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    Combo FAQ by WMahdi

    Version: 1.0 | Updated: 01/01/70 | Printable Version | Search Guide | Bookmark Guide

    All about Street Fighter Zero 3: Adavnced combo translation
    Version 1.0
    By Waleed Mahdi(Middlekick@Hotmail.com)
    
    This document is a translation of the combos from the book, "All about Street Fighter Zero 3"
    by studio bent stuff and published by denpa shinbunsha.
    
    Ryu
                           
    X: Jumping fierce-> close standing jab/low short(Xism special link)-> seichuu nidan tsuki-> 
    low forward-> shinkuu hadouken.
    
    V: Jumping fierce-> activate(strong+forward) VC-> [low short x3-> standing short-> 
    jumping fierce] x4-> VC ends-> low short x3-> roundhouse tatsumaki senpuukyaku. (corner)
    
    Z: Jumping fierce-> low forward/close standing fierce-> roundhouse tatsumaki senpuukyaku->
    (opponent dizzy) -> jumping fierce-> low short x4/close standing fierce-> level 3 shinkuu
    tatsumaki senpuukyaku-> (a small step forward) low strong-> roundhouse tatsumaki senpuukyaku.
    (corner)
    
    V: Jumping fierce-> activate(jab+short) VC-> [close standing fierce-> hadouken-> senpuu kyaku
    hadouken] x2-> [low short x2-> senpuu kyaku-> hadouken] x5-> VC ends-> low short x2-> roundhouse
    tatsumaki senpuukyaku. (corner)
    
    
    Ken
    
    XZ: Jumping fierce/mid air tatsumaki senpuu kyaku-> close standing roundhouse/low short(Xism
    special link)-> close standing fierce-> shoryuureppa.
    
    Z: Jab hadouken-> mid air tatsumaki senpuukyaku-> standing jab x2-> level 3 shinryuuken.
    
    V: Jumping fierce-> activate(strong+forward) VC-> [low short x3-> standing short-> jumping
    fierce] x4-> VC ends-> standing jab-> roundhouse tatsumaki senpuukyaku. (corner)
    
    V: Jab hadouken-> mid air tatsumaki senpuukyaku-> activate(strong+forward) VC-> [low short->
    roundhouse tatsumaki senpuukyaku] x5-> low short-> hadouken-> VC ends-> standing jab-> roundhouse
    tatsumaki senpuukyaku. (corner)
    
    
    Chun li
    
    X: Jumping fierce-> (Xism special link) standing jab-> close standing fierce-> fierce sou hakkei.
    
    V: Jumping fierce-> standing jab-> close standing fierce-> fierce kikouken.
    
    XZ: Jumping fierce-> standing jab x4-> standing short-> senretsu kyaku.
    
    XZV: Jumping fierce(counter hit)-> short hyaku retsu kyaku.
    
    V: Jumping fierce(counter hit)-> activate(jab+short) VC-> fierce kikouken x11-> roundhouse hyaku
    retsu ken. (corner)
    
    V: Jumping fierce-> activate(strong+forward) VC-> [standing jab x4-> jumping fierce] x4-> 
    standing short-> roundhouse hyaku retsu ken-> VC ends. (corner)
    
    
    Sagat
    
    XZV: Low short(counter hit)-> low strong-> appropiate(?)special move/super combo.
    
    Z: Level 2 tiger cannon-> low strong-> level 1 tiger genocide. (corner)
    
    V: Jumping fierce-> activate(strong+forward) VC-> [low short x4-> missing roundhouse tiger crush]
    x7-> low short-> fierce tiger blow-> VC ends-> fierce tiger blow. (corner)
    
    V: Jumping roundhouse-> activate(strong+forward) VC-> low forward-> roundhouse tiger shot x5-> 
    roundhouse tiger crush-> fierce tiger blow x3-> VC ends-> fierce tiger blow. (corner)
    
    
    Adon
    
    XZV: Low forward(counter hit)-> standing strong-> rising jaguar/level 3 jaguar varied assault.
    (XZ only)
    
    X: Jumping strong/jumping short(counter hit)-> standing jab x2-3-> (Xism special link) far
    standing fierce.
    
