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    FAQ/Walkthrough by piecemealcranky

    Version: 2.00 | Updated: 09/19/03 | Search Guide | Bookmark Guide

    Copyright (c) 2003 by piecemealcranky
    
    Game: Road Rash: Jailbreak
    Author: piecemealcranky
    Platform: Sony Playstation
    Date Created: 11th of August 2003
    E-mail: piece_meal_cranky@yahoo.com
    Last Updated: 19th of September 2003      
    Version: 2.00
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    ````````````````````````````````````
    Last Updated: 31st of August 2003
    ````````````````````````````````````
    I had reviewed this FAQ and checked all the words and grammar 
    mistakes. I'll be still waiting for some suggestions for the hints 
    & tips section (if you know any that are not shown here yet) and if 
    you're willing to contribute it to this FAQ, please do so. Any 
    contribution is my honor to receive it and your name will be put in 
    the special thanks section. I think it will take some time for me 
    to figure out some more hints & tips for this FAQ. So, get ready 
    for the next update.  
    
    ``````````````````````````````````````
    Last Updated: 12th of September 2003 
    ``````````````````````````````````````
    Like I said, I've added some more hints for this game. More to come 
    (maybe) but as I mentioned earlier, if you would like to share 
    something new (tips/hints) with this FAQ (which are not posted 
    yet), please e-mail them to me. Anyway, that's all for now. 
    
    ``````````````````````````````````````
    Last Updated: 19th of September 2003
    ``````````````````````````````````````
    I'm totally sorry for not making this MAJOR update earlier. I don't 
    really see it until now. I've done a new section in the 'List Of 
    Motorcycles' part under. I've added a small part for Cops Bikes. 
    Sorry again for this important update. Anyway, just scroll down for 
    more info.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    ``````````````````````````
    Author's First Words:
    ``````````````````````````
    Firstly, I would like to say thanks for reading this FAQ. I hope 
    I've really done a great job that can help you find some answers 
    you've wondered a long time. I provided some information that may 
    not really be helpful but I think it can still be added for your 
    own knowledge. I'd like to mention here that I didn't make any 
    guide or information for the Side Car (Co-op) & Side Car (Versus) 
    under the Multiplayer menu because the co-op mode, you can find the 
    courses in the Jailbreak mode while the versus mode, the courses 
    you can find in the mode Skull To Skull, so both of them are not 
    necessary. I also would like to apologize if I didn't make a full 
    guide or missed some important things that should be in this FAQ. 
    If you've detected any major problems regarding this FAQ, please e-
    mail me as soon as possible (see my e-mail address above). If you 
    can't understand what I've written down here, please e-mail me and 
    I would be glad if you provide the subject (just write there 'Road 
    Rash Jailbreak'). Thank you again for spending your precious time 
    reading this FAQ. Happy reading!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
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    Contents:
    ```````````
    1. Introduction
    2. Legal Information
    3. Game Types
    4. Controller Configuration
    5. Info For Single Player
        -Jailbreak
        -Five-O
        -Time Trial
    6. Info For Multiplayer 
        -Skull To Skull
        -Cops & Robbers
        -Time Trials
    7. Characters & Characteristics
    8. List Of Weapons
    9. List Of Motorcycles
    10. Hints & Tips 
    11. Gameshark Codes
    12. Special Thanks
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    
    `````````````````
    1. Introduction
    `````````````````
    Have you ever heard of Spaz and Punt? They are looking for a 
    skilled rasher, and do you want to be one of them? So, get ready, 
    because I'm about to make you skilled and help them out. 
    Road Rash: Jailbreak is not only focusing on the full campaign 
    mode, but in this game, you can be a cop, race with your partner 
    and compete against the clock. Best of all, you got to knock all of 
    the rashers especially the gang leaders and the cops as well. If 
    you didn't know yet, you can view help by pressing the circle 
    button anytime and a menu will appear and that should help you out 
    a bit, in case you got into any trouble. There are three important 
    things you always should remember in this game; never get your bike 
    wrecked, never get busted by the cops and most importantly, never 
    ever give up hope. Do these things correctly and you'll be well on 
    your way to victory. So, pick up a mode and get started!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
        
    ``````````````````````
    2. Legal Information
    ``````````````````````
    Please remember these legal notices each time you're trying to rip 
    off my work. This part may contain some VERY SERIOUS information, 
    so please pay attention:
    
    No part of this FAQ may be reproduced in any form, shape, or 
    transmitted, in any ways, or any forms by any means (electronic, 
    mechanical, recording, or otherwise) without prior permission from 
    the author. This means no copying, no publishing, or any other 
    illegal activities. This FAQ is posted only in GameFAQs and nowhere 
    else. If other websites had taken this FAQ to theirs (a secured 
    site), I won't mention them here. This FAQ copyright 2003 by the 
    author piecemealcranky. The author may agree or disagree with any 
    suggestions given.  
    
    Contact me as soon as possible for any inconveniences regarding 
    this FAQ.
    E-mail me at: piece_meal_cranky@yahoo.com
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    ```````````````
    3. Game Types
    ```````````````
    In this section, I'm going to let you know about the modes that are 
    available in the main menu. If you highlight a mode or anything 
    that can be emphasized, you will see that you will be shown a 
    section where the highlighted place explained. Anyway, here they 
    are:
     
    Solo: So, you're a cocky punk who wants to go it alone. Let's see 
    what you're made of. 
    
     - Jailbreak - The full campaign. Run with a gang, rise through the 
    ranks and jack your status to Captain. Spaz and Punt are looking 
    for a skilled rasher. Could you be the one? 
    
     - Five-O - You're the 'man', delivering your own brand of justice. 
    Capture the fugitive or pull down your quota in this three level 
    campaign.
    
     - Time Trial - It's you and the clock. Thrash some records and 
    become remembered.  
    
    Multiplayer: Want to compete against your pals? Welcome to smack 
    talk center.
    
     - Skull To Skull - Time to walk the walk. Pick a race, a bike and 
    have at it. May the best rasher win.
    
     - Cops & Robbers - Be the cop on the hunt or an escapee in the 
    making. One of each required. 
     
     - Side Car (Co-op) - One bike, two riders and a whole mess of 
    ornery opponents. Can you learn to work together?
    
     - Side Car (Versus) - Up for some 2 on 2? Split screen sidecar for 
    up to 4 players. 
    
     - Time Trials - Any record breakers in your crowd? Race 1 - 6 
    players against the clock in alternate play.
    
    Options: Save, Load, Sounds, Controls and other items of a personal 
    nature.
    
    - Load - Load a saved game from your memory card.
    
    - Save - Save the Jailbreak campaign in detail and race 
    progressions in Five-O and Sidecar. (You can only save a game when 
    you have started or loaded one).
     
    - Controller - Change your existing controller configuration.
     
     - Noise - Mix the various volume levels to your hearts content. 
    
     - Jukebox - Some killer bands and some kind songs. Set up your in-
    game play list for a fine rashing background.
      
     - Multiplayer - Adjust screen layout for split screen games and 
    toggle the 'catch up' speed boost for the lagging player. 
    
     - Credits - Who's to blame for the Jailbreak? Check out this most 
    wanted crew.  
    
    Note: For further explanations and details regarding the Solo and 
    Multiplayer information above, scroll down to the 'Info For Single 
    Player' and 'Info For Multiplayer ' part below. Also, for the list 
    of the controls under the Options menu, see the part under.  
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    `````````````````````````````
    4. Controller Configuration
    `````````````````````````````
    So, you're lazy to check the controls in the game itself huh? No 
    worries, because I got all the stuff you need right here. This part 
    shows the controls taken directly from the game. I apologize for 
    some inconvenience that I didn't see when I'm typing. Please e-mail 
    me as quickly as possible if you've detected some mistakes written 
    down here (see my e-mail address above).
    
