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    FAQ/Walkthrough by DXie

    Version: 3.2 | Updated: 08/12/00 | Printable Version | Search This Guide

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    =======================================================================
            Legend of Dragoon Walkthrough/FAQ for English version(NA)
    =======================================================================
    Information:
    Author      : Desmond Xie
    E-mail      : Gamesempire@hotmail.com
    Website     : www.geocities.com/Gamesempirextreme
    Pages       : 138
    Completion  : 91%
    Version     : 3.2
    Print Status: Walkthrough section is ready for printing
    Last Updated: 8/12/2000
    Next Update : Once a week
    
    Announcement:
               -Check out the new E-mail policy section. 
               -There is a Speed down in the Mountain of the Mortal Dragon! 
               -Check out the new "Magician Faust" optional Quest! I have 
                spent a lots of time to figure out the method to defeat 
                him.   
               -The Walkthrough Section has been completed!
    
    NOTE: 
    This Guide is written as i progress, so don't e-mail me that i missed 
    what out...I have received many e-mails telling me that i have missed 
    out a lot of items and equipments in those item and equipment section. 
    E-mails asking about places that are not covered in the walkthrough yet 
    is also welcomed as i have completed the game once.
    
    Disclaimer:
    This is the walkthrough for the English version of Legend of Dragoon. 
    This is my hardwork. Please respect the author. Please do not reproduce 
    it in any form. Feel free to distribute it between individual. This FAQ 
    is for personal and private use only. Please do not use this FAQ for 
    profitable purposes. If anyone wants to place this FAQ onto any website, 
    please e-mail me first. Don't worry, i would be most happy that people 
    actually wanted to place my FAQ onto their site. If i have given you the 
    permission to place the FAQ, please keep this FAQ as it is, do not 
    change the author name and the information here. 
    
    E-mail policy:
    I added this section because i receive a lot of e-mails everyday. Some 
    of them are already answered in this guide. I welcome e-mails but i have 
    a hard time replying to the e-mails recently as the number of 
    e-mails i received daily have increased rapidly. If you want to e-mail 
    me, please check the Question and answer section first to check for 
    already existing questions. Well, both positive and negative comments 
    are welcomed. Please do not keep asking me when is the new update. I 
    will post the progress of this guide under the "Announcement for my FAQ" 
    topic in the Legend of Dragoon Board. You may ask anything there, i 
    frequent the GAMEFAQs' boards very often. You will most probably get the 
    reply in less than 12 hours time. PLEASE send an e-mail to me correcting 
    any wrong information in my guide. I knew i might have missed out some 
    items in certain area, so please e-mail me to tell me so that i can add 
    them. E-mails asking help from me on games that i didn't write FAQs on 
    will be deleted. For people who wants to post my FAQs on their site, 
    PLEASE KINDLY TELL ME THE URL, otherwise i will not give the permission 
    to post it. NOTE: Use Ctrl F to find the words you are searching for in 
    this guide. If my guide doesn't answer any of your questions, then e-
    mail me.
    ***********************************************************************
    C O N T E N T :
    Revision history
    Symbols (Updated)
    Section 1: Basic Information
         i  Basic controls 
        ii  Characters 
       iii  Song Lyrics 
        iv  Elements Types 
         v  Status abnormalities(Coming soon...)
        vi  Character Strategies(Coming soon...)
       vii  Stardust Location(Coming soon...)
      viii  World's races(NEW!!!)
        ix  Saving(NEW!!!)
    
    Section 2: Walkthrough
    Disc 1: Chapter One : Serdio War
       1.1  Village's Fire
       1.2  Rescue Shana! 
         a  Forest 
         b  Hellena Prison 
       1.3  Run! 
       1.4  Shana's Power
       1.5  Lavitz's Hometown
       1.6  Dart's Power and Rose
       1.7  Defend the 7th Knighthood
       1.8  Heat Up!
       1.9  Dragon Hunting
       1.10 Visit to Lohan
       1.11 Search for a cure
       1.12 Hero Match
       1.13 A Honourable Death 
       1.14 Emeperor Doel
    
    Disc 2: Chapter two : Platinum Shadow
       2.1  Find Lloyd!  
       2.2  From Dragoon to Human 
       2.3  Meru the great dancer
       2.4  What went wrong? 
       2.5  Valley of Zero Gravity
       2.6  End of Gehrich Gang 
       2.7  Winglies Survivor 
       2.8  Onboard Queen Fury
       2.9  The Legendary Phantom Ship 
       2.10 Alone with Rose 
       2.11 Joining the others 
       2.12 Death of Lenus 
       2.13 Moment of Romance 
    
    Disc 3: Chapter three: Fate & Soul
       3.1  Flooded Town 
       3.2  Hunting Trip 
       3.3  Deningrad 
       3.4  Wingly Survivors 
       3.5  Teleportation 
       3.6  Divine's Power 
       3.7  Mountain of Mortal Dragon 
       3.8  Queen Theresa abducted
       3.9  The Last Moon Object
       3.10 Slide down!
       3.11 The Truth  
    
    Disc 4: Chapter four: Moon & Fate
       4.1  Lost on Desert!
       4.2  More Winglies!
       4.3  Someone's Watching
       4.4  Magical City Aglis(NEW!!!)
       4.5  Facing the Law!(NEW!!!)
       4.6  Meeting An Old Friend(NEW!!!)
       4.7  End of the World?(NEW!!!)
       4.8  Moon That Finally Sets(NEW!!!)
       4.9  It's Time To End Everything(NEW!!!)
    
    Bonus : Optional quests
       5.1  Fort Magrad
       5.2  The Dragoon Towers(NEW!!!)
       5.3  Magician Faust(NEW!!!)
      
    Section 3: Monster List (Updated)
    
    Section 4: Item List (Updated)
    
    Section 5: Armed List (Updated)
    
    Section 6: Goods (Updated)
    
    Section 7: Additions (Updated)
            i  Additions Guide
           ii  Addition List 
    
    Section 8: Dragoon (Updated)
            i  Location of Dragoon Spirit        
           ii  Leveling Dragoon
          iii  Additions
           iv  Magics
            v  Magic List
    
    Section 9: Questions and Answer(Updated)
    
    Section 10: Rumors(NEW!!!)
    
    Section 11: Credits
    
    More Coming soon...
    ***********************************************************************
    Revision History:
    
    Version 3.2 (8/12/2000)
    -Edited some wrong information
    -Added the rumors section
    -Changed the format a bit
    
    Version 3.1 (8/10/2000)
    -Completed the whole walkthrough!
    -Completed the bonus quests!
    -Added credits
    
    Version 3.0 (7/30/2000)
    -Just found out that there was a speed down in the Mountain of Mortal 
     Dragon! This new item info has been added into the walkthrough. Those 
     who have already past this place, you can return there to take the 
     Speed down of you want.
    -Added 4.3 of the walkthrough.
    -Added "World's races" in Section 1.
    
    Version 2.9 (7/29/2000)
    -Added optional quest 5.1 and started on 5.2
    -Completed disc 3 walkthrough
    -Added E-mail Policy
    -Added 4.1 and 4.2 of the walkthough
    
    Version 2.8 (7/23/2000)
    -Corrected the treasure data in section 2.9 of the walkthrough. It 
     should be Ultimate Wargod instead of Wargod's Sash. Sorry about that 
     mistake...
    -Rearranged the accessories section
    -Added 3.8 and 3.9 of the walkthrough
    -Added the SP needed to gain new dragoon level for every character
    
    Version 2.7 (7/20/2000)
    -Added 3.3 - 3.7 of the walkthrough
    -Added more Questions and Answer
    
    Version 2.6 (7/16/2000)
    -Added basic controls and element types of section 1
    -no new walkthrough today...(really sorry...)
    
    Version 2.5 (7/15/2000)
    -Started the first two section of the Disc 3 walkthrough
    -Added the "Basic Information" section
    
    Version 2.4 (7/14/2000)
    -Major Update
    -Added section 2.6, 2.7, 2.8, 2.9, 2.10, 2.11, 2.12, 2.13
    -Added the Dragoon section
    -Completed Disc 2 Walkthrough
    
    Version 2.3 (7/10/2000)
    -Added section 2.4 and 2.5
    
    Version 2.2 (7/9/2000)
    -Finished section 2.3 of the walkthrough
    
    Version 2.1 (7/8/2000)
    -Started first two section of Disc Two
    
    Version 2.0 (7/7/2000)
    -Completed Walkthrough for disc one.
    
    Version 1.9 (7/3/2000)
    -Added section 1.12 and 1.13
    -Added Additions section
    
    Version 1.8 (7/2/2000)
    -Second Major Update of the week
    -Added section 1.9, 1.10, 1.11
    -Added A Great number of new information.
    
    Version 1.7 (6/30/2000)
    -MAJOR UPDATE
    -Added section 1.8
    -Added items, armed and goods list
    
    Version 1.6 (6/29/2000)
    -Added section 1.7
    -Updated Monster list
    -edited section 1.6
    -Added section 4
    
    Version 1.5 (6/28/2000)
    -Added section 1.6
    
    Version 1.4 (6/27/2000)
    -Added section 1.5 
    -Added Monsters List
    -Make some corrections.
    
    Version 1.3 (6/26/2000)
    -Added section 1.4
    
    Version 1.2 (6/24/2000)
    -Added section 1.3 
    -Done some Corrections.
    
    Version 1.1 (6/23/2000)
    -Added new walkthrough and edited some mistakes.
    
    Version 1.0 (6/21/2000)
    -On the way to GameFAQS.
    -finished 1.1 and 1.2.
    
    Symbols:
    I will mention some of the symbols that i used in this guide.
    You would have noticed that i used ~ for the HP of the monster. Well, it 
    means 'roughly'. To be simpler, it means the uncertain HP of the 
    monster. If I put ~25 HP, it means around 25 HP. I will mention more if 
    i used other symbols. Note that even if i put the '~' sign, the HP is 
    actually more or less correct. The sign '*' means world map for example 
    Yellow Bird* would means that it appears on the world map. (F) refers to 
    Fake. You will see this symbol in the accessory section. (S) refers to 
    special monster. For example, Treasure Jar (S) would means that treasure 
    jar is one of those special monsters found rarely in this game.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 1: Basic Information
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    i) BASIC CONTROLS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Triangle - Allows you to enter the menu screen
            
    Circle - Holding this allows your character to run. When enemy 
             countered your additions, you should press this button to 
             break the counter and continue the chain. This button is also 
             the button to press to cancel selections and actions.
    
    X - This is the selection button in this game. When using additions, 
        this button is what you must press to continue the chain. You can 
        press this button to talk to people. Press this button when you see 
        a exclaimation mark appearing on top of the character.
    
    Square - No use.
    
    L1 - Rotate the screen in a clockwise motion in the world map view.
    
    L2 - Zoom in the screen in the world map view.
    
    R1 - Rotate the screen in a anti-clockwise motion in the world map 
         view. Pressing this button while in towns or dungeons will make 
         the selection arrows appear/disappear.
    
    R2 - Zoom out the screen in the world map view. Pressing this button 
         will rotate the screen during battle.
    
    Start - Pressing start button in the world map view will display the 
            towns and dungeons name.
    
    Select - No use.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ii) CHARACTERS (Spoilers FREE!!!)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Dart:
    Element: Fire
    Hair: Blonde, spiky
    Race: Human
    Height: 178 cm
    Age: 23 years
    He is the male lead character in Legend of Dragoon. This guy wields a 
    big sword which is the weapon for most typical lead characters. He had 
    lost his parents when he was 5 years old.  For years, he has been 
    tracking down the Black Monster that destroyed his family and village. 
    Friendship and love lead him deeper into the journey. He is a well-
    balanced character, making him rock in battles. He has a childhood 
    friend called Shana whom he likes very much. He denies his love towards 
    her in the beginning but will slowly express his love towards her.
    
    Shana:
    Element: Light
    Hair: Brown, shoulder length
    Race: Human
    Height: 160 cm
    Age: 18 years
    A beautiful young lady who is deeply in love with Dart. This girl is the 
    female lead character of this game. She is the daughter of the Mayor of 
    Village Seles. She doesn't process great strength, neither did you have 
    good physical defense, but her healing ability and her high magical 
    defense made her a very useful character in hard battles. She fights 
    with great speed and uses bow and arrow. She is "packed" with some 
    mysterious power and you will know more about this power as the game 
    progresses. During the game, she will be hinting to Dart now and then 
    that she likes him. She will get Dart's attention during Disc 2.
    
    Lavitz:
    Element: Wind
    Hair: Yellow, short
    Race: Human
    Height: 170 cm
    Age: 34 years
    He is the head of the first Knighthood of Bales. He wields a deadly 
    spear that can really pierce through steel. He shares his secrets and 
    hobbies with the King of Bales, Albert. He processes great strength and 
    good physical defense, making him one of the most useful characters in 
    this game. He is rather slow but with some speed raising accessory, he 
    will be undefeatable. As the game progresses, he and Dart will become 
    good friends but towards the end of Disc 1, something will happen to 
    him...
    
    Rose:
    Element: Darkness
    Hair: Black, long
    Race: Human
    Height: 170 cm
    Age: 11,026 years
    This women is beautiful and has a mysterious background. She seems to 
    have lost all of her feelings during the 11,000 years that she lived. 
    She will start to like Dart during the mid-game but will act in a cool 
    way. She is a person good in both magical and physical attacks but have 
    slightly low HP. Her dragoon's magic makes her really useful in boss 
    fight. She will reveal more about herself later in the game.
    
    Haschel:
    Element: Lightning
    Hair: Grey
    Race: Human
    Height: 163 cm
    Age: 70 years
    Haschel is a old man who is expert in martial arts. His fighting 
    abilities are surprising for a old man like him. His punches and kicks 
    make him a damaging character but his weakness is in his magical 
    defense. That's is nothing to worry about because everyone has 
    weaknesses. He joins Dart after meeting him in a "Hero Match" contest 
    while at the same time getting information on his run-away daughter. He 
    had been looking for her for the past 20 years.
    
    Albert:
    Element: Wind
    Hair: Yellow, medium length
    Race: Human
    Height: 175 cm
    Age: 26 years
    This guy has some royal backgrounds. He is the King of Bales and Dart 
    will meet him early in the game. He will be joining your party after 
    Lavitz's death. He shares the same statistics and battle ability as 
    Lavitz but his additions are harder to succeed. As the game progresses, 
    you will find he liking a princess of Tiberao.
    
    Meru:
    Element: Water
    Hair: Platinum
    Race: Wingly
    Height: 154 cm
    Age: 16 years
    Meru is a young girl who has immature mind and thoughts. She is the 
    fastest character of all, enabling her to attack a few time in a row. 
    She wields a hammer which is way too heavy for her(You will find out why 
    in the game). With her low HP and weak physical defense, you'll need to 
    give her the right accessories to make her "usable" in battle. She can 
    be VERY useful against magical bosses because she has strong magical 
    offense and defense. During the dull and long journey, she is the one 
    who will be entertaining the party, making them happy.
    
    Kongol:
    Element: Earth
    Hair: Black
    Race: Giganto
    Height: 250 cm
    Age: 37 years
    Kongol is nothing but strength. Give his a piece of steel and he can 
    smash it to paper!(You will get what i mean soon...)He has a VERY good 
    physical defense but is hopeless in magical defense and offense. He is 
    really slow but it can't be help since he is a really good character. 
    Just give him something that will boast his speed and watch him rocks. 
    He wields a gigantic axe which will become even bigger when he is in his 
    dragoon form. Dart and his friends will have to fight him twice before 
    Kongol will join up. 
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    iii) SONG LYRICS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Opening Theme:
    
    I had a dream that I could fly
    I can feel each moment  
    as time goes by 
     
    We'd never be too far away 
    You would always be here  
    I heard you say 
     
    I never thought  
    Thought that it would be our last good bye 
    I still can dream 
    that one day love will fall from the sky 
     
    Do you still remember 
    All the time that has gone by 
    Do you still believe that 
    Love can fall out from the sky 
    (if you still believe---in love, in me....do you believe) 
     
    If from where you're standing  
    You can see the sky above 
    I'll be waiting from you 
    If you still believe in love 
     
    Find a way 
    To bring back yesterday 
    Find a way for love 
     
    I hope you'll stay 
    When tomorrow comes today 
    Love will find a way 
     
    I'll be waiting for you 
    In my heart you are the one 
    If I cannot find you 
    I will look up to the sun 
    (if you still believe---in love, in me....do you believe) 
     
    If from where you're standing 
    You can see the sky above 
    I'll be waiting for you 
    If you still believe in love 
    la la la la (4x)
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    iv) ELEMENT TYPES
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    There are a seven elements in this game plus a ultimate element which 
    wins all elements
    The seven elements are as follows:
    -Earth
    -Light
    -Fire
    -Wind
    -Lightning
    -Water 
    -Darkness 
    The ultimate element is the Void element.
    
    Fire       strong against    Water
    Water      strong against    Fire
    Darkness   strong against    Light
    Light      strong against    Darkness
    Wind       strong against    Earth
    Void       strong against    EVERY elements
    
    
    Color of element:
    You should have noticed that very enemy and boss has a colored namebar. 
    Different color represent different element.
    
    Earth     - golden brown
    Light     - yellow
    Fire      - red
    Wind      - green
    Lightning - violet
    Water     - blue
    Darkness  - dark purple 
    Void      - black
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    V) STATUS ABNORMALITIES
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Coming soon...
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    VI) CHARACTER STRATEGIES (Coming Soon...)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    VII) STARDUSTS LOCATION (Coming Soon...)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    VIII) WORLD'S RACES
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    The world has 108 races and every race has its own weakness and 
    strength. Most have them have died out and only a few races are left.
    
    97th Species : 
    Name: Gigantos
    Home: The Home of Giganto
    
    This species is the species with the biggest strength of all. All 
    gigantos are great warrior who fight with hugh weapons. They are 
    surprisingly strong in physical offense and defense. They are lousy in 
    magics and is very slow. Only a few gigantos remain in the world.
    
    99th Species : 
    Name: Minintos
    Home: None
    
    These are little dwarf like magical creatures. They worn a magician hat. 
    This is a mysterious species. Little is known about this species. There 
    are only one or two survivors of this species still struggling in this 
    world.
    
    105th Species: 
    Name: Dragons
    Home: Unknown
    
    These are very strong creatures with huge wings. They are strong in 
    everything but its intelligence level is very low. They can kill a human 
    just with the wipe of the tail. This species is the sky dominator in the 
    ancient time. Humans harness its spiritual power to become Dragoons. 
    Dragons joined forces with humans to defeat the winglies race. The few 
    survivors of this race are being controlled by humans.
    
    106th Species: 
    Name: Humans
    Home: Everywhere
    
    These are creatures who are average in everything. They are no match for 
    some races but with their high intelligence level, they can survive in 
    the world of many other races. They harnessed the spiritual power of the 
    Dragons to become dragoons. Together with dragons, they defeated the 
    winglies during the Dragon Campaign. There are a lot of survivor of this 
    species. 
    
    107th Species: 
    Name: Winglies
    Home: The Five Cities of Winglies
    
    These creatures lived in floating cities. There are five of such cities. 
    They are Kadessa, Birth City Crystal Palace, Death City Mayfil, Law City 
    Zenobatos and Magical City Agli. Kadessa was the capital of Winglies and 
    is the center of politics and military. The Birth City Crystal Palace 
    was a city where babies were selected to be born. Only those babies with 
    strong magical power were allowed to be born. The Death City Mayfil was 
    where the souls of the dead were sent to an infernal world. The Law City 
    Zenebatos was the city where Wingly laws were made. The laws were 
    claimed for justice but actually they were used to judge other races. It 
    is the place where executions and trials were carried out. The Magical 
    City Aglis was the city where magic was studied. This species were VERY 
    strong magic users. They dominated the world with their magics. They 
    feared the birth of the 108th species do they sealed the Virage Embryo 
    in Crystal Sphere. They drawn enormous amount of magical power from it 
    and pushed their magic to the limit.  
    
    108th Species: 
    Name: Virage Embryo
    Home: None
    
    This is the God of Destruction. When it is born, it will mark the end of 
    the world. Creator Soa intents to regenerate a new world after the world 
    is destroyed.
    
    Possible Species:
    Name: Mermaids
    Home: The Ocean
    
    This is a species specialised in status adnormalities spell. They have 
    humanly upper body and a fish like lower body. They are fast in both sea 
    and land. 
    
    Name: Bears
    Home: Forests and wild areas
    
    This species are really strong in physical defense and offense but the 
    magical side is hopeless. They have high HP. They have sharp claws that 
    can slash anything in their path.
    
    Name: Birds
    Home: The Sky, on branches
    
    Birds are average species. They are extremely fast but has VERY little 
    HP. Their high speed causes enemies' attacks to miss most of the time. 
    They are found commonly on world map.
    
    Name: Undeads
    Home: The Underworld
    
    Undeads are great fighters. They have great magical and physical defense 
    but are rather weak in physical attacks. They are the master of 
    darkness.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    IX) SAVING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    You can save game anything on the world map or at a Save point. Save 
    points can be found rather commonly in dungeons. You can also save the 
    game during the changing if discs. There is a little thing to note 
    though. Different save file have different save picture.
    Save File 1 : Dart
    Save File 2 : Shana
    Save File 3 : Lavitz
    Save File 4 : Albert
    Save File 5 : Haschel
    Save File 6 : Rose
    Save File 7 : Meru
    Save File 8 : Kongol
    Save File 9 : Miranda
    Save File 10: ???
    Save File 11: ???
    Save File 12: ???
    Save File 13: ???
    Save File 14: ???
    Save File 15: ???
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 2: Walkthrough
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    NOTE: This is the walkthrough of this game. I will try to get as 
    detailed as possible for this section.
    
    DISC ONE
    Chapter 1: Serdian War
    
    Opening scene:
    An army is wiping off a village. Everything is on fire and they are 
    searching for something... A girl was lying unconsciously in the 
    wreakage. One of the soldier hands a circular blue object to the 
    commander. Using the object, the commander will shine some light under 
    the moonlight onto the girl's forehead. Then, they will take the girl 
    away.
    =======================================================================
    1.1 Village's Fire
    =======================================================================
    Treasures: Burn Out, Heal Potion x2
    
    Boss Prize: Healing Potion x2, burn Out
    
    Boss: Commander (20 HP)
    
    Monster: Knight of Sandora (4~5 HP) 
    
    Characters: Dart, Plos, Villagers, Ishe, Lowe, Master Tasman
    
    Item Shop: None
    
    Stardust: 1
    ***********************************************************************
    After the opening scene, you will get a nice sequence. A unknown women 
    is standing on the cliff and looking down at the forest below. Suddenly, 
    she will spot a dragon and say it was a green tusked dragon, Feyrbrand. 
    The screen fades off, then you will meet the hero of this game, Dart. He 
    is moving in the forest, when suddenly the ground will shake, and many 
    soldiers riding on wierd looking "horses" will run pass him. He managed 
    to stop two of them by intercepting their path. Dart will wield our his 
    sword and threaten them to give a explanation, but they will hurry away 
    when the ground began shake. Next, you will see that green tusked 
    dragon, Our hero is being attacked by it. Hero will run from it and it 
    will chase him and knock off everything in its path. Hero escaped being 
    hit by a fallen tree. Next, the women will jump down to help Dart. 
    Together, they hid from the Dragon and after the dragon walk away, the 
    women told him that Village of Seles is being attacked and tell him that 
    there won't be anything left. Seles is dart's village, and so he runs 
    off... This sequence ended with the women feeling something wrong...some 
    stranger blue light appear from the women.
    
    You quest starts now...
    
    After you get control over dart, walk south until you are blocked by the 
    fence. Stand near the fence and a exclaimation mark will appear above 
    dart, press "X" to jump over the fence. You might have notice a white 
    box, it is actually a treasure box. However, before you can open it, you 
    will be "forced" to walk forward to stop the two soldiers of Imperial 
    sandora who are picking on a villager. They are kicking and hurting him. 
    You will confront them and you will have your first fight. This battle 
    is a joke... Both of them have only 4~5 HP, only two attacks from you 
    can kill one of them. Killing both of them will give you two Healing 
    Potion. You will automatically talk to the viallger who is lying on te 
    ground. The villager tell him to rescue Shana. Before finishing where is 
    she, he collapsed. Grab the treasure (Burn out) from the treasure box 
    and save at the save point if you want to because you are about to face 
    a boss. To save, stand on the save point and press "triangle" to enter 
    the menu screen, then select the save.Then runs off to your left.
    
    You will notice a old man lying on the ground. You will automatically 
    talk to him and pick him up. He is Plos, the villager's mayor. He has 
    only a light wound. Again he mention about Shana. Next, a Commander will 
    notice you and two soldiers will join him. Commander will tell you that 
    Shana has been taken to the Hellena Prison.
    
    _______________________________________________________________________
    Boss Fight:
    Commander: 20 HP
    Two Knight of Sandora: 4~5 Hp
    
    Defect those two knights first, then attempt to kill that commander. 
    Note that after you kill one knight, the other will run away. The 
    commander will say "you are aweful cheeky" and perform a move that deal 
    6 HP dammage. The commander will heal himself for 4 HP after he has 
    taken some damage. He can cast Burn out too which deals about 4 HP 
    damage. Guard when neccessary to gain some HP. Use some Heal potion when 
    neccessary. If you killed one of the knight and the Commander, you will 
    get two Healing Potion and a Burn out. Note that if you defeat only the 
    commander, both of the knight will run away, and you will not get the 
    extra burn out. You will also level up after this battle. You will gain 
    a new Addition, Volcano. 
    _______________________________________________________________________
    
    You will talk to the mayor again. After you gain control, try going in 
    the door beside the mayor, Ishe and lowe will dash out, knocking Dart. 
    They claimed that everyone is dead but Dart told them that there is 
    survivor. Mayor tells them to do what they can and they dash off to get 
    some medical herbs. Talk to everyone here. Check the graveyard at the 
    top left corner, its the third grave from the left. You will find a 
    Stardust. Then talk to the man in shiny armor,Tasman, he will teach you 
    how to use the sword. You will have a match with him, but you won't kill 
    him and he won't kill you because the HP will not decrease. When given 
    the option, select the second one (Yes Master, please.) and you will 
    enter the fight with him. Ask him whatever you want and LEARN!!!
    Finally go over to the save point to save. Then head to the north and 
    exit the village.
    
    =======================================================================
    1.2 Rescue Shana!
    ======================================================================= 
    -----------------------------------------------------------------------
    a) Forest
    -----------------------------------------------------------------------
    Treasure: Healing potion, Charm potion, Burn out, 20G
    
    Boss Prize: None
    
    Boss: None
    
    Monster: Assassin Cock (3 HP), Trent (5 Hp), Goblin (5 HP), 
             Berserk Mouse (3 HP),
    
    Character: Merchant, Fruegel, Man in Hood
    
    Item shop(Merchant): Healing Potion, Body Purifier, Burn out, 
                         Charm potion
    ***********************************************************************
    Before you can control Dart, you will see a sequence of Hellena Prison.   
    Hellena warden will tell Shana to behave good in there. Commander  
    Fruegel will ask Man in Hood who is the girl and Man in Hood will say 
    that thw world's future rests on her. You find out that the Majesty is 
    called Doel. Man in Hood warns Fruegel not to hurt Shana. Fruegel walks 
    away and kicks off a soldier is its path. Off he goes....
    
    You will gain control of Dart. Walk into the forest and go forward to 
    talk to the dark guy. He is a Merchant and will teach you how to use 
    item. Before he will teach you, first choose "Buy something" to enter 
    the item list. Buy anything you need and choose "Leave". Then he will 
    teach you if you choose "Yes, please". LEARN well!!! again no one will 
    die in this battle. 
    
    Go to the right and you will see two path, go down the south path to get 
    a Healing Potion. Next move into the next area through the north path. 
    You see a fallen trunk, walk on it to the ledge above and get those 
    treasures(Charm Potion) at the north. Then, enter another area from the 
    south.
    
    You will enter into a mace. You CAN encounter monsters here! First walk 
    all the way to the right and enter. You will be at the path below, walk 
    to the left and you will see two path. Enter the lower left path and you 
    can get a treasure (Burn Out). Walk to the left to exit, you will be 
    back at the path below. Walk to the right and you will see two path, go 
    through to lower path and get the treasure(20G). Go back through the 
    path which you came in from. Now, go to the left and go through the 
    upper left path. You will end up at the exit, just walk south to exit 
    that area.
    
    In the next area just walk south and walk on the fallen trunk and one 
    wild animal will appear. Then, you will see Dart's past. Exit the area 
    by going south. Next area, follow the path down to exit that area. You 
    will be back at the world map. save if you want to, open the menu and 
    select save as usual to save. Try to get into some random battle in the 
    world map so that it will be easier if you enter the prison. Level 3 is 
    recommended.
    
    -----------------------------------------------------------------------
    b) Hellena Prison
    -----------------------------------------------------------------------
    Treasure: Burn out, Angel's Prayer, 50G, 20 G, Spark Net, Key to 
              Shana's Cell, 20 G, 20G
    
    Boss Prize: Healing Potion x4, Knight Shield
    
    Boss: Fruegel (~88 HP), Hellena warden x2 (~13 HP), 
          Senior Warden x2 (~20 HP)
    
    Monster: Hellena Warden (9 HP) 
    
    Characters:Merchant, Sir Lavitz Slambert, Shana
    
    Item Shops(Merchant): Healing Potion(10G), Angel's Prayer(30G), 
                          Spark Net(10G)
    ***********************************************************************
    Follow the path into the blue color structure. Choose to enter. A short 
    scene will follow. Dart will ask himself that how can he sneak in? A 
    cargo cart will past you and you will gain the control. Runs north to 
    enter the next area. You will find out that the guard is inspecting the 
    cart. When the exclaimation mark appears, press X immediately and you'll 
    be alright. The bridge will be lowered and Dart will jump into the cart. 
    
    After you gain control again, runs to the left to save at the save 
    point. You will see a man at the bottom left. Walk towards him and he 
    will notice you. He will bring a Hellena Warden to fight you. Attack and 
    Guard when necessary to defeat him. 9 HP. Keep talking to the merchant 
    to force him to sell you something. This is a place that you can level 
    up easily. There is a save points and a Merchant, so you will not get 
    killed. Go to the top left path to get a Burn out. Then return to the 
    previous section with the merchant. You might have seen many chests 
    around and you CANNOT get all of them for now. You should feel rather 
    safe if i let you know that you will not encounter any random battle 
    here, you will only engage in forced battle if those prison warden 
    noticed you. Anyway, proceed through the left path. you will see a guard 
    patrolling. If he saw you, he will call you a bastard and attack you! 
    The path on the left has a 'horse' blocking it so proceed towards the 
    right. Again you will see a guard. He will says "Who is it?" and attack 
    you. Proceed onto the bridge and enter the next area.
    
    There will be a guard again. He will only sound the whistle and engage 
    you. Walk forward and a exclaimation mark will appear, press X to climb 
    up the ladder. Follows the path to the next area. You will now be on a 
    ledge. Cross the bridge and save at the save point if you want to. Then 
    enter the hole next to the save point. Again press X to climb down the 
    ladder. The first guard will call you bastard before attacking you. 
    Proceed left and get the two treasure beside the bed. one of them is 
    Angel's Prayer and another is a Leather jacket. Keep the jacket for 
    Shana use. Below the second chest is a stair, walk down to the level 
    below and get the treasure with 50 G. The guard will sound "who is it? 
    Fool!" when he notice you. Go back to the previous area with the save 
    point.
    
    Back at the area, move to the triangular structure just right beside the 
    hole and press X to go up. Enter the left entrance. then you will hear 
    some conversation. Hellena wardens are scolding those knights of Basil. 
    They will mention about some kind of monster that Fruegel is up to. A 
    guy named Sir Lavitz,head of the First knighthood of the kingdom of 
    Basil will rush in to fight the wardens. It seems that he had broke out 
    of the jail. Lavitz will fight the Warden and ordered the two knights of 
    Basil to go back to Indels Castle alive and tell king Albert. BUT before 
    the two can leave, they are being knock off and down they went. Dart 
    will dash in to help too. They ask whether Dart is the dog of Basil(how 
    humilating...). More guards will come in. Then you will engage in the 
    battle with Lavitz. After the battle, Lavitz will join you after some 
    discussion. Note that you will encounter two more wardens. This area is 
    circular, proceed to the right into the next area and killing whatever 
    is in your way. Kill them and proceed to the right into the next area 
    again. There are many rooms here. Go into the first entrance you see. 
    You will be inside a prison cell. A terrified person is in there. Walk 
    on the crates to get to the treasure box(20G). Go back to the area and 
    go into the right cell. Take the Spark Net from the chest and exit the 
    cell. Go to the right and exit the area. Please do not enter the cells 
    here, you will see skeletons!!! Proceed right into the next area again.
    
    Then, exit the north path(with light)and take the elevator up. Go left 
    passing the bridge. There will be lots of wardens here. But they will 
    not see you. Go up the stairs and walk along the wooden bridge to get 
    the key for the right prison tower. After getting the key, return back 
    to the previous area. Now, take the right entrance. Press X when the 
    exclaimation mark appear and dart will use the key to open it.
    
    Now you will be in the prison tower. proceed up into next area. Go into 
    the red door to another prison cell and get the 20G. proceed up into the 
    next area with three wardens which you cannot avoid. After the fight, 
    you will hear shana voice. Hooray! you will now meet the girl and you 
    will bring her with you. Back out, you will fight three more wardens. 
    Next, you will get a sequence with that Fruegel again. Off the Hellena 
    warden goes... Shana will now join you, go to the cell on the right to 
    get 20G and then go all the way back to the entrance. Equip the leather 
    jacket first, then save at the save point if you need, because you are 
    about to face a boss soon. At the entrance, you meet the boss!
    
    _______________________________________________________________________
    Boss fight:
    Fruegel: ~88 HP
    Hellena Warden x2: ~13 HP
    Senior Warden x2 : ~20 HP
    
    After you defeat the two Hellena Wardens, then you can hurt Fruegel but 
    he will call some Senior wardens in to attack you after he has taken 
    some damage. Note that before the Senior wardens die, they will give 
    your party some magic damage which damages every party member. These 
    senior wardens can cast Power up to increase their defense. Attack with 
    additions and Guard when necessary. Keep track to Shana which has low Hp 
    and sometimes making her guard is not enough, so you have to heal her 
    when her life gets too low. Stick to staying alive and you will beat 
    them really soon. You will get four Healing potions and a Knight Shield 
    after the battle. Most slightly, all of your character will level up and 
    Lavitz will learn new addition (Spinning Cane)if he level up to level 5.
    _______________________________________________________________________
    
    The party will escape in horses... and be back on world map.
    
    ======================================================================= 
    1.3 Run!
    ======================================================================= 
    Treasure: Axe (To cut down the trunk), Angel's Prayer
    
    Boss Prize: None
    
    Boss: None
    
    Monsters: Mole (15 HP), Crescent Bee (~10 HP), Vampire Kiwi (~19 HP),  
              Mantis(~20HP)
    
    Characters: A family
    
    Item shop: None
    ***********************************************************************
    
    You cannot pass through forest, because the exit to home will be block, 
    so take the new route. You will enter Prairie. Your party will run and 
    Lavitz seems to be having trouble... Follow the path and Lavitz will get 
    shot by a arrow and claimed that it is only a scratch. The party will 
    then hide behind a tree. A fuuny scene continues... the wardens thought 
    they had found the party, but a small creature runs out which save the 
    day. 
    
    After you gain control, take the lower left path. The upper left path 
    will take you to a dead end with a river blocking your path. If you take 
    the lower left, you will reach a screen with a hut. Walk south a little 
    and a sequence will follow. Mr so-and-so? doesn't she means Dart, 
    oh...she obviously likes Dart. Note that you can also encounter enemies 
    here! Now enter the hut and a sequence regarding Dart's past will 
    commence... You will hear something on Black Monster. Neet is actually 
    Dart's Village which was assaulted by the black monster five years ago. 
    Both of his parents died during the attack, but Dart survived because he 
    is hiding. When he returns to Neet, nothing is left, he only manage to 
    find a father's belonging. Dart will then ask Lavitz that what is going 
    on around here. Lavitz will tell him that the Kingdom of Basil is at war 
    with the Imperial Sandora. It seems that the war is not a fair one... 
    Dragons are used.
    
    Next, you will gain control after few more conversation. That is a place 
    on the left that you can recover. You will know because a exclaimation 
    mark will appear. Then, go out of the hut and go upper left to reach a 
    screen with a almost fallen tree, but you can't do anything yet so 
    return to the previous area. then head back into the hut and grab a Axe. 
    Take the upper left path again, but it seems that it is a failure. So 
    head back and take the upper right path to reach the screen that your 
    party hid. Then take the upper left path, you will reach a area with a 
    river. Step foward and you'll get a surprise. The fallen trunk reaches 
    here and is struck. Cross the trunk and enter the next area. You will 
    see a chest here. Grab it(Angel's Prayer) and go left to find a family. 
    Talk to them, you will find out that they escape from Kazas, Lavitz 
    gives the child some food. 
    
    After you get to control Dart again, head north from the family to exit 
    this area and you'll be back on the world map in the north of Serdio.
    
    =======================================================================
    1.4 Shana's Power
    =======================================================================
    Treasure: Detonate Rock, Healing Potion, 20G, Bastard Sword, 
              Total Vanishing, Body Purifier, 100G, Angel's Prayer, 
              Burn Out, Charm Potion, Poison Guard, Spark Net, 
              Body Purifier, Bandana, Healing Potion, 50G
    
    Boss Prize: Wargod's Amulet
    
    Boss: Urobolus (280 HP)
    
    Monsters: Evil Spider (~30 HP), Screaming bat (~12 HP), 
              Ugly Balloon (35 HP), Slime(~18 HP), Orc(~25 HP), 
    
    Characters: None
    
    Item shop: None
    ***********************************************************************
    
    Follow the route and enter the Limestone Cave. Inside, you'll see a 
    chest on the left with a Detonate Rock. Take it and proceed south. Walk 
    along the edge of the cliff. When you see a exclaimation mark, press X 
    to jump onto a rock, continue jumping from one rock to another to reach 
    a chest with a Healing potion in it. Next, jump on the rocks back onto 
    the cliff and enter the next area through the right left path. 
    
    In the next area, slide along the first stream of water to get to a 
    treasure with 20G in it. You can go back up by walking left and up. 
    Silde down the same stream again, but this time hold right to get to the 
    right path and hold down after that, you will reach a place with a chest 
    (Bastard Sword). Equip the new weapon to Dart and if you haven't, please 
    also equip the Knight Shield that you got earlier. Take the left path 
    from here to enter another area. There will be several rocks here, jump 
    across them and get the treasure(Total Vanishing) on the right and the 
    treasure(Body Purifier) on the left. Now contiune across the rock south, 
    but Lavitz will slip off the rock. Don't worry, Dart will save him. You 
    will automatically proceed into the next area.
    
    In the next area, take the upper path to get 100G first. Ignore the rat-
    like creature and go back to the previous screen. you will see some 
    yellowish particles which are actually rock fireflies which can recover 
    your lost HP. After that, proceed to the right to get Angel's Prayer 
    from a chest. Next, go up to take the treasure(Burn Out) from the chest. 
    I suggest that you train yourself up in this area and heal at the 
    recovery point. All my characters are at level 7 at this point.
    When you have finished with training, proceed south and enter the lower 
    left area into another area. Get the treasure (Charm Potion) from the 
    chest on the left. Next, go north and enter the next area.
    
    In this area, you'll see that creature again, try your best to catch it. 
    However, it isn't easy, you will chase him in circle. Try to continue 
    chasing, you will eventually catch him. Note that nothing is needed to 
    be pressed, you will catch it once you touches it. After you caught him, 
    it will jump onto another platform, and if you got there, it will jump 
    off into the sea leaving a Poison Guard behind. Then, take the 
    treasure(Spark Net) on the left. Return to the previous area and walk 
    down, taking the right path.
    
    In the next area, follow the path into the caves. SAVE at the save 
    point. At the left side is a treasure chest with a Body Purifier in it 
    and on the right is a chest with a Bandana in it. Try to get one more 
    Poison Guard from the enemies. if you return to the creature catching 
    area, you'll see that creature again, but it will not give you any more 
    treasure. Note that even with only one Poison Guard it is possible to 
    defeat the boss later on. In any case, when you are ready, save and 
    equip the Poison guard to the most powerful person in your party which 
    is most slightly to be Dart. Equip the Knight Shield to Shana because 
    she has weak defense. No matter what, proceed along to path to meet the 
    boss of this area which is also known as guardian of the cave.
    
    _______________________________________________________________________
    Boss fight:
    Urobolus: ~280 HP
    
    Spark Net and Burn Out is effective here. If you are daring enough, you 
    can go for all out attack, which will kill this snake faster. However, 
    in this way, the chance of getting your party killed is higher too. 
    Alternatively, let those without Poison Guard guard every round, and let 
    those with the Poison Guard to do the job. While guarding, you will be 
    immune to negative status. After some time, the snake will hide half of 
    his body beside a rock and leaving half of the body out, up high. If 
    this occurs, only Shana can attack it with her arrows. However, you may 
    use multi item like Spark Net and Burn Out to damage him. After some 
    time, i will come out again. Beware of the poison that this snake can 
    split at all the three people in your party. Some of his attacks can 
    also poison you. Keep your HP high to defeat this boss who has high HP.
    You will get the Wargod's Amulet after defeating him.
    _______________________________________________________________________
    
    Next, your party will walk away, but shana will be attacked by the snake 
    which is still alived! However, Shana will gives out some mysterious 
    light which totally destroyed the snake. After some conversation, you 
    will gain control of Dart again.
    
    Continues the path into the next area. Grab the first chest(Healing 
    Potion) and follow the path to reach another chest with 50G in it. After 
    taking the treasure, proceed left out of the cave and you will be back 
    on the world map...Save if you want to.
    
    =======================================================================
    1.5 Lavitz's Hometown
    =======================================================================
    Treasure: 50G, Sparkle Arrow, 50G, 100G, Active Ring, 20G, 20G, 20G,
              Healing Breeze,    
    
    Boss Prize: None
    
    Boss: None
    
    Monsters: Yellow Bird*(4 HP), Slime*(~18 HP), Ugly Balloon*(35 HP),
              Screaming bat*(~12 HP),   
    
    Characters: Dran, King Albert, Minister Noish, Man in Hood, 
                Lavitz's Mother, Martel 
    
    Item Shop: Healing Potion (10G), Angel's Prayer(30G), 
               Mind Purifier(20G),Body Purifier(10G), Spear Frost(10G), 
               Meteor Fall(20G), Charm Potion(4G) 
    
    Weapon Shop: Bastard Sword(60G), Sparkle Arrow(50G), Scale Armor(50G), 
                 Leather Jacket(50G), Sallet(40G), Poison Guard(200G), 
                 Panic Guard(300G), Stun Guard(200G), Bravery Amulet(300G),
                 Knight Shield(200G)
    Stardust:6
    ***********************************************************************
    
    Follow the route into "Indels Castle, Capital Bale". However, before you 
    do so, you can train yourself up while in the world map. Note that the 
    monster here like to escape from battle. One monster you must be careful 
    of is the yellow Bird. It can deal damage around 25 HP and escape after 
    a few turns. You can only deal 1 HP damage on it, no matter what you 
    use. Even those multihit items also deal 1 HP damage to it. although it 
    has only 4 HP, it is still hard to defeat since you'll miss a lot and it 
    runs away a lot. At this point, i have just mastered Dart's Volcano to 
    max, so i guess you should also try to master it soon.
    
    Anyway, enter the town when you are ready. Go into the first house on 
    the left you see and talk to the Portraitist Girl to get Lavitz's 
    portrait. That girl is taking way too long... After getting it, Lavitz 
    will tell the girl that he will treasure that portrait. Get the 
    treasure(50G) from chest which is in this room too. There is nothing to 
    do on the second floor, so go out back to the main area. If you go right 
    from the house and into the next area, you'll meet a drunk person named 
    Dran blocking you. There is nothing you can do, so head back outside. 
    The item shop is at the top right hand corner, you can go there to buy 
    something. After you are done with your shopping, head back outside.
    Left of the Item shop and in front of the fountain is the Inn where can 
    rest for 10G. Left, in this Inn is a drinking corner, the 'Master of the 
    bar' will sell you a bottle for 100G. BUY it! next, exit this inn and go 
    into the exit between the Item Shop and the Inn. You will be in the next 
    area. However, before going it, it is fun to talk to everyone here.
    
    In the next area, examine the well at the centre and you will find a 
    Stardust. The man in the left house will tell you about Stardust. 
    "Stardust is also known as the Wishing Stone. As the name implies, it is 
    believed to fulfill the wish of the person who gets it." The house in 
    the north is Lavitz's house, but you cannot get in yet, because he wants 
    to report the matter to King Albert first. The house on the right is a 
    stable, but there is nothing to do in there. Talk to the people here if 
    you want. There is a man who will tells you that this area is Slambert 
    Plaza which is dedicated to the father of Lavitz who was called the 
    "Lance of Slambert". Anyway, just head back to the area with the 
    fountain.
    
    Back in the fountain area, head left from the fountain to the next 
    screen. If you go into the first house you see on the left, and you go 
    down to its basement, you will see a secret entrance that you cannot 
    enter yet. Head out of this house and head into the Weapon shop located 
    in the north of this area. If you want, buy some armor for Dart and some 
    Guard and bracelet. Do not buy the Sparkle Arrow because you will get 
    one later. Actually there is not much to buy here, some of the items 
    here have already been found during the journey. Check the spears at the 
    bottom to find a Stardust. After you have grabbed it, head back outside.
    
    Back outside, if you go through either of the two right exits, you can 
    get to another area. The first house on the right is a clinic and you 
    can treat three kinds of abnormal conditions(poison, fear, and 
    dispiriting). If you go upstair and go to the door on the left. Inside, 
    you can treat your abnormal conditions for 10G. There is nothing to do 
    here, unless you want to talk to those patients, so head back outside. 
    The house at the left with the door facing south is a Library where you 
    can read those books to know about the 'world' you are currently in. 
    Head back outside when you have finished reading and head to the area 
    with the Weapon Shop, then go through north to the Castle. 
    
    When you reach the screen, go into the door at the bottom first and get 
    the first treasure(Sparkle Arrow) you see. Feel free to talk to the 
    people here. There is another Stardust at the fire place at the north in 
    this area. Take stair at the top of the screen to reach the second 
    floor. Climb down the ladder on the left from the area that you just 
    came in and climb down another ladder to reach the basement. Just beside 
    the ladder is a wheel. Turn it and climb back up to the second floor. 
    There is a treasure(50G) is a chest located near the beds on the left. 
    Then head up the stair into the third floor. Head to the top left to get 
    another Stardust. There is a treasure(100G) on the right. Head to the 
    bottom left and exit from there, you will be out on a platform. Wow! the 
    river here is realistic. Just go north back into the castle. climb down 
    the ladder to get a treasure(Active Ring). After getting the ring, climb 
    up the ladder back to the third floor. return to the 'main' area on this 
    floor. Then, go up the stair which is located in the center to meet King 
    Albert. There will be a Minister Noish too. It seems that Lavitz is 
    Albert's friend from the childhood. Lavitz will then report the matter 
    to King Albert and introduce you and Shana to the King. Dart suggests 
    that Shana will stay here. You will notice a man in black hood on the 
    left og King Albert if you look carefully(isn't he the bad guy who has a 
    higher rank to that Fruegel?) Anyway, King Albert will still not agree 
    to Dart's request. You will find out that the enemy have obtained the 
    Dragon. Dart will then ask Minister Noish about the "Black Monster" that 
    destroyed Neet 18 years ago. Read on and enjoy the short sequence that 
    follows. Continue to talk and talk and talk...then Shana will walk away. 
    Follow her to find her. Listen to the three of them and you will find 
    out that Sandora is going to use the Dragon against them. Then, head 
    back to the throne room. If you go into the door at the top and continue 
    into King Albert's room, you will see the black-hooded man. Climb down 
    the ladder here and you will 'slide' back to second floor. 
    
