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    FAQ/Walkthrough by KPlatz

    Version: 1.4 | Updated: 01/14/00 | Search Guide | Bookmark Guide

     /ŻŻŻŻŻ\                   |Ż|
     | |Ż|_|                   | |
     | |      _    _   _____   | |____   ______   ______
     | |___  | |  | | |  __  \ |  __  | /  __  \ |  __  \
     \___  \ | |  | | | |  | | | |  | | | |  | | | |  | |
      _  | | | |  | | | |  | | | |  | | | |  | | | |  | |
     | |_| | | |__| | | |__| | | |  | | | |__| | | |  | |
     \_____/ \____  | |  ____/ |_|  |_| \______/ |_|  |_|
                  | | | |
                  | | | |
                  | | | |
                  | / \ |
                  |/   \|
                    | _____|    /|     |\
                    | |     _  | |     | \                _
                    | |    |_| | |  ___| |___   _______  | |___
                    | |__   _  | | |___   ___| /  ___  \ | / _ \
                    |  _/  | | | |     | |     | |___| | |  / \_|
                    | |    | | | |     | |     |  _____| | |
                    | |    | | | |     | |     | |    _  | |
                    | |    | | | |     | |     | \___| | | |
                    |_|    |_| |_|     |_|     \_______| |_|
    Date Started: 6/28/99
    Date Ended:<NOT YET FINISED>
                             SYPHON FILTER FAQ v1.4
                            for the Sony PlayStation
                                by Keith Platz
    Unpublished work Copyright 1999 Keith Platz
    This FAQ is MINE there is NO unauthorized use of this
    game FAQ  ANYWHERE unless it is shown in its ENTIRETY...you MAY put this FAQ
    on your site but ONLY in its COMPLETE FORM. I did not write this walkthrough
    so some hack writers can sit back and get paid for it. And the most important
    thing : You cannot sell this walkthrough.
    Syphon Filter is (c) Sony Computer of Entertainment and (c) 989 Studios
                  |+++++++++  C O N T E N T S  +++++++++|
                  | I.)      UPDATES                    |
                  | II.)     REVIEW                     |
                  | III.)    CHARACTERS' PROFILE        |
                  | IV.)     WEAPONS AND ITEMS LIST     |
                  | V.)      WALKTHROUGH                |
                  | VI.)     FAQ's / Codes              |
                  | VII.)    CREDITS AND SPECIAL THANKS |
                  | VIII.)   CONTACT ME                 |
                  | IX.)     A FINAL NOTE               |
    ++++++++++  I.  UPDATES  ++++++++++
    6/28/99  Today I started my second real FAQ, the first one was my Final
             Fantasy VIII Demo Walkthrough that comes with with Brave Fencer,
             you can get that walkthrough at my web site:
             www.angelfire.com/tx2/xenoffvii .
             Well today I got the Character Profile section, the move list, and
             I got part of the first level of the walkthrough done.
    7/02/99  Today I added more to the walkthrough part, but still only on
             the first level ^_^.  You people may be wondering...why did it take
             so long for such a short update?...Well, little do you know that I
             am currently working on Walkthrough/FAQ's for: Metal Gear Solid,
             Syphon Filter, Ehrgeiz, and Tenchu.
    8/03/99  Today I finished the first level for the walkthrough and started
             the second level. I also added a review to the game.
    8/04/99  Well today is my birthday! :) But that's no reason to not to a
             update, so I'm just gona update the walkthrough again.  I added
             a new logo title at the top, I didn't like the other one, plus
             somebody else has one similar to it, and I don't like copying.
    9/15/99  It's been a while since I had last updated this walkthrough, so
             I figured that I should do some more updating on it. I finished the
             second level strategy and the third level strategy, and started the
             fourth level walkthrough...
             <LATER THAT DAY>
             Oh my God..I finished the walkthrough all the way to level 6! That's
             like 5 1/2 levels in one day! If I keep this up, this walkthrough
             should be done in a few more days!
    9/30/99 Ok, it has been more than a month since I last updated this walkthrough, and
            I know i said that I would have it done in a few days, but I let my friend
    	borrow the game, stupid me huh. Well I got the game back, so I'm gona do an
    	update on the walkthrough :) .  Just a little note:  - I'm gona be gone
    	tomorrow and for the next few days =(  but when I get home, I'm gona try to
    	finish the walkthrough!
    10/16/99 Hey, I am doing another update today, I hope that I get at least a few
             levels done today.
    10/29/99 Hello, I changed some of the FAQ today, and took out some stuff.
    11/13/99 A bit of change on the over all look on the FAQ, and a update on the
             walkthrough section.
    12/17/99 Ok, it's been a long time since I had last updated this walkthrough, mainly
             because I have been busy and don't have any time to write walkthroughs.
    01/06/00 Well its been a while since my last update and it may be even longer until my
             next update, but I'm going to try to finish it soon due to many many emails with
    	 questions and concerns about the game and the walkthrough.
             I didn't add much today but tomorrow I hope to get lots updated and maybe I'll just
             finish level 6 and 7 (hopefully!).
    01/12/00 Not much today, just another update...
    01/14/00 I went and corrected most if not all of my spelling, also I added a
             little to everything.
    ++++++++++  II.  REVIEW  ++++++++++
      This is what I have to say about this game: It's one for the best damn
    games that I have ever played! It has pretty good graphics, and the best AI
    system around. Not only that, but it's super fun, I play it all the time and
    that's one of the main reasons that I'm writing this walkthrough/FAQ.
      I brought this game over to one of my friends, house along with my
    Playstation because he has a N64, one look at this game and he quickly
    stated: "Man I'm gona get a PSX just for this game!". This game is just way
    cool and awesome! But if you haven't played the game yet and you're wondering,
    what kind of game is Syphon Filter, and what makes it so fun? Well I got the
    answer for you, it's a kick ass game and running around burning bad guys to
    death with Tazerz, Blowing them up with bombs, Sniping on them where it
    hurts, and then the mass destruction of destroying cars and then watching
    them fly sky high from the explosion.
      You may be thinking that Syphon Filter is like Metal Gear Solid because
    that what it looks like, but it is the total opposite. Instead sneaking in
    to the enemy base trying to save to world with out people even knowing that
    you are there, Syphon Filter is run em' up and shoot them type of games that
    takes place in more than one enemy base, plus its a lot more fun!
      Ok to make things short I'm just gona do what they do in those magazines,
    you know like rank it.
      1= Worst  10= Best
      Graphics 8/10  AI 10/10  Sound 8/10  Fun 10/10  Control 9/10
      Replay Value 10/10  Innovation 8/10  Presentation 9/10
    FINAL SCORE= ,'::    :::::::
                ,  ::   ::     ::
                   ::   ::     ::
                   ::   ::     :: 
                   ::   ::     ::
                   ::    ::   :: 
                 ::::::   ::::: 
    FINAL WORD: What can I say, this game is great and a one of a kind!
