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    FAQ/Move List by Psycho Penguin

    Version: Final | Updated: 01/03/01 | Printable Version | Search Guide | Bookmark Guide

    
    
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    http://www.gamefaqs.com --------------------------------- Final Version
    =======================================================================
    
    __        ____        _______
    \ \      / /\ \      / /  ___|
     \ \ /\ / /  \ \ /\ / /| |_
      \ V  V /    \ V  V / |  _|
       \_/\_/      \_/\_/  |_|
    
     ____                       _       _
    / ___| _ __ ___   __ _  ___| | ____| | _____      ___ __
    \___ \| '_ ` _ \ / _` |/ __| |/ / _` |/ _ \ \ /\ / / '_ \
     ___) | | | | | | (_| | (__|   < (_| | (_) \ V  V /| | | |
    |____/|_| |_| |_|\__,_|\___|_|\_\__,_|\___/ \_/\_/ |_| |_|
    
      ____                      _      _          ____       _     _
     / ___|___  _ __ ___  _ __ | | ___| |_ ___   / ___|_   _(_) __| | ___
    | |   / _ \| '_ ` _ \| '_ \| |/ _ \ __/ _ \ | |  _| | | | |/ _` |/ _ \
    | |__| (_) | | | | | | |_) | |  __/ ||  __/ | |_| | |_| | | (_| |  __/
     \____\___/|_| |_| |_| .__/|_|\___|\__\___|  \____|\__,_|_|\__,_|\___|
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    ==============================================================================
                                   WWF Smackdown! (PSX)
    ==============================================================================
    
    ********************************************************************************
                      WWF Smackdown! Complete Guide Final Version
                          By: DaLadiesMan Steve Saunders
                  http://www.gamefaqs.com/features/recognition/2134.html
                           http://www.reviewcritique.cjb.net
                        E-mail: webmaster@wrestlingcolumns2000.com
                 I have all messengers, see below for my user names on them
                               Date: April 18, 2000
                           Last Updated: January 3, 2001
                           Number of Updates to Guide: 15
    ********************************************************************************
    
    .------------------------------------------------------------------------------.
    |  This FAQ is Copyright 2000 Steve Saunders a.k.a. DaLadiesMan.  The only    
    |
    |  sites allowed to use this FAQ are:                                         
    |
    |                                                                             
    |
    |  1. GameFAQs (http://www.gamefaqs.com)                                      
    |
    |  2. Game Winners (http://www.gamewinners.com)                               
    |
    |  3. Video Game Strategies (http://vgstrategies.about.com)                   
    |
    |  4. Cheat Code Central (http://www.cheatcc.com)                             
    |
    |  5. Happy Puppy (http://www.happypuppy.com)                                 
    |
    |  6. Game Revolution (http://www.game-revolution.com)                        
    |
    |  7. Gaming Planet (http://www.gamingplanet.com)                             
    |
    |  8. PlayStation Pit (http://www.psxpit.com)                                 
    |
    |  9. X Cheater (http://www.xcheater.com)                                     
    |
    | 10. Phat Games (http://www.phatgames.com)                                   
    |
    | 11. The Cheat Empire (http://home.planetinternet.be/~twuyts)                
    |
    | 12. http://www.psxcodez.com                                                 
    |
    | 13. http://www.hype.se                                                      
    |
    | 14. http://www.supercheats.com                                              
    |
    | 15. http://www.psxgamer.com                                                 
    |
    | 16. Game Castle (http://gamecastle.virtualave.net/main.html)                
    |
    |                                                                             
    |
    | If ANY other site has a copy of this FAQ, it is an illegal copy.  So, if you
    |
    | happen to see this at another site, please notify me immediately.           
    |
    '------------------------------------------------------------------------------'
    
    
    ==============================================================================
    CREDITS
    ==============================================================================
    -THQ for making such a wonderful game.
    -Sony for publishing the game
    -Game FAQs for posting this guide (hopefully)
    -Me, for writing this guide.
    -Al Amaloo, and VG Strategies, for posting this guide (hopefully)
    -To all the great writers at GameFAQs	
    -The usual suspects (you know who you are)
    -Red Phoenix (red_phoenix_1@hotmail.com) for making the best Smackdown! guide
    on
    the net, and letting me use it for this guide! A lot of appreciation goes out
    for that! I got the following things from him: Move lists for Chris Jericho,
    Christian, Chyna, Edge, Faarooq, Gangrel, Kane, Ken Shamrock, Mankind, Mark
    Henry, Matt Hardy, ³Mr. Ass² Billy Gunn, Paul Bearer, Road Dogg, The Rock,
    Shane
    McMahon, Steve Blackman, Stone Cold Steve Austin, The Undertaker, Val Venis,
    and
    Vince McMahon. I also got the Game Modes and Tips section from him. And
    finally,
    I got his copyright info, since he uses the same sites that I use :)
    -Double H:  hhuie1@uic.edu: for letting me use the Smackdown Preseason Mode
    Guide for my guide. Much appreciation!
    -andy591: andy591@hotmail.com for letting me use his Create a Wrestler guide
    for
    my guide. Much appreciation!
    -Author: Andy Yang (RagnaroK) E-Mail: Quasar10@yahoo.com: for letting me use
    his
    game shark codes guide for my guide. Much appreciation!
    - Sephiroth X (danman42@hotmail.com) ­ For the pre season mode guide, well the
    2nd one.
    
    This guide would be nothing without Red Phoenix, Double H, andy591, Sepiphorth
    X
    and Quasar10, so they are definitely awesome people!
    
    
    ==============================================================================
                                      UPDATE COUNTER
    ==============================================================================
    Wrestlers Move Lists Done: 36
    Wrestlers Move Lists to Go: 0
    Sections Done: 10
    Sections to Go: 0
    Percentage Done: 100
    
    
    ==============================================================================
    Table of Contents
    ==============================================================================
    I.    Introduction
    II.   My WWF Smackdown Review                     ***FINISHED***
    III.  List of Wrestlers in the Game               ***FINISHED***
    IV.   Complete Move List for every wrestler
             Al Snow                                  ***FINISHED***
             Big Boss Man                             ***FINISHED***
             Big Show                                 ***FINISHED***
             Bradshaw                                 ***FINISHED***
             Buh Buh Ray Dudley                       ***FINISHED***
             Chris Jericho                            ***FINISHED***
             Christian                                ***FINISHED***
             Chyna                                    ***FINISHED***
             Debra                                    ***FINISHED***
             D'Lo Brown                               ***FINISHED***
             D-Von Dudley                             ***FINISHED***
             Edge                                     ***FINISHED***
             Faarooq                                  ***FINISHED***
             Gangrel*                                 ***FINISHED***
             Godfather                                ***FINISHED***
             Hardcore Holly                           ***FINISHED***
             Jeff Hardy                               ***FINISHED***
             Kane                                     ***FINISHED***
             Ken Shamrock                             ***FINISHED***
             Mankind                                  ***FINISHED***
             Mark Henry                               ***FINISHED***
             Matt Hardy                               ***FINISHED***
             "Mr. Ass" Billy Gunn                     ***FINISHED***
             Paul Bearer                              ***FINISHED***
             Road Dogg                                ***FINISHED***
             The Rock                                 ***FINISHED***
             Shane McMahon                            ***FINISHED***
             Steve Blackman                           ***FINISHED***
             Stone Cold Steve Austin                  ***FINISHED***
             Test                                     ***FINISHED***
             Tori                                     ***FINISHED***
             Triple H                                 ***FINISHED***
             The Undertaker                           ***FINISHED***
             Val Venis                                ***FINISHED***
             Vince McMahon                            ***FINISHED***
             X-Pac                                    ***FINISHED***
    V.    Create A Wrestler Guide and Finisher Guide  ***FINISHED***
    VI.   Secrets                                     ***FINISHED***
    VII.  King of Ring Guide                          ***FINISHED***
    VIII. Game Modes and Tips                         ***FINISHED***
          (provided by Red Phoenix)
    IX.   Pre Season Mode Guide                       ***FINISHED***
    X.    Game Shark Codes                            ***FINISHED***
    XI.   Credits, My Other Works, Revision History   ***FINISHED***
    XII.  Closing                                     ***FINISHED***
    
    
    
    ==============================================================================
    I. Introduction
    ==============================================================================
    
    Hello, and thanks for reading my guide to one of my favorite wrestling
    games, WWF Smackdown. I wrote a lot of character guides for this game,
    but I decided I needed a challenge, so I decided to write this complete
    move list to WWF Smackdown. Well, if you have any comments please email
    me, otherwise enjoy the guide!
    
    This guide is yet not complete, but I am slowly going to be working on it in
    the
    weeks ahead. I have finally decided to sit down and finish this guide, which
    means it will be undergoing a lot of changes in the future. A new format and
    lots of new move lists being added are just some of my plans for the future.
    
    It is almost finished now, although I have not completed it as of yet. Make
    sure
    to check the revision history for the latest updates, as well as my useless
    babbling about stuff that does not really matter.
    
    -----DaLadiesMan
    (King of the WWF Smackdown character guides)
    
    
    ==============================================================================
    REVISION HISTORY
    ==============================================================================
    
    Final (January 3, 2001): Well, I added the final two move lists, so the guide
    is
    done. I might go back later and fix the line break errors, but with such a huge
    guide, I am not guaranteeing anything.
    
    v0.9 (January 1, 2001): I added 2 more move lists, Matt Hardy and Mr. Ass Billy
    Gunn, so I only need to get 2 more done to finish this guide up.
    
    v0.8 (December 16, 2000): I have decided to finish updating this guide and make
    it final, since I am almost done with it. I got Steve Blackmanıs move list up,
    which means I only need four more to go before this guide is done. Expect them
    done within the next few days if I get motivated enough.
    
    v0.75 (October 27, 2000): Well it is my first update to this guide in twelve
    days so I figured I would make it count. I changed around the format of a lot
    of
    the move lists to make them easier to read, all I have to do now is add Red
    Phoenixıs format to every move list in order to complete the format change.
    Look
    for me to get that done in the next update, which will probably focus on just
    that. I also fixed a LOT of errors and updated some wrestler biographies.
    Finally, I got done Mankind and Mark Henryıs move lists and biographies. This
    means I have 31 wrestler move lists done and only 5 more to go. I have now
    completed about 88 percent of the guide. I have included a counter on the top
    of
    the guide now to keep track of how much I have done. That concludes this
    update.
    
    v0.7 (October 15, 2000): I am back for yet another update. I actually got more
    done with this then I expected. I got done another preseason mode and added a
    secrets section. I also got another characterıs move list done, this time it
    was
    the Road Doggıs move list that I got done. This means I have gotten done 29
    wrestlers move lists and only have 7 more to go. I am a lot further with this
    then I would have ever dreamed, and I wish I could update this every day. I may
    update this guide tomorrow but I do not know. For now, I am about 85 percent
    done with the guide. I also formatted the top part of the guide and the table
    of
    contents so it doesnıt look as messed up as it did before.
    
    v0.65 (October 11, 2000): Well folks, I am back for another update. I donıt
    know
    when I will do my next update, but here I am with this update. I got three
    guides up, thanks to various writers. Thanks to the three writers who allowed
    me
    to use their guides in mine. I got game shark codes, create a wrestler, and pre
    season mode guides up now. I will work on some of the move lists tomorrow
    probably, and will probably update this guide again in a few days. For now, I
    need to do some schoolwork. I was going to do Shane McMahonıs character guide
    now but then I realized that I needed to do this project. I may still do his
    move list later, though... OK, I spoke too soon. I ended up getting Shane-O-
    Macıs move list done before I went to do schoolwork. So now I have completed 28
    wrestlers move lists, and only have 8 more to go. Yay! It appears that I am
    getting closer and closer to finishing this guide... Oh yeah, I also updated
    the
    introduction and added new information to the top of this guide.
    
    v0.6 (October 9, 2000): I am off today so I figured I would come in and do an
    early morning update to this guide. It is only 11:30 AM, so I still do have
    time
    to do another update later if I wanted to. Anyways, I got a total of 27
    wrestlers move lists up now. I has 23, but I added the move lists for Gangrel,
    Kane, Ken Shamrock, and Paul Bearer. I now only have 9 more move lists to put
    up, so I should be done with this guide sometime within the next few days. I do
    not really want to do a create a wrestler guide from scratch, so I will
    probably
    ask one of the authors of a CAW guide if they will let me use theirs in my
    guide. Otherwise this guide will probably not feature a create-a-wrestler
    guide.
    I still need to finish this guide as soon as possible, as I have already
    completed my Parasite Eve guide, and it is safe to say I am getting the job
    done
    so far.
    
    v0.55 (October 8, 2000): I am back for yet another update. Know how I said I
    was
    going to watch football? Well, I was going to, then I realized that the only
    game on right now is absolutely stupid. I do not want to watch it, so I figured
    I really needed to update this guide again, so I did. I am now getting closer
    to
    finishing this guide, as I now have a total of 23 wrestlers move lists up. I
    had
    19, but I added the move lists for Christian, Chyna, Edge, and Faarooq. As you
    may have seen, I have done this in a rather odd way, as all of the wrestlers in
    the middle when it comes to alphabetical order are not finished yet. But all of
    the ones from A-F and T-Z are finished. Itıs just the G-S that I need to work
    on. Strange, huh? Well, I will probably be back later tonight around midnight,
    or tomorrow afternoon to update this guide some more. I may want to add about
    10
    move lists tomorrow, mainly because I need to finish this guide as soon as I
    possibly can.
    
    v0.5 (October 8, 2000): I am back for another update. I got the Chris Jericho
    move list done finally, which means I am now done with 19 move lists. I am
    getting closer to my final goal. I also decided to update the entire format of
    this guide. It is not finished yet, but I am slowly getting towards updating
    the
    entire format completely, which includes the outdated format I used to use for
    my move lists. Wish me luck. I updated the finishers move guide and King of the
    Ring guides, as well. It is only 11:00 in the morning, but today is NFL
    football
    day, which means I will probably not update this guide at all for the rest of
    the day. I am off tomorrow though, so I will update some more tomorrow. It will
    probably be a pretty major update, as tomorrow will be the last time I have a
    good chance to update this guide. I also started working on my Smackdown 2
    guide
    today, which means I need to finish this guide as quickly as I possibly can, so
    when Smackdown 2 does come out, I can concentrate on that guide, as opposed to
    this guide.
    
    v0.45 (October 7, 2000): I am back for another update, with some good news.
    Yesterday I said that I would probably be forced to lose my internet access.
    Well, I am now on borrowed time, as the internet here will be shut down on
    November 18th. So, I will be done with this guide before then. Now onto the
    update for today. I may work on this guide some more later but this is what I
    got done so far today. Thanks to Red Phoenix, I was able to get done 3 more
    wrestlers move lists. He gave me permission to use move lists from his guide in
    mine, so I decided to use them. I got done the move lists for Val Venis,
    Undertaker, and Vince McMahon. I also forgot to mention I had Toriıs move list
    done. So the total wrestlers move lists now equals 18. I also added copyright
    information and a game mode/tips section, both thanks to Red Phoenix. I updated
    Testıs move list, as well. Well, this is the update for now. I do have to
    mention something. The move lists will look weird, because some of them are
    done
    in my format, and some are done in Red Phoenixıs format. I may go back one day
    and make them all look the same, but for now they will look different.
    
    V 0.4 (October 6, 2000): After a one day break, I am back. Some bad news, I am
    probably going to be losing my home internet access soon. So unless I find a
    way
    to send this guide from somewhere else, this may be the last posted update for
    a
    while. However, I will still update this guide, and when I get my access back I
    will post the final version. Now what did I update here today? Well, I added
    the
    move lists to the Big Show and Bradshaw. I am slowly getting done those move
    lists. I also added the updated finishers descriptions for all of the wrestlers
    move lists I currently have done. Total wrestlers move lists now done totals
    14.
    
    V 0.35 (October 4, 2000): Thought I had forgot about this guide, eh? Sorry for
    the lack of updates, but I am back and ready to finish this guide. The format
    is
    still not perfect, but I am working on it. I added line art to separate the
    wrestlers names on the move list, I think it looks a lot better than I did
    before. I also updated the entire top part of the guide, you can see the added
    line art, new format to the information section, and the fact that the table of
    contents now lists every wrestler under the move list. This is simply because I
    want to keep track of how many wrestlers I have finished, so far I have
    completed the move lists for 12 wrestlers. There were 11 before, but I did the
    move list for Big Boss Man today. I still may add more to the guide later, but
    rest assured I am going to complete this guide before the end of the year, with
    an all new format and more!
    
    V 0.3 (May 28, 2000): Updated Smackdown review, added King of the Ring Guide. I
    may put off on updating this guide, since I am rather bored and overwhelmed
    with
    the concept of manking a huge guide. I may come back to work on it later, but
    for now I will take a little break from it. When I get some more experience in
    FAQ writing, I will come back and work on this guide some more. Wish me luck!
    
    V 0.2 (May 27, 2000): Added finishing move guide, am now working on some
    wrestlers move lists. Guide will be complete by end of summer. I hope. If it is
    not done by summer, it will be done one day. I promise. Really. :-)
    
    V 0.1 (April 18, 2000): First version of the guide, with several characters
    done. I got 10 wrestlers done, and still need to add the rest of them. Also,
    the
    format could be improved, so I will work on the format at a later update. I
    know
    this is probably never going to be the best WWF Smackdown! Guide on the
    internet, but I am at least going to attempt to make a decent guide.
    
    
    ==============================================================================
    II. My Smackdown Review
    ==============================================================================
    
    I may update this review soon enough, as it has a lot of spelling errors, and
    hell, it can definitely be worked on..
    
    Well... wasn't this game hyped enough? Every time I read a magazine I
    heard about this new WWF game coming out for Playstation, and quite
    frankly I was excited. How could I not be? I am a huge WWF fan, and the
    game seemed so cool, what with the nice graphics and the best dang
    storyline mode ever. So when the fateful day (March 2nd) finally came, I
    was the first one in line at Target to buy it. When I got home and
    finally got to play the game I so anxiously awaited, I was excited about
    how cool the game seemed. It had a ton of modes, and the
    charcater enterance videos were worth the game to me right there. But I
    did notice after a while that the game had its flaws. The game featured
    a ton of modes, but the gameplay during matches wan't all there. I much
    preferred the gameplay in Wrestlemania 2000, because the special
    finishing moves were easier to pull off. Overall, WWF Smackdown! is
    everything that I expected, but I couldn't help but feel a little
    dissapointed.
    
    Graphics (8.9/10): The graphics in WWF Smackdown! are very good,
    especially for a wrestling game. They are definetly the best graphics
    I've ever seen in a Playstation wrestling game, bar none. The charcater
    models are superb, almost all of the wrestlers look exactly like they do
    on tv, with the exception of Test, who looks like his hair is all
    braided and stuff. Its too sad since Test is my favorite WWF wrestler,
    but thats life. All the other charcater models are really good though,
    ranging from the demonic Undertaker to the Big Red Machine Kane. The
    ring models are quite good as well, and I prefer the graphics to
    Attitude because the game does not use motion capture charcater models.
    This makes the gameplay move much quicker, and makes the collision
    detection much better. Now the punches actually look like they hit the
    guy instead of missing. Finally, the charcater enterances are unreal.
    They have them down to a T. X-Pac does his little jump, Kane raises his
    arm in the air and the fire shoots off, the Big Show raises his hand...
    its all good. Plus the charcater enterance videos are the authentic
    ones, and most of them are the newer ones (like the new Chyna one).
    Definetly worth the price of admission right there. Overall the graphics
    are very well done.
    
    Music/Sound (8.3/10): The music and sound are top notch which is to be
    expected from a CD-based console like the Playstation. The charcater
    enterances feature authentic theme music, which is absolutely awesome.
    Everything from ''No Chance'' (Vince and Shane's Music) to ''Red Power''
    (Kane's music) is done perfectly. The gameplay is a different story, the
    music is good but there's only about 4 of the 6 tracks that I actually
    like. The game features no commentary whatsoever, which I actually
    happen to like, mainly because the commentary in all of the other
    wrestling games, were, shall we say, lackluster. Especially in
    Thunder, I still remember ''He kicked out'' Anyways, like I was saying,
    there's no commentary, and the music is good. There are no crowd chants
    but all of the other sound effects are very well done and sound very
    good. I like the music, the sound effects are good. The only music I
    really didn't like was the music that plays in story scenes. Just not my
    cup of tea. Overall though the music and sound effects are top notch
    
    Gameplay/Control (9.4/10): The gameplay in Smackdown! is rivaled only by
    WWF Wrestlemania 2000 in the fact that the moves are very easy to pull
    off. The collision detection is right on and the gameplay moves much
    faster than any other wrestling game ever seen on Playstation. The game
    features over 30 WWF wrestlers, but a lot of the wrestlers featured in
    WWF Wrestlemania 2000 are not in WWF Smackdown! The reason for all of
    the wrestlers from Wrestlemania 2000 not being in WWF Smackdown! is very
    simple and understandable: the programmers simply did not have enough
    space to include everyone's enterance videos, so they simply left them
    out instead of jsut having them enter without a video. This is
    also the reason that there is no commentary, there wasn't enough space
    to include commentary due to all the space the charcater movies took up.
    
    The gameplay in this game had an unique feature that was so very
    heralded, and thats the unqiue story mode. It seemed so cool, until I
    played it. First off, there's only one show a month. What's up with
    that? Also, the matches seem a little mixed up and some of
    the matches seem very poorly thought out (like Road Dogg vs Vince
    McMahon, wtf?) Also, the story scenes are nothing more than ''So and So
    seems focused for their match tonight against So and So'' As a matter of
    fact, in my story mode, I keep on getting the women's matches to be
    Chyna vs Tori vs Debra for some reason, and the only story scenes Im
    getting are ''You know, I wonder what the Dudleyz are talking about''
    Even though I am Test and feuding with Billy Gunn, I shouldn;t have to
    worry about what the Dudley Boyz are talking about. The story mode is
    cool, but a little on the weird side.
    
    The create a wrestler mode is absolute filth compared to the create a
    wrestler mode found in other wrestling games. First off, you can only
    choose from a pre-selected wrestlers body. What's up with that? Also,
    the create a wrestler is very confusing, I just gave up after a while
    because there was so much options. The only thing better in Attitude
    than Smackdown!, in my opinion, is the create a wrestler mode. The
    create a wrestler mode in Attitude was a lot more user-friendly and it
    didn't use pre selected bodies and heads and stuff. Oh well, a game
    can't be perfect, right? The create a wrestler mode is terrible.
    
    So how does this game compare to other wrestling titles? Well, in my
    opinion its the third best wrestling game ever made. Only Wrestlemania
    2000 and WWF European Rampage for the Amiga are more fun to play, in my
    opinion. This game I expected to be so cool turned out to be very cool,
    but not quite what I expected. It absolutely kills Attitude, Warzone,
    and In Your House, but I enjoy WWF Wrestlemania 2000 a lot more. Oh
    well, this game is very good and is a recommended purchase anyways.
    
    Replay Value (High): Im still playing it, trying to put every belt on
    the wrestlers I picked. Its taking a while, but it will be cool when I
    get the Hardcore Belt on Hardcore Holly, the women's belt on Tori, the
    IC belt on Jericho, the WWF title on Test, and the Tag Titles on Kane
    and Undertaker. I havent completed my goal yet, but I will be very happy
    when all of those wrestlers have the selected belts on them at the same
    time.
    
    Challenge (Medium): The only challenge really is winning all the belts,
    trying to create a wrestler, and trying to pick up a weapon/doing your
    finishing move.
    
    Overall (9.3/10): WWF Smackdown! is a very good game, but it was far
    from what I expected. The create a wrestler was terrible and the story
    mode was not as good as what I expected. Still, it is the best wrestling
    game on Playstation, and the charcater enterance videos are worth the 40
    bucks you have to shell out, in my opinion.
    
    
    
    ==============================================================================
    III. List of Wrestlers In the Game
    ==============================================================================
    Al Snow
    Big Boss Man
    Big Show
    Bradshaw
    Buh Buh Ray Dudley
    Chris Jericho
    Christian
    Chyna
    Debra
    D'Lo Brown
    D-Von Dudley
    Edge
    Faarooq
    Gangrel*
    Godfather
    Hardcore Holly
    Jeff Hardy
    Kane
    Ken Shamrock
    Mankind
    Mark Henry
    Matt Hardy
    "Mr. Ass" Billy Gunn
    Paul Bearer
    Road Dogg
    The Rock
    Shane McMahon
    Steve Blackman
    Stone Cold Steve Austin
    Test
    Tori
    Triple H
    The Undertaker
    Val Venis
    Vince McMahon
    X-Pac
    
    *Gangrel is trademark of White Wolf, Inc. All rights reserved.
    
    
    ==============================================================================
    IV. Move List
    ==============================================================================
    
    
    ==============================================================================
    Basic Move List
    ==============================================================================
    
    
            -------------------
            Facing the Opponent
            -------------------
    
    Irish Whip to Ropes                    Circle
    Front Grapples                         Up and Circle
                                           Right and Circle
                                           Down and Circle
                                           Left and Circle
    Striking Attacks                       X
                                           Up and X
                                           Right and X
                                           Down and X
                                           Left and X
    
    
           ------------------------
           Facing a Groggy opponent
           ------------------------
    Stronger Grapples                      Up and Circle
                                           Right and Circle
                                           Down and Circle
                                           Left and Circle
    
    
    
          ---------------------
          Behind the Opponent
          ---------------------
    Irish Whip to Ropes                    Circle
    Rear Grapples                          Up and Circle
                                           Right and Circle
                                           Down and Circle
                                           Left and Circle
    
    
          ---------------
          Rope Attacks
          ---------------
    Knock Over/through Ropes               X
    Dive through Ropes                     Directional Button and X
    Jump over Ropes                        Directional Button and X
    
    
    
    
          -----------------
          Opponent on Mat
          -----------------
    Raise Opponent-Front                   Circle
    Raise Opponent-Behind                  Circle and Circle
    Pin Opponent                           Down and Circle
    Ground Striking Attacks                X
                                           Up and X
                                           Right and X
                                           Down and X
                                           Left and X
    
    
    UPPER BODY
    
    Ground Moves                           Up and Circle
                                           Right and Circle
                                           Left and Circle
    
    LOWER BODY
    
    Ground Moves                           Up and Circle
                                           Right and Circle
                                           Left and Circle
    
    
           -----------------
           Top Rope attacks
           -----------------
    
    OPPONENT STANDING
    
    Aerial Attacks                         X
                                           Left or Right and X
                                           Up or Down and X
    
    
    OPPONENT ON MAT
    
    Aerial Attacks                         X
                                           Left or Right and X
                                           Up or Down and X
    
    
    
            -------------------
            Turnbuckle Moves
            -------------------
    
    FACING OPPONENT
    
    Irish Whip to Ropes                     Circle
    Turnbuckle Moves                        Left and Circle
                                            Right and Circle
                                            Up and Circle
                                            Down and Circle
    
    BEHIND OPPONENT
    
    Irish Whip to Ropes                     Circle
    Turnbuckle Moves                        Left and Circle
                                            Right and Circle
                                            Up and Circle
                                            Down and Circle
    
    
    OPPONENT SITTING IN LOWER TURNBUCKLE
    
    Irish Whip to Ropes                     Circle
    Turnbuckle Moves                        Left and Circle
                                            Right and Circle
                                            Up and Circle
                                            Down and Circle
    
    
    Running Attack                          Triangle, X or Circle
    
    
    
            ---------------------
            Running Attacks
            ---------------------
    
    FACING OPPONENT
    
    Running Moves                           Circle
                                            Left and Circle
                                            Right and Circle
                                            Up and Circle
                                            Down and Circle
    
    Running Attacks                         X
                                            Left and X
                                            Right and X
                                            Up and X
                                            Down and X
    
    
    BEHIND OPPONENT
    Running Moves                           Circle
                                            Left and Circle
                                            Right and Circle
                                            Up and Circle
                                            Down and Circle
    
    
    
            -----------------------------------------
            Running Counter Attack (Opponent Running)
            -----------------------------------------
    
    Counter Attacks                         Circle
                                            Left and Circle
                                            Right and Circle
                                            Up and Circle
                                            Down and Circle
    
    
             -----------------------
             Finishing Moves
             -----------------------
    Facing Groggy opponent                  L1
    Behind Groggy Opponent                  L1
    Opponent in Turnbuckle                  L1
    Opponent on Mat                         L1
    On Top Rope                             L1
    
    
    NOTE: Some finishing moves require your opponent to be standing or
    laying on the mat. For others, he needs to be in the turnbuckle, or you
    need to climb the top rope. When the Smackdown! Meter appears, press the
    L1 Button to execute your superstar's finisher.
    
    
             ------------------------
             Special Referee Moves
             ------------------------
    Count Out                               L2 (press for every count)
    Referee Taunts                          Directional Button and L2
    
    
    
    ==============================================================================
    Wrestlers and their Finishers
    ==============================================================================
    
    NAME: Al Snow
    FINISHER: Snow Plow
    
    NAME: Big Boss Man
    FINISHER: Boss Man Slam
    
    NAME: Big Show
    FINISHER: Showstoppa Chokeslam
    
    NAME: Bradshaw
    FINISHER: Clothesline from Hell
    
    NAME: Buh Buh Ray Dudley
    FINISHER: Jackknife Powerbomb
    
    NAME: Chris Jericho
    FINISHER: Double Powerbomb
    
    NAME: Christian
    FINISHER: Impaler
    
    NAME: Chyna
    FINISHER: Pedigree
    
    NAME: Debra
    FINISHER: DDT
    
    NAME: D'Lo Brown
    FINISHER: The Lo Down
    
    NAME: D-Von Dudley
    FINISHER: Jackknife powerbomb
    
    NAME: Edge
    FINISHER: Downward Spiral
    
    NAME: Faarooq
    FINISHER: Dominator
    
    NAME: Gangrel*
    FINISHER: Inverted DDT
    
    NAME: Godfather
    FINISHER: Pimp Drop
    
    NAME: Hardcore Holly
    FINISHER: Falcon Arrow
    
    NAME: Jeff Hardy
    FINISHER: Senton Bomb
    
    NAME: Kane
    FINISHER: Tombstone Piledriver
    
    NAME: Ken Shamrock
    FINISHER: Shamrock Ankle Lock
    
    NAME: Mankind
    FINISHER: Mandible Claw
    
    NAME: Mark Henry
    FINISHER: bearhug
    
    NAME: Matt Hardy
    FINISHER: Northern Lights Suplex
    
    NAME: "Mr. Ass" Billy Gunn
    FINISHER: Fame-Asser
    
    NAME: Paul Bearer
    FINISHER: DDT
    
    NAME: Road Dogg
    FINISHER: Pumphandle Slam
    
    NAME: The Rock
    FINISHER: The People's Elbow
    
    NAME: Shane McMahon
    FINISHER: test Diving Elbow
    
    
    NAME: Steve Blackman
    FINISHER: Fisherman Suplex
    
    NAME: Stone Cold Steve Austin
    FINISHER: Stone Cold Stunner
    
    NAME: Test
    FINISHER: Diving Powerbomb
    
    NAME: Tori
    FINISHER: Tori Suplex
    
    NAME: Triple H
    FINISHER: Pedigree
    
    NAME: The Undertaker
    FINISHER: Tombstone Piledriver
    
    NAME: Val Venis
    FINISHER: Money Shot
    
    NAME: Vince McMahon
    FINISHER: Mac Stunner
    
    NAME: X-Pac
    FINISHER: X-Factor
    
    
    
    ==============================================================================
    IV. Complete Move List for Every Wrestler
    ==============================================================================
    
    
        _    _   ____
       / \  | | / ___| _ __   _____      __
      / _ \ | | \___ \| '_ \ / _ \ \ /\ / /
     / ___ \| |  ___) | | | | (_) \ V  V /
    /_/   \_\_| |____/|_| |_|\___/ \_/\_/
    
    
    
    ==============================================================================
    Wrestler Stats: Al Snow
    ==============================================================================
    Real Name: Al Snow
    Height: 6'0"
    Weight: 234 lbs.
    From: Lima, Ohio
    Finishing Move: Snow Plow
    Career Highlights: Hardcore Champ, Tag Champ (w/Mankind)
    Favorite Quote: "What does everybody want?"
    
    
    ==============================================================================
    Wrestler Bio: Al Snow
    ==============================================================================
    
    (bio from Prima Games)
    
    Right after, "Do you smell what the Rock is cookin?" the question World
    Wrestling Federation fans most like to hear has to be, "What does everybody
    want?" The answer of course, is Al Snow's inanimate sidekick, HEAD.
    
    There is no doubt that Al Snow and HEAD are a wildly entertaining duo, as many
    of their "conversations" have to be considered Federation classics, but the
    most
    disturbing thing about HEAD is that most people focus on it so much that they
    take the person behind it for granted.
    
    Lost in the shuffle of the euphoria that HEAD provides is the fact that Al Snow
    is one of the most talented Superstars on the roster. With Snow Plows,
    Hurracaranas off the barricade, and enough hardcore ability to fill a killer
    whale, Al Snow is an amazing athlete to watch.
    
    And let's not forget that Al Snow is definitely not right in the, well, head
    (as
    if carrying around a mannequin did not tell you this already). He has got no
    problem with fighting in a dress, beating himself over the noggin with a chair,
    or dragging his opponent outside to fight in a blizzard.
    
    No matter what the conditions are- a Hardcore match, a comedy routine, or a
    spin
    on the psychologist's couch - Al Snow is definetly a good person to have on
    your
    side.
    
    
    
    ==============================================================================
    My Two Cents: AL SNOW
    ==============================================================================
    What does everyone want? Al Snow! Al Snow has got to be one of the most popular
    superstars in the World Wrestling Federation, as well as being one of my most
    favorite. The addition of Steve Blackman and a formation of a team called "Head
    Cheese" has only added to Al Snow's popularity.
    
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Scissors Sweep                      Down, O
    Scoop Slam                          Left, O
    Suplex                              Up, O
    Shoulder Breaker                    Right, O
    Snap Jab                            X
    Shuffle Side Kick                   Down, X
    Toe Kick                            Left, X
    Boss Man Uppercut                   Up, X
    Chop                                Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Jack Knife Powerbomb                Down, O
    DDT                                 Left, O
    Piledriver                          Up, O
    Hurracanarana                       Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Diving Reverse DDT                  Down, O
    Back Drop                           Left, O
    Reverse Brainbuster                 Up, O
    Bulldog                             Right, O
    
    
    ---------------
    Opponent on Mat
    ---------------
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Mahistrol Cradle                    Up, O
    Mounted Punch                       Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Elbow Drop                          Left, X
    Elbow Drop                          Right, X
    Leg Drop                            Down, X
    Leg Drop                            Up, X
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Kick to Leg                         Up, O
    Knee Stomp                          Right, O
    Texas Cloverleaf	                  Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Choke                               Left, O or Right, O
    Frankensteiner                      Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Choke                               Left, O or Right, O
    Choke #2                            Up, O or Right, O
    Clothesline                         Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Double Axe Handle                   Left, X or Right, X
    Double Axe Handle                   Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Diving Moonsault                    Left, X or Right, X
    Diving Moonsault                    Down, X or Up, X
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Spear                               Left, O or Right, O
    Spear                               Down, O or Up, O
    Clothesline                         X
    Shoulder Block                      Left, X or Right, X
    Shoulder Block                      Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2	                  Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Shoulder Back Toss                  Left, O or Right, O
    Shoulder Back Toss                  Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    Snow Plow: One of the best (and best named) finishers in the World Wrestling
    Federation today.
    
    Finishing Move Name: Snow Plow
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Al Snow goes for a vertical suplex then crushes
    the opponent with a facebuster. One of my favorite finishing moves in
    the game, the Snow Plow is really quite a dangerous move.
    
    
     ____  _         ____                  __  __
    | __ )(_) __ _  | __ )  ___  ___ ___  |  \/  | __ _ _ __
    |  _ \| |/ _` | |  _ \ / _ \/ __/ __| | |\/| |/ _` | '_ \
    | |_) | | (_| | | |_) | (_) \__ \__ \ | |  | | (_| | | | |
    |____/|_|\__, | |____/ \___/|___/___/ |_|  |_|\__,_|_| |_|
             |___/
    
    ==============================================================================
    Wrestler Stats: Big Boss Man
    ==============================================================================
    Real Name: Ray Traylor
    Height: 6ı6²
    Weight: 355 lbs.
    From: Cobb Country, Georgia
    Finishing Move: Boss Man Slam
    Career Highlights: Tag Team Champion (4 times), Hardcore Champion (4 times)
    Favorite Quote: "You are gonna serve hard time!²
    
    
    ==============================================================================
    Wrestler Bio: Big Boss Man
    ==============================================================================
    
    (bio from Prima Games)
    
    If you want to trace the evolution of the World Wrestling Federation over the
    past 15 years, there is perhaps no better subject to analyze than the Big Boss
    Man. During his first run with the World Wrestling Federation, a much heftier
    Big Boss Man relied heavily on his gimmick (a ³good² cop looking to put away
    the
    ³bad guys²) to get over with the fans.
    
    When he returned to the World Wrestling Federation, a physically fit Big Boss
    Man knew it was going to take more than a gimmick to make it this time. Slimmed
    down, toned up, and much more agile, the Georgia native showed aspects of his
    ability that no one had ever seen before. The most obvious of these were his
    ³hardcore talents². When competing for, and winning, the World Wrestling
    Federation Hardcore Championship, the Big Boss Man took part in some of the
    most
    incredible matches the division had ever seen.  With a number of healthy title
    reigns, the Boss Man has become one of the most successful World Wrestling
    Federation Hardcore Champions the World Wrestling Federation has ever seen.
    
    Outside of the ring, the Boss Man displayed many new abilities as well.
    Developing into the consummate entertainer, the Big Boss Man had you laughing
    out loud as he cooked Al Snowıs dog Pepper, but had you seething with anger
    during his run as Mr. McMahonıs ³head of security².
    
    We do not know about you, but we are looking to make friends quick with anyone
    who is over 300 pounds, loves to get hardcore, and always carries around a
    nightstick.
    
    
    ==============================================================================
    My Two Cents: Big Boss Man
    ==============================================================================
    
    The Big Boss Man has always been an enigma in my eyes. On one hand, I respect
    his ability as a veteran and proven World Wrestling Federation superstar. On
    the
    other hand, I think his time has run up. Regardless, he gave many years to the
    World Wrestling Federation, and if the WWF has a hall of fame, they should put
    him in it one day.
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Manhattan Drop                      Down, O
    Headlock and Punch                  Left, O
    Eye Rake                            Up, O
    Side Buster                         Right, O
    Toe Kick                            X
    Boss Man Uppercut                   Down, X
    Chop                                Left, X
    Double Axe Handle                   Up, X
    Austin Punches                      Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Jack Knife Powerbomb                Down, O
    Rib Breaker                         Left, O
    Stomach Breaker                     Up, O
    Pendulum Backbreaker                Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Atomic Drop                         Down, O
    Back Drop                           Left, O
    Sleeper Hold                        Up, O
    Diving Reverse DDT                  Right, O
    
    
    ---------------
    Opponent on Mat
    ---------------
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Sleeper Hold                        Up, O
    Reverse Chinlock                    Right, O
    Camel Clutch                        Left, O
    Angry Stomp                         X
    Elbow Drop                          Left, X
    Angry Stomp                         Right, X
    Elbow Stomp                         Down, X
    Elbow Drop                          Up, X
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Kick to Leg                         Up, O
    Toss                                Right, O
    Kick to Groin                       Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Mudhole Stomping                    Left, O or Right, O
    Foot Choke                          Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Choke                               Left, O or Right, O
    Choke #2                            Up, O or Right, O
    Shoulder Block                      Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Double Axe Handle                   Left, X or Right, X
    Double Axe Handle                   Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Elbow Drop                          Left, X or Right, X
    Elbow Drop                    Down, X or Up, X
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Neckbreaker                         Left, O or Right, O
    Neckbreaker                         Down, O or Up, O
    Clothesline                         X
    Back Elbow Attack                   Left, X or Right, X
    Back Elbow Attack                   Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    Bulldog #1                          X
    Bulldog #2                          Left, X or Right, X
    Bulldog #3                          Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Big Boss Man Sidewalk Slam          Left, O or Right, O
    Big Boss Man Sidewalk Slam          Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    Big Boss Man Sidewalk Slam: I actually do not really like this move too much,
    it
    is just your average sidewalk slam. I do not condone the usage of a sidewalk
    slam as a finishing maneuver.
    
    Finishing Move Name: Boss Man Slam
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: This finishing move is pretty stupid, in my
    opinion. I have seen the Big Show do the same exact move a lot harder,
    and use it as a setup. The Boss Man uses his as a finisher. I could
    probably kick out of this move.
    
    
     ____  _         ____  _
    | __ )(_) __ _  / ___|| |__   _____      __
    |  _ \| |/ _` | \___ \| '_ \ / _ \ \ /\ / /
    | |_) | | (_| |  ___) | | | | (_) \ V  V /
    |____/|_|\__, | |____/|_| |_|\___/ \_/\_/
             |___/
    
    ==============================================================================
    Wrestler Stats: Big Show
    ==============================================================================
    Real Name: Paul Wight
    Height: 7ı4²
    Weight: 500 lbs.
    From: Tampa, Florida
    Finishing Move: Showstopper Choke Slam
    Career Highlights: Tag Champ, WWF Champ
    Favorite Quote: "Itıs Showtime!²
    
    
    ==============================================================================
    Wrestler Bio: Big Show
    ==============================================================================
    
    (bio from Prima Games)
    
    
    Although being 7ı4 and 500 pounds has many advantages (dunking a basketball
    without leaving the ground, never losing your lunch to a school bully), it also
    has a downside. Other than having a difficult time finding a loner ball at the
    bowling alley, the problem with being so huge is that you have to figure out a
    way to make all of your appearances ­ especially your first one ­ as
    intimdating
    as your size.
    
    Armed with the knowledge of how strong first impressions can be, World
    Wrestling
    Federation officials and the Big Show have spent many a night trying to figure
    out the best way to introduce him to the fans when he finally debuted in the
    Federation a little less than a year ago. And then bang! What better way to
    burst onto the screen, then to burst onto the screen?
    
    So all the Big Show did on his first night was break through the canvas, pull
    himself up through the ring, and throw a Stone Cold Steve Austin fastball right
    through the steel cage. Big Show did not stop there; in the coming months he
    lifted the entire ring because he was having one of those days, choke slammed
    the Undertaker straight to hell, and flipped a car that nearly ended Hardcore
    Hollyıs days as a super heavyweight. And did we mention that he won the World
    Wrestling Federation Tag Team Title and World Wrestling Federation
    Championship?
    
    If the Big Showıs first year as a World Wrestling Federation Superstar is any
    indication of how the rest of his career will go, it appears he is going to
    ligt
    a lot of really heavy things... and win even more WWF gold in the process!
    
