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  P  O  C  K  E  T  Z  E  R  O   

FAQ / Guide for PocketStation - Version 5.0

Unpublished work Copyright 1999 Billy Burkert (wburkert@mindspring.com)

 A NOTE ON POCKET ZERO:
    Pocket Zero is a PocketStation game that you can download from 
Street Fighter Zero3 for the PlayStation.  It takes up 11 blocks of the 
PocketStation's memory.  To access Pocket Zero on the PocketStation, 
push right on the time screen until you see Ryu punching Ken in the 
head. (It will be one screen to the right unless you have more than one 
game downloaded.)  Please note that while looking at character's names 
in this FAQ, the Japanese name will be first, followed by the U.S. 
name.
 
 News from Capcom concerning Pocket Alpha:
    I recently emailed Capcom asking them to give me the code to 
release the PocketStation Mode in Street Fighter Alpha3.  Well, they 
mailed me back and said that they had no knowledge of a code that would 
do this.  This led me to believe two things.  Either they were just 
trying to hide the mode for a little while longer, OR the PocketStation 
Mode isn't really in the game.  If the latter is true, than this FAQ 
will remain to only be for the Japanese version.  Too bad, Pocket Alpha 
would have been awesome.

 IMPORTANT NEWS ABOUT THIS FAQ:
    James Wong (FF Flash) just sent me an awesome GameShark code for 
Street Fighter Alpha 3 (Yep, Alpha...not Zero!).  Are you ready for 
this?  The code unlocks the PocketStation game in the American Version!  
The American mini-game is called Pocket Alpha3!  Proceed to Section I 
to find out how to unlock this awesome game!

Where you can find the Guide:
 GameFAQs----------------www.gamefaqs.com
 VGStrategies------------http://vgstrategies.miningco.com/

Please email me if you find any mistakes, or want to add/ask something.

 Index:
I.    Downloading and Uploading
II.   Menu Breakdown
III.  Stats Menu Guide
IV.   Game Menu Guide
V.    Team Menu Guide
VI.   Mode (Auto) Menu Guide
VII.  Vs. Menu Guide
VIII. Exit Menu Guide
IX.   Charts/Tables
X.    Revisions
XI.   Credits

=======================================================================
 I. Downloading and Uploading:
=======================================================================

A: Downloading from Street Fighter Zero3:
 When you get to the main menu for Zero3, choose PocketStation.  This 
will bring up the next set of menus.  The top menu lets you download a 
new level 1 character.  When you download them you also get two extra 
characters (See Table C).  The bottom choice lets you download one of 
your World Tour characters.  It first asks where your World Tour data 
is, than it asks where you want to download it.  Downloading a World 
Tour character will also get you the same two extras from Table C.

B: Uploading back to Street Fighter Zero3:
 (Make sure the PocketStation is plugged in before you begin this.)
 When you get to the main menu for Zero3, choose World Tour.  Now 
choose New Game.  This will bring up two Japanese choices and Exit.  
Choose the middle choice, and it will ask which Slot the PocketStation 
is in.  Choose the Slot, and than choose the top choice in the next 
menu.  This will bring up a screen with a list of all your collected 
characters.  Choose the one you want and begin!  One note, if you've 
built your fighter past level 32 on the PocketStation, than he will be 
level 32 (Master) in World Tour Mode.  This is because that's the 
maximum level that the World Tour Mode can record.

C: Unlocking Pocket Alpha3:
 If you read the important news at in the beginning of the FAQ than you 
know that FF Flash has sent me a GameShark code to unlock this game.  
Here is the code:
 
 Pocket Alpha3:  80194232 0005

 Enter this code and get to the main menu of Street Fighter Alpha 3.  
Go to the options choice and pick it.  Now exit options and your cursor 
should be on a blank spot and an info screen should say something about 
downloading to PocketStation.  Picking this will bring up two choices: 
New Game and Load.  New Game lets you pick any Level 1 character and 
download them (along with 3 others, See Table C).  Load lets you load 
any saved World Tour character and download them.
 NOTE: While this code did not glitch my GS, FF Flash and I both are 
sorry if it does glitch yours, but that's just a chance you'll have to 
take.

=======================================================================
 II. Menu Breakdown
=======================================================================

 When you begin Pocket Zero, you see the little Capcom intro with the 
guy from Side Arms.  Then you pop up in the Menu screen.  You begin on 
the Game Menu picture.

