Date sent:        Sun, 19 Jan 1997 13:41:44 -0500 (EST)
From:             Wizard of Many Ways <lmize1@gl.umbc.edu>

               TWISTED METAL 2:  THE UNOFFICIAL USERS GUIDE
                               Version 2.0

                  Author/Editor:  Lawerence E. Mize, Jr.

Welcome to the Twisted Metal 2 Unofficial Users Guide.  This mini-faq of
sorts is an attempt to collect all of the interesting bits of Twisted Metal
2 into one simple little text file.  Below, you will find sundry bits of 
information that include advanced attacks, level codes, extra vehicles, extra
levels, etc.  For now, character descriptions have been left out.  Why?
Twisted Metal 2 is a game of action.  The story is secondary.  Before playing,
one need know only two things:  what the targets are; and how to eliminate 
them.  With that in mind, I invite you to enjoy the items that follow and
let the action commence!

[  For the complete Unofficial Users Guide, visit my WWW site at:  ]
[                                                                  ]
[               http://www.gl.umbc.edu/~lmize1/tm2/                ]
[                                                                  ]
[  It contains the latest Game Shark codes, strategies, character  ]
[ descriptions, and character endings as well as this information. ]

Key:     L = Left direction        R = Right direction
         U = Up direction          D = Down direction
         X = The 'X' button        T = The triangle button
         S = The square button     C = The circle button
         _ = A black space
         L1, L2, R1, R2 = Their respective shift buttons

         This key assumes a STANDARD controller configuration.
         If you use another configuration, then you may need 
         to adjust a code or two, based upon the STANDARD setup.

Advanced Attacks:  The following moves consist of consecutive pad motions 
                   (i.e., you press the buttons one after another, not 
                   together).

           L,R,U = Freeze Blast (blue ball, slightly homing)
           R,L,U = Napalm (just like the normal pick-up weapon)
           U,U,L = Jump (self-explanatory)
           U,U,R = Shield (the green dome of protection; lasts 3
                   seconds)
           L,R,D = Rear Attack (fires the currently selected weapon
                   behind your vehicle)
           R,L,D = Mine Attack (drops one whammo mine)
         R,D,L,U = Cloaking Device (renders your vehicle invisible
                   for 3 seconds)
      U,D,U,U,R2 = Minion Assault (launches Minion's special attack
                   from any car)
 D,U,R,L,U,U,D,D = Sell Your Soul (sells ALL of your weapons for 
                   health. Further, more weapons equates to more 
                   health.)

Weaponless Attacks:  These attacks can be performed when either no special
                     weapon is selected (e.g., homing missles, remote bombs)
                     or you are completely out of weapons.  Also, these
                     attacks MUST be preceded by the Rear Attack 
                     (a L,R,D pad movement).  Once the Rear Attack has been
                     performed, an empty trigger click will sound. 
                     Directly after that sound, you can perform the following 
                     attacks.

        L,R,U   =   Reverse Freeze Blast (a normal freeze that fires backwards)
        R,L,U   =   Reverse Napalm (a normal napalm blast that fires backwards)

Extra Vehicle Codes:  Perform these codes at the car selection screen for
                      a 1-player tournament game.  Once done, you can
                      select the extra cars in any other mode.  Also,
                      these codes need to be reimplemented each time you
                      reboot the game.

        U,L1,T,R = Adds Sweet Tooth to the character selection screen.

        L1,U,D,L = Adds Minion to your character selection screen.
                   (Thanks to Ryan Costa)

Extra Level Codes:  Perform these codes at the track selection screen for
                    a 2-player challenge match.  If done properly, you will
                    hear a loud noise, and the game will advance to the 
                    character selection screen.  These codes need to be
                    reimplemented each time you reboot the game.

        D,L,R1,D = Rooftops Level.  This is the Rooftops level from the
                   first Twisted Metal.  The layout is the same, but a few
                   of the 'background' buildings are gone (no more crane).
                   (Thanks to Brandon Mullins)

        U,D,R,R1 = Jet Moto Level.  This level is (possibly) based on the
                   levels for SingleTrac's Jet Moto game.

        D,U,L1,R1 = Cyburbia Level.  This is the Cyburbia level from
                    the first game.  What's nice is that most of the
                    old weapons have been replaced with their newer
                    counterparts.  You needn't rememorize the items.

Mona Lisa Code:  I haven't gotten this code to work yet, but it should be valid.
                 You will see this code when you torch the Mona Lisa in the 
                 Louvre on the Paris level, n'est pas?  RUMOR ALERT:  Some people
                 contend that this code must be performed on the 
                 SingleTrac Logo screen that appears just after game boot.
                 Just keep entering the code.  If it works, you will see
                 a hidden video clip.  "Do it right when the SingleTrac screen 
                 changes to it's second form.  I'd advise you to flip your PSX 
                 over if it usually has FMV problems."--Curt Warner

        U,D,L1,R1 = Mona Lisa pad movements.

Note:  I found most of these codes while exploring the finer
       points of collateral damage (i.e., blowing the
       S#!t out of everything.  Most of the signs on certain
       levels will slowing burn away when torched/napalmed.
       Codes are displayed behind certain signs/paintings.
       Codes from other sources were noted where appropriate.

