hide results

    FAQ/Walkthrough by Pyroe

    Version: 1.1 | Updated: 11/11/02 | Search Guide | Bookmark Guide

    -----------------------------
    |Game: Mission Impossible|    \
    |Author: Pyroe           |    |
    |Copyright: 2002         |    |
    |Last Updated: 11/11/02  |    /
    -----------------------------
    
    
    
    
    Version 1.1
    
    This is my first walkthrough so if you could give me places to improve.
    I would be greatly appreciative for the help.  My e-mail is
    magicskater4@ hotmail.com (without the space) so send me the following:
    
    Suggestions
    Complaints
    Comments
    Questions
    Some cool ASCII artwork of Mission: Impossible
    Anything else you can think of
    
    
    In the making of this Walkthrough many good pens died.  It is my own
    work, so donít plagiarize it or else I will hunt you down.  Plus it took
    awhile too type.  If you would like to use this on your website etc.  E-
    mail me and I will talk to you about it.  If you see this on another
    website, let me know.  I have read that other people have had theirs
    taken and it doesnít sound pleasant.  And remember ripping off work by
    me, Pyroe, can be taken to a court of law.  We have the walkthrough
    coming up.
    
    
    ***Table_of_Contents***
    Section 1: Revision History
    Section 2: Characters
    Section 3: Walkthrough
    Section 4: FAQ
    Section 5: My Thoughts on the Levels (Rating: Difficulty, fun factor
    etc.)
    Section 6: Special Thanks
    Section 7: E-mail Me/Help Me
    
    
    **************************************************************************
    Section 1
    Revision History
    
    Version 1.0 | Just started, most of what you see.  (11/10/02)
    Version 1.1 | Added the last updated at the top.  (11/11/02)
    
    **************************************************************************
    Section 2
    Characters
    
    Ethan Hunt: One of IMFís most reliable agents. He has the highest
    success rate in the agency. His numerous skills make him first choice
    for any mission.
    In Other Words: The guy you will almost always use.
    
    Jim Phelps: Leader of the IM Force, a true genius for organizing covert
    operations relying on disguise a psychology.
    In Other Words: Uses his smarts for the good guys...or does he.
    
    Candice Parker: Top cryptography expert. Former MIT researcher.
    Excellent support agent in missions involving computer security.
    In Other Words: You would be lost without her even if she is annoying at
    times.
    
    John Clutter: Professional mountain climber and cold weather enthusiast.
    He is a specialist in radio systems and explosives. Participated in the
    successful northern polar Arctic Shield Mission.
    In Other Words: Not needed game wise but helps out.
    
    Andrew Dowey: Ex-Marine colonel, one of the finest marksmen in the
    agency. He is a highly valuable partner for his electronics skills and
    knowledge of alarm systems.
    In Other Words: Needed for support. Not a main character but is used.
    
    Sarah Davies: Four years living in Prague. She has succeeded in
    infiltrating the local native high society. Invaluable for local
    intelligence.
    In Other Words: Another supporting role.
    
    Dieter Harmon: Schooled in several East European countries. He is the
    son of a traveling caviar salesman. Functions as bartender with useful
    access to parties and social events. Valuable information source.
    In Other Words: Look for him for information and if a trick is needed.
    
    Robert Barnes: Ultra-reliable high-risk operative. Seemingly intercepted
    while attempting rescue on Candice Parker.
    Status: Missing In Action.
    In Other Words: Doesnít look good for him.
    
    Jack Kiefer: Organizational expert, specializing in smooth getaways.
    Impeccable timing. Can always be counted on to get us home safe.
    In Other Words: Just like it says, used in getaways.
    
    Luther Stickll: Ex-CIA agent suspected of bypassing internal security
    regulations. Allegations unproven. Trusted by Ethan Hunt.
    In Other Words: Can Ethan bring him to freedom?
    
    Krieger: Skilled CIA agent dismissed for unpredictability and hostile
    behavior bordering on the sociopathic.
    In Other Words: Crazy.
    
    **************************************************************************
    Section 3
    WALKTHROUGH
    
    Here we go!!!!!!!!!!!!!!!
    
    Ice Hit
    1a. Lundkwist Base
    1b. Subpen
    
    Recover NOC-List
    2a. Embassy Function
    2b. Warehouse
    2c. K.G.B. HQ
    2d. Security Hallway
    2e. Sewage Control
    2f. Escape I
    2g. Escape II
    2h. Fire Escape
    
    CIA Escape
    3a. Interrogation I
    3b. Interrogation II
    3c. Interrogation III
    3d. CIA Rooftop
    3e. Terminal Room
    3f. Rooftop Escape
    
    Mole Hunt
    4a. Station
    4b. Train Car I
    4c. Train Car II
    4d. Train Roof
    
    Ice Storm (not done)
    5a. Subpen (not done)
    5b. Tunnel (not done)
    5c. Mainland (not done)
    5d. Gunboat  (not done)
    
