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TOMBA FAQ                                                         v1.0
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Written by David Newton                                       08/01/05

This FAQ was produced using the PAL version of Tomba, which for some 
reason was called Tombi!. The only difference between the two versions 
that I can see is the way that the event list is ordered - however, in 
this guide I have put the events in alphabetical order rather than how 
they appear in the game, so no difference should be noticeable.

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Contents
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This FAQ is in two sections. The first is a game walkthrough which 
describes a method of completing every part of the game from start to 
finish. The second, which should be used for more specific problems, 
describes where to find every event and how to complete them all, 
along with the rewards given for completing each event.

I. Game Walkthrough
   A. The 100 Year Old Wise Man
   B. The Dwarf Forest
   C. Mushrooms and Mountains
   D. The 1,000 Year Old Wise Man
   E. The First Evil Pig
   F. The Second Evil Pig
   G. Masakari Jungle and the Third Evil Pig
   H. Getting Baron
   I. The Underground Maze and Trick Village
   J. Two More Evil Pigs
   K. The Million Year Old Wish
   L. Clearing Up
   M. Seven Friends

II. Event List

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I. Game Walkthrough
======================================================================

The game is based around finding and clearing Events to make progress. 
Although most events are found before they are cleared, there are some 
events that you can clear without having found them first. If you do 
this, then the game still counts the event as both found and cleared, 
but you get AP for both finding and clearing events, so the way to get 
maximum AP is to find all events before you clear them. However, the 
difference is minimal, so in this walkthrough there are a couple of 
events that are "found and cleared" at the same time, to make progress 
through the game quicker.

There are also a couple of events that seem impossible to find before 
they are cleared!

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A. The 100 Year Old Wise Man
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[FMV: Entering the Village]

The game begins with Tombi falling in to the appropriately-named 
Village of All Beginnings after having had his grandfather's bracelet 
stolen. Once he's landed, a man in a hat (he doesn't appear to have a 
name) will tell Tombi to go and see the 100 Year Old Wise Man.

*Event found: The 100 Year Old Wise Man*

Run forward a little and you'll see a monkey jump up in to the tree. 
After dealing with the nearby pigs by jumping on them and throwing 
them, you'll have to get up there.

To do this, grab on to the nearby branch by jumping near it, and hold 
down Left to start swinging. Once Tombi is swinging fully around, 
press and hold the direction in which you want to leap off, then press 
X. In this case, swing off Up-Left to hit another branch on the tree. 
Using the same technique, swing Up to reach the top. Talk to the 
monkey by pressing Square.

*Event found: A Hungry Monkey*

We'll find some food for him a bit later. For now, go down from the 
tree and in to the purple patch of grass near the branch you first 
swung from. Hit this using your Blackjack (press O) and a frog will 
appear. Jump on it to collect it.

*Event found: Take Me Home*

The frog will run away if you're hurt while carrying it, so be careful 
from here on. If it runs away, just leave the area and come back.

The next event is rather difficult to get - you have to lure a pig so 
that it's underneath the nearby Peach Flower plant. When you jump on 
to the plant it will spread gas over the area below it, and if a pig 
is caught in this it will shrink. Once you've done it, jump on to the 
shrunken pig to collect it.

*Event found: Peach Flower Gas*

Now keep going right, defeating any enemies you find, until the man 
appears again. Picking up fruit will increase your vitality, and gems 
will give you a large amount of AP.

Here, you'll have to jump in to the background - to do this, find a 
point where Tombi looks in to the background when you hold Up. While 
you're holding Up, press X to get him to leap on to the wall, then 
climb to the top of it. The purple bubbles can be destroyed with your 
weapon. Once you're up on to the building, try and head right.

*Event found: Clear the Fog*

However, you're now blocked by the thick fog. Like the game suggests, 
we need to find something windy to blow away the fog.

Head back to the left, getting rid of the bird. Now smash open the 
blue and white egg it was guarding by jumping on it like an enemy. 
Inside is a chick - pick this up in the same way, as we'll need it 
later on. Keep on going left until you reach the mailbox with the pig 
snout, and jump in to it to get the Furious Tornado.

Now that we have something windy we can get rid of the fog. Go all the 
way right again and climb the building, then get to the place where 
the fog appears. Enter your inventory using Triangle, and select the 
Furious Tornado to clear the fog away.

[FMV: The Fog Clears]

*Event cleared: Clear the Fog*

Now you can get across the river - it's quite a tricky leap, though, 
so instead jump in to the foreground on to the red part of the roof, 
then go right and jump to the plant, then the other bank.

You're now in the Forest of All Beginnings. Keep on going to the 
right, avoiding the biting plants that look suspiciously Mario-like. 
When you come to a point where you're going down a steep hill, collect 
the gem and then open the egg to get the second of the four chicks. 
Once that's done, jump on to the wall above and climb up.

Jump over the next biting plant and walk towards the building, keeping 
at ground level. You'll see a pair of eyes inside. Slowly walk in to 
the building and press Square to talk with the owner of them.

*Event found: Who are you?*

We'll find out who it is in a while. For now, Tombi continues to the 
Ol' Pond. Walk forwards and the frog will dive in, giving you a couple 
of extra lives along with the usual AP.

*Event cleared: Take Me Home*

Now press Up next to the box marked AP. A figure 100,000 will appear 
above it...

*Event found: The AP Box*

You need at least 100,000 AP to open this box. There are other similar 
ones throughout the game. For now, go right again and Tombi will jump 
on to the turtle. Unfortunately you can't get across because of the 
man guarding the other side.

*Event found: I Can't Swim...*

You can't get past this part for a while yet, but at least you get 
some bananas. It should be obvious who to give these to - the monkey 
that you met earlier. Go back to the Forest and go left across the 
river. The biting plants will have actually started biting by now - 
they can be stunned temporarily by hitting them with your weapon.

Once over the river, get to the monkey's tree and swing on the 
branches up to the top. Go in to your inventory and use the bananas to 
give them to him.

*Event cleared: A Hungry Monkey*

The monkey, whose name is Charles, will teach you how to run (hold 
down Square) before he jumps off. Using this ability makes Tombi a lot 
faster and able to jump further.

Now get back to the building that leads to the Ol' Pond. (You'll be 
able to jump across the river easily now that you can take a running 
start.) Get to the egg on top of it, open it and take the chick.

There's a choice of routes now. Either you can carry on to the right 
by using the swinging branches, or you can foreground-jump and just 
jump across the spiky leaves on the stone platforms. There's a 1-up to 
be found on this route, but the other gives you more fruit. Either 
way, you'll eventually find yourself at the top of a climbing net.

From here, keep background jumping and climbing until you can't any 
further, then get rid of the bird (stunning it first with your weapon 
will help) and crack open the fourth egg to get the chick inside.

Climb the rocks to the left and you'll come across a hut. Enter it to 
meet the 100 Year Old Wise Man.

He'll tell you about the Kokka birds and ask you to collect the 
chicks.

*Event found: Inside the Kokka Eggs*

Fortunately we've saved some time and have already got them.

*Event cleared: Inside the Kokka Eggs*

It's also revealed here that Tombi keeps his inventory in his stomach. 
I'm not sure how, but like the 100 Year Old Wise Man says, it's best 
not to ask.

[FMV: The Seven Evil Pigs]

He's lost his 100 Year Old Bell, so in place of that he gives you a 
key to open the 100 Year Old Chests. These are the wooden chests that 
you'll have seen around the Village and Forest on the way here. He'll 
also advise you to go and meet the Dwarf Elder about the Pig Bags.

*Event found: Dwarf Elder*

You're now given a route in the form of a rope up to the next area of 
the game, but don't take it yet - we still need to open those chests. 
Take the door back out.

The first of the chests is right in front of you. Jump on it to pull 
it open, and collect the Charity Wings inside. When used, these items 
will transport you to an area of your choice, but you have to have 
already been there first.

Go down the rocks, retracing your steps. On the way, as you reach the 
climbing net, you'll meet the man who was hiding before. Talk to him.

*Event cleared: Who are you?*

*Event found: Hide and Go Seek*

After introducing himself as Yan he'll bounce off. You won't meet him 
again for a while. For now, jump left on to the swinging branch.

Now your swinging skills will be tested - you have to head up-left, 
and swing from branch to branch until you find the chest in mid-air. 
Collect the gems along the way for some AP. It may take a few tries, 
but the reward is worth it - it's a Vitality Max +1, which increases 
your maximum health capacity by 1 point. It doesn't sound like much, 
but this is a very welcome bonus.

After collecting that you should land near the second building. 
Continue left, cross the river and get to the building on the left 
hand side, then jump from its roof to the nearby tree to get the last 
chest that we have to open for now.

Inside this is a very useful item - the 100 Year Old Bell. When used, 
it will transport you back to the 100 Year Old Wise Man. This is not 
only a shortcut, but he can heal you from now on as well, so it's 
helpful when you're about to die and miles from a save point.

For now, go in to your inventory and use it. You'll arrive at back at 
the hut, so climb the rope and enter the second stage of the game.

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B. The Dwarf Forest
----------------------------------------------------------------------

You start this section on a dangerous-looking rope. Go to the right in 
to the Forest of 100 Flowers and you'll meet a startled-looking dwarf, 
who will speak in a language that you don't understand. You'll have to 
learn the language.

*Event found: Beginner's Dwarf Language*

While going through this forest, you'll notice some butterfiles with 
leaves for wings being kicked up from the ground as you pass by. When 
you see one, jump on to it (hold Square and run a bit before jumping 
to get higher) to collect it.

*Event found: Leaf Butterflies*

It's not really necessary to do this until later on in the game, but 
getting as many of them as you can just now makes your life a lot 
easier - later on the forest will be infested with pigs and spores. 
The amount that you can get from here at the moment is capped at 25, 
and the best place for catching them is the long hill near the start.

While making your way through the forest, you can learn the language 
of dwarves by jumping on their heads. Don't ask me why, I haven't a 
clue.

After climbing up a very steep hill, you'll come to a hut. It's locked 
just now, but will open a little later. For now, climb over the roof.

Now you have to jump between the cactus-like plants. You can't land on 
top of them because of the spikes, but if you cling on to the sides of 
them then press Right to swivel around, you can grab on to them and 
make progress that way. Eventually you'll come to a boarded-up tunnel, 
next to which is a large red arrow. Follow it to arrive in the Dwarf 
Village.

Just pass through to the right here, as you can't understand them yet. 
At the Elder's hut, jump on the walking dwarf to finally learn their 
language.

*Event cleared: Beginner's Dwarf Language*

Now you learn that you have to save the dwarves from the forest before 
you can go and see the Elder.

*Event found: Save the Dwarves*

Now go back in to the village and talk to everyone you can. You'll get 
some hints on rescuing the lost dwarves, and one of them wearing a 
green hat wants you to rescue a lost child.

*Event found: A Lost Child*

Continue back to the forest. It's now covered in spores and the pigs 
have moved in as well. For now, hold Up to enter the tunnel that was 
blocked before to find the Watch Tower.

There are a number of rotating platforms here - standing on one side 
of them will make them tilt. At the moment, keep as low as you can, 
climbing over the wooden structure and down the other side, then open 
the chest next to the spikes to find the Jumping Pants. If you equip 
these Tombi will become faster.

Now get back on top of the wooden platform and jump up the tilting 
platforms. Jump in to the dwarf inside the spore to free him. There's 
another one a little to the right - use the swinging branch to get 
across to him.

Further to the right, there's another wooden platform. Once here, 
climb up the tilting platforms to the right until you reach the L-
shaped one, then jump on to the rock to the left. Continue along this 
passage until you reach the lost child, then talk to him twice to pick 
him up.

Go back to the L-shaped platform and jump right on to the other rocks. 
Follow the passage up then go left to find the watch tower. Get to the 
top either by using the ladder or climbing the side. It's quite an 
awkward jump, but you can then get on to the roof of the tower by 
jumping out of it and quickly turning around. Pick up the telescope.

*Event found: Look and See?!*

Now go down to the inside of the watch tower and use the telescope on 
the pole in the middle.

[FMV: Evil Pig Island]

*Event cleared: Look and See?!*

That's the Evil Pig island - we'll be coming back to that a lot later 
on.

Walk left from the tower and run in to the boulder at the edge to push 
it down. A mirror will fall from a large spore. Jump off the edge and 
go left all the way that you can, ignoring the pickups for now, and 
you'll land on top of the entrance. Pick up the crystal ball here.

*Event found: Lost and Found*

While you're here, go to the right and pick up the mirror that fell 
earlier.

*Event found: A Magic Mirror?*

Now leave the area the same way you came, back to the Forest. You 
can't go anywhere else while you still have the child, so return him 
to the dwarf in the green hat in the village.

*Event cleared: A Lost Child*

Go back out to the Forest of 1000 Flowers. We're now going to cross 
the cactus area, which has been made a lot easier as spores have now 
grown on them. However, some dwarves are hidden underneath the spores 
- one is under the second spore down on the tall cactus near the right 
hand side, and the other is under a spore further to the left. Take 
all the spores off as you go and you'll easily find them.

There's a 100 year old chest floating in mid-air next to an unusually 
tall cactus - to get this, hold down Square while on the spore on top 
of it, then jump across to it. Inside is a new weapon, the Wood 
Boomerang, which you should equip.

You'll now be back at the hut which you passed earlier. It's now 
unlocked, so walk in to it from the left to get to Wobbly Wharf.

Walk forwards and a dog will pass by. Ignore it for now, and continue 
over the slightly structurally unsound wharf, watching out for the 
rolling barrel. Just after you've passed it, jump up to rescue the 
trapped dwarf.

Keep on going and you'll find a 100 year old chest with some fruit 
inside. Further on there's a Bucket on top of a swinging beam. Get 
this, then jump across to the stone platform. You can't get past the 
dwarf here yet, so jump back on to the wharf, collecting the crystal 
ball along the way, and get back to the forest.

There's now another dwarf here, who tells you that the dog is trapped 
up in the spores. To get to him, move to the left and grab on to a 
spore, then time your jump so that you grab the topmost spore on the 
right. Jump up from here and collect the dog.

Now continue jumping between the spores in this way to the left. When 
a couple of them snap upwards when you let go, they will free the last 
two dwarves. The first is above a spore with a gem over it, and the 
second is above the spore over the long hill. That should be all the 
dwarves rescued now.

Keep going left and grab the leftmost spore, then let go and it will 
knock down a 100 year old chest with two Charity Wings inside.

Go and see the 100 Year Old Wise Man if you need healing, then make 
your way to the right along this area. It's a lot harder than before, 
as the pigs have arrived and set up a campfire. To get another event, 
slightly suicidally jump in to the flames.

*Event found: Something's Cookin'?*

We need to put out this fire. Go back to the Watch Tower area and use 
the Bucket when you're in the area with the plants you can swing from. 
This will equip it and Tombi will put it on his back.

