Version: 1.0 | Updated: 11/29/08 | Search Guide | Bookmark Guide

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Vanguard Bandits ATAC Comparison Guide

Version: 1.0

To-do List:
Make a section for Stones, Weapons, and Accessories

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FOREWARD
There's a lot of misconceptions, I've noticed, about the various ATACS in the
game. A lot of people have put forth theories as to which is the strongest,
most useful,or whatever, but they always have a bias that isn't strictly
fact-based. I've compiled this guide to give a straight, unbiased look at the
ATACs, and compare them with a standard rating system. Then I stuck my opinion
at the end of it, lol. It's clearly labeled as such, though, so feel free to
skip that part.

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RATING SYSTEM
The rating system I'll be using is fairly complex. It sort of has to be, given
how many things must go into comparing the various ATACs in the game.
Basically, each ATAC scores points based on how much of a bonus it gives you
to stats, how much HP it has, what its movement range is, and what attacks
it can use.

Stat boosts, range, and HP are on a straight 1-for-1 basis; e.g. if an ATAC
gives +40 HP, +2 BAS, and has a movement of 5, it will get 47 points based
upon those factors.

However, that's not all there is to an ATAC. The attacks and support skills it
can use must also be taken into account. I have to rate those as well, and
that's a bit more complex. There's a complex scoring system I use for each
attack an  ATAC can attack an ATAC with (yes, I DID have to do that, thank you
very much)  and for each support skill as well. Here's how they are scored:

Attacks
+1 per point of range
+1 per 0.10 damage (rounded off)
+1 per +10 to hit rating (rounded off)
+1 for being Collision type
+1 for being Knockdown type
+1 if it inflicts a status effect
-1 for every 10 AP needed to use it
-1 for every 10 FP it generates
-1 for every -10 to hit rating

Support Skills
+1 barely useful
+2 fairly useful
+3 very useful

Note that I won't rate anything in the negative. An attack or support skill
may not be very useful, but it doesn't make the ATAC less useful; it just
doesn't make it any better either, and hence no negatives. All attacks and
support skills will score at least a 1, simply because they give you another
option to choose from in battle. It might not be one you'll use, but it's
still an option.

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ENTRY FORMAT
Entries will be in the following format:

(ATAC Name)
HP (HP Bonus)
MOVE (Movement Range)
BAS (Base Bonus)
POW (Power Bonus)
DEX (Dexterity Bonus)
AGL (Agility Bonus)
DEF (Defense Bonus)
WEP (Weapon Bonus)
SB (Stone Bonus)- This is only if the ATAC has only one Stone it can use
in the game.
WB (Weapon Bonus)- This is only if the ATAC has only one weapon it can
use in the game.

Attacks

Support Skills

Other

Overall Score

My Opinion

I have further broken the list down into five tiers based on this scoring
system; Tier 1 is the weakest, and Tier 5 is the strongest. I've put this
section at the end, and I think you'll be suprised where some of the ATACs
fall out once you get a look.

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ALBA
HP...40
MOVE...5
BAS...3
POW...1
DEX...1
AGL...1
DEF...1
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 87

My Opinion:
One of the better ATACs in the game. Not tier 5 material, but it's one of the
best of the non-excavated ATACS. (If you don't understand the reference, you
might want to read the manual that came with the game.) If you could stick
everyone in your party into an Alba, you could probably sleep-walk through the
game.

***************

ALTAGRAVE
HP...60
MOVE...5
BAS...3
POW...0
DEX...3
AGL...0
DEF...0
WEP...0
SB...4
WB...14

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4
Ice Shards...5
Ice Storm...4
Mirage Mist...4
Blizzard Break...15

Support Skills:
Cooling Mist...3
Pouring Rain...1

Overall: 164

My Opinion:
A very cool ATAC. You should get nothing less from one of the excavated models.
I think the colors are a bit gaudy, but it looks pretty sweet. The moves are
good, but Blizzard Break uses a lot of AP, and the Water Stone attacks other
than Blizzard Break are almost worthless. Still, This is one mean ATAC, and
you'll

***********

AMPHISIA
HP...60
MOVE...5
BAS...3
POW...0
DEX...3
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Thrust...8
Long Thrust...7
Strong Thrust...9

Overall: 95

My Opinion:
A decent ATAC, but I have little to no love for the ones like Amphisia that
can only use spears. The attacks they get are severely limited, and that limits
their usefulness. Still, Amphisia can hold its own with most of the ATACs in
the game. A Fire stone really helps it out, adding Fireball and Flare Bomb to
the Amphisia's aresenal- which can be a big help.It really is a shame that you
get to use it so little in the course of the game.

