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    Monster FAQ by Oulak

    Version: 1.2 | Updated: 05/18/05 | Search Guide | Bookmark Guide

    
                               The Complete Monster Guide
                                     Version 1.2
                          Author: Dan Dekker aka Oulak/Cyneth
                              Email: dade1027*hotmail.com
    
    *******************************************************************************
                                                 ________________________________
    Table of Contents:                          | To help you find what you're   |
    1. Revision History                         | looking for, I've indexed each |
    2. Intro                                    | section with a number. Hit     |
    3. Monster Basics                           | Ctrl+F and then enter the      |
    4. Meat and Taters                          | number and press Find Next to  |
       4.1  Animal Forms                        | get where you wanna be.        |
       4.2  Plant Forms                         |________________________________|
       4.3  Aquatic Forms
       4.4  Insect Forms
       4.5  Bird Forms
       4.6  Inorganic Forms
       4.7  Living Artifact Forms
       4.8  Undead Forms
       4.9  Giant Forms
       4.10 Dragon Forms
       4.11 Undefined Forms
    5. Lists
       5.1 Absorbable Skills (By Monster)
       5.2 Absorbable Skills (By Skill)
       5.3 Skills Used in Forms
       5.4 Skill Checklist
       5.5 Pre-Absorbed Skills
    6. Pro-Tips & Misc
       6.1 Pro-Tips
       6.2 Finding Rare Monsters 
    7. Legal Stuff & Credits
    
    
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                                       1111  
           Revision History              11           Revision History
                                         11
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<   11  >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                         11
                                       111111
    
    V1.0 -Sent in to GameFaq's. It's mostly complete, but there are some unfinished
          lists. There most likely will be an update within the next couple of 
          months.
    
    V1.1 -Merged the info from one of the lists to the Meat & Taters section for
          easier reference
         -Finished Skills Used in Forms List (sorry it wasn't complete before)
         -Added Pre-Absorbed Skills List
         -Added Skill Checklist
         -Added Tidi, Green Lummox, and more notes in the Meat & Taters section
         -Added some miscellaneous things to section 6 and made it a better read
         -Added more to the Absorbable Skills lists
         -Revised section 7
    
    V1.2 This is a really small update.
         -Added more entries in the Absorbable Skills Lists
         -Added another section in 6 Finding Rare Monsters
         -Added Suzaku's and Thunder's beginning forms in Meat & Taters section
         -Fixed a few errors
             ***Next Update:  5.6 Skill Explanations
                              More on the Absorbable Skills lists
                              Game Shark codes
    
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                                     ''''''''''
    
    
    Once upon a time a young SaGa player had no knowledge of how to effectively use
    a monster. He wasted many hours of his life that could have been used for other
    pursuits, such as learning the process of fine cheese making, or practicing the
    long forgotten art of thumb-jitsu. Finally he came along some helpful websites
    and learned enough to make some sense of the ever elusive secrets of the 
    Monster race in Saga Frontier. But this information was incomple, and widely
    inaccurate. Inspiration smacked him upside the head like a baseball bat wielded
    by an unnamed sports star souped up on steroids. "I know" said he to himself,
    "I shall make the FAQ to end all FAQ's about Monsters!" He set of on the long,
    tiresome, sometimes tedious, always enlighting course of action, and even 
    started leaning a tongue that was previously foreign to him to aid him on his
    quest. What is gracing your computer screen is the tome of knowledge that has
    been gathered on the subject, and we all have this young sage to thank for his
    efforts.
    
    OK, so that was a Super-Nerd way to open this FAQ, but what the hey, we're 
    RPGers! This FAQ is made with the intention of taking all the thinking out of
    Monster development, and helping you create the monster you've always suspected
    was out there, without forcing you to spend hours upon hours of testing just to
    come to the realization that you were given the wrong tips. This FAQ is the one
    stop place for all your questions.
    
    Take this as your one and only warning: You will come out of this FAQ knowing
    everything about Monsters. EVERYTHING. If you have a lot of fun finding out
    this kind of stuff on your own, hit that little X in the top right of this 
    window and never look back.
    
    Another note, most of this stuff is not my own work. Some of it is from a 
    Japanese website: www.uri.sakura.ne.jp/~saga/sf1/index.html. Some of it is from 
    the helpful people on the community boards at GameFaqs.com and Neoseeker.com. 
    Some of it is from the Brady Guide (I checked everything and fixed any errors 
    that were printed in their guide). Some of it is from the FAQ's that are on the
    aforementioned websites. And finally, some of it I have actually discovered on 
    my own (although I don't claim to be the first or only person to have this 
    knowledge). Everything in this FAQ has been tested and confirmed by Yours Truly
    , unless otherwise noted.
    
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           Monster Basics                 333            Monster Basics
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    The Monster race is something truly unique to SaGa Frontier, and by that very
    nature is foreign. Just getting started with the Monster race in SaGa Frontier
    can be a hopeless endeavour without a little bit of guidance. Everything seems
    so random. One minute you are a semi weak form, then you're ultra powerful,
    then you are weaker than your first form. You try to come up with all sorts of
    crazy and complicated theories (maybe if I can just absorb them alphabetically
    when the planets are aligned), and none of them seem to explain it. I know, I
    was there too. Now you can leave the theory developing to Astronomers and 
    Physicists. Here's how they work. . .
    
    -Monster Form-
    Your monster's form is based on two things: 1) What skills you have absorbed, 
    and 2)Your current HP right before the absorb. The higher your current HP, the
    more likely you are to become a more powerful form, as long as you have the
    skills needed, that is. That's all there is to it. Your first objective is to 
    go around collecting the skills you need to become a powerful monster. Find the
    Required Skills in section 3, and the list of where to absorb the skills in
    section 4. Some of these requirements defy logic, so you'll just have to accept
    them and move on.
    
    -Monster HP-
    Your current HP is actually made up of 2 values: 1) your Prime HP and 2) your
    form's Base HP. Your prime HP is like your monsters "Essense" somewhat, in that
    it can be raised, and is always carried over. It's the only true "Level Up"
    that a monster has. Prime HP is raised by 4 each time you absorb a skill that 
    you have never absorbed before. If you're playing as Riki for instance, he 
    starts out with 3 skills, so his Prime HP is 12. His Lummox form has a Base HP
    value of 60, so when you add these two together, you get Riki's actual starting
    HP, which is 72. If your first fight is with a Ghost and you absorb Deathsynth-
    esis, you turn into a Skeleton. You just absorbed a skill you never had before,
    so now your Prime HP is 16. Add this to the Skeleton's Base HP and you will end
    up with your Current HP, which is 71. So your second mission, should you choose
    to accept it, is to go around collecting as many skills possible to raise your
    Prime HP.
    
    -Skills & Morphing-
    The bottom slot of the Monster's skill list is used to absorb new skills, and
    anything in that slot will be lost when a new skill is absorbed. Now take the
    above example with the Skeleton. You could move the Deathsynthesis skill out
    of the bottom slot and up into one of your other 7 slots. This will make it so
    that you don't lose that skill when you absorb another skill. Monsters have no
    way of sealing their skills like Humans, Mystics, and Mecs, so If you want them
    to keep a skill, move it up out of that last slot. If you wanna ditch a skill, 
    move it into the bottom slot and it will be traded for another skill the next
    time you absorb one.
    
    Each time you absorb a skill two things happen. First, all of your WP and JP 
    are replenished. This is a very cool aspect of the monster race. And second,
    your monster's skills are cross-referenced to see if a new form is aquired, and
    if so, you morph. If not, you just chill. Placing the skills for the form you
    desire at the top seems to net better results. 
    
    You're also going to want to have a variety of skills in your line-up so you're
    not stuck doing the same-ol same-ol. In addition to the skills needed to keep
    your desired form, you want a powerful single attack skill, a powerful multi-
    attack skill, a healing skill, and maybe a defensive barrier or other helpful
    miscellaneous skill. Tips on selecting your line-up can be found in section 6.
    
    -Equipment-
    In addition, you have 4 equipment slots that can only be used to equip 
    accessories. Your monster's defense is like that of a third world country dur-
    ing a foggy night when it starts out, but you learn to deal with it. In 
    addition to these 4 slots for equipping your favorite jewels, there are also 4
    hidden slots that actually hold hidden equipment unique to each monster's form.
    This info can be found in section 5.
    
    As you can see, the monster race is vastly different from the other races in 
    SaGa Frontier, and even other RPG's. It's truly a unique and gratifying race
    to play. Now that you got the basics down, lets boogie!
    
    
    
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           Meat & Taters            44444444444           Meat & Taters
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    This is the part that you will probably find yourself referencing time after
    time. I tried to make everything easily legible and easily indexed, although
    there are limitaions when using this limited type of medium. The entries are 
    organized in the same manner as that of both the Brady Guide and the Japanese
    website http://www.uri.sakura.ne.jp/~saga/sf1/transform/index.html. This 
    section is a combination of a translation of the Japanese website (available 
    here for those who are illiterate as far as Japanese goes), and my own research
    on Base HP and all of the other stats. I've personally tested everything here
    (unless otherwise stated) and it all works.
    
    You will find that some entries have more than one "body." The only difference
    with these are the required skills or HP conditions. All the actual stats are
    the same.
    
    BHP is the Base Hit Points for that form, and are just like any other stat. We
    all know that each time a skill is absorbed, your monster's prime HP is raised
    by 4. So you would simply add your monster's Prime HP with the Base HP of the
    form to get the final HP.
    
    A Monsters Defense is attained from actual hidden equipped armour. Each monster
    has equipped a maximum of 4 items, and I have included a list of each monsters
    hidden armour here. This information has been translated from 
    http://www.uri.sakura.ne.jp/~saga/sf1/transform/index.html. I fixed a few
    errors that I found, but everything else seems legit.
    
    The defense summary section is an explanation of the defense of the Monster.
    The Defense score that we see in the stat area is only the score vs. Slashing
    type attacks, and there are different scores for each of the different types:
    Slashing; Bludgeoning; Piercing; Heat; Cold; Thunder; and Light.
    
    The HP Cond, is the maximum amount of hit points allowed for this form to be a
    viable transformation. I'm working on getting the minimums, but that's going to
    take quite awhile. A HP Cond. of NONE means that you don't have to worry about
    Min/Max HP. As long as you have these skills, you are guarunteed a transform-
    ation. An HP cond. of ??? means that there is no Max requirement.
    
    The skills needed section is pretty simple. If there are two or more skills
    next to each other seperated by a slash, then either skill will do. If the 
    skills are stacked vertically, then both are required. For instance, the 
    UnicornJr. form will be available if you have MagicHeal AND either Horn or 
    CharmGaze.
    
    The Notes section may have special tips or Cynicastic (Cynical + Sarcastic)
    remarks purely for entertainment value. These views are not necessarily those
    of the sponsoring website. 
    
