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    FAQ/Move List by SeanLee

    Updated: 02/15/96 | Printable Version | Search This Guide

    Tekken2 Moves and Frequently Asked Questions.
    		Mostly modified by 	Sean Lee  VideoGameAnalyst
    		Here it is! the greatest TEKKEN2 FAQ ever! You don't need 
                    anything else,ever!
    		If you have any question or corrections, don't hesitate to 
                     contact me.   Feb 15/1996
    1) What's new?
    2)  How many characters?
    3)  How to combo? 10 Hit combos?
    4) Why it's so different than other fighting games?
    5) What are the strategies I should have?
    6) basic stuffs you gotta know first
    7) useful tips I've found...
    8) moves
    1) What's New?-
    	 Welcome to the second annual TEKKEN tounament, This time everybody 
    from last year's competitors as well as new character's pursuit their own 
    reward!  For this year, each competitors have developed new skills and new 
    looks! So watch out, many stuffs won't work which did in the first tounament.
    2) How many characters?-
    	there were only 11 characters available when it first came out, but 
    there's actually a time bomb that releases new characters each week ( well, 
    actually sub-bosses and last 2 bosses). By this date-Feb 10 1996, everybody 23
    characters should be available. The last one who was released was Devil, the 
    final boss.
    3) How to combo? 10 Hit combos?-
     	combo is a must learn for those who wanna-be-a-master's most combos are 
    air combos or sometimes called juggles that hit your opponent several times 
    before they literally bite the dust.  To do a air combo, you must have some 
    kind of uppercut move which make the opponent fly -high then it's your job to 
    find any combo before they hit the ground.  For example, Nina's Split Kick- 
    d/b+4,3  sends the opponent up in the air, then you can do short punch or 
    punches- either 1 or 2 then jumping kick or 6 hitter 1,2,1,2,1,4 or short 
    punch-1 then another split kick just before he/she hits the ground( you 
    cannot hit the lifting kick [3] after he/she lands.  Here another, Heihachi 
    has two uppercut moves ( d/f+1,2 and f,f+2) after that do a short standing 
    jab then do the death punch-hct+2. 
    	10 Hitter -  Actually,  those are not combos, just lots of consecutive 
    attacks. In another words, they can be broken at a certain point. A beautiful 
    thing is there are unblockable attacks are included in those attack 
    strings-like Yoshimitsu's. So don't just stand there, break it or run away!
    	4) why it's so different to other fighting games? 
    	one reason is it's has 3-D polygon graphics, most moves are as 
    realistic as it should be. there are no jump-in kick, short jab and dragon 
    punch combos 
    a la Street Fighter. I see many fighting game players give up playing TEKKEN2 
    since they cannot do such thing in TEKKEN2. Yes, I admit that it really takes 
    some time to get used to this game. Well, it pays, Nobody knows except the 
    TEKKEN2players that it has such a depth and high level strategy. So, you are 
    the chosen one, guys. Video gaming nobles!
    	5) Things you gotta know play TEKKEN2
    	 number one strategy you have be well known is keeping the distance 
    with the opponent because attacks in TEKKEN2 are basically combinations of 
    low attacks and high attacks. So there's no way to guard both attacks 
    	number two, you have to develop your attack style. I recommand you to 
    stuck to a character first, and check what you can do, 3 hit puch and kicks, 
    high and lower part attacks, throws, 10 hit strings
    	And last, not least, check how the computer moves. computer is the main 
    source to find out what you can do with the character you picked.
    	6) In TEKKEN2, you can attack the opponent lying on the ground. You can 
    jump and land on him/her, run and step on him/her or just sit and kick. One 
    thing before is, unlike TEKKEN 1, the recovering time and moves are varied. 
    If you are lying on ground, you can roll aside, quick stand up, low kick 
    while getting up or middle kick, roll back and get up, and/or roll back and 
    kick low/high while getting up.  So if you want get up as quick as possible, 
    just move the joystick up and down, and press 2-right punch repeatedly. One 
    thing is that the harder you get damage, the loger it takes time to get up.  
    	They are running toward me and tackles me- you have to stop him/her 
    before they do; there are two kinds tackle that just crushes on you and 
    tackle then falls with you. You can counter the last one by holding joystick 
    toward and pressing 2 +4. or just punch/kick them before they hit you.
    	7) Useful tips-
    	why it's so hard to do 10 hitters?-  to do 10 hitter, you need very 
    quick finger work. I figured it out it's near impossible to do it with one 
    finger. of course, you need to memorize it first. use the second and middle 
    finger ( and thumb if you feel convenient- I think you'd better use thumb 
    together when there are 3 or 4 buttons have to be pressed for the first 5 
    hits) and do the first 4-5 buttons very fast, but you watcch the screen not 
    the buttons- then go for another 2-3 buttons then the last ones. what I 
    suggest you is to practice 3, 4 hit combos first.
    	Then how can I get out of the 10 hitters- remember, it's not combo, you 
    can either break it or escape no matter the first one was good or not. 10 
    hitter are mixture of higher and lower attacks; I have found that out when 
    the attack pattern switches from higher to lower, or viceversa, computer 
    breaks my attack string almost everytime. so keep that in your mind and 
    insert your quarters.
    	What is the most effective attacks- well, that's a question nobody can 
    answer. I think that an effective way against those freakin' button pushers, 
    use the lower part attack, and keep a certain distance- you know, somewhere 
    they can't kick you, they'll dance crazily for a while, after that, hasta la 
    vista, start your attack- death fist, double palm something like that....
    	fooling the opponent by get-up and attack- yeah, you gotta know that. 
    press 3 while getiing up you'll sweep kick or press 4 to attack mid attack. 
    The running-in and stepping on, press 1 repeatedly then you'll roll aside and 
    avoid being stepped on. Lei and Nina are the characters who take the best 
    advantage of this.
