Misc FAQ by Dan GC

Version: 0.8 | Updated: 05/23/99 | Printable Version

Legend of Legaia - Miscellaneous FAQ Version 0.8
By Dan (not "Saikoryu" Dan) GC <lbdangc@aol.com>
for PSX

Last updated: 05/23/99 12:13 PM PT
First Edition: 04/09/99 02:25 PM
Document Info: 60 K (60, 249 Bytes)
               Designed for at least NN3 or IE3 at 640x480 Resolution
               and Courier New font enabled
               60, 249 characters (letters, numbers, symbols, etc.)

  Legend of Legaia was...
Created by     Prokion
Produced by    Contrail
Licensed by    Sony Computer Entertainment Inc.
Published by   SCEA
ESRB Rating    Everyone
Released       March 15, 1999 in America

  If you can help me with anything: tips, secrets, etc., or if you just
have questions, comments, etc., E-mail them to <LB Dan GC@aol.com> One
more thing, don't E-mail with questions that are already in the FAQ
section, otherwise, I'll discard them or tell you to check the FAQ.
Table of Contents
1.  Updates
2.  What is Legend of Legaia, anyway? (General Details)
3.  Plot/Storyline
4.  Character Info
      1. Vahn
      2. Noa
      3. Gala
5.  Legend
6.  Statistics (in Menu)
7.  Basic Stuff and Strategy, Hints, and Tips
8.  Arts Lists
      1. Vahn
      2. Noa
      3. Gala
9.  Magic absorbed from Seru
      1. Tips on and Explanation of Absorbing (**should read!**)
      2. Magic Spells
      3. Ra-Seru Magic Spells
10. Arts Combos
      1. Vahn
      2. Noa
      3. Gala
11. Secrets
       1. Secret Ra-Seru Spells
       2. Miscellaneous Secrets
12.  Mini-Games
       1. Wild Card
       2. Fishing
       3. Baka Fighter
       4. Coliseum Zone
       5. Dancing Queen Contest
13.  Frequently Asked Questions
14.  Special Thanks
15.  Author Information

Copyright Disclaimer:

Unpublished Work Copyright (c) 1999 Dan GC

  This FAQ is for private and personal use only. If reproduced, it must
be my electronic means, and if placed on a Web Page or Site, may be
altered as long as this Disclaimer and the above Copyright Notice
fully appears. This FAQ is not to be used for profitable/promotional
purposes; this includes being used by publishers of magazines, guides,
books, etc. or being incorporated into magazines, etc. in ANY way
without FULL AUTHORIZATION from myself and any cohorts I may have.
  This FAQ was created and is owned by me, Dan GC <LB Dan GC@aol.com>
Any Copyrights and Trademarks not specifically mentioned in this FAQ are
acknowledged. Always give credit where it is due.
  Legend of Legaia is a Registered Trademark and Copyright (c) to
Prokion Ltd. and Contrail Inc. Any other things are Copyright to their
rightful owners.
  Alright, writers of EGM, GamePro, other Game Mags, and plagiarizers,
you plagiarize, many people know that, you can be sued. If I find out
ANYTHING from any of my FAQs in a Game Magazine or in another FAQ w/o
my permission, I'm suing. It clearly states not to copy anything without
my FULL AUTHORIZATION unless put on a non-profitable/promotional Web
Page with the above Copyright Disclaimer.

  If I see any FAQs with information from mine, like I update my FAQ
with a lot of stuff, then another FAQ for Legend of Legaia is updated
one or two days afterwards and has the new stuff I put in my FAQ, I'm
going to tell Jay (the webmaster of GameFAQs) and you're FAQs will be
deleted. I already saw one FAQ like that, and I'm getting awfully
suspicious. One day after I updated this FAQ, some FAQ was sent in with
the information in this FAQ. Then I updated again, and guess what? That
FAQ was updated one day afterwards again, with the new information I put
in my FAQ.
  That author is probably plagiarizing, or maybe not, but it looks
awfully suspicious with similar information from this FAQ. I'm going to
keep looking at that FAQ, and once I have proof, that FAQ is going down!
Don't plagiarize, it's stupid, and proves that you are stupid and can't
think of your own stuff. Even if the author of that one FAQ isn't
plagiarizing, he/she is still stealing information from my FAQ. You
could at least ask before stealing information. 

  The only thing allowed would be to print this document for personal or
private use. Okay, if you have WordPad, save this document somewhere,
open WordPad, go to Page Setup or something like that, then change the
margins to: Left: 1"; Right: 0.3"; Bottom: 0.4"; Top: 0.4". This will
prevent some paper usage, also, you should change the font, if you can
tolerate it, and make major changes. But if not, oh well. Oh yea, and
take out unnecessary things, like this section here, the disclaimer, the
beginning, Author Information, the section just below this place,
updates, etc. Just a few tips for you people.

This FAQ can be found at:
GameFAQs                              www.gamefaqs.com
Dan GC's Legend of Legaia Home Page   i.am/dan_gc
                  Available much later in the future
Part 1: Updates
Version 0.8 5/23/99:
  BIG update

Version 0.7 4/14/99:
  Cyntalan told me a lot of useful info (how many Points/Coins are
needed to get the Water and Earth Ra-Seru Egg; how to steal items, etc.)

Version 0.6 4/12/99:
  Fixed what pictures you can take with the Camera Stone, and that's
about it

Version 0.5 4/11/99:
  It's amazing, I'm still receiving E-mail from people. I thank them.
Some of them are questions, some are advice, some are secrets, etc.
I added where you can take pictures with the Camera Stone (the Tourist-
Trap thing made of stone).

Version 0.4 4/10/99:
  Wow! That's a lot of E-mail I received about my FAQ, more than I
expected. Anyway, a lot of people E-mailed about the Point Card, three
concerning the Legendary Rod, and one about the Platinum Card. I'd like
to thank all of them, and they are in the Special Thanks section. I
changed one thing about gaining AP, added the Platinum Card, and, not
really anything else. You can check the Special Thanks section for who
has E-mailed me.

Version 0.3 4/09/99:
  Cyntalan Maelstrom told me even more about the Point Card, so I put it

Version 0.2 4/09/99:
  SSTrunks94 told me what the Point Card is used for.