    XZ: Cross up forward-> standing jab x3-> standing short-> jaguar varied assault. (corner)
    
    V: Jumping roundhouse-> activate(strong+forward) VC-> [low short x2-> far standing roundhouse
    (2 hits)-> short jaguar kick] x5-> far standing roundhouse(2 hits)-> short jaguar kick-> VC ends
    standing jab x3-> roundhouse rising jaguar. (corner)
    
    
    
    Birdie
    
    X: Jumping roundhouse(counter hit)-> close standing fierce-> bad hammer.
    
    XZ: (charge the bull horn with 2 kicks)-> (counter hit) low fierce(two hits)-> level 3 the
    birdie(3 hits)->opponent dizzy-> remaining two hits whiff-> final bull horn.
    
    V: Jumping roundhouse-> activate(jab+short) VC-> [jumping short-> falling short] x8-> VC ends->
    low fierce(two hits)-> jab bull head. (corner)
    
    V: Neutral jumping roundhouse-> activate(fierce+roundhouse) VC-> low strong-> jab bull head->
    strong bull head x8-> whiffed low roundhouse-> fierce murderer chain-> VC ends.
    
    
    Sodom
    
    XZ: Close standing fierce-> standing jab-> level 3 Meido no miyage.
    
    XZ: Far standing fierce-> level 3 Meido no miyage.
    
    V: Jumping fierce-> activate(jab+short) VC-> low forward-> strong jigoku scape x16-> VC ends->
    low fierce-> roundhouse daikyou burning.
    
    V: Standing fierce(far/close)-> activate(fierce+roundhouse) VC-> standing strong-> fierce jigoku
    scrape x7-> whiffed low roundhouse-> fierce butsumetsu buster-> VC ends.
    
    V: Jumping fierce-> activate(strong+forward) VC-> [low short x3-> standing jab-> jumping fierce]
    x4-> standing strong-> strong jigoku scrape-> VC ends-> low fierce-> roundhouse daikyou burning.
    (corner)
    
    
    Guy
    
    X: Jumping down+strong-> close standing short x2-> (Xism special link)-> close standing fierce->
    jab houzantou.
    
    XZV: Izuna no hiji otoshi(counter hit)/jumping roundhouse-> bushin gokusa ken-> standing strong->
    forward kage sukui. (corner)
    
    XZV: Bushin gokusa ken-> kamaitachi-> opponent dizzy-> standing jab xn (corner)
    
    Z: Jumping fierce(counter hit)-> standing jab x2-> bushin gokusa ken-> standing strong-> standing
    fierce-> kyuuteishi-> opponent dizzy-> your back facing the corner-> neutral jumping roundhouse
    (2 hits)-> bushin gokusa ken(cancel)-> level 3 bushin gourai kyaku-> small step back-> standing 
    jab-> bushin gokusa ken x2(cancel)-> roundhouse senpuu kyaku-> opponent dizzy-> jumping fierce->
    standing jab x2-> bushin gokusa ken x2(cancel)-> level 1 bushin hassou ken. (corner) 
    
    V: Neutral jumping roundhouse-> activate(strong+forward) VC-> bushin gokusa ken(up to 3 hits)->
    fierce bushin izuna hiji otoshi-> [standing jab x2-> standing strong-> standing fierce-> fierce
    bushin izuna no hiji otoshi] x4-> VC ends-> standing jab x3-> bushin gokusa ken-> standing strong
    -> roundhouse bushin senpuu kyaku. (corner)
    
    
    Nash
    
    X: Jumping fierce-> low strong-> jab sonic boom-> low jab-> (Xism special link)-> far standing
    fierce.
    
    XZ: Jumping roundhouse(counter hit)-> jab sonic boom-> low jab x2-> jab sonic boom-> low jab->
    low short-> level 3 somersault justice.
    
    V: Jumping fierce-> activate(Strong+forward) VC-> [standing jab x4-> jumping fierce] x4->
    crouching jab x2-> roundhouse somersault shell-> VC ends-> low strong-> roundhouse somersault
    shell. (corner)
    
    Z: Jab sonic boom(counter hit)-> (quick step to get close)-> jumping roundhouse-> low jab-> level
    1 sonic break-> jab sonic boom-> low jabx2->[level 1 sonic break]x2-> jab sonic boom-> far
    standing fierce. (corner)
    
    
    Rose
    
    X: Jumping fierce-> low jab-> (Xism special link)-> low fierce-> forward soul spiral.
    