    	Multi-throws-  probably the best feature in TEKKEN2, but not everybody 
    has it. BTW, you need a right timing to do that. For example, after the 
    Nina's palm slap, put 1,3,2,1,1; don't wait 'til she slaps but put that when 
    she's doing the first slapping. so it's more like consecutive 
    hct+1+2,1,3,2,1,1. then you have more time available to do third one 
    2,1,2,3,3+4,3+4 or 3,1,4,1+2,1+2. Actually you can put those code twice; but 
    you'll have no time for any second step. try the third step twice for making 
    it sure. So the entire button goes hct+1+2,1,3,2,1,1,3,1,4,1+2,1+2-and 
    	OK, Here's the list of each characters move list. For one advice, 
    practice as many moves as you can, and take a good look at the way computer 
    characters move, throw is not that cheap in TEKKEN2 since you can escape, or 
    they cannot throw you when you are crouching. 
    	Button configuration  	1-left punch     	2- right punch
    				3-left kick	4-right  kick
    	joystick movements  	f- forward, b- backward  d, down   u- up  
    				Capitalized letters mean holding
    		D#- hold the joystick down briefly,
    		(WS)-whilie Standing  (WC)- while crouching
    		Hct -halfCircleToward	Hcb- HalfCircleBack
    1+3				Arm Turn
    2+4				Lifting Toss
    F+1+3				Neck Throw
    d/f, D/F+1			Embracing Elbow Strike
    QCT + 1+2	Palm Grab
    	(1)  3,4,3,1+2		Reaping Arm Bar		
    	(2)  1,3,2,1		Standing Reverse Arm Lock
    			(2-1)   3,1,4,1+2,1+2| Rear Gatelatch FalconWing Squeez
    			(2-2)   2,1,3,4,1+2		Falling Reverse Armlock
    	(3)  1+3, 4,3,1+2  	Arm Sprain, Standing Cross Lock
    	      		(3-1)   1+2,4,3,1+2,1+2,1+2| Armbreak, Rear Cross Lock
    	      		(3-2)  2,3,1+2,3+4,1+2		Gatelatch Throw
    B+1+4 pr 2+4			Attack Reversal	
    1+3 or 2+4
    f,f+1+2				Double Palm
    1,2,f+1+2			2 Punches, Double Palm
    f,f+4				Kneeling Kick
    D#, d/f+2			Cold Blade
    D#, f+1				Cat Thrust
    D#, f+2				Right hand Stab
    f,f,f+3				Bone Cutter
    B+1,1,1				Cross Cut Saw
    1,2,3 or 4			Triple Smash	
    D#, (u_u/f_u/b) +4		flip Kick Low
    D# (U_U/F_U/B)	+4		Flip Kick High
    (wc)+1 ~ N+4 or (D#+1) ~N+4	Rib Kick Combo
    4,3,2				HighKick,LowKick,Uppercut
    2,3				P-K Combo
    (2,d+3) or (1,4)			P-LowKick Combo
    (WC) +3,2			LowKick,Uppercut
    (WC)+4,1			Low Kick, BackSpinning Chop
    d+3,2				LowKick, Uppercut
    1 or d.f+1,2,u/f+3			2 punches, JumpKick
    d/f+1,2,d+3,2			2 punchs, LowKick, Uppercut
    d/f+1,2,4			Uppercut,Punch, Kick
    3,4				Head Ringer
    d/f+3,1,2			Flash Combo
    d/f+3,3,3,(3 or4 or 1 or 2) 		Rapid Kick Combo
    d/f+3,2,(3 or d+3 or 4 or 1)	Swan Combo
    u/f+4,3,4			Hunting Kick
    d+1+2				Bloody Scissors
    d/b+1+2   [u,u, to cancel]		hunting Swan
    (1 or d/f+1),2,1,2,3,3,2,1,2,4	
    1+3				Coconut Crush
    2+4				Backfall Suplex
    2+4,d,d,D+1+2,1+2,1+2		Steiner Screwdriver
    	[1+3 or 2+4] back	Reverse DDT
    d/b,d/b+1+2			DDT
    d/b,f+1+2			Tombstone Piledriver
    HCT+1				Jagiar Driver
    f,HCT+1			Giant Swing
    1+3 or 2+4			Neck Toss
    1,2,1				1-2,Upper
    (WC)+3+4,4,4,4,4		Ali Kick
    d+3+4,2				Ali Kick, Smash Upper
    f,f+2				Mid Samsh
    f,f+1+2				Fly Cross Chop
    f,f+4				Jail Kick
    f,f+3+4				Drop Kick
    3+4				Delayed Drop Kick
    f,f,F+3+4			Satellite Drop Kick
    D,D/F+2				Dynamite Upper
    u/f+1+2				Knuckle Bomb
    u or u/f, N+1+2			Jump-In Knuckle bomb
    (WC)+1+2			Short Elbow Drop
    D+1~ (N+2)			Low Jab, Upper
    f,f,N+2				Stomach Smash (Stuns on Counter)
    u/f+1+2, D			Super Knuckle Bomb
    u/f or u, N+1+2, D		Jump-In Super Knuckle Bomb
    u/f or u,N+1+4			Jump-In Moon Drop
    u/f or u,N+3+4,4,4,4		Jump-In Ali Kick
    U/B or U or U/F +2+4		Elbow Drop
    U/F+3+4			Double Knee Drop
    d/f+3+4				Frankensteiner
    (WC)+1,N+2 or (D#+1) ~ N+2 	LowPunch, Upper
    b+1+4				Straight Arrow
    f+1+4				Black Shoulder
    F+1+2				Jaguar Lariat
    F+1+4				Flipping Body Splash
    1,2,1,1,2,4,4,4,1,(1 or 3 or 2)
    1+3           			Hammerhead Throw
    F+2+4 or f,f+2    			Cobra Bite
    2+4               			Blue Shark Claw
    d/b+1+3           			Swordfish Throw
    1+3 or 2+4        			Starfish Throw
    f+2				Backfist
    3,3,3,4           			Butterfly Kicks
    3,3,3,D+4         			Butterfly Needle
    4,3,4             			Smash Kick
    3,4               			Break Needle
    3,3,4,4,3         			Black Widow
    F+4,3             			Heel Knife
    d,N+4,4,3        			Albatross
    d+4,3,3,3         			Baek Crash
    d+4,3,3,D,3       			Baek Crash Needle
    f,F+4             			Hammer Heel
    f,F+3				Axe kick
    u/f+3,4,3         			Hunting Hawk
    f,N,d,D/F+3       			Wing Blade
    3,4,3             			Break Blade
    F+4,4,3           			Triple Threat
    d,N+3,3,4        			Wave Needle
    d,N+3,4,4,3      			Heat Destruction
    d,N+3,4,4,4,3    			Hurricane Destruction
    D,3,3,d,3         			Snake Kick
    D+3,3,3           			Snake Blade
    u/f+3,4,3			Hunting Hawk
    u/f+3,d+4,3         			Starlight Blade
    3,3,4,4,4,3       			Mantis Combo
    b,b+3,N				Flamingo
