hide results

    FAQ/Walkthrough by MZielinski

    Updated: 06/22/01 | Printable Version | Search Guide | Bookmark Guide

    
    Mortal Kombat 
    Special Forces
    
    FAQ/Walkthrough
    
    Genre-Action/Adventure
    Players-1
    Platform-PlayStation
    Manufacturer: Midway
    
    Written By: Mike Zielinski of MK5.org
    E-Mail address RobZ0mbie00@cs.com or mike@mk5.org
    FAQ started on June 22, 2000
    
    Table of Contents
    I.	Default Controls
    II.	The Story 
    III.	Experience Points, and Combos
    IV.	Pick-Ups, Weapons, Enemies, andTips
    V.	Walkthrough:
    Level 1: The Warehouse
    Level 2: The Sewers
    Level 3: The Towers
    Level 4: Sin Kiang
    Level 5: Outworld
    VI.	Extra Information
    
    
    
    
    I.  Default Controls
    
    Run Forward - Directional Button Up
    Turn Left or Right - Directional Button Left or Right
    Turn Around - Directional Button Down
    Draw Weapon - L2
    Look - L1 (Jax cannot attack or move while in "Look" mode)
    Fire Weapon (While weapon is drawn) - Square
    High Punch (HP) - Square
    Low Punch (LP) - X
    High Kick (HK) - Triangle
    Low Kick (LK) - Circle
    Block (BLK) - R1
    Inventory Screen - Select
    Action (Opens doors, uses items, ect.) - X
    Turbo - R2	
    
    
    II.  The Story
    
           One of the earliest stories that established the Mortal Kombat universe 
    was the relationship between Jax and Kano.  Jax, a Special Forces Agent, was 
    hot on the trail of career criminal Kano, when he was led into the Mortal 
    Kombat tournament.
    
           Kano represented the criminal underworld and Mortal Kombat was a 
    supernatural event that caused all of these things to collide.  But, we've 
    only hinted at their shaded past.
    
           What events caused Jax to despises Kano so much?  How did Kano himself 
    come to be involved with Shang Tsung?  Why is Jax so bent on stopping Kano's 
    gang?  Is it the Black Dragon?
    
           There's a story to be told here and one that will allow new elements of 
    gameplay, while remaining true to the myths that make up the Mortal Kombat 
    universe.
           
    Jax's Story
           
           Jax has a new mission.  It's a mission he's always wanted to undertake, 
    and the disdain for his nemesis Kano is much too great to ignore any longer.  
           
           Kano represents the criminal underworld and Mortal Kombat was a 
    supernatural event that caused the chasm between these two powerful rivals.
           
           Jax will be forced into hand to hand combat, as well as vicious gun 
    battles as he hunts down Kano.  Join Jax in his search for Kano, destroying 
    his henchmen along the way.  Get ready, another battle has just begun.
    
    
    III. Experience Points and Combos
    
    	As you progress through Mortal Kombat Special Forces, Jax gains 
    experience points.  As Jax gains more and more experience points, his attacks 
    become more powerful, his defense gets boosted, and he learns more powerful 
    combos.  All of the combos are a series of button presses which all adds up 
    to one powerful attack chain.  Below are all of the new combos you learn as 
    you gain experience, and the readily avalible special moves:
    	
    	Readily avalible special moves: (Hold down R2 and then press one of the 
    four kick and punch buttons)
    	
        *NOTE* - As you may have noticed, there is a blue bar under your health 
    bar.  This blue bar is the meter of your special moves.  Every time Jax used 
    one of his special moves, the blue bar depletes a little.  When you perform 
    the more powerful special moves, the blue bar depletes a larger portion.
    
    *	Hold R2 + X - Ground Smash
    *	Hold R2 + Square - Green Ring Ground Smash
    *	Hold R2 + Circle - Jax Punch (from MK4)
    *	Hold R2 + Triangle - Flaming Jax Punch
    
    New combos as you level up:
    
    *	Git Some Suka: X, X, Triangle - 3-hit combo
    *	Chump Change: Square, Square, Circle - 3-hit combo
    *	Takin' Out The Trash: Triangle, Triangle, X - 3-hit combo
    *	Smash: Circle, Circle, Square - 3-hit combo
    *	Super Uppercut: X, X, X, Square, Triangle - 5-hit combo
    *	Bearhugger: Square, Square, Square, Triangle, Circle - 5-hit combo
    *	The Shocker: Triangle, Triangle, Triangle, Circle, X - 5-hit combo
    *	Grand Slam: Circle, Circle, Circle, X, Square - 5-hit combo
    *	Spinal Crusher: ?,?,?,?,?,?,?,? - 8-hit combo (If anyone finds out the 
    actual button combinations for this combo, please E-Mail me at one of the 
    above E-Mail addresses and you will be given full credit!)
    
