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    Combo FAQ by Bohrborg

    Updated: 07/03/99 | Printable Version | Search This Guide

    Date: Sat, 03 Jul 1999 11:49:37 PDT
    
    
    RIVAL SCHOOLS COMBO FAQ
    for Arcade (Playstation works probably also)
    
    I. Brief Intro.
    I didn't discover this game until it had lost popularity, which is good for
    me cuz I get the machine more or less all to myself (UCLA arcade at
    Ackerman Union, really awesome!). I write this FAQ in an attempt to share
    my findings at this great, unique, simple fighting game, even though perhaps
    no one plays it now.
    This FAQ deals mostly with COMBOS. Please consult another FAQ for
    special moves although most moves may be put in combos so their motions
    are listed.
    
    II. Disclaimer
    Please use my findings! Just don't publish this FAQ in your name or
    anyone else's for that matter. You need my written permission to
    publish. I gladly accept any new findings and/or blatant errors you
    may find.
    
    III. General Play & Notations
    
    A. Key
    
    1. The Directions
    (u)p,(f)orward,(df)down-forward,(d)own,(db)down-back,(b)ack
    
    2. The Buttons
    (LP)light punch     (HP)hard punch
    (LK)light kick       (HK)hard kick
    
    (P)any punch
    (K)any kick
    
    3. Motions
    qcf=quarter circle forward (d,df,f)
    qcb=qcarter circle back (d,db,b)
    dp=dragon punch motion (f,d,df)
    2x= two times; i.e. 2x qcf+P=d,df,f,d,df,f+P
    (j)ump=up
    
    B. Universal Moves
    
    1. Throwing: LP+HP
    a. Standing Throw: (opponent must be standing) LP+HP
    b. Ducking Throw: (opponent must be ducking) d+LP+HP
    c. Back Throw: (from behind) LP+HP
    d. Air Throw: (meet in air) LP+HP
    Effective weapon to use on unsuspecting or vulnerable opponents.
    If you miss, you're left wide open for an attack, so watch out!
    
    2. Dashing
    a. Forward: double tap f
    b. Backward: double tap b
    
    3. Running: double tap f and hold on last f
    a. Shoulder Ram: tap P while running
    b. Flying Kick: tap HK while running
    c. Sliding Kick: tap LK while running
    
    4. Sidestep:
    a. Step Away: LK+HK
    b. Step Closer: d+LK+HK
    
    IV. Explanations
    
    A. If their are different moves within parentheses, each of the listed moves
    may done. Think of the moves as options you may choose to follow
    given the previous combination of buttons
    
    B. Otherwise, single moves between parentheses are optional in the
    sequence of the combo.
    
    V. The Characters
    
    A.Taiyo
    
    Batsu
    LK,LK,HP,(f+HK,df+HK,f+HP)
    LK,LK,HP,f+HP,(dp+P,qcf+P)
    LK,LP,HK,(df+HP,b+HP)
    LK,LP,HK,b+HP,(dp+P,qcf+P)
    LK,LK,HP,f+HP,2x qcb+P
    LK,LP,HK,b+HP,2x qcb+P
    
    u:      LP,LK,qcf+K
            LP,LK,2x qcf+P
    
    Recommended:
    !LK,LK,HP,f+HP,dp+HP,  (df+HK),  df+HP, u,
    LK,LK,HP,f+HP,dp+HP,  2x qcb+P
    !LK,LK,HP,f+HP,dp+HP,  (df+HK),  team
    LK,LK,HP,f+HP,2x qcb+P
    
    Hinata
    LK,LK,HK,(f+HK,df+HK,df+HP)
    LK,LK,HK,(qcb+K,qcf+PPPP . . .,dp+LP)
    LK,LP,HP,(qcf+PPPP . . .,dp+LP)
    
    u:      LP,LK,LK,LP,(qcb+HK,f+HP,f+HK)
            LP,LK,qcb+(H)K
            LP,LK,2x qcb+K
    
    Recommended:
    d+HK,qcb+K
    LK,LK,HK,qcb+HK
    LK,LK,HK,df+HK, u,
    LK,LK,HK,2x qcb+P
    