    Anyway, head back to the very first screen with the fountain. Now, go 
    back down the stait near the fountain to meet that drunk man, Dran 
    again. Give him the bottle and he will let you pass. Climb up the stair 
    at the right and proceed along the corridor into the next area. There 
    will be a chest with 20G near the top. The exit at the upper right will 
    take you back to the town. Anyway, just take the upper left path to 
    reach a area with a boat. Take the boat to 'tour' around the town. After 
    travelling for a few screen, you will see a door and you will be 
    prompted whether to get off or continue. Choose to get off and enter the 
    door. Check the wall at the north for another Stardust. Take the boat 
    back to the "mini" habour. Climb the ladder on the left to get a 
    treasure with 20G. 
    
    Then, head to Lavitz's house. Watch out for what Shana says. After some 
    conversation, lavitz's mother will head off to cook a meal and Shana 
    will offer to help. Go up the stair and enter the first room to see a 
    sequence. Left of his room is his parents' room. The room south of his 
    parents' room is a library which contains a wide variety of books on war 
    strategies. Lavitz will take you to the roof and you will be stopped by 
    some conversation too. After that, you will be forced to take the meal. 
    After the meal, climb to the roof again and walk to right to get a 
    exclaimation mark above Dart's head. As always, press X to jump over to 
    the other side, enter. You will walk a long a beam and you must press X 
    when the exclaimation mark appears. You will be awarded a Healing Breeze 
    if you successfully walk on the beam to each the other side. Note that 
    after you take two steps, Dart will start to slip, continuously press X 
    when you see this action until Dart becomes balance again. If you fall, 
    you must all over again... Head back into the kitchen in Lavitz's house 
    and get 20G from the chest on the left. Anyway, go to the area that the 
    "two cookers" were before and search for the last Stardust. Talk to 
    Lavitz's mother to stay up a day, then you are free to move on... Save 
    at the Inn if you want, but some Healing items, then head to the very 
    first screen with the fountain and exit the way you came into this town. 
    A person named martel will bump into you and say some rubbish. Ignore 
    him and go out of this town and you'll be back on world map...Fight some 
    monster and try to get everyone to level 8 at the least. Anyway, by now 
    you should have 7 Stardust.
    
    =======================================================================
    1.6 Dart's Power and Rose
    =======================================================================
    Treasure: 20G, Angel's Prayer, Healing potion 
    
    Boss Prize: Healing Breeze, Power Wrist
    
    Boss: Sandora Elite (280), Kongol (320)
    
    Monsters: Yellow Bird*(4 HP), Slime*(~18 HP), Ugly Balloon*(35 HP),
              Screaming bat*(~12 HP), Sandora Soldier (~40HP)
    
    Characters: Kaiser, Midwife Gilma, Rose
    
    Dragoon Spirit: Red Eye Dragon Spirit, Dark dragon Spirit
    
    Stardust: 2
    ***********************************************************************
    
    The way to Town of Hoax is long, so you might encounter three or four 
    battle before you reach there. Anyway, enter when you are ready. You 
    will have to listen to some conversation as usual. Lavitz will talk 
    about Kiaser of the Eighth Knighthood. This lively town was built into a 
    fortress all because of the war... After the conversation, feel free to 
    explore. Climb up the stair and enter the house on the left, then enter 
    the basement. Search the fireplace for a Stardust. Hear back upstair and 
    enter the entrance beside the stairs, and you will be back at the main 
    area. Follow the path right along the side of the fortress to reach a 
    house with 20G in it. Then take the stair down and talk to the lady 
    called Midwife Gilda to know about the relationship of King Albert and 
    Majesty Doel. Notice Shana's reaction!
    
    Then climb back up and exit the house. Now walk back left and enter the 
    house at the bottom of the screen. You can get a treasure(Healing 
    Potion) from the chest on the right here. Now back to the center of the 
    town. The house at the highest level is the Church, you have nothing to 
    do there but you can talk to the people there. 
    
    Anyway, just enter the entrance below the stairs to reach the Inn. Grab 
    the treasure(Angel's Prayer) from the chest on the right. You can stay 
    up in the Inn for a cost of 10G. If you enter the house at the center 
    with a knight guarding, you will meet Kaiser, the head of the Eighth 
    Knighthood. Kaiser is afraid of the Dragon... Dart and Lavitz will be on 
    duty at night and Shana will be preparing meal for the knights. You will 
    have a choice to answer Shana. Choose whatever you like. After that, 
    kaiser will call your party to look around Hoax. Leave this house 
    without Lavitz because he will be discussing strategies with Kaiser.
    
    Back at the main area, talk to those people if you want and when you are 
    finish, go back to meet Kaiser but don't talk to him again yet. instead 
    search the bottom left for another Stardust. Now, talk to Kaiser or 
    Lavitz and choose the second option(We are fine now) if you are ready to 
    proceed. Do as Kaiser tells you, move to the city wall that the screen 
    now focus on and you will dismiss the soldier. After that, it will be 
    night time! Next, you will have to find Shana, so head down. However 
    when you half way, the enemies will be HERE!!! A Night attack. You will 
    fight two Sandora Soldiers(~40HP) with Lavitz and Dart only. After you 
    defeat them, you might gain two Healing Potion. Next you will control 
    Dart. Head up and stop that Sandora Elite.
    _______________________________________________________________________S
    ub-Boss fight:
    Sandora elite(Dark): ~280 HP
    
    Note that he is Dark elemental, so use light based multi-hit items 
    against him if you have any. He has a attack that damages both Lavitz 
    and Dart. Remember to Guard after you lose too much HP. After he has 
    about half of his HP left, he will divide himself into three! Figure out 
    the true one and hit him up so that the two fake ones will disappear. 
    Actually it is easy to figure out who is the real one. Just see which 
    one uses magic attacks, and hit him hard. From this point onwards, he 
    will keep on Dividing himself. Please note that the two fake ones will 
    not recieve any damage. So you can use this information to determine the 
    real one. Don't worry, guard and attack and you shall kill him.
    _______________________________________________________________________
    You will get a Healing Breeze after defeating him. Next, a "monster" 
    with a HUGE axe will come in. He is a Giganto called Kongol, the next 
    boss you must face. Unable to do anything, you will automatically get 
    into a battle with him.
    _______________________________________________________________________
    Boss fight:
    Kongol(Earth): ~320 HP
    
    Wow!!! This is a tough match. Guarding is very important if you want to 
    survive this battle. Be careful, This giant has high offense and 
    defense. Don't miss him, he will counterattack automatically. After some 
    time, he will throw his Axe away, but do not be happy, you will see more 
    damage from his attack if he is fighting without the Axe. From this 
    point, he will have a  attack that grabs both of your characters and hit 
    them with each other, dealing damage to both of the characters. He has a 
    attack that dash towards you and punch you. Use guard when necessary. 
    Use multihit items if you want. Burn Out is VERY effective, it can deal 
    around 75 HP damage. Just don't use Earth multihit items because he is 
    Earth elemental. After you defeat him, Dart will unleash the finishing 
    move as usual but Kongol counter it. On the ground, Dart is vulnerable 
    to Kongol's incoming attack! Fortunately, the mysterious women will come 
    in and "unlock" the dragoon within you. You will get a Power Wrist after 
    the fight.
    _______________________________________________________________________
     
    After the fight, Kongol will run away and Dart will collapse...When you 
    wake up, the mysterious women will let you know that she is called Rose. 
    Next, Shana will get jealous. Be sure to answer the first option when 
    prompted so that Shana will not get angry. Now, you will know that 
    Dart's father's Pendant has GREAT powers... You will hear another attack 
    from Sandora. Rose will tell everyone that dragoons have the abilities 
    to fight Dragons. Be confident if you choose the answer! Save at the 
    save point if you want. Listen what rose teaches you WELL. Watch out for 
    those cool transformation sequence. As usual, head off to the world map 
    again... By the way, you should have 9 Stardust with you now.
    
    =======================================================================
    1.7 Defend the Seventh Knighthood
    =======================================================================
    Treasure: Attack Ball, Sun Rhapsody, Sun Rhapsody, Healing Potion, 
              Wargod's Amulet, Spirit Potion, Lance, Spirit Potion, 
              Burn Out, Body Purifier, Magic Stone of Signet, Stun Guard,
              
    Boss Prize: None
     
    Boss: None
    
    Monsters: Slime*(~18 HP), Ugly Balloon*(35 HP),Screaming bat*(~12 HP),     
              Sea Dragon(~35 HP), Myconido(~30 HP), Merman (~56 HP), 
              Sandora Soldier (~56 HP), Commander (135 HP), 
              Crocodile (~35 HP)
    
    Characters: None
    
    Stardust: 1
    
    ***********************************************************************
    
    Train yourself up as usual. Level 10 is recommended here for every party 
    member. You can now be able to replace party member. Maybe you should 
    consider using Rose instead of Shana...
    
    By the way, enter the Marshland if you are ready. The monsters here like 
    to use water attacks(Spear frost) on Dart, so be careful. There will be 
    two path here. One path lead to the north and one path branches off to 
    the left. Take the north path to each another area. Walk north also to 
    reach another screen. You will now reach the Fortress. Fight six battles 
    here to get into the Stronghold. First battle, you'll face two Sandora 
    Soldiers, then the next battle, you will also face another pair of 
    Sandora Soldiers. You will fight one pair of Sandora Soldiers for each 
    of the next three fight. They should be easy to defeat. You will face a 
    Commander and two Sandora soldiers in the sixth fight.
    
    _______________________________________________________________________
    Fight:
    Commander: 135 HP
    Sandora Soldier x2: 56 HP
    
    This is a easy battle. Kill off the two low ranked soldiers first then 
    go for the Commander. The commander can hurt you a little but if you 
    guard when necessary, this battle is a piece of cake. You will get a 
    Attack Ball after the fight. Note that this is not a boss fight because 
    you'll only get 45 Exp for killing the three of them off.
    _______________________________________________________________________
       
    After the fight, head to the left to grab a Sun Rhapsody from the chest. 
    Next go north into the fortress. Inside the fortress, everyone is 
    dead... Right of the entrance is a Sun Rhapsody and left of the entrance 
    is a Healing Potion. Then, search the fireplace beside the bed for a 
    Stardust. Head down to listen to a short conversation with a dying 
    knight. He will give you a Wargod's Amulet before he dies. Walk all the 
    way right and up to reach a chest with a treasure(Spirit Potion). Next, 
    head all the way to the upper left to exit this area. You can find 
    Lance, a weapon for Lavitz in the chest here. Next, head back into the 
    fortress and return all the way to the very first screen with the left 
    path. Be sure to equip the new weapon to Lavitz.
    
    When back at the first screen, take the left path and fighting monsters 
    along the way. Continue to walk on the branches to reach the next 
    screen. Note that the Merman here can give you a spear which is 
    obviously useless... In the next screen, you will see a boat. Get on it 
    and choose to get off the boat when given the choice to make. Go to the 
    north to get a Spirit Potion from the chest. Get back to the boat and 
    choose the second option (Move down), then choose to get off and get the 
    treasure(Burn Out). Get back to the boat and select the second option 
    then the third option. Get the treasure(Body Purifier) and get back onto 
    the boat again. This time choose move to the left to get you to another 
    screen. Get the left treasure(Magic Stone of Signet) and the right 
    treasure(Stun Guard). Fight some enemies here if you want, Crocodiles 
    can be found here, it is fun to fight them but watch out for its bite 
    attacks... Head back to the previous screen when you are ready and 
    choose to "row" your boat up two times then choose move to the right and 
    get off the boat. Head north and Shana will yell...Oh...She sprained her 
    ankle and Dart will have the carry here on his back. A sequence 
    follows... and you will then gain control of Dart soon. Head north out 
    of this area and guess what? You'll be back on world map! Hooray, you 
    made it through. You should have 10 Stardust now. If you have mastered 
    Dart's first two additions and Lavitz's first two additions, then you 
    are just doing fine. If not, try to train your additions better on the 
    world map.
    
    =======================================================================
    1.8 Heat up!
    =======================================================================
    Treasure: Spear Frost, Mind Purifier, Panic Guard, Sapphire Pin, 50G 
    
    Boss: Virage, Fire Bird
    
    Boss Prize: Healing Potion x2, Mind Purifier, Red-Eye Stone
    
    Monsters: Sea Dragon*(~35 HP), Myconido*(~30 HP), Salamander (~43 HP),
              Red hot (~38 HP), Fire Spirit (~26 HP) 
    
    Characters: Dabas
    
    Item Shop(Dabas): Healing Potion(10G), Sun Rhapsody(50G), 
                      Angel's prayer(30G), Mind Purifier(20G), 
                      Body Purifier(10G), Dancing Ray(20G), Pellet(10G) 
    ***********************************************************************
    
    Anyway, enter Volcano Villude when you are ready. The enemies found 
    inside Volcano Villude are mostly fire based, so spear frost will be a 
    good item to use. Salamanders are some strong enemies here, its attacks 
    can stun your party member, so beware. You will discover that Dart has 
    privilage in defense in this volcano but deal little damage to the 
    monsters, because he is fire-elemental. If you have any Stun Guard, 
    equip one or two to your party.
    
    When you first enter, follow the path and you will automatically stop. A 
    Fire Bird will appears and discover you soon... Your party run and you 
    will end up in the volcano. From here, proceed right to get the 
    treasure(Spear frost). Then continue along the path into he next area. 
    In the next area, continue along the path and when you see a ledge, jump 
    over to the other side to get a Mind Purifier. Then, head north to reach 
    a fork. Take the right path to get a treasure(Panic Guard) from the 
    brown color chest. Return to the previous area and take the left path. 
    When you enter the area, you will notice a purple figure at the far 
    north walking towards the right, but you cannot do anything as for now, 
    so ignore that person but it seems funny for someone to actually appear 
    in such places. Jump across to the left and SAVE at the save point 
    because a boss awaits you in the next area. You can train here if you 
    want to. After you are prepared, leave through the exit beside the save 
    point.
    
    In the next area, jump across the rocks and you will hear a conversation 
    before you reach the other side. Shana will be running off to the left. 
    Make sure you have full life before following after her! 
    You will see a stone statue in the next area. You will find out that it 
    is called Virage and is still alive. Next, it will come alive and you 
    must fight it!
    
    _______________________________________________________________________
    Boss Fight:
    Virage:
    Virage Head: ~370 HP
    Virage Body: ~245 HP 
    Virage Arm : ~48 HP
    
    Aim for his head if you really want to kill it quick and fast, otherwise 
    kill the other parts before killing the head to gain the best out of 
    this battle. Use multihit items on it if you want. Its arm attack can 
    deal around 30 HP damage. Destroy the body first to defeat it easier. 
    Lavitz will really deal damage on this boss plus if you equip him with 
    Lance, he will deal around 50 HP damage. Dart and Rose are not offensive 
    in dealing with this boss, so use them to use items if you want to. its 
    head has a beam attack that deals around 60 HP damage, so if your 
    characters are low in level, do be really careful. Next, go for its arm 
    when you have destroyed the body. Its arm has really low Hp, so you 
    should kill the arm in a few attack. Go for his head when Its arm is 
    destroyed. Its head has the lowest defense, so use physical attack to 
    deal with It. Note that it can generate a new arm, so beware. To tell 
    you the truth, i really like this boss, it keep regenerating a arm for 
    me to use additions on. After you defeat the head, it will die and Dart 
    will again perform his "finishing" move. The boss will sink into the 
    lava after the battle. You will get 600 Exp, two Healing Potions and a 
    Mind Purifier.
    _______________________________________________________________________
    
    You will automatically end up in the area with those rocks after the 
    fight. Proceed into the right to reach the next screen. Someone is 
    calling for help!!! Its the purple shirt man! You will save him and 
    recieve Sapphire Pin as the reward. He will tell you that he is Dabas of 
    Lohan. After the conversation, you can proceed to the right. However, i 
    suggest that you return to the save point and save, then take the right 
    path. 
    
    In the next area, proceed around the pool of magma and you will meet the 
    Fire Bird!
    
    _______________________________________________________________________
    Boss Fight:
    Fire Bird (Fire): ~640 HP
    Volcano Ball: ~30 HP
    
    Use Spear Frost for best result. It can also dive into the magma and 
    call up four Volcano ball to help it. It has a attack that damages all 
    too but it is a weak attack. It will also swoop down and damage 
    everyone. It can also peck at your party member to deal around 20 HP 
    damage. Don't worry, it isn't that tough, you will be able to deal 
    around 100 HP damage on it if you use Spear Frost and raise it to 200+%
    . You will get 800 Exp, 100G and a Red-Eye Stone after the fight.
    _______________________________________________________________________
    
    Continue to proceed out of this area after the fight. Get the 50G from 
    the white chest. You will meet dabas here also, buy anything you need. 
    Then proceed north to exit this Volcano. You will be on the world map 
    again.
    
    =======================================================================
    1.9 Dragon Hunting
    =======================================================================
    Treasure: Chain Mail, Mind Purifier, Spirit Potion, Body Purifier, 
              Bravery Amulet,
    
    Boss: Greham (~352 HP), Feyrbrand (~488 HP)
    
    Boss Prize: Down Burst
    
    Monsters: Red hot*(~38 HP), Magma Fish*(~32 HP), Salamander*(~43 HP), 
              Tricky Bat (~30 HP) Mandrake (~95 HP), Lizard Man (~40 HP), 
              Run Fast (~62 HP)
    
    Characters: Greham
    
    Shops: None
    
    Dragoon Spirit: Dragoon Spirit of Jade Dragon
    ***********************************************************************
    Fight some enemies here and enter the Nest of Dragon when you are ready. 
    Note that the Mandrakes found here are very powerful and you can get a 
    Beast Fang from the Lizard Man here. Inside, just walk north to go into 
    the next area. In the next area, walk a bit right and you will get a 
    sequence. Rose discovered that the forest is contaminated by the 
    Dragon's poison. Next, Shana will feel dizzy. She will runs off 
    again...(How many times has she done this?). After you gain control, you 
    will be in a area with three path. Take the north path to find a plant 
    blocking your way, so head back and exit through the lower right exit. 
    Then follow the path until you are prompt to press X. After jumping 
    over, continue south to enter the next area. In the next area, go 
    through left to get to a chest with a Chain Mail in it. Equip it to Dart 
    and go back to the area that you need to press X to jump. Jump over and 
    proceed north and you will fall to the floor below.
    
    In the next area, You will hear some converation first before you can 
    control Dart. When you finally control Dart, check to pool of water to 
    recover your life. From here, head north and press X when you are prompt 
    to do so. In the next area, follow the path and press X when you are 
    prompt again. You will reach a fork. Take the path going to the left 
    first to get a Mind Purifier from the brown chest. Then return and 
    follow the south path, ignoring the first room (remember here)you see on 
    the south path and press X again when you are prompted. Head down and 
    you'll see a mushroom, stand near it and press X to kill it, then you 
    can take the treasure with a Spirit Potion. After taking it, continue 
    along the path and kill the next mushroom to kill some plants. Press X 
    again to reach another area. Grab the Body Purifier in this area and 
    return to the previous area. Return to the area with the room that i 
    called you to remember earlier. Then enter the room, follow the path 
    until you reach a area with a Mushroom. kill it and enter through the 
    exit near the dead mushroom. Get the Bravery Amulet in this area and 
    return to the previous area. Hooray, you have gotten all the chest here. 
    In the previous area, go right to get back to the area that i called you 
    to remember, and take the north path.
    
    You will see a save point in this area. I suggest that you save here. 
    Now, take the north path to meet your boss. You will meet Greham. He 
    will transform into a dragoon, together with the green dragon, they will 
    fight you!
    
    _______________________________________________________________________
    Boss Fight:
    Greham (Wind): ~352 HP 
    Feyrbrand (Wind): ~488 HP 
    
    Kill the Dragon first. Note that the dragon has a attack that causes 
    many status abnormalities, so beware. Use the appropiate Purifier when 
    this happens. Note that Greham like to use wind magics. The dragon will 
    use power uo on itself, so be careful. Greham always attack Lavitz, so 
    heal him when necessary. Rose's Astral Drain is very useful, so use it 
    to defeat them easily. After defeating them, you will get 100G, 1200 
    EXP, Down Burst and a Platemail.
    _______________________________________________________________________
    
    Then, Lavitz will gain the Jade Dragoon Spirit. Shana will have some 
    problem again... Equip the Platemail to Dart and the Chain Mail to 
    Lavitz. Climb up the structure in the boss room to reach the upper floor 
    again. Then head north to return to the world map. Save if you want to.
    
    =======================================================================
    1.10 Visit to Lohan
    ======================================================================= 
    Treasure: 200G, Water Bottle(Goods), 100G
    
    Boss: None
    
    Boss Prize: None
    
    Monsters: Mandrake*(~95 HP), Lizard Man*(~40 HP), Run Fast*(~62 HP),    
              Cursed Jar*(4 HP)
    
    Characters: Physician Sanator, Dabas, Street Vendor, 
    
    Item Shop: Healing Potion (10G), Sun Rhapsody (50G), 
               Angel's Prayer (30G), Mind Purifier (20G), 
               Body Purifier (10G), Spinning Gale (10G), 
               Gushing Magma (20G), Charm Potion (4G)
    
    Weapon Shop: Lance (100G), Cape (60G), Legend Casque (10000G),
                 Active Ring (200G), Protector (200G), Panic Guard (300G),
                 Power Wrist (200G), Wargod Calling (1000G), 
                 Phantom Shield (10000G), Dragon Shield (5000G), 
                 Angel Scarf (5000G), Ultimate Wargod (10000G)
    
    Stardust: 4
    ***********************************************************************
    Please do not rush to enter Lohan because on the world map, there are 
    some really good monsters. One of them is the Cursed Jar (4 HP) which 
    gives 300 EXP after defeating one. However, it is appear rarely. It has 
    only 4 HP, so four attacks from your party will eliminate it. Now, after 
    getting the Jade Dragon Spirit, Your battle menu will have a new command 
    called special. I will appear when everyone in your fighting party has a 
    full SP bar.
    
    Just enter the Commercial Town of Lohan when you are ready. When you 
    enter, you will automatically be brought to the town's hospital. 
    Physician Sanator will tell you to get some Dragoni Plant to save Shana. 
    However, the existance of Dragoni Plant is very mild. Its time to 
    Explore!
    
    When outside, you will find out that the town look something like a 'n'. 
    Anyway, just go into the room opposite of the hospital. Inside the 
    building, head left to find a treasure(200G). Next, go back out and go 
    into the house above the house that you just came out from. You will 
    reach a bar. Climbing up the ladder will take you to the roof. If you 
    run on the right side of the room, a man will call you to stop running 
    on the roof! There is nothing to do on the roof, unless you are thinking 
    of commiting suicide... Head out of this bar and enter the Inn at north, 
    Inside, you can rest for 20G and there is a save point for you to save. 
    Go back outside if you have nothing to do in the inn and head into the 
    house above the hospital and left of the Inn. You can see a Huge Bird 
    outside window. There is a ladder which you can climb in this room. 
    Climb up if you want to talk to the kid. Otherwise exit and enter the 
    bottom left house. When inside, climb up the ladder to reach the floor 
    above. if you look carefully, you will see a retangular grey box on the 
    wall. You will be prompt to press X when you get near it. Press X to 
    open a secret area. To the right is a ladder, so climb down all the way 
    to the bottom and move into the left and search the area around the boy 
    is green. You will find a Stardust. Then return back to the main town 
    screen. Next, go into the next area through the bottom left path. 
    
    In the next area, go into the far right room and you will meet Dabas. 
    After some conversation, you will dash out of the room. Go back in to 
    buy anything you need. Be sure to check the Armor suit at the very top 
    of Dabas shop, climb up ladders to reach it. Search the armor suit and 
    you'll get another Stardust. Get out of the shop when you have gotten 
    the Stardust. Cross the bridge to the left part and enter the room with 
    the red door on the lowest floor. You will be inside the Merchant Guild. 
    There is nothing to do here so head to the room left of this room. You 
    will reach the Item Shop. Buy anything you need. I advise you to save up 
    money and you will know why later. The room above this item shop is a 
    Weapon Shop which sells expensive but good equipments. If you are damn 
    rich and you manage to buy all the 10000G stuff, then you will not need 
    this guide. Well, i only manage to gather 20000+G from the journey, so i 
    am only able to buy 2 of the stuff. Please note that you can always come 
    back to buy those equipments. 
    
    Anyway, you will see a stairs leading down near the Item shop. Go down 
    into the next area. Just walk down the stairs and a Street Vendor will 
    sell you a Water Bottle for 100000000G!!! Bargin with him until he give 
    it to you for FREE! After you brought it, you will automaticall move to 
    the left. Head back to the right, then head right once more into another 
    area. Here, you will see a chest with 100G beside the Cage. Then search 
    the basket opposite of the chest to find a Stardust. Okay, there is 
    nothing more to do, so head your way to the entrance on this town. In 
    case you do not know where is the entance, i will tell you. The entrance 
    is located left of the area with that Street Vendor. Search the jars 
    near the Guard in blue for the last Stardust in this area. Head north 
    and you'll be back on the world map. By the way, you should have a total 
    of 14 Stardust by now. 
    
    Head into the Nest of Dragon. Inside, continue on path until you are 
    prompt to press X. Press X to jump down, and you will reach the boss 
    area. Leave here and proceed to get some Life Water from the recovery 
    pool. After that, head back to the boss area and climb back up. Back at 
    the area with that big hole? no way to go? There is a place that you can 
    jump beside the big hole. After you jump over, there will be another 
    place you can jump over. Then you can take the south path.
    
    You will reach a familiar area with three path. Take the north path to 
    find the plant. Dart will pour the Life water onto the big plant causing 
    it to wilt. Now the path is passable, so follow it out! You'll be back 
    on world map again.
    
    =======================================================================
    1.11 Search for a Cure
    =======================================================================
    Treasure: 140G, Demon Stiletto, Healing Breeze
    
    Boss: Drake (~1220 HP), Shirley
    
    Boss Prize: Silver Stone
    
    Monsters: Mandrake*(~95 HP), Lizard Man*(~40 HP), Run Fast*(~62 HP),
              Cursed Jar*(4 HP), Plague Rat (~65 HP) Strong Man (~75 HP),
              Crystal Golem (~170 HP), Gargolye (~100 HP), 
              Living Statue (~62 HP)
    
    Characters: Drake, Shirley
    
    Dragoon Spirit: White Silver Dragoon Spirit
    ***********************************************************************
    I suggest that you save before entering the Shrine of Shirley. Whenever 
    you are ready, enter the shrine. WOW! the shrine is really beautiful. If 
    you open the chest on the left, "You lost, okay!" will appear. Ignore 
    the chests here as they are mostly empty. Those chests that are not 
    empty will be mention here. Take the north path to enter the next area.
    
    In the next area, Rose will tell everyone to take out their Dragoon 
    Spirits and its seems that they are resonating together. They suspect 
    that there is a dragoon in the shrine. You will automatically move into 
    the next area. This area have a few path. Take the right path and follow 
    it to find a recovery point if you need to recover lost HP. So go back 
    to the fork and enter the upper left path. You will find a wheel that 
    you can turn, turn it to open a gate. Nothing to do here too, so head 
    back and take the north path. After you climb up the stair, you will see 
    something sort of like a panel, go there and press X. It is actually a 
    password lock. Insert 3, 5, 2 and new exit will open up. Needless to 
    say, jump enter the new exit. 
    
    In the next area, you'll see two statues at the side of the stairway. 
    Continue up the stairs and you will *slide* down. Okay, now you'll be 
    able to turn the Golden Statue to face front and Silver Statue to face 
    left. Then try to walk up the stairs again, if you didn't make any 
    mistake, you should make it to the top. You will find a save point in 
    the next area. SAVE!!! you are about to face a boss. Continue into the 
    next area and you will Drake, the boss.
    _______________________________________________________________________
    Boss Fight:
    Drake the Bandit (Wind): ~1220 HP
    Bursting Ball: ~64 HP
    Wire: ~127 HP 
    
    This fight is a piece of cake if you have bought some Legend Casque or 
    Phantom shield otherwise it is a rather hard battle. If you haven't you 
    still can defeat it easily. This boss can really deal some damage by 
    throwing darts at you. After sometime, he will throw three 
    bombs(Bursting Ball) out. Destroy them before they explored! He may even 
    cast a barrier(Wire) in front of him. You must destroy the wire before 
    you can reach him. If you try to attack him, ignoring the wire, you will 
    take some damage. Lavitz's Gust of Wind Dance proves effective here. If 
    you have the Magic sig stone, use it on him, and you will have a few 
    "Free" attacks. He can recover for around 350 HP!!! Rose's Astral Drain 
    is also very useful. After defeating him, you'll get 100G and 1500 EXP.
    _______________________________________________________________________
    
    Shirley will suddenly come out. Shirley will say that she do not have 
    any Dragoni Plant and offer to give Dart the White Silver Dragoon Spirit 
    to help Shana. However, before you can get it, you must fight her! Guard 
    during battle, do not hit her and you'll get a questions and answers 
    section from her soon.
    
    *=Correct Answer
    
    Question 1:
    Dart, Lavitz. Why do you fight?
    
    Choice:
    To protect those we love.*
    For pride and honor.
    
    Then she will transform into Shana...
    
    Question 2:
    Dart, I have been waiting. Why did you leave without saying a word?
    
    Choice:
    It's none of your business.
    To pursue the Black Monster.*
    
    Question 3:
    Dart, what are you going to do after you find the Black Monster?
    
    Choice:
    Of course, get revenge!*
    I don't know yet.
    
    Question 4:
    Please, forget about revenge and be with me. The Black Monster or me, 
    Dart?
    
    Choice:
    Shana.*
    Black monster.
    
    "Really? Dart, i'm so happy!"
    
    Then she will transform into Albert...
    
    Question 5:
    Lavitz! What are you doing here! Forget Shana and go back.
    
    Choice:
    Yes, Your Majesty. Coming.
    That's not like you.*
    
    Question 6:
    Lavitz! Are you disobeying my order? Choosing one over many?
    
    Choice:
    Shana needs me!*
    Don't command me!
    
    She will transform back to herself...
    
    Question 7:
    Dart, advancing will bring truth as well as ordeals. And you still want 
    to go?
    
    Choice:
    No matter what, i will go.*
    I'll save Shana and go home.
    
    Question 8:
    Lavitz, I ask you. Who is the most important person for you to protect?
    
    Choice:
    Mother.*
    Lordship.
    
    Question 9:
    Lastly Rose, I ask you. Waht does life mean to you?
    
    Choice:
    I've never thought about it.*
    Nothing but sacrifice.
    
    You will pass the test and defeat her! You will get Silver Stone and 
    1500 EXP. You will then acquire White Silver Dragoon Spirit. Shirley 
    will call you to draw the power of the Spirit to save Drake. 
    
    Don't leave empty handed. Go into the building to grab a total of 140G 
    and Demon Stiletto & Healing Breeze. Equip Demon Stiletto to Rose and 
    return to the world map.
    
    From the world map, head through the Nest of Dragon and into Lohan. Head 
    to the hospital to see Shana. after a short sequence, Shana is back to 
    normal. After the conversation, head to the Inn and save.
    
    =======================================================================
    1.12 Hero Match
    =======================================================================
    Treasure: Tickets x3
    
    Characters: Pelpee, Ginger, Haschel
    
    Ticket Vendor Counter: Spirit Potion 20 Tickets
                           Total Vanishing 40 Tickets
                           Healing Rain    60 Tickets
    ***********************************************************************
    
    Head to the place where you bought the Water bottle and head right into 
    next area. You will see a small man in green with a pink hat called 
    Pelpee. Talk to him to see something funny. Anyway, just head into the 
    building at the north. Inside the building, head right one screen and 
    take to Ginger at the registration counter. Choose the second(I'll 
    Participate) to register. No matter what, Dart will be the only person 
    from your party to participate in this match. You can talk to Ginger 
    again to hear some simple rules to the match. Head down the stair beside 
    the counter to reach the waiting room. Inside, you will meet all the 
    contestants. After the conversation, talk to the man in green at the 
    door when you are ready. Choose the second option(Yeah!) to enter the 
    arena. Note that you can't get any EXP for all the matches here.
    
    First Round:
    Gorgaga (void):~180 HP
    
    He will cheat by using posion in his first turn. If you are lucky, you 
    will not get poisoned and if you are poisoned, just use body purifier. 
    Just keep attacking him with Additions. He can use dark spell on you too 
    but if you guard when necessary, you will defeat him in a few round. He 
    will run away if you hit him hard enough.
    
    Second Round:
    Serfius(Fire):~200 HP
    
    This guy is rather easy to defeat. Just stick to additions. This guy 
    will power up himself after you have reduce his HP to half. If he power 
    up, then your attack on him will be halved and his attack on you will be 
    twice his normal attack. He will admit that you are too powerful for him 
    after the fight. 24 37 74 74 
    
    Third Round:
    Danton(Earth):~235 HP
    
    This big guy has strong defense and offense, so it will take a bit 
    longer to defeat him compared to previous two matches. During sometime 
    in the game, you will see him guarding with his arms, and stay that way 
    a few turn. When he is in this mode, DO NOT attack him, he will 
    counterattack. Just wait for him to put down the arms then you attack. 
    Note that he will keep doing this throughout the whole battle. Just use 
    additions if you get the chance. When he is in the guarding mode, you 
    can use multihit items on him, Spear Frost is a good choice. He has a 
    "All Out Attack" that make you left with one HP. Heal Dart after he does 
    so. 
    
    Fourth Round:
    Atlow(Dark):~310 HP
    
    Don't bother what the attendant say, he is just a piece of cake. This 
    guy is quick and annoying. He attack two times in the first turn. He 
    will target your joints. Kill him before he unleash finisher move after 
    he attacked five times. Don't worry this move will not finish you. 
    Instead use Additions to kill him fast because he has a weak defense. He 
    will call you a monster after the fight.
    
    Firth Round:
    Lloyd: ??? HP
    
    You cannot kill this guy, every attack from you will miss him. However, 
    he CAN kill you. This guy is damaging and have a addition move too, so 
    be really careful not to get killed by him. Keep guarding until Lloyd 
    say "its about time" and both Lloyd and Dart will unleash their 
    finishing move. Dart will lose in the finishing move.
    
    Lloyd will be the winner, you will be in second place and Haschel will 
    be in the third place. After hearing the result, the three guys will 
    have a talk. Then Lavitz will run in and hurried you. Head back to the 
    entrance of the building to meet up with your friends. Watch out for 
    what Haschel will say here and Shana's reaction. Anyway, you will get 
    three tickets from Lavitz which allow you to play the mini games. Have 
    some fun if you like. Note that there is a save point in the area left 
    of the entrance. You can claim your prize and buy tickets at the Ticket 
    Counter beside the entrance. Just go around this building and play 
    whatever you like. 
    
    I will explain the games here in a clockwise direction. 
    Monster Conquest Game Stand:
    You can play monster Conquest at the game stand beside the entrance. In 
    the game, you'll have to throw ball at the cute monsters to gain points, 
    but watch out for their attack. There are obstacles blocking you, so hit 
    them a few times and the obstacles will fall, allowing to hit those 
    monsters better. There are two types of monsters here, the big ones 
    require several hits before they die and those small ones are quick and 
    only require one hit from you. Killing one big one will give you 10 
    Points and killing one small one will give you 1 point. The game will 
    ends once they hit you. You cannot get any prize here. My highest points 
    here is only 5000.
    
    Who is the Man Game Stand:
    You will win if you can cleverly guess under which man's hat the very 
    rare pink birdie is hiding. The birdie will fly onto the man head and 
    the three of them will run around. Stick your eye on the one with the 
    birdie. You will get three tickets if you guess correctly.
    
    What's Wrong with the Scene Game Stand:
    You will get to see a scene and then they will cover the sence. Next, 
    you get to see a edited scene and you must spot the difference. Good 
    Luck. Look at the First Scene CLOSELY and CAREFULLY! You will win 3 
    tickets if you win this game.
    
    Man at the Obstacles Course:
    Reach the goal before the top left count hits 400. There will be 
    something good waiting for you if you reach the goal quickly! Move with 
    the direction key and duck with X button to avoid obstacles! You can get 
    3 tickets if you successfully dogde all the obstacles. Note that you can 
    win even without the need to press X, just hold O and run. Time yourself 
    properly, and run pass them. Good Luck.
    
    When you are ready, just talk to Lavitz and your party will leave. After 
    the conversation, head off to exit this town. Before you can exit, a 
    injured soldier will come in and tell Lavitz that King Albert is 
    captured in a surprise attack. Lavitz will get out of control and Dart 
    manages to calm him down. Haschel will run in and punch Lavitz, causing 
    him to faint. Off you go again... This time, back to Hellena prison. 
    Haschel will join you! Save at the Inn or World map if you need.
    
    
    =======================================================================
    1.13 A honourable Death
    =======================================================================
    Treasure: Leather Armor, Felt Hat, Therapy Ring, Pandemonium,
              Thunderbolt, Silver Embroidered Vest, Healing Potion, Sachet,
              Healing Potion, Spear, Broad Sword, 20G         
    
    Boss: Jiango(~1280 HP), Fruegel(~1000 HP), Gaftas(~500 HP), 
          Rodriguez(~380 HP?)
    
    Boss Prize: Sachet, Gravity Grabber
    
    Monsters: 00Parts*(4 HP), Plague Rat*(~65 HP), Crystal Golem*(~170 HP), 
              Strong Man*(~75 HP), Hellena Warden (~120 HP), 
              Senior Warden (~156 HP), Fowl Fighter (~100 HP)     
    
    Characters: Lloyd
    
    Item Shop(Merchant): Healing Potion (10G), Sun Rhapsody (50G), 
                         Angel's Prayer (30G), Mind Purifier (20G),
                         Midnight Terror (20G), Thunderbolt (20G)
    ***********************************************************************
    Note that you will find 00Parts on the world map, it has only 4 HP, but 
    always kill you with a instant death spell. To defeat it, it depends a 
    lot on the luck and speed. Refer to section 2: monster list for 
    strategies to defeat this monster.
    
    Head to Hellena Prison for the second time when you are ready. Hellena 
    Prison is the blue color structure. Inside, head north into the next 
    screen. You will not get onto the cart this time, Lavitz will jump to 
    hold onto the bridge when it is raised. You will hear some slicing and 
    slaying sounds, Lavitz will kill the guards and lower the bridge for 
    you.
    
    Once you go in, you will see a sequence of the impatient Fruegel talking 
    to King Albert. Notice how proud he is. After this sequence, you will 
    get to choose your party members. Dart and Lavitz are the compulsory 
    ones, so you are left with one person to choose. I suggest that you 
    choose Haschel or Rose since they are stronger than Shana unless you 
    want her healing abilities. Anyway, just choose who you want and head 
    down. There are two guards here, so you might have to fight them. You 
    can get a morning stars from them. Take the second door from the far 
    left to see the merchant again. Now, he has some more new items. Buy 
    some Life recovery items and MP recovery items first then head out of 
    this room. Next, head into the room at the furthest left(beside of where 
    you just came out from). Walk all the way to the left to find a 
    Elevator. Take it up and get off when you are prompted. Climb up the 
    ladder and enter the hole and then continue to the left to get a Leather 
    Armor. Go back down the ladder and enter the hole beside the elvator, 
    you will end up on the floor below which has four entrance. Go into the 
    right hole and continue on in the next area until you see a chest (Felt 
    hat). Continue on into the next screen. Cross the bridge and enter the 
    next area. Cross another bridge again into another area. Continue on to 
    find a Therapy Ring in the chest. DO NOT SELL or LOSE this ring!!! You 
    may equip it if you want to, i suggest that you equip this ring to the 
    one with the lowest HP in your team. Go all the way back to the area 
    with four entrance(Head back four screen).  Back at the area, go into 
    the first hole from the left. Then take the elevator up and enter the 
    entrance beside the elevator which lead you to a Pandemonium. Then 
    return to the place with four entrances. Back at the area, go into the 
    second entrance from the left and take another Elevator. Proceed right 
    to get a Thunderbolt. Then take the broken ladder down to get a Silver 
    Embroidered Vest. Equip this Vest to any lady you want. Next, take 
    another ladder down and take the elevator. This time, choose to go 
    upstairs into another area.
    
    In the next area, go to the left to get a Healing Potion then continue 
    into the next screen. You will be in a room with a lot of guards. You 
    will fall from a trap and off you go... In the next area, grab the 
    treasure(Sachet). Talk to your party member if you want. Then search the 
    right wall(where Shana is standing) and you will face Jiango, the boss!
    _______________________________________________________________________
    Boss Fight:
    Jiango (Earth): ~1280 HP
    
    If you have Rose in your party, then use her Astral Drain to finish this 
    beast quick and easily. Otherwise, use additons if you do not have 
    Rose(like me). It is rather slow, so hit him fast and hard. Note that he 
    will jump a few times and rocks will drop from the sky(?) and hit 
    everyone on your party. As usual, guard or heal as usual. Note that its 
    physical attacks are strong, so don't let your HP gets too low. This 
    beast has a attack that inflict confusion, so use Mind purifier when 
    necessary. Confusion will cause your character to hit himself! This boss 
    has rather high HP, so transform into dragoons for extra defense. For 
    this boss, i have little to say, because it is basically defend and 
    attack. You'll get a Sachet, 100G and 2000 EXP after this fight.
    _______________________________________________________________________
    
    A exit will be revealed and everyone will run off except Shana and 
    Haschel. Shana will talk to Haschel about her feeling towards Dart. 
    After you gain control, continue on and you will meet a few guards. 
    Eliminate them and get the Healing Potion from the chest. Then proceed 
    into the next area. Again, more guards will be blocking you. Kill them 
    and follow the guard that ran away into another area. 
    
    In the next area, if you want to see something comical, you can return 
    to the previous area and let those guards spot you and you can run 
    around with them chasing you. Otherwise, just fight your way through. 
    You find some Fowl Fighters together with those wardens in the battles 
    here. (Why did they use chickens to fight?) After you have fight yourway 
    through into the next area, you will find yourself in a open area with a 
    save point. Save at the save point as you are about to face a boss. 
    However that are three treasures(Spear, Broad Sword, 20G) here, grab 
    them first before saving. In anyway, save and enter the next area. You 
    will see another sequence here. Fruegel is about to execute Albert but 
    your party arrive in time. This time, he has some helpers...
    _______________________________________________________________________
    Boss Fight:
    Fruegel(Earth): ~1000 HP
    Guftas(Dark): ~500 HP
    Rodriguez(Wind): ~380 HP?
    
    Kill the dog(Guftas) first because it can cause confusion. The birdie 
    can take you up and drop you, causing some damage to you. The birdie can 
    also throw needles at you causing causing about 35 HP damage. Go for the 
    birdie if you have killed the dog. Next, go for Fruegel, but be careful. 
    He can throw rocks at you causing some serious damage. His physical 
    attacks are strong too, so guarding is very important in this battle. If 
    you have Lavitz in your party, use his additons to defeat  
    Fruegel faster. Since Fruegel has strong attacks, you can transform into 
    dragoons to get better defense. After the fight, it will be Lavitz 
    displaying the finishing move.
    _______________________________________________________________________
    After the fight, you will see the Man in Hood taking a Moon Gem out of 
    King Albert. To protect King Albert, Lavitz will jump towards Man in 
    Hood and transforming into a dragoon in mid air. Before Lavitz can hurt 
    him, he wields out a very powerful sword and kill Lavitz. After Lavitz 
    is dead, Albert will inherit the Jade Green Dragon Spirit. Now you know 
    that the Man in Hood is actually Lloyd. Next, he will escape with the 
    Moon Gem. Then you will see what you get from the boss fight. They are 
    200G, 2000 EXP and Gravity Grabber. 
    
    You will be automatically be back in Seles. Listen to some more 
    conversation. Everyone will hide underground. Rose will also mention 
    that the sword was actually Dragon Buster. By the name of it, you should 
    know what this sword kills. Then you will control Dart. Talk to everyone 
    and Albert will tell you something about the past. Think no more of 
    Lavitz, he is dead and cannot be revive. Albert will now replace him 
    from now on and will have what Lavitz has before he dies. Albert will 
    suggest to head to Black Castle to find the guy behind everything, King 
    Doel. After that, you will get to select your team members. After 
    selecting, you will see a sequence at the Black Castle. Look's like 
    Lloyd is up to some plan. You will be automatically beback on the world 
    map again. SAVE on the world map and train up your party here. 
    
    =======================================================================
    1.14 Emperor Doel
    =======================================================================
    Treasure: 100G, Attack Ball, Twister Glaive, 20G, Spark Net, Red Stone,
              Dark Mist, Trans Light, Blue Stone, Beast Fang, Yellow Stone, 
              Spirit Ring, Spear Frost, Spinning Gale, 
    
    Boss: Kongol (~1030 HP), Emperor Doel (First form)(~800 HP), 
          Dragoon Doel (Second Form)(~1800 HP)
    
    Boss Prize: None
    
    Monsters: 00Parts*(4 HP), Plague Rat*(~65 HP), Crystal Golem*(~170 HP),
              Strong Man*(~75 HP), Hell Hound (~150 HP),
              Knight of Sandora (~180 HP), Sandora Elite (~370 HP),
    
    
    Characters: Popo, Green Flame Researcher, White Flame Researcher, Magi,
                Father Faza, Doel
                
    
    Item Shop: Healing Potion (10G), Sun Rhapsody (50G), 
               Angel's Prayer (30G), Dark Mist (10G), Fatal Blizzard (20G)
    
    Item Shop(Women): Healing Potion (10G), Angel's Prayer (30G), 
                      Mind Purifier (20G), Body Purifier (10G), 
                      Spear Frost (10G), Meteor Fall (20G), 
                      Charm Potion (4G)
    
    Weapon Shop: Heat Blade (150G), Long Bow (150G), Armet (100G), 
                 Iron Kneepiece (100G)
    
    
    Secret Shop: Fake Power Wrist (100G), Fake Shield (100G)
    
    Stardust: 6
    
    Dragoon Spirit: Violet Dragoon Spirit
    ***********************************************************************
    
    Head into the forest and through it until you reach the world map again. 
    Then head into the Black Castle in Kazas. Inside, enter the first left 
    room. Search the two barrels to get a Stardust. There is nothing more to 
    do in this area, so head back outside and enter the first right 
    door(Opposite). Inside, talk to the guy at the counter and tell him that 
    you are here to register as a mercenary. After some conversation, the 
    reception will give you 100G. Now climb up the ladder and search the 
    area beside the chest for a Stardust. Be sure to grab the Attack Ball 
    from the chest. After taking it, return back to the main street. If you 
    want to rest, head to the second left room to find a Inn, otherwise 
    enter the second right room to find a Twister Glaive. Equip this new 
    weapon to Albert but take note that the weapon is Wind-based. There is 
    nothing to do in the third left room unless you want to talk to some 
    people, so head into the third right room. Inside, walk towards the 
    counter and you will be "stopped" by a conversation. You will meet a 
    dumb lier who claimed that the dragon is killed by him. Next, a soldiers 
    will arrest that lier(HAHA). You can talk to the man at the counter to 
    buy weapons. Buy some armors if you need. I suggest that you buy the 
    Heat Blade for Dart. Then search the area(that piece of oval shield on 
    the floor) left of the counter for a Stardust. After taking it, head 
    back outside and proceed north into the next area.
    
    In the next area, if you attempt to walk right, Albert will stop you, so 
    head north into another screen. Now head all the way down and enter the 
    room you see. Inside, check the bookself to get a Stardust. Exit this 
    room through the left path. Then walk to the right to find a ladder. 
    Climb down and head to into the right door first. Search the barrels 
    left of the entrance to get a Stardust and the barrels at the top 
    left(near the stairs) to find another Stardust. Right part of this room 
    is a Item Shop. Buy some recovery items if you need, then head to the 
    north in this room to find a Secret Weapon Shop. All he sells are some 
    fake itmes, so don't waste money on them. Notice the square on the floor 
    with a circle at the corner? It is actually a recovery point. Now head 
    out this room and enter the left door to find a boy. Answer the third 
    choice for the first question, third choice for second question and 
    second choice for the third question. After that he will tell you that 
    he is Popo, a representative of the New Serdio Party. His mission is to 
    help people who are having hard times because of war. After the 
    conversation, save at the save point of you need(highly recommended) and 
    follow Popo. Popo will ask whether you are ready to go into the Black 
    Castle. Choose "Yeah. I'm ready" when you are really ready. You will be 
    in a area sort of like a "ant nest". Climb up the first rope and climb 
    down the next rope, then down another one and follow the path to get 
    20G. Climb back up to the highest floor then go all all the way right to 
    climb down the furthest rope. Then climb down the long rope to another 
    floor. Then go all the way left and take another rope down, then walk 
    right and climb up all the ladders to reach the Black Castle.
    