    *NOTE* - These combos can only be executed when you have gained enough 
    experience points.  They cannot be used at the start of the game.    
    
    
    IV.  Pick-Ups, Weapons, Enemies, and Tips
    
           Mortal Kombat is chock full of special items, numerous weapons, and 
    tons of baddies.  In this section I will explain all of the weapons, some of 
    the many items, and enemies, and I will reveal some tips that saved my life 
    numerous times in this game.
    
    Pick-Ups:
    	Free Lives - The Free Life icon is a Mortal Kombat Dragon symbol.  
    They are found throughout the game.  They add one life to your total 
    life total.  Grab as many of these suckers as you can, you will 
    definitely need them!
    
    	Medi-Packs - There are three different kinds of Medi-Packs strewn 
    throughout this game.  There are small Medi-Packs, which restore 25% of 
    your health, medium Medi-Packs, which restore 50% of your health, and 
    there are large Medi-Packs, which restore 100% health.  Do not pass 
    these up!
    
    	Keys - There are many different kinds of keys you find in this 
    game.  They all have different purposes.  I will not explain these 
    items here.  I will have them in the Walkthrough however.
    
    Weapons:
    	There is some very powerful weaponry Jax can wield within the 
    course of his adventure.  Below are all of the weapons, which ammo they 
    use, my rating, and any other personal comments I may have on a 
    particular weapon.
    
    	Sub-Machine Gun: 
    		Ammo type - 9mm clip.  My rating - *** (out of 5)  
    Comments:  This gun can be very useful in the beginning of the game, 
    but gets rather weak in the latter stages of the game.  It is good 
    against guys with shotguns however.  It has a very fast rate of fire, 
    and is semi accurate.  I used it sparingly in the latter part of the 
    game.
    
    	Sniper Rifle:
    		Ammo type - Sniper Cartridge.  My rating - **
    Comments:  The Sniper Rifle is a pretty cool gun in the start of the 
    game.  It gets rather useful in the stages that come.  It has a great 
    zoom feature that allows precise aiming for head shots.  If a guy is 
    shooting at you it takes awhile to get a good shot off at him.  I use 
    it for guys above or below me that cannot see me yet.
    
    	Shotgun:
    		Ammo type - Shells.  My rating - **** Comments: The Shotgun 
    is one of the better guns in the game.  It has a very hard hit to it.  
    A couple of shots to an enemy, point blank, will kill them.  It is a 
    great weapon for long range and shot ranges respectively.  I used this 
    gun throughout most of the game.  I really like this gun.  
    
    	Detonators:
    		Ammo type - N/A.  My rating - ** Comments: The detonator is 
    a very useful item/weapon in the game.  The detonator is mostly used 
    for blowing open walls.  Tasia, one of the bosses, takes massive damage 
    if you use this weapon on her.  I recommend this item/weapon for just 
    about anything, albeit blowing up baddies or blasting walls down.
    
    	Rocket Launcher:
    		Ammo type - Rockets.  My rating - **** Comments:  This 
    weapon is very useful.  I use it for just about everything.  It is best 
    for killing enemies that are already shooting at you from a long 
    distance away.  I use this weapon a lot!  The only drawback is that 
    there is limited ammo for this baby, so use it sparingly.
    
    	Grenade Launcher:
    		Ammo type - Grenades.  My rating - **** Comments: The 
    Grenade Launcher is a very neat weapon.  The grenades bounce around for 
    awhile looking for a target after they are shot.  This weapon is very 
    nice for a group of baddies in a hallway.  You can take out multiple 
    enemies with this weapon.  I strongly recommend it!
    
    Enemies:
    	There are many enemies in this game, and some of them can be a 
    real pain in the a$$!  In this section I will describe some of the 
    bosses in the game, and tips on how to beat them.  I will leave the 
    rest for you to figure out.
    
    *NOTE* - Weapons do not work well at all against the bosses.  The only 
    exception to this is the detonator, which, if timed right, could do 
    massive damage to the bosses of Mortal Kombat Special Forces.
    
    	No Face:
    		No Face is the first boss in the game.  He has a flame-
    thrower and he throws flaming grenades at you.  The best time to run in 
    for an attack is when he is going around in circles with his flame-
    thrower.  Run in and perform a combo.  Repeat this process and this guy 
    is toast.
    
    	Tasia:
    		Tasia is the second boss of the game.  She is one of the 
    easier bosses.  Her attacks up close do close to no damage.  When she 
    disappears into her cloud of smoke, set a Detonator where she will 
    appear again. (You will know where she will appear again because before 
    she appears a cloud of smoke appears where she will be standing when 
    she appears.  This does massive damage.  After the Detonator explodes 
    run in for some massive combo giving and she is done for.
    