    ===============================================================================
    4.1 Animal Forms
    ===============================================================================
    Rocky:
    ___________________
    Str:  8   WP:   22 | Body A                Body B
    Qui:  6            |  Hp Cond. x-250        HP Cond. x-???
    Int:  4   JP:   12 |  Skills Needed:        Skills Needed:
    Wil:  8            |    Da-Dum                Da-Dum
    Psy:  3   LP:    6 | 
    Vit: 10            | Notes: Between 250 and 330 HP, Rocky turns into the 
    Cha: 11   BHP:  70 |   MaskCat. Neither form is any good.
    Def:  9            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
    Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
    ===============================================================================
    Razorback:
    ___________________
    Str: 25   WP:   70 | Body A                        Body B
    Qui: 22            |  Hp Cond. x-255                HP Cond. x-255
    Int: 14   JP:   28 |  Skills Needed:                Skills Needed:
    Wil: 24            |    Fang/FangCrush/DaggerJaw      Tackle/Dash/Stampede
    Psy: 11   LP:    6 |
    Vit: 33            | Notes: This is a lame and common form that pops up all too
    Cha: 31   BHP: 190 |   often. Fun Fact: In the Japanese version it's called 
    Def: 14            |   Barghest, which is a wolf/goblin like creature. 
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
     YolkHat         |   5 |   5 |   5 |   5 |  2  |  10 |  3  |  3  |
    Total:           |  14 |  14 |  20 |  20 |  7  |  33 |  7  |  7  |
    ===============================================================================
    Aperider:
    ___________________
    Str: 29   WP:   78 | Body A
    Qui: 39            |  Hp Cond. x-275
    Int:  6   JP:   36 |  Skills Needed:
    Wil: 34            |    Hypnosis
    Psy: 23   LP:    6 |
    Vit: 34            | Notes: This form is among the best of the low tier forms.
    Cha: 28   BHP: 250 |   
    Def: 14            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
     YolkHat         |   5 |   5 |   5 |   5 |  2  |  10 |  3  |  3  |
    Total:           |  14 |  14 |  20 |  20 |  7  |  33 |  7  |  7  |
    ===============================================================================
    Hellhound:
    ___________________
    Str: 46   WP:   78 | Body A
    Qui: 40            |  Hp Cond. x-405
    Int: 22   JP:   46 |  Skills Needed:
    Wil: 37            |    FlameBreath/FlameBlast
    Psy: 24   LP:    6 |
    Vit: 26            | Notes: It almost seems that this form is too fragile. 
    Cha: 22   BHP: 305 |   Stay away from these skills unless you're planning on
    Def: 17            |   the RedDragon form.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
     SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
    Total:           |  17 |  17 |  17 |  17 | 148 |  17 |  17 |  17 |
    ===============================================================================
    Manticore:
    ___________________
    Str: 64   WP:  104 | Body A                        Body B
    Qui: 41            |  Hp Cond. ???                  HP Cond. x-430
    Int: 31   JP:   54 |  Skills Needed:                Skills Needed:
    Wil: 48            |    Needles                       Ink/StinkGas
    Psy: 20   LP:    6 |
    Vit: 48            | Notes: This is my most hated monster form.
    Cha: 29   BHP: 360 |   
    Def: 34            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
    Total:           |  34 |  34 |  44 |  49 |  39 |  39 |  39 |  29 |
    ===============================================================================
    UnicornJr.:
    ___________________
    Str: 46   WP:  142 | Body A                        Body B
    Qui: 61            |  Hp Cond. x-???                HP Cond. x-???
    Int: 70   JP:   86 |  Skills Needed:                Skills Needed:
    Wil: 45            |    Horn/CharmGaze                LifeRain
    Psy: 49   LP:    5 |    MagicHeal
    Vit: 35            | 
    Cha: 71   BHP: 300 | Notes: It's almost too cute to be of any good use, kinda
    Def: 33            |    like a My Little Pony.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  33 |  33 |  49 |  49 |  49 |  59 |  49 |  39 |
    ===============================================================================
    Butch:
    ___________________
    Str: 51   WP:  124 | Body A                        Body B
    Qui: 63            |  Hp Cond. x-???                HP Cond. x-???
    Int: 44   JP:   76 |  Skills Needed:                Skills Needed:
    Wil: 62            |    PoisonNeedle                  MadAttack
    Psy: 37   LP:    6 |                                  Spoil
    Vit: 48            | 
    Cha: 44   BHP: 420 | Notes: Not bad for a mid-game form. I always think of this
    Def: 30            |  form as Cotton on crack.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
    Total:           |  30 |  30 |  46 |  46 |  36 |  46 |  36 |  26 |
    ===============================================================================
    Chimera:
    ___________________
    Str: 75   WP:  162 | Body A
    Qui: 64            |  Hp Cond. x-???
    Int: 48   JP:   84 |  Skills Needed:
    Wil: 67            |    GasFlame
    Psy: 46   LP:    6 |
    Vit: 73            | Notes: This is a very solid form, among the top in the 
    Cha: 57   BHP: 505 |   animal kingdom. Also, it's great that it only requires
    Def: 40            |   the one skill, leaving room for 6 other skills to keep.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
    Total:           |  40 |  40 |  50 |  50 |  82 |  50 |  50 |  40 |
    ===============================================================================
    KylinJr.:
    ___________________
    Str: 52   WP:  164 | Body A
    Qui: 71            |  Hp Cond. None
    Int: 90   JP:  108 |  Skills Needed:
    Wil: 48            |    Kylin'sSong
    Psy: 70   LP:    5 |
    Vit: 41            | Notes: Not the absolute best form, but far from the worst.
    Cha: 82   BHP: 400 |   Kylin is one of my favorite monsters, and the space 
    Def: 49            |   magic is very handy. You may want to swap out a spell of
                       |   your choice for Scream, which will let him alternate 
                       |   between this form and the Shrieker.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
    Total:           |  49 |  49 |  69 |  69 |  69 |  69 |  69 |  49 |
    ===============================================================================
    Straysheep:
    ___________________
    Str: 46   WP:  128 | Body A
    Qui: 38            |  Hp Cond. 255-325
    Int: 16   JP:   32 |  Skills Needed:
    Wil: 12            |    Dash/Stampede
    Psy: 28   LP:    6 |    Lullaby
    Vit: 44            | Notes: A difficult form to get and maintain because of the
    Cha: 64   BHP: 220 |   narrow range of HP's. Over this, and you're a Frillneck,
    Def:  7            |   and under, you're a Razorback.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
     AmuletofSpirit  |  1  |  1  |   1 |   1 |  1  |   1 |  1  |  1  |
    Total:           |  7  |  7  |  13 |  13 |  2  |  13 |  3  |  3  |
    ===============================================================================
    MaskCat:
    ___________________
    Str:  8   WP:   22 | Body A
    Qui:  6            |  Hp Cond. 250-330
    Int:  4   JP:   12 |  Skills Needed:
    Wil:  8            |    Da-Dum
    Psy:  3   LP:    6 |
    Vit: 10            | Notes: Another hard form to get and maintain, over and 
    Cha: 11   BHP:  70 |   under the HP requirements and you're a Rocky. It's 
    Def: 29            |   amazing how far the Def jumps with just a little mask.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
     AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
    Total:           |  29 |  29 |  41 |  41 |  39 |  36 |  36 |  26 |
    ===============================================================================
    Lummox(Pink):
    ___________________
    Str:  4   WP:   10 | Body A
    Qui:  4            |  Hp Cond. None
    Int:  4   JP:   10 |  Skills Needed:
    Wil:  4            |    Chop
    Psy:  4   LP:    6 |    Claw
    Vit:  4            |    ElfShot
    Cha:  4   BHP:  60 | Notes: Half as good as the green Lummox form, literally,
    Def:  9            |   the pink lummox is a joke. You're guarenteed a morph
                       |   when all the above skills are acquired.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
    Total:           |   9 |   9 |  15 |  15 |  5  |  23 |  5  |  5  |
    ===============================================================================
    Lummox(Green):
    ___________________
    Str:  8   WP:   16 | Body A
    Qui:  8            |  Hp Cond. 
    Int:  8   JP:   12 |  Skills Needed:
    Wil:  8            |    Can't Morph
    Psy:  8   LP:   10 |    
    Vit:  8            |    
    Cha:  8   BHP:  60 | Notes: This is Riki's original form, and it can't be 
    Def:  6            |   morphed into once it's lost.
                       |   
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
    Total:           |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
    ===============================================================================
    Tidi:
    ___________________
    Str: 16   WP:   46 | Body A
    Qui: 31            |  Hp Cond. 
    Int: 12   JP:   20 |  Skills Needed:
    Wil: 22            |    Can't Morph
    Psy: 13   LP:    7 |    
    Vit: 16            |    
    Cha: 21   BHP: 180 | Notes: This form is only Cotton's original form, and can't
    Def: 24            |   be mophed back into by him, nor can it be attained by 
                       |   anyone else.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
    Total:           |  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
    ===============================================================================
    4.2 Plant Forms
    ===============================================================================
    Cactus:
    ___________________
    Str:  4   WP:   14 | Body A
    Qui:  2            |  Hp Cond. x-260
    Int:  7   JP:   18 |  Skills Needed:
    Wil: 13            |    Needles
    Psy:  8   LP:    6 |
    Vit: 11            | Notes: Good news about the Cactus, raise your PrimeHP and
    Cha:  7   BHP:  60 |   you'll never see it again.
    Def:  8            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     FiberVest       |  8  |  8  |  8  |  12 |  8  |  8  |  8  |  8  |
    Total:           |  8  |  8  |  8  |  12 |  8  |  8  |  8  |  8  |
    ===============================================================================
    Sporepile:
    ___________________
    Str: 12   WP:   38 | Body A
    Qui:  6            |  Hp Cond. x-250
    Int: 14   JP:   32 |  Skills Needed:
    Wil: 19            |    Spore
    Psy: 21   LP:    6 |
    Vit: 18            | Notes: It's a bouncing, happy shroom. 'Nuff Said.
    Cha: 21   BHP: 110 |   
    Def: 13            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
     Budowear        |   7 |   7 |  12 |   7 |  7  |   7 |  7  |  7  |
    Total:           |  13 |  13 |  24 |  19 |  9  |  19 |  9  |  9  |
    ===============================================================================
    Mandrake:
    ___________________
    Str: 17   WP:   32 | Body A               Notes: It seems that they lost all 
    Qui: 15            |  Hp Cond. None         sense of logic and made this form
    Int: 25   JP:   10 |  Skills Needed:        more trouble than it is worth to 
    Wil: 32            |    ElfShot             get. If you recruit this character
    Psy: 29   LP:   10 |    SleepGas            in Asellus's quest and want to keep
    Vit: 23            |    Scream              the form, make sure you bring the
    Cha: 25   BHP: 110 |    Ink                 required skills to the top. At 
    Def: 20            |    Bloodsucker         least it has 10 LP.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |  2  |  2  |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |  5  |  5  |
     LeatherGlove    |   4 |   4 |   4 |   4 |   4 |   2 |  2  |  2  |
    Total:           |  20 |  20 |  26 |  31 |  11 |  19 |  9  |  9  |
    ===============================================================================
    Trapvine:
    ___________________
    Str: 26   WP:   64 | Body A
    Qui: 16            |  Hp Cond. ???
    Int: 27   JP:   54 |  Skills Needed:
    Wil: 37            |    Sweep
    Psy: 34   LP:    6 |
    Vit: 30            | Notes: Bleh.
    Cha: 28   BHP: 180 |   
    Def: 15            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
     Silk Shirt      |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
    Total:           |  15 |  15 |  19 |  25 |  15 |  23 |  15 |  15 |
    ===============================================================================
    Nightshade:
    ___________________
    Str: 34   WP:   76 | Body A
    Qui: 20            |  Hp Cond. ???
    Int: 38   JP:   70 |  Skills Needed:
    Wil: 49            |    StunGaze/CharmGaze/StoneGaze/Hypnotism
    Psy: 43   LP:    6 |
    Vit: 36            | Notes: What the heck is it? Who knows? Who cares?
    Cha: 31   BHP: 225 |   
    Def: 15            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
     Silk Shirt      |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
    Total:           |  15 |  15 |  19 |  25 |  15 |  23 |  15 |  15 |
    ===============================================================================
    Treant:
    ___________________
    Str: 41   WP:  108 | Body A
    Qui: 23            |  Hp Cond. x-420
    Int: 50   JP:   88 |  Skills Needed:
    Wil: 55+9          |    Photosynthesis
    Psy: 62   LP:    6 |
    Vit: 50            | Notes: It looks like a wizardly tree to me, and thee?
    Cha: 52   BHP: 260 |   Photosynthesis is all it needs, but it seems Chop can
    Def: 27            |   help stabalize the form.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     ShadeRobe       |   9 |   9 |   9 |   9 |  24 |  24 |  24 |  24 |
     BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
    Total:           |  27 |  27 |  31 |  69 |  42 |  42 |  42 |  42 |
    ===============================================================================
    Sunflower:
    ___________________
    Str: 44   WP:  114 | Body A
    Qui: 25            |  Hp Cond. 240-???
    Int: 47   JP:   88 |  Skills Needed:
    Wil: 62            |    Photosynthesis
    Psy: 59   LP:    6 |
    Vit: 54            | Notes: This is the highest tier monster form that requires
    Cha: 54   BHP: 310 |   Photosynthesis, and it is a decent form, although we 
    Def: 26            |   aren't the type to settle for decent now, are we?
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
     BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
     Budowear        |   7 |   7 |  12 |   7 |   7 |   7 |   7 |   7 |
    Total:           |  26 |  26 |  35 |  68 | 125 |  26 |  26 |  26 |
    ===============================================================================
    Shreiker:
    ___________________
    Str: 53   WP:  142 | Body A                        Body B
    Qui: 42            |  Hp Cond. ???                  HP Cond. ???
    Int: 52   JP:  102 |  Skills Needed:                Skills Needed:
    Wil: 75            |    Scream                        Spore
    Psy: 68   LP:    6 |                                  Supersonic/SadSong
    Vit: 56            | 
    Cha: 68   BHP: 350 | Notes: Not a bad form for a quick game. I find myself 
    Def: 42            |  actively trying to get this form early on.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
    Total:           |  42 |  42 |  56 |  94 |  52 |  52 |  52 |  42 |
    ===============================================================================
    CrystalTree:
    ___________________
    Str: 64   WP:  162 | Body A
    Qui: 38            |  Hp Cond. ???
    Int: 55   JP:  116 |  Skills Needed:
    Wil: 88            |    Blade/GaleSlash
    Psy: 79   LP:    6 |    StoneGas
    Vit: 80            | Notes: I was suprised how good this form actually is. 80
    Cha: 72   BHP: 400 |   Vit is nothing to shake a stick at. If MagneticStorm is
    Def: 25            |   your main multi-attack form, consider this form, as it
                       |   deals the most damage with that skill out of all the 
                       |   monster forms available. A real asset in T260's chapter.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
     HarmoniumArmour |  24 |  24 |  24 |  24 |  20 |  20 |  24 |  40 |
    Total:           |  25 |  25 |  25 |  25 |  21 |  21 |  25 | 140 |
    ===============================================================================
    4.3 Aquatic Forms
    ===============================================================================
    Gekko:
    ___________________
    Str:  6   WP:   20 | Body A
    Qui:  8            |  Hp Cond. 250
    Int:  3   JP:    6 |  Skills Needed:
    Wil:  1            |    Kick
    Psy:  1   LP:    6 |
    Vit: 12            | Notes: Yup, thats no typo. Two of its skills have a score 
    Cha:  7   BHP:  85 |   of 1. It's just asking to be sqaushed under foot. 
    Def:  8            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SlimeSkin       |  8  |  8  |  32 |  16 |  8  |  8  |  8  |  8  |
    Total:           |  8  |  8  |  32 |  16 |  8  |  8  |  8  |  8  |
    ===============================================================================
    Platoonpus:
    ___________________
    Str: 28   WP:   76 | Body A                        Body B
    Qui: 25            |  Hp Cond. ???                  HP Cond. ???
    Int: 20   JP:   30 |  Skills Needed:                Skills Needed:
    Wil: 22            |    Ink                           Beak
    Psy:  9   LP:    6 |                                  
    Vit: 28            | 
    Cha: 37   BHP: 205 | Notes: At least it has a high block rate, for what it is.
    Def:  5            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     ShellShield     |  0  |  0  |  0  |  0  |   0 |  0  |  0  |   0 |
     YolkHat         |  5  |  5  |  5  |  5  |  10 |  5  |  5  |  10 |
    Total:           |  5  |  5  |  5  |  5  |  10 |  5  |  5  |  10 |
    ===============================================================================
    Frillneck:
    ___________________
    Str: 35   WP:   84 | Body A                        Body B
    Qui: 33            |  Hp Cond. 250-355              HP Cond. 255-355
    Int: 29   JP:   38 |  Skills Needed:                Skills Needed:
    Wil: 28            |    Kick                          Dash/Tackle/Stampede
    Psy: 12   LP:    6 |                                  
    Vit: 36            | 
    Cha: 32   BHP: 270 | Notes: Everytime I see this guy, I think of Wayne Newton
    Def: 30            |   in Jurrasic Park.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |  5  |   5 |
     HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
    Total:           |  22 |  22 |  26 |  37 |  17 |  17 |  17 |  17 | 
    ===============================================================================
    Gaeatoad:
    ___________________
    Str: 44   WP:   78 | Body A                        Body B
    Qui: 12            |  Hp Cond. 370                  HP Cond. 350
    Int: 40   JP:   48 |  Skills Needed:                Skills Needed:
    Wil: 38            |    Trample                       Grasp
    Psy:  8   LP:    6 |                                  
    Vit: 68            | 
    Cha: 16   BHP: 355 | Notes: It wasn't long ago that I realized it has 6 legs.
    Def: 38            |   It has even better Vit and Def scores than TrisaurJr.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
     BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
    Total:           |  38 |  38 |  20 |  62 |  46 |  43 |  23 |  43 | 
    ===============================================================================
    TrisaurJr.:
    ___________________
    Str: 63   WP:  122 | Body A               Notes: This form is sweet for early 
    Qui: 49            |  Hp Cond. 460          game, and there are a lot of ways
    Int: 31   JP:   50 |  Skills Needed:        to get it. If you recruited Thunder 
    Wil: 39            |    Trample             don't change his skill lineup until
    Psy: 21   LP:    7 |                        you have a definite plan, because
    Vit: 55            | Body B                 this can carry you through at least
    Cha: 40   BHP: 410 |  Hp Cond. 250          past mid-game. 
    Def: 30            |  Skills Needed:  
    ___________________|    BoltBlast/BoltBreath
                         
