The Complete Monster Guide
                                 Version 1.2
                      Author: Dan Dekker aka Oulak/Cyneth
                          Email: dade1027*hotmail.com

*******************************************************************************
                                             ________________________________
Table of Contents:                          | To help you find what you're   |
1. Revision History                         | looking for, I've indexed each |
2. Intro                                    | section with a number. Hit     |
3. Monster Basics                           | Ctrl+F and then enter the      |
4. Meat and Taters                          | number and press Find Next to  |
   4.1  Animal Forms                        | get where you wanna be.        |
   4.2  Plant Forms                         |________________________________|
   4.3  Aquatic Forms
   4.4  Insect Forms
   4.5  Bird Forms
   4.6  Inorganic Forms
   4.7  Living Artifact Forms
   4.8  Undead Forms
   4.9  Giant Forms
   4.10 Dragon Forms
   4.11 Undefined Forms
5. Lists
   5.1 Absorbable Skills (By Monster)
   5.2 Absorbable Skills (By Skill)
   5.3 Skills Used in Forms
   5.4 Skill Checklist
   5.5 Pre-Absorbed Skills
6. Pro-Tips & Misc
   6.1 Pro-Tips
   6.2 Finding Rare Monsters 
7. Legal Stuff & Credits


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       Revision History              11           Revision History
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                                   111111

V1.0 -Sent in to GameFaq's. It's mostly complete, but there are some unfinished
      lists. There most likely will be an update within the next couple of 
      months.

V1.1 -Merged the info from one of the lists to the Meat & Taters section for
      easier reference
     -Finished Skills Used in Forms List (sorry it wasn't complete before)
     -Added Pre-Absorbed Skills List
     -Added Skill Checklist
     -Added Tidi, Green Lummox, and more notes in the Meat & Taters section
     -Added some miscellaneous things to section 6 and made it a better read
     -Added more to the Absorbable Skills lists
     -Revised section 7

V1.2 This is a really small update.
     -Added more entries in the Absorbable Skills Lists
     -Added another section in 6 Finding Rare Monsters
     -Added Suzaku's and Thunder's beginning forms in Meat & Taters section
     -Fixed a few errors
         ***Next Update:  5.6 Skill Explanations
                          More on the Absorbable Skills lists
                          Game Shark codes

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Once upon a time a young SaGa player had no knowledge of how to effectively use
a monster. He wasted many hours of his life that could have been used for other
pursuits, such as learning the process of fine cheese making, or practicing the
long forgotten art of thumb-jitsu. Finally he came along some helpful websites
and learned enough to make some sense of the ever elusive secrets of the 
Monster race in Saga Frontier. But this information was incomple, and widely
inaccurate. Inspiration smacked him upside the head like a baseball bat wielded
by an unnamed sports star souped up on steroids. "I know" said he to himself,
"I shall make the FAQ to end all FAQ's about Monsters!" He set of on the long,
tiresome, sometimes tedious, always enlighting course of action, and even 
started leaning a tongue that was previously foreign to him to aid him on his
quest. What is gracing your computer screen is the tome of knowledge that has
been gathered on the subject, and we all have this young sage to thank for his
efforts.

OK, so that was a Super-Nerd way to open this FAQ, but what the hey, we're 
RPGers! This FAQ is made with the intention of taking all the thinking out of
Monster development, and helping you create the monster you've always suspected
was out there, without forcing you to spend hours upon hours of testing just to
come to the realization that you were given the wrong tips. This FAQ is the one
stop place for all your questions.

Take this as your one and only warning: You will come out of this FAQ knowing
everything about Monsters. EVERYTHING. If you have a lot of fun finding out
this kind of stuff on your own, hit that little X in the top right of this 
window and never look back.

Another note, most of this stuff is not my own work. Some of it is from a 
Japanese website: www.uri.sakura.ne.jp/~saga/sf1/index.html. Some of it is from 
the helpful people on the community boards at GameFaqs.com and Neoseeker.com. 
Some of it is from the Brady Guide (I checked everything and fixed any errors 
that were printed in their guide). Some of it is from the FAQ's that are on the
aforementioned websites. And finally, some of it I have actually discovered on 
my own (although I don't claim to be the first or only person to have this 
knowledge). Everything in this FAQ has been tested and confirmed by Yours Truly
, unless otherwise noted.

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The Monster race is something truly unique to SaGa Frontier, and by that very
nature is foreign. Just getting started with the Monster race in SaGa Frontier
can be a hopeless endeavour without a little bit of guidance. Everything seems
so random. One minute you are a semi weak form, then you're ultra powerful,
then you are weaker than your first form. You try to come up with all sorts of
crazy and complicated theories (maybe if I can just absorb them alphabetically
when the planets are aligned), and none of them seem to explain it. I know, I
was there too. Now you can leave the theory developing to Astronomers and 
Physicists. Here's how they work. . .

-Monster Form-
Your monster's form is based on two things: 1) What skills you have absorbed, 
and 2)Your current HP right before the absorb. The higher your current HP, the
more likely you are to become a more powerful form, as long as you have the
skills needed, that is. That's all there is to it. Your first objective is to 
go around collecting the skills you need to become a powerful monster. Find the
Required Skills in section 3, and the list of where to absorb the skills in
section 4. Some of these requirements defy logic, so you'll just have to accept
them and move on.

-Monster HP-
Your current HP is actually made up of 2 values: 1) your Prime HP and 2) your
form's Base HP. Your prime HP is like your monsters "Essense" somewhat, in that
it can be raised, and is always carried over. It's the only true "Level Up"
that a monster has. Prime HP is raised by 4 each time you absorb a skill that 
you have never absorbed before. If you're playing as Riki for instance, he 
starts out with 3 skills, so his Prime HP is 12. His Lummox form has a Base HP
value of 60, so when you add these two together, you get Riki's actual starting
HP, which is 72. If your first fight is with a Ghost and you absorb Deathsynth-
esis, you turn into a Skeleton. You just absorbed a skill you never had before,
so now your Prime HP is 16. Add this to the Skeleton's Base HP and you will end
up with your Current HP, which is 71. So your second mission, should you choose
to accept it, is to go around collecting as many skills possible to raise your
Prime HP.

-Skills & Morphing-
The bottom slot of the Monster's skill list is used to absorb new skills, and
anything in that slot will be lost when a new skill is absorbed. Now take the
above example with the Skeleton. You could move the Deathsynthesis skill out
of the bottom slot and up into one of your other 7 slots. This will make it so
that you don't lose that skill when you absorb another skill. Monsters have no
way of sealing their skills like Humans, Mystics, and Mecs, so If you want them
to keep a skill, move it up out of that last slot. If you wanna ditch a skill, 
move it into the bottom slot and it will be traded for another skill the next
time you absorb one.

Each time you absorb a skill two things happen. First, all of your WP and JP 
are replenished. This is a very cool aspect of the monster race. And second,
your monster's skills are cross-referenced to see if a new form is aquired, and
if so, you morph. If not, you just chill. Placing the skills for the form you
desire at the top seems to net better results. 

You're also going to want to have a variety of skills in your line-up so you're
not stuck doing the same-ol same-ol. In addition to the skills needed to keep
your desired form, you want a powerful single attack skill, a powerful multi-
attack skill, a healing skill, and maybe a defensive barrier or other helpful
miscellaneous skill. Tips on selecting your line-up can be found in section 6.

-Equipment-
In addition, you have 4 equipment slots that can only be used to equip 
accessories. Your monster's defense is like that of a third world country dur-
ing a foggy night when it starts out, but you learn to deal with it. In 
addition to these 4 slots for equipping your favorite jewels, there are also 4
hidden slots that actually hold hidden equipment unique to each monster's form.
This info can be found in section 5.

As you can see, the monster race is vastly different from the other races in 
SaGa Frontier, and even other RPG's. It's truly a unique and gratifying race
to play. Now that you got the basics down, lets boogie!



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This is the part that you will probably find yourself referencing time after
time. I tried to make everything easily legible and easily indexed, although
there are limitaions when using this limited type of medium. The entries are 
organized in the same manner as that of both the Brady Guide and the Japanese
website http://www.uri.sakura.ne.jp/~saga/sf1/transform/index.html. This 
section is a combination of a translation of the Japanese website (available 
here for those who are illiterate as far as Japanese goes), and my own research
on Base HP and all of the other stats. I've personally tested everything here
(unless otherwise stated) and it all works.

You will find that some entries have more than one "body." The only difference
with these are the required skills or HP conditions. All the actual stats are
the same.

BHP is the Base Hit Points for that form, and are just like any other stat. We
all know that each time a skill is absorbed, your monster's prime HP is raised
by 4. So you would simply add your monster's Prime HP with the Base HP of the
form to get the final HP.

A Monsters Defense is attained from actual hidden equipped armour. Each monster
has equipped a maximum of 4 items, and I have included a list of each monsters
hidden armour here. This information has been translated from 
http://www.uri.sakura.ne.jp/~saga/sf1/transform/index.html. I fixed a few
errors that I found, but everything else seems legit.

The defense summary section is an explanation of the defense of the Monster.
The Defense score that we see in the stat area is only the score vs. Slashing
type attacks, and there are different scores for each of the different types:
Slashing; Bludgeoning; Piercing; Heat; Cold; Thunder; and Light.

The HP Cond, is the maximum amount of hit points allowed for this form to be a
viable transformation. I'm working on getting the minimums, but that's going to
take quite awhile. A HP Cond. of NONE means that you don't have to worry about
Min/Max HP. As long as you have these skills, you are guarunteed a transform-
ation. An HP cond. of ??? means that there is no Max requirement.

The skills needed section is pretty simple. If there are two or more skills
next to each other seperated by a slash, then either skill will do. If the 
skills are stacked vertically, then both are required. For instance, the 
UnicornJr. form will be available if you have MagicHeal AND either Horn or 
CharmGaze.

The Notes section may have special tips or Cynicastic (Cynical + Sarcastic)
remarks purely for entertainment value. These views are not necessarily those
of the sponsoring website. 