    	Jarek:
    		Jarek is the third boss of the game.  He is a harder one.  
    His main attack is his tri-blade.  (This is also from Mortal Kombat 4)  
    He throws them rather quick, so be on the look out and keep dodging 
    them until he is vulnerable for an attack.  He is history after some 
    well-timed attack chains.
    
    *NOTE* - I will go more in-depth with the boss strategies in the actual 
    Walkthrough.
    
    
    Walkthrough:
    	This is it!  The Walkthrough is upon us.  This is a Walkthrough 
    for the entire game of Mortal Kombat Special Forces.  I hope it is easy 
    to read and you have fun playing the game.  I know I did.  So here we 
    go:
    
    Level 1: The Warehouse
    	
           You start outside of the warehouse.  Go left.  Two of Kano's henchmen 
    are there to greet you.  Take both of them out using only your punch and kick 
    combos.  Continue left and then go up off the screen to the alley.  Take a 
    right and fight another guard.  Go all the way to your right and up and enter 
    the warehouse door.
    	Go up the stairs and kill the guards.  You should try out your new 
    combo now.  Go right and kill three more guards.  Stand at the back of the 
    trailer and climb on top of it.  Grab the small Medi-Pack.  Get off the 
    trailer, and go left and kill another guard, using your newly learned combo.  
    Go all the way left and climb the ladder.  Follow the grating around and grab 
    the medium Medi-Pack.  Jump off the ladder you came up from.  Go up the first 
    corridor and all the way to the top of the screen.  Go left and down the 
    staircase.  Another guard awaits your arrival.  Take his ass out.  Go to the 
    top of the screen and down the corridor.  
           When you arrive at the end of the corridor, go in the small room on the 
    left and grab the 9mm clip.  Go back up the same corridor and go right.  Go 
    in between the rust colored boilers and grab the Power Room Key.  Go back to 
    the previous stairwell and go up.  Go down and to the right from there.  Go 
    in the room at the very top of the screen and grab the Sub-Machine Gun.  Hell 
    Yeah!  Finally some firepower!  Exit the room and continue to the right and 
    go out of the door.  Go down the stairs and fight the three baddies.  
    Experiment with your new weapon, you will be using it frequently.  Go to the 
    top of the screen and go in the Power Room.  Hit the left power switch.  This 
    switch allows access to the previously inaccessible elevator. (When you enter 
    this room, it becomes your first checkpoint, so if you die later in this 
    level it returns you to this room) 
           After you hit the switch, go out of the Power Room, and back up the 
    stairs.  Go back into the warehouse and continue all the way to the left 
    until you get to the elevator.  Take the elevator to the 4th floor.  Grab the 
    9mm clip when you arrive on the 4th floor.  Kill the guards and then go up.  
    There is a guard here with a Sub-Machine Gun, watch out!  Draw your weapon 
    and experiment pumping holes into evil henchmen.  Take the 9mm clip he leaves 
    behind.  Go through the corridor on the left.  Kill the two guards.  Go up 
    and to the right and grab the large Medi-Pack.  Go to the bottom left corner 
    of this room and go down into the next corridor.  Shoot the guard.  Go to the 
    right and fight three more guards.  Continue to the right and grab the 
    Detonators.  Follow your trail back to the elevator.  Go up to the 3rd floor.
           Shoot or punch and kick the guards at the very top of the screen, and 
    then go down.  Fight 2 more guards.  Go down and through the door on the 
    right.  Go past the second wall at the top of the screen.  Here, you will see 
    a crack in the wall.  Place a Detonator on it and watch the explosion.  It is 
    rather cool.  But be sure to step back or else you will get hit by the blast 
    and take major damage.  Now go through the hole and grab the large Medi-Pack.  
    Get out of the small room and go all the way back to the left of this room.  
    There should be another small crack in the wall.  Place the Detonator there 
    and step back.  Enter the opening and go all the way up the corridor and to 
    the right.  Grab the Security Key.  Go out of the corridor and go as far 
    right as it will let you.  There is a door here.  Open it with your newly 
    found key.  Go into the room and there will be two guards for you to have fun 
    killing.  Go to the far right and hit the fire alarm.  (After you enter this 
    room, it turns into your second checkpoint)  Go back towards the elevator 
    after killing some guards on the way.
           Get in the elevator and go to the 2nd floor.  Go up into the room and 
    kill the two guards.  Grab the 9mm clip at the right of the room and then 
    exit.  Go into the first room on the right and grab the medium Medi-Pack.  
    Get out of the room and go down and hurt the two guards very badly.  Go all 
    the way to the right across the huge rug.  Go into the door at the bottom of 
    the screen.  Continue to the right and enter the room with the wooden floors.  
    There will be another armed guard here.  Take him out and take his ammo.  Go 
    into the room on the left.  Go all the way up and you will find the fire 
    escape.  Open the door and follow the grated stairs up, and around to the 
    left.  Go into the room on the left.  Kill the baddies and then go up.  Kill 
    another baddie and go up and to the right.  Take the medium Medi-Pack.  Go to 
    the door on the right.  This is the Boss Door.  It leads you to the first 
    boss: No Face.
           No Face: No Face is the first boss in the game.  He has a flame-thrower 
    and he throws flaming grenades at you.  The best time to run in for an attack 
    is when he is going around in circles with his flame-thrower.  Run in and 
    perform a combo.  Repeat this process and this guy is toast.
    CONGRATULATIONS!!! YOU HAVE COMPLETED LEVEL 1!!  
    