     Body C                 Body D                         Body E
      HP Cond. 475           HP Cond. 475                   HP Cond. 990 or 995
      Skills Needed:         Skills Needed:                 Skills Needed:
        Tremor/Quicksand       Horn/FangCrush/DaggerJaw       Horn/FangCrush
                               Dash/Tackle/Stampede           StoneGas
    _________________________________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
    Total:           |  30 |  30 |  30 |  30 |  30 |  30 | -30 |  30 |
    ===============================================================================
    Genbu:
    ___________________
    Str: 64   WP:  144 | Body A
    Qui: 38            |  Hp Cond. ???
    Int: 62   JP:   78 |  Skills Needed:
    Wil: 52            |    ArcticBreath
    Psy: 34   LP:    7 |    MagneticStorm                  
    Vit: 66            | 
    Cha: 60   BHP: 475 | Notes: A good, solid form, with a shield to boot! You 
    Def: 44            |   can't go wrong with MagneticStorm either.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     GenbuShield     |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
     BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
    Total:           |  44 |  44 |  54 |  54 |  59 |  59 |  59 |  49 |
    ===============================================================================
    Basilisk:
    ___________________
    Str: 71   WP:  144 | Body A                        Body B
    Qui: 51            |  Hp Cond. ???                  HP Cond. ???
    Int: 56   JP:   76 |  Skills Needed:                Skills Needed:
    Wil: 49            |    StoneGaze                     StoneGaze
    Psy: 38   LP:    7 |    PoisonGrip                    PoisonGas
    Vit: 62            | 
    Cha: 52   BHP: 540 | Notes: All of its skills might be a bit tricky to get, but
    Def: 48            |   totally worth the effort. Not many forms are this good
                       |   with only 2 required skill slots.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
    Total:           |  48 |  48 |  68 |  68 |  68 |  68 |  68 |  48 |
    ===============================================================================
    kraken:
    ___________________
    Str: 78   WP:  166 | Body A                        Body B
    Qui: 54            |  Hp Cond. ???                  HP Cond. ???
    Int: 62   JP:   74 |  Skills Needed:                Skills Needed:
    Wil: 53            |    Ink                           Feeler
    Psy: 26+7 LP:    8 |    Maelstrom/MightyCyclone       Maelstrom
    Vit: 90+7          | 
    Cha: 56   BHP: 600 | Body C                Notes: The 19 Def is the only wrench
    Def: 19            |  Hp Cond. ???          in the proverbial cogs of this well
    ___________________|  Skills Needed:        made machine. It's best to use body
                            Coils               C to get away from the Manticore 
                            Maelstrom           and Whipjelly forms. This monster
                                                may be your only ticket to getting
                                                the Snowfolk form because of the
                                                high Base Hit Points.
    _________________________________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SeaStone        |   3 |   3 |   3 |   3 |  23 |  23 |   3 |  23 |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
    Total:           |  19 |  19 |  67 |  35 |  39 |  39 |  19 |  39 | 
    ===============================================================================
    Platyhooks:
    ___________________
    Str: 51   WP:  112 | Body A               Notes: If you CAN get BoomerangHook
    Qui: 64            |  Hp Cond. ???         early on, then give this form a try.
    Int:  8   JP:   52 |  Skills Needed:       Cotton in Red's Quest and Riki in 
    Wil: 59            |    Beak               his own are really the only ones
    Psy: 28   LP:    6 |    AcidBreath         likely to ever see this form. The  
    Vit: 58            |    BoomerangHook      Platyhooks enemy is just too rare
    Cha: 26   BHP: 280 |    WaterCannon        to actively seek out this skill 
    Def: 26            |                       otherwise.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  26 |  26 |  26 |  26 |  51 |  51 |  51 |  51 |  
    ===============================================================================
    PlatyKing:
    ___________________
    Str: 48   WP:  152 | Body A                        Body B
    Qui: 55            |  Hp Cond. 520                  HP Cond. 520
    Int: 21   JP:   56 |  Skills Needed:                Skills Needed:
    Wil: 58            |    Beak                          AcidBreath
    Psy: 26   LP:    6 |    Da-Dum                        Da-Dum
    Vit: 56            | 
    Cha: 74   BHP: 320 | Notes: Smarter and more charming than his cousin, but his
    Def: 26            |   other stats are weaker. Obviously not a power society.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  26 |  26 |  26 |  26 |  51 |  51 |  51 |  51 |   
    ===============================================================================
    4.4 Insect Forms
    ===============================================================================
    Shellworm:
    ___________________
    Str:  9   WP:   24 | Body A
    Qui: 12            |  Hp Cond. 250
    Int:  1   JP:   12 |  Skills Needed:
    Wil: 12            |    Scissors
    Psy:  3   LP:    6 |                      
    Vit: 12            | 
    Cha:  8   BHP:  60 | Notes: Another form to pass up.
    Def: 15            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
     PearlHeart      |   2 |   2 |   2 |   2 |   2 |   7 |  -3 |   2 |
    Total:           |  15 |  15 |  15 |  20 |  10 |  23 |   5 |  10 |      
    ===============================================================================
    Armorpilla:
    ___________________
    Str: 17   WP:   40 | Body A
    Qui:  6            |  Hp Cond. 250
    Int:  3   JP:   24 |  Skills Needed:
    Wil: 22            |    Horn
    Psy: 15   LP:    6 |                      
    Vit: 27            | 
    Cha: 15   BHP: 120 | Notes:  
    Def: 18            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CombatSuit      |  15 |  15 |  10 |  15 |  20 |  20 |  10 |  10 |
     CottonShirt     |   3 |   3 |   7 |   3 |   3 |   3 |   3 |   3 |
    Total:           |  18 |  18 |  17 |  18 |  23 |  23 |  13 |  13 |
    ===============================================================================
    KillerBee:
    ___________________
    Str: 18   WP:   66 | Body A                    Body B           
    Qui: 33            |  Hp Cond. 125              HP Cond. ???
    Int:  9   JP:   34 |  Skills Needed:            Skills Needed:
    Wil: 28            |    Stinger/PoisonNeedle      Thrust           
    Psy: 21   LP:    6 |                      
    Vit: 29            | Body C                            Notes: You'll see this
    Cha: 26   BHP: 170 | HP Cond. 250                       form sabotaging the 
    Def: 15            | Skills Needed:                     Dullahan form. 
                       |   Ectoplasnet/BladeNet/SpiderNet
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     HardLeather     |  12 |  12 |  16 |  22 |  12 |  12 |  12 |  12 |
     CottonShirt     |   3 |   3 |   7 |   3 |   3 |   3 |   3 |   3 |
    Total:           |  15 |  15 |  23 |  25 |  15 |  15 |  15 |  15 |
    ===============================================================================
    Scorpion:
    ___________________
    Str: 32   WP:   76 | Body A              Body B               
    Qui: 21            |  Hp Cond. 125        HP Cond. ???       
    Int: 12   JP:   42 |  Skills Needed:      Skills Needed:     
    Wil: 37            |    Scissors            PoisonNeedle             
    Psy: 26   LP:    6 |                      
    Vit: 44            | Notes: This form has popped up a couple of times when I 
    Cha: 28   BHP: 220 |   was playing around with the Zeroworm form. It's also not
    Def: 22            |   bad early on.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CombatSuit      |  15 |  15 |  10 |  15 |  20 |  20 |  10 |  10 |
     Budowear        |   7 |   7 |  12 |   7 |   7 |   7 |   7 |   7 |
    Total:           |  22 |  22 |  22 |  22 |  27 |  27 |  17 |  17 |
    ===============================================================================
    Battlefly:
    ___________________
    Str: 31   WP:  106 | Body A
    Qui: 47            |  Hp Cond. 345
    Int: 16   JP:   50 |  Skills Needed:
    Wil: 40            |    PainPowder
    Psy: 37   LP:    6 |                      
    Vit: 46            | 
    Cha: 45   BHP: 260 | Notes: Battlefly has come in useful early on, but it does
    Def: 15            |   become obsolete.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CombatSuit      |  15 |  15 |  10 |  15 |  20 |  20 |  10 |  10 |
    Total:           |  15 |  15 |  44 |  23 |  15 |  15 |  15 |  15 |
    ===============================================================================
    IceWorm:
    ___________________
    Str: 60   WP:  162 | Body A
    Qui: 69            |  Hp Cond. 990 or 995
    Int: 27   JP:   74 |  Skills Needed:
    Wil: 72            |    IceSmash/Scissors
    Psy: 41   LP:    6 |    ArcticBreath 
    Vit: 82            | 
    Cha: 58   BHP: 410 | Notes: Another solid form, easily capable of handling end
    Def: 50            |   boss fights. You may get this form sometimes when you
                       |   have the skills set up to be a Snowfolk.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Hyperscale      |  30 |  30 |  20 |  30 |  20 |  10 |  20 |  20 |
     BlueElf         |  20 |  20 |  20 |  20 |  25 |  25 |  25 |  25 |
    Total:           |  50 |  50 |  40 |  50 |  45 |  35 |  45 |  45 |
    ===============================================================================
    ZeroWorm:
    ___________________
    Str: 69   WP:  184 | Body A
    Qui: 75            |  Hp Cond. ???
    Int: 31   JP:   82 |  Skills Needed:
    Wil: 78            |    FangCrush
    Psy: 46   LP:    6 |    Scissors 
    Vit: 86            |    BoltBreath/BoltBlast
    Cha: 70   BHP: 460 | Notes: The best insect form available. Very intimidating.
    Def: 43            |   Don't ask me what's up with the BoltBreath/BoltBlast 
                       |   requirement though.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Hyperscale      |  30 |  30 |  20 |  30 |  20 |  10 |  20 |  20 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  43 |  43 |  33 |  48 |  38 |  28 |  38 |  38 |
    ===============================================================================
    4.5 Bird Forms
    ===============================================================================
    Pickbird:
    ___________________
    Str:  4   WP:   20 | Body A
    Qui: 15            |  Hp Cond. 105
    Int:  3   JP:   14 |  Skills Needed:
    Wil:  9            |    Beak
    Psy:  9   LP:    5 |     
    Vit:  1            | Notes: If an enemy had a B-B gun, this monster would still
    Cha: 11   BHP:  55 |  get killed with one shot. Unless you need the beak skill,
    Def:  9            |  ditch it and never look at this form again.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
    Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
    ===============================================================================
    Rabbat:
    ___________________
    Str: 11   WP:   38 | Body A
    Qui: 23            |  Hp Cond. 250
    Int:  9   JP:   32 |  Skills Needed:
    Wil: 15            |    Bloodsucker
    Psy: 22   LP:    6 |     
    Vit:  9            | Notes: If you can hang with this form until you get Death-
    Cha: 21   BHP: 110 |   synthesis for the Ankheg form, then power to you.
    Def: 12            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |   6 |   6 |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
     SilkShirt       |   3 |   3 |   3 |   3 |  3  |  11 |  3  |  3  |
    Total:           |  12 |  12 |  18 |  18 |  8  |  34 |  8  |  8  |
    ===============================================================================
    DragonPup:
    ___________________
    Str: 21   WP:   64 | Body A
    Qui: 28            |  Hp Cond. 80-250
    Int: 19   JP:   36 |  Skills Needed:
    Wil: 20            |    FireBreath/FlameBlast/GasFlame
    Psy: 26   LP:    5 |     
    Vit: 17            | Notes: At least when your Prime HP get high enough, this
    Cha: 32   BHP: 170 |   form will be out of your morph-cabulary.
    Def: 25            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
    Total:           |  25 |  25 |  35 |  35 | 134 |  35 |  35 |  25 |
    ===============================================================================
    Harpy:
    ___________________
    Str: 27   WP:   94 | Body A                   Body B
    Qui: 32            |  Hp Cond. 335             Hp Cond. 310
    Int: 24   JP:   36 |  Skills Needed:           Skills Needed:
    Wil: 22            |    Wing/Gliderspike         Scream
    Psy: 18   LP:    5 |     
    Vit: 28            | Notes: Its wings are on it HEAD!!! Phhht! Sheesh!
    Cha: 51   BHP: 215 |   
    Def:  9            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
     ShellShield     |  0  |  0  |   0 |   0 |  0  |   0 |  0  |  0  |
    Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
    ===============================================================================
    Axebeak:
    ___________________
    Str: 49   WP:  100 | Body A             Body B              Body C
    Qui: 38            |  Hp Cond. 400       Hp Cond. 400        Hp Cond. 250
    Int: 17   JP:   44 |  Skills Needed:     Skills Needed:      Skills Needed:
    Wil: 34            |    Beak               GroundHit           Tremor
    Psy: 29   LP:    5 |     
    Vit: 37            | Notes: This may well be one of the more powerful forms
    Cha: 38   BHP: 270 |   that can be seen by people without a working knowledge
    Def:  9            |   of morphing. To us - Weak Sauce!
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
     SilkShirt       |  3  |  3  |   3 |   3 |  3  |  11 |  3  |  3  |
    Total:           |  9  |  9  |  15 |  15 |  5  |  23 |  5  |  5  |
    ===============================================================================
    Wyvern:
    ___________________
    Str: 53   WP:  120 | Body A                Body B            Notes: A sub-par
    Qui: 60            |  Hp Cond. 435          Hp Cond. 400      form, but better
    Int: 26   JP:   64 |  Skills Needed:        Skills Needed:    than theAxebeak.
    Wil: 45            |    Fang/FangCrush        PoisonNeedle    I still can't
    Psy: 49   LP:    5 |    Wing/GliderSpike                      figure out what
    Vit: 29            |                                          its sprite is
    Cha: 50   BHP: 320 | Body C                Body D             supposed to look
    Def: 27            |  Hp Cond. 505          Hp Cond. 470      like.
                       |  Skills Needed:        Skills Needed:
                       |    Windblast             SeedVulcan
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
    Total:           |  27 |  27 |  37 |  37 |  37 |  45 |  37 |  27 |
    ===============================================================================
    Cockatrice:
    ___________________
    Str: 55   WP:  132 | Body A                 
    Qui: 61            |  Hp Cond. ???
    Int: 28   JP:   76 |  Skills Needed:
    Wil: 47            |    Petrify
    Psy: 67   LP:    5 |    
    Vit: 39            | Notes: Not a difficult form to get, and it works out to be
    Cha: 55   BHP: 365 |   a decent form, even though the stats aren't that much 
    Def: 27            |   better than Wyvern's. Take it anywhere but a boss fight.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
    Total:           |  27 |  27 |  37 |  37 |  37 |  45 |  37 |  27 |