    In this new area, you will not meet any random battles. You will only 
    fight those guards that see you. In this area, fight your way to the 
    right and get a Spark Net. Next, fight a few more battles and exit this 
    area. Now you will at the entrance to the castle. Fight the two guards 
    and enter the next area through the north path. In the next area, you 
    can see a guard patrolling. Ignore him and take right room. Inside, you 
    will see a strange column. Approach it and you will have some 
    conversation. You will meet two researchers. You will receivea Magic oil 
    from them after the talk. Recover at the white flame if you need. After 
    that head right to find a elevator and a panel. Check the panel to light 
    it up, then you can enter the elevator into another area. 
    
    In this area, you will find more researchers. Talk to them if you want, 
    then head down using the elevator. Try to avoid the falling rocks and 
    you will get to a Red Stone. Now, purposely let those rock hit you and 
    fall down. You will be in a dirty area. Get the Dark Mist and the Trans 
    Light then climb back up. Now head all the way back to the area where a 
    guard is patrolling and take the left elevator up. You will be on the 
    upper platform. Walk along the platform, fighting the guard that is 
    patrolling and enter the right room.  In this room, talk to the 
    researcher to see some of his magics.Get the chest(Blue Stone) in this 
    room and talk to the researcher. You will find put that he is Mr. Magi 
    that every researchers are mentioning. HAHA! he will transform himself 
    into a DOG!!! Get the Blue Stone from the chest then head back out of 
    this room. Then head back down and take the north path, fighting the two 
    guards, then take the elevator into the next area.
    
    In the next area, i suggest that you explore this room in a anti-
    clockwise direction. Head left two screens and you will see a merchant. 
    She will sell you some items. The room next to the Women merchant is a 
    kitchen which there is nothing to do inside. There is also a room right 
    of the kitchen where you can find a Beast Fang For Hatchel. If you 
    continue left, you will end up back at the elevator that you took to 
    reach here, so head right to the previous screen and take the elevator 
    up. You will see three Knights practising, aproach them to fight them.
    They are Knights of sandora, so humiliate them by defeating them(Is this 
    all they have after the training?). After defeat them, just take the 
    elevator to another floor. Talk to the man here and you will find out 
    that he is the commander that took away Shana at Seles. After the 
    conversation, you will get a Yellow Stone. He will tell you that these 
    stones are "keys" to the chamber of Emperor Doel. Head back down the 
    elevator and head right into the next area. Ignore the elevator and head 
    into the right room. You will have to fight a Sandora Elite and go right 
    into the next area after fighting him. Activate the slot beside the 
    cable car then take the cable car into the next screen. Get the Spirit 
    Ring and the Spear Frost from the two chests. Then return to the screen 
    with the cable car and take the other elevator to the next floor with a 
    Spinning Gale. 
    
    Now, head back to the area where you fought those three knights who were 
    training. Take the left elevator to the fourth floor, then enter into a 
    new area. You will be a area with a priest and a save point. SAVE at the 
    save point because you will meet a boss soon... If talk to the priest, 
    you will find out that he is Father Faza, he will tell you about Emperor 
    Doel. Anyway, just examine the triangle beside the save point. You will 
    place all the three stones in and a door will open. There is no where 
    else to go, so enter and take the elevator to another floor and enter 
    into the next area. In the next area, continue along the path and you 
    will meet Kongol again...
    _______________________________________________________________________
    Boss Fight:
    Kongol (Earth): ~1030 HP
    
    Note that you need to chain a addition successfully so that Kongol will 
    not counterattack. Kongol has a VERY strong offense and speed, so 
    guarding might not be enough to hold on in this battle, so use recovery 
    items when needed. This time he is really tough. He has a deadly attack 
    that stick you up onto a wall that he casted and bash you until the wall 
    break. This attack really hurts. For this battle, please let your HP 
    stay above 100 HP. Transform into dragoons if you want. This way, you 
    can increase your defense. USE WIND-based magics or multihit items to 
    kill him fast. Note that he will cast a magic barrier after he recieved 
    a magic attack. They can deal around 400 HP damage to him. This will be 
    a easy party if you keep using wind-based magics or items on him. You 
    will get 200G, 2000 EXP after this fight.
    _______________________________________________________________________
    
    Rose will unleash a finishing move too... but he will not die yet... Go 
    back to the save point to save if you want. Switch party members if you 
    want, so that you can have a well balanced party. Head back to where you 
    fought Kongol after saving and proceed into the next area. You will be 
    in the emperor's Throne room. Emperor Doel will be here. After some 
    conversation, you will fight the final boss of disc one!
    _______________________________________________________________________
    Boss Fight:
    Emperor Doel (Thunder): ~600 HP
    
    This guy attacks with two deadly sword. His attacks aren't as deadly as 
    Kongol, but it will kill you if you are too careless. Needless to say, 
    heal or guard when needed. Use additon for the highest damage. After he 
    has taken enough damage, he will transform into a dragoon!
    
    Dragoon Doel (Thunder): ~1800 HP
    
    In this form, he has better defense and a very high HP. He has some 
    really powerful thunder magics that can really hurt you. You can also 
    change into a dragoon if you want. Rose's Astral Drain is very useful 
    here, it will make you stay alive and cause some damage to him. In 
    Dart's Dragoon form, use Final Burst to inflict great damage on him. 
    After reducing his HP to about half, he will cast a barrier around him 
    that protect him from everything. Guard until the barrier spell wears 
    off, then continue to slash and bash him. Even if the spell wears off, 
    he might cast it again, so hit him hard when you find the chance. 
    Endurance is the key to success in this battle, you can cast Albert's 
    Rose Storm to reduce the damage on your party by 50%. I really hated his 
    magics, not because they are damaging, but because the magics really 
    take too long to cast. Dart will again unleash a finishing move once you 
    defeat him.
    _______________________________________________________________________
    
    Emperor Doel will tell you that Lloyd has gone to Tiberoa and calls you 
    to pursue him. You will get 200G and 3000 EXP for the tough fight.  
    Notice what Rose says (Besides, you feel naked without me, don't you?). 
    Just before Haschel is leaving the party, he will inherit the violet 
    dragoon spirit and you will be prompted to save. This is the end of Disc 
    one. "PLEASE INSERT DISC 2" insert the disc 2 and wait for it to load... 
    You may see "Software terminated console may have been modified... Call 
    1-888-780-7690" if you have modified your playstation. If this happens, 
    switch off your playstation and load the game with Disc 2 in it. You can 
    also use the gameshark code to bypass this problem.
    
    Disc Two
    Chapter 2: Platinum Shadow
    
    =======================================================================
    2.1 Find Lloyd!
    =======================================================================
    Treasure: Physical Ring (Martel), Amulet (Martel)
    
    Boss: None
    
    Boss Prize: None
    
    Monsters: None
    
    Characters: Usher, Kaffi, Fester, Nello, Martel 
    
    Item Shop: Healing Potion (10G), Healing Breeze (50G), 
               Sun Rhapsody (50G), Angel's Prayer (30g), 
               Mind Purifier (30G), Body Purifier (10G), Trans Light (10G),
               Black Rain (20G), Charm Potion (4G)
    
    Jewelry Shop: Ruby Ring (1000G), Sapphire Pin (1000G), 
                  Emerald Earring (1000G), Platinum Collar (1000G)
    
    Weapon Shop: Shadow Cutter (200G), Chain Mail (150G), Soft Boots (100G)
                 Poison Guard (200G), Active Ring (200g), Protector (200G),
                 Panic Guard (300G), Stun Guard (300G), 
                 Bravery Amulet (300G), Magic Ego Bell (300G), 
                 Power Wrist (200G), Knight Shield (200G), 
                 Wargod Calling (1000G)
    
    Stardust: 5
    ***********************************************************************
    You will be in a VERY beautiful town. Anyway, cross the bridge on the 
    right to see a short CG. Dart will saw "Claire Bridge" marked on the 
    bridge and Dart will say that his mom also has the same name. 
    Surprisingly, Haschel's daughter is also called Claire! After the 
    conversation, head into the bottom right house and talk to those people 
    in there to find out that Bandits are disturbing this town. Anyway, just 
    return to the main area and go up the stair beside of where you just 
    came out from to reach a bar which was currently closed. Search the wine 
    bottles somewhere north of where you came in from to find a Stardust! 
    Now exit this bar and head into the house beside it to reach a Inn. I 
    suggest that you stay up here to recover your party to full health and 
    you can save at the save point if you want. Back outside, you have no 
    more house to explore on left side, so head to the left side and begin 
    by going up the stair just north of the bridge(its the stair that leads 
    to the roof of the building). Then search for a Stardust. There will be 
    no house that you can enter except for the Weapon shop located at the 
    top left. Buy Soft Boots for the girls and Shadow Cutter for Rose if you 
    want. Anyway, search the left bow with the weapons for a Stardust. Then 
    head out and enter the centre building which has four doors. You will be 
    in a church if you enter. Enter the top right room and you will be in a 
    room called planetarium, a couple is chatting and they are disturbed by 
    love. It seems that the man was only a Usher at Planetarium but the 
    women was someone of higher status and authority. They will get really 
    pissed off when they see you. You will end up being chased out. Entering 
    the left room let you see a beautiful stars. Talk to the usher again to 
    stop the scene and exit the room. Now return to the town screen and 
    proceed north into the next area.
    
    In the next area, there is a Jewelry Shop at the bottom left hand 
    corner. Buy some of these jewelries if you need, then search the bigger 
    blue stone at the bottom of this shop for a Stardust. Now, exit this 
    shop and proceed north. Someone will shout "Yeek!" and you will meet 
    Princess Emille. It seems that everyone even the dog are scare of her. 
    Then you will see a pregnant mother asking the princess to name her 
    soon-to-be born baby. Guess what? She declines it and walks away. What a 
    arrogant princess... Anyway, proceed into the next left room after the 
    sequence to reach a Item Shop. Same as always, buy anything you need. 
    Then search those small bottles on the ground at the north side for 
    another Stardust. On the right side is a hospital. There is nothing to 
    do there but you may enter to talk to people. The north path lead to the 
    castle but the guards will stop you. There is a ladder which you can 
    climb up to have a view of the castle. Nevermind for now, just head back 
    to the bar and this time the bar has opened.
    
    Back in the Bar, you will get a sequence with Kaffi the barmaid. Choose 
    the any option when prompted a question but BE honest. You will find out 
    that Tiberoans are really into these 'star' thing. Tiberoa is advance in 
    astronomy, so you will see telescope EVERYWHERE. WOW! this Kaffi is 
    really talkative, if the bartender hasn't stop her, i wonder will she 
    ever stop. Talk to her again and Dart will tell her that your party is 
    looking for Lloyd. She does not have any information for them, but she 
    will tell you to find Fester the astronomer who is crazy about the Moon 
    that Never Sets if you talk to her for the third time. Kaffi will also 
    mention about the Black Whachamacallit(I wonder does it have anything to 
    do with the Black Monster). Anyway after the third conversation, i would 
    be night, so head out and enter the room next to the Inn. Shana will say 
    that "this must be the room next door" Even after you rang the bell, no 
    one is answering and Shana will call out his name one more time. This 
    time there will be a reply and Fester will invite you in. Next you will 
    get to see a sequence showing the Black monster again. You will hear a 
    ring and Fester will dash off to meet Princess Lisa, he is actually the 
    governor of Princess Lisa. Since he allows you to take at look at the 
    moon using his telescope, so go and see it! You will see a beautiful 
    moon. 
    
    Next head to the first left house in the first screen to meet Nello, the 
    representative of the Green Project. If you agree with him that you do 
    like to bring brown back to green, he will explain his plans and by the 
    time he finishes, it would be the morning. It seems that only Albert is 
    interested in Nello's plan and you will see the others doing something 
    else. Blah...Blah...Blah...and you will end up in the morning again. 
    Your next stop is Donau, the Flower City. If you proceed right after 
    talking to Nello who is outside his house, you will automatically be 
    back at the entrance and get to 'see' some conversation again. Don't 
    exit just like that, go back into the bar to meet Martel who wants to 
    hear about Stardust. She will said that Stardust is a miracle stone and 
    if you collect all of them, your wish will come true. Talking to her 
    again will cause dart to give her the 25 stardusts. She will give you a 
    Physical Ring and a Amulet. These are VERY VERY VERY good items, be sure 
    to keep them. Anyway head out of this town to be back at the world map 
    again. Just to ensure that you are stable in your levels, i will mention 
    my levels at this point:
        Dart   : Lv 17
        Albert : Lv 16
        Haschel: Lv 16
        Rose   : Lv 15
        Shana  : Lv 12
    I hope this served as a guide line of what level you should roughly have 
    at this point. Anyway just save at the World Map. Anyway this town is 
    called Fletz.
    
    =======================================================================
    2.2 From Dragoon to Human
    =======================================================================
    Treasure: Warrior Dress, Recovery Ball, 50G, 
    
    Boss: Mappi(Dark)(~640 HP), Crafty Thief x2(Dark)(~330 HP)
    
    Boss Prize: Total Vanishing
    
    Monsters: Frilled Lizard*(~120 HP), Strong Man*(~75 HP), 
              Crystal Golem*(~170HP), Plague Rat*(~65 HP), 
              Scissorhands*(~85 HP), Arrow Shooter*(~180 HP), 
              Frilled Lizard(~120 HP), Arrow Shooter(~180 HP), 
              Scissorhands(~85 HP), Stinger(~70 HP), Earth Shaker(~200 HP)
              
    
    Characters: Mappi
    
    Dragoon Spirit: Let you guess
    ***********************************************************************
    Train up your party if you want to because the enemies here give you 
    rather reasonable EXP. When you are ready, head into the dull structure 
    call Barrens. take the upper left path and enter the cave to reach a 
    treasure(Warrior Dress). Then take the upper right path into the next 
    area.
    
    In the next area, if you walk north, you will meet Mappi ,Gehrich Gang A 
    and B. Basically they are bandits and you will have to engage them.
    _______________________________________________________________________
    Boss Fight:
    Mappy (Dark): ~640 HP
    Crafty Thieves x2 (Dark): ~330 HP
    
    Kill off those two crafty thieves first before approaching their boss. 
    Their attacks are powerful but not deadly. I have little to say, because 
    all you need to do is Guard and attack for this battle. Using additions 
    a few times will kill them easily. Dart will again unleasf his finishing 
    move. Mappi will beg for forgiveness but will attack when Dart is 
    unaware. The Red Eye Dragoon Spirit will fall off and both of them will 
    dive to grab it but Mappi is faster. Rose tries to attack him but she 
    missed every attack. Mappi will take the Spirit and escape. Now you 
    can't transform Dart into a Dragoon anymore until you get back the 
    spirit. You will get 150G, 2000 EXP and Total Vanishing after the 
    battle.
    _______________________________________________________________________
    Now take the upper right path into the next area and enter the first 
    cave you see. Then follow the path to get to a Recovery Ball. After 
    takking it, continue north and take the middle path to reach a chest 
    that contains 50G. Then take the left path to be back on the world map.
    
    =======================================================================
    2.3 Meru the great dancer
    =======================================================================
    Treasure: Letter from Lynn (Goods)
    
    Boss: None
     
    Boss Prize: None
    
    Monsters: Arrow Shooter*(~180 HP), Scissorhands*(~85 HP), 
              Frilled Lizard*(~120 HP), 
    
    Characters: Wink, Kate, Butler, Mayor of Donau, 
    
    Item Shop: Healing Potion(10G), Sun Rhapsody(50G), Angel's Prayer (30G)
               Mind Purifier (20G), Body Purifier (10G), Rave Twister (20G)
    
    Weapon Shop: Silver Vest (150G), Tiara (150G)
    
    Stardust: 2
    ***********************************************************************
    Enter Donau, the Flower City when you are ready. WOW! Donau is really a 
    BEAUTIFUL city and its music is fantastic. However looks like this town 
    is also threatened by those bandits. As usual, Rose will hurried the 
    party to proceed. Next you will see a sequence featuring a group of 
    bandits and Wink who is one of the Sacred Sisters of Mille Seseau. Then 
    Lloyd will come out and frightened all those bandits away. After this 
    sequence, you will control Dart. Now its time to explore this town. 
    Search the upper well for a Stardust. Enter the first right house to 
    meet Kate. She will mention about a guy named Lynn. It seems that they 
    are having a wedding soon but Lynn has gone to persuade the bandit gang. 
    Kate will pass you the letter and call you to bring it to the mayor who 
    is Lynn's father. After receiving the letter, go back out to the main 
    area. To the north is a church and and the people inside will tell you 
    all the suffering they had under the threat of the bandit gang and a Sea 
    Dragon. There is a Inn left of this church. Save there or rest there if 
    you want. Anyway head right, up the rather long stair into the next 
    area.
    
    You will find yourself in the area where Wink was attacked. In this 
    area, there is a hospital on the left and a shop on the right. When you 
    first enter the shop, you'll see a few bandits arguing with the weapon 
    shop owner. Buy Silver Vest and Tiara if you need. There is also a man 
    in this room who will sell you some items. Buy anything you need, then 
    head back to the first screen. 
    
    now head left into the next area. There is a bar at the left(not up the 
    stair). Again, this bar is infested with bandits. If you head north, you 
    will get to the outskirt of Donau. You get mild information from the 
    people in this area. Anyway just return to the previous screen and go up 
    the stair near the bar. After climbing up this long stairs, you will 
    reach the Mayor's house. Anyway talk to the Butler who is blocking the 
    way. After reading the letter, he will be really shocked and will bring 
    you to see the Mayor. You will get further details on the bandit gang 
    from the Mayor. It seems that the bandits came from the Valley of 
    Corrupted Gravity. Dart will then offer to rescue Lynn and eliminate the 
    bandits. Before leaving the Mayor house, head to the top left of this 
    house to find a Stardust. Now head back down the stair to see a 
    sequence. It started with "Hey you, alky! How dare you touch my butt!" 
    and you will see a girl 'bullying' a group of bandits. This girl also 
    has platinum hair like Lloyd. This girl will identify herself as Meru 
    and claimed that she is the best dancer in Donau. This girl will tell 
    you that in order to get into the Valley of Corrupted Gravity, you will 
    need the permission of the king. After much begging, your party will 
    decided to bring here along. Now you will get Meru in your party. Equip 
    her with a Morning Star if you have one. Now head back to the world map 
    and save.
    
    =======================================================================
    2.4 What went wrong?
    =======================================================================
    Treasure: Permit to Zero Gravity Valley (Goods)
    
    Boss: None
    
    Boss Prize: None
     
    Monsters: None
    
    Character: Libria, King Zoir, Princess Lisa, Princess Emille 
    
    Stardust: 2
    ***********************************************************************
    Anyway just head through the barrens and back to Fletz again. Back in 
    Fletz, you will have a short conversation. Although Albert knows the 
    king, he did not want to reveal his identity. After you gain control of 
    Dart, go to the castle. However that idiotic guard will again block you. 
    Now see the size of Meru and the guard. HAHA, the guard is twice the siz 
    of Meru. Meru will then try to knock him, but Meru will end up falling 
    back. How naive... The guard will get 'seduced' by Shana a bit but will 
    not allow your party to pass also. You will then get a option, choose 
    any choice you want as the result is the same. Only difference is that 
    the first option will cause a guard to kick you out. Now you'll have to 
    try other method.
    
    Now talk to Nello at the bottom left but instead of recommending you to 
    the king, he will tell you to forget about going to the valley. Now go 
    to the bar and talk to Kaffi. Now go into Fester house(The top left 
    house in this screen) but there is a message on his door "I'll be back 
    in a while". So now what should you do? Go and find Fester! He is in the 
    item shop looking through the large telescope. He will tell you that he 
    is busy and walk out. Follow him outside and walk north to find him 
    again. If you approach him, you will automatically talk to him. He will 
    invite you to his house. Anyway, being the governor of Princess Lisa 
    really gives him some pivillage. Next you will hear a bell and your 
    party will follow him. It really work! The Guard will allow you in. 
    
    Now you will be in the castle. There is only one way that you can go. It 
    is the north path. Ignore the save point, you cannot save at the save 
    point for now. So head north up the stair and follow Fester up the right 
    stair. Then follow him to the next room. That is NOTHING to explore in 
    this screen as you will always get "You cannot go that way, Dart." if 
    you do not follow Fester. In the next room, you will see King Zior. 
    Anyway you will get the permit from King Zior. Next King Zior will call 
    you to rest in his castle till the morning. Now you'll get to explore 
    this castle. Anyway head to the area with the save point that you cannot 
    access earlier on. Search the right armor for a Stardust. Save at the 
    save point if you need. After that try to leave the castle and you will 
    trigger a event. A maid called Libria will come and invite your party to 
    meet Princess Lisa. Lisa will tell you what happens to Emille half a 
    year ago. It seems that Emille used to be a kind and a honourable 
    person. However after falling off from her horse, she had become a 
    totally deferent person. Emille seems to have some association with the 
    bandits. Wow! things are getting complicated here. You will find out 
    that the second moon artefact called Moon Dagger will be handed over to 
    Emille on her 20th birthday. Agree to what she tells you to do. Next you 
    will be invited to have a dinner in this castle. You will get control of 
    Dart after this event. Anyway talk to Libria who will be walking around 
    in the save point area to enter the dining room. Emille will get noisy 
    with those cutlery. After the dinner, you will end up back in Lisa' 
    balcony. After the conversation, Libria will bring your party to the 
    room. Just follow her. HAHA, see the way Shana sleeps. If you talk to 
    Meru, she will be afraid that Dart will take advantage of her if she 
    sleeps first(How dumb). Even in her dreams, Shana will think of Dart. 
    Haschel will think of Claire again. Meru will again claim that she is 
    perfect. When given the option, choose whatever you like. Now see the 
    way Meru sleeps, its HORRIBLE! You will sleep after everyone sleeps.
    
    Now its morning time! You can access to more rooms now.  Go out of this 
    guest room and enter the right path just below this guest room. In the 
    next area, enter the room with the purple door and search the altar for 
    a Stardust. Now you have nothing more to do in this town, so head out to 
    the world map and save. By the way, you should have 29 Star dust.
    
    =======================================================================
    2.5 Valley of Zero Gravity
    =======================================================================
    Treasure: Speed Up, Sachet, Meteor Fall, Talisman, Knight helm, 
    
    Boss: Virage (Void):
          Head: ~1600 HP 
          Left Arm: ~320 HP
          Right Arm: ~320 HP
          Body: ~600 HP
    
    Boss Prize: Moon Serenade 
     
    Monsters: Scissorhands*(~85 HP), Arrow Shooter*(~180 HP), 
              Frilled Lizard*(~120 HP), Blue Bird*(5 HP), 
              Erupting Chick (~120 HP), Dragonfly (~300 HP), 
              Killer Bird (~140 HP), Roc(~200 HP), Spider Urchin (~100 HP),
              
    Character: None
    
    ***********************************************************************
    Enter Barrens again, then head to the second screen and take the left 
    path to be back on the world map. Here you can find Blue Birds that give 
    you 1000EXP! Anyway just head into Valley of Corrupted Gravity when you 
    are ready. 
    
    Inside the valley, talk to the Tiberoan Guard to open the gate. Go into 
    the valley and you will get a sequence where Meru will kick a rock down 
    but the stone will come back up and hit her. Looks like this is caused 
    by Winglies' magic. Anyway go north a bit and jump onto the floating 
    stone. Then jump to the other side and walk south to get to a chest with 
    a Speed Up. This item is a repeat item that you can use unlimited number 
    of times in battle to increase the speed of party member. There is a 
    recovery point at the top left. Heal there if you need. Note that this 
    might be a good place and time to train up your party. There is a Sachet 
    on the right where you also need to jump onto a floating stone to reach 
    it. Note that the stone will fall down so to go back to the main path, 
    you will have to get to another floating stone at the south. When ready, 
    head north into another area.
    
    In this area, climb up the broken trunk. Here you need to observe the 
    pattern of the moving rock. Take the small rock and get off at the 
    platform in front of where you came in from. Next take another rock left 
    and take off. Then take another rock to the platform in front. Take 
    another rock again but get off at the second stop. Now take the rock to 
    reach a Meteor Fall on the right. Then make your way to the north and 
    enter into the next area.
    
    In this area, the maze will be more complicated. Anyway take the only 
    rock to the next platform. Then take the left rock and get off at the 
    first stop. Then another rock at the right to the screen above. follow 
    it to get a Talisman. Then head back down to the previous screen. Now 
    take back the left stone and get off when prompted. Then go to the left 
    and press X when '!' appears. You will see Dart upside down! Head to the 
    right and press X when prompted to desent down and you will be upright 
    again. Now take the only rock to reach another screen. Grab the Knight 
    Helm and proceed back down into the previous screen. Back at the 
    platform step onto the right white spot and press X to reach another 
    platform. You will be upside down again. Take the right white spot to 
    reach another platform. Now you will be upright again. Take the right 
    stone to reach the exit. 
    
    In this screen, you will get a sequence. You will see another Virage 
    statue. Moreover this is a complete form. Ignore whatever Shana says, 
    just advance by taking the rock up and save at the save point. From the 
    save point, take the other rock right. Equip the Talisman to anyone then 
    proceed and you will have to fight Virage.
    _______________________________________________________________________
    Boss Fight:
    Virage (Void):
    Head: ~1600 HP 
    Left Arm: ~320 HP
    Right Arm: ~320 HP
    Body: ~600 HP
    
    Now this Virage has leg! Again, killing its head will kill it. Beware of 
    its left arm, it can inflict a death attack on one of your party. SO 
    destroy the left arm first. Just to make sure you've got the idea right. 
    Virage left arm is the arm that is on your right. After taking care of 
    the left arm, go for the right arm. Note that his right arm can use 
    magics on you but you need not worry much. After taking care of both 
    arm, go for its body. But beware of the head. Also note that Virage can 
    regenarate new arms. Its head can shoot a beam at you just like the 
    previous one. Virage can also cause fear within your party. Next, after 
    killing off the body, go for its head. Kill the head with additions. Use 
    Dragoon's additions and magics if you want. This battle is easy if you 
    keep on destroying the left arm. Just don't let the death attack kill 
    off anyone. As usual Dart will unleash its finishing move after 
    defeating it. However it will not kill it. Virage will tried to attack 
    Shana but Shana will give out the mysterious power again and Virage will 
    fall down into the valley. You will get 200G, 4500 EXP and a Moon 
    Serenade for defeating this boss. The 4500 EXP will cause most of your 
    party member to level up.
    _______________________________________________________________________
    Next, you will get a sequence. Rose will be mentioning about the power 
    that can awake the sleep of 11,000 years... Then you will control Dart 
    again. Talk to everyone to cause them to stand up. After you have talk 
    to everyone, proceed to the north to reach the world map again. Save at 
    the world map.
    
    =======================================================================
    2.6 End of Gehrich Gang 
    =======================================================================
    Treasure: Fake Knight Shield, 20G, Bandit's Ring, Angel's Prayer, 
              Kate's Bouquet (Goods)
    
    Boss: Gehrich (~2000 HP), Mappi (~1200 HP)
    
    Boss Prize: Depends...
     
    Monsters: Blue Bird*(5 HP), Arrow Shooter*(~180 HP), 
              Frilled Lizard*(~120 Hp), Scissorhands*(~85 HP), 
              Piggy(~170 HP), Gangster (~300 HP), Berserker (~400 HP), 
              Crafty Thief (~200 HP)
    
    Character: Gehrich, Lynn
    
    Stardust: 1
    
    Dragoon Spirit: Gain back Red-Eye Dragoon Spirit, Gold Dragoon Spirit
    ***********************************************************************
    You should have 3 sachets by now so it would be wise for you to use them 
    on the Blue Birds that can be commonly found at this area of the world 
    map. Killing one will give you 1000 EXP as mention before. Anyway, if 
    you have killed some blue birds, save and enter the Home of Giganto.
    
    Upon entering the Home of Giganto, you will get attacked by arrows if 
    you proceed north a bit. Don't worry, the arrows will not reduce your 
    HP. If you keep on running, none of them will hit you. There is a Fake 
    Knight Shield at the left chest. Note that those monsters called Piggy 
    here can give you sachet after killing them but there is a certain 
    percentage of whether you will get one. Also note that the crafty 
    thieves found here are capable of stealing 50G off you. Take good care 
    of your precious money.  Anyway just head into the next area through any 
    entrance on the left. 
    
    In the next area, you will see a shiny object on the left. Examine it to 
    stop those firing arrows. The brown chest at the bottom contains 20G. 
    Now take the bottom right entrance to the previous screen. You will find 
    a Bandit's ring at the bottom. This ring will increase your agility by 
    20 pts. This is a good accessory to be equiped in this home of Giganto 
    because most monsters found here have good speed. Now return to the area 
    where you came in from. Then head north up the stair into the next area.
    
    In the next area, you will see a crafty thief running off. Dart will say 
    that he sense the enemy's presence. If you continue north, you will 
    again get attacked by arrows fired by those bandits from the top. Again, 
    run about so as not to get hit by the arrows. If you proceed north, they 
    will close the gate and if you south, you will be blocked by a gangster 
    and a crafty thief. Now you have no way to go, so just run about the 
    area until you meet some bandits which you must fight. It seems that 
    this guy has something to do with Rouge School.
    _______________________________________________________________________
    Fight:
    Gangster: ~300 HP
    Crafty Thieves x2: ~200 HP
    
    This is just a normal enemies fight. It is very easy so the strategy 
    against them will be short. Kill off those crafty thieves then kill off 
    the Gangster. You will get some EXP from them.
    _______________________________________________________________________
    After the fight, the gangster will tell Haschel that he learned the 
    fighting style from his boss, Gehrich. Next you will find Haschel 
    running off to the north and breaking the gate with his FIST!!! You will 
    automatically head into the next area.
    
    In the next area, proceed north a bit and you will get to hear some 
    conversation. Your party will choose to explore the right area but 
    Haschel will say that his back hurts and require some rest. Meru will 
    voluteer to take care of him. Next, Haschel will knock her out(how 
    pitiful) and runs off. Your party will then come out and will be shock 
    to see Meru lying on the ground. Meru will join you back and you will 
    choose new party member. The chest beside the stair contains a Angel's 
    Prayer. You might have seen yellow sparks coming out of the right part. 
    It is actually a recovery point. Heal there if you need. After you are 
    done, head up two stairs and save at the save point if you want to. I 
    suggest that you should save. When you are done, head throught the door 
    right of the save point and you will see Kongol entering from the 
    bottom. You will then get to see s sequence featuring Mappi and Gehrich. 
    Then you will see Haschel coming in. You will find out that Gehrich is 
    only the disciple of Haschel. Mappi will then jump towards Haschel but 
    Dart will block off the attack. You will then get to choose party 
    members again. Then you will fight them.
    _______________________________________________________________________
    Boss Fight:
    Gehrich(Earth): ~2000 HP
    Mappi(Dark): ~1200 HP
    
    Kill off Mappi because he has a instant death attack. Mappi can really 
    get you into some serious problem if you do not kill Mappi quick. If 
    Rose is in your party, then keep using Astral Drain to kill them fast 
    and to keep you alive. Both of them dealt physical damage, so guard when 
    neccessary. They have a team attack which will really hurt you. Note 
    that Mappi can jump up into somewhere and come down to attack you 
    occassionly. Attack him when he stays on the ground. Use Light-based 
    multi-hit items on Mappi to kill him fast. Gehrich has higher HP but you 
    will defeat him easily if you use additions. After defeating him, the 
    earth will shake and a HUGE rock will fall down and it is going to hit 
    right at your party. Suddenly Kongol will come and stop the rock with 
    his bare hand. You will get 200G and 5000 EXP after the fight.
    _______________________________________________________________________
    Kongol will now join you! He is one of the best character in the game. 
    Dart will push something on the '+' block causing it to sink into the 
    ground. Gehrich will then reveal that Princess Emille at the twin castle 
    is actually a fake one and the real one has been hidden. Haschel will 
    then carry Gehrich's body off to bury him and Kongol offers to watch 
    over the area for bandits. Search the right fire touch for a Stardust 
    then head down the stair into the next area.
    
    In the next area, you will hear Lynn's voice. That Meru will try to kick 
    open the prison cell door but Albert will open the door using the 
    switch. Lynn will be out and he will thank you. Everyone will then 
    search for the Red-Eye Dragoon spirit. At the bottom right, you'll see a 
    shiny object which is the Dragoon Spirit. Dart will want to head back to 
    Fletz to tell everyone the truth. After the conversation, you will end 
    up at the area where you fought Gehrich. Kongol and Haschel will then 
    join up with you. If you want to know more about the Giganto race, go 
    back down and search the huge statue at the right. Head back upstair and 
    out of this place when you are ready. Save at the world map if you want 
    to. Now you will have quite a few things to do. One of them is that from 
    now on, you can go back to Lohan to buy Kongol's Dragoon Spirit for 
    1000G from the one who sold you the water bottle earlier on. The other 
    one is that you can collect new item from Martel because you should have 
    30 Stardusts by now. Now head through the Valley of corrupted gravity 
    and then into the barrens.
    
    Once inside the Barrens, Lynn will invite everyone to his wedding. Go to 
    Donau to attend Lynn and Kate's wedding. Haschel will jump to get the 
    bouquet thrown by Kate. Next you will see a comical scene between 
    Haschel and Kate. Talk to the people here if you want, otherwise head 
    back out to the world map.
    
    Now enter Barrens again and take the path that lead to Fletz back to 
    world map again. DO NOT enter Fletz first, instead take the other path 
    to reach a barrier Staion. Choose to enter South of Serdio and you will 
    be back on the continent on Disc 1. Now head into lohan and find the 
    street vendor who sold you the water bottle earlier on. This time he 
    will sell you Kongol's Dragoon Spirit if you talk to him twice(Includes 
    the first automatic conversation). After getting the Dragoon Spirit, 
    head back to Tiberoa continent and save on the world map.
    
    =======================================================================
    2.7 Winglies Survivor
    =======================================================================
    Treasure: Sun Rhapsody, Moon Serenade,  
    
    Boss: Lenus (~3500 HP)
    
    Boss Prize: None
     
    Monsters: None 
    
    Character: Lenus 
    ***********************************************************************
    Head back to Fletz when you are ready. If your party is round 22-25 
    Level, then you are ready. Otherwise try fighting more Blue Birds to 
    gain new levels. You should try to get Albert's Flower Storm now! All 
    these are necessary because your next boss will be VERY tough. To serve 
    as a guide line, i will list down my levels and additions.
          Dart   : Lv 24: D'Lv 5         Shana  : Lv 20: D'Lv 2
       Lv 5  Double Slash             None
       Lv 5  Volcano
       Lv 5  Burning Rush
       Lv 5  Crush Dance
       Lv 3  Madness Hero
    
          Rose   : Lv 22: D'Lv 3         Haschel: Lv 22: D'Lv 2
       Lv 5  Whip Smack               Lv 5  Double Punch
       Lv 3  More & More              Lv 2  Flurry of Styx
       Lv 1  Hard Blade               Lv 1  Summon 4 Gods
                                      Lv 1  5 Ring Shattering
    
          Albert : Lv 22: D'Lv 3         Meru   : Lv 21: D'Lv 0
       Lv 5  Harpoon                  Lv 2  Double Smack
       Lv 5  Spinning Cane            Lv 1  Hammer Spin
       Lv 5  Rod Typoon
       Lv 5  Gust of Wind Dance
       Lv 1  Flower Storm
    
          Kongol : Lv 21: D'Lv 1
       Lv 2 Pursuit   
    
    If your levels and additions are around what i have mention, then you 
    are ready to proceed into Fletz. Also try to get a Legend Casque for 
    better magic defense. Before entering, you need to get everyone's SP bar 
    to the max.
    
    When you are inside Fletz, the ceremony has already started! You party 
    will decide to rush into twin castles. After you gain back the control, 
    go into the bar and get new item from Martel who is in the bar. You will 
    get Wargod's Sash which allows the wearer to have 50% more SP. Do not 
    head into the castle first. Go to the item shop to stock up on recovery 
    items because as i have mentioned earlier on, the next boss is a speedy 
    tough boss. Buy Angel's Prayer so that you can revive dead character in 
    the battle. Buy some Sun Rhapsody and Healing Breeze so that you can 
    hold on throughout the battle. Also stay up at the Inn to recover HP. 
    Save at the Inn because after you enter the castle, you cannot come 
    back. DO NOT overwrite this saved file until you have defeated the Boss. 
    Head into the castle when you are ready. Now that the ceremony is on and 
    the bandits are gone, there will be no more guard blocking you. Once 
    inside, the Giant Gate Keeper will tell you that many guards have been 
    replaced. This time, this gate keeper will let you in. Head up the stair 
    and enter the room at the centre. Inside you will see those replaced 
    guards running about. There are a Sun Rhapsody and a Moon Serenade in 
    the two chests here. Now head out and continue up the left stair or 
    right stair and you will be stopped by those bandits knights. Head 
    through the right path into the next area. 
    
    In the next area, there will be guards patrolling the area. Try to avoid 
    being seen by them or else you will have to start at the entrance of 
    this area again. Try walking when their backs are facing you. The 
    strategy here is to stay at the entrance and wait for the right guard to 
    walk towards the left. He will then stop and start to walk right again. 
    Now must quickly get into the room on the right with the alter before he 
    faces left again. Inside the room, he will not see you. Quickly head 
    right up the stairs when he is at the left and facing left. You will 
    then get to the floor above. There is a guard here. Wait for him to face 
    left then continue up the stair and you will be in the next screen. Now 
    there will be no more bandit guards, so just head up all the stairs and 
    enter the room to meet Princess Lisa. Dart will tell the truth to Lisa 
    and Everyone will decide to find the real Emille as soon as possible. 
    Lisa will then try astrology to find the real Emille but there will be 
    no result. Lisa will then join your party to search for Emille. Even 
    after Lisa joins you, you will still have to avoid those Bandit guards. 
    If you are caught, you will have to start off again, so avoid being seen 
    by those guards and make your way back to the area with the save point. 
    
    Back at the save point area, Lisa will try to talk to the guard, but he 
    will not allow your party to enter. Now head into the left path into the 
    next area. Now you will again have to avoid the eyes of those bandit 
    guards to reach the left tower. Use the same strategy here to reach the 
    next screen. Note that if you are caught, you will have to start all 
    over again because you will end up at Lisa's tower. At the next screen, 
    continue up the stairs until you reach the top. There will be two more 
    guards but they will run away after the conversation. Inside the room, 
    your party will have a short conversation again. Haschel, Meru and 
    Kongol will be guarding outside. So where is the real Emille? Check the 
    painting to get teleported to a Magical space. Emille will be at the 
    other side and is unconsious. Talk to everyone but they can't think of 
    any solution since this area is reflecting every magics and Dragoon 
    transformation. Just check the pink shiny ball next to Albert to open up 
    a brigde. Across the bridge, Albert and Lisa will wake Emille up. Dart 
    will again explain everything to Emille. Emille will join up and now the 
    guards will not be able to stop you anymore. Now head back to the save 
    point and SAVE but please do not overwrite the save at the Inn. Then 
    select your desired party:
    _______________________________________________________________________
      Team 1: Deadly Team:                          
         Dart, Albert/Kongol and Rose               
      PREPARATIONS:
         Equip Albert/Kongol with the Bandit's Ring to increase his Speed   
         if you don't have any Ultimate Wargod. If you have a Ultimate 
         Wargod, you may equip it to Albert so that his additions will be 
         successful. To increase his speed, you can use Speed up on him. 
         For Rose, equip Physical ring to raise her HP. Make sure you 
         select Albert's Flower Storm.
      ADVANTAGES:
         This is the ideal team against the boss. This Team is damaging and 
         Rose can heal everyone with here Astral Drain.
    
      Team 2: Survival Team:
         Dart, Haschel and Rose
      PREPARATIONS:
         Give Dart the Bandit's Ring to increase his speed. Equip the 
         Physical Ring to Rose to raise her HP. Equip Therapy Ring to 
         Haschel.
      ADVANTAGES:
         Rose can hurt the boss and heal everyone at the same time. 
     
      Team 3: Quickest Team:
         Dart, Rose and Shana
      PREPARATIONS:
         Give Dart the Bandit's Ring and you will find this team to be real 
         fast. Equip Physical Ring to Shana. Give Rose Therapy Ring so that 
         she will not die in the battle.
      ADVANTAGES:
         When this team is used, the speedy boss will only be able to 
         attack 1-2 times in a row instead of 3-6 times. 
    _______________________________________________________________________  
    
    
    When ready, head into the Chamber of the Sun(Throne room). You see King 
    Zior getting ready to hand over the Moon Dagger to the imposter. Dart 
    and the others will rush in to stop them but the imposter will grab the 
    Moon Dagger off King Zior. King Zior will then realise his mistake and 
    the imposter reveal her true self. She is Lenus and you will have to 
    fight this Wingly.
    
    _______________________________________________________________________
    Boss Fight:
    Lenus(Water): ~3500 HP
    
    Firstly, this boss is VERY fast, you can attack up to 2-6 times in a 
    row. She is also a very strong magic caster. She has high HP and has 
    some attacks that damages everyone. Her physical attack is also rather 
    deadly.
    
    Team 1:
    Use Dart to select the special command, then use his Red-Eyed Dragon 
    attack if you have it, otherwise use his Final Burst attack. The Red-
    Eyed Dragon attack can deal around 1000 HP damage. Now, after using the 
    special command, everyone will be in their dragoon form. For Rose, use 
    Astral Drain and for Kongol and Albert, use their strongest magic. 
    
    Team 2:
    Follow the same method. However for this team, do not have everyone 
    transform into Dragoons. Instead, only transform Dart and Haschel into 
    Dragoons and use their deadiest attacks. Rose has strong attacks and 
    better defense, so feel free to use her to attack. I suggest that you do 
    not transform Rose in dragoon first because you will need her soon. 
    Transform her to dragoon and use her Astral Drain if everyone has fallen 
    rather low on HP. You will find that this team can survive better but 
    take longer to kill her.
    
    Team 3: 
    For this team, everyone should use additions repeatedly. You can also 
    transform Dart into dragoon and use his deadly attack. When HP runs low, 
    transform Rose into dragoon and use her Astral Drain to hurt Lenus and 
    heal your party at the same time. Since Shana's Moonlight can only heal 
    one person, so you should attack with her and let her use those recovery 
    items. This team make use of the strategy called "Kill her before she 
    kill you". You will find that this speed actually kill her faster if you 
    use the right additions but is more vulnerable to dying.
    
    You will get 200G, 6000 EXP after the battle.
    _______________________________________________________________________
    After the fight, Lenus will escape with the Moon Dagger and Rose will 
    tell you that she is a Wingly. You will also find out that winglies are 
    the species that dominated the bygone world. No wonder they are so 
    strong... You will then get a conversation. Lisa will mention about 
    Commodore Puler and a warship called Queen Fury. So where is Queen Fury? 
    It is in Donau which is your next destination. Anyway head to the world 
    map and save.
    
    =======================================================================
    2.8  Onboard Queen Fury
    =======================================================================
    Treasure: None  
    
    Boss: None
    
    Boss Prize: None
     
    Monsters: None 
    
    Character: Kayla, Commodore Puler 
    
    Stardust: 2
    ***********************************************************************
    Train up your additions and when you are ready, head into Donau. In 
    Donau, head to the Dock by heading left in the first screen and heading 
    north in the next screen. Go down the stair and you will be greeted by 
    kayla, a crew member of Queen Fury. He will then call Commodore Puler 
    out. When you are ready, talk to Kayla and select the second option(Yes) 
    to board the ship. 
    
    Next, you will see Queen Fury automatically and you will get a sequence 
    soon. You will listen to what Shana thinks and you will be able to 
    control her. Head down the stair next to the save point into the next 
    area. You will see Kongol. Search the box with the lamp next to him for 
    a Stardust. You may talk to Kongol if you want. Then head back upstair 
    and enter the cabin area through any of the three doorway. Inside, 
    search the chest at the bottom right for a Stardust. The room left of 
    this chest is where Albert is. Talk to him if you want. After that, take 
    the left path(not the left doorway)into the next screen to find Meru 
    sleeping. Talk to her to see her childish side. If you check the opened 
    cabinet, Shana will say "Wow!". When controlling different character, 
    you can get different dialog when you examine this cabinet. Now head out 
    of this room and climb up the bottom right stair and up another stair to 
    reach the next area. You can find Haschel here. Talk to him if you want. 
    Then head into the next area through the only exit. You will find 
    Dart...at last. Talk to Dart and you will control Dart. After revealing 
    more feelings towards Dart, Shana will run off. Dart wants to find out 
    something about the Black Monster from Rose, so head off to find her. If 
    you climb up the ladder in this room, you will find her. When prompted, 
    just choose to Move up. Rose will say that she doesn't know anything 
    about the Black Monster and will instead tell you more about dragoons. 
    Then you will controll Rose. Now head off to meet Haschel. After the 
    conversation, you will get to see a short cutscene featuring Haschel 
    training his daughter. After the cutscene, you will control Haschel. Now 
    head back to the save point area and head down the stair beside it to 
    find Kongol. Talk to him and after the conversation, you will control 
    Kongol. Now go and talk to Albert who is in the first room you'll see if 
    you go north from the save point area into the cabin area. Talk to him 
    and after the conversation, you will control Albert. Head off to talk to 
    Meru and you will control Meru. Meru will want to hang out with Dart, so 
    go and find Dart. He is at the same area that you found him earlier on. 
    This childish Meru will cover Dart's eyes and call him to identify her. 
    Choose whatever you like when given a option. Now you will control Dart 
    and Meru will join you. Go to save at the save point of you want, then 
    head off to meet Rose and you will see the legendary phantom ship. After 
    the scene, you will find out that the engine is damaged and Haschel will 
    report that he cannot find Shana in this Ship. Next, you will 
    automatically be "teleported" into the Phantom Ship. 
    
    =======================================================================
    2.9 The Legendary Phantom Ship
    =======================================================================
    Treasure: 50G, 20G, 200G, 100G, Key of Phantom Ship(Goods), 
              Bravery Amulet, Dancing Dagger, 
    
    Chest Items: Stun Guard, Panic Guard, Magic Ego Bell, Talisman, 
                 Ultimate Wargod, 100G
    
    Boss: Ghost Commander (~1700 HP), Ghost Knight x4 (~300 HP)
    
    
    Boss Prize: Night Raid
    
    Monsters: Will-o'-Wisp (~160 HP), Skeleton (~200 HP), Death (~200 HP),
              Magician Bogy (~800 HP), 
    
    Characters: Ghost Captain, 
    
    Item Shop(Queen Fury): Healing Potion (10G), Healing Breeze (50G),
                           Sun Rhapsody (50G), Angel's Prayer (30G),
                           Mind Purifier (20G), Body Purifier (10G),
                           Trans Light (10G), Dancing Ray (20G)
    
    Weapon Shop(Queen Fury): Glaive (250G), Beast Fang (250G), 
                             Warrior Dress (150G), Stun Guard (200G),
                             Magic Ego Bell (200G)
    ***********************************************************************
    Note that you will not encounter any random battle in this phantom ship. 
    All enemies encounters are touch-based. If you proceed left into the 
    next area, there will be a room with a combination chest that you cannot 
    open now. You will need three numbers. DO NOT attempt to open it because 
    you will waste your chance as you will be only given ten tries. You will 
    find a Save point, a Item and a Weapon Depot if you jump across to Queen 
    Fury. You can reach them by heading down the stair. Buy Glaive for 
    Albert and some recovery items. This is a good place for training since 
    there is a Inn for you to rest. When you are ready, head back to the 
    area where Shana is earlier on. 
    
    Back at the area, head right to find a door which takes you to the 
    Captain's Quarter. Inside, you will get a sequence. After the short 
    sequence, you will see many blue lights blocking you. If you get pass 
    them, you will reach the door which lead to the Captain's Cabin. 
    Unfortunately, you will need a key to open it. Now go back out take the 
    stair down into the next area.
    