    Digital 1:
    
     X - Throttle/Wheelie
    
     X + Up - Nitro (2x)
    
     Square - Brake
    
     Triangle - Cycle Weapons
    
     Circle - Look Back
    
     Select - Cycle Camera
    
     Start - Pause
    
     Left + Right - Steering
    
        _ R1 - Primary Attack
       |_ R2 - Kick attack
       |_ L1 - Alternate Attack
       |_ L2 - Taunt 
        + Up + Down - Super Moves
    
     R1 / R2 / L1 - Combos
    
    Digital 2:
    
     R1 - Throttle/Wheelie
     
     R1 + Up - Nitro (2x)
    
     L1 - Brake
    
     Square - Cycle Weapons
     
     R2 - Look Back
    
     Select - Cycle Camera
    
     Start - Pause
    
     Left + Right - Steering
    
        _ Triangle - Primary Attack
       |_ X - Kick Attack
       |_ Circle - Alternate Attack
       |_ L2 - Taunt 
        + Up + Down - Super Moves
    
     Triangle / X / Circle - Combos
    
    Digital 3:
    
     X - Throttle/Wheelie
    
     X + Up - Nitro (2x)
    
     Square - Brake
    
     Triangle - Taunt
    
     Circle - Cycle Weapons
    
     Select - Cycle Camera
    
     Start - Pause
    
     Left + Right - Steering
    
        _ R1 - Kick Attack
       |_ R2 - Alternate Attack 
       |_ L1 - Primary Attack
       |_ L2 - Look Back
        + Up + Down - Super Moves
    
     R1 / R2 / L1 - Combos 
    
    Note: The Controller options are for you to change what controller 
    you want to make changes to. Also, if you're using 'analog 
    controllers', you can toggle on and off for it. Using analog 
    controllers are recommended for better feeling when playing 
    throughout the game.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  
    
    
    ``````````````````````````` 
    5. Info For Single Player
    ```````````````````````````
    Welcome to the information part. This part will explain and give 
    information regarding the single player mode, which includes 
    Jailbreak, Five-O, and Time Trial. If you think it's hard to 
    understand my elaborations regarding this section, please e-mail me 
    and I'll make some changes for you to understand easier. If I 
    missed some important stuff, e-mail me too. Anyway, here they are:
    
    A. Jailbreak: This part is the full campaign where you fight with 
    everyone and earn money and other stuffs. First of all, you'll see 
    a scene with Spaz and Punt riding motorcycles (they're not really 
    moving actually). After that scene, you'll come to a screen where 
    you have to select which team you want to be in. There are two 
    teams, which are: 
    
    DeSades & Kaffe Boys
    
    DeSades:
            Captain - Draco Desade
            
            Wheels - Cruisers
            
            Leathers - Only with Chains
    
            M.O. - 'Cruise & Bruise'
    
     Description: Draco's boys - The Motley Cruisers. Straight-ahead 
    power, whether fist or throttle. Do you dare belong?
    
    Kaffe Boys:
               Captain - Helmut Swizzlestick
    
               Wheels - Super Sports
    
               Leathers - Flashy Racing Variety
    
               M.O. - 'Lean & Scrape'
    
     Description: Helmut's crowd - Serious speed in the twisties, with 
    a mean kung fu streak. Red lined, white knuckled - No problem!
    
     Next, you'll have to make a decision. Just like what the game 
    says:
    
     'Now the choice is up to you. Draco and the DeSades' Cruisers or 
    the Kaffe Boys' Super Sports? Join a gang, pick an Alias and get to 
    business.' Anyway, if you want to know about the courses, check 
    under here. So, I'll give info for the courses that are available 
    in the Jailbreak campaign. Here they are:
    
     I) The Courses:
    
    
     Rank - Grunt
    
    
     Soccer Mom:
    
     Stadium To The City Park
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles - 5.06
    
     Description - It's gameday on this city's freeways. Pack up your 
    bat |& chain, it's time to visit some old 'friends'.
    
     Overlook:
    
     Alpine To Countryside
    
     Traffic density - Moderate
    
     Curve Factor - Hard
    
     Miles - 4.94
    
     Description - Sunday service is out and the hills are alive with 
    the sound of violence! 'Love thy neighbor'. 
    
     High Noon:
    
     Badlands To The Military Base
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 5.01
    
     Description - Round up the gang and hop on the chuckwagon for a 
    tour through the old ghost town.
    
     Waterfront:
    
     Skyscrapers To The Factories
    
     Traffic Density - Moderate
    
     Curve Factor - Light
    
     Miles - 5.01
    
     Description - Life's a beach, then you endo! Head for the party in 
    the old warehouse district.
    
     Tree Hugger:
    
     Alpine To Rolling Hills
    
     Traffic Density - Congested
    
     Curve Factor - Hard
    
     Miles- 5.09
    
     Description - Pack up your bags and head for the hills for a 
    little 'fun in the forest'. Watch out for smokie! 
    
     Monu-Mental:
    
     Coastal Dunes To The Dam
    
     Traffic Density - Congested
    
     Curve Factor - Hard
    
     Miles - 4.86
    
     Description - Lost time and hallucinations... What really happened 
    in the desert that day?
    
     Rush Hour:
    
     Strip Malls To The Freeway
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles - 5.28
    
     Description - Wide open roads, with little girly curves. Watch 
    those tunnels, the entrances are wide but those exits are narrow.
    
     Medieval:
    
     Woodlands To the Countryside
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 4.94
    
     Description - Igor's got a brand new bat. Spare the torches and go 
    to the town on the village folk.
    
     Border Run:
    
     Headlands To The Military Base
    
     Traffic Density - Wide Open
    
     Curve Factor -Light
    
     Miles - 5.01
    
     Description - Wake and bake, time to chase those aliens in the hot 
    desert sun. Welcome to Badlands!
    
     Gauntlet:
    
     Countryside To Rolling Hills
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles - 3.57
    
     Description - And you were hoping for a nice, quite ride in the 
    country. Can you say roadkill? 
    
     
     Rank - Lieutenant
    
    
     Urban Sprawl:
    
     Factories To The Harbor
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 9.33
    
     Description - Ah, the sounds of the city. Little children playing, 
    birds chirping, and heads hitting the asphalt. 
    
     Woodlands:
    
     Farms To The Mountain Pass
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 9.46
    
     Description - Leave that pig on the farm and ride a real hog on 
    this not so pleasant ride through wine country!
    
     Round Up:
    
     Badlands To The Military Base
    
     Traffic Density - Congested
    
     Curve Factor - Moderate
    
     Miles - 9.74
    
     Description - Rednecks and Roadkill litter the road, try to add to 
    it if you can. When you see a fork on the road, take it.  
    
     Wharf Rat:
    
     Stadium To Meadows
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 9.42
    
     Description - The city is a human zoo, not a concrete jungle. 
    Follow the Pied Piper home or lay your own trail to the country.
    
     Descent:
    
     Alpine To The Arid Hills
    
     Traffic density - Wide Open
    
     Curve Factor - severe
    
     Miles - 9.53
    
     Description - After leaving the turns, please enjoy the in-flight 
    movie shown during your high altitude jumps. 
    
     Flight School:
    
     Rocky forest To Coastal Dunes
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 9.70
    
     Description - Don't let the road hypnotize you, or you might miss 
    the dam tour.
    