    ===============================================================================
    Sphinx:
    ___________________
    Str: 43   WP:  140 | Body A                 
    Qui: 58            |  Hp Cond. None
    Int: 94   JP:   90 |  Skills Needed:
    Wil: 33            |    SphinxRiddle
    Psy: 46   LP:    5 |    
    Vit: 51            | Notes: Simple, straightforward, and extremely intellegent.
    Cha: 64   BHP: 415 |   There is no HP requirement, if you have SphinxRiddle,
    Def: 27            |   you are bound to change into a Sphinx.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
    Total:           |  27 |  27 |  37 |  37 |  37 |  45 |  37 |  27 |
    ===============================================================================
    SuzakuJr.:
    ___________________
    Str: 56   WP:  182 | Body A                 
    Qui: 78            |  Hp Cond. ???
    Int: 45   JP:   80 |  Skills Needed:
    Wil: 51            |    FireBarrier
    Psy: 57   LP:    5 |    
    Vit: 66            | Notes: This is one of the two bird forms worth getting,
    Cha: 82   BHP: 455 |   although the actual character Suzaku has better stats in
    Def: 41            |   this form. Now fill up your other 6 slots with bootie-
                       |   whomping skills and get on down wit-yo-bad-self.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
     FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
    Total:           |  41 |  41 |  51 |  51 | 182 |  51 |  51 |  41 |
    ===============================================================================
    SuzakuJr.**:
    ___________________
    Str: 62   WP:  108 | Body A                 
    Qui: 80            |  Hp Cond. ???
    Int: 56   JP:    0 |  Skills Needed:
    Wil: 71            |    FireBarrier
    Psy: 68   LP:    8 |    
    Vit: 64            | Notes: The only time you'll ever see this version of this
    Cha: 80   BHP: ??? |   form is when you first recruit Suzaku as a character.
    Def: 50            |   Once he morphs into something else and back into this,
                       |   it's the other form for him for the rest of his life.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     FlameLeather    |  16 |  16 |  16 |  16 |  48 |  16 |  16 |  16 |
    Total:           |  50 |  50 |  60 |  65 |  87 |  55 |  55 |  45 |
    ===============================================================================
    GriffinJr.:
    ___________________
    Str: 78   WP:  188 | Body A               Notes: You really have to plan ahead,
    Qui: 90            |  Hp Cond. None         work hard, and have luck to get 
    Int: 37   JP:  100 |  Skills Needed:        this form, but it is the best bird
    Wil: 66            |    Beak                form out there. I think its also
    Psy: 89   LP:    5 |    Wing                THE COOLEST looking form.
    Vit: 53            |    GriffithScratch
    Cha: 78   BHP: 450 |    Tail
    Def: 51            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  51 |  51 |  71 |  71 |  81 |  81 |  81 |  61 |   
    ===============================================================================
    SonicBat:
    ___________________
    Str: 26   WP:   84 | Body A                     
    Qui: 47            |  Hp Cond. 385          
    Int: 13   JP:   54 |  Skills Needed:        
    Wil: 49            |    SuperSonic/Scream
    Psy: 37   LP:    6 |
    Vit: 36            | Notes: I often find myself seeking out this form in early
    Cha: 31   BHP: 280 |   game. It's good for that time, and allows the extra
    Def: 33            |   slots to gather skills you'll need for future forms.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
     SilkShirt       |   3 |   3 |   3 |   3 |   3 |  11 |   3 |   3 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  33 |  33 |  43 |  43 |  53 |  69 |  53 |  43 |
    ===============================================================================
    4.6 Inorganic Forms
    ===============================================================================
    Xeno:
    ___________________
    Str:  2   WP:   14 | Body A                     
    Qui:  2            |  Hp Cond. x-120          
    Int:  1   JP:   20 |  Skills Needed:        
    Wil: 16            |    Fang
    Psy: 13   LP:    8 |
    Vit: 16            | Notes: Among the absolute worst out there. 
    Cha:  4   BHP:  50 |   
    Def: 11            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  11 |  11 |  35 |  19 |  21 |  21 |  21 |  21 |
    ===============================================================================
    Slime:
    ___________________
    Str:  8   WP:   26 | Body A                     
    Qui:  6            |  Hp Cond. 0-x          
    Int:  7   JP:   28 |  Skills Needed:        
    Wil: 22            |    Solvent
    Psy: 24   LP:   10 |
    Vit: 28            | Notes: If you have the character Slime, you'll probably 
    Cha:  4   BHP:  90 |   only see this form once. Otherwise, ditch the solvent.
    Def: 16            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
    Total:           |  16 |  16 |  64 |  32 |  16 |  16 |  16 |  16 |
    ===============================================================================
    Whipjelly:
    ___________________
    Str: 16   WP:   48 | Body A             Body B                   
    Qui: 20            |  Hp Cond. 250       Hp Cond. 250
    Int: 16   JP:   40 |  Skills Needed:     Skills Needed:
    Wil: 21            |    Sweep              Feeler
    Psy: 33   LP:    8 |
    Vit: 26            | Notes: This form is just about guarenteed to come up when 
    Cha: 18   BHP: 160 |   you have Feeler, meaning that kraken form you have set
    Def: 13            |   up is going to spend half it's life as a Jellyfish.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
     YolkHat         |   5 |   5 |   5 |   5 |   2 |  10 |   2 |   2 |
    Total:           |  13 |  13 |  37 |  21 |  10 |  18 |  10 |  10 |
    ===============================================================================
    IceCrystal:
    ___________________
    Str: 12   WP:   62 | Body A
    Qui: 22            |  Hp Cond. 300
    Int: 17   JP:   50 |  Skills Needed:
    Wil: 31            |    IceSmash
    Psy: 44   LP:    8 |
    Vit: 31            | Notes:  
    Cha: 30   BHP: 200 |
    Def: 31            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Sleetcoin       |   1 |   1 |   1 |   1 |   1 | 100?|   1 |   1 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     AccelerationSys.|  10 |  10 |  10 |  12 |  10 |  10 |   5 |   5 |
    Total:           |  31 |  31 |  31 |  46 |  21 | 120?|  16 |  16 |
    ===============================================================================
    Unknown:
    ___________________
    Str: 22   WP:   56 | Body A
    Qui: 24            |  Hp Cond. 410
    Int: 62   JP:   82 |  Skills Needed:
    Wil: 48            |    Hypnotism/StoneGaze/CharmGaze/StunGaze
    Psy: 46   LP:    8 |
    Vit: 32            | Notes: This damn thing always ruins my romps as a Mariche.
    Cha: 17   BHP: 260 |   It's an absolute tie with the Manticore for my most 
    Def:  9            |   hated form. At least it's resilient to some attacks.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
     Sleetcoin       |   1 |   1 |   1 |   1 |   1 | 100?|   1 |   1 |
     ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
     GelatinSuit     |   6 |  38 | 100?|  38 |   6 |   6 |   6 |   6 |
    Total:           |   9 |  41 | 103?|  41 | 108 | 108?|   9 | 108 |
    ===============================================================================
    Liquid Metal:
    ___________________
    Str: 40   WP:  100 | Body A
    Qui: 40            |  Hp Cond. 455
    Int: 40   JP:   64 |  Skills Needed:
    Wil: 40            |    IceSmash/HeatSmash/Blade
    Psy: 40   LP:    8 |
    Vit: 40            | Notes: Pretty good for the first 2 to 3 hours of the game.
    Cha: 40   BHP: 310 |   Hang on to either one of the smashes and work on the  
    Def: 37            |   Dullahan form.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
     BulletproofVest |  18 |  18 |  22 |  60 |  18 |  18 |  18 |  18 |
     AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
    Total:           |  37 |  37 |  45 | 121 |  37 |  37 |  37 |  37 |
    ===============================================================================
    Gelatin:
    ___________________
    Str: 32   WP:  110 | Body A
    Qui: 36+5          |  Hp Cond. ???
    Int: 16   JP:   84 |  Skills Needed:
    Wil: 74+5          |    BoltBarrier
    Psy: 68   LP:    8 |    BoltBreath/BoltBlast
    Vit: 99            | Notes: Talk about resilience! This thing can take a beatn'
    Cha: 28   BHP: 400 |   all day long. One thumb up on this form!   
    Def: 12            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     WindShell       |   5 |   5 |   5 |  15 |   5 |   5 |  15 |  25 |
     ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
     GelatinSuit     |   6 |  38 | 100?|  38 |   6 |   6 |   6 |   6 |
    Total:           |  12 |  44 | 106?|  54 |  12 |  12 |  22 | 131 |
    ===============================================================================
    Snowfolk:
    ___________________
    Str: 56   WP:  184 | Body A
    Qui: 46+5          |  Hp Cond. ???
    Int: 28   JP:   92 |  Skills Needed:
    Wil: 82+5          |    IceSmash
    Psy: 66   LP:    8 |    ArcticBreath
    Vit: 88            | Notes: The best Inorganic Form, and trickiest of all forms
    Cha: 90   BHP: 440 |   to get. Because of the 999 hp requirement, you'll need
    Def: 12            |   the kraken skillset, along with a PrimeHP of 400. When
    ___________________|   I do morph into this form though, I get a nice, happy 
                           feeling in the pit of my stomach. Expect to see the 
                           IceWorm form quite often with this skillset too.
    _________________________________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     WindShell       |   5 |   5 |   5 |  15 |   5 |   5 |  15 |  25 |
     Sleetcoin       |   1 |   1 |   1 |   1 |   1 | 100?|   1 |   1 |
     GelatinSuit     |   6 |  38 | 100?|  38 |   6 |   6 |   6 |   6 |
    Total:           |  12 |  44 | 106?|  54 |  12 | 111?|  22 |  32 |
    ===============================================================================
    BigSlime:
    ___________________
    Str: 12   WP:   26 | Body A             Body B                   
    Qui:  3            |  Hp Cond. 405       Hp Cond. None
    Int:  9   JP:   32 |  Skills Needed:     Skills Needed:
    Wil: 23            |    Solvent            Solvent
    Psy: 24   LP:    8 |                       Spoil
    Vit: 30            |                       HPDrain
    Cha:  4   BHP: 200 | Notes: This is not a form to be sought out, unless
    Def: 17            |   suicide is the ends you are trying to acheive. Bad form.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
     SlimeSkin       |   8 |   8 |  32 |  16 |   8 |   8 |   8 |   8 |
     AmuletofSpirit  |   1 |   1 |   1 |   1 |   1 |   1 |   1 |   1 |
    Total:           |  17 |  17 |  65 |  33 |  17 |  17 |  17 |  17 |
    ===============================================================================
    FireCrystal:
    ___________________
    Str: 10   WP:   60 | Body A
    Qui: 22            |  Hp Cond. 300
    Int: 17   JP:   50 |  Skills Needed:
    Wil: 31            |    HeatSmash
    Psy: 44   LP:    8 |
    Vit: 31            | Notes:  
    Cha: 30   BHP: 200 |
    Def: 31            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
    Total:           |  31 |  31 |  31 |  46 | 120 |  21 |  16 |  16 |
    ===============================================================================
    4.7 Living Artifact Forms
    ===============================================================================
    LivingAxe:
    ___________________
    Str:  9   WP:   24 | Body A             Body B
    Qui:  7            |  Hp Cond. 110       Hp Cond. 250
    Int:  1   JP:   16 |  Skills Needed:     Skills Needed:
    Wil:  4            |    DoubleAxe          Blade
    Psy: 18   LP:    5 |
    Vit: 13            | Notes: It's a Tomahawk looking thing! Yeah!
    Cha: 11   BHP:  75 |  
    Def: 14            |                  No.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
     AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
    Total:           |  11 |  11 |  35 |  21 |  21 |  21 |  21 |  21 |
    ===============================================================================
    LivingLance:
    ___________________
    Str: 15   WP:   36 | Body A
    Qui: 14            |  Hp Cond. 250
    Int:  3   JP:   26 |  Skills Needed:
    Wil:  9            |    Thrust
    Psy: 31   LP:    5 |
    Vit: 14            | Notes: It's more like a well decorated toothpick in my 
    Cha: 16   BHP: 125 |   opinion. Well, it's as fragile and damaging as one.
    Def: 24            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
     AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
    Total:           |  24 |  24 |  26 |  36 |  19 |  16 |  11 |  11 |
    ===============================================================================
    LivingArmor:
    ___________________
    Str: 27   WP:   70 | Body A
    Qui: 22            |  Hp Cond. 250
    Int: 29   JP:   52 |  Skills Needed:
    Wil: 16            |    Hypnosis/StunGaze/CharmGaze/StoneGaze
    Psy: 51   LP:    5 |    Dash/Trample/Stampede
    Vit: 35            |  
    Cha: 28   BHP: 250 | Notes: I think it's actually kinda cool looking.
    Def: 31            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Living Armour   |  26 |  26 |  26 |  26 |  26 |  26 |  26 |  26 |
     EMES Tag        |   5 |   5 |   5 |   5 |   5 |   5 |   5 |  15 |
    Total:           |  31 |  31 |  31 |  31 |  31 |  31 |  31 |  41 |
    ===============================================================================
    LivingSword:
    ___________________
    Str: 35   WP:   86 | Body A
    Qui: 35            |  Hp Cond. 500
    Int: 35   JP:   56 |  Skills Needed:
    Wil: 35            |    Blade
    Psy: 35   LP:    5 |    
    Vit: 35            | Notes: A hockey stick, right? It's funny how this has a 
    Cha: 35   BHP: 300 |   higher ranking than the LiquidMetal, but the latter is
    Def: 30            |   more desirable in every aspect.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
    Total:           |  30 |  30 |  30 |  45 |  20 |  20 |  15 |  15 |
    ===============================================================================
    LivingMirror:
    ___________________
    Str: 51   WP:  122 | Body A
    Qui: 46            |  Hp Cond. ???
    Int: 22   JP:   74 |  Skills Needed:
    Wil: 34            |    PsyReflector
    Psy: 82   LP:    5 |    
    Vit: 45            | Notes: If only there were more magic-using crits in this
    Cha: 51   BHP: 400 |   game to make a skill with this much potential actually
    Def: 30            |   worthwhile to have.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
    Total:           |  30 |  30 |  30 |  45 |  20 |  20 |  15 |  15 |
    ===============================================================================
    RockScout:
    ___________________
    Str: 77   WP:  158 | Body A
    Qui: 70            |  Hp Cond. ???
    Int: 30   JP:   74 |  Skills Needed:
    Wil: 35            |    StoneGaze
    Psy: 74   LP:    5 |    GrountHit/PowerBeat/Beat
    Vit: 60            | Notes: You only need StoneGaze and one of the others, but 
    Cha: 55   BHP: 500 |   getting both GroundHit and PowerBeat makes the form real
    Def: 45            |   stable. All 3 skills are pretty useful too. This is the
                       |   pinnacle form among the living artifacts.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     AccelerationSys.|  10 |  10 |  10 |  15 |  10 |  10 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     ElectroArmor    |  25 |  25 |  25 |  33 |  35 |  35 |  35 |  35 |
    Total:           |  45 |  45 |  45 |  63 |  50 |  50 |  45 |  45 |
