Tttttttttt    aaaa      cccccc ttttttttt ii   cccccc   sssssss
    tt       aa  aa    cc         tt     ii  cc       ss
    tt      aa    aa  ccc         tt     ii ccc        ssssss
    tt      aaaaaaaa   cc         tt     ii  cc              ss
    tt      aa    aa    cccccc    tt     ii   cccccc   sssssss


   ooooo     ggggg   rrrrrrr   eeeeeee     FFFFFFFF  FF       CCCCCC
  oo   oo   gg       rr     r  ee          F        FF FF    CC    CC   
  oo   oo   gg   gg  rrrrrrr   eeeeeee     FFFF    FFFFFFF   CC    CC    
   ooooo     ggggg   rr    rr  ee          F       FF   FF    CCCCCC
                               eeeeeee                            C           
VER 1.1(written, not proof-read)
=========================================================================
This faq is made mostly of other peoples advice, translations, help etc., I 
have only put a lot of their information in one place so other people who play 
the game can have an easier time than I did.
-John Mattila 

*** Please view this FAQ in Word Pad, as the weapons part may not be properly 
aligned otherwise. ***
=========================================================================
Table of Contents
1:How do I become XXXXX character class
 a.male classes
 b.female classes
 c.undead classes
 d. small monsters
 e. large monsters
2: How do I take the (LAW, NEUTRAL,CHAOS) route?
3: How do I get XXXXXXX to join me?
 a. Sisteena and Baian
 b. Olivia
 c. Shelley
 d. Selye
 e. Oxyones
 f. Deneb
 g. Katchua
 h. Vice
 i. annotated character list
 j. any others?
4. The Palace of the Undead
5. Shamans
6. swords, shields, etc.


1. Character Class Lists:     
=============================================================================
*note:  All class information is taken from the RPG database
http://www.t3.rim.or.jp/~jf4hui/togre_index.html 
=============================================================================
E=element,E-earth,A-air,F-fire,W-water
Ali=alignment, Law Neutral Chaos
HP=hit points, they reach 0, you die.
MP=magic points, increase every round, the price of casting spells.
Str=strength, determines damage done with physical attacks.
Vit=vitality, determines damage taken by physical attacks.
Int=inteligence, determines the effectiveness of magic.
Men=mentality, I think it's defense against magic.
Agi=agility, I think it determines how often you dodge an attack.
Dex=dexterity, I think it determines how often you land an attack.
Wt=weight, It determines when you get your turn and low weights dodge attacks 
more readily. 

Damage as a percentage: each class takes damage in a different way. Note- low 
percents are better.  

The left value in each field represents the minimun value required for that 
attribute to change to that particular class.  The right value represents the 
value of that attribute incremented each time you level up in that class.

Class   Soldier                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|xxx|---/7|---/3|---/5|---/4|---/5|---/5|---/5|---/5|+-0|  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|115 |100|100 |100 |100|100 |100 |   
===============================================================================

Class   Knight                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LC |---/8|---/1|-45/6|/44/4|---/4|---/5|---/4|-46/6|+5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|110 |100|100 |100 |100|95  |105 |   
===============================================================================

Class   Berserker                                       
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|NC |---/9|---/1|-45/6|-46/5|---/3|---/6|---/4|-44/5| +5|  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |100|100 |100 |100|105 |95  |   
===============================================================================

Class   Wizard                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|NC |---/5|-16/5|---/3|---/2|-44/7|-42/6|---/4|---/4|+10|  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |95 |95  |95  |95 |100 |90  |   
===============================================================================

Class   Beast Tamer                                     
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/8|---/0|-45/6|-44/6|---/3|-46/5|---/4|---/5|+5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |100|100 |100 |100|100 |100 |   
===============================================================================

Class   Ninja                                   
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/7|---/2|-45/4|---/4|---/4|---/5|-46/7|-44/6|-5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|130 |100|100 |100 |100|100 |100 |   
===============================================================================