     Escape:
    
     Factories To The Island
    
     Traffic Density - Congested
    
     Curve Factor - Moderate
    
     Miles - 9.30
    
     Description - Don't wok, ride your way to Chinatown or you'll 
    never make it to the bridge. DeSades like kung-pao!
    
     Sightseeing:
    
     Alpine To Meadows
    
     Traffic Density - Wide Open
    
     Curve Factor - Heavy
    
     Miles - 9.67
    
     Description - Getting better little man, but these ups and downs 
    are sure to make you cry.
    
     Lost Highway:
    
     Military Base To the Dam
    
     Traffic Density - Congested
     
     Curve Factor - Moderate
    
     Miles - 9.46
    
     Description - Ride, punch, kick, ride, punch, kick, ride, punch, 
    kick. Oh yeah, don't forget to say hello to Doris.
    
     Donut patrol:
    
     Stadium To The Donut Shop
    
     Traffic Density - Moderate
    
     Curve Factor - Light
    
     Miles - 10.9
    
     Description - Don't ever try to lift bear claws from Ye Olde Donut 
    Shoppe again - now your thumbs in the batter! 
    
    
     Rank - Captain
    
    
     Traffic School:
    
     Foothills To Skyscrapers
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 14.13
    
     Description - Mom isn't here to wipe your nose, time to ride with 
    the big boys or get beat down like the dog you are.
    
     Mountaineer:
    
     Woodlands To Countryside
    
     Traffic Density - Moderate
    
     Curve Factor - Hard
    
     Miles - 13.81
    
     Description - Sharp turns, numerous trees, and holiday traffic. 
    One tip, pack a lot of bandages, biaaaaatch!
    
     Dry Heat:
    
     Arid Hills To Coastal Dunes
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 13.83
    
     Description - Vultures overhead, 5-0 on your back and victory on 
    your sights. Kick some rashers or become another stat. 
    
     Weekender:
    
     Freeways To Mountain Pass
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 14.12
    
     Description - From the city tunnels to the curves of the hills. 
    Watch your back and try to keep the bugs out of your teeth.
    
     Agro:
    
     Countryside To The Bluffs
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 13.99
    
     Description - Through the valley, over the hills, across the dam, 
    and to the wharf. This ain't the way to Grandma's house.
    
     In The Drink:
    
     Military Base To the Harbour
    
     Traffic Density - Congested
    
     Curve Factor - Hard
    
     Miles - 14.16
    
     Description - Don't get beat in the desert heat. If you're not the 
    fastest you'll be stuck to a cactus. I'm a poet and didn't know it!
    
     Long Haul:
    
     Chunnel To The Oil Fields
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 13.92
    
     Description - Try to hold out for the long haul, and show em why 
    you're leader of the pack.
    
     Road Trip:
    
     Mountain Pass To The Chunnel
    
     Traffic Density - Wide Open
    
     Curve Factor - Severe
    
     Miles - 14.11
    
     Description - Watch your back, but not too much, or you'll find 
    your ride wrapped around a tree.
    
     Run For The Hills:
    
     From Bridge To Alpine
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 14.03
    
     Description - Get off your knees punk, you're not done yet. One 
    last break through the hills to be top dawg...
    
     Jailbreak:
    
     ??? To ???
    
     Traffic Density - ???
    
     Curve Factor - ???
    
     Miles - ???
    
     Description - Keep your hands on the wheels, you've got a mission 
    to accomplish. Once done, rash like mad.  
    
     II) Jailbreak Info & Details:
    
     Rank - Grunt
    
    Ok, this part, I'll give some info about the Jailbreak mode. Well, 
    you'll start as a Grunt first. Your only target now is to jack your 
    status to Lieutenant, which is the next rank; so winning is the 
    only way. First, start with your first race and just beat anyone 
    who is blocking your way. Well, I'll explain everything I know 
    about grunt level so here they are:
    
         Chances Of Winning - 93%
    
         Chances Of Losing - 23%
    
         Chances Of Getting Beaten Up - 17%
    
     Explanations - Grunt status is not very bad, because you can 
    easily win the game and your opponents are weaker than you or as 
    same as you (except for the Captains). Believe me, you can easily 
    get number 1 and most of the time you got to beat many opponents in 
    just one race (see the percentages above). One thing you'll always 
    have to remember when in your grunt days; don't care what rank 
    you're in, just keep a full concentration on the game and watch out 
    for your opponents and also for the obstacles.
    
     Level Progression: Well, this task is called 'The Gauntlet'. 
    First, you'll see a scene where Spaz is testing Punt on his skills 
    to beat 'it'. 'To reach Loo-tenant, you'll have to prove yourself 
    against the home team. Beat the clock and survive the Gauntlet. 
    Make Punt proud'. So, do you think you can? Never say no! This task 
    is a simple one. You'll just have to beat the time given in the 
    game. Just race and kick some rashers and you'll be fine. Just 
    don't get crashed to any trees and/or cars or it will definitely 
    slow you down. Good luck! When you've completed the race then 
    you'll see another scene where punt gets a new bike. So, be 
    careful. The next level are not going to be as easy as you thought.
    
     Rank - Lieutenant
    
    Well, looks like you've made it. Congratulations! Well, you're not 
    finished with you mission. Still got to get to Captain which is the 
    next rank. Well, your rank goes up, but your target doesn't. Well, 
    to know if you have what it takes to become a skilled rasher and to 
    get away from Lieutenant rank, try your first level and I don't 
    really recommend skipping races. Just win them in order. To add to 
    your own knowledge, see the percentages below:
    
         Chances Of Winning - 75%
    
         Chances Of Losing - 40%
    
         Chances Of Getting Beaten Up - 43%     
    
     Explanations - Don't ever think winning on this rank would be a 
    piece of cake. Dealing with it is quite tough but once you've 
    mastered it, you won't have any problems kicking those rashers. If 
    you want to be the first, make sure you put some efforts to it. It 
    won't come easy. Your chances of winning are good but losing 
    chances are also good enough to make you suffer. So, always focus 
    and keep it straight. 
    
     Level Progression: You'll see a short scene where the cops busted 
    Spaz and stripped off his gear without his permission. He wants 
    revenge for the person that does that. 'Spaz demands revenge. Knock 
    the flashing officer Petrovich from her mighty perch with a few 
    well placed blows and Captain honors are yours'. Anyway, this is 
    what you have to do. First, you'll have to catch up against 
    Petrovich; the leader of the cops. Second, you'll need to take her 
    out. Kick her, punch her, do whatever you need to do with her until 
    she's down. Then, Captain honors are yours. Good Luck anyway! 
    Finally, you'll see a short scene where Punt talks to Spaz at the 
    jail using telephones. After the scene, get ready for your top and 
    final rank!
    
     Rank - Captain
    
    At last, you've reached the highest rank in this game. 
    Congratulations! Don't be too happy, because you are going to fight 
    with tough opponents and chances of you getting number 1 are 
    decreasing. Make sure you've packed lots of experiences and gather 
    along with some hope and go for it. To make sure how good your 
    skills are and how well your winning chances going to be, see this 
    list:
    
         Chances Of Winning - 57%
    
         Chances Of Losing - 63%
    
         Chances Of Getting Beaten Up - 60%
    
     Explanations - Look at the above list. Looks like you REALLY need 
    some practices before you start racing. Put some efforts on it and 
    you'll be more than enough to continue. You can practice by racing 
    with your partner(s) or with anyone. Nothing comes easy. So, just 
    get those cops away from you as well as your opponents and a bit 
    more confidence in your self and you'll be fine. Just don't get 
    busted by the cops or get your bike wrecked.
    
