###   ###   ####  ###   ###   ######  ####    ##    ####  ######   ###### 
    ##   ##   # ##    ###   #   ##    #   ##     #    # ##    ##   #   ##  ##
    ##   #   ##  #    # ##  #  ##         ##     #   ##  #    ##  ##   ##   #
     #  ##   #####    #  ####  ##    ###  ##     #   #####    #####    ##   #
      ###   #   ##    #   ###  ##     #   ##    ##  #   ##    ##  ##   ##  ##
       #   ###  ###  ###    #   ######     ######  ###  ###  ####  ## ######

         ########      #### ###   ### #######   ####  #########   #######
          ##    ##    # ##   ###   #   ##   ##   ##   #  ###  #  ##      #
          #######    ##  #   # ##  #   ##    ##  ##      ###      #######
          ##     #   #####   #  ####   ##    ##  ##      ###            ##
          ##    ##  #   ##   #   ###   ##   ##   ##      ###     #     ##
         ########  ###  ### ####   #  #######   ####    #####    #######



                           Story Path Walkthrough :Final Version:
                                   By DarkCrono x2

Table of Contents

I.   Introduction
II.  Understanding the Branches
III. Kingdom Branch
IV.  Empire Branch
V.   Ruin Branch
VI.  Different Endings
VII. Legal Stuff



I. Introduction

Vanguard Bandits is a very intresting game in the quality that it gives you the choice of how you
will proceed through the game. There are three branches of story patterns, each taking you on a
completely different stroy and different characters. The characters that may have been your ally
in one branch may be a deadly foe in the next. The game spans 20 missions everytime you play, but
there are 56 missions in total. Having completed all 56 myself, I feel I can help you fellow 
Vanguard Banditeers and tell you how to proceed. 



II. Understanding the Branches

There are three different branches. The first, and easiest to accomplish is that of 'Kingdom' 
which takes you on the suspected course of Bastion and friends, with only a few twists and turns.
The second, and a bit more difficult but not by much 'Empire' is a complete switch around of the 
Kingdom storyline. It's almost like playing a different game. The last, and strange storyline is 
that of 'Ruin'. This is a very wierd happening of events, and makes little to no sense, and is 
VERY difficult to get to. 

Getting to each new branch may take a simple answer to a multiple choice question, an analysis
of Bastion's level or it may be something difficult like the status of member's morale from
previous conversations. If you want to try out all three branches and all five endings, you will
need to read this guide to the upmost detail.



III. Kingdom Branch
The Kingdom Branch is your default story, and most people will probably follow it their first 
time through Vanguard Bandits. It is fun, simple at times, but still fun, and in no way a bad
choice for progressing.

Option A.
After Mission 3, if you are under level 8 you will continue with the Kingdom Branch. However, if
you have reached level 8, you will be shown two options:

a.'We must attend to Kamorge!'
b.'I shall find that murderer!'

Choose a and you will continue with the Kingdom Branch. B on the other hand will lead to another
branch and will be explained later. 

Option B. 
After completion of Mission 5, another multiple choice question will come about. The options are:

a.'Actually, Zeira, I'll meet with him.'
b.'... ... ...'

Selecting b has no effect, but selecting a will lead you to another cut-scene with yet another 
multiple choice question. The answers are:

a.'Yes. Tell him I will depart soon.'
b.'I'm afraid not.'

Selecting a will move you on to a battle with a powerful ally, while selecting b will let you
engage in a similar battle but without the ally. 

Option C.
If Bastion dies in either mission above, he will move onto two mediocre, but profitable missions, 
if he survives; he will move onto two story driven missions.

Option D.
Upon completion of one the last two missions above, and if you have completed the game once
before, you will be shown the following option:

a.'I intend to end the war.'
b.'I will conquer the continent!'

Selection of a will proceed with the Kingdom storyline. B leads to Ruin, and will be discussed
later in the walkthrough.

Option E.
After completeing your 11th Kingdom Mission, during a cutscene a character may join your party.
It all depends on what path you chose earlier, if Bastion did indeed die in Option C you will
get a powerhouse character making those mediocre missions a joy.

Option F.
After the 15th Mission, if Bastion is level 19 or lower, a multiple choice quesion will appear:

a.'Of course Milea, I would be honored.'
b.'I'm sorry, Milea, but I can't do that.'

Choosing a results in a craptacular new character, while being above level 19 or choosing b 
results in not getting a waste of a playable character.



IV.   Empire Branch
This branch is much different than Kingdom, and offers a completely different experience. This
is my personal favorite branch. However, it has only one option.

Option A.
After Mission 3, if you are under level 8 you will continue with the Kingdom Branch. However, if
you have reached level 8, you will be shown two options:

a.'We must attend to Kamorge!'
b.'I shall find that murderer!'

Choose a and you will continue with the Kingdom Branch. Choosing B will move you over to the 
awesome Empire branch.



V.    Ruin Branch
Ruin is very strange, with, uh, Puck leading the party through well, ruins. Ruin only has one 
option and one ending.

Option D.
Upon completion of one the last two missions of Option C in Kingdom's options, and if you have 
completed the game once before, you will be shown the following option:

a.'I intend to end the war.'
b.'I will conquer the continent!'

Selection of a will proceed with the Kingdom storyline. B leads to Ruin, and you stay on that
path the rest of the game.



VI.  Different Endings
Kingdom offers two endings, a good and a bad. Empire also offers two endings, both dealing with 
one of Bastion's loves. Ruin has one set ending and will not be discussed here.

Kingdom's Endings
After completing Mission 19, an analysis of character's morale is computed. If most of the
characters like you, then you get the great ending. Otherwise, you will get the crap ending.

Empire's Endings
After completion of Mission 17 in the Empire Branch, an analysis of Sadira's and Cecilia's 
morale towards Bastion is computed. If Sadira likes you more, or just as much as Cecilia, you get
her ending. If Cecilia likes you more, you get her ending.



VII. Legal Stuff
This may be not be reproduced under any circumstances except for personal, private use. It may 
not be placed on any web site or otherwise distributed publicly without advance written permission. 
Use of this guide on any other web site or as a part of any public display is strictly prohibited, 
and a violation of copyright.


Copyright 2003 DarkCrono x2