           Save your game,
            and move onto:
    
    Level 2: The Sewers
    
    *Note* - The Sewers are divided up into 3 parts.  I will guide you through 
    all of the 3 parts.
    
    Part 1:
    
    	You are in the sewers now.  Start off by going left across the grating.  
    Kill the armed guard and take his ammo.  At the first intersection you come 
    across go left.  Go down and grab the Sniper Cartridge on the right.  Then go 
    left and kill the guard.  Grab his ammo too.  Continue left and kill the 
    guard with....what is that?!?!....a wrench!!  Anyway, go all the way up to the 
    tope of the screen and grab the medium Medi-Pack.  Access the computer at the 
    top of the room.  You will get the first code.  It is in the form of a 
    sentence but the only thing you need to know is that the code is 3.  Go back 
    and make your way down the grating toward the bottom of the screen.  Kill the 
    armed guard, and grab his 9mm ammo.  Continue to the left and go down the 
    stairs.  Take care of this guard, and access the computer for the next code.  
    This code is also in the form of a sentence but the important thing is that 
    the code means 12.  Go all the way back to the beginning of the level.  There 
    is a door at the top of the screen.  Go inside and go up the grate.  Kill the 
    baddie and take is ammunition.  Continue up and climb the ladder here.  
    Another guard awaits you.  Take him out.  Grab the Sniper Rifle from the 
    fallen guard.  Access this computer too.  You will get the third code.  The 
    code is 9.  So now you have 3 codes which you need in a second.  Continue up 
    the grating and take a right.  Grab the small Medi-Pack.  Go left and shoot 
    the guard and take his ammunition.  Go up the grating toward the top of the 
    screen.  Go left at this intersection, and then take another left.  Kill the 
    two baddies, and grab their ammunition, which is the Sniper Cartridge and a 
    Medi-Pack.  Go back toward the top of the screen and into the door.  Go in 
    the door and fall down the shaft.  There will be an armed guard here.  Kill 
    him and take his ammo.  Go through the door.  
    	Kill the 3 baddies and take all of their ammo.  Continue up and to the 
    left.  Go down the ramp and grab another Sniper Cartridge at the very top of 
    the screen.  Go up the stairs to the platform in the middle of the room and 
    access the computer.  Enter the access code.  The access code is all of the 
    codes you have collected throughout this level.  The code is 3129.  A grated 
    door will now open.  Go back to the left, and up the ramp.  Go to the right 
    and then go into the opening at the top of the screen.  This is the start of 
    Part 2 of the Sewers.
           
    Part 2:
           
           Walk forward, and grab the two Sniper Cartridges.  Continue forward and 
    take the first left.  Kill both of these guards and take their ammo.  
    Continue left, then take the grating down toward the bottom of the screen.  
    Kill this guard too and grab the small Medi-Pack.  Go back up toward the top 
    of the screen, all the way to the door.  Go inside the door.  Kill the two 
    guards inside with extreme prejudice; don't forget to take their ammo.  Go 
    forward and kill two more baddies.  Then go left and kill yet another baddie.  
    Continue walking left as far as it is physically possible.  Open the door, go 
    in, and take out the guards.  Grab the ammo he leaves behind and also nab the 
    key card.  Leave this room and go all the way to the right until you reach 
    yet another door.  Go inside the door and grab the shotgun shells.  Leave the 
    room and go back to the left.  Take the first grating and go down toward the 
    bottom of the screen again.  Go back through that door and then to the right.  
    Continue right and then up to the next door.  Go inside this door and move 
    forward and go up left.  Shoot the three-armed guards and steal their ammo.  
    Go to the left and grab the large Medi-Pack.  Go back left and go up the 
    grating to the top of the screen.  Kill the guard and take his ammo.  Go 
    right, and then go up and to the right.  Open the door and go inside.  Shoot 
    the guard and grab his ammo too.  Also, do not forget the key card in this 
    room also.  Go back out of the door and then go to the left.  Go down, then 
    to the left and then up until you get to the door.  Open the door.  This is 
    the end of Part 2 of The Sewers.  Get ready for Part 3!
    