    	after Flamingo 	(1) B or F		Flamingo Movement
    			(2) 3			Cutting Heel
    			(3) B+3			Hunting Heel
    			(4) d+3			Low Kick
    			(5) 3,3,4			Flamingo Wave
    			(6) 3,4,4,3		Flamingo Distruction
    			(7) 3,4,4,4,3		Flamingo Hurricane
    d/b+3+4				Heel Explosion
    4,3,3,4,3,3,4,3,4,3    			10-hit String
    4,3,4,3,3,3,3,3,4,3			10-hit String
    1+3					Tsumujigeri
    2+4					Taotoshi
    f,f+1+2					Super Head-Butt
    1,2					One Two Punch
    u/f+4,4					Rasenshujinkyaku
    f,d,d/f+2					Fujinken
    f,f,f+3					Kuzankyaku
    1,1,2					Senkoureken
    1,2,2					Kikokurenken
    f,d,d/f+1					Raijinken
    d/f+1,2					Double Uppercut
    f,f+3					Left Kakataotoshin
    f+4					Right Kakataotoshi
    1+2					EYE LASER (GROUND)
    3+4					EYE LASER ( AIR)
    1+3          				Neck Breaker
    2+4          				Powerbomb
    f,f+1+2     				Head Butt
    1+3 or 2+4   				Atomic Drop
    1,1,2                    			Shining Fists
    1,2,2                    			Devil Fists
    d/f+1,2                  		Double Uppercut
    f,N,d,d/f+1              		Thunder Godfist
    f,N,d,d/f+2              		Wind Godfist
    f,N,d,D/F+4,4,4,N+4,4    		Hell Sweeps - Axe Kick
    f,f+3                    			Left Axe Kick
    f,f,f+3                  			Sky Foot Slice
    u/f+3,4                  		2 Jumping Kicks
    f+4                      			Right Axe Kick
    f,u/f+4~3                		Crushing Kick
    u/f+4,4                  		Screw Blade Leg Attack
    d,N+4,4                 		High Kick, Axe Kick
    u/f+2+4                  		Corpse Splitter
    QCT+2                    		Death Fist
    d+1                   			Tile Splitter
    d+1,2                 			Tile Splitter, Death Fist
    f,f+2                     		Demon Godfist
    f,N,d,d/f,N+3             		Slice Kick
    f,N,d,D/F+3               		Low Slice Kick
    d+4                 			Stomp (against enemy on ground)
    d+1+4					Demon Tile Splitter
    d/f+3,2,2,4,4,1,4,1,2,(4 or 1)   	10-hit String
    d/f+3,2,2,4,4,1,2,1,2,1          	10-hit String
    1+3,1+2     				Hell Press, Face Basher
    2+4         				Gorilla Press
    d/b,f+1+2  				Piledriver
    QCB+2      				Backbreaker
    QCT+1       				Pyramid Driver
    d/f+2+4     				Catapult
    d/f,d/f+1+2 				Modified Catapult
    2+4  					Death Shot
    1,1,1                  				Hammer Combo
    d/f+1+2                			Hammer Knuckle
    d+1+2                  				Bravo Knuckle
    f,f+1+2                				Power Scissors
    d,N+1+2,1+2           			Double Uppercut, Double Hammer
    1+2,1+2                			Double Hammer, Double Uppercut
    D+1+2                  			Meltdown
    f+1+2,1+2              			Scissors, Meltdown
    f+1+2,d/f+2            			Scissors, Megaton Punch
    D/F+1,2,1 or D/F+2,1,2 			Creeping Punches
    d/b+1,1,1,1,1,2        			Machine-gun Knuckle
    b,d/b,d,D/F+2          			Megaton Knuckle
    b,d/b,d,D/F+1				Low Megaton Knuckle
    D+1,2                  				Megaton Strike
    HCF(1-5 times)+1       			Gigaton Punch
    u/f+3+4                			Hip Press
    d+3+4               				Sit Down
    U (right after you sit) 			Quick Jump
    d+3+4,3+4           				Sit Down, Hop Forward, Sit Down
    	while sitting 1,2,1,2 or 2,1,2,1 		Blade Fan
    d,N+1                 				Violent Uppercut
    d/b+3,4,3,4,3,4        			Cossack Kicks
    D+1,1,1,2,(1 or d/f+1)			Hammer Rush
    D,f+1,2,1,1            			Wild Swing, Backfist
    (laying down)D+1+2     			Spring Hammer Punch
    d/f,2,1,2,1            				Uppercut Series
    HCF(x5)+1				Gigaton Punch (unblockable at 5)
    d+2,1,1,1,2,1,2,1,1+2,1+2		10-hit String
    d+2,1,1,1,2,1,2,1,d+1+2,1+2		10-hit String
    u/f+1,1,4,3,4,1,2,1,d+1+2,1+2  		10-hit String
    -=JUN KAZAMA=-
    1+3     				Arm Bar
    2+4     				Serpent Twist
    d/f+2+3				Elbow Smash
    1+3 or 2+4  				German Suplex
    F+1        				Middle Screw Punch
    	after M.Screw..	(1) 4			Can-Can
    			(2) 3			Fronts Kick
    3+4         				Cartwheel Kick
    1,3         					Punch-Kick Combo
    1+4,					Wite Heron
    	2,4     					Turning Punch, Lightening Crescent
    	1,2,1,1,4					Punches, Can-Can
    	2,D+4					Crescent Low
    	2,1,4,4,4,3				Leg Sweeps, Cartwheel Kick
    	2,1,1,3					Cartwheel Kick
    d+3+4       				Can Can
    3~4         				Leg Sweep
    3~4,4,4,3   				Leg Sweeps, Cartwheel Kick
    F+4        				Lightening Crescent
    F+2         				Uppercut
    b+3+4     				Flip Kick
    1,1,4       				2 Punches, Can-Can
    b+3					Back Flip Kick
    b+3,4,4,4,3				BF Kick, Sweeps, Cartwheel Kick
    b+3,2					BF Kick, Charging Strike
    b+1+3 or b+2+4  			Attack Reversal
    F+3~4,4,4,4				Spinning Roundhouse
    d,N+2,1,1,1,2,1,4,3,3+4        		10-hit String
    d,N+2,1,1,3                    			4-hit String
    d,N+2,1,1,1,2,1+4              		6-hit String
    1,1,3,1,1,3,1,1,4,4                	              10-hit string
    1,1,2,1,4,4,4,3                 	             		8-hit String
    1+4,2,1,3,1,4,4,4,3			10-hit String
    1+3				Tsumujeri
    2+4				Taotoshi
    f,f+1+2				Super Head Butt
    (d or d/b)+1+2			Ultimate Tackle
    	during Tackle...