Version 0.1 4/09/99:
  First edition
Part 2: What is Legend of Legaia, anyway? (General Details)
  Legend of Legaia is an above average RPG with a battling system very
similar to other battling systems of RPGs combined together. It's like
Xenogears with Wild Arms, not exactly, but very close. The magic system
is also similar to FFVIII, in the terms you can't get Magic by getting
items and leveling up, but in the world of Legaia, only certain monsters
have Magic, and those monsters are actually the Magic. They are Seru,
elemental Seru, that is. You have to kill them without Magic and with a
physical attack, but you won't always get it. It's a pretty good RPG
loaded with lots of fun, for some areas. You have to experience it for
Part 3: Plot/Storyline
  God created the heavens, the earth, and the seas. After creating all
things in the universe, god created humans to rule over this world. Yet,
while possessing the wisdom of god, humans were physically weaker than
the wild beasts, and impulsive in spirit. Many times did the humans come
close to dying out forever. Concerned about the humans' future, god gave
them a mighty force with which to aid them. It was the Seru.
  Since the dawn of human memory, known as history, humans lived
together with creatures known as the Seru. The Seru lived together with
humans, always obeying them, and making the humans many times stronger
than before. When not worn by a human, a Seru looks much like a stone
figure. However...Upon touching a human, a Seru changes form and gives
that human secret abilities. With a Seru, a human can lift extremely
heavy objects and even fly in the air. However, that era came to an end.
  Appearing from out of nowhere, the Mist covered the land, bringing to
an end the world of prosperous symbiosis between humans, rebelled
against them. The Seru began attacking humans at will. Seru that
attached themselves to humans controlled their minds and turned them
into evil beasts.
  As if forsaken by god, human civilization collapsed. It was the
twilight of humanity. Those who escaped the Mist inhabited the desolate
areas and protected each other. Now, their faint hope is their only
source of inspiration.

Source: Legend of Legaia
Part 4: Character Info
  As the main character, you will meet many characters: main, secondary,
etc. Each main character will gain a Ra-Seru, a holy Seru resistant of
the Mist. Most of this stuff is from the Instruction Manual of the U.S.
version of Legend of Legaia.
        4.1: Vahn
Element Attribute   Fire
 Element Weakness   Water
          Ra-Seru   Meta
  Best Hand Usage   Right
Best Weapon Types   Knife, Sword, Knuckle
              Age   Unknown (out of the three, he is in the middle)
  A young boy living with his father and younger sister in Rim Elm, a
remote village whose high walls keep the Mist out. Possessing a strong
sense of justice, Vahn is determined to uncover the true nature of the
Mist and free the world from its terror. After his fateful encounter
with the Ra-Seru Meta, he leaves his village to embark on a great

  Vahn possesses a good balance between offense and defense in combat.
His statistics growth is average. Have a Ra-Seru of the Fire attribute,
Vahn cannot summon Seru of the Water element very skillfully. Water is
his ONLY weak point. Vahn is actually a very good character, if you do
the right attacks in battle.
        4.2: Noa
Element Attribute   Wind
 Element Weakness   Earth, ?
          Ra-Seru   Terra
       Hand Usage   Left
Best Weapon Types   Claw, Feral
              Age   Unknown (the youngest of the three)
  Raised by a wolf in Snowdrift Cave, which miraculously escaped the
Mist, Noa is not very atriculate, but, on the other hand, possesses a
natural intuition and the ability to perceive evil. She is curious and
cheerful, but has an extreme dislike of being alone.

  With excellent agility and speed, Noa is very proficient at sequential
attacks. Her light, nimble body gives her excellent agility, but makes
her lacking somewhat in strength and upper defense. She is the only
left-handed character of the three. Because of her high agility, her
agility gauge contains a lot of space so you can execute many attacks in
on turn,amount of space you have to execute attacks, she can actually do
more damage than the other characters in the first third or so of the
        4.3: Gala
Element Attribute   Thunder
 Element Weakness   Earth, Water
          Ra-Seru   Ozma
       Hand Usage   Right
Best Weapon Types   Club, Mace
              Age   Unknown (the oldest of the three)
  A warrior-monk of Biron: a faith centered on the belief in physical
and mental discipline through rigorous training. Having lost both
parents to the Mist when he was a child, Gala not only disavows the use
of Seru but also hates the Seru themselves. Even after attaining the
title of Master at the young age of 17, the ever-serious Gala continues
his rigorous training without pausing to celebrate this achievement.

  His well trained body delivers the most powerful attacks of the three.
On the other hand, his agility and speed ratings are low, and he is not
very skilled at combining Arts. Gala requires accessories to increase
his speed, otherwise, he'll be about the last to attack, as it is when
you first get him.
Part 5: Legend
U: Up
D: Down
L: Left
R: Right
Part 6: Statistics (in Menu)
  The Statistics of a character plays a major role in this game. If a
certain stat is too low, well...find out for yourself.

Abbr.      Translation     Description
LV         Level           Character's Current Level
(2nd) LV   Ra-Seru Level   Ra-Seru's Current Level
HP         Hit Points      Amount of strength a character has; 0 = Faint
MP         Magic Points    Amount of magic that can be used
AP         Arts Points     Points needed to use Arts in battle
ATK        Attack Power    Character's attacking power
UDF        Upper Defense   Reduces damage of the upper body
LDF        Lower Defense   Reduces damage of the lower body
SPD        Speed           Determines who attacks when & chance of block
INT        Intelligence    Character's Magic attack power
AGL        Agility         Length of Agility Gauge

  The blue numbers are the original stat, while the ones in white are
the current ones because of the Ra-Seru and equipment.
Part 7: Basic Stuff and Strategy, Hints, and Tips
- To view the Panoramic Map on the World Map, push L1.
- To absorb an elemental Seru, it must be killed without Magic
- Elemental Seru are Seru with an element icon before their name
- The Attack Commands are: High, Low, Arms, Ra-Seru if you have a weapon
  and a Ra-Seru, if not, the commands are: High, Low, Left, Right
- Search areas where you cannot see, there may be treasures
- Search everywhere, there may be secrets
- Check places you can open, such as cupboards, desk drawers, etc.,
  there may be items
- Look everywhere, there could be useful stuff
- Talk to everyone, they may give you items or helpful info
- When you are allowed the choice of answering a question in one of how
  many ways, try to choose the correct one, in other words, the one you
  think Vahn would choose, if he were real
- Anything you do (or don't do, in this case) in the game may affect you
  dramatically later
- Use Spirit against formidable enemies
- Talk to Tetsu when in Rim Elm
- Read what the Statues say in Hunter's Spring
- Combine Arts and Hyper Arts for more damage.
- Confuse your opponents to make the battle easier on you
- Contents of a Treasure Chest may change, it depends when you get it
- After certain events, try going back to a previous place to see if
  something new happened or something new is there
- You can never be too cautious!
Part 8: Arts Lists
  Each character has the same number of Arts, Hyper Arts, Super Arts,
and Miracle Arts. There are 11 Arts, three Hyper Arts, five Super Arts,
and one Miracle Arts. The AP usage of any type of Arts may vary
depending on the character. All Miracle Arts use 99 AP.
  There are about three ways to gain AP:

1) Getting hurt by an opponent [you gain one AP for losing every 14 HP
   (approximately, that is)]
2) Using a turn (Attack), as default, eight AP every turn;
3) Using Spirit, as default, 32 AP is gained.

