UmJammer Lammy FAQ (US Version..well, JAP too I guess :) ) v1.0
Created on 8/28/99 - Holy_Bins (holy_bins@hotmail.com)

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I'm not gonna tell you how this game is copyright Sony or anything, it's just a 
game, and I don't need to tell you who made the game and give credit to talk 
about the damn thing.  I'm also not going to give you TONS of background info on 
the game or tell you about the story and other pointless stuff like that.  What 
I will tell you is how to get Cool and keep it, and also what those damn items 
do.  I'll also tell you a few secrets.  Let's get onto it.  This is my first FAQ 
by the way.  No one had tips or tricks on this game (all the other faqs didn't 
tell you what happened at Cool ratings on levels, etc..).  If you have any 
comments, e-mail me.

Lammy
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Cool Strategy:  Ok, getting cool with Lammy is actually pretty easy.  The only 
thing you really have to do is do off beats and don't even play every note.  
I'll use the baby level for example.  For the first line, you could just press 
the triangle button, say, every second beat..then three in a row, then the 
fourth beat after that.  And you will probably get a good score for it !  
Example:

Original Line -           XXXXXXXXXXXXXXXX
Line for Big Points -     X--X-XX-X--X-XXX
Or
Original Line -    X-X----X-X-X-X
Line for points -  XX-X-X-X-XX-XX

Just off beats and arranged rhythms like that.  Just keep with beat, that's all 
you have to do.  Make the craziest rhythms you want though !  When you do get 
Cool, do the same thing, keep with the beat and do crazy rhythm crap like some 
rapid presses in beat, then a few ever fourth beat strums, stuff like that.  
Just jam with the game and get into it, believe me, it works !

Level 1
  In this level you just jam with the onion, it's really easy.  Rapid presses or 
offbeat added notes at the end of his lines seem to work well to get cool.  Once 
you get cool, just jam with the beat, and if you do get a deducted score in 
cool, do a few rapid presses with the beat and then a few off beats, it should 
keep you in cool.  Otherwise, just experiment.  When you get cool, he kicks the 
walls away and you are on a stage with a big sunset (and him) behind you.  It's 
pretty fun to jam too.

Level 2
  The fireman level, which has a cool song, but it won't be as cool when you try 
to get cool because you will be doing offbeats and the like.  Double presses of 
some beats seems to work well here.  When you do get cool, just do some rapid 
combos in beat, then a few slow in the mix.  You just bounce up and down really 
high, and you can see Joe Chin on the roof of the building in his hot tub.  

Level 3
  The best level in the game I tell you!  This song is awesome, and getting cool 
is even better.  To get cool, just don't do every beat, do just a few, with some 
in rapid succession.  It's really easy to get cool.  Once you do, you just are 
free in the ball background to jam with the cool guitar sound this level gives 
you.  This is just a fun jam level, just don't start mashing buttons really 
fast, keep the off beats going.

Level 4
  People say this level is hard, but it's not that bad.  To get cool on this 
level, I suggest not doing every beat, or adding beats on to the end or 
beginning of certain sections. In the beginning lines, start 1 or 2 beats AFTER 
you are supposed to, it usually gives you big points ( you can get to cool on 
the first 2 lines alone if you do them right).  When you get cool, you just 
float around in space.  Just jam as usual.

Level 5
  Now this level pisses me off.  What you want to do is get cool in the first 2-
4 lines or you will have a hell of a time trying to get cool the rest of the 
level.  Just keep trying out new things.  Adding rapid beats is a good way.  
Once you get cool, you start circling the tree really fast and start shredding 
the tree.  This one is a pain to keep in Cool, just keep doing stuff in beat, 
and be really careful about rapid button pressing, it doesn't work too well 
here.

Level 6
  This level is the most frustrating level ever.  The song is terrible, and so 
is the singer!  Again, you want to get cool in the first 2-4 lines, but if you 
can't manage to do that, in the lines where she talks about angels taking her 
round and round (or something like that), do double presses of the five beats at 
the end...like

Original -  x--x--x--x--x
Points -    xx-xx-xx-xx-x-x <- (notice the added 2 beats)

When I do that it gives me around 120 points for just that line and it gets me 
to cool if I mess up in the first 2-4 lines.  When you get cool, the crowd turns 
into this vortex and this whirlpool/wormhole thing serves as the background.  
Just jam, it's kind of hard to keep with the beat in the background, but its not 
too hard.

Level 7
  This level is great song wise, but cool takes a while into the song.  I have 
found a way that is flawless though.  What you do in when the lines about 
getting psyched up and the one right after that (they have the same beat) you 
press the buttons in the exact syllable rhythm that she sings in.  If you this, 
in those two lines you will reach cool.  This is a great level to jam in, so 
just do some cool rhythms.  I have found out a strange thing though, sometimes, 
I suppose when you do REALLY good, instead of being carried around on the crowd 
(in regular cool) a pink/white vortex will form behind you and you will start 
playing in that.  But I can never keep that vortex going till the end of the 
level.  If anyone does, please email me!!

Parappa
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  For Parappa, just use the same strategies for lammy, except don't worry about 
how he sounds!  He will just spit out gibberish, but you will still get big 
points if you do a cool rhythm.  Jamming in cool seems to be a little easier 
with Parappa for some reason.  

Items
---
  The Items, in one word are, useless.  They just add some weird sounding 
effects to your guitar.  Some are cool, like the teeth (jawz or something).  
Don't get the Harmony though.  To select the items, just press select in the 
game.  You can change them whenever you want during you playing.


  Now to straighten out a few things that I've read in OTHER faqs.  For one, you 
CAN get cool in the battle and team games.  It is a blast playing against the 
level 4 computer in cool on say, the baby level (level 3).  You just jam, yet 
the computer can always get scores say 10 points higher (like you get 140, yet 
the computer gets 150).  It's still really fun though.  I beat every level 
(including team and battles, lammy/rammy and lammy/parappa), and got a Special 
Mode on the main menu.  It just lets you listen to the music in the game and you 
can manipulate all the characters on screen with the buttons.  Not a great 
special if you ask me.  I'm working on finish cool in every level now.  When you 
finish cool BTW, there is a crown on the level that you finished on cool in the 
stage select.

That's it for now.  Hope it helps for those of you stumped on how to get Cool.  
If anyone knows more about this game than I do or wants to add some cool stuff 
he/she found, just mail me (holy_bins@hotmail.com).  I'll try to update this 
when I get cool in ever level....or if one of you does it first, tell me what 
happens :)

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End - 8-29-99 - Holy_Bins