Class   Dragoon                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|N  |---/8|---/0|115/7|106/4|---/3|---/4|---/3|114/7|+5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|110 |100|100 |100 |100|95  |105 |   
===============================================================================

Class   Sword master                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|L  |---/7|---/3|-95/4|---/3|---/5|---/6|102/6|126/8|+5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|120 |95 |95  |95  |95 |85  |100 |   
===============================================================================

Class   Terror Knight                           
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x| C |---/9|---/0|117/6|114/6|---/3|---/5|---/3|104/5|+10|  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |100|100 |100 |100|115 |85  |  
 *must kill 30 enemies to change to this class  
===============================================================================

Class   (Doll Mage)                                     
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LN |---/5|-84/7|---/3|---/1|124/6|112/8|---/3|---/3|+15|  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |90 |90  |90  |90 |90  |90  |   
===============================================================================

Class   (some catholic priest lookin' guy)                                      
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|L  |---/6|---/6|---/3|-44/4|-42/7|-44/5|---/3|---/4|+10|  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|120 |100|100 |100 |100|60  |115 |   
===============================================================================

Class   Gunner                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|N  |---/6|---/0|120/4|---/3|---/4|---/4|164/6|150/6|+35|  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|135 |130|130 |130 |130|130 |130 |   
*you cannot change class after becoming this.
To access this class, you must save Rendoru in Grimbsy.  To get to Grimbsy, ask 
about it in the warren report at castle Fiduch (it's the castle to the left of 
Bernicia) after Castle Bernicia.  
===============================================================================

Class   Lord                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/8|---/4|---/6|---/5|---/5|---/5|---/6|---/7|-5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |100|100 |100 |100|100 |100 |   
===============================================================================

Class   Warrior                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|L  |---/7|---/4|---/6|---/4|---/5|---/5|---/6|---/6|0  |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |100|100 |100 |100|100 |100 |   
===============================================================================

Class   White Knight                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|L  |---/8|---/0|---/5|---/6|---/5|---/6|---/6|---/6|-5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|110 |100|100 |100 |100|100 |100 |   
===============================================================================

Class   Beast Master                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|W|N  |---/8|---/0|---/6|---/6|---/3|---/5|---/4|---/5|+5 |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |100|100 |100 |100|100 |100 |   
===============================================================================

FEMALE CHARACTERS

Class   Amazon                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|x  |---/7|---/3|---/5|---/4|---/5|---/5|---/5|---/5|0  |  
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |100|100 |100 |100|100 |100 |   
===============================================================================

Class   Cleric?                                         
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LN |---/6|-16/4|---/4|---/3|-42/7|-41/6|---/4|---/3|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |95 |95  |95  |95 |90  |100 |   
This character must have killed fewer than 20 enemies, I think.
===============================================================================

Class   Witch                                   
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|NC |---/5|-16/5|---/3|---/3|-45/6|-41/7|---/4|---/4|+10| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |95 |95  |95  |95 |100 |90  |   
===============================================================================

Class    Priest                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x| L |---/5|-70/6|---/3|---/2|125/8|110/6|---/3|---/4|+20| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|130 |90 |90  |90  |90 |70  |115 |   
*This character must have killed fewer than 10 enemies
===============================================================================

Class   Valkyrie                                        
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LN |---/8|---/2|-44/6|-46/4|-42/6|---/5|---/4|---/5|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|115 |100|100 |100 |100|95  |95  |   
===============================================================================

Class   Dragon Tamer                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|180/8|---/1|115/6|---/2|---/5|103/6|---/4|---/6|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|110 |100|100 |100 |100|100 |100 |   
===============================================================================
   
Class    Siren                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|X|LN |---/4|-26/6|---/3|---/2|-75/8|-71/6|---/3|---/4|+15| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|120 |100|100 |100 |100|80  |80  |   
===============================================================================

Class   Angel knight                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|L  |---/8|-92/5|135/7|122/4|144/7|119/5|122/5|124/5|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |100|100 |100 |100|50  |125 |   
*A female that meets these requirements must die in a fight (not training) and 
then she will often be brought back to life as this class.  You cannot change 
class after you become this.