*********
ANDORAS
HP...15
MOVE...4
BAS...0
POW...0
DEX...0
AGL...0
DEF...0
WEP...0

Attacks:
Slash...8
Strike...8
Tackle...6
Strong Slash...9
*note: I would guess, based on the other attacks it gets, that the Andoras
also gets Kick. However, as I've never seen it used, I can't add it here.

Overall: 50

My Opinion:
The Andoras is Tier 1 all the way. It only appears as an enemy early in the
game, and for good reason. Its very weak, and even the best pilot can't it help
it much. I've used a Gameshark to put people in it before, but it sucked so
that I never went farther than the first two missions with it.

***********

BAHAMUT
HP...60
MOVE...4
BAS...8
POW...0
DEX...0
AGL...0
DEF...0
WEP...0
SB...4
WB...14

Attacks:
Thrust...8
Tackle...6
Long Thrust...7
Strong Thrust...9
Quicksand...1
Earthquake...11
Terra Shock...15

Support Skills:
Turn Quake...1
Gaia Protect...2
Earth Heal...3

Overall: 153

My Opinion:
The Bahamut is a beastly tank of an ATAC. It might not deal out a lot of damage,
but it makes a great support ATAC because it can heal, it can buff your DEF, it
has some ranged attacks that can be used to soften up enemies and build up their
FP, and it can take a beating. As an excavated model, though, I think it could
have been better, if only by giving it a different weapon so it had a better
array of attacks- as I said before, I have little to no love for spear ATACs.

***********

BARAZAPH
HP...15
MOVE...4
POW...0
DEX...0
AGL...0
DEF...0
WEP...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 54

My Opinion:
Another Tier 1 ATAC, no question about it. One of the lower end ones, too.
Kamorge
makes it seem a lot better than it really is in the early missions, but it's
mostly
because Kamorge is a beast compared to most of the enemies you'll run up against
then. Calling the Barazaph mediocre would be gross overstatement.

***************

BARBATOS
HP...20
MOVE...4
POW...0
DEX...0
AGL...0
DEF...0
WEP...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 59

My Opinion:
It's a Barazaph with five more HP. Nothing more, nothing less. It's a
mediocre ATAC, and it shows simply in how many of them you slaughter
throughout the game.

************

CRIMSON
HP...60
MOVE...5
BAS...1
POW...5
DEX...0
AGL...0
DEF...0
WEP...0
SB...4
WB...16

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4
Fireball...11
Melting Flare...1
Flare Bomb...12
Raging Heat...24

Support Skills:
Searing Flame...2
Blazing Phoenix...1

Overall: 177

My Opinion:
The Crimson is one of the most deadly machines in the game, and it's almost
entirely because of the Raging Heat attack. It deals massive damage, has a
bonus to hit, is of the Knockdown type, uses fairly low AP (40), and generates
almost no FP (only 5!!!). It can drop almost any ATAC in the game within
three hits. Added to that is the big boost to POW that comes with this ATAC-
five from the ATAC and another four from its stone, for a total +9 to POW.
Ouch! The Crimson is easily in the running for my favorite ATAC in the game.
Too bad the only way you get to pilot it is if you use a Gameshark or other
cheat device.

*************

DANTARIUS
HP...15
MOVE...5
POW...0
DEX...0
AGL...0
DEF...0
WEP...0

Attacks:
Slash...8
Thrust...8
Strong Slash...9
Strong Thrust...9

Overall: 54

My Opinion:
Although it's a Tier 1 ATAC, and looks silly to boot, I kind of like the
Dantarius. It is one of the very few ATACs that use the lighter style of
swords, and they all seem to get lucky with the critical hits. But overall.
it's still a Tier 1 ATAC, and you'll take them down like what they are most
of the times you fight them.

