Street Fighter Alpha 3 (PSX) Final M.Bison/Vega FAQ A FAQ By Guy "Type R" E-mail: email@example.com Version 1.30 Started on 5.10.1999 First version finished on 00:01, 5.11.1999. Latest version finished on 22:09, 9.15.1999. What's new in this version (1.30) --------------------------------- -Someone called "Die Karstadt AG" [firstname.lastname@example.org] e-mailed me and requested for the PAL version of Final M.Bison code for SFA3. Unfortunately, I can't reply back to him because his e-mail server has some "fatal" errors and the e-mail I sent has returned as "Unknown User". Without any other choice, I put the codes here. Mind you, though, that I haven't verify the codes are working or not. For Player 1: And for Player 2: 30194406 0000 3019484E 0000 D01943AE 000A D01947F6 000A 30194406 0001 3019484E 0001 D0194406 0001 D019484E 0001 80194406 0F00 8019484E 0F00 Anyone that got the PAL version of SFA3 can report back if the codes work (or not). E-mail address: email@example.com Contents -------- A) Introduction 1) Who is he, anyway? 2) How his artificial intelligence (AI) works? 3) How to beat him, then? 4) Can I play as him...? He's so powerful.... 5) My final thoughts about him 6) Mailbox Abbreviations: JP--- Jab Punch SK--- Short Kick SP--- Strong Punch FK--- Forward kick FP--- Fierce Punch RK--- Roundhouse kick =========================================================================== Part Alpha: Introduction =========================================================================== Although I'm not an expert SFA3 player by any sort, I'm really interested of fighting Final M.Bison ever since he super-mega-giga-tera- omega psycho crushed me in a cruel way. So I checked out the final battle mode and find some tactics about him. Around three hours later, I've noticed something strange: Everytime when he ducks, he uses the fireball; everytime when he finished the skull dive, he uses the psycho crusher. I said, "What the.....(%&*@!)" And that's the main reason I'm writing this FAQ. =========================================================================== Part 1: Who is he, anyway? =========================================================================== M. Bison (also known as Vega in Japan), is the leader of Shadaloo (or Shadowlaw, which many people called). He has some kind of psycho powers in his body called "Psycho Drive". In SFA3, his psycho drive starts overwhelming that his body cannot handle the power. He has to find someone who is strong enough to control that power....and that one is Ryu. That should explains the basics of M.Bison's story. Oh, and his dream, as in almost every Street Fighter game, is to rule the damn world..... Final M.Bison is just a variation of the original one except he has more psycho power. In arcade mode (or in final battle mode), you'll fight against him in either Stage 9 (Evil Ryu only), 10 or 11. =========================================================================== Part 2: How his artificial intelligence (AI) works? =========================================================================== Okay.....everyone should have some trouble beating him for the first time. After a little practice, though, you'll be figuring out how his AI works. Here's a little explanation about what he will do..... a) If you jumps, he will either do a crouching FP, a standing RK, a jumping RK, or air throwing you. b) If he ducks for a second or so, he will do a fireball. During that time, he is highly vulnerable. Sometimes he will do a teleport, though. c) After he's finished a skull dive, he will [gasp] do the super-mega-giga-tera-omega _psycho crusher_ because the AI will assume you'll do a sweep. d) He will teleport if you're trying to attack him while he gets up. e) He'll do a standing FK, a scissors kick, crouching RK (slide) or just moving around if he's on the ground. Of course, these are just the five main points of his AI. There are other attacks that I didn't mention yet (an unusual case will be the scissors kick nightmare super), but they're not really critical. =========================================================================== Part 3: How to beat him, then? =========================================================================== Just follow these tips.... a) When he ducks, you should jump and kick (punch, it's all in mind =) him because he will not block, then you can pull off a combo or something. b) If his super combo gauge is maxed out and he is performing the skull diver (he jumps, then air punch you without the stomping), be sure to _BLOCK_ because he will do the super-mega-giga-tera-omega psycho crusher (I'm sure of this)! c) Because he will teleport while he gets up, NEVER, EVER use a super combo or a custom combo!!! Save it for later (i.e. when he ducks). d) If he uses either the slide or the scissors kick (he'll do these often), you know what to do: pull off your most powerful (and the most effective) super combo immediately (or else, he'll block). e) Don't jump often. He has a lot of