===============================================================================
4.1 Animal Forms
===============================================================================
Rocky:
___________________
Str:  8   WP:   22 | Body A                Body B
Qui:  6            |  Hp Cond. x-250        HP Cond. x-???
Int:  4   JP:   12 |  Skills Needed:        Skills Needed:
Wil:  8            |    Da-Dum                Da-Dum
Psy:  3   LP:    6 | 
Vit: 10            | Notes: Between 250 and 330 HP, Rocky turns into the 
Cha: 11   BHP:  70 |   MaskCat. Neither form is any good.
Def:  9            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
===============================================================================
Razorback:
___________________
Str: 25   WP:   70 | Body A                        Body B
Qui: 22            |  Hp Cond. x-255                HP Cond. x-255
Int: 14   JP:   28 |  Skills Needed:                Skills Needed:
Wil: 24            |    Fang/FangCrush/DaggerJaw      Tackle/Dash/Stampede
Psy: 11   LP:    6 |
Vit: 33            | Notes: This is a lame and common form that pops up all too
Cha: 31   BHP: 190 |   often. Fun Fact: In the Japanese version it's called 
Def: 14            |   Barghest, which is a wolf/goblin like creature. 
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
 YolkHat         |   5 |   5 |   5 |   5 |  2  |  10 |  3  |  3  |
Total:           |  14 |  14 |  20 |  20 |  7  |  33 |  7  |  7  |
===============================================================================
Aperider:
___________________
Str: 29   WP:   78 | Body A
Qui: 39            |  Hp Cond. x-275
Int:  6   JP:   36 |  Skills Needed:
Wil: 34            |    Hypnosis
Psy: 23   LP:    6 |
Vit: 34            | Notes: This form is among the best of the low tier forms.
Cha: 28   BHP: 250 |   
Def: 14            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
 YolkHat         |   5 |   5 |   5 |   5 |  2  |  10 |  3  |  3  |
Total:           |  14 |  14 |  20 |  20 |  7  |  33 |  7  |  7  |
===============================================================================
Hellhound:
___________________
Str: 46   WP:   78 | Body A
Qui: 40            |  Hp Cond. x-405
Int: 22   JP:   46 |  Skills Needed:
Wil: 37            |    FlameBreath/FlameBlast
Psy: 24   LP:    6 |
Vit: 26            | Notes: It almost seems that this form is too fragile. 
Cha: 22   BHP: 305 |   Stay away from these skills unless you're planning on
Def: 17            |   the RedDragon form.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
 SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
Total:           |  17 |  17 |  17 |  17 | 148 |  17 |  17 |  17 |
===============================================================================
Manticore:
___________________
Str: 64   WP:  104 | Body A                        Body B
Qui: 41            |  Hp Cond. ???                  HP Cond. x-430
Int: 31   JP:   54 |  Skills Needed:                Skills Needed:
Wil: 48            |    Needles                       Ink/StinkGas
Psy: 20   LP:    6 |
Vit: 48            | Notes: This is my most hated monster form.
Cha: 29   BHP: 360 |   
Def: 34            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
Total:           |  34 |  34 |  44 |  49 |  39 |  39 |  39 |  29 |
===============================================================================
UnicornJr.:
___________________
Str: 46   WP:  142 | Body A                        Body B
Qui: 61            |  Hp Cond. x-???                HP Cond. x-???
Int: 70   JP:   86 |  Skills Needed:                Skills Needed:
Wil: 45            |    Horn/CharmGaze                LifeRain
Psy: 49   LP:    5 |    MagicHeal
Vit: 35            | 
Cha: 71   BHP: 300 | Notes: It's almost too cute to be of any good use, kinda
Def: 33            |    like a My Little Pony.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  33 |  33 |  49 |  49 |  49 |  59 |  49 |  39 |
===============================================================================
Butch:
___________________
Str: 51   WP:  124 | Body A                        Body B
Qui: 63            |  Hp Cond. x-???                HP Cond. x-???
Int: 44   JP:   76 |  Skills Needed:                Skills Needed:
Wil: 62            |    PoisonNeedle                  MadAttack
Psy: 37   LP:    6 |                                  Spoil
Vit: 48            | 
Cha: 44   BHP: 420 | Notes: Not bad for a mid-game form. I always think of this
Def: 30            |  form as Cotton on crack.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
Total:           |  30 |  30 |  46 |  46 |  36 |  46 |  36 |  26 |
===============================================================================
Chimera:
___________________
Str: 75   WP:  162 | Body A
Qui: 64            |  Hp Cond. x-???
Int: 48   JP:   84 |  Skills Needed:
Wil: 67            |    GasFlame
Psy: 46   LP:    6 |
Vit: 73            | Notes: This is a very solid form, among the top in the 
Cha: 57   BHP: 505 |   animal kingdom. Also, it's great that it only requires
Def: 40            |   the one skill, leaving room for 6 other skills to keep.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
Total:           |  40 |  40 |  50 |  50 |  82 |  50 |  50 |  40 |
===============================================================================
KylinJr.:
___________________
Str: 52   WP:  164 | Body A
Qui: 71            |  Hp Cond. None
Int: 90   JP:  108 |  Skills Needed:
Wil: 48            |    Kylin'sSong
Psy: 70   LP:    5 |
Vit: 41            | Notes: Not the absolute best form, but far from the worst.
Cha: 82   BHP: 400 |   Kylin is one of my favorite monsters, and the space 
Def: 49            |   magic is very handy. You may want to swap out a spell of
                   |   your choice for Scream, which will let him alternate 
                   |   between this form and the Shrieker.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
Total:           |  49 |  49 |  69 |  69 |  69 |  69 |  69 |  49 |
===============================================================================
Straysheep:
___________________
Str: 46   WP:  128 | Body A
Qui: 38            |  Hp Cond. 255-325
Int: 16   JP:   32 |  Skills Needed:
Wil: 12            |    Dash/Stampede
Psy: 28   LP:    6 |    Lullaby
Vit: 44            | Notes: A difficult form to get and maintain because of the
Cha: 64   BHP: 220 |   narrow range of HP's. Over this, and you're a Frillneck,
Def:  7            |   and under, you're a Razorback.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
 AmuletofSpirit  |  1  |  1  |   1 |   1 |  1  |   1 |  1  |  1  |
Total:           |  7  |  7  |  13 |  13 |  2  |  13 |  3  |  3  |
===============================================================================
MaskCat:
___________________
Str:  8   WP:   22 | Body A
Qui:  6            |  Hp Cond. 250-330
Int:  4   JP:   12 |  Skills Needed:
Wil:  8            |    Da-Dum
Psy:  3   LP:    6 |
Vit: 10            | Notes: Another hard form to get and maintain, over and 
Cha: 11   BHP:  70 |   under the HP requirements and you're a Rocky. It's 
Def: 29            |   amazing how far the Def jumps with just a little mask.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
 AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
Total:           |  29 |  29 |  41 |  41 |  39 |  36 |  36 |  26 |
===============================================================================
Lummox(Pink):
___________________
Str:  4   WP:   10 | Body A
Qui:  4            |  Hp Cond. None
Int:  4   JP:   10 |  Skills Needed:
Wil:  4            |    Chop
Psy:  4   LP:    6 |    Claw
Vit:  4            |    ElfShot
Cha:  4   BHP:  60 | Notes: Half as good as the green Lummox form, literally,
Def:  9            |   the pink lummox is a joke. You're guarenteed a morph
                   |   when all the above skills are acquired.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
Total:           |   9 |   9 |  15 |  15 |  5  |  23 |  5  |  5  |
===============================================================================
Lummox(Green):
___________________
Str:  8   WP:   16 | Body A
Qui:  8            |  Hp Cond. 
Int:  8   JP:   12 |  Skills Needed:
Wil:  8            |    Can't Morph
Psy:  8   LP:   10 |    
Vit:  8            |    
Cha:  8   BHP:  60 | Notes: This is Riki's original form, and it can't be 
Def:  6            |   morphed into once it's lost.
                   |   
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
Total:           |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
===============================================================================
Tidi:
___________________
Str: 16   WP:   46 | Body A
Qui: 31            |  Hp Cond. 
Int: 12   JP:   20 |  Skills Needed:
Wil: 22            |    Can't Morph
Psy: 13   LP:    7 |    
Vit: 16            |    
Cha: 21   BHP: 180 | Notes: This form is only Cotton's original form, and can't
Def: 24            |   be mophed back into by him, nor can it be attained by 
                   |   anyone else.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
Total:           |  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
===============================================================================
4.2 Plant Forms
===============================================================================
Cactus:
___________________
Str:  4   WP:   14 | Body A
Qui:  2            |  Hp Cond. x-260
Int:  7   JP:   18 |  Skills Needed:
Wil: 13            |    Needles
Psy:  8   LP:    6 |
Vit: 11            | Notes: Good news about the Cactus, raise your PrimeHP and
Cha:  7   BHP:  60 |   you'll never see it again.
Def:  8            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 FiberVest       |  8  |  8  |  8  |  12 |  8  |  8  |  8  |  8  |
Total:           |  8  |  8  |  8  |  12 |  8  |  8  |  8  |  8  |
===============================================================================
Sporepile:
___________________
Str: 12   WP:   38 | Body A
Qui:  6            |  Hp Cond. x-250
Int: 14   JP:   32 |  Skills Needed:
Wil: 19            |    Spore
Psy: 21   LP:    6 |
Vit: 18            | Notes: It's a bouncing, happy shroom. 'Nuff Said.
Cha: 21   BHP: 110 |   
Def: 13            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
 Budowear        |   7 |   7 |  12 |   7 |  7  |   7 |  7  |  7  |
Total:           |  13 |  13 |  24 |  19 |  9  |  19 |  9  |  9  |
===============================================================================
Mandrake:
___________________
Str: 17   WP:   32 | Body A               Notes: It seems that they lost all 
Qui: 15            |  Hp Cond. None         sense of logic and made this form
Int: 25   JP:   10 |  Skills Needed:        more trouble than it is worth to 
Wil: 32            |    ElfShot             get. If you recruit this character
Psy: 29   LP:   10 |    SleepGas            in Asellus's quest and want to keep
Vit: 23            |    Scream              the form, make sure you bring the
Cha: 25   BHP: 110 |    Ink                 required skills to the top. At 
Def: 20            |    Bloodsucker         least it has 10 LP.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |  2  |  2  |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |  5  |  5  |
 LeatherGlove    |   4 |   4 |   4 |   4 |   4 |   2 |  2  |  2  |
Total:           |  20 |  20 |  26 |  31 |  11 |  19 |  9  |  9  |
===============================================================================
Trapvine:
___________________
Str: 26   WP:   64 | Body A
Qui: 16            |  Hp Cond. ???
Int: 27   JP:   54 |  Skills Needed:
Wil: 37            |    Sweep
Psy: 34   LP:    6 |
Vit: 30            | Notes: Bleh.
Cha: 28   BHP: 180 |   
Def: 15            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
 Silk Shirt      |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
Total:           |  15 |  15 |  19 |  25 |  15 |  23 |  15 |  15 |
===============================================================================
Nightshade:
___________________
Str: 34   WP:   76 | Body A
Qui: 20            |  Hp Cond. ???
Int: 38   JP:   70 |  Skills Needed:
Wil: 49            |    StunGaze/CharmGaze/StoneGaze/Hypnotism
Psy: 43   LP:    6 |
Vit: 36            | Notes: What the heck is it? Who knows? Who cares?
Cha: 31   BHP: 225 |   
Def: 15            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
 Silk Shirt      |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
Total:           |  15 |  15 |  19 |  25 |  15 |  23 |  15 |  15 |
===============================================================================
Treant:
___________________
Str: 41   WP:  108 | Body A
Qui: 23            |  Hp Cond. x-420
Int: 50   JP:   88 |  Skills Needed:
Wil: 55+9          |    Photosynthesis
Psy: 62   LP:    6 |
Vit: 50            | Notes: It looks like a wizardly tree to me, and thee?
Cha: 52   BHP: 260 |   Photosynthesis is all it needs, but it seems Chop can
Def: 27            |   help stabalize the form.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 ShadeRobe       |   9 |   9 |   9 |   9 |  24 |  24 |  24 |  24 |
 BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
Total:           |  27 |  27 |  31 |  69 |  42 |  42 |  42 |  42 |
===============================================================================
Sunflower:
___________________
Str: 44   WP:  114 | Body A
Qui: 25            |  Hp Cond. 240-???
Int: 47   JP:   88 |  Skills Needed:
Wil: 62            |    Photosynthesis
Psy: 59   LP:    6 |
Vit: 54            | Notes: This is the highest tier monster form that requires
Cha: 54   BHP: 310 |   Photosynthesis, and it is a decent form, although we 
Def: 26            |   aren't the type to settle for decent now, are we?
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
 BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
 Budowear        |   7 |   7 |  12 |   7 |   7 |   7 |   7 |   7 |
Total:           |  26 |  26 |  35 |  68 | 125 |  26 |  26 |  26 |
===============================================================================
Shreiker:
___________________
Str: 53   WP:  142 | Body A                        Body B
Qui: 42            |  Hp Cond. ???                  HP Cond. ???
Int: 52   JP:  102 |  Skills Needed:                Skills Needed:
Wil: 75            |    Scream                        Spore
Psy: 68   LP:    6 |                                  Supersonic/SadSong
Vit: 56            | 
Cha: 68   BHP: 350 | Notes: Not a bad form for a quick game. I find myself 
Def: 42            |  actively trying to get this form early on.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
Total:           |  42 |  42 |  56 |  94 |  52 |  52 |  52 |  42 |
===============================================================================
CrystalTree:
___________________
Str: 64   WP:  162 | Body A
Qui: 38            |  Hp Cond. ???
Int: 55   JP:  116 |  Skills Needed:
Wil: 88            |    Blade/GaleSlash
Psy: 79   LP:    6 |    StoneGas
Vit: 80            | Notes: I was suprised how good this form actually is. 80
Cha: 72   BHP: 400 |   Vit is nothing to shake a stick at. If MagneticStorm is
Def: 25            |   your main multi-attack form, consider this form, as it
                   |   deals the most damage with that skill out of all the 
                   |   monster forms available. A real asset in T260's chapter.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
 HarmoniumArmour |  24 |  24 |  24 |  24 |  20 |  20 |  24 |  40 |
Total:           |  25 |  25 |  25 |  25 |  21 |  21 |  25 | 140 |
===============================================================================
4.3 Aquatic Forms
===============================================================================
Gekko:
___________________
Str:  6   WP:   20 | Body A
Qui:  8            |  Hp Cond. 250
Int:  3   JP:    6 |  Skills Needed:
Wil:  1            |    Kick
Psy:  1   LP:    6 |
Vit: 12            | Notes: Yup, thats no typo. Two of its skills have a score 
Cha:  7   BHP:  85 |   of 1. It's just asking to be sqaushed under foot. 
Def:  8            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SlimeSkin       |  8  |  8  |  32 |  16 |  8  |  8  |  8  |  8  |
Total:           |  8  |  8  |  32 |  16 |  8  |  8  |  8  |  8  |
===============================================================================
Platoonpus:
___________________
Str: 28   WP:   76 | Body A                        Body B
Qui: 25            |  Hp Cond. ???                  HP Cond. ???
Int: 20   JP:   30 |  Skills Needed:                Skills Needed:
Wil: 22            |    Ink                           Beak
Psy:  9   LP:    6 |                                  
Vit: 28            | 
Cha: 37   BHP: 205 | Notes: At least it has a high block rate, for what it is.
Def:  5            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 ShellShield     |  0  |  0  |  0  |  0  |   0 |  0  |  0  |   0 |
 YolkHat         |  5  |  5  |  5  |  5  |  10 |  5  |  5  |  10 |
Total:           |  5  |  5  |  5  |  5  |  10 |  5  |  5  |  10 |
===============================================================================
Frillneck:
___________________
Str: 35   WP:   84 | Body A                        Body B
Qui: 33            |  Hp Cond. 250-355              HP Cond. 255-355
Int: 29   JP:   38 |  Skills Needed:                Skills Needed:
Wil: 28            |    Kick                          Dash/Tackle/Stampede
Psy: 12   LP:    6 |                                  
Vit: 36            | 
Cha: 32   BHP: 270 | Notes: Everytime I see this guy, I think of Wayne Newton
Def: 30            |   in Jurrasic Park.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |  5  |   5 |
 HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
Total:           |  22 |  22 |  26 |  37 |  17 |  17 |  17 |  17 | 
===============================================================================
Gaeatoad:
___________________
Str: 44   WP:   78 | Body A                        Body B
Qui: 12            |  Hp Cond. 370                  HP Cond. 350
Int: 40   JP:   48 |  Skills Needed:                Skills Needed:
Wil: 38            |    Trample                       Grasp
Psy:  8   LP:    6 |                                  
Vit: 68            | 
Cha: 16   BHP: 355 | Notes: It wasn't long ago that I realized it has 6 legs.
Def: 38            |   It has even better Vit and Def scores than TrisaurJr.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
 BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
Total:           |  38 |  38 |  20 |  62 |  46 |  43 |  23 |  43 | 
===============================================================================
TrisaurJr.:
___________________
Str: 63   WP:  122 | Body A               Notes: This form is sweet for early 
Qui: 49            |  Hp Cond. 460          game, and there are a lot of ways
Int: 31   JP:   50 |  Skills Needed:        to get it. If you recruited Thunder 
Wil: 39            |    Trample             don't change his skill lineup until
Psy: 21   LP:    7 |                        you have a definite plan, because
Vit: 55            | Body B                 this can carry you through at least
Cha: 40   BHP: 410 |  Hp Cond. 250          past mid-game. 
Def: 30            |  Skills Needed:  
___________________|    BoltBlast/BoltBreath
                     