    
    
    
    
    
    ICE HIT
    
    
    
    
    1.  Lundkwist Base
    
    
    	Youíll have to put some speed into the beginning of this level.
    Jump over the fence using the boxes.  Turn and go to that small
    building.  Knock out the unfortunate bad guy.  Use the face maker on
    him.  Go around the desk and pick up the letter for the excuse for
    errand.  Make sure guns are away.  Go out of the building and turn left.
    Go past the fence and turn right.  Hand the letter to the guy gaurding
    the truck.  Go to the back of the truck and hop on.  MISSION
    COMPLETE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    
    MAP
    
    
    |       |           \
    |       |           /
    |       |           \
    |       |           /
    |       |           \                                        __________
    |       |           /
    |       |           \                           (^)          TUNNEL
    |       |           /                       |-----------|
    |       |           \                       |  TRUCK    |    __________
    |       |           /                       |___________|
    |       |           \/\/\/\/\/\/\/\/\      /\/\/\/\/\/\/\/\/\/\/\/\/\/\
    |       |           /              A Guard
    |       |           \
    |WATER  |           /
    |       |           \
    |       |           /
    |       |           \
    |       |           /
    |       |           \
    |       |           /------|
    |       |           \      |
    |       |           /#  &  |                                   ________
    |       |           \______|                                  |
    |       |           /                                         |________
    |       |     ____  \                                         |
    |       |    |BOX | /                                         |________
    |       | *  |____| \
    |       |           /
    
    
    Key:
    (*) =  Start
    \/\/\/\/\/\/\ = Fence
    # = Excuse for Errand
    (^) = Guy Guarding Truck
    & = Face Maker Guy
    
    
    
    2. Subpen
    
    
    	Quicksave is a good option for this and every level.  Turn
    around-with weapons-and go between the boxes to the large building.
    Open the door and go through the maze. Just run along the shelves to
    find the mines.  Get out and turn left around the building so you?re
    behind it.  Turn u-left or follow the wall.  Keep going until you find
    clutter.  Youíll make some turns along the wall.  Give a mine to
    Clutter.  Follow the wall to the edge, turn left then turn right at the
    first pier.  Go down the ramp to the right and place the mine on the
    boat.  Go back up.  Go forward till you can turn right and turn right.
    Go forward until you see a ladder.  Go down it.  Itís almost at the
    wall.  Mission Complete!!!!!!!!!!!!!!!!!!!!!!!!!!!
    
    
    
    Map
    
    
    
                               _____   _____   _____
                              |     | |     | |     |  __
                              |     | |     | |     | |  |
                      _____   |     | | SUB | |     | |  |--> GUNBOAT
            DOWEY <--|     |  |     | |     | |     | |__|
                     |_____|  |     | |_____| |     |
                   ___________|     |_________|     |_________________
                  |                                                   |
                  |                                                   |
                  |                                                   |
                  |                                                   |
                  |                                    CLUTTER <-- *  |
                  |                                                   |
                  |                                                   |
                  |                                                   |
                  |                                                   |
            ______|
    |____________
           |
    |
           |
    |
         __|
    |
        |
    |
        |
    |                                                          _________
     ___|                                                      | Ware   |
    |                                                          |     h  |
    |                                                          |     o  |
    |                                                          |     u  |
    |                                                          |     s  |
    |                                                          |      e |
    |                                                          |________|
    |                                _______
    |
    |                               |       |
    |
    |                               |       |
    |
    |                               | GUARD |
    |
    |                               | HOUSE |
    |
    |                               |       |
    |
    |                               |_______|
    |
    |
    |
    |
    |
    |
    |
    |___                                         _____________
    _______|
        |                                       |             |            |
        |                                       |             |____________|
        |          _____________                |
        |         |             |               |
        |         |             |   STARTING    |
        |         |             |    POINT      |
        |_________|             |               |
                                |               |
                                |               |
                                |               |
                                |               |
                                |               |
    
    
    ___________________________
    |                         |
    | Credits to: Stinger 3:16|
     \________________________/
    
    
    
    
    
    
    
    Recover NOC List
    
    
    Embassy Function
    
    Donít worry about Scofield (Impossible). Talk to the couple twice.
    Wait till the guy leaves. Then talk to the women (Sarah Davies).  Turn
    around and make sure no one is looking.  Talk to her again to get the
    face maker.  Turn around and face the door.  Turn right.  Go around then
    turn left.  Talk to this couple.  Keep going and turn right.  Go to the
    counter and talk to Dieter Harmon.  Receive drink and nausea powder.
    Talk to the piano player.  Go back out.  Talk to the couple sitting
    down.  Run into the guyís chair until you get the score.  Go back and
    give the piano player the score.  Give the ambassador the drink.  Go to
    the bathroom.  Directions:  Go out, turn left then turn left again.  Go
    down the hall.  Go into the smaller hallway.  Enter the bathroom.
    Knockout the ambassador for his face (?).  Then use the face maker.  Go
    out and turn left.  Turn left immediately and put in the smoke
    generator.  Turn till you see the standing couple.  Go that way.  Then
    turn left.  Go next to that couple for the smoke generator.  Go back to
    the start.  Next to the door is another one.  Go back to the main room
    (with bar).  There is a place next to each side of the stairs.  Next, go
    up the stairs.  Turn left.  Do the generator next to the chairs.  Go
    forward all the way to the wall on the other side of the stairs.  Talk
    to the guard.  Mission Complete!!!!!!!!!!!
    
