****/\/\onkey |-|ero**** Walkthrough Version 1.1 By Domus Contact me at email@example.com Hi! Welcome to my Monkey Hero Walkthrough. This is my first walkthrough/FAQ, and I hope you like it. It's copyright Lisa Lake 2002. If you rip this off, in any way, shape or form, or even give it to someone as a 'freebie' or 'bonus' without my express permission, you're breaking the law. My team of lawyers will be at your door before you can say 'holy smeg'. Index 1. Description of Monkey Hero 2. Walkthrough a. The Library b. The Secret Cave c. The Ruins d. The Maze Dungeon e. The Dream Shrine f. The Mausoleum g. Dragon Mountain h. The Tower of Manna i. The Spaceship j. The Nightmare Realm 3. Secrets a. The secret places b. The Flying Cloud c. Deja vu d. Playing messenger 4. Dream Crystal Locations 5. Big Peach Locations 6. Thanks and notes Part 1 - The description ---------------------------- Monkey Hero is a game for the Playstation. It is very similar to 'Zelda: Link to the Past' for the SNES. Ok, you're a monkey, not a man, and everything is in monkey terms. But there are many parallels. Hearts? Now they're peaches. Faries? Now they're mushrooms. The list goes on. Let's just say there's a lot in common. Part 2 - The walkthrough ------------------------- Woah, that was a wierd dream. And then you fell into a pit. Not your monkey day. Start by picking up a box. (the circle button) Hurl it at the slug in the room with you. That felt good, didn't it? Repeat with the slug in front of the door. Then head up through the door. There's some boxes blocking the way. Pick up those suckers and smash them into the wall. Note the two barrels to the left. Push on them, and they'll roll. If you push to the left, you can smush two slugs into paste. Then, head out to the upper part of the room. Use the barrel there to smush the slug up top. Then head east and through the door. In this room you'll meet a monkey miner. Say hi to him (walk up to him and press the circle button). Then head north. Ooo, your first treasure chest. You can't quite open it yet. Head up to the top of the room. You'll find a switch. Press up against the top of it, and you'll flip it on. Watch what it does to the top door. Pretty neat, huh? You can go through it now. You'll see a smaller chest than the one before in this room. Go up to it and press the circle button. Tahdah! It's a gold key. Remember that keys come in boxes like this. You'll want to know it in the future. Head south to the room with the big chest and open it up the same way you opened the little one. It's...a stick? Well, a STAFF, to be more precise. Your first weapon! Swing it with the X button, or hold down the circle button to charge with it. Head south through the door. The two big blocks will move aside, letting you go southwards. Try out your new staff on the slug. Then head south through the door. There's another two slugs here, and you can pop those too. Ignore the slug in this room you can't reach. It's not important. Head west out the door. Wow, that's some strange black stuff, huh? It's this game's way of showing a pit. In other words, don't try to step on it. Just keep heading west here. Climb up and down the small sets of stairs and pop the slugs as you go. When all the slugs are gone, a treasure chest will appear to the east of the stairs, containing 20 coins. Once you've gotten it, head west out the door. In this next room, you'll see a cart of gems moving back and forth across a pit on a track. Wait until the cart is all the way to the right end of the track, and then run across ahead of it. Once you're across, head south out the door, and out of the cave. Part 2-1 - The Library ------------------------- Talk to the old man outside the cave. He'll give you a MAGIC HEADBAND, so he can talk with you, long distance. Head south on the stone road, through the giant peaches. You'll meet your first slime here. It's green. It's jelled. It's square. It's takes two hits to pop, but you can do it. Once the slime is dead, talk to the soldier. You'll find out the NIGHTMARE KING has invaded the library! Head south on the road to head towards the library. You'll soon see a mushroom man between two blocks. Talk to him and he'll give you a mushroom, and show you the way to the library. A mushroom is a very good thing. If you want, you can keep it active by pressing L1. Now that you have a mushroom, if you lose all your health, you'll be ressurected. Follow the mushroom man west to the library. A nightmare will appear! Whack him good a few times with your staff. He'll pop, and Mr. Mushroom will appear from behind a tree. If you like, you can laugh at him for being a coward. Keep heading east and you'll reach the library. Go north through the library entrance. Eeek! There are slimes here. Push barrels onto them, or pop them with your staff. Once they're gone, a librarian will appear. Reassure her, and then watch as the bookcases spread wide. Head north on the path they've revealed. As soon as you enter this room, you'll see a slime to your right. But he's behind a bookcase! Hmm, how to splat him? Press against that bookcase, and watch it fall on him and turn him into soup. Repeat this on the north bookcase. It'll fall and let you go northward. Press the circle button at the fountain for a quick health boost, then head east. You'll come to a room with slimes, boxes, and bookcases. Pop the slimes, and head east. Push over the eastern bookcase between the two pillars. Then push the one right to the north of it, the horizontal one. Open the chest behind it for a gold key. Then, head north and east. Push the switch and open the eastern door. Then head through it. Kill all the slimes in this next room. A librarian will appear. Talk to her, and then head through the south door. Make your way to the chest, and open it. It's that map the librarian was talking about. When you're outside a building, you can press the select button to see where you are. Head north, and talk to the librarian. She'll open the north door for you. Go through that sucker. Hit the upper right switch in this room to open the north door. Head through it and into a room of nightmares and slimes. Slaughter those guys, and hit the switch in the eastern part of the room. It opens the east door, and gives you a treasure chest with a silver key. Head east from here. In this room, pick up the box that pens in the nightmares. Throw it at them, and then staff the rest. Use your silver key to go through the east door. Flick the switches and shove the bookcases over on the badguys. A treasure chest will appear containing a gold key. Head back west, and then north, to find a big box. Open it with the gold key to get the SCROLL OF HOVERING. Now you can fly over small gaps by holding down the X button, letting it charge until you see blue sparks, and then releasing the X button. Practice by hovering over the two slimes that appear in the ditch, then head south and east twice. You'll come to a room containing two purple mushrooms, with a ditch in the middle. Dance around the purples for now. Use your new hover skill to hover over the ditch, and head south. Kill the nightmares in this room by rolling barrels, and head east. Kill the first nightmare in this room you come across. Then look to the north. The path appears blocked, but it really isn't. Use your amazing monkey strength to move the giant peach (press up against it). Kill the other nightmares and go west. You'll find two sets of boxes. Pick up and smash the left hand pair, and then hover over the ditch south. You'll find a switch. Hit it, and a treasure chest will appear. Jump into the ditch and run up the stairs. Grab the 20 coins in the chest, splat the slimes, and head east. In this room you'll see two giant peaches. Push the bottom one left and the top one up. It'll open the west door, and give you a treasure chest with a silver key. Use the silver key to go through the east door. Flick the switch you find in this room to open the north door. Head north, and you'll see a familiar room. Hover north, grab the chest with the mushroom in it, and hover back south and through the door you came in. Then head through the south door of this room. Hover east over the pit in this room. Whack the slugs, and hover south. You'll find a switch. Hit it, and grab the 5 coins in the treasure chest that appears. Then head out the west door. In this next room, you'll see four giant peaches. Go to the southeast one, and use the circle key to grab it. You can drag it over the red button in the center. Once you've done that, the west door will open. Head through it. Pop the nightmares in this next room, and push the peach aside. Grab the two chests behind the giant peach. One contains a gold key, and the other has 10 coins. Now, head east. Repeat the 'drag the giant peach' trick, and head