RIVAL SCHOOLS: UNITED BY FATE (SONY PLAYSTATION)
	- Evolution CD (Japanese version) FAQ
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WARNING:
Copyright(C) 1998 by Gouki of Gouki's Page Of Whatever.
This FAQ is not for any profit-making purposes. It was done because
several people have been asking on the game.

Please ask for permission for distribution to anywhere.
This FAQ may NOT be published in any other form like magazines and
other form or articles without approval of the author.

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This is just a short reference guide for those in trouble getting pass the
Simulation Mode. It is not word for word translation of the game, and since
I myself don't understand Japanese, I managed to get through it by testing
out the options and making guesses. Bare in mind that some parts of the guide
are merely guesses, and might be incorrect.

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* BASIC CONCEPT
The basic concept of the Simulation Mode is rather easy. You play the role
of a student, and you decide on what he/she does throughout the school
year. On the way, you have to sit for exams, meet with other students and
teachers, participate in activities, etc. The main bonus of the simulation
mode is to create new characters to be used in the game. The final outcome
of your student will be that he/she will learn a combination of Special
Moves, Super Moves, normal moves, throws, etc. from different characters, all
mixed together into one character. This student of yours can be used in any
of the other modes throughout the Evolution CD. However, he/she cannot be
ported over to the Arcade CD.

* SECTIONS & CONTROLS
The Simulation Mode is actually made up of 4 different parts:

	I) The Main Simulation Screen
	- This is the part that you will see most of. It consists of two
	blue panels, one top, and one at the bottom. In the centre shows
	the locale and the people you're talking to. This is where all
	decisions will be made.

		O BUTTON - Make selections.
		X BUTTON - Cancel selections.
		TRI BUTTON - Skip texts until a selection is needed to
				be made and also make selections.

	II) The Exam Sessions
	- This part will occur occasionally, and it's basically just your
	student and Hayato, the coach in the stadium stage. At the bottom
	are the exam descriptions, number of tries, and the timer, while
	at the top is the action Hayato asks you to do.
		
		Controls like the Arcade Mode.

	III) Sports
	- Plays like the mini-games found on the title screen.

		BASEBALL:
		D-PAD - Move Shoma around the base.
		SQU, O BUTTON - Swings bat.

		FOOTBALL:
		LEFT/RIGHT - Controls left/right angle.
		UP/DOWN - Controls up/down angle.
		X/O BUTTONS - Kicks the ball.
		TRI/SQU - Super Kick the ball (only in Penalty Kicks)

		VOLLEYBALL:
		LEFT/RIGHT - Controls left/right angle.
		O BUTTON - Hold it to stop the Power Gauge and increase angle.

	IV) Battles
	- Played like the Arcade Mode. You use your student and fight off
	with Hayato.

		Controls like the Arcade Mode.

* SIMULATION COMMANDS
On the Main Simulation Screen, you will see some options that appear on the left
of the centre portion of the screen. These are for you to select. Not all
the blocks will be available at certain times, though. 

	OPTION 1: This block is always available. It is in a box that is
		slightly bigger than the lower ones. This proceeds with
		the story, or whatever. Click this when you're done
		saving or viewing the other options.
	
	OPTION 2: Same size as OPTION 1. However, it only appears on the
		1st of every month. Used for Training. * SEE TRAINING *

	OPTION 3: The first smaller block. Only available at certain times.
		This one shows your friendship levels with the other students.
		* SEE FRIENDSHIP LEVELS *

	OPTION 4: If OPTION 3 is available, this one will be there as well.
		This will bring up the calendar for you to view the events that
		will occur. Not very important.

	OPTION 5: This is always available. This will bring up the Option
		Menu to save and all. * SEE OPTION *

	OPTION 6: This is always here as well. When you click on this, you
		will bring up 2 other options.
			(I) Exam Trials
			- You can use this to try out the next set of exams
			that you're about to face. Practice everything here
			if you want.
			(II) Sports
			- Clicking this will bring up 4 other options, which
			is just what sport you would want to play.