    
    Map
    
    
    
    
    
               |          |
               |RESTRICTED|                ________
               |   AREA   |               |    |___|
               |          |               |    |___|
               |       ___|               | TOILET |
               |      |                   |    ____|
               |      |                   |__    __|
               |      |                      |  |
               |      |                      |  |
               |      |_______________       |  |
               |      |           | C |      |  |
               |      |5          |___|  ____|  |____
               |      |               | |        1   |
               |      |STAIRCASE      | |    ____    |
               |      |            ___| |   |    |   |_
               |      |4          | D | |   |    |    2|
               |      |____     __|___| |   |    |A    |
               |      |    |   |        |   |    |    *|--> STARTING POINT
               |      |    |   |        |   |    |    _|
               |      |    |   |        |   |____|   |
            ___|      |    |   |        |            |
           |          |    |   |        |    ________|
           |          |    |   |        |   |
           |         6|    |   |________|  3|
           |          |    |       B       _|
           |__________|    |______________|_|--> CHAIR
    
    A   = Sarah Davies
    B   = The couple
    C   = Dieter Harmon
    D   = The piano player
    1-6 = The place where you must put the smoke generators
    
    ______________________
    |Credits again to:   |
    |  Stinger 3:16      |
    |(Check out his FAQ) |
    \____________________/
    
    
    3. Warehouse
    
    
    This is a toughy.  I would suggest quicksave as a must.  Knock out the
    guy and steal his gun.  This all must be done quickly.  Shoot a box-not
    to close.  Jump   over and shoot the guy-pick up his ammo.  Shoot out
    the BIG box and shoot the other BIG box.  Go through and turn right.
    Shoot out the two boxes on the right (metal one) and walk through to get
    the protection suit.  This is how I fond the key:  shoot through the six
    boxes. (Jump over all green pits.)  Once on the other side turn left.
    Donít shoot, Just jump on the brown box (K-30-P) and jump off.  Go
    forward and turn left.  Jump over the pit to the box.  Turn right t and
    jump across the pit with the box with an X on it. (K-30-P)  Shoot out
    one of the boxes.  Then shoot the guy.  Pick up the exit key.  Jump out
    and go forward to the wall.  Two boxes should be on your left.  Turn
    right.  Jump on to the 4 or 5 boxes and jump across the pit.  Shoot the
    guy to the right.  Go right.  Jump over the pit.  Turn right up here.
    Shoot out one of the BIG boxes.  Jump across and turn left.  Shoo out
    one of the two BIG boxes blocking your way.  Go through, turn right and
    shoot out the box blocking the door.  Use the exit key.
    Mission Complete!!!!!!!!!!!!!!!!!
    
    MAP
    
    No map right now.  If you would like to submit one send it in.
    
    
    K.G.B. HQ
    
    This is a fun little level.  Turn left and go forward for a while till
    you get to a door with a camera above it.  Go in and talk to Barnes.  Go
    out and go left again.  Turn left at the double doors and enter the room
    with a camera on it.  Get the facemaker from the shelf.  Go out and turn
    right. Turn right down the middle hallway.  Talk to the guard in the
    front of the double doors.  Now enter.  Wait for the doors to close then
    punch the officer.  Hit X over him.  Then use the face maker on him.
    Keep running around the desk till you get the dart gun.  Go down the
    hall till you see the door.  Enter.  Go around the desk and get the
    video freezer.  Go back to the officerís room.  Go to the bookcase and
    hit the two switches.  Turn around and enter the room.  Shoot them both
    in the back with the dart gun.  Go to the corner and put the video
    freezer there.  Take the exit card from the desk next to the door.  Put
    away the gun and leave the whole room.  Turn left and go to the wall.
    Turn right and enter the Comm. Room with the blue door.  Turn right and
    talk to the man.  Go back to the room where you got the video freezer
    form by:  turning left, turning left again, and again down the middle
    hallway.  Enter the room and show the guy the transfer order.  Talk to
    Candice.  Turn right then turn right again, and again.  Use the pass
    card on the BIG blue door.  Mission Complete!!!!!!!!
    
