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    Game Script by griselda_banks

    Updated: 10/26/10 | Printable Version | Search This Guide

    
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    Abe's Oddysee: A Complete Script (Version 1.00)
    Abe's Oddysee is copyrighted to Oddworld Inhabitants
    This script was transcribed, written, and formatted by Griselda Banks (aka
    dark_amethyst)
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    ==================
    TABLE OF CONTENTS
    ==================
    1. Introduction
    2. Thanks
    3. Script
        3a. Oddworld Intro
        3b. This Is RuptureFarms
        3c. Barrel Ride
        3d. Abe's Moon
        3e. Paramonia
        3f. Paramite Scar
        3g. Scrabania
        3h. Scrab Scar
        3i. Shrykull Revealed
        3j. Mullock Watches
        3k. The Factory Halts
        3l. What A Drag
        3m. Bad Ending
        3n. Good Ending
    4. In Closing
    
    ================
    1. INTRODUCTION
    ================
    This is a script for the game Oddworld: Abe's Oddysee. It's an incredibly
    unique game, filled with creatures you'd never have been able to imagine in
    your wildest dreams. The story for Abe's Oddysee is rather simple and
    straightforward, but that does not detract from its quality. (And the Dr.
    Suess-like rhyming in some parts only makes it better, in my opinion.) This
    script is for those who have played the game and want to remember a part of the
    story they forgot, or for those who have never experienced this wonderful game,
    and want to see what it's all about. This is not to be a substitute for playing
    the game; no script could ever capture the experience of running around a
    factory, evading Sligs and rescuing Mudokons.
    
    I have tried to make this script as accurate as possible, going so far as to
    listen to the speech in the background. However, due to the narration and quite
    a bit of mumbling, it was difficult at times to hear what was being said, so
    I've only recorded those lines which were easily decipherable. Signs and ticker
    messages will not be included in this script, though some are quite funny.
    
    Asterisks (*) will be used to denote the visual part of these scenes, and
    "Narration" is Abe narrating his story (not to be confused with Abe speaking in
    the scene itself). Transitions between scenes will be described within hyphens
    (-).
    
    ==========
    2. THANKS
    ==========
    Quite obviously, I wouldn't be writing this if Lorne Lanning and the others at
    Oddworld Inhabitants hadn't made this game. I would like to offer a huge thanks
    to them for making such a unique and enjoyable game. It's people like them who
    vitalize the gaming industry, venturing out into untried territory and trying
    new things.
    
    I would also like to thank the people who keep GameFAQs up and running. This
    site has been very helpful to me too many times to list, including helping me
    finish Abe's Oddysee itself. And, of course, thank you for putting up my FAQ.
    
    Last but not least, thanks are due to Serpentine Cougar (who also goes by
    Serp_Coug) for encouraging me to make this and providing me with the ASCII art
    for the logo.
    
    Thank you all!
    
    ==========
    3. SCRIPT
    ==========
    
    -------------------
    3a. ODDWORLD INTRO
    -------------------
    Oddworld Inhabitants
    presents
    An A.L.I.V.E. Experience
    Abe's Oddysee
    
    -------------------------
    3b. THIS IS RUPTUREFARMS
    -------------------------
    *A large factory comes into view, with a large sign in the shape of a Glukkon
    head that reads, 'RuptureFarms'. Inside the factory, large chunks of meat go by
    on conveyor belts, observed by Mudokon workers. The meat is packed into large
    barrels, which are stamped with the RuptureFarms logo.*
    
    Narration: This is RuptureFarms. They say it's the biggest meat-processing
    plant on Oddworld. I used to work here. Well...I was really a slave. Like all
    the others.
    
    *A bluish Mudokon is hanging by his wrists in a small prison cell, groaning
    groggily.*
    
    Narration: That's me! My name is Abe. I WAS employee of the year. Now I'm dead
    meat. I crossed the meanest boss in the world: Molluck the Glukkon.
    
