Tower of Druaga FAQ by SolidSnake316

Version: 3.25 | Updated: 01/06/02 | Printable Version

Tales of Destiny
Tower of Druaga FAQ
Version 3.25
Author: SolidSnake316
ICQ: 59738955


Version 1.0  7/14/01 - Initial release 
- Started on the floors that I know are accurate but a few incomplete floors 
- Began enemy list.

Version 1.5  7/28/01 
- Sorry for a lack of updates, I was away on vacation the day after I wrote 
my FAQ  ^_^
- Fixed some typos.
- Added a little more information on rod locations.
- Added one more preparation to the list.
- Completed some floors.
- Added Credits section.

Version 2.0  8/11/01
- Completed more floors.
- Fixed a few grammar mistakes.
- Fixed even more errors.  

Version 2.5  8/15/01
- Fixed more rampaging typos and grammatical errors.
- Added Items Section.
- Completed more floors.
- Added Table of Contents for easy navigation. ^_^

Version 2.75 8/17/01
- Fixed more dangerous typos and grammatical errors. (Man do I suck at this 
or what?)

Version 3.0 1/5/02
- Fixed more deadly mistakes and typos. (Can't get enough of these in my 
works ^_^ )
- BC Rod is finally found thanks to the help of ClesStahnRiDio and the 
confirmation by KatanaSoul.
- Floor 58-60 Completed.

Version 3.25 1/6/02
- Fixed version number and date. (D'oh!)

Table of Contents
1.  Introduction
2.  Information about the tower
3.  How/Where to get into the tower
4.  Preparations
5.  Tower of Druaga Walkthrough
6.  Enemy List
7.  Items Section
8.  A way you can help
9.  Notes
10. Credits
11. Disclaimer


Welcome to my Tales of Destiny Tower of Druaga FAQ. I've decided to write 
this FAQ because other Walkthrough/FAQs did not cover as much information on 
the tower. Sometimes I would follow exactly what they write and I can never 
get the item because of a mistake or two. So I've decided on a boring 
Saturday to create an accurate FAQ on how to obtain the many items in the 
tower. And besides who wants to read inaccurate FAQs anyway? And also this 
FAQ can be the first one to be exclusively for the tower itself. Well anyways 
onto the FAQ!

Information about the tower:

The tower of Druaga, in my opinion, is a 60-floor tower of doom! Why you say? 
Well it's home to some of the cheapest enemies in the game. The rewards for 
going through it is it's nice and powerful goodies but to obtain them is 
easier said than done. Each level is the same but has a different layout. 
Each floor has a treasure and to obtain it you must solve a puzzle associated 
with each floor that was the same from Namco's original game, Tower of 
Druaga. It may be simple or it may be very complex but the goodies are well 
worth it. To reach the next floor you must obtain the key of the level and go 
straight through the door. Easy, right? It would be if there weren't any 
enemies around to make your life miserable. 

How/Where to get into the tower:

To get into the tower you must first find three rods: The RC, GC, BC rods. 

       The RC rod is inside the Swordian Lab. The lab is located northeast of 
Armeida. The chest with the rod is near where the tombstone Stahn obtains 
another Ougi is.

       The GC rod is in Cloudius. It is located in one the teleporters in the 
left side of floor 4. Once you get inside Cloudius you MUST obtain the rod 
before it is too late because later in the game you won't have a chance to go 

       The BC rod is in Walt's house in Harmetz. The BC rod is called 'Old 
Cane' but you need to use a rune bottle or Philia's Identify ability to turn 
it into the rod. 
       The tower is located in the area of Janos (that snow town in the 
beginning of the game). Remember that temple where you met Mary with Rutee? 
That's where the tower is. If you don't, exit Janos through the north way and 
go to the right on the fork that you come across to. Keep running until you 
come across a save point. Save your game here because the tower isn't going 
to be an easy walk in the park. Once you have done that run north into the 
temple. Once inside run up until you come across three altars. Place the 
three rods on them to open up the entrance. Once open, step inside and meet 
your doom!


This is the hardest dungeon in the game so you might want to come in prepared 
for what lies ahead of you.

