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    Secrets FAQ by DKeith

    Version: 1.01b | Updated: 05/15/01 | Printable Version | Search Guide | Bookmark Guide

    NFL Blitz 2000 - PSX and N64 Versions - TM 1999 Midway
    Secret Codes FAQ Revision 1.01b [5/15/01]
    by Dragonfly Moon aka Donovan Keith - indigo_twilight_@hotmail.com
    ----------------------------------------------------------------------------
    Legal-type stuff:
       I wrote this FAQ based on many hours of research on NFL Blitz '99 
    (arcade) and
    NFL Blitz 2000 (PSX), as well as the "official" Midway strategy guide. As 
    this
    information is something that anyone could discover on their own, I 
    encourage
    you to copy, cut and paste, or otherwise reproduce this article and place 
    copies
    at every arcade and Wal-Mart snack bar that you find this game. No one 
    should
    have to spend US $13.00 on a "strategy" book for a game that takes about 3
    minutes to learn just to get the cool codes. I do ask that you do not simply
    stick your name at the top of this document and claim it as your own. 
    (Today's
    secret password is: <plagiarism>) If you wish to print this document for
    personal or community use, simply delete everything above the codes and fire
    away! Anyway....
    
    ----------------------------------------------------------------------------
    Update: 5/15/2001
    Changed a few errors concerning team playbooks and who the characters 
    affect. Eventually there will be one more update when I get time to find out 
    which symbols correspond to which number of button presses. Unless of course 
    someone wants to email me with that info *hint hint* :).....
    
    The Pre-Game Show:
       This FAQ is a listing of the secret "Tonight's Matchup" screen codes and 
    hidden character names and PIN numbers for NFL Blitz 2000, which is the 
    updated home version of the arcade game NFL Blitz '99, which is in turn the 
    sequel to NFL Blitz, which also had several home versions....whew. This list 
    covers both the Playstation and Nintendo64 versions of the game, and 
    according to the "official" strategy guide (which is where several of these 
    codes came from), the upcoming Sega Dreamcast version shares the PS codes. 
    Of course, this remains to be seen....
    
    The Codes:
       For the codes listed below, the numbers indicate how many times you must 
    press the Turbo, Jump and Pass buttons (in that order), followed by a 
    direction on the control pad/joystick that must be pressed to enter the 
    code. For example, 1-2-3-U means you would press Turbo once, Jump twice, and 
    Pass 3 times, then tap Up on the joystick. Once the code has been 
    successfully entered, the name of the code will appear over the three boxes 
    and they will reset so that more codes may be entered. There is no maximum 
    number of codes you can put in; you are only held to the 5-6 second time 
    limit.
       Codes marked (2P) indicate that in a 2-player game, both players must 
    enter the code or that the code only works in 2-player mode; (4P) means that 
    the code only works in a 4-player game. (P) indicates a Playstation-only 
    code, and (N) indicates an N64-only code; P/N means the code works on either 
    system. All codes are listed in numerical order; if two codes use the same 
    numbers but a different joystick direction, they are listed in the order 
    U/D/L/R.
    
    Team Playbook Codes:
       In the original Blitz, each team had the same set of plays to choose 
    from: 2 screens of offense and 1 defense. In Blitz 2000, each team now has a 
    unique playbook that works to their skills (more running plays for a 
    ground-offensive team, etc.) Due to the memory limitations of the PSX, by 
    default all teams still have the same plays. In order to access the 
    playbooks for the teams you are using, you must enter the corresponding 
    codes listed below. For the N64 version, entering the "1-0-0-Up" code will 
    activate the special playbooks for all teams.
    
    Hidden Characters:
       The secret characters are accessed by entering the indicated names and 
    PIN numbers at the record-keeping screen. Only the active ball carrier will 
    actually be affected by the code. The drawback is that anyone using the same 
    character will also affect the saved record on the machine, so don't rely on 
    them as your primary team.
    