    *Molluck is shown - a cruel-looking Glukkon with a cigar sticking out of his
    mouth.*
    
    Narration: My whole life changed in just one day. I was working late one night
    at RuptureFarms.
    
    *Abe pushes a cart through a deserted hallway, humming tunelessly to himself.
    As he passes posters of the various food products made in RuptureFarms, he
    looks up at them and rubs his stomach appreciatively.*
    
    Narration: We used to make Meech Munchies
    Until the Meeches were through
    We still made Paramite Pies
    And we made some good Scrab Cakes too
    I thought I had a good job
    But that was before I knew
    How we'd make New and Tasty
    I was still to find
    The truth, it turned out
    Now THAT would blow my mind
    
    *Abe sneaks over to a doorway and looks down on a board meeting of the
    Glukkons, who are looking at a screen that says, 'Annual Board Meeting.'*
    
    Slig: Okay. Here y'ar.
    
    *A line graph appears on the screen, showing the falling profits of the
    factory. The Glukkons murmur worriedly.*
    
    Glukkon1: Hey guys, ya see that? How we gonna...
    
    Glukkon2: Yeah, they're goin' down.
    
    Narration: The Glukkons were scared
    'Cause profits were grim
    Paramites and Scrabs
    Had been turning up thin
    But Molluck was cool
    He had a plan
    
    Glukkon3: Hey, what're ya doin'?
    
    Molluck: Watch. *turns to Slig* Show 'em.
    
    Slig: A'ight, boss.
    
    *A new display appears on the screen: a Mudokon, the various types of meat
    marked out on it. The Glukkons laugh and chatter excitedly at this brilliant
    idea.*
    
    Narration: This new kind of meat - it was us!
    
    Glukkon1: We'll chop THEM up!
    
    *Abe, trembling, turns away from the door and races off down the hallway. A
    security camera follows his movements.*
    
    Narration: I just had to escape
    I just had to be free
    And I didn't even know
    I had a destiny
    So...GET ME OUTTA HERE!!
    
    *A Slig hurries down the hallway after Abe.*
    
    -After you lead Abe through a considerable length of the factory....-
    
    ----------------
    3c. BARREL RIDE
    ----------------
    *Abe rolls along the floor, then falls off the end into a barrel of meat.*
    
    Abe: Ooh! Yuck!
    
    *He shakes bits of raw meat off his face and paws, but while his attention is
    elsewhere he gets hit in the head by a piece of overhanging machinery.
    Momentarily knocked out, he falls down into the barrel - just in time, for he
    passes right by two Sligs deep in conversation.*
    
    Slig: *mumble mumble* Yeah... *mumble mumble*
    
    *After passing the Sligs safely, Abe gets back to his feet, shaking his head to
    clear it. He rocks the barrel from side to side, and then the barrel tips over,
    depositing Abe onto the ground below.*
    
    -The security surrounding RuptureFarms is extremely thick, but when you manage
    to guide Abe past the Sligs, Slogs, mines, and motion-sensing beams....-
    
    ---------------
    3d. ABE'S MOON
    ---------------
    *Abe skids to a halt at the edge of a cliff and looks up at the moon.*
    
    Narration: I had just got past those Slogs
    When the strangest thing I saw
    A big moon was before me
    And its face...was my paw!
    
    *Noticing the shape of the craters on the face of the moon, Abe holds his paw
    up to it. His paw fits the shape of the moon's face perfectly. Suddenly, the
    ground beneath his feet crumbles and he skids down the side of the cliff until
    he hits his head on the ground at the bottom and is knocked out.*
    
    Narration: Then I fell down a cliff
    And smashed my head
    When some Big-Face appeared
    And said I was dead
    
    *A 'Big-Face,' a Mudokon wearing a huge tribal mask almost as long as his
    entire body, appears before Abe and begins to chant. His chanting levitates Abe
    about a foot off the ground, and Abe has visions of Paramites and Scrabs,
    creatures native to Oddworld.*
    