    
    ==============================================================================
    My Two Cents: Big Show
    ==============================================================================
    Big Show came back and shocked the world when he turned on the Undertaker and
    helped Shane out. It kind of made sense, but I am sick of tired of all of the
    heel and babyface turns that the Big Show is doing. It really takes away from
    his overall character, because one month he is in an emotional feud with Big
    Boss Man about his father dying and Boss Man not caring, and the next month he
    is feuding with the Rock. Now he has completely disappeared from the WWF.
    Hopefully when he comes back the WWF will keep him with one character. I am
    very
    sick of seeing him switch characters.
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Choke Toss                          Down, O
    Hard Scoop Slam                     Left, O
    Pendulum Backbreaker                Up, O
    Side Buster                         Right, O
    Chop                                X
    Clothesline                         Down, X
    Big Boot                            Left, X
    Double Axe Handle                   Up, X
    Body Punch                          Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Jackknife Powerbomb                 Down, O
    Strong Head Butt                    Left, O
    Body Press Drop                     Up, O
    Bearhug                             Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Atomic Drop                         Down, O
    Full Nelson Slam                    Left, O
    Sleeper Hold                        Up, O
    Turn Facing Front                   Right, O
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Camel Clutch                        Up, O
    Darkness Choke                      Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Elbow Drop                          Left, X
    Angry Stomp                         Right, X
    Elbow Drop                          Down, X
    Angry Stomp                         Up, X
    
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Boston Crab                         Up, O
    Kick to Leg                         Right, O
    Knee Stomp                          Left, O
    
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                O
    Choke                              Left, O or Right, O
    Mudhole Stomping                   Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke                          Up, O or Right, O
    Shoulder Block                      Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Front Dropkick                      Left, X or Right, X
    Front Dropkick                      Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Elbow Drop                          Left, X or Right, X
    Elbow Drop                          Down, X or Up, X
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Neckbreaker	                        Left, O or Right, O
    Neckbreaker	                        Down, O or Up, O
    Shoulder Block                      X
    Drop Kick                          Left, X or Right, X
    Drop Kick                          Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2                       Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Shoulder Back Toss                  Left, O or Right, O
    Shoulder Back Toss                  Up, O or Down, O
    
    
    ------------
    Finisher
    ------------
    (press L1 when Smackdown meter appears)
    
    Finishing Move Name: Show Stopper Chokeslam
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 7
    Description of the Move: It is just another normal chokeslam basically, but the
    cool thing about this move is the fact that the Big Show actually pauses for a
    few seconds, choking the opponent and setting him up for the huge landing.
    Better than the average chokeslam.
    
    
     ____                _     _
    | __ ) _ __ __ _  __| |___| |__   __ ___      __
    |  _ \| '__/ _` |/ _` / __| '_ \ / _` \ \ /\ / /
    | |_) | | | (_| | (_| \__ \ | | | (_| |\ V  V /
    |____/|_|  \__,_|\__,_|___/_| |_|\__,_| \_/\_/
    
    
    ==============================================================================
    Wrestler Stats: Bradshaw
    ==============================================================================
    Real Name: John Leyfield
    Height: 6'6²
    Weight: 290 lbs.
    From: Texas
    Finishing Move: Clothesline from Hell
    Career Highlights: Tag Champ
    Favorite Quote: "I need beer money!²
    
    
    ==============================================================================
    Wrestler Bio: Bradshaw
    ==============================================================================
    
    (bio from Prima Games)
    
    
    It is no secret that throughout his illustrious World Wrestling Federation
    career, Bradshaw has worn many different hats. Although his physical appearance
    may have changed a bit over the past few years, the one thing that has remained
    constant is that he is a definitive ass-kicker.
    
    Try and explain the concept of sports-entertainment to one of Bradshawıs
    opponents and he will show a dozen bumps and bruises and lumps that prove a
    different theory. Never one to hide his love for getting physical, Bradshaw has
    made a career of ³looking for a fight². There is no doubt that as long as he is
    in the World Wrestling Federation, Bradshaw has always threatened to rip your
    head off with each clothesline and tear a hole in your chest with each forearm,
    but it was not until he teamed up with Faarooq that fans started getting behind
    him.
    
    And the reason for this is simple.
    
    Alongside Faarooq, Bradshaw spent a lot of time hanging out at bars and picking
    fights with random strangers. He was finally given a forum where he could take
    advantage of his above-average ability to cut a promo. Put in a setting that
    was
    familiar to him (and one that always wins fan support) ­ the bar ­ Bradshaw
    only
    had to be himself. Given that opportunity, there was no doubt the fans would
    start taking notice.
    
    After a couple of brutal pub scenes, the fans started to watch for Bradshaw
    with
    anticipation. How many bar patrons could he possibly beat up in one night?
    Then,
    when he stepped into the ring, there was a newfound interest ­ could he
    dominate
    a fellow Superstar as easily as he did the drunken locals?
    
    As much fun as it is to watch, we all know that drunken locals are much, much,
    much easier to fight than a World Wrestling Federation Superstar.
    
    
    
    ==============================================================================
    My Two Cents: Bradshaw
    ==============================================================================
    Bradshaw, along with Faarooq, is quickly becoming one of my favorite characters
    in the World Wrestling Federation. I especially remember one Sunday Night Heat
    when they had a contest to see who could bounce the members of Kaientai the
    highest. It was funny, because Kaientai had bounced a check on the Acoyltes, so
    the Acoytles wanted to return the favor. Bradshawıs constant reminder of beer
    being accepted as a form of payment was also hilarious.
    
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Fall Away Slam                      Down, O
    Hard Scoop Slam                     Left, O
    Eye Rake                            Up, O
    Side Buster                         Right, O
    Chop                                X
    Clothesline                         Down, X
    Toe Kick                            Left, X
    Double Axe Handle                   Up, X
    Snap Jab                            Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Jackknife Powerbomb                 Down, O
    Pendulum Back Breaker               Left, O
    Rib Breaker                         Up, O
    DDT                                 Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Pump Handle Drop                    Down, O
    Back Drop                           Left, O
    Full Nelson Slam                    Up, O
    Bulldog                             Right, O
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Knee Smash                          Up, O
    Camel Clutch                        Right, O
    Mounted Punch                       Left, O
    Angry Stomp                         X
    Elbow Drop                          Left, X
    Angry Stomp                         Right, X
    Elbow Drop                          Down, X
    Angry Stomp                         Up, X
    
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Boston Crab                         Up, O
    Leg Lock                            Right, O
    Knee Stomp                          Left, O
    
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                O
    Shoulder Thrusts                   Left, O or Right, O
    Superplex                          Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke                          Up, O or Right, O
    Power Clothesline                   Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Flying Clothesline                  Left, X or Right, X
    Flying Clothesline                  Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Knee Drop                           Left, X or Right, X
    Knee Drop                           Down, X or Up, X
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker                         O
    Spear                               Left, O or Right, O
    Spear                               Down, O or Up, O
    Power Clothesline                   X
    Shoulder Block                      Left, X or Right, X
    Shoulder Block                      Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    Bulldog                             X
    Bulldog                             Left, X or Right, X
    Bulldog                             Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Powerslam                           O
    Powerslam                           Left, O or Right, O
    Monkey Toss                         Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    Finishing Move Name: Clothesline from Hell
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: On TV this move is probably the one that looks
    like it hurts a lot most. In WWF Smackdown, the move really goes by too
    quickly to be noticed, but it does get the job done on the opponent.
    
    
     ____        _       ____        _       ____
    | __ ) _   _| |__   | __ ) _   _| |__   |  _ \ __ _ _   _
    |  _ \| | | | '_ \  |  _ \| | | | '_ \  | |_) / _` | | | |
    | |_) | |_| | | | | | |_) | |_| | | | | |  _ < (_| | |_| |
    |____/ \__,_|_| |_| |____/ \__,_|_| |_| |_| \_\__,_|\__, |
                                                        |___/
     ____            _ _
    |  _ \ _   _  __| | | ___ _   _
    | | | | | | |/ _` | |/ _ \ | | |
    | |_| | |_| | (_| | |  __/ |_| |
    |____/ \__,_|\__,_|_|\___|\__, |
                              |___/
    
    ==============================================================================
    Wrestler Stats: Buh Buh Ray Dudley
    ==============================================================================
    Real Name: I dunno
    Height: 6'4"
    Weight: 275 lbs.
    From: Dudleyville
    Finishing Move: Dudley Death Drop
    Career Highlights: Tag Champ
    Favorite Quote: "We are the D..D...D..Dudley Boyz!"
    
    
    ==============================================================================
    Wrestler Bio: Buh Buh Ray Dudley
    ==============================================================================
    
    (bio from Prima Games)
    
    
    Just about everyone went to school with that one kid who had the unfortunate
    distinction of being "the kid who talks funny". Regardless of the speech
    impediments this poor child from, life was very difficult. Not only because of
    the problem, but also because this kid was usually small, shy, and weak. There
    was always a bully ready to point out this kid's shortcomings...as if everyone
    didn't already notice them.
    
    Rather than waste the day hiding in the corner, Buh Buh Ray probably spent most
    of his time beating the crap out of anyone stupid enough to pick on him. Maybe
    it was thanx to having to constantly teach the schoolyard bully that you should
    not mess with the kid with the speech impediment that Buh Buh Ray became one of
    the toughest competitors in all of sports entertainment.
    
    While competing in another promotion, Buh Buh Ray Dudley solidifed his love of
    extreme fighting and getting a rise out of the crowd with some shocking
    tactics.
    Now that he's a superstar in the World Wrestling Federation, Buh Buh has got to
    take those talents and prove he belongs in the big time!	
    
    
    
    ==============================================================================
    My Two Cents: Buh Buh Ray Dudley
    ==============================================================================
    Let's go Dudleyz!! I must admit I did not like the whole Dudleyz thing when
    they
    first came to the WWF but now they are one of my favorite tag teams! I really
    liked them as heels, but they are still pretty cool as bad ass babyfaces, which
    is what they have become as of late. Which is pretty neat, because they are way
    over as babyfaces, especially when Buh Buh Ray tells DıVon to ³get the table!²
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Eye Rake                            Down, O
    Scoop Slam                          Left, O
    Manhattan Drop                      Up, O
    Belly to Black Flip                 Right, O
    Body Punch                          X
    Clothesline                         Down, X
    Toe Kick                            Left, X
    Double Axe Handle                   Up, X
    Overhand Punch                      Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Piledriver                          Down, O
    DDT                                 Left, O
    Body Press Slam                     Up, O
    Bearhug                             Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Back Side Slam                      Down, O
    Bulldog                             Left, O
    Pumphandle Slam                     Up, O
    Back Drop                           Right, O
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Sleeper Hold                        Up, O
    Knee Smash                          Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Angry Stomp                         Left, X
    Angry Stomp                         Right, X
    Elbow Drop                          Down, X
    Elbow Drop                          Up, X
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Toss                                Up, O
    Leg Lock                            Right, O
    Knee Stomp                          Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Choke                               Left, O or Right, O
    Super Plex                          Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Choke                               Left, O or Right, O
    Choke #2                            Up, O or Right, O
    Clothesline                         Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Front Dropkick                      X
    Double Axe Handle                   Left, X or Right, X
    Double Axe Handle                   Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Elbow Drop                          Left, X or Right, X
    Elbow Drop                          Down, X or Up, X
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Neckbreaker                         Left, O or Right, O
    Neckbreaker                         Down, O or Up, O
    Clothesline                         X
    Shoulder Block                      Left, X or Right, X
    Shoulder Block                      Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    Bulldog #1                          X
    Bulldog #2                          Left, X or Right, X
    Bulldog #3                          Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Whirl Sideslam                      Left, O or Right, O
    Whirl Sideslam                      Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    Jacknife Powerbomb: Yeah, the same exact one that every other big man uses
    
    Finishing Move Name: Jackknife Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 5
    Description of the Move: No, the 3D is not in the game, and yes, the
    Jackknife Powerbomb is the same move that Kevin Nash uses. The finisher
    is okay, but I would have loved to see the true Dudley Boyz finisher.
    
    
      ____ _          _           _           _      _
     / ___| |__  _ __(_)___      | | ___ _ __(_) ___| |__   ___
    | |   | '_ \| '__| / __|  _  | |/ _ \ '__| |/ __| '_ \ / _ \
    | |___| | | | |  | \__ \ | |_| |  __/ |  | | (__| | | | (_) |
     \____|_| |_|_|  |_|___/  \___/ \___|_|  |_|\___|_| |_|\___/
    
    
    ==============================================================================
    Wrestler Stats: Chris Jericho
    ==============================================================================
    Real Name: Chris Irvine
    Height: 5'11"
    Weight: 225 lbs.
    From: Toronto, Ontario, Canada
    Finishing Move: Walls of Jericho
    Career Highlights: Intercontinental Champion x3, European Champion, WWF
    Champion
    Favorite Quote: "It will never, e..e..e..ever be the same agayne!²
    
    
    ==============================================================================
    Wrestler Bio: Chris Jericho
    ==============================================================================
    
    (bio from Prima Games)
    
    On August 9, 1999, Chris Jericho made one of the most anticipated debuts in the
    history of the World Wrestling Federation. After showing his face to an
    audience
    watching around the world and receiving a rambunctious ovation from the fans
    who
    were live in Chicago, Jericho rambled on and on about how he was the hero the
    World Wrestling Federation so desperately needed. He had no doubt in his mind ­
    ³Y2J² was ready to save the day!
    
    The only problem was that the World Wrestling Federation definitely did not
    need
    ³Y2Jıs² help! If Jericho were a baseball player, he would hit the
    ³game-winning²
    home run when his team was up by six runs. If he were a businessman, he would
    take over a billion-dollar company and promise to bring it back to prosperity.
    
    Perhaps the most amazing thing about ³Y2Jıs² unnecessary call-to-action
    campaign
    is that he has the full support of all the Jerichoholics around the world. They
    know that even though he does not need to be playing the role of ³superhero²,
    the ³Ayatollah of Rock and Roll-a² delivers every time he appears on Federation
    television or in front of a live audience. If he does not deliver with his
    unparalleled technical ability or high-flying aerial maneuvers, he delivers
    with
    outstanding skills on the microphone.
    
    There are not many Superstars who can talk as much smack as Chris Jericho and
    have the ability to back it up when the time comes. No matter what his goals
    for
    the future are, there is no denying that Chris Jericho truly is a Superstar for
    the millenium!
    
    
    
    ==============================================================================
    My Two Cents: Chris Jericho
    ==============================================================================
    Chris Jericho has quickly won the heart of millions of World Wrestling
    Federation fans, but I am not buying into all the hype. The only thing I like
    about him is the fact that he is one of the most entertaining people I have
    ever
    seen when it comes to wrestling matches. His last man standing match with
    Triple
    H at Fully Loaded is a prime example of this. I do not like his constant boring
    microphone work, however.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Snap Jab- X
    Spinning Back Kick- Up + X
    Chop- Right + X
    Standing Clothesline- Down + X
    Middle Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Reverse Suplex- Up + O
    Jumping Arm Breaker- Right + O
    DDT- Down + O
    Snapmare- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Reverse Brainbuster- Up + O
    School Boy (Pin)- Right + O
    Reverse Pin- Down + O
    Diving Reverse DDT- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Fisherman's Suplex- Up + O
    Small Package- Right + O
    Jacknife Powerbomb- Down + O
    Double Arm Backbreaker- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Austin Elbow Drop- Right + X
    Angry Stomp- Down + X
    Austin Elbow Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Reverse Chin Lock- Up + O
    Knee Smash- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Overhead Toss- Up + O
    Kick To Leg- Right + O
    Pin- Down + O
    Walls of Jericho- Left + O **Trademark**
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Rolling Clutch Pin- Left or Right + O
    Rolling Clutch Pin- Up or Down + O
    Back Elbow Attack- X
    Shoulder Block- Left or Right + X
    Shoulder Block- Up or Down + X
    Face Crusher - Behind- O
    Face Crusher - Behind- Left or Right + O
    Face Crusher - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Shoulder Back Toss- Left or Right + O
    Shoulder Back Toss- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Mudhole Stomping- Left or Right + O
    Superplex- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Missile Dropkick- X
    Spin Wheel Kick- Left or Right + X
    Spin Wheel Kick- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Diving Headbutt- X
    Diving Headbutt- Left or Right + X
    Diving Headbutt- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Double Powerbomb - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Double Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: Again, the Walls of Jericho would have been a cool
    addition to the game, but it is really no huge loss because Jericho uses this
    move a lot too (though not as much as he used to)
    
    
      ____ _          _     _   _
     / ___| |__  _ __(_)___| |_(_) __ _ _ __
    | |   | '_ \| '__| / __| __| |/ _` | '_ \
    | |___| | | | |  | \__ \ |_| | (_| | | | |
     \____|_| |_|_|  |_|___/\__|_|\__,_|_| |_|
    
    
    ==============================================================================
    Wrestler Stats: Christian
    ==============================================================================
    Real Name: e-mail me if you have his real name (I think itıs Jason Reso)
    Height: 6ı0²
    Weight: 215 lbs.
    From: Toronto, Ontario, Canada
    Finishing Move: Crucifix
    Career Highlights: Light Heavyweight Champ, Tag Champ (w/Edge) x2
    Favorite Quote: "It totally reeks of awesomeness!²
    
    
    ==============================================================================
    Wrestler Bio: Christian
    ==============================================================================
    
    (bio from Prima Games)
    
    It is easy to forget that Christian has been in the World Wrestling Federation
    for almost two years now. And that mysterious aura is only part of what makes
    him such an amazing superstar.
    
    He was brought in as the third member of the Brood, and some worried that
    Christian would get stuck in the shadows because Edge and Gangrel (the other
    two
    members of the original Brood) had their own unique qualities that made them
    stand out to Federation fans and officials. However, it does not take long for
    Christian to win over legions of his own fans with his astounding athleticism
    and silent power.
    
    When problems arose between the other members of the Brood, sides had to be
    chosen. It did not take long for Christian to side with his brother, Edge. The
    young duo decided to be less focused on forcing their Gothic lifestyle on the
    fans and more focused on success in the ring.
    
    Now dedicated to the tag team scene, Christian quickly established himself as
    one of the most talented Superstars on the roster. His performance in the
    unforgettable No Mercy Ladder Match solidified his future as a major player in
    the World Wrestling Federation.
    
    Although it seems that singles success is imminent, it would be nice to see
    Christian join Edge in achieving their childhood dream ­ winning the World
    Wrestling Federation Tag Team Titles together!
    
    
    ==============================================================================
    My Two Cents: Christian
    ==============================================================================
    When I first saw that Edge was teaming with Christian, I was kind of pissed, to
    say the least. Edge was my favorite wrestler, and it saddened me to see him
    saddled with a less than talented performer that was just holding him down.
    However, I really like Christianıs new attitude, and Edge and Christian has
    quickly become one of my favorite tag teams in the World Wrestling Federation.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Austin Punches- X
    Drop Kick- Up + X
    Chop- Right + X
    Standing Clothesline- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Suplex- Up + O
    Side Buster- Right + O
    Arm Wrench- Down + O
    Scoop Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    German Suplex Pin- Right + O
    Reverse Pin- Down + O
    Diving Reverse DDT- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Northern Lights Suplex- Up + O **Trademark**
    Sambo Suplex- Right + O
    Stomach Crusher- Down + O
    DDT- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Leg Drop- Up + X
    Angry Stomp- Right + X
    Leg Drop- Down + O
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Smash- Up + O
    Mounted Punches- Right + O
    Pin- Down + O
    Reverse Chin Lock- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Overhead Toss- Up + O
    Kick To Leg- Right + O
    Leg Hook Pin- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Spear- Left or Right + O
    Spear- Up or Down + O
    Back Elbow Attack- X
    Clothesline- Left or Right + X
    Clothesline- Up or Down + X
    School Boy (Pin) - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Shoulder Back Toss- Left or Right + O
    Shoulder Back Toss- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Mudhole Stomping- Left or Right + O
    Foot Choke- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Front Dropkick- Left or Right + X
    Front Dropkick- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Impaler - While Facing the Back of a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Impaler
    Posistion to Do the Move: From Behind
    My Rating of the Move (1-10): 9
    Description of the Move: I love this move, although it doesn't look like it
    hurts that much. Basically, Christian flips the opponent around then slams him
    to the ground with a facebuster. It really looks cool, and is one of my
    favorite
    finishing moves.
    
    
      ____ _
     / ___| |__  _   _ _ __   __ _
    | |   | '_ \| | | | '_ \ / _` |
    | |___| | | | |_| | | | | (_| |
     \____|_| |_|\__, |_| |_|\__,_|
                 |___/
    
    ==============================================================================
    Wrestler Stats: Chyna
    ==============================================================================
    Real Name: Joanie something
    Height: ??
    Weight: ??
    From: Killer Kowalskiıs Training School
    Carrer Highlights: IC Champ x2, 1st woman to enter KOTR and Royal Rumble
    Finishing Move: Pedigree (just like HHH)
    
    ==============================================================================
    Wrestler Bio: Chyna
    ==============================================================================
    
    (Biography from Prima Games)
    
    In one of the worldıs most toughest professions, Chyna stands out as a
    revolutionary. The first woman to have ever participated in the Royal Rumble
    and
    the King of the Ring Tournament, she more than holds her own against the World
    Wrestling Federationıs most brutish competitors, whether in the ring or
    watching
    the back of Triple H. Trained by the legendary Killer Kolawski, taught by a
    grueling life on the road, she ranks as a virtual equal to any athlete in
    sports
    entertainment today.
    
    The Grand Canyon, Mount Everest, the Great Barrier Reef, and Chyna. An object
    earns the title ³wonder of the world² because it is something that cannot be
    duplicated, a sight so awesome that one is often left powerless in its
    presence.
    When Chyna first entered the World Wrestling Federation, most people could not
    believe what they were seeing. How could she be so intimidating? Some, very
    foolishly, cast her off as nothing more than that ­ an intimidating sight ­ and
    they were very quickly proven wrong.
    
    Thanks to her incredible phsyique and technical skill, it is so hard to forget
    that Chyna is a female. But we have to keep that in mind to fully appreciate
    what she has been able to accomplish so far in her World Wrestling Federation
    career. She was the first woman to qualify for the Royal Rumble, the first
    woman
    to qualify for King of the Ring tournament, the first female to ever hold a
    major World Wrestling Federation championship, and a major player in De
    Generation X and the Corporation. Forget about this man/woman stuff ­ anybody
    would consider themselves lucky to enjoy a career as successful as
    Chynaıs!!!!!!
    
    What is so great about Chyna is that instead of just complaining about being
    branded as ³just a woman², the Ninth wonder of the World went out and forced
    everyone to take notice. Destroying any obstacle thrown in her way, Chyna
    proved
    to everyone that they had better reevaluate their view on ³the battle of the
    sexes² because if they do not, one day the battle of the sexes will battle the
    hell right out of them.
    
    ³Just a woman? Try me Triple H.² 6 days before Summerslam, and I had finally
    realized that Chyna had outgrown the shadow of HHH. A former IC champion, and a
    former #1 contender to the WWF title, Chyna has definetly had a storybook
    career. Could the WWF title be in the future? For now, she is just hanging out
    with Chris Jericho and Too Cool.
    
    
    ==============================================================================
    My Two Cents: Chyna
    ==============================================================================
    ³Just a woman? Try me Triple H.² 6 days before Summerslam, and I had finally
    realized that Chyna had outgrown the shadow of HHH. A former IC champion, and a
    former #1 contender to the WWF title, Chyna has definetly had a storybook
    career. Could the WWF title be in the future? For now, she is just hanging out
    with Chris Jericho and Too Cool. Now she is with Latino Heat, in one of the
    more
    interesting angles currently on television.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Austin Punches- X
    Double Axe Handle- Up + X
    Toe Kick- Right + X
    Standing Clothesline- Down + X
    Chop- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    Snap Mare- Right + O
    Club To Neck- Down + O
    Snap Mare- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Low Blow- Up + O **Trademark**
    Turn Facing Front- Right + O
    Low Blow- Down + O **Trademark**
    Turn Facing Front- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Stomach Crusher- Up + O
    Rib Breaker- Right + O
    Piledriver- Down + O
    Arm Wrench- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Elbow Drop- Up + X
    Angry Stomp- Right + X
    Elbow Drop- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Camel Clutch- Up + O
    Mounted Punches- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Stomp- Up + O
    Kick To Groin- Right + O
    Leg Hook Pin- Down + O
    Kick To Groin- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Spear- O
    Spear- Left or Right + O
    Spear- Up or Down + O
    Shoulder Block- X
    Big Thump- Left or Right + X
    Big Thump- Up or Down + X
    School Boy (Pin) - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Shoulder Thrusts- Left or Right + O
    Choke- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Elbow Drop- Left or Right + X
    Elbow Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    The Pedigree - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Pedigree
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Well, she doesn't use this move on TV anymore, but the
    Pedigree is still my favorite finishing move in the WWF, even if I do prefer
    the
    HHH version more.
    
    
     ____       _
    |  _ \  ___| |__  _ __ __ _
    | | | |/ _ \ '_ \| '__/ _` |
    | |_| |  __/ |_) | | | (_| |
    |____/ \___|_.__/|_|  \__,_|
    
    
    ==============================================================================
    Wrestler Stats: Debra
    ==============================================================================
    Real Name: Debra McMichael
    Height: ????
    Weight: ????
    From: Austin, Texas
    Finishing Move: DDT
    Career Highlights: Women's Champ
    Favorite Quote: ????
    
    
    ==============================================================================
    Wrestler Bio: Debra
    ==============================================================================
    
    (bio from Prima Games)
    
    
    When the time comes to look back on Debra's career in the World Wrestling
    Federation, there is no doubt that we will point to Rock Bottom (the December
    1998 Pay per View) as a monumental event. That was the night she figured out
    what was going to send her straight to the top, and fast. As Debra started to
    pay up on a bet and take off her clothes, the sold-out arena crowd went
    ballistic.
    
    During these intense moments, the thousands of males in attendance were on
    their
    feet and ready to obey Debra's every whim. And if the fans were hypnotized by
    her incomparable figure, why wouldn't the rest of the male-dominated World
    Wrestling Federation be?
    
    Although Debra never completed the action that night, she learned a valuable
    lesson: showing off her body would get her exactly what she was after -
    everything.
    
    The most ingenious part of Debra's master strategy was that she tried her
    hardest to never appear to be more than a body. You never heard her utter
    anything such as "I want people to see past my looks and find out who I really
    am", or "behind my exterior is a fascinating and intelligent woman." She never
    uttered such statements.
    
    The fact of the matter is that Debra is really, really hot and most guys would
    hand her the world and more even if she wore only oversized T-Shirts and sweat
    pants.
    
    But aren't we all extremely lucky and happy that Debra does not want to take
    that chance?
    
    
    
    ==============================================================================
    My Two Cents: Debra
    ==============================================================================
    King: Puppies!
    
    JR: Puppies!
    
    Me: Puppies!
    
    King: Puppies!
    
    Me: Puppies!
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Club to Neck                        Down, O
    Snapmare                            Left, O
    Arm Wrench                          Up, O
    Snapmare                            Right, O
    Slap                                X
    Middle Kick                         Down, X
    Toe Kick                            Left, X
    Double Axe Handle                   Up, X
    Chop                                Right, X
    
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Suplex                              Down, O
    Snapmare                            Left, O
    Arm Wrench                          Up, O
    Snapmare                            Right, O
    
    
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Reverse Pin                         Down, O
    Turn to Face                        Left, O
    Reverse Pin                         Up, O
    Turn to face                        Right, O
    
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Sleeper Hold                        Up, O
    Knee Smash                          Right, O
    Knee Smash                          Left, O
    Angry Stomp	                        X
    Angry Stomp                         Left, X
    Angry Stomp                         Right, X
    Angry Atomp                         Down, X
    Angry Stomp                         Up, X
    
    
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Knee Stomp                          Up, O
    Leg Lock                            Right, O
    Leg Lock                            Left, O
    
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
    
    
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Choke                               Left, O or Right, O
    Shoulder Thrusts                    Down, O or Up, O
    
    
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whip to Rope                  O
    School Boy                          Left, O or Right, O
    School Boy                          Up, O or Down, O
    
    
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Choke                               Left, O or Right, O
    Choke #2                            Up, O or Right, O
    Shoulder Block                      Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
    
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Double Axe Handle                   Left, X or Right, X
    Double Axe Handle                   Down, X or Up, X
    
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Knee Drop                           X
    Knee Drop                           Left, X or Right, X
    Knee Drop                           Down, X or Up, X
    
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Neckbreaker                         Left, O or Right, O
    Neckbreaker                         Down, O or Up, O
    Shoulder Block                      X
    Shoulder Block                      Left, X or Right, X
    Shoulder Block                      Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    Bulldog #1                          X
    Bulldog #2                          Left, X or Right, X
    Bulldog #3                          Down, X or Up, X
    
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Shoulder Back Toss                  Left, O or Right, O
    Shoulder Back Toss                  Up, O or Down, O
    
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    
    DDT: well it's a DDT.
    
    Finishing Move Name: DDT
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 2
    Description of the Move: Okay, this finishing move really sucks, and I
    have seen about 20 wrestlers use this move before. And furthermore,
    Debra is weaker than the other wrestlers. So this move wouldn't really
    hurt at all.
    
    
     ____  _ _            ____
    |  _ \( ) |    ___   | __ ) _ __ _____      ___ __
    | | | |/| |   / _ \  |  _ \| '__/ _ \ \ /\ / / '_ \
    | |_| | | |__| (_) | | |_) | | | (_) \ V  V /| | | |
    |____/  |_____\___/  |____/|_|  \___/ \_/\_/ |_| |_|
    
    
    ==============================================================================
    Wrestler Stats: D-Lo Brown
    ==============================================================================
    Real Name: A.C. O'Connor
    Height: 6'3"
    Weight: 268 lbs.
    From: Chicago, Illonis
    Finishing Move: Lo Down
    Career Highlights: Tag Champ, Euro Champ, IC Champ
    Favorite Quote: "You Better Recognize!"
    
    
    ==============================================================================
    Wrestler Bio: D'Lo Brown
    ==============================================================================
    
    (bio from Prima Games)
    
    
    If you ask any World Wrestling fan or official to name the five Superstars who
    will have the biggest impact in the next few years, there is no doubt that D'Lo
    Brown would appear on each of those lists. An intelligent and articulate young
    man, D'Lo possesses the athletic ability that most people dream about.
    
    
    With the Sky High and Lo Down, D'Lo gets the action going above the canvas...
    but
    he is more than willing to show off his technical prowess and grind it out on
    the mat. You can liken his overall abilities to the "bobble head" that he has
    made famous on his walks down to the ring. You are never sure where it is going
    to go next, and you are transfixed at the mere sight of it.
    
    A former certified public accountant, there is little question that D'Lo has
    the
    brains to propel himself to the next level. Using the precise preparation
    tactics that C.P.A.'s are famous for, D Lo never enters a contest without a
    detailed strategy.
    
    Everyone knows what D'Lo achieved while serving as the European champion, but
    what remains to be seen is whether or not he can put all his tools and talents
    together to become as dominating a Superstar as everyone expects.
    
    
    
    ==============================================================================
    My Two Cents: D-Lo Brown
    ==============================================================================
    
    D-Lo is the real deal. Hopefully he will become a huge babyface star and win
    some WWF gold in the near future! But now it appears that he will be a heel for
    now on, because right now he is feuding with his former tag team partner, the
    Godfather. I am glad of this too because I was not a huge fan of Dlo Brown and
    Godfather being a tag team in the first place. Now, I am mad at the World
    Wrestling Federation again, because they have stuck him with yet another loser
    tag team. Called Lo Down, DLO Brown and Chaz is the epitome of all that tag
    team
    wrestling should not be. I do not care if they were childhood friends or what
    not, Chaz sucks. I have never been a big fan of Chaz and never will be, even if
    he does come out to the coolest theme music in the World Wrestling Federation
    today. Yes, I do think Dlo Has the cooolest theme music. I think for now on the
    World Wrestling Federation writers will keep him heel, which would be cool as
    long as he gets pushed as a potential WWF world title contender, because he has
    a lot of talent and should have a bright future in the World Wrestling
    Federation, more so than teaming with his loser childhood friend. He has the
    coolest entrance, the coolest entrance theme, the coolest finishing move (well,
    one of the coolest) and the biggest feud he has been in yet has been with Jeff
    Jarrett over two belts? Please. The World Wrestling Federation needs to wake up
    and push this guy before he strolls over to WCW. And that is true!
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Piledriver                          Down, O
    Hard Scoop Slam                     Left, O
    Suplex                              Up, O
    Side Buster                         Right, O
    Snap Jab                            X
    Jumping Calf Kick                   Down, X
    Austin Punches                      Left, X
    Double Axe Handle                   Up, X
    Shuffle Side Kick                   Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Running Powerbomb                   Down, O
    Whirl Side Slam                     Left, O
    Sky High                            Up, O
    Pendulum Backbreaker                Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Atomic Drop                         Down, O
    Back Drop                           Left, O
    Sleeper Hold                        Up, O
    School Boy                          Right, O
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Knee Smash                          Up, O
    Mounted Punch                       Right, O
    Sleeper Hold                        Left, O
    Angry Stomp	                        X
    Angry Stomp                         Left, X
    Angry Stomp                         Right, X
    D'lo Leg Drop                       Down, X
    D'lo Leg Drop                       Up, X
    
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Leg Lock                            Up, O
    Kick to Leg                         Right, O
    D'Lo Texas Cloverleaf               Left, O
    
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                O
    Frankensteiner                     Left, O or Right, O
    Shouler Thrust                     Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke                          Up, O or Right, O
    Shoulder Block                      Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Spinning Wheel Kick                 X
    Front Dropkick                      Left, X or Right, X
    Front Dropkick                      Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Twisted Body Attack                 X
    Knee Drop                           Left, X or Right, X
    Knee Drop                           Down, X or Up, X
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	Drop                    O
    Rolling Clutch Pin                  Left, O or Right, O
    Rolling Clutch Pin                  Down, O or Up, O
    Dropkick                            X
    Clothesline                         Left, X or Right, X
    Clothesline                         Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2                       Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Whirl Sideslam                      Left, O or Right, O
    Whirl Sideslam                      Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    Lo Down: he does a cool looking frog splash off the top rope
    
    
    Finishing Move Name: Lo Down
    Posistion to Do the Move: Top Rope
    My Rating of the Move (1-10): 7
    Description of the Move: Okay, this finishing move on television looks
    really cool. But in the game something seems missing due to the lack of
    animation. It just moves too fast for my liking, just like all the other
    "off the top rope" moves in the game.
    
    
     ____     __     __            ____            _ _
    |  _ \    \ \   / /__  _ __   |  _ \ _   _  __| | | ___ _   _
    | | | |____\ \ / / _ \| '_ \  | | | | | | |/ _` | |/ _ \ | | |
    | |_| |_____\ V / (_) | | | | | |_| | |_| | (_| | |  __/ |_| |
    |____/       \_/ \___/|_| |_| |____/ \__,_|\__,_|_|\___|\__, |
                                                            |___/
    
    ==============================================================================
    Wrestler Stats: D-Von Dudley
    ==============================================================================
    Real Name: I dunno
    Height: 6'2"
    Weight: 240 lbs.
    From: Dudleyville
    Finishing Move: Dudley Death Drop
    Career Highlights: Tag Champ
    Favorite Quote: "Thou shalt not mess with the Dudleyz!"
    
    
    ==============================================================================
    Wrestler Bio: DVon Dudley
    ==============================================================================
    
    (bio from Prima Games)
    
    
    Throughout the entire sports-entertainment world, the Dudley Boyz have a
    reputation for being two of the toughest competitors. And D-Von does more than
    his fair share to keep the hype!
    
    Before arriving in the World Wrestling Federation, the Dudley Boyz honed their
    skills in the extreme arena. Known for a stiff offense and even stiffer
    language, the Dudley Boyz earned a lot of respects from their peers at the
    time.
    
    However, they had to prove themselves in the "big time". Having to leave some
    of
    their old tactics behind. D-Von and Buh Buh Ray brought their unique style of
    sports entertainment over to the World Wrestling Federation and quickly earned
    the respect they had in other arenas. Although there is nothing funny about
    them, D-Von is quick to dispel any laughter that his tag team partner may have
    stirred up among the fans.
    
    After Buh Buh is able to get out whatever it is he is trying to say, D-Von is
    quick to jump in and take the hard line with their opponents.
    
    D-Von wants everyone to know that "Thou shalt not mess with the Dudleyz!"
    
    
    
    ==============================================================================
    My Two Cents: D-Von Dudley
    ==============================================================================
    Let's go Dudleyz!! I must admit I did not like the whole Dudleyz thing when
    they
    first came to the WWF but now they are one of my favorite tag teams! I really
    liked them as heels, but they are still pretty cool as bad ass babyfaces, which
    is what they have become as of late. Which is pretty neat, because they are way
    over as babyfaces, especially when Buh Buh Ray tells DıVon to ³get the table!²
    
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    DDT                                 Down, O
    Snapmore                            Left, O
    Suplex                              Up, O
    Club to Neck                        Right, O
    Austin Punches                      X
    Suffle Side Kick                    Down, X
    Chop                                Left, X
    Double Axe Handle                   Up, X
    Toe Kick                            Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Piledriver                          Down, O
    Fall Away Slam                      Left, O
    Manhattan Drop                      Up, O
    Pendulum Backbreaker                Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Atomic Drop                         Down, O
    Back Drop                           Left, O
    Diving Reverse DDT                  Up, O
    Bulldog                             Right, O
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Camel Clutch                        Up, O
    Knee Smash                          Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Angry Stomp                         Left, X
    Angry Stomp                         Right, X
    Elbow Drop                          Down, X
    Elbow Drop                          Up, X
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Toss                                Up, O
    Kick to Leg                         Right, O
    Knee Stomp                          Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Foot Choke                          Left, O or Right, O
    Super Plex                          Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Choke                               Left, O or Right, O
    Choke #2                            Up, O or Right, O
    Clothesline                         Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Double Axe Handle                   Left, X or Right, X
    Double Axe Handle                   Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Diving Headbutt                     Left, X or Right, X
    Diving Headbutt                     Down, X or Up, X
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Neckbreaker                         Left, O or Right, O
    Neckbreaker                         Down, O or Up, O
    Clothesline                         X
    Diving Shoulder                     Left, X or Right, X
    Diving Shoulder                     Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2                       Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Whirl Sideslam                      Left, O or Right, O
    Whirl Sideslam                      Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    Jacknife Powerbomb: Yeah, the same exact one that every other big man uses.
    
    Finishing Move Name: Jackknife Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 5
    Description of the Move: No, the 3D is not in the game, and yes, the
    Jackknife Powerbomb is the same move that Kevin Nash uses. The finisher
    is okay, but I would have loved to see the true Dudley Boyz finisher.
    
     _____    _
    | ____|__| | __ _  ___
    |  _| / _` |/ _` |/ _ \
    | |__| (_| | (_| |  __/
    |_____\__,_|\__, |\___|
                |___/
    
    ==============================================================================
    Wrestler Stats: Edge
    ==============================================================================
    Real Name: e-mail me if you have his real name
    Height: 6ı4²
    Weight: 240 lbs.
    From: Toronto, Ontario, Canada
    Finishing Move: Downward Spiral and Spear
    Career Highlights: Intercontinental Champ, Tag Champ (w/Christian) x2
    Favorite Quote: "It totally reeks of awesomeness!²
    
    
    ==============================================================================
    Wrestler Bio: Edge
    ==============================================================================
    
    (bio from Prima Games)
    
    What is not working in Edgeıs favor these days? The young Superstar is beloved
    by every type of World Wrestling Federation fan, and his ability in the ring is
    recognized as among the best.
    
    One of the most amazing things about Edge is his broad appeal. At sold-out
    arenas all over the world, women scream for his long blond locks and larger-
    than-life smile. They are drawn in by his strong presence that demands
    attention, even though he never asks for it.
    
    Men are into edge because of his coolness factor. The sunglasses, long trench
    coat, great theme song, and uncanny entrance all add to this. Plus, Edge has a
    dark side to him that is sadistic and uncontrollable. It is an aspect of human
    nature that many men have, but few are brave (or insane) enough to ever let
    surface. Men everywhere can live that side of their souls vicariously through
    Edge.
    
    During a number of singles matches over the past few months, and especially
    while competing in the Terri Invitational at No Mercy, Edge had the
    opportunity
    to display the skill in the ring that has most Federation officials salivating
    at the thought of his future in the industry.
    
    With a wave of momentum like this, is there anyone or anything that can stop
    Edge from reaching the top?
    
    
    ==============================================================================
    My Two Cents: Edge
    ==============================================================================
    When I first saw that Edge was teaming with Christian, I was kind of pissed, to
    say the least. Edge was my favorite wrestler, and it saddened me to see him
    saddled with a less than talented performer that was just holding him down.
    However, I really like Edge and Christianıs new attitude, and Edge and
    Christian
    has quickly become one of my favorite tag teams in the World Wrestling
    Federation.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Snap Jab- X
    Shuffle Side Kick- Up + X
    Elbow Smash- Right + X
    Drop Kick- Down + X
    Chop- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Reverse Suplex- Up + O
    Scoop Slam- Right + O
    Scissors Sweep- Down + O
    Snap Mare- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Electric Chair Drop- Up + O **Trademark**
    Face Crusher- Right + O
    Full Nelson Slam- Down + O
    Back Side Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Stomach Crusher- Up + O
    Rib Breaker- Right + O
    DDT- Down + O
    Spinning Back Drop- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Leg Drop- Up + X
    Angry Stomp- Right + X
    Leg Drop- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Smash- Up + O
    Short Arm Scissors- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Overhead Toss- Up + O
    Knee Stomp- Right + O
    Pin w/ Bridge- Down + O
    Leg Lock- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Spear- O
    Spear- Left or Right + O
    Spear- Up or Down + O
    Spinning Wheel Kick- X
    Drop Kick- Left or Right + X
    Drop Kick- Up or Down + X
    Face Crusher - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Shoulder Back Toss- Left or Right + O
    Shoulder Back Toss- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Shoulder Thrusts- Up or Down + O
    Frankensteiner- Up or Down + O
    Help up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Missile Drop Kick- X
    Diving Spear- Left or Right + X
    Diving Spear- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Knee Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Downward Spiral - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Downward Spiral
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: Edge used to be my favorite wrestler, the thing I
    hated
    most about him was this stupid finisher. Thankfully he uses the spear as a
    finishing move now. I think the Downward Spiral hurts Edge more than it hurts
    the opponent.
    
    
     _____
    |  ___|_ _  __ _ _ __ ___   ___   __ _
    | |_ / _` |/ _` | '__/ _ \ / _ \ / _` |
    |  _| (_| | (_| | | | (_) | (_) | (_| |
    |_|  \__,_|\__,_|_|  \___/ \___/ \__, |
                                        |_|
    
    ==============================================================================
    Wrestler Stats: Faarooq
    ==============================================================================
    Real Name: Ron Simmoms
    Height: 6ı7²
    Weight: 270 lbs.
    From: Tallahasee, Florida
    Finishing Move: Dominator
    Career Highlights: Tag Champ, WCW Champ
    Favorite Quote: "We need beer money!²
    
    
    ==============================================================================
    Wrestler Bio: Faarooq
    ==============================================================================
    
    (bio from Prima Games)
    
    Most finishing maneuvers in the World Wrestling Federation are given names that
    reflect their charactersı personality. The names must also be intimidating and
    catchy. The Pedigree, The Rock Bottom, and the Showstopper Chokeslam all meet
    these criteria. But there is perhaps no name throughout the industry more
    fitting than Faarooqıs ³Dominator².
    
    ³Dominator² ­ the move ­ describes Faarooqıs modified powerbomb that drops his
    opponent face first on the canvas. ³Dominator² ­ the man ­ describes the
    Superstar performing the move.
    
    Ever since being an all-American stud at Florida State, Ron Simmons has been
    used to dominating his environment and the competition that surrounds it. When
    Ron made the transition to sports-entertainment, he found that dominating
    opponents in the squared circle came just as naturally to him as destroying
    them
    on the gridiron.
    
    There is no doubt that Faarooq achieved a great deal of success in the early
    days of his career, but as a member of the Acoytles, he has really elevated his
    game to an all-time high.
    
    Emerging out of the Ministry of Darkness, Faarooq and Bradshaw have both made
    the most of the opportunity that the Acolytes have provided. Spending his time
    on screen much the same way he spends his time off it (drinking beer and
    kicking
    ass), Faarooq is not only enjoying his latest achievements in the ring, but he
    is having a great time doing it!
    