east once more. Then hover over the pit and go through the northeast door. Dodge the two mushrooms in here, and use the gold key you got to go through the north door. Head for the second set of boxes you find on the right. Bust these open and grab the BIG PEACH in the chest hiding behind. Now you'll have an extra peach in your health! Then go through the north door. Bash the boxes here, and hover west over two pits. Bash the box to the north, and go through the gap. Hover east, flick the switch, and hover back. Go north through the newly opened door. Pop the slimes, and step on the middle button in this room. Kill the two nightmares that appear. Then push the giant peaches on to the two remaining buttons to open the west door. Head through it. Kill everyone in this hallway and keep heading west. In this next room, push the upper giant peach to the west, to open the west door. Go through. Grab the mushroom in the treasure chest, then step up to the magic book. Boss: NIGHTMARE KING Strategy: Whack him with your staff or the boxes when he's not inhaling. Pop the slimes he spits. When the battle's over, grab the magic book, talk to the librarian that appears, get the first book page and you'll be teleported outside. Part 2-2 - The Secret Cave --------------------------- Go east away from the library. Talk to the monkey captain and agree to help him, as long as you're there. Head back north to the cave area. You'll notice a second entrance to the east. Head in there. Hover over the pits in this room, dodging the mushroom. Go north through the hole in the wall. Kill the cavemen in here. Ignore the crane, it's useless, and keep going north. You'll come to a moving minecart. You want to get on top of it, using the ramp between the two barrels. Ride it north, and get off at the end ramp. Go to the western pair of barrels, stand between them, and hover to the north.. Hover north again, and you'll find a switch. Hit it, and then return to the start of the second mine cart. You'll see a door heading south if you head west a bit. Go in that room and grab the treasure chest. You've now got a gold key. Jump on the second cart and ride it to the end. Go through the north door. Dodge the mine carts here, and stand on the track. Follow it around to the side, and the hover onto the main platform. Grab the big chest. Now you've got a massive HAMMER, perfect for poping those annoying purple mushroom men you couldn't kill until now. Use L1 to make it active, and then press the square button to pound that stake into the ground. Neat, huh? Now head back out of that cave. Head south through the peaches, and then west to the dojo. Along the way, stand in the wierd circle with the lightning bolt, and press the circle button to turn it on. This is a warp point for later. Now talk to the old man and head through the gate. Visit the second hut to the east and learn how to use firecrackers. They're just like bombs in Zelda. First, hit L1 to make them active. Use the square button to light one, pick it up with the circle button, and hurl it by pressing the circle button again. Blow up the slimes to get your own personal supply of firecrackers. Once you're done with the boom-booms, head towards where you came in. To the west of there, pick up all the blue fruits. Once all four are gone, you can open the chest to the north for 20 coins. Then, head out of the dojo. Head south from here to the broken bridge. Hover south over the gap, and keep going south. You'll find you'll be at the beach. Watch out for the squeaky crabmen. Hit them a few times and they'll pop. Head into the hut here. Talk to the girl and agree to help her out. Then, head out the hut and to the south. You'll find the beached ship. Head inside. Kill all the baddies, and make your way to the treasure chest. You'll get a BIG PEACH, and find a map on the bottom. Head back to the hut. The happy girl asks you to tell her sister. Head south and west to find her hut. Tell her where the treasure is. Then go back to the first girl. She'll give you a shiny new staff. Head back towards the second sister's hut and then head north. Pound the stakes, head north, and go into the entrance of the ruins. Part 2-3 - The Ruins ---------------------- Use your hammer to break the giant skulls, and head through the west door. Grab the chest with 20 coins in it, and go North. Talk to the giant elephant head and go through the east door. Grab the chest with the mushroom in it, and flick the switch. Return to the elephant room, and head north. You can push on the strange bamboo sticks in this room to turn them. Use your hammer to pound the stakes, and grab the chest with the silver key. Kill the baddies that appear, and then head back to the entrance area. This time go out the east door. Grab the treasure chest with 10 coins in it on the way. Use the hammer in this room to make your way to the red buttons. Stand on both of them and the middle path will open up. Head through the north door, using your silver key. Kill the nightmares in this room, and make your way to the ditch where there are blue slimes jumping in a circle. Chuck a dynamite down there to kill them. Then drag the big block out of your way. Make your way around the room to the switch. Hit it, and go through the north door. Hover over the pit in this room. Ignore the chest and the star platform to the east. You can't get these until later. Pound the stake and hover southwest over the pit. Pound the two stakes, push the bamboo, and get the treasure chest with the silver key. Then head out the west door. There's a lot of doors here. Go south first, and kill all the nightmares in this room. The doors will open, and you'll get a chest with a BIG PEACH. Then head back north. Smash the big skull and climb the stairs. Hover on to the moving star platform. Smash each stake as it goes around. When all four are smashed, go through the northwest door. Make your way through the small stake-maze and hit the switch. Grab the mushroom in the chest. Watch out for the hoppers that appear. They're mean buggers. Go back to the room with a lot of doors, and head for the southwest one. In this room, go to the ditch with the slimes. Flip the switch, and hover north over the other ditch to get to the switch in the middle. Then head west. Go down the stairs and you'll find two big blocks. Push them so they line up with each other. Grab the gold key from the chest that appears and head back to the room where you found the big peach. Go west from there. Watch out for the hoppers, and make your way through the west door. Because you hit the switch above earlier, the blocks in this room will move aside, and let you make your way north. There are two passages that lead north in this room. Take the eastern one. You'll come across your first warp pads. Step on the orange ones to warp to another place. Repeat until you reach the silver key door. Then step on through it. Don't be freaked by the big skull here. Take a quick detour northwards and grab a treasure chest with 20 coins. Then take the south path to the big chest. Open that puppy up, and you have the MEGA BRACELET. See that scary skull? You can push it around like it was... well... something much lighter. Grab the chest behind it for mushroom, then head back to the warp pads. Step on the orange one and you'll go to a room with several of the big skulls. Kill the baddies, and then push the skulls so they all fit into their little squares. Grab the mushroom in the chest that shows up, and head north. In this room you have to hover on to the moving star platform. Watch out for the buzzard. Wait until he dives to whack him with your staff. Push the skulls into the squares again to make a gold key appear. Then push the skull away from the door, head through it, and prepare to fight. Boss fight: Boss Monk Start by making your way through the maze. If a fireball heads towards you, whack it with your staff. When you get to the top, the fireflickers all merge into one big boss. Use your staff to reflect back the green balls he throws at you. Dodge the white ones. Once all the little monks are gone, he will start a wierd green gas attack. Just stand still where the gap in the gas is, so you won't get hit. Then whack the green balls. Repeat until he's toast. Grab the book page, and you'll be teleported out. Go back to the Dojo area. See the stake in the ground? Pound that down. Head east across the bridge. Ignore the big skull for now. Keep heading east, then south, then east, north and east. You should reach a sign that reads "Pig pen north", "Monkey village west", "Bamboo Grove South." Pound the stake between the torches and then go north. Talk to the pig and agree to fight his pets. Whack the guys that appear with your staff until they pop. Then talk to the pig again to get 250 coins. Go back south