    In the next area, you will find the purple demon that attacked Shana 
    earlier on heading into the first room. Follow him in but you will not 
    see him in the room. Check the Chest and it will pop out. You will then 
    have to fight three Skeletons and he will escape. They are really easy, 
    just kill them off with physical attacks. After killing them, head out 
    of this room and enter the room right of this room. You will find a 
    chest. Examine it to find the demon again. This time it will fight you 
    together with two skeletons. In this battle, then you will find out that 
    it is called Magician Bogy. Kill off the two skeletons then go for the 
    so called 'Magician'. This Magician has an attack that will stun your 
    character but you will defeat it easily. After the fight, it will escape 
    again. Head out of this room, then right to find a treasure chest(50G) 
    just next to a doorway. After taking the treasure, proceed into the 
    doorway into the next room. In the next room, open the first treasure 
    chest that you see to get 20G. Now check the treasure chest at the left 
    to meet the magician Bogy for the last time. This time you will have to 
    fight three of them. After killing them, the spirit of Captain will be 
    free! You should already have noticed a shiny object in this room. 
    Examine it and four purple ghost will appear. Each of them will give you 
    one number. Please note them down. These are the codes for the 
    combination chest i mentioned earlier on. Now head to save first before 
    attempting to open the chest. To open the chest, you'll need to input 
    three numbers from the the four numbers in some order. After some 
    attempt, if you are lucky, you will input the correct code and will get 
    the items inside. Note that you can keep on going back to get new codes 
    and inputting them to get new items. The only thing is that the number 
    of chances given will decrease. Note that if you can't get the code 
    right within the chances given, you will have to fight three skeletons 
    and will have to head back to get new codes. Anyway, it took me 3 hours 
    to get all the items. Below will show you what you will get after 
    opening the chest.
        First Time   10 chances    Stun Guard
        Second Time   8 chances    Panic Guard
        Third Time    6 chances    Magic Ego Bell
        Fourth Time   4 chances    Talisman
        Fifth Time    2 chances    Ultimate Wargod
        Sixth Time    2 chances    100G
    After you are getting enough with this chest, head into the Captain's 
    Cabin. Inside, you will see a portrait of the Mille Seseau's Queen. Then 
    the Ghost Captain will appear and tell you that the Black Monster had 
    killed everyone. Get the two treasures from the chests(200G, 100G) and 
    take the shiny object on the ground. It is actually the Key of Phantom 
    Ship.  Now get out of this room and out the next room. Now you will be 
    at the area where Shana was attacked earlier on. If you proceed left, 
    two ghost knights will attack Rose and they seems to be protecting 
    someone called Princess Louvia. Now you will be able to open the door on 
    the left of this screen. However you may want to head over to Queen Fury 
    to take a rest or stock up on items first. Anyway enter the room when 
    you are ready. Inside, open the chest to get a Bravery Amulet. Now try 
    to exit to the left and you will meet more Ghost Knights and the Head of 
    Ghost Knights. They are trying to protect Princess Louvia(Shana) from 
    the Black Monster(Rose). Thinking that you are associated with the Black 
    Monster, they will fight you.
    _______________________________________________________________________
    Boss Fight:
    Ghost Commander: ~1700 HP
    Ghost Knight x4: ~300 HP
    
    Ignore those Ghost Knights because they will just keep on regenerating. 
    To end this battle, you must kill the Ghost Commander. The Commander can 
    really hurt everyone because he has a attack that damages 50% of your 
    max HP. After killing the commander, then you can kill off those knights 
    easily with one or two dragoon magics. You will get a Night Raid, 200G 
    and 6000 EXP after this fight.
    _______________________________________________________________________
    
    The Commander will disappear and the door will open. Needless to say, 
    head into the room. BUT before entering, you might want to save at the 
    save point so that you will not have to fight those ghosts again if 
    something happens. Anyway if you head into the room, you will find a 
    Dancing Dagger for Rose. Check the baby bed at the bottom left and Ghost 
    Nanny will appear. She will disappear after the conversation. 
    
    Next, you will find the ship shaking and you wil have to head over to 
    Queen Fury immediately. Just head out of this room and you will get to 
    see a sequence. Everyone will be able to escape but Dart will not be 
    able. He will slip and Rose will try to save him. Unfortunately, both of 
    them will fall off into the deep blue sea... 
    
    =======================================================================
    2.10 Alone with Rose
    =======================================================================
    Treasure: Healing Potion
    
    Boss: None
    
    Boss Prize: None
    
    Monsters: Glare*(~260 HP), Screw Shell*(~150 HP), Mermaid*(~400 HP),
              Glare (~260 HP), Screw Shell (~150 HP), Mermaid (~400 HP),
              Sea Piranha (~250 HP)
    
    Characters: Pete, Pooch(Dog), 
    
    Stardust: 1
    ***********************************************************************
    You will get to see a sequence of Dart and Rose in a cave. It seems that 
    Rose liked someone called Zieg and that Dart look very alike to Zieg. 
    You will then get to see the War 11,000 years ago. This is one of those 
    CG that i liked. Just a brief explanation here if you do not understand 
    well. 11,000 years ago, there is a war between the Dragoons race and the 
    Winglies. Zieg, the former Red-Eye Dragoon and many others Dragoons are 
    fighting against the winglies. Zieg will then attack the emperor of the 
    winglies but before the emperor dies, he cast a spell that turns Zieg 
    into stone. After that, the tower will collapse. 
    
    Then you will be switched back to the real world. After some thoughts, 
    Rose will fall asleep with Dart's head on her lap. Next morning, a dog 
    named Pooch and his master Pete will found the two and will bring them 
    to his village, Lidiera. During the conversation, you will find out that 
    Queen Fury might be docked at Fueno, a nearby town. After the 
    conversation, head out and take the boat. You will be given some choice. 
    The platform at the centre is called 'ocean terrace' and the shore is 
    called 'Pier'. Choose to go to the pier. The exit on the right will take 
    you back to the world map but don't go first. Check the chest near the 
    exit for a Healing Potion. At this area, there is only two houses. Enter 
    the bigger house to meet a talkative women(Like Kaffi). Talk to her to 
    know more about Pete's family. There is a enclosed area in this room, 
    but you cannot enter it from here. Head outside and climb up the ladder 
    next to the house then down another ladder to reach this enclosed area. 
    Search the cabinet for a Stardust. In this village, there will be 
    nothing more to do, so head right. Before you can leave, Pete will stop 
    you and he and his mother want to travel with you to Fueno. I wonder how 
    can a ill lady stands up so well and walks so well... Anyway just head 
    right to reach the world map. Save if you need. You will now only have 
    Rose in your party. 
    
    Now head into the Undersea Cavern and go through it to reach the other 
    side. In the Cavern, Pete will stop and talk about the Sea Dragon again. 
    Please note that you can encounter enemies in the Caverns. The enemies 
    in the Caverns give you rather high EXP, so you might want to consider 
    leveling in this Caverns. When you arrived outside the Caverns, you will 
    be in a bigger piece of land. 
    
    =======================================================================
    2.11 Joining the others
    =======================================================================
    Treasure: None
     
    Boss: None
    
    Boss Prize: None
    
    Monsters: Glare*(~260 HP), Screw Shell*(~150 HP), Mermaid*(~400 HP),
              Treasure Jar*(5 HP)(Immune to physical attacks)
    
    Characters: None
    
    Item Shop: Healing Potion(10G), Healing Breeze(50G), Sun Rhapsody(50G),
               Angel's Prayer(30G), Mind Purifier(20G), Charm Potion(4G), 
               Burn Out(10G), Gushing Magma(20G) 
    
    Weapon Shop: Falchion(250G), Bemusing Arrow(250G), Morning Star(250G), 
                 Plate Mail(200G), Sparkle Dress(200G), Knight Helm(150G)
    
    Stardust: 2
    ***********************************************************************
    On this part of the world map, you can meet treasure jars that are 
    immune to physical attacks. When you kill one, you can get Ruby Ring. 
    Enter Fueno when you are ready.
    
    Inside Fueno, Pete will thank you and Rose and head off. See how Pete 
    teases Rose. There is a Item and Weapon shop just here. Up the stair is 
    the weapon shop and below is the Item Shop. At the Item shop, buy some 
    Burn Out and Gushing Magma bacause you will need them soon. As for the 
    Weapon Shop, there is a lot of good weapons and armors but wait till you 
    have a full party then come here and shop. On the right is the 
    hospital(a save point is outside its doorway). You can enter it to visit 
    Pete's mother. Before you leave this hospital, check the painting at the 
    right of the doorway for a Stardust. After taking this Stardust, get out 
    of the hospital and enter the two rooms below the hospital if you want. 
    The left one is the female bath section and the right one is the male 
    bath section. Left of the hospital is the Inn. If you try to go up to 
    the upper floor in the Inn, the Inn Keeper will tell you that all the 
    rooms are full. Before you leave, Search the barrels underneath the 
    stair and near the doorway for a Stardust. By the way, you should have 
    35 Stardusts by now. Now go out of this Inn and go down the stair right 
    of the Inn to the next area.
    
    The next area will be a harbour area and Queen Fury will be docked here. 
    Enter the doorway at the north and you will meet Kayla. Kayla will be 
    very happy to see Rose and Dart alive. After the conversation, head out 
    and you will bump into Meru. She will also be glad to see Dart and Rose 
    alive. Meru will then tell Dart that everyone is at the Inn. Now head 
    into the Inn and Meru will play tricks on you again. However this time 
    you will not get an option. After the trick, you will be greeted by 
    Haschel, Kongol and Albert. They will tell Dart that Shana is alone 
    upstairs. Dart will automatically head up. Upstairs, you will see two 
    room. The top room is just a vacant room. The bottom room is where Shana 
    is. Needless to say, enter the bottom room to find Shana crying. Shana 
    will be EXTREMELY glad to find Dart alive. Then while they are hugging, 
    you will hear some "whispering". The others are eavesdropping and will 
    run off when Dart sees them. While alone with Shana again, the screen 
    will darken. I wonder what will they do next...? You will then end up 
    with your party again. Everyone will be really anxious to know happened 
    when Dart was alone with Rose in the cave. Everyone will decide to 
    continue finding Lenus.
    
    Head to the habour area an talk to Commodore Puler to find get 
    information on Lenus. Puler will tell you about a small island called 
    Prison Island which is surrounded by rocks and is located in the center 
    of the San Christ islands. Puler will tell you that you can reach this 
    island by going through the Undersea Cavern. Now you can go to the 
    Weapon Shop to buy new weapons and when you are ready, head out to the 
    world map. Before you leave Fueno, you might want to talk to the three 
    city dwellers near the exit. Be sure to drop by the hospital to visit 
    Pete's mother before you go...
    
    =======================================================================
    2.12 Death of Lenus
    =======================================================================
    Treasure: Healing Rain, Healing Fog
    (Lidiera)
    
    Treasure: Attack Ball, Jeweled Crown, Gushing Magma, Recovery Ball, 
    (Cavern)  Recovery Ball, Burn Out, Attack Ball            
    
    Boss: Lenus (3000 HP), Regole (3000 HP)
    
    Boss Prize: Frozen Jet, Jeweled Crown(Maybe)
    
    Monsters: Glare (~260 HP), Screw Shell (~150 HP), Mermaid (~400 HP),
              Flabby Troll (560 HP), Sea Piranha (~250 HP), 
    
    Characters: Lidiera's Mayor
    
    Dragoon Spirit: Blue Sea Dragoon Spirit
    ***********************************************************************
    Head into the Undersea Cavern when you are ready. Once you are inside, 
    proceed right to get out of this cavern. Half way through, you will get 
    a sequence. Your party will hear the some noise and Meru will say that 
    it is the cry of the Sea Dragon. Anyway after you gain control of Dart, 
    try the north path. The path will not be accessible due to the water, so 
    head to Lidiera to find some way to get to the Prison Island. 
    
    In Lidiera, head over to the ocean terrace by taking the boat to get a 
    sequence with the mayor. It seems that he is playing some sort of cards 
    with two other villagers. Dart will ask him about the way to Prison 
    Island and they will be really shock to hear what you say. Choose the 
    third option(We need to see the monster) when prompted. Mayor will then 
    order a villager to open the gate. Now head over to Pete's house and 
    there will be a right path from there which will take you to the cave. 
    Enter to reach the cave.
    
    Inside, you can get two treasures(Healing Rain, Healing Fog) from the 
    chests. After taking them, follow the path to reach a valve(wheel). Turn 
    the valve to open the gate. Now you can head back to the world map and 
    into Undersea Cavern. A litte note: While in the Cavern, be sure to 
    proceed slowly and 'purposely' get into random battles so as to gain new 
    level. Now you can take the north path in the cavern. Grab the Attack 
    Ball then proceed into the next area.
    
    In the next area, you can get a Jeweled Crown from the chest. Proceed 
    left until you reach a fork. Take the lower path first to reach another 
    fork. Take the left path to get to a Gushing Magma. Now go back to the 
    first fork and take the left path into the next area.
    
    In the next area, proceed along the twisting path until you cannot go 
    anymore. When you cannot go anymore, press X to find a treasure(Recovery 
    Ball). Actually it is a chest which cannot be easily seen. After taking 
    it, return to the previous screen and take the north path at the second 
    fork to reach another area. In this area, take the upper left path to 
    reach another area with a Recovery Ball. Now return to the previous area 
    and take the right path to arrive at the staircase above. From there, go 
    left to get a Burn Out. After taking it, head to the right to get a 
    Attack Ball. After taking it, proceed along to reach a Save point. 
    Please SAVE because you are about to face the last boss of Disc 2. The 
    boss will await you at the next area. However before you face her, 
    please choose the party you want and the additions you want. The next 
    boss will be water-based, so it will be weak to fire-based attacks. 
    Equiping Dart with the Heat Blade would be a good idea. I suggest that 
    you use Kongol, Haschel and Dart to fight this boss. Make sure you have 
    full life then head up the stair to the next area.
    My levels are as follows: 
      Dart: Lv 27  Shana: Lv 22  Rose: Lv 24  Haschel: Lv 24  Albert: Lv 24
      Meru: Lv 22  Kongol: Lv 24
    If your levels are higher than mine, then you will be safe.
    
    In the next area, proceed north to reach the next area. You will ge a 
    sequence between Lenus and Lloyd. Lenus will pass the Moon Dagger to 
    Lloyd. Then you will see Lenus hugging Lloyd but your party will appear 
    and disturbed this 'nice' moment. Lloyd will say that he is doing all 
    this for Emperor Diaz and will escape, leaving Lenus to fight you. Lloyd 
    will be heading off to Mille Seseau to get the last Moon artefact. You 
    will now fight Lenus is dragoon form and her Dragon, Regole.
    _______________________________________________________________________
    Boss Fight:
    Lenus(Water): 3000 HP
    Regole(Water): 3000 HP
    
    This is a tough battle. This time, Lenus will not have multiple attacks, 
    so she will be easier BUT the dragoon is a tough one. It has really 
    strong magical attacks that can really hurt your party. Therefore 
    getting rid of the dragon is what you should go for. Transform Dart into 
    a dragoon and use his strongest magic attack to inflict great damage on 
    the dragon. DO beware of the dragon's physical attacks which are very 
    deadly. Lenus also has some strong dragoon attacks that can kill you if 
    you let your HP falls too low. Guarding and Healing will be very 
    important in this battle. Fire-based items that i called you to buy in 
    Fueno will work well here as the both of them are water-based. You 
    should have also gotten a few of them on the journey. After a few turns, 
    you should be able to kill Lenus. Dart will again unleash the finishing 
    move to kill off Lenus. Before she dies, she will direct a last attack 
    at Shana but will be blocked off by Dart. You will get 250G, 7000 EXP, a 
    Frozen Jet and maybe a Jeweled Crown for winning this battle.
    _______________________________________________________________________
    Meru will then inherit the Blue Sea Dragoon Spirit and she will be one 
    of the dragoons too. Notice how happy Meru will be. Now you will have to 
    head back to Fletz to report to King Zior that you have failed to 
    recover the Moon Dagger. Now head back to Fueno.
    
    =======================================================================
    2.13 Moment of Romance
    =======================================================================
    Treasure: "Kiss from Shana"
    
    Boss: None
    
    Boss Prize: None
    
    Monsters: Glare*(~260 HP), Screw Shell*(~150 HP), Mermaid*(~400 HP),
    
    Characters: None
    ***********************************************************************
    In Fueno, head to the hospital to visit Pete's mother again. This time 
    you will know that Pete is actually a small pervert. Then you will get 
    some choice. No matter which one you choose, you will still get into 
    some sort women trouble. The first option will get you into trouble with 
    Shana. The second option will get you into trouble with Rose. The third 
    option will get you into trouble with Meru. I suggest that you choose 
    the third choice because you'll get to see a comical scene. If you 
    choose the first option, Pete will decide to be a chef. If you choose 
    the second option, Pete will decide to be a fisherman. If you choose the 
    third option, Pete will decide to be a carpenter. After the 
    conversation, head off to the habour to talk to Commodore Puler. You can 
    talk to Pete again to choose other choices.
    
    Before you leave off in Queen Fury, you have a little fun thing to do. 
    If you enter the female bath section and talk to the women there, you 
    will get to hear some funny thing. When you are ready, head to the 
    habour and talk to Commodore Puler then talk to Kayla outside Queen Fury 
    to set off. Now you will be able to control Queen Fury. However you CAN 
    encounter enemies while sailing to Donau. You can press square to get 
    inside Queen Fury. Just sail 'your' ship to Donau. Head out of Donau 
    then head to Fletz.
    
    In Fletz, head to the castle. You will get a sequence outside the 
    castle. Princess Emille will apologise for what had happened in the six 
    months when she was missing. See how the dog will react this time. 
    Emille will help the pregnant mother to name her unborn baby. She would 
    suggest Eyie for a girl and Al for a boy. After this sequence, you will 
    have a conversation between your party. It seems that Albert is 
    interested in Emille. Talk to the giant guard to enter the castle. You 
    have gained some sort of reputation so the guard will stop you.
    
    When you are inside the castle, you will be greeted by two guards. Head 
    into the Chamber of the Sun to meet King Zior. You will be able to find 
    out that Princess Emille also likes Albert during the conversation. Kimg 
    Zior will not be angry even though you did not get back the Moon Dagger. 
    In fact he will be really happy that the bandits and the sea dragon are 
    gone. Then he will decide to arrange a banquet for the party. At this 
    point, i feel really ashamed when Meru runs up and forget about her 
    manners in front of the King...
    
    Outside the Chamber of the Sun, your party members will go off to relax, 
    leaving you alone with Shana. Shana will reveal her feelings towards 
    Dart at the brigde between the two towers. Then you will see them trying 
    to kiss but Fester will come and disturb this moment. After he has left, 
    Dart will try to kiss Shana again, but will be disturbed by Libria. She 
    will call you to get everyone so that she can prepare the dresses. After 
    the conversation, you will control Dart. Now you'll have to find 
    everyone. Below is their location:
    Rose: The guest room where your party rested earlier on.
    Albert: In Emille room in the left tower.
    Hatchel: Stealing food in the dining room(left room).
    Meru: Joining Haschel in the fun...
    Kongol: In the training room just underneath the Chamber of the Sun.
    Shana: With you!!!
    
    Since you are at this area, go and get Albert at the left tower first. 
    He will be in Princess Emille's room telling his story. Now go and get 
    Rose and you will find out that Rose also likes Dart. Then go get Meru 
    and Haschel in the dining room(left room). I suggest that you should be 
    serious in choosing the options when prompted. After getting them, go 
    into the training room to gather Kongol. Oddly, you will be prompted to 
    choose party members. Head over to the dressing room near the training 
    room to meet Libria who will measure the dresses for the ladies. Meru 
    and Rose will decline the offer. Rose will say "I feel naked without my 
    sword" which is rather funny. The screen will fade and you will be 
    waiting in the guest room. Libria will then invite your party over to 
    the party. I like the music for this party because it is really nice and 
    relaxing to hear it. If you talk to Kongol, you will know that he really 
    care about his friends. Talking to Albert will make you rather 
    annoyed(you will find out why i say so...). If you want to dance, talk 
    to Meru. Talking to Haschel will get you into women trouble again but 
    luckily Haschel will "save" you. After taking to everyone in the dancing 
    hall, head right and Libria will tell you that Rose wants to talk to 
    you. Follow her to meet Rose. Rose will tell you where Shana is and you 
    will have the romantic moment with Shana. There is one thing that i must 
    say... Shana looks great in the night gown. What a babe... Finally you 
    will get to see a "successful" kiss. Their kiss will end Chapter two and 
    you will be prompted to save. Insert Disc 3 to continue.
    
    DISC THREE:
    Chapter 3: Fate & Soul
    
    =======================================================================
    3.1 Flooded Town
    =======================================================================
    Treasure: License for using boats(Goods)
    
    Boss: None
    
    Boss Prize: None
     
    Monsters: None
    
    Characters: Harris, Bulgus, Mayor of Furni, Fa
    
    Item Shop: Healing Fog(30G), Sun Rhapsody(50G), Angel's Prayer(30G), 
               Depetrifier(30G), Thunderbolt(20G)
    
    Weapon Shop: Dancing Dagger(300G), Giganto Helm(200G), 
                 Combat Shoes(150G), Destone Amulet(400G), 
                 Attack Badge(1000G), Elude Cloak(300G)
    
    Stardust: 2
    ***********************************************************************
    Queen Fury will dock at thw Water City of Furni and Rose will uneasy. 
    After the conversation, its time to explore!
    
    Firstly, you should have notice that there is a sea path and a path in 
    this city. Ignore this because you will not be able to explore the sea 
    route withour a boat. On the left of the first screen is a Item shop, 
    but you will not be able to buy anything yet, so head into the right 
    house and search the junks near the entrance of this house. After taking 
    it, go back outside and proceed north into the next area.
    
    In the next area, you will meet Resident Knight Harris and many 
    villagers who are dressed in armors and armed with weapons. It seems 
    that there is a white wolf called Kamuy who lives in the Evergreen 
    Forest between Furni and Deningrad. You will find out that a boy named 
    Teo had disappeared in the forest. Everyone will get really excited in 
    this mission after hearing that rewards will be given. Bulgus, a big-
    sized man like Kongol, who is also carrying a axe will then turn around 
    and piss you off. After the conversation, you will be free to explore 
    again. Harris's house is at the north, you can enter and talk to him if 
    you want. Then head into the Inn at the left and talk to the Man at the 
    rent-a-boat section in the Inn.
    
    The Man thinks that you are one of those hunters who is going to hunt 
    the wolf down. When given the option, i suggest that you should be 
    honest enough to choose the first option(No, we are not). The Man will 
    recognised you as the the heroes who defeated the dragon when you tell 
    him that you have just arrived from Tiberoa in Queen Fury. WOW! the news 
    spread really fast. Anyway, he will give you a free license to use the 
    boats and will tell you to meet the Mayor.
    
    Take the boat and its time to explore more of this town! Now you can go 
    back to the item shop to buy items. To reach there, from the Inn 
    doorway, choose "to the front", then "to the item shop". Buy anything 
    you need for the journey. Now you can go back outside of the Inn and 
    choose to go left to reach a weapon shop. There are some pretty good 
    accessories and equipment that you should buy.
    
    Then you should choose to proceed upper right outside the Inn's doorway 
    to reach the next area. In this area, there is a clinic at the north but 
    you need not visit it unless you are affected by status adnormalities. 
    You can get off to the right if you want but that fat bastard will be 
    blocking you. You are now left with no other choices, so head into the 
    Mayor's house. It seems that the Mayor is getting really anxious to meet 
    the "heroes". Talk to him to listen to his story. Now you will get to 
    hear about the situation in the village. Please show his some respect by 
    listening to him. He will first introduce his daughter, Fa to you. 
    Blah...Blah...Blah and this conversation will end up with your party 
    agreeing to his request. Mayor will then offer your party to stay up for 
    the night at the Mayor's house. Fa seems to like Shana a lot, maybe 
    because of the lack of motherly love. There is nothing to explore, so 
    talk to the Mayor so that your party can sleep.
    
    At night, Shana will hum a lullaby to get Fa into sleep. Haschel will 
    recognise the tune and you will get to see a cut scene of Haschel and 
    Chaire 27 years ago. Chaire had "composed" a song and intent to dedicate 
    it to her future children. Shana will tell him that she heard it from 
    Dart. She will also continue to tell Haschel that Dart learnt this song 
    from his late mother. Haschel will then head off to get some air. At 
    this point, i notice that Haschel likes to get fresh air because he has 
    done this for a few times. By the way, is Dart related to Haschel? I 
    will leave you to your imagination. Albert will tell Shana to join Dart 
    outside on the roof. Shana will be followed by Meru who is the 
    entertainer in this game. You will hear some more of those mushy 
    conversation but Shana will feel a headache when some kind of strange 
    wind blows. If you think enough, you would have already know that Shana 
    has something to do with the Moon that never sets. Dart will then carry 
    her off and bring her back to the Mayor's house to rest. She will be 
    back to normal in the morning. 
    
    If you go back outside, you will find that Bulgus has left and you can 
    access the right room which is actually Teo's house. You can talk to 
    their worried parents if you want. Climb up the ladder at the north, 
    then head up the first stair and walk around the small area to get a "!" 
    mark to appear. It is somewhere in front of the painting. Press X to 
    open a gate. Now head up the second stair(brown) for some fun! Now you 
    will be in some sort of storage room. There is no reason why i will call 
    you to come here without any reason. Hint: Search for a Stardust! To get 
    out of this small room, pull the switch located left of the ladder to 
    open the gate. Now you can climb up. If you are done with stocking up on 
    items, head out of this house and just head south to be back on the 
    world map.
    
    =======================================================================
    3.2 Hunting Trip
    =======================================================================
    Treasure: Destone Amulet, Body Purifier, Depetrifier 
    
    Boss: Kamuy(~4000 HP)
    
    Boss Prize: Darkness Stone
     
    Monsters: Forest Runner*(~350 HP), Flying Rat*(~250 HP),
              Wounded Bear*(~550 HP), Red Bird*(6 HP), Flying Rat(~250 HP),
              Moss Dresser(300 HP), Forest Runner(~350 HP),
              Wounded Bear(~550 HP), Dark Elf(~350 HP), 
    
    Characters: Teo, Kamuy(wolf)
    ***********************************************************************
    On the world map, you can train yourself up for the upcoming boss fight. 
    Note that you can meet Red Birds here which will give you 1000G after 
    you kill one. They can also give you Phoenix Plume. You can only defeat 
    one by using magics or multi-hit items because they are immune to 
    physical attacks. Use sachets on it to kill it straight away. I suggest 
    that you kill a LOT of them so that you will have enough money to buy 
    the Armor of Legend in the next town. If you have notice well enough, 
    you will find me putting down my level now and then in this walkthrough. 
    I will put down my levels at every new chapter and difficult boss 
    fights. Below are my levels:
       Dart: Lv 28    Shana: Lv 23      Rose: Lv 25    Haschel: Lv 25    
             D'LV 5          D'Lv 3           D'Lv 4            D'Lv 3
     Albert: Lv 24     Meru: Lv 23    Kongol: Lv 25   
             D'Lv 3          D'Lv 3           D'Lv 3
    Enter the Evergreen forest when you are ready but save at the world map 
    first because the monsters in the forest can be deadly. Once inside the 
    forest, you will see three paths. Head through the right path to get a 
    Destone Amulet first, then head back to the previous screen and head 
    through the left path into the next area to get a Body Purifier. After 
    taking it, head back to the previous screen. Save at the save point if 
    you want, then proceed through the upper right path into the next area.
    
    In the next area, you will be in a maze-like area. There are three 
    exits, one is on the right, another is at the top and the last one is at 
    the bottom right. The bottom right one is blocked off by a guard, so you 
    are left with two paths. The top one is not where you are heading, so 
    you will be left with the left path. Don't go through the left path 
    first. Get the Depetrifier at the top right and talk to Teo at the 
    center of this area. Teo will run off and his wolf, Kamuy will drop from 
    the sky... Now you will see all of the hunter surrounding the wolf but 
    Teo will "protect" it. It will knock off every hunter and escape with 
    Teo on its back. Miraculously, your party was spared... Shana will now 
    "come out" and talks about the wolf.
    
    Now you may head through left into the next area. In the next area, you 
    will see three paths again. One is at the bottom, one is at the left and 
    one will be at the top. The left one is blocked off and the bottom one 
    lead to Deningrad which you don't want to go now. Take the north to meet 
    the Wolf. Walk forward towards it to get a sequence, BUT please select 
    your party member first. Select those with good physical defense and 
    magical defense. Kongol, Haschel and Albert are good choices. For my 
    case, i choose Shana and Meru because they are low in level. PLEASE do 
    not follow my footstep because using Shana and Meru will drag the boss 
    fight for 20 minutes or so. When you advance to meet the wolf, Teo will 
    stop you and call you to go home. Then Shana will tell Teo that Fa cares 
    about him. Then you will meet Bulgus and the other hunters again. This 
    time they will really surround the wolf, but again they will be no match 
    for the wolf. This time, you will not be as lucky as the previous time 
    because it will now engage you!!!
    _______________________________________________________________________
    Boss Fight:
    Kamuy(Void): ~4000 HP
    
    This boss is really strong because it has strong physical attacks and 
    some strong magical attacks too. He has a attack that can stun your 
    party, so be careful. You can transform into dragoons in you want, but 
    DO NOT use the magics, just stick to additons and guarding to defeat it 
    because magics deal much lesser damage than dragoon's addtions. Even 
    Dart's Red-Eye Dragon attack deal damage around 400 HP damage which is 
    rather pathetic for a 80 MP cost. Guarding is the key to winning in this 
    rather tough battle. This wolf is so hard because it is void-based, 
    meaning it is strong against all elements. During this battle, you will 
    discover that your attacks hardly deal above 500 HP damage. During this 
    battle, i have a hard time against this boss using Shana and Meru but in 
    the end i still eliminated it with all of them surviving. Well, my 
    hardwork payed off when Shana gained two levels and Meru gained one 
    level after the fight. You will get 0G, 8000 EXP and a Darkness Stone 
    after the fight.
    _______________________________________________________________________
    Kamuy will die off but Shana will call upon the White Silver Dragon 
    Spirit to save Kamuy. Kamuy will be back to a cute little cub because 
    the White Silver Dragon's power also healed the savage soul in Kamuy. 
    Harris will them allow Teo to bring his pet back to Furni. Now head your 
    way back to Furni. In Furni, talk to Harris on the second floor in his 
    house to get your 500G reward. You can also find Teo and Kamuy playing 
    outside his house. Head back to world map and save when you are ready.
    
    =======================================================================
    3.3 Deningrad
    =======================================================================
    Treasure: None
    
    Boss: None
    
    Boss Prize: None 
     
    Monsters: Forest Runner*(~350 HP), Flying Rat*(~250 HP),
              Wounded Bear*(~550 HP), Red Bird*(6 HP)
              
    Item Shop: Healing Fog(30G), Healing Breeze(50G), Sun Rhapsody(50G),
               Angel's Prayer(30G), Depetrifier(30G), Mind Purifier(20G),
               Body Purifier(10G), Spark Net(10G), Thunderbolt(20G),
               Charm Potion(4G)
    
    Weapon Shop:Tomahawk(300G), Spear of Terror(300G), Diamond Claw(300G), 
               Breast Plate(250G), Master's Vest(250G), Soul Headband(200G)
               Jeweled Crown(200G), Stardust Boots(150G), Protector(200G),
               Bravery Amulet(300G), Destone Amulet(400G), 
               Armor of Legend(10000G)
    
    Characters: Bishop Dille, Librarian Ute, Second sacred sister Luanna,
                Fourth sacred sister Setie, 
    ***********************************************************************
    Now head back to the Evergreen forest and take the upper left path at 
    the first screen to reach the next area then take the left path to rach 
    another screen. Now in this screen, head through the bottom path to 
    reach another area. Follow the path and you will stop to have a 
    conversation. Rose will reach your party to do some errands. Then Meru 
    will head off to do some errands also. At this point, they will leave 
    you temporary. After the conversation, head south out of this area to be 
    back on the world map. In this part of the world map, you can also 
    encounter those red birds. Now fight as many as you can so that you will 
    have enough money to but those 10000G Armor of Legend later on.
    
    Enter Deningrad when you are ready. Its time to explore! Enter the first 
    house in the right if you want but there is nothing much to do in the 
    house. The second right house is a shop. Inside you can buy weapons and 
    items. In the weapon shop, scroll to the bottom to find the BEST armor 
    in this game, the Armor of Legend. There are a lot of new and more 
    powerful weapons that can be found here but you have to choose whether 
    to buy all those weapons or just the Armor of Legend alone. 
    
    When you are done, head up the stairs just north of this shop to reach a 
    temple. You will find Bishop Dille in there, telling some sort of story. 
    Actually he is talking about the Divne Tree and the Winglies. He will 
    tell you more during the conversation. I hope you will try to understand 
    what he is saying so that you can fully understand what this game is all 
    about. If you choose to hear more, you will get to see a sequence of the 
    Divine tree that was sown by Soa to create life forms. Dille will tell 
    you th find more informations from the National Library. The man at the 
    north is Librarian Ute and he will open up the library if you talk to 
    him. Now head out of this temple and head for the the Library. Before 
    you do that, you can enter the hospital at the left to treat any status 
    abnoramailities if you want. The hospital is located at the next part of 
    this town. Head north into the next area to continue the story.
    
    In the next part of the town, there is a Inn at the right, rest there if 
    you need. The second right house and the first left house is a villager 
    house, so you need not enter it unless you want to talk to them. There 
    is also a save point, save at it if you want. The north path leads to 
    the Crystal Palace but you cannot enter it at this moment because there 
    is a ceremony going on inside. The second left room is the Library. 
    Enter it to get a sequence. Librarian Ute will allow you to look at any 
    book you like. The screen will turn black after the conversation and you 
    will be able to control Dart. Talk to your party members to know more 
    about this "game" world. Kongol will "tell" you about Winglies, Shana 
    will tell you about the Divine Moon Objects, Albert will tell you about 
    Dragons and Haschel will tell you about Dragoons. Talk to Librarian Ute 
    after you have talked with everyone. He will tell you more about the 
    Dragon Campaign. You will get a nice FMV of the Dragon Campaign and a 
    nice view of the Moon that never sets. He will then take you to the 
    Reference Room in this Library. 
    
    In the reference room, talk to Ute to find out more about about the 
    Black Monster. You will find out from him that the second sacred sister 
    of Mille Seseau, sister Luanna was another survivor besides Dart. He 
    will also tell you about the Black Monster's mission and the Moon Child. 
    You will get a sequence again. Then you will be switched to Rose who is 
    in Neet. Oddly, you will control her. Proceed forward and you'll meet 
    the second sacred sister of Mille Seseau, Luanna. She is at the grave of 
    her parents, with guards by her side and acompanied by the fourth sacred 
    sister, Setie. Rose will lie to her that she is just a traveller. You 
    will get to see another FMV again. It is about Neet 18 years ago. The 
    Black Monster will be asking the knight for the whereabouts of Princess 
    Louvia. Louvia's mother will tell the Black Monster that Princess Louvia 
    had left for the sea. The Black Monster will say that the chance to 
    eliminate the Moon Child comes only once every 108 years. The Moon Child 
    has a magic power that will lead to the destruction of the world. The 
    Black Monster will kill Luanna's mother after telling her all that. 
    Luanna is lucky enough to be spared. Rose will company Luanna back to 
    Deningrad.
    
    =======================================================================
    3.4 Wingly Survivors
    =======================================================================
    Treasure: Holy Ankh
    
    Boss: None 
     
    Boss Prize: None
     
    Monsters: None
              
    Item Shop: Healing Fog(30G), Sun Rhapsody(50G), Healing Breeze(50G),
               Angel's Prayer(30G), Mind Purifier(20G), Body Purifier(10G),
               Dark Mist(10G), Black Rain(20G)
    
    Weapon Shop: War Hammer(300G), Magical Ring(600G), Spiritual Ring(600G)
                 Spirit Cloak(300G)
    
    Characters: Queen Theresa, First Sacred sister Miranda, 
    
    Stardust: Neet: 1
              Forest of Winglies: 2
    
    Dragoon Spirit: White Dragoon Spirit transferred to Miranda
    ***********************************************************************
    You will then be switched to Meru. There she will be attacked by a 
    fireball. It is Guaraha who has fired the fireball. Guaraha is a good 
    friend of Meru and has some kind of serious friendship with Meru. Notice 
    the wings of light behind him? SO...THERE are survivors of the winglies 
    race!!! Then you will control Meru. You cannot head back to the world 
    map through the left exit because Guaraha will stop you. Head to the 
    north and use the teleporter to reach the bottom and proceed into the 
    next area to reach the village of Winglies. It seems that she is not 
    welcomed. Younger Bardel and Elder Bardel will fly down and give Meru a 
    scolding. Next the village chief, known as the Ancestor Blano in this 
    village will come out and calm everyone down. Just before Meru is forced 
    to leave, Meru's mother will come and greet her but will be stopped by 
    Meru's father. There is nothing you can do, so head back to the entrance 
    where you will meet Guaraha again. Guaraha will say that the earth is 
    surging lately and the Divine Dragon who is the king of dragons and has 
    seven magical eyes is coming back to life. The Winglies have Dragon 
    Buster and Dragon Block Staff which can take down the dragon but the 
    Dragon Buster has been stolen. No matter what Guaraha says, Meru will 
    still choose to leave.
    
    Next you will see a FMV of the Divine Dragon breaking the chains that 
    chained him. You will be switched back to the main party. At this point, 
    Dart will feel rather uneasy. Save if you want, then head out of this 
    town and you will bump into Rose, Setie and Luanna. You will then 
    conversation with the sacred sisters in the Inn. Then the ground will 
    shake and your analog controller will vibrate. Guess what? The Divine 
    Dragon has broke out of the chains! You will then see a FMV of the 
    dragon flying round and round and doing some damage. After the FMV, Meru 
    will return and rejoin you party and you will tell the sisters that you 
    are dragoons. They will call you to see Queen Theresa. You will be 
    prompted to choose a party, so choose anyone you like.
    
    head into the castle when you are ready. Inside the castle, head north 
    to another area with two room. Head into the left room. In this room, 
    you can find a chest with a treasure(Holy Ankh). Now head back to the 
    previous area and take the north path to reach a area with Queen 
    Theresa. It seems that there is a Bad-tempered lady in there too. She is 
    the FIRST Sacred Sisters, Miranda. Rose will tell the Queen that they 
    will need the Dragon Block Staff to block the power of Dragons. Meru 
    will be forced to tell everyone where is the staff. Being a Wingly, i 
    cannot believe that she told everyone that it is in the Forest of 
    Winglies... They have some sort of rules that their location must not be 
    revealed. You will head out automatically out of the throne room after 
    the conversation. Your party will then find Shana missing...Find her in 
    the right room in the throne room. You will find her feeling vry 
    weirdly. The White Silver Dragoon Spirit will flow from her to Miranda. 
    Shana will then faint and Miranda will inherit the Spirit. Shana will 
    rest in the castle and you will proceed on the journey. Guess What? 
    Shana will now leave you permanently and Miranda will replace her just 
    like Albert replacing Lavitz. Miranda will have the same abilites and 
    statistics as Shana. You can head back to the room to see Shana before 
    heading off, but she will be sleeping(Zzz...).
    
    Head back to the World Map and head back into the Evergreen Forest. Head 
    to the screen where you met Teo for the first time and take bottom right 
    path into the next area. In the next area, continue along the path to 
    reach the world map. Now you can enter Neet, Dart's hometown. inside, 
    there is no one for you to talk to, but there is a Stardust. It is 
    located somewhere near the entrance where there is a lamp. Head back to 
    the screen in the Evergreen Forest where you met Teo for the first time 
    and take the north path. In the next area, you will get a sequence. Meru 
    will reveal to everyone that she is a Wingly and everyone will still 
    befriend her. Head into the green thing and you will be at the Forest of 
    the Winglies. One of the winglies will head off to tell the chief and 
    the remaining two will attempt to shoot fireballs at you, but after 
    knocking some sense into them, they will stop.
    
    Now head into the town where all the winglies are. Save at the save 
    point if you want. The first two winglies will be rather kind to humans 
    but they will warn you of the Bardel Brothers, especially the younger 
    one. Talk to the Wingly near the save point to let him "fly" you to the 
    top. Enter the house and you will find more Winglies in there. At the 
    far north of this room is Meru's parents. They will trust Dart after the 
    conversation and will call Dart to take care of Meru. There are three 
    teleporters in this room. On the left, there is one teleporter which 
    takes you back to the ground. On the right, there are two teleporters. 
    Take the upper right one to reach the shops area. The Item shop is at 
    the left and the weapon shop is at the right. Stock up on items if you 
    need and try to get the War Hammer for Meru at the weapon shop. There 
    are two circular green device near the main teleport at this shopping 
    area. They will take you to the green devices above. Take the upper left 
    teleporter to reach Guaraha's house. He is very happy to see Meru but 
    feels kinda of jealous to see Dart and company. He is on probation 
    because he had let Meru in the previous time. After taking to him, 
    search the upper right corner of Guaraha's house to find a Stardust, 
    then head back to the shop and take the upper right teleporter to find a 
    closed door. Meru will open the door and you will get to see some sort 
    of statue. It is actually the statue of Archangel, the guardian god of 
    the Winglies. Now head back to the housing area where Meru's parents 
    are.
    
    Now take the lower right teleporter to reach another area. Search the 
    pillar just right of the north doorway to find another Stardust. You 
    should have 40 Stardusts by now. Now take the north teleporter to find 
    the Elder Bardel. It seems that Bardel Brothers hated the humans because 
    his baby sister was killed by the humans. His baby sister was influenced 
    by Meru and left the forest but was killed. After Rose has "offended" 
    him, he will attack with fireball(is fireballs they only think they used 
    to attack?) but will be blocked by Dart's dragoon magic. Your party will 
    then head off and Younger Bardel will come and knock him off. You can 
    head back into this area to find a recovery point. To proceed on your 
    journey, talk to the wingly to let him bring you to the top. Now head 
    into the room and you will meet Ancestor Blano. Miranda will be rather 
    polite here. He already knew that the Divine Dragon has escaped from the 
    Mountain of the Mortal Dragon and thus you saved your saliva because you 
    need not tell the story again. He will show you the way to the Dragon 
    Block Staff. Your party will head off, leaving Meru alone with Blano. 
    Blano will ask her some rather personal questions.
    
    =======================================================================
    3.5 Teleportation
    =======================================================================
    Treasure: Mind Purifier, Dancer's Shoes, Power Up, Mind Crush, 
              Dragon Block Staff(Goods) 
    
    Boss: S Virage(Void):            , Grand Jewel(~4500 HP)
          S Virage Arm: ~5200 HP
          S Virage Body: ~10500 HP
          S Virage Head: ~10500 HP 
    
    Boss Prize: Healing Rain, Spectral Flash 
     
    Monsters: Gnome(~250 HP), Puck(~220 HP), Spinninghead(~400 HP),
              Fairy(~350 HP), Toad Stool(~150 HP)
              
    Characters: None
    ***********************************************************************
    Talk to Blano and choose the second option(Yes we are) to enter the 
    Forbidden City, Kadessa.
    
    Upon reaching the forbidden city, you'll have a conversation. After the 
    conversation, proceed north along the path into the next area. In the 
    next area, continue along the path until you reach a fork. Take the one 
    leading down to get a Mind Purifier. After taking it, continue along the 
    path to reach the next area. In the next area, take the teleporter at 
    the left to the other side. Now walk to take the other teleporter. Now 
    enter the building.
    
    Once you are inside, you will find this place to be complicated. Take 
    the top left teleporter to another platform. Then take the teleporter 
    next to it to reach a platform with a chest that contains a Dancer's 
    Shoes. After taking it, return to the first platform of this 
    building(Take two teleporters back). Back at the platform, head into the 
    next area through the bottom right doorway.
    
    In the next area, take the teleporter and you will up at the platform 
    below. Now proceed to the left and take the teleporter to the platform 
    above. Now enter through the doorway into the next area. In the next 
    area, you will find it familiar but this time you are at the lower left 
    part that you cannot access earlier on. Take the teleporter to another 
    platform below. Then take the other teleporter to reach another 
    platform. Take the other teleporter and you will end up at a higher 
    platform. Now you can enter the room through the doorway.
    
    In the next area, proceed north a little and you will have a sequence. 
    This area smells bloody and uneasy for everyone. This area is actually a 
    Coliseum, a place where the winglies watch the fight between inferior 
    races during the past. After the sequence, head down the ram and proceed 
    through the northern doorway into the next area. From now on, there will 
    be a few more teleporters before you can reach the other area. Continue 
    teleporting and heading to the right to teleport again until you reach 
    the top. The last teleporter will teleport you to another area.
    
    In the next area, you will find a save point at the left and the red 
    light device at the bottom is a recovery point. Well, see my point? With 
    Save point and Recovery point, isn't this area a good training place? 
    The monsters here give you around 200 EXP. 
    
    When you're ready, take the north path to reach another area. You will 
    be in a room with six statues. To number them A, B, C, D, E, F from the 
    left to the right. Then examine the statues in this order: F, A, C, D, 
    E, B. A elevator will be lowered down. Before entering it, choose your 
    desired party members because you are going to face a boss in the next 
    area. I suggest that you choose members with good defense. You will find 
    out why later. At the point, everyone in my party is around level 30 and 
    Dart is at level 31. Take the elevator into the next area when you are 
    ready. 
    
    In the next area, walk to the edge of the ledge and take the teleporter 
    to the lower ledge. Take another teleporter to reach the lowest floor. 
    Now proceed north a little and you will have a conversation. After the 
    conversation, you will face a boss!
    _______________________________________________________________________
    Boss Fight:
    S Virage(Void):
    S Virage Arm: ~5200 HP
    S Virage Body: ~10500 HP
    S Virage Head: ~10500 HP
    
    This boss has 10 lives. It will lose 1 life after 1-2 rounds. To kill 
    this boss, just keep on guarding until it dies. However, if you are the 
    killer type, then you can hack away his HP until it dies. For this 
    Virage, killing its head or Body will kill it. If you can kill it, then 
    you are really very good. This boss has some multiple party members 
    attacks that can really hurt everyone. It also has a arm attack that can 
    kill a party member in a few attacks. Well, for my case, i hacked it to 
    death and found all his body parts HP. Hope that will help if you are 
    going to kill it. You will get 200G, 4000 EXP and a Healing Rain for 
    defeating it. 
    _______________________________________________________________________
    After the fight, head back to the area with the save point and save if 
    you want. Then take the right teleporter to reach the lower platform, 
    then enter the doorway to reach the next area. In the next area, there 
    will be five red devices on the ground and many Spinninghead. If you do 
    not step on the red device, then they will just keep on regenerating. 
    Stepping on a red device will kill one of the spinninghead, I suggest 
    that you go for the left one first. Then go for the right one, then the 
    center one. Lastly, step on upper right one then the upper left one. 
    Note that "step" refer to stepping on the red device then press X to 
    turn into blue device. After you step on all five, the sealed door will 
    be open. Enter it to reach the top. You will be in an area with moving 
    blocks. Take the first moving block and get off at the ledge at the 
    highest point. Now get the treasure(Power Up) and head return to the 
    entrance of this area. Take the moving stone that you took earlier on 
    again. This time, get off at the ledge just above the entrance and you 
    will automatically step onto another block which take you to another 
    platform. From here, walk to the right and take another block to the 
    platform below. Then take the block just next to where you have landed. 
    You will be at the ledge below. Now take another block at the edge of 
    this ledge and QUICKLY press X again to jump to the next block. Press X 
    quickly once more to get to the treasure(Mind Crush). If you stay too 
    long on the block, you will fall to the platform below. Now purposely 
    falls to the platform below and head to the right and take another block 
    to reach the other side with a teleporter. Use the teleporter to reach 
    the next area.
    