    Narration: Said our land was changing
    Was imbalanced at best
    He told me my fate
    Was to rescue the rest
    For Paramites and Scrabs
    Had been sacred once
    But that was before RuptureFarms
    Turned them into lunch
    And they live in the temples
    And that's where they still nest
    And facing these creatures
    That was my test
    
    *When Abe comes to, he finds that he is in front of a large temple with huge
    statues of Mudokons on either side of the doorway. He gets to his feet and
    runs, in slow-motion, into the temple.*
    
    -When you first come to the temple of Paramonia....-
    
    --------------
    3e. PARAMONIA
    --------------
    Narration: I had visions of Paramites living in the wild
    How they were before I was a child
    Then I saw what we did, ignored their cries
    Cut 'em up for Paramite Pies
    
    -After completing the temple of Paramonia....-
    
    ------------------
    3f. PARAMITE SCAR
    ------------------
    *Big-Face chants over an altar-like stone, and Abe appears with his torso lying
    across it.*
    
    Abe: What?
    
    *Big-Face continues to chant, and electricity shoots out from his clasped paws
    onto one of Abe's paws on the altar-stone.*
    
    Abe: Owowowowowowowow!
    
    Narration: The Big-Face said I'd learned much
    Throughout my quest
    This handscar would help me
    For more dangers await
    I would need its full power
    To complete my fate
    
    *The electricity stops, and Abe looks down at the back of his paw to see that
    there is now a tattoo-like scar of a Paramite on it.*
    
    -When you first come to the temple of Scrabania....-
    
    --------------
    3g. SCRABANIA
    --------------
    Narration: I had visions of Scrabs safe in the wild
    How they were before I was a child
    Now they're cut, ground and mashed into little cakes
    Scrabs destroyed for profit's sake
    
    -After completing the temple of Scrabania....-
    
    ---------------
    3h. SCRAB SCAR
    ---------------
    *Big-Face chants over an altar-like stone, and Abe appears with his torso
    lying across it.*
    
    Abe: What? Oooh!
    
    *Big-Face continues to chant, and electricity shoots out from his clasped paws
    onto one of Abe's paws on the altar-stone.*
    
    Abe: Eee-ah-eee-ah-eee-ooh!
    
    Narration: My test was completed
    I expected to rest
    Then the Big-Face revealed
    The intent of my quest
    The two scars together
    On the back of each hand
    They could shut down RuptureFarms
    And restore the lost land
    
    *The electricity stops, and Abe looks down at the back of his paw to see that
    there is now a tattoo-like scar of a Scrab on it.*
    
    -Soon after this revelation....-
    
    ----------------------
    3i. SHRYKULL REVEALED
    ----------------------
    *Abe stands on the top of a cliff at night, arms outstretched and looking
    perhaps a little nervous. Birds flutter around him, and then turn into
    electricity that connects the scars on his paws.*
    
    Narration: With hand scars complete
    The spirits took form
    
    *Abe turns briefly into the Shrykull, a terrifying monster that looks somewhat
    like a mixture of Paramite and Scrab, and then turns back into Abe. He looks at
    his paws, then rubs them together with glee.*
    
    Abe: Woah, yeah. Yeah!
    
    Narration: Now my chant had power
    RuptureFarms should be warned
    
    -When you lead Abe back through security and into RuptureFarms once more....-
    
    --------------------
    3j. MULLOCK WATCHES
    --------------------
    *Mullock watches a screen that shows Abe running through the factory, evading
    Sligs and rescuing Mudokons. Mullock turns to a Slig next to him.*
    
    Mullock: GET HIM!!
    
    Slig: Okay, boss! I'm on it!
    