  You can learn any Arts from people, or do them yourselves, except
Hyper Arts, which are learned from books. You get the first book for
each character in a Treasure Chest. The other two books are being held
by bosses, and you must defeat them to get the books. Vahn always gets
his book first, then Noa, then Gala. When you do Arts or Miracle Arts
anytime without learning them from someone, it is recorded in the Arts
list. Hyper Arts will be in the list when you use a book. Super Arts do
not go on your list, even if you do it. Super Arts don't go on your list
because, basically, they are mutliple Arts combos, but Super Arts just
have the Super Arts tacked on them. Super Arts have their own individual
AP usage, but the total is different.

|  For the "AP" part, it's the AP only that Arts does. For Super Arts,
|a "/" will appear after a number, the one before the slash is how much
|AP that Arts does, but the one after the slash, it's the total AP the
|Super Arts uses, the "/" only applies to Super Arts, so it won't appear
|on any of the other Arts. Anyway, enough ranting.
        8.1: Vahn
Name              Command     AP      Arts Type
Hyper Elbow       LRL         18      Arts
Charging Scorch   DRU         18      Arts
Somersault        UDU         18      Arts
Slash Kick        UDL         18      Arts
Power Punch       LLD         18      Arts
Cross-Kick        DDDU        24      Arts
Pyro Pummel       LRUL        24      Arts
Spin Combo        UDRL        24      Arts
PK Combo          DUUL        24      Arts
Hurricane         UUDD        24      Arts
Cyclone           DUUU        24      Arts
Tornado Flame     RRL         30      Hyper
Fire Blow         RRDL        40      Hyper
Burning Flare     RDLDL       50      Hyper
Power Slash       DRUDUDL     18/54   Super
Fire Tackle       LRLLDRU     18/54   Super
Maximum Blow      DRUDLLD     18/54   Super
Tri-Somersault    UDUUUDU     18/60   Super
Rolling Combo     UDRLLDUUL   24/64   Super
Vahn's Craze      RDLULURDL   99      Miracle
        8.2: Noa
Name              Command     AP      Arts Type
Lizard Tail       UDU         18      Arts
Acrobatic Blitz   UDD         18      Arts
Sonic Javelin     RDR         18      Arts
Blizzard Bash     RLD         18      Arts
Mirage Lancer     RRUU        24      Arts
Dolphin Attack    RRLR        24      Arts
Bird Step         DDDU        24      Arts
Swan Driver       DUUU        24      Arts
Tough Love        DUDLR       30      Arts
Rushing Gale      UULDR       30      Arts
Tempest Break     RRLUUU      36      Arts
Frost Breath      LLRR        40      Hyper
Vulture Blade     LLRLR       50      Hyper
Hurricane Kick    LUUUUDR     70      Hyper
Super Javelin     UULDRDR     18/48   Super
Dragon Fangs      UDUUUDD     18/60   Super
Triple Lizard     DDDUUUDU    18/66   Super
Super Tempest     RRLRRLUUU   36/60   Super
Love You          RRUUDUDLR   30/72   Super
Noa's Ark         LURDULUDR   99      Miracle
        8.3: Gala
Name                 Command     AP      Arts Type
Flying Knee Attack   DUL         18      Arts
Battering Ram        LRD         18      Arts
Ironhead             UDD         18      Arts
Back Punch           LRL         18      Arts
Guillotine           LUL         18      Arts
Head-Splitter        LUU         18      Arts
Side Kick            DDUU        24      Arts
Black Rain           ULDD        24      Arts
Neo Raising          LLRUL       30      Arts
Electro Thrash       ULDRL       30      Arts
Bull Horns           LURDL       30      Arts
Thunder Punch        RRL         30      Hyper
Lightning Storm      RRUL        40      Hyper
Explosive Fist       RRLLL       50      Hyper
Rushing Crush        LRDULUU     18/54   Super
Super Ironhead       DULUUDD     18/54   Super
Back Punch x3        UDDULRL     18/54   Super
Heaven's Drop        DULUULDD    24/60   Super
Neo Static Raising   LRLULLRUL   30/66   Super
Biron Rage           RRDUDUDLL   99      Miracle
Part 9: Magic (absorbing Elemental Seru)
  This section includes the Seru Magic Spells list and Explanation and
Tips on absorbing Seru.
        9.1: Tips and Stuff on Absorbing Seru
  Ra-Seru are needed to absorb Seru, no human can. Absorbing strong
Elemental Seru is difficult because they are strong. You may have to
kill the Seru repeatedly to finally absorb it. So, if you don't absorb a
Seru after repeated tries in a certain area, try it later in the game in
another area. Once you have already absorbed a Seru, you can't do it
**Also, the higher the level of an Elemental Seru, the easier it is to
absorb it.** Don't ask why, it just is. Also, if you have something
which would increase your chances of absorbing Seru, such as an Ivory
Book, equip it so you don't have to kill the Seru as much just to
absorb it.
  To absorb Elemental Seru, you must kill it physically. There are many
ways to kill Seru to absorb them:

1A) A certain type of Super Arts
1B) A certain type of Arts
2A) Another certain type of Arts
2B) Another certain type of Super Arts
2C) Hyper Arts
 3) A certain type of a physical hit
4A) Arts
4B) Super Arts
4C) Physical Hit
 5) Miracle Arts