**************

EINLAGER
HP...25
MOVE...5
BAS...1
POW...2
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 68

My Opinion:
The Einlager always seems a lot tougher than it's stats would make it look
for some reason. They certainly manage to hang in there through most of the
game. A lot of that is the pilots though. You'll be fighting these things
throughout the entire game, so get used to it. I don't care much for the color
scheme of these, except for Claire's blue one. Other than that, I have no
complaints. The Einlager is a tough call as to which Tier it falls into, but
I have to put it in Tier 2. It's just a bit too tough to go in with
the Tier 1 ATACs, although it's only average with the Tier 2 ATACs at best.

**************
FLAROS
HP...30
MOVE...5
BAS...1
POW...1
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 72

My Opinion:
I really like the Flaros. It's one of my favorite ATACS, despite only being
Tier 2. It really seems to suit Devlin, for me at least. I like the way that
it gets snuck into your ATAC inventory without anything ever letting you know,
too- the first time I got it, I didn't know until the third-to-last mission,
lol. The Flaros can hold its own as well as any Tier 2, and better than some.
You'll not regret sticking someone into it, I guarantee that.

****************

GLAIVE
HP...20
MOVE...4
BAS...1
POW...0
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 60

My Opinion:
The Glaive is a Barbatos that gets a point added to your BAS score. Not a big
deal, really. It is a Tier 1 ATAC and plays like it. It's just mediocre at
best; the only way it could distinguish itself would be if the pilot had a
special technique (Reyna and her Reyna's Trick, or Devlin and his Burning
Soul). As these are always piloted by generic NPC pilots, they are just fodder.

*************

HAIZURON
HP...25
MOVE...5
BAS...2
POW...1
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 68

My Opinion:
The Haizuron is very similar to the Einlager. If you swapped a point from
it's BAS to it's POW, you'd have an Einlager. IT's a good ATAC, for what it
is, but the Kingdom pilots that use them never seem to be smart enough to
use it to it's fullest. I've used cheat devices to put my entire party into
them, and still managed to beat the game. I like the look of them, too; The
general design reminds me of the Tallgeese gundam, which I always thought
was pretty cool.

****************

HAUROL
HP...15
MOVE...4
BAS...0
POW...0
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Thrust...8
Long Thrust...7
Strong Thrust...9

Overall: 53

My Opinon:
This is just about the worst ATAC in the game. Luckily, there's only one of
them. Unluckily, one of your pilots starts in it. I usually pull Reyna out
of it at the first opportunity and throw her into Ione's Barazaph; while the
Barazaph isn't much better, it at least gets a decent selection of attacks.
Since Ione will leave part way through the game, she might as well be taking
the crappier ATAC with her when she goes, right?

*****************

KORBELAN
HP...25
MOVE...6
BAS...1
POW...0
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Other:
+1 for being a Flying type, which reduces all movement costs to 10 AP per
square.

Overall: 68

My Opinion:
An average Tier 2 ATAC. The Korbelan looks kind of cool, with it's wings and
all.
It is a well-rounded ATAC, capable of surviving through the end of the game
(although just barely on some of the final missions). The biggest thing in it's
favor is that it is of the flying type, meaning that it costs less AP to move it
over difficult terrain. Man, what I wouldn't have given for a few of these
things
during the missions in the desert...

***********

No. 69
HP...150
MOVE...7
BAS...15
POW...0
DEX...15
AGL...15
DEF...0
WEP...0
SB...4
WB...23

Attacks:
Jab...12
Uppercut...14
Knockout...18

Overall: 273

My Opinion:
On a scale of one to ten, ten being best, I give the No. 69 a negative five for
looks, a eighteen for bad ass-ness, and a fifty for humor factor. It's a Tier 5
ATAC all the way, and once you get to the last mission of the Ruins branch
you'll
see why. These silly looking little things will knock your team on it's butt a
lot.
And the dialogue of Faulkner and the rest of the people who pilot them will have
you in stiches- especially Zakov, lol. As a side note, all of the official
documentation I've seen, including the strategy guide put out by the designers,
refers to this ATAC as "No. 86". I would guess that "No. 69" was a last-minute
change, or they thought it might be noticed by parents if it was in print and
objected to.