 The Menus:
1. Status
 Pushing left once on the Training Menu picture will bring up this 
Menu.  It shows Rose sitting in a chair examining Sakura.  In this Menu 
you can flip trough pictures of all your downloaded characters, and the 
still unknown ones.

2. Game
 This is the default Menu.  It shows Blanka standing in front of a 
giant PocketStation.  In this Menu you can select different little 
games to train your characters with.  It says "Game" above the picture, 
in Japanese, of course.

3. Team
 This Menu shows Juni, Juli, and a bunch of the other clones.  
Selecting this will allow you to arrange your downloaded characters 
into the order you want them.

4. Auto
 This Menu shows Dan taunting a training dummy.  By choosing this, you 
can select which mode you want your character in.

5. Versus
 This Menu has Akuma in face-off with Ryu.  Accessing this mode allows 
you to fight your friends (or enemies) by Linking two PocketStations.

6. Quit
 This is the final Menu choice on the right.  It is a picture of Birdie 
walking towards an open door.  By choosing this, you exit the Pocket 
Zero game or cancel and play it some more.
 
=======================================================================
 III. Status Menu
=======================================================================

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     S T A T U S : 

 In the Status Menu, you get to see the characters you have downloaded, 
and obviously, their status.  First you'll scroll threw the list of 34 
characters, than once you select one, you can see what mode their in 
and if you press down, you can see more menus about them.  The menu 
breakdown is as follows:
 1. Character Picture
 2. Level, HP, Attack, and % Stats
 3. Experience Points needed till next level
 4. Win/Loss Record
 5. Points Ranking

1. The characters are in the following order:
Ryu              Zangief
Ken              Gen
Gouki (Akuma)    M.Bison (Balrog)
Nash (Charlie)   Cammy
Chun-Li          S.Ryu (E.Ryu)
Adon             E.Honda
Sodom            Blanka
Guy              R.Mika
Birdie           Cody
Rose             Balrog (Vega)
Vega (M.Bison)   Karin
Sagat            Juli
Dan              Juni
Sakura           Fei-Long
Rolento          Dee Jay
Dhalsim          T.Hawk

{E.Ryu, Guile, S.Gouki, and S.Ryu appear in the list if you earn them 
through VS CPU or if you download one of them from the PlayStation.}

2. Points:
 The amount of experience points that you get depends on the training 
that you are doing.  Every minute that goes by, even if the 
PocketStation is turned off, your characters gain 1 experience point.

=======================================================================
 IV. Game Menu
=======================================================================

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    G  A  M  E  :

 In the Game Menu you get to select either which character or game you 
want to play.  Choosing a character will take you to their training 
game.  There are 6 spaces for characters, a Vs CPU space, and the Slot 
Machine space. In order to earn characters 4, 5, and 6, you must defeat 
all three opponents in the Vs CPU game.  If you earn one it will show 
you your new fighter and their stats.  You can than choose if you want 
to keep them or not.  In the Slot Machine game, if you win, you can 
play again for more experience points.  If you win the second game, you 
can try again for more experience points.

=======================================================================
 V. Team Mode
=======================================================================

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    T  E  A  M  : 

 In Team Mode, you get to simply arrange your characters.  You select 
which one will be 1st, than 2nd, and finally 3rd.  If you have more 
than three characters, you can also arrange them here too.  The 
arrangement that you select will be the order that your characters are 
in the game menu.

=======================================================================
 VI. Mode Set
=======================================================================

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    M O D E :
                                 
 The three main choices are Easy (E), Normal (N), and Hard (H).  These 
three choices refer to the training that your characters get when 
you're not playing.  If you select Easy, your character will not get 
good training, but he won't get tired either.  On the other hand, if 
you select Hard, than your character will train harder, but also become 
tired quicker.  The last choice is Rest.  The symbol for rest is the 
biggest of the four choices, and puts your character in the "Z" mode.  
But Wait!, there is a non-selectable mode!  It's the "D" mode and I 
think it only appears if you let your fighter train too hard.
                                           
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=======================================================================
 VII. Vs. Mode
=======================================================================

 OK, I now have 2 PocketStations (1 White and 1 Crystal!) and I can 
tell you that this mode is nothing big.  You start out by choosing the 
order of your characters.  The Japanese choice when ordering your 
character is End, picking this ends your selection and asks you if your 
choices are correct.  After you choose your characters you'll be asked 
if your choices are right (Yes/No).  Now, put the 2 PocketStations 
together and they will exchange information.  You can now separate the 
PocketStations and watch the battle.  If you lose you earn 0 Exp., but 
if you win, than the experience points vary.  If you have a 3-man team, 
than each character earns 100 Exp.  If you have a 2-man team, than each 
one earns 150 Exp., and finally if you have a lone wolf and he wins, 
he'll get 300 Exp.!
 NOTE: Pocket Zero and Pocket Alpha3 CAN be linked together to fight!!