    MAP
    
                  |-----|                                   |------|------|
                  |     |                                   |      /      |
                  |__/__|___________________________________|______|      |
                  |                                                       |
                  |                                                       |
                  |                                                       |
                  |                                                       |
    |-----------| |                                                       |
    |         C | |       |---------/--------------------------|          |
    |           | |       |     E                              |          |
    |  D        | |       |         COMM ROOM                  |          |
    |___________| |       |                                    |          |
        |    |    |       |____________________________________|          |
        |    |    |                                                       |
        |    |    |                                                       |
    |-------------|                                                       |
    |   (#)       |                                                       |
    |             \        |------------------------------------|         |
    |      A      |        |                    |               |         |
    |             |        |                    |     F         |         |
    |             |        |                    |               |         |
    |______B______|        |  G                 |               |         |
                  |        |____________________|_______________|         |
                  |                                                       |
                  |                                                       |
         |--------|                                                       |
         |    (*) |                                                       |
         |________|__________________/H\__________________________________|
    
    
    
    (*) = Start
    (&) = Barnes
    (@) = Facemaker
    (#) = Dart Gun
    A = Head Security Officer
    B = Switches
    C = Place for Video Freezer
    D = Pass Card
    E = Transfer Order
    F = Candice
    G = Video Freezer
    H = BIG Blue Door (Exit)
    
    
    Sewage Control
    
    This is a fun and easy level.  When you walk up to a hallway, you will
    see red tiles and blue tiles.  DONíT step on the red ones, but DO step
    on the blue ones.  Also, guards will come out of doors so be sure to
    have your weapons drawn!  When you get to the end just hit the switch so
    Candice can follow.
    
    MAP
    
    
    
    
    NOT TO SCALE
    
    
    
    
                  |----------------------|
                  |                      |
                  |    |______________   |
                  |    |             |   |
                  |    |             |   |
                  |    |             |   |
                  |    |             |   |
                  |    |             |   |
                  |    |             |   |
                  |    |             |   |
                  |    |             |   |____________________
    --------------|    |             |                       |
                     * |             |__________________     |
    ___________________|                                |    |
                                                        |    |
                                                        |    |
                                                        |    |
                                                        |    |
                                                        |    |
                                                        |ABC |
    
    
    
    * = Start
    ABC = Master Switch
    
    
    Sewage Control
    
    This one is a bit tricky.  I would strongly recommend Quicksave.  Pick
    up the ammo and shoot the guy at the door.  Go through and turn left at
    the opening.  Go forward and jump onto the moving platform.  Kill the
    guy and hit the switch.  Kill anyone who tries to hurt Candice.  Go back
    to Candice.  Get back on the platform and get off at your left.  Now
    wait for her.  Continue down the path.  Turn left and kill the man.  Hit
    X to open the door.  Kill the guy and hit the switch.  Turn around and
    open the door.  Continue down the path.  Go down the stairs and turn
    right.  Shoot the guys.  Now go down that way.  Open the big door and
    shoot the guy.  Now hit the switch.  Youíre timed now.  Go down the path
    and turn left.  Turn left at the next place.  Continue down the path and
    hop on the platform.  Now wait for Candice on the place opposite of the
    switch.  Go down the path and turn left.  Turn left at the open space
    and fire at every one except Candice.  Go in and let Candice use the
    computer.  Now follow her to the exit while killing off the two bad
    guys.  Mission Complete!!!!!!!!!!
    
    Map
    
    
              ____________________________
             |                       | D  |
             |      _________________|____|
             |     |
             |     |   _______________    ___    __________
             |     |  |B                 | E |             |
             |     |  |_______________   |___|   ______    |
             |     |                                   |   |
             |     |                   |   |           |   |__________
             |     |___________________|   |           |   |          |
             |                             |           |   |  SUPER   |
             |      _______________________|           |   | COMPUTER |
             |     |                                   |   |          |
             |     |                                   |   |          |
             |_____|          _________________________|   |_____/____|
             |     |         |    A        |                          |
             |  C  |         |____  *  ____|__________________________|
             |_____|              |   |
                                  |   |
    
    *   = Starting point
    A-D = Switch
    E   = Moving platform
    
    _______________
    |  Credits to:|
    | Stinger 3:16|
    \_____________/
    
    
    
    Escape
         This isnít as hard as you would think.  Take out the noisy gun.  Go
    to that gray line.  Now, shoot the gun at the machine gun, and run
    across.  Candice should follow.  Do that to the next one, except shoot
    the previous gun.  And again in the same way.  Now do this once again.
    Now you just have to shoot the gun above you.  Enter the room.  Go up to
    the box and open it.  Get the facemask.  Shoot at the panel next to the
    box and kill everyone.  Go out where you came in and turn right.  Run
    down there and shoot the guy.  Take back the NOC list from him.  Go into
    the room he came out of and help Candice.  Turn right when you get out
    of there and turn right at the next place and wait for Candice.  Mission
    Complete!!!!!!!!!!
    