    
    ==============================================================================
    My Two Cents: Faarooq
    ==============================================================================
    Faarooq, along with Bradshaw, is quickly becoming one of my favorite characters
    in the World Wrestling Federation. I especially remember one Sunday Night Heat
    when they had a contest to see who could bounce the members of Kaientai the
    highest. It was funny, because Kaientai had bounced a check on the Acoyltes, so
    the Acoytles wanted to return the favor. Bradshawıs constant reminder of beer
    being accepted as a form of payment was also hilarious.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Austin Punches- X
    Double Axe Handle- Up + X
    Chop- Right + X
    Standing Clothesline- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Rib Breaker- Up + O
    DDT- Right + O
    Bearhug Front Slam- Down + O
    Hard Scoop Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Full Nelson Slam- Up + O
    Abdominal Stretch- Right + O
    Atomic Drop- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Body Press Slam- Up + O
    Spine Buster- Right + O **Trademark**
    Jacknife Powerbomb- Down + O
    Rib Breaker- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Elbow Drop- Up + X
    Angry Stomp- Right + X
    Elbow Drop- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Camel Clutch- Up + O
    Sleeper Hold- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Boston Crab- Up + O
    Kick To Groin- Right + O
    Leg Hook Pin- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Spear- Left or Right + O
    Spear- Up or Down + O
    Clothesline- X
    Diving Shoulder- Left or Right + X
    Diving Shoulder- Up or Down + X
    Bulldog - Lower- O
    Bulldog - Lower- Left or Right + O
    Bulldog - Lower- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Powerslam- O
    Spine Buster- Left or Right + O **Trademark**
    Spine Buster- Up or Down + O **Trademark**
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Shoulder Thrusts- Left or Right + O
    Choke- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Flying Clothesline- Left or Right + X
    Flying Clothesline- Up or Right + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Diving Headbutt- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Dominator- While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Dominator
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: Faarooq is one nasty son of a gun. And this move looks
    like it could seriously kill some one. Faarooq picks up the opponent then slams
    him to the ground HARD. One of my favorite finishers in WWF Smackdown.
    
      ____                            _
     / ___| __ _ _ __   __ _ _ __ ___| |
    | |  _ / _` | '_ \ / _` | '__/ _ \ |
    | |_| | (_| | | | | (_| | | |  __/ |
     \____|\__,_|_| |_|\__, |_|  \___|_|
                       |___/
    
    ==============================================================================
    Wrestler Stats: Gangrel
    ==============================================================================
    Real Name: David Heath
    Height: 6'0²
    Weight: 234 lbs.
    From: Texas
    Finishing Move: Impaler
    Career Highlights: I believe he was hardcore champion once
    Favorite Quote: "Come over to the dark side!²
    
    
    ==============================================================================
    Wrestler Bio: Gangrel
    ==============================================================================
    
    (bio from Prima Games)
    
    
    Show me a man who rises through a ring of fire on his way to the ring, has
    fangs
    instead of teeth, and spits out a mysterious, red viscous liquid, before his
    matches, and I will show you someone with a long future as a World Wrestling
    Federation Superstar!
    
    Gangrel encompasses all that the World Wrestling Federation has come to stand
    for over the past couple of years. He has an entrance unlike any other, and you
    are just as excited to see Gangrel make his way to the ring as you are to see
    him finish his opponent off with a devastating Impaler DDT.
    
    Capitalizing on the ³Goth² culture that is all the rage with young adults
    across
    the country, Gangrel is the consummate showman who has attracted a varied fan
    base. Teenage girls dressed all in black, guys who like it hardcore, and
    grandmas who like to remain young at heart have their own reasons for being on
    Gangrelıs side.
    
    Already logging time with Edge, Christian, and the Hardy Boyz, Gangrel has
    associated with some of the best young talent the World Wrestling Federation
    has
    to offer. If it was his backstage wisdom that helped propel these four
    Superstars along, you would have to believe it will not be long before Gangrel
    has a couple of pals rising up through the stage with him again.
    
    
    ==============================================================================
    My Two Cents: Gangrel
    ==============================================================================
    I have never really been the worldıs biggest fan of Gangrel (to say the least),
    but I will admit that he does have some wrestling talent. It has been a shame
    that he has been kept off television a lot lately. Because he would really fit
    in well with the World Wrestling Federation as it stands now. I hope he returns
    soon to cause more chaos, maybe with a few friends (Tazz and Raven?)
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Chop- X
    Shuffle Side Kick- Up + X
    Body Punch- Right + X
    Standing Clothesline- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    DDT- Right + O
    Manhattan Drop- Down + O
    Gangrel Suplex- Left + O **Trademark**
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    Diving Reverse DDT- Right + O
    Pumphandle Slam- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Manhattan Drop- Right + O
    Piledriver- Down + O
    Gangrel Suplex- Left + O **Trademark**
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Elbow Drop- Up + X
    Double Knee Drop- Right + X
    Elbow Drop- Down + X
    Double Knee Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Smash- Up + O
    Mounted Punches- Right + O
    Pin- Down + O
    Sleeper Hold- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Kick To Groin- Up + O
    Overhead Toss- Right + O
    Leg Hook Pin- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Neckbreaker Drop- Left or Right + O
    Neckbreaker Drop- Up or Down + O
    Back Elbow Attack- X
    Clothesline- Left or Right + X
    Clothesline- Up or Down + X
    School Boy (Pin) - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Mudhole Stomping- Left or Right + O
    Tornado DDT- Up or Down + O
    Help up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Flying Clothesline- Left or Right + X
    Flying Clothesline- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Inverted DDT - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Inverted DDT
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 6
    Description of the Move: I really don't like these DDTs that they change a tad
    bit then make it seem like a whole new move. But Gangrel's version of the DDT
    is
    okay, but still, it is a DDT.
    
    
      ____           _  __       _   _
     / ___| ___   __| |/ _| __ _| |_| |__   ___ _ __
    | |  _ / _ \ / _` | |_ / _` | __| '_ \ / _ \ '__|
    | |_| | (_) | (_| |  _| (_| | |_| | | |  __/ |
     \____|\___/ \__,_|_|  \__,_|\__|_| |_|\___|_|
    
    
    ==============================================================================
    Wrestler Stats: Godfather
    ==============================================================================
    Real Name: Charles Wright
    Height: 6'6"
    Weight: 320 lbs.
    From: Red Light District
    Finishing Move: Pimp Drop
    Career Highlights: IC Champ
    Favorite Quote: "It's time once again for everybody to come aboard the HOOOOOO
    Train!"
    
    
    ==============================================================================
    Wrestler Bio: Godfather
    ==============================================================================
    
    (bio from Prima Games)
    
    Although it isn't easy, he knows he ain't the only one up in this joint!
    
    We're fairly certain that the Godfather isn't saying that there are business
    competitors of his out in the audience, but that he's confident that there are
    other people present who enjoy having a good time in the company of some fine
    lookin' hos!
    
    The most amazing thing about the Godfather is that he's able to concentrate
    during his matches. Knowing that there are a handful of hotties outside of the
    ring waiting to jump on him the minute the match ends, it's a wonder the
    Godfather doesn't look to finish all his matches in less time than it would
    take
    a 18-year old to.... Well, let's just say we're surprised he does not try to
    finish as fast as he can.
    
    We do not know about you, but the Ho Train sounds like something we want to get
    hit with as much as possible. With the 330-pound Godfather as the conductor,
    however, it does not sound as much fun as it should be.
    
    From the outside looking in, it appears that the Godfather is always having a
    good time, but it might be smart to stay out of his way if you can. After all,
    he can not relieve all his tensions with the hos!
    
    
    
    ------------------------
    My Two Cents: Godfather
    ------------------------
    Papa Shango. A weird voodoo guy that used to come to the ring with skulls
    attached to his outfit and stuff.
    
    Kama Mustafa. A member of the Nation of Domination who shaved his head and was
    known for beating people senselessly.
    
    Godfather. Pimpin aint easy. Take a ride on the ho train.
    
    It's easy to say that Charles Wight has had a lot of gimmick changes over the
    years. I liked all of his previous gimmicks, but the Godfather gimmick is by
    far
    the best.
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Manhattan Project                   Down, O
    Hard Scoop Slam                     Left, O
    Club to Neck                        Up, O
    Suplex                              Right, O
    Austin Punches                      X
    Shuffle Side Kick                   Down, X
    Chop                                Left, X
    Clothesline                         Up, X
    Overhand Punch                      Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Piledriver                          Down, O
    Pendulum Backbreaker                Left, O
    Headlock and Punch                  Up, O
    Fallaway Slam                       Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Atomic Drop                         Down, O
    Russian Leg Sweep                   Left, O
    Diving Reverse DDT                  Up, O
    Bulldog                             Right, O
    
    
    ---------------
    Opponent on Mat
    ---------------
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Short Arm Scissors                  Up, O
    Sleeper Hold                        Right, O
    Camel Clutch                        Left, O
    Angry Stomp	                        X
    Elbow Drop                          Left, X
    Elbow Drop                          Right, X
    Leg Drop                            Down, X
    Leg Drop                            Up, X
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Leg Lock                            Up, O
    Kick to Leg	                        Right, O
    Knee Stomp	                        Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Shoulder Thrusts                    Left, O or Right, O
    10 Punch                            Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke #2                       Up, O or Right, O
    Ho Train Attack                     Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Shoulder Block                      Left, X or Right, X
    Shoulder Block                      Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Elbow Drop                          Left, X or Right, X
    Elbow Drop                          Down, X or Up, X
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Rolling Clutch Pin                  Left, O or Right, O
    Rolling Clutch Pin                  Down, O or Up, O
    Diving Shoulder                     X
    Ho Train Attack                     Left, X or Right, X
    Ho Train Attack                     Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2	                  Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Samoan Drop                         Left, O or Right, O
    Samoan Drop                         Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    Pimp Drop: One of the best (and best named) finishers in the World Wrestling
    Federation today.
    
    Finishing Move Name: Pimp Drop
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Come get on the ho train with this fantastic
    finishing move! Godfather picks his opponent up and throws his opponent
    around his shoulders. Then he twirls the opponent around and slams him
    to the ground hard! I love this move!
    
    
     _   _               _                      _   _       _ _
    | | | | __ _ _ __ __| | ___ ___  _ __ ___  | | | | ___ | | |_   _
    | |_| |/ _` | '__/ _` |/ __/ _ \| '__/ _ \ | |_| |/ _ \| | | | | |
    |  _  | (_| | | | (_| | (_| (_) | | |  __/ |  _  | (_) | | | |_| |
    |_| |_|\__,_|_|  \__,_|\___\___/|_|  \___| |_| |_|\___/|_|_|\__, |
                                                                |___/
    
    
    ==============================================================================
    Wrestler Stats: Hardcore Holly
    ==============================================================================
    Real Name: Bob Holly
    Height: 6'6"
    Weight: well over 400 pounds
    From: Mobile, Alabama
    Finishing Move: Falcon Arrow
    Career Highlights: Tag Champ, Hardcore Champ
    Favorite Quote: "Hey....Big Shot!"
    
    
    ==============================================================================
    Wrestler Bio: Hardcore Holly
    ==============================================================================
    
    (bio from Prima Games)
    
    
    For years Bob Holly struggled to find his niche in the World Wrestling
    Federation. Handed unsuccessful gimmicks and less than stellar storylines, the
    Alabama native was locked in a mid carder's prison - mediocrity.
    
    This would not have bothered a lesser man, but Holly knew that he was capable
    of
    bigger and better things. So when the time came to put up or shut up, he
    decided
    to throw out the rule book and earn his respect the hard way - in the Hardcore
    Division!
    
    Using anger as his fuel, Holly put on some of the most astonishing contests the
    division had ever seen. After earning everyone's respect with an unbelievable
    victory over Al Snow in the Mississippi River, Hardcore Holly was ready to move
    up the Federation ladder. And what better way to do this than aim for the top
    and work your way down?
    
    Showing an incredible tolerance for punishment, Hardcore made a weekly habit of
    strutting to the ring and callin out any big shot who met his minimum weight
    and
    height requirements. These strict rules usually left out everyone except
    superstars such as Kane, The Big Show, The Undertaker, Viscera, and other
    similar.
    
    He might not have always beaten those giants, but Hardcore Holly certainly
    learned some valuable lessons. Now, whenever this super Heavyweight steps in
    the
    ring, his opponents and fans all know that you'd better be a big show if you
    want to measure up to Hardcore Holly.
    
    
    
    ==============================================================================
    My Two Cents: Hardcore Holly
    ==============================================================================
    Let's go Hollys!! I must admit I did not like the whole Hollys thing when they
    first came to the WWF but now they are one of my favorite tag teams! They are
    not a tag team anymore, so I think Hardcore Holly deserves a push. I mean, he
    has now been an employee of the WWF for a long time! Just push the damn guy
    already!
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Club to Neck                        Down, O
    Snapmare                            Left, O
    Arm Wrench                          Up, O
    Scoop Slam                          Right, O
    Austin Punches                      X
    Clothesline                         Down, X
    Chop                                Left, X
    Double Axe Handle                   Up, X
    Toe Kick                            Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Jackknife Powerbomb                 Down, O
    DDT                                 Left, O
    Piledriver                          Up, O
    Manhattan Drop                      Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Atomic Drop                         Down, O
    Back Drop                           Left, O
    Diving Reverse DDT                  Up, O
    Bulldog                             Right, O
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Sleeper Hold                        Up, O
    Knee Smash                          Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Angry Stomp                         Left, X
    Angry Stomp                         Right, X
    Double Knee Drop                    Down, X
    Double Knee Drop                    Up, X
    
    
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Toss                                Up, O
    Kick to Leg                         Right, O
    Knee Stomp                          Left, O
    
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
    
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Frankensteiner                      Left, O or Right, O
    Shoulder Thrusts                    Down, O or Up, O
    
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whip to Rope                  O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Choke                               Left, O or Right, O
    Choke #2                            Up, O or Right, O
    Shoulder Block                      Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Front Dropkick                      X
    Double Axe Handle                   Left, X or Right, X
    Double Axe Handle                   Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Knee Drop                           Left, X or Right, X
    Knee Drop                           Down, X or Up, X
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Spear                               Left, O or Right, O
    Spear                               Down, O or Up, O
    Dropkick                            X
    Shoulder Block                      Left, X or Right, X
    Shoulder Block                      Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    Bulldog #1                          X
    Bulldog #2                          Left, X or Right, X
    Bulldog #3                          Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Powerslam                           Left, O or Right, O
    Powerslam                           Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    
    Falcon Arrow: an okay finisher, its like a jackhammer
    
    Finishing Move Name: Falcon Arrow
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Another fantastic finishing move from an
    underrated wrestler. Now called the Holycaust, Holly picks up the
    opponent into a vertical suplex, then slams him to the ground with a
    huge facebuster!
    
    
         _       __  __   _   _               _
        | | ___ / _|/ _| | | | | __ _ _ __ __| |_   _
     _  | |/ _ \ |_| |_  | |_| |/ _` | '__/ _` | | | |
    | |_| |  __/  _|  _| |  _  | (_| | | | (_| | |_| |
     \___/ \___|_| |_|   |_| |_|\__,_|_|  \__,_|\__, |
                                                |___/
    
    ==============================================================================
    Wrestler Stats: Jeff Hardy
    ==============================================================================
    Height: 6'1
    Weight: 222 lbs.
    From: Cameron, North Carolina
    Finishing Move: Senton (or Swanton) bomb
    Career Highlights: Him and Matt defeated Acoyltes to win Tag Titles
    
    
    ==============================================================================
    Wrestler Bio: Jeff Hardy
    ==============================================================================
    
    (bio from Prima Games)
    
    When Michael Jordan dominated the basketball court, one sight became very
    familiar in arenas throughout the country. Every time "his Airness" got the
    ball
    in his hands, tens of thousands of fans got their cameras ready. There was a
    very good chance that they were about to witness history. You never knew what
    to
    expect from number 23, and you always had to be ready to capture the moment
    forever.
    
    The thinking also applies to Jeff Hardy when he is in competetion. Will it be a
    "Senton Bomb" from the top rope or some other indescribable flying manuver? It
    doesn't matter which he chooses, you'd better have that camera in front of your
    face and your finger on the button.
    
    Some days it seems that Jeff is more of an "aerial artist" then he is a
    "grappler". Attempting - and pulling off - moves that 99% of the athletes in
    the
    business don't even dream about, the younger Hardy is always ready to leace a
    crowd with their jaws on the floor.
    
    Of all he is able to pull off in and around the squared circle, the scariest
    thing about Jeff Hardy is how far he might be able to go in his career as a
    World Wrestling Federation Superstar. Barely old enough to legally consume
    alcohol, Jeff has already worn Federation gold and competed in one of the best
    matches in WWF History.
    
    
    ==============================================================================
    My Two Cents: Jeff Hardy
    ==============================================================================
    No Mercy, October 1999. Hardy Boyz vs Edge and Christian. Ladder match for the
    #1 contendership to the World Wrestling Federation Tag Team Championships. And
    let me tell you, that one was one heck of a match. Anyways, Jeff Hardy has
    always been one of my favorite tag team wrestling specialists. So I used him a
    lot in Smackdown. After putting the WWF title as well as the tag team titles on
    him, I noticed that he played a lot in Smackdown as he was in real life.
    Therefore, I recommend using him, if not for the deadly senton (or swanton)
    bomb.
    
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Arm Wrench                          Down, O
    Snapmore                            Left, O
    Suplex                              Up, O
    Scoop Slam                          Right, O
    Chop                                X
    Dropkick                            Down, X
    Snap Job                            Left, X
    Shuffle Side Kick	                  Up, X
    Austin Punches                      Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Knee Smash                          Down, O
    DDT                                 Left, O
    Huuracanrana                        Up, O
    Gangrel Suplex                      Right, O
    
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Diving Reverse DDT                  Down, O
    Back Drop                           Left, O
    Back Side Slam                      Up, O
    German Suplex Slam                  Right, O
    
    
    ---------------
    Opponent on Mat
    ---------------
    
          ----------
          Upper Body
    	----------
    Raise Opponent                      O
    Knee Smash                          Up, O
    Sleeper Hold                        Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Double Knee Drop                    Left, X
    Double Knee Drop                    Right, X
    Flip Smash                          Down, X
    Flip Smash                          Up, X
    
    	
          ----------
          Lower Body
    	----------
    Raise Opponent                      O
    Toss                                Up, O
    Kick to Leg                         Right, O
    Knee Stomp                          Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
    
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Shoulder Thrusts                    Left, O or Right, O
    Frankensteiner                      Down, O or Up, O
    
    
          ---------------
          Behind Opponent
          ---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
          Opponent Sitting in Lower Turnbuckle
          ------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke #2                       Up, O or Right, O
    Spinning Wheel Kick                 Triangle, X
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	-----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Missile Dropkick                    Left, X or Right, X
    Missile Dropkick                    Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Twisting Knee Drop                  X
    Diving Moonsault                    Left, X or Right, X
    The 450                             Down, X or Up, X
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Spear       	                  Left, O or Right, O
    Spear                               Down, O or Up, O
    Spinning Wheel Kick                 X
    Back Elbow Attack	                  Left, X or Right, X
    Back Elbow Attack                   Down, X or Up, X
    
    
          ---------------
    	Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2	                  Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Powerslam                           Left, O or Right, O
    Powerslam #2                        Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    
    Senton Bomb  (just go on top of ropes when your opponent is on the mat
    and when you smackdown meter is filled and press L1. Badda Bing Badda Boo)
    
    Finishing Move Name: Senton Bomb
    Posistion to Do the Move: Off the Top Rope
    My Rating of the Move (1-10): 9
    Description of the Move: The Senton Bomb is my second favorite finisher
    (behind the Pedigree) on the real television WWF, but it just doesn't
    look as good on WWF Smackdown. Still, you got to love the athleticism
    that Jeff Hardy shows while doing this incredible move off the top rope.
    
    
     _  __
    | |/ /__ _ _ __   ___
    | ' // _` | '_ \ / _ \
    | . \ (_| | | | |  __/
    |_|\_\__,_|_| |_|\___|
    
    
    ==============================================================================
    Wrestler Stats: Kane
    ==============================================================================
    Real Name: Glen Jacobs
    Height: 7ı0²
    Weight: 326 lbs.
    From: The Depths of Hell (aka Tennessee)
    Finishing Move: Tombstone Piledriver or Chokeslam
    Career Highlights: World Wrestling Federation Champ, Tag Champ x5
    Favorite Quote: "You may think you are that damn good, well I am that damn
    bad!²
    
    
    ==============================================================================
    Wrestler Bio: Kane
    ==============================================================================
    
    (bio from Prima Games)
    
    Itıs no wonder that when Kane entered the World Wrestling Federation, he did so
    in such an angry manner. If your brother tried to kill you when you were a kid,
    and the only person you interacted with in the last 20 years was Paul Bearer
    (who turned out to be your father), odds are you would be ready to tear through
    a steel cage, too.
    
    Although Kaneıs arrival was no surprise ­ Paul Bearer had been promising it for
    weeks ­ the world was left speechless at the first sight of him. Not only was
    he
    a monstrous, fearsome sight, but also behind the mask hid the pain of two
    decades of psychological torture.
    
    Since Kane was unleashed on the world, his emotional growth has been
    immeasurable. If you are able to ignore his unbelievable size, you will realize
    that he is much like a young child going through the early stages of
    development. Learning as he goes, the Big Red Machine has been taught many hard
    lessons since allowing himself to become vulnerable to human emotions.
    
    But donıt be fooled. Kane may be learning the value of interpersonal
    relationships with friends and loved ones, but he has already mastered the art
    of interpersonal annihilation. The owner of an incredible physique, Kane also
    has the ability to incorporate high-flying maneuvers into his offense ­ an
    unexpected component to his dominating power.
    
    
    ==============================================================================
    My Two Cents: Kane
    ==============================================================================
    Kane is one of my favorite wrestlers in the World Wrestling Federation right
    now, even if he does have a rather odd character at the moment. The WWF writers
    decided to turn him heel, which I was all happy for. But since he choke slammed
    the Undertaker through the ring a month or two back, he has really done nothing
    to establish himself as a top heel. Some would say his biggest feud since then
    has been with another top heel, Chris Benoit. So, I hope that if Kane does
    remain heel, he does more to ensure himself as being remembered as a heel.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Body Punch- X
    Kane Throat Thrust- Up + X
    Big Boot- Right + X
    Standing Clothesline- Down + X
    Chop- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Lifting Choke Hold- Up + O
    Side Buster- Right + O
    Stomach Crusher- Down + O
    Hard Scoop Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Full Nelson Slam- Up + O
    Back Drop- Right + O
    Diving Reverse DDT- Down + O
    Reverse Brainbuster- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Whip Opponent into the Ropes- O
    Spine Buster- Up + O
    Manhattan Drop- Right + O
    Tombstone Piledriver- Down + O **Trademark**
    Pendulum Backbreaker- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Elbow Drop- Up + X
    Angry Stomp- Right + X
    Elbow Drop- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Sleeper Hold- Up + O
    Camel Clutch- Right + O
    Darkness Pin- Down + O
    Darkness Choke- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Stomp- Up + O
    Kick To Leg- Right + O
    Leg Hook Pin- Down + O
    Kick To Leg- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker Drop- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Clothesline- X
    Shoulder Block- Left or Right + X
    Shoulder Block- Up or Down + X
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent into Opposite Turnbuckle- O
    Choke- Left or Right + O
    Mudhole Stomping- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Right + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Flying Clothesline- Left or Right + X
    Flying Clothesline- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Elbow Drop- Left or Right + X
    Elbow Drop- Up or Down + X
    
    ----------------------------------------------------
    Finishing Move
    ----------------------------------------------------
    Chokeslam - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Chokeslam
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 4
    Description of the Move: Yes, that is it, the Chokeslam. Not the "Fiery Tombs
    of
    Doom" Chokeslam, just the chokeslam. And where's the Tombstone Piledriver? Im
    disappointed, THQ!
    
    
     _  __            ____  _                                    _
    | |/ /___ _ __   / ___|| |__   __ _ _ __ ___  _ __ ___   ___| | __
    | ' // _ \ '_ \  \___ \| '_ \ / _` | '_ ` _ \| '__/ _ \ / __| |/ /
    | . \  __/ | | |  ___) | | | | (_| | | | | | | | | (_) | (__|   <
    |_|\_\___|_| |_| |____/|_| |_|\__,_|_| |_| |_|_|  \___/ \___|_|\_\
    
    
    ==============================================================================
    Wrestler Stats: Ken Shamrock
    ==============================================================================
    Real Name: Ken Shamrock
    Height: 6ı1²
    Weight: 235 lbs.
    From: Sacramento, CA
    Finishing Move: Anklelock Submission
    Career Highlights: Intercontinental Champion, Tag Team Champion, 1998 King of
    the Ring
    Favorite Quote: "Iım in the zone!²
    
    
    ==============================================================================
    Wrestler Bio: Ken Shamrock
    ==============================================================================
    
    (bio from Prima Games)
    
    ABC Television does not call you the ³Worldıs Most Dangerous Man² for nothing.
    You have to do a little something to earn that distinction. We think that
    becoming the Ultimate Fighting Champion (UFC) by defeating some of the toughest
    men in the world counts as a ³little something².
    
    To become a champion in the UFC, it takes more than strength and mental
    awareness. You also need intensity, an unrelenting desire to be the best, and a
    lack of concern for your own personal safety. As you might have guessed,
    Shamrock possesses all those qualities and more ­ which helped make him a
    smooth
    transition into becoming a World Wrestling Federation Superstar.
    
    In a very short time, Shamrock developed his game from a bad-ass into a bad-ass
    who could also entertain us outside the ring, one who could compete in a match
    tied up in a straightjacket, yet play the role of Mr. McMahonıs personal
    enforcer. Kenny won over just as many fans with his consistent ³snapping²
    (where
    he would tear the area surrounding the ring and maybe even suplex a handful of
    World Wrestling Federation officials if we were lucky!) as he did with his
    memorable victory at the 1998 King of the Ring tournament.
    
    One of the greatest things about Ken Shamrock is that there isnıt only one
    fighting arena that he feels comfortable in... he feels right at home in all of
    them! An octagon, an iron circle, the catering room, the dressing room, and oh
    yeah, even the ring.
    
    
    ==============================================================================
    My Two Cents: Ken Shamrock
    ==============================================================================
    Ken Shamrock has always been one of my favorite wrestlers in the World
    Wrestling
    Federation, mainly because he kicks so much ass on a consistent basis. I
    especially likes it when he snaps, because then his true ass kicking skills
    come
    out to play. Some would say his King of the Ring 1998 win was a fluke, but I
    think not. I cannot wait until Ken Shamrock returns to the World Wrestling
    Federation, so he can kick more ass!
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Low Kick- X
    Body Punch- Up + X
    Back Elbow Smash- Right + X
    Standing Clothesline- Down + X
    Middle Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Dragon Screw- Up + O
    Hurracanrana- Right + O
    Belly To Back Flip- Down + O
    Club To Neck- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    Back Side Slam- Right + O
    German Suplex Pin- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Flipping Arm Bar- Up + O
    Fisherman's Suplex- Right + O
    Rolling Leg Lock- Down + O
    Knee Strikes- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Knee Drop- Up + X
    Angry Stomp- Right + X
    Knee drop- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Arm Bar- Up + O
    Knee Smash- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Stomp- Up + O
    Kick To Leg- Right + O
    Leg Hook Pin- Down + O
    Ankle Lock- Left + O **Trademark**
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Spear- O
    Spear- Left or Right + O
    Spear- Up or Down + O
    Back Elbow Attack- O
    Spinning Wheel Kick- Left or Right + X
    Spinning Wheel Kick- Up or Down + X
    School Boy (Pin) - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Hurracanrana- Left or Right + O
    Hurracanrana- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Shoulder Thrusts- Left or Right + O
    Superplex- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    While Running - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Elbow Drop- Left or Right + X
    Elbow Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Shamrock Ankle Lock - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Shamrock Anklelock
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: If I am not mistaken, this is one of only two
    submission finishers in the entire game. And I would not want to be put in this
    move by Shamrock, that is for sure!
    
    
     __  __             _    _           _
    |  \/  | __ _ _ __ | | _(_)_ __   __| |
    | |\/| |/ _` | '_ \| |/ / | '_ \ / _` |
    | |  | | (_| | | | |   <| | | | | (_| |
    |_|  |_|\__,_|_| |_|_|\_\_|_| |_|\__,_|
    
    
    ==============================================================================
    Wrestler Stats: Mankind
    ==============================================================================
    Real Name: Mick Foley
    Height: 6'3
    Weight: 287 lbs.
    From: Long Island, New York
    Finishing Move: Mandible Claw
    Career Highlights: World Wrestling Federation Champion, Tag Champion w/5 other
    wrestlers, Hardcore Champion
    Favorite Quote: ³And that is final!², ³Have a nice day!²
    
    
    ==============================================================================
    Wrestler Bio: Mankind
    ==============================================================================
    
    (bio from Prima Games)
    
    Take a walk over to your World Wrestling Federation Home Video Library and take
    out a tape from two years ago. Look at Mankind. Listen to what he says.
    Observes
    how he acts. Compare him to the Mankind you see now. Notice the differences.
    
    Mick Foley has allowed his Mankind character to come full circle. Once a
    disturbed psychopath with a love for self-mutilation, Mankind how has become a
    lot of ³fun². Dressed in his usual sweatpants, mask, shirt, and tie, Mankind is
    armed with an arsenal of hilarious one-liners every time he shows his face. His
    ever-present cotton sidekick, Mr. Socko, has quickly become one of the most
    popular inanimate objects to ever appear on television.
    
    But do not get too comfortable with Mankind. Do not ever forget who he is.
    Although he makes it appear that his top talent these days may be as a comedic
    entertainer, Mankind will not hesitate to take a steel chair to his opponentıs
    skull, get hardcore, and kick it old-school style. Windowpanes, 2x4ıs,
    thumbtacks, Mankind does not care... he will use them all! The ring? That will
    never be able to hold his extreme style!
    
    To say Mankind is unique is perhaps the greatest understatement you could
    utter.
    How many people do you know who spend one day falling off a steel cage or
    taking
    multiple chair shots to the head, only to wake up the next morning (with a bad
    headache) to find out his autobiography has hit number one on the New York
    Times
    bestseller list?
    
    ==============================================================================
    My Two Cents: Mankind
    ==============================================================================
    Mankind has always been very respected by me, mainly because of his admirable
    work ethic and his ability to entertain the fans. One of the things I have
    respected most about him over the years is the fact that he is always willing
    to
    put his body on the line to keep the fans entertained and happy. This is
    definitely an admirable quality, however one would say that it severely made
    his
    life less happier since he retired. He is still on WWF television, however,
    this
    time serving as commissioner for the World Wrestling Federation.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Austin Punches- X
    Body Punches- Up + X
    Chop- Right + X
    Standing Clothesline- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    Scoop Slam- Right + O
    Manhattan Drop- Down + O
    DDT- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Diving Reverse DDT- Up + O
    Back Drop- Right + O
    School Boy Pin- Down + O
    Face Crusher- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Pulling Piledriver- Up + O
    Hard Scoop Slam- Right + O
    Jacknife Powerbomb- Down + O
    Double Arm DDT- Left + O **Trademark**
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Elbow Drop- Up + X
    Leg Drop- Right + X
    Elbow Drop- Down + X
    Leg Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Mounted Punches- Up + O
    Sleeper Hold- Right + O
    Pin- Down + O
    Camel Clutch- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Leg Lock- Up + O
    Overhead Toss- Right + O
    Leg Hook Pin- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Neckbreaker- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Clothesline- X
    Shoulder Block- Left or Right + X
    Shoulder Block- Up or Down + X
    Face Crusher - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    10 Punch- Left or Right + O
    Mudhole Stomping- Up or Down + O
    Help up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Front Dropkick- Left or Right + X
    Front Dropkick- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Knee Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Mandible Claw - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Mandible Claw
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 6
    Description of the Move: Yes, this move is cool, but he doesn't put Socko on
    his
    hand before doing the move, so the Mandible Claw loses some of its mystique.
    
    
     __  __            _      _   _
    |  \/  | __ _ _ __| | __ | | | | ___ _ __  _ __ _   _
    | |\/| |/ _` | '__| |/ / | |_| |/ _ \ '_ \| '__| | | |
    | |  | | (_| | |  |   <  |  _  |  __/ | | | |  | |_| |
    |_|  |_|\__,_|_|  |_|\_\ |_| |_|\___|_| |_|_|   \__, |
                                                    |___/
    
    ==============================================================================
    Wrestler Stats: Mark Henry
    ==============================================================================
    Height: 6'1
    Weight: 380 lbs.
    From: Silsby, Texas
    Finishing Move: Bearhug
    Career Highlights: European Champion
    
    
    ==============================================================================
    Wrestler Bio: Mark Henry
    ==============================================================================
    
    (bio from Prima Games)
    
    Some people think that Mark Henry has a serious issue he needs help with, yet
    others feel that the only problem is that there is only so much of him to go
    around!
    
    A former Olympian, ³Sexual Chocolate² ıs love for physical intimacy is as great
    as his need for competition. Claiming that he thinks about women and sex ³all
    the time², Henryıs desires have caused him a number of problems in the past. A
    session of intense physical torture at the hands of Terri and a lifetime of
    emotional trauma thanks to Chyna have been consequences of Markıs overactive
    libido.
    
    Whether itıs the squared circle or the love arena, one thing is for certain ­
    ³Sexual Chocolate² got game! A big man with a baby face and impeccable smile,
    Henryıs poetic artistry has been known to win over a few of the ladies. Between
    the ropes, Mark relies on the power that earned him a successful showing as
    power lifter in the 1996 Summer Olympics as a means to dominate his opponents.
    
    Although Mark Henry captures the Tag Team Titles with DıLo Brown on a number of
    occasions, and even enjoyed a run as the European Champion, many World
    Wrestling
    Federation insiders feel ³Sexual Chocolate² has not even come close to tapping
    his enormous potential.
    
    
    ==============================================================================
    My Two Cents: Mark Henry
    ==============================================================================
    
    I have never really been a fan of Mark Henry since he left the Nation of
    Domination, although I will admit that he does have a lot of talent, most of
    which has not been seen yet by most World Wrestling Federation fans. The World
    Wrestling Federation has sent him to Ohio Valley Wrestling, which is probably
    the best thing for his struggling career right now. The angle with Mae Young
    got
    old the second it started, and I do not like his current gimmick, so I hope he
    will come back with a new attitude, sort of like the one he possessed with the
    Nation of Domination.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Chop- X
    Double Axe Handle- Up + X
    Overhand Punch- Right + X
    Standing Clothesline- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Club To Neck- Up + O
    Side Buster- Right + O
    Arm Wrench- Down + O
    Hard Scoop Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Full Nelson Slam- Up + O
    Atomic Drop- Right + O
    Back Side Slam- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Body Press Slam- Up + O **Trademark**
    Side Buster- Right + O
    Front Body Press Drop- Down + O
    Pendulum Backbreaker- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Angry Stomp- Right + X
    Angry Stomp- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Sleeper Hold- Up + O
    Knee Smash- Right + O
    Pin- Down + O
    Camel Clutch- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Boston Crab- Up + O
    Overhead Toss- Right + O
    Leg Hook Pin- Down + O
    Leg Lock- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Shoulder Block- X
    Clothesline- Left or Right + X
    Clothesline- Up or Down + X
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Choke- Left or Right + O
    Shoulder Thrusts- Up or Down + O
    Help up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Down +
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Elbow Drop- Left or Right + X
    Elbow Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Bearhug- While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Bearhug
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: I really don't like Mark Henry, and this finishing
    move
    is a dud too. All he really does is picks up the opponent and hugs them. And
    trust me, it hurts!
    
     __  __       _   _     _   _               _
    |  \/  | __ _| |_| |_  | | | | __ _ _ __ __| |_   _
    | |\/| |/ _` | __| __| | |_| |/ _` | '__/ _` | | | |
    | |  | | (_| | |_| |_  |  _  | (_| | | | (_| | |_| |
    |_|  |_|\__,_|\__|\__| |_| |_|\__,_|_|  \__,_|\__, |
                                                  |___/
    
    
    ==============================================================================
    Wrestler Stats: Matt Hardy
    ==============================================================================
    Real Name: Matt Hardy
    Height: 6'1
    Weight: 227 lbs.
    From: Cameron, North Carolina
    Finishing Move: Twist of Fate
    Career Highlights: Tag Team Champion
    Favorite Quote: ³Fear is only a four letter word!²
    
    
    ==============================================================================
    Wrestler Bio: Matt Hardy
    ==============================================================================
    
    (bio from Prima Games)
    
    Can you really refer to a Superstar that who is not even in his mid 20ıs as the
    veteran leader of his team? Ninety-seven percent of the time, the answer to
    this
    question is a resounding no, but when you are talking about Matt Hardy we all
    know what the answer is.
    
    Growing up in North Carolina and awed by the allure of the big time, Matt was
    driven to land in the World Wrestling Federation. Alongside his talented
    younger
    brother, Jeff Hardy, Matt was able to achieve his initial goal, but he could
    not
    have imagined how far he would take it.
    
    After only a few short months, they were veterans in the World Wrestling
    Federation, and Matt guided the brothers to a lifelong dream ­ capturing the
    Tag
    Tem Titles in their home state! When they were younger, the Hardy Boyz spent
    day
    after day role playing this scenario, and in July of 1999 it came to fruition.
    
    As the elder statesman for the most athletic tag team to come along in years,
    Matt Hardy has been forced to grow up at a much quicker pace than your average
    World Wrestling Federation rookie. When they are in the ring, Matt and Jeff
    share the responsibility of amazing the crowd, but behind the curtain, Matt
    takes control. And what a great job he has done.
    
    The result of an honorable upbringing and tireless practice, Matt Hardy is on
    the fast track to the top!
    
    ==============================================================================
    My Two Cents: Matt Hardy
    ==============================================================================
    No Mercy, October 1999. Hardy Boyz vs Edge and Christian. Ladder match for the
    #1 contendership to the World Wrestling Federation Tag Team Championships. And
    let me tell you, that one was one heck of a match. Anyways, Matt Hardy has
    always been one of my favorite tag team wrestling specialists. So I used him a
    lot in Smackdown. After putting the WWF title as well as the tag team titles on
    him, I noticed that he played a lot in Smackdown as he was in real life.
    Therefore, I recommend using him, if not for the deadly leg drop/splash combo.
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Snap Jab- X
    Rolling Wheel Kick- Up + X
    Chop- Right + X
    Drop Kick- Down + X
    Back Elbow Smash- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Suplex- Up + O
    Scissors Sweep- Right + O
    Arm Wrench- Down + O
    Scoop Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    German Suplex Pin- Right + O
    Diving Reverse DDT- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Stomach Crusher- Up + O
    DDT- Right + O
    Rib Breaker- Down + O
    Falling Neckbreaker- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Austin Elbow Drop- Up + X
    Angry Stomp- Right + X
    Leg Drop- Down + X
    Elbow Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Smash- Up + O
    Reverse Chin Lock- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Pin w/ Bridge- Up + O
    Leg Lock- Right + O
    Leg Hook Pin- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker Drop- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Diving Forearm Smash- X
    Power Clothesline- Left or Right + X
    Power Clothesline- Up or Down + X
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Samoan Drop- Left or Right + O
    Samoan drop- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Mudhole Stomping- Left or Right + O
    Tornado DDT- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Spinning Wheel Kick- Left or Right + X
    Spinning Wheel Kick- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Senton Bomb- X
    Diving Moonsault- Left or Right + X
    Diving Moonsault- Up or Down + X
    
    ----------------------------------------------------
    Finishing Move
    ----------------------------------------------------
    Northern Lights Suplex - While Facing a Standing and Groggy Opponent- L1
    
    
    
     _ _ __  __           _            _ _   ____  _ _ _
    ( | )  \/  |_ __     / \   ___ ___( | ) | __ )(_) | |_   _
     V V| |\/| | '__|   / _ \ / __/ __|V V  |  _ \| | | | | | |
        | |  | | | _   / ___ \\__ \__ \     | |_) | | | | |_| |
        |_|  |_|_|(_) /_/   \_\___/___/     |____/|_|_|_|\__, |
                                                         |___/
      ____
     / ___|_   _ _ __  _ __
    | |  _| | | | '_ \| '_ \
    | |_| | |_| | | | | | | |
     \____|\__,_|_| |_|_| |_|
    
    
    ==============================================================================
    Wrestler Stats: ³Mr. Ass² Billy Gunn
    ==============================================================================
    Real Name: Monty Sopp
    Height: 6'4
    Weight: 270 lbs.
    From: Austin, Texas
    Finishing Move: Fame-Asser
    Career Highlights: Tag Team Champion, Hardcore Champion, IC Champion, 1999 King
    of the Ring
    Favorite Quote: ³You can kiss my royal ass!²
    
    
    ==============================================================================
    Wrestler Bio: ³Mr. Ass² Billy Gunn
    ==============================================================================
    
    (bio from Prima Games)
    
    It has been said time and again that Bad Ass Billy Gunn may be the best all
    around athlete the World Wrestling Federation has ever seen. His imposing
    physique adds an enormous amount of power to an offensive repertoire, which ­
    thanks to his athleticism ­ is as diverse as they come.
    
    A problem that Mr. Ass has run into has to do with his natural athletic
    ability.
    It is not always his most dominating feature. Equipped with an ego large enough
    to fill most of the contiguous 48 states, Mr. Ass never has a difficult time
    finding enemies. The problem is not that he is good, the problem is that he
    knows he is good and loves to talk about it!
    
    As a member of the New Age Outlaws, Mr. Ass was part of the most successful tag
    team the Federation had ever seen. Not only have he and the Road Dogg won the
    World Wrestling Federation Tag Team titles on numerous occasions, but they also
    share a special chemistry that has made them one of the most entertaining and
    beloved duos in history. And let us not forget Mr. Assı contribution to D-
    Generation X, the most influential and controversial group in history.
    
    When the time came for Mr. Ass to separate from his partner and fellow De
    Generates, singles success was not hard to come by. The 1999 King of the Ring
    also enjoyed a run as the Hardcore Champion and several near misses at the
    Intercontinental Title.
    
    In the ring and out of it, Bad Ass Billy Gunn is one superstar who has done it
    all and succeeded!
    
    ==============================================================================
    My Two Cents: ³Mr. Ass² Billy Gunn
    ==============================================================================
    I still remember when Billy Gunn was nothing more than a guy who had to
    remember
    one line in what is my opinion, one of the most overrated tag teams ever. Then,
    Vince Russo suddenly got a brain freeze and decided to push this guy to the
    moon
    with little buildup. The result was Billy Gunn winning the King of the Ring,
    over more deserving guys like X-Pac, Kane, or even Road Dogg. Four months
    later,
    he was back trying to remember his one line. And now he is back after injury
    and
    has a new gimmick, thanks to the Right to Censor. I do not like Billy Gunn
    right
    now, hope he turns cool soon.
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Snap Jab- X
    Drop Kick- Up + X
    Chop- Right + X
    Double Axe Handle- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Brainbuster (Jackhammer)- Up + O **Trademark**
    Club To Neck- Right + O
    Arm Wrench- Down + O
    Headlock and Punch- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Back Drop- Up + O
    Russian Leg Sweep- Right + O
    Atomic Drop- Down + O
    Bulldog- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Body Press Slam- Up + O
    DDT- Right + O
    Piledriver- Down + O
    Falling Neckbreaker- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Austin Elbow Drop- Up + X
    Knee Drop- Right + X
    Austin Elbow Drop- Down + X
    Knee Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Camel Clutch- Up + O
    Rear Chin Lock- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Kick To Leg- Up + O
    Overhead Toss- Right + O
    Leg Hook Pin- Down + O
    Leg Lock- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Rolling Clutch Pin- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Right + O
    Back Elbow Attack- X
    Drop Kick- Left or Right + X
    Drop Kick- Up or Down + X
    Bulldog - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Shoulder Thrusts- Left or Right + O
    Tornado DDT- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Diving Fame Asser- Left or Right + X
    Diving Fame Asser- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Knee Drop- X
    Elbow Drop- Left or Right + X
    Elbow Drop- Up or Down + X
    
    ----------------------------------------------------
    Finishing Move
    ----------------------------------------------------
    Fame Asser - While Facing a Standing and Groggy Opponent- L1
    
    
    
     ____             _   ____
    |  _ \ __ _ _   _| | | __ )  ___  __ _ _ __ ___ _ __
    | |_) / _` | | | | | |  _ \ / _ \/ _` | '__/ _ \ '__|
    |  __/ (_| | |_| | | | |_) |  __/ (_| | | |  __/ |
    |_|   \__,_|\__,_|_| |____/ \___|\__,_|_|  \___|_|
    
    
    ==============================================================================
    WRESTLER STATS: Paul Bearer
    ==============================================================================
    Height: ?????
    Weight: ?????
    From: The Dark Side
    Carrer Highlights: Jenny Craig
    Finishing Move: Pulling Piledriver
    
    
    ==============================================================================
    Wrestler Bio: Paul Bearer
    ==============================================================================
    
    (Biography from Prima Games)
    
    Paul Bearer, the rotund manager of the Undertaker, first made his macabre
    presence felt in World Wrestling Federation in 1990. As the manager of the
    Undertaker, he was the guiding force behind the Man from the Dark Side when he
    captured his first World Wrestling Federation Championship in 1991 and has
    helped make the Ministry of Darkness the most demonic force in sports
    entertainment- 8 years later! In 1997, Bearer turned his back on the Phenom-
    and
    attempted to destroy him with Mankind, and later, the Undertakerıs own brother,
    Kane. In another bizarre twist in this macabre family tale, it was soon
    revealed
    that the ³Big Red Machine² was the managerıs son! However, their father/son
    relationship would quickly deteriorate, leading Bearer to abandon Kane for the
    Corporate Ministry!
    