    Kyosuke
    LK,LK,HP,(f+HP,b+HP,b+HK,df+HK,f+HK)
    LK,LK,HP,b+HK,(f+HK,df+HK)
    LK,LK,HP,b+HK,f+HK,dp+P,qcf+K
    LK,LK,HP,b+HK,(2x qcf+K,2x qcf+P)
    
    u:      LP,LK,LK,LP,qcf+P,[qcf+K]
            LP,LK,2x qcf+K
    
    Recommended:
    LK,LK,HP,b+HK,f+HK,dp+P,qcf+K
    LK,LK,HP,b+HK,df+HK, u,
    LK,LK,HP,b+HK,2x qcf+K,qcf+K
    LK,LK,HP,b+HK,(f+HK),2x qcf+P
    !LK,LK,HP,b+HK,f+HK,dp+P,  2x qcf+K,qcf+K
    
    Hideo
    (j. qcf+K),(v),  LK,LK,  (HP,HK),  (b+HK,b+HP,f+HP),  (dp+P,qcb+K,qcf+P)
    (j. qcf+K),(v),  LK,LK,  (HP,HK),  df+HP, u,
    j. qcf+P,P,P, (v),team (with reach)
    
    u:      LP,LK,qcf+K
            LP,LK,qcf+P
    
    LK,LK,HP,f+HP,dp+P
    LK,LK,HK,b+HK,qcb+HK
    (j. qcf+K), (v),LK,LK,HP,f+HP,2x qcf+P
    (j. qcf+K), (v),LK,LK,HP,f+HP,2x qcb+P
    
    
    Kyoko
    LK,LK,HK,(f+HK,df+HK,b+HK)
    LK,LK,HP,(df+HK,f+HP)
    LK,LK,HK,b+HK,dp+K,K
    LK,LK,HP,f+HP,dp+K,K
    
    LK,LK,HK,df+HK, u,
    LK,LK,HK,b+HK,dp+K,K
    LK,LK,HP,f+HP,2x qcf+K
    
    u:      LP,LK,HP,qcb+K
    
    
    Shoma
    LK,LK,  (HP,HK),  (f+HP,f+HK,d+HP,b+HP)
    LK,HP,b+HP,(2x qcf+P,2x qcb+P)
    
    LK,LK,HP,b+HP,dp+P
    LK,LK,HP,df+HP, u,
    LK,LK,HP,b+HP,2x qcf+P
    LK,{LK},HP,b+HP,2x qcb+P
    
    u:      LP,LK,2x qcf+P
            LP,LK,f+HP
    
    
    Natsu
    LK,LK,  (HP,HK),  (df+HP,f+HP)
    LK,LK,  (HP,HK),  f+HP,  (qcf+LP,dp+P)
    LK,LK,HP,f+HP,2x qcf+LP
    
    LK,LK,HP,f+HP,2x qcf+LP
    LK,LK,HP,df+HP, u,LP,LK,LK,2x qcf+P
    
    Roberto
    LK,LK,HK,(f+HK,b+HK,f+HP)
    LK,LK,HK,b+HK,(dp+K K,qcf+K)
    
    !throw,  2x qcf+K
    
    u:      LK,LP,LK,LP,qcf+(L)P
            LK,LP,LK,LP,qcf+K
    
    LK,LK,HK,df+HK, u,
    LK,LK,HK,b+HK,dp+K,K
    LK,LK,HK,f+HK,HK,HK,HK, u,
    LK,LK,HK,b+HK,(2x qcf+K,2x qcb+K)
    !(w/Hideo,Roy)team,  (qcb+K),  2x qcf+K
    !(w/Hideo,Roy)team,  qcb+K,  2x qcb+K
    !(w/Hideo,Roy)team,  qcb+K,  df+HK, u,
    