  Starting from number one, it goes from the most likeliness of
absorbing Seru to the least likeliness. The "certain" type of 1A and 1B
is a Super Arts or Arts that ends with Down. You see, when you kill a
Seru and "blast it to the moon," it actually decreases your chance of
absorbing it! Blasting to the moon is when you kill an opponent, they
are launched in the air in the shape of an arc, or parabola. But Super
Arts and Arts that end with Down usually don't do that, but if it does,
the probably of absorbing is lessened, but not as much as if you did it
with another attack. The "certain" type for 2A and 2B is an Arts or
Super Arts that ends with "Arms," which is Left for Vahn and Gala while
it is Right for Noa. Hyper Arts always end with Arms, so it wasn't
necessary to put you needed to do a certain type of Hyper Arts.
  For the "certain" type of 1A and 1B, it is actually Love You (Super
Arts) and Tough Love (Arts) for Noa. The "certain" type for 2A and 2B
are Arts and Super Arts ending with Down for Noa.
  The "certain" type of a physical hit is a physical hit that is Arms.
Also, if you do too much damage to a Seru, the chances of absorbing are
also slimmed down. (Exp. Vahn does a Fire Blow, Power Punch combo
against a Seru with 1200 HP, the attack causes it to lose 1081, so it
has a little more than 100 HP left. Vahn does the same thing again, Fire
Blow, Power Punch, causing it to lose another 1000 something. He doesn't
absorb it because too much damage was dealt.)
**Your best chance of absorbing would be to make the Seru you are trying
to absorb critical with combos, then do the attack you will do to absorb
it. Or you can just Confuse it then do a Super Arts or whatever you want
to do to absorb the Seru.**
Best Stuff to Use to Absorb Seru
Character     Best Arts       Super Arts
Vahn          Power Punch     Maximum Blow
Noa           Tough Love      Love You
Gala          Black Rain      Heaven's Drop

  The highest level Seru and Ra-Seru Magic can go is nine.
        9.2: Magic Spells
I will only list the Magic of Seru, not secret Ra-Serus, that's in the
section below this one.

Element   Seru         Attack Name       MP    Description
Dark      Nighto       Hell's Music      13    Annihilate/Confuse Enemy
Dark      Puera        Dream Illusion    120   Attack All Enemies
Earth     Mushura      Crazy Driver      60    Attack Enemies
Earth     Kemaro       Canine Fangs      72    Attack Enemy
Earth     Iota         Odd Dimension     90    Attack All Enemies
Fire      Gimard       Burning Attack    10    Attack Enemy + Range
Fire      Zenoir       Vertical Hammer   36    Attack Enemy + Range
Fire      Gola Gola    Spinning Flare    40    Attack All Enemies
Light     Vera         Mystic Care       6     Restore HP: Ally
Light     Orb          Holy Orb          18    Restore HP: All Allies
Light     Aluru        Final Blaster     90    Annihilate/Attack Enemy
Light     Spoon        Holy Eyes         45    Restore HP: All Allies
Thunder   Theeder      Turning Laser     24    Attack Enemy + Range
Thunder   Viguro       Plasma Storm      64    Attack All Enemies
Thunder   Gilium       Space Cannon      160   Attack All Enemies
Water     Gizam        Bubble Crush      28    Poison All Enemies
Water     Freed        Freezing Point    40    Attack All Enemies
Water     Slippery     Deadly Rain       110   Attack All Enemies
Wind      Swordie      Sonicsizer        32    Attack Enemy
Wind      Nova         Violent Wind      48    Attack Enemy
Wind      Barra        Hell Dive         85    Attack Enemy
Evil      Juggernaut   Evil Seru Magic   255   Unknown Effect

  Note: Thunder is actually Lightning, but that's how it appears in the
Instruction Manual and game. And Juggernaut has an element (the symbol
is a fist), the thing you have to equip to summon it is Evil Talisman,
just like the Ra-Seru Spells: Earth Talisman, Water Talisman, etc. The
Evil Seru Magic spell is the same exact thing as Cort's Evil Seru Magic
spell, even the name.
        9.3: Ra-Seru Magic Spells
Element    Ra-Seru    Attack Name        MP     Description
Dark       Jedo       Deadly Promise     200    Attack All Enemies
Earth      Palma      Meteor Cluster     200    Attack All Enemies
Fire       Meta       Inferno            240    Attack All Enemies
Light      Horn       Resurrector        200    Restore HP: All Allies
                                                (revives the 'Faint'ed)
Thunder    Ozma       Voltagor           240    Attack All Enemies
Water      Mule       Deep Avalanche     200    Attack All Enemies
Wind       Terra      Queen Twister      240    Attack All Enemies
Part 10: Arts Combos
  The combos below are just combos, in my opinion, good. If you don't
have enough Agility for these combos, just do parts of them, instead of
trying to do the whole thing. The Super Arts themselves are combos,
except the last Arts is replaced with a Super Arts, the Super Arts are
pre-programmed combos that do a extra damage.
        10.1: Vahn
Names                                          Command     AP
Hyper Elbow+Power Punch+Cyclone                LRLLDUUU    60
Hyper Elbow+Pyro Pummel x2                     LRLRULRUL   66
Charging Scorch+Somersault+Cyclone             DRUDUDUUU   60
Somersault+Cyclone+Hurricane+Charging Scorch   UDUUUDDRU   84
Somersault x3+Cyclone                          UDUDUDUUU   84
Slash Kick+Power Punch+Cyclone                 UDLLDUUU    66
Cross-Kick+PK Combo+Power Punch*               DDDUULLD    66
Pyro Pummel+Hyper Elbow+Power Punch*           LRULRLLD    60
PK Combo+Pyro Pummel+Power Punch*              DUULRULLD   66
Hurricane+Cross-Kick+Cyclone                   UUDDDUUU    72
Tornado Flame+Power Punch*                     RRLLD       48
Tornado Flame x2+Power Punch*                  RRLRRLLD    78
Tornado Flame+Fire Blow+Power Punch*           RRLRRDLLD   88
Tornado Flame+Pyro Pummel+Power Punch*         RRLRULLD    72
Tornado Flame+Cyclone+Hurricane                RRLDUUUDD   88
Tornado Flame x3                               RRLRRLRRL   90
Fire Blow+Power Punch*                         RRDLLD      58
Fire Blow+Tornado Flame+Power Punch*           RRDLRRLLD   88
Fire Blow+Pyro Pummel+Power Punch*             RRDLRULLD   82
Fire Blow x2                                   RRDLRRDL    80
Burning Flare+Power Punch*                     RRLDLLD     68
Burning Flare+Fire Blow                        RRLDLRRDL   90
Burning Flare+Pyro Pummel                      RRLDLRUL    74
____________________________________________   _________   __
Names                                          Command     AP