Now try and catch the drops of water falling from the ceiling in this 
bucket - you need to catch three to fill it. Once that's done, go out 
to the 100 Flower Forest and use the full bucket when you're next to 
the fire. Pick up the Baked Yam that's left behind.

Now go all the way back to the Dwarf Village on the right hand side of 
the area. The rescued dwarves will congratulate you. Once they have, 
talk to the woman standing near you and use the Baked Yam on her.

*Event cleared: Something's Cookin'?*

You'll get another Vitality Max +1 for that as well. Take the dog to 
the doctor - she's in the hut at the North side of the village.

*Event found: A Man's Best Friend*

You'll be told to get healing herbs for the dog, which is named Baron. 
These only grow on Phoenix Mountain.

*Event found: Healing Herbs for Baron*

Go back to the Elder's hut and talk to the dwarf in front.

*Event cleared: Save the Dwarves*

You can now see the Elder, so background-jump up to him and talk to 
him.

*Event cleared: Dwarf Elder*

*Event found and cleared: The Evil Pig Bag*

*Event found: The 100 Flower Forest*

*Event found: To Phoenix Mountain...*

Essentially, you need to find seven Evil Pig bags (one has just been 
given to you) in the areas that have been changed by the pigs, and 
then find the portals to seal them away. The portals are not in the 
same areas as the bags are. For now, we need to get to Phoenix 
Mountain.

Go out of the village and back to the Watch Tower. This time, when you 
reach the second wooden structure, go down the right hand side of it. 
When you reach ground level, jump on one of the enemies and throw it 
in to the base of the tower from the right hand side.

*Event found: What is this?*

We can't do anything here yet, so go to the right and take the door to 
Charity Square.

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C. Mushrooms and Mountains
----------------------------------------------------------------------

Charity Square is the first of several new areas that have opened up. 
Go along the stone platforms at the top and you'll find a rope leading 
up - climb it and talk to the dwarf here to find out he's collecting 
Leaf Butterflies. Use the ones in your inventory to add them to the 
cage - you should have 26 in total now if you took the advice earlier!

Yan of the Hidden Village will also be here if you've got the Hide And 
Go Seek event. Talk to him and he'll run off.

Now go back down and jump to the left to land on top of the fountain. 
Talk to the dwarves on both sides.

*Event found: Red + Blue = ?*

*Event found: The Mysterious Mushroom*

Now continue left until you're blocked by a dwarf, and talk to him as 
well.

*Event found: Leaf Slider*

You can't get any further, so turn around and go back, on ground level 
this time. When you walk towards the fountain you'll see it's broken.

*Event found: The Broken Fountain*

You can get another two Charity Wings from here. The door in the 
foreground leads to Wobbly Wharf, which we don't need to go to just 
now. Keep going to the right, talking to all the dwarves on the way, 
then exit this area the way you came in.

When you're back at the watch tower, climb up to the top again using 
the L-shaped platform. This time, head right and climb down the rope. 
Open the chest on the way for a couple of extra lives, then go right 
in to the door.

You're now in the Mushroom Forest. Talk to the dwarf here to get 
another event.

*Event found: The Greatest Smile!*

Now go left and jump over the stone building, dropping down the other 
side. Background-jump so that you're near the place with the spiky 
wall, and go left until you see a sign. Read it.

*Event found: Monster Hunt*

Go left a bit and you'll see the jellyfish-like monsters coming to get 
you. To defeat them you have to throw one in to the other three times. 
However, if you jump on to one in the normal way, the other will try 
and get out of the way when you attempt to throw it.

To get around this, jump on to the side of one of the monsters and it 
will close its eye. With its eye closed it can't see to get out of the 
way, so jump on top of the other monster and throw it in to the first 
one. Repeat this process three times to get rid of them both.

*Event cleared: Monster Hunt*

Pick up the Rise and Shine Powder that they leave behind, and continue 
left. There's an AP box on the way which you won't be able to open, 
but at the end there's a chest with a gem inside - get this then 
foreground jump so that you're back in the Mushroom Forest section.

This is one of the most annoying sections of the game, as it's very 
easy to get hurt then fall off and die easily. In addition, eating any 
of the mushrooms will make Tombi laugh or cry. It seems that 
blue/yellow striped mushrooms will make him cry, the white/orange 
mushrooms vary, and white/purple muchrooms will make him laugh.

While he's laughing or crying, Tombi can't use his weapon - trying 
will make him stop still if he's laughing, or stumble forward if he's 
crying. These can also happen at random as well. It's less dangerous 
to be laughing, as you won't accidentally fall off because of 
stumbling forward.

Jump right to the first platform, deal with the flower once it opens, 
then jump up to the next one on the right. Keep going right, keeping 
as high as you can, but don't blindly jump off any platforms because 
it will probably kill you. Use a shoulder button and Up or Down to 
look around before you leap.

Eventually you'll come across a platform with three mushrooms in a 
row, a flower, a 1up, and another couple of mushrooms, once of which 
looks slightly unusual. Get rid of the flower and take the 1up, then 
take the plain mushroom. It will heal you of laughing or crying fits. 
Go around the forest and collect a couple of these, as we need one in 
reserve for later.

Now we need to show the actor the greatest smile - to do this, take 
the white and purple mushroom. Now carefully guide Tombi to the right 
until you reach the dwarf again. Talk to him twice.

*Event cleared: The Greatest Smile!*

*Event found: The Greatest Pout?*

Go back in to the Mushroom Forest. You don't have to go quite so far 
this time - just take the first blue/yellow mushroom that you see, 
taking any plain ones along the way, and go back to talk to the dwarf.

*Event cleared: The Greatest Pout?*

Now you can get to Phoenix Mountain, but there are still a couple of 
things we can do here first. Don't cure yourself of sadness yet. Go 
back in to the stone building to get to the Watch Tower, then climb 
the rope and drop down in to the opening further to the left. Make 
your way down here (passing the L-shaped platform landmark) and take 
the door to Charity Square at ground level.

Here, go all the way to the left and talk to the dwarf again, and 
he'll let you past.

*Event cleared: Leaf Slider*

You can heal yourself using a Healing Mushroom now.

Go left, ignoring the door for now, and pick up the third crystal 
ball. Strangely, although the description for the event says that you 
need to return them to their owner, the event is cleared here.

*Event cleared: Lost and Found*

Now go through the door to the Leaf Slider. After sliding down and 
getting some blue powder along the way, you'll emerge in Mushroom 
forest again.

This is quite a tricky section. Find an area where you can see two 
flowers - you're going to have to throw one in to the other, so pick 
your spot carefully. Once you've found a place where you think you can 
manage it (one good place is near the bottom next to a yellow chest) 
stand next to the lower flower and use the blue powder on it. It will 
turn blue.

Now, when both flowers are open, jump on the blue one and throw it in 
to the red one. If you've got it right, both mushrooms will fall off 
the screen and a starred mushroom will be left behind. Pick it up.

*Event cleared: Red + Blue = ?*

Tombi will have turned black and white. This lasts until you lose your 
next life, and makes him move a lot faster.

If you didn't make it, you can always go back to Charity Square and 
slide down the Leaf Slider again to get more powder. Once you've made 
it or after you get fed up of trying, go to the right of the area to 
get to Phoenix Mountain. The Dwarf Elder will be there.

*Event found: A Stormy Pig Bag*

*Event cleared: To Phoenix Mountain...*

When he's finished talking, climb the stairs to the right and two hats 
will walk past talking about the Phoenix.

*Event found: The Master of the Skies*

You'll start to notice the wind pushing you to the right here. It 
makes movement through the mountain difficult, but fortunately you 
don't have to run against the wind very often.

Make your way to the right, taking care of the large gap. The large 
plants here won't kill you, but sometimes swallow you and take you to 
other places. Also, spring platforms will sometimes pop out of the 
ground, so be careful. Eventually you'll find Charles again - run and 
jump up to him.

*Event found: Charles' Pants*

Now just keep going right until you reach the end of the area. There's 
a 100 year old chest with a lunchbox inside, and further up, a path to 
the next section.

In the second part of the mountain, jump up to the right, then over 
the plant. Go up-right again, then on to the platform with the gem. 
Talk to the digger here.

*Event found: The Famous Digger*

Go up-right again so that you're on the edge of a bed of four of the 
huge green plants. Jump to the platform left of here and go up the 
hill. Press Up in front of the smiling door.

*Event found: Smile!*

Now background-jump to the ladder and look at the plain door.

*Event found: When the Wind Dies...*

Now run and jump off to the right of this platform, going as far as 
you can, and climb up to take the Healing Herbs.

If you've still got the speed bonus from the starred mushroom, you can 
jump back across to the platform with the door. Otherwise you'll have 
to be swallowed by the plant. Either way, get back to the bed of 
plants and jump to the right over them.

There's a very difficult jumping section here. Leap across to the 
first platform to the right, then try and keep going left to run on 
the spot, jumping to avoid the shell that drifts across the screen. 
Now jump up and right, then up and right again, and finally back on to 
land. It may take a few tries to get past it.

For now, keep going past the Phoenix and jump to the right again. Talk 
to the guard at the right hand side of the area.

*Event found: Precious Treasure Chest?*

Now go in to the door next to him to find the Lava Caves.

*Event found: The Fire Pig Bag*

The hat here will give you Charles' Pants. You can't do anything in 
the lava caves until you put out the fires, so go out of them and 
foreground-jump down the ladder to the platform below the guard 
outside. Enter the cave.

*Event found and cleared: Where did I come from?*

Now you're back near the start of Phoenix Mountain. Go right until you 
meet Charles again and give him his pants back by using them on him.

*Event cleared: Charles' Pants*

Now that you have the Funky Parasol, getting past the second section 
of the mountain is easier. Go all the way right until you reach the 
second section, then go up to the plain door again. Equip the Funky 
Parasol and leap off to the right. You should be able to catch on to 
the ledge with the yellow chest. Go up and over the ledge if you can, 
then open the 100 year old chest at the bottom to get the Dashing 
Pants. (If you can't grab the ledge, you can always go by the normal 
route over the awkward jumping part, climb up the ladder next to the 
phoenix, then go left to get to the same place instead.)

The Dashing Pants give you another speed bonus. Now continue to the 
right. Don't jump down to the door with the large keyhole when you see 
it, but remember where it is as we'll come back to it later. Instead, 
talk to the hat next to the Phoenix and you'll be flown off...

[FMV: Flight of the Phoenix]

----------------------------------------------------------------------
D. The 1,000 Year Old Wise Man
----------------------------------------------------------------------

You'll land in Baccus Village.

*Event found: The Mouse Pig Bag*

Talk to the villagers - the important ones are the one guarding the 
bridge on the left side of the screen...

*Event found: Road to Baccus Lake*

...the villagers in the bar, which is the building next to the bridge 
on the west side of the village...

*Event found: Death Fruit Juice*

...and the one in the house on the right.

*Event found: Some Cheese Please*

So the villagers are actually mice under those hats. Go to the Town 
Hall - you can get to it by walking in to the leafy middle of the 
village from the South side. Here, read the notice board.

*Event found: Where's the Baby Mouse?*

Go out of the town hall area and enter the bar, the building on the 
left of the village. Talk to the middle mouse at the bar and Tombi 
will realise he's found the lost mouse, so go back to the town hall 
and tell the red-hatted mouse there.

*Event cleared: Where's the Baby Mouse?*

Now read the notice board again.

*Event found: A Drink for Grownups*

Now go out of the town hall and talk to the mouse immediately on the 
right when you're back on the village screen.

*Event found: The 1,000 Year Old Man?*

Now talk to the villager guarding the bridge and he'll lead your way 
over it.

*Event found: The Haunted Pig Bag*

You're now at the haunted mansion, but on your first visit the mouse 
will guide you through it and not let you take any wrong turns. 
Destroy any eggs that you come across on the route, which takes you 
along one side of the mansion, up a set of background-jump steps, then 
around another side. En route, have a look at the sad-faced door.

*Event found: Cry Baby*

Shortly after seeing it, you'll get to the lake.

*Event cleared: Road to Baccus Lake*

First go off the top of the screen and take the pipe from the jetty, 
then go back down and go to the big pump on the right. Press Square 
around this area until you've got the message that the pump seems to 
be working. (So the Baccus Village wine is actually lake water!)

Now that you've fixed the pump, go back through the Haunted Mansion 
(you'll be guided in the same way as before) and go to the Town Hall.

*Event cleared: A Drink for Grownups*

Now talk to the mouse in the yellow hat next to the fountain to be 
told about the Fortune Teller. To find her, go to the house at the 
North side of the village. Talk to her.

*Event found: The Red Fortune Teller*

Now just talk to her twice more to get your fortune read. She'll tell 
you the following, which refer to the locations of the Evil Pig 
Portals:

Pink is somewhere really hot
Green is the mansion on the lake
Red is awaiting a miracle

*Event cleared: The Red Fortune Teller*

Go outside again and talk to the mouse on the left of the fortune 
teller's house.

*Event found: Can't Stop Crying*

To cure him, use a Healing Mushroom when next to him.

*Event cleared: Can't Stop Crying*

Talk to him again to be told about baby pigs. Give him the one you 
found earlier.

*Event cleared: Peach Flower Gas*

Now talk to the mouse next to the bridge again and a chest will be put 
next to the town hall. We can't open it yet, though, so go to the 
haunted mansion again - the route isn't blocked this time and you'll 
be able to move about freely. Again, destroy any eggs that you come 
to.

First, go to the left and enter the second door you come to. Get rid 
of the pig here and talk to the mouse, then pick up the Small Key that 
he leaves behind.

Background-jump up to the wooden platform and start heading right. Go 
through the small door to get the Large Key Panel 2 and find a pool 
that heals you if you stay in it. Exit this room and enter the large 
door nearby.

The 1,000 Year Old Wise Man is here - talk to him from the other side 
of the flames.

*Event cleared: The 1,000 Year Old Man?*

*Event found: Break the Magic Egg!*

Go to the left again and background-jump when you're on the leftmost 
wooden platform. Jump up to the grassy platform with a door to the 
right, and enter it. Take the Large Key Panel 3, then go out of the 
room and make your way right. Break the three eggs here and slide down 
to the right, then in to the foreground.

Now climb back up to the platform to the right. Stand on the stone 
section to the left of the sign and press Up to spin the angle of the 
level round so that you're heading in to what was the background 
before.

Go right and in to the first door you come across. Take the Large Key 
Panel 1 and exit the room.

Now jump up to the right, then in to the background to get to the egg. 
Foreground-jump back down, then continue right and press Up when you 
reach the wooden section to spin the screen again.

Jump up and destroy the two eggs, then enter the door. Talk with the 
mouse.

*Event found: Painting of a Big Key?*

Go up the grassy slope to the right, and at the top with the smiling 
door, slide in to the foreground. Go left a little and slide down 
again, then to the right. Background-jump on to the wooden section and 
break the egg, then look at the door with the big keyhole.