to the sign, then south again. Head east in this area until you find a sign that reads "Bamboo Grove". Go north through the torches and talk to the gardener. Go through the maze and push the giant peaches back into place. Use your hammer to brake stones and kill baddies. When you are done go back and talk to the guardian. He will move the giant peach in the center of the maze and let you into the maze dungeon. Part 2-4: The maze dungeon ---------------------------- Talk to the mushroom man and use the Fire Crackers he gives you to blow open the North wall. Kill the purple mushrooms with your hammer. Then head North. Don't worry about the darkness in this room, just head straight north. Roll the barrel to pop the slugs, and then go west. Watch for the nightmare in the dark, and go south. Go west when you come out this door and go North through the door near the one you came out of. Watch out for the mushrooms they shoot spines. Go east, Roll the barrels and kill all the slugs. Get the silver key that appears and head to the silver key door you saw on the way. Ignore the big chest in this room and go to the far southeast part of the room. Blow open the crack in the north wall with dynamite to get a DREAM CRYSTAL. Then head down the stairs. See the hive-like thing in this room? Whack it with your staff. A firefly will come out. These neat critters light the way for you. Up to two will come out of each hive. Now that you've got light, hover over the ditch to the north, and go out the North door. Kill the spine mushrooms in this room and go through the north door. Kill the slugs in this room, and then break all the skulls. A treasure chest will appear with a Gold key. Go back and use it on the big chest you saw. Yay, now you have the GOURD. You can use it to trap fireflies. Make it active with the L1 button, and then use the square button to suck in the fireflies. Now head back down the stairs again. Hit the hive, and trap a few fireflies in your Gourd. Now head north. See the big snow globe like thing? When you have a firefly in your GOURD go up to it and press the SQUARE button. It will light up the globe and open up the West door. Head through it. Kill all the Purple mushrooms in here for a Silver Key. Then use the Silver Key to go through the Silver Key Door. use the crates in here too kill the mushrooms in the center. It may help to release a Firefly to light the way. Grab the chest with the 20 coins in it, and then and then head north. There is an arrow made of big skulls in this room. Go east where the arrow points and follow the trail, hovering over the gaps. Grab the two chests with 50 coins each and exit the way you came. Head south through the door in the mushroom room. Release a Firefly in this room to help you light the way. Kill all the mushrooms and go ut the east door. Refill your Fireflies at the hive here. Head out the east door, grabbing the treasure chest with the Silver key along the way. In this room, pound the first two stakes you see. Flick the switch behind it. Then climb the stairs, pound the stakes up there, and hover south to a treasure chest with 20 coins in it. Head out the way you came in. Go through the south silver key door. Release some Fireflies in this room to light your way and pound down all the stakes near the right door. Then go through the South door. Put a firefly in the globe here for a 50 coin treasure. Now head out the west door. Kill the mushrooms with crates or dynamite. Go through the north door. Be sure to grab some fireflies before you leave. In the room to the north put a firefly in the globe to get a gold key. Then head back to the room where you pounded all the stakes and go through the gold key door. Push barrels in this room to kill Mushrooms. Use a Firefly in the globe to open the south door. Watch out for the pits in this next room. If you kill all the slugs you'll get a BIG PEACH. Go out the west door. Use a Firefly in this room to help you light your way across the pit. Pound all the stakes to open the door. There's one on the left side one on the right side and two in the middle. Then when the west door opens throw the barrels in this room to kill the slugs and continue west. Boss fight: Mushroom creature Strategy: Pound the stakes beneath the two read spots as he goes over them to vent steam and cook his goose. Grab the storybook page and you're out of there. Exit the maze, and head east to the mushroom village. Visit the mushroom leader in the first hut to get the MUSHROOM POUCH. Now you can hold up to three mushrooms. Also visit the second hut for a BIG PEACH. The third hut to the south has a mushroom man selling mushrooms. You can come back here to buy mushrooms if you run out. Before you leave the village step on the stone with the lightning bolt and press the circle button to activate it. Head back to the Library area. You'll notice a big tree with stakes around it. Pound those stakes and enter the hole in the tree. This is Monkey Village. Head south to the town square. In the upper right you'll see a sign in front of a hut that says "Spear Instruction". Go in the Hut to learn how to use spears. Spears work like Firecrackers, but they fly straight and don't blow up walls. Once you've learned how to use spears head into the hut on the upper left side for a dream crystal. Once you have that, head one screen east. Enter into the first hut and talk to the woman there. This is Ma Baker. She'll give you a PEACH TIN. You can buy pieces of peach pie that refill small bits of health. Also talk to the monkey Leutentant outside the hut. Before you leave the village activate the Lightning Bolt Stone. Go back to the Dojo. Pound the stakes near the entrance, and head to the sign that reads "Historical Excavation". Step South to enter a secret cave. Hover onto the platforms in the pit to find a man who will sell you a DRAGON BONE STAFF for 500 Coins. Leave the dojo and go back to the big bridge. Right next to the sign that says "Dream Shine- North" there is a big skull, pull the skull out and head into the passage behind it. You'll find a strange gate with two firefly globes. Put a Firefly in each globe to lower the gate. Step on the blue spiral to enter the dream shrine. Part 2-5: The Dream Shrine ---------------------------- Head west from the spiral and stand between the two pillars on the west edge of the cloud. Take a 'hover of faith' straight west. You'll land on another cloud. Hover northwest from this one to land on a third. Hover north on a series of clouds to find a treasure chest with a mushroom. Head back to that third cloud, and then continue cloud-hopping east. One more hop north, and you'll find a pair of peach trees. Head through them to get to the castle area. Head north into the castle, and kill all the nightmares in the first room. Go up the the throne to find the dream king himself! Talk to him, and agree to help him rid his castle of the nightmares. He'll follow you to release the gate around the dungeon area. Keep him from being hit. If he's hit more than a few times, he'll go back to his throne and you'll have go and get him again. Head into the lower west door of the throne room. You'll run into a foursome of pikemen. As far as I know, there are no ways to kill these jerks. Just flee north, up the stairs, as fast as you can. Then head east from that room into the big hallway. Three of the rooms off the hallway have refills and goodies in them. You don't need to go into them, but you will get mushrooms, pie bits, dynamite, etc, if you need them. One of these rooms is the north door. You can make a detour if you wish. Otherwise, head for the door just south of the door you entered through. Hey, lookie down there! It's the throne room. You can go into the door to the south for a quick bit of coinage, if you need it. If not, head for the east door. You'll find yourself in the hallway again. The east and north door are goodie rooms. Bop in again if you need a refill. Otherwise, follow the hall to the north, then west, and go through the south door. Yipes, loads of pikemen. If you feel daring, you can flick the switches in this room for 20 coins each. Otherwise, go through the south exit. Walk east up the stairs to the roof. The king will lower the gate, and you can head on through to the castle dungeon. Whack the nightmares in this first room and head through the south door. There are three giant peaches in this room. Push them in the right order to open the door. The correct order is lower peach, left peach, right peach. If you push the wrong one, it will make a squeaky sound as you push it. Once the door is open, head on east. Watch out for the cloud in this next room. You can't do anything against it yet. Just head out the north door. Grab the silver key in this room. Then run south into the cloud room. Head through