 Body C                 Body D                         Body E
  HP Cond. 475           HP Cond. 475                   HP Cond. 990 or 995
  Skills Needed:         Skills Needed:                 Skills Needed:
    Tremor/Quicksand       Horn/FangCrush/DaggerJaw       Horn/FangCrush
                           Dash/Tackle/Stampede           StoneGas
_________________________________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
Total:           |  30 |  30 |  30 |  30 |  30 |  30 | -30 |  30 |
===============================================================================
Genbu:
___________________
Str: 64   WP:  144 | Body A
Qui: 38            |  Hp Cond. ???
Int: 62   JP:   78 |  Skills Needed:
Wil: 52            |    ArcticBreath
Psy: 34   LP:    7 |    MagneticStorm                  
Vit: 66            | 
Cha: 60   BHP: 475 | Notes: A good, solid form, with a shield to boot! You 
Def: 44            |   can't go wrong with MagneticStorm either.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 GenbuShield     |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
 BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
Total:           |  44 |  44 |  54 |  54 |  59 |  59 |  59 |  49 |
===============================================================================
Basilisk:
___________________
Str: 71   WP:  144 | Body A                        Body B
Qui: 51            |  Hp Cond. ???                  HP Cond. ???
Int: 56   JP:   76 |  Skills Needed:                Skills Needed:
Wil: 49            |    StoneGaze                     StoneGaze
Psy: 38   LP:    7 |    PoisonGrip                    PoisonGas
Vit: 62            | 
Cha: 52   BHP: 540 | Notes: All of its skills might be a bit tricky to get, but
Def: 48            |   totally worth the effort. Not many forms are this good
                   |   with only 2 required skill slots.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
Total:           |  48 |  48 |  68 |  68 |  68 |  68 |  68 |  48 |
===============================================================================
kraken:
___________________
Str: 78   WP:  166 | Body A                        Body B
Qui: 54            |  Hp Cond. ???                  HP Cond. ???
Int: 62   JP:   74 |  Skills Needed:                Skills Needed:
Wil: 53            |    Ink                           Feeler
Psy: 26+7 LP:    8 |    Maelstrom/MightyCyclone       Maelstrom
Vit: 90+7          | 
Cha: 56   BHP: 600 | Body C                Notes: The 19 Def is the only wrench
Def: 19            |  Hp Cond. ???          in the proverbial cogs of this well
___________________|  Skills Needed:        made machine. It's best to use body
                        Coils               C to get away from the Manticore 
                        Maelstrom           and Whipjelly forms. This monster
                                            may be your only ticket to getting
                                            the Snowfolk form because of the
                                            high Base Hit Points.
_________________________________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SeaStone        |   3 |   3 |   3 |   3 |  23 |  23 |   3 |  23 |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
Total:           |  19 |  19 |  67 |  35 |  39 |  39 |  19 |  39 | 
===============================================================================
Platyhooks:
___________________
Str: 51   WP:  112 | Body A               Notes: If you CAN get BoomerangHook
Qui: 64            |  Hp Cond. ???         early on, then give this form a try.
Int:  8   JP:   52 |  Skills Needed:       Cotton in Red's Quest and Riki in 
Wil: 59            |    Beak               his own are really the only ones
Psy: 28   LP:    6 |    AcidBreath         likely to ever see this form. The  
Vit: 58            |    BoomerangHook      Platyhooks enemy is just too rare
Cha: 26   BHP: 280 |    WaterCannon        to actively seek out this skill 
Def: 26            |                       otherwise.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  26 |  26 |  26 |  26 |  51 |  51 |  51 |  51 |  
===============================================================================
PlatyKing:
___________________
Str: 48   WP:  152 | Body A                        Body B
Qui: 55            |  Hp Cond. 520                  HP Cond. 520
Int: 21   JP:   56 |  Skills Needed:                Skills Needed:
Wil: 58            |    Beak                          AcidBreath
Psy: 26   LP:    6 |    Da-Dum                        Da-Dum
Vit: 56            | 
Cha: 74   BHP: 320 | Notes: Smarter and more charming than his cousin, but his
Def: 26            |   other stats are weaker. Obviously not a power society.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  26 |  26 |  26 |  26 |  51 |  51 |  51 |  51 |   
===============================================================================
4.4 Insect Forms
===============================================================================
Shellworm:
___________________
Str:  9   WP:   24 | Body A
Qui: 12            |  Hp Cond. 250
Int:  1   JP:   12 |  Skills Needed:
Wil: 12            |    Scissors
Psy:  3   LP:    6 |                      
Vit: 12            | 
Cha:  8   BHP:  60 | Notes: Another form to pass up.
Def: 15            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
 PearlHeart      |   2 |   2 |   2 |   2 |   2 |   7 |  -3 |   2 |
Total:           |  15 |  15 |  15 |  20 |  10 |  23 |   5 |  10 |      
===============================================================================
Armorpilla:
___________________
Str: 17   WP:   40 | Body A
Qui:  6            |  Hp Cond. 250
Int:  3   JP:   24 |  Skills Needed:
Wil: 22            |    Horn
Psy: 15   LP:    6 |                      
Vit: 27            | 
Cha: 15   BHP: 120 | Notes:  
Def: 18            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CombatSuit      |  15 |  15 |  10 |  15 |  20 |  20 |  10 |  10 |
 CottonShirt     |   3 |   3 |   7 |   3 |   3 |   3 |   3 |   3 |
Total:           |  18 |  18 |  17 |  18 |  23 |  23 |  13 |  13 |
===============================================================================
KillerBee:
___________________
Str: 18   WP:   66 | Body A                    Body B           
Qui: 33            |  Hp Cond. 125              HP Cond. ???
Int:  9   JP:   34 |  Skills Needed:            Skills Needed:
Wil: 28            |    Stinger/PoisonNeedle      Thrust           
Psy: 21   LP:    6 |                      
Vit: 29            | Body C                            Notes: You'll see this
Cha: 26   BHP: 170 | HP Cond. 250                       form sabotaging the 
Def: 15            | Skills Needed:                     Dullahan form. 
                   |   Ectoplasnet/BladeNet/SpiderNet
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
 CottonShirt     |   3 |   3 |   7 |   3 |   3 |   3 |   3 |   3 |
Total:           |  15 |  15 |  23 |  25 |  15 |  15 |  15 |  15 |
===============================================================================
Scorpion:
___________________
Str: 32   WP:   76 | Body A              Body B               
Qui: 21            |  Hp Cond. 125        HP Cond. ???       
Int: 12   JP:   42 |  Skills Needed:      Skills Needed:     
Wil: 37            |    Scissors            PoisonNeedle             
Psy: 26   LP:    6 |                      
Vit: 44            | Notes: This form has popped up a couple of times when I 
Cha: 28   BHP: 220 |   was playing around with the Zeroworm form. It's also not
Def: 22            |   bad early on.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CombatSuit      |  15 |  15 |  10 |  15 |  20 |  20 |  10 |  10 |
 Budowear        |   7 |   7 |  12 |   7 |   7 |   7 |   7 |   7 |
Total:           |  22 |  22 |  22 |  22 |  27 |  27 |  17 |  17 |
===============================================================================
Battlefly:
___________________
Str: 31   WP:  106 | Body A
Qui: 47            |  Hp Cond. 345
Int: 16   JP:   50 |  Skills Needed:
Wil: 40            |    PainPowder
Psy: 37   LP:    6 |                      
Vit: 46            | 
Cha: 45   BHP: 260 | Notes: Battlefly has come in useful early on, but it does
Def: 15            |   become obsolete.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CombatSuit      |  15 |  15 |  10 |  15 |  20 |  20 |  10 |  10 |
Total:           |  15 |  15 |  44 |  23 |  15 |  15 |  15 |  15 |
===============================================================================
IceWorm:
___________________
Str: 60   WP:  162 | Body A
Qui: 69            |  Hp Cond. 990 or 995
Int: 27   JP:   74 |  Skills Needed:
Wil: 72            |    IceSmash/Scissors
Psy: 41   LP:    6 |    ArcticBreath 
Vit: 82            | 
Cha: 58   BHP: 410 | Notes: Another solid form, easily capable of handling end
Def: 50            |   boss fights. You may get this form sometimes when you
                   |   have the skills set up to be a Snowfolk.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Hyperscale      |  30 |  30 |  20 |  30 |  20 |  10 |  20 |  20 |
 BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
Total:           |  50 |  50 |  40 |  50 |  45 |  35 |  45 |  45 |
===============================================================================
ZeroWorm:
___________________
Str: 69   WP:  184 | Body A
Qui: 75            |  Hp Cond. ???
Int: 31   JP:   82 |  Skills Needed:
Wil: 78            |    FangCrush
Psy: 46   LP:    6 |    Scissors 
Vit: 86            |    BoltBreath/BoltBlast
Cha: 70   BHP: 460 | Notes: The best insect form available. Very intimidating.
Def: 43            |   Don't ask me what's up with the BoltBreath/BoltBlast 
                   |   requirement though.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Hyperscale      |  30 |  30 |  20 |  30 |  20 |  10 |  20 |  20 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  43 |  43 |  33 |  48 |  38 |  28 |  38 |  38 |
===============================================================================
4.5 Bird Forms
===============================================================================
Pickbird:
___________________
Str:  4   WP:   20 | Body A
Qui: 15            |  Hp Cond. 105
Int:  3   JP:   14 |  Skills Needed:
Wil:  9            |    Beak
Psy:  9   LP:    5 |     
Vit:  1            | Notes: If an enemy had a B-B gun, this monster would still
Cha: 11   BHP:  55 |  get killed with one shot. Unless you need the beak skill,
Def:  9            |  ditch it and never look at this form again.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
===============================================================================
Rabbat:
___________________
Str: 11   WP:   38 | Body A
Qui: 23            |  Hp Cond. 250
Int:  9   JP:   32 |  Skills Needed:
Wil: 15            |    Bloodsucker
Psy: 22   LP:    6 |     
Vit:  9            | Notes: If you can hang with this form until you get Death-
Cha: 21   BHP: 110 |   synthesis for the Ankheg form, then power to you.
Def: 12            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
 SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
Total:           |  12 |  12 |  18 |  18 |  8  |  34 |  8  |  8  |
===============================================================================
DragonPup:
___________________
Str: 21   WP:   64 | Body A
Qui: 28            |  Hp Cond. 80-250
Int: 19   JP:   36 |  Skills Needed:
Wil: 20            |    FireBreath/FlameBlast/GasFlame
Psy: 26   LP:    5 |     
Vit: 17            | Notes: At least when your Prime HP get high enough, this
Cha: 32   BHP: 170 |   form will be out of your morph-cabulary.
Def: 25            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
Total:           |  25 |  25 |  35 |  35 | 134 |  35 |  35 |  25 |
===============================================================================
Harpy:
___________________
Str: 27   WP:   94 | Body A                   Body B
Qui: 32            |  Hp Cond. 335             Hp Cond. 310
Int: 24   JP:   36 |  Skills Needed:           Skills Needed:
Wil: 22            |    Wing/Gliderspike         Scream
Psy: 18   LP:    5 |     
Vit: 28            | Notes: Its wings are on it HEAD!!! Phhht! Sheesh!
Cha: 51   BHP: 215 |   
Def:  9            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
 ShellShield     |  0  |  0  |   0 |   0 |  0  |   0 |  0  |  0  |
Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
===============================================================================
Axebeak:
___________________
Str: 49   WP:  100 | Body A             Body B              Body C
Qui: 38            |  Hp Cond. 400       Hp Cond. 400        Hp Cond. 250
Int: 17   JP:   44 |  Skills Needed:     Skills Needed:      Skills Needed:
Wil: 34            |    Beak               GroundHit           Tremor
Psy: 29   LP:    5 |     
Vit: 37            | Notes: This may well be one of the more powerful forms
Cha: 38   BHP: 270 |   that can be seen by people without a working knowledge
Def:  9            |   of morphing. To us - Weak Sauce!
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
 SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
===============================================================================
Wyvern:
___________________
Str: 53   WP:  120 | Body A                Body B            Notes: A sub-par
Qui: 60            |  Hp Cond. 435          Hp Cond. 400      form, but better
Int: 26   JP:   64 |  Skills Needed:        Skills Needed:    than theAxebeak.
Wil: 45            |    Fang/FangCrush        PoisonNeedle    I still can't
Psy: 49   LP:    5 |    Wing/GliderSpike                      figure out what
Vit: 29            |                                          its sprite is
Cha: 50   BHP: 320 | Body C                Body D             supposed to look
Def: 27            |  Hp Cond. 505          Hp Cond. 470      like.
                   |  Skills Needed:        Skills Needed:
                   |    Windblast             SeedVulcan
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
Total:           |  27 |  27 |  37 |  37 |  37 |  45 |  37 |  27 |
===============================================================================
Cockatrice:
___________________
Str: 55   WP:  132 | Body A                 
Qui: 61            |  Hp Cond. ???
Int: 28   JP:   76 |  Skills Needed:
Wil: 47            |    Petrify
Psy: 67   LP:    5 |    
Vit: 39            | Notes: Not a difficult form to get, and it works out to be
Cha: 55   BHP: 365 |   a decent form, even though the stats aren't that much 