*Event found: A Large Key Hole!*

To get out of this area, foreground-jump back down again and go 
through the passage on the right - the one without the wooden door.

You'll see another section of key hanging in the air. To get it, start 
up the moving platform then equip the Funky Parasol. Jump off the 
platform as it passes over the key section, then hold Right until you 
get back on to the platform you started at. Then unequip the parasol 
and go out then in again to reset the position of the platform. This 
time, take it up to the other side.

It's also possible, but a little risky, to fall off the platform and 
quickly turn around to cling on to it, getting the key part while 
hanging on to the side.

You're now back near the top of the other side of the mansion. Go left 
and background-jump up to the egg, then go right. After destroying the 
next egg, go up and over the chimney of the mansion to find another.

Now foreground-jump from where the egg was and go left as far as you 
can to the wooden platform. Spin the screen by pressing Up here, then 
walk a little left and background-jump when you can. Spin the screen 
again, then continue to the left and break the two eggs. Go back to 
the right and look at the wooden door to the right of the smiling 
door.

*Event found and cleared: A Small Key Hole!*

In this room, jump on the two pigs then the egg. The spell is now 
broken.

To get back to the 1,000 Year Old Wise Man, go down to the right, spin 
the screen, go right again, spin the screen again, foreground-jump 
down and go right to find his door. Go inside, then talk to him again.

*Event cleared: Break the Magic Egg!*

He will give you a 1,000 year old key so that you can now open all the 
blue chests.

*Event found: Red Hidden Powers*

The red gem is down the chimney of the mansion, but you won't have 
enough experience to get it yet.

Go out of the room and all the way left, then background-jump and go 
in the wooden door above and to the right, then open the chest to get 
your next weapon, the Stone Boomerang. Now we need to open the happy 
and sad doors.

----------------------------------------------------------------------
E. The First Evil Pig
----------------------------------------------------------------------

Go back to the Mushroom Forest. There's a quick way back now - go all 
the way to the left after leaving the 1,000 Year Old Man's room, then 
foreground jump and go to the left so you're behind the light stone 
stairs. Press Up here to spin the screen, then climb the stairs to the 
right and you'll find yourself back behind the Mushroom Forest.

First, go left until you see the AP box. You should have enough AP to 
open it by now, so press Up next to it to get it open. (If you still 
don't have enough, go and throw some flowers about until you do.)

*Event cleared: The AP Box*

Pick up the Ordinary Mushroom that emerges from it.

*Event found and cleared: A Safe Mushroom?*

From here, go right until you reach the spiky wall, then foreground-
jump. Now go to the left in to the forest. Jump on the first Fruit of 
Death, near the beginning (they look like white pumpkins with faces).

The first blue chest you come to has a 1up inside. Now go to the 
platform directly above it and jump on the Fruit of Death here as 
well. Jump up and to the right, and open the chest on the platform. 
Take the Mysterious Mushroom.

*Event cleared: The Mysterious Mushroom*

The Mysterious Mushroom allows you to switch between being happy and 
sad without having to come back to the forest.

To find another useful item, go left and keep as high as you can. 
You'll see the rest of the Fruits of Death on the way, so jump on all 
of them. However, this doesn't clear the event yet.

Eventually you'll come to a blue chest on a platform that's too high 
to jump to - to raise the platforms around it, take the orange 
mushroom to make the plants laugh. Open the chest to find the 1,000 
year old bell, which will transport you to the 1,000 Year Old Wise Man 
when used.

Now that you can both induce and cure laughing or crying, we can go 
back and open the happy and sad doors. The first one is in Phoenix 
Mountain - go there by going all the way to the right, then go through 
the first section of the mountain. At the second section, get to the 
bed of large plants, then jump up-left and continue left until you 
find the door.

Use the Mysterious Mushroom and press O to check that Tombi is 
laughing. Then face the door and press O again to open it.

*Event cleared: Smile!*

Yan of the Hidden Village will be hiding inside, and you'll also get a 
set of Charity Wings. Yan will run off again, so for now, cure your 
laughter by using the Ordinary Mushroom and go all the way to the 
right of this area. Enter the Lava Caves using the cave next to the 
guard, and open the chest there.

*Event cleared: The Fire Pig Bag*

*Event found: Lava Caves*

Now leave the caves and talk to the guard outside. As you have the 
1,000 year old key, he'll now let you open the chest.

*Event cleared: Precious Treasure Chest?*

Inside the chest is the Grapple, which you'll need to get through the 
Lava Caves. You can't do anything until the fire is out, though, so 
enter the nearby door to be transported back to the start of the 
mountain. Now go down the stairs and left in to Baccus Village. 

Go to the Town Hall area and a chest will have appeared. Open it and 
take the Orange Pig Bag inside.

*Event cleared: The Mouse Pig Bag*

*Event found: Baccus Village*

Go back to the bar on the left and talk with the mice there.

*Event cleared: Death Fruit Juice*

From that, you'll get not only a Charity Wings item but also another 
Vitality Max +1. Talk to them again.

*Event found: The Phoenix's Favorite*

Go west to the Haunted Mansion, and all the way left along the side, 
following the same route that you took to the lake. Background-jump 
twice, then go to the wooden section and spin the screen and go left. 
Foreground-jump, go left again and you'll find the sad door. To get 
through it, use the Mysterious Mushroom twice, then hold Up and press 
O.

*Event cleared: Cry Baby*

Get all the fruit and cheese inside, then go out again by foreground-
jumping. Now climb back up the wooden section and press Up to spin the 
screen, then climb the slope to the left to reach the smiling door. 
Use the Mysterious Mushroom again to make Tombi laugh, then face the 
door and press O to open it.

The first of the portals is here! Cure your laughter by using the 
Ordinary Mushroom, then jump in to the portal to face the boss.

--------------------------THE GREEN EVIL PIG--------------------------
All the Evil Pigs are fought in essentially the same way - you have to 
jump on them, then throw them in to the Pig Bag which will be rotating 
somewhere on the screen. However, the setting for each one is 
different.

The speciality of this pig is to send meteors down towards you. The 
chunks of rock that he sends up aren't harmful, but the meteors 
certainly are. Try to stay near the top of the screen and wait until 
he appears there, then jump on him before he has the chance to throw a 
rock. Jump again and throw him in to the pig bag in the centre as you 
pass by - if your timing is right he'll be sealed away.
----------------------------------------------------------------------

*Event cleared: Lava Caves*

[FMV: Clearing the Lava Caves]

Now that the portal is gone, pick up the key section and get out of 
the room. Slide down the slope to the left and drop off, then go 
through the door to be back in the room with the painting of the key. 
Here, use all five key panels to complete the key.

*Event cleared: Painting of a Big Key?*

Now that you have the Big Key, go up the slope again to the smiling 
door, then slide down in to the foreground. Make your way around to 
the door with the big keyhole and go in to it.

*Event cleared: A Large Key Hole!*

You haven't done much swinging in a while, but this room will correct 
that... swing your way up to the top right corner and open the blue 
chest. It has the Pink Pig Bag inside.

*Event cleared: The Haunted Pig Bag*

*Event found: The Haunted Mansion*

----------------------------------------------------------------------
F. The Second Evil Pig
----------------------------------------------------------------------

We can now get through the Lava Caves, but before going there it's 
worth clearing up some more events and getting the red gem that we 
left earlier.

To get experience, use the 100 year old bell to get back to the 100 
Year Old Wise Man, then exit his hut using the door. Go along the rock 
platforms and look at the spinning AP icon, then keep going down. Make 
your way to the nearby building and go in to it to get to the Ol' Pond 
and open this AP box as well.

Now, to get the red experience you need, just perform laps of the area 
jumping on as many enemies as possible. You'll get more experience 
from jumping on each one individually rather than throwing them in to 
each other.

When you've got to level 10 in your red experience bar, go back to the 
100 Year Old Wise Man's hut and go up the rope. Go through the Forest 
of 100 Flowers, jumping on more pigs there to maximise the amount of 
red experience you have, and go to the Dwarf Village.

First of all, go to the doctor in the North hut. Open the chest to get 
a Charity Wings item, and use the healing herbs.

*Event cleared: Healing Herbs for Baron*

Now you have to find fruit from the Tree of Knowledge as well.

*Event found: Delicious Knowledge Fruit*

Go off the right hand side of the village to the Elder's hut. Jump up 
the ladder, then left over the hut and in to the hole behind it.

*Event found: Where'd the Lights Go?*

Go left off this screen to get out of the hole, then go in to the main 
village and talk to the dwarf next to the fire. He'll give you his 
torch. Go back down the hole and use it.

*Event cleared: Where'd the Lights Go?*

Now go back to the surface again and talk to the woman who has 
appeared.

*Event found: Stop the Fight!*

Immediately go back down the hole and take the Broken Vase, then go 
back to the village. Talk to the two dwarves fighting at the entrance.

*Event cleared: Stop the Fight!*

Now Tombi will walk out of the village.

*Event found: The Great Escape*

Go right back in and to the hut, and jump down the hole again. The 
thief will have returned.

*Event found: Treasures of the Mansion?*

*Event cleared: The Great Escape*

We're finished with the Dwarf Village again for now. Go out of the 
hole and use the 1,000 Year Old Bell to return to the Haunted Mansion, 
then get to the chimney, drop down and collect the red gem.

*Event cleared: Red Hidden Powers*

Climb out of the chimney. Now we need to get to the Lava Caves. You 
can either do this by going over the whole Phoenix Mountain again, or 
- much easier - using a Charity Wings to get there (select Phoenix 
Mountain/Lava Caves).

Whichever route you take, we need to get the Red Pig Bag so that we 
can break the spell on the mountain later on. The bag is in the door 
with the big keyhole just over halfway through the second section of 
the mountain. To get to it, either drop down to the platform below the 
leftmost platform in the awkward jumping section then enter the cave, 
or get to the Phoenix's Nest and then go left and foreground-jump down 
to it.

*Event cleared: A Stormy Pig Bag*

*Event found: Phoenix Mountain*

Now go back to the Lava Caves. These caves are even more difficult to 
get through than the Mushroom Forest as it's even easier to fall off 
the bottom of the screen and die. First of all, equip the Grapple.

Jump and fire the grapple at the nearby plant. Whule swinging on the 
grapple, the left and right directions will get Tombi to swing, and up 
and down will make him extend or reduce the length of the rope. Hoist 
yourself up on to the plant by holding Up then pressing X, then jump 
across to the one on the right, hitting it with your grapple so that 
you don't fall.

The second portal will be slightly to your left - jump up to it to 
enter.

--------------------------THE PINK EVIL PIG---------------------------
This pig sends down lightning strikes which electrify the platforms of 
the same colour that they hit. They can be difficult to avoid, but 
this fight is very easy if you wait at the top of the screen and jump 
on him when he appears. Wait for the bag to be facing the right way, 
then jump up and throw him in.
----------------------------------------------------------------------

*Event cleared: The Haunted Mansion*

[FMV: Clearing the Mansion]

So the haunted mansion is now unhaunted. Jump off the platform to the 
plant, then across to the next one with the Bunk Flower on it. Jump 
and cling on to the pod hanging from the ceiling, then the wobbling 
platform. Don't stay on this long as it will fall - make your way over 
to the plants on the right, then to the solid platform to collect the 
second Bunk Flower.

The third flower is to the top-left of here - look up if you can't see 
it, then jump and grapple to it. Nearby you'll see a thief, so talk to 
him.

*Event found: The Troubled Thief*

It's difficult to see how to get down from here. Go on to the plant 
then leap right and grab the pod, then drop to the nearby platform.

Grapple up to the plant on the right then grapple directly above you 
to hit another. It's safest to ignore the blue chest, as it only has 
two Charity Wings items in it. Grapple directly above again and take 
the bag - What the Thief Lost.

Now we have to get it back to him. Drop down twice, then jump left and 
grapple on to the pod. Swing across to the plant and give the bag to 
the thief.

*Event cleared: The Troubled Thief*

Now jump right to the pod again, and get to the nearby plant where you 
can see the blue chest. Jump right so that you're directly below that 
chest and drop down as straight as you can, and with any luck you'll 
land on a platform at the bottom of the screen.

Jump across the plants to the right and get the fourth Bunk Flower. 
The blue chest next to it contains a 1up, but is difficult to get open 
without dying - open it, then grapple up and left to hit the plant 
just after you touch the contents.

Keep going right until you reach a 100 year old chest in midair to the 
right. It has a Vitality Max +1 inside which is well worth getting, 
but the risk is the same as before. Jump on to it, open it, then fire 
the grapple at the plant after you get the item but before you fall 
too far. If you get it, your vitality will be at the maximum of 8.

Once you're back at the plant, grapple up to the next one. The jump 
here is quite difficult to get right - go to the right side of the 
plant and grapple on to the edge of the platform above. The area you 
can hit is quite small - it's about where the red crack is at the 
lowest. Let out the rope so that you're swinging as far as you can, 
then let go at the peak of your swing to fly across to the last Bunk 
Flower.

*Event cleared: The Phoenix's Favorite*

You're still going to need to land from the jump - try and get to the 
grey chest. Now grapple on to the platform above in the same way as 
before, and jump up on to it. Go to the right to escape these caves.

Now you're near the Phoenix's Nest. Go right and climb to the top of 
the area by jumping awkwardly up the platforms, then use the Bunk 
Flowers when you're next to the Phoenix.

*Event cleared: The Master of the Skies*

[FMV: The Real Flight of the Phoenix]

----------------------------------------------------------------------
G. Masakari Jungle and the Third Evil Pig
----------------------------------------------------------------------

*Event found: The Jungle Pig Bag*

Run around at the start of this area and collect Leaf Butterflies in 
the same way as you did at the Forest of 100 Flowers ages ago. They 
appear a lot less often than there, but you only need four of them 
this time.

Now equip the Jewel of Fire - it helps a lot here, as you can't jump 
on the Masakari normally. Press O while it's equipped to activate it, 
and make your way to the right. Be careful when clinging on to the 
vines, as you'll quickly slide down them.

The 100 year old chest has a Funga Drum inside, which will be used in 
an event later on. Keep going right until you reach a cage, and 
background-jump on to it. Go left and talk to the man there.

*Event found: Find Charles!*

If you go to the left you'll find Yan again, but don't talk to him 
yet. Instead, go right and jump on to the cage again.

There's a tricky jumping section here. Jump up and grab on to the 
first big seed, then swing around to the right. Jump to the next one 
and it will start sliding down the vine. Jump up to grab the next one 
as it's about to pass under it. Repeat this until you get to the other 
side - be careful not to let yourself be carried in to the cage, 
otherwise it will close and you'll lose a life instantly!

Climb to the top of the cage and foreground-jump. Use the Jewel of 
Fire to get past the Masakari here and go right through the drums 
until you see Charles. Stand on the bridge and he'll come and rescue 
you.