the east door. Kill all the nightmares in this room for a mushroom, and push the giant peaches in the center back into place for some coins. Go through the north door. Grab the chest in here for some more coins, while dodging more bolts. Then it's west and south, and back to the cloud room. This time, go out the south door. Pick up the pots and grab the silver key in here, while avoiding the cloud's thunderbolts. Head out the east door. Run east again across the bridge. In this next room, splat to ground level and grab the chest for some coins. Then climb the stairs north of the chest, and hover west and south. Use a silver key to go through the silver key door. In this next room, hover north, and use the second silver key to go through this silver key door. Splat to the floor, and grab the treasure chest in the corner for a gold key. Then head out the north door. There's a lot of stuff going on in this next room, but first thing's first - head for the big chest. Climb the stairs in front and open that puppy up. You've now got the SUPER GRAPPLE! You can use it with the square key to either hook on to grapple-hooks, or to kill sky enemies. Get some practice stunning that evil cloud that's been zapping at you for so long. Once you've had some revenge, grapple up to the east door. Kill the nightmares in here for a silver key. Exit the room, and grapple up by the north door. Before you go through it, hover south for a treasure chest with some coins. Go through the north door, and drag the giant peach in here to get to a chest with a mushroom. Go through the west door and you'll come to a room made mostly of pit. Hover west, and use your grapple to get up on the platform with the treasure chest. Open it up for a BIG PEACH. Yum. Head back to the room that had the big chest. Then, grapple up to the west door. Go on through, and grapple up to the divider in the middle of this room. There are three stakes up here. Hit the top one, then the bottom one, then the middle one, to open the doors. Go west. It's another big pit room. Use your grapple to get to the treasure chest again. This time it's got a silver key. Exit north through the silver key door. Grapple to the chest in here to get a gold key. Go back to the big chest room. Grapple to the north door. Go through, then east. When you get to the platform that held the big peach, hover southwest. You'll find a silver key door. Head on through. There are two peaches blocking your way to the gold key door. Push the first one so you can get past, then push it back into place. Then drag the second one into the left hand corner. Make your way to the gold key door, and go through. Kill all the nightmares and head out the east door. Kill the egg-dropping vulture with your grapple, and go through the south door for some quick coinage. Head back north, and then out the east door. Use your grapple here to get on to the platform, and then ride the star platform north. Get on the star platform in the next room. If you want some quick coins, hover off to the east onto the second platform you see. Grab the chest, and then hover back on to the star platform when it comes around again. Exit to the north. Boss fight: Cloud Lord Strategy: Use the grapple to draw his hands towards you, and hit them with your staff. Dodge the lightning he spews. When one hand is gone he will throw little sparkly things on the ground. Dodge these and keep going with the grapple on his hand. When both hands are gone he'll start spewing tornados. Dodge these and go after him with your grapple. Aim for where he's going to be as he circles, and you'll hit him more. When he's done for, grab the page, and you're out of there. Now would be a good time to go back to the mushroom village to get some more shrooms. As long as you're there, why not stop and get the explosive spears? Exit the village and head south. You'll come to a strange gate with two firefly globes. Put fireflies in each of the globes to lower the gate. If you need spare Fireflies there's a hive in a secret cave in the screen to the north underneath a clump of four blue berries. Go in the gate to meet the weird inventor, who will give you a set of five exploding spears. You can blow up a whole lotta stuff with these babies. Head back to the bridge. Head east, then north. Watch out for the invisible guys in this area. Keep heading north until you find a sign that reads 'snowy pass'. Then head north one more time. You'll find a small building. This is where the undertaker lives. Talk to the guy, who begs you to help him out. Tell him you'll save the day, and follow his directions to the mausoleum. You should find a sign that reads 'Spooky Graveyard'. Head north here. Kill the ghouls who make weird noises and go through the two strange statues. Go into the first small stone structure you see that has a door open to the side. Grab the firefly in here. You can also open the southeast coffin for a bonus mushroom. Then exit the structure, and head west one screen. You can read some of the gravestones on the way for a laugh. I like the one that says '1200 baud'. Anyway, in this next area, head to the northwest, and you should find a sign. When you try to read it, you won't be able to, unless you use firefly light. Release a firefly, and read that sign. Wow. Bet you didn't expect that, huh? Go into the skull to enter the mausoleum. Part 2-6: The Mausoleum ------------------------- Hover north over the ditch in this first room, and go through the north door. This room is dark, but if you head east, you can find a hive to brighten things up a bit. Head out the north door. See the ghost in this room? You can't hurt him yet. Just avoid him, and step on the star platform. If you want, you can hover to the south off of it for some coins. Ride it east across the pit. See the crack in the wall here? Behind the pots? Dodge the Ghost, and blow that puppy up with dynamite. Avoid ghost number two, and grab some yummy coins. Then head out the south door. Hover south over the pit, and then repeat over the next pit. Go south out this first door. Kill the baddies in here, and use your grapple to get up to the button. Step on it, and head out the west door. Pound the stake in this room, and plop down to the lower level. Avoid the ghost, and go through the west door. In this next room, kill all the baddies, and then grapple up to grab the chest with the gold key. Leave this room and grapple back up to the upper level. Go out the north door. Make your way north, splatting eyeball goons along the way. Grab the treasure chest with the silver key, and split out the door you came in. Head east, and north, until you're back to the room with the pits. Hover north over the pit to where the three crates are, and then southeast, and then northeast. You should be in the area to the right of the three crates. One more hover north, and you can go through the silver key door. Splat everyone in this room, using your grapple to get to the higher slugs. Go out the southeast door. If you want to tangle with the ghost, there's a mushroom in the chest you see in the ditch. If not, then head up the east stairs. Watch out! There are falling floors in this room. Quickly make your way to the orange warp pad, while dodging ghosts. Avoid the pikemen, and go through the north door. Watch out again here! There's a big swinging sharp thing. Try not to get hit by it, and head north again. You'll find a big chest, containing.... The CANDLE! This is great. Not only can it light the way in dark places, but you can use it to kill ghosts! Just select it with L1 and light it on a nearby torch with the square button. Go up to a ghost, and fry his rear end. The candle has some drawbacks, though. It goes out if you get hit, or if you run with it. Keep that in mind. Light your candle on the torches in here, and head out the south door. Kill the ghosts, if you feel like it, and light the burnt out torch to the east. The door will open. Go on through. Hover over the two gaps in this room, dodging pikemen. Step on the first orange warp pad. Open the second coffin in the second row for some coins. Then step on the warp pad to the south. Go to the second orange warp pad now. Follow the path around the edge of this room and step on the orange pad. You should now be in a room with and orange pad, a blue pad, and a swinging sharp thing. From the center of the grey squares, run straight south, trying your darnedest not to get hit by the pendulum. I know it looks like there's no path there, but there is one. Sadly, it's made of falling blocks. But it's still a path. Go for it! If you fall, you can always take the warp pads in a loop again. When you've made it, head out the south door. Kill the eyeball guys in the little cul-de-sac, and take the west door. Use your grapple to get up to the lit torch