Def: 27            |   better than Wyvern's. Take it anywhere but a boss fight.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
Total:           |  27 |  27 |  37 |  37 |  37 |  45 |  37 |  27 |
===============================================================================
Sphinx:
___________________
Str: 43   WP:  140 | Body A                 
Qui: 58            |  Hp Cond. None
Int: 94   JP:   90 |  Skills Needed:
Wil: 33            |    SphinxRiddle
Psy: 46   LP:    5 |    
Vit: 51            | Notes: Simple, straightforward, and extremely intellegent.
Cha: 64   BHP: 415 |   There is no HP requirement, if you have SphinxRiddle,
Def: 27            |   you are bound to change into a Sphinx.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
Total:           |  27 |  27 |  37 |  37 |  37 |  45 |  37 |  27 |
===============================================================================
SuzakuJr.:
___________________
Str: 56   WP:  182 | Body A                 
Qui: 78            |  Hp Cond. ???
Int: 45   JP:   80 |  Skills Needed:
Wil: 51            |    FireBarrier
Psy: 57   LP:    5 |    
Vit: 66            | Notes: This is one of the two bird forms worth getting,
Cha: 82   BHP: 455 |   although the actual character Suzaku has better stats in
Def: 41            |   this form. Now fill up your other 6 slots with bootie-
                   |   whomping skills and get on down wit-yo-bad-self.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
 FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
Total:           |  41 |  41 |  51 |  51 | 182 |  51 |  51 |  41 |
===============================================================================
SuzakuJr.**:
___________________
Str: 62   WP:  108 | Body A                 
Qui: 80            |  Hp Cond. ???
Int: 56   JP:    0 |  Skills Needed:
Wil: 71            |    FireBarrier
Psy: 68   LP:    8 |    
Vit: 64            | Notes: The only time you'll ever see this version of this
Cha: 80   BHP: ??? |   form is when you first recruit Suzaku as a character.
Def: 50            |   Once he morphs into something else and back into this,
                   |   it's the other form for him for the rest of his life.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
Total:           |  50 |  50 |  60 |  65 |  87 |  55 |  55 |  45 |
===============================================================================
GriffinJr.:
___________________
Str: 78   WP:  188 | Body A               Notes: You really have to plan ahead,
Qui: 90            |  Hp Cond. None         work hard, and have luck to get 
Int: 37   JP:  100 |  Skills Needed:        this form, but it is the best bird
Wil: 66            |    Beak                form out there. I think its also
Psy: 89   LP:    5 |    Wing                THE COOLEST looking form.
Vit: 53            |    GriffithScratch
Cha: 78   BHP: 450 |    Tail
Def: 51            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  51 |  51 |  71 |  71 |  81 |  81 |  81 |  61 |   
===============================================================================
SonicBat:
___________________
Str: 26   WP:   84 | Body A                     
Qui: 47            |  Hp Cond. 385          
Int: 13   JP:   54 |  Skills Needed:        
Wil: 49            |    SuperSonic/Scream
Psy: 37   LP:    6 |
Vit: 36            | Notes: I often find myself seeking out this form in early
Cha: 31   BHP: 280 |   game. It's good for that time, and allows the extra
Def: 33            |   slots to gather skills you'll need for future forms.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
 SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  33 |  33 |  43 |  43 |  53 |  69 |  53 |  43 |
===============================================================================
4.6 Inorganic Forms
===============================================================================
Xeno:
___________________
Str:  2   WP:   14 | Body A                     
Qui:  2            |  Hp Cond. x-120          
Int:  1   JP:   20 |  Skills Needed:        
Wil: 16            |    Fang
Psy: 13   LP:    8 |
Vit: 16            | Notes: Among the absolute worst out there. 
Cha:  4   BHP:  50 |   
Def: 11            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  11 |  11 |  35 |  19 |  21 |  21 |  21 |  21 |
===============================================================================
Slime:
___________________
Str:  8   WP:   26 | Body A                     
Qui:  6            |  Hp Cond. 0-x          
Int:  7   JP:   28 |  Skills Needed:        
Wil: 22            |    Solvent
Psy: 24   LP:   10 |
Vit: 28            | Notes: If you have the character Slime, you'll probably 
Cha:  4   BHP:  90 |   only see this form once. Otherwise, ditch the solvent.
Def: 16            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
Total:           |  16 |  16 |  64 |  32 |  16 |  16 |  16 |  16 |
===============================================================================
Whipjelly:
___________________
Str: 16   WP:   48 | Body A             Body B                   
Qui: 20            |  Hp Cond. 250       Hp Cond. 250
Int: 16   JP:   40 |  Skills Needed:     Skills Needed:
Wil: 21            |    Sweep              Feeler
Psy: 33   LP:    8 |
Vit: 26            | Notes: This form is just about guarenteed to come up when 
Cha: 18   BHP: 160 |   you have Feeler, meaning that kraken form you have set
Def: 13            |   up is going to spend half it's life as a Jellyfish.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
 YolkHat         |   5 |   5 |   5 |   5 |   2 |  10 |   2 |   2 |
Total:           |  13 |  13 |  37 |  21 |  10 |  18 |  10 |  10 |
===============================================================================
IceCrystal:
___________________
Str: 12   WP:   62 | Body A
Qui: 22            |  Hp Cond. 300
Int: 17   JP:   50 |  Skills Needed:
Wil: 31            |    IceSmash
Psy: 44   LP:    8 |
Vit: 31            | Notes:  
Cha: 30   BHP: 200 |
Def: 31            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Sleetcoin       |   1 |   1 |   1 |   1 |   1 | 100?|   1 |   1 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 AccelerationSys.|  10 |  10 |  10 |  12 |  10 |  10 |   5 |   5 |
Total:           |  31 |  31 |  31 |  46 |  21 | 120?|  16 |  16 |
===============================================================================
Unknown:
___________________
Str: 22   WP:   56 | Body A
Qui: 24            |  Hp Cond. 410
Int: 62   JP:   82 |  Skills Needed:
Wil: 48            |    Hypnotism/StoneGaze/CharmGaze/StunGaze
Psy: 46   LP:    8 |
Vit: 32            | Notes: This damn thing always ruins my romps as a Mariche.
Cha: 17   BHP: 260 |   It's an absolute tie with the Manticore for my most 
Def:  9            |   hated form. At least it's resilient to some attacks.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
 Sleetcoin       |   1 |   1 |   1 |   1 |   1 | 100?|   1 |   1 |
 ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
 GelatinSuit     |   6 |  38 | 100?|  38 |   6 |   6 |   6 |   6 |
Total:           |   9 |  41 | 103?|  41 | 108 | 108?|   9 | 108 |
===============================================================================
Liquid Metal:
___________________
Str: 40   WP:  100 | Body A
Qui: 40            |  Hp Cond. 455
Int: 40   JP:   64 |  Skills Needed:
Wil: 40            |    IceSmash/HeatSmash/Blade
Psy: 40   LP:    8 |
Vit: 40            | Notes: Pretty good for the first 2 to 3 hours of the game.
Cha: 40   BHP: 310 |   Hang on to either one of the smashes and work on the  
Def: 37            |   Dullahan form.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
 BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
 AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
Total:           |  37 |  37 |  45 | 121 |  37 |  37 |  37 |  37 |
===============================================================================
Gelatin:
___________________
Str: 32   WP:  110 | Body A
Qui: 36+5          |  Hp Cond. ???
Int: 16   JP:   84 |  Skills Needed:
Wil: 74+5          |    BoltBarrier
Psy: 68   LP:    8 |    BoltBreath/BoltBlast
Vit: 99            | Notes: Talk about resilience! This thing can take a beatn'
Cha: 28   BHP: 400 |   all day long. One thumb up on this form!   
Def: 12            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 WindShell       |   5 |   5 |   5 |  15 |   5 |   5 |  15 |  25 |
 ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
 GelatinSuit     |   6 |  38 | 100?|  38 |   6 |   6 |   6 |   6 |
Total:           |  12 |  44 | 106?|  54 |  12 |  12 |  22 | 131 |
===============================================================================
Snowfolk:
___________________
Str: 56   WP:  184 | Body A
Qui: 46+5          |  Hp Cond. ???
Int: 28   JP:   92 |  Skills Needed:
Wil: 82+5          |    IceSmash
Psy: 66   LP:    8 |    ArcticBreath
Vit: 88            | Notes: The best Inorganic Form, and trickiest of all forms
Cha: 90   BHP: 440 |   to get. Because of the 999 hp requirement, you'll need
Def: 12            |   the kraken skillset, along with a PrimeHP of 400. When
___________________|   I do morph into this form though, I get a nice, happy 
                       feeling in the pit of my stomach. Expect to see the 
                       IceWorm form quite often with this skillset too.
_________________________________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 WindShell       |   5 |   5 |   5 |  15 |   5 |   5 |  15 |  25 |
 Sleetcoin       |   1 |   1 |   1 |   1 |   1 | 100?|   1 |   1 |
 GelatinSuit     |   6 |  38 | 100?|  38 |   6 |   6 |   6 |   6 |
Total:           |  12 |  44 | 106?|  54 |  12 | 111?|  22 |  32 |
===============================================================================
BigSlime:
___________________
Str: 12   WP:   26 | Body A             Body B                   
Qui:  3            |  Hp Cond. 405       Hp Cond. None
Int:  9   JP:   32 |  Skills Needed:     Skills Needed:
Wil: 23            |    Solvent            Solvent
Psy: 24   LP:    8 |                       Spoil
Vit: 30            |                       HPDrain
Cha:  4   BHP: 200 | Notes: This is not a form to be sought out, unless
Def: 17            |   suicide is the ends you are trying to acheive. Bad form.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
 SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
 AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
Total:           |  17 |  17 |  65 |  33 |  17 |  17 |  17 |  17 |
===============================================================================
FireCrystal:
___________________
Str: 10   WP:   60 | Body A
Qui: 22            |  Hp Cond. 300
Int: 17   JP:   50 |  Skills Needed:
Wil: 31            |    HeatSmash
Psy: 44   LP:    8 |
Vit: 31            | Notes:  
Cha: 30   BHP: 200 |
Def: 31            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
Total:           |  31 |  31 |  31 |  46 | 120 |  21 |  16 |  16 |
===============================================================================
4.7 Living Artifact Forms
===============================================================================
LivingAxe:
___________________
Str:  9   WP:   24 | Body A             Body B
Qui:  7            |  Hp Cond. 110       Hp Cond. 250
Int:  1   JP:   16 |  Skills Needed:     Skills Needed:
Wil:  4            |    DoubleAxe          Blade
Psy: 18   LP:    5 |
Vit: 13            | Notes: It's a Tomahawk looking thing! Yeah!
Cha: 11   BHP:  75 |  
Def: 14            |                  No.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
 AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
Total:           |  11 |  11 |  35 |  21 |  21 |  21 |  21 |  21 |
===============================================================================
LivingLance:
___________________
Str: 15   WP:   36 | Body A
Qui: 14            |  Hp Cond. 250
Int:  3   JP:   26 |  Skills Needed:
Wil:  9            |    Thrust
Psy: 31   LP:    5 |
Vit: 14            | Notes: It's more like a well decorated toothpick in my 
Cha: 16   BHP: 125 |   opinion. Well, it's as fragile and damaging as one.
Def: 24            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
 AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
Total:           |  24 |  24 |  26 |  36 |  19 |  16 |  11 |  11 |
===============================================================================
LivingArmor:
___________________
Str: 27   WP:   70 | Body A
Qui: 22            |  Hp Cond. 250
Int: 29   JP:   52 |  Skills Needed:
Wil: 16            |    Hypnosis/StunGaze/CharmGaze/StoneGaze
Psy: 51   LP:    5 |    Dash/Trample/Stampede
Vit: 35            |  
Cha: 28   BHP: 250 | Notes: I think it's actually kinda cool looking.
Def: 31            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Living Armour   |  26 |  26 |  26 |  26 |  26 |  26 |  26 |  26 |
 EMES Tag        |   5 |   5 |   5 |   5 |   5 |   5 |   5 |  15 |
Total:           |  31 |  31 |  31 |  31 |  31 |  31 |  31 |  41 |
===============================================================================
LivingSword:
___________________
Str: 35   WP:   86 | Body A
Qui: 35            |  Hp Cond. 500
Int: 35   JP:   56 |  Skills Needed:
Wil: 35            |    Blade
Psy: 35   LP:    5 |    
Vit: 35            | Notes: A hockey stick, right? It's funny how this has a 
Cha: 35   BHP: 300 |   higher ranking than the LiquidMetal, but the latter is
Def: 30            |   more desirable in every aspect.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
Total:           |  30 |  30 |  30 |  45 |  20 |  20 |  15 |  15 |
===============================================================================
LivingMirror:
___________________
Str: 51   WP:  122 | Body A
Qui: 46            |  Hp Cond. ???
Int: 22   JP:   74 |  Skills Needed:
Wil: 34            |    PsyReflector
Psy: 82   LP:    5 |    
Vit: 45            | Notes: If only there were more magic-using crits in this
Cha: 51   BHP: 400 |   game to make a skill with this much potential actually
Def: 30            |   worthwhile to have.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
Total:           |  30 |  30 |  30 |  45 |  20 |  20 |  15 |  15 |
===============================================================================
RockScout:
___________________
Str: 77   WP:  158 | Body A
Qui: 70            |  Hp Cond. ???
Int: 30   JP:   74 |  Skills Needed:
Wil: 35            |    StoneGaze
Psy: 74   LP:    5 |    GrountHit/PowerBeat/Beat
Vit: 60            | Notes: You only need StoneGaze and one of the others, but 
Cha: 55   BHP: 500 |   getting both GroundHit and PowerBeat makes the form real