    Throughout his illustrious career with the Undertaker, Paul Bearer served as
    the
    perfect compliment to the Phenom.
    
    Tall, muscular, silent, and mysterious, the Lord of Darkness has dominated much
    of the Federation roster for the past few years. And usually in his corner was
    the short, overweight, boisterous Paul Bearer. Equipped with a voice that could
    shatter a windshield, Bearer never seemed to keep quiet. That would not have
    been so bad, but it also meant that we had to look at his rather large and
    disturbing face. But weird as they may be, there is no doubt that some of
    Bearerıs facial expressions rank right up there with the best of them!
    
    As the co-mastermind behind many of the Undertakerıs vicious schemes, Bearer
    was
    in the forefront of the World Wrestling Federation for some time. But when the
    Undertaker was forced to step away for a short time, Bearer went with him.
    
    But now the duo is back... and what a changed man Paul Bearer is! Of course his
    intentions are still pure evil, but he has shed a considerable amount of
    weight,
    so the nickname ³Fat Man² cannot be thrown his way again!
    
    
    ==============================================================================
    My 2 Cents: Paul Bearer
    ==============================================================================
    Paul Bearer is a big fat guy who I hardly ever used in Wrestlemania 2000 or WWF
    Smackdown. In TV, Paul Bearer has reformed with Kane. But he has never wrestled
    on TV, and one look at him and you can probably figure out why that is trueŠ
    Currently, he is off television, and I hear that when he returns he will not
    side with either Kane or Undertaker. Only time will tell, however. He is still
    not back on television, even though Kane and the Undertaker back. He may come
    back to side with Tazz, Raven, Gangrel, and/or Kane.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Chop- X
    Double Axe Handle- Up + X
    Austin Punches- Right + X
    Body Punch- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    Club To Neck- Right + O
    Arm Wrench- Down + O
    Snap Mare- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Reverse Pin- Up + O
    Turn Facing Front- Right + O
    Reverse Pin- Down + O
    Turn Facing Front- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Scoop Slam- Up + O
    Club To Neck- Right + O
    Arm Wrench- Down + O
    Snap Mare- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Angry Stomp- Right + X
    Angry Stomp- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Sleeper Hold- Up + O
    Knee Smash- Right + O
    Pin- Down + O
    Knee Smash- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Overhead Toss- Up + O
    Leg Lock- Right + O
    Leg Hook Pin- Down + O
    Leg Lock- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Shoulder Block- X
    Shoulder Block- Left or Right + X
    Shoulder Block- Up or Down + X
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Choke- Left or Right + O
    Shoulder Thrusts- Up or Down + O
    Help up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Elbow Drop- Left or Right + X
    Elbow Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    DDT - WHile Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: DDT
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 2
    Description of the Move: Yeah, like this move really hurts. Like I said before,
    it is just a DDT. So what is the point of the move itself? I mean, I hate the
    DDT as a finisher.
    
    
     ____                 _   ____
    |  _ \ ___   __ _  __| | |  _ \  ___   __ _  __ _
    | |_) / _ \ / _` |/ _` | | | | |/ _ \ / _` |/ _` |
    |  _ < (_) | (_| | (_| | | |_| | (_) | (_| | (_| |
    |_| \_\___/ \__,_|\__,_| |____/ \___/ \__, |\__, |
                                          |___/ |___/
    
    ==============================================================================
    Wrestler Stats: Road Dogg
    ==============================================================================
    Real Name: James Armstrong
    Height: 6ı2²
    Weight: 236 lbs.
    From: Nashville, Tennessee
    Finishing Move: Pumphandle Slam
    Career Highlights: Tag Team Champion, Hardcore Champion, Intercontinental
    Champion
    Favorite Quote: "Oh, you didnıt know? Your ass better calllllll somebody!²
    
    
    ==============================================================================
    Wrestler Bio: Road Dogg
    ==============================================================================
    
    (bio from Prima Games)
    
    There is a very slight chance that in 50 years you might somehow forget the
    Road
    Doggıs face. But there is absolutely no chance you will ever forget his voice!
    
    If you have ever been to a World Wrestling Federation live event or watched one
    of the programs (we are assuming you have), then we are certain you will agree
    that the Road Doggıs trademark entrance is one of the most entertaining parts
    of
    the show. With his unforgettable voice and enough charisma to win the
    Presidency
    of the United States, the D-O-Double G always gets the crowd up on its feet and
    singing along with him.
    
    Of course, these fun and games would all be meaningless if the Road Dogg
    couldnıt back up his showmanship with a bit of brawling. An accomplished
    hardcore competitor, Road Dogg is all business once he steps in the ring. With
    numerous Tag Team title reigns, an Intercontinental Title reign, a Hardcore
    Title reign, and starring in some of the Federationıs most memorable vignettes,
    the Road Dogg had solidified his place as one of the most accomplished all-
    around Superstars to ever compete in the World Wrestling Federation.
    
    ==============================================================================
    My Two Cents: Road Dogg
    ==============================================================================
    The Road Dogg has always been one of my favorite wrestlers to watch in the
    World
    Wrestling Federation. He has an explosive personality, and his wrestling
    talents
    are decent enough to make him an entertaining wrestler. And being entertaining
    is important in this day and age of the World Wrestling Federation. He was
    stuck
    in a tag team with X-Pac that went nowhere, and now hopefully he will be back
    up
    to par now that the tag team has broken up.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Shake Jab- X
    Shake, Rattle, & Roll - Must Connect five times- X (Rapidly) **Trademark**
    Clothesline- Up + X
    Chop- Right + X
    Body Punch- Down + X
    Snap Jab- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Stomach Crusher- Up + O
    Double Arm Suplex- Right + O
    Jumping Arm Breaker- Down + O
    Snapmare- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    Face Crusher- Right + O
    School Boy (Pin)- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Jacknife Powerbomb- Up + O
    Fallaway Slam- Right + O
    Piledriver- Down + O
    DDT- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Shaky Knee Drop- Right + X
    Angry Stomp- Down + X
    Shaky Knee Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Smash- Up + O
    Sleeper Hold- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Leg Lock- Up + O
    Kick To Leg- Right + O
    Leg Hook Pin- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Rolling Clutch Pin- O
    Neckbreaker Drop- Left or Right + O
    Neckbreaker Drop- Up or Down + O
    Clothesline- X
    Back Elbow Attack- Left or Right + X
    Back Elbow Attack- Up or Down + X
    Face Crusher - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    10 Punch- Left or Right + O
    Mudhole Stomping- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Missile Dropkick- Left or Right + X
    Missile Dropkick- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Knee Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Pumphandle Drop - While Facing the Back of a Standing and Groggy Opponent- L1
    
    
     _____ _            ____            _
    |_   _| |__   ___  |  _ \ ___   ___| | __
      | | | '_ \ / _ \ | |_) / _ \ / __| |/ /
      | | | | | |  __/ |  _ < (_) | (__|   <
      |_| |_| |_|\___| |_| \_\___/ \___|_|\_\
    
    
    ==============================================================================
    Wrestler Stats: The Rock
    ==============================================================================
    Real Name: Duane Johnson
    Height: 6'5"
    Weight: 275 lbs.
    From: Miami, Florida
    Finishing Move: Peopleıs Elbow
    Career Highlights: World Wrestling Federation Champion, Intercontinental
    Champion, Tag Team Champion
    Favorite Quote: "It Doesnıt Matter!²
    
    
    ==============================================================================
    Wrestler Bio: The Rock
    ==============================================================================
    
    (bio from Prima Games)
    
    You will not see anyone like The Rock ever again. You may think that it
    is too bold a statement, but it just seems highly unlikely that a
    Superstar will be able to reach the levels of in-ring success and out-
    of-ring popularity that The Rock has attained.
    
    The Royal Rumble certainly plays an important part in The People's
    History. In 1998, The Rock was the last man Stone Cold Steve Austin
    eliminated to win the Rumble. Despite the loss, The People's Champion's
    performance impressed a lot of people. It was not only because he came
    within inches of winning The Royal Rumble, but also because he finished
    defeating Ken Shamrock in an Intercontinental Championship match minutes
    before the start of the main event! The following year, The Rock (World
    Wrestling Federation Champion at the time) assisted Vince McMahon in his
    winning of the Royal Rumble and earned the hatred of Stone Cold Steve
    Austin. In the 2000 event, The Rock was not the champion, but he was
    obsessed with winning and knew he could start his quest that night. The
    People's Champion put on an amazing performance at the Royal Rumble and
    won by defeating the immovable Big Show!
    
    He is simply elecrifying.
    
    Combining immense amounts of athleticism and charisma, The Peopleıs Champion
    has
    the ability to stir thousands of fanz into a crazed frenzy with just one word
    or
    the raise of an eyebrow.
    
    ³The Great One² is the personification of ³cool². Good looking, well dressed,
    and intelligent, The Rock always seems to come out on top. It is no wonder that
    everyone walks around wanting to be like The Rock. And now with WWF Smackdown
    at
    your wise, you can turn on your Playstation.. hit the proper buttons.. choose
    The Rock as the Superstar you will play with.. listen for his music (If yaı
    Smelllalala²).. but before you lock up with your competition.. take a good look
    at that controller you are about to play with.. memorize where the buttons
    are..
    get a good feel for it.. take out your little handkerchief.. shine it up real
    nice, turn that sunbitch sideways and stick it straight up your opponentıs
    candy
    ass!
    
    Does that line sound familiar to you? It doesnıt matter if it sounds familiar
    to
    you! Just plug in WWF Smackdown, choose The Rock, and watch the millions and
    millions of The Rockıs fans cheer you on to the World Wrestling Federation
    Championship!
    
    If ya smell what The Rock is cookinı!
    
    
    ==============================================================================
    My Two Cents: The Rock
    ==============================================================================
    I think The Rock needs to turn heel for him to make any real impact now, since
    I
    am getting bored of his constant promos. I think a heel Rock would be good for
    the WWF.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    The Rock Punches- X
    Double Axe Handle- Up + X
    Elbow Smash- Right + X
    Clothesline- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    Club To Neck- Right + O
    DDT- Down + O
    Scoop Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    Russian Leg Sweep- Right + O
    Atomic Drop- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Suplex- Up + O
    Jump Swinging DDT- Right + O
    Manhattan Drop- Down + O
    Rock Bottom- Left + O **Trademark**
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Rock Stomp- Right + X
    Angry Stomp- Down + X
    Rock Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Mounted Punches- Up + O
    Knee Smash- Right + O
    Pin- Down + O
    Sleeper Hold- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Overhead Toss- Up + O
    Leg Lock- Right + O
    Leg Hook Pin- Down + O
    Kick To Leg- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Clothesline- X
    Shoulder Block- Left or Right + X
    Shoulder Block- Up or Down + X
    School Boy (Pin)- O
    School Boy (Pin)- Left or Right + O
    School Boy (Pin)- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Samoan Drop- Left or Right + O
    Samoan Drop- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Shoulder Thrusts- Left or Right + O
    Superplex- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Knee Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    People's Elbow - While Standing at the Head of a Downed Opponent- L1
    
    
    
     ____  _                        __  __      __  __       _
    / ___|| |__   __ _ _ __   ___  |  \/  | ___|  \/  | __ _| |__   ___  _ __
    \___ \| '_ \ / _` | '_ \ / _ \ | |\/| |/ __| |\/| |/ _` | '_ \ / _ \| '_ \
     ___) | | | | (_| | | | |  __/ | |  | | (__| |  | | (_| | | | | (_) | | | |
    |____/|_| |_|\__,_|_| |_|\___| |_|  |_|\___|_|  |_|\__,_|_| |_|\___/|_| |_|
    
    
    ==============================================================================
    Wrestler Stats: Shane McMahon
    ==============================================================================
    Real Name: Shane McMahon
    Height: 6'2"
    Weight: 230 lbs.
    From: Greenwich, Connecticut
    Finishing Move: Bronco Buster, Flying Elbow off top rope
    Career Highlights: European Champion
    Favorite Quote: ³Thatıs Shane-O-Macıs way of life!²
    
    
    ==============================================================================
    Wrestler Bio: Shane McMahon
    ==============================================================================
    
    (bio from Prima Games)
    
    Can you really blame Shane-O-Mac for being a little arrogant? Growing up in
    Greenwich, Connecticut, as the son of Vince McMahon certainly lends itself to
    the belief that you are better than everyone else. Could you imagine being a
    good-looking teenage boy, driving around in a 100,000 dollar sports car while
    all the girls chased you? Neither can we. OK, enough about that. We are
    starting
    to get jealous.
    
    Within months of appearing on World Wrestling Federation programming, there was
    no doubt that Shane had the confidence, intelligence, and cold-heartedness of
    his father, but the question was, could he put it all together?
    
    The answer to that was a very big yes. With one leap off the top rope onto the
    Spanish announcerıs table, Shane McMahon proved that he had inherited more than
    that ³wind-tunnel tested hairdo² from his father. Taking his cue from Vinceıs
    amazing performances at Royal Rumble and Saint Valentineıs Day Massacre, Shane
    earned the respect he yearned for that day when he left concerns in the ring
    and
    came crashing down on Test outside of it.
    
    With the ability to compete in the most thrilling of matches, a killer
    wardrobe,
    and a million-dollar smile with the charisma to match, I have the feeling that
    Shane McMahon is going to be around for a long time. Actually, seeing how he is
    the owner, I have the feeling he is going to be around for a long time, even if
    he did not have all of that going for him. But he does, so we do not have to
    have that feeling.
    
    
    
    ==============================================================================
    My Two Cents: Shane McMahon
    ==============================================================================
    With the ability to compete in the most thrilling of matches, a killer
    wardrobe,
    and a million-dollar smile with the charisma to match, I have the feeling that
    Shane McMahon is going to be around for a long time. Actually, seeing how he is
    the owner, I have the feeling he is going to be around for a long time, even if
    he did not have all of that going for him. But he does, so we do not have to
    have that feeling. Shane McMahon is one of the best wrestlers in the WWF, and
    should be treated as such. I wish he would wrestle more, as he could outwrestle
    a lot of the wrestlers currently in the World Wrestling Federation.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Snap Jab- X
    Double Axe Handle- Up + X
    Chop- Right + X
    Body Punch- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Scoop Slam- Up + O
    Club To Neck- Right + O
    Suplex- Down + O
    Eye Rake- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    School Boy (Pin)- Up + O
    Turn Facing Front- Right + O
    School Boy (Pin)- Down + O
    Turn Facing Front- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Hard Scoop Slam- Up + O
    Hard Scoop Slam- Right + O
    DDT- Down + O **Trademark**
    Snap Mare- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Angry Stomp- Right + X
    Angry Stomp- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Sleeper Hold- Up + O
    Knee Smash- Right + O
    Pin- Down + O
    Knee Smash- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Stomp- Up + O
    Leg Lock- Right + O
    Leg Hook Pin- Down + O
    Leg Lock- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Back Elbow Attack- X
    Bronco Buster- Left or Right + O
    Bronco Buster- Up or Down + O
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Mudhole Stomping- Left or Right + O
    Shoulder Thrusts- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Dragon Attack- Left or Right + X
    Dragon Attack- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Test Diving Elbow - While on the Top Rope and your Opponent is on the Mat- L1
    
    Finishing Move Name: Diving Elbow
    Posistion to Do the Move: Off the Top Rope
    My Rating of the Move (1-10): 8
    Description of the Move: Yeah, a diving elbow off the top rope, and it actually
    looks somewhat realistic. Here's another move I wish Test would have had in
    this
    game.
    
    
     ____  _                   ____  _            _
    / ___|| |_ _____   _____  | __ )| | __ _  ___| | ___ __ ___   __ _ _ __
    \___ \| __/ _ \ \ / / _ \ |  _ \| |/ _` |/ __| |/ / '_ ` _ \ / _` | '_ \
     ___) | ||  __/\ V /  __/ | |_) | | (_| | (__|   <| | | | | | (_| | | | |
    |____/ \__\___| \_/ \___| |____/|_|\__,_|\___|_|\_\_| |_| |_|\__,_|_| |_|
    
    
    ==============================================================================
    Wrestler Stats: Steve Blackman
    ==============================================================================
    Real Name: Steve something or another
    Height: 6'2"
    Weight: 245 lbs.
    From: Annville, PA
    Finishing Move: The Guillotine
    Career Highlights: Hardcore Champion
    Favorite Quote: ³Itıs party time!²
    
    
    ==============================================================================
    Wrestler Bio: Steve Blackman
    ==============================================================================
    
    (bio from Prima Games)
    
    If silence were a weapon, Steve Blackman would be lethal. Hey, wait a minute..
    he is the Lethal Weapon!
    
    Some Superstars rely on heavy verbal assault as a way of getting their
    opponentıs attention. Blackman, on the other hand, takes the opposite route.
    Never one to utter many words, the Pennsylvania native realizes his strong
    points and takes advantage of them by attacking without making a sound.
    
    In the amount of time most people take to get out a sentence, Blackman has the
    ability to drop his opponent on the canvas and force them into submission. He
    attacks with the efficiency of the martial arts expert that he is, and
    Blackmanıs amazing control of his body allows him to use his extremities as
    feared weapons.
    
    But if that doesnıt work, heıs always ready to take out his kendo stick and
    beat
    you silly with it!
    
    
    ==============================================================================
    My Two Cents: Steve Blackman
    ==============================================================================
    I have never really been a huge fan of Steve Blackman, but I do admire his work
    ethic and his will to win. And he has always been a great and very entertaining
    competitor!
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Low Kick- X
    Shuffle Sidekick- Up + X
    Chop- Right + X
    Drop Kick- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    Scissors Sweep- Right + O
    DDT- Down + O
    Knee Kicks- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Atomic Drop- Up + O
    German Suplex Pin- Right + O
    Diving Reverse DDT- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Shoulder Breaker- Up + O
    Dragon Screw- Right + O
    Piledriver- Down + O
    Knee Strikes- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Angry Stomp- Right + X
    Angry Stomp- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Smash- Up + O
    Sleeper Hold- Right + O
    Pin- Down + O
    Arm Bar- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Kick To Leg- Up + O
    Knee Stomp- Right + O
    Pin w/ Bridge- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Spear- O
    Spear- Left or Right + O
    Spear- Up or Down + O
    Karate Kick- X **Trademark**
    Diving Shoulder- Left or Right + X
    Diving Shoulder- Up or Down + X
    School Boy (Pin) - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Powerslam- Left or Right + O
    Powerslam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Foot Choke- Left or Right + O
    Mudhole Stomping- Up or Down + O
    Help up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Front Dropkick- Left or Right + X
    Front Dropkick- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Fisherman's Suplex - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Fisherman's Suplex
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: Yeah, like this finishing move REALLY looks like it
    hurts. And the move looks really bad in the game too. I would have preferred
    the
    "whack the opponent with a kendo stick" finisher better.
    
    
     ____  _                      ____      _     _   ____  _
    / ___|| |_ ___  _ __   ___   / ___|___ | | __| | / ___|| |_ _____   _____
    \___ \| __/ _ \| '_ \ / _ \ | |   / _ \| |/ _` | \___ \| __/ _ \ \ / / _ \
     ___) | || (_) | | | |  __/ | |__| (_) | | (_| |  ___) | ||  __/\ V /  __/
    |____/ \__\___/|_| |_|\___|  \____\___/|_|\__,_| |____/ \__\___| \_/ \___|
    
        _             _   _
       / \  _   _ ___| |_(_)_ __
      / _ \| | | / __| __| | '_ \
     / ___ \ |_| \__ \ |_| | | | |
    /_/   \_\__,_|___/\__|_|_| |_|
    
    
    
    ==============================================================================
    Wrestler Stats: Stone Cold Steve Austin
    ==============================================================================
    Real Name: Steve Williams
    Height: 6'2"
    Weight: 252 lbs.
    From: Victoria, TX
    Finishing Move: Stone Cold Stunner
    Career Highlights: Federation Champion, Intercontinental Champion, Tag Team
    Champion, 1996 King of Ring Winner, 1998 Royal Rumble Winner
    Favorite Quote: ³And thatıs the bottom line!²
    
    
    ==============================================================================
    Wrestler Bio: Stone Cold Steve Austin
    ==============================================================================
    
    (bio from Prima Games)
    
    If you take a step back and look at Stone Cold Steve Austin, you will
    realize why he is one of the most popular Superstars to ever compete in
    the World Wrestling Federation. When The Rattlesnake isn't busy stomping
    a mudhole in one of his peers, he is usually drinking beer, flipping
    someone off, or getting in the boss' face - and if you are really lucky,
    he will be doing all three at the same time!
    
    For Austin, the Royal Rumble has served as an extremely important event
    over the years - especially in 1998 and 1999. With professed Stone Cold
    fan "Iron" Mike Tyson watching from an executive suite, Austin outlasted
    all his peers and finally eliminated The Rock to earn the win and the
    trip to Wrestlemania. He eventually defeated Shawn Michaels to win his
    first World Wrestling Federation Championship at the March pay per view.
    The following year, The Rock got a measure of revenge on Stone Cold when
    he helped Vince McMahon accomplish one of the biggest upsets in
    Federation history. While Austin had his attention fixed on The People's
    Champion, who was outside the ring, McMahon attacked Austin from behind
    and threw him over the rope to win the 30-Superstar competition!
    
    If you take a step back and look at Stone Cold Steve Austin, you will realize
    why he is one of the most popular Superstars to ever compete in the World
    Wrestling Federation. When the Rattlesnake is not busy stomping a mudhole in
    one
    of his peers, he is usually drinking beer, flipping someone off, or getting in
    the bossı face ­ and if you are real lucky, he will be doing all three at the
    same time!
    
    Anyone who has ever worked a day in their lives has fantasized about beating
    the
    arrogance out of their boss with a steel chair, calling him a jackass, or
    dumping a beer over his wind-tunnel-tested hairdo.
    
    What makes Stone Cold Steve Austin the man he is, is that he does not fantasize
    about doing these things (hell, the word fantasize has never even passed his
    lips, probably) ­ he just does them. Many times, older men look at their
    younger, single counterparts and say ³Go out and have fun, I love vicariously
    through you.²
    
    This is how the typical Federation fans views Stone Cold. They think, ³First, I
    am going to destroy my adversary of the day (work). Then I am going to grab the
    evil leader behind all my problems (my boss), and annihilate him with
    uncontrolled fury. When it is all over and I am standing on top a victorious
    man, I will celebrate with multiple beers as the world cheers me on.²
    
    What we would not give to live one day in the life of Stone Cold Steve Austin.
    
    
    ==============================================================================
    My Two Cents: Stone Cold Steve Austin
    ==============================================================================
    If he learns to stay away from Steph, he will continue to be one of my favorite
    wrestlers.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Austin Punches- X
    Overhand Punch- Up + X
    Toe Kick- Right + X
    Clothesline- Down + X
    Snap Jab- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    Suplex- Right + O
    Side Buster- Down + O
    Scoop Slam- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    Turn Facing Front- Right + O
    Bulldog- Down + O
    Back Drop- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Piledriver- Up + O
    DDT- Right + O
    Side Buster- Down + O
    Stunner- Left + O **Trademark**
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Austin Elbow Drop- Right + X
    Angry Stomp- Down + X
    Austin Elbow Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Sleeper Hold- Up + O
    Mounted Punches- Right + O
    Pin- Down + O
    Mounted Punches- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Overhead Toss- Up + O
    Leg Lock- Right + O
    Leg Hook Pin- Down + O
    Kick To Groin- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Press and Knuckle- O
    Press and Knuckle- Left or Right + O
    Press and Knuckle- Up or Down + O
    Power Clothesline- X
    Power Clothesline- Left or Right + X
    Shoulder Block- Up or Down + X
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Shoulder Back Toss- Left or Right + O
    Shoulder Back Toss- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Shoulder Thrusts- Left or Right + O
    Boot Choke- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Driving Elbow- X
    Driving Elbow- Left or Right + X
    Driving Elbow- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Stone Cold Stunner - While Facing a Standing and Groggy Opponent- L1
    
     _____         _
    |_   _|__  ___| |_
      | |/ _ \/ __| __|
      | |  __/\__ \ |_
      |_|\___||___/\__|
    
    
    ==============================================================================
    Wrestler Stats: Test
    ==============================================================================
    Height: 6'2
    Weight: 278 lbs.
    From: Toronto, Ontario, Canada
    Finishing Move: Pumphandle Slam
    Career Highlights: beat Big Boss Man to win hardcore Title
    
    
    ==============================================================================
    Wrestler Bio: Test
    ==============================================================================
    It's hard to believe that Test is still a newcomer to the World
    Wrestling Federation. In the short time that Test has been with us, he's
    served as a prominent member of the Corporation and had the romance of
    the millenium with his almost-bride, Stephanie McMahon.
    
    During the course of a few months, Test has had to overcome more
    obstacles than one can imagine in his bid for Stephanie's love. Shane
    McMahon, the Mean Street Posse, and the British Bulldog all stood in the
    young couple's way at one point during their courtship, but Test found a
    way to defeat them all. In doing so, the young Canadian impressed
    legions of Federation fans (especially the ladies) and officials as
    well.
    
    Showing a tremendous amount of skill in the ring and natural talent as
    an entertainer outside of it, Test gave everyone associated with the WWF
    another reason to be excited about the future.
    
    When Stephanie turned her back on him, it might have sent his world
    crashing down, but it certainly did not finish him off. The young
    Canadian with a tremendous amount of athletic ability and impressive
    physique has a very long future in the World Wrestling Federation!
    
    A few months after breaking his nose in an attack by DX, Test returned
    and soon found him a new woman: Trish Stratus. Test has since teamed
    with Prince Albert to form a tag team T and A. Test's stock is only
    increasing in value.
    
    
    ==============================================================================
    Rumor Killers
    ==============================================================================
    -Test was never a bodyguard for Motley Crue
    
    -Test and Stephanie McMahon never went out.
    
    -Test is going out with Tori.
    
    
    ==============================================================================
    My 2 Cents: Test
    ==============================================================================
    Test is my favorite wrestler in the World Wrestling Federation. He became that
    while he was in the storyline with Stephanie McMahon. Stephanie and Test have
    both gone heel, but Steph did it with HHH and Test did it with Trish Stratus
    and
    Prince Albert. This now leads to an interesting situation, as Test really hates
    Stephanieıs guts after she betrayed him. Therefore, the WWF writers (geniuses
    that they are) now make Test into a whipped guy that follows Trishıs commands.
    Man, test was this close to being a superstar too!
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Falling Neckbreaker                 Down, O
    Side Buster	                        Left, O
    Stomach Crusher                     Up, O
    Suplex                              Right, O
    Chop                                X
    Big Boot                            Down, X
    Toe Kick                            Left, X
    Clothesline	                        Up, X
    Austin Punches                      Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Falling Power Slam                  Down, O
    Falling Neckbreaker                 Left, O
    Test Neck Breaker	                  Up, O
    Small Package                       Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Full Nelson Slam	                  Down, O
    Pump Handle Slam                    Left, O
    Sleeper Hold                        Up, O
    Pumphandle Drop                     Right, O
    
    
    ---------------
    Opponent on Mat
    --------------
    
    	----------
          Upper Body
    	---------
    Raise Opponent                      O
    Camel Clutch                        Up, O
    Mounted Punch                       Right, O
    Mounted Punch #2                    Left, O
    Angry Stomp	                        X
    Angry Stomp #2                      Left, X
    Angry Stomp #3                      Right, X
    Elbow Drop                          Down, X
    Elbow Drop #2                       Up, X
    
    	Lower Body
    	----------
    Raise Opponent                      O
    Leg Lock                            Up, O
    Kick to Leg	                        Right, O
    Boston Crab	                        Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
    
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    10 Punch                            Left, O or Right, O
    Mudhole Stomping                    Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Backdrop                      Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke #2                       Up, O or Right, O
    Power Clothesline                   Triangle, X
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    
    	-----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Flying Clothesline                  Left, X or Right, X
    Flying Clothesline #2               Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Test Diving Elbow                   X
    Knee Drop                           Left, X or Right, X
    Knee Drop #2                        Down, X or Up, X
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
    --------------
    Facing Opponents
    ----------------
    Neckbreaker	                        O
    Neckbreaker Drop	                  Left, O or Right, O
    Neckbreaker Drop #2                 Down, O or Up, O
    Power Clothesline	                  X
    Yakuza Kick	                        Left, X or Right, X
    Yakuza Kick #2                      Down, X or Up, X
    
    
          ---------------
    	Behind Opponent
    	---------------
    Bulldog #1                          X
    Bulldog #2	                        Left, X or Right, X
    Bulldog #3                          Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Shoulder Back Toss                  O
    Powerslam                           Left, O or Right, O
    Powerslam #2                        Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    Pumphandle Slam    (well its just a normal move function in
    this game, meaning you don't have to have the Smackdown meter full to
    execute it.)  Also, the Test Elbow Drop he sometimes uses in the game is
    featured as well, but again it is just a regular move.
    
    Finishing Move Name: Diving Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 4
    Description of the Move: Like I have mentioned already, I would have much
    rather
    seen the Pumphandle Slam or Test Elbow then this wussy powerbomb finisher. And
    yes, I know the Pumphandle Slam and Test Diving Elbow are in the game as
    regular
    moves! But I would rather them be finishing moves! That is all.
    
    
     _____          _
    |_   _|__  _ __(_)
      | |/ _ \| '__| |
      | | (_) | |  | |
      |_|\___/|_|  |_|
    
    
    
    ==============================================================================
    Wrestler Stats: Tori
    ==============================================================================
    Real Name: ????
    Height: ????
    Weight: ????
    From: De generation X
    Finishing Move: Tori Suplex
    Career Highlights: Women's Champ
    Favorite Quote: ????
    
    
    
    
    ==============================================================================
    Wrestler Bio: Tori
    ==============================================================================
    
    (bio from Prima Games)
    
    
    Enigmatic. Appealing. Mysterious. Powerful.
    
    Sometimes looks can be deceiving. Although Tori is one of the more tantalizing
    sights the World Wrestling Federation has to offer, you should never feel 100
    percent secure in her presence.
    
    Tori entered the World Wrestling Federation as a result of her extreme
    admiration for one of its Superstars. Proving that she could do anything to
    earn
    attention from the object of her desire, Tori never tired of her contstant
    efforts.
    
    Later on down the road, Tori was locked in a number of legendary battles with
    Ivory over the World Wrestling Federation's Women's Championship. "Evening
    gown"
    matches, hardcore rules, whatever the stipulation, she was always up for the
    occasion.
    
    Then came her interesting realtionship with "The Big Red Machine", aka Kane
    (Undertaker's brother)
    
    Throughout all her turns in the road, Tori has displayed one quality that has
    remained consistent - she is willing to do whatever it takes to achieve her
    goals. With her enticing physical appeal and an intelligence to match, Tori
    ususally finds a way to get what she wants.
    
    
    
    ==============================================================================
    My Two Cents: Tori
    ==============================================================================
    I really did not know Tori as a wrestler too well until she got put into the X-
    Pac/Kane angle. At first, I did not like her that much but once she joined DX
    she became one of my favorite females in the WWF> I like to use her in WWF
    Smackdown as well.
    
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Club to Neck                        Down, O
    Snapmare                            Left, O
    Scoop Slam                          Up, O
    Snapmare                            Right, O
    Middle Kick                         X
    Dropkick                            Down, X
    Slap                                Left, X
    Double Axe Handle                   Up, X
    Back Elbow Smash                    Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    DDT                                 Down, O
    Suplex                              Left, O
    Small Package                       Up, O
    Suplex                              Right, O
    
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Reverse Pin                         Down, O
    Turn to Face                        Left, O
    Reverse Pin                         Up, O
    Turn to face                        Right, O
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Sleeper Hold                        Up, O
    Knee Smash                          Right, O
    Knee Smash                          Left, O
    Angry Stomp	                        X
    Angry Stomp                         Left, X
    Angry Stomp                         Right, X
    Angry Atomp                         Down, X
    Angry Stomp                         Up, X
    
    
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Toss                                Up, O
    Leg Lock                            Right, O
    Leg Lock                            Left, O
    
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
    
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Choke                               Left, O or Right, O
    Shoulder Thrusts                    Down, O or Up, O
    
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whip to Rope                  O
    School Boy                          Left, O or Right, O
    School Boy                          Up, O or Down, O
    
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Choke                               Left, O or Right, O
    Choke #2                            Up, O or Right, O
    Shoulder Block                      Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
    
          -----------------
          Opponent Standing
    	-----------------
    Missile Dropkick                    X
    Double Axe Handle                   Left, X or Right, X
    Double Axe Handle                   Down, X or Up, X
    
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Elbow Drop                          X
    Knee Drop                           Left, X or Right, X
    Knee Drop                           Down, X or Up, X
    
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Rolling Clutch Pin                  Left, O or Right, O
    Rolling Clutch Pin                  Down, O or Up, O
    Dropkick                            X
    Shoulder Block                      Left, X or Right, X
    Shoulder Block                      Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    Bulldog #1                          X
    Bulldog #2                          Left, X or Right, X
    Bulldog #3                          Down, X or Up, X
    
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Shoulder Back Toss                  Left, O or Right, O
    Shoulder Back Toss                  Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    
    Tori Suplex: sort of like a regular suplex
    
    Finishing Move Name: Tori Suplex
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 7
    Description of the Move: Oh my gosh, a women's finisher that actually is
    decent? Tori's version of the suplex is actually the best version of the
    suplex in WWF Smackdown.
    
    
    
     _____     _       _        _   _
    |_   _| __(_)_ __ | | ___  | | | |
      | || '__| | '_ \| |/ _ \ | |_| |
      | || |  | | |_) | |  __/ |  _  |
      |_||_|  |_| .__/|_|\___| |_| |_|
                |_|
    
    
    ==============================================================================
    Wrestler Stats: Triple H
    ==============================================================================
    Real Name: Jean Paul Levesque
    Height: 6'4"
    Weight: 246 lbs.
    From: Greenwich Connecticut
    Finishing Move: Pedigree
    Career Highlights: 3 time WWF Champ, 2 time IC Champ, 2 time Euro champ, 1997
    King of the Ring, enters WM2000 as WWF Champ.
    
    
    ==============================================================================
    Wrestler Bio: Triple H
    ==============================================================================
    
    (bio from Prima Games)
    
    Perhaps when utilizing the Create a Superstar feature in WWF Smackdown!, you
    should use Triple H as the mold. He embodies all that a World Wrestling
    Federation Superstar of this era should be.
    
    He is in peak phsyical condition and dedicates himself to the Gym so he remains
    that way. His technical ability is up there with the best of them, but if a
    match calls for him to brawl in the back with garbage cans and broomsticks-
    bring it on.
    
    As far as his ability to entertain the crowd is concerned, one minute he'll
    have
    you rolling on the floor in a fit of hysteria because he just led an attack on
    a
    cross-town live event. The next minute you'll be throwing things at the
    television hoping that somehow, one of them will get through and hit him
    because
    he just got done insulting you before he screwed your favorite Superstar out of
    a win. He's intelligent, articulate, witty, and armed with an immeasurable
    amount of charisma.
    
    And let's not forget the cool factor. With the rest of DeGeneration X by his
    side, Triple H lives life in the World Wrestling Federation as a rock star who
    isn't going to let any set of rules run his game. Life on the edge is what it's
    all about for Triple H and his de-generate pals.
    
    
    
    ==============================================================================
    My Two Cents: Triple H
    ==============================================================================
    Triple H has been a very strange wrestler, in my opinion. First, he was a
    spoiled brat from Greenwich, Connecticut. Now he's the World Wrestling
    Federation champion. Featuring quickness, speed, agility, and overall ood mic
    skills, Triple H has evolved from the man I loved to hate to one of the most
    beloved superstars in the World Wrestling Federation. I have liked him more and
    more ever since he reformed DX, and now that he has the love of my life by his
    side, there is no stopping Triple H.
    
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Knee Smash                          Down, O
    Scoop Slam                          Left, O
    Eye Rake                            Up, O
    Arm Wrench                          Right, O
    Snap Job                            X
    Clothesline                         Down, X
    Toe Kick                            Left, X
    Elbow Smash                         Up, X
    Chop                                Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Rib Breaker                         Down, O
    Jumping Arm Breaker                 Left, O
    Reverse Suplex                      Up, O
    Manhattan Drop                      Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Diving Reverse DDT                  Down, O
    Back Drop                           Left, O
    Dragon Sleeper                      Up, O
    Turn to Face                        Right, O
    
    
    ---------------
    Opponent on Mat
    ---------------
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Reverse Chin Lock                   Up, O
    Knee Smash                          Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Double Knee Drop                    Left, X
    Double Knee Drop                    Right, X
    Angry Stomp                         Down, X
    Angry Stomp                         Up, X
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Figure Four Leglock                 Up, O
    Kick to Leg	                        Right, O
    Knee Stomp	                        Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    Shoulder Thrusts                    Left, O or Right, O
    Superplex                           Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke #2                       Up, O or Right, O
    Jumping Knee Attack                 Triangle, X
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Flying Clothesline                  Left, X or Right, X
    Flying Clothesline                  Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Knee Drop                           X
    Knee Drop                           Left, X or Right, X
    Knee Drop                           Down, X or Up, X
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Spear       	                  Left, O or Right, O
    Spear                               Down, O or Up, O
    Jumping Knee Attack                 X
    Clothesline                         Left, X or Right, X
    Clothesline                         Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2	                  Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Shoulder Back Toss                  Left, O or Right, O
    Shoulder Back Toss                  Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    
    (press L1 when Smackdown meter appears)
    
    Pedigree: One of the best finishers in the World Wrestling Federation today.
    
    Finishing Move Name: Pedogree
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 10
    Description of the Move: The best finisher in "The Game", Triple H stuns
    the opponent with this glorified facebuster. And the move looks really
    cool too, even if it doesn't have as much power as I would have liked to
    see.
    
    
     _   _           _           _        _
    | | | |_ __   __| | ___ _ __| |_ __ _| | _____ _ __
    | | | | '_ \ / _` |/ _ \ '__| __/ _` | |/ / _ \ '__|
    | |_| | | | | (_| |  __/ |  | || (_| |   <  __/ |
     \___/|_| |_|\__,_|\___|_|   \__\__,_|_|\_\___|_|
    
    
    ==============================================================================
    Wrestler Stats: Undertaker
    ==============================================================================
    Real Name: Mark Calloway
    Height: 6'10"
    Weight: 328 lbs.
    From: Death Valley
    Finishing Move: Tombstone Piledriver
    Career Highlights: World Wrestling Federation Champ (x3), Tag Champ (w/Kane,
    Big
    Show, Austin)
    Favorite Quote: "Your ass is grass, and I'm smoking it!"
    
    
    ==============================================================================
    Wrestler Bio: Undertaker
    ==============================================================================
    
    (bio from Prima Games)
    
    What is it about the Undertaker that has kept him on top of the World Wrestling
    Federation for more than a decade? He is dark, mysterious, and evil, yet
    millions of fans around the world continue to be dedicated ³creatures of the
    night² after all this time. In an age where everything seems to move at the
    speed of light, not only has the Undertaker remained, he has thrived throughout
    his illustrious career as a sports entertainer.
    
    From the early days of the urn and Paul Bearer to the more recent Corporate
    Ministry, the Undertaker has remained one of the most entertaining superstars
    on
    the roster. With an entrance that few can rival, a commanding aura that
    surrounds his silence, and the maneuverability of a superstar half his size,
    the
    Undertaker is the perfect mixture of entertainment and athleticism. Who would
    imagine a man taller than 6 foot 10 inches walking on the top rope as if he
    were
    the highwire act in the travelling circus?
    
    Let us not forget about power. Whether it is a ³tombstone piledriver² or a
    hellacious choke slam, the Undertaker has more than one way to ensure that his
    opponent will ³rest in peace².
    
    
    ==============================================================================
    My Two Cents: Undertaker
    ==============================================================================
    The Undertaker has always been one of my favorite wrestlers, from the days of
    the urn and Paul Bearer, to the more recent tag team destruction with the
    Big Show. However, he has kind of fallen out of my good graces since returning
    to the World Wrestling Federation. Do not get me wrong, I was very happy to see
    him return, as everyone else was, but his gimmick is rather stupid to me. I
    hope
    he goes back to the old Undertaker soon, because I am already tired of the
    American Bad Ass gimmick.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Throat Thrust- X
    Double Axe Handle- Up + X
    Body Punch- Right + X
    Back Elbow Smash- Down + X
    Toe Kick- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Club To Neck- Up + O
    Hard Scoop Slam- Right + O
    Shoulder Breaker- Down + O
    DDT- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Sleeper Hold- Up + O
    Atomic Drop- Right + O
    Pumphandle Slam- Down + O
    Diving Reverse DDT- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Choke Slam- Up + O **Trademark**
    Rib Breaker- Right + O
    Jacknife Powerbomb- Down + O
    DDT- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Elbow Drop- Up + X
    Knee Drop- Right + X
    Leg Drop- Down + X
    Knee Drop- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Mounted Punches- Up + O
    Sleeper Hold- Right + O
    Darkness Pin- Down + O
    Darkness Choke- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Kick To Leg- Up + O
    Knee Stomp- Right + O
    Leg Hook Pin- Down + O
    Knee Stomp- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Running DDT- Left or Right + O
    Running DDT- Up or Down + O
    Flying Lariat- X
    Diving Shoulder- Left or Right + X
    Diving Shoulder- Up or Down + X
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Shoulder Back Toss- Left or Right + O
    Shoulder Back Toss- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Walk On The Ropes- Left or Right + O
    Choke- Up or Down + O
    Pick up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Right + O
    Shoulder Block - While Runing- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left ot Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Flying Clothesline- Left or Right + X
    Flying Clothesline- Up or Down
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Knee Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Tombstone Piledriver - Facing a Standing & Groggy Opponent- L1
    
    Finishing Move Name: Tombstone Piledriver
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: I love this move too, and I hope the Undertaker will
    use this move again now that he is back on television! At least the move is in
    the game, because Kane doesn't use it.
    
