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    ATAC/Pilot Guide by Fragnarok

    Version: 0.5 | Updated: 08/25/03 | Printable Version | Search Guide | Bookmark Guide

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         |_____//________\/_/  \_/    |_____/  |___|   |_____|  |_____|
                                (On Playstation)    
    -----------------------------------------------------------------------
    ========================[ ATAC and Pilot Guide ]=======================
    -----------------------------------------------------------------------
                                 ~Version 0.5~ 
                                     as of 
                               August 25th, 2003
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                           By Kurtis "Fragnarok" Seid
    -----------------------------------------------------------------------
     
     ___________________      
    |~TABLE OF CONTENTS~\________________
    | 1 - Updates                  [1UPD]|
    | 2 - Intro to the guide       [2INT]|
    | 3 - Pilots                   [3PIL]|             
    | 4 - ATACs                    [4ATA]|
    | 5 - Attacks                  [5ATT]|
    | 6 - Reactions                [6REA]|
    | 7 - Support Skills           [7SUP]|
    | 8 - Dormant Skills           [8DOR]|
    | 9 - Movement types           [9MOV]|
    |10 - Weapons                  [10WE]|
    |11 - Stones                   [11ST]|
    |12 - Amulets                  [12AM]|
    |13 - Credits and Legal        [13CR]|
    |14 - A word from our sponsor  [14AW]|
    |____________________________________|
    
    
    -----------------------------------------------------------------------
    ~UPDATES~                                                        [1UPD]              
    =======================================================================
    
    V 0.5 (8/25/03) - Changed the hosting permission. Added handy Ctrl + F
    search abbreviations.
    
    V 0.4 (5/8/03) - Added the rest of the Pilot and Weapons info. Fixed
    who can pilot what.
    
    V 0.3 (5/1/03) - Fixed even more errors, especially in the Reactions
    section. Added the rest of the ATACs and pilots.
    
    V 0.2 (4/30/03) - Fixed alot of errors in every section. Added NPC
    Pilots and ATACs.
    
    V 0.1 (4/29/03) - Guide is created. So far it only covers the
    characters and equipment that you gain.
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~INTRO TO THE GUIDE~                                             [2INT]
    =======================================================================
    And yet another boredom driven Guide! This Guide is for Vanguard
    Bandits and covers the aspects of the Pilots and ATACs you gain or
    encounter.
    
    If you really want to send some spam or death threats send them to
    Fragnarok@hotmail.com, but they will most likely never be read.
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~PILOTS~                                                         [3PIL]
    =======================================================================
    -------------\
    Party members|
    -------------/
    
    ]Bastion[
    '''
    The Main hero of the game and probably one of the most well rounded
    characters. In the Kingdom and Empire Branches you'll want to keep his
    stats balanced in order to obtain all of his Attacks, especially the
    mighty Soaring Dance. In Ruin Branch you should also keep him well
    rounded but with a bit more focuse on DEX in order to learn Tidal Wave.
    Hails from: Pharastia Kingdom 
    Joins: All Branches, he's the main hero
    ATAC: Starts in the Alba but will gain the Ultragunner in Kingdom and
    Empire, and the TIC-TAC in Ruin.
    Dormant skills: Reflect attack, Parry, Chivalry, Mental Vision, Second
    attack, Massive Menace
    Interview: You can't Interview yourself
    
    ]Reyna[
    '''
    A spunky Avalon soldier you meet in the very first mission. She is a
    farily average pilot and will pretty much be out classed by everyone
    except Barlow, Devlin, and Milea in the Kingdom Branch; but since you
    don't get too mant fancy characters in the Ruin Branch she does some
    what better. You have to fight her in the Empire Branch.
    Hails from: Avalon Principality 
    Joins: Kingdom and Ruin Branch
    ATAC: Haurol, but you can switch her into any free ATAC; Haizuron
    Dormant Skills: Parry, Mental Vision, Forward Menace, Rear Menace,
    Rapid Motion
    Special Attacks: Reyna's Trick
    Interview: +3 Morale
    
    ]Devlin[
    '''
    Soldier of Hibernia and a real hard ass. Most people blame his bad
    attidue for why they keep getting the bad Kingdom ending. As a fighter
    he's pretty similar to Reyna so he'll probably end up more for support
    than attacking. You'll cross swords with him in Empire Branch.
    Hails from: Hibernia Duchy 
    Joins: Kingdom Branch
    ATAC: Ratatosk, but you can switch him into any free ATAC; Eigol
    Dormant Skills: Reflect Attack, Second Attack
    Special Attacks: Burning Soul
    Interview: +2 Morale
    
    ]Barlow[
    '''
    Devlin's fat little buddy, and along with Andrew, is the game's main
    source of comic relief. Battle wise he's another average fighter, but
    because he has no Speical Attacks he should act as a back up healer in
    Kingdom Branch and your main healer in Ruin Branch. You'll face him in
    the Empire Branch.
    Hails from: Hibernia Duchy
    Joins: Kingdom and Ruin Branch
    ATAC: Ratatosk, but you can switch him into any free ATAC; Eigol
    Dormant Skills: Chivalry, Massive Menace
    Interview: +2 Morale
    
    ]Andrew[
    '''
    The game's perverted, sexist Ninja with side burns. You'll first have
    to fight against him but later on he'll join your side. Although you
    can use him in any ATAC, he shines when using his awasome Vedocorban.
    His high DEX and AGL makes him a great fighter, unless of cousre you
    are attacked with something that can't be dodged.
    Joins: Kingdom and Ruin Branch
    Hails from: Dionne-Lehve
    ATAC: Vendocorban, you can switch him into any free ATAC but why would
    you want to?
    Dormant Skills: Parry, Assassinate, Second Attack, Stealth Motion, Rapid
    Motion
    Special Attacks: Somersault(Only while in the Vendocorban)
    Interview: +4 Morale
    
    ]Zeira[
    '''
    The leader of Avalon. Because of his Toreadore ATAC he ranks among one
    of the best characters you'll gain, though he might be at the bottom of
    that prestigious list. Like other characters you'll fight him in Empire
    Branch.
    Hails from: Avalon Principality
    Joins: Kingdom Branch
    ATAC: Toreadore
    Dormant Skills: Chivalry, Second Attack, Rapid Motion
    Interview: +2 Morale
    
    ]Alden[
    '''
    The leader of Hibernia. He has a nice amount of DEF so he can survive
    quite a bit of punishment. A good fighter but still takes second place
    to warriors like Andrew and Dionne.
    Hails from: Hibernia Duchy
    Joins: Kingdom Branch
    ATAC: Altagrave
    Dormant Skills: Parry, Chivalry, Mental Vision, Second Attack, Rapid
    Motion
    Interview: +1 Morale
    
    ]Dionne[
    '''
    Dear God! For the leader of Dionne-Lehve, a nation of stealthy ninja,
    Dionne doesn't have much grace but instead an insane amount of power.
    He is the strongest pilot you can gain and among one of the best in the
    whole game. Pitty you only get him in one branch.
    Hails from: Dionne-Lehve
    Joins: Kingdom Branch
    ATAC: Roaring Lion
    Dormant Skills: Reflect Attack, Chivalry, Mental Vision, Massive Menace
    Interview: +1 Morale
    
    ]Nana[
    '''
    A sweet little girl and daughter to the slimey dog known as Radcot. She
    pilots her father's Bahamut ATAC which has an absured amount of HPs.
    She doesn't have that great DEX and AGL so she'll mainly be used as a
    decoy to take hits.
    Hails from: Muspel Nation
    Joins: Kingdom Branch, and only if you lost Mission 6
    ATAC: Bahamut 
    Dormant Skills: Mental Vision, Massive Menace
    Interview: +2 Morale
    