    Part 3:
    
    	Walk forward and go up the ramp all the way to the top of the ramp.  Go 
    inside the door.  Kill the armed guard and take his ammo.  Open the door on 
    the right and go inside.  Kill the guard, and take his shotgun!  YESS! More 
    new firepower.  Go down toward the bottom of the screen and go to the far 
    right corner.  Walk up the small stairs and to the right.  Go inside the 
    door.  To the left, shoot the armed guard and take his ammo.  Also, do not 
    forget to grab the key card.  Go back to the right and out of the room.  Go 
    up and cross the water, via the bridge.  Go through the hole at the top of 
    the room.  Go inside the door and shoot the guard.  Take his ammo.  Then go 
    to the door on the left.  Go inside the door and go down the ladder.  Open 
    the next door and go in.  Shoot the guard and steal his ammo.  Go down toward 
    the bottom the bottom of the screen and around to the right.  Go up and kill 
    the guard and take his ammo.  Continue forward and climb up the wall on the 
    left to grab the shotgun shells.  Jump off the wall and continue upward and 
    grab some more shotgun shells.  Go back down to the bottom of the screen and 
    go inside the door on the right.  Go up the ladder and follow the grate 
    around. And open the next door.  Go in, and shoot the guard, take his ammo, 
    and lets move on.  Go up to the next door and open it and go in.  Go to the 
    right and then go down.  Continue on to the left and go to the door at the 
    top of the screen.  Open the door and go in.  Grab the key.  Then backtrack 
    by going right and then back up all the way to the top of the screen to the 
    next door.  Open the door and go inside.  Kill the guard and take his ammo.  
    Go around to the left.  Grab the medium Medi-Pack and then go through the 
    door at the bottom of the screen.  Grab yet another key card.  Backtrack to 
    the right around to the left and then go in the door and back up the ladder.  
    Go back out onto the grate and access all three computers in order to move 
    the bridges around.  Go towards the bottom of the screen and out the door.  
    Go to the right and into the first opening.  Haul ass across the bridge to 
    the end.  In this opening is the second boss: Tasia.
    	Tasia: 	Tasia is the second boss of the game.  She is one of the 
    easier bosses.  Her attacks up close do close to no damage.  When she 
    disappears into her cloud of smoke, set a Detonator where she will appear 
    again. (You will know where she will appear again because before she appears 
    a cloud of smoke appears where she will be standing when she appears.  This 
    does massive damage.  After the Detonator explodes run in for some massive 
    combo giving and she is done for.
    CONGRATULATIONS!!! YOU HAVE COMPLETED LEVEL 2!!!!
    
    	Save your game, and move onto:
    
