__      __      ____      _____  ___        ___   _____    __
|  \    /  |    /    \    |     \ \  \      /  /  |  ___|  |  |
|   \  /   |   /  /\  \   |  |\  \ \  \    /  /   | |___   |  |
|    \/    |  /  /__\  \  |  |/  /  \  \  /  /    |  ___|  |  |
|  |\  /|  |  |   __   |  |  |\  \   \  \/  /     | |___   |  |___
|__| \/ |__|  |__|  |__|  |__| \__\   \____/      |_____|  |______|

 ___  _   _  _____  ___  _____  _   _  ___  _____  ______  ___  ___
|  _/| | | ||  _  ||  _/|  _  || | | ||  _/|  _  ||  __  ||  _/|  _/
| |  | | | || | | || |_ | | | || |_| || |_ | | | || |  | || |_ | |
\ \  \ | | || |/ / |  _|| |/ / |  _  ||  _|| |/ / | |  | ||  _| \ \  
_\  \ \ \| ||   /  | |__|    \ | | | || |__|    \ | |__| || |____\ \
\____| \___||__|   |______|\__\|_| |_||______|\__\|______||_________|

(for arcade, Sega Saturn, and Sony Playstation)
Marvel Super Heroes short move list and other FAQs.
version 1.2--07/08/03
by Megnetto, the classic gamer -- megnetto@hotmail.com
a. k. a. Joseph T. Peitler -- peitlerj@yahoo.com
This Megnetto document is a 2003 copyright that should not be 
duplicated, reproduced, or distributed outside this website mention here 
without notice,written permission and proper ID from the people who want 
this to the author.


1) INTRODUCTION
Because there are many FAQs out there, telling about character 
profiles, special moves, combos and secrets, I will only mention things 
which are overlooked.  Things that were left out that is not even 
mentioned in the instruction manual.  It may not be important, but it 
needs to be pointed out.


2) CONTENTS AND UPDATES

   1) INTRODUCTION
   2) CONTENTS AND UPDATES
   3) SHORT MOVE LIST
   4) AREAS FOR JUGGERNAUT TO PICK ITEMS UP
   5) SPECIAL WIN ICONS: WHAT DO THEY MEAN?
   6) MORE USELESS INFORMATION
   7) GRATITUDE AND CLOSING

  FAQ updates:
   Version 0.1--??/??/00: first attempt.  Originally named "What do 
those winning tokens mean?"

   Version 0.2--03/22/00: Added the meanings to "cherry" and "cheese".

   Version 0.3--07/19/00: Big changes.  Added ASCII design and areas 
where items for Juggernaut to pick up.

   Version 0.4--08/11/00: Minor corrections.  Added short move list.

   Version 0.5--08/15/00:  Adjusted and added (IC) and Best Gem on the 
short move list.

   Version 0.6--08/15/00:  Minor adjustments and corrections.

   Version 0.7--08/20/00: Minor adjustments added credit on section 6.

   Version 0.8--09/13/00: Added "MORE USELESS INFORMATION" on Section 6 
and moved "GRATITUDE AND CLOSING" to section 7.

   Version 0.9--09/24/00: Added additional credit on section 7.

   Version 1.0--11/29/00: Minor additional to short move list. Added 
credits on section 7.

   Version 1.1--12/03/00: Minor corrections on the short move list.  
This is FINAL update, unless something new comes up.  Any corrections or 
additional credits will be made without notice.

   Version 1.2--07/08/03:  Added another icon to section 5.


3) SHORT MOVE LIST
This is for people who haven't played this game yet.  Print it, then 
cut it out and keep it with you when you play.