    		2,1,2,1,2			Yakimoto
    1,2				On-Two Punch
    1,1,2				Senkourekken
    d/f+1,2				Double Uppercut
    u/f+4,4				Rasenshujinkyaku
    f,d,d/f+2				Fujinken
    f,d,d/f+1				Raijinken
    f,d/f+2				Kiriashi Fujinken
    f,d/f+1				Kiriashi Raijinken
    f,d,d/f+4,4			Kiriashi Narakubarai
    f,f+3				Left Kakataotoshi
    f+4				Right Kakataotoshi
    f,f,f+3				Kuzankyuku
    f,d,d/f+4,4			Kiriashi Narakubarai
    4,3				Hasaishu
    f,d,d/f+1,4			Raijinken Gedankyaku
    f,d,d/f+1,3			Raijinken Chudankyaku
    u/f+4,4,4,4			Rasengen Makyaku
    d/f+4,4				Kakatogiri
    b+1+4				Ultimate Raijinken (Short)
    b+1+4				Ultimate Raijinken(Long)
    1+3             			Coconut Crush
    2+4             			Brain Buster
    d/b,d/b+1+2     			DDT
    d/b,f+1+2       			Tombstone Piledriver
    f,HCT+1         			Giant Swing
    d/b+1+2         			Figure-4		{3+4}
    d/f+3+4				Frankensteiner
    HCT+1           			Jaguar Driver
      during Jaguar Driver...
        1+2             				Flying Press
        1+2,3,4,1+2     				Boston Crab
    d/f~(1+3 or 2+4) 			Reverse Arm Clutch	{1+2 or 3+4}
      during Reverse Arm Clutch...
        2,1,1+2         				Backdrop	{1+2} or {2+4}
          during Backdrop....
            3+4,1+2         		German Suplex	{3+4} or {1+3}
              during German Suplex...
                1,2,3+4         					Powerbomb	
                  during Powerbomb...
                    2,1,3,4         		Giant Swing{2+4} or {1+2}
    d/f~2+3       			Ankle Lock
      during Ankle Lock...
        1,2,3,1,1+2     				STF		{1+3}
        1+2,3,1,1+3     				Scorpion Death Lock	{1+2]
        1+2,1,3,1+2+4   			Indian Death Lock	{2+4}
          during Indian Death Lock...
            1+2,3,4,1+2,1+2+3+4   			Romero's Special
    1+3    					Half Crap
    2+4    					Cobra Twist
    1,2,1                  			1-2, Uppercut
    D,d/f+4 (1-5 times)    			Ali Kick
    	during Ali Kick 4,2,1,3			Octupus Special
    d+3+4,[4],2            			Ali Kick[s], Middle Smash
    f,f+2	                  		Smash Uppercut
    f,f+1+2                			Flying Cross Chop
    f,f+4                  			Jail Kick
    3+4                    			Drop Kick
    f,f,F+3+4              			Satellite Drop Kick
    D,D/F+2                			Dynamite Uppercut
    u/f+1+2                			Knuckle Bomb
    d+1+2                  			Short Elbow Drop
    u/b or u or u/f+2+4   			Elbow Drop
    u/f+3+4                			Double Knee Drop
    2,1                    			Punch-Uppercut
    d+1,2               			LowPunch-Uppercut
    f,f,N+2                			Stomach Smash (stuns on counterhit)
      during Stomach Smash stun...