    
    __     __    _  __     __         _
    \ \   / /_ _| | \ \   / /__ _ __ (_)___
     \ \ / / _` | |  \ \ / / _ \ '_ \| / __|
      \ V / (_| | |   \ V /  __/ | | | \__ \
       \_/ \__,_|_|    \_/ \___|_| |_|_|___/
    
    ==============================================================================
    Wrestler Stats: Val Venis
    ==============================================================================
    Real Name: Sean Morely
    Height: 6'4"
    Weight: 245 lbs.
    From: Las Vegas, Nevada
    Finishing Move: Money Shot
    Career Highlights: Intercontinental Champion, European Champion
    Favorite Quote: "There is nothing wrong with selective censorship!²
    
    
    ==============================================================================
    Wrestler Bio: Val Venis
    ==============================================================================
    
    (bio from Prima Games)
    
    Anyone who owns a copy of WWF Smackdown will have no problem keeping the game
    going all night long... but Val Venis does not have to plug anything in to keep
    his game of Smackdown going all night long!
    
    This is the essence of Val Venis. Armed with the virility of a mid-size army,
    the Big Valbowski is ready to take on all comers. If sexual conquests were a
    race, Val would be competing in the 40 yard dash.
    
    Perhaps the most amazing thing about Val Venis though, is that he is always
    getting the best looking ladies, despite the fact that he treats them like
    dirt!
    The Big Valbowski has never hidden his lack of respect toward the fairer sex,
    yet they still cannot seem to get enough of him. Val has had trysts with just
    about every hottie that has ever appeared in the World Wrestling Federation
    and,
    as if following a formula, he gets rid of them when he has had enough. And as
    soon as he unloads one, another one is right along the corner!
    
    Despite all of this extracurricular activity, Val Venis always has more than
    enough energy for the squared circle. A skilled athlete, Val also has the power
    and toughness to brawl it out with the best of them!
    
    
    ==============================================================================
    My Two Cents: Val Venis
    ==============================================================================
    I have always thought Val Venis was better at portraying the role as a
    babyface,
    although he has always done better in his career as a heel. His biggest feud to
    date was a feud with Mankind, in which he portrayed the Socko-hating heel that
    refused to read Mankindıs book. He ended up beating Mankind in which is his
    biggest victory to date. Before long, he was a face again, and he toiled in
    mediocrty. He then became a heel, got Trish Stratus, became Intercontinental
    Champion, dumped Trish Stratus, then joined the biggest heel group since the
    Corporate Ministry, The Right to Censor.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Chop- X
    Double Axe Handle- Up + X
    Elbow Smash- Right + X
    Standing Clothesline- Down + X
    Austin Punches- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Eye Rake- Up + O
    Scissors Sweep- Right + O
    Arm Wrench- Down + O
    DDT- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Octopus Stretch- Up + O
    German Suplex Piin- Right + O
    Atomic Drop- Down + O
    Russian Leg Sweep- Left + O **Trademark**
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Stomach Crusher- Up + O
    Spine Buster- Right + O
    Fisherman's Suplex- Down + O
    Double Arm Suplex- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Elbow Drop- Up + X
    Angry Stomp- Right + X
    Elbow Drop- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Sleeper Hold- Up + O
    Reverse Chin Lock- Right + O
    Pin- Down + O
    Mounted Punches- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Kick To Groin- Up + O
    Kick To Leg- Right + O
    Pin with Bridge- Down + O
    Leg Lock- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker Drop- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Back Elbow Smash- X
    Shoulder Block- Left or Right + X
    Shoulder Block- Up or Down + X
    School Boy (Pin) - Behind- O
    School Boy (Pin) - Behind- Left or Right + O
    School Boy (Pin) - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Pulling Walk Slam- Left or Right + O
    Pulling Walk Slam- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Superplex- Left or Right + O
    Mudhole Stomping- Up or Down + O
    Help up Opponent - Lower- O
    Foot Choke - Lower- Left or Right + O
    Foot Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Elbow Drop- X
    Knee Drop- Left or Right + X
    Knee Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Money Shot - While Standing on the Turnbuckle and Opponent is on the Mat- L1
    
    Finishing Move Name: The Money Shot
    Posistion to Do the Move: Off the Top Rope
    My Rating of the Move (1-10): 8
    Description of the Move: Another great off the top rope move that doesn't look
    great when translated to a video game.
    
    
    __     ___                  __  __      __  __       _
    \ \   / (_)_ __   ___ ___  |  \/  | ___|  \/  | __ _| |__   ___  _ __
     \ \ / /| | '_ \ / __/ _ \ | |\/| |/ __| |\/| |/ _` | '_ \ / _ \| '_ \
      \ V / | | | | | (_|  __/ | |  | | (__| |  | | (_| | | | | (_) | | | |
       \_/  |_|_| |_|\___\___| |_|  |_|\___|_|  |_|\__,_|_| |_|\___/|_| |_|
    
    
    ==============================================================================
    Wrestler Stats: Vince McMahon
    ==============================================================================
    Real Name: Vince McMahon
    Height: Unknown at this time
    Weight: Unknown at this time
    From: Greenwich, Connecticut
    Finishing Move: Mac Stunner
    Career Highlights: World Wrestling Federation Champion
    Favorite Quote: "In this very ring...² and ³I guarantee it!²
    
    
    ==============================================================================
    Wrestler Bio: Vince McMahon
    ==============================================================================
    
    (bio from Prima Games)
    
    Is it the over-exaggerated gulp? Or the stare that could burn a hole through
    the
    ozone layer? Perhaps itıs the way his voice gets all scratchy when he screams,
    ³you sunuvabitch!² Odds are it is a combination of the three, along with all of
    his other unique traits and abilities, that has earned Vince McMahon a
    permanent
    spot in the emotional vault of millions of fans around the world. Love him or
    hate him, with arrogance, perseverance, and great facial expressions, the
    distinguished owner of the World Wrestling Federation has become a central
    figure on World Wrestling Federation television.
    
    But do not let his dapper exterior or mental acumen trick you into thinking Mr.
    McMahon is a pushover in the ring. Armed with an unbelievable desire to destroy
    his opponents ­ in the business world and between the ropes ­ Mr. McMahon has
    been involved in some of the most intense contests Federation fans have ever
    witnessed. Unfortunately for the owner, he is usually on the receiving end of
    much of this intensity!
    
    Look over Mr. McMahonıs competitive resume and you will see a Royal Rumble
    victory, a fall from the top of the steel cage, a win (along with Shane
    McMahon)
    over Stone Cold Steve Austin in a handicap ladder match, and an unforgettable
    war with Triple H. Every time Mr. McMahon steps in the ring you can be certain
    that he will give his all to ensure that you are entertained.
    
    The only question that remains is, where has Mr. McMahon kicked more butt... in
    the office or the ring?
    
    
    ==============================================================================
    My Two Cents: Vince McMahon
    ==============================================================================
    Besides the Big Show, I do not think that a single wrestler or character has
    undergone more character changes than Vince McMahon. He sometimes play a
    babyface owner pushed around by unruly wrestlers, like Triple H, who do stuff
    like marry his daughter. However, he is best well known for his role as a
    manical owner that does his best to make sure things go the way he wants. His
    feud with Austin will forever go down as a turning point in the World Wrestling
    Federation, as the feud made the World Wrestling Federation what it is today.
    He
    always gives his all in the ring too, just to make sure that the fans are
    entertained, and I admire that.
    
    
    ----------------------------------------------------
    Striking Moves
    ----------------------------------------------------
    Middle Kick- X
    Double Axe Handle- Up + X
    Toe Kick- Right + X
    Double Axe Handle- Down + X
    Chop- Left + X
    
    ----------------------------------------------------
    Grappling (Front)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Club To Neck- Up + O
    Eye Rake- Right + O
    Arm Wrench- Down + O
    Eye Rake- Left + O
    
    ----------------------------------------------------
    Grappling (Rear)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Turn Facing Front- Up + O
    Turn Facing Front- Right + O
    Turn Facing Front- Down + O
    Turn Facing Front- Left + O
    
    ----------------------------------------------------
    Grappling (Groggy)
    ----------------------------------------------------
    Irish Whip into the Ropes- O
    Club To Neck- Up + O
    Piledriver- Right + O
    Arm Wrench- Down + O
    Side Buster- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Striking Moves)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Angry Stomp- X
    Angry Stomp- Up + X
    Angry Stomp- Right + X
    Angry Stomp- Down + X
    Angry Stomp- Left + X
    
    ----------------------------------------------------
    Opponent on Mat (Near Head)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Sleeper Hold- Up + O
    Knee Smash- Right + O
    Pin- Down + O
    Knee Smash- Left + O
    
    ----------------------------------------------------
    Opponent on Mat (Near Feet)
    ----------------------------------------------------
    Raise Opponent - Front- O
    Raise Opponent - Behind- O + O
    Knee Stomp- Up + O
    Kick To Leg- Right + O
    Leg Hook Pin- Down + O
    Leg Lock- Left + O
    
    ----------------------------------------------------
    While Running
    ----------------------------------------------------
    Neckbreaker- O
    Neckbreaker- Left or Right + O
    Neckbreaker- Up or Down + O
    Shoulder Block- X
    Shoulder Block- Left or Right + X
    Shoulder Block- Up or Down + X
    Bulldog - Behind- O
    Bulldog - Behind- Left or Right + O
    Bulldog - Behind- Up or Down + O
    
    ----------------------------------------------------
    Opponent Running
    ----------------------------------------------------
    Monkey Toss- O
    Shoulder Back Toss- Left or Right + O
    Shoulder Back Toss- Up or Down + O
    
    ----------------------------------------------------
    Opponent in TB (Front)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Choke- Left or Right + O
    Mudhole Stomping- Up or Down + O
    Help up Opponent - Lower- O
    Choke - Lower- Left or Right + O
    Choke - Lower- Up or Down + O
    Shoulder Block - While Running- /\, X, or O
    
    ----------------------------------------------------
    Opponent in TB (Rear)
    ----------------------------------------------------
    Whip Opponent to Opposite Turnbuckle- O
    Super Back Drop- Left or Right + O
    Super Back Drop- Up or Down + O
    
    ----------------------------------------------------
    On TB (Opponent Standing)
    ----------------------------------------------------
    Double Axe Handle- X
    Double Axe Handle- Left or Right + X
    Double Axe Handle- Up or Down + X
    
    ----------------------------------------------------
    On TB (Opponent on Mat)
    ----------------------------------------------------
    Knee Drop- X
    Elbow Drop- Left or Right + X
    Elbow Drop- Up or Down + X
    
    ==============================================================================
    Finishing Move
    ==============================================================================
    Stunner - While Facing a Standing and Groggy Opponent- L1
    
    Finishing Move Name: Stunner
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10):
    Description of the Move: Basically a one handed Stone Cold Stunner. I guess
    Vince uses this move because of the big rivalry that Stone Cold and Mr McMahon
    have had on WWF television.
    
    
    __  __     ____
    \ \/ /    |  _ \ __ _  ___
     \  /_____| |_) / _` |/ __|
     /  \_____|  __/ (_| | (__
    /_/\_\    |_|   \__,_|\___|
    
    ==============================================================================
    Wrestler Stats: X-Pac
    ==============================================================================
    Real Name: Sean Waltman
    Height: 6'0"
    Weight: 212 lbs.
    From: Minneapolis, Minnesota
    Finishing Move: X-Factor
    Career Highlights: European Champ, Tag Champ (w/Kane)
    Favorite Quote: "Your ass is grass, and I'm smoking it!"
    
    
    ==============================================================================
    Wrestler Bio: X-Pac
    ==============================================================================
    
    (bio from wwf.com)
    
    Don't blink. If you do during an X-Pac match, you might miss something
    spectacular. At just over 200 pounds, X-Pac is almost always giving up
    several pounds to his opponent. He makes up for that with lightning-fast
    quickness. You can only beat him if you can catch him. His two-time reign
    as European Champion proves that few superstars can.
    
    When X-Pac (formerly the 1-2-3 Kid) made his return to the Federation
    on March 30, 1998, no longer was he the fresh-faced, innocent-looking kid of
    years past. This rebel now sports a beard and dark glasses and is one of the
    members of D-Generation X. He's loud, obnoxious, and not afraid to rip into
    someone at a moment's notice.
    
    
    ==============================================================================
    My Two Cents: X-Pac
    ==============================================================================
    X-Pac was in the World Wrestling Federation several years ago as the 1-2-3 kid,
    and I had a lot of respect for him. Then he suddenly disappeared from the
    World Wrestling Federation and went to World Championship Wrestling, as Syxx.
    When he came back to the World Wrestling Federation, he added a new look and
    lots of charisma, becoming a member of De Generation X as X-Pac. With lots of
    speed and agility, he has a bright future.
    
    
    
    ==============================================================================
    Move List
    ==============================================================================
    
    
    ==============================================================================
    Key
    ==============================================================================
    O            circle
    T            triangle
    X            Button X
    S            square
    
    Moves: If a move was to be performed by pushing left then circle, it
    would appear as  Left, O  on the move list here.
    
    
    ==============================================================================
    Moves
    ==============================================================================
    
    
    -------------------
    Facing the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Headlock and Punch                  Down, O
    Snapmore                            Left, O
    Eye Rake                            Up, O
    DDT                                 Right, O
    Middle Kick                         X
    Spinning to Face X-Pac              Down, X
    Snap Jab                            Left, X
    Spinning Wheel Kick                 Up, X
    Spinning Kick                       Right, X
    
    
    --------------------------
    Facing the Groggy Opponent
    --------------------------
    Piledriver                          Down, O
    Spinning Back Drop                  Left, O
    Hurracanrana                        Up, O
    Fisherman Suplex                    Right, O
    
    
    -------------------
    Behind the Opponent
    -------------------
    Irish Whip to Ropes                 O
    Reverse Pin                         Down, O
    Back Drop                           Left, O
    School Boy                          Up, O
    Turn to Face                        Right, O
    
    
    
    ---------------
    Opponent on Mat
    ---------------
    
          -----------
    	Upper Body
    	-----------
    Raise Opponent                      O
    Knee Smash                          Up, O
    Sleeper Hold                        Right, O
    Mounted Punch                       Left, O
    Angry Stomp	                        X
    Angry Stomp                         Left, X
    Angry Stomp                         Right, X
    Leg Drop                            Down, X
    Leg Drop                            Up, X
    
          ----------
    	Lower Body
    	----------
    Raise Opponent                      O
    Kick to Leg                         Up, O
    Kick to Groin                       Right, O
    Knee Stomp                          Left, O
    
    
    ----------------
    Turnbuckle Moves
    ----------------
    	
          ---------------
    	Facing Opponent
    	---------------
    Irish Whip to Ropes                 O
    10 Punch                            Left, O or Right, O
    Mudhole Stomping                    Down, O or Up, O
    
    
          ---------------
    	Behind Opponent
    	---------------
    Irish Whips to Rope                 O
    Super Back Drop                     Left, O or Right, O
    Super Backdrop #2	                  Up, O or Down, O
    
    
          ------------------------------------
    	Opponent Sitting in Lower Turnbuckle
    	------------------------------------
    Raise Opponent                      O
    Foot Choke                          Left, O or Right, O
    Foot Choke #2                       Up, O or Right, O
    Bronco Buster                       Triangle, X
    
    
    
    ------------------
    Turnbuckle Attacks
    ------------------
    	
    	
          -----------------
          Opponent Standing
    	-----------------
    Double Axe Handle                   X
    Spinning Wheel Kick                 Left, X or Right, X
    Spinning Wheel Kick                 Down, X or Up, X
    
    
          ---------------
    	Opponent on Mat
    	---------------
    Knee Drop                           X
    Knee Drop                           Left, X or Right, X
    Knee Drop                           Down, X or Up, X
    
    
    ---------------
    Running Attacks
    ---------------
    Push Up and the direction you wish to run in. You will run off the
    turnbuckle. As you approach the opponent, do a button combo listed here
    to do a move.
    
    
          ----------------
          Facing Opponents
    	----------------
    Neckbreaker	                        O
    Neckbreaker                         Left, O or Right, O
    Neckbreaker                         Down, O or Up, O
    Flying Lariat                       X
    Bronco Buster                       Left, X or Right, X
    Bronco Buster                       Down, X or Up, X
    
    
    	---------------
          Behind Opponent
    	---------------
    School Boy #1                       X
    School Boy #2	                  Left, X or Right, X
    School Boy #3                       Down, X or Up, X
    
    
    ---------------------------------------
    Running Counterattacks-Opponent Running
    ---------------------------------------
    Use this when your opponent is running off the turnbuckle towards you.
    
    
    Monkey Toss                         O
    Pulling Walk Slam                   Left, O or Right, O
    Pulling Walk Slam                   Up, O or Down, O
    
    
    ==============================================================================
    Finisher
    ==============================================================================
    (press L1 when Smackdown meter appears)
    
    X-Factor: One of the best (and best named) finishers in the World Wrestling
    Federation today.
    
    Finishing Move Name: X-Factor
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 10
    Description of the Move: The second, and final, finisher that gets a
    10/10 from me, mainly because I love the look and strength of the move.
    
    
    ==============================================================================
    V. CREATE A WRESTLER AND FINISHERS GUIDE
    ==============================================================================
    
    
    ==============================================================================
                            CREATE A WRESTLER
    ==============================================================================
    
    ===============================================
                                    WWF SMACKDOWN! by Andrew Tso
                                 Playstation   Create a wrestler Guide
                                     Last updated: 09/25/00
                         -----------------------------------------------
    UPDATES
    =======
    
    05/07/00- A BUTTLOAD OF CAWS FOR YOU TODAY! Check them out at the
    bottom!
    
    05/10/00- I am such a bum. I got everything mixed up. Sorry about the
    CAWs, because you will have to edit the CAW's appearance. I got mixed
    up, because I mixed up the CAW numbers! And the CAWs are MUCH easier to
    make because I added a description for the clothes and faces!
    ALSO: ANDY591 WANTS YOU TO CHECK HIS KAIENTAI DOUBLE TEAM MOVE IN THE
    COOL MOVES SECTION! It really looks like the real double team!
    
    05/11/00- Those damn Dudleys with their dirty flying headbutt to groin!
    Go to the COOL MOVES section to do this! Thanks to Grandmaster APA and
    now my FAQ does not lack INTENSITY, INTEGRITY and INTELEGENCE! Thank you
    Grandmasta!
    
    05/17/00- *GASP!* What is this? A BUTTLOAD OF COOL MOVES FOR YOUR
    PLEASURE! YAY! Thank you VERY VERY VERY VERY VERY MUCH GRANDMASTA APA!
    
    05/22/00- CAWS CAWS CAWS! Alot of CAWs for you!
    
    05/30/00- Alright, it's been a while since I updated. Boy, I'm tired!
    Well, I'm still slacking off and haven't read any mail for a few days
    (sorry for the people who sent me something, I will read them ASAP), so
    this is what I'm going to do. I have alot of untested CAWs from Andrew
    McBride (thanks man!). There are too many CAWs, so I decided to send
    them to you if you ask me to. And if you want, you can test them for me
    and I would give you credit for helping out! :)
    I'm off for 1 week, but I will try to make an update on Sunday! Come and
    check my FAQ on Monday. Bye!
    
    06/03/00- There, like I promised but just a few days late. And fredie1
    also got a buttload (and I mean BUTTLOAD) of CAWs for you! Email me and
    I will send them! Got some neat cool moves in the cool moves section so
    check it out! I also have a nice "pimpin" Chris Jericho for you!
    
    08/01/00- I'm back! Sorry for not replying to some mail but I was just
    on a little break. I got alot of new stuff for you so check out the CAWs
    section for a CAW of "Goodfather" and more! Also a cool move is added in
    the cool moves section!
    
    09/25/00- I don't think you people understand my purpose of the Hardy
    Boyz Leg Drop. The point of it was that I wanted to do the leg drop in a
    singles match. You guys are telling me how to do the "real" one, well I
    do know. I made the cool move so that you actually LAND on the person's
    back, not fly forward to hit someone else. Let me explain:
    
    "Real"
    Hit something else and not the person who was on his knees
    
    "Fake"
    Hit someone while they are on their knees so you can do a leg drop on
    them.
    
    "Real"
    You do a flying leg splash
    
    "Fake"
    You LAND on them creating the illusion that you are about to jump on
    him, jump then do a leg drop.
    
    So I hope you understand. Please do not send me anymore mail regarding
    this. I have stopped updating, but expect my next FAQ for Smackdown! 2
    
    
        ____________________________________
       /                                    \
      |         CONTROL BOX                  |
      |______________________________________|
      |CONTROLS IN THE CAS MODE              |
      |========================              |
      |X- Select                             |
      |Triangle- Go back                     |
      |Left/Right- Toggle through selections |
      |L2/R2- Turn your created wrestler     |
      |L1/R1- Get to another section         |
      |______________________________________|
    
    
    INTRO
    =====
        Hello everyone, I'm andy591. This is my second FAQ! This is a create
    a superstar guide which shows you all the costumes in the game, and all
    the ability level you need to be able to do a certain move!
    
    Press Ctrl+F on your Internet Explorer browser to search for the feaure.
    (Example: Type "Fishsticks" and find sentences or headings with the
    word, "Fishsticks".)
    
    From here, you choose. Choose NO SECRETS UNLOCKED if you didn't get all
    the outfits yet. And choose ALL SECRETS UNLOCKED if you have gotten
    EVERY outfit there is in the game. Press Ctrl+f and type in the feature
    name!
    
        SECRETS UNLOCKED
          Table of contents
        Feature         Letter
     ___________________________
    |       Head       |    A   |-Complete!
    |       Upper      |    B   |-Complete!
    |       Lower      |    C   |-Complete!
    |__________________|________|
        NO SECRETS UNLOCKED
    This only works if you have all the outfits unlocked.
    
         Feature         Letter
     ___________________________
    |        Head      |    D   |*Complete!
    |        Upper     |    E   |*Complete!
    |        Lower     |    F   |*Coming soon!
    |__________________|________|
    
         OTHER
         Feature          Letter
     ___________________________
    |   Moves/Ability  |    G   |*Complete!
    |   Entrances      |    H   |*Coming soon!
    |   Special notes  |    I   |*New notes
    |   Creations      |    J   |*Coming soon!
    |   FAQ            |    K   |*Ask me questions!
    |__________________|________|
    
    
        COOL MOVES (they work, too!)
    These are the moves currently available:
     ________________________________
    |1. FAKE 3D: Looks cool!         |
    |2. FAKE 3D: A nicer one!        |
    |3. FAKE 3D: I prefer this one   |
    |4. Hardy Leg Drop               |
    |5. Double People's Elbow        |
    |6. Whip and spear               |
    |7. THE WORM                     |
    |8. Kaientai's doubleteam        |
    |9. Dudley Boyz Headbutt To Groin|
    |10. Electric Chair Fameasser    |
    |11. Hip Hop Drop                |
    |12. Head Cheese Leg Drop        |
    |13. One on Two ass-beating      |
    |14. Hardy Boyz DoubleGround move|
    |15. The Stinky Face (weird name)|
    |16. Good Worm!                  |
    |17. Reverse doomsday device     |
    |________________________________|
    
    
    
    ================
    SECRETS UNLOCKED
    ================
    Here is a list of things in the APPEARANCE option if you have every
    outfit unlocked:
    _______
    A. HEAD
    
    00. Stone Cold Steve Austin
    01. Undertaker
    02. The Rock
    03. The Big Show
    04. Mankind
    05. Ken Shamrock
    06. Triple H
    07. Kane
    08. Val Venis
    09. The Big Boss Man
    10. X-Pac
    11. Vince McMahon
    12. "Badd Ass" Billy Gunn
    13. "Road Dogg" Jesse James
    14. Hardcore Holly
    15. Test
    16. Al Snow
    17. Gangrel
    18. Christian
    19. Edge
    20. Chyna
    21. Tori
    22. The Godfather
    23. Debra
    24. D-Lo Brown
    25. Mark Henry
    26. Matt Hardy
    27. Jeff Hardy
    28. Chris Jericho
    29. Buh Buh Ray Dudley
    30. Shane McMahon
    31. Paul Bearer
    32. Steve Blackman
    33. Farooq
    34. Bradshaw
    35. D-Von Dudley
    36. Mideon
    37. Unknown(I did this with Gameshark and I got the Rock's face)
    38. Unknown(I did this with Gameshark and I got the Rock's face)
    39. Prince Albert
    40. Gerald Brisco
    41. Pat Patterson
    42. Ivory
    43. Jacqueline
    44. Stephanie McMahon
    45. Stone Cold Steve Austin w/ headband
    46. The Rock w/ sunglasses
    47. Viscera
    48. Stevie Richards
    49. Earl Hebner (I think)
    50. Stephanie McMahon w/ different hair
    51. Old man with big grey hair and sunglasses
    52. Star mask
    53. Girl with wacky hair and lips (Godfather's ho)
    54. A Japanese girl/boy? (Godfather's ho)
    55. A metal helmet
    56. Japanese samurai helmet
    57. THQ robot
    58. Japanese samurai (Japanese-style hair)
    59. T-Rex
    60. Knight's helmet
    61. The Blue Meanie!
    62. Man w/ red mask and hair
    63. Yellow mask with blue design
    64. A Power Ranger mask?
    65. Blue mask w/ eye, nose, and mouth revealed
    66. Rey Mysterio mask w/ star on forehead
    67. Goalie mask
    68. Unknown(I did this with Gameshark and I got the Rock's face)
    69. Glacier w/ grey hair (Sub-Zero look alike)
    70. Man w/ blond buzzcut
    71. Clown w/ blond buzzcut
    72. Man w/ blond buzzcut and goatee
    73. Man w/ blond buzzcut and sunglasses
    74. Old man w/ goatee
    75. Old clown w/ goatee
    76. Old man w/ shower cap and fake eye?
    77. Small man w/ yellow goatee
    78. Scary robot
    79. Unknown(I did this with Gameshark and I got the Rock's face)
    
    (note: upper costumes with "C" beside them mean "chest", which means
    that it isn't a costume)
    ________
    B. UPPER
    
    00. Stone Cold Steve Austin
    01. The Undertaker
    02. The Rock (C w/ tattoo)
    03. Big Show (C)
    04. Mankind
    05. Ken Shamrock (C w/ gloves)
    06. Triple H (C w/ elbowpads)
    07. Kane
    08. Val Venis (C)
    09. The Big Bossman
    10. X-Pac
    11. Vince McMahon (black suit)
    12. "Badd Ass" Billy Gunn (C w/ necklace)
    13. "Road Dogg" Jesse James
    14. Hardcore Holly (C w/elbow pad and wristbands)
    15. Test (C w/ black wristbands)
    16. Al Snow
    17. Gangrel
    18. Christian
    19. Edge (C w/ elbow pads)
    20. Chyna
    21. Tori
    22. The Godfather
    23. Debra
    24. Dlo Brown (plain black tank top)
    25. Mark Jenry
    26. Matt Hardy
    27. Jeff Hardy
    28. Chris Jericho(C w/ wrist bands)
    29. Buh Buh Ray Dudley
    30. Shane McMahon (what you usually see him wear)
    31. Paul Bearer
    32. Steve Blackman (C w/ white wristbands)
    33. Farooq (C w/ symbols)
    34. Bradshaw (C w/ different symbols)
    35. D-Von Dudley
    36. Mideon
    37. Prince Albert? (black tank top)
    38. Unknown(I did this with Gameshark and I got the Rock's body)
    39. Hairy body (C)
    40. Red "buckle-up" shirt
    41. WWF shirt
    42. One side tanktop (Andre the Giant)
    43. Black T-Shirt
    44. Woman's light green suit
    45. Stone Cold's Gym T-Shirt
    46. The Rock's workout shirt (black shirt with stripes)
    47. Viscera
    48. Army colored shirt
    49. Referee male
    50. Referee female
    51. Big red business suit with yellow tie
    52. Kurt Angle? (blue tanktop with red and white stripes)
    53. THQ tanktop (I want one!)
    54. Women's blue tanktop
    55. Black tanktop (unsure)
    56. One side tanktop (unsure)
    57. White shirt
    58. Ripped tanktop (Chris Jericho wears before matches sometimes)
    59. Old black and white Degeneration X t-shirt
    60. Black tanktop (unsure)
    61. White shirt 1 (seems wet)
    62. White shirt 2 (it has a big stomach)
    63. Blue shirt
    64. Red shirt
    65. Stone Cold Steve Austin jacket
    66. Blue tanktop (attached to neck)
    67. Red bikini
    68. White armor chest plate
    69. Samurai gear 1
    70. THQ robot
    71. Samurai gear 2
    72. Colorful shirt
    73. Sumo shirt
    74. Tattoos all over body (C)
    75. Hairy (C)
    76. Skinny (C)
    77. Colorful shirt 2
    78. Stevie Richards (dark blue top)
    79. Christian's old shirt (Gangrel's but without necklace. Bet you
    didn't notice, huh?)
    80. Referee male 2
    81. Paul Bearer 2 (green tie)
    
    ________
    C. LOWER
    
    00. Stone Cold Steve Austin
    01. Undertaker (black pants)
    02. The Rock
    03. The Big Show
    04. Mankind
    05. Ken Shamrock
    06. Triple H
    07. Kane
    08. Val Venis
    09. The Big Bossman
    10. X-Pac
    11. Vince McMahon (grey pants)
    12. "Badd Ass" Billy Gunn
    13. "Road Dogg" Jesse James
    14. Hardcore Holly
    15. Test
    16. Al Snow
    17. Gangrel (dark blue pants)
    18. Christian
    19. Edge
    20. Chyna
    21. Tori (silver pants)
    22. The Godfather (green jeans)
    23. Debra (short skirt w/ high heels)
    24. D-lo Brown
    25. Mark Henry
    26. Matt Hardy
    27. Jeff Hardy
    28. Chris Jericho
    29. Buh Buh Ray Dudley
    30. Shane McMahon (black pants)
    31. Paul Bearer's baggy black pants (well baggy if you're skinny)
    32. "Headcheese" Steve Blackman (black pants w/ red shoes)
    33. Farooq
    34. Bradshaw
    35. D-Von Dudley
    36. Mideon? (black pants)
    37. Unknown(I did this with Gameshark and I got the Rock's tights)
    38. Flame pants
    39. Samurai pants
    40. Black pants
    41. Grey pants w/ red shoes
    42. Pink flames?
    43. Red short skirt
    44. Light green short skirt
    45. Jeans w/ running shoes
    46. Black pants 2
    47. USA short skirt
    48. Army pants
    49. Black pants 3 (w/ black shoes)
    50. Black tights w/ green boots
    51. Baggy greyish pants (is supposed to go with a red shirt)
    52. Red shorts w/ red kneepads and black boots
    53. Blue skirt
    54. Blue shorts w/ blue kneepads and black boots
    55. Green samurai pants
    56. Japanese style
    57. Japanese style 2
    58. Jeans
    59. Black short skirt
    60. Dark blue pants
    61. White pants
    62. Red pants
    63. Red pants 2
    64. Big white pants
    65. Black and grey pants
    66. Cowboy pants (REALLY NICE!)
    67. Cowboy pants 2
    68. Clown pants w/ pink slippers
    69. Polkadot long skirt
    70. White long skirt
    71. Black long skirt
    72. Pink long skirt
    73. Japanese style 3 (w/ Japanese wooden slippers)
    74. Green shorts
    75. Light blue shorts
    76. Red shorts
    77. Pink tights
    78. Samurai pants 2
    79. Samurai pants 3
    80. Red and white pants (looks cool!)
    81. Japanese style 4
    82. Dragon design
    83. Karate pants
    84. Blue tights w/ tattoos (Perry Saturn shorts)
    85. White tights w/ tattoos
    86. Orange short jeans
    87. Blue tights w/ white boots
    88. Blue short jeans
    89. Army shorts
    90. Black and white striped shorts
    91. Big Yokozuna style pants
    92. Christian's old pants (fire pants)
    93. Triple H's old pants
    94. Funaki shorts (blue and white striped)
    95. Baggy black pants
    96. Armor pants
    
    
    
    
    
    
    ===================
    NO SECRETS UNLOCKED
    ===================
    _______
    D. HEAD
    
    00. Stone Cold Steve Austin
    01. Undertaker
    02. The Rock
    03. The Big Show
    04. Mankind
    05. Ken Shamrock
    06. Triple H
    07. Kane
    08. Val Venis
    09. The Big Boss Man
    10. X-Pac
    11. Vince McMahon
    12. "Badd Ass" Billy Gunn
    13. "Road Dogg" Jesse James
    14. Hardcore Holly
    15. Test
    16. Al Snow
    17. Gangrel
    18. Christian
    19. Edge
    20. Chyna
    21. Tori
    22. The Godfather
    23. Debra
    24. D-Lo Brown
    25. Mark Henry
    26. Matt Hardy
    27. Jeff Hardy
    28. Chris Jericho
    29. Buh Buh Ray Dudley
    30. Shane McMahon
    31. Paul Bearer
    32. Steve Blackman
    33. Farooq
    34. Bradshaw
    35. D-Von Dudley
    36. Earl Hebner
    37. Stephanie McMahon with different hair
    38. Old man with big grey hair and sunglasses
    39. Star mask
    40. Girl with wacky hair and lips (Godfather's ho)
    41. A Japanese girl/boy? (Godfather's ho)
    42. A metal helmet
    43. Japanese samurai helmet
    44. THQ robot
    45. Japanese samurai (Japanese-style hair)
    46. T-Rex
    47. Knight's helmet
    48. Man w/ red mask and hair
    49. Yellow mask with blue design
    50. A Power Ranger mask?
    51. Blue mask w/ eye, nose, and mouth revealed
    52. Rey Mysterio mask w/ star on forehead
    53. Goalie mask
    54. Glacier w/ grey hair (Sub-Zero look alike)
    55. Man w/ blond buzzcut
    56. Clown w/ blond buzzcut
    57. Man w/ blond buzzcut and goatee
    58. Man w/ blond buzzcut and sunglasses
    59. Old man w/ goatee
    60. Old clown w/ goatee
    61. Old man w/ shower cap and fake eye?
    62. Small man w/ yellow goatee
    63. Scary robot
    ________
    B. UPPER
    
    (note: upper costumes with "C" beside them mean "chest", which means
    that it isn't a costume)
    
    00. Stone Cold Steve Austin
    01. The Undertaker
    02. The Rock (C w/ tattoo)
    03. Big Show (C)
    04. Mankind
    05. Ken Shamrock (C w/ gloves)
    06. Triple H (C w/ elbowpads)
    07. Kane
    08. Val Venis (C)
    09. The Big Bossman
    10. X-Pac
    11. Vince McMahon (black suit)
    12. "Badd Ass" Billy Gunn (C w/ necklace)
    13. "Road Dogg" Jesse James
    14. Hardcore Holly (C w/elbow pad and wristbands)
    15. Test (C w/ black wristbands)
    16. Al Snow
    17. Gangrel
    18. Christian
    19. Edge (C w/ elbow pads)
    20. Chyna
    21. Tori
    22. The Godfather
    23. Debra
    24. Dlo Brown (plain black tank top)
    25. Mark Jenry
    26. Matt Hardy
    27. Jeff Hardy
    28. Chris Jericho(C w/ wrist bands)
    29. Buh Buh Ray Dudley
    30. Shane McMahon (what you usually see him wear)
    31. Paul Bearer
    32. Steve Blackman (C w/ white wristbands)
    33. Farooq (C w/ symbols)
    34. Bradshaw (C w/ different symbols)
    35. D-Von Dudley
    36. Prince Albert? (black tank top)
    37. Red "buckle-up" shirt
    38. WWF shirt
    39. One side tanktop (Andre the Giant)
    40. Black T-Shirt
    41. Army colored shirt
    42. Referee male
    43. Referee female
    44. Big red business suit with yellow tie
    45. Kurt Angle? (blue tanktop with red and white stripes)
    46. THQ tanktop (I want one!)
    47. Women's blue tanktop
    48. Black tanktop 2
    49. One side tanktop 2
    50. White shirt
    51. Ripped tanktop (Chris Jericho wears before matches sometimes)
    52. Old black and white Degeneration X t-shirt
    53. Black tanktop 3
    54. White shirt 1 (seems wet)
    55. White shirt 2 (it has a big stomach)
    56. Blue shirt
    57. Red shirt
    58. Stone Cold Steve Austin jacket
    59. Blue tanktop (attached to neck)
    60. Red bikini
    61. White armor chest plate
    62. Samurai gear 1
    63. THQ robot
    64. Samurai gear 2
    65. Colorful shirt
    66. Sumo shirt
    67. Tattoos all over body (C)
    68. Hairy (C)
    69. Skinny (C)
    70. Colorful shirt 2
    71. Stevie Richards (dark blue top)
    72. Christian's old shirt (Gangrel's but without necklace. Bet you
    didn't notice, huh?)
    73. Referee male 2
    74. Paul Bearer 2 (green tie)
    75. Armor plate
    
    ________
    F. LOWER
    *Coming soon!
    
    
    
    
    
    
    =====
    OTHER
    =====
    G. MOVES
    This section tells you what moves you can have if you boost one of your
    abilities in a certain skill level. Press ctrl+f and type in the name of
    the move you want.
    Example: I want know what skill level I have to be at to do a powerbomb.
    I press ctrl+f and type in POWERBOMB. It's that easy!
    _____
    POWER
    Skill Level: 1
    Moves you get:
    01. Elbow drop
    02. Scoop slam
    03. Hard scoop slam
    04. Side buster
    05. Atomic drop
    
    Skill Level: 2
    06. Reverse brainbuster
    07. DDT
    
    Skill Level: 3
    8. Stomach crusher
    9. Pendulum backbreaker
    10. Bearhug
    11. Test driving elbow
    12. Rib breaker (similiar to backbreaker)
    13. Fall away slam
    14. Pulling piledriver (a piledriver where the enemie's head lands
    slowly)
    15. Pump handle drop (Test's fav. move)
    16. Piledriver
    17. Diving elbow
    
    Skill Level: 4
    18. Dominator (Farooq's finisher)
    19. Choke toss
    20. Test neckbreaker
    21. Diving powerbomb
    22. Bearhug front slam (Kurrgans finisher)
    23. Inverted DDT
    24. Falling powerslam
    25. Body press slam
    26. Torture rack
    27. Double powerbomb (2 powerbombs and a pin)
    28. Body press drop FW (throw your enemy)
    29. Body press drop
    30. Pimpdrop
    31. Stunner
    32. Running powerbomb
    33. Pumphandle slam
    34. Jackknife powerbomb
    
    Skill Level: 5
    35. Strong lariat
    36. Tombstone piledriver
    37. Full nelson slam
    38. Chokeslam
    39. Show stopper
    40. Stone Cold stunner
    
    _____
    SPEED
    
    Skill Level: 1
    01. Snapmare
    02. Back drop
    
    Skill Level: 2
    03. Double arm suplex
    04. Falcon arrow
    05. Dicing reverse DDT
    
    Skill Level: 3
    06. Belly to back flip
    07. Fisherman suplex
    08. Gangrel suplex
    09. Tori suplex
    10. Brainbuster
    11. Reverse suplex
    12. German suplex pin
    
    Skill Level: 4
    13. Northern-light suplex
    14. X-Factor
    15. Sky high
    16. Michinoku driver (Yes, Taka!)
    17. Downward spiral
    18. Hurracanrana
    19. Electric chair drop (behind enemy, facedrop)
    20. Jump swinging DDT (Layin' The Smackdown!)
    21. Twisting knee drop
    22. Dragon suplex pin
    23. Impaler
    
    Skill Level: 5
    24. Spinning back drop
    25. Tiger suplex pin
    26. Senton bomb
    27. The people's elbow
    
    _________
    TECHNICAL
    
    Skill Level: 1
    01. Suplex
    
    Skill Level: 2
    02. Arm wrench
    03. Jumping arm breaker
    04. Shin breaker
    05. Shoulder breaker
    06. Hip toss
    07. Falling neckbreaker (the old Austin 3:16)
    08. Russian leg sweep
    09. Back side slam
    10. Abdominal stretch
    
    Skill Level: 3
    11. Dragon screw
    12. Dragon sleeper
    
    Skill Level: 4
    13. Dragon attack
    14. Doublearm backbreaker
    15. Snowplow
    16. Rolling leg lock
    17. Sambo suplex (nice move!)
    18. The 450
    19. Diving moonsault
    20. Octopus stretch
    
    Skill Level: 5
    21. Shamrock Anklelock
    22. The Pedigree
    23. The Rock Bottom
    24. Fame Asser
    25. Flipping arm bar
    26. The Money Shot
    27. The 'Lo Down
    
    _________
    ROUGHNECK
    
    Skill Level: 1
    01. Knee drop
    02. Eye rake
    03. Club to neck
    04. Sleeper hold
    
    Skill Level: 2
    05. Headlock and punch
    06. Strong head butt
    
    Skill Level: 3
    07. Diving headbutt (Off the top rope)
    08. Lifting chokehold
    09. Manhattan drop
    
    Skill Level: 4
    10. Double arm DDT
    11. Knee strike
    
    Skill Level: 5
    12. Mandible claw
    13. Low blow
    14. Reverse death valley (Prince Albert's neat move!)
    
    THAT'S ALL THE MOVES! Of course, there are more (running moves and such,
    I will add them soon)
    
    ============
    H. ENTRANCES
    ============
    
    
    
    ================
    I. SPECIAL NOTES:
    ================
    *Funaki's shorts are in the game. Check for the last few shorts if you
    didn't get all outfits. Look for # 94 if you have ALL the outfits.
    *Taka's moves are in the game. His Michinoku Driver and his face
    dropkick is in there too!
    
    ========================
    J. CREATIONS (APPEARANCE)
    ========================
    Creations! Yes! Creations! Numbers marked with an "X" is the proper
    number (head: 32/72) for NO SECRETS UNLOCKED. The ones without the X
    marked is for the people who have ALL SECRETS UNLOCKED. Some here are
    kinda crappy, so don't email me about how much they suck.
    The "*" indicates the rating. If they have 3 ***, that means I gave them
    3/5 points. If there is a name beside the creation, it is the person who
    made the CAW.
    ____________
    CHRIS BENOIT***
    Head: 8 (X: 8)(Val Venis)
    Upper: 14 (X: 14)(Hardcore Holly)
    Lower: 24 (X: 24)(D-Lo Brown)
    Height: 60%
    Weight: 25%
    Skin: 2
    Finisher: Diving Headbutt
    Favourite: German Suplex
    
    _____________
    RIKISHI PHATU**
    Head: 15 (X: 15)(Test)
    Upper: 28 (X: 28)(Chris Jericho)
    Lower: 71 (X: ??)(long black skirt)
    Height: 40%
    Weight: 65%
    Skin: 3
    
    __________
    "NEW" TEST****
    Head: 15 (X: 15)(Test, of course!)
    Upper: 18 (X: 18)(Christian)
    Lower: 32 (X: 32)(Steve Blackman)
    Height: 80%
    Weight: 45%
    Skin: 2
    Finisher: Test Driving Elbow
    Favourite move: Pump Handle Slam (He does that move alot)
    
    ____
    TAZZ*****
    Head: 74 (X: 59)(Old man w/ goatee)Trust me it looks like him when you
    change the skin color!
    Upper: 37(X: 48)(Black tanktop)
    Lower: 3 (X: 3)(Big Show)
    Height: 0%
    Weight: 65%
    Skin: 3
    Weapon: Anything you want, but the iron pipe fits him
    Finisher: Octopus stretch (the closest Tazzmission)
    Favourite move: Not too sure, I chose belly-to-belly suplex
    
    _________
    COOL ROCK*** By KDawg665
    Head: 2 (X: 2)(THe Rock)
    Upper: 72 (X: 65)(Colorful shirt)
    Lower: 64 (X: Just any white khakis)
    Height: 75%
    Weight: 30%
    Skin: 2
    Finisher: The Rock Bottom (This is a cooler finisher!)
    Favourite move: Jump Swinging DDT (Layin' The Smackdown)
    
    _____
    SLASH***** (my own wrestler ;)
    Head: 70 (X: 55)(Man w/ buzzcut)
    Upper: 5 (X: 5)(Ken Shamrock)
    Lower: 49 (Black Adidas-style tearaways)
    Height: 70%
    Weight: 25%
    Skin: 2
    Finisher: Reverse Death Valley (Hell's Drop)
    Favourite move: Double Power Bomb (It's over, folks!)
    