*: should use to absorb Seru
        10.2: Noa
Names                                                   Command     AP
Lizard Tail+Acrobatic Blitz+Swan Driver                 UDUDDUUU    60
Lizard Tail+Acrobatic Blitz+Bird Step+Swan Driver       UDUDDDUUU   84
Lizard Tail+Acrobatic Blitz+Tough Love*                 UDUDDUDLR   66
Lizard Tail+Swan Driver+Rushing Gale                    UDUUULDR    72
Lizard Tail+Rushing Gale+Blizzard Bash                  UDUULDRLD   66
Acrobatic Blitz+Bird Step+Swan Driver+Acrobatic Blitz   UDDDUUUDD   84
Sonic Javelin+Dolphin Attack+Mirage Lancer              RDRRLRRUU   66
Sonic Javelin+Tempest Break                             RDRRLUUU    54
Sonic Javelin+Blizzard Bash+Swan Driver                 RDRLDUUU    60
Sonic Javelin+Blizzard Bash+Tough Love*                 RDRLDUDLR   66
Blizzard Bash+Bird Step+Swan Driver                     RLDDDUUU    66
Blizzard Bash+Bird Step+Tough Love*                     RLDDDUDLR   72
Blizzard Bash+Swan Driver+Acrobatic Blitz               RLDUUUDD    60
Mirage Lancer+Acrobatic Blitz+Swan Driver               RRUUDDUUU   66
Mirage Lancer+Super Javelin                             RRUULDRDR   72
Dolphin Attack+Blizzard Bash+Swan Driver                RRLRLDUUU   66
Dolphin Attack x2+Blizzard Bash                         RRLRRLRLD   66
Dolphin Attack+Tempest Break                            RRLRRLUUU   60
Bird Step+Lizard Tail+Swan Driver                       DDDUDUUU    66
Bird Step+Acrobatic Blitz+Swan Driver                   DDDUDDUUU   66
Bird Step+Lizard Tail+Rushing Gale                      DDDUDUULDR  72
Bird Step+Lizard Tail+Tough Love*                       DDDUDUDLR   72
Swan Driver+Acrobatic Blitz+Swan Driver                 DUUUDDUUU   66
Swan Driver+Super Javelin                               DUUULDRDR   72
Swan Driver+Lizard Tail+Tough Love*                     DUUUDUDLR   72
Rushing Gale+Sonic Javelin+Blizzard Bash                UULDRDRLD   66
Frost Breath+Tough Love*                                LLRRDUDLR   70
Frost Breath+Tempest Break                              LLRRLUUU    76
Frost Breath x2                                         LLRRLLRR    80
Frost Breath+Vulture Blade                              LLRRLLRLR   90
Vulture Blade+Dolphin Attack                            LLRLRRLR    74
Vulture Blade+Frost Breath                              LLRLRLLRR   90
Hurricane Kick+Blizzard Bash                            LUUUUDRLD   88
_____________________________________________________   _________   __
Names                                                   Command     AP

*: should use to absorb Seru
        10.3: Gala
Names                                                Command     AP
Flying Knee Attack+Battering Ram+Side Kick           DULRDDUU    60
Flying Knee Attack+Guillotine+Black Rain*            DULULDD     60
Flying Knee Attack+Guillotine+Black Rain+Side Kick   DULULDDUU   84
Flying Knee Attack+Guillotine+Electro Thrash         DULULDRL    66
Flying Knee Attack+Guillotine+Bull Horns             DULULURDL   66
Flying Knee Attack+Head-Splitter+Black Rain*         DULUULDD    60
Flying Knee Attack+Head-Splitter+Electro Thrash      DULUULDRL   66
Flying Knee Attack+Neo Raising+Black Rain*           DULLRULDD   72
Battering Ram+Side Kick+Black Rain*                  LRDDUULDD   66
Ironhead+Side Kick+Black Rain*                       UDDUULDD    66
Ironhead+Side Kick+Electro Thrash                    UDDUULDRL   72
Ironhead+Flying Knee Attack+Guillotine+Black Rain*   UDDULULDD   78
Back Punch x2+Guillotine+Black Rain*                 LRLRLULDD   78
Guillotine x3+Black Rain*                            LULULULDD   78
Black Rain+Flying Knee Attack+Black Rain*            ULDDULDD    66
Black Rain+Side Kick+Black Rain*                     ULDDUULDD   72
Neo Raising+Electro Thrash                           LLRULDRL    60
Electro Thrash+Bull Horns                            ULDRLURDL   60
Bull Horns+Guillotine+Black Rain*                    LURDLULDD   72
Thunder Punch+Guillotine x2+Black Rain*              RRLULULDD   90
Thunder Punch+Neo Raising+Black Rain*                RRLLRULDD   84
Thunder Punch x3                                     RRLRRLRRL   90
Thunder Punch+Lightning Storm+Black Rain*            RRLRRULDD   94
Lightning Storm+Head-Splitter+Black Rain*            RRULUULDD   82
Lightning Storm x2                                   RRULRRUL    80
Lightning Storm+Thunder Punch+Head-Splitter          RRULRRLUU   88
Explosive Fist+Black Rain*                           RRLLLULDD   74
Explosive Fist+Lightning Storm                       RRLLLRRUL   90
Explosive Fist+Neo Raising                           RRLLLRUL    80
Explosive Fist+Bull Horns                            RRLLLURDL   80
__________________________________________________   _________   __
Names                                                Command     AP