     Jailbreak: 'The BIG moment has arrived. Take the sidecar to the 
    Oasis, bust Spaz out of the chain gang, and bring him home. The 
    clock's ticking'. This is it! After watching the scene where Punt 
    gets you a new bike (you'll know what you'll be riding up next 
    don't you?) Just get ready to use the sidecar. I recommend that you 
    practice with someone first in the Multiplayer menu using the Side 
    Car (Co-op) mode. Then, you'll be much more skilled in handling the 
    sidecar. Here's what you'll have to do. First, take the sidecar to 
    the place marked X (Oasis), and you'll see a bunch of cops and some 
    people wearing orange shirts. Well, one of them is Spaz. The plan 
    is to get Spaz out while the police are watching them working. So, 
    just drive through the cops but not the car or you'll ruin the 
    plan. Then your game should be on 'auto' mode. Spaz will run to 
    your sidecar and you'll have to get to the end of the bridge where 
    your teammates are awaiting you arrival. Attention: Do not crash 
    into anything or you might get busted because there are many cops 
    behind/in front of you. Good Luck!
    Finally, you'll get a message where you've completed the Jailbreak 
    and watch the scene (I don't want to ruin the game for you).  
    
    B. Five-O: 'Pick your fugitive and nail 'em or fill the paddy wagon 
    with your arrest quota. Either way, do it before the clock runs out 
    and the Chief will be happy'. So, justice time! In this mode, 
    you'll be a cop (Cop'er) and hunt down your fugitives or pull down 
    your quota if you think it's too hard to catch up for them or 
    you're just bored to be in the chase. What's a good think being a 
    cop is to get powerful weapons and most of the time, you can win a 
    chase if your fugitive crashed into something and if you go near 
    that person you'll win the game and they'll be locked in the cell. 
    In this mode, there are three levels, which are Meter Maid, 
    Patrolman and Sergeant. The higher you go, the harder your enemies 
    to be locked in the cells. So, you might want to consider pulling 
    down your quota is a better choice. Well, I recommend that you 
    don't just skip to the next or to the last fugitive, when you can't 
    even defeat the first and the easiest escapee. So, catch them in 
    order is a better option. Anyway, here's a list about their height, 
    weight, rank, and warrant suspect number:
    
     
     Warrant Suspect Number - 0022140 - Mongo
    
     Height - 6 feet 3 inches
    
     Weight - 220 lbs
    
     Rank - Grunt
    
     
     Warrant Suspect Number - 0048962 - Jork AKA Jorg' noff
    
     Height - 6 feet 1 inch
    
     Weight - 190 lbs 
    
     Rank - Grunt
    
     
     Warrant Suspect Number - 0015293 - Bull
    
     Height - 6 feet 4 inches
    
     Weight - 200 lbs
    
     Rank - Lieutenant
    
    
     Warrant Suspect Number - 0032667 - Tasha
    
     Height - 5 feet 7 inches
    
     Weight - 140 lbs
    
     Rank - Lieutenant
    
    
     Warrant Suspect Number - 0047730 - Draco
    
     Height - 5 feet 10 inches
    
     Weight - 200 lbs
    
     Rank - Captain
    
    
     Warrant Suspect Number - 0051708 - Helmut
    
     Height - 5 feet 7 inches
    
     Weight - 150lbs
    
     Rank - Captain
    
    
     Rank - Meter Maid
    
    Nothing to worry in this level, because winning is always on your 
    side. Catching your fugitives are not hard, but if you want to 
    prepare some stuffs before your hunt begins, here's a list about 
    this rank and the fugitives:
    
         Time For This Rank - 3 minutes
    
         Quota - 4
    
     Mongo
    
     Description - Big on size but small on brains, he's an easy take 
    down. Find him huddled in the middle of the pack.
    
     Jork AKA Jorg' noff
    
     Description - An easy target for launting. Lay on a few quips 
    about his clothes or hair and he'll give you 'sufficient reason'. 
    
     Bull
    
     Description - Bull has a record of repeatedly trying to resist 
    arrest. Use of excessive force is encouraged.
    
     Tasha
    
     Description - Tasha's Girl Rock band is popular on MP3 websites. 
    Stop her before she sings again.
    
     Draco
    
     Description - A Pro wrestler turned bad. If there was a law 
    against ugly, he'd still be Public enemy number 1.
    
     Helmut
    
     Description - Don't let his fake Austrian accent fool you. This 
    boy's from a trailer park sure as sap flows from trees.
    
     Rank - Patrolman
    
    This level is easy, but it is just a bit more harder than the 
    previous rank. The fugitives in this rank are tougher and harder to 
    catch, so pulling down your quota raises your chance to win. 
    Anyway, see the list under for more information about your 
    fugitives:
    
         Time For This Rank - 4 minutes 15 seconds
    
         Quota - 5
    
     Mongo
    
     Description - Mongo jumped bail, your first assignment as a 
    Patrolman is to drag him in again. Shouldn't be too hard, it IS 
    Mongo after all.
    
     Jork AKA Jorg' noff
    
     Description - Jork got a slap on the wrist last time. This time 
    he's going down. Pinch him or filter out the ranks of his gang.
    
     Bull
    
     Description - Bull is a loose cannon that must be brought in, do 
    what you got to do.
    
     Tasha
    
     Description - Don't underestimate Tasha this time. Her mouth is 
    almost as deadly as her punch!
    
     Draco
    
     Description - Draco has all the characteristics of a dog except 
    loyalty. Put a leash on this bad boy and bring in your collar.
    
     Helmut
    
     Description - Helmut is the leader of the Kaffe Boys gang. He's 
    wanted by the police in 3 states, and by women in 7. 
    
     Rank - Sergeant
    
    This the last and the highest rank in this mode - Sergeant. This 
    time, all of the fugitives are ready to be locked up for good! Just 
    make sure your weapons are set to go for hunting. If you want to 
    estimate how well you fugitives are, here's a list of them: 
    
         Time For This Rank - 5 minutes 35 seconds 
    
         Quota - 6
    
     Mongo
    
     Description - Mongo broke his cellmate's heart when he broke out 
    of jail. Bring him to justice and return him to his pal. 
    
     Jork AKA Jorg' noff
    
     Description - Stop Jorg' noff and bring him in. The Chief wants 
    him off the street since the 'incident' with his daughter.
    
     Bull
    
     Description - Teach Bull a lesson about the costs of over- 
    ambition. Punctuate it by thinning out the DeSades. 
    
     Tasha
    
    Description - The beautiful but deadly, Tasha has ice in her veins. 
    Demonstrate to her our take on Diplomatic Immunity.
    
     Draco
    
    Description - As leader of the DeSades gang, everything revolves 
    around Draco. Take him down and the gang might follow.
    
     Helmut
    
     Description - Helmut got off on a technicality last time. If 
    you're gonna use that club, make sure, NO CAMERAS! 
    