    ++++++++  III.  CHARACTERS' PROFILE  +++++++++++                           
    ( the characters' profile is taken from 989 Studios site - www.989studios.com )
    1. GABRIEL LOGAN - Covert Operative                                        
    Stats :
       Sex : Male Height: 6'3"                                         
       Age : 35 Weight: 185 pounds                                            
       Birthplace : Camden, NJ
       Eye Color : Brown                                                     
       Nationality : American                                                
       Hair Color : Black                                                   
    Background :                                                            
       Recognized as the top operative in the Agency today. Agency Operative,
    1993- Current. U.S. Army, Special Operations, 1987-1992. Gulf War, 1991.
    Presidential Citation, 1991. Silver Star, U.S. Army, awarded 1989.
    Commissioned as a 2nd Lieutenant in the U.S. Army, 1987.
    Training :                                                                
       M.A. Degree, Biochemistry, Magna Cum Laude, Rockefeller Institute,
    awarded 1994.                                            
       B.S. Degree, Biology and Chemistry, MIT, awarded 1987.                          
       U.S. Army Reserve Officers Training Corps (ROTC), MIT, 1983-1987.               
    2. LIAN XING - Intelligence Communications Expert                                  
    Stats :
       Sex : Female Height: 5'7"                                               
       Age : 29 Weight: 120 pounds
       Birthplace : San Francisco, CA                                          
       Eye Color : Brown                                                       
       Nationality : American                                                 
       Hair Color : Black                                                    
    Background :
       Operative for the Agency since recruitment after graduation in June 1996.
    Expert in the field of communications.
    Training :
       Ph.D., Computer Science, Magna Cum Laude, Stanford, 1996.
       M.S., Computer Science, Stanford, 1995.
       B.A., B.S. Languages and Computer Science, U.C. Berkeley, awarded 1993.
    3. THOMAS MARKINSON - Director of the Agency                              
    Stats :
       Sex : Male Height: 6'0"                                               
       Age : 52 Weight: 210 pounds                                           
       Birthplace : Cambridge, MA                                             
       Eye Color : Green                                                      
       Nationality : American                                                  
       Hair Color : Gray
    Background :                                                             
       Agency Director, 1997-Current. Defense Intelligence Staff, Washington
    D.C., 1986-96. Army Intelligence, Washington D.C., 1976-86. U.S. Army
    Special Forces, 1968-75. Purple Heart, Medal of Honor, both earned during
    tours in Vietnam.
    Training :                                                                
       B.A., International Relations, Georgetown, 1968.
       Officers Training School, U.S. Army, 1968
    4. EDWARD BENTON - Deputy Director of the Agency                           
    Stats :
       Sex : Male Height: 6'0"                                                 
       Age : 47 Weight: 210 pounds                                             
       Birthplace : Chicago, IL                                                
       Eye Color : Brown                                                       
       Nationality : American
       Hair Color : Black and Gray                                             
    Background :                                                               
       Deputy Director, Agency, 1999-Current. Division Chief, Agency, 1993-96.
    Intelligence Analyst, Balkan Region, Agency, 1984-92. Intelligence Analyst,
    South American Region, Agency, 1978-84.
    Training :                                                                 
       M.A., International Relations, University of Maryland, awarded 1978.    
       B.A., Political Science, Johns Hopkins, awarded 1975.
    5. ERICH RHOEMER - International Terrorist                                  
    Stats :
       Sex : Male Height: 6'2"                                                 
       Age : 35 Weight: 193 pounds                                             
       Birthplace : Leipzig, Germany                                           
       Eye Color : Brown
       Nationality : German                                                    
       Hair Color : Black                                                      
    Background :
       Responsible for the bombing of the Comm Parks building, London, U.K.,
    1997. Airplane hijacking, Gulf Airlines, Istanbul, Turkey, 1995. No records
    exist prior to 1994. Has ties with many terrorist organizations in  South
    America, the Middle East, Europe and the former USSR.
    Training :                                                                 
       No formal training records or certifications exist.                     
    6. MARA ARAMOV - Expert Assassin Working for Rhoemer
    Stats :
       Sex : Female Height: 5'11"                                               
       Age : 32 Weight: 137 pounds                                             
       Birthplace : Novgorod, Russia
       Eye Color : Blue
       Nationality : Russian                                                   
       Hair Color : Auburn                                                     
    Background :                                                               
       Assassin for hire,1989-Current. Believed to be responsible for the deaths 
    if at least 14 people, all contracted assignments. KGB Operative, 1986-1989.
    Believed to be a member of the Black Baton terrorist organization. Has links 
    to organized crime in Moscow.
    Training :                                                                 
       No formal training records or certifications exist.                     
    7. JONATHAN PHAGAN - CEO and Founder of Pharcom Industries, Inc.
    Stats :
       Sex : Male Height: 6'5"                                                 
       Age : 65 Weight: 190 pounds                                             
       Birthplace : Chicago, IL
       Eye Color : Hazel                                                       
       Nationality : American                                                  
       Hair Color : White
    Background :                                                               
       CEO and Founder of Pharcom, 1992-Current. Vice President, Wyn Industries,
    1983-92. Director of  Laboratories, Wyn Industries, 1972-83. Research
    Chemist, Zyzon Labs, 1965-72. Helped bring both Zyzon Labs and Wyn
    Industries to the forefront of the biotech industry. Chairman, Society for
    the Advancement of Biotechnological Materials.
    Training :                                                                 
       M.D., Ph.D., University of Illinois, 1965.
       B.S., Biology and Chemistry, University of Illinois, awarded 1957.      
    8. ANTON GIRDEAUX - Munitions Expert Working for Rhoemer
    Stats :                                                                    
       Sex : Male Height: 6'0"
       Age : 29 Weight: 200 pounds                                             
       Birthplace : Toulouse, France
       Eye Color : Blue                                                         
       Nationality : French                                                     
       Hair Color : Blond                                                       
    Background :                                                               
       Mercenary for hire, 1992-Current. Machinist, 1988-1992. Girdeaux has no
    official records linking him to any significant criminal activity. Believed
    to have been recruited into the Black Baton ranks by Mara Aramov.
    Training :                                                                 
       Certification by French Society of Machinists, 1988.                    
    ++++++++++  IV.  WEAPONS AND ITEMS LIST  ++++++++++
    There are few types of weapons in the game. They are : guns, shotguns,
    machine guns, rifles, grenades, and misc. Fire rate score ranges from 1 to
    5, 1 is the slowest and 5 is the fastest. Damage score ranges from 1 to 5, 1
    is the weakest and 5 is the strongest.
