Resident Evil: Director's Cut Resident Evil: Director's Cut Dual Shock Edition Arranged Game Errata Sheet Capcom for the Sony PlayStation Compiled by Mark Kim (Vesther Fauransy) Version 0.0.2 Date of Completion: November 18, 1999 Date of Public Release: November 18, 1999 Copyright Information --------------------- Unpublished work trademarked and copyrighted 1999 by Mark Kim. All Rights Reserved. This file cannot be reproduced and/or retransmitted in any way, shape, or form (including but not limited to physical, natural, or electronical). This file can only be HTMLized by the sole owner of the file (Mark Kim), and this author will not grant permisson to anyone who wishes to use this file for HTML, ASP, CGI, Perl, C++, VBScript, or any other webmastering forms that exist. In addition, this file cannot be used at a password-protected site where either user accounts are utilized and/or money is made through the user accounts. 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Resident Evil, Resident Evil 2, Biohazard, Biohazard 2, Chris Redfield, Claire Redfield, Jill Valentine, Barry Burton, Albert Wesker, Rebecca Chambers, Leon S. Kennedy, and any Resident Evil/Biohazard-associated characters (whether living or dead) and any material/event associated and/or related to Resident Evil/Biohazard are registered trademarks and copyrights of Capcom Co. LTD. and Capcom USA, Inc. All Rights Reserved. Vestiroth, Vesther Fauransy, Verasnaship Interactive, Kingdom of Verasnaship, Verasnaship, and Verasnaship.NET are registered trademarks and copyrights of Mark Kim. All Rights Reserved. This document was carefully authored by Mark Kim in respect to all Capcom Properties, as no infringement was intended. I'll make this simple: THIS FILE IS MINE AND THERE IS NO UNAUTHORIZED USE OF IT!!! NO PAID PUBLISHERS (ESPECIALLY EGM AND ANYBODY OF THE ZIFF-DAVIS FIRM) SHALL USE THIS FILE IN ORDER TO GENERATE INCOME OUT OF THIS WORK!!!! THIS FAQ HAS TO REMAIN FREE OF CHARGE AT ALL COSTS!!!! I didn't create this file so that some hack-writer can just slack-off and get paid for it!!! ======================================================================== HISTORY OF THIS FAQ July 30, 1999 ------------- Since the majority of us have the Director's Cut release of Resident Evil instead of the original release (Note that Capcom has stopped shipping the first release back in 1997), it becomes obvious that the Director's Cut features an Arranged Game, which features change of item locations, required tasks, and original speeches that are mainly Chris Redfield's Domain. November 18, 1999 ----------------- Much of the updates are legal mumbo-jumbo-related. Now let me rant about this: Most of your Resident Evil-questions that you try to e-mail me should be stored somewhere at http://www.verasnaship.net/text/biohazard.html. There should be some PDF's and some Resident Evil-related text files that should be worth looking at. Before you EVEN e-mail me once again, look it up at the aforementioned URL first. If there is no such question that is answered in that page, then go ahead and make my day. ======================================================================== CONTENTS OF THIS FAQ * Newsflash * Reason for an Advanced Game Errata * What you need to know for the Errata * Errata for Chris's Game * Errata for Jill's Game * Do's and Dont's * How to suggest fixes, bug busts, et. al. * Linking to GameFAQs.com and Verasnaship.net * Acknowledgements ======================================================================== NEWSFLASH As always, newest versions of this file can be found at my own website located at http://www.verasnaship.net. If you have any fixes, suggestions, or other tralala you want to throw out, then please use my web-based mailform at http://www.verasnaship.net/emailme.html. The desired text to view this document is a Monotype Font like Courier New. If for any reason this document isn't aligned correctly, please do the following: * On Netscape Communicator 4.5, go to Edit->Preferences * Go to Appearance->Fonts * For the Fixed Width Font, select Courier New and select a Size of 10. * Now check these sampled type to see if your document has been aligned correctly or not: 1234567890 ********** I highly recommend that you view this document through either Edit.COM, SimpleText, or any other Text-based Editor that you have depending on the operating system that you are running this file under. If you wish to view this application under Windows 95, 98, 2000, or NT, then it is highly recommended that you view this document under WordPad. Just make sure that in Windows that if you want to view this document under WordPad, make sure that the font is set to COURIER NEW and the font size is set to 10. Universally, Edit.COM (for Windows and DOS), and SimpleText (for Mac Users) are the ideal tools to view this file. ======================================================================== REASON FOR AN ADVANCED GAME ERRATA Many people might have purchased a copy of Resident Evil: Director's Cut/ Resident Evil: Director's Cut Dual Shock Edition just because they were not fast enough to purchase