Def: 45            |   stable. All 3 skills are pretty useful too. This is the
                   |   pinnacle form among the living artifacts.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 ElectroArmor    |  25 |  25 |  25 |  33 |  35 |  35 |  35 |  35 |
Total:           |  45 |  45 |  45 |  63 |  50 |  50 |  45 |  45 |
===============================================================================
4.8 Undead Forms
===============================================================================
Skeleton:
___________________
Str: 11   WP:   22 | Body A
Qui:  8            |  Hp Cond. 100
Int:  3   JP:   16 |  Skills Needed:
Wil: 15            |    Deathsynthesis
Psy:  4   LP:    4 |
Vit: 15            | Notes: There are worse forms to take. Not many though.
Cha:  6   BHP:  55 |   
Def: 20            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
Total:           |  20 |  20 |  10 |  38 |   8 |  17 |  17 |   5 |
===============================================================================
Ghost:
___________________
Str: 14   WP:   28 | Body A
Qui: 16            |  Hp Cond. 250
Int: 13   JP:   30 |  Skills Needed:
Wil: 22            |    Deathsynthesis
Psy: 16   LP:    4 |
Vit: 12            | Notes: A small step up from the Skeleton. 
Cha:  8   BHP:  90 |   
Def: 24            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 DarkRobe        |   8 |   8 |   8 |  26 |   2 |   8 |   8 |  26 |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
Total:           |  24 |  24 |  12 |  58 |  6  |  24 |  24 |  30 |
===============================================================================
Zombie:
___________________
Str: 28   WP:   40 | Body A
Qui:  6            |  Hp Cond. 250
Int:  2   JP:   22 |  Skills Needed:
Wil: 34            |    Deathsynthesis
Psy:  1   LP:    4 |
Vit: 44            | Notes: Are you seeing the same pattern in required skills
Cha:  1   BHP: 145 |   that I am?
Def: 16            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |  4  |  32 |   4 |  16 |  16 |  4  |
Total:           |  16 |  16 |  4  |  32 |  12 |   4 |  16 |  4  |
===============================================================================
Ghostrider:
___________________
Str: ??   WP:   ?? | Body A
Qui: ??            |  Hp Cond. 305
Int: ??   JP:   ?? |  Skills Needed:
Wil: ??            |    Deathsynthesis
Psy: ??   LP:    4 |    Supersonic/Scream
Vit: ??            | Notes: No, not the Motorcycle Hero, just some little 
Cha: ??   BHP:  ?? |   squirt on a musical flying contraption making horrible
Def: ??            |   songs. I haven't been able to get this form yet.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 DarkRobe        |   8 |   8 |   8 |  26 |   2 |   8 |   8 |  26 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  37 |  37 |  25 |  76 |  24 |  42 |  42 |  48 |
===============================================================================
DeadKnight:
___________________
Str: 42   WP:   98 | Body A
Qui: 34            |  Hp Cond. ???
Int: 24   JP:   48 |  Skills Needed:
Wil: 41            |    Deathsynthesis
Psy: 24   LP:    4 |
Vit: 40            | Notes: If you're getting this form, either ditch death- 
Cha: 41   BHP: 225 |   synthesis, or add some other skills to get better undead
Def: 42            |   forms.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
Total:           |  42 |  42 |  18 |  79 |  13 |  37 |  37 |  13 |
===============================================================================
Ankheg:
___________________
Str: 57   WP:   94 | Body A
Qui: 51            |  Hp Cond. x-445
Int: 19   JP:   52 |  Skills Needed:
Wil: 46            |    Fang/FangCrush/Bloodsucker
Psy: 29   LP:    4 |    Deathsynthesis
Vit: 57            | Notes: This form is actually available ridiculously early 
Cha: 13   BHP: 265 |   in the game. Always one of the first forms I get.
Def: 42            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
Total:           |  42 |  42 |  18 |  79 |  13 |  37 |  37 |  13 |
===============================================================================
Skullasaurus:
___________________
Str: 71   WP:  132 | Body A
Qui: 61            |  Hp Cond. 445
Int: 37   JP:   78 |  Skills Needed:
Wil: 77            |    Fang/FangCrush
Psy: 34   LP:    4 |    Deathsynthesis
Vit: 40            | Notes: I haven't yet tried, but I suspect this form is  
Cha: 47   BHP: 350 |   worthy of boss battles. It's a solid form either way.
Def: 52            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
Total:           |  52 |  52 |  28 |  94 |  18 |  42 |  42 |  18 |
===============================================================================
Dullahan:
___________________
Str: 94+5 WP:  198 | Body A                                  Body B
Qui: 72            |  Hp Cond. ???                            Hp Cond. None
Int: 61   JP:   98 |  Skills Needed:                          Skills Needed:
Wil: 72            |   Hypnosis/StunGaze/CharmGaze/StoneGaze    Thrust
Psy: 54   LP:    4 |   Blade/IceSmash/HeatSmash                 Trample
Vit: 75+5          |   Deathsynthesis                           Deathsynthesis
Cha: 79   BHP: 400 |                                            Siren
Def: 54            |                                            Stampede
___________________|
  Notes: Ahh, the Creme de le Creme, the Dullahan. One of my top two favorites
    of all forms in existance. The only thing that keeps it from being my
    absolute favorite is that the skills it needs always make it morph into
    really weak monsters, like the LiquidMetal for body type A, and KillerBee
    for body type B. Body A can be pretty unstable. I find myself using Stone-
    Gaze, IceSmash, Deathsynthesis, and adding CharmGaze to make it stable 
    (thanks to CaptainJ for that tip). Body B has that durned hard to get 
    Siren, and all of it's skills are pretty weak.
_________________________________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 PlutoArmour     |  35 |  35 |  35 |  35 |  35 |  35 |  35 |  35 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
 DullahanShield  |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
Total:           |  54 |  54 |  42 |  70 |  52 |  64 |  64 |  52 |
===============================================================================
Nidheg:
___________________
Str: 59   WP:   92 | Body A
Qui: 63            |  Hp Cond. None
Int: 13   JP:   34 |  Skills Needed:
Wil: 32            |    Deathsynthesis
Psy: 14   LP:    4 |    CentipedeCrush
Vit: 37            | Notes: Another joke of the programmers. This form is a   
Cha: 13   BHP: 240 |   complete waste. Get it once just so you can see what I'm
Def: 35            |   talking about.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  35 |  35 |  11 |  67 |  21 |  45 |  45 |  21 |
===============================================================================
Deathlord:
___________________
Str: 41   WP:   99 | Body A
Qui: 34            |  Hp Cond. None
Int: 34   JP:   66 |  Skills Needed:
Wil: 40            |    Deathsynthesis
Psy: 34   LP:    4 |    Kusanagi
Vit: 44            |    SacredSong
Cha: 40   BHP: 240 |  Notes: The only skill you can't re-absorb is Kusanagi, so
Def: 35            |    don't loose that one if you ever want to see this form
                   |    again (Yeah Sei, I'm talking to you).
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
 Mizukagami      |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
Total:           |  35 |  35 |  11 |  67 |  21 |  45 |  45 |  21 |
===============================================================================
4.9 Giant Forms
===============================================================================
Ogre:
___________________
Str: 27   WP:   40 | Body A
Qui: 11            |  Hp Cond. None
Int: 16   JP:   28 |  Skills Needed:
Wil: 12            |    BoltBreath
Psy: 20   LP:   10 |    GroundHit
Vit: 24            |    Dash
Cha:  9   BHP: 120 |  Notes: Not much to say about this one, so Rock On! 
Def: 16            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
Total:           |  16 |  16 |  22 |  27 |   7 |  17 |   7 |   7 |
===============================================================================
Ogre**:
___________________
Str: 25   WP:   40 | Body A
Qui: 11            |  Hp Cond. None
Int: 16   JP:   28 |  Skills Needed:
Wil: 12            |    BoltBreath
Psy: 20   LP:   10 |    GroundHit
Vit: 24            |    Dash
Cha:  6   BHP: ??? |  Notes: This is the form of Thunder when he's first  
Def: 16            |   recruited. This form follows the same rules as Suzaku.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
Total:           |  16 |  16 |  22 |  27 |   7 |  17 |   7 |   7 |
===============================================================================
OgreLord:
___________________
Str: 69   WP:  122 | Body A
Qui: 41            |  Hp Cond. ???
Int: 48   JP:   66 |  Skills Needed:
Wil: 37            |    GroundHit/DoubleAxe
Psy: 39   LP:   10 |    Thunderbolt
Vit: 78            |    
Cha: 29   BHP: 400 |  Notes: Actually a pretty decent form that can go to the
Def: 47            |    final boss. If you use GroundHit, add StoneGaze to 
                   |    switch forms between this and the RockScout.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  47 |  47 |  57 |  67 |  57 |  57 |  57 |  47 |
===============================================================================
4.10 Dragon Forms
===============================================================================
RedDragon:
___________________
Str: 67   WP:  164 | Body A             Notes: You'd think that this guy would
Qui: 56            |  Hp Cond. ???        be better than he is. He's still 
Int: 52   JP:   70 |  Skills Needed:      solid though, easily capable of boss
Wil: 31            |    Fang              fights. Adding FireBarrier will make
Psy: 47   LP:    8 |    HeatSmash         him switch off with the SuzakuJr. 
Vit: 80            |    TailHit           form and just plain look cooler.
Cha: 64   BHP: 330 |    FireBreath  
Def: 49            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
 GoldenFleece    |  28 |  28 |  28 |  28 |  38 |  38 |  38 |  38 |
Total:           |  49 |  49 |  49 |  49 | 158 |  59 |  19 |  59 |
===============================================================================
Thundragon:
___________________
Str: 62   WP:  154 | Body A                   Notes: This is a fun and colorful
Qui: 48            |  Hp Cond. ???              form, and pretty solid too. The
Int: 51   JP:   78 |  Skills Needed:            weakest of the dragon forms, 
Wil: 46            |    Stinger                 it's still awesome.
Psy: 52   LP:    6 |    BoltBreath/BoltBlast
Vit: 80            |    Thunderbolt
Cha: 60   BHP: 360 |
Def: 32            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
 HarmoniumArmour |  24 |  24 |  24 |  24 |  20 |  20 |  24 |  40 |
 Budowear        |   7 |   7 |  12 |   7 |   7 |   7 |   7 |   7 |
Total:           |  32 |  32 |  37 |  32 |  28 |  28 |  32 | 147 |
===============================================================================
BlackDragon:
___________________
Str: 89   WP:  182 | Body A          Notes: The best Dragon form, and one of
Qui: 63            |  Hp Cond. ???    the 2 best overall IMHO. The only
Int: 49   JP:   96 |  Skills Needed:  difficult skill to get is StoneGas, and
Wil: 64            |    Fang          it just takes 15-20 minutes of fighting
Psy: 71+8 LP:    8 |    StoneGas      CrystalTrees to get it. With the high LP,
Vit: 92            |    TailHit       easy to get skills, and even Riki
Cha: 61+8 BHP: 330 |                  starting out with one of them, I think
Def: 65            |                  this form was madewith his quest in mind.
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 MoonlightRobe   |  17 |  17 |  17 |  27 |  17 |  62 |  27 |  27 |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
 SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
 GoldenFleece    |  28 |  28 |  28 |  28 |  38 |  38 |  38 |  38 |
Total:           |  65 |  65 |  65 |  75 |  75 | 120 |  45 |  85 |
===============================================================================
4.11 Undefined Forms
===============================================================================
Mariche:
___________________
Str: 77   WP:  192 | Body A            Notes: The Mariche is a classic favorite
Qui: 77            |  Hp Cond. None      frequenting bar talk and children's 
Int: 77   JP:  120 |  Skills Needed:     tales. When you don't know what to 
Wil: 77            |    StunGaze         morph into, Mariche is always a good
Psy: 77   LP:    5 |    CharmGaze        choice.
Vit: 77            |    StoneGaze
Cha: 77   BHP: 500 |    DeathGaze  
Def: 33            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 HarmoniumArmour |  24 |  24 |  24 |  24 |  20 |  20 |  24 |  40 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
 KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
Total:           |  33 |  33 |  33 |  33 |  59 |  59 |  63 |  79 |
===============================================================================
Lunatic:
___________________
Str: 44   WP:  130 | Body A             Notes: This cute little guy can't take
Qui: 64            |  Hp Cond. 375       a beating, but his psychout skill can
Int: 18   JP:   58 |  Skills Needed:     really put the enemy Dullahans in a
Wil:  6            |    Psychout         fix (they can't block while stunned).
Psy: 84   LP:    6 |    Tail/TailHit     Too bad he can't use MoonScraper.
Vit: 20            |    Wing/GliderSpike
Cha: 66   BHP: 620 |
Def:  6            |
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
Total:           |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
===============================================================================
RABI:
___________________
Str: 10   WP:   24 | Body A            Notes: What a monster. It has a secret 
Qui: 10            |  Hp Cond. None     LifeCandy battle-equipped item that can
Int: 10   JP:   20 |  Skills Needed:    restore LP, so whoopedie-doo!
Wil: 10            |    Fang
Psy: 10   LP:    6 |    CharmGaze
Vit: 10            |    Psychout
Cha: 10   BHP: 120 |    Heal
Def: 48            |    Tornado
___________________|_____________________________________________
Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
 LifeCandy       |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
Total:           |  48 |  48 |  68 |  68 |  68 |  68 |  68 |  48 |
===============================================================================