    Level 3: The Towers
    
    	Go down into the parking garage.  Kill the guard who is here.  On your 
    way through this level, look at every car's license plate.  They all have 
    numbers and letters on them.  You need these codes for later.  Go to the left 
    and kill another guard.  Continue on to the bottom left corner of the garage.  
    Go in the room and kill the guard.  Push the red button to open the garage 
    door.  Exit this room and haul to the top of the screen.  Go through the 
    garage door and then walk left.  Kill a guard and then go up to kill 2 more 
    baddies.  Go to the number panel next to the garage door.  Remember those 
    license plates?  Well you better.  Enter only the numbers in those plate 
    numbers.  If you did it right, it should go 8-2-9-3-1.  The garage door will 
    open.  Go into it and kill the two guards.  Go left and then go up.  Pick up 
    the large Medi-Pack, and go back down and to the right.  Go out and up and 
    kill the armed guard and take his ammo.  Go to the other access pad at the 
    top left of the screen next to the other garage door.  Enter the code 9-7-4-
    8-2.  The garage door will open.  Go into it and kill the guard.  Go forward, 
    and kill and armed baddie and take his ammo.  Fight the unarmed guard.  Then 
    go to the tollbooth in the middle of the room.  Open the door and take the 
    key.  Backtrack all the way through the level to the first number panel you 
    used.  Go to the right and open the glass door, with the key from the 
    tollbooth.  Go inside and go in the next door.
    	Go up the stairs and to the right.  Kill the two guards.  Grab their 
    ammo and go up the red carpeted hallway.  Kill the armed guard and take his 
    ammo.  Go to the door on the left and open it.  Go inside the door and grab 
    the C Room key.  Exit the room and go up to the right.  Continue all the way 
    to the right then go down and use the stairs.  Continue down and go right 
    into the locker room.  Go up and then go to the right.  Continue right as far 
    as it is possible.  Go down the hallway and kill the armed guard, take his 
    ammo and move on.  Keep going down and then back to the right.  Go up the 
    hallway and then go right.  Kill the guard and go down until you get to a 
    door on the right.  Go inside the door and grab the BR key and the Mortal 
    Kombat symbol. (Free Life)  Exit the room and backtrack killing any guards in 
    your immediate vacinity.  Go all the way back upstairs and then go left.  Go 
    to the first red door at the top of the screen.  Open the door and enter.  
    Access the computer on the left and then exit the room the way you came in.  
    Go back to you right, and then back down the stairs.  Go right and back into 
    the shower room.  Follow the redheaded woman over to a locker.  Open it and 
    grab the SFP key.  Exit the locker room and go back upstairs.  Go to the left 
    and all the way into the room where you found the first key.  Go to the left 
    and open the door.  Grab the Rocket Launcher and the CR key.  Kill the armed 
    guard and take his ammo and the large Medi-Pack.  Go back out of the rooms 
    until you get to the red carpeted hallway.  Move on down then go to your 
    right and open the door.  Access the computer to turn the elevator on.  Leave 
    the room and go left.  Go back up the red carpeted hallway and take the gold 
    elevator on the left of the room.
    	Get out of the elevator and go down the red carpeted hallway.  Go right 
    through the door and keep going right.  Kill the armed guard and take his 
    ammo.  Continue right until you see a gate at the top of the screen.  Open 
    the gate, and go in and climb up the ladder you should see.  Shoot the two-
    armed guards.  Keep going forward and kill the guards.  Go to the right and 
    kill another guard.  Continue right and fall down the opening at the bottom.  
    Kill the guard and take his ammo.  Go to the left and find the Detonators.  
    Stand in front of the cracked glass window and place the Detonator on the 
    glass.  Drop down the hole and grab the medium Medi-Pack.  Go up the ladder 
    and put another Detonator on the other cracked window.  Drop down into the 
    hole, kill the guard, take his ammo and grab the key.  Head back up the 
    ladder.  Go forward and up the next ladder.  Go left and then go up and kill 
    the armed guard.  Steal his ammo.  Continue forward then go to the right.  
    Kill the armed guard.  Drop down the ladder at the bottom and kill the guard 
    and take his ammo.  Drop down the ladder at the bottom and kill the armed.  
    Take his ammo.  Go left and grab the detonator. And then go up and get the 
    small Medi-Pack.  Destroy both of the windows with the Detonators and then 
    drop into them to grab the confines.  Go back up the main ladder and then go 
    left.  Then go up and kill the armed guard and take his ammo.  Go all the way 
    to the end and open the door on the right.  Access the computer and unlock 
    the gate from the computer.  Exit the little room and then head right.  
    Inside that door is Jarek!  The third boss.
           Jarek: Jarek is the third boss of the game.  He is a harder one.  His 
    main attack is his tri-blade.  (This is also from Mortal Kombat 4)  He throws 
    them rather quick, so be on the look out and keep dodging them until he is 
    vulnerable for an attack.  He is history after some well-timed attack chains.
    CONGRATULATIONS!! YOU HAVE COMPLETED LEVEL 3!
    
    Save your game and move onto:
    