*: should use to absorb Seru
Part 11: Secrets
  Although there may be many secrets, I shall not name all of them for I
haven't found all of them, or there are not many big, important ones.
        11.1: Secret Spells
  To know if a spell is a Seru or a Ra-Seru, Ra-Seru have a type of
background when you check the Magic. It's black and white stripes. Seru
don't have a background.
1. Earth Ra-Seru Egg
  Get the 'Earth Ra-Seru Egg' in the Muscle Dome in Sol Tower. You get
the Egg by... Getting 100,000 Coins and exchanging it with the Prize
lady, she'll talk about how you've gained a reputation or something like
that. You'll have to trade the 100,000 Coins for the 'Ra-Seru Earth
Egg'. Go to Zalan in Jeremi and talk to him. Just say "Yes" to all of
the questions he asks. He'll appraise it into the 'Earth Talisman'. It
increases defense against Earth attacks and allows its wearer to summon
the Earth Ra-Seru Palma.
2. Water Ra-Seru Egg
  Get the 'Water Ra-Seru Egg' in the Fishing Place east of Buma. You get
the Egg by... getting 20,000 Points. After you get 20,000 Points, go to
the Menu and 'Trade Points' or whatever and you'll see at the top of the
items to exchange is the 'Water Ra-Seru Egg' for 20,000 Points. You
might want to get the Legendary Rod in Dr. Usha's Research Center to
fish better. Go to Zalan in Jeremi and talk to him. Just say "Yes" to
all of the questions he asks. He'll appraise it into the 'Water
Talisman'. It increases defense against Water attacks and allows its
wearer to summon the Water Ra-Seru Mule.
3. Light Ra-Seru Egg
  You get the 'Light Ra-Seru Egg' from Cara. You get it after reviving
the Genesis Trees in Buma and Grantes goes to Buma. Go inside Cara's
house and talk to her until she gives you the Egg. Go to Zalan in Jeremi
and say "Yes" to all the questions he asks. He'll appraise it into the
'Light Talisman'. It increases defense against Light attacks and allows
its wearer to summon the Light Ra-Seru Horn.
4. Dark Ra-Seru Egg
  Get the 'Dark Ra-Seru Egg' in West Voz Forest where the Genesis Tree
is. You get the Egg by... killing Songi at Seru-kai Noaru Valley then
going to West Voz Forest. You'll find it in a Treasure Chest. It's
Songi's Ra-Seru. Go to Zalan in Jeremi, talk to him, and say "Yes" to
all of his questions. He'll appraise it into the 'Dark Talisman'. It
increases defense against Dark attacks and allows its wearer to summon
the Dark Ra-Seru Jedo.
5. Fire Ra-Seru Meta
  When you have all of the Arts and Hyper Arts for Vahn, and Meta is
level eight, go to the Genesis Tree in Warrior's Square in Sol. Talk to
the tree. After some stuff, Vahn can summon the Fire Ra-Seru Meta.
6. Wind Ra-Seru Terra
  When you have all of the Arts and Hyper Arts for Noa, and Terra is
level seven, go to the Genesis Tree on Mt. Rikuroa. Just talk to the
tree. After some stuff, Noa can summon the Wind Ra-Seru Terra. Of
course, after beating Seru-kai, you are automatically at the Genesis
Tree on Mt. Rikuroa, so it doesn't really matter.
7. Thunder Ra-Seru Ozma
  When you have all of the Arts and Hyper Arts for Gala, and Ozma is
level six, go to the Genesis Tree in East Voz Forest. Just talk to the
tree. After some stuff, Gala can summon the Thunder Ra-Seru Ozma.
8. Evil Seru Juggernaut
  You can get this in Ratayu. When all of your characters are Level 99,
talk to Saryu in Ratayu. He'll give you a key to the Juggernaut Room.
Inside the room is a Treasure Chest with the 'Evil Talisman'. If you
equip it, the wearer can summon the secret Evil Seru Juggernaut. This
is the "Knights of the Round" in the world of Legaia. At level 1, it
only does about 7,000 HP damage. It's rumored to do damage as high as
50,000! I'm assuming it increases defense against Juggernaut's and
Cort's attacks. If you can get it to Level 9 without using a GameShark,
congratulations, since it'll take years to get it to that level, and not
just because of it's high MP cost, but because it's so strong.
        11.2: Miscellaneous Secrets
1. Point Card
  In Rim Elm, go to the only shop there, near Vahn's house, go upstairs
and check the drawer in the room all the way to the left near the bed
closest to the door. The drawer should be locked. But you can open it
later. After going to Hunter's Spring, you can return to Rim Elm and
the drawer's open. What's in it? A 'Point Card'. To get Points, well...
you get points when you buy something in a store, and the points you
receive are 5% of the price of what you bought. The 'Point Card' can be
used in battle. The Point Card is used to damage your enemies: one
point is one HP. If you have a lot of points on the Point Card, you can
do some major damage. You always use the max. points on the Point Card,
if it isn't over 9,999. If it is over 9,999, then the extra Points are
2. Platinum Card
  The 'Platinum Card' can be found in Drake Castle. The 'Platinum Card'
allows you access to special items at stores. You find it in the Throne
Room, the left sideroom in the Throne Room. This is the room King Drake
was trapped in when he was a Seru. You can only get the Card after the
Mist is gone from this area. Anyway, go to the sideroom and search the
upper left-hand corner (something similar to a window there), then you
will have the 'Platinum Card'. This gives you access to special items at
certain shops. The special items will be in blue.
3. Camera Stone
  The 'Camera Stone' (made of stone) is just a little extra fun, I
suppose. You can find it in Vidna to the right Pepe's house. It's just
used to take pictures of certain people. To see all of the pictures (you
can't produce pictures), you should use a fresh 'Camera Stone'. If a
'Camera Stone' breaks, just buy another one. One 'Camera Stone' can only
take five pictures before it breaks. Anyway, here are the people who
allow you to take their picture and how many pictures they take:

Rim Elm:
  - Mei: first time you take her pictures, five will be taken so the
    Camera will break; after you reach a certain point in the game, the
    next time you take her picture, only one will be taken