===============================================================================

Class    Shaman (Selye)                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|F|N  |---/5|---/6|---/3|---/3|---/7|---/7|---/4|---/4|+10| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |100|100 |80  |120|95  |95  |   
===============================================================================

Class    Shaman (Olivia)                                        
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|W|L  |---/5|---/6|---/3|---/3|---/7|---/7|---/4|---/4|+10| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |100|100 |120 |80 |95  |95  |   
=============================================================================== 

Class    Shaman (Sisteena)                                      
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|A|N  |---/5|---/6|---/3|---/3|---/7|---/7|---/4|---/4|+10| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |80 |120 |100 |100|95  |95  |

Class    Shaman (Shelley)                                       
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|E|L  |---/5|---/6|---/3|---/3|---/7|---/7|---/4|---/4|+10| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |120|80  |100 |100|95  |95  |   
===============================================================================

Class High priest (Katchua)                                             
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|L  |---/8|---/6|---/6|---/5|---/9|---/8|---/6|---/5|0  | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|120 |95 |95  |95  |95 |95  |100 |   
===============================================================================

Class Princess (Katchua)                                                
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|L  |---/8|---/6|---/6|---/5|---/9|---/8|---/6|---/5|0  | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|120 |95 |95  |95  |95 |95  |100 |   
===============================================================================

Class    ?  (Deneb)                                     
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|F|C  |---/5|---/5|---/3|---/3|---/6|---/7|---/4|---/4|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|120 |90 |90  |90  |90 |100 |85  |   
===============================================================================

Undead Classes
Class    Skeleton                                       
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|C  |---/6|---/0|---/5|---/3|---/4|---/4|---/6|---/4|0  | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|110 |100|100 |100 |100|125 |75  |   
===============================================================================

Class   Ghost                                   
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|C  |---/6|---/4|---/3|---/2|---/6|---/6|---/4|---/4|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|65  |110|110 |110 |110|110 |85  |   

Class   Lich                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/4|114/7|---/1|---/1|162/7|147/7|---/3|---/3|+10| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|65  |70 |70  |70  |70 |85  |85  |   
*note-to become this class, a character who meets these requiements ,must equip 
the undead ring and then die in a fight.  He or she will often be brought back 
to life as this class.
++note-all undead classes count as dead characters, kinda.  Special characters 
ARE DEAD.  They WILL NOT count as alive for the ending, special events etc.  
Generic characters do not register on your body count, though.  

Small monsters
Class    Faerie                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/5|---/0|---/3|---/4|---/3|---/7|---/6|---/7|-10| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|125 |90 |90  |90  |90 |90  |90  |   

Class    Gremlin                                        
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|C  |---/5|---/0|---/6|---/1|---/3|---/2|---/7|---/8|-5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|115 |100|100 |100 |100|125 |75  |   

Class    Hawkman                                        
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/7|---/3|---/5|---/3|---/5|---/5|---/6|---/6|0  | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|120 |100|100 |100 |100|100 |100 |   

Class    Goblin                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|C  |---/7|---/0|---/5|---/4|---/5|---/5|---/5|---/5|-5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |95 |95  |95  |95 |110 |95  |   

Class    Gorgon                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x| C |---/7|---/0|---/5|---/4|---/5|---/5|---/6|---/6|+45| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|115 |100|100 |100 |100|110 |90  |   

Class   Pumpkin Head                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/4|---/0|---/3|---/8|---/2|---/8|---/4|---/4|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|110 |95 |95  |95  |95 |95  |95  |   

Class    Lizard Men                                     
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/8|---/0|---/6|---/5|---/2|---/5|---/5|---/4|+5 | 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |110|110 |110 |110|110 |110 |   

Large Monsters
Class   Thunder dragon                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|a|LNC|---/9|---/0|---/9|---/4|---/3|---/6|---/2|---/2|+50| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |75 |105 |105 |105|105 |105 |   