    ]Milea[
    '''
    Bastion's adopted sister and one of his potential lovers. In the
    Kingdom Branch she is at a low level and pretty much only good for
    taking a few hits before dying. In the Ruin Branch she gains the
    Altagrave and is almost as good with it as Alden.
    Hails from: Pharastia Kingdom 
    Joins: Kingdom Branch, and only if Bastion is level 19 or lower after
    Mission 17; Ruin Branch
    ATAC: Amphisia in Kingdom, and Altagrave in Ruin
    Dormant Skills: Parry
    Interview: +4 Morale
    
    ]Sadira[
    '''
    The ditsy Princess of the Empire and another of Bastion's possible
    lovers. Her Sylpheed ATAC is like a cross between the Vedocorban and
    the Toreadore, it's both reasonably fast and reasonably strong. She
    joins as a NPC in the Kingdom Branch but will most likely get killed
    right of the bat.
    Hails from: Junaris Empire
    Joins: Empire and Ruin Branch
    ATAC: Sylpheed ATAC
    Dormant Skills: Parry, Chivalry, Hoverjets, Second Attack, Stealth
    Motion, Rapid Motion
    Interview: +4 Morale
    
    ]Cecilia[
    '''
    A hyper active Maid-Ninja-Spy orginally from Dionne-Lehve now spying of
    Bastion for Faulkner, and yet she is still a candidate for Bastion's
    lover. She's not that special at first but later on she will gain
    Andrew's Vendocorban making her fighting style just like his. You'll
    fight her in Ruin Branch.
    Hails from: Dionne-Lehve
    Joins: Empire Branch
    ATAC: Starts in a Barbatos but later gains the Vendocorban
    Dormant Skills: Assassinate, Rear Menace, Stealth Motion, Rapid Motion
    Special Attacks: Somersault(Only while in the Vendocorban)
    Interview: +3 Morale
    
    ]Franco[
    '''
    Imperial Knight who has pledged his life to Sadira. As a fighter he is
    like Barlow and has no real set potential so you can build him in any
    way you like. He's your enemy in the the Kingdom and Ruin Branches.
    Hails from: Junaris Empire
    Joins: Empire Branch
    ATAC: Korbelan, but you can switch him into any free ATAC
    Dormant Skills: Reflect Attack, Chivalry
    Interview: +1 Morale
    
    ]Halak[
    '''
    Yoda-style talking old lady and grandmother to Sadira and Duyere. She
    fights the same as Franco so you can do whatever you like with her.
    She's an enemy in the Kingdom Branch.
    Hails from: Junaris Empire
    Joins: Empire Branch
    ATAC: Korbelan, but you can switch her into any free ATAC
    Dormant Skills: Bad Back, Massive Menace
    Interview: +1 Morale
    
    ]Claire[
    '''
    Valley girl daughter of Logan and heir to Nordilain, she is also
    Sadira's schoolhood rival. She's just like France and Halak battle wise
    so train her the way you like. You'll fight her in Kingdom and Ruin
    Branches.
    Hails from: Nordilain Forest
    Joins: Empire Branch
    ATAC: Einlager, but you can switch her into any free ATAC; Sharking
    Dormant Skills: Parry, Chivalry, Forward Menace
    Interview: +3 Morale
    
    ]Ione[
    '''
    Memeber of the Avalon army and Reyna's very close friend. She's just an
    average fighter and doesn't even stay in your team for very long so you
    won't have to really plan out her stats. You'll fight her in Empire Branch.
    Hails from: Avalon Principality
    Joins: None, but she will help you for a while in the Kingdom Branch
    ATAC: Barazaph, but you can switch her into any free ATAC
    Dormant Skills: Parry, Rear Menace
    Interview: +1 Morale
    
    ]Kamorge[
    '''
    He was once Alugard, a Kingdom soldier, but now under the alias of
    Kamorge he poses as Bastion's father. He's a good fighter while you
    have him but he'll be killed off rather quickly.
    Hails from: Pharastia Kingdom
    Joins: None, he dies in the 3rd mission
    ATAC: Barazaph
    Dormant Skills: Reflect Attack, Chivalry, Massive Menace   
    Interview: +1 Morale
    
    ]Galvas[
    '''
    Alugard's brother and one of the heads of Avalon. He's helpful while
    you have him but he doesn't stay in your party too long, but he leaves
    behind his Serata ATAC, which is almost a copy of the Alba. Be ready to
    fight him in the Empire Branch.
    Hails from: Pharastia Kingdom
    Joins: None, but he'll help out in the Kingdom Branch.
    ATAC: Serata
    Dormant Skills: Reflect Attack, Chivalry
    Interview: +2 Morale
    
    ------------\
    Special NPCs|
    ------------/
    
    ]Puck[
    '''
    The team's handyman and child prodigy. He'll help you out in the last
    misson of the Ruin Branch. 
    Hails from: Junaris Empire
    ATAC: Zulwarn
    Dormant Skills: Reflect Attack, Parry, Assassinate, Mental Vision,
    Second attack, Massive Menace, Rapid Motion
    
    ]Thomson[
    '''
    A member of the Kingdom army that turns traitor in the Kingdom Branch.
    He'll try to help you in the Empire Branch but Galvas will make short
    work of him.
    Hails from: Pharastia Kingdom
    ATAC: Haizuron
    Dormant Skills: Reflect Attack, Chivalry
    
    ]Ganlon[
    '''
    A Kingdom commander who is secertly in cahoots with the enemy. You'll
    have to deal with him a few times in the Empire Branch. In the Kingdom
    Branch he'll help you out at first, then either backstab you or get
    killed by Radcot. 
    Hails from: Pharastia Kingdom
    ATAC: Waiban
    Dormant Skills: Parry, Stealth Motion  
    
    ]Kaidul[
    '''
    Ione's estranged father and member of the Avalon army. He'll be killed
    by his own men in Kingdom Branch but you will get a chance to fight him
    in the Empire Branch.
    Hails from: Avalon Principality
    ATAC: Haizuron
    Dormant Skills: Chivalry
    
    ]Faulkner[
    '''
    The main baddy and general nut case. He's fairly tough no matter what
    ATAC he's using. Get ready to do battle with him several times in all
    Branches.
    Hails from: Junaris Empire
    ATAC: Solarus, Zulwarn, No. 86
    Dormant Skills: Parry, Second attack, Massive Menace
    
    ]Duyere[
    '''
    Prince of the Empire and Sadira. Although he's the heir to the largest
    nation he's not much of a fighter and will quickly be outclassed by his
    underlings. 
    Hails from: Junaris Empire
    ATAC: Sarbelas, No. 86
    Dormant Skills: Assassinate, Mental Vision, Hoverjets, Second attack,
    Stealth Motion
    
    ]Zakov[
    '''
    Imperial general with one of the worst accents ever. He goes from
    annoying to major pain once he gets into his Sharking.
    Hails from: Junaris Empire
    ATAC: Einlager, Sharking, No. 86
    Dormant Skills: Reflect attack, Hoverjets
    
    ]Madoc[
    '''
    Imperial handyman and designer of many ATACs. You'll only do battle
    with him in the Ruin Branch.
    Hails from: Junaris Empire
    ATAC: No. 86
    Dormant Skills: None
    
    ]Melior[
    '''
    Alden's right hand woman. She can pilot the Amphisia much better then
    Milea and may cause you some trouble in the Empire Branch.
    Hails from: Hibernia Duchy
    ATAC: Amphisia
    Dormant Skills: Parry
    
    ]Logan[
    '''
    Leader of Nordilian and one of the most powerful warriors around. His
    Crimson ATAC is one of the few that could go toe to toe with Dionne's
    Roaring Lion. You'll fight him in all Branches. 
    Hails from: Nordilain Forest
    ATAC: Crimson
    Dormant Skills: Reflect attack, Chivalry, Massive Menace
    