  - Little girl on beach takes a group picture of Vahn's Group: one
  - After getting Swimsuit, little girl on beach takes pictures of Noa
    in her swimsuit: different poses until Camera breaks
  - Girl in Swimsuit on Beach: one
  - Guy in Trunks next to girl: one
  - Guy in Machine Room, first floor: one
  - Lady who was a messenger for Hari (house with Biron Monks): one
  - Mrs. Danpas: one
  - Mr. Danpas: one
  - Old Man in what was Hot Spring: one
4. Speed Ring
  The 'Speed Ring' increases your speed by 20%. You get it by taking
lessons from the Disco King in Sol Tower. After his lesson, if you get
400 Points or above, he'll say something like, "You're a natural born
dancer. You may even be one of the best in the Dancing Queen Contest."
The fifth time he is supposed to say it, which he doesn't, he'll say
something similar to this, "I can't teach you anymore dance moves."
He'll give you a 'Speed Ring' as a gift.
5. Speed Chain
  The 'Speed Chain' gives you the first turn in battle. You get it by
winning the Dancing Queen Contest. Well, actually, you just have to get
over 500 Points while dancing, but since you usually get over 500
Points to win the contest, it seems better to say "Win the Dancing Queen
Contest." Anyway, after you get 500 Points, talk to the Disco King and
he'll give you the 'Speed Chain'. The 'Speed Chain' allows its wearer
to get the first turn in battle.
6. Chicken King
  In the Muscle Dome, if you participate in the Coliseum Zone and run
away from the first fight of each difficulty, you will be given the
'Chicken King' accessory. This accessory, when worn, is an all accessory
and allows you to run away 100% all the time, except against bosses.
7. War God Icon
  After you beat Jette's Absolute Fortress, go back to the Muscle Dome
and enter in the Coliseum Zone, difficulty Master. If you beat it, you
shall be granted the 'War God Icon'. This accessory allows you to have
two attack sequences (!two!) in one turn.
8. Muscle Dome stuff
  In the Muscle Dome in Sol Tower, there are some very good items you
can exchange Coins for. The ones in yellow are good. The 'Lost Grail'
restores your HP to its max after you die, there are other accessories
and they're all useful and good, but you should see for yourself. The
'Evil God Icon' allows you to steal items from enemies. You steal items
the same way you absorb Seru.
9. Life Grail
  You can buy this for 96,000 G in the Warehouse in Sol Tower, or you
can find it in a place after Sol Tower. The 'Life Grail' restores
one-tenth of the wearer's HP at the end of each turn.
10. Vitality Ring
  When you first go to Karisto Station, there will be an 'Honest Man's
Store' or something like that. There is a kit you can buy 3,000 G. You
can just take it, but you shouldn't, you should be an "honest" person
and pay for it. So, to the left of the store is a tree, check it to get
3,000 G. Now you can pay for the kit without losing any money you had
before getting the 3,000 G from the tree. After the Mist is cleared,
come back here and talk to the owner of the store and he'll give you a
Vitality Ring. The Vitality Ring increases your Agility by 20%.
11. Magic Grail
  The 'Magic Grail' restores one-tenth of the wearer's MP at the end of
each turn. You get it in Uru Mais after it is destroyed by Juggernaut.
It's in one of the holes where, before it was destroyed, you go through
to get a dream. Go to the outside of the black area, go right, up, and
keep holding up-left until you get to the end of the ripped area and
push X to get the 'Magic Grail'.
12. Soren Secrets book
  When you are in the Floating Castle, there's a room with a big machine
in the middle and a switch in the most-north wall. When you pull the
switch, the top of the machine will move and some weird stuff can now be
seen. Check the weird stuff and you'll find the 'Soren Secrets' book. 
t's not really a secret, but then again, it's something that can't be
found very easily. When you give the book to a certain Soren, he'll
teach you Arts.
13. Devil Medallion
  After you go to the Soren Camp, if you go back to Mt. Dhini's summit,
you'll fight Lapis, a secret boss. Lapis ambushes you from behind. Now
it's your time to fight it. But the problem with this boss is it is
difficult to beat because it drains your MP, you can't restore MP or
anything like that. Its attacks do more damage than the last boss. Be
careful, without Magic, it's going to be hard. If you manage to beat it,
you'll get the 'Devil Medallion'. An accessory that grants its wearer to
have the ability to attack from 0-15 Arts per attack, but the problem
is, you can't control the character when it is equipped!
  You don't need to be a high level to beat Lapis, but you should be at
at least level 40. Don't equip 'Lost Grail's, unless you have a lot of
Lost Grails. You shouldn't equip 'Life Grail's, unless your characters are
high levels (60+). You'll need a lot of 'Phoenix'es.
14. Something Good
  I don't know anything about it except you find it at some point in the
game. The description of this item is 'Something Good'.
15. Seru Encounter
  I don't know where you get it. When equipped, it increases the rate of
encountering Seru.
16. Mettle Goblet
  At the very end of the game, in the area where you get the 'Ra-Seru
Thongs' (the Treasure Chest is in the area after the place where the Rim
Elm townspeople are, the area after that place doesn't look anything
that place), before you open the chest, check the big red cell-like wall
to the right of the Treasure Chest. There will be a 'Mettle Goblet'. The
'Mettle Goblet' allows the wearer to always have 100 AP
Part 12: Mini-Games
  There are some very fun mini-games in the world of Legaia. There are
only five, though. And four of them are in Sol Tower, one is in Vidna,
and the other one is found on the World Map.
        12.1: Wild Card
  Wild Card is a Slot Machine game. It takes three Coins to play. You
have to push Square, Triangle, and Circle to try to get three in a row:
horizontally and diagonally. The secret is to push the button when you
see the seam on the reel. In other words, push the button of the
beginning of what you want to get when you see it on the visible gray
lines. If you get three Punch or Kick symbols in a row, you go to the
Bonus Game, which grants you money no matter what you get. Try to get
all "10s" in the middle. Remember, when you see the top of the 10 on the
line in the middle, push the button, start with Square, then Triangle,
then Circle, or any order you want, but one at a time. If you succeed,
you'll get 1,000 Coins!
        12.2: Fishing
  Fishing is just a mini-game. You find fishing places in some places.
One is near Jeremi and Vidna. Another is east of Buma. You have to get
a 'Rod' to play. There are three different types of 'Fishing Rods', and
you can get the...

- 'Old Rod' in Vidna on the beach
- 'Deluxe Rod' by exchanging it in the Muscle Dome in Sol Tower
- Legendary Rod, in the Usha Research Center, after going to Uru Mais,
  talk to the guy eating spicy food, then check the area between two
  beds with a bear on one of the beds to get the 'Legendary Rod'

  The size of and the fish determine how many points you will earn. You
can exchange the points you earn, or save them for later to go to the
other Fishing Place to exchange the points for better prizes. The
'Legendary Rod' is the best. There are different types of Lures. One for
each type of water: Shallow, Normal, and Deep. You buy the Lures in
Vidna, in the building to the right of the Hot Springs. The guy with the
Wild Card machine, if you say "No" to his first question then "Yes" to
his second one, you can trade Coins for the Lures. Have fun!
        12.3: Baka Fighter
  In Japanese, "baka" actually means "idiot," "stupid," or other stuff
you can say to ridicule someone. Anyway, the CPU you fight has a set
pattern, each different monster has a set pattern. But sometimes, when
you are doing too well, the CPU adds a button here and there to mess you
up. But the next attack should be part of the pattern, but sometimes it
isn't. At one point in the fight, the pattern will take place. I shall
also say the monster's name, just to know who it is. But the order it'll
appear in is in order of appearance. To fight the Mid-Boss and the very
Final Boss, you have to get a certain amount of points. The prerequisite
to fight the Mid-Boss is at least 300,000 points. To fight the Secret
Boss, you have to get at least 800,000 points, and probably have to
fight Xain. The Coins you gain each stage is already pre-set, so
whatever score you get doesn't affect it. If you do fight the Mid-Boss,
then that stage is Stage 5, and ones after that are one higher number
than if you didn't fight the Mid-Boss. Also, if you don't fight Xain
and/or Songi and beat Baka Fighter, the announcer will say, after the
Victory screen appears, "It's not over yet," and a fading out Songi will
  Only the basic pattern will be listed for the enemy, after it ends,
it will show "repeat" meaning the pattern starts all over. Sometimes,
the CPU will start from the middle of the pattern and continue from
there, or start from the end then continue from there.
**If you hold Triangle before a match of Baka Fighter begins, the
waitress from the restaurant on the third first floors will be in the
center of the screen, bow, and promptly leave.**
  I will only list what the enemy does, not what you should do, since
the rules are below, showing what you need to do certain attacks, also
the CPU sometimes throws in random attacks to throw you off, so it would
be useless to tell you what to push, since the CPU might throw in a
random attack. If the CPU uses X, you push []; if it uses [], you push
O; if O is used, you push X.