|---------------------------------------------------------------------|
| MOVE DESCRIPTIONS                                                   |
|---------------------------------------------------------------------|
| U=Up B=Back  D=Down F=Forward  QCF=Quarter-Circle Forward (D,F/D,F) |
| P=Punch  DP=Dragon Punch (F,D,F/D) QCB=Quarter-Circle Back (D,B/D,B)|
| WP=Weak Punch (Jab)                QCD=Quarter-Circle Down (F,D/F,D)|
| MP=Medium Punch (Strong)    UQCF=Up-Quarter-Circle Forward (U,F/U,F)|
| SP=Strong Punch (Fierce)     BQCD=Back-Quarter-Circle Down (B,D/B,D)|
| K=Kick  WK=Weak Kick (Short)      RDP=Reverse Dragon Punch (B,D,B/D)|
| MK=Medium Kick (Forward)     HCF=Half-Circle Forward (B,D/B,D,F/D,F)|
| SK=Strong Kick (Roundhouse)     HCB=Half-Circle Back (F,D/F,D,B/D,B)|
| (D)=Direction, Different items               (IS)=Infinity Special  |
| (SS)=Same Strength  B2F=Hold Back for 2 seconds, then press Forward |
| (IC)=Infinity Counter    D2U=Hold Down for 2 seconds, then press Up |
| Super Jump---D,U or 3K      Dash---F,F or B,B     Block---Pull Back |
| Taunt--Arcade:D,D+START;  Playstation: D,D+SELECT;  Saturn: D,D+L+R |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| ANITA (import consoles/Saturn with Game Shark only)                 |
|---------------------------------------------------------------------|
| Killshred-----SP+SK(again=throw) | Mei-Ling Summon------------RDP+P |
| Akuma Summon----------------DP+P | Triple Jump-------Tap U,U in air |
| Akuma Summon(IC)----------BQCD+P | Love for You(IS)----------QCF+3P |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| BLACKHEART                                                          |
|---------------------------------------------------------------------|
| Dark Thunder------------HCF+P(D) | Inferno-----------------HCB+P(D) |
| Dark Thunder(IC)----------BQCD+P | Best Gem---------Reality(Orange) |
| Armageddon(IS)------------QCF+3P | Heart of Darkness(IS)-----QCF+3P |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| CAPTAIN AMERICA                                                     |
|---------------------------------------------------------------------|
| Shield Slash------------QCF+P(D) | Stars and Strips------------DP+P |
| Charging Star--------------HCF+K | Cartwheel------------------HCB+K |
| Double Jump---------tap U in air | Stars and Stripes(IC)-----BQCD+P |
| Best Gem--------------Power(Red) | Final Justice(IS)---------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| DOCTOR DOOM (consoles only)                                         |
|---------------------------------------------------------------------|
| Gauntlet Blast-------------QCF+P | Photon Shock---------------HCB+P |
| Molecular Shield-----------HCB+K | Diving Kick---------in air,D/B+K |
| Gauntlet Blast(IC)--------BQCD+P | Photon Array(IS)----------QCF+3P |
|---------------------------------------------------------------------|


|---------------------------------------------------------------------|
| HULK                                                                |
|---------------------------------------------------------------------|
| Gamma Charge---------------B2F+K | Gamma Rocket---------------D2U+K |
| Unearth-------------------D,D+3P | Gamma Slam-----------------HCF+P |
| Gamma Tornado--------Close,HCB+P | Gamma Charge(IC)----------BQCD+P |
| Best Gem--------------Time(Pink) | Gamma Crush(IS)-----------QCF+3P |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| IRON MAN                                                            |
|---------------------------------------------------------------------|
| Uni-Beam-------------------HCF+P | Repulsor Blast-------------HCB+P |
| Smart Bomb------------P+K(SS, D) | Flight--------------------QCB+3K |
| Diving Knee---------in air,D/B+K | Repulsor Blast(IC)--------BQCD+P |
| Best Gem-------------Soul(Green) | Proton Cannon(IS)---------QCF+3P |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| JUGGERNAUT                                                          |
|---------------------------------------------------------------------|
| Earthquake--------------QCD+P(D) | Juggernaut Punch--------HCF+P(D) |
| Juggernaut Splash-------HCF+K(D) | Power Up-------------------DP+3P |
| Super Lift--D,D+3P(near objects) | Juggernaut Punch(IC)------BQCD+P |
| Best Gem-----------Space(Purple) | Head Crush(IS)------------QCF+3P |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| MAGNETO                                                             |
|---------------------------------------------------------------------|
| E-M Disruptor--------------HCF+P | Hyper Graviton----------HCB+K(D) |
| Levitate------------------QCB+3K | Magnetic Blast----UQCF+P(in air) |
| Shock Wave Surge(IC)------BQCD+P | Best Gem-----------Space(Purple) |
| Shock Wave(IS)------------QCF+3P | Magnetic Tempest(IS)------QCF+3K |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| PSYLOCKE                         |----------------------------------|
|----------------------------------| Psi-Blast---------------QCF+P(D) |
| Psi-Blade---------------QCF+K(D) | Ninjitsu-----------HCB+P or K, P |
| Triple Jump-------Tap U,U in air | Psi-Blade(IC)-------------BQCD+P |
| Best Gem--------------Power(Red) | Psi-Thrust(IS)------------QCF+3P |
| Psi-Maelstrom(IS)---------QCF+3K | Kochou Gakure(IS)---------QCB+3K |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| SHUMA-GORATH                     |----------------------------------|
|----------------------------------| Mystic Stare---------------B2F+P |
| Mystic Smash---------------B2F+K | Devitalization-------Close,HCB+K |
| Stone Drop------------------D+MK | Mystic Smash(IC)----------BQCD+P |
| Best Gem--------------Time(Pink) | Chaos Dimension(IS)-------QCF+3P |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| SPIDER-MAN                       |----------------------------------|
|----------------------------------| Web Ball-------------------QCF+P |
| Spider Sting----------------DP+P | Web Throw---------------HCB+P(D) |
| Web Swing---------------QCB+K(D) | Spider Sting(IC)----------BQCD+P |
| Best Gem--------------Power(Red) | Maximum Spider(IS)--------QCF+3P |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| THANOS (consoles only)           |----------------------------------|
|----------------------------------| Fire Stomp------------------D+SK |
| Power Knee-----------in air,D+SP | Bubble Throw---------------QCF+K |
| Stone Wave------------------D+SP | Spear Slide----------------HCF+P |
| Rock Throw--------------------SK | Spear Slide(IC)-----------BQCD+P |
| Reality Gem(IS)-----------RDP+WP | Space Gem(IS)-------------RDP+MP |
| Power Gem(IS)-------------RDP+SP | Time Gem(IS)--------------RDP+WK |
| Soul Gem(IS)--------------RDP+MK | Mind Gem(IS)--------------RDP+SK |
|---------------------------------------------------------------------|