=======================================================================
 VIII. Quit
=======================================================================

 This menu is so easy to understand that I shouldn't even be writing 
about it, but I will.  Selecting Quit will bring up two choices: 
Continue and Exit.  Pick Continue if you don't want to exit, and pick 
Exit if you do want to Exit.
                  
=======================================================================                                          
 IX. Charts/Tables:
=======================================================================
 
 As you may already know, this section is just useless info that I felt 
like adding.  The only Semi-Helpful thing her is the Game List.  By 
using this you get away from always playing the Bubble game and start 
fighting Dan.

A. Level Advancement Chart:

Current  Next   Points 
Level    Level  Needed
-----------------------
01       02     300
02       03     330    
03       04     345
04       05     360
05       06     375
06       07     390
07       08     405
09       10     420
36       37     840
40       41     900

B. Character Stats Chart:
 Note: At stands for Attack

Character   HP   At   %
 Level 01:
Cody        18   05   30
Dhalsim     23   06   39
Guy         17   05   32
Ken         22   07   33
Rose        16   05   32
S.Ryu       18   08   26

 Level 03:
Cody        20   06   31
Dhalsim     24   06   39
Ken         23   07   33
Rolento     26   07   33
Rose        18   05   33

 Level 04:
Cody        22   06   32
Dhalsim     24   06   39
Ken         23   07   33
Rose        19   05   33

 Level 05:
Cody        23   07   33
Dhalsim     24   06   39
Rolento     27   07   34
Rose        20   06   34

 Level 06:
Cody        24   07   34
Dhalsim     25   06   40
Rolento     27   07   34

 Level 07:
Juni        24   06   32
T.Hawk      29   13   28
Cody        26   08   35

 Level 08:
T.Hawk      31   14   29

 Level 09:
R.Mika      23   08   32
Sagat       25   08   32
T.Hawk      33   15   30

 Level 11:
Guy         30   11   40
S.Gouki     24   11   29
Sagat       28   09   33     

 Level 13:
Sodom       30   10   33
Guy         33   12   42

 Level 14:
Guy         34   13   43

 Level 15:
Adon        39   12   44
Sodom       32   11   34

 Level 17:
R.Mika      31   11   36

 Level 19:
Gouki       31   11   41

 Level 34:
Ken         52   19   49
 
 Level 35:
Ken         52   19   49

 Level 36:
Ken         52   19   49
 
 Level 37:
Ken         52   19   49

 Level 40:
Ken         52   19   49

 Level 41:
Ken         52   19   49

C. Download Chart:
 When you choose your character to download, you also get two 
additional characters.  Here is a list of who you get when you select a 
specific character.  So far, the American characters get different 
teams, so if a character has two different names, than A is American 
and J is Japanese.

E.Ryu: Dee Jay, Juni
Dee Jay: E.Honda, T.Hawk
Gen: Balrog, Sagat
Ken: Dhalsim, Rose
Juli: R.Mika, Ryu
S.Ryu: Cody, Guy

D. Character Attack List:
 This is a list the attack that each downloadable character will 
perform when attacking.

Birdie: Murderer Chain
Chun-Li: Lightning Leg
Cody: Gleam Knife
Dhalsim: Yoga Fire
Guile: Flash Kick
Guy: Bushin Hurricane Kick
Juli: Spin Knuckle
Juni: Drill Kick
Ken: Dragon Punch
Nash: Flash Kick
R.Mika: Double Neck Breaker (?)
Rose: Soul Spark
Ryu: Hadoken
Sagat: Tiger Uppercut
S.Gouki: Raging Demon
S.Ryu: Raging Demon
Sodom: Butsumetsu Buster
T.Hawk: Mexican Typhoon
Zangief: Spinning Piledriver

E. Character Win Pose List:
 Whenever a character finishes training, or wins a match, they do a 
little pose for you.  Here's what each character does.