Class    Red Dragon                                     
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|f|LNC|---/9|---/0|---/9|---/4|---/3|---/6|---/2|---/2|+50| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |105|105 |75  |105|105 |105 |   

Class    Blue Dragon                                    
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|w|LNC|---/9|---/0|---/9|---/4|---/3|---/6|---/2|---/2|+50| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |105|105 |105 |75 |105 |105 |   

Class    Earth dragon                                   
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|e|LNC|---/9|---/0|---/9|---/4|---/3|---/6|---/2|---/2|+50| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |105|75  |105 |105|105 |105 |   

Class    Black dragon                                   
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|NC |170/9|---/0|135/9|-90/5|---/3|---/5|---/2|-55/3|+60| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|95  |100|100 |100 |100|105 |95  |   

Class    White dragon                                   
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|NL |170/9|---/0|135/9|-90/5|---/3|---/5|---/2|-55/3|+60| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|95  |100|100 |100 |100|95  |105 |   
===============================================================================

Class    Tiamat                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|C  |270/?|---/0|238/8|171/7|---/3|---/5|---/2|105/5|+65| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|90  |90 |90  |90  |90 |110 |90  |   
===============================================================================

Class    Bahamut                                        
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |

|x|L  |270/?|---/0|233/9|161/6|---/3|---/5|---/2|-95/5|+65| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|90  |95 |95  |95  |95 |90  |110 |   
===============================================================================

Class    Griffon                                        
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/8|---/0|---/8|---/4|---/2|---/5|---/3|---/3|+45| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|110 |105|105 |105 |105|105 |105 |   
===============================================================================

Class    Hydra                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/9|---/0|---/9|---/6|---/2|---/9|---/2|---/4|+70| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|90  |100|100 |100 |100|100 |100 |   
===============================================================================

Class    Cocatrice                                      
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/9|---/0|---/7|---/4|---/3|---/4|---/3|---/4|+40| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|105 |100|100 |100 |100|100 |100 |   
===============================================================================

Class    Octopus (land)                                 
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/7|---/0|---/7|---/3|---/2|---/8|---/3|---/3|+70|
|phys|air|soil|fire|ice|holy|dark|      
|120 |125|125 |125 |125|125 |125 |   
===============================================================================

Class    Octopus (water)                                        
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/7|---/0|---/7|---/3|---/2|---/8|---/3|---/3|+70|
|phys|air|soil|fire|ice|holy|dark|      
|65  |85 |85  |85  |85 |85  |85  |   
===============================================================================

Class   Cyclops                                         
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/8|---/0|---/7|---/6|---/1|---/7|---/3|---/3|+50| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|100 |110|110 |110 |110|110 |110 |   
===============================================================================

Class    Golem                                  
|E|ALI| HP  | MP  |STR  |VIT  |INT  |MEN  |AGI  |DEX  |WT |
|x|LNC|---/5|---/0|---/8|---/5|---/3|---/6|---/2|---/2|+50| 
Damage as a percentage:             
|phys|air|soil|fire|ice|holy|dark|      
|65  |90 |90  |90  |90 |100 |100 |   
===============================================================================

2. How do I take the (Law, neutral, chaos) paths?
        
At the end of these chapters, you will have to make a choice, chose the given 
choice for neutral, law, or chaos paths.

                 /(1)Law------------------------------->                
                /
Chapter 1------/
               \
                \                               /(1)Neutral--------------->
                 \(2)chaos---------chapter 2----   
                                                 \(2)Chaos--------------->


3.How do I get...

Sisteena and Baian-At the fortress board, answer 1 when Sisteena asks you 
something.  Could someone confirm, I pretty sure of this, but not certain, it's 
been a while since I was here.

Shelley-First, don't kill her when you fight her in Basohamuba, when she has 
below 20 HP, she will run away. After getting the other three Fouriner sisters, 
and before getting Katchua, go to Barmamutha, the ruined city,  on a very rainy 
day.  You need either luck, patience, or the item that makes rain.  When you 
leave the city, an event will take place and Shelley will join.