    _____
    RAVEN*** (Ron Carico)
    Head: 6 (X: 6)(Triple H)
    Upper: 36 (Unlock Mideon's clothes)
    Lower: 88 (Short jeans)
    Height: 10%
    Weight: 50%
    Skin: 1
    Finisher: Evenflow DDT (Inverted DDT)
    Favourite move: Drop toehold
    
    ______
    KIDMAN****(Ron Carico's roommate)
    Head: 26 (X: 26)(Matt Hardy)
    Upper: 24 (X: 24)(Black tanktop)
    Lower: 35 (X: 35)(Black pants)
    Height: 0%
    Weight: 25%
    Skin: 2
    Finisher: Shooting Star Press (450)
    Favourite move: Sky High
    
    _______
    THE CAT*** (no not Miss Kitty:) (Ron Carico)
    Head: 0 (X: 0)(Stone Cold Steve Austin!)
    Upper: 15 (X: 15)(Test)
    Lower: 15 (X: 15 It really looks like him!)(Tiger shorts)
    Height: 0%
    Weight: 40%
    Skin: 3
    Favourite move: Karate Kick
    
    _____________
    AHMED JOHNSON**** (Ron Ririco)
    Head: 0 (X: 0)(Stone Cold Steve Austin)
    Upper: 0 (X: 0)(Stone Cold Steve Austin)
    Lower: 5 (X: 5)(Ken Shamrock)
    Height: 35%
    Weight: 50 %
    Skin: 4
    Finisher: Pearl River Plunge(Diving Powerbomb)
    Favourite move: Spinebuster
    
    ___________
    EARL HEBNER**** (Liam Paton)
    Head: 49 (Earl Hebner's face)
    Upper: 80 (Referee shirt)
    Lower: 01 (The Undertaker)
    Weight: 40%
    Height: 25%
    Skin: 2
    Finisher: The 3 Count (Rock Bottom)
    Favourite: The stunner
    And the abilities! Thank you for sending the ABILITIES, too!
    
    ABILITY         Power     Speed     Tech     Rough
    SKILL LV          4         1         5        1
    ATTACK LV         1         1         3        1
    DEFENSE LV        1         1         2        1
    
    _____________
    RIKISHI PHATU ***(Andrew McBride)
    Head: 46 (The Rock's sunglasses)
    Upper: 32 (Steve Blackman)
    Lower: 0 (Stone Cold Steve Austin)
    Weight: 80%
    Height: 30%
    Skin: 3
    Finisher: Pump Handle Slam (Rikishi Driver)
    Favourite: Stinky Face (Thump, while running)
    
    ________________
    SCOTTY TOO HOTTY****(Patrick Marques)
    Head: 72 or 73 (Man with blond hair)
    Upper: 6 (Triple H)
    Lower: 26 (Matt Hardy)
    
    ________________
    GRANDMASTA SEXAY**(Patrick Marques)
    Head: 13 (Road Dogg Jesse James)
    Upper: 64 (Stone Cold Steve Austin jacket)
    Lower: 46 (Black pants)
    
    ____________
    MIKE AWESOME****(D. Webb)
    Head: 08 (Val Venis)
    Upper: 08 (Val Venis)
    Lower: 0 (Stone Cold Steve Austin)
    Weight: You decide
    Height: You decide
    Skin: 2
    Finisher: Awesome Splash (The Money Shot)
    Favourite: Awesome Bomb (Jackknife Powerbomb)
    
    _____________________
    PIMPIN' CHRIS JERICHO****(Edwin Duran)
    Head: 28 (Chris Jericho)
    Upper: 22 (The Godfather)
    Lower: 12 (Badd Ass Billy Gunn)
    Weight: 40%
    Height: 50%?
    Skin: 2
    Finisher: Double Powerbomb
    
    ______________
    THE GOODFATHER***(Merlyn and Mike)
    Head: 22 (Godfather)
    Upper: 4 (Mankind)
    Lower: 46 (black pants)
    Weight: 30%-40%
    Height: 30%-40%
    Skin: 3
    Finisher: Pimp drop
    
    The following CAWs are made by Ginko. I didn't organize it though.
    
    SID VICIOUS
    Head:8-(Val Venis)
    Upper:64-(Stone cold Steve Austin Jacket)
    Lower:0-(Stone Cold Steve Austin)
    Weight:You decide
    Height:You decide
    Skin:2
    Finisher: Running Powerbomb
    Favourite:Jacknife Powerbomb
    KEVIN NASH
    Head:15-(test)
    Upper:60-(Black Tanktop)
    Lower:1-(Undertaker)
    Weight:You decide but not too fat!!!
    Height:The Tallest
    Skin:2
    Finisher: Jacknife Powerbomb
    Favourite: Big Boot
    
    TAKA
    Head:35-(D-Von Dudley!)TRUST ME IT LOOKS LIKE IF YOU CHANGE THE SKIN
    COLOR!
    Upper:15-(Test)
    Lower:94-(White and Blue Stripped)
    Weight:You decide but a skinnier fits Taka
    Skin:1
    Finisher:Michinoku driver
    Favourite:Hurracanrana
    
    FUNAKI
    Head:18-(Christain)
    Upper:15-(Test)
    Lower:94-(White and Blue Stripped)
    Weight:You decide but a skinnier fits Funaki
    Skin:1Finisher:Hurracanrana
    Favourite:You decide
    ====================Those CAWs were by Ginko.
    
    
    ======
    K. FAQ
    ======
    Q: May I use your FAQ?
    A: Of course! But you have to ask me and give me credit, mmkay?
    
    Q: Mmkay. Can I trade CAWS with you?
    A: Yes you may, but I must check if you got this from another FAQ or
    not, or I might get into trouble if I posted them here. Give me your
    CAWs, and I will post my creations too!
    
    Q: When do you update?
    A: At least twice a week!
    
    Q: I'm getting impatient, when are the creations gonna be here?!?!?
    A: Soon, maybe this week!
    
    Q: Where were you?
    A: Sorry everybody, I was really lazy and I had some projects assigned
    from school! Everything should be fine now!
    
    Q: Is there a cool move I can do that is not really considered a move?
    A: Yes, kick someone in the groin IN THE CORNER. When he doesn't get up
    from his knees in 1 second, run to him (triangle) and when you're on top
    of him, press X. And what do you get? A flying Hardy leg drop!
    NOTE: Anyone with a groin kick can do this move!
    
                 ==========
                 THANK YOU!
                 ==========
    The following people are people who helped me with my CAW guide. Thank
    you:
    Brandon Buie
    Jrg320
    Outlaw72
    Mischief Matt
    Tyaka420
    LilBoy3033
    MHeerm1
    
    (Those names mentioned above were all the people who told me about
    Brisco's name. Thank you all!)
    
    Ron Ririco for the buttload of CAWs
    KDawg665 for his cool creation of the Rock
    Grandmasta APA for the buttload of Cool Moves
    Liam Paton for the CAW
    D. Webb for his CAW
    Patrick Marques for his CAW
    Ginko for sending the cool CAWs
    Merlyn and Mike for sending their CAW
    Everyone else for the cool moves!
    
    ==========
    COOL MOVES
    ==========
    1. FAKE 3D
    Ok, make DVon do a regular suplex, and make Bubba run to D Von from
    behind when D Von has the enemy lifted up in the air. When you run to
    him, press O. Now don't flame me about how crappy this move is!
    2. FAKE 3D #2
    This is one that you probably wouldn't do. You need 3 human players.
    Make one person on his knees. Choose someone else to run on top of him
    and press O instead of X (IT WORKS!). Then use the Bubba Ray to run to
    the one who is in the air and press O. It takes some time to time the
    jump!
    3. FAKE 3D (good one!)
    Make a new wrestler. Give him the Somoan Drop. Then in a 2 on 1 match,
    do the somoan drop while Bubba Ray runs and press O.
    
    4. Hardy Leg Drop:
    Choose someone with a KICK TO GROIN move. Do that move to someone when
    they're in the corner. Then when he's on his knees for at least 1
    second, run to him and press X. Since you can't fly any further, you
    will drop on him! It sounds cheesy, but it is a cool move!
    
    5. The Double People's Elbow:
    This is easy! Choose someone with a normal elbow drop (Mankind has one).
    Fight in a 2 on 1 match. Choose The Rock and someone with the elbow
    drop. Now, when The Rock takes off his elbow pads, just do your taunt so
    it'll look cool! Run to the ropes, and then jump over the enemy on the
    ground (press L2 while running), when the Rock is about to drop, stop
    and do a normal elbow drop. Cheesy move, but funny!
    
    6. Whip and Spear
    This is easy. Choose a person with a spear off the top rope (ie: Edge).
    Whip the person to the corner while your partner does the spear!
    
    7. This is funny! Make a wrestler with the following things:
    "Stepping around" for the taunt
    Falling Headbutt (not on the ropes)
    Austin Elbow Drop or Dlo Leg Drop
    -Step two:
    First, set your opponent on the ground. Do you your stepping around
    taunt. Do 3 falling headbutts and do either the Austin Elbow Drop or Dlo
    Leg Drop! I choose Dlo's leg drop because before the leg drop, he does
    this thing with his hands, and it looks like Scotty Too Hotty's!
    
    8. Kaientai's doubleteam
    OH! You gotta love this one! Make Funaki and give him a camel clutch for
    one of his ground moves. Make Taka and give him a Senton Splash for one
    of HIS ground moves and his "Hold Hands in Prayer" taunt. This is the
    fun part:
    Use Funaki and Taka in a 2 on 1. Make Funaki do his camel clutch and
    then make Taka go to the enemy's camel-clutched face! After you do your
    "Hold Hands in Prayer" taunt, do your senton splash and he will kick the
    enemy's face. IT LOOKS PRETTY DAMN COOL!
    
    9. The Dudley Boyz Double Headbutt (From Grandmaster APA)
    Get your opponent on the ground near a turnbuckle with their feet facing
    it. Then have D-Von climb the turnbuckle and have another wrestler with
    the pin with the bridge go to the opponents feet and pin them with the
    bridge, then while he does this make D-Von do his diving headbutt. He
    should connect to the groin.
    
    10. Electric Chair Fameasser (From Grandmasta APA again!)
    Fameasser in mid-air:Have a wrestler with the diving fameasser from the
    rope, stand on theturnbuckle on the bottom left of the screen, then with
    the opponent lookingat the rope on the left hand side have a 3rd person
    who does the electric chair shock(i.e Edge) stand behind the opponent
    and do the electric chairshock and as they have them on their shoulders
    wait until he lifts him up toslam their face to the ground have the
    person on the turnbuckle do the divingfameasser, if done correctly then
    he will do a fameasser in mid air.
    
    11. Grandmasta Sexay's Hip Hop Drop/Head Banger's double stage dive!
    (from Grandmasta APA!)
    
    Choose a person with a diving fameasser and the double powerbomb.
    Again have someone with the diving fameasser stand on the bottom-left
    turnbuckle, then have the victim near the person on the turnbuckle, butt
    facing the rope on the right (easier when he's groggy) and have the
    person with the double powerbomb do the double powerbomb. When he is
    about to do the second powerbomb have the person on the turnbuckle do
    thediving fameasser and it will look like the Hip Hop Drop/Stage dive!
    
    12. Head Cheese Leg Drop (again, by Grandmasta APA!)
    Choose a person with a diving fameasser and another with a pendulum
    backbreaker.
    Have someone with the diving fameasser get on the turnbuckle then have
    another person do the pendulum back breaker near to that turnbuckle and
    as the opponents back is about to connect with the knee have the other
    person do the diving fameasser. If done well it will look like the al
    snow leg drop to neck.
    
    13. One on Two ass-beating (by me!)
    This is crappy, but oh well. Whip someone into the ropes, facing you,
    NOT on the ground (the Bronco Buster position). Then quickly fling
    someone onto the person in the turnbuckle. Run after him so he will not
    have to time to run away and QUICKLY do a flying lariat! One of them
    will fall outside the ring!
    
    14. Hardy Boyz DoubleGround move (MERLYNDS3)
    Hey, I thought of a pretty good one. In a two on one match, have one
    persondo Kick to Groin. Before he lands the kick, have the other person
    dosomething like D-Lo Leg Drop, of Shaky Knee Drop. They should both hit
    at the same time.
    15. Rikishi's Stinky Face (MERLYNDS3)
    I also find a wierd way to do stinky face. It doesn't do damage, but it
    is pretty funny. In a two on one match,(lets say my created Rikishi, and
    the rock are fighting stone cold.) When stone cold is in thebronco
    buster position, have the rock stand at the opposite turnbuckle.Then, my
    created Rikishi would stand in front of Stone Cold. It looks funny!
    
    16. Good Worm! (Bayou Joe)
    a good way to do a fake worm is to create a player and give him the
    following: Austin Elbow Drop, Taunt Edge, and Hold Up and Down
    Hands(Taunt). After beating a guy up for a while, go across the mat to
    where Scotty Too Hotty would start the worm after the steps and perform
    Taunt Edge. When you get to your opponent, perform Hold Up and Down
    Hands and then once done with that perform the Austin Elbow Drop. It
    looks pretty good.
    
    17. Reverse Doomsday Device (HarryPotter0989)
    This move is pretty cool. Make someone (preferibly Kane) with a flying
    clothesline from a top rope stand on a top rope. Make someone with an
    electric chair drop stand in front of Kane/your partner. Pick your
    opponent up from the ground, but don't make him face your partner. Do an
    electric chair drop from behind and right before he falls, make your
    partner do a flying clothesline.
    
    
    
    Copyright stuff
    =======================================================================
    Copyright 2000 andy591@hotmail.com All rights reserved. No part of this
    FAQ may be copied by other FAQ writers without my permission. You can
    copy this FAQ provided it is for personal use and I get the credit and
    not for commercial uses.
    * If you ask me nicely, I will certainly let you, BUT you can't do it
    without asking!
    =======================================================================
    
    
    ==============================================================================
                            Finishing Move Guide
    ==============================================================================
    
    Hello, and welcome to another one of my wonderful WWF Smackdown guides!
    This time, I have decided to do a finishing move guide for the game. In
    the game, I will explain how to do each finishing move in terms of where
    you must be in relation to your opponent, as well as my description of
    the move and my overall rating of the finishing move. This guide is all
    but finished now, but if you have any questions or comments please send
    them to the e-mail address above. Thanks, and enjoy my finishing move
    guide for WWF Smackdown!
    
    
    ==============================================================================
                                   Al Snow
    ==============================================================================
    Finishing Move Name: Snow Plow
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Al Snow goes for a vertical suplex then crushes the
    opponent with a facebuster. One of my favorite finishing moves in the game, the
    Snow Plow is really quite a dangerous move.
    
    ==============================================================================
                                 Big Boss Man
    ==============================================================================
    Finishing Move Name: Boss Man Slam
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: This finishing move is pretty stupid, in my opinion. I
    have seen the Big Show do the same exact move a lot harder, and use it as a
    setup. The Boss Man uses his as a finisher. I could probably kick out of this
    move.
    
    ==============================================================================
                                   Big Show
    ==============================================================================
    Finishing Move Name: Show Stopper Chokeslam
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 7
    Description of the Move: It is just another normal chokeslam basically, but the
    cool thing about this move is the fact that the Big Show actually pauses for a
    few seconds, choking the opponent and setting him up for the huge landing.
    Better than the average chokeslam.
    
    ==============================================================================
                                    Bradshaw
    ==============================================================================
    Finishing Move Name: Clothesline from Hell
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: On TV this move is probably the one that looks like it
    hurts a lot most. In WWF Smackdown, the move really goes by too quickly to be
    noticed, but it does get the job done on the opponent.
    
    ==============================================================================
                               Buh Buh Ray Dudley
    ==============================================================================
    Finishing Move Name: Jackknife Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 5
    Description of the Move: No, the 3D is not in the game, and yes, the Jackknife
    Powerbomb is the same move that Kevin Nash uses. The finisher is okay, but I
    would have loved to see the true Dudley Boyz finisher.
    
    ==============================================================================
                                 Chris Jericho
    ==============================================================================
    Finishing Move Name: Double Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: Again, the Walls of Jericho would have been a cool
    addition to the game, but it is really no huge loss because Jericho uses this
    move a lot too (though not as much as he used to)
    
    ==============================================================================
                                  Christian
    ==============================================================================
    Finishing Move Name: Impaler
    Posistion to Do the Move: From Behind
    My Rating of the Move (1-10): 9
    Description of the Move: I love this move, although it doesn't look like it
    hurts that much. Basically, Christian flips the opponent around then slams him
    to the ground with a facebuster. It really looks cool, and is one of my
    favorite
    finishing moves.
    
    ==============================================================================
                                    Chyna
    ==============================================================================
    Finishing Move Name: Pedigree
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Well, she doesn't use this move on TV anymore, but the
    Pedigree is still my favorite finishing move in the WWF, even if I do prefer
    the
    HHH version more.
    
    ==============================================================================
                                    Debra
    ==============================================================================
    Finishing Move Name: DDT
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 2
    Description of the Move: Okay, this finishing move really sucks, and I have
    seen
    about 20 wrestlers use this move before. And furthermore, Debra is weaker than
    the other wrestlers. So this move wouldn't really hurt at all.
    
    ==============================================================================
                                       D'Lo Brown
    ==============================================================================
    Finishing Move Name: Lo Down
    Posistion to Do the Move: Top Rope
    My Rating of the Move (1-10): 7
    Description of the Move: Okay, this finishing move on television looks really
    cool. But in the game something seems missing due to the lack of animation. It
    just moves too fast for my liking, just like all the other "off the top rope"
    moves in the game.
    
    ==============================================================================
                                     D-Von Dudley
    ==============================================================================
    Finishing Move Name: Jackknife Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 5
    Description of the Move: No, the 3D is not in the game, and yes, the Jackknife
    Powerbomb is the same move that Kevin Nash uses. The finisher is okay, but I
    would have loved to see the true Dudley Boyz finisher.
    
    ==============================================================================
                                        Edge
    ==============================================================================
    Finishing Move Name: Downward Spiral
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: Edge used to be my favorite wrestler, the thing I
    hated
    most about him was this stupid finisher. Thankfully he uses the spear as a
    finishing move now. I think the Downward Spiral hurts Edge more than it hurts
    the opponent.
    
    ==============================================================================
                                      Faarooq
    ==============================================================================
    Finishing Move Name: Dominator
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: Faarooq is one nasty son of a gun. And this move looks
    like it could seriously kill some one. Faarooq picks up the opponent then slams
    him to the ground HARD. One of my favorite finishers in WWF Smackdown.
    
    ==============================================================================
                                      Gangrel*
                 *Gangrel is trademark of White Wolf, Inc. All rights reserved.
    ==============================================================================
    Finishing Move Name: Inverted DDT
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 6
    Description of the Move: I really don't like these DDTs that they change a tad
    bit then make it seem like a whole new move. But Gangrel's version of the DDT
    is
    okay, but still, it is a DDT.
    
    ==============================================================================
                                     Godfather
    ==============================================================================
    Finishing Move Name: Pimp Drop
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Come get on the ho train with this fantastic finishing
    move! Godfather picks his opponent up and throws his opponent around his
    shoulders. Then he twirls the opponent around and slams him to the ground hard!
    I love this move!
    
    ==============================================================================
                                  Hardcore Holly
    ==============================================================================
    Finishing Move Name: Falcon Arrow
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: Another fantastic finishing move from an underrated
    wrestler. Now called the Holycaust, Holly picks up the opponent into a vertical
    suplex, then slams him to the ground with a huge facebuster!
    
    ==============================================================================
                                    Jeff Hardy
    ==============================================================================
    Finishing Move Name: Senton Bomb
    Posistion to Do the Move: Off the Top Rope
    My Rating of the Move (1-10): 9
    Description of the Move: The Senton Bomb is my second favorite finisher (behind
    the Pedigree) on the real television WWF, but it just doesn't look as good on
    WWF Smackdown. Still, you got to love the athleticism that Jeff Hardy shows
    while doing this incredible move off the top rope.
    
    ==============================================================================
                                        Kane
    ==============================================================================
    Finishing Move Name: Chokeslam
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 4
    Description of the Move: Yes, that is it, the Chokeslam. Not the "Fiery Tombs
    of
    Doom" Chokeslam, just the chokeslam. And where's the Tombstone Piledriver? Im
    disappointed, THQ!
    
    ==============================================================================
                                     Ken Shamrock
    ==============================================================================
    Finishing Move Name: Shamrock Anklelock
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 8
    Description of the Move: If I am not mistaken, this is one of only two
    submission finishers in the entire game. And I would not want to be put in this
    move by Shamrock, that is for sure!
    
    ==============================================================================
                                       Mankind
    ==============================================================================
    Finishing Move Name: Mandible Claw
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 6
    Description of the Move: Yes, this move is cool, but he doesn't put Socko on
    his
    hand before doing the move, so the Mandible Claw loses some of its mystique.
    
    ==============================================================================
                                    Mark Henry
    ==============================================================================
    Finishing Move Name: Bearhug
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: I really don't like Mark Henry, and this finishing
    move
    is a dud too. All he really does is picks up the opponent and hugs them. And
    trust me, it hurts!
    
    ==============================================================================
                                     Matt Hardy
    ==============================================================================
    Finishing Move Name: Northern Lights Suplex
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 5
    Description of the Move: I have no problems with this finishing move, althought
    THQ made another bad mistake by not including the twist of fate, which is one
    of
    the cooler finishing moves in the WWF today.
    
    ==============================================================================
                                "Mr. Ass" Billy Gunn
    ==============================================================================
    Finishing Move Name: Fame Asser
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: I love this move, even if it is just a glorified
    version of the Jaw Dropper. I like it when he points up in the air then does
    the
    move. One of my favorite moves in the game.
    
    ==============================================================================
                                     Paul Bearer
    ==============================================================================
    Finishing Move Name: DDT
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 2
    Description of the Move: Yeah, like this move really hurts. Like I said before,
    it is just a DDT. So what is the point of the move itself? I mean, I hate the
    DDT as a finisher.
    
    ==============================================================================
                                      Road Dogg
    ==============================================================================
    Finishing Move Name: Pumphandle Slam
    Posistion to Do the Move: From Behind
    My Rating of the Move (1-10): 4
    Description of the Move: This move is okay, and I wish that Test would have had
    this as a finisher. Still, I don't like the move that much, although I do admit
    is is better than the "Shake Rattle and Roll"
    
    ==============================================================================
                                      The Rock
    ==============================================================================
    Finishing Move Name: The People's Elbow
    Posistion to Do the Move: On the Mat
    My Rating of the Move (1-10): 8
    Description of the Move: yeah, the move in WWF Smackdown does look pretty cool,
    but I definitely like the Rock Bottom as a finishing move better. Mainly
    because
    this is just a friggin elbow. But I will admit that it is pretty effective in
    this game, as it leads to the most knockouts.
    
    ==============================================================================
                                    Shane McMahon
    ==============================================================================
    Finishing Move Name: Diving Elbow
    Posistion to Do the Move: Off the Top Rope
    My Rating of the Move (1-10): 8
    Description of the Move: Yeah, a diving elbow off the top rope, and it actually
    looks somewhat realistic. Here's another move I wish Test would have had in
    this
    game.
    
    ==============================================================================
                                    Steve Blackman
    ==============================================================================
    Finishing Move Name: Fisherman's Suplex
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 3
    Description of the Move: Yeah, like this finishing move REALLY looks like it
    hurts. And the move looks really bad in the game too. I would have preferred
    the
    "whack the opponent with a kendo stick" finisher better.
    
    ==============================================================================
                                  Stone Cold Steve Austin
    ==============================================================================
    Finishing Move Name: Stone Cold Stunner
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: If you have never heard of or seen this move, what
    planet are you from? The second most recognizable finisher, only behind the
    People's Elbow.
    
    ==============================================================================
                                           Test
    ==============================================================================
    Finishing Move Name: Diving Powerbomb
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10):
    Description of the Move: Like I have mentioned already, I would have much
    rather
    seen the Pumphandle Slam or Test Elbow then this wussy powerbomb finisher. The
    move borders on being okay, but I do not like the powerbomb as a finisher at
    all, and it is a shame that my favorite WWF superstar is stuck with it as his
    finisher in this game.
    
    ==============================================================================
                                           Tori
    ==============================================================================
    Finishing Move Name: Tori Suplex
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 7
    Description of the Move: Oh my gosh, a women's finisher that actually is
    decent?
    Tori's version of the suplex is actually the best version of the suplex in WWF
    Smackdown.
    
    ==============================================================================
                                        Triple H
    ==============================================================================
    Finishing Move Name: Pedogree
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 10
    Description of the Move: The best finisher in "The Game", Triple H stuns the
    opponent with this glorified facebuster. And the move looks really cool too,
    even if it doesn't have as much power as I would have liked to see.
    
    ==============================================================================
                                       The Undertaker
    ==============================================================================
    Finishing Move Name: Tombstone Piledriver
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 9
    Description of the Move: I love this move too, and I hope the Undertaker will
    use this move again now that he is back on television! At least the move is in
    the game, because Kane doesn't use it.
    
    ==============================================================================
                                         Val Venis
    ==============================================================================
    Finishing Move Name: The Money Shot
    Posistion to Do the Move: Off the Top Rope
    My Rating of the Move (1-10): 8
    Description of the Move: Another great off the top rope move that doesn't look
    great when translated to a video game. He uses a new version of the 360
    powerbomb as his finisher now, and I hope it gets put into WWF Smackdown! 2, as
    it would probably translate into a video game much better than the money shot.
    
    ==============================================================================
                                        Vince McMahon
    ==============================================================================
    Finishing Move Name: Stunner
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 7
    Description of the Move: Basically a one handed Stone Cold Stunner. I guess
    Vince uses this move because of the big rivalry that Stone Cold and Mr McMahon
    have had on WWF television. It does not seem to get as many knockouts as the
    Stone Cold Stunner, which is why it gets a lesser grade.
    
    
    ==============================================================================
                                          X-Pac
    ==============================================================================
    Finishing Move Name: X-Factor
    Posistion to Do the Move: In Front
    My Rating of the Move (1-10): 10
    Description of the Move: The second, and final, finisher that gets a 10/10 from
    me, mainly because I love the look and strength of the move. Some of you may be
    saying that it is unfair of me to give it a 10/10, but hey, I love the move,
    and
    it is pretty effective, so I am giving it the 10.
    
    
    
    ==============================================================================
    VI. SECRETS
    ==============================================================================
    
    GAME SHARK CODES
    
                       *******************************
                           A. Move List Modifier
    
                           Credit to: Some Person
                       *******************************
    
     Description: This code lets you change what moves you have in your
        movelist for your created character. You can, for example, put a
        Stone Cold Stunner or a Rock Bottom on your normal ready moves.
        There are 2 variations to this code. The first is the variation where
        you set the moves beforehand so when you create a character, the
        moves you hacked in, will already be inside the move slots for your
        new character. The second variation is for the Biography in the game.
        This variation will only work when you have a pre-made character.
        After you hacked the moves in, you have to go into the Biography
        part of create a character and check out his moves.
    
    
     Codes: These are the Move List Modifier codes (variation 2) for the
        all created superstars.Hopefull, I'll get Variation 1 very soon.
        [NOTE] _HUGE_ LIST!!
    
    
    =============================
    
     Created Superstar - Slot #1
    
        Ready Moves
           80090080 ????
           80090082 ????
           80090084 ????
           80090086 ????
    
        Ready Moves -Groggy
           8009008A ????
           8009008C ????
           8009008E ????
           80090090 ????
    
        Behind
           8009009E ????
           800900A0 ????
           800900A2 ????
           800900A4 ????
    
        Ground
           800900AA ????
           800900AC ????
           800900AE ????
    
        Running -Front
           800900EC ????
           800900EE ????
           800900F0 ????
    
        Running -Back
           800900F8 ????
           800900FA ????
           800900FC ????
    
        Running -Attack
           800900F2 ????
           800900F4 ????
           800900F6 ????
    
        Running -Counter
           800900FE ????
           80090100 ????
           80090102 ????
    
        Turnbuckle -Front
           800900C8 ????
           800900CA ????
    
        Turnbuckle -Back
           800900CE ????
           800900D0 ????
    
        Turnbuckle -Lower
           800900D4 ????
           800900D6 ????
    
        Aerial -Standing
           800900DA ????
           800900DC ????
           800900DE ????
    
        Aerial -Down
           800900E0 ????
           800900E2 ????
           800900E4 ????
    
    =============================
    
     Created Superstar - Slot #2
    
        Ready Moves
           8009019E ????
           800901A0 ????
           800901A2 ????
           800901A4 ????
    
        Ready Moves -Groggy
           800901A8 ????
           800901AA ????
           800901AC ????
           800901AE ????
    
        Behind
           800901BC ????
           800901BE ????
           800901C0 ????
           800901C2 ????
    
        Ground
           800901C8 ????
           800901CA ????
           800901CC ????
    
        Running -Front
           8009020A ????
           8009020C ????
           8009020E ????
    
        Running -Back
           80090216 ????
           80090218 ????
           8009021A ????
    
        Running -Attack
           80090210 ????
           80090212 ????
           80090214 ????
    
        Running -Counter
           8009021C ????
           8009021E ????
           80090220 ????
    
        Turnbuckle -Front
           800901E6 ????
           800901E8 ????
    
        Turnbuckle -Back
           800901EC ????
           800901EE ????
    
        Turnbuckle -Lower
           800901F2 ????
           800901F4 ????
    
        Aerial -Standing
           800901F8 ????
           800901FA ????
           800901FC ????
    
        Aerial -Down
           800901FE ????
           80090200 ????
           80090202 ????
    
    =============================
    
     Created Superstar - Slot #3
    
        Ready Moves
           800902BC ????
           800902BE ????
           800902C0 ????
           800902C2 ????
    
        Ready Moves -Groggy
           800902C6 ????
           800902C8 ????
           800902CA ????
           800902CC ????
    
        Behind
           800902DA ????
           800902DC ????
           800902DE ????
           800902E0 ????
    
        Ground
           800902E6 ????
           800902E8 ????
           800902EA ????
    
        Running -Front
           80090328 ????
           8009032A ????
           8009032C ????
    
        Running -Back
           80090334 ????
           80090336 ????
           80090338 ????
    
        Running -Attack
           8009032E ????
           80090330 ????
           80090332 ????
    
        Running -Counter
           8009033A ????
           8009033C ????
           8009033E ????
    
        Turnbuckle -Front
           80090304 ????
           80090306 ????
    
        Turnbuckle -Back
           8009030A ????
           8009030C ????
    
        Turnbuckle -Lower
           80090310 ????
           80090312 ????
    
        Aerial -Standing
           80090316 ????
           80090318 ????
           8009031A ????
    
        Aerial -Down
           8009031C ????
           8009031E ????
           80090320 ????
    
    =============================
    
     Created Superstar - Slot #4
    
        Ready Moves
           800903DA ????
           800903DC ????
           800903DE ????
           800903E0 ????
    
        Ready Moves -Groggy
           800903E4 ????
           800903E6 ????
           800903E8 ????
           800903EA ????
    
        Behind
           800903F8 ????
           800903FA ????
           800903FC ????
           800903FE ????
    
        Ground
           80090404 ????
           80090406 ????
           80090408 ????
    
        Running -Front
           80090446 ????
           80090448 ????
           8009044A ????
    
        Running -Back
           80090452 ????
           80090454 ????
           80090456 ????
    
        Running -Attack
           8009044C ????
           8009044E ????
           80090450 ????
    
        Running -Counter
           80090458 ????
           8009045A ????
           8009045C ????
    
        Turnbuckle -Front
           80090422 ????
           80090424 ????
    
        Turnbuckle -Back
           80090428 ????
           8009042A ????
    
        Turnbuckle -Lower
           8009042E ????
           80090430 ????
    
        Aerial -Standing
           80090434 ????
           80090436 ????
           80090438 ????
    
        Aerial -Down
           8009043A ????
           8009043C ????
           8009043E ????
    
    
    
     ?? = The slot where you can place a Value from the Move Value List.
    
    
    
     Move Value List: These are the modifier values for the movelist.
        Right now, I only have the Lv.4 and Lv.5 values as they are the
        most useful moves. To use these, just take a value like 13B1, and
        stick it onto a code in the ?? part, so for example, if you put
        80090080 13B1, you would have the Dominator on your Ready Moves.
    
    
        Powerful Specials Lv.4
           13B1 - Dominator
           13AE - Choke Toss
           13B4 - Test Neckbreaker
           13A3 - Diving Powerbomb
           13B7 - Bearhug Front Slam
           13B8 - Inverted DDT
           13B9 - Falling Powerslam
           13BC - Body Press Slam
           13C1 - Torture Rack
           13CC - Double Powerbomb
           13D9 - Body Press Drop FW
           13DA - Body Press Drop
           13A4 - Pimpdrop
           1388 - Stunner
           13AA - Running Powerbomb
           14BD - Pumphandle Slam
           1395 - Jacknife Powerbomb
    
        Powerful Specials Lv.5
           13EA - Strong Lariat
           138E - Tombstone Piledriver
           14B9 - Full Nelson Slam
           1389 - Chokeslam
           139B - Show Stopper
           139D - Stone Cold Stunner
    
    
        Speedy Specials Lv.4
           13CA - NorthernlightsSuplex
           138B - X-Factor
           13DB - Sky High
           13BE - Michinoku Driver
           13E8 - Downward Spiral
           1391 - Hurracanrana
           14BA - Electric Chair Drop
           1397 - Jump Swinging DDT
           0DE5 - Twisting Knee Drop
           14C4 - Dragon Suplex Pin
           14CC - Impaler
    
        Speedy Specials Lv.5
           13A8 - Spinning Back Drop
           14C5 - Tiger Suplex Pin
           0DE4 - Senton Bomb
           173E - The Peopleıs Elbow
    
    
        Technical Specials Lv.4
           0E1C - Dragon Attack
           13D6 - Double Arm Backbreaker
           13DE - Snowplow
           13BF - Rolling Leg Lock
           13CB - Sambo Suplex
           0DE7 - The 450
           0E1A - Diving Moonsault
           14C6 - Octopus Stretch
    
        Technical Specials Lv.5
           13D8 - Shamrock Anklelock
           138C - Pedigree
           138D - The Rock Bottom
           138A - Fame Asser
           139A - Flipping Armbar
           0DE0 - The Money Shot
           0DE3 - The Loı Down
    
    
        Roughneck Specials Lv.4
           1398 - Double Arm DDT
           13C8 - Knee Strike
    
        Roughneck Specials Lv.5
           138F - Mandible Claw
           14BE - Low Blow
           14D3 - Reverse Death Valley
    
    
    =======================================================================
    
                       *******************************
                          B. Characteristic Modifier
    
                          Credit to: ~ID~ and Myself
                       *******************************
    
    
     Description: This code lets you change your characteristics after you
        have had them set at the end of the pre-season. For example, if you
        got your characteristics set as: Good Speaker, Acolytes+, and Wealth,
        you can change them to Sharp Tongue, Debra-, and Degeneration X- with
        this code. After you have hacked in the new characteristics, you can
        confirm them in the Biography mode. I have the codes for all 4 Created
        Character Slots and their accompanying values.
    
    
     Codes: These are the characteristic modifier codes for all 4 Created
        Character slots.
    
    
    
     Created Superstar - Slot #1
    
        80090020 ??xx
        80090022 ????
        80090024 ????
        80090026 05??
    
     Created Superstar - Slot #2
    
        8009013E ??xx
        80090140 ????
        80090142 ????
        80090144 05??
    
     Created Superstar - Slot #3
    
        8009025C ??xx
        8009025E ????
        80090260 ????
        80090262 05??
    
     Created Superstar - Slot #4
    
        8009037A ??xx
        8009037C ????
        8009037E ????
        80090380 05??
    
    
     ?? = Characteristics Mod Value. With this, you can change your Created
          character's Characteristics after they have been set through the
          pre-season.
    
     xx = Victory Music Mod Value. Please refer to Section C, The Victory Music
          Modifier Section
    
    
    
     Ability Value List: These are the modifier values for the characteristics
        modifier code. The list is quite long, so be prepared with some
        scrolling. To use these, just stick a value like 02 + 55 into a slot.
        So, if you had 80090022 0255, your created character in slot #1 would
        have the Speed Attack and Injured Neck abilities.
    
    
        00 - Power Attack
        01 - Technical Attack
        02 - Speed Attack
        03 - Rough Attack
        04 - Power Def.
        05 - Tech. Def.
        06 - Spd. Def.
        07 - Rough Def.
        08 - Pwr. Skill
        09 - Tech. Skill
        0A - Spd. Skill
        0B - Rough Skill
        0C - Single Match
        0D - Tag Match
        0E - 3-Way
        0F - 4-Way
        10 - Battle Royal
        11 - Falls Anywhere
        12 - Hardcore
        13 - Cage
        14 - Royal Rumble
        15 - Tournament
        16 - "I Quit"
        17 - WWF Title
        18 - Tag Title
        19 - IC Title
        1A - European
        1B - Women's Title
        1C - Hardcore Title
        1D - Handicap
        1E - S. Referee
        1F - Lucky
        20 - Favorite
        21 - Good Looks
        22 - Sexy
        23 - Good Speaker
        24 - Somber
        25 - Pwr. Atk.+
        26 - Pwr. Atk.-
        27 - Tech. Atk.+
        28 - Tech Atk.-
        29 - Spd. Atk.+
        2A - Spd. Atk.-
        2B - Rough Atk.+
        2C - Rough Atk.-
        2D - Pwr. Def.+
        2E - Pwr. Def.-
        2F - Tech. Def.+
        30 - Tech. Def.-
        31 - Spd. Def.+
        32 - Spd. Def.-
        33 - Rough Def.+
        34 - Rough Def.-
        35 - Pwr. Skill +
        36 - Pwr. Skill -
        37 - Tech. Skill+
        38 - Tech. Skill-
        39 - Spd. Skill+
        3A - Spd. Skill-
        3B - Rough Skill+
        3C - Rough Skill-
        3D - Single Match+
        3E - Single Match-
        3F - Tag Match+
        40 - Tag Match-
        41 - 3-Way+
        42 - 3-Way-
        43 - 4-Way+
        44 - 4-Way-
        45 - Battle Royal+
        46 - Battle Royal-
        47 - Falls Anywhere+
        48 - Falls Anywhere-
        49 - Hardcore+
        4A - Hardcore-
        4B - Cage+
        4C - Cage-
        4D - "I Quit"+
        4E - "I Quit"-
        4F - Royal Rumble+
        50 - Royal Rumble-
        51 - Handicap+
        52 - Handicap-
        53 - S. Referee+
        54 - S. Referee-
        55 - Injured Neck
        56 - Weak Neck
        57 - Injured Waist
        58 - Weak Waist
        59 - Injured Elbow
        5A - Weak Elbow
        5B - Injured Knee
        5C - Weak Knee
        5D - Lucky Life
        5E - Unlucky
        5F - Funny
        60 - Smart
        61 - Sensual
        62 - Lady
        63 - Noble
        64 - Don Juan
        65 - Femme Fatal
        66 - Sharp Tounge
        67 - Teriffic Speaker
        68 - Bad Speaker
        69 - Fashionable
        6A - Unfashionable
        6B - Good Health
        6C - Bad Health
        6D - Loner
        6E - Cooperative
        6F - Roughneck
        70 - Rowdy
        71 - Fair
        72 - Betrayer
        73 - Tenderhearted
        74 - Stone Cold+
        75 - The Rock+
        76 - Triple H+
        77 - Mankind+
        78 - Ken Shamrock+
        79 - Al Snow+
        7A - Hardcore Holly+
        7B - Big Show+
        7C - Kane+
        7D - The Undertaker+
        7E - Test+
        7F - X-Pac+
        80 - Road Dogg+
        81 - Degeneration X+
        82 - Mr. Ass+
        83 - Gangrel+
        84 - Edge+
        85 - Christian+
        86 - Big Bossman+
        87 - Val Venis+
        88 - Godfather+
        89 - Chyna+
        8A - Tori+
        8B - Vince McMahon+
        8C - McMahon Family+
        8D - D'Lo Brown+
        8E - Mark Henry+
        8F - Matt Hardy+
        90 - Jeff Hardy+
        91 - Hardy Boyz+
        92 - Chris Jericho+
        93 - Shane McMahon+
        94 - Paul Bearer+
        95 - Steve Blackman+
        96 - Faarooq+
        97 - Bradshaw+
        98 - Acolytes+
        99 - Buh Buh Ray+
        9A - D'Von+
        9B - Dudley Boys+
        9C - Debra+
        9D - Stone Cold-
        9E - The Rock-
        9F - Triple H-
        A0 - Mankind-
        A1 - Ken Shamrock-
        A2 - Al Snow-
        A3 - Hardcore Holly-
        A4 - Big Show-
        A5 - Kane-
        A6 - The Undertaker-
        A7 - Test-
        A8 - X-Pac-
        A9 - Road Dogg-
        AA - Degeneration X-
        AB - Mr. Ass-
        AC - Gangrel-
        AD - Edge-
        AE - Christian-
        AF - Big Bossman-
        B0 - Val Venis-
        B1 - Godfather-
        B2 - Chyna-
        B3 - Tori-
        B4 - Vince McMahon-
        B5 - McMahon Family-
        B6 - D'Lo Brown-
        B7 - Mark Henry-
        B8 - Matt Hardy-
        B9 - Jeff Hardy-
        BA - Hardy Boyz-
        BB - Chris Jericho-
        BC - Shane McMahon-
        BD - Paul Bearer-
        BE - Steve Blackman-
        BF - Faarooq-
        C0 - Bradshaw-
        C1 - Acolytes-
        C2 - Buh Buh Ray-
        C3 - D'Von-
        C4 - Dudley Boys-
        C5 - Debra-
        C6 - Tournament+
        C7 - Title Match+
        C8 - Tag Title+
        C9 - IC Title+
        CA - European Title+
        CB - Women's Title+
        CC - Hardcore Title+
        CD - Wealth
    
        FF - Blank (No Data)
    
    
    
    
    =======================================================================
    
                       *******************************
                          C. Victory Music Modifier
    
                          Credit to: ~ID~ and Myself
                       *******************************
    
     Description: This code lets you modify the music that plays after you
        have won a match. Instead of the music that plays during your
        Titantron video, you can change it with this code. For example,
        during character creation, you have chosen D'Lo Brown's Titantron.
        Now, after you have won a match, D'Lo's music plays, but with this
        code, you can have it so that the Hardy Boyz's music plays instead
        of D'Lo's after you win.
    
    
     Codes: There are the codes for all 4 created character slots.
    
    
    
     Created Superstar - Slot #1
    
        80090020 ??xx
    
     Created Superstar - Slot #2
    
        8009013E ??xx
    
     Created Superstar - Slot #3
    
        8009025C ??xx
    
     Created Superstar - Slot #4
    
        8009037A ??xx
    
    
     xx = Victory Music Mod Value. Please refer to Section C, The Victory
          Music Modifier Section
    
     ?? = Characteristics Mod Value. Please refer to Section B.
    
    
    
     Music Value List: These are the modifier values for the victory music
        modifier code. They play instead of the normal theme that should
        play. So, if you had 80090020 ??10, you would hear The Rock's theme
        after you win a match with the created superstar you entered the
        music modifier code with. You should refer back to section B to fill
        in an ability for ?? because you are forced to do it if you use this
        music code.
    