anti-air attacks (and one of them is abruptly the super-mega-giga-tera-omega psycho crusher). ....and you'll be fine. =========================================================================== Part 4: Can I play as him...? He's so powerful.... =========================================================================== Powerful, eh? Well, IMHO, except that super-mega-giga-tera-omega psycho crusher, he's kinda sucked..... And yes, you CAN play as final M.Bison. All you need to have is a Pro Action Replay (Gameshark), and enter the codes below: In the Japanese version.... For Player 1: And for player 2: 301941A6 0000 301945EE 0000 D019414E 000A D0194596 000A 301941A6 0001 301945EE 0001 D01941A6 0001 D01945EE 0001 801941A6 0F00 801945EE 0F00 And in the U.S. version..... For Player 1: For Player 2: 3019443E 0000 30194886 0000 D01943E6 000A D019482E 000A 3019443E 0001 30194886 0001 D019443E 0001 D0194886 0001 8019443E 0F00 80194886 0F00 NOTE: -BIG thanks to Raul <JAIRMELO@aol.com> for Player 2's Final M.Bison in the US version. -Other codes are brought to you by AGSCC and GSCCC. ---------------------------------------------------------------------------- If you just want to play as him and use the super-mega-giga-tera- omega psycho crusher again and again (and again and again and again and again......), try to use the MAX Gauge code..... In the Japanese version.... For Player 1: And for player 2: 8019416A 0090 801945B2 0090 And in the English version.... For player 1: And for player 2: 80194402 0090 8019484A 0090 Please note that the super-mega-giga-tera-omega psycho crusher is only available in Z-ISM (or A-ISM in the U.S.)....and you can play as Final M.Bison, and you can't play as the _normal_ M.Bison as long as you turn the Gameshark on....and the converse is true, too (that is, you can play as normal M.Bison, and you can't play as Final M.Bison as long as you turn the Gameshark OFF). For dealing the most damage with the super-mega-giga-tera-omega psycho crusher, here's what you need to do: a) Go to option mode, and change the SC Damage to 4. b) Go to world tour mode, select M.Bison (turn Gameshark ON!) and max out everything (try this: Gauge plus, Damage plus, and turn the power balance to POW +4). This is relatively easy if you use the Max Gauge Code and use the super-mega-giga-tera-omega psycho crusher forever. c) After that, select any mode (except Entry, World Tour, and Option), and before you select M.Bison, always turn to the MAZI mode (press select), and oh, be sure you're in A-ISM (or Z-ISM). NOTE: In Dual Battle (under Dramatic battle mode), be absolutely sure you've entered "Play as final M.Bison" code for Player 1 and Player 2 or the game will freeze. d) There you have it. Execute the super-mega-giga-tera-omega psycho crusher and see the results. You can beat ANYONE in ANY ISM in just ONE shot! Even the V-ISM/Z-ISM Zangief, which has the most stamina in the game! WARNING: NEVER, EVER use this against a HUMAN OPPONENT. Humans have emotions, while the AIs doesn't.....you got the picture? I think so.... Extra stuffs: a) Slowdown will occur if more than 1 M.Bison executes the super-mega-giga- tera-omega psycho crusher (duh). b) In X-ISM, you will not see the "psycho crusher" sprites (2D graphics) if you turn the code on. Doesn't affect gameplay, though. =========================================================================== Part 5: My final thoughts about him =========================================================================== Final thought: While the original M.Bison sucked, THIS M.Bison rocked! That's it, actually =). =========================================================================== Part 6: Mailbox =========================================================================== I'm not the only one who is fighting him out there =>, so here's the other people's thoughts. Their skills better than me, at least. From Avatar (firstname.lastname@example.org) When he does the super-ultra-mega-nasty-my-god-that-hurts psycho crusher, block it (duh), then as soon as your character turns around (anticipating his teleport back in) start the motion for a level 3 super (just about anyone's really), then hit the button to activate it just as he's about to re-form. By the time the super's lead time (or maybe its first hit, depending on who you're using) is up, he'll have re-formed and the super will be nailing him (there's a very brief window here before he blocks, but the only way I've found to reliably hit it is with a super). Works especially well with Rose's Aura Soul Throw (especially since you can use his fireballs to build up your super meter with qcb+jab). ---------------------------------------------------------------------------- Copyright 1999 by Guy "Type R". I can't stop you from stealing the information about this FAQ (that is, if you WANT to), but at least you should ask me first. Street Fighter and M.Bison (Vega) is a trademark of Capcom Co. Ltd. 1999 Capcom Co. Ltd.
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