    ]Shion[
    '''
    Nordilian advisor who is always by Claire's side. You'll typical fight
    him along with Logan and Claire.
    Hails from: Nordilain Forest
    ATAC: Rahabor, Sharking
    Dormant Skills: Parry, Chivalry
    
    ]Radcot[
    '''
    Leader of Muspel and all around fat creep. His Bahamut ATAC has alot of
    HPs so it's a real pain to defeat. 
    Hails from: Muspel Nation
    ATAC: Bahamut
    Dormant Skills: None
    
    -------------\
    Generic Units|
    -------------/
    
    ]Kingdom[
    '''
    Standard soldiers of the Pharastia Kingdom. They will fight on your
    side durning the Kingdom and Ruin Branches but you'll have to face them
    in the Empire Branch.
    ATAC: Glaive, Haizuron
    
    ]Avalon[
    '''
    Standard soldiers of the Avalon Principality. You'll only encounter
    them in the Kingdom Branch, first two on your side then later you'll
    have to fight a whole party of them.
    ATAC: Barazaph, Glaive 
    
    ]Imperial[
    '''
    Standard soldiers of the Junaris Empire. They will be your prime enemy
    but some will help you in the Empire Branch
    ATAC: Barazaph, Barbatos, Dantarius, Einlager, Sharking
    
    ]Imperial General[
    '''
    Elite members of the Junaris Empire. You will only fight these guys
    twice in the Kingdom Branch.
    ATAC: Einlager, Korbelan
    
    ]Bodyguard[
    '''
    Duyere's personal warriors. You'll almost always enounter them when you
    fight the Imperial Prince.
    ATAC: Einlager, Sharking, No. 86
    
    ]Hibernia[
    '''
    Standard soldiers of the Hibernia Duchy. You'll fight them only in the
    Empire Branch.
    ATAC: Eigol, Ratatosk
    
    ]Nordilain[
    '''
    Standard soldiers of the Nordilain Forest. Your enemy in all Branches.
    ATAC: Rahabor
    
    ]Mercenary[
    '''
    Standard soldiers of Dionne-Lehve. You'll have to battle them during
    Dionne's test.
    ATAC: Barbatos, Dantarius, Flaros
    
    ]Muspel[
    '''
    Standard soldiers of the Muspel Nation. They are always by the side of
    Radcot.
    ATAC: Andoras, Yurangol
    
    ]Bandit[
    '''
    Warrior that have no affiliation with any side. You'll primily only
    fight them near the start of the game.
    ATAC: Andoras, Barazaph, Barbatos          
    *********************************************************************** 
    
    -----------------------------------------------------------------------
    ~ATACS~                                                          [4ATA]
    ======================================================================= 
    ----------------\
    Acquirable ATACs|
    ----------------/
    
    ]Alba[
    '''
    HP: +40
    BAS: +3
    POW: +1
    DEX: +1
    AGL: +1
    DEF: +1
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Bastion before you gain the Ultragunner/TIC-TAC; Reyna, Devlin,
    Barlow, Andrew, Franco, Halak, Claire after you gain the
    Ultragunner/TIC-TAC
    Acquire: Bastion starts in it
    
    ]Altagrave[
    '''
    HP: +60
    BAS: +3
    POW: +0
    DEX: +3
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Special Weapon Fridgia
    Stone: Hawk's Eye
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, Ice Shards, Ice
    Storm, Mirage Mist, Blizzard Break
    Support Skills: Cooling Mist, Pouring Rain
    Dormant Skills: Snow Motion 
    Pilots: Alden in Kingdom, Milea in Ruin
    Acquire: Play Kingdom or Ruin Branch
    
    ]Amphisia[
    '''
    HP: +60
    BAS: +3
    POW: +0
    DEX: +3
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Spears
    Stone: Any store bought
    Attacks: Thrust, Long Thrust, Strong Thrust, all other attacks depend
    on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Dormant Skills: Snow Motion 
    Pilots: Milea in Kingdom, Melior
    Acquire: Bastion must be level 19 or lower after beating Mission 14 of
    the Kingdom Branch
    
    ]Bahamut[
    '''
    HP: +60
    BAS: +8
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Heavy          
    Weapon: Special Weapon Demirune
    Stone: Carnelian
    Attacks: Slash, Tackle, Long Thrust, Strong Slash, Strong Thrust,
    Quicksand, Earthquake, Terra Shock
    Support Skills: Turn Quake, Gaia Protect, Earth Heal
    Dormant Skills: Desert Motion
    Pilots: Nana, Radcot
    Acquire: Lose Mission 6 of the Kingdom Branch
    
    ]Barazaph[
    '''
    HP: +15
    BAS: +3
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Reyna, Devlin, Barlow, Andrew, Ione, Kamorge, Avalon, Imperial,
    Mercenary, Bandit
    Acquire: Ione and Kamorge start in these, transfer Ione to a different
    ATAC if you want to keep one
     
    ]Barbatos[
    '''
    HP: +20
    BAS: +3
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Cecilia, Franco, Halak, Claire, Imperial, Mercenary, Bandit
    Acquire: Cecilia starts in one, so play the Empire Branch to get it
    
    ]Einlager[
    '''
    HP: +25
    BAS: +1
    POW: +2
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Cecilia, Franco, Halak, Claire, Zakov, Imperial, Imperial
    Genral, Bodyguard
    Acquire: Claire starts in one, so play the Empire Branch to get it
    
    ]Flaros[
    '''
    HP: +30
    BAS: +1
    POW: +1
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Light          
    Weapon: Katanas
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Reyna, Devlin, Barlow, Andrew, Franco, Halak, Claire, Mercenary 
    Acquire: You'll gain it after you fight Dionne in all Branches, but
    that means you'll have to win Mission 6 in the Kingdom Branch and miss Nana.
    
    ]Haurol[
    '''
    HP: +15
    BAS: +0
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Normal          
    Weapon: Spears
    Stone: Any store bought
    Attacks: Thrust, Long Thrust, Strong Thrust, all other attacks depend
    on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Reyna, Devlin, Barlow, Andrew, Ione
    Acquire: Reyna starts in this ATAC
    
    ]Korbelan[
    '''
    HP: +25
    BAS: +1
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 6
    Movement type: Flight         
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Cecilia, Franco, Halak, Claire, Imperial General 
    Acquire: Franco and Halak start in these so play Empire Branch to gain
    them
    
    ]Ratatosk[
    '''
    HP: +20
    BAS: +0
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Dormant Skills: Snow Motion
    Pilots: Reyna, Devlin, Barlow, Andrew, Ione, Hibernia
    Acquire: Devlin and Barlow start in these
    
    ]Roaring Lion[
    '''
    HP: +60
    BAS: +2
    POW: +5
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Heavy          
    Weapon: Special Weapon Skorsek
    Stone: Sunstone
    Attacks: Slash, Strike, Tackle, Strong Slash, Kick, Fireball, Melting
    Flare, Flare Bomb, Bursting Fire
    Support Skills: Searing Flame, Blazing Phoenix
    Pilots: Dionne
    Acquire: Play Kingdom Branch
    
    ]Serata[
    '''
    HP: +40
    BAS: +3
    POW: +1
    DEX: +1
    AGL: +1
    DEF: +1
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Reyna, Devlin, Barlow, Andrew, Galvas
    Acquire: Play Kingdom or Ruin Branch
    
    ]Sylpheed[
    '''
    HP: +60
    BAS: +3
    POW: +0
    DEX: +3
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 7
    Movement type: Flight          
    Weapon: Special Weapon Steelburn
    Stone: Star Diamond
    Attacks: Slash, Thrust, Strong Slash, Strong Thrust, Tornado,
    Turbulence, Wind Strike, Spiral Dive
    Support Skills: Roaring Wind
    Pilots: Sadira
    Acquire: Play Empire or Ruin Branch
    