    In the next area, proceed along the spiral path and take the teleporter 
    to reach a area with a staff sticking out from the ceiling. Approach it 
    and you will have a conversation. Meru will pluck the staff out but you 
    will face a boss.
    _______________________________________________________________________ 
    Boss Fight:
    Grand Jewel(Earth): ~4500 HP
    
    PLEASE DO NOT transform into dragoons in this battle. It can seal your 
    dragoon's power. To kill it, just use Additions.  This boss can heal 
    itself for 1350 HP. So be careful. This boss is a "professional 
    magician, it can cast lots of spells. It has attacks that can inflict 
    status abnormailities too. This boss can lower your level in this 
    battle, this will also lower your statistics, so be careful of this 
    boss. Use the Magic Signet stone at the second round of this battle is a 
    good idea. Then make use of the free 3 turns to kill it before it dies 
    any serious damage. If you keep on attacking him and heal or guard when 
    necessary, it will die soon. You'll get 300G, 9000 EXP and a Spectral 
    Flash for killing this boss.
    _______________________________________________________________________
    After killing this rather tough boss, you will receive the Dragon Block 
    Staff. After that, take the right teleport to reach the beginning of 
    this place. From here, head south out of this area to another area. Now 
    head south to the edge of this small ledge and press "X" when prompted. 
    Now head south and you will be out of this screen. 
    
    In the next area, follow the path out and the ground will shake. The 
    Divine Dragon will fly pass everyone and is heading towards Deningrad! 
    Everyone will run off and you should may your way back to the Forest of 
    Winglies. You will be greeted by Ancestor Blano and he will offer to 
    teleport you back to Deningrad. However he doesn't have enough power, 
    luckily the Meru's parents and Guaraha will come and help. Off you 
    goes...
    
    =======================================================================
    3.6 Divine's Power
    =======================================================================
    Treasure: None
     
    Boss: None 
    
    Boss Prize: None 
     
    Monsters: None
              
    Characters: None
    
    Stardust: 5
    ***********************************************************************
    You will get to see a cool FMV featuring the Divine Dragon wiping off 
    the top of Deningrad. The Divine Dragon will fire a beam at the crystal 
    palace, causing the top part to be destroyed. Then you'll see a beam 
    fired towards the Moon. After this FMV, your party will arrive at 
    Deningrad. Miranda will head off to check on Queen Theresa, leaving you 
    to explore this greatly damaged town. You cannot leave this place to the 
    world map. There is a "new" weapons and items shop. Search the two cloth 
    with things on it for two Stardust. Now head north into another screen 
    and enter the Inn. There is a hospital on the second floor of this Inn. 
    Go to the hospital and search the steering wheels right of the treatment 
    spot for a stardust. Save at the save point if you need. Now head back 
    outside and head into the castle.
    
    In the castle, Miranda will be really glad to see Luanna and Setie are 
    both alive. After slapping the guard, she heads off to see Queen 
    Theresa. Dart will then come in and ask for the safety of Shana. Now 
    head up the stairs into the next area. In the next area, the original 
    path is block but there is a new path heading north just left of the 
    original path. Walk along it and you will meet Wink. Wink will tell Dart 
    that Shana is alive and she is with Queen Theresa in the Chamber of the 
    Queen. Search the blocked entrance to Shana's room to find a Stardust. 
    Head north to the next area. You will see strange light in the next 
    area. It seems that Shana has protected the Queen with some strange 
    light, again, she will not know what has she done. You will get a 
    sequence of the castle before the attack. When the dragon strikes, she 
    start to produce the strange light. She will then claim that this light 
    is a form of trouble.(Do you agree with her?) Shana will be resting in 
    the Inn.
    
    After you gain control of Dart, head back to the Chamber of the Queen. 
    Inside, search the blocked entrance to the seal room on the right, just 
    right of Luanna for a stardust. You should have 45 Stardust by now. Now 
    its time to head to the Mountain of Mortal Dragon.
    
    =======================================================================
    3.7 Mountain of Mortal Dragon
    =======================================================================
    Treasure: Mind Purifier, Attack Ball, Mind Purifier, Giganto Armor,
              Healing Breeze, Dragon Helm, Total Vanishing, Body Purifier,
              Speed Down
              
    
    Boss: Divine Dragon:
          Divine Dragon: ~5000 HP
          Divine Ball: ~2000 HP
          Divine Cannon: ~2000 HP
    
    Boss Prize: Flash Hall, Gravity Grabber 
     
    Monsters: Baby Dragon*(~250 HP), Beastie Dragon*(~340 HP), 
              Mega Sea Dragon*(~200 HP), Flying Rat*(~250 HP), 
              Wounded Bear*(~550 HP), Wyvern(~550 HP),
              Mega Sea Dragon(~200 HP), Deadly Spider(~320 HP),
              Beastie Dragon(~340 HP), Baby Dragon(~250 HP)  
              
    Characters: 
    ***********************************************************************
    Head back into the Evergreen Forest. In the forest, go all the way north 
    to the next area. In this area, talk to the guard on the left and he 
    will allow you to pass through. Take the treasure(Mind Purifier) and 
    head left and you will arrive at the world map again. In this part of 
    the world map, you can find the "Dragon family". All kind of dragon 
    monsters can be found on the world map. Enter the Mountain of Mortal 
    Dragon when you are ready.
    
    In the mountain of the Mortal Dragon, head north into the next area. In 
    the next area, proceed along the path to the next area, but remember to 
    get the treasure(Attack Ball) on the path. In the next area, there will 
    be a fork. Take the right path into the next area to get a Mind 
    Purifier. Then return to the previous screen and take the north path 
    into the next area. In the next area, head north towards the red light 
    into the next area. You will arrive at a area with hot red magma. There 
    are several cave entrances here. At the left there is a cave entrance 
    and just above where you came in from is also another entrance. There is 
    also a path heading north. Head into the cave entrance on the left first 
    and proceed along the path into the next area to get a Giganto Armor. 
    Equip it to Kongol because only he can equip it. After getting it, head 
    back to the area with several cave entrances. Now take the top cave 
    entrance and proceed along the path to reach the next area with a 
    Healing Breeze. Now head back to the area with several cave entrances 
    and take the north path into the next area. In the next area, continue 
    along the path to another area. In the next area, you will be out of the 
    cave and there is a chest with a Dragon Helm just in front of the 
    doorway. After taking it, Continue along the path into the next area. 
    
    In the next area, you will see a sequence. After the sequence, proceed 
    along the path to the next area. In the next area, there is a chest with 
    a total Vanishing just beside the entrance. SAVE at the save point!!! 
    Please select your desired party to battle the Divine Dragon, then head 
    north into the next area. At this point, my levels are as follows:
       Dart: Lv 31    Miranda: Lv 25      Rose: Lv 27    Haschel: Lv 28    
             D'LV 5            D'Lv 3           D'Lv 4            D'Lv 3
     Albert: Lv 27       Meru: Lv 26    Kongol: Lv 28   
             D'Lv 3            D'Lv 3           D'Lv 3
    In the next area, proceed north and you will hear some fighting going 
    on. Take the treasure(Body Purifier) from the chest. After taking it, 
    head a few steps south of the chest until you cannot move. Press X to 
    get a Speed Down! This chest is hidden. After taking it, proceed north 
    into the next area. In the next area, you will see Lloyd fighting the 
    Divine Dragon. A cool FMV featuring the Divine Dragon will then follows. 
    You will have to fight it now!
    _______________________________________________________________________
    Boss fight:
    Divine Dragon(Void):
    Divine Dragon: ~5000 HP
    Divine Ball: ~2000 HP
    Divine Cannon: ~2000 HP
    
    NOTE: This is a long battle which may took up to 25 minutes.
    Dart will use the Dragon Block Staff on the first turn. This will reduce 
    the offense and defense of the Dragon. This Dragon has three parts and 
    it is really quick and powerful. Killing the main part will kill it, but 
    i suggest that you destroy the Divine cannon and ball first because they 
    can do massive damage. This dragon can use several powerful spells that 
    inflict damage on all party members. This Dragon can fire lots of beam 
    wave at your party and it can really hurts everyone. Guarding might not 
    be enough in this battle so you'll have to use recovery items when 
    necessary. I suggest that you kill off the Divine Ball first, then go 
    for the Divine Cannon. As usual, use additions to kill this boss, don't 
    bother to transform because dragoons magic are not effective against 
    this Boss with the Void element. Transform in Dragoon only if you want 
    better defense. Use Speed Up and Power Up to kill this dragon faster. 
    After you killed the Cannon, go for the Divine Dragon. The Divine Dragon 
    has a sweep attack that can hurt everyone. Dart will again unleash his 
    finishing move after you have defeated it. Lloyd will then slash the eye 
    of the dying dragon and he will obtain the Divine Dragon Dragoon Spirit. 
    You will get 300G, 10000 EXP, a Flash Hall and a Gravity Grabber.
    _______________________________________________________________________
    Lloyd will then teleport away. Now back track until you reach the area 
    with hot red magma. Lloyd will be here and your party will stop him. He 
    will fire a fireball and Dart & Rose will fall off to the lower ledge. I 
    think fireballs are Winglies's most common spells. Rose is unconcious 
    and will talk some rubbish when she woke up "partially". She will 
    mention about the moon, moon child and the Black Monster again. You will 
    then get a sequence of Neet 18 years ago.  You will see the part where 
    Dart's parents head off back to the village to fight the Black Monster. 
    After the sequence, Meru will fly down with her wing of light and fetch 
    the two of you up to join the others. See how tired Meru will be after 
    carrying both Dart and Rose. Your party will "force" Miranda to tell 
    everyone about the Moon Mirror that is located in Mille Seseau. Lloyd 
    will most likely go for the Moon Mirror and everyone is afraid that 
    Queen Theresa will be in danger. Now make your way out of this mountain 
    and save on the world map if you need. In fact it is not just "if you 
    need", it should be "SAVE at the world map!!!" You wouldn't know when 
    something terrible will happen.
    
    =======================================================================
    3.8 Queen Theresa abducted!
    =======================================================================
    Treasure: Rainbow Earring(Martel)          
    
    Boss: None
    
    Boss Prize: None 
     
    Monsters: None
    
    Characters: None
    ***********************************************************************
    Enter the Evergreen Forest and you get to see a sequence. Wink and her 
    three guards are here. However younger Bardel will come and attack them. 
    Younger Bardel will toss the guards off with the "classic" wingly's 
    magic, the fireball. He will then prepare a fireball larger than ever 
    against Wink but Lloyd will come in time to save here again. All the 
    fireball will not hurt Lloyd and Lloyd will finish him off with the 
    Dragon Buster. Before younger Bardel dies, he unleash a HUGE fireball 
    which really did some injury to Lloyd. Wink will offer to take him back 
    to the castle.
    
    You will then gain control of Dart again. Head your way out of this 
    forest and into Deningrad. It would be nice to see those winglies in 
    their "forest" again if you want. This time, they will acknowledge you 
    as heroes. Just before you are able to exit the forest through the 
    Deningrad path, the Commander of Sacred Knights will arrive to inform 
    Miranda that Queen Theresa has been abducted by Lloyd. After this 
    conversation, your party will head off and you will arrive at the world 
    map. Enter Deningrad when you are ready to progress. Martel will be in 
    this town. Give her the stardusts and you will receive Rainbow Earring, 
    a accessory that allows you to avoid ALL abnormal status! Now head to 
    the castle. The guards in the castle will give all kinds of excuses that 
    they are unable to protect Queen Theresa when you speak to them. Head to 
    the Chamber of the Queen and you will get a sequence with all the Sacred 
    sisters of Mille Seseau. Then you will get a sequence of what happened 
    earlier on before Queen Theresa was abducted.
    
    In the sequence, Wink introduced Lloyd to the Queen. Luanna will feel 
    the murderous intention inside him despite he claimed that saving Wink 
    was a coincidence. Lloyd will ask for the Moon Mirror. Despite the guard 
    stopped him, but he will still be able to escape, taking Queen Theresa 
    with him. Then you will be switched back to Dart and everyone. Miranda 
    will tell everyone that the Moon Mirror is located in the Tower of 
    Flanvel, inside Kashua Glacier which is west of Deningrad. Now return to 
    the world map. Save if you need.
    
    =======================================================================
    3.9 The Last Moon Object
    =======================================================================
    Treasure: Thunderbolt, Heat Blade, Meteor Fall, Dancing Ray, 
              Pheonix Plume, Black Rain, Rave Twister, Spirit Ring, 
              Mage Ring, Therapy Ring,  
    
    Boss: Windigo(Water): ~10000 HP   , Lloyd(Void): ~6000 HP
          Heart: 3 HP
          Snow Cannon: ~400 HP
    
    Boss Prize: Brass Knuckle
     
    Monsters: Mammoth(~1300 HP),Land Skater(~270 HP),Rocky Turtle(~580 HP),
              Freeze Knight(~350 HP), Icicle Ball(~150 HP)
    
    Item Shop: Healing Fog(30G), Healing Breeze(50G), Sun Rhapsody(50G),
               Angel's Prayer(30G), Body Purifier(10G), Charm Potion(4G)
    
    Weapon Shop: Mind Crush(350G), Battle Axe(350G), Flamberge(350G), 
                 Virulent Arrow(350G), Saint Armor(300G), Robe(300G),
                 Guard Badge(1000G)
    
    Characters: Peddler Brother Segundo and Cuarto
    ***********************************************************************
    Head into Kashua Glacier and you get another conversation. You will get 
    to hear Miranda's pitiful past. Equip Dart with the Heat Blade(don't 
    tell me it is in garbage dump...) because it will be really effective in 
    this place. After the conversation, take the treasure(Thunderbolt) that 
    has been "disturbing" you during the conversation. After taking it, you 
    are free to proceed or train yourself up. The monsters here are rather 
    powerful and many have attacks that can cause status abnormailities. To 
    proceed, head left and follow the zig-zaging path until you come to a 
    fork with a left path and a upper right path. Take the upper right path 
    to get to a Heat Blade(Good for you if you have thrown away the one you 
    have bought). Take the left path to reach the next area when you are 
    done with this area.
    
    In the next area, continue along the path until you arrive at a fork. Go 
    up to get a Meteor Fall from the chest, then continue along the left but 
    do not head into the next area through the exit with the green selection 
    arrow first. Continue to the bottom left to get a Heavy Mace for Meru. 
    Now you are ready to head into the next area through the exit with the 
    green selection arrow at the center. There is another exit at the top 
    left but Miranda will not allow you to enter, so just head through the 
    center exit to the next area.
    
    In the next area, there are two brothers who will sell you items and 
    weapons. They are the Peddler Brother Segundo and Cuarto. Cuarto sells 
    items and Segundo sells weapons. Buy recovery items and new weapons as 
    you will face a boss soon. After buying whatever you need, head to the 
    right to get the a Gushing Magma. Be sure to keep this Gushing Magma 
    because you will need it soon. After taking it, head into the next area.
    
    In the next area, it will be freezing and you will have to slide down 
    ice pillars to get to other platform. Slide down the first pillar then 
    you will be on a platform with a left and a right pillar. Take the left 
    pillar and make your way down to get a Dancing Ray. Then get back up and 
    take the right pillar down. Then climb up the next pillar to another 
    platform. Then climb up again, then down two pillars and you will arrive 
    at a platform with a left and a right pillar. This time make your way 
    down the right pillar and grab the treasure(Pheonix Plume). Now take the 
    left pillar and make your way down to arrive on flat land. There is a 
    save point so SAVE as you will face a boss in the next area. After 
    saving, head right and you will hear a roars, followed by a "!?". 
    Anyway, just head right into the next area. Before you head into the 
    next area, please prepare your party and select the members you want. 
    Anyone with good defense can be used. Be sure to equip some speed-
    raising accessories to those with low speed.
    
    In the next area, there is a chest with a Fatal Blizzard on the right. 
    Do not go up the ramp, the chest is underneath the ramp. Now you may 
    proceed up the ramp and continue along the path until you get a 
    sequence. You will have to fight a snow monster!
    _______________________________________________________________________
    Boss Fight:
    Windigo(Water): ~10000 HP
    Heart: 3 HP
    Snow Cannon: ~400 HP
    
    This is a fight that tests your survival skill. It can last rather long 
    as this boss has some deadly attacks and has high HP. He can grab a 
    party member and throw him/her off, dealing some damage. This boss can 
    "stick" its arm into the ground and hit a character from the ground. 
    This boss will capture one of your character and place it inside his 
    belly and will release two Snow Cannons. Destroying both Snow Cannons 
    will grant the captured character freedom! Note that you MUST NOT attack 
    the boss while your character is captured because you will be only 
    killing off your captured character. The Snow Cannons can also do some 
    damage. However he captures your character quite commonly, so don't get 
    too happy when you freed the character. There is a fun thing to do 
    immediately after he had released the character. If you observe 
    carefully, you should see that his heart will be expose after releasing 
    the character. You can attack his heart if you want but your attack only 
    deal 1 HP damage. However his heart only has 3 HP, so you might find 
    killing off his heart is faster than killing this boss off. He will 
    close the bones to protect the heart after the attack. This boss can 
    cast some strong water-based magics too. With the Heat Blade that Dart 
    wields, this boss is nothing. Dart's Final Bust and Red-Eye Dragon 
    attack is VERY effective against this boss. You will get 250G, 11000 EXP 
    and a Brass Knuckle after this battle.
    _______________________________________________________________________ 
    Head back to the previous area to save if you want. When ready, get the 
    treasure(Black Rain) on the left. After taking it, enter the next area 
    through the top right.
    
    In the next area, proceed along the path a little and you will get a 
    sequence. You are reaching the tower soon and Rose will tell you that 
    the tower is said to be the Winglie's floating fort during the Dragon 
    Campaign. After the sequence, proceed along the path and get the 
    treasure(Rave Twister) that is just left of the exit of this area. After 
    taking it, proceed into the next area. 
    
    In the next area, get the Spirit Ring just near the entrance of this 
    area. There will he two teleporters here. Take the left teleporter to 
    reach the next area. You will be in a area with many circular platforms. 
    There are two other teleporters on this platform that you are currently 
    stepping on. Take the middle teleporter to get to another circular 
    platform. Now take the teleporter nearest to the right to reach the next 
    area. In the next area, get the treasure(Mage Ring) then take the left 
    teleporter to another area. You will end up in a area with many circular 
    platforms. Take the bottom left teleporter to arrive at another 
    platform. Then take the top teleporter to reach the next area.
    
    In the next area, you will get a sequence. It seems that you have caught 
    up with Lloyd...Anyway, just save at the save point. Be sure to choose 
    your party members as you will face Lloyd soon!!! There is no where you 
    can go except the teleporter just north of the save point. Just to serve 
    as a guide line, my levels are as follows:
    
    Dart   : Lv 33: D'Lv 5               Miranda  : Lv 27: D'Lv 4
       Lv 5  Double Slash             None
       Lv 5  Volcano
       Lv 5  Burning Rush
       Lv 5  Crush Dance
       Lv 5  Madness Hero
       Lv 4  Moon Strike
    
          Rose   : Lv 28: D'Lv 4         Haschel: Lv 30: D'Lv 3
       Lv 5  Whip Smack               Lv 5  Double Punch
       Lv 5  More & More              Lv 3  Flurry of Styx
       Lv 5  Hard Blade               Lv 1  Summon 4 Gods
       Lv 1  Demon's Dance            Lv 5  5 Ring Shattering
                                      Lv 5  Hex Hammer
    
          Albert : Lv 28: D'Lv 4         Meru   : Lv 28: D'Lv 3
       Lv 5  Harpoon                  Lv 5  Double Smack
       Lv 5  Spinning Cane            Lv 2  Hammer Spin
       Lv 5  Rod Typoon               Lv 3  Cool Boogie
       Lv 5  Gust of Wind Dance
       Lv 3  Flower Storm
    
          Kongol : Lv 29: D'Lv 3
       Lv 5 Pursuit 
       Lv 4 Inferno
    
    Anyway when you are ready, take the teleporter that is just north of the 
    save point to reach the next area. You will arrive just in time to see 
    Lloyd getting the last Moon artefact. He has just gotten all the three 
    Divine Moon objects and he will reborn the world into utopia. This time 
    you will get to fight him!
    _______________________________________________________________________
    Boss Fight:
    Lloyd(Void): ~6000 HP
    
    NOTE: Being the last boss of Disc 3, he will not be too easy to defeat.
    PLEASE DO NOT transform into dragoons unless you only have 100 SP that 
    allow you to be in dragoon form for only one turn. Otherwise use 
    additions to finish him. Remember how Lavitz was killed? This time he 
    still has the Dragon Buster with him. Lloyd has a classic "signature" 
    move that Lenus used before. Lloyd is VERY strong in term of every 
    aspect. He has a attack that create a dome to enclose your party and 
    when the dome explode, it will deal awesome damage. Lloyd has a high 
    evasion rate meaning that he can avoid attacks sometimes. You do get a 
    miss once in a while but that doesn't stop you in killing him. Being a 
    dragoon, he can also use additions which could kill a party member. 
    Guarding and Healing are VERY important in this battle. Lloyd can use 
    his divine dragoon magics too and they are really POWERFUL. Keep your HP 
    above 1000 HP. He will use some common magics occassionaly too. Keep on 
    using additions and you will defeat him very fast as he has only 6000 
    HP. After the fight, Dart will unleash his finishing move but Lloyd 
    manage to dodge it. Then a cool FMV will follow... Dart will be one on 
    one with Lloyd. Lloyd is hurted and unfit to battle this time. Guess 
    what? Wink appears and blocked a attack from Dart. You will get 300G, 
    12000 EXP and nothing after this fight.
    _______________________________________________________________________  
    Your party will head out leaving Dart with Lloyd. You will then be 
    switched back to Dart. Wink will tell Dart that Shana has been taken 
    away by Emperor Diaz. He wants Dart and Lloyd to go to Vellweb with the 
    moon objects. He will give you all the moon objects and let Dart kill 
    him. Dart will only choose to punch him, then will teleport back to meet 
    everyone. You will get a conversation again. The screen will fade and 
    two guards will take Queen Theresa and the sacred sisters back. Dart 
    will then ask Lloyd why he saved Wink twice. He will say that he has no 
    reason in doing so. 
    
    Now head back to the area with the save point(just before you fight 
    Lloyd). When you reach there, take the right teleporter to reach the 
    next area. You will arrive at the chamber of Magician Faust. There is a 
    chest anf if you step a few steps forward, towards the center, you will 
    be greeted by Magician Faust. From now on, he will appear at the center 
    and your task is to get the treasure(Therapy Ring) and leave. If you 
    touches him, you'll get yourself into battle that is impossible to win 
    for now. Don't worry, if you accidentally get into a fight with him, you 
    can escape. Magician Faust is just a illusion, and you will get to trash 
    him on disc 4 when obtained 50 stardusts. 
    
       *Refer to section 5.3 of the optional quest section for details.* 
    
    After getting the therapy Ring, you must get back to the second screen 
    of Kashua Glacier. Now head through the top left and you will arrive at 
    the world map. Save at the world map if you need. At this point i have 
    just gotten Dart's Blazing Dynamo. You should try your best to get every 
    additions for every character. The next few places of Disc 3 and the 
    first few places of disc 4 should be used to master them. Be sure to get 
    every additions because they are powerful and will help you a lot in 
    tough battles. 
    
    =======================================================================
    3.10 Slide down!
    =======================================================================
    Treasure: Burn Out, Magic Shield, Dancer's Ring, Burning Wave, 
              Gushing Magma,         
    
    Boss: None
    
    Boss Prize: None  
     
    Monsters: Mammoth*(~1300 HP) ,Freeze Knight*(~350 HP), 
              Icicle Ball*(~150 HP),Windy Weasel(~300 HP),Bowling(~420 HP),
              Wildman(~720 HP), Mr. Bone(~500 HP), White Ape(~480 HP) 
     
    
    Characters: None
    ***********************************************************************
    Enter Snowfield when you are ready. Inside the snowfield, proceed left 
    to get a treasure(Burn Out). After taking it, continue to the left and 
    you will get a sequence. Lloyd will suggest that they take a break. 
    During the break, you will get a sequence of Kadassa three years ago. 
    Diaz feels that the world is rotten and he wants to regenerate the world 
    by releasing the 108th species. You will know more about the Moon 
    Objects, the Moon child and the Black Monster. After the sequence, the 
    blizzard will be over and you are free to proceed with the game. If you 
    return to the resting cave, you will find a recovery point. I suggest 
    that you rest in there to replenish your HP and MP. When you are ready, 
    proceed left to get to the next area.
    
    Note: Read the below part before going anywhere!
    In the next area, there is a top left path and a place at the bottom 
    left where you can slide down. there will be two places at bottom left 
    for you to slide down. One is left of the sign and one is right of the 
    sign. Slide down from the left of the sign . In the next area, when 
    sliding down, you will be prompted four times. Press X at the first 
    time, don't press X at the second time, press X at third and fourth time 
    you will be blocked by a chest that contains a Magic Shield. Go back up 
    and slide down from the right of the sign. You will prompted 4 times in 
    the next area again. Do not press X at the first time, press X at the 
    second time, do not press X at the third time and press X at the fourth 
    time. You will be blocked by a chest that contains a Dancer's Ring.
    
    When you first arrive at the bottom of the cliff, you will get a 
    sequence. Your party will examine the glowing tablet at the left. Your 
    party will recognise Winglies, Giganto and Human language on it but is 
    unable to read them. Dart will ask Rose for Help. She will mention about 
    the city of Zenebatos, Fort Magrad. See the door at the north? It is a 
    optional quest for you to enter it. I suggest that you go for this 
    optional quest as you will get the best weapon for Dart. Please note 
    that you may return here later in the game to play the quest.
    
      *Refer to section 5.1 of the optional quests for more information.*                                                          
    
    Go back up and get the Burning Wave from the first chest. Then continue 
    on to get to another chest that contains a Gushing Magma. When you 
    arrive back at the top of the cliff, take the top left path to reach the 
    world map. Save at the world map if you want.
    
    =======================================================================
    3.11 The Truth
    =======================================================================
    Treasure: Attack Ball, Rose's Hairband, Spirit Potion         
    
    Boss: None
    
    Boss Prize: None
    
    Monsters: Windy Weasel*(~300 HP),Bowling*(~420 HP), Wildman*(~720 HP),
              White Ape*(~480 HP),Maximum Volt(~600 HP),Terminator(~420 HP)
              Witch(~430 HP), Succubus(~450 HP), Spring Hitter(~420 HP),  
    
    
    Item Shop: Healing Fog(30G), Healing Breeze(50G), Sun Rhapsody(50G),
               Angel's Prayer(30G), Mind Purifier(20G), Body Purifier(10G),
               Charm Potion(4G)
    
    Weapon Shop: Partisan(400G), Heavy Mace(400G), Giganto Armor(400G),
                 Energy Girdle(300G), Giganto Ring(1000G)
    
    Stardust: 1
    
    Characters: Tercero, Primero, Shirley, 
    ***********************************************************************
    Head into to Vellweb when you are ready. Vellweb used to be the capital 
    of the Humans during the war. Emperor Diaz is waiting in the throne room 
    underneath the seven dragoons tower. Now Vellweb is just a ruin. After 
    much conversation, proceed along to path to reach the next area. In the 
    next area, proceed along the path and up the stairs to reach another 
    area. In the next area, continue to the left along and enter the cave, 
    you will end up below. Grab the treasure(Attack Ball), then head back up 
    and continue to the left to reach the next area.
    
    In the next area, proceed to the left and you will get a sequence. Rose 
    will show you a big structure at the far side which is where humans 
    fired huge arrows at the Tower of Flanvel during the Dragon Campaign. 
    After the sequence, head into the next area through the bottom right 
    path. You will meet another pair of Peddler brothers. One of them is 
    called Tercero and the other is called Primero. Tercero sells you items 
    and Primero sells you weapons. Be sure to stock up of recovery items as 
    you will have a optional quest later on. The weapons are new and 
    powerful, be sure to buy them. After buying whatever you need, head back 
    to the previous screen and take the left path into the next area.
    
    In the next area, proceed to the left a little and you will be greeted 
    by Shirley. It seems that she had been waiting for you. She mentions 
    about the four souls of the dragoons who lost their lives during the 
    Dragon Campaign. Their souls were drawn to Mayfil and Shirley had made 
    their souls inert and trap them in this place. She will call you to help 
    the souls and disappear in a flash. If you return to this area, you will 
    meet Shirley again and she will heal your party. Basically she is a 
    recovery point. There is a entrance at the north that leads to the 
    Dragoon towers. The left path lead you to Diaz. If you want to free the 
    souls of the previous dragoons and you feel that you are strong, feel 
    free to enter the entrance at the north. Save at the save point if you 
    need. I think you should go for this quest so that you will not have to 
    return to Vellweb to play this quest. Even if you do not want to play 
    this quest yet, there is a stardust available for you. Enter the towers 
    and enter the tower just above of where you came in from. Inside, search 
    the wall at the north for a stardust.
    
      *Refer to section 5.2 of the Optional Quest section for details.*
    
    Continue to the left to reach the next area because you cannot access 
    this optional quest yet. It will be available to you after you have meet 
    Emperor Diaz. In the next area, proceed along the path to reach another 
    area. In the next area, there is a spiraling staircase. As you proceed 
    down, you will see four doorways that you can enter. The first one leads 
    you to a dead end which you can "view" the chests below, so it is not 
    necessary for you to enter it. The second one leads you to a Rose's 
    Hairband. The third one leads you to Emperor Diaz which you should not 
    enter yet. The fourth one leads you to a Spirit Potion. Proceed into the 
    third doorway when you are ready, then head through another doorway to 
    the next area. 
    
    In the next area, proceed left and you will get a sequence. You will see 
    Shana but she will "float" up. Diaz will appear and Dart will give him 
    the Moon Objects. He will release Shana. Diaz will tell everyone that he 
    is going to free the 108th race so that that world can be regenerated. 
    Lloyd will be stocked to hear that Diaz is going to bring total 
    destruction to this world. It seems that the 108th race is called the 
    Virage Embryo, the true Virage and the God of Destruction. Lloyd will 
    attempt to attack Diaz in anger. Before he can do anything, Diaz sets 
    him on fire and he will falls down. Off he goes... You will then get a 
    really cool FMV. Diaz will remove his mask and and reveal his true self. 
    You will meet Zieg, Rose's lover and Dart's father! Rose says that he 
    should have died long ago with Melbu Frahma. Zieg at this point will 
    explain everything to you.
    
    The world is a nothingness... The creator Soa sowed a seed to the earth 
    that will grow into the Divine Tree which will create 108 species. The 
    world was filled with life when the fruits ripen and falls off. gigantos 
    were from the 97th fruit, Minintos were from the 99th fruit, Dragons 
    were from the 105th fruit, Humans were from the 106th fruit and Winglies 
    with magical powers were from the 107th fruit. The Virage Embryo, the 
    God of Destruction was to be born from the 108th race. Soa's intention 
    was to let the Virage Embryo destroy the world so that the world can be 
    recreated. 11,000 years ago, Winglies discovered that a tragedy is 
    waiting for them. To prevent the tragedy, they sealed the 108th fruit by 
    seperating the flesh and soul. The fresh of the Virage Embryo was taken 
    away by Winglies as the Moon That never Sets that glows in the sky. The 
    soul of the Virage embryo was trapped in the Crystal Sphere which was 
    keep by Melbu Frahma. Melbu Frahma withdrawed unlimited power from it 
    and ruled the other races with this power. It was not long that Humans 
    arose in Dragoon forms. Winglies were no match for the power of the 
    dragoons and dragons. Just before Melbu Frahma dies, he cast the spell 
    of petrification on Zieg which turned him into a stone. 11,000+ years 
    later, he was free as time and environmental factors had dissolved the 
    spell. Zieg had married with Dart's mother, Claire and gave birth to 
    Dart. After this long... history lesson, you will get to know that both 
    Zieg and Rose were dragoons of the Dragon Campaign. The story will still 
    continues....
    
    Humans had destroyed the Crystal Sphere along with the royal capital of 
    the Winglies, Kadessa. This causes the Virage Embryo's soul to be 
    released. The soul possessed a human body and heads for the Moon That 
    Never Sets. The possessed human was known as the Moon child. It was 
    reborn every 108 years when the Moon That Never Sets glows red and gives 
    the world "Holy Blessing". It is actually not a blessing, it is the 
    destruction of the world. Zieg will tell you that was a dragoon who knew 
    it and she had been killing the Moon children. Rose is the Black 
    Monster! This might sounds shocking but you should have already figured 
    it out as there was many hints already. Rose will admit that she is the 
    Black Monster and explain to everyone that she had to killed the Moon 
    Child and the people around her before they become the servant of the 
    God of Destruction. So this is why she had killed everyone in Neet. She 
    had been doing this for 11,000 years. Wow! She is noble! Zieg will also 
    tell you that the Princess Louvia that Rose killed 18 years ago was NOT 
    the Moon Child. Princess Louvia had a twin sister which is Shana! Shana 
    is the real Moon Child. Shocking? isn't it? Hope you can withstand all 
    these shocking news. There are more shock ahead...
    
    Zieg wants to cross the Moon Child with the Moon That Never Sets so that 
    the God of Destruction can be born. Zieg will "take" back Shana so that 
    he can bring total destruction to the world. Rose tries to kill Shana 
    but will be stopped by some sort of magical powers. With one flash, Zieg 
    and Shana will be gone. Next you will be prompted to save the game and 
    insert disc 4. Now go and drink some water and calm yourself down.
    
    DISC FOUR
    Chapter 4: Moon & Fate
    =======================================================================
    4.1 Lost in Desert!
    =======================================================================
    Treasure: Healing Breeze, Moon Senenade, Healing Fog, Healing Rain,
              Gladius, Recovery Ball, Power Down, Sun Rhapsody, 
              Healing Potion, Bandit's Shoes
    
    Boss: None
    
    Boss Prize: None
    
    Monsters: Canbria Dayfly(~500 HP), Cactus(~300 HP), Sandworm(~1430 HP),
              Spiky Beetle(~450 HP), Scorpian(~280 HP) 
    
    Character: None
    ***********************************************************************
    
    You will arrive at a desert called the Death Frontier. You will then get 
    a conversation. This desert is a big maze and there is a City of 
    winglies called Ulara. Most areas have four choice of path for you to 
    choose from, meaning you can enter an area from many area's exit. There 
    will be no random battles here, all the encounters are touch-based. 
    There are two types of walkthrough of this area for you to choose from. 
    You may use the map to get pass this place or you may follow the step by 
    step walkthrough to get pass this place. Either way can get you out of 
    this place. Choose whichever you prefer. Choose the step-by-step 
    walkthrough if you want to get everything and choose the map walkthrough 
    if you only want to get those good items. Good Items are Gladius, Power 
    Down and Bandit's Shoes.
    
    MAP WALKTHROUGH:
    In the first area, if you head north into the next area, you will find a 
    dead end, so it's useless to head north. There is a save point on the 
    bottom left, save there if you need. The exit just underneath the save 
    point leads you to a underground area which you need not go. Anyway, the 
    only way to go is through the bottom right exit. I have made up the map 
    as good as i can.
                                           Exit
                                        |--------|
                                        |        |
                                        |        |
                                        |        |
                                        |        |
                                        |        |
    LEGEND:                             |        |
                               |--------+--------+--------|
    # : Blocked                |        |        |      C5|
    U1: Underground Cave 1     |        |        |        |
    U2: Underground Cave 2     |        |        |        |
    S : Save Point             |        |        |        |
    R : Recovery Point         |        |        |        |
    F : Sand Fall(Normal)      |        |        |        |
                               |--------+FFFFFFFF+F6F6F6F6|
    C1: Healing Breeze         |        |        |        |
    C2: Healing Fog            |        |        |        |
    C3: Gladius                |        |        |        |
    C4: Power Down             |        |        |        |         
    C5: Healing Potion         |        |        |        |
                               |        |        |        |
    F1: Moon Serenade          |--------+--------+--------|
    F2: Healing Rain           |        | AREA 3 |        |
    F3: Recovery Point         |        |  S     |        |
    F4: Recovery Ball          |        |        |        |
    F5: Sun Rhapsody           |        |  R     |        |
    F6: Bandit's Shoes         |        |        |        | 
               Start           |        |        |        |           
             |--------|        |FFFFFFFF+--------+FFFFFFFF|
             | AREA 1 |        |        F5       |        |
             |        |        |        F5       |        |
             |        |        | C4     F5       |        |
             |        |        |        F5       |        |
             |U1      |        |        F5       |        |
             |S       |        |        F5       |        |
    |--------+--------+--------+--------+--------+--------+--------|
    |        |        |        #        F        |        F        |
    |        |        |        #        F        |        F        |
    |        |        |        #        F        |        F        |
    |        |        |        #        F        |        F        |
    |        |        |        #        F        |        F        |
    |        |        |        #        F        |        F        |
    |--------+FFFFFFFF+--------+--------+FFFFFFFF+--------+--------|
    |        F1       F        #        |        |        |        |
    |        F1       F        #        |        |        |        |
    |        F1  C1   F        #        |        |        |        |
    |        F1       F        #        |        |        |        |
    |        F1       F        #        |        |        |        |
    |        F1       F        #        |        |        |        |
    |--------+--------+--------+--------+--------+--------+--------|
    |        |        |        #        | Area 2 |        F        |
    |        |        |        #        |        |        F        |
    |        |        |        #        |   S    |        F        |
    |        |        |        #        |        |        F        |
    |        |        |        #        |   R    |        F        |
    |        |        |        #        |   U2   |        F        |
    |F2F2F2F2+--------+--------+--------+--------+--------+--------|
    |        |        F3       |        #        F        F4       |
    |        |        F3       |        #        F        F4       |
    |        |        F3       |        #        F        F4       |
    |        |        F3       |        #        F        F4       |
    |        |        F3       |        #        F        F4       |
    |C2      |        F3       |        #        F        F4     C3|
    |--------------------------------------------------------------|
    
                                                            ___
                                  _______                 /
                                /         \           ___ | F6
                              /            |         /   \\___ 
                             |             |       /     | 
                              \            |     /      /
                                \           \__/      /
                                  \                 /
                                    \             /
                                     |          /
                                    /         /_
                                  /             \
                                /        /\_____/ 
                              /          \  
                             |            \___ 
                              \______         \
                                 __  \    ____/ 
                            __  /  \ |   |
                           /  \ |  | |   |
                           |  | |  | |   |
                         |------------------|
                         |        F5        |
                         |                  |
                         |                  |
                         |                  |
                         |                  |
                         |                  |
              Area 2  <--|                  |   
                         |                F4|
                         |------------------|
                          Underground cave 2
    
    When you reach Area 2, you will have another conversation. Meru will be 
    very excited when she sees the water. At this area, it is also one of 
    the part i was very angry about. Miranda will quarrel with Rose. Miranda 
    gets really angry & impatient and slaps Rose! Albert will calm Miranda 
    down and the rest of the members will join up. Dart will then console 
    Rose. In this area, there is a save point and a recovery point. The 
    recovery point is the pool of water. Be sure to save at the save point.
    
    Head out of this area through the exit when you are ready. You will 
    arrive at the world map.
    
    STEP-BY-STEP WALKTHROUGH:
    
    From the start area, save at the save point of you need then get prepare 
    for some maze. I will call this Area 1. I will now tell you how to get 
    every treasure. From the start area, walk down, left, down, down, right, 
    up to get to a Healing Breeze. After taking the Healing Breeze, fall 
    from the sand fall at the left to get to a Moon Serenade. You will be in 
    Underground Cave 1. Now head out of this underground cave and you will 
    be back at the Area 1.
    
    Now head down, left, down, down, right, down, left to get to a Healing 
    Fog. After taking it, fall down from the sand fall at the north to get 
    to a Healing Rain. You will again be at the Underground Cave 1. Head 
    back out to Area 1. 
    
    Now head down, right, down, down, down and fall from the sand fall at 
    the left to get to a Recovery Point. I suggest that you do not fall from 
    the sand fall just to get to the recovery point. Instead, head right, 
    up, right to get to a Area with a Recovery point, a save point and a new 
    underground cave entrance. You will get a sequence here. Meru will be 
    very excited when she sees the water. At this area, it is also one of 
    the part i was very angry about. Miranda will quarrel with Rose. Miranda 
    gets really angry & impatient and slaps Rose! Albert will calm Miranda 
    down and the rest of the members will join up. Dart will then console 
    Rose. In this area, there is a save point and a recovery point. The 
    recovery point is the pool of water. Be sure to save at the save point. 
    Let's call this Area 2.
    
    From Area 2, head right, up, right, down, down to get to Gladius, a 
    weapon for Rose. After taking it, fall down from the sand fall on the 
    left to get to a Recovery Ball. Now head out of the cave back to area 2. 
    Refer to Underground Cave 2 Map for more information on how to head back 
    to area 2. 
    
    Back at area 2, head up, left, up, up to get to a Power Down. After 
    taking it, fall from the sand fall on the right to get to a Sun 
    Rhapsody. You will be back in the underground cave 2 again. Now head 
    back to area 2. 
    
    Back at area 2, head up, right, up, left, up, up to get to another area 
    with a save point and a recovery point. Recover at the recovery point if 
    you need. Be sure to save at the save point. I'll call this Area 3. At 
    this point, you should try to fight monsters around this area to gain 
    new levels. This is a very good training place since there is a helpful 
    recovery point. However, please do not get lost. 
    
    When ready, from area 3, head left, up, up, right, right to get to a 
    Healing Potion. After taking it, fall from the sand fall on the south to 
    get to a Bandit's Shoes. Well, now you have got all the treasure here, 
    so its time to head out of this big maze. First, you'll have to head out 
    of the underground cave. You will be back at Area 2.
    
    From area 2, head up, right, up, left, up, up to get back to area 3. Now 
    save at the save point for the last time in case you get lost. After 
    saving, head left, up, up, right and up to get to the last area of this 
    desert. Exit through the north to be back on the world map. You will 
    meet a lot of worthy enemies on this part of the world map. Save at the 
    world map if you need.
    
    =======================================================================
    4.2 More Winglies 
    =======================================================================
    Treasure: Sun Rhapsody, Moon Serenade
    
    Boss: None
    
    Boss Prize: None
    
    Monsters: Cactus*(~300 HP), Lucky Jar*(6 HP), Rainbow Bird*(? HP), 
    
    Item Shop: Healing Fog(30G), Healing Breeze(50G), Sun Rhapsody(50G),
               Angel's Prayer(30G), Charm Potion(4G), Panic Bell(20g), 
               Stunning Hammer(20G),Poison Needle(20G),Midnight Terror(20G)
               Attack Ball(100G), Recovery Ball(100G)
    
    Weapon Shop: Fairy Sword(400G),Arrow of Force(500G), Thunder Fist(450G)
                 Magical Greaves(300G), Magical Ring(600G), 
                 Spiritual Ring(600G), Elude Cloak(300G),Spirit Cloak(300G)
                 Sage's Cloak(600G)
    
    Character: Caron, Charle Frahma, Miata, 
    
    Stardust: 3
    ***********************************************************************
    
    NOTE: At this point, all my characters are at around Lv 32. Dart is at 
    Level 35.
    
    You can find Lucky Jar on this part of the world map. You will get 1000 
    EXP, 300G and a Moon Serenade when you kill one. This Jar is immune to 
    both physical and magical attack. You can only kill it by using a Poison 
    Needle or a Panic Bell on it. Using a Panic Bell on it will cause it to 
    be confused but the succession rate is really low. It is very unlikely 
    that the Panic Bell can cause it to be confused. Using a Poison Needle 
    on it a better choice since you will have a very high succession rate 
    when using Poison Needle. After you have poisoned it, use magic signet 
    stone on it the block his move for three turns. Now pray that he do not 
    escape after the three turns. It has a total of 6 HP. The poison will 
    only hurt him 1 HP each turn. So it will take six turns for you to kill 
    it. Using a Sachet will kill it straight away. If you really have 
    trouble killing it due to its fast speed. It usually escape on the first 
    turn and your best bet is to get your turn before it so that you can use 
    the Magic Signet stone on it. If you really have trouble, take Meru out 
    to battle and equip her with Dancer's Shoe and Dancer's Ring to raise 
    here speed greatly. Another method is to engage in a few battles before 
    fighting it, this will reduce the chance of it escaping in the first 
    turn. Try equiping the Virulent Arrow to Miranda because it can poison 
    the jar with certain probablitiy. I HIGHLY suggest that you keep the 
    sachets for future use. You will meet a new special bird soon and it 
    will give you 3000 EXP for killing it. Save the sachets up to kill these 
    birds later on. If you are really lucky, you CAN meet rainbow birds 
    here. The chance to meet one is like below 10%. Do not worry if you have 
    a hard time meeting the rainbow birds because you will always meet them 
    later on in the game. Be sure to kill quite a number of Lucky Jar so as 
    to raise your levels. This is disc 4 already, the last disc of this game 
    and you will face the toughest bosses in this disc. Train up additions 
    and gain new levels. If your levels are below 40, then try your best to 
    get to around Lv 40.
    
    When you are ready, head into Spring Breath Town, Ulara. Inside, you 
    will get a sequence. Rose will tell you that time has stopped for her 
    11,000 years ago with the spell of the choker she is wearing. Ulara is 
    no where to be seen. Rose will take off her choker and raise it up in 
    the air. Ulara will be revealed! You will then control Dart. Do not go 
    anywhere yet, take the chest with a Sun Rhapsody at the bottom right. 
    After taking it, you are free to take the green teleporter to reach 
    Ulara.
    
    In the town, you will be greeted by Caron, the guard of the teleporting 
    device. Rose and Caron are good friends. Rose will mention about Charle 
    Frahma, the wingly who stopped the time for Rose. After the 
    conversation, you will of course control Dart again. Now head top right 
    to reach the next area.
    
    In the next area, there are two other paths and a teleporter. The bottom 
    right teleporter takes you to a bar which is not open yet. There is 
    nothing to do there. Take the top left path to get to a area with a lot 
    of flowers. You will get a sequence. Everyone likes flowers except 
    Miranda. "Roses make me puke". After the sequence you will control Dart. 
    Now head left of the save point, up that little ramp and search the 
    flowers for a Stardust. Save at the save point if you need. From here 
    head left to the next area and take the teleporter to reach a shop. In 
    the shop, the lady will sell you items and the man at the counter will 
    sell you weapons. Be sure to buy those weapons if you can afford. After 
    buying whatever you need, search the right vase at the north in this 
    shop for a Stardust. After getting it, take the teleporter back to the 
    previous area. Now head right to get back to the save point area. From 
    there, head south to be back at the area with two other paths and a 
    teleporter.
    
    Back at the area, take the top right path to reach the next area. In the 
    next area, proceed a little and you will get a sequence. Rose will take 
    to a wingly called Miata. Rose ask about the whereabouts of Charle. 
    Miata will be forced by Rose to tell about the Magic Signet. You will 
    not find out too much from her and she will again call you to meet 
    Charle. Go up on stairs and search the "black flower" that is just right 
    of the four red flowers for a Stardust. You should now have 48 
    Stardusts. Only one more to go! After taking it, you may continue. 
    Before you go anywhere, you might want to talk to the wingly on the 
    left. He is a younf wingly and he will tell you that it wasn't only 
    Winglies that wanted the Dragon Campaign. Choose to listen to his story. 
    He will tell you that the leader of the Winglies, Melbu Frahma was the 
    younger brother of Charle Frahma. Melbu looked down on every other races 
    and ruled the world due to Winglies' power. Accumulated anger led to the 
    Dragon Campaign 11,000 years ago. He will also mention about Faust who 
    is the right hand man of Melbu Frahma. He is the one you see in the 
    Flanvel Tower in Kashua Glacier. Being a very powerful magician, Faust 
    make a apparition and only a Vanishing Stone can make it disappear. 
    After the long history lesson, take the top left path to the next area.
    
    In the next area, there will be another teleporter. Take it to reach the 
    next area. You will automatically have a sequence with Charle Frahma. 
    "Rosie darling", notice how Charle calls Rose. At this point, Rose will 
    try to hide her relation with Zieg. You will then get three choices. 
    Choose the first option to ask about the Signet Sphere. There are three 
    Signet Spheres left and the three moon objects can be use to destroy 
    them. There are actually five signet Spheres, one was destroyed during 
    the Dragon Campaign and the other one was lost when the Divine Dragon 
    assaulted the Crystal Palace in Deningrad. You will be shock to hear 
    that even without the moon objects, the signet spheres can still be 
    destroyed by magics. Everyone will suspect that there is something wrong 
    with Zieg. 
    