Dhalsim: Floats with legs crossed
Ken: Raises one arm and cheers
Rose: Crosses legs while standing and wiggles her finger
Zangief: Flexes his muscle

F. Sleeping List:
 When your character is asleep, they have these nice little sleeping 
poses.  Here's another list telling what they look like.

Cody: Sleeping in a trash can with a snot bubble and 2 Zs
Dhalsim: Floating in air with a snot bubble and 2 Zs
Juni: Inside a little box, with 2 Zs
Ken: Lying in bed with a snot bubble and two Zs
R.Mika: Sleeping next to a tire, with 2 Zs
Rolento: Inside a tent, with a flag on top and 2 Zs
Rose: Lying in bed with hair flowing and 3 Zs
S.Gouki: Sitting Indian-Style, with a snot bubble, and 2 Zs
Sagat: Lying on side, with 2 Zs
T.Hawk: Inside a teepee, with 2 Zs

G. Game List:
 This is a list of the different training games and who can play them.  
In the experience points part, it lists the level you have to be on 
first.  Than, in parentheses it lists regular points, than the points 
for a perfect.

 Battle Training I (vs. Dan):
   Characters: Balrog, Birdie, Juni, R.Mika, S.Gouki, S.Ryu, T.Hawk
   Controls: 
    Left Control  Block
    Enter Button  Attack
   Experience Points: Level 1-10 (+20, +10) 
   How to play: In this game, you have to figure out what Dan will do 
and act accordingly.  After a 3-Count, a bomb will start to fizzle and 
he will start his attack.  If he just stands there, than attack.  If he 
begins to charge up, than block.  The longer the bomb's wick, the more 
points you get.  You have 3 hearts, and getting a perfect gives you +10 
points.  Hit Dan 3 times to win.

Battle Training II (vs. Sakura):
   Characters: S. Gouki
   Controls: 
    Left Control  Block
    Enter Button - Attack
   How to play: In this game, you have to figure out what Sakura will 
do and act accordingly.  After a 3-Count, a bomb will start to fizzle 
and she will start her attack.  If she just stands there, than attack.  
If she begins to charge up, than block.  The longer the bomb's wick, 
the more points you get.  You have 3 hearts, and you must hit Sakura 3 
times to win.  This game is for Battle Training I characters who have 
reached Level 10 or above.

 Bubble Attack:
   Characters: Cody, Dee Jay, Dhalsim, Rolento, Rose, Ryu
   Controls:
    Enter Button  Attack
   Experience Points: Level 1-10 (+20, +10)
   How to play: On the right of the screen are two bubble makers.  A 
droplet (bubble?) of water will fall, or rise, from one of them.  It's 
your job to hit the droplet while it is in the air.  Some droplets are 
black while others are white; I'm not really sure of the difference.  
Pop them all to win.

 Slot Machine:
   Characters: All
   Controls:
    Left Control  Move cursor left
    Right Control  Move cursor right
    Enter Button  Flip panel
   How to play: 9 panels will slide in from the left.  They will than 
be flipped over and mixed up.  You have to remember where 3 matching 
panels were and flip them.  If you flip a skull, you get 0 points and 
lose.  In order to win you have to flip 3 matching panels.  Flipping 3 
Bananas will earn you 10 points, while flipping 3 7s will earn you 15 
points.  If you win, you may play again for extra experience points.

 Uppercut Training:
   Characters: Ken, Sagat
   Controls:
    Left Control  Move Left
    Right Control  Move Right
    Enter Button  Uppercut
   How to play: When a flat punching bag drops, move under it and do an 
uppercut.  The quicker you hit it, the more points you get.  Avoid the 
sharp punching bags unless you want to lose.  Punch all the flat bags 
to win.

 Vs CPU:
   Characters: All
   Controls:
    Enter Button  Begin Battle
   How to play: In Vs CPU, you don't really play, you just watch.  Your 
characters will battle against a team of 3, and depending on their 
training, they will win or lose.  If you lose, you get 0 points, but if 
you win, you get a lot of points (around 345 points)!  Sometimes, if 
you win, you may earn a new character.  It will be one of the three you 
just beat.