                                     555555555
                                     555''''''
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<   555 ...     >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                     55555555.
          Lists                      '''    55.           Lists
                                            '55
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<   555    55'  >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                     '55.  .55
                                      '55555'

The first four lists are something that I can take full credit for, and are
something I am actually quite proud of. There are no assumptions in these lists
and all are guarunteed to be accurate. A lot of hard work was put into these
lists, so if you see me walking down the street, I expect a high-five from you.

The next one has been translated (of course) from http://www.uri.sakura.ne.jp/
~saga/sf1/transform/kyusyu.html It seems to be nearly perfect, but there are a 
couple of unidentified errors, so until I find them, I'll keep it the way they 
have it.
===============================================================================

5.1 Absorbable Skills Sorted by Monster

This list is all the skills that your friendly neighborhood monster can absorb
from an enemy monster. I have tried to organize them in frequency of occurence,
so with the Basilisk it is easiest to absorb Horn, and hardest to absorb Poison
Gas, and PoisonGrip is easier to absorb than StoneGaze. It seems that each 
enemy monster only has 4 skills available for absorbtion, which is something
that many of the experts at GameFaq's community agree on and accept as fact. I
have come up with this list by absorbing the skill and then writing it down. 
There are no assumptions here - They are all true and valid (although it might
take hours to get a desired skill from a certain monster). 

AbyssBat     - GliderSpike      PoisonMist       Tornado
Airfolk      - StunTouch        Wing             Silf           
Ankheg       - Deathsynthesis   DaggerJaw        Ectoplasnet    HPDrain
Aperider     - Hypnotism        Kick             Stampede
Arachne      - MinionStrike
Armorpilla   - Horn             SpiderNet        Beetlejuice    BladeNet
Axebeak      - Beak             BrainCrush       Tremor
Basilisk     - Horn             PoisonGrip       StoneGaze      PoisonGas
Banshee      - Bloodsucker      Scream           ArcticBreath   CounterFear
Battlefly    - PainPowder       Wing             Pheromone      Spoil
Berva        - MadAttack 
BigSlime     - Solvent          Spoil            PoisonGun
BlackDragon  - FangCrush        TitasWave        StoneGas       GriffithScratch
Butch        - Heal             Spoil            Stinger        MadAttack
Cactus       - Needles          Kick
Chariot      -  
Chimera      - FangCrush        Trample          GasFlame       PowerBeat
Cockatrice   - Beak             Petrify          Windblast      Quicksand
CrystalTree  - Needle           GaleAttack       StoneGas       MagneticStorm
Cyclops      - StunGaze         Rock
Darkfairy    - LightBall        PoisonMist       FireKiss
DeathLord    - Deathsynthesis   CharmGaze        HPDrain
DeadKnight   - Deathsynthesis   GaleAttack       GroundHit      HPDrain
Demongoat    - Horn             Trample
DevilSquid   - Ink              Thunderbolt      Trample
DragonLord   - TitasWave
Dragonpup    - Horn             FireBreath       FangCrush
Dullahan     - CharmGaze        Stampede         DeathGaze      Siren
EarthDragon  - Quake            Gasflame
Ettin        - Supersonic       FireBreath       ArcticBreath
FatDevil     - Blade            GroundHit        PoisonGas
FireCrystal  - StunTouch        HeatSmash        LightBall      
FireSage     -
Fishman      - Thrust           WaterCannon      SeedVulcan     Thunderbolt
Flamefolk    - FireBreath       HeatSmash        Ignis   
FrillNeck    - Dash             Kick             Stampede
Furdo        - GremlinTouch     PoisonMist       IllStorm
Gaeatoad     - AcidBreath       Supersonic       Grasp          Headbutt(?)
Gargantu     -
Gargoyle     - Fang             Needles
Gekko        - Kick             Ink              Supersonic
Gelatin      - Boltbreath       Ectoplasnet      BoltBarrier
Genbu        - FangCrush        ArcticBreath     Thunderbolt    Tornado
Ghost        - Deathsynthesis   Hypnotism        GhostTouch     ArcticBreath
Ghostrider   - Deathsynthesis   Supersonic       Stampede       Siren
Giant        - Blade            HeatSmash
GoatGiant    - 
Golem        -
GreenSage    - 
Gremlin      - GremlinTouch     Chop             Thunderbolt
Griffin      - Beak             GriffithScratch
GriffinJr    - Beak             Wing             GliderSpike    WindBlast
Gunfish      - WaterCannon      Beat
Harpy**      - Blade            Rock             PainPowder     Scream
Hedgehog     - Needles
Hellhound    - Fang             FireBreath       FlameBlast
HugeSlime    - Solvent
IceCrystal   - StunTouch        LightBall        IceSmash       Oscillation
Iceworm      - Scissors         MightyCyclone
Jotnar       - ArcticBreath     IceSmash         Windblast      IceBarrier
KillerBee    - Thrust           SpiderNet        Stinger
KittyClawer  - Claw             CharmGaze        Tail           Heal
KittyKicker  - 
Kraken       - Ink              Feeler           MightyCyclone  Maelstrom
Kylin        - FlameBlast
Lamia        - TailHit          Seduction        Lullaby        FireKiss
Lich         - DeathTouch       DeadlyMoss       Deathsynthesis CounterFear
LiquidMetal  - Blade            IceSmash         GasFlame
LivingArmor  - PoisonGas        Dash             PoisonGun
LivingAxe    - DoubleAxe        Tackle
LivingGlove  - Beat             DaggerJaw
LivingLance  - Thrust           Dash
LivingMirror - FangCrush        DeathGaze        MagicHeal      PsyReflector
LivingMusket - Tackle           SeedVulcan
LivingSword  - Blade            BladeNet        
Lummox       - Chop             ElfShot          Feint          Claw
Mandrake     - SleepGas         Scream           MagicHeal
Manticore    - Needle           Scream           Beetlejuice    StinkGas
Mellow       - Thrust           WaterCannon      Assist         MagicHeal
Mimic        - FireBreath       CharmGaze        TitasWave
Minidragon   - Fang             BoltBreath       BoltBlast
Minotaur     - DoubleAxe        Tremor           MadAttack
Mollasite    - 
Mystic       - Blade            Flash            GaleAttack     GroundHit
Nidheg       - CentipedeCrush
Nightshade   - StunGaze         PainPowder       SadSong        Scream
Ogre         - Dash             DoubleAxe
OgreLord     - Dash             DoubleAxe        Trample        Thunderbolt
Pickbird     - Beak             ElfShot          Wing
Platoonpus   - Beak             Rock             Sweep
Platyhooks   - Beak             Watercannon      Pheromone      BoomerangHook  
PlatyKing    - Beak             Watercannon
PrimaBronza  - Kick
Quakeworm    - Supersonic       Oscillation
Rabbat       - Bloodsucker      Supersonic       Fang
Razorback    - Fang             Dash             DaggerJaw
RedDragon    - FireBreath
Rockbaboon   - DoubleAxe        Da-Dum           
RockScout    - BrainCrush       Da-Dum           BoltBlast
Rocky        - Psychout         Da-Dum           Heal
Scorpion     - Scissors         PoisonNeedle     GroundHit      
Shellworm    - Ink              Scissors         Tackle
Shrieker     - Spore            TripGas          Tremor        Spoil
SickleBug    - Blade            GaleAttack       TitasWave     Oscillation
Siren        - BrainCrush       Thunderbolt      GremlinTouch  Siren
Skeleton     - Deathsynthesis   Blade            Thrust        GroundHit
Skulldrake   - FireBreath       Deathsynthesis   Stampede
Skullasaurus - FangCrush        Deathsynthesis   BoltBlast     Scream
Slime        - Solvent
Slugger      - AcidBreath       QuickSand        StinkGas
Snakeman     - Chop             Claw             Tail          BrainCrush
Snowfolk     - ArcticBreath     Windblast        IceSmash      IceBarrier
SonicBat     - Supersonic       Scream           PoisonGrip    GliderSpike
SpearValkyrie- GliderSpike      Silf             BattleSong    LightBall
Sphinx       - Wing             Windblast        ShinxRiddle
SporePile    - Spore            MagicHeal        SpiderNet
Sprite       - Thrust           ElfShot
Straysheep   - Wing
Succubus     - Seduction        FireKiss         Lullaby       SadSong
Sunflower    - Photsynthesis    SeedVulcan       Flash         Heatwave
Suzaku       - FireBreath       Heatwave         SacredSong    FireBarrier
SwordValkyrie- LightBall        CharmGaze        WindBlast
Tanzer       - HPDrain
Thundragon   - BoltBreath       BoltBlast
Titania      - Bloodsucker      Lullaby
Trapvine     - Sweep            AcidBreath       Grasp         Feeler
Treant       - Photosynthesis   Chop             Beat          Feeler
Trisaur      - Horn             TailHit          Tremor        Trample
TrisaurJr.   - TailHit
Unicorn      - Horn             MagicHeal        Stampede      LifeRain
Undine       - WaterCannon      MagicHeal
Unknown      - StunGaze         Flash            CharmGaze     DeathGaze
Waterfolk    - WaterCannon      ArcticBreath
WaterSage    -
WereRhino    - PowerBeat        Rock             Quake         Dash
WhipJelly    - Sweep            Tackle           Feeler        Coils
Wonderdog    - Claw             Heal             Tail
Wormbrood    - Beetlejuice      ElfShot          PoisonGun     MagicHeal
Wyvern       - Fang             PoisonNeedle     Windblast     GliderSpike
Xeno         - Fang             Solvent          Spoil
Yeti         - Rock             Da-Dum
Zeroworm     - Scissors         Petrify          Tremor        Spoil
Zombie       - Deathsynthesis   Chop             PoisonGrip    Coils
Zyphon       - Blade            GaleAttack       HeatWave      TitasWave

** I've also absorbed Wing from Harpy. This shatters the nice and neat theory
   of absorbing 4 skills per enemy. It also opens the possibility of absorbing
   GriffithScratch from GriffinJr., which I haven't done yet.

===============================================================================

5.2 Absorbable Skills Sorted by Skill

This is the contra-list of the above, organized by skill rather than monster.
Use this list when you simply can't find where to absorb SacredSong, or when
that one monster simply won't give up and you have to look womewhere else. 
The monsters in this list aren't organized in any particular order, so don't 
waste time making assumptions like AcidBreath is easier to absorb from the 
Gaeatoad than the Trapvine. Even though this may be true, it's not that way
for everything, and for me to organize it that way would be borderline OCD.