*******************

RAHABOR
HP...20
MOVE...5
BAS...0
POW...0
DEX...1
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Strike...8
Tackle...6
Strong Slash...9

Overall: 57

My Opinion:
This is another tough one when it comes time to put them into Tiers...
They seem a lot tougher than this when they are fighting against you.
This shows just how much of that is the pilot, though. This is an average
Tier 1 ATAC, at best.

*****************

RATATOSK
HP...20
MOVE...4
BAS...0
POW...0
DEX...0
AGL...0
DEF...0
WEP...
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 59

My Opinion:
Just another Tier 1 ATAC. Average with the other Tier 1's in pretty much
every respect. I like the color scheme, but the head looks funny, coming
to a point the way it does. You'll be using these for a long time, so you'd
best get used to them, unfortunately. About half way through the game you'll
be moving your people out of them and into better ATACs though.

**************

ROARING LION
HP...60
MOVE...4
BAS...2
POW...5
DEX...0
AGL...0
DEF...0
WEP...0
SB...4
WB...16

Attacks:
Slash...8
Strike...8
Tackle...6
Strong Slash...9
Fireball...11
Melting Flare...1
Flare Bomb...12
Bursting Fire...24

Support Skills:
Searing Flame...2
Blazing Phoenix...1

Overall: 173

My Opinion:
The Roaring Lion is, simple put, bad ass. It looks cool, has a decent
move selection, some support skills, and it comes with the single strongest
attack in the game, Bursting Fire. It has a massive 3.15 damage rating- not
even the bosses in the game can touch that!!! This is a Tier 4 ATAC, although
it comes close to being Tier 5 just because of Bursting fire.

****************

SARBELAS
HP...60
MOVE...6
BAS...0
POW...0
DEX...3
AGL...3
DEF...0
WEP...0
SB...4
WB...15

Attacks:
Slash...8
Strong Slash...9
Quicksand...1
Earthquake...11

Support Skills:
Turn Quake...1
Gaia Protect...2
Earth Heal...3

Overall: 137

My Opinion:
For an excavated ATAC, the Sarbelas sure sucks. It's tougher than the majority
of the ATACs you'll face in the game, for sure, but it barely makes Tier 4.
It has a crappy selection of attacks, as do most with the Earth Stone move set.
It also has the crappy attack selection of the axe/hammer move set, as well.
These combine to drop the score quite a bit. If you could just give it a sword
and a Fire stone, you'd have it scoring well over 150 like most of the Tier 4
ATACS. Lucky for you it DOES score so low, since you never get to pilot it
without cheating.

****************

SERATA
HP...40
MOVE...5
BAS...3
POW...1
DEX...1
AGL...1
DEF...1
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 87

My Opinion:
Well... Same as the Alba, really. It's the same ATAC in every way except looks.
I will admit I like the color scheme of the Serata better though.

****************
SHARKING
HP...120
MOVE...5
BAS...0
POW...6
DEX...0
AGL...3
DEF...0
WEP...0
SB...3
WB...20

Attacks:
Slash...13
Strong Slash...13
Cutting Wheel...18

Overall: 201

My Opinion:
The Sharking is a mean, nasty opponent. The computer doesn't hesitate to
retaliate with the ATAC slaughering Wheel o' Doom, which not only hurts
but knocks you on your butt to further humiliate you. For those that are
wondering, the Slash and Strong Slash are rated differently for the Sharking
because they are actaully different than the ones available to other ATACs.
I think this was done to show that, as Sadira says, the Sharking was designed
to kill the pilots of enemy ATACs, and so even its normal attacks are more
Too bad it never gets there.