    ]TIC-TAC[
    '''
    HP: +120
    BAS: +8
    POW: +3
    DEX: +3
    AGL: +3
    DEF: +3
    WEP: +0
    Move: 6
    Movement type: Normal          
    Weapon: Special Weapon Caliban
    Stone: Ocean Mist
    Attacks: Slash, Tackle, Long Thrust, Strong Slash, Strong Thrust, Ice
    Shards, Ice Storm, Mirage Mist, Tidal Wave 
    Support Skills: Cooling Mist, Pouring Rain
    Pilots: Bastion
    Acquire: Play Ruin Branch
    
    ]Toreadore[
    HP: +60
    BAS: +5
    POW: +1
    DEX: +0
    AGL: +0
    DEF: +2
    WEP: +0
    Move: 7
    Movement type: Cavalry          
    Weapon: Special Weapon Gunganir
    Stone: Royal Jade
    Attacks: Slash, Thrust, Tackle, Strong Thrust, Tornado, Turbulence,
    Wind Strike, Sonic Blade
    Support Skills: Roaring Wind
    Pilots: Zeira
    Acquire: Play Kingdom Branch
    
    ]Ultragunner[
    '''
    HP: +80
    BAS: +5
    POW: +2
    DEX: +2
    AGL: +2
    DEF: +2
    WEP: +0
    Move: 6
    Movement type: Normal          
    Weapon: Special Weapon Eternus
    Stone: Gratia
    Attacks: Slash, Thrust, Long Thrust, Strong Thrust, Flashing Fang,
    Blinding Light, Lightning Strike, Splitting Smash, Soaring Dance 
    Support Skills: Holy Light
    Pilots: Bastion
    Acquire: Play Kingdom and Empire Branch
    
    ]Vedocorban[
    '''
    HP: +20
    BAS: +1
    POW: +0
    DEX: +2
    AGL: +6
    DEF: +0
    WEP: +0
    Move: 6
    Movement type: Ninja          
    Weapon: Katanas
    Stone: Any store bought
    Attacks: Slash, Thrust, Strong Slash, Strong Thrust, Somersault(Only
    when Andrew or Cecilia are pilots and with a Jade Stone), all other
    attacks depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped 
    Pilots: Reyna, Devlin, Barlow, Andrew, Cecilia
    Acquire: All Branches
    
    ]Waiban[
    '''
    HP: +40
    BAS: +2
    POW: +0
    DEX: +1
    AGL: +2
    DEF: +0
    WEP: +0
    Move: 6
    Movement type: Flight          
    Weapon: Special Weapon Dragontail
    Stone: Jade, but Ganlon uses fire stones
    Attacks: Thrust, Long Thrust, Strong Thrust, Tornado, Turbulence, Wind
    Strike
    Support Skills: Roaring Wind
    Pilots: Reyna, Devlin, Barlow, Andrew, Ganlon
    Acquire: Play Kingdom Branch
    
    --------------\
    NPC only ATACs|
    --------------/
    
    ]Andoras[
    '''
    HP: +15
    BAS: +0
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Normal          
    Weapon: Axes
    Stone: Any store bought
    Attacks: Slash, Strike, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Muspel, Bandit
    
    ]Crimson[
    '''
    HP: +60
    BAS: +1
    POW: +5
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Special Weapon Bloodblade
    Stone: Bloodstone
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, Fireball, Melting
    Flare, Flare Bomb, Raging Heat
    Support Skills: Searing Flame, Blazing Phoenix
    Dormant Skills: Forest Motion
    Pilots: Logan
    
    ]Dantarius[
    '''
    HP: +15
    BAS: +0
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Light          
    Weapon: Katanas
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Imperial, Mercenary
    
    ]Eigol[
    '''
    HP: +20
    BAS: +1
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Dormant Skills: Snow Motion
    Pilots: Devlin, Barlow, Hibernia
    
    ]Glaive[
    '''
    HP: +20
    BAS: +1
    POW: +0
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Kingdom, Avalon
    
    ]Haizuron[
    '''
    HP: +25
    BAS: +2
    POW: +1
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Reyna, Ione, Thomson, Kaidul, Kingdom 
    
    ]No. 86[
    '''
    HP: +150
    BAS: +15
    POW: +0
    DEX: +15
    AGL: +15
    DEF: +0
    WEP: +0
    Move: 7
    Movement type: Ninja          
    Weapon: Special Weapon Knuckles
    Stone: Evil Eye
    Attacks: Jab, Uppercut, Knockout
    Support Skills: None
    Pilots: Falukner, Duyere, Zakov, Madoc, Bodyguard
    
    ]Rahabor[
    '''
    HP: +20
    BAS: +0
    POW: +0
    DEX: +1
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Axes
    Stone: Any store bought
    Attacks: Slash, Strike, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Dormant Skills: Forest Motion
    Pilots: Shion, Nordilain
    
    ]Sarbelas[
    '''
    HP: +60
    BAS: +0
    POW: +0
    DEX: +3
    AGL: +3
    DEF: +0
    WEP: +0
    Move: 6
    Movement type: Normal          
    Weapon: Special Weapon Mystaria
    Stone: Sardonis
    Attacks: Slash, Strong Slash, Quicksand, Earthquake, Gaia Blade 
    Support Skills: Turn Quake, Gaia Protect, Earth Heal
    Dormant Skills: Forest Motion
    Pilots: Duyere
    
    ]Sharking[
    '''
    HP: +120
    BAS: +0
    POW: +6
    DEX: +0
    AGL: +3
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Heavy          
    Weapon: Special Weapon Ginsunami
    Stone: Dark Eye
    Attacks: Slash(Advanced), Strong Slash(Advanced), Cutting Wheel 
    Support Skills: None
    Pilots: Claire, Zakov, Shion, Imperial, Bodyguard
    
    ]Solarus[
    '''
    HP: +40
    BAS: +4
    POW: +2
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 5
    Movement type: Normal          
    Weapon: Swords
    Stone: Any store bought
    Attacks: Slash, Thrust, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Pilots: Falukner
    
    ]Yurangol[
    '''
    HP: +20
    BAS: +0
    POW: +1
    DEX: +0
    AGL: +0
    DEF: +0
    WEP: +0
    Move: 4
    Movement type: Normal          
    Weapon: Axes
    Stone: Any store bought
    Attacks: Slash, Strike, Tackle, Strong Slash, Kick, all other attacks
    depend on which Stone is equipped
    Support Skills: Depends on which Stone is equipped
    Dormant Skills: Desert Motion
    Pilots: Muspel
    
    ]Zulwarn[
    '''
    HP: +480
    BAS: +10
    POW: +8
    DEX: +8
    AGL: +5
    DEF: +5
    WEP: +0
    Move: 5
    Movement type: Heavy          
    Weapon: Special Weapon Soulstab
    Stone: Black Diamond
    Attacks: Slash, Tackle, Long Thrust, Strong Slash, Strong Thrust,
    Shadow Binding, Dark Thunder, Shadow Blade, Heaven's Gate
    Support Skills: None
    Pilots: Puck, Falukner 
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~ATTACKS~                                                        [5ATT]
    =======================================================================
    Some attacks can only be used by certain Pilots(Such as Devlin's
    Burning Soul), while others are exclusive to particular ATACs (Such as
    Altagrave's Blizzard Break). Check the ATACs section to see who can
    gain what.
    