As certain options are not available at certain times, the tip to remember here
is that OPTIONS 1, 5 and 6 are always available. So, when you only see 2 smaller
boxes near the end, they are OPTIONS 5 and 6.

* TRAINING
At the start of each month (the 1st of every month), you will be given the option
to train. It is advised to train when you have the chance, since training will
increase some of the meters that you have, which in return will decide what
set of moves you will get in the end. After clicking on OPTION 2, you will be
given the choice to choose what exercise you want. Different exercises increases
different attributes:
	(1) Jogging
	(2) Push-Ups
	(3) Sit-Ups
	(4) Running
	(5) Punching
	(6) Kicking
	(7) Reading

* FRIENDSHIP LEVELS
During the course of your school year, you have to make friends with other students
and teachers. The friendship meter is shown as icons. There are 5 icons representing
5 different levels of friendship. If you can get one of them up to the maximum
by the end of the school year, you'll get a collection of potraits of that character,
plus a different ending to the simulation. At the side, you will be able to collect
small icons of the characters. I'm still not sure what this is for. The names of the
characters are laid out like the character select screen.

	BATSU		HINATA		KYOSUKE
	SHOMA		NATSU		ROBERTO
	ROY		TIFFANY		BOMAN
	EDGE		AKIRA		GAN
	HIDEO		KYOKO		RAIZO
	HYO		HAYATO		DAIGO

* OPTION
Clicking on OPTION 4 will bring up somewhat of an option screen. You will be
given 3 options.

	OPTION 4-1:	Access Memory Card.
		- Clicking here will change the screen to the Memory Card
		screen. The first question asked here is whether you want
		to save or load.
			OPTION 1: Save
			OPTION 2: Load
		Choosing either one will prompt a confirmation question, asking
		are you sure.
			OPTION 1: Yes
			OPTION 2: No
		Choosing YES will load up the contents of the Memory Card. You
		can save up to 5 files. Select the file you want to save/load.
		It'll prompt a confirmation question again.
			OPTION 1: Yes
			OPTION 2: No
		If you're saving, a word will show that save is complete. Press
		any button and you'll return to Question 1 (save or load?).
		Press the X Button and it'll ask you if you want to return
		to the Main Simulation Screen.
			OPTION 1: Yes
			OPTION 2: No
	
	OPTION 4-2:	No idea what this is for. Doesn't seem to affect anything.
	OPTION 4-3:	Exit Simulation
		- Selecting this will prompt the question, are you sure.
			OPTION 1: Yes
			OPTION 2: No
		If selected yes, you'll be brought to the Memory Card screen,
		and they'll ask if you want to save.
			OPTION 1: Yes
			OPTION 2: No
		If yes, the procedure follows like the above.

* COURSE OF THE SCHOOL YEAR
The school year is made up of several events that occur, in which you have to
decide on what to do during each event. At the start of every month, you'll be
given the chance to train. Below is the list of events that occur, following
its date. Multiple options are labeled as (1) for Option 1, (2) for Option 2,
etc. Please note that I'm not giving exactly what to do. Just giving those
options that are standard. If I don't mention anything, well, just make a guess.

NOTE: These are only the special dates. You might receive random encounters
in between these dates, that will also add up to your friendship and other
activities. Also, I might refer a group of people by their school/group.
	Taiyo = Batsu + Hinata + Kyosuke
	Gorin = Shoma + Natsu + Roberto
	Pacific = Roy + Tiffany + Boman
	Gedo = Edge + Akira + Gan
	Teachers = Hideo + Kyoko + Hayato

4/1:	First day. You will meet with Kyoko at the start. When you reach the
	part where there are selections, select (4) to exit. (1),(2),(3) teaches
	you the control of the game. After that, you will have to go through
	EXAM #1. * SEE EXAMS *

4/6, 4/8, 4/13:	These few days in the start are scenes that show you being
		introduced to the other students and teachers. The options
		chosen here don't really affect their friendship, so don't
		worry. Also, you'll be given the chance here to choose
		your hobby/activity. * SEE ACTIVITIES *

4/15:	Free choice day. You get to choose which part of school to go to meet
	different people. * SEE FREE CHOICE *

5/20:	Free choice.
5/25:	EXAM #2.