1. Have a FULL supply of every Gel, Life Bottle, P. Bottle, etc...
2. I recommend at least level 55 with more or less 6000HP but some people 
have done it with lower levels.
3. Have Stahn equipped with the Phoenix skill.
4. Have a non-elemental weapon for Stahn (Bahamut's Tear recommended).
5. Have the best equipment you can find including the ones in Dycroft.
6. If your bringing Philia along have her equipped with the Mystic Symbol so 
she cast her spells quicker.
7. Bring Chelsea along because her bow skills come in very handy especially 
her Force Arrow.

These things are vital to your survival. These alone have helped me tackle 
the tower and will probably help you too ^_^.

Tower of Druaga Walkthrough:

Floor 1
This has to be the simplest yet. The treasure is already here with no trouble 
at all. 

Item: W. Boots

Floor 2
Kill two black slimes.

Item: Dash Ring

Floor 3
Kill a black knight and then a green slime or the other way around.

Item: Life Bottle

Floor 4
Go to the door without the key and try as if you're opening it.

Item: Paralysis Charm

Floor 5
Just kill a mage.

Item: White Sword

Floor 6
Go to the lower right then walk to the upper right corner. Then run to the 
lower left corner and walk up to the upper left corner.

Item: Lantern 

Floor 7
Pick up the existing chest (Energy Bullet) and discard it in the inventory 
menu. Then pick up the chest that appears.

Item: Reverse Doll

Floor 8
Get hit by a mage's beam from both sides of the screen.

Item: Lavender

Floor 9
Break a couple of walls in the north and south screens.

Item: Dark Seal

Floor 10
Kill all the red slimes without getting hit by ANY beams. That means the 
knight's beam and the slime's beams can't hit you.

Item: Warrior Symbol

Floor 11
Move to the bottom of the screen and wait more or less 10 seconds.

Item: Strengthen Disc

Floor 12
Open the door and lure the druid onto the stairs and then attack it.

Item: Battlesuit

Floor 13
Touch the door without the key then kill all the enemies.

Item: Red Line Shield
2nd time through: Moon Sword

Floor 14
Walk for more or less 30 seconds without ANY encounters.

Item: ?Jewel (Moonstone)

Floor 15
Defeat a Blue Knight.

Item: ?Jewel (Emerald)

Floor 16
Kill the Mirror Knight on the left screen.

Item: Hellfire Disc

Floor 17
Kill the blue slimes and the druids.

Item: Reverse Doll

Floor 18
Walk clockwise around the floor twice.

Item: Dragon Sword

Floor 19
Kill the Quox, open the door, and then get the chest.

Item: Thinking Cap

Floor 20
Open the door without any enemy encounters.

Item: Elixir

Floor 21
Stand still for more or less ten seconds then move to another spot and wait 
another 10 seconds. Make sure you are in a spot where enemies are not close 

Item: Resist Ring

Floor 22
Lure the Quox to the upper left corner of the floor and stay there to fight 

Item: Dark Seal

Floor 23
Kill a wizard, then slime, then a wizard.

Item: Thunder Disc

Floor 24
When you arrive stand still and wait for an enemy to attack you.

Item: Blessing Disc

Floor 25
As far as what other people say there seems to be no chest on this floor.

Item: Nothing

Floor 26
Get the key and fight a druid within 30 seconds or you won't get the chest.

Item: Hyper Gauntlet

Floor 27
Break 10 walls.

Item: ?Jewel (Ruby)

Floor 28
Lure and fight the green roper on the stairs.

Item: Elven Cape

Floor 29
Walk clock-wise around the room. You will only get the chest if you have not 
gotten the combo command at the arena. If you have it already from the arena 
then there is no chest.

Item: Combo Command

Floor 30
Stand from where you start and wait till 3 enemies fight you.

Item: Blue Talisman

Floor 31
Kill all slimes and will o' wisps.

Item: Mind Ring

Floor 32
Lure Quox into breaking 5 walls.

Item: Demon Arrow Disc

Floor 33
Drop Stahn's HP to critical state.

Item: Blue Line Shield 

Floor 34
Kill one mirror knight.

Item: ?Jewel (Sapphire)

Floor 35
Kill 2 green ropers.

Item: ?Jewel (Topaz)

Floor 36
Kill 4 wizards without getting hit by any beams.

Item: Princess Cape

Floor 37
Upon entering the floor, do not break any walls. Pick up the key, open the 
door, and then destroy a wall.

Item: Megalith Disc

Floor 38
Kill 2 will o' wisps.

Item: GC Rod.

Floor 39

Floor 40
Kill all Lizard men and mages then kill the ropers.