    +++ GUNS +++
    1. Silenced 9mm Handgun                                                    
       Stats :  Fire Rate 3                                                    
                Damage 2                                                       
                Clip Size 15
                Max Rounds 90                                                  
    The 9mm handgun is the standard issue side-arm for NATO and all five
    branches of the U.S. Armed Forces since passing the 1979 MRBF (Mean Rounds
    Before operational Failure) performance test where it expended 35,000
    rounds, six times the gun's service life.  
    NOTE : this is one of your first primary weapons. Not suitable when fighting 
    multiple enemies because it's not so powerful. The advantage of this weapon
    is that this weapon is equipped with silencer, so you can use this weapon in
    the stealth missions. The aim function of this gun is quite useful, although
    you cannot zoom in or out.
    2. .45 Handgun                                                             
       Stats :  Fire Rate 2                                                    
                Damage 3                                                      
                Clip Size 10
                Max Rounds 60                                                  
    This tough, durable gun has been in production for almost a century. It has
    tremendous stopping power, and in spite of its strong recoil and heavy slide
    and bolt, it is a deadly weapon in the hands of a seasoned professional. 
    NOTE : This weapon is quite good, despite its fire rate. You can kill with
    just one body-shot if you do it right. 
    +++ SHOTGUNS +++                                                          
    1. Shotgun
       Stats :  Fire Rate 2                                                    
                Damage 4                                                      
                Clip Size N/A                                                  
                Max Rounds 25                                                  
    The 12-gauge modified choke shotgun is standard issue for the DEA, FBI and
    USSS. In firing tests using tactical 00 shot with nine lead on an ISCP
    regulation target at 25 yards, the payload was delivered into the "A" kill
    zone with limited collateral damage. 
    NOTE : Shotgun is really strong. Shoot them and you can see the enemy taking
    a heavy impact to the back. The problem is the reload time - it's very slow.
    You have to reload every time you shoot. Suitable for close range and quick
    killing. Not suitable for multiple enemies with flak jackets.
    2. Combat Shotgun                                                          
       Stats :  Fire Rate 2                                                    
                Damage 4                                                       
                Clip Size N/A                                                  
                Max Rounds 30                                                  
    The overly heavy recoil of this 12-gauge shotgun is more than compensated 
    or by its unparalleled stopping power and its recoil-inertia operation which
    is significantly faster than the gas-operated system found in most auto
    loading shotguns.  
    NOTE : This is a better version of shotgun. It's more powerful, and a little
    bit faster, even though the stats look similar. 
    +++ MACHINE GUNS +++                                                       
    1. HK-5 Pistol-Machine Gun                                                 
       Stats : Fire Rate 4                                                     
               Damage 3
               Clip Size 32                                                    
               Max Rounds 192                                                  
    The HK-5's modular design and small size make it very popular with both
    military special forces and terrorists. With more than 23 officially
    recognized variants, it is fast becoming the most widely used pistol-machine
    gun in the world.
    NOTE : Quite useful for dealing with multiple enemies. Running around and
    shooting is the best way to use this.
    2. G-18 Pistol-Machine Gun                                                 
       Stats :  Fire Rate 5                                                    
                Damage 2                                                       
                Clip Size 33                                                   
                Max Rounds 198                                                 
    With a rate of fire topping 60 rounds per second, the G-18 is perhaps the
    most deadly pistol-machine gun in the world. Its only weakness is its
    tendency to expend ammunition faster than most shooters are prepared for,
    leaving them defenseless during a reload. 
    NOTE : Quite good, but the ammo runs out quickly. So I don't use it a lot.
    3. BIZ-2 Pistol-Machine Gun                                                
       Stats :  Fire Rate 4                                                    
                Damage 3
                Clip Size 66                                                   
                Max Rounds 396                                                 
    This pistol-machine gun is designed to deliver sustained firepower in tight
    quarters. The unconventional design of its large-capacity magazine keeps the 
    weapon compact but still provides a near bottomless source of ammunition. 
    NOTE : Wow... this is an excellent weapon, but you can only find it on later 
    stages (15+). The fire rate is fast, and the damage is really good. 
    +++ ASSAULT RIFLES +++                                                     
    1. M-16 Assault Rifle                                                      
       Stats :  Fire Rate 4
                Damage 2                                                        
                Clip Size 30                                                    
                Max Rounds 180                                                 
    This low-recoil weapon is lightweight and accurate. Developed by the U.S.
    Army in 1965, this assault rifle has since become a mainstay for armed
    forces, police and personal defense enthusiasts. 
    NOTE : you will find this weapon in earlier level. Don't like it and rarely
    use it. 
    2. K3G4 Assault Rifle                                                       
       Stats :  Fire Rate 4                                                     
                Damage 2                                                        
                Clip Size 20                                                   
                Max Rounds 120                                                 
    The deadly K3G4 is commonly armed with Teflon coated bullets capable of
    cutting through most standard-issue flak jackets like a hot knife through
    NOTE : This is one of the best weapons in the game !! These bullets can go
    through the flak jacket. So you can kill the enemies as if they're not
    wearing any flak jacket. Furthermore, you can pick up the enemy's flak
    jacket when they're dead.
    3. PK-102 Assault Rifle                                                    
       Stats :  Fire Rate 4                                                     
                Damage 2                                                        
                Clip Size 30
                Max Rounds 180                                                 
    A variant of the popular Vokinhsilak system (one of the most widely used and
    modified designs in the world), the PK-102 is a compact, lightweight full 
    assault rifle that is easy to conceal, making it a popular choice for 
    NOTE : you will get this weapon a lot in a few mission. In fact, all of the 
    enemy in mission 8 use this, so you won't be afraid of the bullets. I rarely
    use this, but I find it very useful to face the chopper. 
    +++ SNIPER RIFLES +++                                                      
    1. Sniper Rifle                                                            
       Stats :  Fire Rate 2                                                    
                Damage 2                                                       
                Clip Size 10                                                   
                Max Rounds 30                                                  
    This high-caliber, silenced rifle comes equipped with a classified digital 
    scope with basic optical character recognition, making it a highly accurate
    weapon capable of identifying and classifying human targets and impact
    points prior to firing. 
    NOTE : As head-shot becomes my style in playing this game, sniper rifle is
    one of my most favorite weapons. The binoculars can zoom in to make an
    accurate head-shot. Good for sneaking mission.
    2. Nightvision Rifle
       Stats :  Fire Rate 2                                                    
                Damage 2                                                       
                Clip Size 10                                                   
                Max Rounds 30                                                  
    Often used by Russian Army snipers, this Russian rifle is capable of extreme
    accuracy. It excels in engaging fleeting, moving, open and masked single
    targets. This model comes standard equipped with an SVDN2 night sight and
    NOTE : This weapon is similar to the sniper rifle, but it has night vision
    bunocular on it. So you can see the enemies easily in the dark environment.