in this room. Light your candle, and hover down to the ground. Don't worry, it won't go out. Light all the torches in the room. Go through the north door first. Kill the critters in this room and open all the coffins, and you'll get a mushroom. Go back south. Then take the door west. Kill everything in this room, ghost included, for some coins. Then exit to the south. If you want to, you can open up the second coffin in this room and release a ghost. When you kill him, you get 20 coins. Step on the orange warp pad. Then step on the next one. Light your candle on the torch here if you need to, and head northward. Use the candle to burn down the spiderwebs blocking the way. Go north, and hover over the pit to the orange warp. Burn through the webs again, and step on the warp again. Through the webs once more, and on the warp once more. Wow, a few choices here. Light all the torches first, for a gold key. Then step on the lower right warp. Wait, don't step on the orange one in here. Instead, head north and kill all the eyeball guys. You can use your candle to light the way, although it's likely to end up being snuffed out. In any case, once you've killed all the eyeballs, light the two torches by the north door with your candle. It'll open. Go on through. Run through the pikemen in here to the north door. Step on the star platform as it approaches. Light your candle on the torches before you get on, if you need it. Light all the torches in the room. Then grapple up to the platform to get a chest with 20 coins. Then head up the stairs to the north. Open the chest here to get a BIG PEACH. Not very well hidden, huh? No matter. Don't worry about the warps you can see below. You can't fall into the ditches. Go to the north and step on the one warp pad at the top. If you feel like it, fall in the pit here, slay the mushroom crawlies, and grab the chest for 5 coins. Otherwise, just take the platform, then step on the warp pad. It's pretty dark in this next room, so take your candle out. Make your way westward, then step on the warp pad. Now, step on the left warp pad. Light the torch in this next room for a chest containing 50 coins. Then step on the orange pad. Now, step on the right pad. The star platform in this room doesn't go all the way to the end, so you'll have to hover on to it. Watch for the ghosts, too. Step on the second star platform. It doesn't go all the way to the end, either, so you'll have to hover off it. Step on the orange warp pad. Then step on the right warp pad. Take the right hand branch of this room, and grapple up on top. Step on the orange pad up here. It's another one of those falling tile things, so run quickly to the south. At least there's no sharp thing. Step on the warp pad. There's some very strange beasts in here. They're kind of like flying ram-heads. Throw some spears at them, and they'll pop. Don't miss the treasure chest in the middle of the room. It has a mushroom in it. Watch out for some spear-guys at the east end of the room. Step on the warp pad and get ready for a weird fight. Boss fight: Squeaky Voice/Ghost Rat Boss Eek, this is one weird-looking dude. Your job: Light the torches until you can see the big white rat, then hit him with your staff. He charges at you faster and faster as he takes more damage. He'll often overrun you, so use it to your advantage. It seems like it takes forever and a half, but keep hitting him, and he'll die in time. Grab the page and you're out of there. Exit the graveyard area and go back to the man who asked you to kill the rat. He'll give you a dream crystal for your trouble. Go back to the area in front of the graveyard, and go south. Light your candle on the torch, and watch out for buzzards. Go north, and light the torches in front of the statue. He'll give you a BIG PEACH. Now, head east and north. You'll see a sign that says 'Dragon Mountain' on the way. Talk to the soldier standing there, and then go into dragon mountain. Head north up the stairs. Kill the dragon in this room with your grapple, and head across the bridge, out the east stairs. Light your candle on the torch in this room and then head up the many flights of stairs. Hover your way across the last gap and go out the east stairs. Use your grapple to get up a few platforms here. When you reach what seems like the end, hover south, and you'll find more platforms. Eventually, you'll find a hole in the wall to the south. Go through that. Walk along the edge of the mountain here to the west. Enter the north door you find at the end. You'll find more stairs, gaps and grapples. Make your way along until you get to the south door. Head on out. Go west here, hovering from bit of bone to bit of bone. You'll find a hole to the north. Go through. Walk along the platform here. If you have trouble making it out, look for where there's no shiny bits in the black. It's safe to walk there. Follow it south. Walk west under the ribs, and you'll find a big skull. Step into the eye-hole. Part 2-7: Dragon Mountain --------------------------- Hover north across the gap in the walkway here, and go out the west door. Pound the stake, and confront the spinning nightmares. These guys are a pain in the rear. If all else fails, press them up against a wall so they can't walk away when you try to hit them. When they're dead, push the switch, and light your candle on the torch. Use the grapple to grapple up to the higher level, and light the torches there. A chest will appear with a silver key. Use that to go through the silver key door to the west. There's more spinning guys in here. Whack them and go up down the stairs to the north. Is it me, or did it just get zeldaesque in this room? Push the block down, and go out the west door. Kill the slimes, and push the block on the left-hand button. Get your hammer out, smash the skulls, and while you're at it, smash the mushroom men. They might just give you mushrooms. Exit out the west door. Kill the slimes, but watch those barrels. They've got TNT in them. Use your grapple and grapple up to the higher level. Hover over to the switch and hit it. A treasure chest will appear with a mushroom. Now, go back to the Zelda-copy room and push the block east. Go through the south door. Kill the big-fisted men in here, if you feel like it. Walk back out the way you came in. Push the block up, and go east this time. Then go through the north door. Uhoh, pikemen! Scatter them with your staff, and run through the south door. Dead end? Nope. Get out your grapple and grapple your way on to the higher platforms. Hover over to the switch in the upper left corner, and hit it to make a 10-coin chest appear. You might want to kill the dragon, too. Head through the south door. See that star platform? You want to hover on to it. Watch out-there's a dragon in here, too. Once you're going back and forth on the star, edge to the south. You should be able to make out a platform to hover to. Once you're there, step on the second star platform. You'll see a treasure chest. Hover over to it and grab a gold key! Then step back on the platform, and ride it west to the warp pad. Step on that, and you're right above the Zelda room. Go down the stairs, and push the block down. Go east, and then step out again and push the block west. Then go through the south door. Go south again. Pound down all the stakes in this room, and drag the block on to the bottom button. Go through the northwest door. See the black stuff in here? It's not a pit. It will hurt you when you step on it, though. Be careful. Hover east as far as you can, and then run, if you have to, to get to the switch. Flick it, and make a dash for the north door across the spikes. Ow Ow Ow. Hey, look, it's a big chest. Wasn't that worth it? Inside is the GUARDIAN STATUE. Feed it coins, and it makes you invincible for a while! Neat, huh? Make your way back to the Zelda room, using the statue to protect you from the spikes. Go up the stairs, and through the north door here. You might want to light a candle first. Make your way through the mini-maze filled with nightmares in this room, and go out the north door. Kill the dragon in this next room, and fall down the hole. Crush the skull in front of you, and step on the star platform. As it goes around the room, crush all the skulls. Then step off on the east side of the room, and hover over to the chest for a silver key. Exit off the southwest platform using your grapple. Wait until you see the star platform in this next room. You'll have to hover on to it. It takes a bit of timing, so don't feel bad if you fall a few times. Once you're on it, use your grapple to climb up to the west door, and go through it. Kill the nightmares in this room, and go out the south door. Kill the bats, and go south again. Kill the nightmares in this room, and smash the skulls. When you