|---------------------------------------------------------------------|
| WOLVERINE                                                           |
|---------------------------------------------------------------------|
| Berserker Barrage----------QCF+P | Tornado Claw----------------DP+P |
| Drill Claw---------------P+K(SS) | Diving Kick-------D/B+K (in air) |
| Drill Claw(IC)------------BQCD+P | Best Gem--------------Power(Red) |
| Berserker Barrage X(IS)---QCF+3P | Weapon X(IS)---------------DP+3P |
|---------------------------------------------------------------------|



4) AREAS FOR JUGGERNAUT TO PICK ITEMS UP
When you play as Juggernaut in this game, you will notice that in 
certain stages, there are objects that he can pick up and throw at the 
opponent.  All you have to do is walk over to the object, tap the 
controller down twice and press all three punch buttons.  The Hulk has 
the same move, but he only rips parts of the floor anywhere on any 
stage, so the objects are only 
reserve for the Juggernaut and only appear when someone plays him.  Here 
is 
a short list of where the objects are and what they look like.

A) CAPTAIN AMERICA'S STAGE--a big floor-shaped rock
B) HULK'S STAGE--a broken merry-go-round horse
C) SHUMA GORATH'S STAGE--small rib-cage-shaped bones
D) JUGGERNAUT'S STAGE--a big shipping crate
E) DOCTOR DOOM'S STAGE--a pile of long metalcanisters

This list is good to use because Juggernaut's move is difficult to 
execute and it is fun to see him throw an object to his opponent as a 
final 
knock-out from time to time.


5) SPECIAL WIN ICONS: WHAT DO THEY MEAN?
It started out as a simple idea.  In a fighting game, you get a point 
or a "winning token" after you knock out your opponent.  If you get 
enough 
icon points, you win the match.  Lately, Capcom and other game companies 
decided to spice this up by adding different icon designs, depending on 
how you won the round.  So here is a winning token description for 
Marvel Super Heroes.


<P>--"PERFECT", you win it by K.O.ing your opponent in full health.

<oo>-"Infinity", you win it by K.O.ing your opponent using an
                 infinity special

<S>--"special", you win it by K.O.ing your opponent using a special
                move

<V>--"victory", you win by just K.O.ing your opponent.

<q>--"lasso", you win it by throwing your opponent as a K.O.

<O>--"time", you win it by time out with more health than your
             opponent

<"cherry"> --"cherry picker", you get that by K.O.ing your opponent,
              using a Jab or Short.
<"cheese">--"cheesy victory", you get that by K.O.ing your opponent,
              using a special or infinity move, WHILE HE'S BLOCKING.

The latter two proves that Capcom knows gamers and understands cheesy 
gamers.  Are there any "fireball fingers" or "one move Charlies" out 
there?  Players who jab their opponents to death, or take easy or 
"lucky" shots are "cherry pickers".  Players who use the same special 
move over and over and over and over again, especially if the player is 
in the corner and/or 
has no protection against it, is considered "cheesy".