    ----------------\
    All ATAC Attacks|
    ----------------/
    
    ]Slash[
    '''
    Requirements: 2 BAS
    Range: 1
    Power: 80%
    Accuracy: 120%
    Cost: 30 AP, 5 FP
    Type: Normal
    
    ]Thrust[
    '''
    Requirements: 5 BAS
    Range: 1
    Power: 100%
    Accuracy: 100%
    Cost: 30 AP, 5 FP
    Type: Normal
    
    ]Strike[
    '''
    Requirements: 5 BAS
    Range: 1
    Power: 120%
    Accuracy: 80%
    Cost: 30 AP, 5 FP
    Type: Normal
    
    ]Tackle[
    '''
    Requirements: 10 BAS, 10 POW
    Range: 1
    Power: 115%
    Accuracy: 60%
    Cost: 35 AP, 5 FP
    Type: Collision
    
    ]Long Thrust[
    '''
    Requirements: 5 BAS
    Range: 2
    Power: 100%
    Accuracy: 80%
    Cost: 35 AP, 5 FP
    Type: Normal
    
    ]Strong Slash[
    '''
    Requirements: 8 BAS, 7 POW, 6 DEX
    Range: 1
    Power: 125%
    Accuracy: 110%
    Cost: 50 AP, 10 FP
    Type: Normal
    
    ]Strong Thrust[
    '''
    Requirements: 8 BAS, 6 POW, 7 DEX
    Range: 1
    Power: 140%
    Accuracy: 100%
    Cost: 50 AP, 10 FP
    Type: Normal
    
    ]Kick[
    '''
    Requirements: 10 BAS, 7 DEX
    Range: 1
    Power: 60%
    Accuracy: 80%
    Cost: 15 AP, 10 FP
    Type: Normal
    
    ]Quicksand[
    '''
    Requirements: 12 BAS, 7 DEX; Topaz, Garnet, Tiger's Eye, Sardonis, or
    Carnelian 
    Range: 2
    Power: 30%
    Accuracy: 70%
    Cost: 40 AP, 15 FP
    Type: Effect, target can not move
    
    ]Earthquake[
    '''
    Requirements: 15 BAS, 10 DEX; Tiger's Eye, Sardonis, or Carnelian 
    Range: 2
    Power: 120%
    Accuracy: 120%
    Cost: 45 AP, 15 FP
    Type: Knockdown
    
    ]Terra Shock[
    '''
    Requirements: 22 BAS, 15 POW, 10 DEX, 10 AGI, 15 DEF, 10 WEP;
    Carnelian; Bahamut 
    Range: 2
    Power: 175%
    Accuracy: 140%
    Cost: 55 AP, 40 FP
    Type: Collision
     
    ]Ice Shards[
    '''
    Requirements: 8 DEX, 6 DEF; Turqupise, Aquamarine, Sapphire, Lapis
    Lazuli, Hawk's Eye, or Ocean Mist 
    Range: 2
    Power: 85%
    Accuracy: 90%
    Cost: 30 AP, 15 FP
    Type: Normal
    
    ]Ice Storm[
    '''
    Requirements: 10 DEX, 8 DEF; Aquamarine, Sapphire, Lapis Lazuli, Hawk's
    Eye, or Ocean Mist 
    Range: 2
    Power: 50%
    Accuracy: 110%
    Cost: 40 AP, 10 FP
    Type: Effect, lowers AGI
    
    ]Mirage Mist[
    '''
    Requirements: 12 DEX, 10 DEF; Lapis Lazuli, Hawk's Eye, or Ocean Mist 
    Range: 2
    Power: 60%
    Accuracy: 100%
    Cost: 30 AP, 15 FP
    Type: Effect, lowers DEX
    
    ]Reyna's Trick[
    '''
    Requirements: 16 BAS, 7 POW, 20 DEX, 7 AGL, 7 DEF, 7 WEP; Lapis Lazuli;
    Reyna 
    Range: 1
    Power: 192%
    Accuracy: 140%
    Cost: 70 AP, 20 FP
    Type: Collision
    
    ]Blizzard Break[
    '''
    Requirements: 12 BAS, 10 POW, 20 DEX, 10 AGL 12 DEF, 10 WEP; Hawk's
    Eye; Altagrave 
    Range: 1
    Power: 205%
    Accuracy: 125%
    Cost: 80 AP, 10 FP
    Type: Collision
    
    ]Tidal Wave[
    '''
    Requirements: 18 BAS, 18 POW, 20 DEX, 18 AGL 18 DEF, 18 WEP; Ocean
    Mist; TIC-TAC 
    Range: 2
    Power: 266%
    Accuracy: 130%
    Cost: 30 AP, 30 FP
    Type: Knockdown
    
    ]Fireball[
    '''
    Requirements: 10 POW; Opal, Jasper, Ruby, Kunzite, Sunstone or
    Bloodstone
    Range: 1
    Power: 135%
    Accuracy: 115%
    Cost: 25 AP, 24 FP
    Type: Normal
    
    ]Melting Flare[
    '''
    Requirements: 12 POW, 8 WEP; Jasper, Ruby, Kunzite, Sunstone or
    Bloodstone
    Range: 2
    Power: 30%
    Accuracy: 80%
    Cost: 40 AP, 15 FP
    Type: Effect, lowers DEF
    
    ]Flare Bomb[
    '''
    Requirements: 10 BAS, 20 POW, 15 WEP; Ruby, Kunzite, Sunstone or
    Bloodstone 
    Range: 2
    Power: 155%
    Accuracy: 100%
    Cost: 50 AP, 25 FP
    Type: Knockdown
    
    ]Burning Soul[
    '''
    Requirements: 16 BAS, 20 POW, 7 DEX, 7 AGL, 7 DEF, 7 WEP; Kunzite;
    Devlin 
    Range: 1
    Power: 214%
    Accuracy: 90%
    Cost: 30 AP, 50 FP
    Type: Knockdown
    
    ]Bursting Fire[
    '''
    Requirements: 15 BAS, 25 POW, 5 DEX, 5 AGL, 12 DEF, 20 WEP; Sunstone;
    Roaring Lion 
    Range: 2
    Power: 315%
    Accuracy: 100%
    Cost: 10 AP, 80 FP
    Type: Knockdown
    
    ]Tornado[
    '''
    Requirements: 10 DEX, 8 AGL; Beryl, Emerald, Olivine, Jade, Star
    Diamond or Royal Jade  
    Range: 2
    Power: 50%
    Accuracy: 110%
    Cost: 40 AP, 15 FP
    Type: Knockdown
    
    ]Turbulence[
    '''
    Requirements: 12 DEX, 10 AGL; Emerald, Olivine, Jade, Star Diamond or
    Royal Jade  
    Range: 4
    Power: 75%
    Accuracy: 120%
    Cost: 10 AP, 30 FP
    Type: Knockdown
    
    ]Wind Strike[
    '''
    Requirements: 18 DEX, 12 AGL; Olivine, Jade, Star Diamond or Royal Jade  
    Range: 1
    Power: 156%
    Accuracy: 110%
    Cost: 35 AP, 20 FP
    Type: Knockdown
    
    ]Somersault[
    '''
    Requirements: 7 BAS, 7 POW, 20 DEX, 15 AGL, 7 DEF, 7 WEP; Jade; Andrew
    or Cecilia; Vedocorban  
    Range: 1
    Power: 175%
    Accuracy: 150%
    Cost: 56 AP, 28 FP
    Type: Collision
    
    ]Spiral Dive[
    '''
    Requirements: 7 BAS, 7 POW, 20 DEX, 15 AGL, 7 DEF, 7 WEP; Star Diamond;
    Sylpheed 
    Range: 3
    Power: 212%
    Accuracy: 133%
    Cost: 35 AP, 55 FP
    Type: Collision
    