    C. Time Trial: This mode is where you come to break an existing 
    record. So, what you are worrying about? Don't fret; as long as 
    you're not slowing down or get busted by the cops, you'll have 
    opportunity to beat the clock. Here's a hint. Try not to crash into 
    anything (trees, cars, etc.) or you will fail. Don't believe me, go 
    ahead and try. Once you crashed into anything, this will slow you 
    down and you won't make it. So, show the clock some real fights and 
    start breaking the records already! Anyway, here's some information 
    about the available courses:
     
    
     Rank - Grunt
    
     
     White Knuckle:
     
     Strip Malls To Freeway
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles - 3.50
    
     Downhill:
    
     Woodlands To Countryside
    
     Traffic Density - Wide Open
    
     Curve Factor - Hard
    
     Miles - 3.49
    
     Desert Sands:
    
     Coastal Dunes To Badlands
    
     Traffic Density - Moderate
     
     Curve Factor - Moderate
    
     Miles - 3.40
    
    
     Rank - Lieutenant
    
     
     Suburbia:
    
     From Slums To The Park
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 6.36
    
     Sasquatch:
    
     Mountain Pass To Countryside
    
     Traffic Density - Wide Open
    
     Curve Factor - Severe
    
     Miles - 6.66
    
     Poke-me-man:
    
     Dunes To The Military Base
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 6.73
    
    
     Rank - Captain
    
     
     Home Run:
    
     Chinatown To The Freeway
     
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 9.66
    
     Country Line:
    
     Rolling Hills To Countryside
    
     Traffic Density - Wide Open
    
     Curve Factor - Hard
    
     Miles - 9.69
    
     Mirage:
    
     Badlands To Cactus Hills
    
     Traffic Density - Wide Open
    
     Curve Factor - Hard
    
     Miles - 9.93
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    ``````````````````````````
    6. Info For Multiplayer
    ``````````````````````````
    In this part, I'll give you some information about the available 
    modes for the multiplayer menu, which includes Skull To Skull, Cops 
    & Robbers and Time Trials. Remember, if you don't understand what 
    I'm talking about, e-mail me. One last thing, I would like to 
    mention again that this section, I don't add the Side Car modes 
    (both of them) because I've already told all the courses in the 
    Single Player section (read the 'Author's First Words' section for 
    further details). Oh yeah, if you want the Time Trials mode's 
    details regarding the courses (except the description), scroll up 
    to the Time Trail mode in the 'Info For Single Player' part above. 
    Anyway, let's start with the first mode:  
    
    A. Skull To Skull: This mode is made specially for you and your 
    buddy. So, you're finally tired racing with computers? Try this 
    mode, and I guarantee that you'll cheer up with your pal. Well, 
    I'll give you some info where you can find them in the game. There 
    are three ranks, just as same as other modes and you can select any 
    one of them. So, the higher the rank you pick, the harder the 
    courses will be, but one things' for sure, your bike will go 
    faster. So, here are some courses you might want to know in the 
    game:
    
    
     Rank - Grunt
    
     
     Downtown:
    
     Harbor To The City Park
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles - 4.14
    
     Description - Shopping in the district will never be the same 
    again.
    
     Uphill:
    
     Woodlands To Alpine
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 3.98
    
     Description - Mount your iron horse, grab your trusty crowbar, and 
    head to the hills to break some skulls.
    
     Pipeline:
    
     Military Base To Coastal Dunes
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 4.03
    
     Description - Ride the pipeline through the Badlands as you flee 
    from Groom Lake.
    
     Fish Food:
    
     Factories To the Stadium
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles - 3.98
    
     Description - Keep the throttle wide open down these roads - and 
    don't stop to pick the bugs out of your teeth.
    
     Ridge run:
    
     Mountain Pass To Countryside
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 4.00
    
     Description - Ride hard and fast but watch your line, or that tree 
    you hit will be used to make your coffin.
    
     Red Rocks:
    
     Military Base To the Canyons
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 3.88
    
     Description - The odor of flesh frying on the road fills the air. 
    Are you man enough to compete? Well are you, punk?
    
     
     Rank - Lieutenant
    
    
     Free-For-All:
    
     Strip malls The Harbor
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles -7.78
    
     Description - Free-For-All. The name says it all, so pack your 
    best gear and just try and stay alive.
    
     Downtime:
    
     Alpine To The Farms
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 7.56
    
     Description - Are you brave enough to tame this beast? This race's 
    bite is worse than it's bark.
    
     Dry Run:
    
     Canyons To The Badlands
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 7.66
    
     Description - The desert is alive with the sound of death, listen 
    closely and you can hear it calling for you.
    
     Concrete Jungle:
    
     Freeway To The Suburbs
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Miles - 7.72
    
     Description - From the docks, China Town, and the residential 
    areas - not a single hospital in sight!
    
     Woodlands:
    
     Countryside To alpine
    
     Traffic Density - Moderate
    
     Curve Factor - Hard
    
     Miles - 7.70
    
     Description - The hills echo banjos and pig squeals, don't stop to 
    admire, or you might regret it.
    
     Gun Slinger:
    
     Badlands To the Dam
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 7.84
    
     Description - The Gold Rush days have long left but the gunslinger 
    still lives on - riding his steel chariot.  
    
     
     Rank - Captain
    
    
     Long Way:
    
     Factories To The Freeway
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Miles - 9.33
    
     Description - This used to be a good town, but then again I used 
    to be a good boy.
    
     Head Rush:
    
     Mountain Pass To Countryside
    
     Traffic Density - Moderate
    
     Curve Factor - Severe
    
     Miles - 9.68
    
     Description - Air to ground. Air to ground - Bandits at 3 o'clock! 
    Air to ground!
    
     Mirage:
    
     Badlands To cactus Hills
    
     Traffic Density - Wide Open
    
     Curve Factor - Hard
    
     Miles - 9.56
    
     Description - Those po-po are no joke, keep off the shoulder and 
    ride hard to make first place. 
    
     Tour De force:
    
     Stadium To the Strip Malls
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Miles - 9.70
    
     Description - This ain't cruising USA! Take that 2x4 and show em 
    what it's like on the bad side of the tracks.
    
     Tenderizer:
    
     Mountain Pass To Rolling Hills
    
     Traffic Density - Moderate
    
     Curve Factor - Severe
    
     Miles - 9.60
    
     Description - Use your experts handling skills (Right!) to pass 
    through these killer turns, hills, and dips.
    
     Heat Wave:
    
     Cactus Hills To The Badlands
    
     Traffic Density - Wide Open
    
     Curve Factor - hard
    
     Miles - 9.58
    
     Description - Bleached bones and roadkill line your path to the 
    finish... try not to become the next map point.
    
    B. Cops & Robbers: Well, feel free to knock your partner down in 
    this mode. This place is where you fight as a cop or a rasher with 
    your buddy. 'The robber must finish before the Cop gets him, or a 
    quota. Get going and remember to watch the clock, the quota, and 
    the finish line'. Well, here are the available courses in this 
    mode:
    
    
     Rank - Grunt/Meter Maid
    
     
     Meter Maid:
    
     City Park To the Harbour
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Beat Length - 4.14
    
     Description - Take this ride and squeal like a pig, boy!
    
     Yard Duty:
    
     Alpine To The Woodlands
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Beat Length - 3.98
    
     Description - Badges! We don't need no stinking Badges!!!
    
     La Migre:
    
     Dunes To The Military Base
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Beat Length - 4.03
    
     Description - Son... it's time to learn about the law.
    
     Crank 'n Heads:
    
     Stadium To The Factories
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Beat Length - 3.98
    
     Description - You can't do anything for me man, you want six 
    dollars for what?
    
     Club Fed:
    
     Countryside To Mountain Pass
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Beat Length - 4.00
    
     Description - Spend a weekend at Club Fed, and see what 'Club 
    living' is all about...
    
     Solitary:
    
     Canyons To Military Base
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Beat Length - 3.88
    
     Description - Hard time or left behind, we'll see if you have what 
    it takes.
    
    
     Rank - Lieutenant/Patrolman
    
    
     Moving Violation:
    
     Harbour To strip Malls 
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Beat Length - 7.78
    
     Description - Punks like you are made to be busted.
    
     Deputy Dog:
    
     From Farms To Alpine
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Beat Length - 7.56
    
     Description - Show this rookie why he's not ready for life on the 
    beat.
    
     No Parole:
    
     Badlands To the Canyons
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Beat Length - 7.66
    
     Description - We've got a 118, 707 over? Roger that. 1-6-4 and a 
    side of fries, over?
    