Basic Level Codes for Each Vehicle:

            |  Axel  |  Grasshopper  |  Hammerhead  |
------------|--------|---------------|--------------|
Los Angeles |  N/A   |      N/A      |     N/A      |
------------|--------|---------------|--------------|
Moscow      | XTXX_  |     TxC___    |    _TXXX_    |
------------|--------|---------------|--------------|
Paris       | CTS_T_ |     XTCSSC    |    _XTSXT    |
------------|--------|---------------|--------------|
Amazonia    | TTSCC_ |     _XCCTC    |    T___XC    |
------------|--------|---------------|--------------|
New York    | _TSSX_ |     CTXC_S    |    TTXTXX    |
------------|--------|---------------|--------------|
Antarctica  | XXTSTC |     XSSC_T    |    TXTCXS    |
------------|--------|---------------|--------------|
Holland     | CXCTCC |     TTXSCT    |    TSSXS_    |
------------|--------|---------------|--------------|
Hong Kong   | TXCXXC |     CSSSTX    |    CTCSST    |
------------|--------|---------------|--------------|
Dark Tooth  | TSTS_S |     X_XSS_    |    CCC_TX    |
------------|--------|---------------|--------------|

            |  Mr. Grimm  |  Mr. Slamm  |  Outlaw 2  |
------------|-------------|-------------|------------|
Los Angeles |     N/A     |     N/A     |    N/A     |
------------|-------------|-------------|------------|
Moscow      |    TTXXC_   |    XXTSX_   |   _XC_T_   |
------------|-------------|-------------|------------|
Paris       |    CXTCTX   |    X__CXS   |   TTXCT_   |
------------|-------------|-------------|------------|
Amazonia    |    XSSTTT   |    CTS_SX   |   TSSST_   |
------------|-------------|-------------|------------|
New York    |    T__CXC   |    TXCS_C   |   CXTTT_   |
------------|-------------|-------------|------------|
Antarctica  |    CTXTX_   |    T_TCTT   |   XTCST_   |
------------|-------------|-------------|------------|
Holland     |    XXT_CX   |    _C__C_   |   XSS_T_   |
------------|-------------|-------------|------------|
Hong Kong   |    _XCTSS   |    S__T_T   |   _TXSXX   |
------------|-------------|-------------|------------|
Dark Tooth  |    _STCCT   |    S_STCX   |   _CX_T_   |
------------|-------------|-------------|------------|

            |  Roadkill  |  Shadow  |  Spectre  |
------------|------------|----------|-----------|
Los Angeles |    N/A     |   N/A    |    N/A    |
------------|------------|----------|-----------|
Moscow      |   CXTSS_   |  S__TT_  |   CTXXT_  |
------------|------------|----------|-----------|
Paris       |   T_T__C   |  XXC_TX  |   _TSCCX  |
------------|------------|----------|-----------|
Amazonia    |   XXTCST   |  XTXSCT  |   CXTSTX  |
------------|------------|----------|-----------|
New York    |   C__X_X   |  X__XCS  |   _XCXXT  |
------------|------------|----------|-----------|
Antarctica  |   _TSXC_   |  CXCCXC  |   X___CT  |
------------|------------|----------|-----------|
Holland     |   X__T_S   |  CTSTS_  |   T__SXS  |
------------|------------|----------|-----------|
Hong Kong   |   TTSTCT   |  C_T_SX  |   XTXTCS  |
------------|------------|----------|-----------|
Dark Tooth  |   TCXTSX   |  CT_TC_  |   XCCC_T  |
------------|------------|----------|-----------|

            |  Thumper  |  Twister  |  Warthog  |
------------|-----------|-----------|-----------|
Los Angeles |    N/A    |    N/A    |    N/A    |
------------|-----------|-----------|-----------|
Moscow      |   C__TX_  |   X__TC_  |   T__TS_  |
------------|-----------|-----------|-----------|
Paris       |   XSSCCT  |   TXCCXT  |   TSSSXS  |
------------|-----------|-----------|-----------|
Amazonia    |   TXC_S_  |   _TSXSC  |   CSSCXX  |
------------|-----------|-----------|-----------|
New York    |   XXTTXT  |   XTXCX_  |   XSS_XC  |
------------|-----------|-----------|-----------|
Antarctica  |   TTS___  |   C__XST  |   _XCT_S  |
------------|-----------|-----------|-----------|
Holland     |   XTX_ST  |   _XX__C  |   TXTS_X  |
------------|-----------|-----------|-----------|
Hong Kong   |   T__ST_  |   XXTXS_  |   CXTC_C  |
------------|-----------|-----------|-----------|
Dark Tooth  |   T_SSXC  |   XS_STC  |   CS_CCS  |
------------|-----------|-----------|-----------|

Monumental Damage:  

There are times when the Pang! Pang! Pang! of machine gun bursts raking 
across the scored hulk of an enemy's armor loses its wondrous melody of 
malicious destruction. And in those times, whether heralded by the Whoosh! 
of a rocket sent awry or by the sight of your own vehicle rent asunder, 
you may seek to vent your frustration--not upon the source of the annoyance, 
but upon whatever is nearest. In those times, you merely wish to break 
something...many somethings...BIG somethings. Thus, this section was 
created--to list those items that may best appease your appetite for 
things broken. This is a section for shards of glass and twists of metal. 
This is a section for Monumental Damage. The following list details the 
best and the biggest objects which stand behind unseen bullseyes, unknowing 
targets that wait for the touch of a missle to send them to oblivion. 
Have fun with this, my friends, and try to remember...this is only a game. 