Item: Demon Seal

Floor 41
Defeat Quox first.

Item: Stone

Floor 42
Kill a red will o' wisp, then grab the key, then kill another red will o' 

Item: Star Mace

Floor 43

Floor 44
Kill the wizard, sorcerer, mage, then the druid in that order.

Item: Magical Ribbon

Floor 45
There will already be a chest here but do not open it. First kill the Lizard 
man, hyper knight, mirror knight, Black and then blue knights. Leave the Red 
one alone. Open the new chest and there will be a flash. Now open the 
original chest and receive your reward.

Item: Excaliber

Floor 46
Go to each corner of the floor and come back to the first corner you started 

Item: Aqua Cape
2nd time through: SW500490

Floor 47
Kill a red roper.

Item: Rabbit Foot

Floor 48
Stay in each corner of the floor for more or less 10 seconds.

Item: RC Rod

Floor 49
Touch the door without the key then kill a wizard.

Item: Magical Rouge

Floor 50 
Walk to the north of the floor, walk to the south, walk to the east, and to 
the west.

Item: Emerald Ring

Floor 51 

Floor 52
Break all vertical walls.

Item: Gold Armor

Floor 53

Floor 54
Use any healing item or magic on Stahn.

Item: Moon Crystal

Floor 55
There are no chests on this floor. 

Item: Nothing

Floor 56
There are no items to collect here.

Item: Nothing

Floor 57
Touch the door without the key. Then look for a woman in the floor and defeat 
her. After defeating her go kill a Lizard man.

Item: Berserker Bow

Floor 58
You cannot get in any battles in this floor. First, you must destroy EVERY 
breakable wall. Now go to the TOP of the screen, and walk, not run, down the 
middle aisle. You CANNOT get into any battles, and if you see an enemy in the 
way, start over. After you do that, kill the Red Knight.

Item: BC Rod

Floor 59
This is it the showdown with the last boss of the dungeon, Druaga! Before you 
try to kick his ass make sure you have ALL 3 rods or be prepared to have your 
ass handed back to you because you can only damage him if you have all the 
rods in your inventory. If you don't have all of them, get the key and open 
the door to be "zapped" back to the lower floors (sometimes floor 38) to get 
the rods that you have missed. If you have the rods here is what you do, kill 
a hyper knight and a wizard. When this is done a Quox will appear (EQUIP A 
NON-ELEMENTAL WEAPON!). Kill it and a new monster will appear onscreen. Go 
towards it and fight Druaga. Once he is defeated get the key and go to the 
final floor.

Item: Nothing

Floor 60
There are no battles to do on this floor so relax and take a breather. Talk 
to the girl and place the 3 rods (by pressing X) on the bottom, middle, and 
top of the screen.

Item: Destroyer Disc

Congratulations, you have made it past the hardest side quest in the game. Go 
save your status and give yourself a pat in the back for a job well done. ^_^ 
Now go through it again if you want to get duplicate items (Magical Ribbons 
for the girls) or new items such as the strongest SW disc. ^_^

Enemy List:

This is a complete enemy list for the tower.
Note: You get no Gald or Lens in the battles in the tower.

Green Slime
HP 2908
TP  400 
These guys are easy to defeat just whack them!

Black Slime
HP 3228
TP  500

A higher-level slime but still same old slime.

Blue Knight
HP 3400
TP    0

A low level knight. Not tough to beat.

HP 2410
TP  420

You want to know why you need the Phoenix skill? It's because of scum like 
him. These guys cast Cyclone continuously, which can totally mess up your 
party. As soon as battle starts have Stahn thrust into a mage then 
IMMEDIATELY do Phoenix. It should kill a few of them and interrupt their 
spells giving you enough time to kill the remaining few. 

HP 2728
TP  520

Use same tactics as above as these guys like to cast Explode.

Black Knight
HP 3728
TP    0

Higher level of the Blue Knight. Not very tough to deal with.

Red Slime
HP 3548
TP  600

Higher level of Slime but these guys like to cast fire magic usually 

Mage Ghost
HP 2508
TP  500

Back from the dead and ready to get even! Same as a Mage with slightly higher 
HP and TP. Phoenix still works even though they fly. 

HP 3048
TP  620

Use same tactics as if fighting a Mage. These guys like to cast Holy Wrath.

Blue Slime
HP 3868
TP  700

Higher level of slime. These guys like using ice magic.