    
        0E - Stone Cold Steve Austin
        0F - The Undertaker & Paul Bearer
        10 - The Rock
        11 - Big Show Paul Wight
        12 - Mankind
        13 - Ken Shamrock
        14 - Triple H
        15 - Kane
        16 - Val Venis
        17 - Big Boss Man
        18 - X-Pac
        19 - No Chance In Hell
        1A - Mr. Ass
        1B - Road Dogg
        1C - Hardcore Holly
        1D - Test
        1E - Al Snow
        1F - Gangrel
        20 - Christian
        21 - Edge
        22 - Chyna
        23 - Tori
        24 - The Godfather
        25 - Debra
        26 - D'Lo Brown
        27 - Mark Henry
        28 - Hardy Boyz
        29 - Y2J Chris Jericho
        2A - Steve Blackman
        2B - Acolytes
        2C - Dudley Boyz
    
    
    
    
    =======================================================================
    
                       *******************************
                              D. Area Modifier
    
                              Credit to: Myself
                       *******************************
    
     Description: This code lets you modify the area which you have a match
        at. Although, this code does not allow you to pin outside of the Ring
        area when there is a 4 player mode. Also, you are unable to go
        to other locations except your area where you put in the code for.
        Finally, this code will freeze the Royal Rumble when upon the entry
        of the 3rd-7th participant.
    
    
     Codes: There is one code which you modify the values to select a stage.
    
    
    
        Base Code: 8007ACAC 0???
    
    
     ??? = The Value that determines the area you wrestle at.
    
    
     Area Value List: These are the modifier values for the area modifier
         code. [NOTE] 105 keeps you at the Ring area, but you can now have
         weapons in every single match except Steel Cage and Royal Ruble.
         105 also makes the match move at a slower framerate when there
         are 4 people in the ring.
    
    
        104 = Entrance Ramp Area
        105 = Ringside (Weapons Anytime)
        106 = Corridor
        107 = Boiler Room
        108 = Kitchen
        109 = Parking Lot
    
    
    
    
    =======================================================================
    
                       *******************************
                          E. Ranking Points Modifier
    
                            Credit to: shorty23345
                       *******************************
    
     Description: This code lets you modify the amount of ranking points your
        created character has. Although the code only lasts while it is
        activated, and the points reset when the code is shut off, it is
        extremely useful if you just want to take that little cheap shot at
        the WWF Champ and take his belt when you're below the required rank.
    
    
     Codes: There is currently only the code for the first created character.
    
    
    
        Created Superstar - Slot #1
    
           80090CA8 ????
    
    
     ???? = The Value that determines the number of ranking points you have.
    
    
     There are really no values for this code. You can just stick in a HEX
     value between 0000 and FFFF, although the ranking points stop at 999.
     (HEX Value = 3E7)
    
    
    
    
    =======================================================================
    
                       *******************************
                        F. Ranking Statistic Modifier
    
                         Credit to: Matthew Digilio
                       *******************************
    
     Description: This code lets you modify the statistics in your ranking
        profile. You can change the amount of wins, losses, draws and the
        amount of matches you have wrestled. After you enter this code, you
        save and reset the game without the codes on. The next match you win
        or lose will change your ranking points. The points can vary from
        anywhere depending on what stats you picked (wins, losses, etc.) and
        if you win or lose the nextmatch.
    
    
     Codes: There are codes for all 4 characters for wins, losses, draws, and
        the amount of matches wrestled.
    
    
    
        Created Superstar - Slot #1
    
           Wins     - 80090C90 0???
           Losses   - 80090C92 0???
           Draws    - 80090C94 0???
           Matches  - 80090C96 0???
    
        Created Superstar - Slot #2
    
           Wins     - 80090CAC 0???
           Losses   - 80090CAE 0???
           Draws    - 80090CB0 0???
           Matches  - 80090CB2 0???
    
        Created Superstar - Slot #3
    
           Wins     - 80090CC8 0???
           Losses   - 80090CCA 0???
           Draws    - 80090CCC 0???
           Matches  - 80090CCE 0???
    
        Created Superstar - Slot #4
    
           Wins     - 80090CE4 0???
           Losses   - 80090CE6 0???
           Draws    - 80090CE8 0???
           Matches  - 80090CEA 0???
    
    
     ??? = The Value that determines the number of each stat you have.
    
    
     There are no set values for this code. You can just stick in a HEX
     value between 000 and 3E7. For example, if you put 3E7 for wins,
     you'll have 999 wins. 000 makes it so you have 0, so if you put 000
     for losses and draws, you'll have 0 of each. Finally, you need to
     match the amount of wins, losses, and draws to put a number of matches
     wrestled in. So, if you had 475 wins and 25 losses, you need to put
     1F4 to make the matches wrestled number, match the amount of matches
     you've wrestled. To convert a decimal number to HEX, such as 475 wins,
     if you have Windows 95/98/NT, go to the calculator program included.
     Go to view, pick Scientific. Now, enter 475 in the slot, and on the
     left, you should see "Hex, Dec, Oct, Bin." Select HEX, and the 475
     should transform into the HEX value. You can do this with any value,
     but make sure you are matching you game stats to equal 999 matches
     wrestled if you are going that high.
    
    
    
    
    
    =======================================================================
    
                       *******************************
                           G. Miscellaneous Codes
    
                              Credit to: Various
                       *******************************
    
    
                 ===========================================
                   1)      INFINITE CREATION POINTS
                               Credit: CMGSCCC
                 ===========================================
    
     Description: This code does exactly what its name says. It gives you
        infinite creation points to start a created character with. The only
        problem with this code, is that it only works when you're creating a
        new character for the first time, but not when you're modifying your
        character's Ability Points in Season
    
    
     Codes: There is only the code for any of your new created characters.
    
    
    
           D00ED41A 0000
           100ED41A 00FF
    
     There are no values for this code. Just a plain, simple code.
    
    
    ==============================================================================
    Continue Royal Rumble
    ==============================================================================
    Just wait until another wrestler comes into the ring with their name bar where
    your wrestler's name was located. Top left for player one. Top right for player
    two. Bottom left for player three. Bottom right for player four. And select.
    You
    will now control that wrestler.
    
    Contributed By:garman90
    Verified By: Krazz
    Source: Self
    
    ==============================================================================
    Extra Weapons!
    ==============================================================================
    When you are in a Fall Anywhere match you can get more objects by whipping
    wrestlers into things. For example, in the parking lot, whip your opponent into
    the ambulance to get a stretcher. Whip someone into the fire extinguisher box
    on
    the wall to get the extinguisher. In the back room after the stage whip someone
    into the soda machine to get a soda/beer can out of it.
    
    Contributed By:garman90
    Verified By:Krazz
    Source:Self
    
    ==============================================================================
    Go to New Arena Rooms
    ==============================================================================
    Approach the entrance to the ring area in the arena in a hardcore or falls
    count
    anywhere match. Press circle to irish whip your opponent in to the entrance.
    The
    two wrestlers will then move to the hallway. Repeat this process through
    doorways to move from room to room.
    
    Contributed By:J-dog
    Verified By:Shady
    Source:Cheat CC
    
    ==============================================================================
    New Wrestlers
    ==============================================================================
    To unlock:
    
    Steven Richards: Lose to Steve Blackman in July in pre-season mode on the
    normal
    difficulty setting.
    
    The Blue Meanie: Lose to Chyna in July in pre-season mode on the normal
    difficulty setting.
    
    Stephanie McMahon: Lose to Triple H at Wrestlemania in pre-season mode on the
    normal difficulty setting.
    
    Contributed By:garman90
    Verified By:BlueJigga
    Source:Self
    
    ==============================================================================
    Season Mode Bonuses
    ==============================================================================
    Complete the following years on the season mode with any wrestler to unlock the
    following bonus.
    
                          # OF YEARS BONUS
                          1 IVORY
                          2 PRINCE ALBERT
                          3 JACQUALINE
                          4 VISCIRRA
                          5 80 ABILITY POINTS
                          6 MIDEON
                          7 JEROLD BRISCO
                          8 PAT PATTERSON
                          10 90 ABILITY POINTS
                          20 100 ABILITY POINTS
    
    Note: You must create the hidden wrestlers, they are not actual wrestlers that
    are pre programmed.
    
    Contributed By:J-dog
    Verified By:Shady
    Source:Cheat CC
    
    ==============================================================================
    Unlock D-Generation X- Characteristic
    ==============================================================================
    To unlock DX-, follow this win/loss pattern in Pre-Season:
    
                          April: Win/Lose
                          May: Lose
                          June: Lose
                          July: Win/Lose
                          Aug: Win
                          Sept: Win/Lose
                          Oct: Win/Lose
                          Nov: Win
                          Dec: Win/Lose
                          Jan: Lose
    
    In February, X-Pac will talk to you. Tell him to Shut Up. Later, The New Age
    Outlaws will attack you backstage. At the end of the card, ''D-Generation X-''
    should appear.
    
    NOTE: Characteristics are unlocked at random. You may have to do this a few
    times for this to work. You should save at the start of February, so you can
    keep trying if this doesn't work.
    
    Contributed By:MTRodaba2468
    Verified By:spidey rules
    Source:Self
    
    ==============================================================================
    Unlock Stephanie McMahon
    ==============================================================================
    First, go to Pre-Season mode, then lose every match including the Royal rumble.
    Lose the fight after Royal Rumble, then at Wrestlemania you will be in the main
    event and tagged with Vince McMahon. During the show each McMahon will speak to
    you, agree to all of his sayings. Win the match with Vince McMahon and
    Stephanie
    McMahon will be available.
    
    Contributed By:DTurner
    Verified By:DanFookes
    Source:Self
    
    
    
    ==============================================================================
    VII. KING OF THE RING GUIDE
    ==============================================================================
    To win the King of the Ring, you have to win three matches in a row. Think of
    it
    as a mini tournament. If you treat each match like a singles match and not one
    of three single matches, then you should do fine. Just don't get too
    overconfident because your wrestler does get tired, especially in the final
    round!
    
    King of the Ring
    Make your way through a bracket-style tournament to become the King of the
    Ring!
    When you begin, all eight opponents are listed and will be controlled by the
    computer.
    
    ==============================================================================
    Q: Who would be the best wrestlers to use in the King of the Ring Mode in WWF
    Smackdown?
    ==============================================================================
    
    A: Well, there are a lot of wrestlers to choose from. But in the King of the
    Ring mode, you will want a wrestler that has a lot of speed and endurance. I
    would use a wrestler such as Jeff Hardy, Matt Hardy, Chris Jericho, X-Pac. Here
    are the ten best wrestlers to choose from in the King of the Ring mode.
    
    1. Chris Jericho: High speed and endurance. He is also lightning quick, and has
    high endurance and stamina. His moves are unparalleled and he has great
    technical ability. He will not tire out on you in the middle of the match,
    which
    makes him my top choice for King of the Ring.
    
    2. X-Pac: Lightning quick moves, and his speed and endurance are second to
    none.
    He has all the attributes needed to advance far into the King of the Ring, and
    you can win the mode with him as your wrestler.
    
    3. Billy Gunn: Yes, another DX guy, and hell he won King of the Ring before. He
    has been hailed as the best athlete in the World Wrestling Federation, and you
    need to be an athlete to win King of the Ring.
    
    4. Rock: As much as I don't like to use him in the game, I have to admit he is
    good when it comes to the King of the Ring mode. The fact that he has high
    endurance and stamina definitely helps, as he can go through long matches over
    and over again. He will not tire out on you.
    
    5. Jeff Hardy: He could go through 2 rounds without breaking a sweat. He has
    high stamina and endurance, and he is one of the best athletes in the game. I
    love using his swanton bomb, as that takes out your opponents if you get them
    down on the mat. The fact that he can make matches quick definitely helps.
    
    6. Edge: Speed, endurance, and he has been through it all. I would choose him
    to
    be the King of the Ring mainly because he should have won it for real by now.
    Anyways, enough babbling. His finisher is rather disappointing, but has a high
    knockout rate. And he will not get tired easily.
    
    7. Road Dogg: Oh you didn't know? Your ass better callllll somebody! Seriously,
    Road Dogg is one of the better wrestlers to use in the King of the Ring mode.
    You may think it is rather surprising, but it is definitely the case. He has
    high endurance.
    
    8. Stone Cold Steve Austin: Mainly because he can take a beating and still get
    up. Just think about it, what is one of the main attributes needed in the King
    of the Ring? The ability to take a beating. And he will not stay down for long,
    which means he will not get tired as easily.
    
    9. Kane: Think about it. Who's not going to be intimidated by this guy? He may
    not be the quickest, or have the highest endurance, but the fact is he can make
    matches quick, and he can take a beating. I would definitely use this guy if
    you
    want to go through the King of the Ring as quickly as possible.
    
    10. Godfather: He is great for a big guy. He has high speed and endurance, and
    since he is so large he can definitely take a beating. He has the ability to
    last through every round of the King of the Ring, without a shadow of as doubt
    in my mind.
    
    ==============================================================================
    Q: Who would be the worst wrestlers to use in the King of the Ring mode in WWF
    Smackdown?
    ==============================================================================
    
    A: Well, you don't want to use a big fat guy. Think Viscera in real life. Here
    is a list of the 5 guys I wouldn't use in the King of the Ring mode
    
    1. Mark Henry: Big, fat, ugly, and stupid. Not a good combination. The biggest
    problem with him is his lack of stamina. He will go maybe five good minutes in
    one match of the King of the Ring, then he will turn around and completely bomb
    the next match.
    
    2. Paul Bearer: At least Mark Henry is a wrestler. This guy is not a wrestler
    at
    all, which means he is probably going to end up getting his butt kicked time
    and
    time again. I would only recommend using him if you really want a challenge, as
    it is next to impossible to win the King of the Ring with this guy. His stupid
    finisher definitely does not help.
    
    3. Debra: Just because she uses the friggin DDT as a finisher. It is not the
    fact that she is a woman, because Tori has always come up big for me in the
    King
    of the Ring. It is just that she tires quickly and is often overmatched in big
    matches.
    
    4. Bradshaw: Call it what you will, but I never win the King of the Ring with
    this guy, he always seems to get tired very quickly. I am a big fan of Bradshaw
    as a wrestker, but for some reason I find it quite difficult to win the King of
    the Ring with him.
    
    5. Big Boss Man: Enjoy your fifteen minutes, Boss Man. They're running out.
    This
    guy is just plain old and stupid, and one of the worst wrestlers in the game.
    The fact that his top match, the hardcore match, is not in the King of the
    Ring,
    makes it even worse.
    
    
    
    ==============================================================================
    VII. Tips and Game Modes
    ==============================================================================
    
    ***     This section was provided by Red Phoenix     ***
    
    -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                     Features
    -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Game Modes and Matches
    
    Season Mode
    Do you have what it takes to take on the most gifted Superstars in
    sports-entertainment? From the People's Eyebrow to the Stunner, each Superstar
    will use every move at their disposal to stop your roody-poo, candy @$# from
    getting ahead. So put on those elbow pads Jabroni, select SEASON or PRE-SEASON,
    and prepare to Layeth the SmackDown!ô
    
    Season
    Select either NEW GAME to begin at the start of the season, or CONTINUE to go
    back to your previously saved game. You can only use your created Superstars in
    the Season Mode after they've proven themselves in the Pre- Season Mode.
    
    New Game
    First determine which Superstar you will control. Four players can play through
    the same season together.
    
    
    Press L1 or R1 to cycle through the list of talent. Your created characters
    will
    appear at the end of the list.
    
    Use the Directional Buttons to highlight the character you want to control.
    Select CP and press the X Button
    
    Now choose 1P, 2P, 3P, or 4P for a human controlled Superstar, or choose CP to
    give control to the computer.
    
    You can exclude up to four Superstars from competing in the Season mode.
    Highlight the Superstar to remove and press the X Button.
    
    Select RANDOM for WWF SmackDown!ô to decide which Superstars will not
    participate in your season.
    Next, select DECISION and press the X Button. Now you can view the current WWF
    Superstar rankings, check out the current title holders, or begin a match.
    
    
    Match - Begin the next match in your quest for the title.
    
    Title Holder List - See who needs to be defeated for each belt.
    
    Ranking List - Find out who the number- one contender is for the World
    Wrestling
    Federation Title. Select a Superstar and press the X Button to view individual
    season statistics.
    
    Exit - Return to the Season Mode screen.
    Multi-Player Season
    By adding two or more created Superstars to a new season, you can create your
    own groups or allies. After selecting DECISION from the Season Mode screen, you
    will continue to the Group Menu.
    
    
    Solo - Each created Superstar will begin the season on their own.
    
    A Group of Two People - Two created Superstars will be allied will be allied
    with each other. Any other created characters will begin on their own.
    
    A Group of Three People - Three created Superstars will join as a group. If a
    fourth created character is involved, he will begin the season alone.
    
    A Group of Four People - All four created Superstars will begin as a solid
    unit,
    to romp through the Season Mode together.
    
    Two Groups of Two People - The four created Superstars can split off and go
    through the Season Mode in pairs.
    Note: You will have to battle your allies in certain matches, like the Royal
    Rumble where it's every man for himself.
    
    Continue
    Return to a previously saved Season. By selecting continue, your saved season
    will automatically load for you to resume where you left off.
    
    Pre-Season
    In the Pre-Season mode, you can take your Superstar through a full year of
    matches in the World Wrestling Federation. Being victorious here has it's
    advantages - you will be awarded points to add to your Superstar's abilities.
    Having more abilities will unlock more moves to use in the ring. Try to win as
    many matches as you can - you can only enter this mode once per Created
    Superstar.
    
    Pause Menu
    While laying the SmackDown!ô, press START at any time to Pause the action.
    While paused, you can access the following options.
    
    
    Return to Game - Press the X Button to get back to the action!
    
    Exit Game - End the current match and return to the Main Menu.
    
    Entrance Movies - Choose between ON or OFF.
    
    Moves Name - Toggle the display ON and OFF.
    
    Camera Angle - Select ON to view the television style camera angles.
    
    Player's Indicator - Select ON to view different colored icons beneath each
    Superstar. The icon will have a different colored arrow pointing towards the
    opponent you are focused on.
    Create A PPV
    Create the ultimate Pay- Per- View event, building each card before playing
    through all six matches.
    
    Audience Ranking
    The crowd ultimately decided who the most popular Superstar in the ring is, and
    the fate of those less fortunate. Check out which matches have tallied the
    loudest crowds in the Pay-Per-View events, and which matches have been the
    loudest overall. Use the Directional Buttons to highlight an option, then press
    the X Button to confirm.
    
    Create A PPV
    Build each card of the Pay-Per-View event by selecting CREATE A P.P.V. from the
    Pay-Per-View menu.
    
    The Card
    The Card is made up of a group of matches for a single event and shows the
    style
    of match, the combatants, and which title (if any) is on the line. SmackDown!ô
    gives you complete control to customize each match on a Pay-Per-View card.
    
    
    Toggle Matches - Press L1 or R1 to select a different match in your event.
    
    Mode - Press the X Button to change the type of match.
    
    Select Superstar - Highlight a Superstar to change and press the X Button to
    select a replacement.
    
    Player Control - From the Select Superstar area, press RIGHT on the Directional
    Buttons to highlight the Player/CPU controlled characters. Press the X Button
    to
    change control from Player to CPU.
    
    Title - Select a belt to put on the line for the title shot.
    
    Completion - Press the X Button and choose either MATCH or SKIP. By selecting
    SKIP, the match will be simulated, with the outcome of the match shows on the
    screen. Select MATCH to begin the Pay-Per-View event.
    
    Title Holder List - View the current champions for each title.
    Single Match
    Go head to head against a CPU opponent or a friend in a Single Match. Select NO
    MANAGER to brawl without the aid of a valet, or WITH MANAGER to have an ally
    enter the ring with you.
    
    Tag Match
    Whether by yourself or with up to three friends, you can pit four opponents
    against each other in a No-Holds Barred Tag Team Match.
    
    Handicap
    Think you can take on more than one opponent at a time? Select HANDICAP to find
    out! Or, if you need a little help taking on the opposition, wrestle with one
    or
    two partners against a top-ranked opponent.
    
    
    One on Two - Just you against two not-so-friendly opponents.
    
    One on Three - An all-out bash as three Superstars try to take you to the mat!
    Battle Royal
    Participate in an all-out brawl against three other opponents, all trying to be
    the last man standing. Eliminate all the other opponents to win!
    
    Royal Rumble
    One of the greatest spectacles ever created, the Royal Rumble consists of up to
    32 Superstars competing for the right to be called the best in
    sports-entertainment. The event begins with four in the ring. As an opponent is
    eliminated, a new Superstar enters the fray! The only way to be eliminated is
    to be thrown over the top rope!
    
    King of the Ring
    Make your way through a bracket-style tournament to become the King of the
    Ring!
    When you begin, all eight opponents are listed and will be controlled by the
    computer.
    
    Hardcore Match
    Think you can handle the punishment? Each Hardcore Match is a free-for-all with
    no rules and plenty of weapons. You can even take the fight backstage by
    throwing your opponent up the ramp! Begin the fight backstage by choosing a new
    area on the Pre-Game Menu!
    
    Anywhere Fall
    Similar to the Hardcore Match, Anywhere Fall allows you to fight backstage by
    sending your opponent up the ramp. Perform a finishing move on the concrete for
    a KO, or try to pin your opponent after throwing a trash can at him!
    
    Cage Match
    There's no escape from the punishment in the Cage! The only way to win is to
    survive. The only way to survive is to climb out of the ring. If your opponent
    is climbing over the top, shake the cage and send him falling back to the mat!
    Make sure he's too tired to fight back, then start climbing for the top
    yourself.
    
    Survival Match
    Anything goes in a Survival Match! A combination of the Handicap and Hardcore
    Matches, the Survival Match puts up to 4 opponents in the ring in a no-rules
    fight to the finish.
    
    Special Referee
    The most unique game mode to make its way to the PlayStation. Special Referee
    allows you to assign a Superstar as a referee in your match. What makes it
    interesting is that the Referee will count fast or slow depending on who he
    likes or dislikes in the match. If you don't like the way the Ref is calling
    your match, bodyslam him to the mat! Up to three people can play in this mode,
    with the third person controlling the Ref. You will need a Multi Tap to control
    the Special Referee when three people are playing.
    
    I Quit
    Try your luck in a contest of skill where the only way to win is to make your
    opponent give up! Take the fight up the ramp, or anywhere else, and pummel your
    opponent until you are able to put the finishing submission move on him.
    
    -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                       Tips
    -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    I always seem to get some mail from folks who can't seem to be able to win in
    particular match types. I definitely understand what they're going through.
    Some
    match types are certainly more difficult than others. So, I decided to shine a
    little more light into these areas to help out those who just can't quite seem
    to win a Hardcore Match or whatever match type you are faced with.
    
    Single Match
    
    A Single match is the easiest of all the matches in SmackDown!ô. You're put
    together with one other opponent to fight without weapons to either a
    submission or pinfall combination to win the match.
    
    At the set-up screen, you're given the choice of either "No Manager" or
    "Manager." I've been asked quite a bit which one is the best one to choose.
    Well, to be honest, it's a personal opinion. If you want the true WWF feel of
    the game, choose "Manager." Your opponent's manager will get involved in the
    match, which can really hurt your chances of winning at times, especially if
    your Difficulty Setting is on Hard, for example.
    
    
    If you have a manager outside the ring, clothesline your opponent over the
    ropes in his direction for a little punishment.
    
    If possible, don't let your opponent get many shots in. The faster you can get
    to a SmackDown!ô, the better chances are for you to do your finisher and win
    the
    match.
    
    If you have to content with a persistent manager from the opponent, don't
    hesitate to perform your finisher on him, if possible at the moment.
    
    Speaking of the manager, when he comes down the ramp to the ring area, engage
    your opponent (not the manager) in a continuous number of grappling maneuvers.
    When you are grappling, you are basically untouchable. Once the manager is
    outside the ring, you can carry out the match as normal.
    
    One of the easiest ways to wear down your opponent is ground attacks. If have
    your wrestler's move combinations down, you can pull off a series of moves
    which can, and often do, make the opponent give up. Use either a Leg Lock or
    some kind of Arm Bar when you want him to submit, if you believe he's endured
    enough punishment.
    
    Remember, there are no weapons in this match, so you must resort to the basics
    of good sound wrestling.
    
    Tag Team Match
    
    This is another basic match put into all wrestling games. You get a partner and
    you face two other folks. No weapons in this match, just like a Single Match.
    
    
    The biggest tip I can give here is to pin your opponent as close to your own
    corner without getting a "Rope Break." If you don't, your opponent's partner
    will run in and break up the pinning combination. However, if you pin him in
    your own corner, your partner will often cut off the other partner and DDT him
    or something to delay his arrival to the pinning combination.
    
    When the opponent is tagging out and the other guy is coming in, don't hesitate
    to use a Clothesline here. A favorite of mine is a Power Clothesline, while
    running at them. At times, I will knock both guys down at the same time, so
    they both don't come at me once the tag is made.
    
    An obvious strategy would be to stay out of your opponent's corner. If you are
    too close to the fella on the apron, he'll sometimes punch you.
    
    Handicap
    
    A Handicap Match seems to be one of the most difficult matches to win.
    
    
    This match requires you to be on the move a lot. If you do a hit- and- run
    attack, you could do well. You have to stay away from attacks as much as
    possible.
    
    If you stand at one corner, while two guys are battling in the corner across
    from you, run at them and do a Power Clothesline, for example. Sometimes you
    can knock both of them down. If one of the guy has his back turned to you, run
    at him and do a Bulldog.This type of match will require you to perform a
    Finisher if you plan on winning. Using Finishers, however, increases the
    chances of a Knock Out. Knock Outs, I'm told, don't give you as many points as
    a pinfall in the rankings. If this is true, then don't use too many finishers!
    
    I love doing Flying Clotheslines off the Top Rope in the corner closest to the
    action. You can often knock all the guys down with one move! The reason being
    they are all fighting and close together, allowing for someone to attack them
    from above.
    
    Battle Royal
    
    Believe it or not, but this is one of my favorite matches. You are put in a
    ring with three other Superstars and you must battle it out until one guy is
    remaining. There is NOT just one pin in this match, so each wrestler has to be
    pinned to win the match. Use the strategies from the Single Match for this
    match, because that's basically what this is.
    
    
    Try to separate yourself from the others. Walk around the ring floor. Enjoy the
    show!
    
    Don't use your Finisher until you really have to. Sometimes it isn't necessary
    because everyone has been beat up pretty well.
    
    Royal Rumble
    
    Ahh, the biggest spectacle in the industry. You are put into a ring with up to
    32 guys, only 4 at a time. The whole object in this match is to knock everyone
    over the top rope, and have both feet touch the ground.
    
    
    The most obvious tip would be to stay in the middle of the ring. If you get too
    close to the ropes, you can either get tied up in them and punch and kicked
    over
    the top rope, or you could get the Irish Whip and flip over the top.
    
    If you're knocked down, don't be in a hurry to get up. Being on the mat doesn't
    leave you susceptible to being tossed over the topes.
    
    Use either a chop of a punch to knock the guys over a tied up wrestler. I've
    used Power Clotheslines, but they don't always work. Also, when you are about
    to knock a guy who is tied up in the ropes, make sure you are facing him
    correctly. If you're to the side of him, you will probably not knock him over,
    but rather knock him loose of the ropes and he'll be free to run around in the
    ring once again.
    King of the Ring
    
    Hmmm...not much to say here. It's just a tournament set up as Single Matches,
    so use the earlier tips for this.
    
    Hardcore Match
    
    This is a match for those of you who love weapons! Press R1 to pick up or drop
    a weapon and X to use the weapon.
    
    There really isn't much to say for strategies for this type of match. The
    weapons can be blocked rather easily.
    
    Falls Count Anywhere
    
    This is a great match because it allows you to see all the backstage areas
    crafted by THQ, which were done pretty well. I am glad we didn't have the
    plain,
    pathetic walls of WCW Mayhem!
    
    A few things you may want to know deal with the kitchen. If you throw your
    opponent into the stove, a flame will burst out; if you throw him into a sink,
    water will splash; if you throw him into the area with the plates, you will get
    a plate to fall to the ground, which can be used as a weapon; if you throw him
    into some boxes, a watermelon will fall down, which will be used as a weapon.
    Overall, the kitchen is a neat little place for hidden things to occur. There
    are other places with these kinds of things. The parking garage, for example,
    will net a fire extinguisher, when you slam him into the fire extinguisher
    hanging on the wall, plus a car's horn and lights will go off if you slam him
    into one.
    
    Don't forget to use the weapons!
    
    Cage Match
    
    This is a great match in theory. Pain is usually the first thing announcers
    will mention when referring to this match, although most of us know that on TV,
    some kind of interference is almost always going to happen.
    
    Use your Finisher!
    
    Survival Match
    
    
    If you want to win, break up every other pin!
    
    As soon as someone beats up another guy, and the guy hits the mat, pound on him
    with some gound attacks. Knee Drops and Leg Locks will help boost your
    SmackDown!ô meter.
    Special Referee
    
    This is the mode SmackDown!ô was advertised for. It is a first in the industry.
    I love this match in real life, especially, because the deck is often stacked
    against you.
    
    
    Don't hit the damn referee! If you do, he will attack you during the match and
    may not count for you in the end.
    
    If you and your opponent are both attacking the referee, make sure your
    opponent
    is the last one to hit the referee. The referee's AI lacks a long-term memory.
    The referee will go after the last attacker.
    
    If you're the referee, don't count for the guy you don't like. You could also
    use your Finisher on him and cause him to lose!
    I Quit
    
    I love this match as well. You must grab a microphone and make him submit to
    win this match.
    
    
    Use submission moves a lot in this match.
    
    I recommend using your Finisher once or twice. I've won without using it, but
    it just speeds things along.
    
    When you decide to go for the microphone, make sure he is thoroughly beaten. A
    minute and a half into the match usually isn't the best time to go for the mic!
    
    
    
    ==============================================================================
    VIII. SMACKDOWN PRESEASON GUIDE
    ==============================================================================
    
    
    SMACKDOWN PRESEASON GUIDE
    Double H:  hhuie1@uic.edu
    Version 1.2
    Revised June 2, 2000
    This document Copyright 2000
    ----------------------------
    
    ACKNOWLEDGEMENTS
    ----------------
    
    * Thanks to Zeke III first for buying me the game and all the hours
      of playing.  Kindred rule!
    
    * Sherm for his wealth of wrestling knowledge
    
    * Wil and Way for the hours we have played and the hours yet to come
    
    * Can't forget the folks at www.wrestline.com and wrestling.ign.com
    
    * Sephiroth X for responding to my e-mail, which finally made me
      decide to send this FAQ in myself.
    
    * To the guys at the EB at Chicago Ridge, heard you liked the FAQ.
      Thanks for the kind words.
    
    * Rafael for the "Five Dollars!  Get outta here!?!"
    
    * Philip Peters for the kind words.
    
    * Any one I forgot, forgive me and email me ASAP
    
    E-MAILS
    -------
    * Thanks to all who sent e-mails with questions and comments, especially
      to those noted below.  I'll try to include vital information in updates
      especially it pertains to underdeveloped sections.
    
    Any suggestions, ideas, additions, changes, etc. feel free to email me
    at the above address.  As I mentioned above, I will now incorporate any vital
    information into future updates.  Don't worry, I will give proper
    acknowledgements, but if you don't wish your information to be documented,
    please say so in your e-mail.  Thanks.
    
    UPDATES
    -------
    6/02 RagnaroK's (Andy) and whomever assisted in documenting his codes,
         specifically for unlockable CHARACTER traits (see OBTAINING NEW
         CHARACTER TRAITS, Section IV.)
    
    6/02 GroovMstaX's (Tyson) Royal Rumble notes on how to succeed without the
         use of cheating (see January's Royal Rumble)
    
    6/02 Zer0X's observations regarding Title holders, and the "unknown" gender
         (see SEASON MODE)
    
    6/02 Calendar's (Oliver) Addendum to the "Madcatz" question (see January's
         Royal Rumble)
    
    6/02 Kjklinx's (Jordan) Observations on the Mahistrol Cradle (see PROFILE,
         Section V.)
    
    6/02 Sting12086's Notes on Handicap Matches.  (see Match #04, Match #25,
         Match #26, and Match #08)
    
    6/02 NDW1007's (Nicholas) Observations on the Appearance/Injury CHARACTER
         trait debate (see APPEARANCE, Section II.)
    
    5/15 Added a few notes to the Tag Team sections under Preseason Scenarios
         (see Match #01, and Match #06)
    
    5/15 Section on moves I forgot to add as I rushed Version 1.0 (see end of
         FAQ under Cool Extras)
    
    5/15 Response to William Glover's "Madcatz" question (see January's Royal
         Rumble)
    
     --------------------------------------------------------------------------
    
    Having logged hours upon hours on THQ's new game Smackdown, I can honestly
    say that it is the best wrestling game I have played to date.  The reason...
    PRESEASON mode!  I looked far and wide all over the internet for any in-
    depth FAQs about the Smackdown preseason mode, but often found little or
    no info whatsoever.  Anything that I did find was mostly repeats of other
    sites/FAQs, so with the help of my friend Zeke, I have managed to figure
    out many of the scenarios that deal with the create-a-superstar Preseason
    mode.  This FAQ will generally cover how to get the most out of creating
    a Preseason wrestler, and how to reach the top in Season Mode.
    
    I.  BASIC OBSERVATIONS
    ----------------------
    
    A) Although the cheats and hints on how to unleash hidden wrestler
       appearances, etc. via completing a handful of Preseasons and the 20+
       Seasons are not listed here, I suggest unlocking those goodies first
       before attempting to make a "final" version of your wrestler.  Those
       tidbits of information may be found elsewhere on this and other sites.
       Overall the most important thing to unlock is the option to allot 100
       points to your create-a-superstar from the start.
    
    B) The major observation regarding increasing the difficulty (other than
       facing opponents that truely fight back) is that a higher rank can be
       achieved at the end of Preseason mode if consistently played on a higher
       level.  I have noticed that continually playing on "Easy" throughout
       Preseason and Season modes will often leave your create-a-superstar in
       the lower ranks (below #20), thus unable to compete for any major belt
       other than Tag Team and Women's champion.  Provided that you win matches
       with the difficulty set at Hard/Difficult, you can break through the
       #20 ranking and climb to the top and one day surpass even Stone Cold
       himself.  Sounds impossible at first, but after several seasons, it can
       be done.
    
    C) As far as saving your create-a-superstar, I suggest using two separate
       memory cards (you'll see why later).  Use the first memory card to unlock
       "CHARACTER" traits through practicing/playing through endless preseason
       modes, and the other to store your final create-a-superstar(s).  I prefer
       using two cards, but one will have to do if that's all you have.
    
    II.  ACTUALLY CREATING A WRESTLER
    ---------------------------------
    
       If you are only creating a "phoney" wrestler to run through Preasons for
       purposes of unlocking more "CHARACTER" traits, then the easiest thing to
       do is keep things set on default.  Make four copies of your wrestler
       under the OPTIONS menu and run Preason after Preseason.  If this is your
       intent scroll on down to section III.
    
    A) PROFILE
       -------
    
    i) First of all you will have to create a PROFILE for your create-a-
       superstar.  This menu option allows you to give your create-a-superstar a
       real name (let's say John Doe for the rest of this FAQ), a nickname
       (Bruiser) and other personal stuff to flesh out your wrestler.  It is
       important to note that everything being entered under the PROFILE option
       can not be changed once your create-a-superstar is "completed", so choose
       carefully.  Things like spelling should be double checked and others like
       entrance video, or favorite wrestler selections should be thought out
       carefully before a final decision is made.
    
    ii) When choosing an Entrance video, make sure you select one that fits your
        wrestler, or team of wrestlers.  It makes no sense to create a big
        musclebound power dude and give him Debra's video (it just wouldn't make
        sense, unless it's the puppies that you want to see!).  Or let's say you
        are planning on creating two wrestlers for a tag team combo, they can
        have individual videos, or better yet have similar videos like the
        Hardyz so that their entrances are the same.  Remember once your create-
        a-superstar is "completed" the Entrance Videos may not be changed.  For
        John Doe, I will just keep the default video of Stone Cold.
    
    iii) Favorite Wrestler is VERY important.  This wrestler will be your friend
         throughout SEASON mode and come to your aid from time to time via a run
         -in appearance.  Although it is highly unlikely that you will not make
         friends with other wrestlers throughout Preseason, your selection of a
         Favorite Wrestler is crucial, so choose wisely.  (My opinion on a good
         suggestion would be any wrestler with a ground based finisher with the
         exclusion of "The Rock"... this will be explained later in the FAQ).
         Once again, for my wrestler, "Bruiser" I will use the default favorite
         wrestler, Stone Cold.
    
    B) APPEARANCE
       ----------
    
    i) APPEARANCE is the next thing you have to decide for your create-a-
       superstar.  The main things you need to worry about is selecting a Head,
       Torso, and a pair of Legs for your wrestler.  Pretty simple and self
       explanatory when you scroll through the many faces and body types.  This
       part will depend on your personal preference.  In the case of Bruiser, I
       will stick with the default Stone Cold appearance.
    
    ii) Whether certain body types affect your create-a-superstar's movement,
        speed, resistance to injury, etc. I am not sure.  However, through my own
        gameplay, I have created "phoney" create-a-superstars with either Stone
        Cold's Legs, or Triple H's Legs and was more prone to unlock the "Knee
        Injury" CHARACTER trait.  Since both sets of Legs wear a knee brace, this
        may be the reason why, but it could also have been a random occurrence.
        Just something to be aware of when selecting body parts.
    
    UPDATE:  As observed by NDW1007, possible confirmation of the above...
             After creating a superstar with Stone Cold's facial appearance,
             he managed to unlock the "Neck Injury" CHARACTER trait.  Coincidence?
             Only time will tell.
    
    iii) After selecting body parts, then you are given an opportunity to adjust
         height and weight.  Height ranges from about 6 feet tall to 7 feet plus.
         It is a shame though that shorter wrestlers can't be created for female
         valets or like a luchadore cruiserweight.  As far as weight, I assume
         the bulkier the wrestler, the slower he/she moves.  Strength may also
         change with excessive size.  One thing to note though, shorter wrestlers
         of course will have shorter arms, from my observations will affect the
         distance that you can grapple successfully.
    
    iv) Next you can select a skin tone.  The only thing I noticed for this, is
        that certain uniforms may change color to compliment changes in skin
        tone.
    
    v) To finish off your create-a-superstar's APPEARANCE, you have to select a
       weapon for him/her.  Your weapon of choice is what your wrestler begins a
       "Hardcore" match with in his/her hand.  There are many to choose from, yet
       other objects do exist backstage and at ringside.  Again a choice to be
       made based on personal preference, but a longer weapon like a bat or a
       kendo stick because it has reach.  Short weapons like Paul Bearer's urn,
       "Head", or even Big Boss Man's nightstick often force your wrestler to
       move extra close to opponents just to score a hit.
    
    C) PERSONALITY
       -----------
    
    i) Aaaahhhh, this is where the real fun begins.  Deciding on a PERSONALITY
       for your create-a-superstar is where you can select wrestling moves,
       finishers, and all the other little things not mentioned above.
    
    ii) First of all you must decide on a STYLE for your wrestler.  Selecting a
        specific Style will affect how ABILITY points may be allotted as your
        wrestler gains experience throughout the Preseason (see #iv below).
    
        1) A wrestler with an "Average" style learns all types of moves at
           similar rates.
    
        2) A "Speed" style reminiscent of luchadores/cruiserweights like X-Pac
           allows a wrestler to learn "Speed" type moves easier, but at the
           expense of learning "Power" moves.
    
        3) A "Power" style reminiscent of brutes like Mark Henry allows a
           wrestler to learn "Power" type moves easier, but at the expense of
           learning "Speed" moves.
    
        4) A "Technical" style reminiscent of ex-WWF star, the "Excellence of
           Execution" himself, Bret "The Hitman" Hart, allows a wrestler to learn
           "Technical" type moves easier, but at the expense of learning
           "Roughneck" moves.
    
        5) A "Roughneck" style reminiscent of bruisers like Farooq, allows a
           wrestler to learn "Roughneck" type moves easier, but at the expense of
           learning "Technical" moves.
    
    iii) After selecting a wrestling Style, you may now opt to select your first
         "CHARACTER" trait.  Of course you may be wondering, "What the heck is a
         CHARACTER trait?".  Well simply put, a CHARACTER trait is an attribute
         that may either help or hinder the evolution and gameplay of your
         create-a-superstar.  There are over 100 to choose from for your first
         Character trait, but it is not necessary that you select any.  The game
         starts with a default amount of CHARACTER traits (about 20-30 to select
         from) with the remainder to be unlocked as you progress through
         Preseason after Preseason.  Once a new CHARACTER trait is unlocked it
         will be available for use when creating new wrestlers.  However, make
         sure you "SAVE" the game options, because if you don't any new CHARACTER
         traits that were unlocked since the last "SAVE" will be lost.
    
         1) While wrestling through Preseason, your create-a-superstar will
            obtain up to 6 Character traits to contribute to his/her
            distinctiveness (5 if you fill one of the slots during the create-
            a-superstar mode).  They are obtained via interaction with opposing
            wrestlers backstage, or after winning or losing specific types of
            matches.
    
         2) Again, you are not required to select a CHARACTER trait to begin
            with, but if this is for your "Final" create-a-superstars(s) that
            you want to save and use, then I suggest selecting one of the
            Skill/Attack/Defense pluses.  If you are just creating a "phoney"
            wrestler to run through a phoney Preseason just to unlock more
            CHARACTER traits, then I suggest against selecting one so that you
            have the 6 possible slots to fill and unlock more goodies.
    
         3) What I did was create a phoney wrestler, copy him to the other three
            slots and ran a Preseason for each, unlock a whole bunch of stuff,
            then "SAVE".  Then I deleted the four phonies and repeated the
            process to unlock more CHARACTER traits and game options.
    
         4) Are you still confused about CHARACTER traits?  Well here are
            examples of some of the 100+ CHARACTER traits, both good and bad:
    
            a) Tag Team+:  This Character trait means that your wrestler is very
                           good at Tag Team confrontations.
    
            b) Chris Jericho+:  Similar to your selection for "Favorite
                                Wrestler" in your wrestler PROFILE, this means
                                that the Ayatollah of Rock and Rollah is likely
                                to run from back stage to aid you during a
                                singles match.
    
            c) Knee Injury:  Unlike the two above, this is a negative attribute
                             that most likely means that any of your opponent's
                             attacks that affect the leg (Figure 4, Dragon Screw)
                             are likely to force your wrestler to submit more
                             easily.
    
            d) Sexy:  A physical trait that can work to your advantage.  I
                      believe Tori has this because once I saw a cut scene where
                      she got referee Earl Hebner to overturn a Women's Title
                      decision in her favor by strutting around him in a "Sexy"
                      fashion.
    
            e) Degeneration X-:  A good Character trait to select if you want
                                 to start off the bat as an enemy of that group
                                 of degenerates.  But better WRESTLER PLUS
                                 Character traits await you such as individuals
                                 (Jeff Hardy+) or tag teams (Acolytes+).
    
            f) Cage Match-:  Basically, you suck at Cage Matches, after
                             Mankind beats you in the Wrestlemania Cage Match
                             scenario.  Hopefully you will beat him and earn
                             the Cage MATCH PLUS instead.
    
            g) Hardcore Title+:  Not only are you good at Hardcore Matches, but
                                 you are at your best when competing for the
                                 Hardcore Title itself.  I will refer to these
                                 as TITLE PLUS.
    
            h) Power Skill+:  The best type of Character trait to select in my
                              opinion.  I will refer to these as ABILITY PLUS...
                              Character traits like Power Skill+, or Speed
                              Defense+ give your wrestler a head start in ABILITY
                              levels/points (see iv. below).   I would chose this
                              for my John Doe wrestler.
    