     Court date:
    
     City Park To The Freeway
    
     Traffic Density - Wide Open
    
     Curve Factor - Light
    
     Beat Length - 7.72
    
     Description - Look ma, I made the Most Wanted list!
    
     Beat down:
    
     Alpine to Countryside
    
     Traffic Density - Moderate
    
     Curve Factor - Hard
    
     Beat Length - 7.70
    
     Description - Riding cruisers in the... hot sun. You fought the law 
    and the... " 
    
     Speed Trap:
    
     Dunes To The Badlands
    
     Traffic Density - Wide Open
    
     Curve Factor - Moderate
    
     Beat Length - 7.84
    
     Description - Around every corner - slow for that radar, yeah 
    right, hee haw.  
    
    
     Rank - Captain/Sergeant
    
     
     Punishment:
    
     Freeway To The Factories
    
     Traffic Density - Moderate
    
     Curve Factor - Moderate
    
     Beat length - 9.33
    
     Description - There's a new sheriff in town...
    
     Riot Act:
    
     Countryside To Mountain Pass
    
     Traffic Density - Moderate
    
     Curve Factor - Severe  
    
     Beat Length - Busted baton and broken knuckle, knock heads on this 
    city's mean streets.
    
     Border Patrol:
    
     Cactus Hills To The Badlands
    
     Traffic Density - Wide Open
    
     Curve Factor - Hard
    
     Beat Length - 9.56
    
     Description - You've been lucky so far, come in quietly or we've 
    got a special cell-mate for you.
    
     Traffic School:
    
     Strip Malls To The Skyscrapers
    
     Traffic Density - Wide open
    
     Curve Factor - Moderate
    
     Beat length - 9.70
    
     Description - Life and Times of the Highway Patrol, record this!!!
    
     Mounties:
    
     Rolling Hills To the Mountain Pass
    
     Traffic Density - Moderate
    
     Curve Factor - Severe
    
     Beat Length - 9.60
    
     Description - Eh, you can't get away from the mounties - you 
    betcha eh!
    
     Lights Out:
    
     Badlands To Cactus Hills
    
     Traffic Density - Wide Open
    
     Curve Factor - Hard
       
     Beat Length - 9.58
    
     Description - Mano a mano, the final showdown. Time to do or die...
    
    C. Time Trials: Well, have you got the 'power' to conquer your 
    partner's will to win? Anyway, this mode is for you and your buddy, 
    fight together to determine whose the best and the fastest. Well, 
    in this part, I'm about to tell you some descriptions regarding the 
    courses. However, I will not give you information about the courses 
    because they are the same as the Time Trial mode in the Single 
    Player part (see the Time Trial mode above for further details). 
    Anyway, here are the descriptions for each course:
    
     Rank - Grunt
    
    
     White Knuckle:
    
     Hit the city and race against the clock.
    
     Downhill:
    
     Tick tock... ready to rode the best time into the ground.
    
     Desert Sands;
    
     Like sand through an hourglass, the clock's running.
    
     
     Rank - Lieutenant
    
     
     Suburbia:
    
     Think you can take the boys on their home turf.
    
     Sasquatch:
    
     Open the throttle and close your eyes. Watch for fallen fruit.
    
     Poke-me-man;
    
     Ever made out with a cactus? We've just the jump for you.
    
     
     Rank - Captain
    
     
     Home Run:
    
     No tailgating here. Beat the traffic to get out front.
    
     Country line:
    
     Get too crazy and you'll be pulling weeds for the country.  
    
     Mirage:
    
     Fire up the ride and don't get burned - every second counts.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    `````````````````````````````````
    7. Characters & Characteristics 
    `````````````````````````````````
    Ok, in this part, I'll give you information about the characters 
    and their characteristics that you can choose from the Jailbreak 
    mode. This includes all the Kaffe Boys' Alias and DeSades' Alias. I 
    took this straight from the game itself, so if you have any 
    problems, contact me ok (see above for my e-mail). Anyway, here 
    they are:
    
    
    I) DeSades Gang:
    
     
     Switch:
    
     Height - 5 feet 10 inches
    
     Weight - 170 lbs
    
     Weapon - Chain
    
     Colors - Green 
    
     Description - Nothin' like a few tattoos to pretty a man up. 
    Switch is quick enough, but the bark definitely outdoes the bite 
    here.
    
     Stacks:
    
     Height - 6 feet
    
     Weight - 215 lbs
    
     Weapon - Bat
    
     Colors - Blue
    
     Description - This dawg's got a bone to pick, best hope it ain't 
    yours. Gifted with good all around Rashing skills.   
    
     Brick:
    
     Height - 6 feet 4 inches
    
     Weight - 245 lbs
    
     Weapon - Fist
    
     Colors - Red
    
     Description - Cuz it feels that way when he hits you. Power baby - 
    pure, sweet, and with a vengeance.        
    
    
    II) Kaffe Boys Gang: 
         
     
     Chops:
    
     Height - 6 feet 4 inches
    
     Weight - 190 lbs
    
     Weapon - Mouth
    
     Colors - Red & Blue
    
     Description -  Extruded cool and focused. All about keeping an 
    even keel and a tight line.
    
     Kat:
    
     Height - 5 feet 7 inches
    
     Weight - 145 lbs
    
     Weapon - Nitro Slash
    
     Colors - Black & Silver
    
     Description - Smart and quick on her feet. Always snakes away an 
    extra nitro burst for prime time. 
    
     Dru:
    
     Height - 6 feet 1 inch
    
     Weight - 200 lbs 
    
     Weapon - Billy Club
    
     Colors - Green & Gold
    
     Description - He has no fear - not of speed, steep twisties, nor 
    any opposing force. He can bash with the best.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
    
    
    ````````````````````
    8. List Of Weapons
    ````````````````````
    In this section, I'll explain and give some information about the 
    weapons and their ability to knock down an opponent. All of these 
    weapons are listed by orders. One last thing, you must remember 
    that only you, and no one else can get your weapon recharged. 
    Anyway, here they are:
    
     Fist: One of the most often used weapon. It is very useful and 
    handy when you can't hit your opponent with any other weapons or 
    you just have no choice. This is also used to hit the Captains 
    especially if they're using powerful weapons (this is recommended).
    
     Ability To Handle - 75%
    
     Power - 45%
    
     Spray: Hard to get and hard to be used. Although managing it is 
    tough, the power of this weapon is tremendous! Use this when 
    someone is chasing after you from the back. Hold it longer and it 
    will be more powerful. While some people would like to use this to 
    the Captains, I recommend that you don't and please never try to 
    attempt this. You may do this (it's all up to you), but again, I 
    wouldn't recommend it. Sometimes, 'one' hit would be enough to 
    knock someone down. 
    
     Ability To Handle - 65%
    
     Power - 95%
    
     Cattle Prod (Electric): A very often used weapon by the cops. They 
    act fairly fast and have an accurate hit (most of the time). 
    Powerful but also easy to be stolen, so be careful all the time. It 
    is very effective in near range, but gets defective when you hit 
    your opponent in a long range. It is just the same as the spray, 
    because if you hold it for a while, it becomes more powerful!
    
     Ability To Handle - 55%
    
     Power - 90%
    
     Cattle Prod (Fire): Just the same as the above weapon, but this 
    weapon is a bit different. It gives out sparks of fire instead of 
    blue electric. The power is just as same as the electric cattle 
    prod and can be powerful too if it is pressed longer.
    