AcidBreath          Gaeatoad, Trapvine, Slugger
ArcticBreath        Snowfolk, Jotnar, Genbu, Ghost, Banshee, Waterfolk, Ettin
Assist              Mellow
BattleSong          SpearValkyrie
Beak                Platoonpus, Axebeak, Cockatrice, Pickbird, GriffinJr.
                    Platyhooks, Platyking, Griffin
Beat                LivingGlove, Gunfish, Treant
BeetleJuice         Wormbrood, Manticore, Armorpilla
Blade               Mystic, Harpy, LiquidMetal, LivingSword, Zyphon, SickleBug
                    Skeleton, FatDevil, Giant
BladeNet            LivingSword, Armorpilla
Bloodsucker         Rabbat, Titania, Banshee
BoltBarrier         Gelatin
BoltBlast           Skullasaurus, Thundragon, RockScout, MiniDragon
BoltBreath          Gelatin, Thundragon, MiniDragon
BoomerangHook       Platyhooks
BrainCrush          Siren, RockScout, Axebeak, Snakeman
CentipedeCrush      Nidheg
CharmGaze           Mimic, KittyClawer, SwordValkyrie, Dullahan, Unicorn,
                    Unknown, DeathLord
Chop                Treant, Gremlin, Lummox(Pink), Snakeman, Zombie
Claw                SnakeMan, Lummox(Pink), Wonderdog, KittyClawer
Coils               Zombie, Whipjelly
CounterFear         Lich, Banshee
Da-dum              Rocky, Aperider, Rockbaboon, RockScout, Yeti
DaggerJaw           Ankheg, LivingGlove, Razorback
Dash                Razorback, OgreLord, Frillneck, LivingArmour, Wererino
                    LivingLance, Ogre
DeadlyMoss          Lich
DeathGaze           Dullahan, Unknown, LivingMirror
Deathsynthesis      DeadKnight, Ankheg, Ghost, Skullasaurus, Zombie, Skeleton
                    Ghostrider, Lich, Deathlord
DeathTouch          Lich
DoubleAxe           Rockbaboon, OgreLord, LivingAxe, Ogre, Minotaur
Ectoplasnet         Ankheg, Gelatin
ElfShot             Lummox(Pink), Wormbrood, PickBird, Sprite
Fang                Wyvern, Gargoyle, Razorback, Xeno, MiniDragon, Rabbat
                    Hellhound
FangCrush           Skullasaurus, Genbu, BlackDragon, Chimera, LivingMirror
                    DragonPup
Feeler              Krakken, WhipJelly, Trapvine, Treant
Feint               Lummox(Pink)
FireBarrier         Suzaku
FireBreath          HellHound, Mimic, Skulldrake, Suzaku, Dragonpup, Flamefolk
                    RedDragon, Ettin
FireKiss            Succubus, Lamia
FlameBlast          Kylin, Hellhound
Flash               Sunflower, Mystic, Unknown
GaleAttack          SickleBug, Zyphon, CrystalTree, DeadKnight, Mystic
GasFlame            Chimera, LiquidMetal, EarthDragon
GhostTouch          Ghost
GliderSpike         Wyvern, GriffinJr., SpearValkyrie, Sonicbat
Grasp               Gaeatoad, Trapvine
GremlinTouch        Gremlin, Siren, Furdo
GriffithScratch     Griffin, BlackDragon
GroundHit           DeadKnight, Axebeak, Scorpion, Skeleton, FatDevil, Mystic
Headbutt            GaeaToad
Heal                Butch, Wonderdog, KittyClawer, Rocky
HeatSmash           LiquidMetal, FireCrystal, FlameFolk, Giant
HeatWave            Zyphon, Suzaku, Sunflower
Horn                DragonPup, Trisaur, Unicorn, Basalisk, Armorpilla, 
                    Demongoat
HPDrain             DeadKnight, Ankheg, Tanzer, DeathLord
Hypnotism           Aperider, Ghost
IceBarrier          Snowfolk, Jotnar
IceSmash            IceWorm, Snowfolk, LiquidMetal, IceCrystal, Jotnar
Ignis               Flamefolk
IllStorm            Furdo
Ink                 DevilSquid, Krakken, Gekko, Shellworm
Kick                Aperider, Frillneck, Gekko, Shreiker, Cactus, PrimaBronza
Kusanagi            
Kylin'sSong         
LifeRain            Unicorn
LightBall           SwordValkyrie, IceCrystal, DarkFarie, SpearValkyrie
Lullaby             Succubus, Titania, Lamia
MadAttack           Butch, Berva, Minotaur
Maelstrom           kraken
MagicHeal           Unicorn, Wormbrood, LivingMirror, Sporepile, Undine,
                    Mellow, Mandrake
MagneticStorm       CrystalTree
MightyCyclone       Krakken, IceWorm
MinionStrike        Arachne
Needle              Gargoyle, Manticore, Cactus, CrystalTree, Hedgehog
Oscillation         Sicklebug, IceCrystal, Quakeworm
PainPowder          BattleFly, Harpy, Nightshade
Petrify             ZeroWorm, Cockatrice
Pheremone           Battlefly, Platyhooks
Photosynthesis      Treant, Sunflower
PoisonGas           LivingArmour, Basilisk, FatDevil
PoisonGrip          SonicBat, Zombie, Basilisk
PoisonGun           Wormbrood, LivingArmour, BigSlime
PoisonMist          DarkFairie, Furdo
PoisonNeedle        Scorpion, Wyvern
PowerBeat           Wererino, Chimera
Psychout            Rocky
PsyReflector        LivingMirror
Quake               Wererino, EarthDragon
QuickSand           Slugger, Cockatrice
Rock                Wererino, Harpy, Yeti, Platoonpus, Cyclops
SacredSong          Suzaku
SadSong             Nightshade, Succubus
Scissors            Scorpion, IceWorm, Shellworm, Zeroworm
Scream              Manticore, Banshee, Skullasaurus, SonicBat, Mandrake, Harpy
                    Nightshade
Seduction           Succubus, Lamia
SeedVulcan          LivingMusket, Sunflower, Fishman
Silf                SpearValkyrie, Airfolk
Siren               Siren, Dullahan, Ghostrider
SleepGas            Mandrake
Solvent             HugeSlime, BigSlime, Slime, Xeno
SphinxRiddle        Sphinx
SpiderNet           Armorpilla, Sporepile, KillerBee
Spoil               Shreiker, BigSlime, Butch, Zeroworm, Xeno, Battlefly
Spore               Shrieker, Sporepile
Stampede            Dullahan, Frillneck, Skulldrake, Unicorn, Aperider, 
                    Ghostrider
Stinger             Butch, KillerBee
StinkGas            Manticore, Slugger
StoneGas            CrystalTree, BlackDragon
StoneGaze           Basilisk
StunGaze            Unknown, NightShade, Cyclops
StunTouch           IceCrystal, Airfolk, FireCrystal
SuperSonic          SonicBat, GaeaToad, Ettin, Ghostrider, Quakeworm, Rabbat
                    Gekko
Sweep               Whipjelly, Trapvine, Platoonpus
Tackle              Whipjelly, LivingMusket, LivingAxe, Shellworm
Tail                KittyClawer, Snakeman, Wonderdog
TailHit             TrisaurJr., Lamia, Trisaur
Thrust              Mellow, Sprite, Fishman, KillerBee, LivingLance, Skeleton
Thunderbolt         Genbu, Siren, DevilSquid, OgreLord, Fishman, Gremlin
TitasWave           Zyphon, BlackDragon, SickleBug, DragonLord, Mimic
Tornado             Genbu
Trample             Chimera, DevilSquid, OgreLord, Demongoat
Tremor              Zeroworm, Shreiker, Trisaur, Axebeak, Minotaur
TripGas             Shreiker
WaterCannon         Gunfish, Fishman, Undine, Waterfolk, Mellow, Platyking,
                    Platyhooks
Windblast           Wyvern, Jotnar, Sphinx, SwordValkyrie, GriffinJr.,
                    Snowfolk, Cockatrice
Wing                GriffinJr., Straysheep, Sphinx, Airfolk, Battlefly,
                    Pickbird, Harpy
===============================================================================

5.3 Skills Used in Forms

This list is organized by skill, and the Monsters are actually friendly Monster
forms that require that particular skill in at least one of their forms. This
list was built with the following intentions:

       1. Planning Ahead - You just absorbed a somewhat rare skill and want to 
          see if you should keep it and collect others to make it work for you.
       2. Troubleshooting - You keep changing into that damned Manticore form
          and can't figure out why. Check all the skills in your current line-
          up and you'll find which skill you need to ditch.
       3. Stabalizing - You can stabalize your monster if you have more than 
          the minimum requirements. Also, if you toss in some other skills that
          aren't used in any forms, they can clear your line-up of 
          interuptions.
          

AcidBreath          Platyhooks, Platyking
ArcticBreath        Genbu, Iceworm, Snowfolk
Assist              
BattleSong          
Beak                Platoonpus, Platyhooks, Platyking, PickBird, Axebeak,
                    GriffinJr.
Beat                
BeetleJuice         
Blade               LivingSword, CrystalTree, LiquidMetal, Dullahan, LivingAxe 
BladeNet            KillerBee
Bloodsucker         Rabbat, Mandrake, Ankheg
BoltBarrier         Gelatin
BoltBlast           TrisaurJr., Gelatin, Thundragon, Zeroworm
BoltBreath          TrisaurJr., Gelatin, Thundragon, Zeroworm, Ogre
BoomerangHook       Platyhooks
BrainCrush          Mandrake
CentipedeCrush      Nidheg
CharmGaze           UnicornJr., Mariche, Dullahan, Nightshade, Unknown,
                    LivingArmor, RABI
Chop                Lummox(Pink)
Claw                Lummox(Pink)
Coils               kraken
CounterFear         
Da-dum              Rocky, MaskedCat, Platyking
DaggerJaw           Ankheg, Razorback, TrisaurJr., 
Dash                Razorback, Straysheep, Frillneck, TrisaurJr., LivingArmor
                    Ogre
DeadlyMoss          
DeathGaze           Mariche
Deathsynthesis      Skeleton, Ghost, Zombie, Ghostrider, DeathKnight, Ankheg,
                    Skullasaurus, Dullahan, Nidheg, DeathLord
DeathTouch          
DoubleAxe           LivingAxe, OgreLord
Ectoplasnet         KillerBee
ElfShot             Lummox(Pink), Mandrake
Fang                Razorback, Wyvern, Xeno, Ankheg, Skullasaurus, RedDragon
                    BlackDragon, RABI
FangCrush           Razorback, TrisaurJr., Zeroworm, Wyvern, Ankheg,
                    Skullasaurus
Feeler              kraken, Whipjelly
Feint               Lummox(Pink)
FireBarrier         Suzaku
FireBreath          HellHound, Dragonpup, RedDragon
FireKiss            
FlameBlast          HellHound, Dragonpup
Flash               
GaleAttack          CrystalTree
GasFlame            Chimera, Dragonpup
GhostTouch          
GliderSpike         Harpy, Wyvern, Lunatic
Grasp               Gaeatoad
GremlinTouch        
GriffithScratch     GriffinJr.
GroundHit           Axebeak, RockScout, Ogre, OgreLord
Headbutt            GaeaToad(???)
Heal                RABI
HeatSmash           LiquidMetal, FireCrystal, Dullahan, RedDragon
HeatWave            
Horn                Armorpilla, UnicornJr., TrisaurJr.
HPDrain             BigSlime
Hypnotism           Aperider, Nightshade, Unknown, LivingArmor, Dullahan
IceBarrier          
IceSmash            IceWorm, Snowfolk, LiquidMetal, IceCrystal, Dullahan
Ignis               
Ink                 kraken, Manticore, Platoonpus
Kick                Gekko, Frillneck
Kusanagi            DeathLord
Kylin'sSong         KylinJr.
LifeRain            UnicornJr.
LightBall           
Lullaby             Straysheep
MadAttack           Butch
Maelstrom           kraken
MagicHeal           UnicornJr.,
MagneticStorm       Genbu, CrystalTree(???)
MightyCyclone       kraken, IceWorm
MinionStrike        
Needles             Manticore, Cactus
Oscillation         
PainPowder          Battlefly
Petrify             Cockatrice
Pheremone           
Photosynthesis      Treant, Sunflower
PoisonGas           Basilisk
PoisonGrip          Basilisk
PoisonGun           
PoisonMist          
PoisonNeedle        Scorpion, Butch, KillerBee, Wyvern
PowerBeat           RockScout
Psychout            Lunatic, RABI
PsyReflector        LivingMirror
Quake               
QuickSand           TrisaurJr.
Rock                
SacredSong          DeathLord
SadSong             Shreiker
Scissors            Shellworm, Scorpion, Iceworm, Zeroworm
Scream              Shreiker, Mandrake, Harpy, Sonicbat, Ghostrider
Seduction           
SeedVulcan          Wyvern
Silf                
Siren               Dullahan
SleepGas            Mandrake
Solvent             Slime, BigSlime
SphinxRiddle        Sphinx
SpiderNet           KillerBee
Spoil               Butch, BigSlime
Spore               Sporepile, Shreiker
Stampede            Dullahan, Frillneck, Razorback, Straysheep, TrisaurJr.
                    LivingArmor
Stinger             Thundragon, KillerBee
StinkGas            Manticore
StoneGas            CrystalTree, BlackDragon, TrisaurJr.
StoneGaze           Basilisk, Mariche, Unknown, Nightshade, LivingArmor, 
                    RockScout, Dullahan
StunGaze            Unknown, NightShade, Mariche, LivingArmor, Dullahan
StunTouch           
SuperSonic          SonicBat, Ghostrider
Sweep               Trapvine, Whipjelly
Tackle              Razorback, Frillneck, TrisaurJr., LivingArmor
Tail                Lunatic, GriffinJr.
TailHit             BlackDragon, RedDragon, Lunatic
Thrust              KillerBee, LivingLance, Dullahan
Thunderbolt         Thundragon, OgreLord
TitasWave           
Tornado             RABI
Trample             Gaeatoad, TrisaurJr., Dullahan
Tremor              TrisaurJr., Axebeak
TripGas             Shreiker
WaterCannon         Platyhooks, Platyking
Windblast           Wyvern
Wing                GriffinJr., Harpy, Wyvern, Lunatic,

===============================================================================

5.4 Skill Checklist

So, you've become this obsessive that you want to absorb every skill in the 
game, and you need a way of tracking it? Me too. Just copy and paste this
list onto notepad, or even Word and print it out for easy use. If you want to
get REALLY crazy you could even put footnotes in a tiny font under each skill 
of where to absorb it from (I'm not even that obsessive). Make sure to use size
10 font and Courier New font type so it will stay nice and tidy.

__ AcidBreath       __ Fang              __ Kylin'sSong      __ Silf
__ ArcticBreath     __ FangCrush         __ LifeRain         __ Siren
__ Assist           __ Feeler            __ LightBall        __ SleepGas
__ BattleSong       __ Feint             __ Lullaby          __ Solvent
__ Beak             __ FireBarrier       __ MadAttack        __ SphinxRiddle
__ Beat             __ FireBreath        __ Maelstrom        __ SpiderNet
__ Beetlejuice      __ FireKiss          __ MagicHeal        __ Spoil
__ Blade            __ FlameBlast        __ MagneticStorm    __ Spore
__ BladeNet         __ Flash             __ MightyCyclone    __ Stampede
__ Bloodsucker      __ GaleAttack        __ MinionStrike     __ Stinger
__ BoltBarrier      __ GasFlame          __ Needles          __ StinkGas
__ BoltBlast        __ GhostTouch        __ Oscillation      __ StoneGas
__ BoltBreath       __ GliderSpike       __ PainPowder       __ StoneGaze
__ BoomerangHook    __ Grasp             __ Petrify          __ StunGaze
__ Braincrush       __ GremlinTouch      __ Pheromone        __ StunTouch
__ CentipedeCrush   __ GriffithScratch   __ Photosynthesis   __ Supersonic
__ CharmGaze        __ GroundHit         __ PoisonGas        __ Sweep
__ Chop             __ HeadButt          __ PoisonGrip       __ Tackle
__ Claw             __ Heal              __ PoisonGun        __ Tail
__ Coils            __ HeatSmash         __ PoisonMist       __ TailHit
__ CounterFear      __ HeatWave          __ PoisonNeedle     __ Thrust
__ Da-Dum           __ Horn              __ PowerBeat        __ Thunderbolt
__ DaggerJaw        __ HP Drain          __ PsyReflector     __ TitasWave
__ Dash             __ Hypnotism         __ Psychout         __ Tornado
__ DeadlyMoss       __ IceBarrier        __ Quake            __ Trample
__ DeathGaze        __ IceSmash          __ Quicksand        __ Tremor
__ DeathTouch       __ Ignis             __ Rock             __ TripGas
__ Deathsynthesis   __ IllStorm          __ SacredSong       __ WaterCannon
__ DoubleAxe        __ Kick              __ SadSong          __ Windblast
__ Ectoplasnet      __ Kusanagi          __ Scissors         __ Wing
__ ElfShot

===============================================================================

5.5 Pre-Absorbed Skills

Ok, so this one wasn't my own doing. I am translating it from that Japanse
website again: http://www.uri.sakura.ne.jp/~saga/sf1/transform/kyusyu.html
You may have noticed that the first skill you absorbed turned your monster into
a familiar form, but the BaseHP doesn't seem to add up. Your PrimeHP by your
records should be 12, but there is something wrong with the calculation. This
is because your monster there has some pre-absorbed skills. You won't get 4 HP
added to your PrimeHP if you absorb it again, so it's good to know what these
skills are so you're not wasting time hunting down skills you already have
factored into your PrimeHP. 