the original release of Resident Evil which stopped shipping sometime in 1997. The primary reason why I'm writing this file is because there are some change of item locations that exist in the Arranged Game. However, not too many people play the Arranged Game mainly because of the high difficulty of the Arranged Mode. This guide mainly covers the item changes from the original release of the game. Mainly, the Director's Cut features speech changes on Chris's game where he meets up with Rebecca at Richard's Corridor as opposed to the Serum Room on the Original Release. ======================================================================== WHAT YOU NEED TO KNOW FOR THIS FILE Like I said, this file will cover ONLY the change of Item Locations and the required areas to grab the required items for the Arranged Game for the Director's Cut CDs that have been lurking around stores and households since Capcom has decided to stop shipping the first release back in 1997. I will not bother creating a speed guide/walkthrough that will assist you in beating the Arranged Game in under 3 hours (maybe less if you are in task) because I don't want to spoil the fun of having to find the best order of tasks by yourself. Hopefully, if you have read the walkthroughs written by Vincent Merken, Tu Dang, Mark Stephenson, and Josh Harring, then you should be able to get a good idea on how to stay in gear as far as tasks are concerned. Since you don't get the Special Key if you beat the game with the BEST possible ending, captured Chris or Jill won't be that much of a big deal (but for Jill, I would say rescue Chris since her game is rather wimpy). ======================================================================== ERRATA COVERING CHRIS'S GAME Armor Key --------- The Armor Key is located where Forest Speyer is at. This is your first priority when right after you find that Albert Wesker and Jill Valentine has disappeared from the hall all of a sudden. Be careful as Forest Speyer will transform into a Zombie this time around. To kill Forest, fire as much as you can. Once you knock out Forest, run up and grab the Armor Key. However, if Forest wakes up, kill him. I don't know if killing poor Forest is a good idea or not but you need to be very careful right over here if you want to retain good health. Emblem ------ The Emblem is at the location where you used to find the Star Crest at. It's at the double blue doorcase that has the Knight Statuettes, the Knight Statues, and the Sarin Vents. Follow the same principle as you would with the Star Crest in the original game. Lighter ------- The Lighter is at the same place you found it on the original game, but this time around, it's required. Quite possibly the only time you will ever need the lighter is at the dinner table (near the attic) where you have to light up the corridor behind the movable closet to get the Sword Key. Moon Crest ---------- The Moon Crest is now split up into two halves. The first half is at the door left of the Deer Carving (Drain the Fish Canister and then move the objects forward to reveal a mini-door). The second half is at the Attic when you fight the Snake. Broken Shotgun -------------- It's at the place where you used to get the Chemical in the original game. Always come to the Music Room with the Broken Shotgun. This way you won't suffer from the wrath of the Falling Ceiling where you will die at. Rebecca Chambers ---------------- You will find Rebecca Chambers once you get inside Richard Aiken's Corridor. You will have to get the serum and save Richard from the poisons before it's too late. If you save Richard from the poisons, then you will get the radio and you will play the Rebecca mini-quests. Sword Key --------- >From Richard Aiken's corridor, proceed forward. At the intersection, take a left and take the dead-end door. Light up the candle with the Zippo (tm) Lighter and then move the cabinet to reveal a secret door. Walk inside the secret door and at the dead-end, you will be able to get the Sword Key. Colt Python (Magnum) -------------------- It's at the location you used to find the Broken Shotgun at the original game. Much of the reason you get it earlier is because the enemies are stronger than ever. The Closet ---------- No Special Key is required this time around. Just get inside a closet and change your clothes if you want to. If you want to change your clothes, then I highly recommend the "Made In Heaven" outfit. It looks cool and it brings an echo from Claire's normal outfit from Resident Evil 2. Chemical -------- This item has moved. From the twisting corridor, at the first door from your right (I'm assuming that you were able to exit out of the Dog Corridor), open the door with the Armor Key and take the door. Keep on going forward and the Chemical should be at the range. Sun Crest --------- It's now held right at the statue that you can break from pushing the statue from the second floor dining room and dragging it away from the second floor. Star Crest ---------- It's at where you used to get the Armor Key at in the original game. Do the same thing as you would with the Armor Key