     Ability To Handle - 55%
    
     Power - 90
    
     Crowbar: This weapon acts fast and powerful too. This is one of my 
    favorite weapons that I love to use, especially its combo move. 
    This weapon is really effective when you're up against the 
    Lieutenants and Captains. But I think you'll pretty much screw up 
    if your opponent is using a cattle prod.
    
     Ability To Handle - 88%
    
     Power - 85%
    
     Nun-Chuck: This weapon acts slow, but although its speed is poor, 
    it power is incredible! Just two to three hits would be enough to 
    knock off a Lieutenant! Mostly Gr Jork and Cp Helmut use this 
    weapon. But sometimes you won't have enough time to react fast and 
    you'll get knock off. Just don't fight with this weapon if your 
    opponent is using the fist.
    
     Ability To Handle - 52%
    
     Power - 80%
    
     Stick: This weapon is not really widely used up in the crowd. Even 
    though it's a bit not famous, it can still help you knock off those 
    riders! It hits well, and acts quickly too! You don't have to worry 
    because this weapon has a moderate power.
    
     Ability To Handle - 75%
    
     Power - 79%
    
     Billy Club: Just the same as the weapon above. It's combos are the 
    same. Although they have some similarities, this weapon is bit more 
    common used. Its attack and power are nearly the same.
    
     Ability To Handle - 75%
    
     Power - 78%
    
     Bat: Just the same as the crowbar, but the sound it makes when it 
    hits someone is different. It is a good substitute for the crowbar 
    because it's nearly the same as it. This weapon is good when 
    someone is using the fist.
    
     Ability To Handle - 86%
    
     Power - 83%
    
     Chain: My second best weapon that I love! This weapon is very easy 
    to manage, and its authority is ideal for the Captains! It comes 
    very handy when facing with any types of opponents, but be caution, 
    this weapon is easy to be stolen too.
    
     Ability To Handle - 87%
    
     Power - 88%
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    ````````````````````````
    9. List Of Motorcycles  
    ```````````````````````` 
    Well, in this section, I'm going to give you some information 
    regarding the bikes that can be chosen in this game. Please be 
    informed that I have separated the sidecar bikes and the normal 
    bikes, and for your own note, I just estimate the percentages of 
    the bikes. There's a section for Cops Bikes too. Oh yeah, the cops 
    bikes can only be chosen at the Cops & Robbers game. So please 
    forgive me if I had done something wrong. Well, I'll give the 
    description too so let's get started:
    
     DeSades
    
     I) Normal Bikes
    
     
     Rank - Grunt
    
    
     Desperado:
    
     Acceleration - 60% 
    
     Durability - 63%
    
     Top Speed - 60%
    
     Handling - Arcade
    
     Description = Raw power, a lightweight frame, and a bad attitude 
    combine to make this one choice ride.
    
     Omaha Brave:
    
     Acceleration - 59%
    
     Durability - 65%
    
     Top Speed - 61%
    
     Handling - Simulation
    
     Description - This low-slung cruiser does two things well. It goes 
    straight and it doesn't turn.
     
    
     Rank - Lieutenant
    
    
     AFW Falcon:
    
     Acceleration - 75%
    
     Durability - 72%
    
     Top Speed - 78%
    
     Handling - Arcade
    
     Description - Ride as the predator, instead of the prey, on this 
    untamed road beast. It's swift, straight and true.
    
     AFW Bandit:
    
     Acceleration - 73% 
    
     Durability - 77%
    
     Top Speed - 80%
    
     Handling - Simulation
    
     Description - With a classic look and feel, and the power to hold 
    a true line, the Bandit is one sweet cruising machine.
    
     
     Rank - Captain
    
    
     Firebrand Viper:
    
     Acceleration - 95%  
    
     Durability - 93%
    
     Top Speed - 98%
    
     Handling - Arcade
    
     Description - This ain't no ride for twitches. Stay out of the 
    path of this monstrosity or you may end up as roadkill.
    
     Nomad 1100:
    
     Acceleration - 97%
    
     Durability - 95%
    
     Top Speed - 100%
    
     Handling - Simulation
    
     Description - With the acceleration of a freight train and 
    cornering to match, this behemoth is best suited for open roads.
    
     II) Sidecar Bikes
     
    
     Rank - Grunt
    
    
     Bushwhacker 350:
    
     Acceleration - 61%
    
     Durability - 85%
    
     Top Speed - 57%
    
     Driver Steers - Both Rash
    
     Description - This English-made sidecar has the power to match 
    it's lawnmower styling. 
    
     
     Rank - Lieutenant
    
    
     Omaha Marauder:
    
     Acceleration - 78%
    
     Durability - 93%
    
     Top Speed - 75%
    
     Driver Steers - Both Rash 
    
     Description - This motorcycle built-for-two is as big as most cars 
    - and as heavy.
    
     
     Rank - Captain 
    
    
     AFW Garrotter:
    
     Acceleration - 98%
    
     Durability - 100%
    
     Top Speed - 88%
    
     Driver Steers - Both Rash 
    
     Description - Break the rules and some skulls form this easy to 
    handle sidecar.
    
     Kaffe Boys
    
     I) Normal Bikes
    
    
     Rank - Grunt
    
    
     Firecracker 250LX:
    
     Acceleration - 57%  
      
     Durability - 57% 
     
     Top Speed - 61%
    
     Handling - Arcade
    
     Description - Both lightweight and maneuverable, the Firecracker 
    packs an explosive punch.
    
     Jiva Banshee 250:
    
     Acceleration - 56% 
      
     Durability - 58% 
     
     Top Speed - 63%
    
     Handling - Simulation
    
     Description - The handling's squirrelly but veteran rashers can 
    muscle this beast around the bends. 
    
     
     Rank - lieutenant
    
    
     Missleblade KB650:
    
     Acceleration - 71%  
      
     Durability - 71% 
     
     Top Speed - 80%
    
     Handling - Arcade
    
     Description - Aerodynamic and moderately powerful, this crotch-
    rocket rules in the corners.
    
     Impotent 600LS:
    
     Acceleration - 70% 
      
     Durability - 72% 
     
     Top Speed - 82%
    
     Handling - Simulation
    
     Description - This two stroke, twitchy-terror makes you the envy 
    of all your competitions. 
    
     
     Rank - Captain
    
     
     Tsunami XR950:
    
     Acceleration - 95% 
      
     Durability - 74% 
     
     Top Speed - 100%
    
     Handling - Arcade
    
     Description - This high performance speed machine mixes pure power 
    with impeccable handling. 
    
     Jiva Vendetta 950GS:
    
     Acceleration - 93% 
      
     Durability - 90% 
     
     Top Speed - 98%
    
     Handling - Simulation
    
     Description - When the quickest path between two points is a deep 
    leaning turn, Vendetta gets you there first.
    
     II) Sidecar Bikes
    
     
     Rank - Grunt
    
    
     Rabbit 325:
    
     Acceleration - 57%
    
     Durability - 78%
    
     Top Speed - 62%
    
     Both Steer - Both Rash
    
     Description - This flat-footed two seated traces a sure line when 
    the monkey's in step.
    
    
     Rank - Lieutenant
    
    
     Sumo Hara-Kiri 750LX:
    
     Acceleration - 82%
    
     Durability - 89%
    
     Top Speed - 78%
    
     Both Steer - Both Rash
    
     Description - Few have survived this ride, but past owners swear 
    by its razor-like feel.
    
    
     Rank - Captain
    
    
     Sumo Sangai 1200:
    
     Acceleration - 99%
    
     Durability - 99%
    
     Top Speed - 86%
    
     Both Steer - Both Rash
    
     Description - State-of-the-art-sidecar thrills to the tandem that 
    can handle the road as well as the rash. 
    