    Use it to shoot the terrorists, but it's not suitable for shooting lamps and
    other stuff, because you can hardly see the 'non-living' things in this
    binocular. I can't say which gun is better (NVR or Sniper Rifle) because
    they have their own advantages and I use them both.
    +++ GRENADES +++                                                           
    1. Grenade                                                                  
       Stats :  Fire Rate 1                                                     
                Damage 5                                                       
                Clip Size N/A                                                  
                Max Rounds 10                                                  
    Upon detonation, this incendiary weapon spreads ammonium perchlorate three
    meters outward from the blast point. It is instantly ignited by the
    explosion and quickly burns out, fatally burning anyone nearby but leaving
    little collateral damage. 
    NOTE : Even though this weapon is an instant killing weapon, grenades are
    not good to use. Activating the grenade takes a long time, and it takes time
    for the grenade to explode. The enemy uses this time to spread out, thus the
    grenade can't hurt them. 
    2. Gas Grenade                                                             
       Stats :  Fire Rate 1                                                    
                Damage 5                                                       
                Clip Size N/A
                Max Rounds 10                                                   
    Primarily used as a stealth weapon against multiple targets, this grenade
    releases trace amounts of Soman nerve agent into the air. The gas quickly
    dissipates, but not before rendering victims unconscious. If no antidote is 
    administered, death follows within 15 minutes.
    NOTE : This is one of the most useful weapons (and one of my favorite,
    too). With this grenade, you can kill enemies in group. As you know if you
    head-shot someone in a group, his friend will notice you and try to kill
    you. Imagine that happens on stealth mission. The good part is : this is a
    stealth weapon. The lowdown is that you cannot use this on confront mission
    because it's so slow.   
    3. M-79 Grenade Launcher                                                   
       Stats :  Fire Rate 1                                                     
                Damage 5                                                       
                Clip Size N/A                                                  
                Max Rounds 10                                                   
    This single-barreled, break-action grenade launcher was developed during the
     Vietnam War. Commonly referred to as the "Blooper", it fires 40mm HE
    grenades that contain enough explosives to produce more than 300 fragments
    with a lethal radius of up to five meters. 
    NOTE : This is an excellent weapon. The grenade launcher is much faster than 
    grenade and explodes upon impact. Great range of explosion make this weapon 
    as one of the most useful weapon. But it is only suitable in long range and
    cannot use this on close range or you will caught the explosion yourself.
    +++ MISC. +++                                                              
    1. Taser
       Stats :  Fire Rate 1
                Damage 5                                                       
                Clip Size N/A                                                  
                Max Rounds Infinite                                            
    Using CO2 cartridges, this weapon fires a probe that lodges one inch deep in
    the victim's body. Then a charge of 500,000 volts is passed along a wire
    connecting the weapon to the probe. This charge can be sustained
    indefinitely until a victim catches fire. 
    NOTE : This is my favorite weapons in the earlier stage. It has unlimited
    ammo and can be used in stealth mission. Don't underestimate this taser -
    this baby can zap a person from a long distance. Basically, if you can see
    the man, you can zap him ^_^. When other games uses knife as the standard
    equipment, taser adds a nice touch on this game. Oh yeah, be careful when
    you use this. If the enemy burns, you have to wait until the fire stops
    before you pick up his weapon or you will die. That's why don't zap a person
    when he's close.
    2. C4 Explosives                                                           
       Stats :  Fire Rate N/A                                                  
                Damage 5                                                       
                Clip Size N/A
                Max Rounds N/A                                                 
    These incendiary blocks are made of a putty-like material which can be
    molded to the user's liking. The C4 explosive putty is then wired to a fuse
    and a friction igniter, allowing the user to detonate the explosive from a
    distant or protected position.
    NOTE : This is a special type kind of weapon. You are not able to get it
    from the enemy. You use this weapon on certain places. C4 is only for
    blowing things on the mission, and you cannot use this on the enemy. Lame. 
    +++ NON-WEAPON ITEM +++
    1. Flashlight                                                              
       Stats :  Fire Rate N/A                                                  
                Damage N/A                                                     
                Clip Size N/A
                Max Rounds N/A                                                 
    Standard equipment for all agency operatives, this flashlight is shockproof
    and charged by a 300 hours battery.
    NOTE : You cannot use it to hit behind enemies' neck or anything ^_^. This
    is an ordinary flashlight - you use it to see in the dark. 
    2. Keycard
       Stats :  Fire Rate N/A                                                  
                Damage N/A                                                     
                Clip Size N/A                                                   
                Max Rounds N/A                                                  
    A standard magnetic-strip card key.                                         
    NOTE : Use this to open locked doors. Get it from a killed enemy.
    3. Antigen
       Stats :  Fire Rate N/A                                                  
                Damage N/A                                                     
                Clip Size N/A                                                  
                Max Rounds N/A                                                 
    This device is used to subcutaneously inject a fine stream of fluid under
    high pressure without puncturing the skin, and is loaded with an
    experimental serum capable of counteracting the effects of the syphon filter
    NOTE : Use this on the patients.              
    4. Viral Scanner
       Stats :  Fire Rate N/A                                                  
                Damage N/A                                                     
                Clip Size N/A                                                  
                Max Rounds N/A                                                 
    Developed in secret by the viral research branch of PHARCOM Inc.. This
    device is capable of detecting trace particle of the syphon filter virus
    from up to 50 meters away. It can also scan through some solid objects and
    provide visual feedback of their contents.
    NOTE : This is a very useful device. Not only it will detect the syphon
    filter virus, it can detect boxes, enemies, barrels, switches, etc - it can
    see thru walls. This is very useful for a sniper to know where the targets
    ++++++++++  V.  WALKTHROUGH  ++++++++++
     o  NOTE: A small note, READ a head in the walkthrough before playing the game,
     not doing so may cause you to mess up.
    Level 1: Georgia Street - Washington DC
    Our FBI informant has pinpointed the terrorist viral attack in the DC subway
    system.  Our contacts within US Defense and Interpol confirm the identities
    of the terrorist.  We will drop you in after CBDC (US Army Chemical and
    Biological Defense Command) operations begin.
    Your targets are Rhomer, Kravitch, Aramov and Girdeux.  SATCOM has
    intercepted coded microwave traffic.  Rhoemer must have an uplink station in
    the area.  Assist CBCD if needed.  Avoid collateral casualties if passable. 
    Check your objectives on site for more information.
     o  Run forward and take a right at the corner hold the R1 button and press
    the Square button a few times to kill the enemies, then let go of the R1
    button and press it again so that the target lock locks onto another target. 
    Do this while running and keep doing it until all of the bad guys are dead.