When there are different HP listed, add all the skills from the previous
number too. If Riki has 88 HP, then he has Tail, TailHit, Heal, Photosynthesis,
Deathsynthesis, BoomerangHook, and CentipedeCrush previously absorbed. It's for
this reason you may want to wait a bit to recruit Riki or Cotton because next 
time around they may have more skills absorbed, saving you some work. 

Many thanks go to those hard working Japanese SaGa fans out there!

Riki:
 72 HP - Tail, TailHit, Heal
 88 HP - Photosynthesis, Deathsynthesis, BoomerangHook, CentipedeCrush
104 HP - PoisonGun, LifeRain, Ignis, Kusanagi OR Kylin'sSong (Don't know which)
120 HP - SadSong, MagneticStorm, Silf, BattleSong

RedTurnip:
All 28 Skills
Fang, Bloodsucker, BrainCrush, SleepGas, Scream, SeedVulcan, Ink, ElfShot
BoomerangHook, CentipedeCrush, PoisonGun, Maelstrom, Supersonic, Lullaby, Siren
Da-Dum, LightBall, Tremor, Quake, Quicksand, Rock, MagneticStorm, BattleSong,
SadSong, Silf, LifeRain, Ignis, Kusanagi OR Feint OR MinionStrike OR Headbutt
OR Kylin'sSong

Kylin:
All 36 Skills
Kylins'sSong, Photosynthesis
StunGaze, BoomerangHook, CentipedeCrush, Deathsynthesis, FireBreath, PoisonGun,
FlameBlast, Assist, Ignis, ElfShot, Rock, GremlinTouch, Siren, SadSong, 
MagneticStorm, Quake, Tremor, Silf, Scream, Spoil, LifeRain, SacredSong, 
Tornado, Supersonic, BattleSong, Heatwave, Da-Dum, MightyCyclone, MagicHeal,
LightBall, Malestrom, Lullaby, Quicksand, and Kusanagi OR Feint

Cotton:
228 HP - Assist, Heal, Needles, Supersonic
         BoomerangHook, Deathsynthesis, Photosynthesis, CentipedeCrush,
         PoisonGun, LifeRain, Ignis, Kusanagi OR Feint OR Kylin'sSong
244 HP - SadSong, MagneticStorm, Silf, BattleSong
260 HP - Rock, Quake, Tremor, Quicksand
276 HP - Siren, Scream, Da-Dum, LightBall

Thunder:
All 12 Skills
BoltBreath, GroundHit, Dash, Feint,
BoomerangHook, CentipedeCrush, Deathsynthesis, Photosynthesis, PoisonGun,
LifeRain, Ignis, and Kusanagi OR Kylin'sSong

Slime:
All 11 Skills
Solvent, Spoil, HPDrain,
BoomerangHook, CentipedeCrush, Deathsynthesis, Photosynthesis, PoisonGun,
LifeRain, Ignis, and Kusanagi OR Kylin'sSong

Suzaku:
All 35 Skills
Wing, GliderSpike, FireBarrier, FireBreath,
BoomerangHook, GasFlame, FlameBlast, ArcticBreath, BoltBreath, BoltBlast, Ink,
PoisonGun, Maelstrom, Ignis, ElfShot, Supersonic, Lullaby, Scream, Siren, 
Da-Dum, LightBall, Tremor, Quake, Quicksand, Rock, MagneticStorm, BattleSong,
SadSong, Silf, LifeRain, Photosynthesis, Deathsynthesis, CentipedeCrush, Feint,
Kusanagi OR Kylin'sSong

Sei:
All 52 Skills
Kusanagi, HPDrain, MinionStrike, SacredSong, Deathsynthesis
DeathGaze, StoneGaze, Fang, Bloodsucker, Beak, Hypnotism, Petrify, DaggerJaw,
DoubleAxe, Horn, FangCrush, BrainCrush, StunGaze, Grasp, CharmGaze, Thrust,
BoomerangHook, CentipedeCrush, Photosynthesis, PoisonGun, Assist, Ignis, Rock,
ElfShot, GremlinTouch, Siren, SadSong, MagneticStorm, Quake, Tremor, Silf,
LifeRain, Scream, Spoil, Tornado, Supersonic, BattleSong, Heatwave, Da-Dum,
MightyCyclone, MagicHeal, Maelstrom, LightBall, Lullaby, Quicksand, Beat,
Feint OR Kylin'sSong


                                         666
                                        666
                                       666     
                                      666
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<  '666666'   >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                    666'  '66'
         Miscellaneous             '666    666'           Miscellaneous
                                   '666     666
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<  666    666' >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                     '666 666
                                      '66666'
===============================================================================
6.1 Pro-Tips

As you play around with monsters more and more you'll get acquainted with the 
little odds and ends that give tremendous help on your journey. The list part 
of this is in no particular order.

* Plan ahead. Figure out what form you want to have for the final boss and keep
  an eye out for monsters that potentially have your coveted skill.

* Be Flexible. Sometimes it's going to take way more effort than you feel like
  contributing to get the skill or form you want. Either hang in there, or 
  consider a different path. Also, if a really good skill comes your way, think
  about using it in your line-up. There have been a couple of times that I 
  trashed a skill and wound up regretting it.

* Don't be anxious to fill those slots. When you first recruit a monster, don't
  sit there and think "cool, I've got 5 empty slots to fill." Be choosy with 
  what you add, becuase the fewer skills you have in your line-up, the more
  stable of a form you'll have. You might even want to swap out your starting
  skills before adding in more.

* Have a ready alternate form. Slap on an extra skill that will easily get you
  back on track when you loose your main form. For instance, when I have a 
  skill set for a Thundragon, I like to add BoltBarrier in the mix so that when
  I do morph out of Thundragon, I'll morph into a Gelatin. The Gelatin form 
  then sets me back up for the Thundragon form. Thunder's starting skill set is
  another example of this, going in between Ogre and TrisaurJr. There is more 
  detail on this topic later on. (Thanks to BoYuen for this tip, and the 
  inspiration to take it further.)

* Know how to equip. Tossing on a bunch of EMES Tags might help out a bit in 
  the Slashing defense area, but there are better uses for those 4 accessory
  slots. Use them for stat boosts, and elemental and status protection, such as
  HarmoniumEarring for sonic,and SeaStone for Water. This will be much more 
  beneficial, as enemies more often than not use these types of attacks anyway.
  (Thanks to AyaBraya for this tip). The next tip goes along with this one...

* Know your weaknesses and strengths. There's no use to have a HarmoniumEarring
  equipped on your Dullahan when they're immune to sonic damage by default. The
  same goes for the Mariche and Gaze attacks, and the Shreiker and water 
  attacks. More on this later on.

* Equip for the task. If you know you won't be going up against any water using
  monsters, then switch your PearlHeart out for something better. Don't forget
  that your accessories aren't static, and you can accessorize for the task.

* Don't hang on to low cost skills. Unless they are required for your form,
  that is. Monsters regenerate WP with every absorb. I think I can recall one
  time in my entire monster playing carreer that I actually had a monster with
  0 WP. Monsters also have a very high WP total when compared to Humans and 
  Mystics of the same general power level, so this isn't even a real danger.
  The low cost skills can also fudge up your desired form too, so toss out 
  those low cost skills, unless required for your form. . . Right. (Thanks
  to AyaBraya's FAQ for this one.)

* MagicHeal is a pre-emptive skill. That's right, if you select this one, it's
  coming right out there with the Shield spell and QuickDraw gun attacks. This
  can be a very reliable way to save the day for yourself, or a comrade. It 
  even works on Mecs - albeit not as well as on the other races.

* You don't always have to absorb the monster. Some people are stuck in the rut
  of loosing forms and having a hard time trying to get it back. Their problem?
  They absorb every single monster that comes thier way. While this can help
  build your Prime HP, once you have all 4 skills from a monster, you don't 
  need to mess with absorbing it again. Take this for example. You finally got
  that Zeroworm form you've been working on for hours, and then a Manticore
  enemy comes your way. You have already absorbed the skills Needles, Scream,
  Beetlejuice, and StinkGas, so absorbing this Manticore won't do anything but
  upset your form. Pass it by this time and wait for something else.

* Get familiar with your "Form Neutral" Skills. These skills are ones that do
  not have anything to do with your form, but can either not upset your form,
  or return you back to your form. Take for instance the BlackDragon form - 
  Needles won't upset that form, and if its not in BlackDragon form, absorbing
  Needles will most likely return it to BlackDragon form. All you would need to
  do is to pick a fight with a plant-type scientist in the Bio Lab. The same
  goes for the Dullahan and the Blade skill. Just flick a Zyphon's ear in the
  Bio Lab and you should get your form back. This also works for a WP/JP refill
  if you're already in your form. Take note of what skills turn you back into
  your form and find an easy spot to get them.

* Diversify your enemies. Unless you are happy with your PrimeHP, never EVER 
  get stuck in the rut of fighting mainly one or two types of enemies, like 
  just Aquatics in Yorkland. You could be completely bypassing some enemies in
  the tier you're in, and consequently be cheating yourself out of many hard to
  get skills.


===============================================================================
6.2 Finding Rare Monsters

Some monsters can be really difficult to find, borderline impossible, or in all
reality, Unique. Hopefully I can shed some light in the dark corners where they
hide.

Unicorn: There is a Unicorn breeding gound underneath Koorong! About mid game
in the room right above where the caves are, are fairies that change into a
different monster type as you pass them. Let the first one change into an 
animal-type and then you go kill that Unicorn! The next fairy will do the same.
The great thing is that this room tops out at Unicorns, so they're always 
available. KittyKickers can also be found here with the Unicorns.

Wyvern: Every bird-type monster near Dr. Nusaken's lab is a Wyvern, which can
be invaluable late game when you need that Fang skill to get your BlackDragon
form.

Basilisk: They can be found about 1 in 10 battles with the CrystalTrees in the
BioLab in Shrike. There's a point when they are the only monster that shows up
in the Yorkland Swamp, but you have to catch them at the right time.

Sphinx: I don't have much of a problem finding them in Wakatu, but they are 
also found in the Koorong Caves.

Suzaku: Bottom floor of the Bio Research Lab in Shrike. It's the left side
scientist in the closest building to the staircase.

BlackDragon: Aside from the cave in Mosperiberg, the best place I've found them
is hanging out with the Chimera's in the Bio Lab. The scientist to the far
right in the first room is a Chimera.

GriffinJr.: The only place I've ever seen them is hanging out with the Sirens
in Sei's Tomb. Fight the fairies in there and hope for the best.

Waterfolk: Same as GriffinJr.

Platyhooks: This monster can be found as a sub-boss in both Riki's and Red's
quests. The only other place you can find them is by opening the small chest
in Mu's Tomb, and even then you only have a 1% chance of encountering them. If
you're REALLY wanting to find them, I suggest getting to the chest, saving, and
then opening it. It saves more time than heading over to Devin and messing with
the fortune tellers every time.

Minotaur: Its one of the monsters in the first room in Timelords Realm.

DemonGoat: One of the last monsters in Timelords realm, just to the right of
the bridge.

PrimaBronza: In the middle of Timelords Realm, it's the two female sprite.

RockBabboon: In Timelords Realm you can find two of them together on the Gemeni
sign. There also is a couple of them in Shingrow on one of the trapped doors.

Ettin: Every Giant-Type sprite is an Ettin in Furdo's Workshop, just have the 
fairies remove the stone state from them.


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Thanks go to:
  * Square for making such an amazing game (and complex monster system).
  * GameFaqs and Neoseeker for having such open and helpful communities and
    hosting this Faq on their websites.
  * CaptainJ, BoYuen, Polygon, Sariel, Squidhead, JDH45, Winterking Heish and 
    everyone else at the GameFaq's community for their help and input on 
    monsters and this FAQ in general.
  * Aya_Braya and Matt Hobbs for making such awesome Faq's so early in this
    games carreer.
  * Asura for his Faq that inspired the need for this one.
  * BradyGames for their guide that helped me get through some tough times 
    (even though it could have explained monsters better).
  * http://www.uri.sakura.ne.jp/~saga/sf1/index.html for hosting such an 
    incredible website that I'm still exploring. You owe it to them just to go 
    and look at their website, click on a few links, look at the cool japanese
    writing, and adding one more number to their hit list.


You may only reproduce this Faq for personal and private use. It may not be 
placed on any web site or otherwise distributed publicly without advance 
written permission. Use of this guide on any other website or as a part of any
public display without prior permission is strictly prohibited, and is a
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and violaters will be prosecuted to the fullest extent.