    Level 4: Sinkiang
    	
    	Run forward and grab the Sniper Cartridge and the Rockets.  Run back 
    and to the main path.  Walk forward and shoot the guard atop the pillar on 
    your right.  Shoot the guard with your Rocket Launcher.  Walk forward and 
    shoot the guard on the left in the same manner.  Continue walking forward and 
    kill the guard on the bridge.  Move forward and kill the guard on the right.  
    Continue walking forward and into the little hut.  Grab the large Medi-Pack, 
    and the Sniper Cartridges, and the Rockets.  Exit the hut and then go to your 
    left.  Go forward and shoot the baddie on the bridge.  Continue forward and 
    kill the baddie on the right.  Continue forward again and kill the baddie on 
    the left.  Continue forward into the next little hut.  Grab the blue key and 
    the medium Medi-Pack.  Exit the hut and go left once again.  Go forward and 
    take out the sniper on the right.  Walk forward again and kill the baddie on 
    the left.  Continue forward and grab the Rockets.  Then kill the baddie on 
    the right.  Keep going forward shoot the sniper on the left.  Move forward 
    and shoot the sniper on the bridge.  After he is dead, grab the medium Medi-
    Pack.  Move forward and shoot the baddie.  Grab the ammo he leaves behind and 
    small Medi-Pack.  Continue forward and down the hill to the door.  Go inside 
    the door.
    	Once you enter the hallways, get a weapon ready.  Move forward and 
    shoot the two guards.  Look to your left.  There is a crack in the wall.  
    Time for another Detonator.  Go in the hole, and grab the emerald.  Exit the 
    hole and then continue forward.  Look to your right for another crack in the 
    wall.  Place another Detonator on the crack.  Walk inside the hole, and move 
    the third and fourth pillars aside.  Run down each passageway and push the 
    pillars at the end of the passageways.  Enter the rooms and hit the switch in 
    each of the passageways.  Exit the room and go back into the hallway.  Go 
    forward and look for yet another crack in the wall on the left.  Blow open 
    the wall with the detonator.  Inside is an altar.  You will need this later.  
    Continue forward and open the door on the left.  Grab the Grenade Launcher 
    and the Grenades.  Exit the room and continue on down the hallway.  Kill the 
    two baddies and take their ammo respectively.  Continue forward and then into 
    the opening on the right.  Follow the hallway around into the room on the 
    left.  Access the computer to make the life go down.  Exit the room and the 
    hallway altogether, into the main hallway.  Walk forward and into the opening 
    on the left.  Follow the hallway around to the doorway on the left.    Go 
    inside the door.  Move the crates at the top of the screen and go into the 
    hidden room to grab another Free Life.  Exit this room and the hallway and go 
    back into the main hallway.  Walk forward and across the bridge.  Open the 
    door on the left and go in.  Access this computer too.  This computer will 
    make the lift go back up.  Exit this room and walk forward.  Kill the guard 
    and take his ever so precious ammo.  Continue forward and grab the amethyst.  
    Go back down and to the right.  Make you way down the hall and kill the 
    guard.  Go left at the end of the hall and into the room and grab the blue 
    key.  Continue to go left across the bridge.  Grab the ruby and drop down the 
    opening at the bottom of the screen.  Go down this hallway and kill the next 
    guard.  Continue right and back into the main hallway.  Go down and open the 
    door on the right.  Then go up to the Altar of Queen Eliza and place the 
    emerald on top of the Altar.  Exit this little room and head down the hall 
    towards the bottom of the screen and go into the second room on the left.  Go 
    to the Altar of Princess Adrian and place the amethyst on the top of the 
    Altar.  Exit this small room and go up the hallway.  Go into the second 
    opening on the right and follow the hall around to the computer room.  Access 
    the computer to put the damn lift back down.  Exit the room and the hallway 
    and go back to main hallway. Walk forward and into the opening on the left.  
    Follow the hall around and into the room on the left.  Walk up to the Altar 
    of Queen Rhiana and place the ruby on top of the Altar.  The announcer will 
    then say "Excellent!"  Exit this room and hallway and go back into the main 
    hallway.  Go up and run across the bridge.  Continue walking forward until 
    you get to a wall with the Mortal Kombat Dragon on it.
    	Go forward and climb on the last rock on the right.  Climb up onto the 
    ledge.  Follow the ledge around to the opening in the wall.  Go in and go to 
    the right.  Go up the ramp and grab the Snipe Cartridge.  Shoot the guard and 
    climb the wall on the right.  Run down and grab the Rocket and large Medi-
    Pack.  Drop down to the middle and kill the two guards, and take their 
    shotgun shells after they are dead.  Climb the wall on the left and grab the 
    Grenades and the key.  Drop down to the middle of the room and walk forward 
    and up the ramp.  Go into the room and kill the three guards by any means 
    necessary.  After that mess, go up the stairs on the right and access the 
    computer to move the plank.  Go into the room on the right and kill three 
    more guards.  Grab the Medi-Packs and then exit the room.  Go back down the 
    stairs.  Then go up towards the portal and climb the plank.  Go into the 
    portal.  When you arrive, you have to fight the 4th boss: Tremor.
    	Tremor: The easiest way to kill this jackass is to run around dodging 
    his projectiles and then when you get a chance just run in and beat his ass 
    with combos.  The first time you get close to him, he will pound the ground, 
    knocking you back.  Stave it off, then just attack with combo after combo, 
    until he is dead.  This takes awhile but it works.  It is just like Jarek, 
    just run around and dodge his projectiles and then attack him.  After you 
    beat him walk through the portal.
    CONGRATULATIONS!! YOU HAVE COMPLETED LEVEL 4!!
    