*Event found: A Refreshing Drink*

He'll also give you the Miner's Hat. Go left past the cage and up the 
ladder, and pick up the bananas. Keep going left, jumping between the 
seeds, until you reach the other cage again. Background-jump on to it, 
go left again and use the hat on the man you met earlier.

*Event cleared: Find Charles!*

Now hold Up to enter the Village of Civilisation, and go right to the 
Clock Tower. Hold Up again to enter it, then climb to the top and talk 
to the man again twice. Give him the bananas you found earlier to get 
the banana juice.

Exit the village and go right, repeating the seed-sliding section. 
Foreground-jump off the cage, go right a bit more and use the banana 
juice on Charles.

*Event cleared: A Refreshing Drink*

Now jump in to the water and he'll teach you how to swim.

*Event cleared: I Can't Swim...*

Before trying out your new ability, unequip the Jewel of Fire! If you 
have it equipped when you go in to the water, it will hurt you and 
you'll fall down the waterfall.

Swim up the river and climb out the other ladder to get to Old Tree 
Hill. Go up the hill to the tree and take the strawberry-like 
Knowledge Fruit, then jump on to the parrot while he's flying low and 
he'll talk to you.

*Event found: The Pump Rocks*

This event is one of the ones that takes the longest time to pass. You 
can make a start just now by jumping on the four pump rocks around Old 
Tree Hill - just stand on them until they're in the ground, then let 
them go.

Now jump back in to the river and swim back, jumping on to the left 
ladder. Make your way back to the Village of Civilisation and talk to 
the man in the clock tower twice, then he'll open up the rest of the 
Village for you.

*Event found: We Need Power...*

First of all, go back to the Y-crossing in the middle of the village 
and go to the Iron Castle by pressing Up. Once inside, talk to the man 
next to the large rusty door.

*Event found: Break the Rusty Door!*

The room on the left has a large gem in it and the one on the right 
has a lot of fruit. Take all these items and go out of the Iron 
Castle, then head to the Lumberjack Factory to the left of the Y-
crossing. Talk to the man in the helmet.

*Event found: I Need a Bomb*

Talk to him again to find out that there's a bomb in the highest tree 
in the jungle. Now talk to the man with black hair.

*Event found: I Need a Tear Bottle*

Leave the Lumberjack Factory and go out of the Village of 
Civilisation, then climb the tree to the left to get the bomb.

*Event cleared: I Need a Bomb*

The Orange Evil Pig portal will also be here. Leave it for a minute 
and take the time to get the items in the chests to the right of the 
tree - leap off the side and get the Vitality Max +1 from the blue 
chest (putting your maximum vitality up to the limit of 8 if you 
didn't get the one in the Lava Caves) and get the Large Lunch Box from 
the 100 year old chest as well. Now climb the tree back to the portal 
and jump in to it!

-------------------------THE ORANGE EVIL PIG--------------------------
This boss throws down rocks from the ceiling which are difficult to 
avoid, so try and jump on him as soon as possible when he appears. 
Throwing him in to his bag is quite easy, though, as it slides up and 
down the right side of the screen and doesn't change the direction 
it's facing at all.

Stay near the bottom of the area to have the best chance against this 
pig - it's even possible to skip all the conversation at the start, 
then jump on him and throw him in to the bag immediately if you get 
the timing right.
----------------------------------------------------------------------

*Event cleared: Baccus Village*

[FMV: Clearing Baccus Village]

Now the Baccus Villagers have turned back in to humans. Go back in to 
the Village of Civilisation, in to the Iron Castle, and use the bomb 
when standing in front of the door.

*Event cleared: Break the Rusty Door!*

Tombi will now go in to the Machine Room.

*Event cleared: We Need Power...*

Now two villagers will arrive and talk to you about the 10,000 Year 
Old Wise Man.

*Event found: The 10,000 Year Old Man*

One of them will also tell you about a raft left at the Lumberjack 
Factory.

*Event found: Let's Ride the Raft!*

We can now leave the jungle after doing a few more things. Go back to 
the Y-crossing and talk to the man there.

*Event found: The Cute Witch*

Now go to the Lumberjack Factory and talk to the man next to the 
vehicle.

*Event found: Food for Fuel?*

We need to get wine to get the GoGoCar working. Now talk to the 
identical man in the helmet next to the hut.

*Event found: What's Under the Forest?*

With all those events found, take the raft and exit the Village of 
Civilisation. Go through the jungle back to Old Tree Hill (don't 
forget to unequip the Jewel of Fire before swimming) and foreground-
jump on to the jetty. Use the raft to get out of the jungle.

*Event cleared: Let's Ride the Raft!*

----------------------------------------------------------------------
H. Getting Baron
----------------------------------------------------------------------

We now have the fruit that Baron needed, and completing all the Baron-
related events now will make the rest of the game a lot easier.

You'll find yourself back at the Mansion, which has changed a lot 
since you were last there. Make your way up to the chimney and talk to 
the thief again.

*Event found: What the Thief Forgot*

Give him the bag that you found earlier.

*Event cleared: What the Thief Forgot*

Now go to the door that had the small keyhole - it's the wooden door 
next to the chimney on the North side of the mansion. Talk to the 
piratey-looking thief here.

*Event found: The Boss's Treasure*

Now just open the chest next to him.

*Event cleared: The Boss's Treasure*

Now exit the room and go back to the Dwarf Village. Use a Charity 
Wings to make things faster. Go to the doctor and use the Knowledge 
Fruit.

*Event cleared: Delicious Knowledge Fruit*

*Event cleared: A Man's Best Friend*

*Event found: Baron's Strength*

Go to the Mushroom Forest. There will now be a dwarf running around on 
the top level, next to where you emerge if you take the Leaf Slider. 
Talk to him.

*Event found: Tears from a Flower*

Go in to the background of the forest and stand on the three Pump 
Rocks, then go off the left hand side of the forest and you'll find a 
beach. Talk to the boatman and he'll ferry you across one way to 
another beach.

*Event found: Familiar Looking Mansion*

Take the seaweed then go through the right hand door. Go up the stairs 
then open the two chests that you have the keys for.

*Event cleared: Treasures of the Mansion?*

Now exit the mansion using the door on the left of this room and 
you'll be back at the Village of All Beginnings.

*Event cleared: Familiar Looking Mansion*

While you're here, take the time to stand on all the pump rocks. There 
are four in the Village (two in the background, two in the foreground) 
and three in the background in the Forest. Once you've jumped on all 
seven, go to the building on the left side of the river and enter the 
door to meet Mizuno.

*Event cleared: The Cute Witch*

*Event found: Let's Make Candy!*

Talk to her again.

*Event found: What the Witch Lost...*

You should already have the three crystal balls and mirror, so talk to 
her another time.

*Event cleared: What the Witch Lost...*

Go out of her house and come back in again, then talk to her and 
she'll give you the Magic Mirror.

*Event cleared: A Magic Mirror?*

Now she'll combine your Blackjack and Grapple.

*Event found and cleared: Power Up for Tools?!*

The Grapplejack is a great weapon, as it has a long range and can grab 
on to things as well as cause damage, so there's no more switching 
between weapons needed.

That's us finished with the village for now, so go up through the 100 
Year Old Wise Man's hut to the Forest of 100 Flowers. Make your way 
through, jumping on the two pump rocks (one next to the hut, the other 
in the cactus patch) on the way, and go back to the doctor in the 
Dwarf Village. Give her the seaweed.

*Event cleared: Seaweed for Your Health*

Now Baron will join you.

*Event cleared: Baron's Strength*

When you use Baron you can instantly get to any location that you've 
visited previously - he's like a Charity Wings that never runs out. 
This makes getting around the game a lot faster.

While we're at the Dwarf Village, go down the hole next to the Elder's 
Hut again and talk to the captured thief. He'll run off, but when you 
leave the village you'll meet him again. He'll challenge you to a 
race.

*Event found: Ready, Set, Go!*

Tombi will walk through to the Watch Tower automatically. When the 
race starts, just climb up to the Watch Tower and climb the ladder to 
win the race. The thief is very slow and takes a long route, so you 
should be able to beat him easily.

*Event cleared: Ready, Set, Go!*

He'll give you the Silver Powder for winning.

Go back to the bottom of the area and stand on the pump rock between 
the two wooden structures, then go to the right hand side of the 
rightmost one and take the lift down.

*Event cleared: What is this?*

----------------------------------------------------------------------
I. The Underground Maze and Trick Village
----------------------------------------------------------------------

*Event cleared: What's Under the Forest?*

You're now in a set of underground caves. Go left and talk to the blue 
digger.

*Event found: Dig Like a Mole*

Go North and get the Cheese from the chest, then talk to the nearby 
digger.

*Event found: The Blue Fortune Teller*

Now go all the way South and open the blue chest to get the 
Needlegator Teeth. Go West and in to the sheltered area, and talk to 
the digger to find out about the doors.

*Event found: The Thief's Door*

Talk to him again to be told about a wire in Trick Village. It's time 
to go there now - use Baron to get to the Village of All 
Beginnings/Ol' Pond, then swim across and open the door to get there.

*Event found: The Underwater Pig Bag*

Go along the surface, being careful of the sharp trees, until you find 
a hut, and drop down the chimney. It's here that you'll meet the 
10,000 Year Old Man.

*Event cleared: The 10,000 Year Old Man*

*Event found: The 10 Math Beads*

Leave the hut and continue to the right. Open the blue chest to get 
the Seashell Necklace.

*Event found: The Mermaid's Necklace*

The cave to the right will take you to the river in the Masakari 
Jungle. Get back on to dry land and use Baron to get to the South Side 
of the Mansion.

Here, enter the top-leftmost wooden door and talk to the Mermaid 
inside.

*Event cleared: The Mermaid's Necklace*

*Event found: What's Underwater?*

To clear this new event, just walk in to the water.

*Event cleared: What's Underwater?*

*Event found: Mighty Fish Food*

Exit this room and use Baron to get back to the Ol' Pond. Stand at the 
edge and use the Mighty Fish Food, then dive underwater and touch the 
Mighty Fish.

*Event cleared: Mighty Fish Food*

Now we need to get the Math Beads. Go right in to Trick Village, then 
dive underwater and swim down to the bottom. (It's safer, though 
slower, to use X to swim down, as this will make Tombi attack any fish 
in the way as well.) Once at the bottom, swim right and you'll see a 
tunnel in to the stone area - go through it, collecting Math Bead 1.

Go to the far side of the rotating platform above you, then nudge it 
upwards and go right to get Math Bead 7. Swim left again and open the 
chest for a Charity Wings (though we no longer need them).

Now we need to go in from the other side. Go out of the building and 
swim up to the top again, then go right and dive down the chimney next 
to the 10,000 Year Old Man's hut. At the first rotating platform on 
the left, rotate it round and swim left until you find Math Bead 2.

Return to near the rotating platform that you went through, and swim 
down. Go left again and you'll find Math Bead 10, then go right and 
around to pick up Math Bead 8. You're now right below the chimney 
again.

Go right from here, nudging the platform, and you'll see bead 9. Go 
around to get it, then go up and right, pushing the platforms out of 
the way, to get bead 5. If you go down from here, you'll soon get to 
bead 6 as well.

Go up a little from that spot, then left and down. Head for the shells 
on the wall to the lower right and you'll pick up Math Bead 3. The 
tunnel leads to the jungle again, so don't go in. Instead, head left 
and you'll see Math Bead 4. Pick it up, touching the blue gem as well.

*Event found: Blue Hidden Powers*

Open the chest to get a Large Lunch Box. Now get out of the building 
by swimming up a little then left along the long corridor. When you're 
out, swim to the surface and visit the 10,000 Year Old Wise Man again 
in his hut to the right of the sunken building.

*Event cleared: The 10 Math Beads*

*Event found: Source of Evil Magic*

He'll also give you his 10,000 year old key and Thief's Wire. This 
wire is what we need to get past the doors in the Underground Maze.

Talk to him again after he's finished, and he'll tell you about his 
fish.

*Event found: The 5 Golden Items*

Now exit the hut and dive down the chimney of the sunken building 
again. Now that we can open the chests inside we can get the Pig Bag 
for this area - go right as far as you can, then down, and open the 
chest there.

*Event cleared: The Underwater Pig Bag*

*Event found: Trick Village*

There's another 10,000 year old chest just to the left of the chimney, 
but it has a Vitality Max +1 inside and we're already at our maximum.

Another 10,000 year old chest is at the Ol' Pond to the left of Trick 
Village. It has the 10,000 year old bell inside, though having Baron 
makes it a bit obsolete.

Get it if you want (it doesn't seem to count for anything) then use 
Baron and go back to the Underground Maze (it's in the Dwarf Forest 
section). Open the nearby chest to get some cheese, then go South and 
open another to get Cold Medicine.

Go to the door near where you landed and use the Thief's Wire on it.

*Event cleared: The Thief's Door*

Go through the door and to the Northeast, and enter the sheltered 
area. Talk to the blue digger twice and he'll mention another wire.

*Event found: Unbreakable Wire*

Now talk to the fortune teller here twice.

*Event found: The Blue Fortune Teller*

He gives you the following locations for the doors:

Blue is the beachside door
Orange is the deep jungle
Yellow is the guard of time
And the remaining blue is here in the underground maze.

Continue Northeast and open the three chests to get a Lunch Box, 
Cheese and a Kokka Claw. Talk to the nearby blue digger and go down 
the tunnel to the northwest. Talk to the digger here then go west and 
enter the tunnel, then open the chest to get more cheese and go West.

This is the Strange Small Room. Visiting it puts it on the list of 
locations that Baron can go to, but we can't do anything here yet - 
just go out again and down the tunnel, then through the wooden doors 
to the Southwest.

There are a number of chests here - open them all to get a Lunchbox, 
Biting Plant Flower, Charity Wings and Cheese.

Now exit the underground caves by going West to the door and you'll 
emerge back at the Forest of All Beginnings. If you want, make your 
way around to the background to open the chest (it has a Lunchbox), 
then take Baron to Charity Square.

----------------------------------------------------------------------
J. Two More Evil Pigs
----------------------------------------------------------------------

Take the big gem from the chest above you then head left over the 
stone platforms. The Red Pig Door is on the left side of the top of 
the fountain - jump in to it once you see it.

---------------------------THE RED EVIL PIG---------------------------
This boss is one of the harder pigs to defeat. His tornadoes can throw 
you about but they don't harm you - however, if you're blown in to the 
spikes on the floor then they well. The best idea is to stay on the 
middle platform and just try and stay there, landing on it after every 
tornado he throws at you. When he appears close to you, jump on him 
and then throw him in to the fast-rotating bag in the centre.
----------------------------------------------------------------------

*Event cleared: Phoenix Mountain*

[FMV: The Wind Dies]

With that done, continue to the left and grapple on to the chest at 
the very left hand side. Open it to get a gem that vastly increases 
your AP.

Go right and climb the rope to get to the cage with the Leaf 
Butterflies. Use the four that you have, and watch what happens.

*Event cleared: Leaf Butterflies*

You'll have got the Golden Leaf Butterfly from that. Talk to the 
person wandering nearby.