6/12:	Taiyo Sports Day. Here you will be given the chance to play some
	mini-games. There are a series of options here.
		OPTION 1: Go with Taiyo.
		OPTION 2: Go with Pacific.

	Choosing OPTION 1 will bring you to Hayato. The option you make
	with him don't really matter.

	After Hayato (or choosing Pacific), you'll see the members
	of that school.
		OPTION 1: Play baseball.
		OPTION 2: Play penalty kick (football).
		OPTION 3: Play volleyball.

	If you did well in the sport, the school you were will be happy
	with you.

6/17:	Free choice.
7/6:	EXAM #3.
	After completing this exam, you will have to fight with Hayato.
	Before the match, you will be shown your moves list. Win or lose
	doesn't matter. If you win, your meters will increase more. If
	you lose, Hayato will be happier (friendship level increases).

7/15:	Free choice.
8/14:	Beach trip. This part is actually split into 2 parts, day and night.
	For the day part, you will have to choose which school you want to
	join with at the beach. If you're a guy, girls will ask you. If you're
	a girl, guys will ask you.
		OPTION 1: Taiyo School
		OPTION 2: Gorin School
		OPTION 3: Pacific School
		OPTION 4: None of them

	For OPTIONS 1 - 3:
	Later, you will be asked another option, to be who precisely do you
	want to stay with at the beach. The options usually follows
	their order on the character select screen.
		OPTION 1: Batsu/Shoma/Roy
		OPTION 2: Hinata/Natsu/Tiffany
		OPTION 3: Kyosuke/Roberto/Boman

	For OPTION 4:
	The guys/girls will leave, and you will have 2 options.
		OPTION 1: Meet with Kyoko.
		OPTION 2: Go elsewhere.

	If you chose OPTION 2, you will be given 2 more options.
		OPTION 1: Meet with Hideo.
		OPTION 2: Meet with Hayato.

	The night scene actually depends. Certain characters will automatically
	bring you out to the beach. Some don't. If not, you will be given
	a choice to select which floor to hang out at for the night.
		OPTION 1 (2F): Taiyo
		OPTION 2 (3F): Gorin
		OPTION 3 (4F): Teachers
		OPTION 4     : Pacific

8/19:	Free choice.
9/2:	Change activity/hobby. * SEE ACTIVITIES *
9/16:	Free choice.
9/26:	Festival(?). You might meet Hayato at the start here, and asks you
	some questions (maybe are you ready for the test yet? or something like
	that). Choose any. Then, you will be given 4 options, on which school
	you would like to join for the festival.
		OPTION 1: Taiyo
		OPTION 2: Gorin
		OPTION 3: Pacific
		OPTION 4: Gedo.

	After choosing a school, you will meet with them and will be given
	2 options.
		OPTION 1: Play football (goal scoring, NOT penalty kick)
		OPTION 2: Go to the Horror House.

	If you choose Horror House, you will be given further 3 options,
	on who you would want to go in with.
		OPTION 1: Batsu/Shoma/Roy/Edge
		OPTION 2: Hinata/Natsu/Tiffany/Akira
		OPTION 3: Kyosuke/Roberto/Boman/Gan

	Inside the Horror House, you'll be given the choice of where to go.
		OPTION 1: Direction #1
		OPTION 2: Direction #2
		OPTION 3: Direction #3

	TIP: 1231

10/21:	Free choice.
10/26:	EXAM #4.
11/18:	Free choice.

11/28:	Gorin Sports Day. Another chance to play the mini-games. Kyoko
	will first ask you which sport you would want to play.
		OPTION 1: Baseball
		OPTION 2: Penalty Kick (Football)
		OPTION 3: Volleyball

	Again, do well, and they will be happier.

12/14:	EXAM #5.
	After this exam, you'll have to fight Hayato again.