Selye- she joins automatically on the chaos path, but she will join on neutral 
as well.  In chapter 4, after getting Olivia and fighting Shelley, go to 
fortress Quadriga.  When you leave, an event will take place and if you chose 
the question in response to the mans question, she will join you.   

Oxyones-After getting Jenounes in chapter 2 law, she will join you in chapter 4 
at Boatgon in random fights if Jenounes is in your attack team.  When she has 
fewer than 20 HP, she will talk to Jenounes and join you.  

Deneb- there are two ways to get deneb to join you.
(1) After reading about her in the Warren report, go to her store and purchase 
255 items (any items) in one visit and then a few new options will appear at 
the store's menu.  She will join you if you select the right one of them.  
(2) After fighting through he Palace of Undead, collect 10 (or maybe 20?) 
glasspumpkins that some enemies drop and bring them to Denebs store.  Slel all 
of them and recruit 10 (or 20) pumpkinheads in one visit, then purchase 255 
items and recruit Deneb.  She will have better equipment and spells.  
*could someone tell me whether it's 10 or 20, I don't have time to check now...

Katchua-At the third Battle of Bernicia in chapter 4, she will ask you 2 
questions.  If she participated in the third battle (N Path) you must answer 2, 
then 1 again.  Of course, don't kill her in the fight.  If she did not fight 
against you, answer 2 then 2 again.  

Vice- Vice only joins on the law route.

Other charcters- All other characters join automatically.
Presence-chapter1
Aloser-chapter2C
Zapan-chapter2L
Jenounes-chapter3L
Mirden-all routes, chapter 3
Kirdas-chapter3LC
Olias-chapter3N
Desbordes-chapter3N
Haborym-all routes-tricky on N-fight in Quadriga before Asheton on chapter3.  
Answer 1 then 1 again and he will join.  I hope.  
Gamp-All routes, chapter 4.  Fight him in Nymlaheba after getting rendoru in 
Grimbsy by Asking about him in the Warren report in the city of Grimbsy.  Don't 
kill him (he talks after he has below 20 HP)or his Griffons and he will join 
you with the best gun the game.  
Olivia-all routes, chapter 4
Rydorym? He is a doll mage that you rescue in B2 of the Palace of Undead.

The Palace of Undead- In chapter 4, ask everything in the warren report after 
fighting Shelley and a new path will open in the upper left of the map.  At the 
end of this path is the Palace of the Undead; it is a  99 level monstrosity 
inhabited by various undead, cool items and Nybbas.  Beat enemies and get very 
strong items, but to get the best things you must go below B3 which is as far 
as you will go without going out of your way.  In B3, you must trigger the door 
to b4 before winning; the door is about 7 to 10 spaces to the left of your 
starting position. It is at the top of the map on a raised platform that has a 
ring of poison ground.   The trigger is on the non-poison ground that is 
surrounded by poison.  I have never cleared the palace, I ran out of time after 
I learned of the trigger to B4.  

Shamans- Maybe every one knows about shamans, but it took me a while to stumble 
across them.  In chapter 4, Moruba will ask you a question at castle Cortani 
after the battle of Bernicia.  Respond with choice 2 to his question and he 
will tell you about shamans.  I hope it's choice 2...you know you are right if 
the conversation is a long one.  After this take your Fouriner sisters to 
Basohamuba and Moruba will make them the shaman class and they will be pretty 
good magic users.  After this the fortresses around the map will activate and 
you will be able to go to all of them to win elemental shields.  Go back to the 
fortresses after you get a shield and you will fight to get the strongest spell 
of that element.  These are very difficult fights!  