    ===============================================================================
    4.8 Undead Forms
    ===============================================================================
    Skeleton:
    ___________________
    Str: 11   WP:   22 | Body A
    Qui:  8            |  Hp Cond. 100
    Int:  3   JP:   16 |  Skills Needed:
    Wil: 15            |    Deathsynthesis
    Psy:  4   LP:    4 |
    Vit: 15            | Notes: There are worse forms to take. Not many though.
    Cha:  6   BHP:  55 |   
    Def: 20            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     JunkHelm        |   4 |   4 |   6 |   6 |   4 |   1 |   1 |   1 |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
    Total:           |  20 |  20 |  10 |  38 |   8 |  17 |  17 |   5 |
    ===============================================================================
    Ghost:
    ___________________
    Str: 14   WP:   28 | Body A
    Qui: 16            |  Hp Cond. 250
    Int: 13   JP:   30 |  Skills Needed:
    Wil: 22            |    Deathsynthesis
    Psy: 16   LP:    4 |
    Vit: 12            | Notes: A small step up from the Skeleton. 
    Cha:  8   BHP:  90 |   
    Def: 24            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     DarkRobe        |   8 |   8 |   8 |  26 |   2 |   8 |   8 |  26 |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
    Total:           |  24 |  24 |  12 |  58 |  6  |  24 |  24 |  30 |
    ===============================================================================
    Zombie:
    ___________________
    Str: 28   WP:   40 | Body A
    Qui:  6            |  Hp Cond. 250
    Int:  2   JP:   22 |  Skills Needed:
    Wil: 34            |    Deathsynthesis
    Psy:  1   LP:    4 |
    Vit: 44            | Notes: Are you seeing the same pattern in required skills
    Cha:  1   BHP: 145 |   that I am?
    Def: 16            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |  4  |  32 |   4 |  16 |  16 |  4  |
    Total:           |  16 |  16 |  4  |  32 |  12 |   4 |  16 |  4  |
    ===============================================================================
    Ghostrider:
    ___________________
    Str: ??   WP:   ?? | Body A
    Qui: ??            |  Hp Cond. 305
    Int: ??   JP:   ?? |  Skills Needed:
    Wil: ??            |    Deathsynthesis
    Psy: ??   LP:    4 |    Supersonic/Scream
    Vit: ??            | Notes: No, not the Motorcycle Hero, just some little 
    Cha: ??   BHP:  ?? |   squirt on a musical flying contraption making horrible
    Def: ??            |   songs. I haven't been able to get this form yet.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     DarkRobe        |   8 |   8 |   8 |  26 |   2 |   8 |   8 |  26 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  37 |  37 |  25 |  76 |  24 |  42 |  42 |  48 |
    ===============================================================================
    DeadKnight:
    ___________________
    Str: 42   WP:   98 | Body A
    Qui: 34            |  Hp Cond. ???
    Int: 24   JP:   48 |  Skills Needed:
    Wil: 41            |    Deathsynthesis
    Psy: 24   LP:    4 |
    Vit: 40            | Notes: If you're getting this form, either ditch death- 
    Cha: 41   BHP: 225 |   synthesis, or add some other skills to get better undead
    Def: 42            |   forms.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
    Total:           |  42 |  42 |  18 |  79 |  13 |  37 |  37 |  13 |
    ===============================================================================
    Ankheg:
    ___________________
    Str: 57   WP:   94 | Body A
    Qui: 51            |  Hp Cond. x-445
    Int: 19   JP:   52 |  Skills Needed:
    Wil: 46            |    Fang/FangCrush/Bloodsucker
    Psy: 29   LP:    4 |    Deathsynthesis
    Vit: 57            | Notes: This form is actually available ridiculously early 
    Cha: 13   BHP: 265 |   in the game. Always one of the first forms I get.
    Def: 42            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
    Total:           |  42 |  42 |  18 |  79 |  13 |  37 |  37 |  13 |
    ===============================================================================
    Skullasaurus:
    ___________________
    Str: 71   WP:  132 | Body A
    Qui: 61            |  Hp Cond. 445
    Int: 37   JP:   78 |  Skills Needed:
    Wil: 77            |    Fang/FangCrush
    Psy: 34   LP:    4 |    Deathsynthesis
    Vit: 40            | Notes: I haven't yet tried, but I suspect this form is  
    Cha: 47   BHP: 350 |   worthy of boss battles. It's a solid form either way.
    Def: 52            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
    Total:           |  52 |  52 |  28 |  94 |  18 |  42 |  42 |  18 |
    ===============================================================================
    Dullahan:
    ___________________
    Str: 94+5 WP:  198 | Body A                                  Body B
    Qui: 72            |  Hp Cond. ???                            Hp Cond. None
    Int: 61   JP:   98 |  Skills Needed:                          Skills Needed:
    Wil: 72            |   Hypnosis/StunGaze/CharmGaze/StoneGaze    Thrust
    Psy: 54   LP:    4 |   Blade/IceSmash/HeatSmash                 Trample
    Vit: 75+5          |   Deathsynthesis                           Deathsynthesis
    Cha: 79   BHP: 400 |                                            Siren
    Def: 54            |                                            Stampede
    ___________________|
      Notes: Ahh, the Creme de le Creme, the Dullahan. One of my top two favorites
        of all forms in existance. The only thing that keeps it from being my
        absolute favorite is that the skills it needs always make it morph into
        really weak monsters, like the LiquidMetal for body type A, and KillerBee
        for body type B. Body A can be pretty unstable. I find myself using Stone-
        Gaze, IceSmash, Deathsynthesis, and adding CharmGaze to make it stable 
        (thanks to CaptainJ for that tip). Body B has that durned hard to get 
        Siren, and all of it's skills are pretty weak.
    _________________________________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     PlutoArmour     |  35 |  35 |  35 |  35 |  35 |  35 |  35 |  35 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
     DullahanShield  |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
    Total:           |  54 |  54 |  42 |  70 |  52 |  64 |  64 |  52 |
    ===============================================================================
    Nidheg:
    ___________________
    Str: 59   WP:   92 | Body A
    Qui: 63            |  Hp Cond. None
    Int: 13   JP:   34 |  Skills Needed:
    Wil: 32            |    Deathsynthesis
    Psy: 14   LP:    4 |    CentipedeCrush
    Vit: 37            | Notes: Another joke of the programmers. This form is a   
    Cha: 13   BHP: 240 |   complete waste. Get it once just so you can see what I'm
    Def: 35            |   talking about.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  35 |  35 |  11 |  67 |  21 |  45 |  45 |  21 |
    ===============================================================================
    Deathlord:
    ___________________
    Str: 41   WP:   99 | Body A
    Qui: 34            |  Hp Cond. None
    Int: 34   JP:   66 |  Skills Needed:
    Wil: 40            |    Deathsynthesis
    Psy: 34   LP:    4 |    Kusanagi
    Vit: 44            |    SacredSong
    Cha: 40   BHP: 240 |  Notes: The only skill you can't re-absorb is Kusanagi, so
    Def: 35            |    don't loose that one if you ever want to see this form
                       |    again (Yeah Sei, I'm talking to you).
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     SkeleMail       |  16 |  16 |   4 |  32 |   4 |  16 |  16 |   4 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
     Mizukagami      |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
    Total:           |  35 |  35 |  11 |  67 |  21 |  45 |  45 |  21 |
    ===============================================================================
    4.9 Giant Forms
    ===============================================================================
    Ogre:
    ___________________
    Str: 27   WP:   40 | Body A
    Qui: 11            |  Hp Cond. None
    Int: 16   JP:   28 |  Skills Needed:
    Wil: 12            |    BoltBreath
    Psy: 20   LP:   10 |    GroundHit
    Vit: 24            |    Dash
    Cha:  9   BHP: 120 |  Notes: Not much to say about this one, so Rock On! 
    Def: 16            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
    Total:           |  16 |  16 |  22 |  27 |   7 |  17 |   7 |   7 |
    ===============================================================================
    Ogre**:
    ___________________
    Str: 25   WP:   40 | Body A
    Qui: 11            |  Hp Cond. None
    Int: 16   JP:   28 |  Skills Needed:
    Wil: 12            |    BoltBreath
    Psy: 20   LP:   10 |    GroundHit
    Vit: 24            |    Dash
    Cha:  6   BHP: ??? |  Notes: This is the form of Thunder when he's first  
    Def: 16            |   recruited. This form follows the same rules as Suzaku.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     BeastLeather    |   6 |   6 |  12 |  12 |   2 |  12 |   2 |   2 |
    Total:           |  16 |  16 |  22 |  27 |   7 |  17 |   7 |   7 |
    ===============================================================================
    OgreLord:
    ___________________
    Str: 69   WP:  122 | Body A
    Qui: 41            |  Hp Cond. ???
    Int: 48   JP:   66 |  Skills Needed:
    Wil: 37            |    GroundHit/DoubleAxe
    Psy: 39   LP:   10 |    Thunderbolt
    Vit: 78            |    
    Cha: 29   BHP: 400 |  Notes: Actually a pretty decent form that can go to the
    Def: 47            |    final boss. If you use GroundHit, add StoneGaze to 
                       |    switch forms between this and the RockScout.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     Protector       |  10 |  10 |  10 |  15 |   5 |   5 |   5 |   5 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  47 |  47 |  57 |  67 |  57 |  57 |  57 |  47 |
    ===============================================================================
    4.10 Dragon Forms
    ===============================================================================
    RedDragon:
    ___________________
    Str: 67   WP:  164 | Body A             Notes: You'd think that this guy would
    Qui: 56            |  Hp Cond. ???        be better than he is. He's still 
    Int: 52   JP:   70 |  Skills Needed:      solid though, easily capable of boss
    Wil: 31            |    Fang              fights. Adding FireBarrier will make
    Psy: 47   LP:    8 |    HeatSmash         him switch off with the SuzakuJr. 
    Vit: 80            |    TailHit           form and just plain look cooler.
    Cha: 64   BHP: 330 |    FireBreath  
    Def: 49            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     SolGrail        |   1 |   1 |   1 |   1 | 100 |   1 |   1 |   1 |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
     GoldenFleece    |  28 |  28 |  28 |  28 |  38 |  38 |  38 |  38 |
    Total:           |  49 |  49 |  49 |  49 | 158 |  59 |  19 |  59 |
    ===============================================================================
    Thundragon:
    ___________________
    Str: 62   WP:  154 | Body A                   Notes: This is a fun and colorful
    Qui: 48            |  Hp Cond. ???              form, and pretty solid too. The
    Int: 51   JP:   78 |  Skills Needed:            weakest of the dragon forms, 
    Wil: 46            |    Stinger                 it's still awesome.
    Psy: 52   LP:    6 |    BoltBreath/BoltBlast
    Vit: 80            |    Thunderbolt
    Cha: 60   BHP: 360 |
    Def: 32            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     ThunderCharm    |   1 |   1 |   1 |   1 |   1 |   1 |   1 | 100 |
     HarmoniumArmour |  24 |  24 |  24 |  24 |  20 |  20 |  24 |  40 |
     Budowear        |   7 |   7 |  12 |   7 |   7 |   7 |   7 |   7 |
    Total:           |  32 |  32 |  37 |  32 |  28 |  28 |  32 | 147 |
    ===============================================================================
    BlackDragon:
    ___________________
    Str: 89   WP:  182 | Body A          Notes: The best Dragon form, and one of
    Qui: 63            |  Hp Cond. ???    the 2 best overall IMHO. The only
    Int: 49   JP:   96 |  Skills Needed:  difficult skill to get is StoneGas, and
    Wil: 64            |    Fang          it just takes 15-20 minutes of fighting
    Psy: 71+8 LP:    8 |    StoneGas      CrystalTrees to get it. With the high LP,
    Vit: 92            |    TailHit       easy to get skills, and even Riki
    Cha: 61+8 BHP: 330 |                  starting out with one of them, I think
    Def: 65            |                  this form was madewith his quest in mind.
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     MoonlightRobe   |  17 |  17 |  17 |  27 |  17 |  62 |  27 |  27 |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
     SH-Armlet/Anklet|  10 |  10 |  10 |  10 |  10 |  10 | -10 |  10 |
     GoldenFleece    |  28 |  28 |  28 |  28 |  38 |  38 |  38 |  38 |
    Total:           |  65 |  65 |  65 |  75 |  75 | 120 |  45 |  85 |
    ===============================================================================
    4.11 Undefined Forms
    ===============================================================================
    Mariche:
    ___________________
    Str: 77   WP:  192 | Body A            Notes: The Mariche is a classic favorite
    Qui: 77            |  Hp Cond. None      frequenting bar talk and children's 
    Int: 77   JP:  120 |  Skills Needed:     tales. When you don't know what to 
    Wil: 77            |    StunGaze         morph into, Mariche is always a good
    Psy: 77   LP:    5 |    CharmGaze        choice.
    Vit: 77            |    StoneGaze
    Cha: 77   BHP: 500 |    DeathGaze  
    Def: 33            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     HarmoniumArmour |  24 |  24 |  24 |  24 |  20 |  20 |  24 |  40 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
     KrisKnife       |   3 |   3 |   3 |   3 |  13 |  13 |  13 |  13 |
    Total:           |  33 |  33 |  33 |  33 |  59 |  59 |  63 |  79 |
    ===============================================================================
    Lunatic:
    ___________________
    Str: 44   WP:  130 | Body A             Notes: This cute little guy can't take
    Qui: 64            |  Hp Cond. 375       a beating, but his psychout skill can
    Int: 18   JP:   58 |  Skills Needed:     really put the enemy Dullahans in a
    Wil:  6            |    Psychout         fix (they can't block while stunned).
    Psy: 84   LP:    6 |    Tail/TailHit     Too bad he can't use MoonScraper.
    Vit: 20            |    Wing/GliderSpike
    Cha: 66   BHP: 620 |
    Def:  6            |
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     BeastLeather    |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
    Total:           |  6  |  6  |  12 |  12 |  2  |  12 |  2  |  2  |
    ===============================================================================
    RABI:
    ___________________
    Str: 10   WP:   24 | Body A            Notes: What a monster. It has a secret 
    Qui: 10            |  Hp Cond. None     LifeCandy battle-equipped item that can
    Int: 10   JP:   20 |  Skills Needed:    restore LP, so whoopedie-doo!
    Wil: 10            |    Fang
    Psy: 10   LP:    6 |    CharmGaze
    Vit: 10            |    Psychout
    Cha: 10   BHP: 120 |    Heal
    Def: 48            |    Tornado
    ___________________|_____________________________________________
    Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     CelestialLeather|  24 |  24 |  34 |  34 |  34 |  34 |  34 |  24 |
     LifeCandy       |   0 |   0 |   0 |   0 |   0 |   0 |   0 |   0 |
    Total:           |  48 |  48 |  68 |  68 |  68 |  68 |  68 |  48 |
    ===============================================================================
    