*Event found: I'm So Hungry*

This is an easy one to clear - just use a lunchbox.

*Event cleared: I'm So Hungry*

Now go South. If you read the sign in the middle of the houses you'll 
find that you've found the Hidden Village. Go in to the left hut and 
talk to the man there. He'll give you Yan's lunch box.

*Event found: Take Out*

Explore the rest of the village then go down the ladder to the Lava 
Caves. (Remember where this section is - it's the only way to get back 
in to the Hidden Village now.) Drop down and hit the pump rock, then 
find the place where the thief was before. That is, drop down two 
plants then make your way left, taking care not to fall, until you get 
there. Take the bag - What The Thief Forgot.

Now use Baron to get yourself back to the start of the Stormy Mountain 
(which isn't so stormy any more).

Make your way to the right through the first section, pressing down 
the four pump rocks on the way. When you reach the plants over the bed 
of biting plants, stop and look up to see a high platform. Jump up to 
this and press the pump rock there. Continue left and talk to the 
Masakari.

*Event found: What's a Funga?*

Use the Funga Drum on him.

*Event cleared: What's a Funga?*

Now go in to the cave that we was standing in front of to get the 
Molasses.

There's more swinging now - go up and to the right, and swing using 
the logs. Go up and then left to get two extra lives from a chest, 
then get to the top log and swing right to get another two. After 
you've got them, go right to the second section of the mountain.

We need to build up blue experience, and here is a good place to do 
it. Knock the shells off the turtle-armadillo creatures with the 
Grapplejack, then jump on them to get experience. Move around and 
they'll keep coming back, easily allowing you to get to level 10 
experience.

While you're at it, talk to the blue digger on the left. He'll have 
finished his tunnel by now, and you can walk in to it to get even more 
cheese.

*Event cleared: The Famous Digger*

You can also now enter the door at the top of the mountain. This gives 
you a Large Lunch Box.

*Event cleared: When the Wind Dies...*

Now use Baron to get to the Phoenix's Nest, also at Phoenix Mountain. 
Climb to the top and go right past the nest, and you'll find a green 
gem.

*Event found: Green Hidden Powers*

Now go left and in to the Lava Caves. Press down the Pump Rock.

*Event cleared: The Pump Rocks*

(If the event isn't cleared here, you must have missed a couple along 
the way - check with the list in the Event List section of the guide.)

We still have a couple more errands to run. Take Baron to Baccus 
Village and go to the house on the right hand side. You should have 15 
Cheese by now, so talk to the collector here to give them to him.

*Event cleared: Some Cheese Please*

You'll get the Golden Fruit for your trouble. After that, go to the 
town hall area and talk to the villager on the right of the top level. 
He'll give you Wine.

Now to get the fifth Evil Pig. Take Baron to the Village of 
Civilisation and go right to the clock tower. The portal is in the 
bell.

-------------------------THE YELLOW EVIL PIG--------------------------
This is an unusual boss in that it takes place underwater. The 
whirlpool in the middle sucks you in and makes movement awkward, so 
stay near the top where it's clear. Every time he appears, the pig 
will throw three shells and then pause to laugh - it's either here or 
when he first appears that you should grab him by swimming above him 
and pressing X.

Rather than being able to throw the pig left or right, you can throw 
him in four directions - hold down a direction as you throw him. Even 
though you've got this advantage, it still isn't easy to throw him in 
as the bag is rotating quickly around the whirlpool in the middle. To 
get the best chance of hitting it, throw him at the whirlpool when the 
bag is a quarter of a turn away from being where you want it to be. 
----------------------------------------------------------------------

*Event cleared: Trick Village*

[FMV: The Water Clears]

Go back to the Y-crossing then left in to the Lumberjack Factory. Give 
the wine that you got earlier to the man next to the GoGoCar to make 
it run.

*Event cleared: Food for Fuel?*

Exit the village now and open the chest on the left to get the Flash 
Pants, the last speed upgrade. Climb to the top of the wooden tower to 
where we left Yan. Talk to him now and he'll give you some extra 
Cheeses for taking his lunch to him.

*Event cleared: Take Out*

Now take Baron to Old Tree Hill - it's nearby, but it's the safest 
way. Jump on the parrot to talk to him again.

*Event found: Tree of Knowledge Knows*

We already want to ask it something, so just talk to the parrot again.

*Event cleared: Tree of Knowledge Knows*

Go right and open the chest, and take the Navy Pig Bag inside.

*Event cleared: The Jungle Pig Bag*

*Event found: The Deep Jungle Pig*

Now go to the 1,000 Year Old Man's room in the Haunted Mansion. Let 
him heal you if you need it, then go out and go in to the room on the 
left. Talk to the blue digger here to get the Strong Wire.

*Event cleared: Unbreakable Wire*

Now exit the room, go to the right hand side of the area and spin the 
screen round so that you're on the East side of the mansion. Climb up 
to the topmost door and enter it.

Ignore the man here, as he seems to be totally useless - instead, 
equip the Jewel of Fire and attack the straw wall on the right. Talk 
to Yan, who'll be on the other side, and he'll run off yet again. Open 
the chests to get two Cheeses and a lunchbox.

We can now pick up the Jewel of Water from Trick Village, so go there 
now - go down the chimney and get to the bottom to take the blue gem.

*Event cleared: Blue Hidden Powers*

----------------------------------------------------------------------
K. The Million Year Old Wish
----------------------------------------------------------------------

Now take Baron to the Underground Maze. Go through the door and 
northwest, following the passage until you see a closed door. Go 
through it and southeast, then talk to the blue digger.

*Event found: Underground Treasure*

Now go North and follow the corridor, entering the sheltered area, to 
finally meet the Million Year Old Man.

*Event cleared: Source of Evil Magic*

He'll give you the Million Year Old Key. There's no task to be done 
for it this time.

*Event found: Million Year Old Wish*

No doubt you've already noticed the Portal in the top left corner, so 
jump in to it now.

--------------------------THE BLUE EVIL PIG---------------------------
This one is dead easy. The pig bag is rotating in the middle of the 
area without moving, so it's simple to throw him in if you stay around 
the middle.

His attacks can be a bit of a problem if he ever gets the chance to 
use them - the large rolling wheels and the fast spheres he fires are 
difficult to avoid - but if you're quick enough he won't even have the 
chance to use them.
----------------------------------------------------------------------

*Event cleared: The 100 Flower Forest*

[FMV: The 100 Flower Forest Returns]

There's still one Evil Pig to get rid of. Take Baron to the Mushroom 
Forest and go in to the background.

The area now has two Yellow Bonsugee in it. Defeat them in the same 
way that you dealt with the others during the Monster Hunt event - 
jump on to the side of one to close its eye, then jump to the other 
and throw it in to the first. Repeat this three times and they'll fall 
off the screen, leaving behind the Tear Jar.

*Event cleared: I Need a Tear Bottle*

Now we need to use this on the yellow flower. Go left and jump in to 
the foreground when you can. Get up to the platform where the dwarf is 
running around - the yellow flower is directly below the right edge of 
this platform. Carefully make your way down and get rid of the red 
flower, then use the Tear Jar to equip it. To open the flower, use the 
Rise and Shine Powder.

Now run around underneath the crying yellow flower to collect its 
tears until you clear the event.

*Event cleared: Tears from a Flower*

Now that you've got that, go left out of the forest and take the boat 
over to the island below the mansion again. You'll notice that things 
are different this time - the door that was blocked before is open and 
vice versa. Take the left door and go down the stairs, then jump in to 
the portal.

--------------------------THE NAVY EVIL PIG---------------------------
This pig throws gas bombs that affect a wide area when they burst, so 
make sure you're nowhere near them! If you stay around the two 
platforms either side of the Evil Pig Bag then you'll have a clear 
shot at it but she doesn't seems to appear around this area very 
often. In fact, this is one of the most difficult bosses as the pig 
bag moves very awkwardly.

Remember that you can switch sides while you've got her by jumping up 
and going to the other side of the bag before throwing. When she 
appears near the bag, make sure you don't miss the chance!
----------------------------------------------------------------------

*Event cleared: The Deep Jungle Pig*

[FMV: Clearing the Jungle]

The Million Year Old Man will now meet Tombi in the Strange Small Room 
that we visited earlier.

*Event found and cleared: The 8th Pig Bag?*

*Event cleared: Million Year Old Wish*

----------------------------------------------------------------------
L. Clearing Up
----------------------------------------------------------------------

*Event found: The Real Evil Pig*

*Event found: Seven Friends*

You need to find seven friends to stand on the pedestals to get the 
door open again. However, completing this event leads to the end of 
the game, and a lot of events remain incomplete - this section will be 
on clearing up these remaining events. At any time, it's possible to 
skip to the next section and finish the game.

Go in to the Underground Maze and go to the North side. There's a 
Million Year Old chest here which you can now open for a vast amount 
of AP.

*Event cleared: Underground Treasure*

Now head South again to where you would appear if you'd taken Baron 
and landed in this area. You'll notice the tunnels are now finished, 
so head for the nearby chest that you couldn't get to before.

*Event cleared: Dig Like A Mole*

Get the Charity Wings from the chest, then go left and open the chest 
to get a Butamushi Thorn. Now take Baron to a place we haven't visited 
in ages - Wobbly Wharf.

Finally we get to see the purpose of that rolling barrel here. You 
have to tilt the wharf so that it rolls off the right hand side, and 
that's not an easy task.

The best way that I found was to jump over the first section then 
stand on the second section. As it rolls towards you, jump over it and 
land on the third section. Once that's tilted, leap over it to the 
first section again, then stand on the second section once the barrel 
has reached the peak of its roll. It may take many tries to get right 
- leave the area and come back to reset its position.

Once the barrel has fallen off the right hand side of the wharf, 
you'll get a new event.

*Event found: Where the Barrel Rolls...*

The event is easy to pass - just jump in to the water and dive down a 
little to find a Mario-style pipe.

*Event cleared: Where the Barrel Rolls...*

You can take the pipe to the Haunted Mansion, but there's no need. 
Instead, climb up the stone wall and get to Charity Square. You'll 
arrive at the fountain - use the Flower Tears here to revive it.

*Event cleared: The Broken Fountain*

[FMV: Growing the Flower Tower]

*Event found: The Flower Tower*

You can't get in to the tower yet as it needs a huge amount of AP. 
Instead, take the two 1ups from the Million year old chest in the 
treetops, and go in to the Watch Tower area.

This is the best place for finding green experience. Jump around 
throwing as many of the blue and green creatures as you can to get up 
to Level 10 experience, the same as you did for the other two before.

There are a couple of other items here as well. Use the swinging 
branch at the top of the left hand side of the plants to get to a 
chest with a large lunchbox inside, and pick up the seed here as well.

*Event found: Flower Seeds*

The Million Year Old Bell is at the top of this area, to the right of 
the Watch Tower itself.

Once you've got enough experience, go to the Phoenix's Nest in Phoenix 
Mountain and pick up the green gem.

*Event cleared: Green Hidden Powers*

Having all three jewels allows your vitality to go past its normal 
maximum of 8.

Now take Baron to Mushroom Forest and off the left hand side. Take the 
boat again and enter the treasure room of the mansion, opening the 
last two treasure chests. You'll get three 1ups and a gigantic amount 
of AP from gems.

You'll be back in the Village of All Beginnings. Go to Mizuno's hut 
and talk to her.

*Event found: Take Two of These*

Now use the cold medicine.

*Event cleard: Take Two of These*

You have all the ingredients to make the candy now - put in the 
cauldron, in order, the Biting Plant Flower, Silver Powder, Molasses, 
Kokka Claws, Butamushi Thorn and Needlegator Teeth.

*Event found and cleared: Biting Plant Flower*

*Event cleared: Let's Make Candy!*

You'll now have the Golden Candy.

If you take Baron back to Old Tree Hill now you can open the Million 
Year Old Chest there, which gives you a gigantic amount of AP (half a 
million). Take it and go to the Elder's Hut in the Dwarf Village, then 
use the seeds on the boy here.

*Event cleared: Flower Seeds*

*Event found: Plant a Flower Garden*

Go to Charity Square and enter the Flower Tower - you should have more 
than enough AP by now. Take the Sacred Fish from the top and leave.

Now get back to the Hidden Village. To do this, go to the Lava Caves 
and find the entrance near the top (it's where we found the bag that 
the thief lost ages ago). To get up to the village you'll need to 
grapple on to an unseen plant above the pump rock.

Yan will be there, on the North side. Talk to him to finally complete 
his event.

*Event cleared: Hide and Go Seek*

Strangely, the golden bowl that he gives you doesn't seem to show up 
in your inventory.

Now that that's all done, we can go to the Motocross Course. It's in 
the Village of All Beginnings, near the entrance to Mizuno's. Here, 
use the Fuel Bar on the deflated GoGoCar to start it up.

[FMV: Motocross Course]

The first time you go to here you'll be told about the Mermaid 
awarding the prizes.

*Event found: Mermaid's Singing Rock*

Complete the course and run to the right, then hold Up to get to the 
rock.

*Event cleared: Mermaid's Singing Rock*

By beating the times posted on the sign, you can get Bronze, Silver 
and Gold medals. Getting a Broze medal also earns you a Vitality Max 
+1. It's quickest to retry for a medal by using Baron to get to the 
Village of All Beginnings and going back to the hut from there. If you 
go off the right hand side of the beach area, you'll emerge, 
strangely, in the Jungle.

*Event found and cleared: I Want a Bronze Medal*

*Event found and cleared: I Want a Silver Medal!*

*Event found and cleared: I Want a Gold Medal*

Getting the Gold Medal is one of the hardest things to do in the 
entire game. Details on a strategy for getting it are given in the 
Event List section.

Once you've done that, go back to the Elder's Hut next to the Dwarf 
Village. A flower will have grown. (The event seems to be timed, so if 
it hasn't appeared, then go back and try for more medals!)

*Event cleared: Plant a Flower Garden*

Pick up the Gold Flower from the plant.

Now you have all five Golden Items, so take Baron to the 10,000 Year 
Old Man's Room in Trick Village and talk to him.

*Event cleared: The 5 Golden Items*

He'll give you the Psychic Fish, which seems to have the same effect 
as collecting the mushroom when a blue and red flower hit each other.

Now that's all 130 events in the game completed, even though some 
slots in the event list remain mysteriously blank...

----------------------------------------------------------------------
M. Seven Friends
----------------------------------------------------------------------

After all seven Evil Pigs are defeated, a few new people will appear 
around the game. You have to talk to all of these people to gather the 
seven friends, and I'll go through them in the order we visited them 
in originally. Once you've talked to each one you'll get a 
confirmation at the bottom of the screen.

The first friend is a dwarf in the Dwarf Village - he's wearing bright 
blue.

The second is in Baccus Village. He'll be standing on the right hand 
side, near the house with the collector inside.