*******************

SOLARUS
HP...40
MOVE...5
BAS...4
POW...2
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 86

My Opinion:
The Solarus is on par with the Alba and Serata, which lumps it squarely into
Tier 3. It's a solid ATAC, which Faulkner uses through a big part of the game.
Too bad you never get your grubby little hands on the controls. Well, I guess
that's not so bad, really... I know that if I had to stare at that silly stance,
with its arms straight out at its sides, for more than a few maps I'd swap the
pilot into something else. It's a decent ATAC though, and you'll dislike it
early in the game because Faulkner will use it to put a hurting on most of your
squad if they encounter him in battle.

*************
SYLPHEED
HP...60
MOVE...7
BAS...3
POW...0
DEX...0
AGL...3
DEF...0
WEP...0
SB...4
WB...14

Attacks:
Slash...8
Thrust...8
Strong Slash...9
Strong Thrust...9
Turbulence...11
Wind Strike...13
Spiral Dive...19

Support Skills:
Roaring Wind...1

Other:
+1 for being a flying type

Overall: 173

My Opinion:
I like the Sylpheed. I'd like it a lot more if someone other than Sadira
could pilot it. It has a nice array of attacks, with excellent ranges,
and it's flying to boot. It sits nicely amid the other Tier 4 ATACs, and
you'll get a lot of use from it once you have access to it.

***************

TIC-TAC
HP...120
MOVE...6
BAS...8
POW...3
DEX...3
AGL...3
DEF...3
WEP...0
SB...4
WB...16

Attacks:
Slash...8
Thrust...8
Tackle...6
Ice Shards...5
Strong Slash...9
Strong Thrust...9
Ice Storm...4
Mirage Mist...4
Tidal Wave...27

Support Skills:
Cooling Mist...3
Pouring Rain...1

Overall: 250

My Opinion:
The TIC-TAC is a Tier 5 ATAC, without question. I'd have to say it is also
my favorite. It gets a nice variety of attacks, the useful Cooling Mist
support skill, and Tidal Wave is just awesome for its ability ot take out
foes. TIC-TAC is statistically stronger than the Ultragunner, despite what
people might tell you, and the fact that it isn't relegated to the role of
standing  still and healing for a good quarter of the game is just icing on
the cake.

****************

HP...60
MOVE...7
BAS...5
POW...1
DEX...0
AGL...0
DEF...2
WEP...0
SB...4
WB...23

Attacks:
Slash...8
Thrust...8
Tackle...6
Strong Slash...9
Strong Thrust...9
Turbulence...11
Wind Strike...13

Support Skills:
Roaring Wind...1

Other:
-1 for being a Cavalry type: The AP cost for movement is higher than
every other ATAC type, unless you are on a road or plains type of terrain.

Overall: 186

My Opinion:
The Toreadore is a tough ATAC with a good selection of attacks. The down
side is that you'll rarely get to use some of them unless the enemies are
right in your face, because it costs the Toreadore an average of 5 AP more
than other ATACs per square to move. This ATAC almost makes up for the
stupid AI of the game when the computer controls Zeira. Almost. Either way,
I do like the Toreadore, and it belongs right where it is, in the middle of
Tier 4.

***********

ULTRAGUNNER
HP...80
MOVE...6
BAS...5
POW...2
DEX...2
AGL...2
DEF...2
WEP...0
SB...6
WB...22

Attacks:
Slash...8
Thrust...8
Long Thrust...7
Tackle...6
Strong Slash...9
Flashing Fang...7
Blinding Light...1
Lightning Strike...13
Splitting Smash...14
Soaring Dance...18

Support Skills:
Holy Light...3

Overall: 221

My Opinion:
A great ATAC, and once you get it you'll be kicking butt with it for
most of the rest of the game. The down side is that as the missions
get harder, you'll find more and more that you're relying on Bastion
to spam Holy Light to heal your friends, not fight enemies. That
reduces the overall usefulness of the ATAC, in my opinion. Regardless,
the Ultragunner is a sweet machine that sits pretty in Tier 5.