    
                                         555555555
                                         555''''''
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<   555 ...     >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                         55555555.
              Lists                      '''    55.           Lists
                                                '55
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<   555    55'  >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                         '55.  .55
                                          '55555'
    
    The first four lists are something that I can take full credit for, and are
    something I am actually quite proud of. There are no assumptions in these lists
    and all are guarunteed to be accurate. A lot of hard work was put into these
    lists, so if you see me walking down the street, I expect a high-five from you.
    
    The next one has been translated (of course) from http://www.uri.sakura.ne.jp/
    ~saga/sf1/transform/kyusyu.html It seems to be nearly perfect, but there are a 
    couple of unidentified errors, so until I find them, I'll keep it the way they 
    have it.
    ===============================================================================
    
    5.1 Absorbable Skills Sorted by Monster
    
    This list is all the skills that your friendly neighborhood monster can absorb
    from an enemy monster. I have tried to organize them in frequency of occurence,
    so with the Basilisk it is easiest to absorb Horn, and hardest to absorb Poison
    Gas, and PoisonGrip is easier to absorb than StoneGaze. It seems that each 
    enemy monster only has 4 skills available for absorbtion, which is something
    that many of the experts at GameFaq's community agree on and accept as fact. I
    have come up with this list by absorbing the skill and then writing it down. 
    There are no assumptions here - They are all true and valid (although it might
    take hours to get a desired skill from a certain monster). 
    
    AbyssBat     - GliderSpike      PoisonMist       Tornado
    Airfolk      - StunTouch        Wing             Silf           
    Ankheg       - Deathsynthesis   DaggerJaw        Ectoplasnet    HPDrain
    Aperider     - Hypnotism        Kick             Stampede
    Arachne      - MinionStrike
    Armorpilla   - Horn             SpiderNet        Beetlejuice    BladeNet
    Axebeak      - Beak             BrainCrush       Tremor
    Basilisk     - Horn             PoisonGrip       StoneGaze      PoisonGas
    Banshee      - Bloodsucker      Scream           ArcticBreath   CounterFear
    Battlefly    - PainPowder       Wing             Pheromone      Spoil
    Berva        - MadAttack 
    BigSlime     - Solvent          Spoil            PoisonGun
    BlackDragon  - FangCrush        TitasWave        StoneGas       GriffithScratch
    Butch        - Heal             Spoil            Stinger        MadAttack
    Cactus       - Needles          Kick
    Chariot      -  
    Chimera      - FangCrush        Trample          GasFlame       PowerBeat
    Cockatrice   - Beak             Petrify          Windblast      Quicksand
    CrystalTree  - Needle           GaleAttack       StoneGas       MagneticStorm
    Cyclops      - StunGaze         Rock
    Darkfairy    - LightBall        PoisonMist       FireKiss
    DeathLord    - Deathsynthesis   CharmGaze        HPDrain
    DeadKnight   - Deathsynthesis   GaleAttack       GroundHit      HPDrain
    Demongoat    - Horn             Trample
    DevilSquid   - Ink              Thunderbolt      Trample
    DragonLord   - TitasWave
    Dragonpup    - Horn             FireBreath       FangCrush
    Dullahan     - CharmGaze        Stampede         DeathGaze      Siren
    EarthDragon  - Quake            Gasflame
    Ettin        - Supersonic       FireBreath       ArcticBreath
    FatDevil     - Blade            GroundHit        PoisonGas
    FireCrystal  - StunTouch        HeatSmash        LightBall      
    FireSage     -
    Fishman      - Thrust           WaterCannon      SeedVulcan     Thunderbolt
    Flamefolk    - FireBreath       HeatSmash        Ignis   
    FrillNeck    - Dash             Kick             Stampede
    Furdo        - GremlinTouch     PoisonMist       IllStorm
    Gaeatoad     - AcidBreath       Supersonic       Grasp          Headbutt(?)
    Gargantu     -
    Gargoyle     - Fang             Needles
    Gekko        - Kick             Ink              Supersonic
    Gelatin      - Boltbreath       Ectoplasnet      BoltBarrier
    Genbu        - FangCrush        ArcticBreath     Thunderbolt    Tornado
    Ghost        - Deathsynthesis   Hypnotism        GhostTouch     ArcticBreath
    Ghostrider   - Deathsynthesis   Supersonic       Stampede       Siren
    Giant        - Blade            HeatSmash
    GoatGiant    - 
    Golem        -
    GreenSage    - 
    Gremlin      - GremlinTouch     Chop             Thunderbolt
    Griffin      - Beak             GriffithScratch
    GriffinJr    - Beak             Wing             GliderSpike    WindBlast
    Gunfish      - WaterCannon      Beat
    Harpy**      - Blade            Rock             PainPowder     Scream
    Hedgehog     - Needles
    Hellhound    - Fang             FireBreath       FlameBlast
    HugeSlime    - Solvent
    IceCrystal   - StunTouch        LightBall        IceSmash       Oscillation
    Iceworm      - Scissors         MightyCyclone
    Jotnar       - ArcticBreath     IceSmash         Windblast      IceBarrier
    KillerBee    - Thrust           SpiderNet        Stinger
    KittyClawer  - Claw             CharmGaze        Tail           Heal
    KittyKicker  - 
    Kraken       - Ink              Feeler           MightyCyclone  Maelstrom
    Kylin        - FlameBlast
    Lamia        - TailHit          Seduction        Lullaby        FireKiss
    Lich         - DeathTouch       DeadlyMoss       Deathsynthesis CounterFear
    LiquidMetal  - Blade            IceSmash         GasFlame
    LivingArmor  - PoisonGas        Dash             PoisonGun
    LivingAxe    - DoubleAxe        Tackle
    LivingGlove  - Beat             DaggerJaw
    LivingLance  - Thrust           Dash
    LivingMirror - FangCrush        DeathGaze        MagicHeal      PsyReflector
    LivingMusket - Tackle           SeedVulcan
    LivingSword  - Blade            BladeNet        
    Lummox       - Chop             ElfShot          Feint          Claw
    Mandrake     - SleepGas         Scream           MagicHeal
    Manticore    - Needle           Scream           Beetlejuice    StinkGas
    Mellow       - Thrust           WaterCannon      Assist         MagicHeal
    Mimic        - FireBreath       CharmGaze        TitasWave
    Minidragon   - Fang             BoltBreath       BoltBlast
    Minotaur     - DoubleAxe        Tremor           MadAttack
    Mollasite    - 
    Mystic       - Blade            Flash            GaleAttack     GroundHit
    Nidheg       - CentipedeCrush
    Nightshade   - StunGaze         PainPowder       SadSong        Scream
    Ogre         - Dash             DoubleAxe
    OgreLord     - Dash             DoubleAxe        Trample        Thunderbolt
    Pickbird     - Beak             ElfShot          Wing
    Platoonpus   - Beak             Rock             Sweep
    Platyhooks   - Beak             Watercannon      Pheromone      BoomerangHook  
    PlatyKing    - Beak             Watercannon
    PrimaBronza  - Kick
    Quakeworm    - Supersonic       Oscillation
    Rabbat       - Bloodsucker      Supersonic       Fang
    Razorback    - Fang             Dash             DaggerJaw
    RedDragon    - FireBreath
    Rockbaboon   - DoubleAxe        Da-Dum           
    RockScout    - BrainCrush       Da-Dum           BoltBlast
    Rocky        - Psychout         Da-Dum           Heal
    Scorpion     - Scissors         PoisonNeedle     GroundHit      
    Shellworm    - Ink              Scissors         Tackle
    Shrieker     - Spore            TripGas          Tremor        Spoil
    SickleBug    - Blade            GaleAttack       TitasWave     Oscillation
    Siren        - BrainCrush       Thunderbolt      GremlinTouch  Siren
    Skeleton     - Deathsynthesis   Blade            Thrust        GroundHit
    Skulldrake   - FireBreath       Deathsynthesis   Stampede
    Skullasaurus - FangCrush        Deathsynthesis   BoltBlast     Scream
    Slime        - Solvent
    Slugger      - AcidBreath       QuickSand        StinkGas
    Snakeman     - Chop             Claw             Tail          BrainCrush
    Snowfolk     - ArcticBreath     Windblast        IceSmash      IceBarrier
    SonicBat     - Supersonic       Scream           PoisonGrip    GliderSpike
    SpearValkyrie- GliderSpike      Silf             BattleSong    LightBall
    Sphinx       - Wing             Windblast        ShinxRiddle
    SporePile    - Spore            MagicHeal        SpiderNet
    Sprite       - Thrust           ElfShot
    Straysheep   - Wing
    Succubus     - Seduction        FireKiss         Lullaby       SadSong
    Sunflower    - Photsynthesis    SeedVulcan       Flash         Heatwave
    Suzaku       - FireBreath       Heatwave         SacredSong    FireBarrier
    SwordValkyrie- LightBall        CharmGaze        WindBlast
    Tanzer       - HPDrain
    Thundragon   - BoltBreath       BoltBlast
    Titania      - Bloodsucker      Lullaby
    Trapvine     - Sweep            AcidBreath       Grasp         Feeler
    Treant       - Photosynthesis   Chop             Beat          Feeler
    Trisaur      - Horn             TailHit          Tremor        Trample
    TrisaurJr.   - TailHit
    Unicorn      - Horn             MagicHeal        Stampede      LifeRain
    Undine       - WaterCannon      MagicHeal
    Unknown      - StunGaze         Flash            CharmGaze     DeathGaze
    Waterfolk    - WaterCannon      ArcticBreath
    WaterSage    -
    WereRhino    - PowerBeat        Rock             Quake         Dash
    WhipJelly    - Sweep            Tackle           Feeler        Coils
    Wonderdog    - Claw             Heal             Tail
    Wormbrood    - Beetlejuice      ElfShot          PoisonGun     MagicHeal
    Wyvern       - Fang             PoisonNeedle     Windblast     GliderSpike
    Xeno         - Fang             Solvent          Spoil
    Yeti         - Rock             Da-Dum
    Zeroworm     - Scissors         Petrify          Tremor        Spoil
    Zombie       - Deathsynthesis   Chop             PoisonGrip    Coils
    Zyphon       - Blade            GaleAttack       HeatWave      TitasWave
    
    ** I've also absorbed Wing from Harpy. This shatters the nice and neat theory
       of absorbing 4 skills per enemy. It also opens the possibility of absorbing
       GriffithScratch from GriffinJr., which I haven't done yet.
    
    ===============================================================================
    
    5.2 Absorbable Skills Sorted by Skill
    
    This is the contra-list of the above, organized by skill rather than monster.
    Use this list when you simply can't find where to absorb SacredSong, or when
    that one monster simply won't give up and you have to look womewhere else. 
    The monsters in this list aren't organized in any particular order, so don't 
    waste time making assumptions like AcidBreath is easier to absorb from the 
    Gaeatoad than the Trapvine. Even though this may be true, it's not that way
    for everything, and for me to organize it that way would be borderline OCD.
    