    ]Sonic Blade[
    '''
    Requirements: 7 BAS, 7 POW, 20 DEX, 15 AGL, 7 DEF, 7 WEP; Royal Jade;
    Toreadore
    Range: 3
    Power: 180%
    Accuracy: 120%
    Cost: 40 AP, 33 FP
    Type: Knockdown
    
    ]Flashing Fang[
    '''
    Requirements: 7 BAS, 7 POW, 7 DEX, 7 AGL, 7 DEF, 7 WEP; Gratia;
    Ultragunner
    Range: 1
    Power: 125%
    Accuracy: 80%
    Cost: 44 AP, 12 FP
    Type: Collision
    
    ]Blinding Light[
    '''
    Requirements: 9 BAS, 9 POW, 9 DEX, 9 AGL, 9 DEF, 9 WEP; Gratia;
    Ultragunner
    Range: 2
    Power: 10%
    Accuracy: 110%
    Cost: 40 AP, 25 FP
    Type: Effect, lowers DEX
    
    ]Lightning Strike[
    '''
    Requirements: 11 BAS, 11 POW, 11 DEX, 11 AGL, 11 DEF, 11 WEP; Gratia;
    Ultragunner
    Range: 2
    Power: 160%
    Accuracy: 110%
    Cost: 50 AP, 55 FP
    Type: Knockdown
    
    ]Splitting Smash[
    '''
    Requirements: 17 BAS, 17 POW, 17 DEX, 17 AGL, 17 DEF, 17 WEP; Gratia;
    Ultragunner
    Range: 2
    Power: 216%
    Accuracy: 100%
    Cost: 80 AP, 15 FP
    Type: Knockdown
    
    ]Soaring Dance[
    '''
    Requirements: 20 BAS, 20 POW, 20 DEX, 20 AGL, 20 DEF, 20 WEP; Gratia;
    Ultragunner
    Range: 2
    Power: 256%
    Accuracy: 90%
    Cost: 5 AP, 90 FP
    Type: Collision
    
    ---------------\
    NPC only Atacks|
    ---------------/
    
    ]Slash(Advanced)[
    '''
    Used by: Sharking
    Range: 1
    Power: 120%
    Accuracy: 135%
    Cost: 30 AP, 5 FP
    Type: Normal
    
    ]Strong Slash(Advanced)[
    '''
    Used by: Sharking
    Range: 1
    Power: 160%
    Accuracy: 125%
    Cost: 50 AP, 10 FP
    Type: Normal
    
    ]Cutting Wheel[
    '''
    Used by: Sharking
    Range: 4
    Power: 150%
    Accuracy: 125%
    Cost: 45 AP, 0 FP
    Type: Collision
    
    ]Jab[
    '''
    Used by: No. 86
    Range: 1
    Power: 110%
    Accuracy: 150%
    Cost: 30 AP, 5 FP
    Type: Normal
    
    ]Uppercut[
    '''
    Used by: No. 86
    Range: 1
    Power: 150%
    Accuracy: 135%
    Cost: 50 AP, 10 FP
    Type: Normal
    
    ]Knockout[
    '''
    Used by: No. 86
    Range: 4
    Power: 140%
    Accuracy: 140%
    Cost: 45 AP, 0 FP
    Type: Collision
    
    ]Gaia Blade[
    '''
    Used by: Sarbelas
    Range: 1
    Power: 198%
    Accuracy: 90%
    Cost: 60 AP, 25 FP
    Type: Knockdown
    
    ]Raging Heat[
    '''
    Used by: Crimson
    Range: 2
    Power: 250%
    Accuracy: 120%
    Cost: 40 AP, 5 FP
    Type: Knockdown
    
    ]Shadow Binding[
    '''
    Used by: Zulwarn
    Range: 2
    Power: 20%
    Accuracy: 100%
    Cost: 5 AP, 0 FP
    Type: Effect, target can not move
    
    ]Dark Thunder[
    '''
    Used by: Zulwarn
    Range: 1
    Power: 170%
    Accuracy: 120%
    Cost: 10 AP, 0 FP
    Type: Fall
    
    ]Shadow Blade[
    '''
    Used by: Zulwarn
    Range: 4
    Power: 224%
    Accuracy: 140%
    Cost: 20 AP, 5 FP
    Type: Fall
    
    ]Heaven's Gate[
    '''
    Used by: Zulwarn
    Range: 2
    Power: 288%
    Accuracy: 133%
    Cost: 30 AP, 0 FP
    Type: Fall            
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~REACTIONS~                                                      [6REA]
    =======================================================================
    Reactions are made either after or during an enemy's Attack. All ATACs
    have access to each Reaction.
    
    ]Attack[
    '''
    Effect: Use one your Attacks after the enemy's
    Cost: Attack's AP+FP as FP only
    Can be used against: Frontal and Side Normal, Frontal and Side Knockdown
    Attacks that miss
    Can not be used against: Rear Attacks, Effect Attacks, Collision
    Attacks, Frontal and Side Knockdown Attacks that hit, Attacks that are
    too far away
    
    ]Defend[
    '''
    Effect: Lower an attack's power
    Cost: 30 FP
    Can be used against: Frontal and Side Normal, Effect, and Knockdown
    Attacks
    Can not be used against: Rear Attacks, Collision Attacks
    
    ]Avoid[
    '''
    Effect: Lowers an attack's accuracy
    Cost: 20 FP
    Can be use against: All Attacks
    Can not be used against: None
    
    ]Counter[
    '''
    Effect: Defelect the enemy's attack, Defelect the enemy's attack and
    counter, or raise the power of the enemy's attack 
    Cost: 20 FP
    Can be use against: Frontal Normal and Knockdown Attacks
    Can not be used against: Rear and Side Attacks, Effect and Collision
    Attacks, Attacks that are made from 2 or more spaces away
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~SUPPORT SKILLS~                                                 [7SUP]
    =======================================================================
    All Support skills depend on certain Stones. Support Skills are not
    only helpful but they also won't raise your FP. 
    
    ]Turn Quake[
    '''
    Requirements: 8 BAS; Onyx, Topaz, Garnet, Tiger's Eye, Sardonis, or
    Carnelian 
    Range: 1
    Cost: 50 AP
    Effect: Changes the direction of an enemy unit
    
    ]Gaia Protect[
    '''
    Requirements: 10 BAS; Topaz, Garnet, Tiger's Eye, Sardonis, or
    Carnelian 
    Range: 1
    Cost: 30 AP
    Effect: Raises DEF
    
    ]Earth Heal[
    '''
    Requirements: 15 BAS; Garnet, Tiger's Eye, Sardonis, or Carnelian 
    Range: 1
    Cost: 60 AP
    Effect: Restores HP
    
    ]Cooling Mist[
    '''
    Requirements: 10 BAS; Aquamarine, Sapphire, Lapis Lazuli, Hawk's Eye,
    or Ocean Mist
    Range: 2
    Cost: 55 AP
    Effect: Lowers FP
    
    ]Pouring Rain[
    '''
    Requirements: 15 BAS; Sapphire, Lapis Lazuli, Hawk's Eye, or Ocean Mist
    Range: 2
    Cost: 33 AP
    Effect: Raises AGL
    
    ]Searing Flame[
    '''
    Requirements: 10 BAS; Jasper, Ruby, Kunzite, Sunstone, or Bloodstone 
    Range: 1
    Cost: 40 AP
    Effect: Raises WEP
    
    ]Blazing Phoenix[
    '''
    Requirements: 18 BAS; Kunzite, Sunstone, or Bloodstone 
    Range: 1
    Cost: 60 AP
    Effect: Destroys self to restore allies' HP and FP
    
    ]Roaring Wind[
    '''
    Requirements: 10 BAS; Olivine, Jade, Star Diamond or Royal Jade  
    Range: 1
    Cost: 40 AP
    Effect: Raises DEX
    
    ]Holy Light[
    '''
    Requirements: 18 BAS; Gratia 
    Range: 2
    Cost: 90 AP
    Effect: Raises HP and Lowers FP  
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~DORMANT SKILLS~                                                 [8DOR]
    =======================================================================
    Unlike Attacks and Support Skills, Dormant Skills always come into play
    and don't need to be selected before hand. Most Dormant Skills depend
    on the Pilot and not the ATAC, but some are exclusive to certain ATACs.
    Also some Amulets will give Dormant Skills. Check the Pilot section to
    see who can gain what.
    