    Run up to the dead bodies and take their ammo. After that run to the first
    building with glass doors. Run straight into the glass door and it should
    break, then take a left when your in the building. Make sure that you take
    the 2nd left and not the first, the first only takes you to a small room and
    a window, the second takes you to a hall way. Follow the hallway, and when
    you see some brown boxes, hold the X button to make you character duck and
    walk. Now walk the rest of the hall way like this until a message pops up
    and says: "Press Triangle to Contact Lian Xing ". After that you can let go
    of X. Run down the hall way some more and stop before you reach a table and
    some chairs. Turn to the left about 90° so that you are facing a wall and
    to the right of you is a room. Equip you Sniper Rifle, press and hold R2
    until you are in front of the room then let go. Quickly press and hold the
    L1 button then Triangle and aim for the bad guys head, press Square to shoot
    him.  Run to where he was standing. Press the Triangle button the open the
    box on the ground next to the wall and then equip a different gun than the
    sniper rifle (Silenced 9MM is a good one). Hold the X button and stay
    ducking and stay behind the counter. Some guards will come in, use the R1
    button to lock on to them and then let go of the X button, then shoot them
    with the Square button and duck again. When they are all dead get out from
    behind the counter and take a right and then go to the back you will see a
    table and a chair, on top of the table is the Comm. Array. Shoot it, and you
    will get a check point. Now run back into the hall way and get to where you
    had to duck, and start ducking aging. This time you can see the reason I
    told you to duck and walk, so wont get shot! Sneak up to the boxes in front
    of him hold R1 and shoot him when he puts his gun down. Press the Triangle
    button when your next to the boxes to climb them, then run to where the bad
    guy was and take his ammo. Shoot the window and climb out it. Another
    message should pop up that says: Press Triangle to Contact Lian Xing. Press
    Triangle to have a small talk with her, then it should say Objective Added. 
    Turn right towards the gate and run to it. Goto the crone (the one next to
    the box) and shoot the lock off of the gate. When the gate door opens run
    towards the wall and hit the Elevator Call Switch. When the elevator gets to
    the top, get on it and press Triangle. Get off of the elevator when it come
    to the bottom and then a message will pop up saying: Press Triangle to
    contact Lian Xing.  Equip you Flash Light, go forward a little bit and then
    take a 90° turn to the right and walk to the wall. When you get there Press
    Triangle on the Power Switch. After that equip a gun weapon (Silenced 9mm
    will do fine) now go back up the elevator. When you get to the top, there
    should be some gun fire coming from a bad guy up on a balcony on the
    building behind you, press R1 to aim at him then turn around so that you are
    facing him and kill him. Run out the gate. Press Triangle on the blue box
    in front of you and then face the building next to it, and press Triangle,
    now you should be on the edge of a balcony. Press Up on the D-Pad to climb
    up then run to the other end and press Triangle again. This time hold L2 or
    Left on the D-Pad to climb across, stop when your about 1/2 way across and
    hold R1 and then some bad guys will come from behind the coroner, when they
    come shoot them dead and then continue your way across the bar. When you
    come to the end press Down on the D-Pad to drop, run forward and then press
    Triangle to open the box in front of you. Get the M-79, turn around and run
    to the other side of the balcony, turn left and jump off. Now go back
    through the window, and back into the hall way (Be careful there are bad guys
    in the hall way). After dealing with the bad guys run out of the building so
    that your back on the streets where the game started. Once there run over to
    where you were standing when the game started, and run toward the fire (be
    careful there are more bad guys this time) stop when you are next to the
    ally.  Follow the ally until you are in front of a cop car...get away from
    the car, there are bad guys on top of the buildings and if the shoot the cop
    car while you are standing next to it..."good bye" (the car blows up and you
    will die). Kill the duds on the buildings then go down the street, to your
    left should be burning cars and some CBCD's and some bad guys, to your right
    is just more burning cop cars. Wait for the cop car to blow up and land
    before you try to rescue the CBCD's. Kill the two bad guys and then enter the
    building through the doors (break them). Run into the hall way, there is a
    box with a Flak Jacket to the left at the begging of the hallway, take it if
    you need it, other wise follow the hallway. Be sure to have a gun equipped
    before you enter the part with the pillars. Run over to the end of the room,
    there should be a CBDC agent trying to dis-arm a bomb. When you find him,
    protect him as much as possible (that means to do all in your power to keep
    those damn enemies away). As soon as it says "Check Point" you can finish off
    any bad guys that are still alive and then pull out your Flash light again,
    then head towards the darkened hallway. Upon entering the dark hall way,
    there is a box with M-16 Bullets to your left. Take it if you need it, and
    proceed through the hallway some more, when you get to the other room, use
    the Flash Light to locate the other box which contains Grenades. After
    picking up the ammo, get back into the pillar area. Equip another weapon,
    and head out of the building. But before exiting the building, in font of the
    windows, start shooting the bad guys on the roof, you can use the walls of
    the building that your in as protection and for something to hide with.
    After you kill the bad guys, get out of the building and get back to the
    ally. Don't worry about the guys on the roof, they won't be able to hit you
    as long as you are running towards the ally. Once you in the ally, you
    should be safe, now run to where the first building was. Instead of going to
    the first building, run down the street some more and into the sub way (and
    yes do kill the bad guys attacking at you and the CBCD's). Run down the
    subway ramp and at the bottom is a box with a Flak Jacket (its in the dark
    part, so you need to use your flash light), take it if you need it. Head to
    the gates and then go down the ramp, it is dark but you do not need to use
    your Flash Light, because at the bottom it will light up. While going down
    the ramp a message will pop up: Press Triangle to Contact Lian Xing. When
    entering the subway, be careful because there are many bad guys around looking
    for trouble. My advice is to keep running while you shoot at them, and to
    stay off of the train tracks. When you kill the bad guys, goto the bomb and
    press Triangle on it.
            UPPER TERMINAL 
        ||  ||  <--Here is a map
        ||  ||
        || _||        ^=Entrance
        || |||        *=Bomb               
       _||_|||      (Gabe should be heading down)
      |] []^||           
      |] [] ||
      |] [] ||          
      |] [] ||
      |] [] *|
      |] [] ||  
      |] [] ||
      |] [] ||
      |] [] ||
      |] [] ||
      |] [] ||
      |] [] ||
      |] [] ||
        |[   |
        |[  _|
     o  So realy all you have to do is run down the ramp, continue running and
    then take a left, jump into the train tracks, and run over to the other side
    and press Triangle to climb up and then Dis arm the bomb. After that you
    should get a check point. Now, run to the end of the station that you have
    not been to yet (opposite from where you entered). Keep going until you
    reach the end of the subway station and there is another exit, leading down.
    You can go down it, but it's a waste of time. Now then, turn to the right
    and cross the tracks again (if your on the main platform) Your goal is a
    door with a sign: (-) NO EXIT. Go in there, pull out your flash light and
    turn left, there should be a Elevator Call Switch, go to it and hit it. The
    elevator is to the right of that, wait for it to come up, then ride it down.