The third (and probably the most difficult to find) is in the Haunted 
Mansion. Go to the North side of the mansion to the smiling door, then 
slide in to the foreground down the roof. Make your way around to the 
door with the large keyhole and go inside, then swing to the other 
side of the room to find him.

The other three are right next to each other - go to the Y-crossing in 
the Village of Civilisation. The fourth is the miner on the right 
here. The fifth is the man inside the Iron Castle, and the sixth is 
the man in the helmet on the lower layer of the Lumberjack Factory.

Now that you've found six friends, you just have to use Baron to go 
back to the Strange Small Room (under Dwarf Village). Baron will take 
the place of the seventh friend - the Million Year Old Man couldn't 
have made that surprise any more obvious.

*Event cleared: Seven Friends*

--------------------------THE REAL EVIL PIG---------------------------
The final boss isn't fought in that different a way from all the 
others - you have to jump on him and then throw him in to the Pig Bag, 
which this time is on the right hand side of the screen. The 
difficulty here, though, is that he can freeze you when you get too 
close to him.

To avoid being frozen, you have to jump on him as soon as he appears - 
try to time it so that he stops flashing just as you're about to land 
on him. Also, keep to the right hand side of the screen so that you 
can always see the bag that you're trying to throw him in to.

He often appears in very awkward places, but with any luck, eventually 
you'll be able to throw him in.
----------------------------------------------------------------------

*Event cleared: The Real Evil Pig*

Now the evil pig island will collapse in an explosion of anime and 
Baron will fly you to safety.

[FMV: The End]

*Event cleared: Grandpa's Bracelet*

Now you'll be given some hints on how to clear the events you missed 
if you didn't get them all... so you can start again!

======================================================================
II. Event List
======================================================================

There are 130 events in the game. This section lists them all and 
shows what you need to do to both discover and clear each one. Many 
events just rely on other events being completed.

----------------------------------------------------------------------
A Drink for Grownups
----------------------------------------------------------------------

Finding reward: 500
Read the notice board in Baccus Village after clearing the Where's the 
Baby Mouse? event.

Clearing reward: 1000
Talk to the mouse guarding the bridge to get him to guide you to the 
pump on the lake, then fix it with the pipe from the screen above the 
pumps. Go back to the village and talk to the mouse in the town hall.

----------------------------------------------------------------------
A Hungry Monkey
----------------------------------------------------------------------

Finding reward: 1000
Village of All Beginnings, by talking to Charles at the top of the 
leftmost tree.

Clearing reward: 2000, Animal Dash
Give him the bananas from the man at the Ol' Pond.

----------------------------------------------------------------------
A Large Key Hole!
----------------------------------------------------------------------

Finding reward: 500
Look at the door with the large keyhole at either the Haunted Mansion 
or Phoenix Mountain.

Clearing reward: 2000
Open either one once you have the large key.

----------------------------------------------------------------------
A Lost Child
----------------------------------------------------------------------

Finding reward: 500
Dwarf Village, by talking to the dwarf in the green hat.

Clearing reward: 2000, Cheese
The child is near the top of the Watch Tower area. Collect him by 
talking to him twice and take him back to the Dwarf Village.

----------------------------------------------------------------------
A Magic Mirror?
----------------------------------------------------------------------

Finding reward: 1000
Watch Tower, by pushing down the boulder next to the watch tower and 
collecting the mirror that falls.

Clearing reward: 1000
Give the three crystal balls found in the Lost and Found event to 
Mizuno along with the dirty mirror, then leave and come back to get 
the Magic Mirror.

----------------------------------------------------------------------
A Man's Best Friend
----------------------------------------------------------------------

Finding reward: 2000
Find the dog by visiting Wobbly Wharf, then rescue it from the top of 
the Forest of 100 Flowers and deliver it back to the doctor at the 
North side of the Dwarf Village.

Clearing reward: 5000
Clear the Healing Herbs for Baron and Delicious Knowledge Fruit 
events.

----------------------------------------------------------------------
A Refreshing Drink
----------------------------------------------------------------------

Finding reward: 500
Be rescued by Charles when you stand on the collapsing bridge at the 
right hand side of the Masakari Jungle.

Clearing reward: 2000
Find the bananas to the left of Charles, then bring them to the 
Village of Civilisation and have them made in to juice by the man in 
the Clock Tower. Return to Charles and use the juice on him.

----------------------------------------------------------------------
A Safe Mushroom?
----------------------------------------------------------------------

Finding reward: 1000
Talk to the right-hand mouse in the town hall area of Baccus Village, 
after visiting the 1,000 Year Old Man.

Clearing reward: 1000
Get the Ordinary Mushroom from the AP box in the area behind the 
Mushroom Forest.

----------------------------------------------------------------------
A Small Key Hole!
----------------------------------------------------------------------

Finding reward: 500
Found when looking at the door with the small key hole in the Haunted 
Mansion (to the left of the panel with the slot).

Clearing reward: 2000
Look at the door when you have the small key, dropped by the Baccus 
Villager in the mansion.

----------------------------------------------------------------------
A Stormy Pig Bag
----------------------------------------------------------------------

Finding reward: None
Found when at Phoenix Mountain for the first time.

Clearing reward: 1000, Red Pig Bag
Get the Red Pig Bag from inside the door with the large keyhole in the 
second section of the mountain.

----------------------------------------------------------------------
Baccus Village
----------------------------------------------------------------------

Finding reward: None
Found after getting the Orange Pig Bag from the town hall in Baccus 
Village.

Clearing reward: 20000
Defeat the Orange Pig boss. The portal is on the left side of the 
background area in the Masakari Jungle.

----------------------------------------------------------------------
Baron's Strength
----------------------------------------------------------------------

Finding reward: 1000
Clear the A Man's Best Friend event.

Clearing reward: 5000
Clear the Seaweed for Your Health event.

----------------------------------------------------------------------
Beginner's Dwarf Language
----------------------------------------------------------------------

Finding reward: None
Forest of 100 Flowers, shortly after entering for the first time.

Clearing reward: 2000
For some reason, you have to jump on the heads of four dwarves (three 
during the Forest of 100 Flowers, and the last outside the Dwarf 
Elder's hut).

----------------------------------------------------------------------
Biting Plant Flower
----------------------------------------------------------------------

Reward: 2000
Put a Biting Plant Flower in Mizuno's cauldron.

----------------------------------------------------------------------
Blue Hidden Powers
----------------------------------------------------------------------

Finding reward: None
Find the blue gem at the bottom of the sunken building in Trick 
Village.

Clearing reward: 10000, Jewel of Water
Collect the Jewel of Water after getting a full blue experience bar.

----------------------------------------------------------------------
Break the Magic Egg!
----------------------------------------------------------------------

Finding reward: 500
Talk to the 1,000 Year Old Wise Man in the Haunted Mansion while he's 
trapped by magic fire.

Clearing reward: 2000
Talk to him again once all the eggs in the mansion are broken, 
including the one behind the door with the small key hole.

----------------------------------------------------------------------
Break the Rusty Door!
----------------------------------------------------------------------

Finding reward: 500
Talk to the man standing next to the large rusty door in the Iron 
Castle, in the Village of Civilisation.

Clearing reward: 1000
Get the bomb from the jungle by clearing the I Need a Bomb event, then 
use the bomb on the rusty door.

----------------------------------------------------------------------
Can't Stop Crying
----------------------------------------------------------------------

Finding reward: 1000
Talk to the mouse on the left of the fortune teller's house in Baccus 
Village, after fixing the pump.

Clearing reward: 2000
Use a Healing Mushroom when next to him. The Ordinary Mushroom doesn't 
work!

----------------------------------------------------------------------
Charles' Pants
----------------------------------------------------------------------

Finding reward: 1000
Found when talking to Charles after knocking him down at Phoenix 
Mountain.

Clearing reward: Funky Parasol
Get the pants from the Baccus Villager in the Lava Caves, then bring 
them back to him and use them on him.

----------------------------------------------------------------------
Clear the Fog
----------------------------------------------------------------------

Finding reward: 500
Village of All Beginnings, on top of the first building.

Clearing reward: 1000
Use the Furious Tornado, found in the nearby mailbox, to clear the fog 
away.

----------------------------------------------------------------------
Cry Baby
----------------------------------------------------------------------

Finding reward: 1000
Look at the sad-faced door in the Haunted Mansion.

Clearing reward: 1000
Look at the door and press O while crying because of mushrooms.

----------------------------------------------------------------------
Death Fruit Juice
----------------------------------------------------------------------

Finding reward: 1000
Talk to the mice in the bar in Baccus Village after completing the 
Monster Hunt event.

Clearing reward: 2000, Charity Wings, Vitality Max +1
Jump on all five Fruits of Death in the Mushroom Forest (they look 
like white pumpkins with faces) and then talk to the mice in the bar 
again.

----------------------------------------------------------------------
Delicious Knowledge Fruit
----------------------------------------------------------------------

Finding reward: 1000
Clear the Healing Herbs for Baron event and you'll be asked to find 
fruit from the Tree of Knowledge as well.

Clearing reward: 1000
Get the Knowledge Fruit from the tree at Old Tree Hill, then come back 
and use it at the doctor's hut.

----------------------------------------------------------------------
Dig Like a Mole
----------------------------------------------------------------------

Finding reward: 500
Talk to any of the blue diggers that are still finishing tunnels in 
the underground maze.

Clearing reward: 1000
Walk in to one of the tunnels once they have finished - they will 
finish after all seven Evil Pigs are defeated.

----------------------------------------------------------------------
Dwarf Elder
----------------------------------------------------------------------

Finding reward: None
Found when talking to the 100 Year Old Wise Man, after collecting the 
chicks for him.

Clearing reward: 2000
Talk to the Elder. You can get to him after completing the Save the 
Dwarves event.

----------------------------------------------------------------------
Familiar Looking Mansion
----------------------------------------------------------------------

Finding reward: 1000
Get the boatman to ferry you across to the beach below the mansion - 
you'll find him off the left hand side of the Mushroom Forest.

Clearing reward: 500
Go through the right hand door on the beach and up through the mansion 
to get back to the Village of All Beginnings.

----------------------------------------------------------------------
Find Charles!
----------------------------------------------------------------------

Finding reward: 500
Talk to the man outside the entrance to the Village of Civilisation  
in the Masakari Jungle.

Clearing reward: 1000
Go to the right and talk to Charles to get the hat, then come back and 
use it on the man who lost it.

----------------------------------------------------------------------
Flower Seeds
----------------------------------------------------------------------

Finding reward: 5000
Take the Flower Seed from the nook above the plants in the Watch Tower 
area - get to it by using a swinging branch on the left hand side.

Clearing reward: 2000
Take the seeds back to the Dwarf Village and use them on the child 
outside the Elder's Hut.

----------------------------------------------------------------------
Food for Fuel?
----------------------------------------------------------------------

Finding reward: 1000
Talk to the man next to the vehicle in the Lumberjack Factory, after 
the We Need Power event is cleared.

Clearing reward: 2000, Fuel Bar
Give him wine from Baccus Village - talk one of the villagers next to 
the town hall to get it.

----------------------------------------------------------------------
Grandpa's Bracelet
----------------------------------------------------------------------

Finding reward: None
You have this event at the beginning of the game. Finding Grandpa's 
Bracelet is the main objective, but you'll have to clear a lot of 
other events first.

Clearing reward: None
Cleared once you've completed the game.

----------------------------------------------------------------------
Green Hidden Powers
----------------------------------------------------------------------

Finding reward: 1000
Find the green gem on the right hand side of the Phoenix's Nest.

Clearing reward: 10000, Jewel of Wind
Collect the Jewel of Wind after getting a full green experience bar.

----------------------------------------------------------------------
Healing Herbs for Baron
----------------------------------------------------------------------

Finding reward: 1000
Found right after getting A Man's Best Friend, by delivering the dog 
to the doctor in the Dwarf Village.

Clearing reward: 1000
Cleared by getting the healing herbs from the top-left of the second 
section of Phoenix Mountain and bringing them back to the doctor.

----------------------------------------------------------------------
Hide and Go Seek
----------------------------------------------------------------------

Finding reward: 1000
Forest of All Beginnings, when talking to Yan next to the climbing 
net.

Clearing reward: 10000, Golden Bowl
Find Yan in all the places he hides. These are:

Next to the Leaf Butterfly cage in Charity Square.
Behind the smiling door in the second section of Phoenix Mountain.
In the jungle, on top of the wooden structure next to the entrance to 
the Village of Civilisation.
Behind the straw wall in the Haunted Mansion (to break it, attack it 
using the Jewel of Fire).
At the North side of the Hidden Village.

----------------------------------------------------------------------
I Can't Swim...
----------------------------------------------------------------------

Finding reward: 500
Ol' Pond, after being thrown in the pond by the guard.

Clearing reward: 1000, Swim ability
Give banana juice to Charles at the Masakari Jungle and he'll teach 
you how to swim.

----------------------------------------------------------------------
I'm So Hungry
----------------------------------------------------------------------

Finding reward: 2000
Talk to the person of indeterminate gender wandering around the Hidden 
Village.

Clearing reward: 2000, 2 Cheese
Use a Lunchbox when nearby.

----------------------------------------------------------------------
I Need a Bomb
----------------------------------------------------------------------

Finding reward: 500
Talk to the man in the helmet at the Lumberjack Factory in the Village 
of Civilisation after finding the Break the Rusty Door! event.

Clearing reward: 1000
Find the bomb up the tree in the Masakari Jungle. The tree is to the 
left of the village entrance.

----------------------------------------------------------------------
I Need a Tear Bottle
----------------------------------------------------------------------

Finding reward: 1000
Talk to the man with black hair at the Lumberjack Factory in the 
Village of Civilisation.

Clearing reward: 2000
Defeat the two Yellow Bonsugee in the Mushroom Forest once the forest 
has been returned to normal (the method is the same used for the 
Monster Hunt event), then pick up the Tear Jar that was left behind.

----------------------------------------------------------------------
Inside the Kokka Eggs
----------------------------------------------------------------------

Finding reward: 500
At the home of the 100 Year Old Wise Man, while talking to him for the 
first time.

Clearing reward: 1000
Bring the four chicks back to his home - they are scattered throughout 
the Village and Forest, and are easy to find.

----------------------------------------------------------------------
I Want a Bronze Medal
----------------------------------------------------------------------

Reward: 1000, Bronze Medal, Vitality Max +1
Beat the third best time at the Motocross Course.

----------------------------------------------------------------------
I Want a Gold Medal
----------------------------------------------------------------------

Finding reward: 1000
Get a silver medal in the Motocross Course.

Clearing reward: 5000, Gold Medal
Beat the best time. This is a very difficult task, but it is possible 
with perseverance.

Keep holding Right as the countdown ends, and jump at the peak of the 
hill to give yourself a bit of a boost. Jump the second sandpit, and 
jump from the small earth hill to the large one. Aim to touch the sign 
at the top just before 8 seconds have gone by.