        		1+2                  		Jaguar Backbreaker
        		1+2,u,d+3+4          	Jumping Powerbomb
    F+1+2					Jaguar Lariat
    F+1+4					Flipping Body Splash
    1,2,1,1,2,4,4,4,1,(3 or 1)   		10-hit String
    1,2,1,1,3,3,4,3,2,1+2        		10-hit String
    1,2,1,1,3,3,4,4,2,(3 or 1)   		10-hit String
    ***These can be started from the second attack by holding the
       stick forward and pressing 2***
    ex: F+2,1,1,2,4,4,4,1(3 or 1)  		9-hit string
    1+3				Neck Fracture
    2+4				Chastisement Punch
    f,f+3+4				Knee Bash
    1+3 or 2+4 (Back)		Bulldog
    2,2				Double Knuckle
    1,2				1-2 Punch
    d/f+3				Step-In Middle Kick
    d,d/b+4				Blazing Kick
    D#, (U/B_U_U/F)+4		High Flip Kick
    D#, (u/b_u_u/f)+4		Low Flip Kick
    D#, (u/b_u_u/f)			Fake Flip Kick
    D#, (U/B_U_U/F)+3+4		Flip Drop
    4,3,4				Spinning Kick Combo	
    1,1,1,1,1				Lef Knuckle Combo
    F+2,2,2				Dragon Knuckle Combo
    (WC)+3				Shin Kick
    3,3,3				3 High Kick
    D#,d/f,d/f+3			Dragon Slide
    (N+4) ~ (u+3) 			High Kick, Flip Kick
    f,f,N+3+4			Dropping Slide Kick
    D+4, N+4			Low Kick, High Kick
    D+4,4,4,4 			Razor's Edge Kick
    f,f+3				Heel Drop
    b,b, N+3+4			Back Hand Spring
    f,f,N+3,4,[4]			Shredder Combo High
    f,f,N+3,4,[f_d/f+4]		Shredder combo Mid
    f,f,N+3,4,[d_d/b+4]		Shredder Combo Low
    (WS)+3,3,D+3,3,....		Infinite Kick
    (WC)+3+4			Silver Cyclone
    d/b+1+2   [u,u to cancel]		Silver Fang
    1+3        				Jumping Bird
    2+4         			Sleeper
    f,f+1+2     			Tai Trip
    1+3 or 2+4   				Bulldog
    1,2                      			Punch, Turning Fist
    3,3                      	         High Crescent, Turning Heel Sweep
    d,N+4                   		Front Kick
    b+3+4                    		Quick Turn
    	during turn....	2		Turning Upper
    			1		backfist
    			D+1		Sweeping backfist
    			3+4,3+4,3+4	Back Handspring Kicks
    			D+4,4		Turning foot Sweep, Jumping Hook Kick
    d+3+4                    		Quick Drop
    	during down...	1		Turn over-then lying on face
    			d+1		Turn over-lying on back
    			3+4		Kangaroo Kick
    			3,4		foot sweep, Jumping Hook
    f+4,1,2,3,4 or d+4       	 	Crescent,2 punches,kicks
    F+4,1,2,3 or 4           		Crescent,2 punches,low/mid kick
    4~3                     			Flying Wheel Kick, Quick Drop
    3~4,U                    		Jumping Crescent(s) [up to 3]
    d/b+4,[4]                	 	Foot Sweep, [Jumping Hook Kick]
    4~4,[3],[3],[3]          		Dropping Ankle Kick, [Rolling Kicks]
    B+1+4,[4] or [3,3,3,3,3]     	Phoenix Kick or Step-In Sidekicks
    f,N+2,1,2,1              		Charging Punches (breaks defense)
    f,N+1,2,1,2,3 or 4       		Running Punches, low or snap kick
    f,N+3,4 or d+4           		Crescent, Front kick (or sweep)
    b+1+4,4					Phoenix Kick
    1,2,1,3+4,2,1,4,1,2,3    		10-hit String
    1,2,1,3+4,2,1,4,1,4,4    		10-hit String
    1,2,1,3+4,3+4,3+4,1,1,2  		9-hit String
    1+3         				Dragon Dive
    f,f+3+4     				Dragon Knee
    2+4         				Chastisement Punch
      during Chastisement Punch...
        1,2,1+2    				Dragon Fall (Bulldog)
    1+3 or 2+4   				Bulldog
    1,2                    			1-2 Punch
    1,1,1,1,1              			Left Fist Flurry
    2,2 or F+2,2,2         			Dragon Knuckle Combo
    d/f+3                  			Step-In Middle Kick
    3,3,3                  			3 high kicks
    3,[3],F+3              			High kick[s], Middle kick
    d+3                 			            Shinkick
    d+3,3,[3],F+3       			Shinkick, High kicks, Middle kick
    f,f,F+3   				Dragon Slash
    d+3,4                  			Lowkick, Flipkick
    d+4,3                  			Lowkick, Flipkick
    3+4,3                  			2 Flipkicks
    d/b+4                  			Dragon's Tail
    u+3,4                  			Jumpkick, Flipkick
    4,u+3                  			High Kick, Flip Kick
    D, U or U/B or U/F + 4  		High Flip Kick
    D, u or u/b or u/f + 4  		Low Flip Kick
    D, u or u/b or u/f + 3+4   		Flip Drop
    d+3,3,[3],[3 or F+3],4  		Lowkick@start, Flipkick @end
    4,3,4                  			Spinning Kick Combo
    D,d/f,d,d/f+3          			Dragon Slide
    f,f,f+3					Jumping Kick
    d/b+1+2 (u,u to cancel)			Dragon Fang
    d/f+1,2,2,1,3,3,3,4,3,4		     	10-hit String
    d/f+1,3,2,2,3,d+3,3,(4 or 3),4,4    	10-hit String
    d/f+1,2,2,1,3,3,d+3,(4 or 3),4,4    	10-hit String
    d/f+1,3,2,2,3,3,3,4,3,4             	10-hit String
    1+3                        		Front Suplex
    2+4                        		Fisherman Suplex
    d/f+1+2                    		Double Arm Suplex
    1+3 or 2+4   				German Suplex
    f+1                        		Rushing Uppercut
    1~1,1                      		Charging Punches
    3+4,4                      		Side Spin, Kick
    1,2,3 or 4                 		2 punches, lowkick or high kick
    d/f+1,1                    		2-punch Combo
    d/f+3                      		Punt Kick
    1+2                        		Double Strike
    d/f+2,3 or 4               		Death Push, lowkick or high kick
    d+4                     		Front Leg Sweep
    d+4,1                    		"+Uppercut
    d+4,N+4                  		"+High Kick
    D+4,4                  			"+Fan Kick
    4,4,1                      		Kick, lowkick, uppercut
    f,f+1                      		Dashing Left Elbow
    d,D/F+1                    		Dashing Punch
    D,d/f+2                    		Dashing Right Elbow
    f,f+1,4                    		Dashing Elbow, Kick
    1+4,3                      		Club Fist, Sweep, Bow Leg
    2+3,1                      		Death Push, Punt Kick, Uppercut
    3~2                        		Instant (WS)+2
    d,N+2,2                   		Slice Uppercut, Elbow
    d,N+2,1,1                 		Slice Uppercut, Charging Punches
    d,N+2,4,4 or D+4 or 1     		S. Uppercut, Kicks or Uppercut
    d,N+4                     		Blue Sky Cannon
    1,1,4,3                    		Punches, Sweep-Bow Leg
    u/f+3+4                    		Earthquake Stomp
    D,d/f+4                    		Back Leg Sweep
    D,d/f+4,3                   		"+Penetrating Bow Leg
    f,f,f or while running +3  		Jumping kick
    d/f+2,1					Death Push, Big Punch (need 2 for 1)
    2,b					Go-Behind (2 MUST hit)
      during Go-Behind...