    XZ: Cross up forward-> low strong-> low jab-> low short-> level 3 aura soul throw.
    
    Z: Jumping fierce-> low strong-> level 1-> soul illusion-> low strong-> level 2 aura soul spark.
    
    V: Jumping fierce-> low strong-> activate(jab+short) VC-> [sliding-> jab soul spark x10]-> VC 
    ends-> low strong-> jab soul spiral. (corner+birdie only)
    
    V: Jumping fierce-> activate(strong+forward) VC-> [low jab x4-> jumping fierce]-> low jab x2->
    low strong-> short soul spiral-> VC ends-> low fierce-> fierce soul throw. (corner)
    
    
    
    Vega
    
    X: Jumping roundhouse-> low strong-> fierce psycho crusher.
    
    Z: Jab psycho shot-> Jumping roundhouse-> close standing strong-> standing short-> knee press
    nightmare. (corner+zangief only)
    
    V: Jumping roundhouse-> activate(jab+short) VC-> low strong x2-> standing forward [forward double
    knee press-> whiffed low forward->] x5-> forward double knee press-> head press-> somersault 
    skull diver-> VC ends-> head press-> somersault skull diver. (corner)
    
    V: Jab psycho shot(counter hit)-> jumping roundhouse-> activate(strong+forward) VC-> [standing
    short x3-> standing jab-> jumping roundhouse] x4-> standing short x2-> low forward-> forward
    double knee press-> VC ends-> head press somersault skull diver. (corner)  
    
    
    Gouki
    
    X: Jumping fierce-> low strong-> low jab (Xism special link)-> far standing fierce.
    
    Z: Cross up forward-> standing jab x4/low jab-> low short-> low strong-> messatsu gou shoryuu.
    
    V: Activate(jab+short)-> [jumping fierce-> falling fierce x2] x3-> strong gou shoryuuken x5-> VC 
    ends-> jab gou shoryuuken. (corner+sagat only)
    
    V: Jumping fierce-> activate(strong+forward) VC-> [low jab x4-> tenma kujin kyaku] x4-> low jab->
    strong gou shoryuuken-> VC ends-> jab gou shoryuken. (corner)
    
    
    Dan
    
    X: (anti-air+counter hit) standing jab-> zenten chouhatsu.
    
    XZ: Cross up forward-> standing jab x2-> kouryuu rekka.
    
    XZV: Low strong(counter hit)-> low strong/low short-> gadouken.
    
    V: Jumping fierce-> activate(strong+forward) VC-> [low jab x3-> low short-> jumping strong] x4->
    low jab-> gadouken-> VC ends-> forward dankuu kyaku. (corner)
    
    
    Dhalsim
    
    X: Cross up short drill kick-> (counter hit)-> low strong x2-> yoga tempest.
    
    Z: Cross up close jumping forward-> close low fierce-> low fierce/low short-> yoga inferno.
    
    Z: Standing jab(anti-air)-> yoga strike.
    
    V: Close jumping fierce-> activate(jab+short) VC-> [far low short-> jab yoga fire] x15->  VC ends
    ->low short-> fierce yoga fire. (corner)
    
    
    Zangief
    
    X: Cross up down+fierce-> low jab x5(Xism special link)-> low fierce.
    
    Z: (anti-air)standing jab-> level 3 aerial russian slam.
    
    V: Activate(jab+short) VC-> jumping fierce-> standing fierce-> roundhouse atomic suplex-> whiffed
    jab banishing flat-> jab screw pile driver. (corner)
    
    V: Activate(jab+short) VC-> Cross up down+fierce-> quick double lariat-> [fierce banishing flat
    -> whiffed d/df roundhouse] x6-> fierce screw pile driver-> VC ends. (corner)
    
    
    Gen
    
    X: Jumping strong(counter hit)-> low fierce-> low short(Xism special link)-> low fierce.
    