Go down the lower route as it's a lot shorter than the higher one. 
Jump at the peak of the first hill, then jump down the second, 
avoiding the pig at the bottom. Jump just before you reach the sign, 
and again off the cliff at the end. You should reach here before 18 
seconds have passed.

Jump again as soon as you can - don't worry about hitting the pig, but 
try not to let it slow you down too much. Jump between the last two 
hills and with a bit of luck you'll finish in time.

This is one of the hardest events in the game, and will take a lot of 
tries to complete - don't give up! When you eventually do it, the 
mermaid will reward you by saying you've beaten all of Tombi's 
development staff.

----------------------------------------------------------------------
I Want a Silver Medal!
----------------------------------------------------------------------

Finding reward: 1000
Get a bronze medal in the Motocross Course.

Clearing reward: 2000, Silver Medal
Beat the second best time.

----------------------------------------------------------------------
Lava Caves
----------------------------------------------------------------------

Finding reward: None
Pick up the Green Pig Bag at the start of the Lava Caves.

Clearing reward: 1000
Defeat the Green Pig boss. The portal is behind the smiling door in 
the Haunted Mansion.

----------------------------------------------------------------------
Leaf Butterflies
----------------------------------------------------------------------

Finding reward: 1000
After jumping on a leaf butterfly for the first time. They can be 
found in the Forest of 100 Flowers, by running along the ground to 
kick up leaves, and also in the Masakari Jungle.

Clearing reward: 10000
Gather 30 leaf butterflies and take them to the cage in Charity 
Square. One is already in the cage - you need 25 from the Forest of 
100 Flowers and 4 from the Masakari Jungle.

----------------------------------------------------------------------
Leaf Slider
----------------------------------------------------------------------

Finding reward: 1000
Talk to the dwarf on the very left hand side of Charity Square.

Clearing reward: 1000
Talk to him again while crying because of mushrooms.

----------------------------------------------------------------------
Let's Make Candy!
----------------------------------------------------------------------

Finding reward: 1000
Talk to Mizuno in the Village of All Beginnings, once you've cleared 
the The Cute Witch event.

Clearing reward: 2000, Golden Candy
Collect a Biting Plant Flower, Silver Powder, Molasses, Kokka Claws, 
Butamushi Thorn and Needlegator Teeth, then put them all in to 
Mizuno's cauldron in order.

----------------------------------------------------------------------
Let's Ride the Raft!
----------------------------------------------------------------------

Finding reward: 1000
Found in the Iron Castle in the Village of Civilisation, right after 
repairing the machines in the We Need Power event.

Clearing reward: None!
Take the raft from the Lumberjack Factory and use it while standing on 
the jetty at Old Tree Hill.

----------------------------------------------------------------------
Look and See?!
----------------------------------------------------------------------

Finding reward: 1000
Pick up the telescope on top of the Watch Tower by jumping out the 
side of the tower and climbing up.

Clearing reward: 1000
Use the telescope on the pole in the middle of the watch tower.

----------------------------------------------------------------------
Lost and Found
----------------------------------------------------------------------

Finding reward: 1000
Pick up any of the three crystal balls.

Clearing reward: 2000
Collect all three of the crystal balls. The first is on top of the 
entrance to the Watch Tower area - you can get to it by jumping from 
the left edge next to the watch tower. The second is at Wobbly Wharf, 
near the swinging beam. The third is behind the dwarf guarding the 
Leaf Slider.

----------------------------------------------------------------------
Mermaid's Singing Rock
----------------------------------------------------------------------

Finding reward: 1000
Found the first time you enter the Motocross Course (you need a Fuel 
Bar).

Clearing reward: 2000
Get to the rock by getting through the course.

----------------------------------------------------------------------
Mighty Fish Food
----------------------------------------------------------------------

Finding reward: 1000
Get the Mighty Fish Food from underwater in the mermaid's room in the 
Haunted Mansion.

Clearing reward: 2000, Maximum red experience
Use the Mighty Fish Food when standing at the edge of the Ol' Pond, 
then dive in and touch the Mighty Fish that appears.

----------------------------------------------------------------------
Million Year Old Wish
----------------------------------------------------------------------

Finding reward: 500
Found when talking to the Million Year Old Man for the first time.

Clearing reward: 5000
Defeat all seven Evil Pigs.

----------------------------------------------------------------------
Monster Hunt
----------------------------------------------------------------------

Finding reward: 1000
Either at Mushroom Forest, by reading the sign next to the jellyfish-
like monsters, or at Baccus Village by talking to one of the mice in 
the bar.

Clearing reward: 2000, Rise and Shine Powder
Throw the monsters in to each other three times. The easiest way to do 
this is to jump on to the side of one so that it has its eye closed, 
then leap to the other and quickly throw it in to the first one.

----------------------------------------------------------------------
Painting of a Big Key?
----------------------------------------------------------------------

Finding reward: 500
Haunted Mansion, by talking to the mouse in the room with the painting 
of a big key.

Clearing reward: 2000, Big Key
Gather the five key pieces from around the mansion (one is behind the 
smiling door) and insert them in to the painting by using them all.

----------------------------------------------------------------------
Peach Flower Gas
----------------------------------------------------------------------

Finding reward: 2000
Lure a pig underneath a Peach Flower plant in the Village of All 
Beginnings and jump on to the plant so that its gas hits the pig and 
shrinks it. Jump on the shrunken pig to collect it.

Clearing reward: 1000, Kokka Claw
Give the baby pig to the man on the North side of Baccus Village, 
after curing him of crying by clearing the Can't Stop Crying event.

----------------------------------------------------------------------
Phoenix Mountain
----------------------------------------------------------------------

Finding reward: None
Found after getting the Red Pig Bag from the door with the large 
keyhole in the second section of Phoenix Mountain.

Clearing reward: 20000
Defeat the Red Pig boss. The portal is in Charity Square.

----------------------------------------------------------------------
Plant a Flower Garden
----------------------------------------------------------------------

Finding reward: 1000
Complete the Flower Seeds event.

Clearing reward: 5000, Gold Flower
Clear the The 100 Flower Forest event, and give the flower time to 
grow by leaving the area and performing some other tasks.

----------------------------------------------------------------------
Power Up for Tools?!
----------------------------------------------------------------------

Reward: 2000, Grapplejack
Clear the A Magic Mirror? event, then get Mizuno to combine your 
Grapple and Blackjack.

----------------------------------------------------------------------
Precious Treasure Chest?
----------------------------------------------------------------------

Finding reward: 500
Talk to the man guarding the treasure chest at the right hand side of 
the second section of Phoenix Mountain, just at the entrance to the 
Lava Caves.

Clearing reward: 1000, Grapple
Talk to him again while you have the 1,000 year old key, or open the 
chest that he's guarding.

----------------------------------------------------------------------
Ready, Set, Go!
----------------------------------------------------------------------

Finding reward: 1000
Talk to the captured thief in the hole next to the Dwarf Elder's hut, 
after you've completed the The Great Escape and Baron's Strength 
events.

Clearing reward: 2000, Silver Powder
Beat the thief to the top of the watch tower. Climb the ladder to 
finish the race.

----------------------------------------------------------------------
Red + Blue = ?
----------------------------------------------------------------------

Finding reward: 1000
Talk to the dwarf on the right hand side on top of Charity Fountain to 
be told about powder and red and blue flowers.

Clearing reward: 2000
Get the blue powder from the Leaf Slider, then use it on one of the 
flowers in the Mushroom Forest. Throw the resulting blue flower in to 
one of the red ones while they are both open, then take the mushroom 
left behind.

----------------------------------------------------------------------
Red Hidden Powers
----------------------------------------------------------------------

Finding reward: 1000
Talk to the 1,000 Year Old Wise Man in the Haunted Mansion after 
clearing the Break the Magic Egg! event.

Clearing reward: 10000, Jewel of Fire
Collect the Jewel of Fire from inside the chimney of the mansion after 
getting a full red experience bar.

----------------------------------------------------------------------
Road to Baccus Lake
----------------------------------------------------------------------

Finding reward: 500
Talk to the Baccus Villager guarding the bridge in Baccus Village, the 
first time that you land there.

Clearing reward: 1000
Under the villager's guidance, get to the lake. You can do this after 
clearing Where's The Baby Mouse? and reading the notice board again.

----------------------------------------------------------------------
Save the Dwarves
----------------------------------------------------------------------

Finding reward: 500
Dwarf Elder, by talking to the dwarf just after learning their 
language.

Clearing reward: 5000
Get the seven dwarves from the areas around the village. Two are near 
the Watch Tower, two under the spores on the cactus-like plants in the 
Forest of 100 Flowers, two to the left of these who can be freed by 
snapping the spores up, and the last in Wobbly Wharf. Talk to the 
dwarf in front of the Elder's hut to complete it.

----------------------------------------------------------------------
Seaweed for Your Health
----------------------------------------------------------------------

Finding reward: 1000
Found at the doctor in the Dwarf Village, after clearing the A Man's 
Best Friend event.

Clearing reward: 1000
Get to the beach below the mansion by taking the boat from the left 
hand side of the Mushroom Forest, then take the seaweed there back to 
the doctor.

----------------------------------------------------------------------
Seven Friends
----------------------------------------------------------------------

Finding reward: 500
Defeat all seven Evil Pigs. This event will be found when the door in 
the Strange Small Room closes.

Clearing reward: 10000
After getting this event, six new people appear around the game. You 
need to talk to them all and return to clear the event. They are...

Dwarf Village: The dwarf wearing bright blue.
Baccus Village: The man on the right, near the collector's house.
Haunted Mansion: The thief at the top of the room with the large 
keyhole. To get to it, go to the smiling door on the North side then 
slide down the roof.
Village of Civilisation: The man on the right at the Y-crossing, the 
helmeted man on the lower level of the Lumberjack Factory, and the man 
inside the Iron Castle.

Once you have all of these, return to the Strange Small Room and Baron 
will take the seventh pedestal, in one of the most obvious twists 
ever.

----------------------------------------------------------------------
Smile!
----------------------------------------------------------------------

Finding reward: 1000
Look at the smiling door, either at the Mansion or Phoenix Mountain.

Clearing reward:
Look at the door and press O while laughing because of mushrooms.

----------------------------------------------------------------------
Some Cheese Please
----------------------------------------------------------------------

Finding reward: 1000
Talk to the mouse in the house on the right hand side of Baccus 
Village.

Clearing reward: 10000, Golden Fruit
Find at least ten pieces of cheese and them come back to him - they 
are most easily found in the Underground Maze beneath the forest.

----------------------------------------------------------------------
Something's Cookin'?
----------------------------------------------------------------------

Finding reward: 2000
Jump in to the fire in the Forest of 100 Flowers, after the pigs 
arrive.

Clearing reward: 10000, Vitality Max +1
Get the Bucket from Wobbly Wharf and use it when in the Watch Tower 
area to equip it. Catch three drops of water that fall from the 
ceiling then go back to the fire and use the bucket of water on it. 
Take the Baked Yam that is left behind and give it to the woman in the 
Dwarf Village that says she has lost something in the Forest. I'm not 
sure why a Baked Yam would be that important...

----------------------------------------------------------------------
Source of Evil Magic
----------------------------------------------------------------------

Finding reward: None
Found after clearing the The 10 Math Beads event, while talking to the 
10,000 Year Old Man.

Clearing reward: 1000
Meet the Million Year Old Man in the Underground Maze. You'll need the 
Unbreakable Wire.

----------------------------------------------------------------------
Stop the Fight!
----------------------------------------------------------------------

Finding reward: 2000
Clear the Where'd The Lights Go? event, then talk to the woman outside 
the Elder's Hut.

Clearing reward: 5000
Take the Broken Vase from the hole next to the Elder's Hut, then talk 
to the two dwarves fighting at the gate of the village.

----------------------------------------------------------------------
Take Me Home
----------------------------------------------------------------------

Finding reward: 1000
Village of All Beginnings, by clearing the patch of purple grass next 
to the first branch and collecting the frog.

Clearing reward: 2000, 2 x 1up
Take the frog to the Ol' Pond, through the building in the Forest of 
All Beginnings.

----------------------------------------------------------------------
Take Out
----------------------------------------------------------------------

Finding reward: 1000
Hidden Village, by talking to Yan's father in the left hut.

Clearing reward: 5000, 2 x Cheese
Talk to Yan while you have the lunchbox. He appears in a number of 
different places throughout the game, explained in the Hide and Go 
Seek event.

----------------------------------------------------------------------
Take Two of These
----------------------------------------------------------------------

Finding reward: 1000
Talk to Mizuno after completing the A Magic Mirror? event, and after 
the Evil Pigs have been defeated.

Clearing reward: 2000, Vitality Max +1
Use the Cold Medicine from the Underground Maze on her.

----------------------------------------------------------------------
Tale of the Evil Pigs
----------------------------------------------------------------------

Finding reward: ?

Clearing reward: ?

This event appears in the list once you've completed the Inside the 
Kokka Eggs event, but never seems to be found or cleared.

----------------------------------------------------------------------
Tears from a Flower
----------------------------------------------------------------------

Finding reward: 1000
Talk to the dwarf running around at the top of the Mushroom Forest, at 
around the stage in the game where you can get to Trick Village.

Clearing reward: 5000
Clear the Monster Hunt and I Need A Tear Bottle events, then find the 
yellow flower in Mushroom Forest and use the Rise and Shine powder on 
it. Equip the Tear Jar and run around underneath the flower to catch 
its tears.

----------------------------------------------------------------------
The 5 Golden Items
----------------------------------------------------------------------

Finding reward: 1000
Found when talking to the 10,000 Year Old Wise Man again after 
returning the 10 Math Beads to him.

Clearing reward: 10000
Collect the five golden items and return them to him. The five golden 
items are collected by completing the events I Want a Gold Medal, Leaf 
Butterflies, Let's Make Candy, Plant a Flower Garden and Some Cheese 
Please.

----------------------------------------------------------------------
The 10 Math Beads
----------------------------------------------------------------------

Finding reward: 500
Found when talking to the 10,000 Year Old Wise Man for the first time.

Clearing reward: 2000
Collect the ten beads from the sunken building in Trick Village and 
bring them back to him.

----------------------------------------------------------------------
The 100 Flower Forest
----------------------------------------------------------------------

Finding reward: None
Found while talking to the Dwarf Elder.

Clearing reward: 20000
Defeat the Blue Evil Pig. You can only do this late in the game - the 
portal is in the Million Year Old Man's room in the Underground Maze.

----------------------------------------------------------------------
The 100 Year Old Wise Man
----------------------------------------------------------------------

Finding reward: None
Village of All Beginnings, at the very start of the game.

Clearing reward: 1000
Meet him in his hut by getting through the Village and Forest of All 
Beginnings.

----------------------------------------------------------------------
The 1,000 Year Old Man?
----------------------------------------------------------------------

Finding reward: 500
Baccus Village, when talking to the mouse to the right of the entrance 
to the town hall area, after reading the note about the pump being 
broken on the notice board.