        1+2					German Suplex
    F+1+4					Super Uppercut
    2,1,1,2,3,3,3,4,4,1        		10-hit String
    2,1,1,2,3,3,2,3,2,1        		10-hit String
    2,1,1,2,3,3,2,1,4,3        		10-hit String
    			@>--->------------- God, I wanna propose to her......
    THROWS	{escapes in this blanks}
    1+3               			Arm Turn
    F+1+3             			Neck Throw
    d/f,d/f+1         			Embracing Elbow Strike
    2+4               			Lifting Toss
      during Lifting Toss...
        1,2,1           			Falling Elbow
          during Falling Elbow...
            2,1,3           		Arm Lock
    QCT+1+2           			Chin Smash
      	during Chin Smash...
        		3,4,3,1+2       			Arm Bar		{1+2}
        		1,3,2,1         	Standing Reverse Arm Lock	{1+3}	
                during Arm Lock...
            	3,1,4,1+2,1+2   Rear Gatelatch Falconwing Squeeze	{1+2}
            	2,1,3,4,1+2     	Falling Shoulder Lock
       		  during Chin Smash...
        			2,3,4,2,2     	   Knee Bash/Neck Snap	      {2+4}
          			during Knee Bash/Neck Snap...
            		       1,3+4,1,2,1+2      Falling Neck Snap	
    QCT+3+4           			Scissorleg Takedown
      	during Scissorleg Takedown...
        		3+4,3+4,3,4,1+2    			Rollover Arm Bar
        		3+4,3+4,4,2,1+2    			Ankle Snap
          		during Ankle Snap...
            			3,1,4,2+4    			Crotch Popper
            			1,3,2+4,3+4,1+2   		Double Leg Snap
    1+3 or 2+4    				Rollover Leg and Arm Snap
    f,f+1+2                      		Double-Palm
    1,2,f+1+2                    		2 Punches, Double-Palm
    f,f+4                        		Kneeling Kick
    B+1                          		Sidestep Chop
    B+2                        		Forearm Chop (stuns)
    1,2,3 or 4                   		Triple Smash
    d,N+4                       		Rib Kick
    4,3,2                        		High Kick, Lowkick, Uppercut
    d/b+3                        		Lifting Back Kick (juggles)
    d/b+4,[3]                    		Falling Ankle Kick, [Back kick]
    2,3                          		P-K Combo
    2,d+3                        		P-lowkick combo
    2,4                          		Double Smash
    d+3,2                   			Lowkick, Uppercut
    1 or d/f+1,2,u/f+3           		2 punches, Jumping Kick
    d/f+1,2,d+3,2                		Two punches, lowkick, uppercut
    d/f+1,2                      		Uppercut+Punch
    d/f+3,4                      		Head Ringer
    d/f+3,1,2                    		Flash Combo
    d/f+3,3,3,(3 or 4 or 1 or 2) 		Rapid Kick Combo
    d/f+3,2,(3 or d+3 or 4 or 1) 		Swan Combo
    u/f+4,3,4                    		Hunting Kicks
    f,f,f+3     				Jumping Kick (Ankle Snaps w/counter)  
      	during Ankle Snap...
        		3,1,4,2+4    			Crotch Popper
        		1,3,2+4,3+4,1+2   		Double Leg Snap
    b+1+4 or b+2+3               		Attack Reversal
    d/b+1+2 (u,u to cancel)			Hunting Swan
    (1 or d/f+1),2,1,2,3,3,2,1,2,4	  10-hit String
    (1 or d/f+1),2,1,2,3,3,2,1,4,3   	10-hit String
    (1 or d/f+1),2,1,2,4,3,4,2,4,3   	10-hit String
    1+3       				Shoulder Throw
    2+4       				Shoulder Popper
    1+3,B     				Stomach Throw
    f,f+1+2   				Shoulder Ram
    d/f+1+2   				Striking Shiho-Nage
    d/b+1+2   				Running Tackle
      during Running Tackle
        	1,2,1,2,1    		Mounted  Punches
        	Hold D,2,1,1,N,4,1,1+2	Ultimate Punishment
    1+3 or 2+4   				Neck Toss
    2,3              			P-K Combo
    2,d+3            			P-lowkick Combo
    u/f+3,4          			Double Jumpkick
    f,f+4            			Somersault Kick
    f,f+3,4,   (4)            		<---	TRIPLE
               (f or d/f + 4) 		<---	KICK
               (d or d/b + 4) 		<---	STRINGs
    QCT+2            			Death Fist
    d+1           				Tile Splitter
    d+1,f+2       				Tile Splitter, Death Fist
    d+4+2         				Falling Leaf Combo
    D,f+2            			Elbow Strike
    d+2           				Stone Splitter  (enemy on ground)
    d+1,4,2       				Tile-Splitter, Falling Leaf Combo
    f,f+2            			Flash Elbow
    D,d/f+2,1        			Elbow Strike, Death Fist
    D,d/f+2,2        			Elbow Strike, Lifting Leg Punch
    b+1+3 or b+2+4   			Attack Reversal
    d+1+2 (While being tackled)		Tackle Reverse Arm Pop
       Note: Will not work against Kunimitsu or Yoshimitsu
             Must be done as enemy is pulling fist back for 1st punch
    b+1+2					Super Death Fist
    1,2,3,2,1,2,1,4,2,1   			10-Hit String
    1,2,3,1,4,2,1,4,2,1   			10-Hit String
    1,2,3,1,2             			5-Hit String
    1+3       				Jawcrusher
    2+4       				Flying Body Press
    QCB+1+2   			MX Missile
    1+3 or 2+4[behind]    		Spinning Death
    1,3                       			Punch-Kick Combo
    1,d+3                     		P-lowkick Combo
    3,[4]                     			Lightning Kick[s]
    f,f+4                     		Jumping Knee
    u/f+3+4                   		Flipping Stomp
    B+1 (1-6 times)           		Spinning Hilt Strikes
    D/B+3 (1-5 times)         		Spinning Leg Strikes
    f+4 after (during leg strikes 1-4) 	Falling Tree Kick
    D/B+2                     		Spinning Fist Strikes
    D,d/f+3                   		Spinning Sweep
    B+3+4 (1-6 times)         		Teleport 
    4~3                       		Kangaroo Kick
    4,4,4                     		High Kicks
    f+2	                     		Backfist (turns them around)
    f,F+1+4,N                 		Fake Suicide
    f,f+3+4				Spiral Launch
      during Spiral Launch...