Druid Ghost
HP 2868
TP  620

Same as Druid, use my mage tactics to have an easier time to beat them.

HP 3368
TP  720

As always use the same Mage tactics on these guys. They like casting Air 
Slash if I remember correctly.

HP 4568
TP    0 

Now your probably thinking...why do I need a non-elemental weapon for Stahn? 
Well it's because of this guy and a couple of other enemies. He absorbs all 
elements and can only be beaten by non-elemental weapons. Bahamut's Tear is 
the non-elemental weapon of choice for Stahn. If you so happened to run into 
him without equipping a non-elemental weapon then during battle quickly equip 
the kick attack skill on Stahn and repeatedly use it against him. It'll take 
awhile to beat him with it though.

Mirror Knight
HP 4568
TP    0

A higher-level knight. Only difference is that they have more HP and have a 
higher attack power.

W. Ghost
HP 3148
TP  720

Like always use the Mage tactic on them because they like to show no mercy.

Will O' Wisp
HP 4000
TP  500

These guys are nothing but they do cast some nasty spells.

Hyper Knight
HP 4368
TP    0

Same ole' knight. Like always they just have an increase in attack power and 

Green Roper
HP 4048
TP  600

These guys are nothing until they get hold of you. Once they have you in 
their clutches they pound away on you like there's no tomorrow. If Stahn 
happens to be paralyzed quickly recover him and immediately use Phoenix to 
get out of a sticky situation.

DG Slime
HP 4188
TP  800

Same ole' slime. Only difference is a higher attack power and HP.

Silver Dragon
HP 4888
TP    0

I call him the brother of Quox. He has higher HP and is immune to Dymlos. 
Equip Stahn with Bahamut's Tear if you want to lay waste on him. Again if you 
encountered him with Dymlos equipped, equip the kick attack technique.

Red Roper
HP 4368
TP  700

Just like a green roper but has a higher attack power. Don't get TOO close to 

Red Knight
HP 5108
TP    0

The highest knight class. They have a much higher attack power and HP values 
then other knights.

Lizard Man
HP 4688
TP    0

These guys absorb fire damage so Dymlos is a no-no. If you happen to have 
Dymlos equipped have Rutee or Philia cast any water type spell. 

DY Slime
HP 4608
TP  900

The highest slime class. These guys have higher attack and HP values than 
normal slimes.

Blue Roper
HP 4688
TP  800

These guys are badass if you're caught in their clutches. They have a higher 
attack value than normal ropers. So don't get caught or prepare for the 
biggest beating of your life!

False Ishtar
HP 15,000
TP    850

She's not a worthy opponent to fight near the end of the tower. The only 
problem you'll have with her is if she petrifies you with her charm.

HP ??,????
TP    ???

I knew I forgot to get his HP & TP values. D'oh! Anyways, for being the last 
boss of the dungeon, he's a pushover. Have Rutee heal whenever possible and 
with Philia just pound him with her spells. Mary, Bruiser, Chelsea, Garr 
should use their specials on him while Stahn should use assassin or Phoenix.  

Items Section:

This section is for the description and stats of the items you obtain in the 
tower. This list goes by the order of floors:

Floor | Item             |  Type     |   Description/ Stats

1      W. Boots           Item         This gets you out of the tower when 
                                       you use it. 

2      Dash Ring          Accessory    This ring lets you dash anytime.

3      Life Bottle        Item         This item revives one party member.

4      Paralysis Charm    Accessory    This protects a member from 

5      White Sword        Weapon 
	 Slash  620					Hit 30
	 Thrust 600					Attribute: Light

6      Lantern            Item         This item lets you view where the 
                                       locations of the boxes in warehouses 
                                       should be put.

7&17   Reverse Doll       Accessory    Automatically revives you when your HP
                                       reaches 0.

8      Lavender           Item         Strength up one point.

9&22   Dark Seal          Accessory    Receive 150% more experience but this 
                                       disables the use of techniques.