    *The Slig scurries away. Mullock turns back to the screen, muttering to
    himself.*
    
    -When you lead Abe through RuptureFarms a second time, you eventually come
    across a certain switch....-
    
    ----------------------
    3h. THE FACTORY HALTS
    ----------------------
    *All the machinery in the factory halts, and the lights turn off.*
    
    Narration: I'd found the switch
    To kill most of the power
    And there I was
    In the final hour
    
    -Directly after this....-
    
    ----------------
    3i. WHAT A DRAG
    ----------------
    *A Slig hits Abe in the head with the butt of his gun, and Abe falls over,
    stunned. Two Sligs drag him off by the ankles.*
    
    Narration: Well, I rescued Mudokons. But who's gonna rescue me? 'Cause here I
    am, face-to-face with Mullock the Glukkon.
    
    *Abe is hanging by his wrists in the same cell we first saw him in. Mullock and
    the ever-present Slig come in.*
    
    Slig: Can I-?
    
    Mullock: Oh, sure.
    
    *The Slig lights Mullock's cigar.*
    
    Abe: Oh, no!
    
    Slig: Now, boss?
    
    Mullock: KILL HIM!
    
    Slig: Now?
    
    Mullock: Do it!
    
    Slig: Yeah!
    
    *The Slig pulls a lever and a trapdoor opens beneath Abe, exuding a sinister
    reddish glow. Abe struggles desperately.*
    
    Abe: Oh, please. Oh, please!
    
    -Depending on how many Mudokons you saved throughout the game, you will get
    a different ending. If you didn't save enough....-
    
    ---------------
    3j. BAD ENDING
    ---------------
    *Big-Face and three free Mudokons stand around a fire, arguing.*
    
    Big-Face: But it's Abe!
    
    Mudokon1: [something I can't understand]
    
    Mudokon2: Did you see him?
    
    Mudokon3: Yeah, he didn't do much!
    
    Big-Face: But Abe...he's one of us!
    
    Mudokon1: He wasn't any good!
    
    Mudokon2: Yeah, he was really not good!
    
    Mudokon3: He shot us!
    
    Big-Face: Well, what do you think?
    
    Mudokon1: He was a shmuck!
    
    Big-Face: What about you?
    
    Mudokon2: I don't get it!
    
    *Meanwhile, in Abe's cell...*
    
    Slig: Now, boss?
    
    Abe: No, guys, please...
    
    Molluck: Do it!
    
    Mudokon3: Let him!
    
    Abe: Please! No, no!
    
    *The Slig pulls the lever again. Abe falls down through the trapdoor and bits
    of his flesh fly up through the door. Molluck and the Slig laugh evilly.*
    
    -If, however, you managed to save the majority of the Mudokons you
    encountered....-
    
    ----------------
    3k. GOOD ENDING
    ----------------
    *Lots of Mudokons chant in a circle, generating electricity that shoots up into
    the sky, then down again into RuptureFarms.*
    
    Abe: No, no, no, no!
    
    Slig: Hey, boss-
    
    *Suddenly, he gets hit by elecricity.*
    
    Slig: Ow, ow, woah!
    
    *He dies. Molluck is surprised, but then he gets hit by elecricity too, his
    large cape burned off of his body.*
    
    Molluck: Ow, ow! Ooooh!
    
    *He dies as well.*
    
    Abe: Oh, yuck!
    
    *Big-Face appears in the cell and looks down at the corpses on the floor.*
    
    Big-Face: Woah.
    
    *He begins to chant, and Abe begins to glow, his feet drawing up unconsciously
    beneath his body. Abe turns into birds, which fly away and teleport him to the
    top of a large boulder where all the free Mudokons are congregated. Peaceful
    Scrabs and Paramites are also there. They all cheer. Big-Face appears next to
    Abe and lifts one of Abe's arms triumphantly. Abe smiles, then farts.*
    
    ==============
    4. In Closing
    ==============
    I hope this script was enjoyable and/or beneficial to you. If you have any
    comments, questions, or corrections, please send them to my e-mail, which is
    written below.
    
    This is an unofficial, non-profit FAQ, intended for private use only. If you
    wish to put this up on a website, please seek my permission first. You can
    reach me at lizzylenky[at]yahoo.com
    
    Thank you for reading!