Lute Walkthrough by JRogers

Updated: 06/24/98 | Printable Version

                           SAGA FRONTIER
                   Lute Complete Walkthru and FAQ
                   Written by: Jason Rogers(SSGoku)

                   Part 1: Leaving Yorkland
Okay, you make it through the intro and give Lute a name.  You should
then equip the knife and backpack on him.  Then you walk up to the
guards at the port.  Lute will argue and a man named Mondo will come
out and break it up.  He decides to let Lute ride the Ship. Destination,
Manhattan.  During the flight, you and Mondo will have a little talk.
About how Mondo is from Yorkland too, yada yada yada yada.  You arrive
in Manhattan where you go should now go to the mall.  And once you're in
the mall, go to the burger shop.  Talk to the chubby looking person in the
top right corner.  He and you converse and exchange names.  Then, talk to
the man at the table in the bottom left corner.  He talks to you about
Mondo, the guy that gave you a ride.  He says Mondo is smart, not nice
like Lute thinks he is.  You should now go to Koorong, or you can go
around exploring, and fighting to become stronger.

             Part 2:  Joining an Anti-Trinity Force
Before doing this it is very recommended that you recruit characters.
Here some you can pick up.

Rouge(Human/Male):Luminous Port
T260(Robot/Neutral): Scrap Bar
Mei-Ling(Human/Female): Scrap Bar
Riki(Monster/Male): Scrap Bar
Puff(Monster/Neutral): Bio Lab(Shrike)
Sei(Skeleton/Male?): Sei's Tomb(Shrike)
The following can only be done in the Arcane Card Search:
Emelia(Human/Female): Baccarat(Gold Card.  You must talk to the girl
standing alone in a bunny suit on the second floor of the Baccarat
Casino.  Details in a Blue Walkthrough.)
Gen(Human/Male): Scrap Bar(Must talk to Skeleton guy in Koorong first)
Fuse(Human/Male):IRPO(Shield Card.  Must defeat a fire bird on top of 
mountain in Mosperiburg to permanently gain him, and shield card.)

Now, you go to Owmi from Koorong.  You go to the Bar/Eatery, and talk
to the captain.  It's easy to spot her, she's the one who comments on
the place not using MSG.  Lute then talks to her and she asks you to
see her ship.  Now go to the port and select "Nelson."  During the trip
you take control of yourself on the ship.  You CAN talk to the Pilot,
and have her get mad at you for calling her "cutie," and/or go to the
captain's cabin, which is behind the pilot and a little bit to the left
or right(2 Doors)  You go up the stairs and into the Captains room, and
talk to her about Mondo.  She tells you the truth about Mondo and your
father.  She also tells you about how Mondo is building a private army,
and how she and the ship are kind of an Anti-Trinity Force,  and asks
you to join them in an attack on the base.  Let her join your group.
Here's where you should make a decision.  Attack the base, or wait and
get stronger.  Chances are, you should get stronger.   Because the base
may be easy, but the thing at the end of it isn't.  Take your characters
out fighting and make them stronger, and recruit some that I haven't
mentioned. Stock up on Max Cures, Magic Spells, and the best weapons
you can get.

                Part 3:  The Battle Begins And Ends Here!
Now you will attack a Trinity Ship, Battle Class.  Captain Hamilton
orders a collision course, and it's held until the two ships are very
close.  She then orders a turn, and tells all the people on the cannons
to fire at the ship.  The ship is heavily damaged, and Captain Hamilton
says that they should board the ship now.  Then you notice a ship escaping
.  It's Mondo's.  You chase it to his base in Wakatu.  You make your way
through the first rooms to a platform.  Run up to the panel on the top
right part of the platform, and you should now move down.  On the next
floor, make your way to the room, and go up the stairs.  Follow the
path until you find some box-looking thing.  Run up to it and you pick
it up.  Then leave the room.  Run up to the panel on the platform and
it takes you further down.  Do the same in the next room, and come back
out to the platform and hit the panel again.  This takes you to the last
part of the stage.  As soon as you come down you see a large, slow-moving
robot.  I don't recommend fighting him, he's not easy, and you need your
strength to fight Mondo.   Go through the door into the next room.
Dodge the enemies if you can and quickly save before you enter the door.
Use a sanctuary stone if you need it, you need to be at FULL STRENGTH for
this one.  Run through the door, and you see Mondo's robot.  He's in it 
and gives a little speech.  Then the fight, or as I should say FIGHTS
start.  Mondo has 6 forms.  You must fight them all without stopping.
My party,  which you don't have to use, was:
Lute, Rouge, Captain Hamilton, Emelia, and T260.
Combos really help.  Here are some that helped me through it.
Level 2s:Lute:Headwind(If he has it)+Rouge:FlashFire(If he has it)
Emelia:SharpShot+Captain Hamilton:Wheelblade
Level 3s:Lute:Headwind(If he has it)+Rouge:FlashFire+Emelia:SharpShot
Lute Headwind+Rouge:FlashFire+Capt. Hamilton:Wheelblade
Rouge:FlashFire+Capt. Hamilton:Wheelblade+Emelia:Sharpshot
Level 4:
Lute Headwind+Rouge:FlashFire+Capt. Hamilton:Wheelblade+Emelia:Sharpshot

And that's it for Lute. :-
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SSGoku(Jason Rogers)