    Equip a gun, walk forward until you can turn left, and then turn left and
    shoot the un-suspecting bad guy in the head or where ever you fell like
    hitting him (heehee ^_^). After he has been killed, wait until the train
    passes you by before you try to make it across, other wise you may find
    yourself road kill. Now when crossing, go to the left a little and then go
    straight for the main platform. Get up on it quickly and then you will see
    two more un-suspecting bad guys. The best way to take out two people fast
    and with out getting caught is to get two very fast head shots. Well if your
    not fast with the aiming, this could give you some practise. After you kill
    them pick up their ammo and then head to the opposite end of the station. 
     o  NOTE:  Always be on the look out, you may never know when a enemy is
    around the corner, and don't rely on your map in the lower left hand corner,
    it's not as accurate as you think it is.
     o NOTE:  If there is a dark area that you can't see very well, don't use
    your flash light, that will attract attention, instead use your Sniper Rifle
    and zoom in to 36x. If that doesn't help then walk a little closer and try
     o  NOTE:  People who are wearing a Flak Jacket can only be killed by a shot
    in the head. 
     o  OK when you get to the other end of the station, there will be some bad
    guy with a Flak Jacket and a shot gun, kill him and then press Triangle on
    the bomb next to him.
     - After that is an insanely awesome movie and then it will ask you:
      Do you wish to save you game?
                  No [Yes]
     o  Well its simple, if you want to keep your file, choose Yes, if not then
    choose no.
    Level 2: Destroyed Subway - Washington DC
    You're lucky to be alive. Ten square blocks of downtown D.C. just sank 20
    feet into the ground. It looks like Rhoemer had the entire subway wired to
    explode as part of his escape plan.
    It's likely you've cut his time table short, and that he's still down there
    with you. Aramov and Girdeux also remain uncounted for. Don't let Rhomer
    escape that terminal, and be aware that you're completely cut off from all
     o  As the level starts, you will see that most of the station is burning,
    do not touch that fire! Fire will kill you. 
     o  Walk forward a little bit and then take a right, then go forward some
    more. Stop at the box with the Flak Jacket, and then go left and get up on
    the main platform. Now go forward a bit then take a left, walk in between
    the wall and the burning train, but keep a distance from the train when you
    walk through there. You will notice that when you are walking through there,
    their is a bad guy caught on fire walking towards you, all you need to do is
    tap the Down button on the D-Pad, then hold up on the D-pad, and you should
    run away from the man, but don't go too far, because the burning man will
    fall down at the edge of the train. Wait for this flames to go out and then
    continue in that direction. When you get down to the end, take a right and
    go over to the side where two guards are shooting at you, kill them first
    though. Get on the train tracks, then pull your self up with the Triangle
    button on the other side, you should be in a little door way. You should be
    looking out the door way, so that you're looking at the main platform. Goto
    the subway train to the left of you and press Triangle to climb up on it.
    Get on top and run all the way to the other side, and then jump off at the
    end. Get into the train tracks and and start strafing to the left and shoot
    at the bad guys. 
     o  Be sure to pick up the C4, its at the end of the train tracks, and you
    need to have the Flash Light out. 
     o  Two of the bad guys have guns and are shooting at you, while the third
    is throwing grenades. It isn't worth the trouble to kill the third guy since
    he has a Flak Jacket and is throwing grenades, in stead get up on the main
    platform and run right next to him and then take a left and run all the way,
    and don't stop. Don't worry about the guy with the grenades once you get to
    a red box, because he wont follow you. Now start climbing on the red box.
    From this point on it will be hard to explain, so I'll let you take care of
    it, but I will give some hints.
     o  Use the L1 button to look around and look for edges that you can climb
     o  Be on the look out for other bad guys.
     o  If it looks like you may be able to climb or jump on, even if it doesn't,
    still try to climb or jump on it.
     o  Never give up  "You cun' do 'et"  "You cun' do 'et all night long" --
     (The Water Boy)
     o  When you get to the top go forward and a message will pop up: (yeah you
    know the one) Press Triangle to contact Lian Xing. After that run forward
    some more, and when there is a chance to go left stop an then go left. Cross
    the train tracks, equip the Flash Light and head left some more. There
    should be a Gas Mains. Turn it off and then get back to the main platform. 
     o  Be sure that you are on the right side of the platform, if not then run
    back and change sides.
     o  Now run all the way down the platform and to the gate, press Triangle 
    to plant the C-4 and then run like hell to get way. Wait for the CBCD. When
    he gets there, run with him to the bomb, and then cover him so that he wont
    die while he is disabling the bomb.
     o  Now goto the end of the subway closets to you and take a left onto the
    train tracks. There should be a hallway that you can go into. Start going in
    and get in front of the train, climb on the box to get on top of the train.
    Once you are on top of the train, run to the other end, jump off and kill
    any bad guys on the way. Repeat this patter until the level ends. Oh and be
    careful there is another flaming bad guy that try to catch you on fire.
     - After that is movie and then it will ask you:
      Do you wish to save you game?
                  No [Yes]
     o  Well its simple, if you want to keep your file, choose Yes, if not then
    choose no.
    Level 3: Main Subway Line - Washington DC
    Logan, Intel indicates Rhoemer has fled the scene Jekkens is meeting heavy
    resistance in the Washington Park area and DCPD reports fifteen officers
    down. We fear an agency leak has given his position away.
    Mara Aramov's identity has been confirmed by Interpol. Do not let her
    escape. Caution: FEMA is using the east bound tracks to shuttle emergency
    personnel: do not use explosives of any kind in the tunnel or you will cause
    a derailment.
     o  At the begging of the level there is a Flak Jacket in the box behind
    you. Get it if you need it, otherwise head forward and follow Aramov down
    the subway. There's not much to this level, just keep running and shoot
    Aramoy in the head as much as you can. A word of caution: Keep away from the
    trains! They will kill you!
     - After that is an movie and then it will ask you:
      Do you wish to save you game?
                  No [Yes]
     o  Well its simple, if you want to keep your file, choose Yes, if not then
    choose no.
    Level 4: Washington Park - Washington DC
    Mission Redirect: CDBC has requested direct intervention and assistance.
    Your new orders are to: locate viral bombs, plant homing beacons, wait for
    the arrival of CBDC, and provide covering fire. The bombs are set to
    detonate within the hour.