    
    MAP
    
    |--------|
    |        |
    |   ($)  |
    |        |----------------------|
    |                               |
    |________|    |-------------|   |
             |    |             |   |
             |    |             |   |
             |    |             |   |
             |    |             |   |
             |    |             |   |
             |    |             |   |
             |    |-------------|   |------------------------|
     --------|    |    &  ()    |                            |
     (*)          |-------------|_______________________|    |
      _________(%)|                                     |    |
                                                        |    |
                                                        |    |
                                                        |  * |
                                                        |    |
    
    
    
        Key
    *-start
    ()-panel
    &-facemask
    ($)-Candice(after kidnap)
    (%)-computer
    (*)-end
    
    
    Escape II
         This can be a bit tricky.  Start by putting on the face mask.  Turn
    left and go down the hall until you can turn right.  Go through the
    double doors.  Go to the book case and hit the two switches.  Turn
    around and go through the secret door.  Undo the video freezer and exit
    the double doors.  Turn left and follow the hall.  Turn right at the end
    of the hall.  Shoot the fire extinguisher guy and enter the room.  Turn
    right and kill the guy.  Pick up the key he drops.  Get out and turn
    right.  Go through the door with smoke coming out.
    Mission Complete!!
    
    Map
    
                  |-----|                                   |------|------|
                  |     |                                   |      /      |
                  |__/__|___________________________________|______|      |
                  |                                                       |
                  |                                                       |
                  |                                                       |
                  |                                                     ()|
    |-----------| |                                                       |
    |           | |       |---------/--------------------------|          |
    |          #| |       |   (^)                              |          |
    |           | |       |         COMM ROOM                  |          |
    |___________| |       |                                    |          |
        |    |    |       |____________________________________|          |
        |    |    |                                                       |
        |    |    |                                                       |
    |-------------|                                                       |
    |             |                                                       |
    |             \        |------------------------------------|         |
    |             |        |                    |               |         |
    |             |        |                    |               |         |
    |             |        |                    |               |         |
    |______Y______|        |                    |               |         |
                  |        |____________________|_______________|         |
                  |                                                       |
                  |                                                       |
         |--------|                                                       |
         |        |                                                       |
         |________|__________________/*\__________________________________|
    
    
    
    Key
    *-Start
    Y-Switches
    (^)-Guy with exit key
    ()-Exit
    
    
    Fire Escape
         Make sure Candice is safe.  Then go down the grand steps.  Donít
    kill any firemen.  Talk to a fireman until you find Jack.  Go out and
    find the restroom by turning left twice until the end of the hall where
    you should find it eventually.  Talk to jack to get the fireman suit.
    DO NOT KILL ANYONE NOW.  Go back to where Candice is hiding.  Give her
    the suit and head back down the stairs.  Go out the door by heading to
    the restroom but take the first right.  If you killed someone in the
    fireman suit then you will be arrested.  Walk out the door.  Mission
    Complete!!!!!!!
    
    Map
    
    Use the Embassy Function map to find your way around.
    
    
    
    CIA Escape
    
    
    Interrogation I
         This is very easy.  Go to the back wall and hit the button.  Wait
    for a beep then hit the speaker on the table.  Go to the mug to get the
    gum.  Place it on the window.  You donít really need to step back since
    it doesnít deal lethal damage in possible.  Climb over and walk around
    the table picking up items.  Wait for the beep.  You can then either
    listen to Candice talk or you can exit through the door. Mission
    Complete!!!!!
    
    Map
    
    
    -------------------------------------------------------------
    |                                        B                  |
    |                                                           |
    |                                                           |
    |                 _________________                         |
    |                 |               |                         |
    |                 |               |                         |
    |                 |               |                         |
    |                 |               |                         |
    |                 |               | *                       |
    |                 | A            C|                         |
    |                 |               |                         |
    |                 |               |                         |
    |                 |               |                         |
    |                 |               |                         |
    |                 -----------------                         |
    |                                                           |
    |                                                           |
    |                                                           |
    |                                                           |
    |___________________----WINDOW----__________________________|
    |                  --------------------                     |
    |                  |                  |                     |
     D                 |     Stuff        |                      |
    |                  |                  |                     |
    |                  --------------------                     |
    |                                                           |
    |___________________________________________________________|
    
    
    Key
    *-Start
    A-Pager/Beeper
    B-Button
    C-Cup with gum
    D-Door/Exit
    
    
    
    Interrogation II
         This one took me a while to figure out.  Step out and shoot the
    guard. Take his fingerprints and use it against the lock.  Exit.  Go
    about half way down the hall and wait for the guard.  Shoot him and run
    along the left side of the hall to avoid being seen by the camera.  Go
    around the boxes and get the paint on the floor. Go back and paint the
    camera(s). If you trigger an alarm, shoot the guy.  Run down the hall
    and paint the camera.  Again and as always, kill the guy if you trigger
    the alarm.  Turn the corner and paint the other camera.  Do this until
    you see the two guards. Shoot them and get their fingerprints.  Go back
    around till you see the blue door that looks like it could rotate.  Use
    the fingerprint scanner and run into the hall before you get locked out.
    If a camera saw you, there wonít be a guy behind the desk behind you.
    Kill him if heís there and take the gun from the desk.  Go down the hall
    and paint the camera.  Turn the corner, shoot the guy and pick up his
    stunner.  Use your fingerprint on the other large door. Shoot the guy
    before he hits the alarm.  Pull out the blank gun and enter the next
    room.  Aim it at the guy and follow him. Be sure not to get ahead of
    him. After he opens the door, shoot him.  Go in and turn left.  You will
    slow down no matter what.  Open the elevator door, enter, and close.
    Mission Complete!!!!!!
    