10     Warrior Symbol     Accessory    Increase strength by 10%

11     Strengthen Disc    Disc 
       Slash   120				Defense 5			
       Thrust  85

12     Battlesuit         Armor 
       Attack  10
       Defense 145

13     Red Line Shield    Shield 
       Defense 15
       Evade   30

       Moon Sword         Weapon  
       Slash  680					Hit 10
	 Thrust 680					Attribute: Light

14     Moonstone          Accessory 
       Defense 20

15     Emerald            Accessory
       Defense 10
       Hit     10

16     Hellfire Disc      Disc 
       Slash  255
       Thrust 278

18     Dragon Sword       Weapon   
       Slash  400					Hit 30
       Thrust 620					Attribute: Earth

19     Thinking Cap       Helmet
       Defense 25
       Evade 20

20     Elixir             Item         Fully restore HP and TP.

21     Resist Ring        Accessory    Reduces magic damage by 10%.

23     Thunder Spirit     Disc 
       Slash  85
       Thrust 85

24     Blessing Disc      Disc 
       Slash  82					Defense 5
       Thrust 40

25     Nothing

26     Hyper Gauntlet     Hand  
       Defense 26

27     Ruby               Accessory
       Defense 35

28     Elven Cape         Accessory    Encounter rate 10% down
       Defense 8
       Evade 10

29     Combo Command      Accessory    This makes all of Stahn's techniques 
                                       into Street Fighter like commands.

30     Blue Talisman      Accessory    Increases defense by 10%.

31     Mind Ring          Accessory    Restores TP by 1 after a certain 
                                       period of time.

32     Demon Arrow        Disc
       Slash 165
       Thrust 155

33     Blue Line Shield   Shield 
       Defense  25
       Evade 30

34     Sapphire           Accessory 
       Defense 20

35     Topaz              Accessory
       Defense 32

36     Princess Cape      Accessory    Reduces fire damage by 50%.
       Defense 15

37     Megalith Disc      Disc 
       Slash  460
       Thrust 460

38     GC Rod             Weapon
       Attack  1					Hit 10
       Defense 10					Attribute: Wind

39     Incomplete

40     Demon Seal         Accessory    Doubles the experience earned but 
                                       makes defense 0 and disables special 

41     Stone              Accessory    Makes a person immune to Tractor 

42     Star Mace          Weapon
       Slash  680					Hit 10
       Thrust 680					Attribute: Light

43     Incomplete

44     Magical Ribbon     Helmet
       Defense 40

45     Excaliber          Weapon
       Slash  820					Hit 50
       Thrust 820					Attribute: Light

46     Aqua Cape          Accessory    Water and Wind damage reduced by 30%
       Defense 8 
       SW500490           Disc 
       Slash  500
       Thrust 490

47	 Rabbit Foot        Accessory    Raises Luck.

48     RC Rod             Weapon  
       Attack  1					Hit 10
       Defense 10					Attribute: Fire

49     Magical Rouge      Item         Get 10% off prices in stores.

50     Emerald Ring       Accessory    Special skills and spells cost 1/3
                                       of TP less. 

51     Incomplete

52	 Gold Armor         Armor
       Defense 200

53     Incomplete

54     Moon Crystal       Accessory    Maximum TP up 30%

55&56  Nothing

57     Berserker Bow      Weapon 
       Attack 450					Hit 95
							Attribute: Fire

58     BC Rod             Weapon
       Attack  1					Hit 10
       Defense 10					Attribute: Water

59     Nothing

60     Destroyer Disc     Disc
       Slash  415
       Thrust 415

A way you can help:

If anyone knows an accurate way of obtaining the treasure on any floors I 
missed please feel free to drop me an e-mail in my mailbox. Also e-mail me if 
you happen to find any errors (which sometimes are abundant ^_^) while 
reading my FAQ.


This is my first FAQ attempt so please don't flame me because you think it 
sucks or you don't like its style and besides who's making you read it 
anyways? Anyways if anyone has any questions, compliments, flames, about my 
FAQ, again, drop me an e-mail.

- To my best friend Patrick Forgione for information of various floors, 
spelling and grammar errors, and giving me the idea of writing an FAQ. 
Couldn't have done it without him ^_^   

Pay a visit to his site at: His site has 
information and FAQs on various Playstation 1&2 games.

- for posting up my first FAQ. ^_^
- ClesStahnRiDio for providing the info on how to get the BC Rod in Floor 58 
and KatanaSoul for confirming this.
- Me, for being such a cool guy to do this FAQ for you.
- And You, the reader, for taking the time to read my lovely FAQ.


This FAQ is for the sole purpose of helping anyone on the Tower of Druaga 
side quest in Tales of Destiny. Please do not alter or sell this FAQ. 

Tales of Destiny is developed and copyrighted by Namco.
And the FAQ made by me, the one and only, SolidSnake316.