Clearing reward: 1000
Talk to the 1,000 Year Old Wise Man, in the room with the big door at 
the Haunted Mansion.

----------------------------------------------------------------------
The 10,000 Year Old Man
----------------------------------------------------------------------

Finding reward: 500
Found at the Iron Castle in the Village of Civilisation, right after 
turning on the machines by completing the We Need Power event.

Clearing reward: 1000
Drop through the chimney of his hut in Trick Village.

----------------------------------------------------------------------
The 8th Pig Bag?
----------------------------------------------------------------------

Reward: 500
Defeat all seven of the Evil Pigs and you'll be taken to the Strange 
Small Room, where you'll receive the Black Pig Bag.

----------------------------------------------------------------------
The AP Box
----------------------------------------------------------------------

Finding reward: 1000
Found when looking at an AP box for the first time in the game.

Clearing reward: 1000, plus any additional bonuses from inside the 
boxes
The event is cleared when you open your first AP box.

----------------------------------------------------------------------
The Boss' Treasure
----------------------------------------------------------------------

Finding reward: 1000
Found when talking to the thief boss at the Haunted Mansion after 
clearing What The Thief Forgot. The boss is in the wooden door near 
the chimney on the North side of the mansion.

Clearing reward: 5000, Boss' Jewel
Just open the chest that he leaves behind.

----------------------------------------------------------------------
The Broken Fountain
----------------------------------------------------------------------

Finding reward: 1000
Found when walking past Charity Fountain for the first time.

Clearing reward: 5000
Clear the Tears from a Flower event, then use the Flower Tears when 
next to the fountain.

----------------------------------------------------------------------
The Blue Fortune Teller
----------------------------------------------------------------------

Finding reward: 1000
Talk to the digger near the Northeast side of the underground maze.

Clearing reward: 1000
Talk to the Blue Fortune Teller in the sheltered area beyond the 
Thief's Door in the Underground Maze.

----------------------------------------------------------------------
The Civilisation Machine
----------------------------------------------------------------------

Finding reward: ?

Clearing reward: ?

This event appears in the list once you've completed the We Need 
Power... event, but never seems to be found or cleared.

----------------------------------------------------------------------
The Cute Witch
----------------------------------------------------------------------

Finding reward: 1000
Talk to the man at the Y-crossing in the Village of Civilisation after 
turning on the machines in the We Need Power event.

Clearing reward: 2000
Enter Mizuno's house and talk to her - it's the house to the left of 
the river in the Village of All Beginnings.

----------------------------------------------------------------------
The Deep Jungle Pig
----------------------------------------------------------------------

Finding reward: None
Found after getting the Navy Pig Bag from the chest at the right hand 
side of Old Tree Hill.

Clearing reward: 20000
Defeat the Navy Evil Pig. The portal is in the basement of the mansion 
which can be accessed using the boat at the left hand side of the 
Mushroom Forest.

----------------------------------------------------------------------
The Evil Pig Bag
----------------------------------------------------------------------

Reward: 500
Found and cleared while talking to the Dwarf Elder.

----------------------------------------------------------------------
The Famous Digger
----------------------------------------------------------------------

Finding reward: 1000
Talk to the blue digger in the second section of Phoenix Mountain.

Clearing reward: 2000, Cheese
Talk to him again when the wind has died down (the Phoenix Mountain 
event must be complete).

----------------------------------------------------------------------
The Fire Pig Bag
----------------------------------------------------------------------

Finding reward: None
Found when entering the Lava Caves for the first time.

Clearing reward: 2000, Green Pig Bag
Open the chest at the start of the caves to get the Green Pig Bag 
inside.

----------------------------------------------------------------------
The Flower Tower
----------------------------------------------------------------------

Finding reward: 1000
Clear the The Broken Fountain event.

Clearing reward: 10000, Sacred Fish
Enter the Flower Tower - you need at least a million AP points.

----------------------------------------------------------------------
The Great Escape
----------------------------------------------------------------------

Finding reward: 2000
Clear the Stop the Fight! event in the Dwarf Village, and you'll get 
this event when leaving.

Clearing reward: 2000
Just go back in to the village and down the hole, and the thief will 
be there!

----------------------------------------------------------------------
The Greatest Pout?
----------------------------------------------------------------------

Finding reward: 500
Talk to the dwarf guarding the way to Phoenix Mountain in the Mushroom 
Forest, after showing him the Greatest Smile.

Clearing reward: 1000
Collect a mushroom that makes you cry, then talk to him again.

----------------------------------------------------------------------
The Greatest Smile!
----------------------------------------------------------------------

Finding reward: 500
Talk to the dwarf guarding the way to Phoenix Mountain in the Mushroom 
Forest.

Clearing reward: 1000
Collect a mushroom that makes you laugh, then talk to him again.

----------------------------------------------------------------------
The Haunted Mansion
----------------------------------------------------------------------

Finding reward: None
Found after getting the Pink Pig Bag from the chest in the room with 
the big keyhole in the Haunted Mansion.

Clearing reward: 20000
Defeat the Pink Pig boss. The portal is at the top left of the Lava 
Caves.

----------------------------------------------------------------------
The Haunted Pig Bag
----------------------------------------------------------------------

Finding reward: None
Found when at the Haunted Mansion for the first time.

Clearing reward: 1000, Pink Pig Bag
Open the chest in the room with the big keyhole in the mansion, and 
take the Pink Pig Bag inside.

----------------------------------------------------------------------
The Jungle Pig Bag
----------------------------------------------------------------------

Finding reward: 500
Found when you arrive in the Masakari Jungle.

Clearing reward: 1000
Open the chest at the right hand side of Old Tree Hill and take the 
Navy Pig Bag.

----------------------------------------------------------------------
The Master of the Skies
----------------------------------------------------------------------

Finding reward: 500
Found while listening to the Baccus Villagers at Phoenix Mountain.

Clearing reward: 5000
Find five Bunk Flowers in the Lava Caves and use them on the Phoenix 
when at his nest on the other side of them.

----------------------------------------------------------------------
The Mermaid's Necklace
----------------------------------------------------------------------

Finding reward: 1000
Collect the Seashell Necklace from the blue chest at the right hand 
side of Trick Village.

Clearing reward: 1000
Talk to the Mermaid at the Haunted Mansion after getting her necklace. 
She's on the South side in the top leftmost wooden door.

----------------------------------------------------------------------
The Mouse Pig Bag
----------------------------------------------------------------------

Finding reward: None
Found when you fall in to Baccus Village.

Clearing reward: 1000, Orange Pig Bag
Open the chest at the Baccus Village town hall and take the Orange Pig 
Bag.

----------------------------------------------------------------------
The Mysterious Mushroom
----------------------------------------------------------------------

Finding reward: 1000
Talk to the dwarf on the left hand side on top of Charity Fountain to 
be told about the mushroom.

Clearing reward: 1000, Mysterious Mushroom
Open the 1,000 year old chest at the top right of the Mushroom Forest.

----------------------------------------------------------------------
The Phoenix's Favorite
----------------------------------------------------------------------

Finding reward: 1000
Talk to the Baccus Villagers in the bar after clearing the Death Fruit 
Juice event.

Clearing reward: 2000
Collect five Bunk Flowers from the Lava Caves.

----------------------------------------------------------------------
The Pump Rocks
----------------------------------------------------------------------

Finding reward: 1000
Talk to the parrot at Old Tree Hill by jumping on him.

Clearing reward: 10000
Jump on every Pump Rock in the game at least once. There are 22 in 
total, and the locations are as follows...

Old Tree Hill: 4 - Dead easy to find, all next to the Tree of 
Knowledge.
Village of All Beginnings: 4 - Again easy to see, there are two in the 
background and two in the foreground.
Forest of All Beginnings: 3 - In the background just to the right of 
the river.
Watch Tower: 1 - On the bottom level of the area, between the two 
wooden structures.
Mushroom Forest: 3 - In the area behind the forest.
Stormy Mountain: 5 - All of these are in the first section. Four are 
on the way up the mountain, the fifth is on a high platform near the 
right hand side.
Lava Caves: 2 - One on the way to the Hidden Village (stay close to 
the ceiling and grapple up to grab hold of plants) and one at the 
right hand side.

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The Real Evil Pig
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Finding reward: None
Found after defeating all seven Evil Pigs.

Clearing reward: 50000
Defeat the eighth Evil Pig after completing the Seven Friends event.

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The Red Fortune Teller
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Finding reward: 1000
Talk to the fortune teller in the North house in Baccus Village. She 
appears once you've fixed the pump and talked to the mouse next to the 
fountain.

Clearing reward: 1000
Talk to her twice more.

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The Thief's Door
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Finding reward: 500
Talk to the digger in the sheltered area in the underground maze, and 
he'll tell you about the nearby doors.

Clearing reward: 1000
Complete the The 10 Math Beads event by talking to the 10,000 Year Old 
Wise Man and he'll give you the Thief's Wire, with which you can open 
the door in the Underground Maze.

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The Troubled Thief
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Finding reward: 1000
Talk to the thief in the Lava Caves.

Clearing reward: 1000
Collect the bag from the top of the caves then return and use it on 
him.

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The Underwater Pig Bag
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Finding reward: None
Found when entering Trick Village for the first time.

Clearing reward: 1000, Yellow Pig Bag
Open the 10,000 year old chest at the right hand side of the sunken 
building in Trick Village, and take the bag from inside.

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To Phoenix Mountain...
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Finding reward: None
Given to you when talking with the Dwarf Elder for the first time.

Clearing reward: 1000
Cleared on arrival at Phoenix Mountain.

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Treasures of the Mansion?
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Finding reward: 1000
Talk to the thief in the hole in Dwarf Village after finding the The 
Great Escape event.

Clearing reward: 2000, and the treasure chests in the mansion
Get in to the mansion by crossing using the boat on the left of the 
Mushroom Forest, then entering the right hand door. Open any of the 
chests.

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Tree of Knowledge Knows
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Finding reward: 1000
Talk to the parrot next to the Tree of Knowledge after clearing The 
Pump Rocks.

Clearing reward: 1000
Talk to him again after you've talked about the 5 Golden Items with 
the 10,000 Year Old Man.

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Trick Village
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Finding reward: None
Found after getting the Yellow Pig Bag from the chest in the sunken 
building in Trick Village.

Clearing reward: 20000
Defeat the Yellow Pig boss. The portal is inside the bell in the clock 
tower in the Village of Civilisation.

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Unbreakable Wire
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Finding reward: 500
Talk to the blue digger in the sheltered area beyond the Thief's Door 
in the Underground Maze.

Clearing reward: 2000, Strong Wire
Talk to the blue digger in the Haunted Mansion. He's in the room with 
the healing fountain to the left of the 1,000 Year Old Man's room.

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Underground Treasure
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Finding reward: 1000
Talk to the blue digger in the middle of the underground maze - you 
can only get to him if you have the Unbreakable Wire.

Clearing reward: 302000
Open the Million Year Old chest at the North side of the Underground 
Maze. The unusual amount of AP from this event is because you get 2000 
for completing the event and 300000 for opening the chest.

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We Need Power...
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Finding reward: 500
Talk to the man in the clock tower in the Village of Civilisation 
twice after you've been to Old Tree Hill.

Clearing reward: 2000
Get in to the machine room of the Iron Castle by clearing the Break 
the Rusty Door event and Tombi will turn on the machines.

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What is this?
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Finding reward: 2000
Throw one of the enemies in to the base of the right hand side of the 
second wooden structure in the Watch Tower, opposite the entrance to 
Charity Square. It will break open.

Clearing reward: 5000
Activate the lift by starting up the machines (complete the We Need 
Power... event) and return to this area.

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What's a Funga?
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Finding reward: 1000
Talk to the Masakari on the high platform in the first section of 
Stormy Mountain. It's easier to get there once the wind has gone, but 
not impossible to do it while it's windy.

Clearing reward: 2000, Molasses
Use the Funga Drum from the Masakari Jungle when next to him.

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What's Under the Forest?
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Finding reward: 500
Talk to the man in the helmet next to the hut at the Lumberjack 
Factory once the We Need Power event has been cleared.

Clearing reward: 2000
Enter the underground maze using the lift in the Watch Tower.

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What's Underwater?
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Finding reward: 500
Give the Mermaid her necklace at the Haunted Mansion, completing the 
The Mermaid's Necklace event.

Clearing reward: 2000, Dive ability, Mighty Fish Food
Walk in to the nearby water and Tombi will do this one himself.

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What the Thief Forgot
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Finding reward: 1000
Talk to the thief while he's hiding in the chimney of the Mansion. 
He'll be there after you've cleared The Troubled Thief.

Clearing reward: 2000, 2 x Cheese
Use the What the Thief Forgot item when next to him. The item can be 
found in his original location in the Lava Caves.

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What the Witch Lost...
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Finding reward: 1000
Talk to Mizuno after finding the Let's Make Candy! event.

Clearing reward: 2000
Clear the Lost and Found event and find the A Magic Mirror? event, 
then talk to her again.

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When the Wind Dies...
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Finding reward: 1000
Look at the plain door in the second stage of Phoenix Mountain (the 
one with a Danger sign next to it).

Clearing reward: 1000, Large Lunch Box
Go in to the door once the wind has gone - the Phoenix Mountain event 
must be complete.

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Where Did I Come From?
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Reward: 2000
Enter the cave below the guard in Phoenix Mountain to emerge back near 
the start of the area.

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Where'd the Lights Go?
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Finding reward: 1000
Jump in to the hole behind the Elder's Hut in Dwarf Village after 
first saving all the dwarves, then leaving the screen and returning.

Clearing reward: 1000
Talk to the dwarf tending the fire in the village and get his torch, 
then go back to the hole and use it.

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Where's the Baby Mouse?
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Finding reward: 500
Read the notice board in Baccus Village.

Clearing reward: 1000
Go to the bar on the left hand side of the village and talk to the 
middle mouse, then go back to the town hall and talk to the mouse 
there.

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Where the Barrel Rolls...
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Finding reward: 500
After the 100 Flower Forest has returned to normal, roll the barrel to 
the right hand side of Wobbly Wharf. The best way to do this is to 
jump over the first section then stand on the second section. As it 
rolls towards you, jump over it and land on the third section. Once 
that's tilted, leap over it to the first section again, then stand on 
the second section once the barrel has reached the peak of its roll. 
If you need to restart the barrel, leave and come back to Wobbly 
Wharf.

Clearing reward: 5000
Dive in to the water once the barrel's been sunk, and watch it plug up 
the whirlpool.

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Who Are You?
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Finding reward: 1000
Forest of All Beginnings, by talking with the shadowy figure in the 
building that leads to the Ol' Pond.

Clearing reward: 5000
After talking with the 100 Year Old Wise Man for the first time, go 
out of the hut via the door and climb down the rocks - he will be 
standing on top of the climbing net.