    Map
    
    
    Itís just a bunch of halls; e-mail me if you want one up.
    
    
    Interrogation III
          This is another easy level.  Just enter the door, and go to the
    women doctor.  Turn around and hit the guyís treadmill for a little
    humor or hit the patient lying in the bed.  When it says ďdistract
    attention,Ē go out through the window. Mission Complete!!!!!
    
    Map
    
    
    
    _________________---------------_________________
    |                                               |
    |                                               |
    |                                               |
    |--------------------                           |
    |                   |                           |
    |                   |                           |
    |--------------------                           |
    |   a                                           |
    |        b                           -----------|
    |      ------                        |          |
    |      |    |                      b |          |
    |      |    |                        -----------|
    |      |    |                                   |
    |      ------                                   |
    |                                               |
    |                                               |
    ------------------|    Door      |--------------|
                      |              |
                      |              |
                      |              |
                      |      *       |
    
    Key
    *- Start
    a-Women Nurse
    b- Distraction place
    c- Window to escape
    
    
    CIA Rooftop
         This one is tough.  There are two ways to beat this, this is the
    easier one.  Go around the corner and shoot the guy.  Get the security
    card from him.  Now, get up the boxes and onto the roof.  But donít run
    any corners.  Go straight and deactivate the floor. Go across the floor
    and hit the other switch for the lights.  To get to the other side jump
    off this roof and climb the boxes to the other side.  Put away any
    weapons and get the bag.  Put on the face maker.  Go around the building
    and go in the door the guy is next to.  Go across the bride and try to
    open the door.  Enter and turn left.  Go down the ramp and hit the
    switch to turn on the lights. Go back up the ramp.  Go to the back wall
    and use the EMS on the little box.  Shoot the guy and pick up the
    security card.  Go down the other ramp and go down another one.  Enter
    that door with weapons.  Turn left and shoot the guy.  He has another
    card.  Go through the left door.  Put on the glasses and go around the
    corner.  Go u the boxes and use the light breaker.  Go left and shoot
    the guy.  Go through the door and hit the guy with a dart.  Keep going
    right around the corner.  Go through a door.  Go to the boxes and place
    the camera on top.  Get down, go around the corner and wait.  When it
    says got the code, wait 20 seconds.  Then go back and get the camera.
    Go u and hit X twice at the door.  Go through the next door.  Turn
    around and go around a corner.  Enter the door.  Mission Complete!!!!
    
    Map
    
    
                             ___          1F
                            |   |
                            |   |______________
                            |          |       |__________
                            |          |          |       |
                            |    ______|__________|_      |
                            |   |                   |    _|
                            |   |                   |A  |
                            |   |                   |   |
                            |   |                   |   |
                            |   |                   |   |
                            |   |                   |   |
                            |   |                   |   |_
                            |   |___________________|     |
                            |      |          | *         |
                            |______|__________|___________|
    
    * = Starting point
    A = Box to climb to 2F
    
                                       _________
                                      |         |
                                      |___   ___|  2F
                                          | |
                                          | |
                                    ______| |__________
                                   |      D    |B      |
                                   |    __/____|___    |
                                   |   |           |   |
                                   |   |           |   |
                                   |   |           |   |
                                   |   |___________|   |
                                   |           |C      |
                                   |___________|_______|
    
    B = Device to deactivate the electric floor
    C = Device to sabotage the heliport light
    D = Door to 3F
    
      ____________________
     |                    |
     |    ____________    |
     |   |            |   |                      3F
     |   |            |___|
     |   |            |   |
     |   |            |   |___________________
     |___|            |          |H           |
     |   |            |    ______|   _________|_____        ________________
     |   |            |   |      |            |     |      |
    |
     |   |            |___|      |________    |     |      |  _____
    |
     |   |            |   |      |            |     |      |   _   |
    |
     |   |____________|   |      |   _________|     |      |  |E|  |
    |
     |                    |      |                  |      |  |_|  |
    |
     |____________________|      |____________      |      |_______|
    |
                                 |                  |______|
    |
                                 |G                 |
    |
                                 |     HELIPORT     |______
    |
                                 |                  |      |     __
    |
                                 |____________      |      |    |  |
    |
                                 |   F              |      |    |__|
    |
                                 |   _________      |
    |________________|
                                 |            |     |
                                 |________    |_____|
                                 |            |
                                 |____________|
    