[] beats X
 O beats []
 X beats O
1. Black Piura
X, repeat
2. Gobu Gobu
O, repeat
3. Skeleton
[], repeat
4. Wolf
X, O, repeat
Mid-Boss: Xain
[], [], [], O, O, O, repeat
5. Warman
[], O, repeat
6. Shadow
[], [], [], X, X, X, O, O, O, repeat
7. Ogre
[], X, X, X, X, O, repeat
8. Twin Tomb
[], [], O, repeat
9. Golem
[], X, O, repeat
10. Killer Bison
O, X, X, [], repeat
11. Grude
[], [], O, X
12. Berserker
O, O, [], [], O, O, X, X
Secret Boss: Songi
O, X, X, O, [], [], [], repeat
        12.4: Coliseum Zone
  The Coliseum Zone is very similar to the Battle Arena in FFVII, except
there are no in-battle handicaps and there are three difficulty
settings. You can't use items for any difficulty settings. The cost to
enter the Coliseum Zone is 100 Coins. Remember, Armor is different from
Weapons. The difficulty settings are Beginner, Expert, and Master.
  - Beginner: eight stages
  - Expert: at least eight stages (you fight some bosses you haven't
    already beaten)
  - Master: fight most bosses after stage eight

Beginner: No handicaps
Expert: Can't equip Armor
Master: Can't equip Armor and use Magic
        12.5: Dancing Queen
  This is found in the Disco Zone in Sol Tower. But you need to get the
Gold Card for 50 Coins in the Muscle Dome to gain admittance. After you
get in, you can take lessons from the Disco King to learn how to dance.
It's similar to PaRappa the Rapper in terms of seeing what to push and
when to push it. But dancing, beats, and multiple commands for one
movement, it's similar to Bust a Move (Bust a Groove in U.S.). If you
win the Contest, Noa becomes the Dancing Queen. Find out for youself
what you get if you win the Contest.
  You should wait until you get to Level 2 by dancing regularly, then,
as soon as you get to Level 2, use one Triangle. Then you'll be at Level
3, dance regularly, but use one more Triangle at one point or another.
When the announcer starts counting, use the last Triangle on the
sequence you are on.
Part 13: Frequently Asked Questions
What's the use of the Point Card?
  After you earn points you can use it in battle and do really good
damage if you have enough points. After you use it your points go down.
  When you use the Point Card, all of the points are used at once, so
you can't choose how many points you want to use.

What's the use of the Honey in Rim Elm, other than raising Stats and
giving it to Vahn's sister to make an Elm Cake?
  Well, I'm unsure. But once you use the Honey on a character, the Bees
mysteriously disappear. But I think near the end of the game, she'll
give you the cake to eat or something. I don't really know.

How does the Evil God Icon work?
  You steal items the same way you absorb Seru.

  If you can help me answer questions, or if you have a question, just
send it to me at lbdangc@aol.com
Part 14: Special Thanks
My Previous FAQs:
  As always: layout

SSTrunks94 <sstrunks94@aol.com>:
  Answered the question "What's the use of the Point Card?" (the first

Cyntalan Maelstrom <cmaelstrm@aol.com>:
  Told me more about the Point Card (you can't choose how many points to
use; all of the points are used when you use it; if you have over 10,000
points, the extra points are saved). Told me all about the Evil Talisman
and its effects. Told me the Points/Coins needed for the Water and Earth
Ra-Seru Eggs. Also, told me how to steal items with the Evil God Icon.

Lord Foul of Illearth  <Dharkshade@aol.com>:
  Told me about the Platinum Card and the Legendary Rod

tblack <tblack@localink4.com>:
  Told me about the Point Card

Arstein1 (arstein1@aol.com>:
  same as above

Crimson Star <ace987@hotmail.com>:
  same as above and told me something about the Legendary Rod

Turkey6158 <turkey6158@aol.com>:
  corrected me on the Coliseum Zone handicaps and the Point Card usage

UofMfan204 <ufofmfan204@aol.com>:
  gave some more specifics on the Legendary Rod

Kight Hawk <khawk213@yahoo.com>:
  told me some stuff you can do with the Camera Stone

Eric <eric@cuteandcuddly.com>:
  told me you can take the picture of the guy in the Machine Room

Mr. Nice Guy <MrNiceGuy@skyinet.net>:
  confirmed what Turkey6158 is true

GSandSDS <seandavid.schoeppler@okay.net>:
  posted on some NG (newsgroup) how and where to get the Mettle Goblet

Lord Asura <asura_lord@hotmail.com>:
  told me what GSandSDS posted on some NG

I don't remember <I don't remember>:
  told me a Baka Fighter secret (hold /\ before a match and the waitress
from the restaurant bows and walks away)

Muliyanto Tan <mu1iyanto@hotmail.com>:
  I already got this item, but...told me about the Speed Chain

Legaia1 <legaia1@aol.com>:
  I already knew about this, but...told me Gilium's attack

Sam Kim Cheong <censor@tm.net.my>:
  I already knew what he told me, but...he told me the names of four
Ra-Seru spells and told me where you can get the 'Soren Secrets' book ________________________________________________________________________
Part 15: Author Information
Name:     Dan GC
E-mail:   LB Dan GC@aol.com
Web page: None
          Under Construction	
ICQ:      None

"You're funny. But keep it up and you'll just piss me off." ~ Fei of
Don't plagiarize! It's bad! And always give credit where it is due!

  Yo, people of the world [who E-mail me], sorry about what I say, it's
just that many of the things people ask or tell me are things I already
know, so I have to set people straight. Or, things people ask me are
very stupid and seem very obvious to understand/do. But I have decided
to thank some people for things I already know, just to be respectful.
Besides, sometime in April, I beat the game four times, just to see all
of the endings. So, don't think I don't know where obvious items are,
'cause I DO know.
Unpublished Work Copyright (c) 1999 Dan GC