    ]Reflect Attacks[
    '''
    Requirements: 6 BAS, 12 POW; Or Big Bracelet 
    Effect: Helps to deflect frontal Normal and Knockdown Attacks
    
    ]Parry[
    '''
    Requirements: 6 BAS, 12 DEX; Or Magic Hat 
    Effect: Helps to avoid frontal Normal Attacks
    
    ]Chivalry[
    '''
    Requirements: 12 POW, 10 DEF; Or Duel Rose 
    Effect: Raises the power of frontal Attacks
    
    ]Assassinate[
    '''
    Requirements: 10 DEX, 12 AGL; Or Assassin Cape 
    Effect: Raises the power of rear Attacks
    
    ]Mental Vision[
    '''
    Requirements: 12 BAS, 10 DEX, 8 AGL 
    Effect: Raises the likelihood to Counter Attack
    
    ]Hoverjets[
    '''
    Requirements: 12 BAS, 8 AGL 
    Effect: Movement on all types of ground becomes 10 AP
    
    ]Bad Back[
    '''
    Requirements: None 
    Effect: It says "Halak's curse" but it doesn't seem to do anything
    
    ]Second Attack[
    '''
    Requirements: 16 BAS, 10 AGL 
    Effect: Can make another Attack, provided you still have AP left
    
    ]Forward Menace[
    '''
    Requirements: 10 BAS, 8 DEF; Or Warrior Coat Of Arms 
    Effect: Sets up a Control Zone in front of you
    
    ]Rear Menace[
    '''
    Requirements: 10 BAS, 10 DEF; Or Assassian Coat Of Arms 
    Effect: Sets up a Control Zone in back of you
    
    ]Massive Menace[
    '''
    Requirements: 12 BAS, 12 DEF; Or Knight Coat Of Arms 
    Effect: Sets up a Control Zone on all sides of you
    
    ]Stealth Motion[
    '''
    Requirements: 12 BAS, 16 AGL 
    Effect: Can move through the enemy for an extra 10 AP
    
    ]Rapid Motion[
    '''
    Requirements: 18 BAS, 12 AGL 
    Effect: +1 Move
    
    ]Snow Motion[
    '''
    Requirements: Certain ATACs only 
    Effect: Movement on Snow becomes 10 AP
    
    ]Forest Motion[
    '''
    Requirements: Certain ATACs only
    Effect: Movement on Forest becomes 10 AP
    
    ]Desert Motion[
    '''
    Requirements: Certain ATACs only
    Effect: Movement on Desert becomes 10 AP          
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~MOVEMENT TYPES~                                                 [9MOV]
    =======================================================================
    There are 6 types of Movement, each costing a different amount of AP to
    move along each type of Ground. Check the ATACs section to see what
    Movement type each ATAC has.
    
    Note: It costs an extra 10 AP to make your first step, and an extra 5
    AP if you move through an ally.
    
    ]Normal(Helmet)[
    '''
    Castle/City: 15 AP
    Plain/Road: 10 AP
    Desert: 18 AP
    Cliff: 20 AP
    Rock: 15 AP
    Forest: 15 AP
    Wild: 12 AP
    Snow: 20 AP
    
    ]Light(Sword)[
    '''
    Castle/City: 10 AP
    Plain/Road: 10 AP
    Desert: 14 AP
    Cliff: 18 AP
    Rock: 12 AP
    Forest: 12 AP
    Wild: 10 AP
    Snow: 15 AP
    
    ]Heavy(Shield)[
    '''
    Castle/City: 15 AP
    Plain/Road: 12 AP
    Desert: 20 AP
    Cliff: 20 AP
    Rock: 15 AP
    Forest: 15 AP
    Wild: 15 AP
    Snow: 20 AP
    
    ]Cavalry(Horse)[
    '''
    Castle/City: 20 AP
    Plain/Road: 5 AP
    Desert: 25 AP
    Cliff: 20 AP
    Rock: 20 AP
    Forest: 20 AP
    Wild: 15 AP
    Snow: 25 AP
    
    ]Ninja(Shuriken)[
    '''
    Castle/City: 10 AP
    Plain/Road: 8 AP
    Desert: 12 AP
    Cliff: 10 AP
    Rock: 10 AP
    Forest: 10 AP
    Wild: 10 AP
    Snow: 12 AP
    
    ]Flight(Feather)[
    '''
    Castle/City: 10 AP
    Plain/Road: 10 AP
    Desert: 10 AP
    Cliff: 10 AP
    Rock: 10 AP
    Forest: 10 AP
    Wild: 10 AP
    Snow: 10 AP
    
    Additionally you can set up Control Zones to hinder enemy movement.
    When a space becomes a Control Zone the enemy can enter that space but
    they are unable to pass it. You gain Control Zones by the Menace type
    Dormant Skills or with certain Amulets. Check the Pilots, Dormant
    Skills, and Amulets sections for more information.      
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~WEAPONS~                                                        [10WE] 
    =======================================================================
    Check the ATAC section to see which type of weapon each ATAC uses.
    
    ]Shop List[
    '''
    Shop #1: Mission 4
    Shop #2: Kingdom/Ruin Mission 10, Empire Mission 8
    Shop #3: Kingdom/Ruin Mission 14, Empire Mission 12
    Shop #4: Kingdom/Ruin Mission 18, Empire Mission 16
    Shop #5: Cecilia Empire Mission 18, Sadira Empire Mission 19
    
    ]Swords[
    '''
    Weapon........Adds............Shop...Cost
    Gradius.......WEP+4...........1......5000
    Preshuze......WEP+7,DEX+1>....1-2....9800
    Quicksilver...WEP+7,AGL+1>....1-2....11000
    Darkblade.....WEP+10,DEX+1....2-5....16000
    Durandar......WEP+12,DEX+2....3-5....36000
    
    ]Spears[
    '''
    Weapon.....Adds...........Shop...Cost
    Spear......WEP+4..........1......6000
    Partisan...WEP+8,DEF+1....1-2....11000
    Trident....WEP+10,DEF+1...2-5....17500
    Halberd....WEP+13,DEF+2...3-5....37000
    
    ]Katanas[
    '''
    Weapon..........Adds...........Shop...Cost
    Simmersword.....WEP+7,AGL+1....2......11000
    Slashing Iron...WEP+10,AGL+1...2-5....15500
    Widowmaker......WEP+13,AGL+2...3-5....33300
    
    ]Axes[
    '''
    Weapon.......Adds
    Hand Axe.....WEP+5
    Battle Axe...WEP+8,POW+1
    Great Axe....WEP+11,POW+2
    Break Axe....WEP+14,POW+3
    
    ]Special Weapons[
    '''
    Weapon.......Adds
    Bloodblade...WEP+14,DEX+2
    Caliban......WEP+16
    Demirune.....WEP+12,BAS+2
    Dragontail...WEP+10
    Etrnus.......WEP+15,BAS+1,POW+1,DEX+1,AGL+1,DEF+1
    Fridgia......WEP+12,DEX+2
    Ginsunami....WEP+20
    Gunganir.....WEP+20,DEX+2,DEF+2
    Knuckle......WEP+15,POW+4,DEX+4
    Mystaria.....WEP+15,DEX+3
    Skorsek......WEP+14,POW+2
    Soulstab.....WEP+17,DEX+3
    Steelburn....WEP+12,AGL+2
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~STONES~                                                         [11ST]
    =======================================================================
    Check ATACs section to see who can equip what, and the Attacks and
    Support Skills sections to see what each Stone does.
    