get to where there are four mini-paths, take the bottom one for a treasure chest with 50 coins. Then take the one above it for a warp pad. Step on the pad and you'll be in familiar territory. Make your way back to the dragon room where you fell down the hole. Use the silver key you got in the silver-key door. Before you step on the star platform in this room, go along the walkway that surrounds the south side. Flick the switch, and then get on the platform. Ride it west, and start north up the walkway. See the switch on the platform in the middle? Get back on the star platform and hover over to it. Give it a flick. Then get back on the star platform, and head out the northeast door. Push the TNT barrels here and get into the southern portion of the room. There's some strange fire-ghosts in here. You can light your candle on them. Use the lit candle to light the two torches in the other part of the room. Then swat the fire ghosts with your staff to pop them. A treasure chest will appear, holding a gold key. Go through the southeast door and kill the dragon. Then step into the pit in the floor. You'll fall down straight south of the Zelda room. Make your way to the room right above the Zelda room. Use your gold key to go through the gold-key door. Wow, a big room filled with lava. The tiles in this room fall, so be careful. Run across, and avoid the sharp swinging thing. Exit out the south door. See the pair of blocks in the light in this room? Push the bottom one upwards, and a chest will appear, containing a silver key. Then head west, and step on the star platform above the sea of lava. Watch out for the nightmares on the other side. Kill them, and leave via the west door. Smash the skulls in this room, and get ready to play with star platforms. They go up and down, and side to side, all over a pit of lava. Hover to the first one, and kill the dragon flying around. Wait until it gets next to the platform going in a square. Then step on to it. You'll see a third platform going side to side. As soon as you think you can, hover on to it. Then as soon as it abuts the next platform, the one going up and down, make a transfer. Once this last platform is near the top, hover off onto safe land, and exit through the north door. Kill all the mushroom men in here. You should get at least one mushroom, if you're in need. Then push the stone blocks so they make a square. A chest will appear containing a BIG PEACH. Yum. Use your silver key, and go through the silver key door to the north. Pound the stakes, and use the protection statue you just got to protect you from the spikes. Pound the stakes at the other end, and kill the big fists over there. Then go through the east door. Talk to the dragon bones in here, and get the mushroom chest that appears. Then, go through the north door. Boss fight: Phoenix Strategy: Use the grapple to attack. Stay out of the way of the wind and black smoke attacks. When the fireballs chase you, run away, then swat them with your staff. The best time for attack is during the wind. Once the birdie bites it, grab the page, and get out of there. Leave the Dragon Mountain area and head back to the Snowy Pass. Head South, then east, then east again. You'll come upon some farmers being attacked by nightmares in the eastern part of this area. Kill the nightmares, and pound the stakes down to get to the farmers. Some more nightmares will appear. Pop them as well. Then talk to the farmers. Pound the stakes behind them, and get the 100 coin chest. Then walk past the chest to the east. There's a lot of stones in this area. Break them with your hammer and make your way eastward. Watch out for the egg dropping buzzards. Kill them with the grapple if you want. When you get to the orange warp pad, step on it. Drag the skull you see to the north out of the way, and walk on the path it was blocking. Put a firefly in the globe you find, and walk between the two peaches. Watch out for the pikemen. Keep heading north, and you'll come to a big tree with a door in it. Go in the door. Part 2-8: Tower of Karma ------------------------- Talk to the Tower Guardian. Tell him you're ready, and he'll... change you into a slime?! Yep. This tower is pretty easy. You just need to keep climbing the levels, and avoiding all the monsters. You can't kill them, because, well, you're a slime. It's fun to bounce around, at least. Anyway, one you've been slimed, head through the north door. Step on the star platform here, and ride it north to the switches. Flick the switches, and then avoid the weird bug and go through the north door. Use the barrels in this room to kill the mushroom men, and then push the two lower peaches down. Push the upper peach out of the way, and go through the north door. Climb the left set of stairs here and step on the red button, while avoiding the slime. Step on the star platform it activates, and ride it across to the other platform. Avoid the second slime, and hit the button on this platform. Splat to the ground (quite literally) and, dodging the third slime, go through the north door. This level is a bit like the bonus levels in the old gauntlet game. Hit the switch, and then run (or blob quickly) to get the bonuses that appear. Then head out the north door. Hop on the star platform in here, and hop on to the next one as they line up. Then hop onto the one after that. Watch out for the buzzard. Exit North. Push the peaches on to the buttons to open the door in this room. Stepping on the extra buttons makes little peaches appear north of the other button on the opposite side. Exit north. Flick the switch, and walk on the falling tiles across the pit. Remember, if you can't see colored sparks in the background, it's safe to walk on. Watch out for the nightmare at the end. Exit north. Flick the switch in this room and exit north. Watch out for the buzzard that appears. Boss Fight: Tower Guardian/It's monkey time! You can't fight while you're in blob form, so just dodge when he turns you into a slime. Eventually you'll have an identity crisis and turn back into a monkey. Kill all the slimes that come at you to win. Grab the page through the west door, and you're done. That was quick, wasn't it? Head back to Snowy Pass. Don't forget to grab the BIG PEACH that appears in front of the tree, first. Once you're at the sign that reads 'Snowy Peak', step south a few steps, then head west. Activate the Thunder Stone, and keep going west. You should find a sign that reads 'Gypsy Village - North'. Take a few steps to the east, and then walk north. You'll be in Gypsy Village! There's not really much to do here. You can buy items at the tent/store to restock, and activate the thunder stone. Talk to the man blocking Sandy's tent, too. Then, go to monkey village. In the pub (it's to the west of the town square) you'll find that man's brother. He's scared, and doesn't want to go outside. Agree to give a message to his brother. As long as you're in the area, talk to the guard outside the library, and he'll ask you to find the monkey scouts and give them the news. You're really just a furry mailman, aren't you? Anyway, head back to the gypsy village and give the man his message. Go into the tent he was blocking to find a girl named sandy. She says she'll be in the swamp later. Go back to snowy pass, and head south. See the tree standing alone by itself in this area? Head straight south from that tree, into the gap in the woods. You'll find the monkey scouts. Another message?! Egad. Leave the monkey scouts and return to the area with the tree. From there, head east. In the eastern part of this area, you'll find a skull set into some trees. Pull it out and go into the path it was blocking. Head north into the hole in the big tree. This is the swamp. Watch out for the hoppers here. Head east through a hole in a tree. You'll find a hut. Go inside, and talk to Sandy. She'll give you the password, plus a nifty METAL STAFF! Head back to the swamp. Activate the thunder stone, and talk to the Left statue. He'll give you a mushroom. Then go north to the space ship. Talk to the statue in this area, and enter the hatch that opens. Part 2-9: The Spaceship ------------------------ Watch Out! There are big cannons in this room that shoot at you. You can't kill them. Step on the orange warp pad. There are weird robots in this room that lay dynamite. Bash them with your hammer. Go through the west door. The Green bars in this room are like spikes, Don't step on them. Walking on just the squares, hit the red button to open the door and turn off the cannon. Grab the treasure chest for 50 coins, and exit out the west door. Be careful this next room has poisonous gas in it. Use your statue of protection, and push the weird globes onto the squares. The South East door will open, go through it. In this next room avoid