12/16:	Free choice.
12/24:	Christmas Eve. You get to choose who you want to hang out with
	for the night.
		OPTION 1: Taiyo		OPTION 5: Teachers
		OPTION 2: Gorin		OPTION 6: Raizo
		OPTION 3: Pacific	OPTION 7: Hyo
		OPTION 4: Gedo		OPTION 8: Daigo

	For OPTIONS 1 - 5:
	After choosing which group, you will then be asked who would
	like to have a private talk with.
		OPTION 1: Batsu/Shoma/Roy/Edge/Hideo
		OPTION 2: Hinata/Natsu/Tiffany/Akira/Kyoko
		OPTION 3: Kyosuke/Roberto/Boman/Gan/Hayato

	They will ask you some questions. Just answer them.

1/1:	New Year's Day. You'll probably talk to yourself, and be given
	2 options.
		OPTION 1: Go this place.
		OPTION 2: Go that place.

	For OPTION 1:
	After choosing this, you'll be shown at some place. They'll
	give you a bunch of options. Just simply press any, and depending
	on what you press, different meters will rise.

	For OPTION 2:
	You'll meet with the person with the highest friendship meter
	currently in some different costume (depends on character).

1/7:	Change activity/hobby.
1/20:	Free choice.
2/14:	Valentine's Day. Here, the event depends on your character's gender.

	For guys:
	Well, you don't quite do anything. The girls with a high friendship
	meter will ring your door bell and talk. If you have one that is
	near to the maximum friendship level, you'll hear a different song
	for them when they arrive.

	For girls:
	You get to choose who to visit during Valentine's Day. And you can
	even go to girls (if you're interested). The list of names are
	separated into different pages.

	PAGE 1
		OPTION 1: Batsu		OPTION 5: Natsu
		OPTION 2: Hinata	OPTION 6: Roberto
		OPTION 3: Kyosuke	OPTION 7: Roy
		OPTION 4: Shoma		OPTION 8: NEXT PAGE

	PAGE 2
		OPTION 1: Tiffany	OPTION 5: Gan
		OPTION 2: Boman		OPTION 6: Hideo
		OPTION 3: Edge		OPTION 7: Kyoko
		OPTION 4: Akira		OPTION 8: NEXT PAGE

	PAGE 3
		OPTION 1: Raizo		OPTION 5: FIRST PAGE
		OPTION 2: Hyo
		OPTION 3: Hayato
		OPTION 4: Daigo

	After choosing who, you'll get to choose what to bring (I'm assume)...
		OPTION 1: Present #1
		OPTION 2: Present #2
		OPTION 3: Present #3

	TIP: Present #1 must be some dead fish or something.

2/17:	Free choice.
3/8:	EXAM #6.
3/20:	Final Fight with Hayato.

3/24:	Last day of school.
	Well, you've reached the end. If you have a best friend at this time
	(maximum friendship level), then you'll meet up with him at the end
	and have some sweet talk, and be shown a special potrait (by a different
	artist) of him/her. Or else, you'll just see the teachers bidding farewell
	to you.

Congrats! You've completed the simulation. Enjoy the anime, and the school anthem
being played at the credits (which has bonus vocals, and special pictures of
your best friend, if you have one), or you can press START to skip it all (or
any button to view the pictures only).

After everything, you'll then meet up with Kyoko. There, you will be given
an option to choose what Team Up Attack you would want to have. Here's the list:

	BATSU		HINATA
	NATSU		KYOSUKE
	TIFFANY		ROY
	EDGE		BOMAN
	AKIRA		ROBERTO
	GAN		HIDEO
	KYOKO		SAKURA
	RAIZO		AKIRA 2 (WITHOUT HELMET)
	TIFFANY 2	HINATA 2
	KYOKO 2		NATSU 2
	DAIGO

After choosing, you'll be given a glimpse and info on your character. The number
on the left shows the number of Super Meters that your character will start
with (only if they're the main character). Pay close attention to the 2 small
heads on the right.

The top one is your best friend, and when you choose this character as the main
character, the cursor will jump to this character as your partner (of course, you
can select another though). Not too sure, but I think the Team Up Attack does
slightly more damage for him/her.

The bottom one is your "worst enemy" (I suppose). If you team up your character
with him/her, your partner will NOT execute his/her Team Up Attack when you
call for him/her. Your character will just do the starting attack (punch, kick,
energy field around, whatever), but your partner will not continue after that.

