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SILENT HILL WEAPONS GUIDE
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TABLE OF CONTENTS
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1. Introduction
2. Melee Weapons
2A. Kitchen Knife
2B. Lead Pipe
2C. Emergency Hammer
3. Ranged Weapons
3A. Handgun
3B. Shotgun
3C. Hunting Rifle
4. Secret Weapons
4A. Chainsaw
4B. Rock Drill
4C. Hyper Blaster
4D. Katana
5. Copyright Information

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1. Introduction
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BE WARNED: THIS GUIDE CONTAINS SPOILERS

I had always wanted to do a guide for Silent Hill in some way, but the game has
been out for about seven years now and pretty much everything had been covered.
Maps, item guides, plot guides, and walkthroughs piled up to your eyeballs. I
noticed, however, that no weapons guide had been posted on GameFAQs, so here I
am! This guide is primarily here to help you, the reader, master combat in the
game of Silent Hill and use every weapon to it's fullest potential. I'll
present each weapon in this format:

Weapon Name:
Clip Capacity:
Range:
Fire Rate:
Damage:
Good Against:
Bad Against:
Obtained:
Notes:
Final Ranking:

Now that you know how this will go, let's hop to it!

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2. Melee Weapons
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2A. Kitchen Knife

Weapon Name: Kitchen Knife

Clip Capacity: N/A

Range: Close Melee

Fire Rate: Medium

Damage: Very light

Good Against: Gray Children, Zombie Dogs

Bad Against: Pretty much everything else

Obtained: In the diner where you start the game

Notes: This is indeed the worst weapon in the game. It does little damage,
doesn't attack very quickly, and to use it you'll have to get very close to an
enemy, meaning you'll probably get hurt as you use it. If you find yourself in
a situation in which you HAVE to use the Kitchen Knife, you're better off just
running away or even restarting the game. You should never have to use this
weapon.

Final Ranking: 1/10

2B. Lead Pipe

Weapon Name: Lead Pipe

Clip Capacity: N/A

Range: Medium Melee

Fire Rate: Medium

Damage: Medium

Good Against: Gray Children, Zombie Dogs

Bad Against: Monkey Men, Flying enemies, Sewer Dwellers

Obtained: In the alleyway you go to after you leave the diner towards the start
of the game

Notes: This is THE weapon to use in the school. Turning off your flashlight and
sneaking up behind Gray Children will ensure a quick clear of any hallway or
room in the school. It's a light and easy to use weapon. Sadly, it's not very
effective in open areas or against faster enemies. You'll probably use it only
in the school and be done with it afterwards.

Final Ranking: 7/10

2C. Emergency Hammer

Weapon Name: Emergency Hammer

Clip Capacity: N/A

Range: Medium Melee

Fire Rate: Medium/Slow

Damage: Heavy

Good Against: Nurses/Doctors, Sewer Dwellers, Zombie Dogs

Bad Against: Monkey Men, Flying Enemies

Obtained: In the generator room of the Alternate Hospital

Notes: This is the NURSE. KILLER. This weapon will put a nurse down in two hits
and a doctor down in three or four. It does so much damage, in fact, that it
will stun an enemy nurse or doctor, preventing them from attacking you. The
Hammer will desecrate ANY monster in close quarters, but like the lead pipe,
doesn't do so well in open spaces. Still, it's incredible damage makes the
Emergency Hammer the BEST melee weapon in the game. Stop! Hammer time!

Final Ranking: 10/10


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3. Ranged Weapons
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3A. Handgun

Weapon Name: Handgun

Clip Capacity: 15 bullets

Range: Preferably short, but can work at medium

Fire Rate: Medium/Fast

Damage: Light

Good Against: Gray Children, Zombie Dogs, Flying Enemies, Monkey Men,
Cockroaches, The "Lizard" Boss, The "Larva" Boss

Bad Against: Last two bosses, Sewer Dwellers

Obtained: Cybil gives it to you at the start of the game

Notes: The handgun is the most versatile weapon in the game. It is effective
against almost every monster and ammo for it runs rampant, especially in the
school. It can have a very fast fire rate if you want it, but that will
probably result in a lot of wasted bullets. Still, you'll be using this weapon
throughout the entire game, without a doubt.

Final Ranking: 8/10

3B. Shotgun

Weapon Name: Shotgun

Clip Capacity: 6 shells

Range: Short/Medium

Fire Rate: Medium

Damage: Medium

Good Against: EVERY boss, Gray Children, Zombie Dogs, Monkey Men, Flying
Enemies, Sewer Dwellers, Nurses/Doctors

Bad Against: Nothing

Obtained: Found in a stall in the first floor boy's bathroom of the Alternate
School

Notes: This is my favorite ranged weapon in the game. With strong damage, a
quick rate of fire, and a decent amount of ammo, this is perhaps the best
ranged weapon in the game. Don't use it too lightly, though. Ammo doesn't come
up too often and you'll want to save your shells for the bosses.

Final Ranking: 9/10

3C: Hunting Rifle

Weapon Name: Hunting Rifle

Clip Capacity: 6 shells

Range: Short/Medium/Long

Fire Rate: Slow

Damage: Heavy

Good Against: Sewer Dwellers, EVERY boss, most other enemies (though you won't
want to waste ammo on them)

Bad Against: Nothing

Obtained: In the pit where you fight the "Larva" Boss

Notes: This is the strongest gun in the game. It packs enough punch to kill
most common enemies in one or two hits, but ammo is extremely scarce. You'll
only want to use this gun against the Sewer Dwellers and last three bosses, but
when you do use it, blast everything you've got!