    Now choose the second choice to ask about the Moon That Never Sets. 
    Charle will tell you that it is the 108th fruit that the Divine Tree 
    dropped. Melbu Frahma had sealed the soul of the God of Destruction in 
    the Crystal Sphere but it was destroyed during the Dragon Campaign. The 
    soul escaped and transmigrate into a human body. When the Moon Child 
    goes back to the Moon That Never Sets, the Virage Embryo will be born 
    which marks the end of the world.
    
    Now choose the third choice to ask about Dart's father, Zieg. Charle 
    will tell you that Zieg was the fiance of Rose and they are deeply in 
    love. Rose will again tries to stop Charle and there goes this romantic 
    part.
    
    After that, you will get a new fourth choice. Choose it to ask Charle 
    why the Winglies made Moon Objects to destroy the Signet Spheres. Charle 
    will tell you that Melbu Frahma was the one who insisted on making them. 
    Melbu has been drawing power from the soul which enables him to rule 
    over other races. Charle was the one who created the signet stones to 
    weaken the magic power of the Crystal Sphere. The five signets 
    protecting the Moon that Never Sets restrained the magic power that 
    flows from the moon. Melbu discovered Charle's intention and created the 
    Divine Moon Objects so as to destroy the signets.
    
    Then you will get the another fifth choice. Choose it to know where is 
    the rest of the Signets. Zieg is going after the signet spheres and you 
    will have to know the location. The rest of the three Signet Spheres are 
    located in the ancient cities. They are Magical Aglis, Law City 
    Zenebatos and Death City Mayfil. Charle will tell you to go to Rouge 
    which is Haschel's Hometown. 
    
    Charle will mention that it is night time already and you can now 
    explore some more. Take the center top teleporter to get to the second 
    floor. Head to the left to get a Moon Serenade. Now take the right 
    teleporter to reach outside. Head right into the next area and proceed a 
    little to get a sequence. Rose will then come in and you will get to see 
    what happened in the Death Frontier. Dart and Rose are fighting and Rose 
    will lose, Dart will not kill her(Lucky, Rose is one of the best 
    character i liked). You will then be switched back to the "real" world. 
    Rose will join up and your job now is to gather everyone. Head to the 
    Shop to find Albert and Kongol. Kongol is looking for strong weapons. 
    After gathering them, head to the bar which is opened now to find 
    Miranda and Haschel. Miranda will tell Haschel that she hated roses 
    because she sees her mother in roses. Her mother was not kind towards 
    her. Haschel will also tell Miranda about his run-away daughter. 
    Everyone will drink and share their story. The screen will fades and now 
    you'll have to find Meru. Head out of the bar and you will be back at 
    the area with two other paths and a teleporter. Now take the south path 
    to get to another screen. You will find Meru bothering Caron here. She 
    is asking her about the teleporting devices. Caron will say that the 
    Winglies can take them back to the home of gigantos. They are unable to 
    take them straight to Rouge because their power is becoming weaker day 
    by day. She will tell you that you can head back to the twin castle in 
    fletz and that a boat from there to reach rouge. Looks like everything 
    was prepared for you. Your party will head back to Charle's house to 
    rest. 
    
    In the morning, you will get to select your party members. Choose anyone 
    you like because there will be no boss yet. You will control Dart again. 
    Head back to the entrance to see everyone waiting for you. After some 
    conversation, you will be teleported out of Ulara and be back on the 
    world map. Be sure to save at the world map.
    
    =======================================================================
    4.3 Someone's Watching
    =======================================================================
    Treasure: Wargod's Calling, Satori Vest, 100G, Vanishing Stone(Martel)
    
    Boss: None
    
    Boss Prize: None 
    
    Monsters: Cactus*(~300 HP), Sandworm*(~1430 HP), Spiky Beetle*(~450 HP) 
              
    Sea Route: Mermaid*(~400 HP),Screw Shell*(~150 HP),Rainbow Bird*(? HP),
               Glare*(~260 HP)  
    
    Item Shop: Healing Fog(30G), Healing Breeze(50G), Sun Rhapsody(50G), 
               Angel's Prayer(30G), Mind Purifier(20G), Body Purifier(10G),
               Panic Bell(20G)
    
    Weapon Shop: Attack Badge(1000G),Guard Badge(1000G),Giganto Ring(1000G)
    
    Character: Mayor of Rouge, Lil, Boat Pop,  
    
    Stardust: 1
    ***********************************************************************
    Head into the Home of Giganto when you are ready. Inside the Home of the 
    Giganto, Kongol will push away a rock to open a path. Your party will 
    talk about thise good winglies that you meet in Ulara. Its time for you 
    to see King Zior so that you can head to Rouge on Queen Fury. This is 
    the good time for you to get more sachets since you can meet Piggies 
    here. When you are ready, head south all the way and through two screens 
    to get back to the world map. Now enter the Valley of Corrupted Gravity. 
    Before you enter, you might want to fight some blue birds that can be 
    found on the world map. They give you 1000 EXP. Please do not use the 
    sachets on them. 
    
    Inside the Valley of Corrupted Gravity, head all the way to the world 
    map. If you have forgotten, i have some directions for you. Head south 
    to the next area. Then follow the path and take the floating rock to 
    reach the platform with the save point. Take the rock to reach the 
    platform. Now take the other floating rock to get to the next area. In 
    the next area, get off the rock when prompted. Now take the rock to 
    reach the next platform. Just exit south to reach the next area. This 
    area is easy, just get pass it to reach the next area, then head all the 
    way south to reach another area. Exit this area to arrive at the world 
    map. Now head into the barrens and get to Fletz.
    
    In Fletz, head into the Twin Castle. You may check out the bar if you 
    want. Martel has already left. You can talk to Nello is you want. He has 
    finally succeeded in growing some crops. Once you are inside, you will 
    be greeted by King Zior and the royals. It seems that they had received 
    a messenger from Ulara. The messenger is none other than Caron. King 
    Zior will BEG you to save the world. You will now have to head off to 
    meet Commodore Puler. The screen will then fade and you will get to 
    control Dart again. Head through any of the two doorways at the side of 
    the stair. You will meet Puler and Kayla. Talk to Kayla on the right and 
    tell him that you are ready to set off. 
    
    You will now be sailing on the Sea in Queen Fury. You can meet Rainbow 
    Birds VERY often on this part of the world map. The encounter rate is 
    like 82%+. Sad to say, Rainbow Birds have very high immunity to 
    confusion, poison and other status abnormalities. You can kill it with 
    Sachets that are difficult to obtain. I am able to raise a few levels 
    for every character on this part of the world map because i have 23 
    sachets with me. They might drop a Rainbow Dress occassionally. When you 
    are ready, enter Outland Village, Rouge.
    
    Inside, you will be rowing a small boat. The villagers will be really 
    excited. When you docked the small boat, you will get a conversation. 
    Mayor of Rouge will greet your party. Mayor remembered Haschel. It seems 
    that Haschel had been out of this village for 20 years. After the 
    conversation, you are free to explore. Climb up the first ladder and you 
    will be on a higher level. The man at the bottom will not allow you to 
    pass through. Now run up to the north and you will see two people. The 
    left one will sell you Items and the right one will sell you weapons. 
    After buying whatever you need, climb up any ladder to be upstair.
    
    This area is a rather big area with a save point. The Mayor is at the 
    center but ignore him for now. Now head through the bottom right to the 
    next area with a Wargod's Calling. After taking it, head back into the 
    area with the save point. Climb down the right ladder to get to the next 
    area and climb down another ladder, then walk south to reach the next 
    area. There is a chest here with a Satori Vest. Just climb up the ladder 
    to get it. After taking it, head back to the area with a save point. Now 
    exit through the north and you will see Martel and her sick daughter, 
    Lil. Ignore her first, head north and left to get to the next area.
    
    In this area, there will be two lovers. Get the 100G from the chest. 
    After taking it, search the Jar at the bottom right for the LAST 
    Stardust of the game! Now go back and talk to Martel. You will do 
    something but it has no effect. Then you will automatically exit this 
    room. Head back into the room and talk to Martel again, this time you 
    will hand over the remaining stardusts to her. She will use all the 
    stardust and make a wish. Lil will be cured! She will give you a 
    Vanishing Stone in return. With this stone, you will be able to fight 
    magician Faust! Now you can go back to talk to the mayor at the center. 
    Haschel will say that nothing much has changed in this village. Haschel 
    will tell mayor that they are looking for the way to the Ancient cities. 
    The Mayor don't even know who winglies are. Haschel will explain to him. 
    You will not get to hear the story again(Thanks goodness), instead the 
    screen will fade. One of the villagers will tell you that there is a 
    stick rising out from the sea. Mayor will tell you that the stick is in 
    the middle of the sea and it seems to be impossible to reach it.
    
    Now go back to the bottom level by climbing down the left ladder. You 
    can now head south into the the next area because the guy is not 
    blocking you anymore. In the next area, head left into the next area and 
    follow the path in the next area to reach a fork. Take the left path and 
    climb up the ladder to reach a platform with many villagers training. 
    Your party will see the "stick" that is sticking out of the sea. To me, 
    it didn't look much like a stick though, it look more like a tower. Rose 
    will tell you that this tower is most probably the Magical City Aglis. 
    Rose will then tell you more about the Birth city Crystal Palace. It was 
    a city where babies were selected to be born. Only those babies with 
    strong magical power were allowed to be born. The Death City Mayfil was 
    where the souls of the dead were sent to an infernal world. It seems 
    that Winglies are just some creature that can fly with NO freedom at 
    all. Now you will have six choice for you to choose from.
    First Choice:
    It is about the Forbidden Land, Kadessa. It was the capital of the 
    Wingly world which is dominated by Melbu Frahma. It was the center of 
    politics and the military.
    Second Choice:
    It is about the Birth City Crystal Palace, you will not hear anything 
    new as Rose has already tell you about this place.
    Third Choice:
    It is about the Death City Mayfil. Rose had also tell you about this 
    place, so there is nothing new.
    Fourth Choice:
    It is about the Law City Zenebatos. It was the city where Wingly laws 
    were made. The laws were claimed for justice but actually they were used 
    to judge other races. It is the place where executions and trials were 
    carried out.
    Fifth Choice:
    It is about the Magical City Aglis. It was the city where magic was 
    studied. 
    Sixth Choice:
    Allow you to exit this menu.
    
    It seems that you will have to find some way to get there. You will 
    automatically exit this area. Now head your way back to Queen Fury. You 
    will get a sequence of some Winglies watching your party with a device. 
    Rose will feel that they were being watch by somebody. Next the ground 
    will shake and you will see the Magical City Aglis rising out of the sea 
    which is now splitted into half. Now head back to take the small boat. 
    Tell the Boat Pop that you are going to go to set off on the small boat. 
    Once you are outside of the villager, Dart will say that there is a road 
    formed and you will get three choices. Choose the first one to return to 
    Rouge, the secong choice to return to Queen Fury and the third choice to 
    set off to Magical City Aglis. I suggest that you head back to Queen 
    Fury and fight some monsters first. You can save on the world map or in 
    Rouge if you want. 
    
    =======================================================================
    4.4 Magical City Aglis
    =======================================================================
    Treasure: Burn Out, Gushing Magma, Magical Hat, Moon Serenade, 
              Angel's Prayer, Sun Rhapsody, Healing Fog, Healing Rain, 
              Psychedelic Bomb X, 200G, Healing Breeze
    
    Boss: Last Kraken(~10000 HP)
    
    Boss Prize: Pretty Hammer
    
    Monsters: Aqua King(~650 HP), Minotaur(~850 HP), Scud Shark(~400 HP),
              Jelly(~650 HP), Stern Fish(~880 HP)
    
    Character: Ruff, Phewy, Spino, Decal, Lulu, Savan, Buckle 
    ***********************************************************************
    Choose to go to the Magical City Aglis when you are ready. Inside, you 
    will have a conversation. After the conversation, talk to everyone, then 
    go forward and open the door by pressing X. Next you will see Meru 
    flying around. She will tell you that they are at the bottom of the Sea. 
    It seems that a very powerful magic is used to create a big space under 
    the sea for this city. You will have another conversation and the ground 
    will suddenly shake. It seems that the sea has closed back, meaning that 
    you can no longer return. You will then control Dart again.
    
    Take the only teleporter to the next platform then take the other 
    teleporter to reach the next area. In the next area, step forward and 
    you will meet a small creature call Ruff. Ruff have been waiting for the 
    seven heroes to turn up. Miranda will somehow scard it a little and Meru 
    will calm it down. This creature is actually made by magic. Ruff will 
    mention about the Psychedelic Bomb and Moot. After it leaves, you should 
    follow him. The left door is not accessable, so follow it to the next 
    area. Before you go, please remember this area. 
    
    In the next area, you will find yourself in a "world" of teleporters. 
    Take the first teleporter to reach a lower platform. Take the Burn Out, 
    then take the next teleporter to reach the next platform. Take the 
    Gushing Magma and take the teleporter near the exit first to reach the 
    next platform. Take the next teleporter to reach a higher platform. 
    Enter the next area and use the teleporter to arrive at the next 
    platform. Now take the other teleporter to arrive at below. Take the 
    Magical Hat and the Moon Serenade from the two chests. After taking 
    them, return to the previous area and take the exit to arrive at the 
    next area.
    
    In the next area, take the first teleporter to arrive at the next 
    platform. Take the next teleporter to reach a platform with a doorway. 
    Enter into the next area through the doorway. In the next area, you will 
    see a largr version of Ruff. Talk to it and it will tell you that they 
    are busy preparing the Psychedelic Bomb and Moot. The bigger one is 
    called Phewy who is also a magical creature. After the conversation, 
    take the Angel's Prayer on the left. After taking it, enter the the area 
    through the upper right exit. In the next area, there will be more 
    teleporters. Take the first teleporter to reach the lower platform. 
    There will be a total of four teleporters on this platform. Take the 
    north one first to get to a platform with another teleporter and a chest 
    with a Sun Rhapsody in it. Then return to the previous platform and take 
    the left teleporter to arrive at the next platform. Take the next 
    teleporter to arrive at another platform. When you just stepped out of 
    the teleporter, another magical creature will come and greet you. This 
    one is calles Spino. A person named Savan wants to meet you. Enter the 
    next area after the conversation.
    
    The next area will be familiar. It is actually the place that "someone" 
    watch your party while you are in Rouge. There is a magical creature 
    circling the middle cylinder. Talk to it of you want. it is called 
    Decal. You will hear more about Savan. Anyway, just exit this area to 
    arrive at the next area. In this area, there will be more teleporters. 
    Take the first teleporter to arrive at the next platform. On this 
    platform take the Healing Fog on the right, then take the south 
    teleporter to arrive at the next platform. Take the next teleporter to 
    arrive at another platform. Head out of this area to reach the next 
    area.
    
    In this area, there will be more teleporters. Take the first teleporter 
    to reach the next platform. There will be a total of five teleporters 
    here. Take the south one to arrive at the next platform. Take the next 
    teleporter to arrive at the next platform. Exit this area and you will 
    get to the previous area. Take the teleporter to reach a platform with a 
    Healing Rain. After taking it, return to the platform with five 
    teleporters and take the left most teleporter to reach the next 
    platform. Exit this area to reach the next area.
    
    In this area, you will meet Savan. He will tell you that the Signet 
    Sphere is safe and sound and is protected by Last Kraken. Savan had 
    survived the Dragon Campaign and continued studying magic to reconstruct 
    a Wingly world. To achieve so, he has made himself ageless and immortal. 
    Savan intends to use the Psychedelic Bomd and the Moot to completely 
    seal the Moon That Never Sets. To activate the Bomb, he will need the 
    courage of your party. He will tell you that when you are ready, talk to 
    him. Talk to him to take a test. Another magical creature called Lulu 
    will talk to you and Savan will open a path for you. Your party will 
    enter the area with seven colored device. Each of your character will 
    step into their "respective" place and teleport away. You are the last 
    on to go. Save at the save point first then talk to Savan to begin the 
    test. Everyone will be tested. After one person has been tested, you 
    will be switched back to Dart. Talk to Savan again to start each test. 
    Kongol will be tested first. 
    
    Kongol:
    He will meet Rose first. Kongol will not fight her, she will disappear 
    and you will meet Emperor Doel. You will then get a choice, choose the 
    second choice(Take Doel's sword) and Kongol will pass the test. Next 
    will be Miranda.
    
    Miranda: 
    A magical creature named Buckle will confront her. Miranda will be in 
    her usual hasty self.  When it ask you why are you here, choose the 
    second choice(For the world). Buckle will ay he is going to die with 
    Miranda and you will get another choice. Choose the second choice(I 
    cannot die now) and everything will be back to normal, meaning Miranda 
    has passed the test. Up next is Albert.
    
    Albert:
    Minister Noish will be confronting Albert. He will tell you that he is 
    called by Savan to inform Alber that Serdio is in danger. A mysterious 
    eastern tribe has deployed an army around the border and urge you to 
    return to Indels Castle immediately. Choose the second choice(I ... 
    cannot do that) to pass this test. Then Meru will be taking the test.
    
    Meru:
    You will meet Younger Bardel. It "seems" that he has came back from the 
    infernal world to revenge for his baby sister. He will fire a fireball 
    at Meru but Guaraha will "comes" in and block the attack. You will then 
    get an option. Choose the second option(I still cannot die) and Meru 
    will block the attack. With this, Meru will pass the test. Haschel will 
    be the next one taking the test.
    
    Haschel:
    You will get a FMV of Chaire in training. After the FMV, you will get an 
    option. Choose the second option(I couldn't stop her) to pass this test. 
    Next, Rose will be taking the test.
    
    Rose: 
    Savan himself will confront Rose. Taking the role as the Black Monster 
    who kills every Moon Child has already proved her courage. With no 
    question to answer, Rose will simply pass this test. Dart will be the 
    last one to be tested.
    
    Dart:
    Dart will meet Shana. Dart's sword will be raised and Dart will be 
    forced to kill Shana. Dart will control the sword and you will get an 
    option. Choose the first option(I will save Shana no matter what!)and 
    you will pass the test! 
    
    Your party has been waiting for you outside. Savan has went ahead to the 
    Psychedelic Bomb. Save at the save point. After saving, head left to 
    arrive at the next area. In the next area, there will be rows of 
    teleporters waiting for you. Just continue taking the teleporters to 
    reach the next screen. At the next area, you will meet Savan. The Moot 
    is complete and you will receive a psychedelic bomb X. This is the 
    strongest magic in this game. It is un-based(Void), meaning that it is 
    strong against all elements. If you have answered any of the test 
    wrongly, then you will only receive a normal psychedelic bomb which you 
    can only use once. Psychedelic bomb X is a repeated item, and please do 
    not sell it for money even though it can sell at a very high price.
    
    Head south into the next area and take the first teleporter to reach the 
    lower platform. Savan will be here but will teleport away as soon as you 
    approach him. Get the 200G from the chest then take the other teleporter 
    to reach the next platform. Get the Healing Breeze on the left. Again, 
    when you approach Savan, he will teleport away. Now take the south 
    teleporter then you will end up at a lower platform. Savan will again 
    disappear. Exit to the right to reach the next area.
    
    In the next area, there will be a save point. SAVE at the save point as 
    you are going to meet a boss. Please select your desired party members. 
    It is a good idea to equip Dart with a Heat Blade. Choose characters 
    with high defense for your best bet.
    
    When you are ready, head north into the next area. You will 
    automatically have a sequence. Last Kraken, the guardian of this signet 
    sphere will be introduced to you. You will see the Moot. Savan tells you 
    that when Moot is activated, the new signet will covers the Moon That 
    Never Sets and this will stop the world from total destruction. Suddenly 
    the ground will shake and Zieg will appear. Zieg had controlled the 
    heart of Last Kraken. Zieg will order the Last Kraken to destroy the 
    Signet and Moot. Your party will fight him to stop him.
    _______________________________________________________________________ 
    Boss Fight:
    Last Kraken: ~10000 HP
    Cleone: ~1400 HP
    
    This is a tought fight. This boss looks like a octopus and has really 
    dangerous attacks. Its spray attack can hurt one character very much if 
    the character's defense is weak. Its physical attacks is also very 
    damaging. Healing and Guarding is very essential in this battle. 
    Transform Dart into a dragon and use his dragoon's magics to kill this 
    boss fast and quick. Otherwise, just hack away his HP with additions. 
    You can also use the Psychedelic Bomb X to deal extreme damage on this 
    boss. He will also summon two fairies called Cleone to help him 
    occassionally. These fairies can deal some damage but can be killed 
    easily. Just kill them off then continue to target the boss. While the 
    Cleonos are out, the boss will start using magics to their maximum 
    power. Even if this boss is water-based, it surprisingly has magical 
    attack of many elements. The magics can really hurt you, so kill off 
    those Cleonos as soon as possible, so that he will go back to physical 
    attacks. Just stick to guarding and attack and you will win eventually. 
    You will get 300G, 12000 EXP and a Pretty Hammer after the fight.
    _______________________________________________________________________ 
    
    Moot is activated and the whole place in going down. Savan will teleport 
    you outside and leaving himself behind. There will be an explosion and 
    Savan is dead. Save at the save point, then head left out of this area. 
    Now head your way back to the area which i called you to remember 
    earlier on. At the testing room, you will meet the creature that tested 
    Miranda earlier on. This time, it will really die because Savan has 
    died. It seems that all the magical creatures cannot live without Savan. 
    In the Room with the cylinder that Savan uses to see the world, you will 
    meet two other magical creatures. Sad to say, they will also die. Before 
    they die, they will call you to look at the cylinder. You will see Zieg, 
    he will break the Moon Mirror because the Signet Sphere of Aglis was 
    destroyed. Zieg is already in the Law City Zenebatos, so you should 
    hurry. Decal will also tell you that they had connected a teleport 
    device. Back at the area i called you to remember, head left to reach 
    the next area. You will have a sequence. This teleporter will take your 
    party directly to Zenebatos. After the sequence, take the teleporter to 
    reach Zenebatos. 
    
    =======================================================================
    4.5 Facing the Law!
    =======================================================================
    Treasure: Flash Hall, 200G, Frozen Jet, Burning Wave, Spectral Flash, 
              Night Raid, Rainbow Dress, Down Burst, Spirit Cloak,
              Gravity Grabber, Law Maker(Goods), Law Output(Goods)
    
    Boss: Kubila(~3500 HP), Vector(~4000 HP), Selebus(~3000 HP)
    
    Boss Prize: None
    
    Monsters: Death Purger(~500 HP),Guillotine(~600 HP),Professor(~820 HP),
              Sky Chaser(~750 HP), Harpy(~600 HP)
    
    Item Shop: Healing Fog(30G), Sun Rhapsody(50G), Healing Breeze(50G), 
               Angel's Prayer(30G), Depetrifier(30G), Mind Purifier(20G),
               Body Purifier(10G), Charm Potion(4G)
    
    Weapon Shop: Great Axe(400G), Gladius(400G), Red DS Armor(800G),
                 Jade DS Armor(800G), Dark DS Armor(800G), 
                 Blue DS Armor(800G), Panic Guard(300G), 
                 Bravery Amulet(300G), Destone Amulet(400G)
    
    Character: Numerous Robots
    ***********************************************************************
    Exit the first room and you will be in Law City, Zenebatos. Then a robot 
    called Guard Lapto II will fly down and call your party to leave 
    Zenebatos. Ignore it, it will just say some rubbish. Then a flying sting 
    ray will come and it appears to be summoned by Savan. It is called 
    Coolon and will take you back to the world map. It is time now for you 
    to fight Magician Faust and free the souls of the ancient dragoons. 
    Please try to complete these two optional quests now as it will be more 
    dificult for you to come back to these quests when you are further into 
    disc 4. Be sure to get some Legendary Casques and Legend of Armor 
    because the game will become rather difficult from now on. Furthermore, 
    if you want to fight Magician Faust, then buying one or two Legendary 
    Casque is a good thing to do now. After you have done everything you 
    want, return to Zenebatos to continue with the game.
    
    Use the teleporter near the entrance to get to the floor above. Examine 
    the blue stone, and a robot named Guide Lapto 00 will talk to you. He 
    will tell you about Wingly code 730. This is the code you will need 
    later on. It will only allow wingly to enter. Meru will say that she is 
    a wingly but it seems that her powers are too low that it cannot be 
    detected. Head right to the next area. In the next area, there is a save 
    point and a robot. Save if you need, then talk to the robot. This is 
    Guide Lapto 04. It will tell you that you are only allowed to enter the 
    Legislation center, law factory and law launcher. Great Court, 
    Residencial area and Power Room are all off-limits. The law also 
    prohibits humans to reach where the Signet Stone is kept. You will then 
    be able to select your destination. First option will let you quit the 
    menu. Second option will bring you to the Law Factory, third option will 
    bring you to Law Launcher and the fourth option will bring you to the 
    Legislation Center. Choose the second option to reach the Law Factory 
    first. There is a weapon and a item shop on the first screen. One of the 
    robots will mention about "Wingly amended code article 339" and non-
    humans are able to buy items from shops. Buy anything you need, then 
    head to the Legislation Center. After you reach there, head right into 
    the next area.
    
    In the next area, you will have to try to avoid being seen by any of the 
    patrolling robots. If you are caught by them, you will be thrown into 
    the jail. If you stand on teleporters, infront of the chests and exit, 
    you will not be caught. Just don't stand in the path of the robot. To 
    get past this area without being caught is tricky but if you study the 
    robots pattern, you will get past this area easily. It is wise that you 
    spend some time studying the pattern and the path of the robots. Now, 
    PURPOSELY get caught by any robot and you will be teleported to a jail. 
    Even if any of them sees you, you can still run out of its path. When 
    you are not in its path, it will not catch you.
    
    In the jail, you will have a conversation. Everyone will search for a 
    device to open a way but this area is completely sealed. Meru will fly 
    around to examine the area for some door but there will not be any. 
    Don't you think there is someone missing? Well, its Kongol! He is too 
    heavy for the guards to him to the jail. He will break open a path and 
    you can escape from the jail. Get of of this jail and you will be a area 
    with two chests. Talk to the robot just infront of the doorway. It will 
    mention that code 659 is "Trespasser shall be teleported to the jail".  
    Ignore him, open the bottom left chest(Flash Hall) and the upper left 
    chest(200G). After taking them, take the flying disc at the center and 
    it will bring you back to the platform with the save point. Now head 
    over to Legislation Center again.
    
    Now, you should try your best to avoid being seen by the Robots. Take 
    the first teleporter to reach a lower platform. Now enter the doorway 
    and you will be out from another doorway. Get to the next teleporter and 
    you will end up on a much higher platform. Take the left treasure(Frozen 
    Jet), then then enter the doorway and out from another doorway. Take the 
    teleporter and you will end up on a platform below. Take the 
    treasure(Burning Wave), then take the next teleporter to the platform 
    above. A robot will be just next to the teleporter. Run to the left and 
    quickly get into the path of the doorway. You will not be able to get to 
    the teleporter because it will catch up with you really fast. It will 
    now be stationed just next the teleporter that you need to take. Enter 
    the doorway and out of the other. Step a few steps forward to draw 
    attention of the Robot. Just make sure it has moved rather away from the 
    teleporter, then you reenter the doorway and arrive at the other 
    doorway. Now that it is far from you, you can take the teleporter to the 
    next area. 
    
    The next area will have many robots. Get into the quene and please do 
    not exceed the blue line. Stand behind it. When it is your turn, walk to 
    the center and press X. You will be given an option, choose the second 
    choice(no), then it will ask you that are you revising the law, this 
    time choose the first choice(Yes). Now you will be able to change the 
    existing laws. There is numerous laws that you can change.
    703-Allows/Disallows you to go to the signet Sphere. 
    339-Allows/Disallows you to buy at the shops.
    659-Allows/Disallows you to move around without being thrown into jail.
    640-Allows/Disallows you to do things without the need to line up.
    666-Stops/Starts the random enemy encounter in Zenebatos.
    I suggest that you input 659 first so that you can move freely later on 
    without getting caught and thrown into jail. After you have input the 
    code, you will get a Law Production License. You will have to take it to 
    the Law Factory so that you can get a Law Launching license. Before you 
    leave, you can talk to the robots to know more codes. Code 640 is "Those 
    who disturb order shall be ignored without exception". Now, you must 
    head to the Law Factory. To get to Law factory fast and easy, purposely 
    get caught by the robots and you can head to the platform with the save 
    point and go to Law Factory from there.
    
    Inside Law Factory, you will again have to avoid being seen by the 
    patrolling robots. Take the first teleporter to reach a higher platform. 
    There is a chest with a spectral Flash here. It is rather hard for you 
    to get to this chest. Study the pattern carefully and make sure you have 
    good timing, then aim for the chest. When you are ready, take the next 
    teleporter to a platform below. Go through the doorways and get to the 
    next teleporter quickly. This teleporter will take you to the another 
    platform. There is another teleporter just next to the teleporter you 
    are standing on. Use the doorway if you want to get the Night Raid on 
    the left. When you are ready, take the teleporter to reach a lower 
    platform. There is a Rainbow dress on the left, use the doorways to get 
    to it. Anyway, just take the next teleporter to reach the next area when 
    you are ready.
    
    In the next area, there will be more robots. Talk to the left robot to 
    submit the law production license. Before the new law can be launched, 
    Law Launching License is needed. You will have to bring the license to 
    the Law Launcher. Now, you must head to the Law Launcher. Inside the Law 
    Launcher, you will again have to avoid being seen by the robots. This 
    time round, it will be easier for you to avoid those robots. Take the 
    first teleporter to get to a lower platform. There is a chest with a 
    Down Burst on the right. Run for it, then enter the doorway just right 
    of the chest and you will be out from the upper doorway. Take the 
    teleporter to get to a higher platform. Enter the doorway on the right 
    to get to a chest with a Spirit Cloak. Now, take the next teleporter on 
    the left to arrive at a platform below. There is a chest with a Gravity 
    Grabber on the right. After taking it, take the next teleporter to get 
    to the next area.
    
    In the next area, take the flying disc and you can submit the Law 
    Launching License. Repeat this procedure if you want to change any new 
    laws. The procedure is going to the Legislation Center, then the Law 
    Factory, then the Law Launcher. You should now go and input 703 so that 
    you can gain access to the Signet Sphere. Return to Legislation Center 
    and input 7, then 0, then 3 and the law will be changed to "The Law does 
    not prohibit non-winglies from going to the signet sphere". You may go 
    for the 640 code if you want. After you are done, head back to the 
    screen where Coolon is waiting. Take the teleporter to the upper floor. 
    Talk to the robot on top of the blue stone. You will have a sequence. 
    The system of law is not that effective, it takes time to register the 
    new law. After the sequence, talk to the robot again and you can choose 
    your destination. Choose to go to the Great Court.
    
    After you reach there, your party will be accused of some crime. There 
    is a save point, so SAVE at the save point. After saving, please select 
    your team members. The next bosses are all darkness-based, so choose 
    Rose as one of the party member. For the other member, select anyone you 
    like. When you are ready, head into the next area. In the next area, you 
    will have a conversation. This the court of Zenebatos where fake 
    judgement was passed down in the name of fake justice. Then you will see 
    several robots desending. A robot named Nomos will sentence your party 
    to death and will send three executioners to kill you. Your party will 
    fight them!
    _______________________________________________________________________
    Boss Fight:
    Kubila(Dark): ~3500 HP
    Vector(Dark): ~4000 HP
    Selebus(Dark): ~3000 HP
    
    This is a rather tough fight. All the three of them have different 
    attacks. You should destroy Kubila first. He can summon some creatures 
    out and it can really hurt your whole party. He has a all status 
    abnormalities spell too. He can use some common magics too. He is a 
    average character just like Dart, he is average in magical and physical. 
    He has a instant death final attack, so he will kill one person before 
    he dies. Who he will kill is random, but he seems to kill the person 
    that killed him more oftenly.  After you kill Kuliba, you should kill 
    Selebus. Selebus can heal her whole party which make defeating these 
    bosses more difficult. Selebus can kiss Vector and Vector will grow in 
    size to a Giant. Selebus can use some really powerful spells that hurt 
    everyone. Selebus is weak in physical but strong in magic, so you can 
    inflict more damage on her. Her physical attacks are also rather weak. 
    Selebus is very fast so you might find her attacking a few times in a 
    row. After you kill her, you should kill of Vector. Vector will grow in 
    size when Selebus kisses him and he will stay this way for several 
    rounds. In his giant form, Vector can inflict large amount of damage on 
    your party. All his attacks in this form are leg stomping. He is high in 
    physical but weak in magical. Use spells to kill him fast. When he is on 
    his normal form, he can use his scissors to slice you, but it shouldn't 
    be a problem. You will get 300G, 12000 EXP and nothing after the fight.
    _______________________________________________________________________
    After the fight, Nomos will disappear, it seems that it is manipulated 
    by Zieg. Anyway, just head north into the next area. You are too late! 
    Zieg has already destroyed the Signet Stone. It seems that he has 
    reached here by the air route. The God of Destruction will be borned 
    soon! Dart will try to attack him, but will be blocked. Zieg will then 
    heads off to the next Signet Sphere. Now, you will have to head to The 
    Death City if Mayfil. Now head out of this Great Court and talk to the 
    robot beside Coolon. He will say that the teleporting device connecting 
    to Mayfil is disconnected. The code article is 410. Now head off to 
    change the law. After changing, return to talk to the Robot and you will 
    be able to teleport to Mayfil. Now enter the room below the blue stone. 
    You will be able to take the teleporting device to Mayfil.
    
    =======================================================================
    4.6 Meeting An Old Friend
    =======================================================================
    Treasure: Poison Guard, Stun Guard, Panic Guard, Protector, Active Ring
              Destone Amulet, Bravery Amulet, Magic Ego Ball, Healing Rain,
              Spectral Flash
    
    Bosses: Wind Dragon Spirit(~8000 HP),Blue Sea Dragon Spirit(~11500 HP),
            Divine Dragon Spirit(~16000 HP), Lavitz's Spirit(~5000 HP), 
            Zackwell(~8000 HP)
    
    Boss Prize: Down Burst, Frozen Jet, Flash Hall, Healing Rain, Halberd
    
    Monsters: Loner Knight(~700 HP), Hyper Skeleton(~950 HP), 
              Human Hunter(~350 HP), Specter(~250 HP), Undead(~550 HP),
    
    Character: Lavitz
    ***********************************************************************
    Once you are in Mayfil, you will see Zieg heading off to destroy the 
    last Signet Sphere. You will arrive in a room with the teleporting 
    device. Head out of this room and you will get a coversation with your 
    party. Rose, as usual, will be the expert on all these places here. 
    After the conversation, take the teleporter to arrive on a ledge. Enter 
    the doorway to the next area.
    
    Note: The monsters here give you rather high EXP. Furthermore, the Loner 
    Knight here sometimes drop Soul Eater. If you haven't got this sword, 
    you can get one here.
    
    In the next area, you will find the soul of Feyrbrand, the Green Tusked 
    Dragon. It has appear in response to the Jade Dragoon Spirit. The souls 
    of the dragons did not die completely is because they were defeated by 
    humans who were weaker than them. After the conversation, you can 
    proceed to the area if you want, or you can choose to fight the soul of 
    Feyrbrand. This is fully a opitonal fight, fight only if you want to get 
    EXP.
    _______________________________________________________________________
    Optional Fight:
    Dragon Spirit(Wind): ~8000 HP
    
    This is a easy fight. This boss only uses physical attacks. They are not 
    that deadly as long as you guard and heal when necessary. Just use 
    Additions to hack away his life. You will get 200G, 4000 EXP and a Down 
    Burst after the fight.
    _______________________________________________________________________
    
    After the fight, the soul of Feyrbrand will be saved. Enter the doorway 
    to the next area. You will be in a teleporter maze again. Take the first 
    teleporter to reach the center platform below. There is a hidden path 
    here that takes you to the chest at the north. Open the chest to get a 
    Poison Guard. After taking it, head left from this chest to reveal 
    another hidden path. Take the teleporter and and it will take you to the 
    next screen. There is a hidden path here that leads you to a chest with 
    a Stun Guard. Now head back to the small platform where the poison guard 
    chest is. Head right to reveal another hidden path. Take the teleporter 
    and it will take you to the next screen. Walk south to reveal hidden 
    path that leads you to a chest that contains a Panic Guard. After taking 
    it, walk right to reveal another hidden path that takes you to a chest 
    with a Protector. Now head back to the center platform in the previous 
    screen and take the right teleporter to reach the ledge below. Enter the 
    doorway to find yourself in a round room again. There will be another 
    Dragon Soul. This is Regole the Blue-Sea Dragon Soul. It is optional 
    whether you want to fight it. 
    _______________________________________________________________________
    Optional Fight:
    Dragon Spirit(Water): ~11500 HP
    
    This fight is harder than the previous one. This boss can use some all 
    members attacks. It has some rather damaging physical attacks too. This 
    boss is weak against physical, so additions would work well here. This 
    boss is fast and can attack your party a few times in a row. 
    Furthermore, this boss has more HP than the soul of Feyrbrand. You will 
    get 300G, 6000 EXP and a Frozen Jet after you defeat it.
    _______________________________________________________________________
    
    You will free Regole's soul. Enter the doorway to reach the next 
    teleporter maze. Take the first teleporter to reach a center platform. 
    There is a hidden path at the north that will leads you to another 
    platform. Head left to reveal another hidden path that will take you to 
    the next area. Follow the path to the next platform. Open uo another 
    left hidden path and take it to reach a chest with a Active Ring. Now 
    head back to the center platform in the previous area. Take the right 
    teleporter to arrive at the ledge below. Enter the doorway to reach 
    another round room. The soul of the Divine Dragon is here! Miranda will 
    want to free the soul and your party will fight him.
    _______________________________________________________________________
    Optional Fight:
    Dragon Spirit(Void): ~16000 HP
    
    This is a tough and rather long fight. The spirit is far more stronger 
    than the alive Divine Dragon that you fought before. This spirit can 
    still use the Divine Shot and Divine Cannon Attack. It is strong against 
    both magical and physical attacks. This boss is fast and it can attack a 
    few times in a row. It can really HURT everyone. You might find that 
    guarding is not enough in this fight, so you may have to use some 
    healing items. As this boss is non-elemental, so magics are useless 
    against him. Its physical attacks are strong and it damages everyone. 
    Dart Final Bust Attack is rather useful against him. Use that often. 
    After you have defeated it, you will get 400G, 8000 EXP and a Flash 
    Hall.
    _______________________________________________________________________
    
    After the fight, open the chest that contains a Destone Amulet, then 
    enter the doorway to reach the next area. You will reach another 
    teleporter maze. Take the first teleporter to reach a platform with a 
    save point. Save if you need, then head through the hidden path and 
    enter the doorway to reach the next area. You will now be in a place 
    with a grid on the ground. Ignore the grid first. Head left through the 
    doorway to reach a area with a chest. The chest contains a Bravery 
    Amulet. Head back to the area with the grid. Here, you will see many 
    pulses coming up from below. They strike the grid with white and red 
    color. Those boxes that become white when striked are fake tile. You 
    will fall down if you step on one and end up in the area with the 
    Bravery Amulet chest. If this happens, you will have to walk on the grid 
    again. Those red tiles are those that you will want to walk on. Follow 
    the red tiles and you will reach a room with a recovery point and a 
    Magic Ego Ball. Head out of this room and you will come back to the grid 
    through a upper right doorway. Continue along the red tiles and you will 
    enter a room. Inside, you will find many souls haunting Rose, the Black 
    Monster. Rose will ignore them. Head out of this room through the left 
    doorway to be back on the grid. Now continue along the red tiles and you 
    will be on the other side with a teleporter. Refer to the map below for 
    more details.
              
                    Out     In
       .---.---.---.---.---.---.---.---.---.---. .----------------.
       |   |   |   | R |   | R | R | R |   |   | |KEY:            |
       |---|---|---|---|---|---|---|---|---|---| |R = Red         |
       |   |   | R | R |   |   |   | R | R | R | |In = Entrance   |
       |---|---|---|---|---|---|---|---|---|---| |Out = Exit      |          
    .--| R |   | R |   |   |   |   |   |   | R | '----------------'
    |  |---|---|---|---|---|---|---|---|---|---|
    |  | R |   | R |   |   |   |   |   |   | R |<----<----<----<--.
    |  |---|---|---|---|---|---|---|---|---|---|                  |
    |  | R | R | R | R | R |   |   |   |   |   |                  |
    |  |---|---|---|---|---|---|---|---|---|---|                  |
    |  |   | R |   |   | R |   |   |   | R | R |->Magic Ego Bell--'
    |  |---|---|---|---|---|---|---|---|---|---|  Recovery Point
    T  | R | R |   | R | R |   |   |   | R |   |
       |---|---|---|---|---|---|---|---|---|---|
       |   |   |   |   |   |   |   | R | R |   |
       |---|---|---|---|---|---|---|---|---|---|
       | R |   | R | R |   | R | R | R |   |   |
       |---|---|---|---|---|---|---|---|---|---|
       | R | R | R |   |   | R |   |   |   |   |
       '---'---'---'---'---'---'---'---'---'---'
    
    The Teleporter will take you to an area with a save point. You will meet 
    a long-lost friend. Lavitz will be here! There is something wrong with 
    him and he will call you to stay away from him. He seems to be possessed 
    and will disappear by taking the teleporter. Do not follow him yet. Save 
    at the save point first, then open the chest which contains a Healing 
    Rain. Choose a team before taking the teleporter. Miranda is a good 
    choice since she is a healer. For the other member, choose Rose or 
    Haschel. When you are ready, take the teleporter to reach the next area. 
    
    In this area, you will meet Lavitz. Rose will notice the "thing" on 
    Lavitz's back and it smell like Devildom. You will get into a fight with 
    him.
    _______________________________________________________________________
    Boss Fight:
    Lavitz's Spirit(Wind): ~5000 HP 
    
    This is a tricky fight. You should not attack Lavitz when he is facing 
    you. Attack him only when his back is facing you. Guard when he is 
    facing you. You will then be prompted an option. Choose the first 
    choice(Talk to him) and he will turn his back towards you. Use this 
    opportunity, hack the "thing" on his back. Be careful though, the 
    "thing" on his back can use a attack that can confuse everyone. Use a 
    mind purifier if you have one, otherwise wait for the effect to wear 
    off. After a few rounds, the "thing" will control Lavitz to face you 
    again and you will be prompted the same option. Always choose the first 
    option and Lavitz will turn his back to face you. Due to the fact that 
    Lavitz will turn to face you after some rounds, you should not transform 
    into dragoons because in dragoon form, your character can only attack. 
    Just use additions to hit the "thing".
    _______________________________________________________________________
    After you have damage the "thing" enough, Lavitz will collapse and the a 
    demon will come out of his body. He is called Zackwell and you will have 
    to fight him.
    _______________________________________________________________________
    Boss Fight:
    Zackwell(Dark): ~8000 HP
    
    This is a tough fight. This demon has strong physical attacks and some 
    deadly spells. He is also rather strong against physical attacks. He can 
    summon a big skeletal creature to attack you. This attack is very 
    deadly. This boss can also hide himself "into" the ground causing you to 
    miss him when attacking. If you have Miranda in your party, then have 
    her transform into dragoon. In dragoon mode, her light-based attacks can 
    deal more damage on him. Use Miranda healing spells when necessary. If 
    you have Rose in your party, have her use her Astral Drain to recover 
    some HP. After you have defeated this monster, it will possess Lavitz 
    again. Lavitz will then fight with Dart and will send Dart's sword 
    flying off. Lavitz will regain his mind when Dart shouted his name. He 
    will stick his spear through his own heart and kill off the demon. 
    Listen to the emotional conversation now. I wanted to cry at this 
    moment. Anyway, wipe off your tears and watch how Lavitz uses his last 
    bit of strength to open up the path to the Signet Stone. Farewell 
    Lavitz...You will get 300G, 12000 EXP, a Healing Rain and a Halberd for 
    defeating Zackwell.
    _______________________________________________________________________
    
    See the beam of light? It is where you will be taking. Keep in mind that 
    after you take this beam, you will not be able to return anymore. So go 
    back to the save point to save if you need and go back to Zenebatos to 
    stock up on items if you need. Choose to climb up the beam of light when 
    you are ready. In the next area, there will be a chest and a doorway. 
    Open the chest to get a Spectral Flash, then enter the doorway to reach 
    the next area. 
    
    In the next area, you will see the last Signet Sphere safe and sound. 
    Well, just when you think that you have made it before Zieg, Zieg will 
    show up. He, of course is going to destroy the Signet Sphere. Dart will 
    try to transform into the dragoon to attack Zieg, but he will be easily 
    blocked off by Zieg. There is nothing your party can do now, you will 
    just watch him destroy the Signet Sphere. After the Signet Sphere is 
    gone, the ground will shake and the moon will be descending. The left 
    exit is a dead end but luckily Coolon will fly here to take you to 
    pursue Zieg. You will see a awesome FMV now. The Moon That Never Sets 
    will now set. It will emmits some sort of beam into the ground. The 
    Divine tree will come out! The Moon That "is Setting" will land on top 
    of the Divine Tree. It seems that the Divine tree was grown to hold the 
    Moon. Then lots of Virages will come out of the moon. Coolon will then 
    be attacked by them. Coolon managed to avoid many attacks but eventually 
    it will get hit and will fall to the ground. These Virages are the 
    advance guard of the Virage Embryo. With this, the FMV will end.
    
    =======================================================================
    4.7 End Of The World?
    =======================================================================
    Treasure: Pheonix Plume, Silver Dragon's Armor 
    
    Boss: Caterpillar(~6000 HP)
          Pupa(~2500 HP)
          Imago(~12000 HP)
    
    Boss Prize: Moon Serenade, Sun Rhapsody, Healing Rain
    
    Monsters: Manticore(~1000 HP), Mountain Ape(~1000 HP),Cute Cat(~600 HP)
              Potbelly(~550 HP), Slug(~1000 HP),
    
    Character: 
    ***********************************************************************
    Coolon will land on the ground with your party safe and sound. Coolon is 
    seriously injured and will die. Your party will decide to go up to the 
    moon to stop the world from ending. Do not let Lavitz and Coolon death 
    go to waste, gather up all your anger and enter the doorway to the next 
    area. 
    
    In the next area, examine the shiny object on the left to get a Phoenix 
    Plume. After taking it, head north to the next area. Here, there is 
    another shiny object. Examine it and you will get a conversation with 
    Rose. Rose will tell you that it is the fruit of the Divine Tree, but it 
    has dried up. After the conversation, head north into the next area. You 
    will find another shiny object if you head left along the path. If you 
    examine it, Rose will tell you that the fruit was shed by some kind of 
    fishes. After the conversation, head left into the next area. In the 
    next area, follow the path and you will reach a hole in the trunk. It is 
    a stream that will take you to another path of the divine tree. Take it 
    and everyone will be blown up by a strong force. Anyway, Kongol will 
    land with a hard vibration. This vibration has disturbed a caterpillar 
    on the divine tree. Ignore it for now and examine the shiny object by 
    the tree trunk to get a Silver Dragon's Armor. The some sort of "pool" 
    on the right is a recovery point. Follow the path to reach the next 
    area.
    
    In the next area, you will find another shiny objects. There is nothing 
    significant about this shiny object. It is just another fruit. Continue 
    along the path to reach the next area. In the next area, you will see a 
    Save Point. SAVE at the save point, then head left into the next area. 
    In the next area, proceed along the path and you will meet the 
    catepillar. This caterpillar is a sub-species of a new insect and it 
    won't be happy about Kongol disturbing its sleep. You will have to fight 
    it.
    _______________________________________________________________________
    Boss Fight:
    
    Caterpillar(Void): ~6000 HP
    This can be a tough fight. It can poison and stun your party member. It 
    uses only physical attack. You can defeat it easily with additions. 
    After you have damaged it enough, it will become a Pupa.
    .......................................................................
    
    Pupa(Void): ~2500 HP
    This form is very easy to defeat. It will not attack you. Just keep 
    using additions to hack away his life. Note that in this form, it has 
    rather high defense. It will move a bit once in a while but it will not 
    hurt you in anyway. After you have hurt it enough, it will become a 
    adult form.
    .......................................................................
    