     III) Cops Bikes
    
     
     Rank - Meter Maid
    
    
     Shikari 300 LP:
    
     Acceleration - 49%
    
     Durability - 60%
    
     Top Speed - 55%
    
     Handling - Arcade
    
     Description - Unleash the long arm of the law from the standard 
    cruising vehicle for rookies.
    
     
     Rank - Patrolman
    
     
     Avenger 700 PS:
    
     Acceleration - 75%
    
     Durability - 90%
    
     Top Speed - 89%
    
     Handling - Arcade
    
     Description - Mete out your own brand of swift justice on this 
    high-powered workhorse.
    
    
     Rank - Sergeant
    
     
     Executioner 1000SS:
    
     Acceleration - 93%
    
     Durability - 96%
    
     Top Speed - 100%
    
     Handling - Arcade
    
     Description - You're the judge and jury when patrolling on the 
    executioner. 
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    ``````````````````
    10. Hints & Tips
    ``````````````````
    Ok, so you want to check some hints for this game as well as some -
    additional tips? You've came to the right place! I'll give some 
    tips and of course, hints for this game (as far as I know) and if 
    you got any other suggestions it would be nice to be written down 
    here (of course your name will be listed in the special thanks 
    part). I didn't list any cheat codes because they are always 
    available at this site. Anyway, here are some hints and tips that I 
    know so far:
    
    1. You can get the cattle prod easily by using your fist and steal 
    it from a cop. After that, he'll change to the spray weapon and you 
    might as well get that too. Be careful, you might get busted!
     
    2. If you attempt to find another way to win a race, you'll never 
    win because the miles that has been stated in the race info is not 
    the same as the one in your current game. 
    
    3. To get up quickly to your bike instead of running to it, just 
    press the triangle button each time you got up from a crash.
    
    4. Wheelie over cars (normal ones) by pressing the x button twice 
    and don't attempt this on trucks, although they might work 
    sometimes.
    
    5. Hitch a ride and travel on the car by pressing the wheelie 
    button and quickly press the square button to brake (not on trucks, 
    please). Then, you'll be stuck above the car. Be warned that if 
    anyone crashes on that same car, you'll crash too!
    
    6. In the sidecar (Co-op) mode, if your partner is hitting an 
    opponent on his side, you can help him. Simply hit any buttons that 
    hits an opponent on your side and he'll have the same damage as 
    what you just did.
    
    7. You can win a race with an easier way. First, you must have at 
    least 2 to 3 nitro with you. Then, when it is almost near the 
    finish line, quickly boost by pressing down and x buttons (twice) 
    and the down button and you'll you have more chances to win, the 
    easy way. Remember that you must at least be at position 8 or 10.
    
    8. You can get in a fight easy. Just press the taunt button (L2) 
    and opponents will chase you and gets you into trouble (sometimes).
    
    9. In the 5-0 mode, you can win a round easier by pulling down your 
    quota. It is easier than to chase after you fugitives especially 
    Draco and Helmut. 
    
    10. If you got into any trouble, such as being busted, loses to a 
    race, failed to catch you fugitive, or other stuffs, just restart 
    by pressing the start button and choose it from there. It should 
    help you out.
    
    11. You can also drown yourself by going to the side of the beach, 
    and crash into a car and you or your bike will be thrown out into 
    the sea and you'll drown. Then, it will say that your bike has 
    wrecked. This is just for fun to do.
    
    12. If you take the Time Trial mode and go somewhere else to 
    explore, once you've went far enough, you'll automatically stop and 
    that's the end of the race. 
    
    13. Here's a hint. If you want to crash your opponents easier, look 
    for some high jumps and aim for them. Then, quickly boost for 
    better acceleration and jump above them. This way, you may crash 
    them. Be warned however, that you could crash as well.
    
    14. This hint is quite similar to the above one, but not really. 
    You can get a another way to crash your opponents simply by going 
    the opposite way their heading to. In this way, you will crash, and 
    bring along your opponent(s) with you. Also be warned, that don't 
    attempt this if a cop is nearby.
    
    15. Don't try to corner too seriously, otherwise you be rolling 
    down on the road. However, if you release the acceleration button, 
    you'll be okay. 
    
    Note: More hints/tips will be added if I found any new ones.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           
    
    
    `````````````````````
    11. Gameshark Codes  
    `````````````````````
    Well, here's a list about all the Gameshark codes that I've got 
    from the site Gameshark.com. Please don't argue with me if one of 
    these codes doesn't work. You can check it yourself. If I did a 
    mistake, sorry. Maybe I've accidentally typed the wrong letter. 
    Anyway, here they are:
    
    
    STOP TIMER >>>>>>>>>>>>>> 800d5d480000
    
    INFINITE HEALTH >>>>>>>>>>>>>>>>> 800d57665a5a
    
    INFINITE BIKE DAMAGE >>>>>>>>>>>>>>>>>> 800d577c4040
    
    ALWAYS WIN >>>>>>>>>>>>>>>>>>>> 800d577e016e
    
    INFINITE NITRO >>>>>>>>>>>>>>>>>>>> 300d81ec000a
    
    ALL WEAPONS/SUPERWEAPONS >>>>>>>>>>>>>>>>>>>> 800d81e401ff
    				 >>>>>>>>>>>>>>>>>>>> 800d81e8ffff
     				 >>>>>>>>>>>>>>>>>>>> 800d81eaffff
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    ````````````````````
    12. Special Thanks
    ````````````````````
    First, I would like to thank to myself for doing and figuring all 
    this stuff. Next, I would like to thank to CJayC for accepting this 
    FAQ and running the best FAQ-based website on the net. I would also 
    like to give credits to Gameshark for its codes and helpful hints. 
    Not to mention GameWinners too for its hints. Again, I apologize if 
    I haven't completely made a full guide. Also, to all of you who had 
    read my FAQ, I thank you a lot!
    
    My Advice: Don't ever give up. Have fun and remember, losing is not 
    bad, but gives you more experience to become better! Anyway, I 
    expect that this FAQ help you, well at least a bit. Remember, if 
    you have any suggestions that would be best to be added to the 
    Hints & Tips section, e-mail me as soon as you know. So, good luck 
    to become a skilled rasher! 
    
    My e-mail address (again) is: piece_meal_cranky@yahoo.com
    
    Again, no part of this FAQ may be reproduced in any form, shape, or 
    transmitted, in any ways, or any forms by any means (electronic, 
    mechanical, recording, or otherwise) without prior permission from 
    the author. This means no copying, no publishing, or any other 
    illegal activities. This FAQ is posted only in GameFAQs and nowhere 
    else. If other websites had taken this FAQ to theirs (a secured 
    site), I won't mention them here. This FAQ copyright 2003 by the 
    author piecemealcranky. The author may agree or disagree with any 
    suggestions given.  
    
    Copyright (c) 2003 by piecemealcranky
    
    END OF DOCUMENT 
    
      
    
    
     
    
    
      
    
    
    
    
      
     
    
     
        
    
     
     
    
    
        
    
     
    
     
     
       
    
      
    
    
    
    
    
     
     
    
     
    
    
    
    
    
     
    
     
    
     
    
     
    
     
    
     
     
    
       
    
    
    
    
    
    
     
    
     
    
    
        
    
    
     
     
     
      
    
    
     
     
    
     
    
     
    
    
    
    
    
    
    
    
    
       
    
     
    
    
    
    
    
    
     
    
      
    
      
    
    
     
    
     
     
     
       
      
    
    
    
    
    
               
    
     
    
    
     
    
     
    
    
    
    
    
        
    
     
     
    
      
      
    
            
    
    
     
    
    
    
    
    
            
     
    

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