    XZ: Cross up forward-> fierce hyaku renkou-> level 3 zanei.
    
    Z: (catch them in the air with)->Jumping roundhouse(kiryuu for two hits)-> jakouha. (corner)
    
    Z: (Kiryuu)Jumping roundhouse(two hits)-> low short-> jakouha. (corner)
    
    V: (Kiryuu)Jumping roundhouse(two hits)-> (souryuu)-> activate(strong+forward) VC-> [standing jab
    -> fierce hyaku renkou-> (kiryuu) jumping roundhouse(two hits)] x4->(souryuu) standing jab-> 
    roundhouse gekirou-> VC ends-> (souryuu)standing jab-> roundhouse gekirou. (corner+zangief only)
    
    
    Rolento
    
    XZV: Low jab(counter hit)-> low forward-> patriot circle. 
    
    Z: Level 2 steel rain-> level 1 mine sweeper.
    
    Z: Level 3 steel rain-> high jumping strong-> low forward-> patriot circle. (corner)
    
    V: Jumping strong-> activate(jab+short) VC [standing jab-> low strong(3 hits)-> high jumping
    strong] x5-> low strong-> patriot circle-> standing short-> jab mekong delta air raid. (corner)
    
    
    Sakura
    
    XZV: Cross up forward-> close standing strong-> low short-> fierce sho'ou ken.
    
    XZV: Cross up forward-> low short x4-> standing short-> fierce sho'ou ken/.
    
    X: Jumping fierce-> low short x2(Xism special link)-> close standing fierce-> midare zakura.
    
    ZV: Close standing fierce(counter hit)-> fierce hadouken-(tap 2-3x)/roundhouse sakura otoshi.
    
    
    Blanka
    
    XZ: Jumping roundhouse-> low forward-> level 3 ground shave rolling.
    
    Z: (anti-air+counter hit) standing jab-> level 3 tropical hazard.
    
    Z: Tropical hazard-> low fierce/low short?(or something along those lines)
    
    V: Jumping roundhouse-> activate(strong+forward) VC-> [standing jab x4-> jumping roundhouse] x4
    -> standing strong-> VC ends-> low forward-> fierce rolling attack. (corner)
    
    
    E. Honda
    
    X: Low forward(counter hit)-> low short-> oni musou.
    
    Z: Jumping fierce-> low short-> fuji oroshi.
    
    V: activate(any) VC-> jab oouichou nage x4.
    
    V: Jumping roundhouse-> activate(strong+forward) VC-> [low jab x4-> jumping roundhouse] x4->
    VC ends-> low short-> fierce hyakuretsu harite. (corner)
    
    
    Balrog
    
    XZV: Jumping roundhouse-> low forward-> fierce rolling crystal flash-> low strong.
    
    Z: Jumping roundhouse-> low forward-> standing short-> red impact/level 3 scarlet mirage.
    
    V: Low forward(counter hit)-> low forward-> short scarlet terror.
    
    V: Low forward-> low short-> short scarlet terror.
    
    V: Jumping roundhouse(counter hit)-> activate(jab+short) VC-> [standing short x2-> fierce rolling
    crystal flash(4 hits)] x4-> standing short-> fierce rolling crystal flash-> VC ends-> standing
    short-> fierce rolling crystal flash-> low strong. (corner)
    
    
    Cammy
    
    X: Cross up short-> standing jab x2(Xism special link)-> close standing fierce-> spin drive
    smasher.
    
    XZV: Jumping fierce(counter hit)-> close standing fierce-> low strong-> Level 3 spin drive
    smasher/roundhouse cannon spike.
    
    XZV: Close standing fierce(counter hit)-> fierce hooligan combination.
    
    Z: Close standing fierce(counter hit)-> killer bee assault.
    
    V: Jumping fierce-> activate(strong+forward) VC-> [standing jab x3-> far standing strong-> 
    jumping fierce] x4-> VC ends-> standing jab x3-> roundhouse cannon spike. (corner)
    
    
    Cody
    
    Z: Cross up forward-> standing fierce-> low short-> level 3 final destruction.
    