Item List: Hand Items:

Name                    element wt      range   attribute       location
Short sword             x       7       1       str+9           shop
Minimum dagger          x       3       1       str+15          shop
Blood? Dagger           x       24      1       str+24 int+5    shop
Blood? Sword            x       31      1       str+30 int+5    shop
Huahuniiru              x       31      1       str+34          LNC 3
Migiigakaruna           x       52      1       str+1 (lvup-luk+1)POU
Razor blade             x       20      1       str+35 men+4    LNC 4
Death blade             x       18      1       str+28 dex+5    LNC 3
Fire sword              Fire    32      1       str+32 fdef+5   Shop?
Earth blade             Earth   37      1       str+33 edef+5   LNC 4
Ice blade               Water   35      1       str+31 fdef+5   LNC 4
Nireriito sword         Water   20      1       str+35 fdef+5   xx
Oranon                  Holy    39      1       str+45 hdef-5   POU     
                                                bdef+10 (lvup-int+1)
Benitensu               Holy    23      1       str+34 bdef+5   LNC 4
Asubiteon               Holy    23      1       str+32 bdef+5   xx
Buriyun blade           Holy    36      1       str+50 hdef-10  xx              
                                                bdef+5 (lvup-luk+1)
Ogre blade              Black   42      1       str+35 hdef+10   POU    
                                                bdef-5 (lvup-str+1)
Barumusoka              x       43      1       str+42 (lvup-dex+1)POU
Iseberiga               x       22      1       str+30          LNC 3
Notos!!!                Air     40      1       str+40 edef+5   POU
Hurantesuka?            x       8       1       str+16          shop
Blood? Axe              x       34      1       str+34 int+5    shop
Heavy axe               x       49      1       str+45          POU
Boleas!!!               Air     42      1       str+40 edef+5   POU
Purokusa?               Fire    37      1       str+40 wdef+5   L 4
Guramurotesika?         Fire    30      1       str+32 wdef+5   LNC 3
xxxxxx                  Earth   30      1       str+34 adef+5   shop?
Xxxxxx                  Water   31      1       str+33 fdef+5   LNC 4
Rune axe!!              Holy    43      1       str+42 men+8    POU     
                                                        bdef+5 (lvup-int+1)
Sadonburoobaa?          Black   51      1       str+48 men+8    POU     
                                                        hdef+10 (lvup-str+1)
Hurt hammer             x       14      1       str+18          shop
Euros!!                 Air     32      1       str+30 edef+5   POU
Hurimuhureiru?          Fire    35      1       str+31 wdef+5   LNC 3
Huarankusu?             Earth   37      1       str+34 adef+5   LNC 4
Santuon?                Earth   31      1       str+38 adef+5   xx
Aqua hammer             Water   32      1       str+29 fdef+5   LNC 3
Holy hammer             Holy    36      1       str+32 bdef+5   xx
Blood Crab??            c       31      1       str+30 int+5    shop
Power hammer            x       46      1       str+44          POU
Daguza hammer           Black   51      1       str+48 hdef+5    POU   
                                                (lvup-str+1)
Madou                   x       21      1       str+24          shop
Tourueno?               Air     27      1       str+26 edef+5   xx
Berserker?koyato?       Black   40      1       str+35 luk-5    LNC 4  
                                                hdef+5
Karudeia                Holy    24      1       str+23 agi+8    LNC 3  
                                                luk+4 bdef+5 (charm)
xxxxxx (wand)           x       2       1       str+6 int+10    shop
Barugameisu             x       7       1       str+7 int+18    shop
xxxxxx                  x       4       1       str+7 int+14    1
xxxxxx                  x       4       1       str+7 int+14    1
xxxxxx                  x       13      1       str+10 int+25 men+8POU
Earth wand              Earth   9       1       str+8 int+19    POU     
                                                edef+5
Fire wand               fire    9       1       str+9 int+17 wdef+5POU
Ice wand                Water   10      1       str+9 int+18 adef+5POU
Poison wand             Water   9       1       str+9 int+20 fdef+5 N4