    Imago(Void): ~12000 HP
    This form is the strongest. It has the higest HP and strongest attacks. 
    It defense is the same as the catepillar form. Its physical attacks are 
    all single member targeting, so it will be easy to stay alive. It can 
    also shoot out a beam at one party member and it can deal quite some 
    damage. It will also shoot out some purplish gas that can despirit one 
    of the character. 
    .......................................................................
    
    You will get 300G, 13000 EXP, Moon Serenade, Sun Rhapsody and a Healing 
    Rain after you win the fight.
    _______________________________________________________________________
    
    Continue along the path to reach the next area and you will arrive at 
    the foot of the Moon. Here, you will get a conversation between your 
    party members. The Moon is spreading poison all over the world. Rose 
    tells you that your party will have to head to the core of the moon as 
    soon as possible. It is a difficult task to reach the core and saving 
    Shana would be more difficult. Dart will be determined to save Shana. 
    
    =======================================================================
    4.8 The Moon That Finally Sets
    =======================================================================
    Treasure: Frozen Jet, Down Burst, 200G, Spectral Flash, Flash Hall,
              Golden Dragon's Armor, Night Raid, Burning Wave
    
    Bosses: Death Rose(~3200 HP), 
    
            Claire(~3000 HP), 
    
            Indora(~3000 HP),
            
            Michael(????? HP)
            Michael's Core(~1300 HP), 
    
            Shadow Blade(~1000 HP)
            Light Sword(~1000 HP)
            Dark Doel(~1500 HP), 
    
            Archangel(~3000 HP)
    
    Boss Prize: Indora's Axe
     
    Monsters: Swift Dragon(~850 HP),Trap Flower(~1700 HP),Unicorn(~1200 HP)
              Rainbow Bird(? HP),Triceratops(~3300 HP),Air Combat(~1100 HP)
              Psyche Druid(~2000 HP), Roulette Face(~2500 HP), 
    
    Item Shop: Healing Fog(30G), Healing Breeze(50G), Sun Rhapsody(50G), 
               Angel's Prayer(30G), Depetrifier(30G), Mind Purifier(20G),
               Body Purifier(10G), Panic Bell(20G), Poison Needle( 20G)
    
    Weapon shop: Claymore(500G), Halberd(500G), Basher(500G),
                 Destroyer Mace(500G), Red DG Armor(800G), 
                 Jade DG Armor(800G), Gold DG Armor(800G), 
                 Violet DG Armor(800G), Silver DG Armor(800G),
                 Dark DG Armor(800G), Blue DG Armor(800G), 
                 Magical Ring(600G), Spiritual Ring(600G), 
                 Attack Badge(1000G), Guard Badge(1000G), 
                 Giganto Ring(1000G)  
    
    Characters: Dran
    ***********************************************************************
    Head into the Moon when you are ready. In the next area, continue right 
    along the path to reach the next area. In the next area, proceed a 
    little and you will get a sequence. The Moon will be shaking. It will 
    keep on giving off flashes of light. After a few flashes, the screen 
    will become white and your party will end up in a "forest". Everyone 
    will think that they have been thrown back to ground but Rose will tell 
    you that your party is still on the Moon. This "forest" is a illusion 
    created by the magic of the Moon. The Heart beat of the God Of 
    Destruction can still be heard so you should believe Rose that you are 
    still on the Moon. After the conversation, you are free to proceed. 
    There is a Frozen Jet on the right. After taking it, head through upper 
    right to the next area. 
    
    The next area will be a Grassland. Move along the path to reach the next 
    area. In the next area, proceed to the right and you will be stop by a 
    conversation. Miranda will recognise this place as the forest of Mille 
    Seseau where she grew up. Miranda will run off herself. Then you will be 
    switdhed to Miranda. There is a rose and you will get a sequence of 
    Miranda's past. Miranda' Mother is leaving Miranda's father to seek a 
    better life. Miranda's Mother will leave with the Man, leaving young 
    Miranda alone. You will then be switched back. Once Miranda examines the 
    rose on the ground, she will get into a fight.
    _______________________________________________________________________ 
    Boss fight:
    Death Rose(Void): ~3200 HP
    
    This is not a tough fight at all. This boss only attacks you with weak 
    physical and magical attacks. It is low on the defense side, so 
    Miranda's physical attack can be very effective here. This boss will 
    ocassionally open one of the flower to reveal Miranda's mother face. You 
    will get to know more of Miranda's past from the face. Anyway, after you 
    have damaged this boss enough, you will be prompted a question to 
    answer. The "face" will ask your your forgiveness. Choose the first 
    choice(I'll forgive you) to end this fight. You will get 6000 EXP after 
    the fight.
    _______________________________________________________________________ 
    
    After the fight, you will know why Miranda likes to slap people. It 
    seems that the anger and sorrow in her has made her violent. She hurted 
    people to ease her sad side. Then Miranda will be joined by the party. 
    Then you will have a party selection screen. Choose whoever you like. 
    Head south to exit this area. In the next area, head south to along the 
    path and get the Down Burst on the right. After taking it, continue 
    along the path to reach the next area. You will be in a weird looking 
    area. Head left to reach the next area. You will arrive at a human 
    residential area. Rose will cut herself with her short sword and will 
    feel pain. She will tell you that this world is real because she can 
    feel pain. This place look like a serdio building and the people here 
    also looked like serdians. Then you will see a girl heading through a 
    mirror and disappear. After the conversation, you are free to explore 
    this building. There is a Inn and a save point at the upper left. There 
    is also a doorway that takes you to a hospital on the left. Rest at the 
    Inn if you need or save at the save point if you need. There is a Item 
    shop below and a lady who will play you th Claire's tune. Both Dart and 
    Haschel will be shocked to hear this familiar tune again. But anything 
    you need at the Item shop. Be sure to shock up on recovery items. BUY 
    lots of Healing Fog as the boss fights here are mostly individual fight. 
    At the bottom right, you will find a rich man. Albert will recognise him 
    as Dran, the rich man. Dran has left Bale 20 years ago. At the top right 
    corner is a Weapon Shop. There are various powerful weapons and all 
    Dragon's armor sold here. Buy anything you want. There is a guard 
    blocking the way to the south.
    
    When you are ready, follow the girl by stepping into the mirror. You 
    will reach a place with some Minintos, the 99th species. You will also 
    see the girl heading off. This is the world behind the mirror. You can 
    talk to the two Minintos here, but they will not tell you anything 
    useful. The bottom left house has a chest with 200G. Head through the 
    bottom right to get to the next area. There is a chest here with a 
    Spectral Flash. After taking it, follow the path to reach a fork. Take 
    the lower right path and follows it to get to the next area. 
    
    In the next area, proceed along the path and you will be stop by a 
    sequence. The girl is here and will disappear into the black hole behind 
    here when Dart chases her. Haschel will tell you that the girl is young 
    Claire. He will follow her into the hole himself, alone. You will then 
    be switched to Haschel. Haschel is in a room with lots of fighting 
    equipment around. Claire will tell Haschel how has he curelly trained 
    her. Claire wanted to sing, chat with friends, pick flowers and get 
    married instead of hurting people with martial arts. No matter how 
    Haschel explains to her, she will fight her dad!
    _______________________________________________________________________
    Boss Fight:
    Claire(Lightning): ~3000 HP
    
    Claire is possessed by the War God. You will get conversation during the 
    fight. She can use a forbidden attack called the black art of 
    Nagarujuna, Four-Gods-Destruction on Haschel. This attack reduces 
    Haschel HP to 1. Use Healing Fog after she uses this attack. Her 
    physical attacks are rather strong. You will get to know more between 
    Claire and Haschel during this fight. After you have done enough damage 
    to her, you will be prompted an option. Choose the first choice(Mind's 
    eye, awaken!) to awake Claire. Claire will control the War God and 
    regains her mind. She will thank her dad and disappear. You will get 
    6000 EXP after you "win" this fight.
    _______________________________________________________________________
    
    Haschel will be joined by the party. This Moon really get you to see 
    your past. After the conversation, your party will automatically head 
    out of this room. Continue along the path to reach the next area. In the 
    next area, continue along the path to reach a chest with a Flash Hall. 
    After taking it, back-track back to the Inn. The guard will no longer be 
    there so you can head south now. Before you go, stock up on items and 
    save at the save point if you need. When you are ready, take the south 
    route to arrive at a town. There is a castle here. Twp guards are 
    guarding it. Talk to them and you will find out that Emperor Doel had 
    went to the Home of Gigantos on an expedition. Head left into the next 
    area.
    
    You will reach a weird area. You CAN meet rainbows bird here!!! Fight 
    them if you want, otherwise head left along the path to reach the next 
    area. You will reach a high area with floating glasses. There are two 
    paths here. The top right path takes you to a area with a dead end so 
    take the top left path to reach the next area. In the next area, if you 
    head north a bit, you will see Rose's Dark Draogn, Michael flying 
    around. It is also known as Vassal Dragon. It will shoots beam at your 
    party. Rose will call your party to run. Everyone will go at a seperate 
    way. Kongol, Miranda, Albert, Haschel and Meru will be together. Dart 
    and Rose will be together in another place. This is Holy Land of the 
    Gigantos that existed long long ago. Then you will get a sequence of the 
    gigantos before they were all killed. Everyone is killed except small 
    Kongol. Doel will allow kongol to come with him. After the sequence, you 
    will control the larger party, "lead" by Albert. Head up the stair to 
    the next area. In the next area, Kongol will head off to do his stuff. 
    You will now be switched to Kongol.
    
    Kongol will meet Indora, his brother. Kongol will challenge Indora to a 
    fight.
    _______________________________________________________________________
    Boss Fight: 
    Indora(Earth): ~3000 HP
    
    Indora has REALLY strong physical attacks and defense. He is far more 
    faster than Kongol. Indora can counter Kongol whenever he missed a 
    successive addition. To kill him, use your additions but try your best 
    to make the addition successful. His weakness is his HP. You should get 
    rid of him in a few rounds. After you win this fight, you will get 6000 
    EXP and a Indora's Axe. If you haven't gotten the Golden Dragon Spirit 
    for Kongol from Lohan, then Indora will give you the Dragon Spirit.
    _______________________________________________________________________
    
    Kongol will now be the strongest hero of Gigantos. Indora will die and 
    Kongol will be joined by the party. After the sequence, take the stairs 
    down into the next area. You will arrive at a circular area. There is a 
    axe switch on the left. Switch it and a gate will open to reveal a small 
    room. The chest contains a Golden Dragon's Armor. After taking it, head 
    back upstairs. Then head back a screen. Now head to the pond on the left 
    and press X to arrive at the next area. You will arrive at a familiar 
    area. Head all the way back to the Inn and Albert will suggest to wait 
    for Dart and Rose in the Inn. You will then be switched to Rose and 
    Dart.
    
    You will now really find out that Rose actually trusted everyone. Head 
    right along the path and you will see some cute little baby Pseudo 
    dragons. These species are Rose's favorite but they did not make it to 
    the present age. After the sequence, continue along the path to reach 
    the next area. You will see a chest in the next area but it is not 
    accessible to you for now. Continue north and you will reach a fork. 
    There is a chest with a Night Raid. You can also meet triceratops here 
    which gives you 2000 EXP if you kill one. After taking the Night Raid, 
    continue north into the next area. In the next area, there will be two 
    paths. You can take the right stairs because Rose will stop you. 
    Continue north and you will reach a fork. The right fork will take you 
    to the chest in the previous screen. Take it to get the Burning Wave in 
    the previous screen. Take the north path into the next area when you are 
    ready. 
    
    In the next area, proceed a little to get a conversation. Rose knows 
    this place. This is the place where she met her Vassal Dragon, Michael. 
    She was with Zieg at that time. Rose has taken the dragon spirit off a 
    dead dark dragon so that she could become a dragoon to fight against the 
    Winglies. A baby dragon will be left after Rose had taken the spirit. 
    She will name it Michael. Then you will be switched back to Dart and 
    Rose. The dragon lying on the ground will come to live and it does not 
    recognise Rose at all. You will fight it. 
    _______________________________________________________________________
    Boss Fight:
    Michael(Dark): ????? HP
    Michael's Core(Dark): ~1300 HP
    
    
    This Boss is VERY strong. Your attacks will deal 0 damage to it. Rose 
    will try to make Michael recognise her during the fight. You cannot 
    damage it and you cannot escape, so what should you do? Since you cannot 
    hurt it and it can hurt you greatly, GUARD at every round until Rose 
    tells you its weak point. This Darkness Dragon is the strongest dragon 
    of all as it has the best attack, best defense and is VERY fast. His 
    darkenss-based attacks can even hurt Rose rather seriously. Be patience, 
    Rose will tell you its weakness eventually. Rose will also tells you 
    that its shell is special armor for the darkness dragon. It repels EVERY 
    attacks. Rose will get an option after many rounds. Choose the first 
    choice(Tell Dart the blind spot) so that you can know the weak point. 
    Rose will tell you that after the dragon has shoots the black laser, its 
    defense will falls a second, revealing its heart. The heart is its weak 
    point. Now that you have the clue, wait till it uses the black laser, 
    then aim at its heart. Its heart doesn't have much HP so you can kill it 
    with one additions. You will get 12000 EXP after you win. 
    _______________________________________________________________________
    
    After the fight, Rose will feel really hurt to have killed Michael. Dart 
    will comfort her and you will have to look for the others. Head back to 
    the previous screen and take the right stairs to another area. You will 
    be in a underground area. There are two more doorways here. Take the 
    bottom doorway to reach the Inn. Once you arrive at the Inn, you will 
    have a conversation with the rest of your party. Everyone will exchange 
    information. The next morning, after the conversation, you will get to 
    choose your party members. Choose anyone you like. Save at the save 
    point, then head out of this building and talk to the two guards outside 
    the castle. They will allow your party to enter the castle. In the 
    castle, Albert will go on his own into the throne room. Doel will of 
    course be here. It seems that Albert's father is a useless King and Doel 
    had killed him to save Serdio. Doel will challenge Albert to a one-on-
    one fight.
    _______________________________________________________________________
    Boss Fight: 
    Shadow Blade: ~1000 HP
    Light Sword: ~1000 HP
    Dark Doel: ~1500 HP
    
    This is a rather easy fight even if Albert's level is low. Doel again 
    uses two swords to attack and will also use magics to attack Albert. You 
    cannot hit Doel before destroying the two swords. You will again get 
    conversation during this battle. After you have destroyed the two 
    swords, you can go ahead and attack Dark Doel. He has little HP and can 
    be killed easily with a additon. After you have defeated Doel, he will 
    die. You will get 6000 EXP for winning the fight.
    _______________________________________________________________________
    
    Doel will disappear after the fight. Then Albert will be joined by 
    everyone. You will get a party selection screen again. (Why is all this 
    necessary?). Anyway, head out of the castle and head back ito the Inn to 
    save if you need, otherwise head left from the town to the next area. 
    Then continue along the path to arrive at the high area with lots of 
    floating glasses. Take the upper left path to the next area. This is the 
    place where you met the dark Dragon for the first time. Continue along 
    the path to reach the next area. In the next area, continue north and 
    you will arrive at a fork. Take the right fork and you will stop in 
    front of a Palace. This one is even more beautiful than the Crystal 
    Palace. This is a place of the Winglies. Meru will be teleporter into 
    the palace on her own. She will meet the Archangel. Archangel claimed 
    that Meru had lost her pride as a Winglies when she hanged out with 
    "barbaric" humans. She will fight you!
    _______________________________________________________________________
    Boss Fight:
    Archangel(Light): ~3000 HP
    
    Her physical attacks are not strong but her magical defense and attacks 
    are rather strong. She has a attack that reduces Meru's HP to 1. When 
    this happens, use the Healing Fog. You will again get conversation 
    between Meru and Archangel in this fight. The spells she uses are all 
    those powerful ones. The reduce-to-one HP attack is very cool. She 
    summons a large fleet of soldiers and send them to attack Meru. I really 
    liked this attack. After you have heard enough conversation between 
    them, Archangel will be defeated. You will get 6000 EXP once you win the 
    fight.
    _______________________________________________________________________
    
    Meru will be joined by everyone after the fight. 
    
    =======================================================================
    4.9 It's Time To End Everything
    =======================================================================
    Treasure: Gravity Grabber, Detonate Arrow, Dragon Buster 
    
    Boss: Super Virage(Void):  , Zieg Feld(~12000 HP)
          Arm(Void): ~3000 HP  , Melbu Frahma(~40000 HP) 
          Head(Void): ~10000 HP
          Body(Void): ~15000 HP
    
    
    Boss Prize: None
    
    Monsters: 00Parts(4 HP), Mad Skull(~800 HP), Psyche Druid(~2000 HP)
    
    Character: Melbu Frahma
    
    Dragoon Spirit: Divine Dragon Spirit, loses Red-Eye Dragon Spirit
    ***********************************************************************
    
    Head into the center light beam to reach the next area. In the next 
    area, you will be in a very weird area. This look like inside a 
    television to me. As you move on the path, those various televisions on 
    the ground will show images of the Moon. Proceed along the path to reach 
    the next area. The next area will be even more weird. There is a chest 
    with a Gravity Grabber at the north. After taking it, head through 
    bottom left to arrive at a area with a save point. SAVE at the save 
    point. After saving head right and you will be stop by a sequence. 
    Everyone will hear someone saying "My world. My Future. My heart." Dart 
    will feel that it is Shana calling for them. Head into the doorway after 
    the sequence. You will be blocked by a Super Virage. He is guarding the 
    path to the God of Destruction. You will have to "clear" him before you 
    can proceed anywhere.
    _______________________________________________________________________
    Boss Fight:
    Super Virage(Void):
    Arm(Void): ~3000 HP
    Head(Void): ~10000 HP
    Body(Void): ~15000 HP
    
    This is a difficult fight. This boss has VERY strong spells that damage 
    everyone. Destroy its arm first, then go for either its head or body. 
    Destroying either its head or body will destroy it. Its body can use a 
    strong purple beam attack at your party. If you have equiped Legendary 
    Casques, then you will find its spells useless against your party. 
    Healing and Guarding are necessary in this battle. This boss has good 
    defense and high HP. Just use additions to kill it. You will kill it 
    soon enough. If you killed its head, it will explode and this explosion 
    will cause massive damage to your party. If you destroyed the body, it 
    will just vanish without using any final attacks on you. You will get 
    300G, 15000 EXP if you win this fight.  
    _______________________________________________________________________
    
    After the fight, you will have a short conversation. After the 
    conversation, head north to the next area. In the next area, there will 
    be a save point and a chest with a Detonate Arrow, the best weapon for 
    Miranda. SAVE at the save point. This Detonate Arrow comes a bit too 
    late in this game. This weapon can attack every enemy at the same time 
    but there isn't much battle from this point onwards. Head to the next 
    area when you are ready. In the next area, you will see Shana. Zieg will 
    also be here. Zieg will attack Dart to get the Red-Eye Dragon Spirit. 
    You will lose the Red-Eye Dragon Spirit and Zieg will gain it. No matter 
    what Dart says to him, he will fight you!
    _______________________________________________________________________
    Boss Fight:
    Zieg Feld: ~12000 HP
    
    Zieg is in the dragoon form so he will use additions to attakc you. He 
    can use all the dragoon spells. He is an average fighter just like Dart. 
    Being a boss, he is very fast. Do not be surprise to find him attacking 
    a few times in a row. Guarding and Healing are necessary here. Dart will 
    not be able to transform in dragoon because he has lost the dragoon 
    spirit. Transform your other character into dragoons if you want to get 
    better defense and offense. Spells are not effective here because Zieg 
    is non-elemental, meaning he is strong against all elements. Just use 
    additions to hurt him. He doesn't has much HP, so you should be able to 
    kill him before he kills you. After you win, you will get 400G and 20000 
    EXP.
    _______________________________________________________________________
    
    After the fight, Melbu Frahma will come out of Zieg's body! There is no 
    mistake here. He IS Melbu Frahma, the famous leader of the Winglies. He 
    has been waiting for this moment for over 10,000 years. It seems that 
    11,000 years ago, during the Dragon Campaign, Zieg did not fully 
    destroyed Melbu. Zieg has only destroyed his flesh not his soul. When 
    Melbu was casting the petrifying spell, he was also transmigrating his 
    soul to the Red-Eye Dragon Spirit that Zieg is holding on to. When the 
    Black Monster came to Neet and killed everyone, Zieg had transformed 
    into a dragoon. When Zieg uses the power of the spirit, Melbu's soul is 
    released from the spirit. To obtain an eternal body that is proper for 
    an immortal soul, he possessed Zieg. Melbu will then absorb the power of 
    Shana and become the God of Destruction himself by merging with the 
    Virage Embryo. 
    
    At this point, Lloyd in his divine dragoon form will arrive. Lloyd will 
    attack him. You will get into a battle. This battle is not controlled by 
    you, Lloyd will be attacking Melbu. After several displays of the Divine 
    Dragoon's power, Melbu will get iritated and will shoot a beam right 
    through Lloyd's heart. Lloyd will collapse and fall to the ground. You 
    will get nothing after this fight. Dart will run towards Lloyd. Lloyd 
    will hand the Divine Dragoon Spirit to Dart and the Dragon Buster to 
    Rose. You will now control Dart again. The final battle will starts 
    soon. At this point, make whatever preparations you need. My characters 
    information are as below:
    
    Dart   : Lv 52: D'Lv 5          Miranda  : Lv 45: D'Lv 5
       Lv 5  Double Slash             None
       Lv 5  Volcano
       Lv 5  Burning Rush
       Lv 5  Crush Dance
       Lv 5  Madness Hero
       Lv 5  Moon Strike
       Lv 5  Blazing Dynamo
    
          Rose   : Lv 46: D'Lv 5         Haschel: Lv 46: D'Lv 5
       Lv 5  Whip Smack               Lv 5  Double Punch
       Lv 5  More & More              Lv 5  Flurry of Styx
       Lv 5  Hard Blade               Lv 5  Summon 4 Gods
       Lv 5  Demon's Dance            Lv 5  5 Ring Shattering
                                      Lv 5  Hex Hammer
                                      Lv 5  Omni-Sweep
    
          Albert : Lv 44: D'Lv 5         Meru   : Lv 47: D'Lv 5
       Lv 5  Harpoon                  Lv 5  Double Smack
       Lv 5  Spinning Cane            Lv 5  Hammer Spin
       Lv 5  Rod Typoon               Lv 5  Cool Boogie
       Lv 5  Gust of Wind Dance       Lv 5  Cat's Cradle
       Lv 5  Flower Storm             Lv 5  Perky Step
    
          Kongol : Lv 45: D'Lv 5
       Lv 5 Pursuit 
       Lv 5 Inferno
       Lv 5 Bone Crush
    
    Choose your party member carefully. Be sure to include Miranda in your 
    battle. Being a healer, she will be a useful member. Head back to save 
    if you want, otherwise talk to everyone then head to the north. Before 
    you head north, make sure you have lots of time and you are not tired 
    because the final fight will take you about 45-75 minutes to win. In 
    addition, you will need full concentration to defeat the final boss. 
    When you are ready, head north and you will get an option. Choose the 
    first choice(No. We need to prepare) to get yourself prepare. Choose the 
    second choice(Let's go. Our last battle) to save the world! You will get 
    a party selection screen. This time, do not choose any characters. Make 
    sure you have a lot of Healing items with you if you do not want to use 
    Miranda. If you didn't have much Healing Items, then choose Miranda. 
    Choose anyone you like for the third member. Your party will engage 
    Melbu Frahma to a fight!
    _______________________________________________________________________
    Final Fight 1:
    Tentacle(Void):~1500 HP
    Melbu Frahma(Void): ~11200 HP 
    
    This will not be a easy fight. This boss has many forms. He has four 
    tentacles with him. These tentacles can deal serious damage so get rid 
    of them first. Melbu can also use many strong spells that damages 
    everyone. He also has a beam attack that can inflict all kinds of status 
    abnormalities on a member. Melbu is strong in both magical and physical. 
    Since he is non-elemented, Dragoon's attack will not hurt him much. Only 
    Dart's divine dragoon spells are effective against him. For other 
    members, just use additions. Melbu can also summon three Virages to 
    attack your party. They can deal massive damage to everyone. Dart's 
    dragoon addition is also very damaging against Melbu. Use Miranda's 
    Healing Spell when necessary. Melbu is also very fast, so he can attack 
    a few times in a row. Melbu will guard occassionally. If you attack him 
    while he is guarding, he will counter the move. Note that he will not 
    counter Miranda's physical attacks and Dragoon's addition. After you 
    have damaged him enough, the background will change to first generation 
    and his attacks will change too. There will be many fast moving stars 
    across the screen.
    .......................................................................
    
    Final Fight 2:
    Melbu Frahma(Void): ~9500 HP 
    
    This form is tougher than the previous form. Melbu will be stronger in 
    this form. He has better defense and offense. This time, he has single-
    targetting attack. He uses a long laser sword that deals massive 
    physical damage to a member. He is also fast in this form so he is able 
    to hit you a few times in a row. He will ocassionally suck one of your 
    member into his body. You will not be able to use this member if he uses 
    this move. He will release this member after a few rounds. Don't worry, 
    you can still attack Melbu while your member is still being kept inside 
    the body. You will not damage the captured member. After a few rounds, 
    he will "shoot" out the captured member at another member. both of them 
    will receive great damage. Guard and Heal when necessary. Conserve your 
    MP and SP, just use additions to attack Melbu. When you have damaged 
    Melbu enough, the background will switch to the second generation. It 
    will show a desert area. You will not fight Melbu in this generation. 
    The background will then be swtiched to the third generation. It will 
    show a area experiencing thunder, rain and lightning. You will not fight 
    Melbu in this generation too. Then the background will be switched to 
    the fourth generation. It is a "brownish" area. This time you get to 
    fight Melbu.
    .......................................................................
    
    Final Fight 3:
    Melbu Frahma(Void): ~9000 HP
    Bomb Star(Void): ~1800 HP
    
    His attacks is different from the previous fight. His physical attacks 
    are still strong but even stronger than before. He also has some damn 
    powerful spells that damages everyone. Melbu can summon four Bomb Stars 
    out to help him. These bomb stars can explode in the air and the rock 
    fragments will land on your party, causing serious damage. Destroy these 
    bomb stars before they destroy you. Melbu can switch between day time 
    and night time. His attacks will change according to the time of the 
    day. In the day time, he uses fire-based spells and will shoot a ball at 
    you causing high damage to a party member. After you have damaged him 
    enough, the background will change to the fifth generation. It is a 
    place with grasses, trees and life forms. You will not have to fight 
    Melbu in this generation. Then the background will switch to sixth 
    generation which is also the last age. You will see pictures of life and 
    death. You will fight Melbu for the last time.
    .......................................................................
    
    Final Fight:
    Melbu Frahma(Void): ~11000 HP
    Monster: ~1500 HP
    
    He is VERY VERY Strong in this form. His physical attacks have increased 
    in power tremedously. He can deal far more damage than before. Melbu can 
    use all kinds of powerful spells against your party. He directs a beam 
    at you that changes the targeted character into a picture occassionally. 
    He will raise the picture directly infront of him, then he will slash 
    the picture. The damage the picture received is what the targeted 
    character received too. Use EVERY thing at him. This is the last battle, 
    there is no need for you to conserve anything anymore. Melbu can also 
    toss a character up into the air and let him/her drops. This move causes 
    some serious damage. You should use Miranda's Healing Power once your 
    party HP gets too low. He will occassionally summon two monsters out to 
    help him. When he does so, kill off those monsters. These monsters are 
    VERY annoying and can cause serious damage. They can possess one of your 
    character and dealing a instant death attack. They can also "hide" one 
    of your character into the ground. The monster will stand in the place 
    of the hiddened character. By doing so, you cannot attack the monster. 
    The character inside the ground can still attack, but only the special 
    and attack command is available to him/her. You will find that it is the 
    monster who is attacking and not the character inside the ground. This 
    "new" character can be very useful at times. Controlling the monster 
    isn't a bad thing after all. If you use the special command, the monster 
    will heal everyone completely and its attack isn't really that bad. 
    Melbu can curl himself up and this will reduce your dragoon's defense 
    and offense. Do not transform into dragoons if he uses this move. Just 
    use additions. Only transform into dragoons when he uncurls. Keep giving 
    him everything you've got and he will be dead soon.
    _______________________________________________________________________
    
    After you win this long fight, it is time for you to sit back and relax. 
    Watch the awesome Ending Movie. Watch the credits to scroll by and you 
    will be treated to more FMV. A description of the ending is coming 
    soon...
    
    Completion Time: 123:30:49
    Second Time    :  80:32:28
    Third Time     :  50:12:19
    
    ******************|E N D  O F  W A L K T H R O U G H|******************
    
     
    BONUS
    Optional Quest:
    
    =======================================================================
    5.1 Fort Magrad
    =======================================================================
    Treasure: Midnight Terror, Stunning Hammer, Poison Needle, 
              Armor of Yore, Panic Bell 
    
    Boss: Polter Helm: ~2200 HP
          Polter Sword: ~3200 HP
          Polter Armor: ~4000 HP
    
    Boss Prize: Soul Eater, Smoke Ball
     
    Monsters: Windy Weasel(~300 HP),Bowling(~420 HP), Mr. Bone(~500 HP),
              White Ape(~480 HP) 
    
    Characters: None
    ***********************************************************************
    NOTE: This is Fort Magrad which is located in the snowfield.
    When you are inside, you will get a sequence. Meru will throw snowballs 
    at you. Rose will give you some history lesson. Fort Magrad is actually 
    the land where Diaz declared war against the winglies with tens of 
    thousands of soldiers and seven Dragoons. Wow! This is a place that is 
    worth exploring since it is 10,000 or more years old! 
    
    After the sequence, continue along the path and get the Midnight terror 
    from the chest then continue into the next area. In the next area, you 
    will get a sequence of the past. After the sequence, continue along the 
    path and get the Stunning Hammer on the left. After taking it, continue 
    on the path until you reach the save point. Get the Poison Needle beside 
    the save point. Be sure to save at the save point as the boss of this 
    area is tough. After saving, approach the circular platform left of the 
    save point to get a history lesson again. In the sequence, you will know 
    that Zieg and Rose are going to get married after the war. After the 
    sequence, you will be switched back to Rose. Next you will see the red 
    sword moving! Rose will say that the souls of the soldiers who died in 
    the Dragon Campaign had awakened due to the appearance of dragoons. You 
    will have to fight a boss with three tough parts!
    _______________________________________________________________________
    Boss Fight:
    Polter Suit(Dark):
    Polter Helm: ~2200 HP
    Polter Sword: ~3200 HP
    Polter Armor: ~4000 HP
    
    All the three parts have very different attack style. The sword deliver 
    physical attacks that can wipe you out if you let your HP falls too low. 
    When you kill the sword, it will unleash a final attack that causes a 
    instant death to the character that killed the sword. Use a Angel's 
    Prayer of Miranda's Moon Light to revive the fainted character. The helm 
    can seal one of your battle command. The command will be sealed for many 
    rounds. This commanding blocking attack will not cause any damage but it 
    is very annoying. If your attack command is blocked, then you will have 
    to wait for many turns before you can attack. Killing the Helm will 
    unseal the blocked command. The armor is the the most dangerous part of 
    all. It has GREAT defense due to the fact that it is a armot. It has the 
    highest HP of all three parts. It can cast magics that damages everyone 
    and it will use the magic to its maximum power! Transform into dragoons 
    to have better defense. If you have Miranda in your party, then you will 
    survive better in this battle. Since Miranda's dragoon attacks are 
    light-based, they will deal high damage on this boss. Miranda's healing 
    magics is very useful in this battle. The good thing about this boss is 
    that all his parts do not have HP that is too high. I suggest that you 
    destroy the sword first, then the helm, then the last armor. Just hack 
    this boss away with additions and you will win in no time. You will get 
    200G, 6000 EXP, a Soul Eater and a Smoke Ball.
    _______________________________________________________________________
    After the fight, the red sword will disappear and you will gain control 
    of Dart again. Get the treasure on the left(Armor of Yore) and the 
    treasure(Panic Bell) on the right. You will find that the statue is 
    Emperor Diaz's statue if you examine it. Now head out of snowfield and 
    continue your journey from where you have stopped.
    
    =======================================================================
    5.2 The Dragoon Towers 
    =======================================================================
    Treasure: None
     
    Boss: Syuveil(~10000 HP), Damia(~9000 HP), Belzac(~16000 HP), 
          Kanzas(~12000 HP)
    
    Boss Prize: Jade Stone, Blue Sea Stone Golden Stone, Violet Stone
     
    Monsters: None 
              
    Characters: Former Dragoons
    
    Stardust: 1 (Same as in 3.11)
    ***********************************************************************
    NOTE: The seven dragoon towers is located in Vellweb. Each tower belong 
    to each of the sevens dragoons who fought during the Dragon Campaign. If 
    you have forgotten, this the place that Shirley asked you to enter and 
    release the souls of the four previous dragoons when you first visited 
    Vellweb. You can play this quest anytime you like. If you came to 
    Vellweb again to play this quest, Shirley will again appear and will 
    heal you.
    
    We will explore this place in some sort of anti-clockwise direction. 
    
    1st: Dark Dragoon's Tower:
    From the entrance, go up the stairs and enter the tower just above of 
    where you came in from. Search the north wall for a Stardust(you should 
    have taken this in 3.11 of the disc 3 walkthrough. This is the Dark 
    Dragoon Tower which is better to be known as Rose's tower. Let's call 
    this the first tower. There is nothing to do in this tower, so head out 
    and proceed to the next tower on the left.
    .......................................................................
    
    2nd: Green Dragoon's Tower:
    Inside this tower, you will meet Syuveil, the former Jade Dragoon. He 
    will be in his dragoon form. Syuveil studied life and death but cannot 
    even rest in peace. He is researching on Mayfil. Rose will offer to free 
    him.
    _______________________________________________________________________
    Boss Fight:
    Syuveil(Wind): ~10000 HP
    
    This boss can do everything Lavitz/Albert can do. He even has the "Jade 
    Dragon" dragoon attack. He has a lot of HP. He is rather fast and can 
    attack 2-3 times in a row. He can use the dragoon addition too. This 
    boss is weak against magics but strong against physical attacks. This 
    boss has high evade rate, meaning he can dodge some of the attacks. You 
    will get 300G, 6000 EXP and a Jade Stone after you defeat him.
    _______________________________________________________________________
    Syuveil will thank Rose for guiding him and will disappear in a flash. 
    The place will become a ruin.
    .......................................................................
    
    3rd: White Dragoon's Tower:
    This is the tower of Sharlie. It is just a ruin.
    .......................................................................
    
    4th: Blue Dragoon's Tower:
    You will meet a kid named Damia. It seems that she was able to manage 
    the power of Dragoons because she was half human and half mermaid. She 
    is even younger than Meru. She was very lonely and frightened. After the 
    conversation, you will fight her!
    _______________________________________________________________________
    Boss Fight:
    Damia(Water): ~9000 HP
    
    She is water-based, so Dart has a advantage here. She has statistics 
    similar to Meru. She is strong in magic but weak against physical. She 
    is really speedy, so be sure to use Speed Up on anyone. Using Additions 
    alone can kill her. She can use all the Blue Dragoon attacks including 
    the Blue Sea Dragon Attack. You will get 300G, 6000 EXP and a Blue Sea 
    Stone for defeating her.
    _______________________________________________________________________
    Damia will again disappear in a flash and the room will turn into a 
    ruin.
    .......................................................................
    
    5th: Red-Eye Dragoon's Tower:
    This is Zieg's tower. It is just a ruin.
    .......................................................................
    
    6th: Golden Dragoon's Tower:
    You will meet Belzac the former golden dragoon. Belzac loves children. 
    He will recognise Rose and will recognise Dart as Zieg but will realise 
    that Dart is not Zieg soon. Belzac fought during the Dragon Campaign 
    because of children being killed by the Winglies. Rose will tell him 
    that every dragoons had died except her. Belzac liked Shirley and had 
    shielded Shirley with his body from the attack of Super Virage during 
    the Dragon Campaign. He will not believe that Shirley is dead and will 
    fight you.
    _______________________________________________________________________
    Boss Fight:
    Belzac(Earth): ~16000 HP
    
    He is similar to Kongol, meaning his weakness is his magical side and 
    his speed. Actually, his speed is fast. He is INCREDIBLY strong in 
    physical. Additions and physical attacks are not effective against this 
    boss. Transform into dragoons and use spells on him to kill him fast. Be 
    careful of your HP tough. Again, he can use all the golden dragoon's 
    attack including the addition. Albert's attacks are VERY effective 
    against this boss. Miranda is useful in this battle because of her 
    healing abilities and strength in magics. Be sure to raise her physical 
    defense as much as possible. It will take quite some time for you to 
    defeat him because he has really high HP. You will get 300G, 6000 EXP 
    and a Golden Stone if you defeat him.
    _______________________________________________________________________ 
    He will remember the truth after the fight. He will again disappear in a 
    flash and the room will turn into a ruin.
    .......................................................................
    
    7th: Violet Dragoon's Tower:
    You will meet Kanzas, the former Violet Dragoon. Kanzas dislike Rose and 
    will want to kill her!
    _______________________________________________________________________
    Boss Fight:
    Kanzas(Lightning): ~12000 HP
    
    You will get 300G, 6000 EXP and a Violet Stone after defeating him.
    _______________________________________________________________________
    It seems that Kanzas joined the campaign because of Shirley. He will 
    again disappear in a flash. This room will turn to a ruin.
    
    
    =======================================================================
    5.3 Magician Faust
    =======================================================================
    Treasure: Therapy Ring(If you haven't get it),Dragon Helm, Magical Hat,
              Holy Ankh, Dancer's Ring
     
    Boss: Magician Faust(~26500 HP) 
    
    Boss Prize: 10000G, 20000EXP and a Phantom Shield
     
    Monsters: Dragon Soldier(~500 HP), Madman(~1000 HP), Basilisk(~700 HP),
              Metal Fang(~650 HP) 
              
    Characters: Magician Faust
    ***********************************************************************
    Enter Kashua Glacier. Make your way to the Flanvel tower. At the first 
    screen, head to the upper left to reach the next area. In the next area, 
    head through the center exit to reach the next area. The next area have 
    two merchant brothers. Buy a LOT of recovery items and a few Angel's 
    Prayers, then head south to reach the next area. In the next area, climb 
    all the way to the bottom. Ignore the save point, there is no need to 
    save. Head right to reach the next area. In the next area, exit through 
    upper right to reach the next area. In the next area, proceed north to 
    the next area. In the next area, take the left teleporter to reach 
    another area. In the next area, take the the teleporters to reach the 
    next area. In the next area, take the left teleporter to reach another 
    area. In the next area, take the teleporters to reach the next area 
    which has a save point. This is the area before fighting Lloyd in 3.9. 
    Save at the save point, then take the right teleporter to reach the next 
    area. 
    
    You will now be in the Flanvel Tower. Approach the center green device 
    and Magician Faust will appear. Dart will use the Vanishing Stone and 
    Magician Faust will disappear. If you haven't open the chest, then open 
    it to find a Therapy Ring. Take the center teleporter to get into the 
    tower. You will reach a teleporters maze. Take the right, lower right 
    teleporter to reach the next area. In this area, take the right, lower 
    right teleporter to reach the next area. In this area, take the right, 
    lower left teleporter to reach the next area. You will now be in a area 
    with a save point and three more teleporters. Save at the save point, 
    then open the chest to get a Dragon Helm. Take any of the three 
    teleporters to reach a teleporters maze. If you want some guide, take 
    the south teleporter to reach the next area. Take the next teleporter 
    then the left teleporter to reach the next maze. Now take the next 
    teleporter, then the right teleporter to reach the next area. This area 
    has a total of three teleporters. When you proceed a few steps, Dart 
    will say that Faust is in one of the two entrances. The ground will then 
    tremble and the path will breaks off. Don't worry, no matter which 
    teleporter you took, the path will still break. In fact, the first two 
    paths will always break. Head back to the previous area and take the 
    north teleporter to reach the next area. Now take the bottom, then the 
    lower right teleporter to reach the broken path area. When you stepped 
    forward, the path will again break off. Now head back th the previous 
    area. Take the lower left teleporter, then the top teleporter to return 
    back to the area with the save point. Save at the save point as you will 
    fight a Boss soon...
    
    You should now select the right party members before going anywhere. I 
    suggest that you use Miranda and Meru for this battle because they have 
    high Magical defense. Equip a Legendary Casque to Dart if you have one 
    and also equip one to Meru if you have an extra one. Equip everyone with 
    the strongest addition and equipment. Be sure to boast your characters 
    speed as much as possible by equiping accessories. You will have some 
    dragoon armors with you if you attempt this quest later. Equip the 
    dragoon armors to respective characters so that they can be immune to 
    their own element. Equiping a Therapy ring to Meru would be a good idea 
    since she has really low HP. Equip Miranda with a Physical Ring to 
    increase her HP by 50%, this way she will not die too easily in the boss 
    battle later on. Please note that in the next battle, Miranda will be a 
    VERY important character since she can heal and revive characher. At 
    this point, my levels are as below:
    
          Dart   : Lv 45: D'Lv 5          Miranda  : Lv 38: D'Lv 5
       Lv 5  Double Slash             None
       Lv 5  Volcano
       Lv 5  Burning Rush
       Lv 5  Crush Dance
       Lv 5  Madness Hero
       Lv 5  Moon Strike
       Lv 5  Blazing Dynamo
    
          Rose   : Lv 40: D'Lv 5         Haschel: Lv 41: D'Lv 4
       Lv 5  Whip Smack               Lv 5  Double Punch
       Lv 5  More & More              Lv 5  Flurry of Styx
       Lv 5  Hard Blade               Lv 4  Summon 4 Gods
       Lv 4  Demon's Dance            Lv 5  5 Ring Shattering
                                      Lv 5  Hex Hammer
    
          Albert : Lv 40: D'Lv 4         Meru   : Lv 39: D'Lv 5
       Lv 5  Harpoon                  Lv 5  Double Smack
       Lv 5  Spinning Cane            Lv 5  Hammer Spin
       Lv 5  Rod Typoon               Lv 5  Cool Boogie
       Lv 5  Gust of Wind Dance       Lv 3  Cat's Cradle
       Lv 5  Flower Storm
    
          Kongol : Lv 40: D'Lv 3
       Lv 5 Pursuit 
       Lv 5 Inferno
       Lv 2 Bone Crush
    
    After preparing your party, you are ready to proceed. Now take the right 
    teleporter at the save point area to reach the next area. Now take the 
    upper left teleporter, then right teleporter to reach the next area. In 
    this area, take the next teleporter to reach the area with broken path. 
    This time, you wil end up at the third path. Before you walk towards the 
    center, make sure you are ready for a fight. When you are ready, 
    approach the center and you will have a sequence. The place will shake 
    and the center platform will fall. You will reach a area with three 
    chests. However, before you can open them, you will meet magician Faust. 
    He says that your party has contaminated his sacred Flanvel Tower. 
    Magician Faust intends to take over the world after his Flanvel Tower 
    has been repaired. Rose will say that he is annoying and you will get an 
    option. Choose any choice because no matter what you choose, you will 
    still fight him.
    _______________________________________________________________________
    Boss Fight:
    Magician Faust(Void): ~26500 HP
    
    This a VERY VERY Tough fight. This battle can take up to 1 hour. Faust 
    is EXTREMELY strong in magics but is weak in physical attacks and 
    defense. He is also VERY fast. He can attack three to five times in a 
    row if he is lucky. Being a Wingly, he has those classic signature move. 
    Most of his magics and those powerful ones and he WILL use them to the 
    maximum power. Most of the magics are mulitple characters attacking 
    spells meaning that the magic can hurt everyone. Even simple spell like 
    Spark Net can hurt you because he is really strong in magic. My Dart has 
    been equiped with a Legendary Casque, but yet he received 500 HP damage 
    from the Spark Net spell. Don't bother to use any spells on him as you 
    will be only wasting your time. Cast Speed Up on any character if you 
    need. Additions are VERY effective against this boss. They can dealt 
    above 1000 HP damage. Miranda's attack can also dealt around 500 HP 
    damage! Dart's Blazing Dynamo can deal around 4000 HP damage on this 
    boss. Faust can also counter additions, so be sure to get your finger 
    prepared on the "circle" button. You will find that Shana's Gates of 
    Heaven is very useful in this battle. If you use any spell on him, you 
    will find that most of them will miss and if it happened to succeed, it 
    will merely deal very little damage to Faust. One exception is the 
    Psychedelic Bomb X. It can dealt very high HP damage to Faust, probably 
    because it is non-elemental just like Faust. This battle is where all 
    the repeat items will be useful. Magic Shield can nullify magic attacks 
    for three rounds. Power Up enables you to kill Faust faster. Use Power 
    Down on Faust to reduce his defense and offense. Speed Up is also a very 
    useful item to use. This will allow you to hack in more attacks on him. 
    Speed Down can lower his speed but use it only when his HP is yellow to 
    be the most effective. You will get 10000G, 20000 EXP and a phantom 
    Shield as a reward for defeating this super strong boss.
    _______________________________________________________________________
    
    After the fight, Faust will be no where to be seen. When you get to 
    control Dart, open the three chests. The left one contains a Magical 
    Hat, the upper right one contains a Holy Ankh and the lower right one 
    contains a Dancer's Ring. After taking all the treasures, take the 
    teleporter at the top and it will take you all the way to the the very 
    first screen of the tower. Now head out of Kashua Glacier and proceed 
    your journey from where you have stopped. If you haven't complete the 
    Seven Dragoon towers quest, then you can head back to the first screen 
    and take the upper left path to reach the world map. Go through the 
    snowfield and you will reach Vellweb.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 3: Monsters List
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Monsters:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    NOTE: Monsters are organised alphabetically.
    