        1+2					Spiral Dive
          during Spiral Dive...
            3+4				Kangaroo Kick
    d+3+4				Sit
      while Sitting...
        f					Teleport Behind Enemy
        b					Teleport In Place
        N					Heal
        u					Stand
    f,F+1+4     				Turning Suicide
    d+1+4   					Standing Suicide
    u/f+1+2,d				Helicopter Blade
    d/b+1					Downward Chop
    d/b+1,N,d/b,1				Hopping Downward Chop
    b,B+1					Sword Stab
    b,b+1,1					Saw Blade
    D,d/b,b+1				Samurai Cutter
    1,2,1,4,4,4,1,1,1,1   			10-hit String
    1,2,1,4,2,2,2,4,1,1   			10-hit String
    4,4,2,2,1             			5-hit String
    4,4,2,2,4,4,1,1,1,1   			10-hit String
    1,2,1,4,4,4,1,3+4     			8-hit String
    4,4,2,2,4,4,1,3+4     			8-hit String
    1+3     				Law's Dragon Knee
    2+4    				Embracing Knee Strike
    f,d/b,d,d/f+1+2+4			Dragging Knee Smash
      during Dragging Knee Smash...
        	1+2,1+2,1+2				Tumbleweed
        	3, 1+2+3				Left Knee Kick
    	4, 1+2+3				Right Knee Kick
    	during Left Knee Kick....
    		1,3,1+2+4			Turning Knee
    		during Turning Knee....		
    		2,4,1,1+2+3			Jumping Knee Kick
    1+3 or 2+4   				Neck Toss
    1,2,1,2     				Staggering Punches
    f,f+3      					Slicing Kick
    f,f,f+3					Sniper Slash
    f,f+4      					Bazooka Kick
    d/f+3,1    				Spinning Sweep, Tornado Punch
    d/f+1,2    				Rising Elbows
    F+1,2,1    				Rushing Elbows
    B+4,3,4    				Rushing Knees
    F+4,3,4        				Triple Kick
    N+1+2     				Overhead Fist
    f,f,N+3+4,3				Side Low , Side High Kick
    b,b,b+3+4,4  				Evasive Backflip, Front Kick
    1+2					Sledgehammer
    f+1+2     				Sidestepping Elbow Smash
    1,2,d+4,3				2 Punches, Lowkick, Highkick
    b+3,4					Kick, Knee (4 stuns w/counter)
    b+4,3,d+4				2 Knees, Low Kick
    1,2,4					2 Punches, Mid Kick
    1,2,3					2 Punches, High Kick
    3,3					Quick Double Kick
    3,2,1,4					Gatling Combo
    b+2+3					Charging Punch
    1+3   					Animal Head Butt
    2+4   					Powerbomb
    d/b,f+1+2  				Tombstone Piledriver
    f,HCT+1   				Giant Swing
    HCT+1   				Jaguar Driver
    d/b,d/b+1+2   				DDT
    d/f+3+4   				Frankensteiner
    1+3 or 2+4    				Neck Toss
    1,2,1					1,2 uppercut
    d+3+4,4,4,[4],[4]    			Ali Kicks ([]'s w/counterhit)
    d/f+1   					Stunning Hammer Strike
    d/f+2					Short Gut Punch
    D# d/f+2				Dynamite Uppercut
    f,f+4					Jail Kick
    f,f+3+4					Drop Kick
    f,f,f+3+4   				Satellite Drop Kick
    f+1+2   					Jumping Overhead Strike
    f,N+1+2   				Windup Jab
    f,f+2   					Middle Smash
    f,f,N+2   				Stomach smash (stuns on counterhit)
    f,f+1+2   				Diving Strike
    d/b+4,3,4,3,4  				Kangaroo Kicks
    d/b+3   					Turning Tail Strike 
    f,N,d,d/f+1   				Kazuya Godfist
    d/b+4,1,3,4,3,4				Animal Kick, Rolling Animal, Animal Kick 
    d+3+4,3,4,3,4				Falling Kick, Animal Kick Rush
    f,N+1					Rolling Punch
    b+1					Super Windup Punch
    f,F+1,2,1,2,1				5-hit String
    1+3   					Flying Body Slam
    2+4   					Throat Chop
    d/b+1+3   				Shoulder Throw
    1+3 or 2+4   				Neck Toss
    F+2   					Backfist
    f,f+4   				            	Jumping Knee 
    d/b+3 x5				Spinning Leg Sweeps
    	After Spinng Leg Sweep...
    		f+4				Falling Tree Kick
    D#, d/f+3				Spinning Sweep    
    u/f+3+4   				Flipping Stomp
    B+1(x5)    				Spinning Strike
    2, (3 or d+3)				P-K combo
    3,4    					Spin Kick, Kick
    4,4,4      				              Triple Kick
    f,f+3+4,1+2				Spiral Launch, Spiral Drive
    f,f+3+4					Spiral Launch
      during Spiral Launch...