   Amazonia: Destroy some of the minor temples and statues to reveal
             a hidden tunnel under the lava. Hint: The tunnel runs 
             perpendicular to the wooden bridge. Also, the other 
             structures possess hidden doors. Attack their exteriors 
             to find weapon-filled caches.

 Antarctica: Find some high ground and wait. In time, most of the 
             level will break off and sink beneath the ocean. Try 
             luring an opponent onto a shifting piece of the
             iceberg. Then, freeze their vehicle and watch from afar 
             as they drop to a watery grave. 

    Holland: Fire a few well-aimed missiles and those lovely windmills 
             are--lord, help me--GONE WITH THE WIND!
 
  Hong Kong: Take to the subway system and follow the subway cars. 
             They can be destroyed by a generous helping of 
             explosives. Just don't get in their way or you will 
             receive a little damage of your own.

Los Angeles: Attack the HOLLYWOOD sign. The letters will drift apart 
             and fall to the ground. To gain extra weapons, eliminate 
             the 4 bases of the lightning generator.  If bridges are 
             your thing, then try detonating a remote bomb on the metal
             driveway that connects the main field of battle with the 
             lightning/health-filled cage in front of the burning 
             building. BA-DOOM!

     Moscow: Torch the signs. Watch them slowly burn. Also, shock your 
             friends by destroying the lightning generator. Aim at the 
             top of the ramps or set off a remote bomb. To completely 
             destroy ALL of the ramps, simply place a remote bomb on 
             the blue pad at the center of the bowl (or, possibly, 
             attack the ramp supports). 

   New York: Besides the various groups of windows and the rooftop 
             airconditioning unit that leads to the indoor pool, the 
             Statue of Liberty can be destroyed. Your first volley of 
             missiles will light the statue's torch. The next few will 
             destroy Lady Liberty's clothes to reveal a bikini (NOTE: 
             there are two versions of the bikini-clad icon--a waif 
             and a plump version). The final few missiles will send
             her to oblivion.

      Paris: Detonate a remote bomb beneath the Eiffel Tower and watch 
             it fall. Once destroyed, the remains will form a bridge to 
             the rooftops of Paris. Also, the Louvre is directly across 
             from the Eiffel Tower. Blow open the entrance to find a
             a teleporter and some famous paintings inside. Napalm will 
             burn the paintings (NOTE: this is the source of the infamous 
             Mona Lisa Code).

Utility Commands:  The following commands will help you better enjoy the
                   whole Twisted Metal experience.  Please note that
                   the plus character '+' denotes simultaneous button
                   presses.

     U+Select = Cycle through the car views in 1-player mode.  In 2-player
                mode, this will switch between horizontal and vertical
                split screen.

     D+Select = Toggle your Weapon Display between the current weapon
                icon and a full list of your armament.

     L+Select = Toggle the Radar Display on and off in either 1- or 
                2-player mode.

     R+Select = Toggle the Rear View Mirror on and off in 1-player mode.

     R1 = Random Car Select.  Press R1 at the vehicle selection screen to
          randomly choose your ride.

Credits:

     Lawerence E. Mize, Jr. = Author/Editor/Main Contributor
      Mike Nielsen and Andy = Advanced Attack--Minion Assault
            Brandon Mullins = Rooftop Level Code
             Noah Rosenberg = Monumental Damage--L.A. Bridge.
               Drew Johnson = Weaponless attack--Reverse Freeze Attack
                Mike Troupe = Basic Level Codes for Outlaw 2
                Curt Warner = Mona Lisa Video
                 Ryan Monte = Advanced Attack--Sell Your Soul
                 Ryan Costa = Minion Code
                  Jim Irwin = Basic Level Codes for Axel, Shadow, Hammerhead,
                              Spectre, Grasshopper, Thumper, Twister, and
                              Mr. Grimm (Take a break, man!)

End Notes:

     I hope you have enjoyed this Guide.  If you have any questions, comments,
     additions, corrections, etc., then email me at lmize1@gl.umbc.edu. I'll
     reply as quickly as possible.  Also, remember to check out the HTML
     version of this guide at (http://www.gl.umbc.edu/~lmize1/tm2/).

     "Thank you!" . . . to all the contributors.

${=======================================================================}$
  |           {---                               Lawerence E. Mize, Jr. | 
  | [:\\\\\\\{>======================-,          UMBC ComSci Major &    |
  |           {---              ______0______    NWS CO-OP Programmer   |
${=======================================================================}$

         DISCLAIMER:  I speak for myself and *not* for UMBC or NWS.