    Save your game and move onto:
    
    Level 5: Outworld
    
    	Start off this level by going forward.  After that, go to your right.  
    Continue going to the right and kill a baddie.  Go a little further to your 
    right until you get to the pillars and then go down.  Kill this ass, and then 
    go into the portal on your right.  Go to your left and then up. Take a left 
    and then go down the platform in the middle.  Take the dragon's eye.  Go back 
    up the platform and then take a left.  Go up this platform on the left of the 
    screen.  Kill the guard.  Grab the medium Medi-Pack and keep going left and 
    through the portal.  Kill the guard, and then take a left.  Kill yet another 
    guard, and then go forward and up the platform.  Grab the Rockets and then 
    take another left.  Go down and kill the guard.  Take a left and kill ANOTHER 
    baddie also grab the medium Medi-Pack.  Go right and stand in the middle of 
    the bridge.  Drop forward towards the portal and try and land on the platform 
    underneath.  Walk forward and go through the portal.  Go forward and then 
    take a left and kill the guard.  Continue left to the last platform and then 
    go down.  Kill the guard at the top of the ramp.  Go to your left across the 
    crooked bridge.  You do not want to walk too fast or your dead.  Go through 
    this portal on the left.  Hit the switch at the top of the screen and then go 
    back right through the portal.  Go back across the crooked bridge.  Go 
    forward and then to the right.  Continue to the right and kill the guard.  Go 
    to your right and stand in the middle of the bridge.  Drop forward and onto 
    the platform underneath.  Walk forward, and kill the guard.  Grab the 
    dragon's eye, after the guard is toast.  Go back down the platform and to 
    your right.  Go up the ramp and then back left across the bridge.  Continue 
    to your left until you get to the pillars.  Walk forward and then to your 
    right.  Kill the guard.  Go through the portal on the right of the screen.  
    Go right across the bridge and then down toward the bottom of the screen.  
    Take a left as far as it will let you, and then walk forward on the ramp.  
    Kill the two baddies then place a dragon's eye on each of the two altars.  Go 
    through the door with the Mortal Kombat dragon on it.  
    	After you arrive at Part 2 of Outworld, drop off the platform in front 
    of you and grab the large Medi-Pack.  Walk forward, and kill the two 
    henchmen.  Continue walking forward and grab the Sniper Cartridge.  Go 
    forward and through the door and kill two more guards.  Go to your left and 
    kill TWO more guards.  Then go down and kill another baddie.  Go to your left 
    and stop in the middle of the bridge.  Drop forward to the platform beneath.  
    Go forward and then to your right.  Then walk forward and go to the right.  
    Go down at the middle of this platform.  Position yourself so you are 
    standing directly over a portal.  Walk down and off the platform and into the 
    portal.  Go forward and through the next portal.  
    	After you arrive, go to your right and climb up on the short wall.  Go 
    forward and climb up to the next level.  Walk left across the top of the wall 
    and climb up to the next level.  Walk forward and then to the right.  Walk 
    around the tower on the bottom side and kill the armed guard and take his 
    ammo.  Continue walking to the right and around the next platform.  Grab the 
    large Medi-Pack.  Drop forward onto the platform underneath and kill the 
    guard.  Go right and drop down in the tower where the ladder is.  Open this 
    door and then go out and to the right.  Climb the wall in the top right 
    corner to nab the key.  Drop down off the wall and then go back left and into 
    the tower.  Go left and then forward into the room.  Keep going forward until 
    you to the next tower.  Open the door with the key, and then go up the 
    ladder.  Go left and kill the armed guard.  Then go down and drop through the 
    hole in the tower roof.  Open the door and go left and kill the armed guard.  
    Walk forward and then to the right.  Open the door of the tower and grab the 
    key.  Exit the tower and then walk left.  Go back down the platform and then 
    go right, and back into the tower.  Go up the ladder, and then walk forward 
    and then go to the right.  Drop down into the next tower and then go down.  
    Go back through the building and go right.  Go to the left and then take a 
    right.  Follow this path around and kill the guards.  Grab the small Medi-
    Pack.  Walk forward, and use the key to open the door on the tower.  Go up 
    this ladder and kill the guard.  Walk left to the edge of the platform.  Drop 
    down onto the platform the surrounds the portal.  Line yourself up perfectly 
    so you do not miss.  Go forward and through the portal.  Get ready to fight 
    the 5th boss: Kano!
    	Kano:  There will be an FMV with Jax and Kano talking.  After that you 
    prepare for battle.  This is the one exception where you can use all of your 
    weaponry against a boss.  Use all of it.  Do not hesitate.  Do not get struck 
    with his powerful projectiles.  Kill him and then walk forward and stand 
    underneath the levitating gem at the very top of the screen.  
    CONGRAULATIONS!!!!  YOU HAVE SUCCESSFULLY BEATEN MORTAL KOMBAT SPECIAL 
    FORCES!!!!  
    
    Save your game!!!!!
    
    You have now enabled the Cheat Menu!!!
    
           Cheat Menu: All you have to do is select Game Settings under the 
    Options Menu and you have the Cheat Menu!!!  Start and new game, or load your 
    previous game and you will have, 999 ammo, all weapons, and all combos!!!
           
           This FAQ is Copyright Mike Zielinski of MK5.org.  Cannot steal or 
    borrow anything in this FAQ without my written consent.  My E-Mail address is 
    mike@mk5.org.  I hope you enjoyed this game as much as I did.