    E = Equipment
    F = Device to fix the light
    G = Place to put the EMS
    H = Sealed door
    
                                       SECURITY LEVEL
                                    ___________________
                                   |                   |
                                   |    ___________    |
                                   |   |           |___|
                                   |   |           |  I|
                                   |   |           |___|
                                   |___|           |   |
                                   |   |           |   |
                                   |   |___________|   |
                                   |                   |
                                   |____________  _____|
    
    I = Place to put the miniature camera
    
    |            |
    |Credits to: |
    |Stinger 3:16|
    \____________/
    
    
    
    Terminal Room
       This can be fun, but tough and frustrating.  Basically avoid lasers.
    When he says so, start swinging.  If the guy comes in, stop.  If youíre
    below all the lasers, pull up a little.  After you do the key card
    thing, hit the computer.  Then hit Triangle for the ride up. Mission
    Complete!!!!!!
    
    Map
    
    
    
    
    |----------------------|
    |                      |
    |                      |
    | a                   c|
    | b                   c|
    |                      |
    |                      |
    |                      |
    |-----------------------
    
    Key
    a-card reader
    b-door(guy comes out of)
    c-computer
    
    
    Rooftop Escape
         Not hard and not easy. You donít really need the gum in this.  Go
    straight and jump over the railing.  Shoot the guy and turn left.  Go
    around the building.  It would be wise to put on the glasses.  Hop onto
    those four boxes and jump over the lasers.  Donít worry if you hit them.
    While facing the outer edge, turn left.  Keep going till you get to the
    door.  Shoot the guys.  Go through the door on the blue wall.  Go up the
    two ramps shooting anybody in your way.  Go to the back wall and take
    out the EMS.  Now select the EMS to destroy it.  Go to the helicopter
    and keep on hitting X to it until you escape.  Mission Complete!!!!!!
    
    Map
    
    Use the 3F and Security level map on CIA Rooftop to navigate.
    
    |             |
    |Credits to:  |
    |Stinger 3:16 |
    |For:         |
    |CIA Rooftop  |
    |Map          |
    \_____________/
    
    
    
    
    
    Mole Hunt
    
    
    
    Station
         This is one of my favorites!  Shoot the two guys and zoom out.
    Shoot everyone who pulls out a gun.  Follow Ethan with your aim.  When
    you canít see him hit Triangle to switch men and views.  When it says,
    protected Ethan, donít worry, youíre done.
    
    Map
    
    I seriously donít think a map is needed.
    
    
    
    Train Car I
         This isnít that hard.  Pull out a weapon and go through.  Shoot any
    guys who are shooting at you.  Go to the next section.  Enter and shoot.
    About halfway through this section, snipe the guy who is holding the
    lady hostage in the head.  Proceed to the next section.  Enter and go
    down the isle entering each room and shooting the guy.  If thereís ammo,
    pick it up.  Go to the next area of the train. Go down and shoot down
    any men Max has sent.  Secure the section and talk to Candice.  Go in
    the next connection and hit a button on the wall. Mission
    Complete!!!!!!!
    
    Map
    
    
                                       ____
                                      |B   |
                                  ____|____|____
                                 |              |
                                 |_________     |
                                 |A        |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |              |
                                 |______________|
                                      |    |
                                  ____|____|____
                                 |              |
                                 |_________     |
                                 |         |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |              |
                                 |______________|
                                      |    |
                                  ____|____|____
                                 |              |
                                 |_____    _____|
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |_____    _____|
                                 |              |
                                 |______________|
                                      |    |
                                  ____|____|____
                                 |              |
                                 |_____    _____|
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |_____    _____|
                                 |              |
                                 |______________|
                                      |*   |
                                      |____|
    
    * = Starting Point
    A = Candice
    B = switch
    
    |            |
    |Credits to: |
    |Stinger 3:16|
    \____________/
    
    
    Train Car II
         You donít need guns till I tell you.  Go to the end of the car and
    talk to the guy in a blue jacket.  Use a face maker on him.  Go to the
    next car.  Just go through to the next one and worry about this section
    later.  In the next one, pull out your gun and shoot everyone here.
    Turn around without your guns and run to where Max was.  Throw the gas
    capsule in her place but donít get to close!  After she dies, shoot
    everyone around you.  Go into her place and get everything.  Go back
    through the bar and run at Phelps.  Enter the next section and take out
    everyone, pick up the nitrogen and blowtorch.  Go to that safe and
    freeze or burn the hinges till they break. Run u to the open safe and
    use the detonator thing.  Mission Complete!!!!!!
    