*************

VEDOCORBAN
HP...20
MOVE...6
BAS...1
POW...0
DEX...2
AGL...6
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Thrust...8
Strong Slash...9
Strong Thrust...9

Other:
If you have either Cecilia or Andrew piloting the Vedocorban, and you
have a Wind 4 stone equipped, the Vedocorban gets the Somersault attack,
which is unique to those two pilots when in this ATAC. That adds Roaring
Wind (+1) to the support skills list, and the following to the attack list:
Turbulence...11
Wind Strike...13
Somersault...16

Overall: 69 / 108

My Opinion:
The Vedocorban is an odd ATAC to rate. I put it in Tier 3, because if you
DON'T put Andrew or Cecilia in it, and DON'T give it a Wind stone, then
it's a piece of junk and will get owned by most enemies in the game. It
looks sweet, and it's got a cool animation when it moves that is different
from every other ATACs simple walking animation. Plus, it's a Ninja type,
and everyone knows Ninjas are just plain cool.

***************

WAIBAN
HP...40
MOVE...6
BAS...2
POW...0
DEX...1
AGL...2
DEF...0
WEP...0
SB...0
WB...10

Attacks:
Thrust...8
Long Thrust...7
Strong Thrust...9

Other:
+1 for being a Flying type

Overall: 86

My Opinion:
The Waiban can be a great ATAC, depending on which stone you give it.
An Earth stone will make it into a great support ATAC, as will a Wind
stone. A Fire stone will make a pretty good attacker out of it. A Water
stone will not help it much at all; the only real benefit of that would
be Cooling Mist, which isn't worth what you'll lose by not putting a
different stone in it. I like the looks of the Waiban, but I'd remove a
few things if I could- starting with the wierd-ass blades on top of its feet.
What the hell are they all about, anyway? The thing doesn't even have Kick
as an attack option!

***************

YURANGOL
HP...20
MOVE...4
BAS...1
POW...0
DEX...0
AGL...0
DEF...0
WEP...0
SB...0
WB...0

Attacks:
Slash...8
Strike...8
Tackle...6
Strong Slash...9
Kick...4

Overall: 60

My Opinion:
A Tier 1 ATAC. The only reason it seems better than it is would be because
it comes equipped with the ability Desert Motion, which allows it to move
over sand terrain for less AP. Since you fight them in a desert, where your
ATACs have to use up all their AP just to move, and the Yurangol ATACs can
easily get behind you with AP left to spare for strong attacks, they seem
stronger than they truly are.

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ZULWARN
HP...480
MOVE...5
BAS...10
POW...8
DEX...8
AGL...5
DEF...5
WEP...0
SB...6
WB...20

Attacks:
Slash...8
Thrust...8
Long Thrust...7
Strong Slash...9
Strong Thrust...9
Dark Thunder...20
Heaven's Gate...32

Overall: 673 (Yes, that's right. 673.)

My Opinion:
An unholy, evil beast of a machine that desires nothing but your
destruction... Unless you're in the Ruins Branch, in which case
Puck is at the controls instead of Faulkner, and he will beat the
living crap out of anything within reach. The Zulwarn is the single
strongest ATAC in the game, bar none. It's tough enough to take on
any two other ATACs and probably spank them, with the AI at the controls
and you controlling the two enemies. I like the Zulwarn, unless
it's on the opposite side of the battle, then I hate the damn thing, lol.

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TIER RANKINGS
These Tier Rankings are based on the Overall points of each ATAC. Tier 1
is the lowest, and Tier 5 is the highest.

TIER 1
Andoras
Barazaph
Barbatos
Dantarius
Eigol
Glaive
Haurol
Rahabor
Ratatosk
Yurangol

TIER 2
Einlager
Flaros
Haizuron
Korbelan
Vedocorban

TIER 3
Alba
Amphisia
Sarbelas
Serata
Solarus
Waiban

TIER 4
Altagrave
Bahamut
Crimson
Roaring Lion
Sylpheed

TIER 5
Number 69
Sharking
TIC-TAC
Ultragunner
Zulwarn

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STONE COMPARISONS

coming soon!

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WEAPON COMPARISONS

coming soon!

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ACCESSORY COMPARISONS

coming soon!

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PILOT COMPARISONS

coming soon!

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CONTACT INFO

Feel free to contact me if you think I've forgotten somethng,
or made a mistake. Just be sure you have something solid in
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