the cannons and push the globe to make your way through. Then run back and quickly step on the button and run through the south door. In this corridor You'll meet the alien boss. Whack him once with your staff, and he'll disappear. Exit south. Step on the star platform in this room and ride it west. Hover onto the next star platform going south. Ride that one south to the third and exit through the south door. If you fall off the star platform mid way through, just keep running. You can use your grapple to get up at the end. In the south room you'll find a cannon, and more weird robots. Push the south west orb to open the west door. Head west in this next room hovering over the hot pipes, and avoiding the crystal stars. Use the statue in the next room and run quickly to the south and step on the button. Run through the globes that open and step on the second button. Open the chest to get a BIG PEACH. Exit to the north. Step on the star platform here and hover east to the button. Step on it, and then grapple to the north door and go out. Grab the chest in here for the gold key, and kill the slimes that appear. Go back to the room where you pushed the south west orb. Go through the south door in this room and step on the warp pad. Hover west to the orange warp pad. Repeat. Hover south west top the lower warp pad. Kill the weird robots in this room. Hit the red button above the blue warp pad. Then run east and hit the red button east of the door, then run west and hit the red button west of the door. The door will open, go through it. Hover to the star platform in this room, and hover to the button, dodging cannon fire. Hit the button and go through the north door. Dodging crystal stars hit all the buttons in this room and grab the chests for a mushroom and coins. Go south and then East. Wait for the star platform to come near and hover over to it. Ride it across to the other side and grapple up. Hit the button and go through the east door. Go north. And kill all the red slimes in this room. Exit through the north door. Grab the treasure chest for some coins, and then step on the orange warp pad. As soon as you warp, run to the North east corner of the room and step on the button to turn the cannons off. Then open the big chest. You'll get the STUN STATUE. Feed it coins, and it freezes enemies in the room. Then step on the orange warp pad. Kill all the slimes in this room to get a mushroom. Then step on the eastern warp pad. Step through the east door. Boss Fight: Alien X Strategy: Hit him with your staff as he first appears. Watch out for the fire balls he shoots. When he appears behind the barrier throw sticks of Dynamite at him. Dodge the bombs he throws. He alternates between sides so anticipate his moves. When he's toast, grab the page and you're out of there. Head back to Dragon Mountain (where the sign that says 'dragon mountain' is). From here, go east, and you'll find the nightmare shrine. Activate the thunder stone, and then go southwards. Talk to the guardian statue, and he'll lower the gate. Step on to the red swirl and you'll be transported into the land of nightmares. Part 2-10: The Nightmare Realm -------------------------------- Head north from the swirl. Kill the big-fisted guys in this area and head east. Kill the fisted guys, and hover north. To the northwest, you can barely see a platform. Hover on to that. There's another platform off to the northwest. Hover there. Exit to the Northwest. Hover west, and step on the warp pad. There's a friendly nightmare in this next room. He'll sell you exploding spears and pie pieces. Buy what you need, and exit out the west door. Walk down the many flights of stairs, and exit to the south. Kill the spinning nightmares, and step on the east warp platform. Walk to the north, and go into the north door. Boss fight: Nightmare king (part 1) Strategy: Walk away from him as he sucks in. When he stops inhaling, nail him with spears. Kill any slimes he spits out. Try not get hit by the big beam he shoots. He's pretty easy this go around. When you kill him, exit to the north. There are blocks running across the pit in this room, but there's a big gap in them. Charge up your hover, then run across to the gap. Hover across the gap to the other side. Don't wait until you're on the blocks to charge up, because they fall. Once you're across, thump down the stake to the east. Go past it, and flick the switch to the south. Exit out the east door. Dodge the crystal stars in this hall, and grapple your way on to the raised platforms. Careful, because the crystal stars can block your grapple, and ruin your day. Exit out the east door. You'll be in a room that's mostly pit. Go to the north part of the platform you're on, and you should see a star platform. Hover on to it. When it rises to the top, hover east on to the thin platform. Walk along it south, and make a hover of faith southward. You'll land on a small square platform. Kill the annoying buzzard, and look to the southwest. You should see a platform with four stakes on it. To the east of that is a star platform. Hover on to it. Pound down all four stakes and the platform will start moving. Ride it east. Watch out for the buzzard. Pound all four stakes on the eastern platform, and then step back on the star platform. Hover onto the platform to the northeast of the eastern stake platform. There's a star platform that runs north-south off this platform. Step on it, and ride it north. You'll find a switch. Hit it, and then hover south next to the eastern door. Grab the chest that appears for 100 coins, and exit out the east door. This room is a pain in the monkey-butt. There are buzzards all over, and it's all hard moves. Get your grapple out, and get ready. Then step on the star platform. Wait about one second, and then grapple east. With luck, you'll be lifted up on to a higher platform. Wait! Don't step on the star platform on the other side. Instead, hover east. You'll land on a second platform, and see the corridor take a turn to the north. Now, wait until the second star platform comes from the north, and hover on to it. Grapple north, quickly. With timing and luck, you'll pop up on to the higher platform. Don't get on the star platform again. Instead, hover north three times. Then, step on the star platform as it heads north. Step off, and head out the north door. Congrats, you've just finished the hardest room in the game. In this next room, there are 9 poundable objects, arranged in a square. Pound them in this order: XXX XXX XXO XXO XXX XXX OXX XXX XXX XXX XOX XXX XXX XXX OXX XOX XXX XXX XXX XXX XOX XXX OXX XXX XXX XXO XXX To open the west door. Go through it. Watch in this next corridor, because the tiles fall. Get out your grapple, and run west. Grapple up on to the small platform. Hop down on to the star platform on the other side. Grapple up to the next platform to the west. Hover off it (remember those falling blocks) and go through the west door. Now you should be in a big, darkened room. This is a bit complex, but not too dangerous. First, hover west off the gap in the railing right in front of the door you came out of. You should be able to make it to the platform with the switch. Hit the switch, and hover to the ground, avoiding the crystal stars. Head to the north end of the room, and you'll see a grapple on the wall. Use it to get back to the higher level. If you stand right in front of the silver key door, you should be able to make out a star platform that comes into sight time to time to the southwest. Hover on to it, and pound your way to the switch it's circling. Get back on the star platform. When it gets to the south of the switch, hover south off of it. You'll land on another platform. Hover east, and you'll find yourself on a switch platform. Hit the switch, and then hover off this platform, avoiding the crystal stars. Get back up on the higher level using the grapple you used before. You'll see that the torch in the northwest corner of the room is lit. Use your candle to light the other three torches in the corners of the room. Then, get back on the star platform, and hover south. Light the two torches here, and you should have a pretty good view of the room. Fall off this platform to the north and get the treasure chest that's appeared on the floor. It contains a mushroom, which you'll probably need by now. Get back to the upper level, and hover off the gap just to the west of the south door. Flick the switch, and hover back near the south door. Go to the area of the east door, and pound down the two stakes. Hover west, and on to the southern of the two platforms you can get to. Flick the switch. Head out the west door. Kill all the nightmares in here, and use your candle to light all the torches. You'll get four chests! Raid the 180 coins in them, and exit the way you