    
    Roy
    LK,LK,HP,(f+HK,b+HK,df+HP,f+HP)
    LK,LK,HP,f+HP,(qcf+P,dp+P,qcb+P)
    LK,LP,HP,f+HP,(2x qcf+P,2x qcf+P)
    
    u:      LK,LP,LP,LK
    
    !front throw,  (qcb+P,2x qcf+P)
    LK,LK,HP,f+HP,(qcf+P,dp+P)
    LK,LP,HP,f+HP,(2x qcf+P,2x qcb+P)
    !LK,LK,HP,b+HK,  2x qcb+P,  run,j. LP,
    !(w/reach)LK,LK,HP,b+HK,  team
    !(w/Hideo)LK,LK,HP,b+HK,  team,  2x qcb+P,      run,j. LP
    
    Tiffany
    LK,LP,HP,(dp+HK,qcb+P,f+HP,b+HP,b+HK)
    LK,LK,HK,(df+HK,f+HK)
    
    LK,LP,HP,dp+HK
    LK,LP,HP,(2x qcf+K,2x qcb+P)
    u:      LP,LK,LK,LP,qcb+K
    
    qcf+P,P,df+HP, u
    LK,LP,HP,df+HP, u
    LK,LP,HP,dp+HK
    LK,LP,HP,2x qcf+K
    
    Boman
    LK,LK,HP,df+HP, u,
    LK,LK,HK,f+HK,qcf+LP
    LK,LK,HK,f+HK,dp+HP
    LK,LK,HP,f+HP,dp+HP
    LK,LK,HK,f+HK,(2x qcf+P,2x qcb+P)
    u:      LP,LK,qcb+P
    
    Sakura
    LK,LK,HK,(f+HK,df+HK,f+HP)
    LK,LK,HP,f+HP,(dp+P,qcb+K,qcf+P)
    
    LK,LK,HP,f+HP,dp+P
    !LK,LK,HP,f+HP,qcb+HK,  team
    !LK,LK,HP,f+HP,qcb+HK,  df+HK, u,LP
    LK,LK,HK,df+HK, u,LP,LK,2x qcf+P
    !(w/Hideo,Roy)team,  2x qcb+K
    LK,LK,HP,f+HP,2x qcf+P
    LK,LK,HP,f+HP,2x qcf+K
    
    
    Raizo
    LK,LK,HP,(f+HP,b+HP)
    
    LK,LK,HP,df+HP, u
    LK,LK,HP,(dp+P,2x qcf+P)
    
    u:      LP,LK,LK,LP,qcf+P,_+P
    
    Hyo
    LK,LK,HP,(f+HP,df+HP,df+HK,b+HP,b+HK)
    LK,LK,HP,f+HP,(qcf+P P,qcb+K,dp+P,df+HP,b+HP)
    LK,LK,HP,b+HK,f+HK,(qcf+P P,qcb+K,dp+P)
    LK,LK,HP,b+HK,f+HK,qcf+P,P
    LK,LK,HP,f+HP,qcf+P,P
    LK,LK,HP,f+HP,df+HP, u,
    LK,LK,HP,f+HP,(2x qcf+K,2x qcb+K)
    qcb+P,HP,df+HP, u,
    u:      LP,LK,LK,LP,qcf+P
            LP,LK,qcb+K
    
    
    Akira
    LK,LK,HP,(f+HP,qcf+LP)
    LK,LK,HP,df+HP, u,LP,LK,LK,LP,2x qcf+P
    
    qcb+P:
            LK,LK,LK,LP,HP,HK
            HK,LK,LK,LK,LP,HP
    
    
    Edge
    LK,LK,HP,(f+HP,df+HP,b+HK)
    LK,LK,HK,(f+HK)
    qcf+LP,qcf+LP,qcf+HP,qcf+HP
    
    LK,LK,HP,2x qcb+P
    LK,LK,HP,df+HP, u
    LK,LK,HP,b+HK,f+HK,f+HK,f+HK
    
    
    Gan
    LK,LK,  (HP,HK),  (qcf+P P,df+HP)
    LK,LK,HP,df+HP, u,
    u:      LP,LK,[qcf+P,qcf+K,HP]
    
    !Throw,  qcf+K
    
    LK,LK,HK,2x qcf+P
    LK,LK,HP,2x qcf+P
    
    email: bohrborg@hotmail.com