    AcidBreath          Gaeatoad, Trapvine, Slugger
    ArcticBreath        Snowfolk, Jotnar, Genbu, Ghost, Banshee, Waterfolk, Ettin
    Assist              Mellow
    BattleSong          SpearValkyrie
    Beak                Platoonpus, Axebeak, Cockatrice, Pickbird, GriffinJr.
                        Platyhooks, Platyking, Griffin
    Beat                LivingGlove, Gunfish, Treant
    BeetleJuice         Wormbrood, Manticore, Armorpilla
    Blade               Mystic, Harpy, LiquidMetal, LivingSword, Zyphon, SickleBug
                        Skeleton, FatDevil, Giant
    BladeNet            LivingSword, Armorpilla
    Bloodsucker         Rabbat, Titania, Banshee
    BoltBarrier         Gelatin
    BoltBlast           Skullasaurus, Thundragon, RockScout, MiniDragon
    BoltBreath          Gelatin, Thundragon, MiniDragon
    BoomerangHook       Platyhooks
    BrainCrush          Siren, RockScout, Axebeak, Snakeman
    CentipedeCrush      Nidheg
    CharmGaze           Mimic, KittyClawer, SwordValkyrie, Dullahan, Unicorn,
                        Unknown, DeathLord
    Chop                Treant, Gremlin, Lummox(Pink), Snakeman, Zombie
    Claw                SnakeMan, Lummox(Pink), Wonderdog, KittyClawer
    Coils               Zombie, Whipjelly
    CounterFear         Lich, Banshee
    Da-dum              Rocky, Aperider, Rockbaboon, RockScout, Yeti
    DaggerJaw           Ankheg, LivingGlove, Razorback
    Dash                Razorback, OgreLord, Frillneck, LivingArmour, Wererino
                        LivingLance, Ogre
    DeadlyMoss          Lich
    DeathGaze           Dullahan, Unknown, LivingMirror
    Deathsynthesis      DeadKnight, Ankheg, Ghost, Skullasaurus, Zombie, Skeleton
                        Ghostrider, Lich, Deathlord
    DeathTouch          Lich
    DoubleAxe           Rockbaboon, OgreLord, LivingAxe, Ogre, Minotaur
    Ectoplasnet         Ankheg, Gelatin
    ElfShot             Lummox(Pink), Wormbrood, PickBird, Sprite
    Fang                Wyvern, Gargoyle, Razorback, Xeno, MiniDragon, Rabbat
                        Hellhound
    FangCrush           Skullasaurus, Genbu, BlackDragon, Chimera, LivingMirror
                        DragonPup
    Feeler              Krakken, WhipJelly, Trapvine, Treant
    Feint               Lummox(Pink)
    FireBarrier         Suzaku
    FireBreath          HellHound, Mimic, Skulldrake, Suzaku, Dragonpup, Flamefolk
                        RedDragon, Ettin
    FireKiss            Succubus, Lamia
    FlameBlast          Kylin, Hellhound
    Flash               Sunflower, Mystic, Unknown
    GaleAttack          SickleBug, Zyphon, CrystalTree, DeadKnight, Mystic
    GasFlame            Chimera, LiquidMetal, EarthDragon
    GhostTouch          Ghost
    GliderSpike         Wyvern, GriffinJr., SpearValkyrie, Sonicbat
    Grasp               Gaeatoad, Trapvine
    GremlinTouch        Gremlin, Siren, Furdo
    GriffithScratch     Griffin, BlackDragon
    GroundHit           DeadKnight, Axebeak, Scorpion, Skeleton, FatDevil, Mystic
    Headbutt            GaeaToad
    Heal                Butch, Wonderdog, KittyClawer, Rocky
    HeatSmash           LiquidMetal, FireCrystal, FlameFolk, Giant
    HeatWave            Zyphon, Suzaku, Sunflower
    Horn                DragonPup, Trisaur, Unicorn, Basalisk, Armorpilla, 
                        Demongoat
    HPDrain             DeadKnight, Ankheg, Tanzer, DeathLord
    Hypnotism           Aperider, Ghost
    IceBarrier          Snowfolk, Jotnar
    IceSmash            IceWorm, Snowfolk, LiquidMetal, IceCrystal, Jotnar
    Ignis               Flamefolk
    IllStorm            Furdo
    Ink                 DevilSquid, Krakken, Gekko, Shellworm
    Kick                Aperider, Frillneck, Gekko, Shreiker, Cactus, PrimaBronza
    Kusanagi            
    Kylin'sSong         
    LifeRain            Unicorn
    LightBall           SwordValkyrie, IceCrystal, DarkFarie, SpearValkyrie
    Lullaby             Succubus, Titania, Lamia
    MadAttack           Butch, Berva, Minotaur
    Maelstrom           kraken
    MagicHeal           Unicorn, Wormbrood, LivingMirror, Sporepile, Undine,
                        Mellow, Mandrake
    MagneticStorm       CrystalTree
    MightyCyclone       Krakken, IceWorm
    MinionStrike        Arachne
    Needle              Gargoyle, Manticore, Cactus, CrystalTree, Hedgehog
    Oscillation         Sicklebug, IceCrystal, Quakeworm
    PainPowder          BattleFly, Harpy, Nightshade
    Petrify             ZeroWorm, Cockatrice
    Pheremone           Battlefly, Platyhooks
    Photosynthesis      Treant, Sunflower
    PoisonGas           LivingArmour, Basilisk, FatDevil
    PoisonGrip          SonicBat, Zombie, Basilisk
    PoisonGun           Wormbrood, LivingArmour, BigSlime
    PoisonMist          DarkFairie, Furdo
    PoisonNeedle        Scorpion, Wyvern
    PowerBeat           Wererino, Chimera
    Psychout            Rocky
    PsyReflector        LivingMirror
    Quake               Wererino, EarthDragon
    QuickSand           Slugger, Cockatrice
    Rock                Wererino, Harpy, Yeti, Platoonpus, Cyclops
    SacredSong          Suzaku
    SadSong             Nightshade, Succubus
    Scissors            Scorpion, IceWorm, Shellworm, Zeroworm
    Scream              Manticore, Banshee, Skullasaurus, SonicBat, Mandrake, Harpy
                        Nightshade
    Seduction           Succubus, Lamia
    SeedVulcan          LivingMusket, Sunflower, Fishman
    Silf                SpearValkyrie, Airfolk
    Siren               Siren, Dullahan, Ghostrider
    SleepGas            Mandrake
    Solvent             HugeSlime, BigSlime, Slime, Xeno
    SphinxRiddle        Sphinx
    SpiderNet           Armorpilla, Sporepile, KillerBee
    Spoil               Shreiker, BigSlime, Butch, Zeroworm, Xeno, Battlefly
    Spore               Shrieker, Sporepile
    Stampede            Dullahan, Frillneck, Skulldrake, Unicorn, Aperider, 
                        Ghostrider
    Stinger             Butch, KillerBee
    StinkGas            Manticore, Slugger
    StoneGas            CrystalTree, BlackDragon
    StoneGaze           Basilisk
    StunGaze            Unknown, NightShade, Cyclops
    StunTouch           IceCrystal, Airfolk, FireCrystal
    SuperSonic          SonicBat, GaeaToad, Ettin, Ghostrider, Quakeworm, Rabbat
                        Gekko
    Sweep               Whipjelly, Trapvine, Platoonpus
    Tackle              Whipjelly, LivingMusket, LivingAxe, Shellworm
    Tail                KittyClawer, Snakeman, Wonderdog
    TailHit             TrisaurJr., Lamia, Trisaur
    Thrust              Mellow, Sprite, Fishman, KillerBee, LivingLance, Skeleton
    Thunderbolt         Genbu, Siren, DevilSquid, OgreLord, Fishman, Gremlin
    TitasWave           Zyphon, BlackDragon, SickleBug, DragonLord, Mimic
    Tornado             Genbu
    Trample             Chimera, DevilSquid, OgreLord, Demongoat
    Tremor              Zeroworm, Shreiker, Trisaur, Axebeak, Minotaur
    TripGas             Shreiker
    WaterCannon         Gunfish, Fishman, Undine, Waterfolk, Mellow, Platyking,
                        Platyhooks
    Windblast           Wyvern, Jotnar, Sphinx, SwordValkyrie, GriffinJr.,
                        Snowfolk, Cockatrice
    Wing                GriffinJr., Straysheep, Sphinx, Airfolk, Battlefly,
                        Pickbird, Harpy
    ===============================================================================
    
    5.3 Skills Used in Forms
    
    This list is organized by skill, and the Monsters are actually friendly Monster
    forms that require that particular skill in at least one of their forms. This
    list was built with the following intentions:
    
           1. Planning Ahead - You just absorbed a somewhat rare skill and want to 
              see if you should keep it and collect others to make it work for you.
           2. Troubleshooting - You keep changing into that damned Manticore form
              and can't figure out why. Check all the skills in your current line-
              up and you'll find which skill you need to ditch.
           3. Stabalizing - You can stabalize your monster if you have more than 
              the minimum requirements. Also, if you toss in some other skills that
              aren't used in any forms, they can clear your line-up of 
              interuptions.
              
    
    AcidBreath          Platyhooks, Platyking
    ArcticBreath        Genbu, Iceworm, Snowfolk
    Assist              
    BattleSong          
    Beak                Platoonpus, Platyhooks, Platyking, PickBird, Axebeak,
                        GriffinJr.
    Beat                
    BeetleJuice         
    Blade               LivingSword, CrystalTree, LiquidMetal, Dullahan, LivingAxe 
    BladeNet            KillerBee
    Bloodsucker         Rabbat, Mandrake, Ankheg
    BoltBarrier         Gelatin
    BoltBlast           TrisaurJr., Gelatin, Thundragon, Zeroworm
    BoltBreath          TrisaurJr., Gelatin, Thundragon, Zeroworm, Ogre
    BoomerangHook       Platyhooks
    BrainCrush          Mandrake
    CentipedeCrush      Nidheg
    CharmGaze           UnicornJr., Mariche, Dullahan, Nightshade, Unknown,
                        LivingArmor, RABI
    Chop                Lummox(Pink)
    Claw                Lummox(Pink)
    Coils               kraken
    CounterFear         
    Da-dum              Rocky, MaskedCat, Platyking
    DaggerJaw           Ankheg, Razorback, TrisaurJr., 
    Dash                Razorback, Straysheep, Frillneck, TrisaurJr., LivingArmor
                        Ogre
    DeadlyMoss          
    DeathGaze           Mariche
    Deathsynthesis      Skeleton, Ghost, Zombie, Ghostrider, DeathKnight, Ankheg,
                        Skullasaurus, Dullahan, Nidheg, DeathLord
    DeathTouch          
    DoubleAxe           LivingAxe, OgreLord
    Ectoplasnet         KillerBee
    ElfShot             Lummox(Pink), Mandrake
    Fang                Razorback, Wyvern, Xeno, Ankheg, Skullasaurus, RedDragon
                        BlackDragon, RABI
    FangCrush           Razorback, TrisaurJr., Zeroworm, Wyvern, Ankheg,
                        Skullasaurus
    Feeler              kraken, Whipjelly
    Feint               Lummox(Pink)
    FireBarrier         Suzaku
    FireBreath          HellHound, Dragonpup, RedDragon
    FireKiss            
    FlameBlast          HellHound, Dragonpup
    Flash               
    GaleAttack          CrystalTree
    GasFlame            Chimera, Dragonpup
    GhostTouch          
    GliderSpike         Harpy, Wyvern, Lunatic
    Grasp               Gaeatoad
    GremlinTouch        
    GriffithScratch     GriffinJr.
    GroundHit           Axebeak, RockScout, Ogre, OgreLord
    Headbutt            GaeaToad(???)
    Heal                RABI
    HeatSmash           LiquidMetal, FireCrystal, Dullahan, RedDragon
    HeatWave            
    Horn                Armorpilla, UnicornJr., TrisaurJr.
    HPDrain             BigSlime
    Hypnotism           Aperider, Nightshade, Unknown, LivingArmor, Dullahan
    IceBarrier          
    IceSmash            IceWorm, Snowfolk, LiquidMetal, IceCrystal, Dullahan
    Ignis               
    Ink                 kraken, Manticore, Platoonpus
    Kick                Gekko, Frillneck
    Kusanagi            DeathLord
    Kylin'sSong         KylinJr.
    LifeRain            UnicornJr.
    LightBall           
    Lullaby             Straysheep
    MadAttack           Butch
    Maelstrom           kraken
    MagicHeal           UnicornJr.,
    MagneticStorm       Genbu, CrystalTree(???)
    MightyCyclone       kraken, IceWorm
    MinionStrike        
    Needles             Manticore, Cactus
    Oscillation         
    PainPowder          Battlefly
    Petrify             Cockatrice
    Pheremone           
    Photosynthesis      Treant, Sunflower
    PoisonGas           Basilisk
    PoisonGrip          Basilisk
    PoisonGun           
    PoisonMist          
    PoisonNeedle        Scorpion, Butch, KillerBee, Wyvern
    PowerBeat           RockScout
    Psychout            Lunatic, RABI
    PsyReflector        LivingMirror
    Quake               
    QuickSand           TrisaurJr.
    Rock                
    SacredSong          DeathLord
    SadSong             Shreiker
    Scissors            Shellworm, Scorpion, Iceworm, Zeroworm
    Scream              Shreiker, Mandrake, Harpy, Sonicbat, Ghostrider
    Seduction           
    SeedVulcan          Wyvern
    Silf                
    Siren               Dullahan
    SleepGas            Mandrake
    Solvent             Slime, BigSlime
    SphinxRiddle        Sphinx
    SpiderNet           KillerBee
    Spoil               Butch, BigSlime
    Spore               Sporepile, Shreiker
    Stampede            Dullahan, Frillneck, Razorback, Straysheep, TrisaurJr.
                        LivingArmor
    Stinger             Thundragon, KillerBee
    StinkGas            Manticore
    StoneGas            CrystalTree, BlackDragon, TrisaurJr.
    StoneGaze           Basilisk, Mariche, Unknown, Nightshade, LivingArmor, 
                        RockScout, Dullahan
    StunGaze            Unknown, NightShade, Mariche, LivingArmor, Dullahan
    StunTouch           
    SuperSonic          SonicBat, Ghostrider
    Sweep               Trapvine, Whipjelly
    Tackle              Razorback, Frillneck, TrisaurJr., LivingArmor
    Tail                Lunatic, GriffinJr.
    TailHit             BlackDragon, RedDragon, Lunatic
    Thrust              KillerBee, LivingLance, Dullahan
    Thunderbolt         Thundragon, OgreLord
    TitasWave           
    Tornado             RABI
    Trample             Gaeatoad, TrisaurJr., Dullahan
    Tremor              TrisaurJr., Axebeak
    TripGas             Shreiker
    WaterCannon         Platyhooks, Platyking
    Windblast           Wyvern
    Wing                GriffinJr., Harpy, Wyvern, Lunatic,
    
    ===============================================================================
    
    5.4 Skill Checklist
    
    So, you've become this obsessive that you want to absorb every skill in the 
    game, and you need a way of tracking it? Me too. Just copy and paste this
    list onto notepad, or even Word and print it out for easy use. If you want to
    get REALLY crazy you could even put footnotes in a tiny font under each skill 
    of where to absorb it from (I'm not even that obsessive). Make sure to use size
    10 font and Courier New font type so it will stay nice and tidy.
    