in the Original Game. The Plant doesn't like to eat the Chemicals so feed the plant with it before proceeding or you might take some damage. Blue Jewel ---------- Once Rebecca's finished practicing the Moonlight Sonata, the door to the Gold Emblem will open. Take the Gold Emblem and put the Emblem to re-open the door. Now go to the Chimney and put the Gold Emblem in. The Grandfather Clock will stop ticking and give you access to the Blue Jewel. Shield Key ---------- Where you used to find the Star/Sun Crest in the original game right after you give the Tiger "blue eyes". Red Book -------- It's now located at the Bar at the Guardhouse. It's at one of the tables but be careful of the spiders that lurk around. Dorm Key 3 ---------- It's at the bathroom sink at Dormitory Room 2. Control Room Key ---------------- After destroying Plant, the Chimney will be clear to see and you should be able to grab the Control Room Key. Now go to the Control Room and drain all the basement water away! Helmet Key ---------- It's now at the "neighbor room" of the Control Room. Pick up the Shotgun Shells and then the Helmet Key. Now it's time to unlock the locked doors. MO Disc 1 --------- It's where you used to find the Doom Book 1 in the original game. Doom Book 1 ----------- It's now at the Library. Make sure that the Statue is at the correct place so that the shelf will give you access to Doom Book 1. Battery for the Courtyard ------------------------- At Library Room Number 1, there is a shelf blocking access to a secret door. Clear the blockage and then get in the secret room. The battery should be at the window where you see the Heliport. The Red Jewel Award ------------------- If you give the Tiger Red Eyes, then you will be given a hefty load of Colt Python Bullets instead. This is good because the enemies are tougher than in the original game. Hexagonial Crank ---------------- Right after Enrico Marini is shot to death, examine him and you should be able to access the Hex Crank. Doom Book 2 ----------- It's where you used to find the Second MO Disc in the original game. Lab Key ------- At the location you used to find the Doom Book 2 in the original game. Slides ------ Where you used to find MO Disc 3 in the Original Game. MO Disc 2 --------- It's at the same room where you access the electronically locked rooms in the original game, but it's at one of the shelves. MO Disc 3 --------- At the same place you used to find the Lab Key in the original game. Battery for the Heliport Elevator --------------------------------- It's somewhere at the same room you provide the power to the elevator to the Tyrant Research Area. Be sure to look carefully and watch out for the Lab Monsters that infest the Main Power Area. And now here are some of the speech changes (Assuming that you *did* see Rebecca at Richard's Corridor): * At Richard's Corridor, Rebecca tells Chris to identify himself. He tells Beckie and Richard that he's here to rescue them. Richard tells Chris to get the Serum. However, since Richard won't make it, Beckie tells Chris that she would like to grieve a little bit longer. However, Chris tells Beckie to move away since it's dangerous and is just hoping that she would know how to use a gun. * Right after Chris attempts to play the Piano, Rebecca told Chris that she wishes to grieve no longer and decides to help. * After Chris destroys Plant and retrieves the Control Room Key, Rebecca won't issue Chris a Radio since Richard already gave Chris his radio earlier on the game. Basically what the Director's Cut offer is some speeches and locations of the items that didn't make the final cut for the original release of the game. ======================================================================== ERRATA COVERING JILL'S GAME Being a Chris Redfield freak, I would say it's kind of unnecessary to cover the errata for Jill's Game. The item locations are the same as with Chris's. However, there are several things that you have to be aware of: * The Lighter is not required because Jill will be using a lockpick to open doors which required the Sword Key in Chris's game. * The speeches remain the same from the original game. Also, since the enemies are tougher, it would be a good idea to keep a spare healing item or two, and definitely save the First Aid Sprays against the Boss Enemies. * Jill may need the Colt Python in order to survive. Although the Bazooka Ammo and the Shotgun does Jill justice, you may need some more ammunition just in case something bad happens. Advanced players may wish to pass up the Colt Python, but life's easier with the Python. Since Chris's Arranged Game is insanely hard, it is strongly advisable that you either use a Game Shark (I know it sucks) or take some time to master Jill's Arranged Game first. I hate Jill's game. It's too wimpy (I agree with Josh Harring on this). ======================================================================== THE DO'S AND DONT'S The latest version of this FAQ can always be found first at my own website (http://www.verasnaship.net), where my homepage is located at. The library where I keep much of my FAQs are located at