Pressing O BUTTON here will bring you to the Moves List of your character. Pressing
X BUTTON or START will exit.

When you exit, you will be brought to the Memory Card screen, and asked if you
want to save a clear save file.
	OPTION 1: Yes.
	OPTION 2: No.

Saving the file goes like normal.

* EXAMS
There are a total of 6 exams in the game. Each exam consists of 5 parts. Each
part has either 2, 5 or 10 tasks to be accomplished. You will be ranked according
to the number of tasks accomplished before the timer expires, how fast you
can accomplish the tasks, and another criteria which I'm not too sure what (I
think is whether you can accomplish the task without fumbling). Each part
of the exam will be graded in these 3 parts, and its average will determine
your grading. All 5 parts will be totalled up and your average total score
will decide your final grade. Even if you fail one part, but pass the final
grade, you'll succeed.

Since I can't write Japanese here, I'll list down what is needed to be done
for each part of the exams. It is advised that you have a keen eye on recognising
the Japanese writings so that you'll know what it is to be done.

EXAM #1
	PART 1 - Walk Front
		 Walk Back
	PART 2 - Crouch
		 Jump
	PART 3 - LP, HP
	PART 4 - LK, HK
	PART 5 - All of EXAM #1: PART 1 - 4

EXAM #2
	PART 1 - Forward Dash
		 Back Dash
	PART 2 - Sidestep
		 DOWN + Sidestep
	PART 3 - Super Jump
		 Crouch
		 Jump
	PART 4 - Throw
		 DOWN + Throw

		TIP: DOWN + Throw is the only task where Hayato will crouch.

	PART 5 - All of EXAM #2: PART 1 - 4

EXAM #3
	PART 1 - Recover in the air (Hold DIRECTION and tap button twice)
	PART 2 - Fall to ground, hold FORWARD
		 Fall to ground, hold BACK
		 Fall to ground, hold UP
		 Fall to ground, hold DOWN

		TIP: The first letter tells you which direction to hold.
		Remember them, and it'll be easier.

	PART 3 - Team Up Attack
	PART 4 - 2, 3 or 4 Hit Combo using Textbook Combo System.
	PART 5 - All of EXAM #3: PART 1 - 4

EXAM #4
	PART 1 - Air Combo (Launch and hit just once)
	PART 2 - Fall to ground, hold DIRECTION, press any button

		TIP: Same as in EXAM #3: PART 2, the first letter tells
		the direction.

	PART 3 - Tardy Counter
	PART 4 - Super Move
	PART 5 - All of EXAM #4: PART 1 - 4

EXAM #5
	PART 1 - Sidestep behind (get next to Hayato, press SIDESTEP when he kicks)
	PART 2 - Tech Hit (Throw at the same time as Hayato)
	PART 3 - Colliding Attack Spark (attack when Hayato attacks so that the
		 tip of your attack touches his and the spark appears)
	PART 4 - Tardy Counter into a Super Move
	PART 5 - All of EXAM #5: PART 1 - 4

EXAM #6
	PART 1 - All of EXAM #1
	PART 2 - All of EXAM #2 and EXAM #3
	PART 3 - All of EXAM #4 and EXAM #5
	PART 4 - Everything
	PART 5 - Hit Hayato 30 times as fast as possible

* ACTIVITIES
At certain times, you'll get to choose what activity/hobby (not sure) that you like
to have. The icon for the activity you're doing is shown in the center of the
top panel. Different activites will affect the way your meter builds up and at
times, who you meet where.

At the first time, you'll have to choose one of the activity.
	OPTION 1: Baseball		OPTION 5: Unsure
	OPTION 2: Football		OPTION 6: Dancing(?)
	OPTION 3: Volleyball		OPTION 7: Walking(?)
	OPTION 4: Painting(?)

After you choose one, you'll be ask a confirmation question.
	OPTION 1: Yes
	OPTION 2: No

When you're given the chance to change, at first they'll ask you if you're satisfied
with your activity/hobby.
	OPTION 1: Don't change
	OPTION 2: Change

If you choose change, you'll be given the option like the first.