There is another unique icon.  This one appears when BOTH opponents are 
knocked out at the same time.  The icon is shaped like a chicken 
drumstick and "DOUBLE KO"  will appear on the screen.  Both opponents 
get the icons, which effects the outcome of the rounds.


6) MORE USELESS INFORMATION

a) "Combo words" that are used in the game and the number of hits to 
get them (same as X-Men: Children of the Atom):

Good!--------3+
Great!-------6+
Very Good!---8+
Wonderful!--10+
Fantastic!--12+
Marvelous!--16+

b) For people who like MARVEL SUPER HEROES music:
In case you don't know, you can play the audio music tracks off the 
console version CDs.  Better yet, to save wear and tear, record the 
music 
tracks from the CD to an audio cassette tape.  Just don't play track 1 
because 
it's the game load.  Here's the track list:

  Track  |   Title                                          | Time
-----------------------------------------------------------------------
    02   |   Game theme                                     | 00:25
    03   |   Character select                               | 01:43
    04   |   "Here comes a new challenger"                  | 00:12
    05   |   Jump in for action                             | 00:12
    06   |   Continue                                       | 01:14
    07   |   Game Over                                      | 00:12
    08   |   Score ranking theme                            | 01:13
    09   |   Stage is set                                   | 00:12
    10   |   The Daily Bugle                                | 02:26
    11   |   Liberty under construction                     | 02:32
    12   |   Broken carousel                                | 02:30
    13   |   Stark Enterprises                              | 02:34
    14   |   Canadian Bridge                                | 02:37
    15   |   Uptown Express                                 | 02:36
    16   |   Domain of the damned                           | 02:33
    17   |   Destroyed dimension                            | 02:34
    18   |   Union strike                                   | 02:30
    19   |   Asteroid M                                     | 02:31
    20   |   the Doom sub                                   | 02:30
    21   |   Infinity castle                                | 02:27
    22   |   Spider-man interlude                           | 00:40
    23   |   Captain America interlude                      | 00:43
    24   |   Hulk interlude                                 | 00:43
    25   |   Iron Man interlude                             | 00:43
    26   |   Wolverine interlude                            | 00:43
    27   |   Psylocke interlude                             | 00:43
    28   |   Blackheart interlude                           | 00:43
    29   |   Shuma-Gorath interlude                         | 00:43
    30   |   Juggernaut interlude                           | 00:43
    31   |   Magneto interlude                              | 00:43
    32   |   Doctor Doom interlude                          | 00:41
    33   |   Thanos interlude                               | 00:43
    34   |   Freeing the heroes                             | 00:12
    35   |   Peter and Mary Jane                            | 00:57
    36   |   Avengers Assemble!                             | 00:56
    37   |   "I beat you."                                  | 00:18
    38   |   Betty and Hulk                                 | 00:45
    39   |   Abandoned gems                                 | 00:28
    40   |   The temptation                                 | 00:31
    41   |   Too many questions                             | 00:53
    42   |   X-mansion                                      | 00:32
    43   |   Courage                                        | 00:31
    44   |   Blackheart and Mephisto                        | 00:34
    45   |   Usurped the throne                             | 00:23
    46   |   The Power is mine                              | 00:58
    47   |   Only one's standing                            | 00:40
    48   |   Back on Earth                                  | 00:31
    49   |   A new life                                     | 00:44
    50   |   Credit theme                                   | 02:09

c) Also, one more thing:  In X-Men: Children of the Atom, when your 
opponent is down, whether you throw or foot sweep him, you can do extra 
damage 
when they are lying on the ground.  On this game, for some reason, you 
can't 
do that.  It's not because whether or not they get up very quickly.  
Something minor I noticed.


7) GRATITUDE AND CLOSING
So that's it.  If you have questions or commits, you can write to me at 
the address shown.  Thank you for reading.

      Special thanks to:
      -Sega, Capcom and Marvel Entertainment for making this game.
      -"Oiion" and "Umberra Corp" for their help.
      -The following people and their websites for posting this FAQ and 
it's 
updates:
        Al Amaloo at Game Advice.com
        Christian Wirth at psxcodez.com
        Jamie Long at Games Domain.com
        Jeff "CJayC" Veasey at GameFAQs.com
        Nicolas Nico S at cheatstop.com
        Steve at Fresh Baked Games
These are the people who asked permission for this document.  If you see 
this on a website that IS NOT listed here, please tell me.
      -You, the reader, for looking at this.

"I shall allow no man to belittle my soul by making me hate 
him."--Booker T. Washington