    __ AcidBreath       __ Fang              __ Kylin'sSong      __ Silf
    __ ArcticBreath     __ FangCrush         __ LifeRain         __ Siren
    __ Assist           __ Feeler            __ LightBall        __ SleepGas
    __ BattleSong       __ Feint             __ Lullaby          __ Solvent
    __ Beak             __ FireBarrier       __ MadAttack        __ SphinxRiddle
    __ Beat             __ FireBreath        __ Maelstrom        __ SpiderNet
    __ Beetlejuice      __ FireKiss          __ MagicHeal        __ Spoil
    __ Blade            __ FlameBlast        __ MagneticStorm    __ Spore
    __ BladeNet         __ Flash             __ MightyCyclone    __ Stampede
    __ Bloodsucker      __ GaleAttack        __ MinionStrike     __ Stinger
    __ BoltBarrier      __ GasFlame          __ Needles          __ StinkGas
    __ BoltBlast        __ GhostTouch        __ Oscillation      __ StoneGas
    __ BoltBreath       __ GliderSpike       __ PainPowder       __ StoneGaze
    __ BoomerangHook    __ Grasp             __ Petrify          __ StunGaze
    __ Braincrush       __ GremlinTouch      __ Pheromone        __ StunTouch
    __ CentipedeCrush   __ GriffithScratch   __ Photosynthesis   __ Supersonic
    __ CharmGaze        __ GroundHit         __ PoisonGas        __ Sweep
    __ Chop             __ HeadButt          __ PoisonGrip       __ Tackle
    __ Claw             __ Heal              __ PoisonGun        __ Tail
    __ Coils            __ HeatSmash         __ PoisonMist       __ TailHit
    __ CounterFear      __ HeatWave          __ PoisonNeedle     __ Thrust
    __ Da-Dum           __ Horn              __ PowerBeat        __ Thunderbolt
    __ DaggerJaw        __ HP Drain          __ PsyReflector     __ TitasWave
    __ Dash             __ Hypnotism         __ Psychout         __ Tornado
    __ DeadlyMoss       __ IceBarrier        __ Quake            __ Trample
    __ DeathGaze        __ IceSmash          __ Quicksand        __ Tremor
    __ DeathTouch       __ Ignis             __ Rock             __ TripGas
    __ Deathsynthesis   __ IllStorm          __ SacredSong       __ WaterCannon
    __ DoubleAxe        __ Kick              __ SadSong          __ Windblast
    __ Ectoplasnet      __ Kusanagi          __ Scissors         __ Wing
    __ ElfShot
    
    ===============================================================================
    
    5.5 Pre-Absorbed Skills
    
    Ok, so this one wasn't my own doing. I am translating it from that Japanse
    website again: http://www.uri.sakura.ne.jp/~saga/sf1/transform/kyusyu.html
    You may have noticed that the first skill you absorbed turned your monster into
    a familiar form, but the BaseHP doesn't seem to add up. Your PrimeHP by your
    records should be 12, but there is something wrong with the calculation. This
    is because your monster there has some pre-absorbed skills. You won't get 4 HP
    added to your PrimeHP if you absorb it again, so it's good to know what these
    skills are so you're not wasting time hunting down skills you already have
    factored into your PrimeHP. 
    
    When there are different HP listed, add all the skills from the previous
    number too. If Riki has 88 HP, then he has Tail, TailHit, Heal, Photosynthesis,
    Deathsynthesis, BoomerangHook, and CentipedeCrush previously absorbed. It's for
    this reason you may want to wait a bit to recruit Riki or Cotton because next 
    time around they may have more skills absorbed, saving you some work. 
    
    Many thanks go to those hard working Japanese SaGa fans out there!
    
    Riki:
     72 HP - Tail, TailHit, Heal
     88 HP - Photosynthesis, Deathsynthesis, BoomerangHook, CentipedeCrush
    104 HP - PoisonGun, LifeRain, Ignis, Kusanagi OR Kylin'sSong (Don't know which)
    120 HP - SadSong, MagneticStorm, Silf, BattleSong
    
    RedTurnip:
    All 28 Skills
    Fang, Bloodsucker, BrainCrush, SleepGas, Scream, SeedVulcan, Ink, ElfShot
    BoomerangHook, CentipedeCrush, PoisonGun, Maelstrom, Supersonic, Lullaby, Siren
    Da-Dum, LightBall, Tremor, Quake, Quicksand, Rock, MagneticStorm, BattleSong,
    SadSong, Silf, LifeRain, Ignis, Kusanagi OR Feint OR MinionStrike OR Headbutt
    OR Kylin'sSong
    
    Kylin:
    All 36 Skills
    Kylins'sSong, Photosynthesis
    StunGaze, BoomerangHook, CentipedeCrush, Deathsynthesis, FireBreath, PoisonGun,
    FlameBlast, Assist, Ignis, ElfShot, Rock, GremlinTouch, Siren, SadSong, 
    MagneticStorm, Quake, Tremor, Silf, Scream, Spoil, LifeRain, SacredSong, 
    Tornado, Supersonic, BattleSong, Heatwave, Da-Dum, MightyCyclone, MagicHeal,
    LightBall, Malestrom, Lullaby, Quicksand, and Kusanagi OR Feint
    
    Cotton:
    228 HP - Assist, Heal, Needles, Supersonic
             BoomerangHook, Deathsynthesis, Photosynthesis, CentipedeCrush,
             PoisonGun, LifeRain, Ignis, Kusanagi OR Feint OR Kylin'sSong
    244 HP - SadSong, MagneticStorm, Silf, BattleSong
    260 HP - Rock, Quake, Tremor, Quicksand
    276 HP - Siren, Scream, Da-Dum, LightBall
    
    Thunder:
    All 12 Skills
    BoltBreath, GroundHit, Dash, Feint,
    BoomerangHook, CentipedeCrush, Deathsynthesis, Photosynthesis, PoisonGun,
    LifeRain, Ignis, and Kusanagi OR Kylin'sSong
    
    Slime:
    All 11 Skills
    Solvent, Spoil, HPDrain,
    BoomerangHook, CentipedeCrush, Deathsynthesis, Photosynthesis, PoisonGun,
    LifeRain, Ignis, and Kusanagi OR Kylin'sSong
    
    Suzaku:
    All 35 Skills
    Wing, GliderSpike, FireBarrier, FireBreath,
    BoomerangHook, GasFlame, FlameBlast, ArcticBreath, BoltBreath, BoltBlast, Ink,
    PoisonGun, Maelstrom, Ignis, ElfShot, Supersonic, Lullaby, Scream, Siren, 
    Da-Dum, LightBall, Tremor, Quake, Quicksand, Rock, MagneticStorm, BattleSong,
    SadSong, Silf, LifeRain, Photosynthesis, Deathsynthesis, CentipedeCrush, Feint,
    Kusanagi OR Kylin'sSong
    
    Sei:
    All 52 Skills
    Kusanagi, HPDrain, MinionStrike, SacredSong, Deathsynthesis
    DeathGaze, StoneGaze, Fang, Bloodsucker, Beak, Hypnotism, Petrify, DaggerJaw,
    DoubleAxe, Horn, FangCrush, BrainCrush, StunGaze, Grasp, CharmGaze, Thrust,
    BoomerangHook, CentipedeCrush, Photosynthesis, PoisonGun, Assist, Ignis, Rock,
    ElfShot, GremlinTouch, Siren, SadSong, MagneticStorm, Quake, Tremor, Silf,
    LifeRain, Scream, Spoil, Tornado, Supersonic, BattleSong, Heatwave, Da-Dum,
    MightyCyclone, MagicHeal, Maelstrom, LightBall, Lullaby, Quicksand, Beat,
    Feint OR Kylin'sSong
    
    
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    ===============================================================================
    6.1 Pro-Tips
    
    As you play around with monsters more and more you'll get acquainted with the 
    little odds and ends that give tremendous help on your journey. The list part 
    of this is in no particular order.
    
    * Plan ahead. Figure out what form you want to have for the final boss and keep
      an eye out for monsters that potentially have your coveted skill.
    
    * Be Flexible. Sometimes it's going to take way more effort than you feel like
      contributing to get the skill or form you want. Either hang in there, or 
      consider a different path. Also, if a really good skill comes your way, think
      about using it in your line-up. There have been a couple of times that I 
      trashed a skill and wound up regretting it.
    
    * Don't be anxious to fill those slots. When you first recruit a monster, don't
      sit there and think "cool, I've got 5 empty slots to fill." Be choosy with 
      what you add, becuase the fewer skills you have in your line-up, the more
      stable of a form you'll have. You might even want to swap out your starting
      skills before adding in more.
    
    * Have a ready alternate form. Slap on an extra skill that will easily get you
      back on track when you loose your main form. For instance, when I have a 
      skill set for a Thundragon, I like to add BoltBarrier in the mix so that when
      I do morph out of Thundragon, I'll morph into a Gelatin. The Gelatin form 
      then sets me back up for the Thundragon form. Thunder's starting skill set is
      another example of this, going in between Ogre and TrisaurJr. There is more 
      detail on this topic later on. (Thanks to BoYuen for this tip, and the 
      inspiration to take it further.)
    
    * Know how to equip. Tossing on a bunch of EMES Tags might help out a bit in 
      the Slashing defense area, but there are better uses for those 4 accessory
      slots. Use them for stat boosts, and elemental and status protection, such as
      HarmoniumEarring for sonic,and SeaStone for Water. This will be much more 
      beneficial, as enemies more often than not use these types of attacks anyway.
      (Thanks to AyaBraya for this tip). The next tip goes along with this one...
    
    * Know your weaknesses and strengths. There's no use to have a HarmoniumEarring
      equipped on your Dullahan when they're immune to sonic damage by default. The
      same goes for the Mariche and Gaze attacks, and the Shreiker and water 
      attacks. More on this later on.
    
    * Equip for the task. If you know you won't be going up against any water using
      monsters, then switch your PearlHeart out for something better. Don't forget
      that your accessories aren't static, and you can accessorize for the task.
    
    * Don't hang on to low cost skills. Unless they are required for your form,
      that is. Monsters regenerate WP with every absorb. I think I can recall one
      time in my entire monster playing carreer that I actually had a monster with
      0 WP. Monsters also have a very high WP total when compared to Humans and 
      Mystics of the same general power level, so this isn't even a real danger.
      The low cost skills can also fudge up your desired form too, so toss out 
      those low cost skills, unless required for your form. . . Right. (Thanks
      to AyaBraya's FAQ for this one.)
    
    * MagicHeal is a pre-emptive skill. That's right, if you select this one, it's
      coming right out there with the Shield spell and QuickDraw gun attacks. This
      can be a very reliable way to save the day for yourself, or a comrade. It 
      even works on Mecs - albeit not as well as on the other races.
    
    * You don't always have to absorb the monster. Some people are stuck in the rut
      of loosing forms and having a hard time trying to get it back. Their problem?
      They absorb every single monster that comes thier way. While this can help
      build your Prime HP, once you have all 4 skills from a monster, you don't 
      need to mess with absorbing it again. Take this for example. You finally got
      that Zeroworm form you've been working on for hours, and then a Manticore
      enemy comes your way. You have already absorbed the skills Needles, Scream,
      Beetlejuice, and StinkGas, so absorbing this Manticore won't do anything but
      upset your form. Pass it by this time and wait for something else.
    
    * Get familiar with your "Form Neutral" Skills. These skills are ones that do
      not have anything to do with your form, but can either not upset your form,
      or return you back to your form. Take for instance the BlackDragon form - 
      Needles won't upset that form, and if its not in BlackDragon form, absorbing
      Needles will most likely return it to BlackDragon form. All you would need to
      do is to pick a fight with a plant-type scientist in the Bio Lab. The same
      goes for the Dullahan and the Blade skill. Just flick a Zyphon's ear in the
      Bio Lab and you should get your form back. This also works for a WP/JP refill
      if you're already in your form. Take note of what skills turn you back into
      your form and find an easy spot to get them.
    
    * Diversify your enemies. Unless you are happy with your PrimeHP, never EVER 
      get stuck in the rut of fighting mainly one or two types of enemies, like 
      just Aquatics in Yorkland. You could be completely bypassing some enemies in
      the tier you're in, and consequently be cheating yourself out of many hard to
      get skills.
    
    
    ===============================================================================
    6.2 Finding Rare Monsters
    
    Some monsters can be really difficult to find, borderline impossible, or in all
    reality, Unique. Hopefully I can shed some light in the dark corners where they
    hide.
    
    Unicorn: There is a Unicorn breeding gound underneath Koorong! About mid game
    in the room right above where the caves are, are fairies that change into a
    different monster type as you pass them. Let the first one change into an 
    animal-type and then you go kill that Unicorn! The next fairy will do the same.
    The great thing is that this room tops out at Unicorns, so they're always 
    available. KittyKickers can also be found here with the Unicorns.
    
    Wyvern: Every bird-type monster near Dr. Nusaken's lab is a Wyvern, which can
    be invaluable late game when you need that Fang skill to get your BlackDragon
    form.
    
    Basilisk: They can be found about 1 in 10 battles with the CrystalTrees in the
    BioLab in Shrike. There's a point when they are the only monster that shows up
    in the Yorkland Swamp, but you have to catch them at the right time.
    
    Sphinx: I don't have much of a problem finding them in Wakatu, but they are 
    also found in the Koorong Caves.
    
    Suzaku: Bottom floor of the Bio Research Lab in Shrike. It's the left side
    scientist in the closest building to the staircase.
    
    BlackDragon: Aside from the cave in Mosperiberg, the best place I've found them
    is hanging out with the Chimera's in the Bio Lab. The scientist to the far
    right in the first room is a Chimera.
    
    GriffinJr.: The only place I've ever seen them is hanging out with the Sirens
    in Sei's Tomb. Fight the fairies in there and hope for the best.
    
    Waterfolk: Same as GriffinJr.
    
    Platyhooks: This monster can be found as a sub-boss in both Riki's and Red's
    quests. The only other place you can find them is by opening the small chest
    in Mu's Tomb, and even then you only have a 1% chance of encountering them. If
    you're REALLY wanting to find them, I suggest getting to the chest, saving, and
    then opening it. It saves more time than heading over to Devin and messing with
    the fortune tellers every time.
    
    Minotaur: Its one of the monsters in the first room in Timelords Realm.
    
    DemonGoat: One of the last monsters in Timelords realm, just to the right of
    the bridge.
    
    PrimaBronza: In the middle of Timelords Realm, it's the two female sprite.
    
    RockBabboon: In Timelords Realm you can find two of them together on the Gemeni
    sign. There also is a couple of them in Shingrow on one of the trapped doors.
    
    Ettin: Every Giant-Type sprite is an Ettin in Furdo's Workshop, just have the 
    fairies remove the stone state from them.
    
    
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    Thanks go to:
      * Square for making such an amazing game (and complex monster system).
      * GameFaqs and Neoseeker for having such open and helpful communities and
        hosting this Faq on their websites.
      * CaptainJ, BoYuen, Polygon, Sariel, Squidhead, JDH45, Winterking Heish and 
        everyone else at the GameFaq's community for their help and input on 
        monsters and this FAQ in general.
      * Aya_Braya and Matt Hobbs for making such awesome Faq's so early in this
        games carreer.
      * Asura for his Faq that inspired the need for this one.
      * BradyGames for their guide that helped me get through some tough times 
        (even though it could have explained monsters better).
      * http://www.uri.sakura.ne.jp/~saga/sf1/index.html for hosting such an 
        incredible website that I'm still exploring. You owe it to them just to go 
        and look at their website, click on a few links, look at the cool japanese
        writing, and adding one more number to their hit list.
    
    
    You may only reproduce this Faq for personal and private use. It may not be 
    placed on any web site or otherwise distributed publicly without advance 
    written permission. Use of this guide on any other website or as a part of any
    public display without prior permission is strictly prohibited, and is a
    violation of copyright. Reading this Faq is an assumed agreement to these terms
    and violaters will be prosecuted to the fullest extent.

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