    Terrorist resistance is heavy. Agency Intel reports that Anton Girdeux is
    leading the park operation. Exercise caution. We have lost all communication
    from Jenkkins' team.
      o  Ok this level is realy confusing for me to try to walk you through it,
    so I just made a big map for you to use. Realy all you need to do is find
    and disarm the bombs, rescue the CBDC hostages, kill Marcos and get to the
    Memoral, witch shouldn't be too hard.  Use the map below for guidance on
    disabling all the bombs.
     o  Whenever you find a bomb, press Triangle and then get ready to protect a
    CDBC agent.
     o  Keep Pausing the game so that you can see where you are on the map.
     o  When rescuing the CBDC hostages, use your sniper rifle and shoot
    through the fence.
     o  Remember, you are limited to the amount of time that you have, so go
    after the bombs first then do the other missions!
     o  Use some of the same tactics from the earlier levels
     o  The map may not be perfect but its pretty close. The first bomb is in a
    boxed in area. The second is behind the statue. The third is near a boxed in
    tree. The fourth is next to a building with a bad guy on top.
    Key:  *=Bomb   C= Comm. Array
          ^= Starting point
          <>= Final Destination
          H= Hostage CBDC
                                                |  <> |
                                                |     |
                                                |     |
                                                |     |  
                                                |     |
                                                |     |
                                                |     |
                                                |     |
                                                |     |____
                                                |          | 
                                                |  C       | 
                                                |______    |
                                                       |   |
                                                       |   |
                                                       |   |
              _____                                    |   |    
             |     |                                   |  H| <---TENNIS COURTS
             |     |                                   |   |
             |   * |<- Fourth bomb                     |   |
             |     |                       ____________|   |
             |     |                      |                |
             |     |                      |                |
             |     |                      |                |
             |     |_____________         |                |   
             |                   |        |        ________|
             |                   |        |       |
             |                   |        |     * |<- Third Bomb
             |                   |________|       |
             |_________                           |
                       |               *  <- Second Bomb
                       |              [ ]         |
                       |_________           ______|
                                 |         | 
                                 |         |
                                 |         |
                 First bomb   -> |*        |
                                 |         |
                                 |         |
                                 |         |
                                 |         |
                                 |         |
                                 |   ^     |
    o  To get to the Comm. Arry, you will need to climb up many obstacles to get
    to the top of a weirdly shaped building.
     o  When in the maze, look for Marcos, when you find him, finish him off
    with a quick head shot. If he gets away, you will need to follow him and
    hunt him down. He has a Flak Jacket so body shots wont do any good.
     o  When approaching the Memorial building be VERY cautious. There will be a
    bunch of fleeing wild bad guys with Flak Jackets running towards you shooting
    up anything in site! There not too hard to kill if you use good hiding
    tactics. When they are dead, enter the building.
    - After that is some talking and then it will ask you:
      Do you wish to save you game?
                  No [Yes]
     o  Well its simple, if you want to keep your file, choose Yes, if not then
    choose no.
    Level 5:  Freedom Memorial - Washington DC
    Spysat has completed a detailed analysis of Girdeux's body armor: it is
    imperious to all conventional weapons. Our armor specialists are working on
    it, but your agent may have to improvise to find a weak point.
    Our demolition expert has noted that the use of any explosive device will
    trigger the viral bomb.
     o  This is the first boss fight in the game, and he's not too easy!
     o  First off keep out of his eye site, if he finds you, you are toast!
     o  The best tactic is to stay behind him or behind the pillars.
     o  His weakens is the gas tanks on him that fuels his flame thrower, keep
    shooting those and they should blow up causing damage to him.
     o  There isn't much else that I can say about this level, it's realy up to
    you. I bet your sitting there like this :|
     o  If you ever get caught on fire, press the O (Circle) button to do a
    roll. (Just like back in 1st grade, when caught on fire, you should Stop.
    Drop. and Roll.   heeheehee)  But...most likely you'll be dead before you get
    a chance to do so.
     ...When you finally kill him read on...
    - After that is a cool movie and then it will ask you:
      Do you wish to save you game?
                  No [Yes]
     o  Well its simple, if you want to keep your file, choose Yes, if not then
    choose no.
    Level 6:  Expo Center Reception - New York City
    I've approved your request for access to the FBI files on Jonathan Phagan. I
    think your suspicions may be correct. The PHARCOM reception may be a cover
    for a meeting between Phagan and Rhoemer. Follow Phagan closely.
    Obviously, you must not be seen or captured. You are authorized to eliminate
    any of Phagan's security, but use silenced weapons only. Once you've
    observed the meeting, use whatever means necessary to capture Phagan alive.
    Officially, the agent knows nothing about this.
     o  Ok let me get one thing straight: In this level, stealth and head shots
    are the number one thing that you need to worry about!   
     o  As soon as the mission starts, go left and start climbing up on the edge
    and get to the top. When you reach the top, hide behind one of the pillars
    and hold X, then wait for one of the guards to start walking down the ramp,
    when he passes you by shoot the other guard in the head. Run up to him and
    take his ammo then wait a sec. Because Phagan is taking his sweet ass time
    and you don't want him to see you. There is a guard right around the corner,
    you can sneak up on him and shoot him in the head, or wait for him to walk
    by then shoot him in the head, either way you need to kill him stealthy.
    Run up and take his ammo, then there should be a blue hallway. When you get
    there, get to a spot where you can see the other hallway (it's yellow). When
    you find a spot, hold L1 to aim and then wait for a guard to pass by, when
    he does kill him. Take his bullets and slowly walk through the turning
    hallway. When you get there, go forward a little and then stop, there should be a
    guard walk back and forth. At this point, you should equip your sniper riffle and aim
    about a where head will be at in about 1-2 second(s) and then time the shot. After 
    killing him go down the hallway.At the end of the hallway, there is arch and a piece 
    of wall sticking out just big enough for you to hide behind. Get there and hide
    behind it and wait for the guard to walk by, when he does shoot him in the
    head with your Sniper Rifle. Be careful at this part, when walking towards
    him to get his ammo, take a right and goto where the hallway takes another
    turn, after that a new guard should be walking towards you. At this point,
    run towards a wall that says: ANCIENT EGYPT, and hide there for cover. The 
    guard will start to walk down the hallway that you came from to enter the
    room. When he gets to the end, use your sniper rifle again to kill him.
    After that run forward and take a left at the first hallway. When you get in
    there be ready for another guard. Take care of him, then walk through the little
    door way.
     o  A little movie scene should take place then the level will start again and it
    should say Check Point. After that, walk into the room on your right. A guy named
    Benton should be in there, he will be shooting at you. To kill him, shoot him in the
    head. Be careful he runs around quickly and uses a strong and fast gun.
     o  After you kill him, go and take all his stuff. You should pick up some ammo,
    a flak jacket, get a Check Point, and Press the Triangle button to Contact Lain Xing
    should all appear on the screen.
     o  After you get all that stuff, get to the bottom of the room and go to the right
    hall way, the one with a red blinking light. Go to it, it should say: Gate Control
    Panel. Press Triangle to open the door, but be careful there is a bad guy in there.