Final Ranking: 8/10

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4. Secret Weapons
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4A. Chainsaw

Weapon Name: Chainsaw

Clip Capacity: N/A

Range: Medium Melee

Fire Rate: Extremely fast

Damage: Light

Good Against: Nurses/Doctors, Sewer Dwellers, Zombie Dogs

Bad Against: Monkey Men, Flying Enemies

Obtained: After you beat the game, go to the gas station in Next Fear mode and
take the Gasoline. After you have the gasoline, go to the "Cut-Rite Chainsaws"
store (it should be on your map) and use the gasoline on the chainsaw. Then,
take the chainsaw.

Notes: This weapon looks like it packs a punch, but it has relatively low
firepower. It makes up for this by dealing damage by simply being in contact
with an enemy (swinging it only does extra damage on top of what's already
being dealt), and you can move while using it. Sadly, it just isn't powerful
enough to keep enemies from attacking you while they take damage, making it a
dangerous weapon to use. To make matters worse, using the chainsaw will hurt
your end-of-game ranking, so you can't use it if you're going for a high rank.

Final Ranking: 7/10

4B. Rock Drill

Weapon Name: Rock Drill

Clip Capacity: N/A

Range: Medium Melee

Fire Rate: Slow

Damage: Heavy

Good Against: Nurses/Doctors, Sewer Dwellers

Bad Against: Monkey Men, Zombie Dogs, Flying Enemies

Obtained: After you beat the game, go to the gas station in Next Fear mode and
take the gasoline. Then go to the first floor of the drawbridge control
building and use the gasoline on the rock drill. Then, take the rock drill.

Notes: The rock drill rocks (what an awful pun)! What sets it apart from the
chainsaw is that instead of dealing lots of light damage at once, the rock
drill deals slow and heavy blows of MASSIVE damage, and I mean MASSIVE. Just
two hits from this thing will destroy any nurse, and three will easily take
down a doctor. Plus, it pushes an enemy backwards, preventing them from
attacking you while you keep attacking them! Unfortunately, you can't move
while using this weapon, making it ineffective when nurses are ganging up on
you. Also, like the chainsaw, use of this weapon will hurt your rank, so it
shouldn't be used if you want to get a high rank. This would have gotten a
perfect 10/10 from me if not for that.

Final Rank: 9/10

4C. Hyper Blaster

Weapon Name: Hyper Blaster

Clip Capacity: Unlimited bullets!!!

Range: Short/Medium/Long

Fire Rate: Fast

Damage: Variable (see Notes)

Good Against: Virtually everything except bosses

Bad Against: Nothing but bosses

Obtained: Beat the game with a Good+ ending, then go to the convenience store
at the start of your Next Fear game and take the Channeling Stone. Using the
Channeling Stone, get the UFO ending. When you start the game after getting the
UFO ending, you'll have the Hyper Blaster in your inventory.

Notes: The Hyper Blaster is one of the best ranged weapons in the game. It has
laser sighting and is deadly accurate. You'll be able to hit flying enemies
through fog, even if they're off screen with the Hyper Blaster. Still, it only
does as much damage as an average handgun when you first get it. You can
increase the amount of damage it does by getting good ranks on future
playthroughs. Getting a ranking of 8 stars or better will increase the damage
to roughly the power of a shotgun, while getting a nearly impossible rank of 10
stars will turn the Hyper Blaster into a total killing machine! Sadly, just
like with the chainsaw and rock drill, using this weapon will take away from
your rank at the end of the game, so you can't use it if you want to achieve a
good rank.

4D. Katana

Weapon Name: Katana

Clip Capacity: N/A

Range: Long Melee

Fire Rate: Fast

Damage: Heavy

Good Against: Anything that doesn't fly

Bad Against: Flying enemies, bosses

Obtained: Nobody knows for sure how to obtain the Katana, though the most
widely accepted method is to get a good ending (preferably Good+), followed by
a bad ending (preferably Bad+). The steps I took to get the Katana are as
follows: Good+, UFO, Bad+. Once you have unlocked the Katana, it should appear
in the background of your game ranking screen at the end of the game. Then, on
your next playthrough, go to the house where you use the three "Keys of
Eclipse" at the start of the game. When you enter, a door that was originally
locked should be unlocked, leading to a Japanese-themed room with the Katana in
it.

Notes: The Katana is very hard to use at first. This is because whenever you
use it, Harry will shoot forward like a swordsman in a Jet Li movie, slashing
as he does so. You can cover great distances in this way and run around open
areas a lot, but it takes some practice. However, once you have the Katana
down, you're armed with one of the best melee weapons in the game. As with all
the other secret weapons, use of the Katana will hurt your rank at the end of
the game.

Final Ranking: 8/10

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5. Copyright Information
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Copyright 2005 David Schultz

This guide may not be reproduced under any circumstances except for personal,
private use. It may not be distributed publicly without advance written
permission. Use of this guide on any other web site or as a part of any public
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is the only website that this document, either partially or fully, may be
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End of document.