    Name                HP   Found Where
    ----                --   -----------
    00Parts (S)         4    Route from Lohan, Moon That Never Sets
    Air Combat        ~1100  Moon That Never Sets 
    Aqua King         ~650   Magical City Aglis
    Arrow Shooter     ~180   Area around Fletz, Barrens,
                             Area around Barrens, 
                             Area around Valley of Corrupted Gravity
    Assassin Cock       3    Forest, Area around Forest
    Baby Dragon       ~250   Route to Mountain of Mortal Dragon,
                             Mountain of Mortal Dragon 
    Basilisk          ~700   Flanvel Tower 
    Beastie Dragon    ~340   Route to Mountain of Mortal Dragon,
                             Mountain of Mortal Dragon 
    Berserk Mouse       3    Forest, Area around Forest
    Berserker         ~400   Home of Giganto 
    Blue Bird (S)       5    Route to Zero Gravity Valley,
                             Area around Valley of Corrupted Gravity
    Bowling           ~420   Snowfields, Area around Snowfields 
    Cactus            ~300   Death Frontier(Desert), Area around Desert,
                             Route between Ulara and Home of giganto 
    Canbria Dayfly    ~500   Death Frontier(Desert)
    Commander          135   Marshland 
    Crafty Thief      ~200   Home of Giganto
    Crescent Bee      ~10    Prairie, Area around Prairie
    Crocodile         ~35    Marshland
    Crystal Golem     ~170   Shirley's Shrine
    Cursed jar (S)      4    Area around Nest of Dragon, Route from Lohan,
                             Black Castle, Area around Fletz
    Cute Cat          ~600   Divine Tree
    Dark Elf          ~350   Evergreen Forest
    Deadly Spider     ~320   Mountain of the Mortal Dragon
    Death             ~200   Phantom Ship
    Death Purger      ~500   Law City Zenebatos
    Dragonfly         ~300   Valley of Corrupted Gravity
    Dragon Soldier    ~500   Flanvel Tower
    Earth Shaker      ~200   Barrens
    Erupting Chick    ~120   Valley of Corrupted Gravity
    Evil Spider       ~30    Limestone Cave
    Fairy             ~350   Forbidden City
    Fire Spirit       ~26    Volcano Villude
    Flabby Troll       560   North area of Undersea Cavern
    Flying Rat        ~250   Area around Furni, Evergreen Forest,
                             Area around Evergreen Forest,
                             Route to Mountain of Mortal Dragon 
    Forest Runner     ~350   Area around Furni, Evergreen Forest,
                             Area around Evergreen Forest
    Fowl Fighter      ~100   Hellena Prison revisit
    Freeze Knight     ~350   Kashua Glacier, Area around Kashua Glacier
    Frilled Lizard    ~120   Area around Fletz, Barrens, 
                             Area around Barrens,
                             Area around Valley of Corrupted Gravity
    Gangster          ~300   Home of Giganto
    Gargolye          ~100   Shirley's Shrine
    Glare             ~260   Area around Lidiera, Undersea Cavern,
                             Area around Undersea Cavern, Sea route
    Gnome             ~250   Forbidden City
    Goblin              5    Forest, Area around Forest
    Guillotine        ~600   Law City Zenebatos 
    Harpy             ~600   Law City Zenebatos
    Hellena Warden      9    Hellena Prison
    Hellena Warden    ~120   Hellena Prison revisit 
    Hell Hound        ~150   Hellena Prison revisit
    Human Hunter      ~350   Death City Mayfil 
    Hyper Skeleton    ~950   Death City Mayfil
    Icicle Ball       ~150   Kashua Glacier, Area around Kashua Glacier 
    Jelly             ~650   Magical City Aglis 
    Killer Bird       ~140   Valley of Corrupted Gravity
    Knight of Sandora  4~5   Village of Seles
    Knight of Sandora ~180   Hellena Prison revisit
    Land Skater       ~270   Kashua Glacier 
    Living Statue     ~62    Shirley's Shrine
    Lizard Man        ~40    Nest of Dragon, Area around Nest of Dragon
    Loner Knight      ~700   Death City Mayfil
    Lucky Jar (S)      6     Area around Death Frontier(Desert)
    Madman            ~1000  Flanvel Tower 
    Mad Skull         ~800   Moon That Never Sets
    Magician Bogy     ~800   Phantom Ship
    Magma Fish        ~32    Area around Volcano Village
    Mammoth           ~1300  Kashua Glacier, Area around Kashua Glacier
    Mandrake          ~95    Nest of Dragon, Area around Nest of Dragon
    Manticore         ~1000  Divine Tree
    Mantis            ~20    Prairie, Area around Prairie
    Maximum Volt      ~600   Vellweb
    Mega Sea Dragon   ~200   Route to Mountain of Mortal Dragon,
                             Mountain of Mortal Dragon 
    Mermaid           ~400   Area around Lidiera, Undersea Cavern, 
                             Area around Undersea Cavern, Sea route
    Merman            ~56    Marshland
    Metal Fang        ~650   Flanvel Tower
    Minotaur          ~850   Magical City Aglis
    Mole               15    Prairie, Area around Prairie
    Moss Dresser       300   Evergreen Forest 
    Mountain Ape      ~1000  Divine Tree
    Mr. Bone          ~500   Snowfields 
    Myconido          ~30    Marshland, Volcano Villude
    Orc               ~25    Limestone Cave
    Piggy             ~170   Home of Giganto 
    Plague Rat        ~65    Shirley's Shrine, Route from Lohan, 
                             Black Castle, Area around Fletz
    Potbelly          ~550   Divine Tree
    Professor         ~820   Law City Zenebatos 
    Psyche Druid      ~2000  Moon That Never Sets 
    Puck              ~220   Forbidden City 
    Rainbow Bird (S)   ?     Area around Death Frontier(Desert),
                             Sea route between Rouge and Fletz,
                             Moon That Never Sets
    Red Bird (S)       6     Area around Furni,Area around Evergreen Forest
    Red hot           ~38    Volcano Villude
    Roc               ~200   Valley of Corrupted Gravity
    Rocky Turtle      ~580   Kashua Glacier 
    Roulette Face     ~2500  Moon That Never Sets
    Run Fast          ~62    Nest of Dragon, Area around Nest of Dragon
    Salamander        ~43    Volcano Villude, Area around Volcano Village
    Sandora Soldier   ~40    Hoax (During the attack)
    Sandora Soldier   ~56    Marshland
    Sandora Elite     ~370   Hellena Prison revisit
    Sandworm          ~1430  Death Frontier(Desert),
                             Route between Ulara and Home of giganto
    Scissorhands      ~85    Area around Fletz, Barrens,
                             Area around Barrens,
                             Area around Valley of Corrupted Gravity
    Screaming bat     ~12    Limestone Cave, Area around Limestone Cave, 
                             Area around Bale, Area around Hoax, 
                             Area around Marshland
    Screw Shell       ~150   Area around Lidiera, Undersea Cavern,
                             Area around Undersea Cavern, Sea route
    Scorpian          ~280   Death Frontier(Desert)
    Scud Shark        ~400   Magical City Aglis
    Sea Dragon        ~35    Marshland, Area around Volcano Villude
    Sea Piranha       ~250   Area around Lidiera
    Senior Warden     ~20    Hellena Warden
    Senior Warden     ~156   Hellena Prison revisit
    Skeleton          ~200   Phantom Ship
    Sky Chaser        ~750   Law City Zenebatos 
    Slime             ~18    Limestone Cave, Area around Limestone Cave, 
                             Area around Bale, Area around Hoax,
                             Area around Marshland
    Slug              ~1000  Divine Tree 
    Specter           ~250   Death City Mayfil 
    Spider Urchin     ~100   Valley of Corrupted Gravity
    Spiky Beetle      ~450   Death Frontier(Desert),
                             Route between Ulara and Home of giganto
    Spinninghead      ~400   Forbidden City  
    Spring Hitter     ~420   Vellweb
    Stern Fish        ~880   Magical City Aglis 
    Stinger           ~70    Barrens
    Strong Man        ~75    Shirley's Shrine, Black Castle, 
                             Area around Fletz
    Succubus          ~450   Vellweb 
    Swift Dragon      ~850   Moon That Never Sets 
    Terminator        ~420   Vellweb
    Toad Stool        ~150   Forbidden City 
    Trap Flower       ~1700  Moon that Never Sets 
    Treasure Jar (S)    5    Area around Fueno
    Triceratops       ~3300  Moon That Never Sets
    Tricky Bat        ~30    Nest of Dragon
    Trent               5    Forest, Area around Forest
    Ugly Balloon       35    Limestone Cave, Area around Limestone Cave, 
                             Area around Bale, Area around Hoax
                             Area around Marshland
    Undead            ~550   Death City Mayfil
    Unicorn           ~1200  Moon That Never Sets
    Vampire Kiwi      ~19    Prairie, Area around Prairie
    White Ape         ~480   Snowfields, Area around Snowfields
    Wildman           ~720   Snowfields, Area around Snowfields
    Will-o'-Wisp      ~160   Phantom Ship
    Windy Weasel      ~300   Snowfields, Area around Snowfields
    Witch             ~430   Vellweb 
    Wounded Bear      ~550   Area around Furni, Evergreen Forest,
                             Area around Evergreen Forest,
                             Route to Mountain of Mortal Dragon 
    Wyvern            ~550   Mountain of the Mortal Dragon
    Yellow Bird (S)     4    Area around Bale, Area around Hoax
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Special Monster:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    NOTE: These monsters below are the most difficult to kill in this game.
    
    Yellow Bird: 4 HP
    You will find this bird early in the game, meaning you will not have any 
    Sachets to kill it. Therefore you have to kill it with attacks and it 
    depends a lot on your luck.
    Prize: 300G
    Rare Prize: Elude Cloak
    
    Blue Bird(Water): 5 HP
    This bird can be easily killed by Sachets. You will be able to kill a 
    lot of them since they can be found just outside of the Home of Giganto. 
    The reason is because you can obtain sachets from the piggies found in 
    the Home of Giganto.
    Prize: 1000 EXP
    
    Red Bird: 6 HP
    This bird is immune to physical attacks, so only magical attacks can 
    hurt this bird. Use the same strategy against Treasure Jar to kill it.
    Prize: 1000G and a Pheonix Plume
    
    Rainbow Bird(Void): ? HP
    -Immune to both physical and magical attacks.
    This Bird has a VERY high immunity against confusion, poison and other 
    status abnormalities. So it is very hard to kill it. You will need a lot 
    of luck for it to get poisoned or confused. If you have saved up the 
    sachets and also have gotten a few from those piggies in the home of 
    giganto, then use all of them on this bird.
    Prize: 3000 EXP
    Rare Prize: Rainbow Dress
    
    Cursed Jar: 4 HP
    This jar has 4 HP, but you need some luck and speed to defeat it. Magic 
    Signet Stone is required to beat this monster. Without the stone, you 
    might be able to beat it, but it is VERY impossible.
    Prize: 300 EXP, Night Raid
    
    Treasure Jar(Dark): 5 HP
    -Immune to Physical Attacks
    This Jar knows how to cast Magical Attack Barrier which will make it 
    immune to magical attacks. Use Sachet only if Magical Attack Barrier is 
    not casted.
    Prize: Ruby Ring
    
    Lucky Jar: 6 HP
    -Immune to both physical and magical attacks. 
    Use poison needle on it, then use the magic signet stone on it to block 
    him for 3 rounds. The poison effect will deal 1 HP damage to him each 
    round, so just hope that he will not escape after the three rounds. Use 
    a sachet on it to kill it instantly. Again, you will have a better 
    chance against this jar if you have some character with great speed in 
    your team. Equip the fastest character(Meru) with a dancer's ring and a 
    dancer's shoes. Equip Dart with the bandit's ring and shoes.
    Prize: 300G, 1000 EXP and a Moon Serenade
    
    00parts: 4 HP
    This is a tough special monster because it has a instant-death attack. 
    After using this attack, it will run away. The strategy here is to have 
    a quick person in your party so that you will get to attack first in the 
    battle. You should use the magic signet stone with that person so that 
    00parts will not be able to move for three turns. If you are lucky and 
    accurate enough, you will be able to take away 2-3 HP from it before the 
    spell wears off. Now you'll have to pray hard that it won't escape after 
    the spell wears off. If it stays on to attack you, then count yourself 
    lucky. When you get the chance, hit him 1-2 times successfully to kill 
    it.
    Prize: 600G, Spirit Potion
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Boss:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    NOTE: Bosses are organised according to the game progress.
    
    Boss                      HP    Section
    ----                      --    -------
    Commander                 20     1.1
    Fruegel                  ~88     1.2b
    Urobolus                 ~280    1.4
    Sandora elite            ~280    1.6
    Kongol                   ~320    1.6
    Virage:
    Virage Head              ~370    1.8   
    Virage Body              ~245    1.8 
    Virage Arm               ~48     1.8
    Fire Bird                ~640    1.8
    Volcano Ball             ~30     1.8
    Greham                   ~352    1.9
    Feyrbrand                ~488    1.9
    Drake                    ~1220   1.11
    Shirley                   ????   1.11
    Fruegel                  ~1000   1.13
    Guftas                   ~500    1.13
    Rodriguez                ~380    1.13
    Kongol                   ~1030   1.14
    Emperor Doel             ~800    1.14
    Dragoon Doel             ~1800   1.14
    Mappi                    ~640    2.2
    Crafty Thief             ~330    2.2
    Virage:
    Virage Head              ~1600   2.5 
    Virage Left Arm          ~320    2.5
    Virage Right Arm         ~320    2.5
    Virage Body              ~600    2.5
    Gehrich                  ~2000   2.6
    Mappi                    ~1200   2.6
    Lenus                    ~3500   2.7
    Ghost Commander          ~1700   2.9
    Ghost Knight             ~300    2.9
    Lenus                     3000   2.12
    Regole                    3000   2.12
    Kumay                    ~4000   3.2
    S Virage:            
    S Virage Arm             ~5200   3.5
    S Virage Body            ~10500  3.5
    S Virage Head            ~10500  3.5 
    Grand Jewel              ~4500   3.5
    Divine Dragon: 
    Divine Dragon            ~5000   3.7 
    Divine Ball              ~2000   3.7
    Divine Cannon            ~2000   3.7
    Windigo                  ~10000  3.9    
    Heart                     3      3.9
    Snow Cannon              ~400    3.9
    Lloyd                    ~6000   3.9
    Last Kraken              ~10000  4.4
    Kubila                   ~3500   4.5
    Vector                   ~4000   4.5
    Selebus                  ~3000   4.5
    Wind Dragon Spirit       ~8000   4.6
    Blue Sea Dragon Spirit   ~11500  4.6
    Divine Dragon Spirit     ~16000  4.6
    Lavitz's Spirit          ~5000   4.6
    Zackwell                 ~8000   4.6
    Caterpillar              ~6000   4.7
    Pupa                     ~2500   4.7
    Imago                    ~12000  4.7
    Death Rose               ~3200   4.8 
    Claire                   ~3000   4.8 
    Indora                   ~3000   4.8
    Michael                   ?????  4.8
    Michael's Core           ~1300   4.8
    Doel:
    Shadow Blade             ~1000   4.8
    Light Sword              ~1000   4.8
    Dark Doel                ~1500   4.8
    Archangel                ~3000   4.8
    Super Virage:  
    Arm                      ~3000   4.9 
    Head                     ~10000  4.9
    Body                     ~15000  4.9
    Zieg Feld                ~12000  4.9
    Melbu Frahma             ~40000  4.9
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 4: Item List
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Battle Use Items:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    NOTE: T refers to tickets won in the minigames at Lohan
    
    ITEM                PRICE  EFFECT
    ----                -----  ------
    Angel's Prayer      30     Revitalizes and recovers half of HP
    Healing Potion      10     Recover half of HP for individual
    Healing Breeze      --     Recover half of HP for all
    Healing Fog         30     Completely recovers HP for individual
    Healing Rain        60T    Completely recovers HP for all
    Sun Rhapsody        50     Completely recovers MP for individual
    Moon Serenade       --     Completely recovers MP for all
    Attack Ball         100    Generates one of the attack items
    Recovery Ball       100    Generates a recovery item
    Body Purifier       10     Nullifies poison/stunning/arm blocking
    Mind Purifier       20     Dissolves fear, bewitchment, confusion, 
                               dispirit
    Depetrifier         30     Dissolves petrification
    Magic Signet Stone  --     Blocks enemy's move for 3 consecutive turns
    Magic Shield        --     Nullifies magical attack for 3 turns
    Pandemonium         --     Minor enemy only attacks one ally 3 turns 
    Speed Up            --     Doubles agility for 3 turns
    Speed Down          --     Becomes slow for 3 turns
    Power Up            --     Strength increase for 3 turns
    Power Down          --     Becomes weak for 3 turns
    Smoke Ball          --     100% sure escape from minor enemy
    Spirit Potion       20T    Recovers 100 pts of SP during combat
    Total Vanishing     40T    Destroy minor enemies
    Midnight Terror     20     Frightens minor enemies
    Panic Bell          20     Confuses minor enemies
    Poison Needle       20     Poisons minor enemies
    Stunning Hammer     20     Stuns minor enemies
    Sachet              --     Gives subtle good aroma (Kills minor enemy)
    Charm Potion         4     Reduces risk of encounter
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Multihit Items:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    ITEM                PRICE  EFFECT
    ----                -----  ------
    Detonate Rock       --     Detonates and attacks all
    
    Burn Out            10     Fire-based individual attack
    Gushing Magma       20     Fire-based attack all
    Burning Wave        --     Powerful fire-based attack all
    
    Spark Net           10     Thunder-based individual attack
    Thunder Bolt        20     Thunder-based attack all
    Flash Hall          --     Powerful Thunder-based attack all
    
    Pellet              10     Earth-based individual attack
    Meteor Fall         20     Earth-based attack all
    Gravity Grabber     --     Powerful Earth-based attack all
    
    Spear Frost         10     Water-based individual attack
    Fatal Blizzard      20     Water-based attack all
    Frozen Jet          --     Powerful Water-based attack all
    
    Dark Mist           10     Darkness-based individual attack
    Black Rain          20     Darkness-based attack all
    Night Raid          --     Powerful Darkness-based attack all
    
    Trans Light         10     Light-based individual attack
    Dancing Ray         20     Light-based attack all
    Spectral Flash      --     Powerful Light-based attack all
    
    Spinning Gale       10     Wind-based individual attack
    Rave Twister        20     Wind-based attack all
    Down Burst          --     Powerful Wind-based attack all
    
    Psychedelic Bomb X  --     Powerful Non-based attack all
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 5: Armed List
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    KEYS: Def: Defense,  MagDef: Magic Defense, MagAtk: Magic Attack
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~W
    EAPONS:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dart:
    
    Name          Price/G  Attack  Effect
    ----          -------  ------  ------
    Broad Sword    ---     2      
    Bastard Sword  60      7
    Heat Blade     150     18      Fire-based
    Falchion       250     26
    Mind Crush     350     34      Confuses enemy with a given probability    
    Fairy Sword    400     39      Gives 50% more SP
    Claymore       500     44
    Soul Eater     ---     75      Powerful but HP decays each turn
    .......................................................................
    
    Shana/Miranda:
    
    Name          Price/G  Attack  Effect
    ----          -------  ------  ------
    Short Bow      ---     3
    Sparkle Arrow  50      9       Light Elemental
    Long Bow       150     18 
    Bemusing Arrow 250     24      Confuses enemy with a given probability
    Virulent Arrow 350     30      Poison enemy with a given probability
    Arrow Of Force 500     40      Gives 50% more SP
    Detonate Arrow ---     50      Can attack all
    .......................................................................
    
    Lavitz/Albert:
    
    Name          Price/G  Attack  Effect
    ----          -------  ------  ------
    Spear           20     4       
    Lance          100     19
    Twister Glaive ---     28      Wind-based
    Glaive         250     37
    Spear of Terror300     45      Frightens enemy with a given probability
    Partisan       400     56     
    Halberd        500     65    
    .......................................................................
    
    Rose:
    
    Name          Price/G  Attack  Effect
    ----          -------  ------  ------
    Raiper         ---     13
    Demon Stiletto ---     18
    Shadow Cutter  200     24      Darkness-based
    Dancing Dagger 300     30
    Flamberge      350     35      Stuns enemy with a given probability
    Gladius        400     40      Instantly kills enemy with given 
                                   probability
    Dragon Buster  ---     100     
    .......................................................................
    
    Haschel:
    Name          Price/G  Attack  Effect
    ----          -------  ------  ------
    Iron Knuckle    ---      20
    Beast Fang      250      31    Stuns enemy with a given probability
    Diamond Claw    300      37
    Brass Knuckle   ---      43    Instantly kills enemy with given 
                                   probability
    Thunder Fist    450      49    Thunder-based attack
    Destroyer Mace  500      55    Becomes powerful inversely to HP
    .......................................................................
    
    Meru:
    Name          Price/G  Attack  Effect
    ----          -------  ------  ------
    Mace            ---      15
    Morning Star    250      20 
    War Hammer      300      25
    Heavy Mace      400      30   Stuns enemy with a given probability 
    Pretty Hammer   ---      15   Gives twice as much SP but not powerful
    Basher          500      40
    .......................................................................
    
    Kongol:
    
    Name          Price/G  Attack  Effect
    ----          -------  ------  ------
    Axe             ---      45
    Tomahawk        300      59 
    Battle Axe      350      67
    Great Axe       400      79    Stuns enemy, with a given probability
    Indora's Axe    ---      88    Instantly kills enemy with probability
    .......................................................................
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ARMOR:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    All:
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Armor of Legend   10000  127  0       Greatly reduces physical damage 
    
    Dart:
    
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Leather Armor      ---   2    2      
    Scale Armor        50    8    8
    Chain Mail        150   20   24
    Plate Mail        200   27   20
    Saint Armor       300   34   34
    Armor of Yore     ---   35   35       Prevent poison,stun,arm blocking
    Red DG Armor      800   41   40       Nullifies fire-based attacks
    .......................................................................
    
    Shana/Miranda:
    
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Clothes            ---   4    5
    Leather Jacket     50    7    12
    Silver Vest        120   13   17
    Sparkle Dress      200   19   45      Get SP from physical damage
    Robe               300   25   35      Get SP from magical damage
    Rainbow Dress      ---   32   55      Avoids poison/stun/arm blocking
    Silver DG Armor    800   27   80      Nullifies light-based attacks
    .......................................................................
    
    Lavitz/Albert:
    
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Leather Armor      ---   2    2      
    Scale Armor        50    8    8
    Chain Mail        150   20   24
    Plate Mail        200   27   20
    Saint Armor       300   34   34
    Armor of Yore     ---   35   35       Prevent poison,stun,arm blocking
    Jade DG Armor     800   54   27       Nullifies wind-based attacks
    .......................................................................
    
    Rose:
    
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Clothes            ---   4    5
    Leather Jacket     50    7    12
    Silver Vest        120   13   17
    Sparkle Dress      200   19   45      Get SP from physical damage
    Robe               300   25   35      Get SP from magical damage
    Rainbow Dress      ---   32   55      Avoids poison/stun/arm blocking
    Dark DG Armor      800   41   42      Nullifies darkness-based attacks
    .......................................................................
    
    Haschel:
    
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Disciple Vest     ---    13   8
    Warrior Dress     150    25   23      Defense + 5%
    Master's Vest     250    30   29      Get SP from phyiscal damage
    Energy Girdle     300    37   26      Gives 50% more SP
    Satori Vest       ---    40   31      Avoids poison/stun/arm blocking
    Violet DG Armor   800    45   40      Nullifies thunder-based attacks
    .......................................................................
    
    Meru:
    
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Clothes            ---   4    5
    Leather Jacket     50    7    12
    Silver Vest        120   13   17
    Sparkle Dress      200   19   45      Get SP from physical damage
    Robe               300   25   35      Get SP from magical damage
    Rainbow Dress      ---   32   55      Avoids poison/stun/arm blocking
    Blue Sea DG Armor  800   30   54      Nullifies water-based attacks
    .......................................................................
    
    Kongol:
    
    Name             Price/G Def  MagDef  Effect
    ----             ------- ---  ------  ------ 
    Lion Fur           ---   46   20
    Breast Plate       250   59   14
    Giganto Armor      400   75   25      Get SP from phyiscal damage
    Armor of Yore      ---   35   35      Prevent poison,stun,arm blocking
    Golden DG Armor    ---   88   23      Nullifies earth-based attacks
    .......................................................................
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    HEAD WEAR:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    All:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Legend Casque    10000    0    127     50    Great Magic protection
    Pheonix Plume             0    10      30    Avoids B, C, F and D*
    Dragon Helm       ---     10   0       50    Raises maximum HP 50%
    Magical Hat       ---     0    10      50    Raises maximum MP 50%
    
    * B: bewitchment C: confusion F: fear D: dispiriting *
    .......................................................................
    
    Dart:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Bandana            ---    0      0     3
    Sallet             40     0      0     8     Increase hit rate of    
                                                 physical attacks by 10%
    Armet             100     0      5    23
    Knight Helm       150     5      0    37     Get SP from Magical Damage
    .......................................................................
    
    Shana/Miranda:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Felt Hat           ---   0    0      5
    Cape               60    0    0      17
    Tiara              150   5    0      29      Increase hit rate of 
                                                 magical attack by 10%
    Jeweled Crown      200   0    5      42      Get SP from Magical damage
    .......................................................................
    
    Lavitz/Albert:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Bandana            ---    0      0     3
    Sallet             40     0      0     8     Increase hit rate of    
                                                 physical attacks by 10%
    Armet             100     0      5    23
    Knight Helm       150     5      0    37     Get SP from Magical Damage 
    .......................................................................
    
    Rose:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Felt Hat           ---   0    0        5
    Cape               60    0    0       17
    Tiara              150   5    0       29     Increase hit rate of 
                                                 magical attack by 10%
    Rose's Hair Band   ---   0    0       36     Avoids instant death
    .......................................................................
    
    Haschel:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Bandana            ---    0      0     3
    Sallet             40     0      0     8     Increase hit rate of    
                                                 physical attacks by 10%
    Armet             100     0      5    23
    Soul Headband     200     5      5    25     Get SP from magical damage
    .......................................................................
    
    Meru:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Felt Hat           ---   0    0        5
    Cape               60    0    0       17
    Tiara              150   5    0      29      Increase hit rate of 
                                                 magical attack by 10%
    Jeweled Crown      200   0    5      42      Get SP from Magical damage
    .......................................................................
    
    Kongol:
    
    Name             Price/G Def  MagDef MagAtk  Effect
    ----             ------- ---  ------ ------  ------
    Bandana            ---    0      0     3
    Sallet             40     0      0     8     Increase hit rate of    
                                                 physical attacks by 10%
    Armet             100     0      5    23
    Giganto Helm      200     10     5    14     Get SP from magical damage
    .......................................................................
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    FOOTWEAR:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Name           Price/G Def Wearer  Effect
    ----           ------- --- ------  ------
    Leather Boots    ---    0  Male
    Leather Shoes    ---    0  Female
    Iron Kneepiece   100    5  Male
    Soft Boots       100    5  Female
    Combat Shoes     150    5  Male    Evade physical attack raised 5 pts
    Stardust Boots   150    5  Female  Evade magical attack raised 5 pts
    Bandit's Shoe    ---    0  Male    Gives 20 pts more agility
    Dancer's Shoe    ---    0  Female  Gives 20 pts more agility
    Magical Greaves  300    0  All     Evading mag/phy attacks +5 pts.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ACCESSORIES:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Name          Price/G Effect
    ----          ------- ------
    Bracelet        --- 
    Poison Guard    200   Prevent Poisoning
    Active Ring     200   Prevent dispiriting
    Protector       200   Prevent arm blocking 
    Panic Guard     200   Prevent Confusion 
    Stun Guard      200   Prevent Stunness
    Bravery Amulet  300   Prevent fear
    Magic Ego Bell  300   Prevent Bewitchment
    Destone Amulet  400   Prevent petrification
    Talisman        ---   Prevent instant death
    Rainbow Earring ---   Prevent all abnormal status
    Power Wrist     200   Raises Physical Attack by 10
    (F)Power Wrist  100   Raises Physical Attack by 5
    Knight Shield   200   Raises Physical Defense by 10
    (F)Knight Shield200   Raises Physical Defense by 5
    Magical Ring    600   Raises Magical Attack by 30
    Spiritual Ring  600   Raises Magical Defense by 30
    Attack Badge    1000  Raises Physical & Magical attacking power
    Guard Badge     1000  Raises Physical & Magical defense power
    Giganto Ring    1000  Raises physical attack and defense by 20 pts
    Elude Cloak     300   Evade physical attack raised 20 pts
    Spirit Cloak    300   Evade magical attack raised 20 pts
    Sage's Cloak    600   Evade mag & phy attack raised 20 pts
    Amulet          ---   Doubles maximum MP
    Physical Ring   ---   Raises maximum HP by 50%
    Spirit Ring     ---   Recovers SP each turn
    Therapy Ring    ---   Wearer recovers 10% HP every turn in battle
    Mage Ring       ---   Recovers MP by 10% each turn
    Dancer's Ring   ---   Increase agility by 20 pts (Ladies only)
    Bandit's Ring   ---   Increases agility by 20 (Men only)
    Wargod's Sash   ---   Raises SP by 50%
    Wargod's Amulet ---   Increase Physical and Magical Hit rate by 20%
    Wargod Calling  1000  Automatic Addition: Half Damage and SP
    Ultimate Wargod 10000 Makes Addition completely successful
    Holy Ankh       ---   Revives from death with a given probability
    Angel Scarf     5000  Reduces damage from magic by 50%
    Red-Eye Stone   ---   Reduces fire-based damage by 50%
    Silver Stone    ---   Reduces light-based damage by 50%
    Darkness Stone  ---   Reduces darkness-based damage by 50%
    Jade Stone      ---   Reduces wind-based damage by 50%
    Blue Sea Stone  ---   Reduces water-based damage by 50%
    Golden Stone    ---   Reduces earth-based damage by 50%
    Violet Stone    ---   Reduces lightning-based damage by 50%
    Dragon Shield   5000  Reduces Physical damage by 50%
    Phantom Shield  10000 Reduces all damages by 50%
    Ruby Ring       1000  Get SP from Magical Damage
    Sapphire Pin    1000  Get MP from Magical Damage
    Emerald Earring 1000  Get SP from Physical Damage
    Platinum Collar 1000  Get MP from Physical Damage
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 6: Goods
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Object           Discription
    ------           -----------
    War Bulletin     Special Edition shows tension among Sandora & Serdio.
    Prison Key       Key to the second prison tower where Shana is held.
    Axe (Shack)      An axe left in a shack in a field. It's well-worn.
    Lavitz's Pic     Lavitz's portrait drawn in Bale. It looks so real.
    Red Dragon DS    Dragoon Spirit Dart's father left him. Fire-based.
    Dark Dragon DS   Dragoon Spirit of mysterious Rose. Darkness-based.
    Jade Dragon Ds   Dragoon Spirit from Greham. Wind-based.
    Water Bottle     A bottle acquired in Lohan to hold "life Water".
    Life Water       Life Water from a monster plant. Refreshes power.
    Silver Dragon DS Dragoon Spirit from Shirley. Light-based.
    Magic Oil        Fuel to light an elevator switch in Black Castle.
    Red Stone        Key to access a room in Black Castle.
    Blue Stone       Key to access a room in Black Castle.
    Yellow Stone     Key to access a room in Black Castle.
    Violet Dragon DS Dragoon Spirit from Doel. Thunder-based.
    Letter from Lynn A letter from Lynn before he went to persue bandits.
    Pass for Valley  A pass for Zero gravity Valley.
    Gold Dragoon DS  Dragoon Spirit found in Lohan. Earth-based.
    Kate's Bouquet   Good luck bouquet thrown by Kate at the wedding.
    Key to Ship      Key from the Phantom Ship Captain.
    Blue Dragoon DS  Dragoon Spirit from Lenus. Water-based.
    Boat License     License to use a boat in Furni. It's a must.
    Dragon Blocker   A staff to confine Divine Dragon. Restrains Dragons.
    Moon Gem         Family treasure of Serdio. Has enormous power.
    Moon Dagger      Family treasure of Tiberoa. Taken away.
    Moon Mirror      Family treasure of Mille Seseau. Hidden by Flamvel.
    Vanishing Stone  A mysterious stone from Martel for getting Stardusts.
    Law Maker        A certificate of law production in Zenebatos.
    Law Output       A certificate of law enactment in Zenebatos.
    Divine Dragon DS Dragoon Spirit of Divine Dragon.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 7: Additions
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    I) Addition Guide:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Additions are some really new concept in an RPG game. It depends on your 
    timing and concentration. You can inflict lots more damage on enemies if 
    additions are used. You can unleash a addition by selecting the normal 
    attack button in the battle menu. After the character dashes forward, 
    you will see one big box and a small box. When both overlaps, that is 
    the time you should press the X button to continue another attack. Note 
    that the number of attacks you can chain depends on which additions you 
    are using. A better way is to press X button little bit before the two 
    box overlaps. Anyway, you should have already know the way to unleash a 
    addition since during beginning of the game, Master Tasman will be 
    teaching you.
    
    Hints and Tips:
    1) To master those hard additions like Gust of Wind Dance, Rod Typhoon, 
       etc..., try using Ultimate Wargod which can be purchased for 10000G 
       at Lohan. It will make the wearer automatically unleash a addition 
       successfully.
    
    2)Do not think that additions learned the latest are the best, in fact 
      for some characters, their initial additions are even stronger than 
      those they get later.
    
    More Coming soon...
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ii)Addition List
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Dart:
    Learn: Initial            Level  SP gained  Damage  Add: 1
         Double Slash       ->  1       35       150%
                                2       35       157%
                                3       35       165%
                                4       35       180%
                                5       35       202%
    
    Learn: Lv 2               Level  SP gained  Damage  Add: 3
         Volcano            ->  1       20       200% 
                                2       24       210%
                                3       28       220%
                                4       32       230%
                                5       36       240%
    
    Learn: Lv 8               Level  SP gained  Damage  Add: 2
         Burning Rush       ->  1       30       150%
                                2       45       150%      
                                3       60       150%
                                4       75       150%
                                5      102       150%
    
    Learn: Lv 15              Level  SP gained  Damage  Add: 4
         Crush Dance        ->  1       50       150% 
                                2       60       172%
                                3       75       195%
                                4       85       217%
                                5      100       250%
    
    Learn: Lv 22              Level  SP gained  Damage  Add: 5
         Madness Hero       ->  1       60       100%
                                2       90       100%
                                3      120       100%
                                4      150       100%
                                5      204       100%
    
    Learn: Lv 29              Level  SP gained  Damage  Add: 6
         Moon Strike        ->  1       20       200%
                                2       20       240%
                                3       20       280%
                                4       20       320%
                                5       20       350%     
    
    Learn: Master above all   Level  SP gained  Damage  Add: 7
         Blazing Dynamo     ->  1       100      250%
                                2       110      300%
                                3       120      350%
                                4       130      400%
                                5       150      450%      
    .......................................................................
    Rose:
    Learn: Initial            Level  SP gained  Damage  Add: 1
         Whip Smack         ->  1       35       100%
                                2       35       125%
                                3       35       150%
                                4       35       175%
                                5       35       200%
    
    Learn: Lv 14              Level  SP gained  Damage  Add: 2
         More & More        ->  1       30       150%
                                2       45       150%
                                3       60       150%
                                4       75       150%
                                5      102       150%
    
    Learn: Lv 19              Level  SP gained  Damage  Add: 5
         Hard Blade         ->  1       35       100%
                                2       35       150%
                                3       35       200%
                                4       35       250%
                                5       35       300%
    
    Learn: Master above all   Level  SP gained  Damage  Add: 7
         Demon's Dance      ->  1       100      200%
                                2       100      280%
                                3       100      360%
                                4       100      440%
                                5       100      500% 
    .......................................................................
    Haschel:
    Learn: Initial            Level  SP gained  Damage  Add: 1
         Double Punch       ->  1       35       100%
                                2       38       110%
                                3       42       120%
                                4       45       130%
                                5       50       150%
    
    Learn: Lv 14              Level  SP gained  Damage  Add: 2
         Flurry of Styx     ->  1       20       150%
                                2       20       162%
                                3       20       174%
                                4       20       186%
                                5       20       202%
    
    Learn: Lv 18              Level  SP gained  Damage  Add: 3
         Summon 4 Gods      ->  1       50       100%
                                2       61       100%
                                3       75       100%
                                4       86       100%
                                5      100       100%
    
    Learn: Lv 22              Level  SP gained  Damage  Add: 4
         5 Ring Shattering  ->  1       35       150%
                                2       35       187%
                                3       40       225%
                                4       45       262%
                                5       50       300%
    
    Learn: Lv 26              Level  SP gained  Damage  Add: 6
         Hex Hammer         ->  1       15       200%
                                2       15       250%
                                3       15       300%
                                4       15       350%
                                5       15       400%
    
    Learn: Master above all   Level  SP gained  Damage  Add: 6
         Omni-Sweep         ->  1       50       300%
                                2       75       345%
                                3      100       390%
                                4      125       435%
                                5      150       501%
    
    .......................................................................
    Lavitz/Albert:
    Learn: Initial            Level  SP gained  Damage  Add: 1
         Harpoon            ->  1       34       100%
                                2       38       110%
                                3       42       120%
                                4       45       130%
                                5       50       150%
    
    Learn: Lv 5               Level  SP gained  Damage  Add: 2
         Spinning Cane      ->  1       35       100%
                                2       35       125%
                                3       35       150%
                                4       35       175%
                                5       35       200%
    
    Learn: Lv 7               Level  SP gained  Damage  Add: 4
         Rod Typoon         ->  1       30       150%
                                2       45       162%
                                3       60       174%
                                4       75       186%
                                5      100       202%
    
    Learn: Lv 11              Level  SP gained  Damage  Add: 6
         Gust of Wind Dance ->  1       35       200%
                                2       35       240%
                                3       35       280%
                                4       35       320%
                                5       35       350%
    
    Learn: Master the above   Level  SP gained  Damage  Add: 7
         Flower Storm       ->  1       60       300%
                                2       90       324%
                                3      120       348%
                                4      150       372%
                                5      202       405%
    
    .......................................................................
    Meru:
    Learn: Initial            Level  SP gained  Damage  Add: 1
         Double Smack       ->  1       20       100%            
                                2       24       110%
                                3       28       120%
                                4       32       130%
                                5       34       150%
    
    Learn: Lv 21              Level  SP gained  Damage  Add: 3
         Hammer Spin        ->  1       35       150%            
                                2       43       162%
                                3       51       174%
                                4       59       186%
                                5       70       202%
    
    Learn: Lv 26              Level  SP gained  Damage  Add: 4
         Cool Boogie        ->  1       60       100%            
                                2       90       100%
                                3       120      100%
                                4       150      100%
                                5       200      100%
    
    Learn: Lv 30              Level  SP gained  Damage  Add: 6
         Cat's Cradle       ->  1       20       150%            
                                2       20       195%
                                3       20       240%
                                4       20       285%
                                5       20       351%
    
    Learn: Master above all   Level  SP gained  Damage  Add: 7
         Perky Step         ->  1       100      200%            
                                2       100      300%
                                3       100      400%
                                4       100      500%
                                5       100      600%
    
    .......................................................................
    Kongol:
    Learn: Initial            Level  SP gained  Damage  Add: 1
         Pursuit            ->  1       35       100%
                                2       38       110%
                                3       42       120%
                                4       45       130%
                                5       50       150%
    
    Learn: Lv 23              Level  SP gained  Damage  Add: 3
         Inferno            ->  1       20       100%
                                2       20       125%
                                3       20       150%
                                4       20       170%
                                5       20       200%
    
    Learn: Master the above   Level  SP gained  Damage  Add: 5
         Bone Crush         ->  1       100      200%
                                2       100      220%
                                3       100      240%
                                4       100      260%
                                5       100      300%
    .......................................................................
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 8: Dragoon 
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    NOTE: If all of your characters are at maximum SP, you will see a 
    'special' command. Selecting this command will cause EVERYONE to 
    transform into Dragoons immediately. In this state, the background will 
    change depending on who you use to choose this command. The background 
    will change back to the original one once this character transform back 
    to human. In this state, the character will succeed in EVERY additons 
    and the stats will increase.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    i) Location of Dragoon Spirit:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
       Every character will have his/her own Dragoon spirits. However some   
       are passed down from others.
    
    Dart: 
    Red-Eye Dragoon Spirit: Fire-based
    
    Disc: Disc 1
    
    Dart has this since the beginning of the game. It is a momento from his 
    father. Rose will help him unleash the power during the fight with 
    Kongol for the first time.
    .......................................................................
    
    Rose: 
    Dark Dragoon Spirit: Darkness-based
    
    Disc: Disc 1
    
    Rose can use its powerful immediately after she joins you.
    .......................................................................
    
    Lavitz: 
    Jade Dragoon Spirit: Wind-based
    
    Disc: Disc 1
    
    Lavitz will get this after defeating Greham in the Dragon's Nest on Disc 
    1.
    .......................................................................  
    
    Shana:
    Silver Dragoon Spirit: Light-based
    
    Disc: Disc 1
    
    You will get this after when you defeated Shirley in the Shirley's 
    Shrine. 
    .......................................................................
    
    Albert:
    Jade Dragoon Spirit: Wind-based
    
    Disc: Disc 1
    
    Albert will receive this Spirit from Lavitz after he is killed by Lloyd.
    .......................................................................
    
    Haschel:
    Violet Electric Dragoon:
    
    Disc: End of Disc 1
    
    You will get this after you defeated Emperor Doel of the Black Castle. 
    .......................................................................
    
    Kongol:
    Golden Dragoon Spirit:
    
    Disc: Disc 2
    
    You will get this from the same street vendor in Lohan who sold you the 
    water bottle. Note that you can get this spirit only after Kongol joins 
    you.
    .......................................................................
    
    Meru:
    Blue Dragoon Spirit:
    
    Disc: End of Disc 2
    
    You will get this after you have defeated Lenus and her Dragon in the 
    Undersea Cavern.
    .......................................................................
    
    Miranda:
    Silver Dragoon Spirit:
    
    Disc: Disc 3
    
    Miranda will inherit this spirit from Shana when she collapsed in 
    Deningrad and is unable to join others.
    .......................................................................
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ii) Leveling Dragoon
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
        After getting the Dragoon Spirit for each character, You can level  
        up the Dragoon Level by accumulating SP that can be gained through 
        battles. The maximum Dragoon Level is 5, so you cannot go beyond   
        that. Shana and Miranda are special characters that uses bows to 
        fight. Since they cannot use additions, they have some pevillage in 
        terms of SP gain. A attack from Shana or Miranda will give them 1/4 
        of their maximum SP. For example: If Shana is at Level 2 Dragoon, 
        then if she attack, she will gain 200/4 SP which is 50 SP. The bad 
        point is that there is a secret SP calculator in this game. After 
        obtaining certain amount of SP, you will gain new Dragoon level. It 
        is impossible to check how much more SP you'll need before 
        advancing to the next level. One point to note is that even if your 
        SP gauge is full, you still can gain SP from physical attacks.
        Below is the exact amount of SP you must gain to get to new levels:
                            ___________________________________
                           |           DRAGOON LEVEL           |
                   |-------------------------------------------|
                   |Name   |  1  |  2   |  3   |   4   |   5   |   
                   |-------------------------------------------|--   
                   |Dart   | 100 | 1200 | 6000 | 12000 | 20000 |S| 
                   |Lavitz | 100 | 1000 | 6000 | 12000 | 20000 |P| 
                   |Shana  | 100 | 1000 | 6000 | 12000 | 20000 | | 
                   |Rose   | 100 | 1200 | 6000 | 12000 | 20000 |N| 
                   |Haschel| 100 | 1000 | 6000 | 12000 | 20000 |E| 
                   |Albert | 100 | 1000 | 6000 | 12000 | 20000 |E| 
                   |Meru   | 100 | 2000 | 6000 | 12000 | 20000 |D| 
                   |Kongol | 100 | 2000 | 6000 | 12000 | 20000 |E| 
                   |Miranda| 100 | 1000 | 6000 | 12000 | 20000 |D|
                   |_______|_____|______|______|_______|_______|_|
    
    Method 1:
             You can gain SP by hitting an enemy physically in a battle. To 
    gain more SP, additions should be used. The amount of SP you can get 
    from additions depend on which addition you are using. Refer to Section 
    6 for more detail.
    
    
    Method 2:
             Wear special items like Ruby Ring and Emerald Earring to get SP 
    from magical and physical damage. 
    
    
    Method 3:
             Using Spirit Potion will recover SP so that the bar fills up 
    faster. 
    
    
    Method 4:
             Use additions which will gives you a lot of SP so that your 
    Dragoon level will level up faster.
    
    Advantages:
            -Characters will learn new and more powerful magics when  
             character gain new dragoon level.
            -The maximum MP and SP will increase.
            -There will be higher boast in the stats in Dragoon form when
             character gain new dragoon level.  
    
    Disadvantages: 
            -In Dragoon form, one must wait for the SP to be used up before 
             he/she can be transformed back to Human. In dragoon form, you 
             may die because you cannot use items and guard. 
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    iii)  Additions 
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    While you are in dragoon form, you can also perform additions. There 
    will be a circular metre on the top right whe you select attack. A "dot" 
    will start rotating in a clockwise direction as soon as you press X for 
    the first time. You must press X again when the dot lands at the top 
    part of the circle. You can continue this for four rotation. You need 
    not worry because Rose will teach you when you reach the part of the 
    game. You will see "perfect" appearing on the screen when you press 
    accurately and correctly. If the word appear, then you will be dealing 
    maximum damage. Please note that Kongol has only 4 chain while others 
    have 5 chains meaning you only need to press 3 times for his dragoon's 
    addition.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   
    iv)  Magics 
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Every character have different element and weapon type. Therefore every 
    character will has he/her own unique dragoon's magics. Magics will dealt 
    extreme damage to enemies if used on the correct enemies. MP is required 
    to use the magics.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    v)  Magic List 
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Dart:
    
    Flame Shot      -> Learn: D'Lv 1   MP: 10
    Explosion       -> Learn: D'Lv 2   MP: 20
    Final Bust      -> Learn: D'Lv 3   MP: 30
    Red Eye Dragon  -> Learn: D'Lv 5   MP: 80
    
    Shana/Miranda:
    
    Moon Light      -> Learn: D'Lv 1   MP: 10
    Star Children   -> Learn: D'Lv 2   MP: 20
    Heaven's Gate   -> Learn: D'Lv 3   MP: 30
    W Silver Dragon -> Learn: D'Lv 5   MP: 80
    
    Lavtiz/Ravitz:
    
    Wing Blaster    -> Learn: D'Lv 1   MP: 10
    Rose Storm      -> Learn: D'Lv 2   MP: 20
    Gaspless        -> Learn: D'Lv 3   MP: 30
    Jade Dragon     -> Learn: D'Lv 5   MP: 80
    
    Rose:
    
    Astral Drain    -> Learn: D'Lv 1   MP: 10
    Death Dimension -> Learn: D'Lv 2   MP: 20
    Demon's Gate    -> Learn: D'Lv 3   MP: 30
    Dark Dragon     -> Learn: D'Lv 5   MP: 80
    
    Haschel:
    
    Atomic Mind     -> Learn: D'Lv 1   MP: 10
    Thunder Kid     -> Learn: D'Lv 2   MP: 20
    Thunder God     -> Learn: D'Lv 3   MP: 30
    Violet Dragon   -> Learn: D'Lv 5   MP: 80
    
    Meru:
    
    Freezing Ring   -> Learn: D'Lv 1   MP: 10
    Rainbow Breath  -> Learn: D'Lv 2   MP: 20
    Diamond Dust    -> Learn: D'Lv 3   MP: 30
    Blue Dragon     -> Learn: D'Lv 4   MP: 80
    
    Kongol:
    
    Grand Stream    -> Learn: D'Lv 1   MP: 20
    Meteor Strike   -> Learn: D'Lv 2   MP: 30
    Gold Dragon     -> Learn: D'Lv 5   MP: 80
    
    Divine DG Ball  -> Learn: Initial  MP: 50 -> STR 50% All
    Divine DG Cannon-> Learn: Intial   MP: 50 -> STR 100% Single
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 9: Questions and Answer
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    NOTE: Below are some questions that i received from many people. The 
    answer is given below. Hope this will clear some of your thoughts.
    
    Question 1:
    Is there a way to get sachets more easily?
    
    Answer:
    Try to drag the battle as long as you can. The longer the battle takes, 
    the chances that you will get sachets after the fight will be higher.
    
    Question 2:
    Is it possible to revive Lavitz?
    
    Answer:
    Currently, NO. There is some rumors going on around the Legend of 
    Dragoon's board saying that Lavitz can be revived. There are all kinds 
    of fake methods to revive him. Well, MAYBE there is really a way to 
    revive him because there is this item called Lavitz's portrait that is 
    not used throughout the whole game. Maybe this portrait has some 
    connection with Lavitz. Well, you will hear more from me if i get any 
    new information. 
    
    Question 3:
    Why did you call the few monsters "special monsters"?
    
    Answer:
    I called them special monsters because you can rarely meet them and even 
    if you meet one, it is very difficult to defeat them. They are also 
    special because they only have single digited HP and deal 10% damage of 
    the max HP your character has. You also will miss a lot when attacking 
    them.
    
    Question 4:
    Are the information in this guide 100% correct?
    
    Answer:
    Of course not! Everyone make mistakes. I DO make mistake but i hope they 
    are not those serious ones. Basically, i make grammer mistakes commonly 
    but i will try to make the Walkthrough part as correct as possible. I 
    will perform spelling and grammer check after this guide is complete.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 10: Rumors
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Rumor 1:
    Lavitz can be revived.
    
    Analyse:
    Lavitz cannot be revive! No one has ever find a way to revive. 
    Furthermore, if Lavitz is revived, what will be his dragoon spirit? The 
    Ending Movie shows no trace of Lavitz. 
    
    Rumor 2:
    Lloyd can join Dart.
    
    Analyse:
    Lloyd CANNOT join Dart. If Lloyd joined Dart, then Dart will not have 
    any dragoon spirit during the end of the game!
    
    Rumor 3:
    There is another dragoon spirit in the game beside Red, Silver, Jade, 
    Violet, Dark, Blue, Golden and Divine. 
    
    Analyse:
    It might be possible that there may be one out there but that is no one 
    left to use that spirit. Since there is always a extra spirit slot in 
    the menu screen even after Dart receives the Divine Dragon Spirit, so it 
    is hard to say that there is no more spirits. 
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Section 11: Credits
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Desmond Xie
    Gamesempire@hotmail.com
    -I wrote this guide.
    
    CjayC
    www.GameFAQs.com
    -Made such a GREAT website for people to post their guides.
    -Posted my guide
    
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                         Copyright 2000 Desmond Xie
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