        1+2					Spiral Dive
    b+2					Kunai Stab
    d/b+2					Downward Kunai Slash
    f,f,N+2					Kunai Advance
    1,2,1,4,4,4,1,2,3,2  			10-hit string
    1+3    					Hell Press
    2+4    					Bear Hug
    F+2+4   					Bear Bites
    1+3 or 2+4   				Long Toss
    1,1,1    				           Jack's Triple Chop
    f+1,1,1   				Michelle's Triple Chop
    u/f+3+4    				Butt Smash
    d+3+4,[1,2,1,2]    			Sit, [Sitting Punches]
    d+1+2     				Overhead Hammer (while getting up)
    2,1,[2]     				Punch, Elbow, [Uppercut]
    f,f+1+2    				Clap
    1+2,1+2     				Double Hammer
    d/f+1,2,1,2,1    			            Uppercut Flurry
    d,N+1,2,1				Windmill Punches
    D+1,1,1,2,(1 or d/f+1)			Hammer Rush
    b,d/b,d,D/F+2				Megaton Claw
    b+1+2					Claw Strike 
    d+2,1,1,1,2,1,2,1,1+2,1+2		10-hit String
    1+3					Hell Press
    d/b+2+3				Useless Head Bash
    2+4					Face Grab
      during Face Grab...
        b,d/b,d,d/f+2			            Power Punch
    2+4					Gorilla Press
    1,1,1					Triple Chop
    2,1,[2]					Punch,Elbow,[Uppercut]
    f,f+1+2					Clap
    d+3+4					Sit
    	1,2,1,2 (while sitting)			Blade Fan
    d/b+1					Auto Punch
    d+1,2					Tile Splitter, Death Fist
    f,f+3+4					Dive
    u/f+3+4					Butt Smash
    D+1,1,1,2,(1 or d/f+1)			Hammer Rush
    1+2,[1+2]				Hammer,[Hammer]
    HCF(1-5x)+1				Gigaton Punch
    D#,D/F+2, (F or D/F or D)+1		Short Hammer Rush
    D#, D/F,1,2,(F or D/F or D)+1		Medium
    D#, D/F1,1,1,2(F or D/F or D)+1		Long
    3+4,[3+4],[3+4]				Fly, [Hop], [Hop]
    f+4~1					Marching Chop
    HCF(x5)+1				Gigaton Punch (unblockable at 5)
    1+3					Jizo Hug
    2+4					Body Drop
    F+2+4					Lifting Toss
    f,F+2+3					Jaw breaker
    1+3 or 2+4				Face Pushdown
    d,N+1					Left Uppercut
    d,N+2					Right Uppercut
    d/f+2					Leg Smash
    d+4					Sumo Stomp
    1,1,1					Triple Chop
    d,d/b,d,D/F+2				megaton Palm
    d,d/b,d,D/F+1				Megaton Float
    d+2,[1+2]				Low Hit, [Sumo Hop] (infinite)
    b+2,[1+2]				Palm, [Palms] (8 max)
    u/f+3+4					Butt Smash
    d/f+2+3					Thunder Palm
    f,f+1+2					Clap
    D+1,1,1,2,(1 or d/f+1)			Hammer Rush
    1+2,[1+2]				Hammer,[Hammer]
    f,d/f,d,D/B+1+2				Double Arm Smash
    F+1,2,1,2,1,2,1,2				Devil Thrust
    d/f+2,1,1,1				Uppercut, Devil Thrust
    b,b+1+2					Sumo Charge
    1+3					Go-Behind Neck Throw
    2+4					Face Pushdown
    d/f+1,3,4				Whirlwind Throw
    d/f,D/F+2+4				Waning Moon
    1,1,1					Triple Chop
    QCT+2					Death Fist
    d+4					leg Sweep
    d+4,1					+uppercut
    d+4, N+4				+High Kick
    d+4,D+4				+Low Kick
    d/f+1,1					Double Chop
    d/f+2,1					Death Push, Big Push
    b,B+1					Heaven Cannon
    f,f+1+2					Double Palm Smash
    d/f+1+2					Low Double Fist Smash
    D,N+2,1,1				Uppercut, 2 Punches
    2,b,1+2				Hit ,Rear Sneak, German Suplex(2 must Hit)
    u/f+3+4                    		            Earthquake Stomp
    D,d/f+4                    		            Back Leg Sweep
    D,d/f+4,3                   		           "+Penetrating Bow Leg
    f,f,f or while running +3  			Jumping kick
    f+2					Lunging Punch
    HCF+2					Lunging Power Punch
    D,N+4					Blue Sky Cannon
    d/f+2,1					Death Push/Uppercut (2 must hit)
    2,b					Go-Behind (2 must hit)
      	during Go-Behind...
        		1+2	 German Suplex
    b+1+3 or b+2+4				Attack Reversal
    b,B+1					Fake Dashing Uppercut
    b,B+1,2					Fake Dashing Uppercut/Death Punch
    b,b+1					Dashing Uppercut
    B+1+2					Death Punch
    2,1,1,2,3,3,3,4,4,1        		10-hit String
    	Well, that's it,folks. The Best TEKKEN2 FAQ ever. The credit goes to 
    everyone who enjoy playing this incredible game, NAMCO, folks in AOL, and 
    those who made WWW sites
    	TEKKEN2 WWW sites:
    You may distribute this free, or make some money...pretending you made it.
    But don't make a fool out of yourselves.