* FREE CHOICE
At the times when you have the chance to go anywhere around the school compound,
choosing the Proceed button will bring up a map of the school. You'll have 5
places to go from (at times, there'll be only 4). Different places will have
different people around. Who is at where at when depends on your friendship meter
and a few other factors.

The first time you choose a place, the first option you'll be given here is whether
you want to stay there or go somewhere else.
	OPTION 1: Stay
	OPTION 2: Go somewhere else

If you choose OPTION 2 you'll be given a choice of where else you would want to go.
Once you choose where to go here, you will NOT be asked if you want to stay there
or not. You have to stay there after this option.

* USING YOUR EDITED CHARACTER
Anytime once you have a save file in one of the 5 files, you can port that character
over to a fight (even though he/she has only 1 move). Just go to the EDIT Registry
option next to the arcade mode. There you'll have 6 options (at first 5, OPTION 2
is missing).
	OPTION 1: Load EDIT characters. Clicking this, will ask you a confirmation
		  question.
	OPTION 2: This will appear once you've loaded from the Memory Card. Clicking
		  this will bring you to the list of save files. Click on any and
		  you'll move him/her to one of the 16 spaces above.
	OPTION 3: Remove character from the 16 spaces.
	OPTION 4: Check character status (like best friend and worst enemy).
	OPTION 5: Check moves list for characters in the 16 spaces.
	OPTION 6: Exit.

Once you've moved a character into one of the 16 spaces, you'll be able to use him/her
in battle. Just go to any mode and select the Edit character at the bottom of the
character select screen. Press any button, and then move left or right to select
which Edit character to use.

* BENEFITS/DISADVANTAGES OF AN EDITED CHARACTER
So, what's the point of using an edited character? Well, there are a few things.

	+ You get a mix of moves. If you're lucky you can get different combination
	  of moves (although they seem to be a bit preprogrammed).
	+ You can have more than 1 set of moves from the same character. During
	  the middle of the game your character may have a certain set of moves,
	  but at the end they might change totally. So, if you keep one before
	  the end, and one at the end, you'll get 2 characters by playing once!
	+ You can start with a Level 9 Super Meter!
	+ You might be able to get one with moves you'd like.
	+ You get to choose what Team Up Attack you get.
	+ You get to see weird things, like girls lifting up guys with one
	  arm, and guys kissing guys!
	+ You might get unique Special and Super Moves. If you're lucky you can
	  get things like a Super Version of Hideo's Air Kick, Tiffany's Air
	  Drop Kick, to a Spinning Piledriver and something like a Final Atomic
	  Buster (double Spinning Piledriver).

	- Your character might not start with a full life gauge.
	- Worst enemy's Team Up Attack not usable.
	- Might be able to get same set of moves even though a totally different
	  character background.

* TIPS
If you're trying to get the potraits that you'll receive by getting a best friend,
you might want to keep these in mind.

	- Target on mainly one character to be the best friend. Targetting on
	  too many won't do. 2 to 3 is OK, but more than that is quite
	  impossible.
	- Use guys to get the girls, and use girls to get the guys. Using the
	  other way around won't give you the potraits.
	- Hunt down your target character. If you're serious about getting them
	  save at almost every day, and hunt them down in the free choice
	  days.
	- Look at the right most meter. Usually, when it blinks red and goes
	  up, it's a good sign. When it blinks blue and decreases, it's bad.
	- Try to response in a way that will give you some increases in any
	  aspect.
	- Usually the first option is the best, but NOT ALWAYS.
	- Try to drop other character's friendship levels.
	- Try to hunt down characters from the same school, as they all start on
	  Friendship Level 2. However, some characters can't be achieved this way.
	- Remember their names right. Very important.

--------------------------------------------------------------------------------------
-
As I said, I don't understand Japanese. So, if there's any errors around, or
there's anything you would like to add into here, feel free to contact me.
--------------------------------------------------------------------------------------
-
Produced by Gouki of
Gouki's Page of Whatever
http://www.geocities.com/SiliconValley/6785/

(C) 1998 Gouki's Page Of Whatever
MAIL: rolento@geocities.com

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