    Go to the doors that say, MUSEUM STAFF ONLY and press Triangle  
    Level 7:  Expo Center Dinorama - New York City
    Aramov is interrogating Phagan near the dinosaur exhibit. I'm losing the audio feeds,
    but she keeps saying something about Syphon Filter.
    Both Aramoy and Phagan have information we need. You must stop Aramov from killing
    Phagan, but without killing her.
     o  At the start of the level, hit Down on the D-Pad so that you do a 180' turn and
    are looking at the door that was behind you. Keep your eye on this door, and hold L2
    to run to the left. As you run to the left, the door should bust open and there
    should be three bad guys in the door way. Shoot them in the head, and not in the body
    because they have Flak Jackets. Be careful though, there will be a fourth bad guy to
    the right behind a gate in a hall way. (he has a Flak Jacket too, so be sure to get a
    head shot.)
     o  Once you are through with the four bad guys, exit through the door that the first
    three guys came through, and follow the hallway until you see a doorway. Go through
    the doors and enter the room, then it will say: "Press the Triangle button to Contact 
    Lain Xing". Now goto the right or left about half way and press Triangle. Gabe should
    jump onto a poll going across the room above the glass in the middle. Grab onto the
    poll and goto the middle and drop off.
     o  There will be a movie that shows Gabe dropping off of the poll and falling
    through the glass.
     o  You will now be down stairs in the 'Lobby'. The place is flooded with guards, 
    so you should use your best techniques, either the run around like a chicken and 
    havin' gunz blazing, shooting this way in that like in Hollywood, or the sniper
    approach. Which ever one fits you most. Anyway, after you have cleared out the place
    stand in front of the information desk, and climb up the cement blocks on your right.
    Get the flak jacket, cardkey, and shot gun shells.
    Level ??:  Stronghold CATACOMBS - Uzhhorod, Ukraine
    If these catacombs are like the ones we shut down seneath Paris, then Rhomer is using a palm
    print activation system for security. You will have to follow one of Rhoemer's guards or lab
    workers to Phagan's cell, and wait for them to open the cell door. Remember, I need Phagan
    The agency has broken off contact with the State Department. Do not acknowledge any communications
    you might receive from other agency members. We are running out of time.
    ++++++++++  VI.  FAQ's / CODES  ++++++++++
    +++ All Weapons And Unlimited Ammunition +++
    Pause the game and highlight the Weapons option.  Simultaneously press:
     -> L2 R2 O [] X.
    When entered correctly, you will be immediately taken to the weapons
    selection screen, where you can equip and infinite use any of the levels
    +++ Level Select +++
    Pause the game and go into the Option menu. From there, highlight the Select
    Mission option and press and hold:
    <- R1 L1 SELECT [] X
    If you entered it correctly, you will immediately go to a level select
    containing all the levels of the game. Choose your level and press X to
    enter. You have to re-enter the code to reach the level select again.
    +++ Silenced 9mm Power-Up +++
    Pause the game and go into the Weapons menu and highlight the Silenced 9mm selection.
    Now press:  <- L1 R2 SELECT [] X
    Gabe will say "Understood" to confirm correct code entry. Re-enter the code and your
    gun will go back to normal.
    +++ Weaker Opponents +++
    If all the above codes don't make the game easy enough for you, then you might want
    to try this last code, which will make all the opponents die much quicker. Pause the
    game and highlight the Map option and press:
    -> L2 R1 X
    A laugh will confirm correct code entry.
    +++ Hidden Movie Theater  +++
    The point of this trick is to view all the games cinema sequences, but the way it is
    activated is pretty creative.  You actual have to enter the movie theater on the
    first level. It is located through the ally that is reached by going through the
    window that leads to the elevator. There are three doors in front of the theater. Go
    and stand in front of the middle one with the flak jacket. Now pause the game and
    highlight the Map option and press  -> L2 R1 X. Gabe will say, "got it" to confirm
    correct entry and, when you return to the game, you will be inside the theater. You
    will find a concessions stand there. To view the cinema, go through the curtains.
    Press X to advance to the next cinema and press START to exit.
    **************GAME SHARK CODES**************
    |Extra Health                   |80068beck0000|
    |Infinite Ammo at Weapon pickup |800467c624000|
    ++++++++++  VII.  CREDITS AND SPECIAL THANKS  ++++++++++
      This walkthrough was written by Keith Platz <xenog31273@aol.com>.
    Special thanks goes to:
    989 Studios - for making a great game for me to play and make this
    walkthrough for.
    SCEA (Sony Computer Entertainment of America) - for making the Sony
    PlayStation the best videogame system in the world (until PSX2 comes out
    that is)
    And to my little brother Kurt, for helping me in the game.
    ++++++++++  VIII. CONTACT ME  +++++++++++
    You better read this befor trying to email me!
    Ok, this is getting to the point to where everyday, (almost) I get more and
    more emails about this game! Now I know that there are some of you who I have
    yet to respond back to, but please be patient!! There are too many questions
    for me to answer all the time, also I have been getting questions with too
    little info on where you are stuck at in the game, some people don't even
    put what level!! Here is an example of the kind of email that will get better
    response from me:
    |To: Xenog31273@aol.com                                                          |
    |From: ____(person who needs help in Syphon filter)                              |
    |Subject: Syphon Filter                                                          |
    |                                                                                |
    |Hey, I saw your walkthrough, but the part I'm stuck at is not explained in it.  |
    |I was wondering if you could help me, I'm on Level __  right at the part where  |
    |_______________ happens and it ____  _____ ______                               |
    |(blah blah blah and so on and so forth)                                         |
    |thank you for your time                                                         |
    | -_________   (your name and email address)                                     |
    |                                                                                |
    Another good way to contack me and may be the best way is to IM (instant message)
    me, if you are not using AOL then you can get AIM wich is the internet version.
    You can get that at www.aol.com  (my screen name is Xenog31273)
    If you are unable to contact me that way, then use ICQ(don't ask me what it stands
    for, becasue I don't know what it stands for), but I do have it, and it is a good
    chat program, you can get that at www.icq.com  my ICQ number is: 53793566
    ++++++++++  IX.  A FINAL NOTE  ++++++++++
    Be sure to go back to my web site <http://www.angelfire.com/tx2/xenoffvii/main.html>
    for new walkthroughs for other games. If you have any questions/comments about this
    walkthrough mail me <xenog31273@aol.com> with subject: Syphon Filter
    I know that the walkthrough is not finished, but I am working hard on finishing it,
    the next time I update will be shortly.
    One last important note:  I am very sorry to those of you that I have not yet replyed
    to or have not answered questions to.  I get many many emials just about everyday and now
    I have little time on my hands and get few chances to update the walkthrough, be patient
    I will respond to all of you as soon as I get a chance!!

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