    Map
    
    
      |              |
                                 | D            |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |______________|
                                      |    |
                                  ____|____|____
                                 |      C       |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |______________|
                                      |    |
                                  ____|____|____
                                 |              |
                                 |_________     |
                                 | B       |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |         |    |
                                 |_________|    |
                                 |              |
                                 |______________|
                                      |    |
                                  ____|____|____
                                 | A            |
                                 |_____    _____|
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |              |
                                 |_____    _____|
                                 |              |
                                 |______________|
                                      |*   |
                                      |____|
    
    * = Starting point
    A = Conductor
    B = Max
    C = Phelps
    D = Bomb
    
    |            |
    |Credits to: |
    |Stinger 3:16|
    \____________/
    
    
    
    Train Roof
         I think this is one of, if not, the hardest levels in the game.
    After killing the first guy, pick up his rocket launcher.  Use it on the
    cars to your left and the helicopters above.  Use the normal gun on all
    the guys on the train.  When you catch up to Phelps, shoot the copter
    with a rocket.  Watch the cool, but not the best explosion.  Mission
    Complete!!!!!!
    
    Map
    
    Not needed, just go straight.
    
    **************************************************************************
    Section 4
    Frequently Asked Questions
    
    There have been no questions asked so far.
    
    **************************************************************************
    Section 5
    LEVEL RATINGS
    
    My System
    Hereís how I rate the levels
    
    Fun: 1-10
    Difficulty: 1-10
    My thoughts:
    
    
    ICE HIT
    
    1.Lundkwist Base
    
    Fun: About a 4, not to good.
    Difficulty: 2, harder ones to come.
    My thoughts: This is one the easiest levels. It is pretty much a
    tutorial to teach you how to use the face maker and guns.
    
    2. Subpen
    
    Fun: 3, very aggravating the first time through.
    Difficulty: 6, for the first time and then about a 2 for the next times
    through.
    My thoughts: This is much harder than the first one but wait till you go
    back through later in the game. As I said earlier this is aggravating
    and took a couple times to get through.
    
    RECOVER NOC-LIST
    
    1. Embassy function
    
    Fun: 7
    Difficulty: 2
    My thoughts: There isnít much that can go wrong if youíre not careful
    and thatís why it got a 2 difficulty. This is where the game really
    starts. This is somewhat long but interesting especially on Impossible
    mode.
    
    2. Warehouse
    
    Fun: 1
    Difficulty: 6
    My thoughts: Itís just a giant maze. It can be confusing at times but
    not always. Not fun at all.
    
    3. K.G.B. HQ
    
    Fun: 8
    Difficulty: 3
    My thoughts: Very fun and not hard. Try punching Barnes for little
    laugh.
    
    4. Security Hallway
    
    Fun: 7
    Difficulty: 2
    My thoughts: Very easy with a little practice. One of the most fun
    levels in the game and a break before some harder stuff.
    
    5. Sewage Control
    
    Fun: 3
    Difficulty: 6
    My thoughts: One word, Blah.
    
    6. Escape 1
    
    Fun: 5
    Difficulty: 5
    My thoughts: Basic, shoot and run.
    
    7. Escape 11
    
    Fun: 4
    Difficulty: 6
    My thoughts: Itís kind of redundant of the other levels.
    
    8. Fire Escape
    
    Fun: 3
    Difficulty: 4
    My thoughts: Resist urge to kill. I found it difficult to.
    
    CIA ESCAPE
    
    1. Interrogation I
    
    Fun: 2
    Difficulty: 1
    My thoughts: You are invincible. For this level at least. May seem like
    a rushed atmosphere but nothing can kill you here.
    
    2. Interrogation II
    
    Fun: 4
    Difficulty: 7
    My thoughts: The reason it got a seven was because the guys got a little
    mixed up. You donít have to paint the camera since you will eventually
    kill all of the guards.
    
    3. Interrogation III
    
    Fun: 8
    Difficulty: 2
    My thoughts: I laughed so hard when the guy fell off of the treadmill.
    It would be a one for difficulty if you couldnít be caught.
    
    4. CIA Rooftop
    
    Fun: 6
    Difficulty: 6
    My thoughts: The game gets harder right here.
    
    5. Terminal Room
    
    Fun: 3
    Difficulty: 4
    My thoughts: I hated swinging. It was hard to get it right.
    
    6. CIA Rooftop
    Fun: 5
    Difficulty: 5
    My thoughts: Again, getting a little redundant.
    
    **************************************************************************
    Section 6
    SPECIAL THANKS
    
    I would like to take the time to thank a few people:
    
    1. Stinger 3:16.  For his help with maps as you have probably noticed.
    Check out his FAQ/Walkthrough too.
    
    **************************************************************************
    Section 6
    HELP ME/E-MAIL ME
    
    Once again my email address is magicskater4@ hotmail.com (without the
    space).
    Send me pretty much anything relating the game or this FAQ:
    Suggestions
    Spelling Errors
    Typos
    Questions
    Complaints
    Comments
    
    That's all so far but check GameFaqs often for updates
    
    <END OF FAQ>
    Copyright 2002 Pyroe (DavidB)
    

    FAQ Display Options: Printable Version