    X: Jumping roundhouse-> standing jab x2(Xism special link)-> activate final destruction->
    Jumping attack-> [low attack x2-> standing attack-> neutral jumping attack] x6-> final
    destruction ends-> standing jab-> fierce criminal upper.(corner)
    
    V: Knife hiroi-> Jumping roundhouse-> activate(strong+foward) VC-> [standing jab x4-> jumping
    roundhouse] x4-> standing jab x2-> fierce criminal upper-> roundhouse ruffian kick-> VC ends->
    standing strong-> roundhouse ruffian kick. (corner)
    
    X: Jumping roundhouse-> standing jab x2-> activate final destruction-> [whiffed standing 1st 
    attack-> standing 2nd attack-> whiffed standing 1st attack-> whiffed standing 2nd attack->
    standing 3rd attack] x26-> final destruction ends-> standing jab-> fierce criminal upper. 
    
    
    R.Mika
    
    X: Jumping fierce(counter hit)-> low jab(Xism special link)-> low fierce-> sardine's beach
    special-> japanese ocean drop kick-> opponent dizzy-> wingless airplane.
    
    XZ: Cross up down+fierce-> low jab x2~4-> level 3 sardine's beach special-> [mika lariat-> 
    moonsault press].
    
    V: Activate(any) VC-> strong paradise hold x4. (corner)
    
    V: Cross up down+fierce-> activate(fierce+roundhouse) VC-> [roundhouse shooting peach-> forward
    shooting peach] x3-> roundhouse daydream headlock.
    
    
    Karin
    
    XZV: Cross up forward-> standing jab x2~4-> standing short-> ressen chou-> ressen chuu.
    
    X: Cross up forward-> standing jab x3(xism special link)-> standing fierce.
    
    Z: Jumping roundhouse-> standing jab x3-> level 3 kanzuki ryuu kou ou ken. Zangief+sodom
    only.
    
    V: Jumping roundhouse-> activate(strong+forward) VC-> [standing jab x3-> standing short->
    jumping short x3]-> standing jab x3-> VC ends-> fierce gurenken-> fierce-> roundhouse guren
    mujin kyaku. (corner)
    
    
    M.Bison
    
    XZ: Jumping fierce-> standing jab x3~5-> level 3 crazy buffalo-> standing jab-> short dashing
    upper.
    
    XZ: Standing strong(anti air+counter hit)-> turn punch.
    
    Z: Standing strong(anti air+counter hit)-> gigaton blow.
    
    V: Jumping fierce-> activate(jab+short) VC-> low forward-> [low forward-> forward dashing
    upper] x8. (sagat only)
    
    V: Jumping fierce-> activate(strong+forward) VC-> [standing jab x4-> jumping fierce] x4->
    standing jab x3-> standing fierce-> VC ends-> jab dash straight. (corner)
    
    
    Juli
    
    XZV: Standing fierce(counter hit)-> strong axel spin knuckle.
    
    X: Low short x2-> (xism special link)-> standing fierce-> roundhouse sniping arrow. (corner)
    
    XZV: Jumping fierce(counter hit)-> standing fierce-> low strong-> roundhouse cannon spike.
    
    XZ: Jumping fierce(counter hit)-> standing fierce-> low strong-> level 3 spin drive smasher.
    
    V: Jumping roundhouse(counter hit)-> activate(strong+forward) VC-> [low short x3-> standing jab
    -> jumping strong] x4-> low jab x2-> roundhouse cannon spike-> VC ends-> close standing fierce->
    roundhouse cannon spike. (corner)
    
    
    Juni
    
    XZV: Standing fierce(counter hit)-> hooligan combination(cross scissors pressure).
    
    XZV: Cross up short-> low strong/close standing fierce-> low strong-> level 3 psycho streak.
    
    V: Jumping roundhouse-> low roundhouse-> activate(any) VC-> fierce earth direct. (corner)
    
    V: Jumping roundhouse(counter hit)-> activate(strong+forward) VC-> [low short x3-> standing jab
    -> jumping strong] x4-> low jab x2-> roundhouse cannon spike-> VC ends-> close standing fierce->
    hooligan combination(cross scissors pressure). (corner)    
    
         
    
    
    End.