    ]Shop List[
    '''
    Shop #1: Mission 4
    Shop #2: Kingdom/Ruin Mission 10, Empire Mission 8
    Shop #3: Kingdom/Ruin Mission 14, Empire Mission 12
    Shop #4: Kingdom/Ruin Mission 18, Empire Mission 16
    Shop #5: Cecilia Empire Mission 18, Sadira Empire Mission 19
    
    ]Earth Stones[
    '''
    Stone.........Adds....Shop...Cost
    Onyx..........None....1......2000
    Topaz.........BAS+1...1......7000
    Garnet........BAS+2...2......12000
    Tiger's Eye...BAS+3...3-5....28000
    Carnelian.....BAS+4...None...None
    Sardonis......BAS+4...None...None
    
    ]Water Stones[
    '''
    Stone..........Adds....Shop...Cost
    Turquoise......None....1......2000
    Aquamarine.....DEF+1...1......7000
    Sapphire.......DEF+2...2......12000
    Lapis Lazuli...DEF+3...3-5....28000
    Hawk's Eye.....DEF+4...None...None
    Ocean Mist.....DEF+4...None...None
    
    ]Fire Stones[
    '''
    Stone........Adds....Shop...Cost
    Opal.........None....1......2000
    Japser.......POW+1...1......7000
    Ruby.........POW+2...2......12000
    Kunzite......POW+3...3-5....28000
    Sunstone.....POW+4...None...None
    Bloodstone...POW+4...None...None
    
    ]Wind Stones[
    '''
    Stone..........Adds....Shop...Cost
    Beryl..........None....1......2000
    Emerald........AGL+1...1......7000
    Olivine........AGL+2...2......12000
    Jade...........AGL+3...3-5....28000
    Star Diamond...AGL+4...None...None
    Royal Jade.....AGL+4...None...None
    
    ]Holy Stones[
    '''
    Stone....Adds
    Gratia...WEP+1,BAS+1,POW+1,DEX+1,AGL+1,DEF+1
    
    ]Evil Stones[
    '''
    Stone..........Adds
    Dark Eye.......WEP+1,POW+1,DEF+1
    Evil Eye.......WEP+1,BAS+1,POW+1,DEF+1
    Black Dimond...WEP+1,BAS+1,POW+1,DEX+1,AGL+1,DEF+1
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~AMULETS~                                                        [12AM]
    =======================================================================
    Amulets are the only type of equippment all ATACs can use.
    
    ]Shop List[
    '''
    Shop #1: Mission 4
    Shop #2: Kingdom/Ruin Mission 10, Empire Mission 8
    Shop #3: Kingdom/Ruin Mission 14, Empire Mission 12
    Shop #4: Kingdom/Ruin Mission 18, Empire Mission 16
    Shop #5: Cecilia Empire Mission 18, Sadira Empire Mission 19
    
    ]Kingdom/Ruin Amulets[
    '''
    Amulet...................Adds..............................Shop...Cost
    Holy Headband............BAS+4.............................2-3....12000
    Strength Gauntlet........POW+2.............................1......3500
    Power Tiara..............POW+4.............................2-3....9800
    Fairy Earring............DEX+2.............................1......2800
    Dexterity Ring...........DEX+4.............................2-3....10800
    Thieves' Ring............AGL+2.............................1......3200
    Wind Necklace............AGL+4.............................2-3....10000
    Armor Amulet.............DEF+2.............................1......4000
    Rainbow Gem..............DEF+4.............................2-3....12800
    Warrior Coat Of Arms.....DormantSkill:Forward Menace.......2-4....13800
    Assassian Coat Of Arms...DormantSkill:Rear Menace..........2-4....9999
    Knight Coat Of Arms......DormantSkill:Massive Menace.......3-4....35000
    Magic Hat................DormantSkill:Parry................4-5....5800
    Big Bracelet.............DormantSkill:Reflect Attack.......4-5....6200
    Duel Rose................DormantSkill:Chivalry.............4-5....9800
    Assassin Cape............DormantSkill:Assassination........4-5....19800
    Family Jewels............HP+20,WEP+1,BAS+1,................4-5....65000
                             POW+1,DEX+1,AGL+1,DEF+1
    
    ]Empire Amulets[
    '''
    Amulet...................Adds..............................Shop...Cost
    Holy Headband............BAS+4.............................2-5....12000
    Strength Gauntlet........POW+2.............................1......3500
    Power Tiara..............POW+4.............................2-5....9800
    Fairy Earring............DEX+2.............................1......2800
    Dexterity Ring...........DEX+4.............................2-5....10800
    Thieves' Ring............AGL+2.............................1......3200
    Wind Necklace............AGL+4.............................2-5....10000
    Armor Amulet.............DEF+2.............................1......4000
    Rainbow Gem..............DEF+4.............................2-5....12800
    Warrior Coat Of Arms.....DormantSkill:Forward Menace.......2-4....13800
    Assassian Coat Of Arms...DormantSkill:Rear Menace..........2-4....9999
    Knight Coat Of Arms......DormantSkill:Massive Menace.......3-4....35000
    Magic Hat................DormantSkill:Parry................4-5....5800
    Big Bracelet.............DormantSkill:Reflect Attack.......4-5....6200
    Duel Rose................DormantSkill:Chivalry.............4-5....9800
    Assassin Cape............DormantSkill:Assassination........4-5....19800
    Pegasus Boots............Move+1............................4-5....24800
    Family Jewels............HP+20,WEP+1,BAS+1,................4-5....65000
                             POW+1,DEX+1,AGL+1,DEF+1
    
    ]Enemy only Amulets[
    '''
    Amulet.........Adds........................................Used By
    Devil's Horn...HP+20,WEP+1,BAS+1,POW+1,DEX+1,AGL+1,DEF+1...Zulwarn,
                                                               Solarus
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~CREDITS AND LEGAL~                                              [13CR]
    =======================================================================
    
    ]Acknowledgements[
    '''
    Sugiyanto Yusup's VB FAQs - For having accurate shops lists. Read it
    
    ]Copyright[
    ''' 
    This document is copyright 2003 by Kurtis Seid
    Vanguard Bandits is copyright 1998 Human Enterainment, 1999-2000
    Working Designs
    Playstation is a trademark of Sony
    
    Distribution or plagiarism of this document without the consent of the
    author could result in legal action. You can rewrite this information
    in your own words if you wish, but DO NOT copy and paste it in order to
    pass it as your own work.
    
    The only sites currently allowed to host this are 
    www.GameFAQS.com
    faqs.IGN.com
    www.PSXcodez.com
    www.neoseeker.com
    
    If you see this at GameGodz.com then it's posted without my permission.
    ***********************************************************************
    
    -----------------------------------------------------------------------
    ~A WORD FROM OUR SPONSOR~                                        [14AW]
    =======================================================================
    ]Also look for[
    '''
    -Ending FAQs for Tactics Ogre on Playstation and Super Nintendo
    -Walkthrough for Mega Man: Wily Wars on Genesis
    -Special Mag evolution guide for Phantasy Star On-line Episode 1 and 2
    on Gamecube and Xbox
    -Debug Mode guide for Baldur's Gate: Dark Alliance on Gamecube,
    Playstation 2 and Xbox
    -Password Mechanics Guide for Mega man 4 on Nintendo and Playstation
    -Password Mechanics Guide for Mega man 6 on Nintendo and Playstation
    -Enemy Status List for River City Ransom on Nintendo
    ***********************************************************************
    ~End Fragnarokment