the Text Library at http://www.verasnaship.net/text/. I just don't like it when people have the outdated versions of my FAQs. In order to put an end to all of this, from now on (as of today and lasting forever), this file can ONLY BE stocked on the following websites: * Verasnaship Interactive, http://www.verasnaship.net * GameFAQs, http://www.gamefaqs.com * Secrets of the Game Sages, http://www.gamesages.com * Cheat Code Central, http://www.cheatcc.com * Game Shark Code Creators Club, http://www.cmgsccc.com You can always get the latest version at Verasnaship first since I run the website for myself. GameFAQs does a good job keeping the files up-to-date at all times and is the most visited site for FAQ-related walkthroughs. Secrets of the Game Sages is a "Code-related" partner to GameFAQs since both GameFAQs and Secrets of the Game Sages share the same information. Cheat Code Central not only has codes, but up-to-date FAQs and Text-based Walkthroughs based upon marshmallow's knowledge. Finally, Game Shark Code Creators Club is a Game Shark site run under the Code Master to provide up-to-date Game Shark Codes and is a highly visited Game Shark Site. DONT'S: Never, ever, ever place this file directly onto your Internet Account as I'm now getting sick and tired of people trying to store the outdated version of my files. I want this file to look fresh all the time from now on, OK? DO'S: You are permitted to create a link to any of these websites. Linking to GameFAQs is goverened by the Legal Disclaimer as foretold under the statement, "Linking Rights". I highly recommend that you make a link to my website so that people will always have the latest version of this work viewed right through their screen. The only permissible link that you can use to link to this file is as outlined as in the following: * http://www.verasnaship.net/text/arcade.html (The Arcade Stable) Part of the reason why I'm doing this is because if you don't view an HTML Site, then you may not be able to run the ads that appear on top of the HTML Document, which IS NO FAIR TO THE WEBMASTER. For details about linking rules, visit http://www.templetons.com/brad/linkright.html which is Brad Templeton's Linking Rights Essay. ======================================================================== HOW TO SUGGEST FIXES, BUG BUSTS, ET. AL. One time when I was forced to update another FAQ for Super GT by Sega, I was surprised to see that I was driving from Helen Keller. That is why you MUST follow the protocol as described in the Newsflash section of this document. ======================================================================== RESOURCES * Mark Stephenson * Tu Dang * Josh Harring * Vincent Merken ======================================================================== ACKNOWLEDGEMENTS - Capcom for originating the Survival Horror Concept back in 1996. LOOK FOR THE SECOND GAME IN CAPCOM'S SURVIVAL HORROR FORMULA, DINO CRISIS SOMETIME IN THE THIRD QUARTER OF 1999!!! - Jim Irwin for telling me that the Infinite Ammo Weapons lowers your rank score, and the Flamethrower in Leon's Disc isn't necessary to complete the game. - Brandon W. Dennis for telling me that the First Aid Sprays, Limited-Ammo Submachine Gun lowers your rank score and to save the inventory slots to store your herbs. - Both Jim Irwin and Brandon W. Dennis for motivating me to become a speed-minded Resident Evil 2 player with their FAQs. Please read their FAQs at the GameFAQs.com site at either of these addresses: * http://www.gamefaqs.com (Use the search engine to locate them, but PLEASE REMEMBER IF YOU WANT TO LINK TO GAMEFAQS.COM, YOU ARE ONLY PERMITTED TO LINK TO AN HTML OR ASP PAGE!!!) - Capcom for starting the Survival Horror Craze with Resident Evil (known as Biohazard in Japan). - Vincent Merken, Josh Harring, Tu Dang, and Mark Stephenson for motivating me to become a speed player with their own FAQs. You can read their FAQs at http://www.gamefaqs.com (Use the Search Engine). - Vincent Merken for being the strongest warrior in the World of Survival Horror and for a confirmation about the Spark Shot PLUS a better way of disposing Zombies as Leon and for the many time-wasting pick-ups that I needed to be aware of. - Kao Megura for being a purveyor of Original Work - GameFAQs for being the largest stable of Original Works collected - Finally IGN for being the largest video gaming community over the Web. This document is dedicated to the loving memory of Princess Diana of Wales and Fashion Designer Gianni Versace. We need to stop destroying people for a stupid reason right now. ** END OF DOCUMENT AND ONE LAST WARNING ** This Electronically Published Document is copyrighted (c) 1999 Mark Kim. All Rights Reserved. This document is protected by applicable copyright laws and international treaties. Unauthroized reproduction, retransmission, and/or a breach of copyright, partial or full, may result in civil and criminal penalties and is subject to maximum punishment and prosecution to the highest extent possible by law. Please credit Mark Kim as Vesther Fauransy where credit is due. This document is the sole property of Mark Kim.