came in, to the east. Then head out the south door of this big room. There's some spikes here, so use your protection statue. Dash south until you hit solid ground, and then dash west. You'll run into two treasure chests with 20 coins each. Using your protection again. Dash all the way east until you hit solid ground. Wait! Don't dash south. That's a pit. Wait until the star platform comes across, and use it to cross the pit. Halfway through the ride, there's some stakes to the west. Pound those, and ride a second platform to 40 more coins, if you want. Otherwise, just ride the first star platform straight south. Use your statue one more time, and run west. Pound the stakes in your way, and grab the two chests. You'll get 20 coins... and a silver key! Make your way back to the big, dark room. Relight your candle on the lit torch, then use the silver key in the north door. There's a ditch in this room containing slimes. Ignore it at first, and walk to either side, killing the two nightmares in the room. When they are dead, the blocks in front of the ditch will move, and you can go into it. Kill the slimes, and grapple out to the north. Exit through the north door. This is another annoying room. See the two crystal stars? About half of all the tiles north of them are falling tiles. The easiest way to do this is to pretend they're all falling tiles, and hover around them. In this room, there are five poundable things. Pound them in this order: OXX XX XXX OX XXO XX XXX XO XOX XX A treasure chest will appear, containing a gold key! Head back to the big dark room. Exit out the west door. You'll be in the room with the four chests. Go out the west door here. You'll be in a room with five stakes. Pound them in this order: X X X X O X O X X X X X X O X O X X X X X X O X X Grab the chest that appears, and get the 100 coins within. Exit out the south door. A star platform will move on by in front of you. Ride it to the west and push the switch behind the stakes. Then ride it east. Get off on the little platform, get your grapple ready, and step on the second star platform that comes by. Grapple up over the platform that's in your way, and splat down on the other side quickly. Step west off the platform, and hover over the small gap. Walk west a little, and hover over another gap. Exit out the west door. Dodge the crystal stars and walk west. Hit the switch that's in the middle of the floor. In the north/south part of this corridor, you'll find some pikemen. Bat them out of the way, and run south. Make a turn to the east, dodge one more crystal spike, and splat a few bats. Exit out the southeast door. You're almost done! You'll notice you're back near the entrance again. Use the gold key on the north door. Walk through. There's some pikemen in this room. Avoid them, and run out either the east or west door. They both lead to where you're going. Kill the nightmares in the corridor, and go out whichever door you didn't come in. Kill the last few nightmares in this room, and go through the north door. Open the chests in here to fight your final nightmares and to get a gold key. Walk over the ditch and the villagers will give you one last pep talk. Steel yourself and head through the north door, to face the final battle. Final Boss: Nightmare king Walk north, and you'll encounter the nightmare king. He'll suck the pages out of you. They'll drain some of his power. You'll see him for what he really is. He has one part for each book page. Part one: Just hit the sucker with your staff. Part two: When the lights flash on, mark where he is, and go over to that area. When they flash on again, hit him with your staff. Part three: Avoid the falling areas! They'll light up before he makes them fall. Take out your gourd, and use it to suck him in. Just keep him bottled in there for a minute and he'll take a hit. Part four: He'll suck out all your dynamite! When he chucks it at you, pick it up and chuck it back. When the lights go on, take out your hammer and hit him with it. Part five: Just like part four, only with explosive spears! Wait until he's through with the spears, and then pick up the dynamite he throws, and chuck it back. When the lights go on, pound him! Part six: Just like five. Part seven: Just like five. Hit him here, and you've won! Watch the ending, and enjoy! Part 3: Secrets -------------------------------- These are special things that aren't mentioned in the rest of the walkthrough. Part 3-1: Secret Places -------------------------------- There are lots of secret caves and holes, all over the land. The best time to grab these is after the mausoleum, when you have all the basic tools you'll need. In most of these caves, you need to kill the monsters inside to get a treasure chest. Secret Places, in no particular order 1. Pull aside the big skull in Snowy Pass (Dream Crystal) 2. Pound the stakes one area east of the bridge (100 coins) 3. In the area of the East exit to Monkey village (100 coins) 4. In the white tree forest, West of Pig's place - Hover east from the star platform and light all the torches (Dream Crystal) 5. West of Mushroom Village, under a clump of four blue berries (fireflies) 6. Against the east edge of the inventor's hut - Hover over to the button, and then hover over to the treasure before time expires (50 coins) 7. To the East of the Dojo, under a clump of four berries (Dream Crystal) 8. Between two stones in the mine mountain area (BIG PEACH) 9. To the West of the Library (Dream Crystal) 10. North of the Beached Ship - Dynamite through the east wall (Dream Crystal) 11. Southeast of the Gypsy Village (Nothing) 12. East of the area of the East exit to Monkey Village, southeast corner (Big Peach) Part 3-2: The Flying Nimbus ------------------------------ The flying Nimbus is a great tool that you can use to teleport yourself around the Waking World. After you've bought the Dragon Bone staff, talk to the peach tree in the Dojo. He'll give you a Sour Peach. Take it to Ma Baker. She'll give you a Peach Pit. Plant it in the Mystic Grove, north of the Gypsy Village. The Dream King will appear and lend you his MAGIC CLOUD. You can use it to go to any place you've activated a Thunder Stone. Part 3-3: Deja vu? ------------------------------ There are lots of treasures to be gotten by returning to places you've been earlier in the game. You can use new tools to get treasures you couldn't reach before. The first mine: Find a pair of stakes to pound down. Kill all the slugs in that room, and you'll be rewarded with 100 coins. Keep heading down, and you'll find a room with a hook you can grapple to. Grapple up on it, and hover southwards to find a chest with a Dream Crystal. The secret cave: Blow open the east wall in the room with the crane for a Dream Crystal The Ruins: In the room north of the room where you use dynamite to blow up the slimes, push the big skull out of the way. Step on the button behind it. Use the star platform that activates to ride to a Dream Crystal. The Dream Shrine: Take the Northeast door from the throne room. Light all the torches in this room for a Dream Crystal Mausoleum: Light both torches in the first room for a Dream Crystal Part 3-4: Playing messenger --------------------------------- Keep Relaying messages between the various monkey people. When you deliver the final message, head back to the monkey scouts. They'll reward you with a BIG PEACH and a Dream Crystal. Part 4: Dream Crystal Locations --------------------------------- 1. Push the peach in the Dojo. 2. Blow open wall in big Chest room in the Bamboo Grove Dungeon. 3. Samuel in Monkey Village. 4. Man in snowy fields hut (after killing rat boss) 5. Secret Place 1 6. Secret Place 4 7. Secret Place 7 8. Secret Place 9 9. To the East of the crane room in the secret cave 10. In the Ruins, north of the Dynamite Slime room 11. Secret Place 10 12. First Mine Basement 13. In the Dream Shrine, to the Northeast of the Throne room. 14. First room of the Mausoleum 15. From the monkey scouts Part 5: Big Peach Locations ----------------------------- 1. In the library, behind a bookcase 2. In the Beached Ship 3. In the Ruins 4. In the Maze Dungeon 5. In the Mushroom Village 6. In the Dream Realm 7. In the Mausoleum 8. In front of the fat statue near the Graveyard 9. In Dragon Mountain 10. In front of the Karma Tower 11. In the Spaceship 12. Secret Place 8 13. Talk to Master Sage before you get all 20 crystals in the southeast hut in the Dojo 14. Secret Place 12 15. From the Monkey Scouts Part 6: Notes and Thanks ---------------------------- Thanks to Mike Zaite, for helping me type this, and for putting up with me playing it when he wanted to do something interesting. Thanks and sorry to FFXTIDUSFFX. I probably rained on your parade by making a walkthrough while you were midway through yours. Sorry about that.