Ripuruzusutaseku?       Holy    14      1       str+10 int+30   shop?   
                                                hdef+5 (lvup-int+1)
xxxxxx                  Earth   12      1       str+11 int+16   shop?   
                                                hdef+5 (lvup-men+1)
Spear                   x       9       2       str+12          shop
Strong spear            x       23      2       str+22          shop
Blood? Spear            x       38      2       str+32 int+5    shop
Korunorikoruna          x       52      2       str+42 int+9    POU
Zepyulos!!!             Air     40      2       str+35 edef+5   POU
Vorukutoso              Fire    38      2       str+32 wdef+5   N 4
Igunisu                 Fire    35      2       str+45 wdef+5   POU
Earth javalin           Earth   36      2       str+34 adef+5   POU
Bent icicle?            Water   37      2       str+31 fdef+5   POU
Holy lance              Holy    54      2       str+45 bdef+5   POU                         
                                                (lvup-str+1)
Iibirusupia?            Black   51      2       str+43 hdef+5   POU             
                                                (lvup-str+1)
Whip                    x       25      2       str+24          LC 2
Holy comet              Holy    35      2       str+31 bdef+5   LNC 4
Burasidouisepu?         Black   34      2       str+40 bdef+5   POU
Raputiyooroozu?         Black   30      2       str+33 bdef+5   LNC 3
Short bow               x       6       5       str+10          shop
Great bow               x       15      6       str+15          shop
Blood? Bow              x       32      6       str+21 int+5    shop
Wind bow                Air     35      6       str+25 edef+5   LNC 3
Fire bow                Fire    36      6       str+26 wdef+5   LNC 3
Water bow               Water   39      6       str+27 fdef+5   LNC 3
Earth bow               Earth   32      6       str+24 adef+5   LNC 3
Karate? Bow (stun)      Holy    42      6       str+30 dex+8     POU                        
                                                bdef+5 (lvup-dex+1) 
xxxxx bow (charm)       Black   41      6       str+30 hdef+5    POU            
                                                (lvup-dex+1)
Stone?Bow (STONE)       Black   54      7       str+34 hres+10   POU            
                                                (lvup-dex+1)
Blowgun                 x       24      6       str+15          shop
Twin crossbow           x       36      7       str+23          shop
Sentoul? Crossbow       Holy    49      7       str+30 bdef+10  L 4
Groggy bow?(sleep)      x       24      5       str+16 (lvup-dex+1)POU
(gun)                   x       22      x       str+7           LNC 4*
(gun2)                  x       37      x       str+9           LNC 4*
(gun3)                  x       52      x       str+11          LNC 4
Tawataarodo? (shield)   x       10      1       def+10          shop
Blade? Shield           x       20      1       def+15 int+5    shop
Dragon shield           x       30      1       def+20          shop?
Xxxxxx                  x       24      1       def-17          LNC 4
Thunder shield          Air     40      1       def+25 edef+20  LNC 4
(fire) shield           Fire    40      1       def+25 wdef+20  LNC 4
Ice shield              Water   40      1       def+25 fdef+20  LNC 4
Soil shield             Earth   40      1       def+25 adef+20  LNC 4
Holy shield             Holy    40      1       def+25 bdef+20  POU
Ogre shield             Black   40      1       def+25 hdef+20  POU
Power glove             x       10      1       str+5 def+10    shop
Blood? Glove            x       16      1       int+5 def+13    shop
xxxxx bow (charm)       x       26      1       def+1 (lvup-luk+1)POU

*to get these items, you must not have Katchua after you fight Lancelot 
Tartarus in Chapter 4.
*POU means Palace of the Undead (Hell Gate's dungeon)
*???means I don't know what it means
*XXXXmeans kangi
*(    )means that's what it is, I won't say the translated name-as in (gun) or 
(wand)


That's the faq for now, tell me if you want your address posted if you have 
contributed!  I really do appreciate all the help I have received to make this, 
but I realize that some people might not want their addresses known too widely. 
These people have written this faq, but in smaller portions:
Takao Shiogai
Darren Chan
The RPG database