 Wall Break:
   Characters: E.Honda, Gen, Guy, Juli
   Controls:
    Enter Button  Stop Meter, Attack
   How to play: On the top of your screen, you have a Power Meter.  
When it fills all the way up, attack.  You will hit the wall(s) are 
they will either break or crack.  Break them all to win.

=======================================================================
 X. Revisions List
=======================================================================

 Version 0.1  (4-17-99)
- I started this baby.  Added the art, index, and spots for all the 
guides to go into.

- Update Slowdown!  My computer just erased big time!  I'm lucky this 
got saved!

 Version 0.2  (4-24-99)
- Added the stats menu guide.

 Version 0.3  (4-25-99)
- Added all of the Training menus and almost all of the Charts/Tables!

 Version 1.0  (4-25-99 Later in the day)
- Sent this out to GameFAQs and added the sleeping chart.

 Version 2.0  (4-28-99)
- Added new menu names and what the different modes are thanks to Edson 
M!  I also added a little bit to the Vs CPU Section.

 Version 2.2  (4-30-99)
- Added how to download World Tour characters (Chart H), the Battle 
Training II game guide, more sleeping pose, a bunch of level 30+ stats 
for Ken (thanks to a World Tour download!), a couple of attacks.  Still 
working on Uploading and the Losing Poses Guide!

 Version 2.5  (5-10-99)
- I've been quite lazy lately, but Alpha3 is now out here.  I hear that 
the PocketStation Mode is "Well Hidden" and that when, and if, the 
PocketStation comes out in the U.S. Capcom will give us the code to 
release it.  Let's hope a Game Shark code comes out to unlock it!

 Version 3.0  (5-11-99)
- I got the Alpha3 Strategy Guide so I added most of its Pocket Zero 
info (not much).  I also got a Game Shark code to unlock everything in 
the U.S. version, but still no PocketStation Menu.  I'll keep trying.

 Version 3.1  (6-02-99)
- I added a few more credits and I'm still trying for an American 
download of this game.  I also started putting Experience Point amounts 
in the games section.  NOTE: I Want Pocket Alpha!  If you have any info 
on how I can download it, please tell me.
  
 Version 4.0  (6-18-99)
- The big update people!  Kaneda Saotome is now helping me with this 
baby and he told me how to UPLOAD!  (When Capcom said it was easy, they 
were right...kinda)  Also, None of the Version 3 updates were sent out.  
Sorry.

 Version 4.5  (7-28-99)
- A kinda important update.  I updated the VS. section, and added a 
little new info to the Note at the beginning of the FAQ.  Added some 
more useless info in the tables section, and finally a little news on 
Pocket Alpha.
 
 Version 5.0  (7-31-99)
- Say hello to Pocket Alpha3!  Thanks to FF Flash, we can all enjoy 
this great little game (all of us who own PocketStations that is.).  
Changed all the menus according to the American Version, added little 
notices about name changes, and other little odds and ends.

======================================================================= 
 XI. Credits:
=======================================================================

 CAPCOM  Gotta thank them for making Zero3 and Pocket Zero!  Greatest 
game company out there!

 Me(Billy)  I thank myself for sitting here all day typing and 
downloading.

 James Wong (FinalFantasy Flash) (FF Flash)  James gave me the code to 
release he PocketStation mode in Alpha 3.  Everyone who owns Alpha 3 
should go check out his FAQ full of homemade GS codes.  Thanks James!

 Edson M (mak_sd@hotmail.com)  This guy helped a lot.  He explained 
all the menus and modes to me and I can't thank him enough for his 
Pocket Zero knowledge.  Thanks Edson!

 Kaneda Saotome  The man who taught me how to upload!  The biggest 
help of all.  Kaneda will also be helping me with other parts of this 
FAQ.

 The Mikes  These two provided the Alpha3 Strategy Guide for me, which 
contained a little info about Pocket Zero. (But why? It's not out in 
America...)

 Tyrone Rodriguez  In the May 99 issue of Tips & Tricks, he said that 
Pocket Zero was one of his current favorite games, than the next day I 
typed like mad on this thing!  And now, in the June 99 issue, he says 
that Pocket Alpha was one of his favorites games. (Again, How?)

***********************************************************************
*This guide is all mine.  Please don't take anything from here without* 
*asking first.  If you see this guide anywhere else, please inform me.*
***********************************************************************

line me up
**** ** **