    P,N:  Code:          Effect:
    ---------------------------------------------------------
    P/N   0 0 1 D        Show Field Goal %
    P/N   0 0 1 R        Punt Hang Time Meter
    (N)   0 1 0 U        Late Hits
    P/N   0 1 2 D        No CPU Assistance (2P)
    P/N   0 2 1 R        Show More Field (2P)
    (N)   0 2 2 R        Night Game
    (N)   0 3 0 D        Fog On
    P/N   0 3 2 L        Fast Turbo Running
    P/N   0 4 0 U        Huge Head
    (N)   0 4 1 D        Thick Fog On
    P/N   0 4 5 U        Super Blitzing
    P/N   0 5 0 R        Big Football
    (N)   1 0 0 U        Use Team Plays
    (P)   1 0 1 L        Arizona Cardinals Playbook
    (P)   1 0 2 L        Atlanta Falcons Playbook
    P/N   1 0 2 R        Hide Receiver Name
    (P)   1 0 3 L        Baltimore Ravens Playbook
    (P)   1 0 4 L        Buffalo Bills Playbook
    (P)   1 0 5 L        Carolina Panthers Playbook
    (P)   1 1 0 L        Chicago Bears Playbook
    P/N   1 1 1 D        Tournament Mode (2P)
    (P)   1 1 2 L        Cinncinatti Bengals Playbook
    (P)   1 1 3 L        Cleveland Browns Playbook
    (P)   1 1 4 L        Dallas Cowboys Playbook
    P/N   1 1 5 L        No Play Selection (2P)
    (P)   1 1 5 R        Denver Broncos Playbook
    (P)   1 2 1 L        Detroit Lions Playbook
    (P)   1 2 2 L        Green Bay Packers Playbook
    (P)   1 2 3 U        Indianapolis Colts Playbook
    P/N   1 2 3 L        Super Field Goals
    P/N   1 2 3 R        Headless Team
    (P)   1 2 4 L        Jacksonville Jaguars Playbook
    (P)   1 2 5 L        Kansas City Chiefs Playbook
    (P)   1 3 1 L        Miami Dolphins Playbook
    (P)   1 3 2 L        Minnesota Vikings Playbook
    (P)   1 3 3 L        New England Patriots Playbook
    (P)   1 3 4 L        New Orleans Saints Playbook
    (P)   1 3 5 L        New York Giants Playbook
    (P)   1 4 1 L        New York Jets Playbook
    (P)   1 4 1 R        Team Big Players
    (P)   1 4 2 L        Oakland Raiders Playbook
    (P)   1 4 3 L        Philadelphia Eagles Playbook
    (P)   1 4 4 L        Pittsburgh Steelers Playbook
    (P)   1 4 5 L        San Diego Chargers Playbook
    P/N   1 5 1 U        No Punting
    (P)   1 5 1 L        San Francisco 49ers Playbook
    (P)   1 5 2 L        Seattle Seahawks Playbook
    (P)   1 5 3 L        St. Louis Rams Playbook
    (P)   1 5 4 L        Tampa Bay Buccaneers Playbook
    (P)   1 5 5 L        Tennessee Titans Playbook
    P/N   2 0 0 R        Big Head
    (P)   2 0 1 L        Washington Redskins Playbook
    P/N   2 0 3 R        Team Big Head
    P/N   2 1 0 U        No First Downs
    P/N   2 1 1 L        Allow Stepping Out-of-Bounds
    (P)   2 1 2 D        Deranged Blitz Mode (1P only)
    P/N   2 1 2 L        Weather: Clear
    P/N   2 2 2 L        Always QB (2P/4P on same team)
    P/N   2 2 2 R        Always Receiver (2P/4P on same team)
    (P)   2 2 3 R        Unlimited Throws
    P/N   2 3 3 U        Powerup Teammates
    P/N   2 5 0 L        Fast Passes
    P/N   3 1 0 R        Team Tiny Players
    P/N   3 1 2 U        Powerup Offense
    P/N   3 1 2 L        Powerup Blockers
    P/N   3 1 4 D        Smart CPU (1P only)
    P/N   3 2 1 D        No Highlighting (of receivers)
    P/N   3 2 1 L        No Head
    (P)   3 2 3 U        Ultra Hard Mode (1P only)
    (P)   3 2 3 L        Red White and Blue Football
    P/N   3 3 3 U        Cancel "Always QB/Receiver" Code
    P/N   3 4 4 U        No Interceptions
    P/N   4 0 4 L        Powerup Speed (2P)
    P/N   4 2 1 U        Powerup Defense
    P/N   4 2 3 D        No Random Fumbles
    (P)   4 2 3 R        Super Passing Mode (2P)
    P/N   4 3 3 U        Invisible
    (P)   4 4 4 U        Super Blitz Mode (2P)
    (N)   5 0 0 L        Turn Off Stadium
    P/N   5 1 4 U        Infinite Turbo Meter
    (P)   5 2 2 D        Unidentified Ball Carrier
    P/N   5 2 5 D        Weather: Snow
    (N)   5 3 4 D        Lights Out
    P/N   5 5 5 U        Hyper Blitz Mode (2P)
    P/N   5 5 5 R        Weather: Rain
    
    P,N:  Name:    PIN:
    ---------------------------------------------------------
    (P)   ALEC     1197
    (P)   ALIEN    1111
    (P)   AOB      1111
    (P)   AUBREY   7777
    (P)   AZPOD    4777
    (P)   BOXER    2111
    P/N   BRAIN    1111
    (P)   BRIAN    2221
    (P)   CALEB    0996
    (P)   CURTIS   1111
    P/N   DANIEL   0604
    (P)   DAVID    3333
    (P)   DINO     1111
    (P)   EDDIE    3333
    P/N   FORDEN   1111
    (P)   FRANZ    1010
    P/N   GENTIL   1111
    (P)   GRINCH   0222
    (P)   GUIDO    2222
    (P)   GUMBY    8698
    P/N   JAPPLE   6660
    P/N   JASON    3141
    (P)   JEFF     1111
    P/N   JENIFR   3333
    (P)   JOVE     6644
    P/N   LEX      7777
    P/N   LUIS     3333
    (P)   MOOSE    1111
    (P)   MXV      1014
    (P)   NATHAN   0515
    (P)   PIRATE   1111
    (P)   PUNKR    1221
    (P)   PUNKB    2112
    P/N   RAIDEN   3691
    (P)   RALPH    1111
    (P)   RANDU    6666
    P/N   ROOT     6000
    P/N   SAL      0201
    P/N   SHINOK   8337
    (P)   SHRUNK   6666
    (P)   SAD      1111
    P/N   SKULL    1111
    (P)   SMILE    1111
    P/N   THUG     1111
    (P)   TREX     1111
    P/N   TURMEL   0322
    (P)   WHODAT   1844
    
    Stay tuned....