         5) So in order of importance (in my eyes) ABILITY PLUS, then TITLE PLUS,
            then MATCH PLUS, then WRESTLER PLUS, then any other leftovers like
            Good Mic Skills, Healthy, etc.
    
    iv) After selecting (or not selecting) a CHARACTER trait, it's on to
        distributing points amongst your create-a-superstar's ABILITY sections.
    
        1) There are 12 abilities a wrestler may improve upon.  Basically three
           abilities under each of the four wrestling Styles.  They are described
           as follows:
    
           a) SKILL:  This ability determines which wrestling moves a create-a
                      superstar is allowed to add to his/her repetoire.  The
                      more points allotted to a SKILL, the wider the variety
                      of moves that a wrestler may acquire.  Thus, if you have
                      a high POWER SKILL, then you will have more Power moves
                      from which to choose, like Clothesline, or finishers like
                      the Stone Cold Stunner.
    
           b) ATTACK:  This ability determines how damaging your moves are as
                       well as how quickly your Smackdown (Finisher) bar
                       replenishes.  It is also my assumption that wrestlers
                       with a certain ATTACK level in their specific wrestling
                       Style have a slightly higher attack strength than that
                       of a wrestler with similar ATTACK level from a different
                       wrestling Style.  Confused?  Let me re-explain.  Let's
                       say you create a high flyer whose Style is SPEED, and
                       he/she has a level 5 SPEED ATTACK, when he uses a SPEED
                       move like Dropkick, it will do slightly more damage than
                       let's say a wrestler whose Style is TECHNICAL, who also
                       has a level 5 SPEED ATTACK also doing a Dropkick.  Whether
                       this is true or not is hard to tell.  It certainly would
                       make sense for complimentary Styles like SPEED vs. POWER,
                       or TECHNICAL vs. ROUGHNECK.
    
           c) DEFENSE:  Finally the all important DEFENSE!  How well your create-
                        a-superstar is able to shake off the effects of moves,
                        and/or not tap out for a submission hold.
    
        2) To begin with, every create-a-wrestler knows the basics, thus each of
           the abilities is set at level one as a default.  To increase these
           abilities, the wrestler is allotted 70 points (100 if you run through
           the 20+ Seasons in Season mode and unlock the extra 25 points) with
           which to distribute.  Each ability is kept track of with a colored
           bar, and filling up a bar once will increase that particular ability
           one level.  The bar "MUST BE COMPLETELY FILLED" for it to count, what
           this means is that a wrestler with a level 2 TECHNICAL ATTACK is no
           worse than another wrestler with a slightly more than level 2 (but
           not yet level 3) TECHNICAL ATTACK.  So remember when allotting points,
           decide carefully.
    
        3) How points are allotted depend upon what specific wrestling Style
           you selected earlier (see ii. under the PERSONALITY section).
           Remember however, NO ABILITY MAY EXCEED LEVEL 5.
    
           a) A wrestler is PROFICIENT in abilities of his/her specific Style,
              DEFICIENT in abilities of his/her complimentary Style, and AVERAGE
              in abilities of the other two Styles.  The following chart will
              explain:
    
              Style      Proficient  Deficient  Average
              -----      ----------  ---------  -------
              POWER      POWER       SPEED      TECHNICAL, ROUGHNECK
              SPEED      SPEED       POWER      TECHNICAL, ROUGHNECK
              TECHNICAL  TECHNICAL   ROUGHNECK  POWER, SPEED
              ROUGHNECK  ROUGHNECK   TECHNICAL  POWER, SPEED
              AVERAGE    NONE        NONE       ALL
    
           b) PROFICIENT abilities increase at the following rate:
    
               2 points for one level
               6 points for the second level
              12 points for the next level
              20 points for the final level
    
           c) DEFICIENT abilities increase at the following rate:
    
              10 points for one level
              18 points for the second level
              28 points for the next level
              40 points for the final level
    
           d) AVERAGE abilities increase at the following rate:
    
               6 points for one level
              12 points for the second level
              20 points for the next level
              30 points for the final level
    
        4) The only other thing to note here is that choosing certain CHARACTER
           traits (noted in iii. under the PERSONALITY section) may increase the
           starting level of a particular ability.  For example, if you selected
           POWER SKILL as your first CHARACTER trait, then you will begin with
           one extra level of POWER SKILL ability before allotting points.  So
           instead of the default 1 in POWER SKILL ability, you will begin with
           a 2 in POWER SKILL ability.  Pretty good, but not quite as good as
           unlocking POWER SKILL+ in Preseason mode and selecting that as your
           initial CHARACTER trait.  POWER SKILL+ allows you to begin with a
           level 3 in POWER SKILL abiltiy versus a level 2 with from selecting
           the POWER SKILL CHARACTER trait.
    
           a) If you are lucky in Preseason mode, you may even unlock other
              ABILITY PLUS  CHARACTER traits to enhance your create-a-superstar
              even more.  The only drawbacks, are the loss of CHARACTER trait
              slots and "extending past the ceiling" of a particular ABILITY.
              For example, if you are midway through Preseason and let's say your
              TECHNICAL DEFENSE ability is currently at level 4, but then you
              unlock the CHARACTER trait TECHNICAL DEFENSE+ , your level will
              only increase up to the maximum (level 5).  It's a bummer, since
              you basically waste all those points that could have been allotted
              to another ability.
    
           b) My first suggestion though would be to create a well rounded
              wrestler with most points going to the abilities in your specific
              wrestling Style.  Then opt for Defense, at least level 3 in each
              (more if you can spare it).
    
           c) Second, try to keep most abilities hovering around level 3 just
              in case you unlock an ABILITY PLUS  This will help to avert
              "extending past the ceiling" (see a.).  Keep doing this if you
              can until right before the "Royal Rumble", then you can focus
              those last 3 months worth of points to make your final adjustments.
    
           d) I have noticed that POWER SKILL+, POWER ATTACK+, POWER DEFENSE+ are
              more likcly to be unlocked than the other 9 ABILITY PLUS CHARACTER
              traits.
    
           e) The safest choice for an initial CHARACTER trait selection would
              be any DEFENSE+ .  You can always use the defense and usually
              DEFENSE pluses are the hardest to unlock.  In addition try to
              select a DEFENSE plus from your DEFICIENT Style, so that you don't
              have to waste those "extra" points of increasing DEFICIENT
              abilities, that you could spend on your PROFICIENT or AVERAGE ones.
    
           f) Once a particular ABILITY PLUS is selected, it can not be unlocked
              on the same character again.  Thus you CAN NOT have two SPEED
              ATTACK+ thereby increasing a level 1 up to a level 5.  So once
              a particular ABILITY PLUS is selected then feel free to allot
              points to that specific Ability, since you will never "extend
              past the ceiling".
    
           e) Some last minute reminders on allocating points:
    
              * Decide on what Finishing move you really want and make sure you
                allot the proper number of points to acquire that move.
    
              * With those first 100 points, begin by focusing on your main
                Style, (remember the level 3 rule just in case you unlock an
                ABILITY PLUS) then spread the rest among the other styles.
    
              * Like in the movie "Double Team", "Offense gets the glory, but
                it's Defense that wins the game!"... so no matter how many
                different moves you know, no matter how flashy your moves are,
                it does no good when you can't shake out of a dizzy, or kick
                out of a pin.  Keep that DEFENSE high.
    
              * After taking care of Defense then focus on ATTACK.  Again,
                lots of flashy moves mean nothing if they don't hurt the
                opponent.
    
              * After every win (and certain losses) in Preseason, you will
                earn more points to allocate, but remember to use them or you
                lose them.  There is no storing of points to the next round
                allowed.
    
              * Your total amount of levels at the start will be equal to 12
                (a level 1 default per ability).  By selecting an ABILITY PLUS
                as your first CHARACTER trait, you will increase this to a
                total of 14.  From there you are on your own.  The best I could
                muster by the end of Preseason, was about 48-49.  That's about
                a level 4 average in each Ability!  Just something for you guys
                to shoot for (it can be done if you are anal and meticulous like
                me).
    
    v) From there it's on to selecting actual MOVES for your create-a-superstar.
    
       1) Since you won't have many Ability points to allocate at the beginning
          of Preseason, you will have a limited amount of moves to choose from.
          If this is your first time playing, stick to a small set of basic
          maneuvers that you will remember.
    
       2) Figure out which Moves you would like your create-a-superstar to
          eventually have, as well as which Finishing Move (aka: FINISHER).
          From there keep track of what level you need to attain in order
          to acquire those specific moves.
    
       3) Questions you should be asking yourself are...
    
          a) What type of moves are used in each particular Style?
    
             * POWER MOVES:  Mostly body slams, clothesline, piledriver, DDT,
                             anything that seems to utilize brute physical
                             strength to execute.
    
             * SPEED MOVES:  A huge variety of kicks, quick takedowns, suplexes,
                             basically fast maneuvers with fast execution, and
                             a touch of technical expertise thrown in.
    
             * TECHNICAL MOVES:  Not all submission maneuvers, and some that
                                 are quite speedy too.  Moves like Figure 4,
                                 Texas Cloverleaf, Armbar holds, etc.
    
             * ROUGHNECK MOVES:  Brawler type moves basically.  Headbutts,
                                 crotch attacks, etc.
    
          b) What basic moves should I select?
    
             * Technically, any moves you want to, but the smart thing to do
               is either have moves that target a specific body part, quick
               recovery types of moves, or a well rounded set of moves to take
               on any situation/opponent.
    
             * When targeting specific body parts, let's say for example, the
               leg... you would then have moves like Shin Breaker, Dragon Screw,
               Kick to Leg, Ankle Lock, and perhaps the Figure 4 as a FINISHER.
               All from different Styles, yet attacking the same body part for
               an easy victory.  Or if you are targeting the back, then have
               moves like Bearhug, Camel Clutch, Backbreaker, with a Walls of
               Jericho FINISHER.  Adopting this approach leads to quick
               efficient matches that take out an opponent in mere minutes.
               If for instance all your basic moves were leg specific and then
               your FINISHER aims for the Head, a less effective method (unless
               the opponent is severely dizzy) that may not earn you a victory.
               Going after the same body part really does work... I remember
               beating a weak Steve Blackman in under 45 seconds after applying
               the Figure 4 just a few times.  I was very surprised, and have
               yet to duplicate that quick a win.
    
             * Quick recovery moves, are maneuvers that after execution will
               allow your wrestler to slap on another move before the opponent
               can recover/react.  For example, moves like Knee Smash, Belly
               to Back Suplex, DDT, are quick recovery, but others like Full
               Nelson Slam, Piledriver, other suplexes, leave you open for
               seconds after they are used.  Often high damaging, powerful
               moves are slow to recover for obvious reasons.  And the reason
               you want Quick recovery maneuvers are to get through those
               Handicap matches, 3-Way Dance, 4-Way Dance confrontations.  Try
               them all out and you will know what you like and dislike.
    
             * Variety though is the other way to go.  Having all POWER MOVES
               or all SPEED MOVES may work at times, but against certain
               opponents you will be helpless, as they block your every move.
               For example, Power moves like the Clothesline are great, but
               against brutes like Mark Henry, he will stop you.  It would be
               better to use Speedy or Technical submission holds to gain a
               victory against him since his Defense is weak to these particular
               Styles.  On the flip side, Speedy moves like Spin Kick, or a
               Drop Kicks are more likely to be blocked by folks like Edge
               and Christian, or the Hardyz.  So remember, a good combination
               of submission holds, knockout maneuvers, and constrictive pins
               will keep your create-a-wrestler ready for any situation.
    
          c) Should I stick to moves from my wrestling Style?
    
             * In theory I would say yes.  I figure since it's your forte,
               then there must be some unseen edge you have in performing
               these moves built into the programming.
    
          d) What type of pin moves should I select?... and other info about
             pinning an opponent.
    
             * Although the basic lay down pin works, almost all others work
               slightly better.
    
             * All other pin maneuvers either involve bridging the opponent or
               immobilizing a leg or legs to prevent a kick out.  These are
               the pin falls that are likely to succeed.  Moves like "Small
               Package", "Mahistrol Cradle", or "Fisherman Suplex" fit this
               bill and are very effective.
    
             * Their only drawback occurs when a "Rope Break" is called by the
               referee.  "Rope Break" occurs when either an opponent's arm or
               leg rests on/over/through the imaginary plane of a ring rope.
               Once that happens, the pin (and even an ordinary grapple) is
               automatically released.  The other thing that sucks after a
               "Rope Break", the opponent is back on his/her feet and no
               longer dizzy!
    
             * Best pin hands down is the "Pin with Bridge", can never have
               a Rope Break with this move.
    
    UPDATE:  * According to "Jordan" the "Mahistrol Cradle" also never causes
               a Rope Break.  I have yet to test this, but if anyone can confirm,
               it would be nice.  I swear that I have gotten a Rope Break with
               this move before, but I could be wrong.
    
          e) What type of FINISHER should I select?
    
             * In my honest opinion, stick to any FINISHER that is a
               grappling move.  Although moves like the "People's Elbow",
               or "Senton Bomb" are really, really cool, they can't be
               used in any of the backstage matches, leaving your wrestler
               at a disadvantage.  You may still be wondering, why not?
               With out a rope to bounce off of, or a turnbuckle to leap
               from, the two above moves can't be executed.
    
             * Quick FINISHERS are also recommended.  Nothing sucks more
               to do a FINISHER with a long set up (like the "People's
               Elbow", or the Big Show's "Show Stopper") in a 4-Way Dance.
               Again you ask why?  For example, let's say you are the
               Rock in a 4-Way Dance getting ready to do the "People's Elbow"
               against Triple H, and all during the rope bouncing and set up,
               Stone Cold busts a "Stone Cold Stunner" on Mankind to squeeze
               in a victory.  It's happened before on my game and it can happen
               to you.
    
             * Other reasons why off the rope FINISHERS are advised against...
               the "People's Elbow" can be stopped by a grapple either in the
               initial frames of animation or near the end just as a wrestler
               is about to lay the Smackdown.  A REAL bummer cuz not only does
               your move get negated, but you also lose a green "SMACKDOWN"
               FINISHER dot.  Moves like the "Lo Down", "Money Shot", etc.
               take even more time to set up because not only do you have to
               dizzy the opponent, the opponent has to be lying face up on the
               ground and close to the turnbuckle.  And in a multi-wrestler
               match it can take a lifetime before you are lucky enough to even
               execute, especially as opponents consistently knock you down
               from the corners.  Other than that, I am not sure if other
               FINISHERS can be negated.  With more gameplay I will be able to
               tell.
    
             * Also stick to a FINISHER that can either KO an opponent or cause
               a submission.  This will usually occur only when the opponent is
               severely dizzy.  And even it they don't get knocked out or give
               up, you can often pin them for the win afterwards.  However in
               Handicap or multi-wrestler matches you would opt for a non-pin
               victory.  One more thing, FINISHERS that also pin, like "Pulling
               Walk Slam" or "Northern Lights Suplex" can be both advantageous
               or work against you (in situations like above).
    
       4) Other things you may select under the MOVES menu:
    
          a) Entrance Moves:  How your wrestler walks down the ramp.
    
          b) Taunts:  Select from a long list of taunts.  Will your wrestler flip
                      the double bird like Stone Cold, or will he/she scream in
                      anger like Ken Shamrock?... you decide.  One more thing,
                      Taunts raise your FINISHER bar as well.
    
          c) Combo Move:  Four basic attack moves can be linked together as a
                          combination attack.
    
       5) Best moves in my opinion.
    
          a) Basic Attack:  The CLOTHESLINE, if time right can knock opponents
                            down from front or rear.  It can even take down
                            2 to 3 guys if line up properly.
    
          b) Front Grapple:  It's got to be the DDT.  Quick and efficient.
                             KNEE SMASH runs a close second in my book.  For a
                             pin I would choose SMALL PACKAGE.
    
          c) Rear Grapple:  FULL NELSON SLAM stands alone on sheer power, but
                            if you've got it, TURN FACING FRONT is much better.
                            It will cause instant dizziness and leaves opponents
                            "Dizzy Only" moves or a dreaded FINISHER from the
                            front.  SCHOOL BOY is the best pin to use here.
    
          d) Near opponent's head on Ground:  It's gotta be the Mounted Punch,
                                              or submission maneuver.
    
          e) Near opponent's legs on Ground:  FIGURE 4 definitely!  Not only
                                              is it a submission, but it also
                                              pulls opponents towards you and
                                              away from ring ropes (no "Rope
                                              Break").  WALLS OF JERICHO and
                                              the SHARPSHOOTER are also good,
                                              and Kick to the Groin.  The best
                                              pin in the game, PIN WITH BRIDGE.
    
          f) Aerial moves:  More for show than for effect, but the 450, and
                            DRAGONRANA, are my faves.  I miss Rey Mysterio's
                            Dragonrana, a move that still seems to defy the
                            laws of natural flexibility.
    
          g) FINISHER:  Hands down, STONE COLD STUNNER!  Compared to the regular
                        Stunner, the Stone Cold Stunner can just decimate an
                        opponent instantly.
    
          h) Other moves:  Sure there are other moves that are good, like
                           FLYING CROSS CHOP, MICHINOKU DRIVER, but you'll
                           have to experiment on your own.
    
    D) FINISHING UP
       ------------
    
    i) You should now double-check everything about your character before
       saving to disk.  Make sure every detail is correct and then you'll be
       set to take on Preseason.
    
    ii) If necessary make copies of your create-a-superstar to aid in maximizing
        the amount of points you can earn.
    
    
    III.  TIPS FOR PLAYING THROUGH PRESEASON
    ----------------------------------------
    
    A) The basic idea, now that you have created a wrestler, is to have him/her
       participate in twelve months of grueling matches.  Beginning with a
       singles House match against Al Snow, you will proceed forth and wrestle
       in one match per month for a whole year, that culminates at the WWF
       spectacular Wrestlemania!  Also note that every January you will face the
       infamous Royal Rumble where you must toss out every other opponent and
       be the last man standing.  Can you do it?  Later on I'll explain how you
       can win each and every time.
    
    B) The result of each match determines who or whom you will face the next
       month.  Though it may seem random at first, there is a distinct pattern
       of sorts that the game follows (a listing of possibilities will be shown
       further on in the FAQ).  Most matches will lead in two different
       directions.  If you win you will face one scenario the next month, if you
       lose you will face another.
    
    C) EARNING MORE ABILITY POINTS
       ---------------------------
    
    i) Aaaahhh, the topic on everyone's mind.  Basically, all matches that are
       won will earn you points, although some matches that you lose may also
       earn you points.  As far as a draw is concerned (when the time limit is
       up), I believe it is treated as a loss in terms of earning points.
    
    ii) Does difficulty setting affect the earning of points?  Well, yes and no.
        I can definitely say that to earn more points you need to have
        interaction from your opponent, and this happens more easily on higher
        difficulty levels.  However, you also have to put on a good show by
        using a variety of moves, bouncing of the ropes, using the corner,
        taking it outside, KO's, submissions, clean pins.  These all count
        towards higher points earned.  In my experience, quick wins, such as
        playing against opponents on easy difficulty are boring and often earn
        you less points.  A win with a FINISHER, and successful taunting does
        seem to add a few points here and there.  Overall, you'll have to
        experiment and see what does and doesn't work.
    
    iii) Saving your create-a-superstar is the best way to maximize on points.
         How you may ask?  Well I'll try to explain next.  Okay, remember that
         there are four slots per memory card to save a create-a-wrestler.
         Let's say I copy my wrestler "Bruiser" onto each slot and begin my
         Preseason with "Bruiser" #1.  Bruiser #1 loses to Al Snow and gets no
         points... a bummer.  So onto Bruiser #2, but this time I win and get
         7 points.  An okay showing, but I know I can do better.  With Bruiser
         #3, I kick some serious butt and earn 13 points, EXCELLENT!  Finally,
         I play one more time with Bruiser #4 and get only 10 respectable points.
    
         So with that settled, it's obvious that I want to keep Bruiser #3, so
         before I move onto the next match against Ken Shamrock, I duplicate
         Bruiser #3 over the other three slots and repeat the process against
         Ken Shamrock thereby "maximizing" my ability to earn points.  Continue
         this method until the end of your Preseason and you will be guaranteed
         to got tons of points.
    
    D) OBTAINING NEW CHARACTER TRAITS
       ------------------------------
    
    i) As mention before, additional CHARACTER traits are obtained by playing
       through a Preseason.  99% of the time you will be able to fill the 6
       total slots that are available to your create-a-wrestler.
    
    ii) If a DRAW occurs after a time limit is reached, it is possible that
        certain interactions may not occur.  A DRAW from my experience is
        treated like a LOSS I believe.
    
    iii) There are several ways CHARACTER traits are unlocked:
    
         1) Basic interaction with other wrestlers backstage will be the most
            frequent and easy way.  Show them respect and you may gain a
            potential ally for your career in Season mode, but diss them bad
            and you'll probably have hell to pay with a new enemy.
    
         2) Sometimes a wrestler may ask you for assistance to help beat up
            another wrestler.  For example, in one of the scenarios Chyna will
            ask you to attack Ken Shamrock backstage.  Whether you join her
            vengeful quest or not, you have a chance to make both a friend and
            an enemy in such situations.
    
         3) Besides wrestler interaction, there are any number of Special matches
            strewn throughout Preseason that can aid you in your quest to become
            a Superstar.  Doing extremely well in such matches can earn you a
            MATCH PLUS CHARACTER trait.  For example, defeat every other person
            in the annual Royal Rumble and you will surely obtain the ROYAL
            RUMBLE+.  Beat down Al Snow with a barrage of weapons in a Hardcore
            confrontation and you could get the HARDCORE MATCH+.  However, when
            you lose to the likes of Test in an Anywhere Falls Match, you may be
            slapped with an ANYWHERE FALLS-.  So try to do especially well in a
            Special match and you could one day be a specialty legend in the WWF.
    
         4) By far the hardest CHARACTER traits to unlock are ABILITY PLUS ones.
            Of the 12 possibilities, POWER SKILL+, POWER ATTACK+, and POWER
            DEFENSE+ pop up most frequently.  The other 9 are more rare and only
            a consistent demonstration of your wrestling ability can unlock these
            Ability enhancers.  Again the most I was able to obtain for any one
            wrestler was a total of three (one chosen from the start, and two
            earned while in Preseason mode).  A rarity to say the least.  One
            more thing though, lose too many matches and use too many poor
            tactics and you could be slapped with an ABILITY MINUS!
    
         5) Other than those mentioned above, any remaining CHARACTER traits are
            somewhat random.  CHARACTER traits like GOOD HEALTH, MIC SKILLS+,
            NECK INJURY, etc. are given anytime throughout a Preseason.  Remember
            though as I had mentioned in an earlier section, traits like KNEE
            INJURY, or SEXY might only be unlocked based upon the appearance you
            choose for your create-a-superstar so be aware.
    
    iv) Again remember after running a Preseason where new CHARACTER traits
        have been unlocked, make sure you SAVE them to your memory card.  Make
        a backup copy on another card if necessary.
    
    UPDATE:  Here is the complete list of CHARACTER traits.  It includes both
             the default ones and all the unlockable ones too.
    
        Power Attack          Technical Attack
        Speed Attack          Rough Attack
        Power Defense         Technical Defense
        Speed Defense         Rough Defense
        Power Skill           Technical Skill
        Speed Skill           Rough Skill
        Singles Match         Tag Team Match
        3-Way Dance           4-Way Dance
        Battle Royal          Anywhere Falls Match
        Hardcore Match        Cage Match
        Royal Rumble          Tournament
        "I Quit" Match        WWF Title
        Tag Title             IC Title
        European Title        Women's Title
        Hardcore Title        Handicap Match
        Special Referee       Lucky
        Favorite              Good Looks
        Sexy                  Good Speaker
        Somber                Power Attack+
        Power Attack -        Technical Attack+
        Technical Attack-     Speed Attack+
        Speed Attack-         Rough Attack+
        Rough Attackk-        Power Defense+
        Power Defense-        Technical Defense+
        Technical Defense-    Speed Defense+
        Speed Defefense-      Rough Defense+
        Rough Defense-        Power Skill+
        Power Skill-          Technical Skill+
        Technical Skill-      Speed Skill+
        Speed Skill-          Rough Skill+
        Rough Skill-          Singles Match+
        Singles Match-        Tag Match+
        Tag Match-            3-Way Dance+
        3-Way Dance-          4-Way Dance+
        4-Way Dance-          Battle Royal+
        Battle Royal-         Anywhere Falls+
        Anywhere Falls-       Hardcore Match+
        Hardcore Match-       Cage Match+
        Cage Match-           "I Quit" Match+
        "I Quit" Match-       Royal Rumble+
        Royal Rumble-         Handicap Match+
        Handicap Match-       Special Referee+
        Special Referee-      Injured Neck
        Weak Neck             Injured Waist
        Weak Waist            Injured Elbow
        Weak Elbow            Injured Knee
        Weak Knee             Lucky Life
        Unlucky               Funny
        Smart                 Sensual
        Lady                  Noble
        Don Juan              Femme Fatal
        Sharp Tounge          Teriffic Speaker
        Bad Speaker           Fashionable
        Unfashionable         Good Health
        Bad Health            Loner
        Cooperative           Roughneck
        Rowdy                 Fair
        Betrayer              Tenderhearted
        Stone Cold+           The Rock+
        Triple H+             Mankind+
        Ken Shamrock+         Al Snow+
        Hardcore Holly+       Big Show+
        Kane+                 The Undertaker+
        Test+                 X-Pac+
        Road Dogg+            Degeneration X+
        Mr. Ass+              Gangrel+
        Edge+                 Christian+
        Big Bossman+          Val Venis+
        Godfather+            Chyna+
        Tori+                 Vince McMahon+
        McMahon Family+       D'Lo Brown+
        Mark Henry+           Matt Hardy+
        Jeff Hardy+           Hardy Boyz+
        Chris Jericho+        Shane McMahon+
        Paul Bearer+          Steve Blackman+
        Faarooq+              Bradshaw+
        Acolytes+             Buh Buh Ray+
        D'Von+                Dudley Boys+
        Debra+                Stone Cold-
        The Rock-             Triple H-
        Mankind-              Ken Shamrock-
        Al Snow-              Hardcore Holly-
        Big Show-             Kane-
        The Undertaker-       Test-
        X-Pac-                Road Dogg-
        Degeneration X-       Mr. Ass-
        Gangrel-              Edge-
        Christian-            Big Bossman-
        Val Venis-            Godfather-
        Chyna-                Tori-
        Vince McMahon-        McMahon Family-
        D'Lo Brown-           Mark Henry-
        Matt Hardy-           Jeff Hardy-
        Hardy Boyz-           Chris Jericho-
        Shane McMahon-        Paul Bearer-
        Steve Blackman-       Faarooq-
        Bradshaw-             Acolytes-
        Buh Buh Ray-          D'Von-
        Dudley Boys-          Debra-
        Tournament+           Title Match+
        Tag Title+            IC Title+
        European Title+       Women's Title+
        Hardcore Title+       Wealth
    
    IV.  PRESEASON SCENARIOS
    ------------------------
    
    Now that you know basically what to expect in Preseaon, the following will
    be a list of the myriad of possible outcomes from month to month.  I will
    number each match so that you will know which match to proceed to next.
    Also, I will list the maximum number of points that I have been able to
    achieve match per match.  Although it may be possible to earn more points,
    I have yet to do so (I'll update when necessary).  In addition, since you
    are a new wrestler to the WWF, you obviously start at the bottom of the
    barrel.  Winning matches will increase your create-a-superstar's ranking
    so that you can get title shots during the season.  Also, pay attention to
    your surroundings, your opponent(s), and FINISHER bars.  Lastly, if a
    match is really going bad for you, press both "Select" and "Start" at the
    same time to REBOOT the Playstation.  This will give you another crack at
    the match, but it must be done before you lose in anyway.  Once you are
    down for the 3 count, KO'd, or submit, you won't be able to REBOOT.
    
     DIFFICULTY
     ----------
     Remember to check out the difficulty setting before you start playing.
     On Easy your opponents will not fight back as much, but you will seldom
     achieve a rank higher than #30 by the end of Preseason.  On Medium or
     Hard, you will have a difficult time, and if you stay on the winning
     track you will definitely pave the way to contending for a belt.  Also
     note, difficulty level does not produce different scenarios.  All scenarios
     may be accessed whether on Easy, Medium, or Hard.
    
     HEALTH
     ------
     At the beginning of each match you will notice a Heart next to each
     wrestler involved in the match.  This heart indicates how healthy/tired
     you are heading into the bout.  Each create-a-superstar begins with a full
     Heart and as he/she moves along the heart will fluctuate in level.  The
     more empty the heart, the more easily you can lose.  Prevent an opponent
     from touching you and you'll stay healthy month to month.  Get stuck in a
     long, drawn out brawl, and your health will surely decrease.  But remember
     this can also work to your advantage as well when facing more than one
     opponent.  Make note of which wrestler is lowest in health and go after
     him/her.  You'll be more likely to attain a win.
    
     SPECIAL NOTE
     ------------
     Make sure the read the "Special Note" that is located before the listing of
     December matches.  It will describe how scenarios unfold following that
     month.
    
     START
     -----
     Before you actually wrestle your first match, you will be greeted by the
     most power man in wrestling/sports entertainment today, WWF owner, Vince
     McMahon.  He will address you by your real name (John Doe in my case), and
     welcome you to your one year tryout.  Basically, good luck in the year
     ahead and hopefully you'll make it a career in Season mode (don't get
     nervous though, you always get into the WWF, even if you lose all your
     matches!)
    
     APRIL
     -----
    
     Aaaaahhh, the first month up and only one possible match you will encounter.
    
     -Match-        #AA
     -Show-         House Show
     -Type-         Singles
     -Opponent-     Al Snow
     -Win-          Go to #00 (14 points)
     -Loss-         Go to #00 (0 points)
     -Interactions- None
    
     Tips:  Your first match is a basic Singles match versus Al Snow.  A simple
            jobber match really, and whether you win or lose it's on to Ken
            Shamrock in May.  If it's your first time playing, then test out
            your moves and learn how to wow the audience.  Beware of "count out"
            losses too.  Once you are outside of the squared circle, you'll have
            10 seconds to get back in.  Get that "W" and move on.
    
     MAY
     ---
    
     May arrives and you have no choice but to face "The World's Most Dangerous
     Man"... Ken Shamrock.
    
     -Match-        #00
     -Show-         House Show
     -Type-         Singles
     -Opponent-     Ken Shamrock
     -Win-          Go to #01 (16 points)
     -Loss-         Go to #11 (19 points)
     -Interactions- (Loss) Ken Shamrock will offer you some advice, but you won't
                    be given an opportunity to answer back.
    
     Tips:  This is when the Preseason begins to get interesting.  Wins and
            losses truly begin to count now as the story unfolds.  Shamrock can
            be a formidible opponent if you let him get the upperhand.  He is a
            perfect example of a well-rounded wrestler.  His moves are quick and
            efficient and if he gets you in his ANKLE LOCK submission, you can
            bet that it will be all over.  The key to defeating an opponent is to
            out move and out think him/her by using maneuvers that they may be
            weak against.  In a singles match-up pound victims from behind as
            much as you can, and pray that you will get your FINISHER out!
    
     JUNE
     ----
    
     June is when matches begin to branch out.  Good luck and keep to a winning
     track.
    
     -Match-        #01
     -Show-         Smackdown
     -Type-         Tag Team
     -Opponent-     with Shane McMahon vs. The Acolytes
     -Win-          Go to #02
     -Loss-         Go to #12
     -Interactions- (Win) Shane will speak, but you won't be given an opportunity
                    to answer back.
                    (Loss) Jacqueline will speak, but you won't be given an
                    opportunity to answer back.
    
     Tips:  Your first Tag Team match and wow!... against APA!  Although with
            practice you can singlehandedly score a win without Shane's help,
            I suggest you make tags and stay fresh.  You will get more used to
            competing in tag matches this way.  While in the ring, keep pounding
            on one guy if you can.  If necessary, prevent the fresh opponent
            from tagging in, by throwing the "legal" man into turnbuckles and
            keeping him away from his partner's corner.  Remember that since it
            is a match with multiple wrestlers, make sure your superstar's
            ATTENTION is aimed at the proper opponent (R2 button).  This is most
            easily done by keeping the PLAYER INDICATORs option on.  Also, if
            Shane is the "legal" man, make sure to help him out if possible.
            While you are in the corner you can still reach in and throw a quick
            punch/swipe if the opponent is nearby.  A couple more things while
            waiting in your corner:  You can still TAUNT, and even move back and
            forth around the turnbuckle post by pressing left and right on the
            control pad.  If the battle is taken out of the ring, then take
            advantage and build up that FINISHER bar (no pins allowed outside
            for this match).  But don't forget about a "count out".  Also note
            if a someone is being pinned, the computer will automatically send
            both wrestlers from the corners immediately into the ring, either
            to breakup the pinfall, or to make the save.  However, if by chance
            you are in the midst of reaching in for a tag, you will not be forced
            to enter the ring, so be alert and undo the reach-in).
    
     CAUTION:  When playing this and any other tag matches beware.  I've had
               the strange experience with the controllability switching from
               Controller #1, to Controller #2 after a tag is made.  I'll
               explain.  Let's say I was using "Bruiser" in the match.  I'm
               obviously using Controller #1 right!?!, then I tag Shane in but
               suddenly I'm controlling Shane.  After the next tag is made,
               it can switch back to normal.  Weird occurrence.
    
               In regular tag matches, I've used Controller #1, and tagged in
               my friend's wrestler on Controller #2, and we've reversed our
               controlability.  I don't know if it's a game glitch, or a
               Playstation glitch.  Just FYI, so you don't get caught off
               guard.
    
     -Match-        #11
     -Show-         Raw is War
     -Type-         Singles
     -Opponent-     D'Lo Brown
     -Win-          Go to #02 (10 points)
     -Loss-         Go to #12 (12 points)
     -Interactions- (Loss) Prince Albert will speak, but you won't be given an
                    opportunity to answer back.
    
     Tips:  With a loss against Ken Shamrock you won't have your first taste of
            tag competition.  I suppose maybe Shamrock was too much for you, so
            now you'll be pit against my hometown hero, D'Lo Brown.  Stick to
            your general singles tactics, and since D'Lo's FINISHER is the "Low
            Down", it will be difficult for him to use against you.  No matter
            though, he doesn't need it to pin you, so don't get cocky!  D'Lo
            should be no problem, so beat him to a pulp and move on to July.
    
     JULY
     ----
    
     -Match-        #02
     -Show-         House Show
     -Type-         Singles
     -Opponent-     Steve Blackman
     -Win-          Go to #03 (13 points)
     -Loss-         Go to #13 (13 points)
     -Interactions- (Loss) Stevie Richards will speak, but you won't be given an
                    opportunity to answer back.
    
     Tips:  I treat Steve Blackman like I do Shamrock, with special care.  Since
            this is your fourth match, things begin to heat up and Blackman may
            react more than previous opponents.  Pay attention and you'll get
            the "W".
    
     -Match-        #12
     -Show-         House Show
     -Type-         Singles
     -Opponent-     Chyna
     -Win-          Go to #23 (14 points)
     -Loss-         Go to #33 (11 points)
     -Interactions- (Loss) Blue Meanie will speak, but you won't be given an
                    opportunity to answer back.
    
     Tips:  If you've reached Chyna, you've obviously lost some matches in the
            previous months.  No matter, you can still gain a victory against
            the WWF's "Ninth Wonder of the World".  Don't underestimate Chyna.
            She may be a woman, but her Roughneck skills can be more than a
            match for an inexperienced wrestler.  Her style is unorthodox so
            don't be surprised if she blocks some of your moves.
    
     AUGUST
     ------
    
     -Match-        #03
     -Show-         Summerslam
     -Type-         Singles
     -Opponent-     Road Dogg
     -Win-          Go to #04 or #14 (depending on previous outcomes, 19 points)
     -Loss-         Go to #14 (?? points)
     -Interactions- (Loss) Tori will comment on the match you've just had and you
                    will be prompted to respond.
    
     Tips:  Against one half of the New Age Outlaws you may have your hands
            full, but personally I think Mr. Ass is a much harder opponent to
            face.  However, the D-to-the-O-to-the-Double-G may still give you
            problems endurance-wise that previous victims may not have
            exhibited.  Hopefully you've been improving your ABILITY levels
            and with improved maneuvers in your arsenal you'll be successful
            in taking out the former "Roadie", or else he'll give it to you
            "Doggy style!".
    
     -Match-        #13
     -Show-         Smackdown
     -Type-         Singles
     -Opponent-     Kane
     -Win-          Go to #14 (?? points)
     -Loss-         Go to #14 (?? points)
     -Interactions- You'll call Kane out to the ring before your match.
    
     Tips:  The first of two possible confrontations against the "BIG Red
            Machine", the Undertaker's "little" brother is all Power with at
            touch of finesse.  Use quick moves and submission holds to defeat
            him easily, otherwise you'll just be trading blows if you try to
            out-strength him. Be careful of a loss, you may get the MIC SKILL-,
            I did in my first-ever outing.
    
     -Match-        #23
     -Show-         Summerslam
     -Type-         Singles
     -Opponent-     Big Show
     -Win-          Go to #14 (24 points)
     -Loss-         Go to #24 (11 points)
     -Interactions- (Loss) Big Show will comment on the match you've just had
                    and you will be prompted to respond.
    
     Tips:  Unlike Kane above, the Big Show is brute power without the speed.
            He is slow, but very strong, so just out maneuver him.
    
     -Match-        #33
     -Show-         Raw is War
     -Type-         Hardcore
     -Opponent-     Mr. Ass
     -Win-          Go to #14 (10 points)
     -Loss-         Go to #24 (0 points)
     -Interactions- Sometime after the match, you will meet Debra.  She'll offer
                    you some advice so respond to her in kind if you wish.
    
     Tips:  Your first possible taste of Hardcore action!  Why against Mr. Ass?
            I'm not sure, but what I do know is that he is much better than his
            tag team counterpart, the Road Dogg.  At times it seems that Mr. Ass
            has endurance out the ears, so don't expect an easy pinfall unless
            he's tired.  Remember since it's a Hardcore match, stick to weapons
            with some reach... bat, metal rod, kendo stick, broom stick, etc.
            These will allow you to keep distance from Billy Gunn while still
            allowing contact through the weapon.
    
            Use R1 to pick up and drop objects and the SQUARE to throw them if
            necessary.  Don't forget that when you are holding onto something,
            you won't be able to grapple, so just keep pressing that X button
            and smack away.  Attacks work best when your opponent is already
            on the mat/ground.  Keep him down until he no longer moves, by
            then he's definitely ready to be pinned.  Remember though, NO
            COUNT OUTS, NO ROPE BREAKS and you can even be PINNED OUTSIDE so
            beware.
    
     SEPTEMBER
     ---------
    
     -Match-        #04
     -Show-         House Show
     -Type-         Handicap
     -Opponent-     vs. Dudleyz
     -Win-          Go to #05 (14 points)
     -Loss-         Go to #05 (13 points)
     -Interactions- (Loss) Buh Buh Ray will comment on the match you've just had
                    and you will be prompted to respond.
    
     Tips:  The dreaded Handicap match.  Well, you were bound to face one sooner
            or later.  "Those Damn Dudleyz!" will sure give you a run for your
            money.  Different tactics can be employed in a match like this.  The
            first thing to note is which opponent has less health.  That will be
            the Dudley that you focus your attacks on.  Second, try to keep the
            two apart, either by throwing the healthier man out of the ring, or
            keeping them at opposite turnbuckles.  Third, make sure to keep the
            player indicators on so that you can properly alternate attacks
            against Buh Buh Ray and D'von... with "Quick recovery" moves you will
            keep them on the ground and neither will touch you.  Lastly, if I
            remember correctly, there are NO COUNT OUTS, but I think that ROPE
            BREAKS are on, and you MUST PIN IN THE RING.  With those ideas in
            mind, take the fight outside to build up for a FINISHER or two.
            Then toss the weaker man back into the ring for the victory.  KO'S
            work best in this match, since pinfalls are usually broken up by the
            fallen man's partner.
    
    UPDATE: According to Sting12086, if one of your opponents gets a FINISHER
            Dot before you do, take him/her outside the ring.  It's impossible
            to be KO'd out there, so coax him/her into performing the FINISHER
            then, shake out of it and continue the match back in the squared
            circle.
    
     -Match-        #14
     -Show-         House Show
     -Type-         Singles
     -Opponent-     Test
     -Win-          Go to #15 (12 points)
     -Loss-         Go to #15 (?? points)
     -Interactions- (Loss) Test will comment on the match you've just had and
                    you will be prompted to respond.
    
     Tips:  One of three possible confrontations against the "Artist NOT formerly
            employed by Motley Crue", I treat Test like Kane, a power man with
            some speed to boot.  His height is an advantage, so beware of his
            long reach.
    
     -Match-        #24
     -Show-         House Show
     -Type-         Singles
     -Opponent-     Godfather
     -Win-          Go to #15 or #25 (depending on previous outcomes, 19 points)
     -Loss-         Go to #25 (25 points)
     -Interactions- (Loss) The Godfather will offer you some advice, but you
                    won't be given an opportunity to answer back.
    
     Tips:  The Godfather (aka:  Kama Mustafa, aka:  Papa Shango), is one of
            the relatively quick mid-carders in the game.  Continue to use
            singles tactics against him and you'll chalk one up against the
            "Pimp Daddy", then you can sit back and roll up a Big Fatty.  Too
            bad his Digi-Hos aren't as voluptuous as those busty women in the
            Green Army Men commercial... plus no "dancin' with the hos" after
            a victory/loss.
    
     OCTOBER
     -------
    
     -Match-        #05
     -Show-         Smackdown
     -Type-         Singles
     -Opponent-     Mankind
     -Win-          Go to #06 (18 points)
     -Loss-         Go to #16 (0 points)
     -Interactions- Not really an interaction, but before your match against
                    Mankind, there will be a cut scene of you walking backstage.
    
     Tips:  If you thought Mr. Ass has endurance, check out Mankind's "Testicular
            fortitude".  The man just doesn't go down easily.  Work on limbs if
            you must, otherwise it will just be a brawl.
    
     -Match-        #15
     -Show-         Raw is War
     -Type-         Singles
     -Opponent-     Mark Henry
     -Win-          Go to #26 or #46 (depending on previous outcomes, 7 points)
     -Loss-         Go to #36 (?? points)
     -Interactions- None
    
     Tips:  He didn't win any Gold Medals, but he can still kick your butt!  Mr.
            Mark Henry is all Power.  Use speed to your advantage or you'll
            lose in a flash.  Submission maneuvers work best against him, but
            you may end up with MARK HENRY- for your troubles.
    
     -Match-        #25
     -Show-         Smackdown
     -Type-         Handicap
     -Opponent-     vs. Hardyz
     -Win-          Go to #46 (19 points)
     -Loss-         Go to #56 (0 points)
     -Interactions- (Loss) Jeff Hardy will comment on the match you've just had
                    and you will be prompted to respond.
    
     Tips:  Unlike the Dudleyz Handicap match, the Hardyz will both out-speed
            and out-maneuver you in an instant.  Remember that different tactics
            can be employed in a match like this.  The first thing to note is
            which of the two brothers has less health.  That will be the Hardy
            that you focus your attacks on.  Second, try to keep the two apart,
            either by throwing the healthier man out of the ring, or keeping
            them at opposite turnbuckles.  Third, make sure to keep the player
            indicators on so that you can properly alternate attacks against Matt
            and Jeff... with "Quick recovery" moves you will keep them both on the
            ground and neither will be able to touch you.  Lastly, if I remember
            correctly, there are NO COUNT OUTS, but I think that ROPE BREAKS are
            on, and you MUST PIN IN THE RING.  With those ideas in mind, take the
            fight outside if you can to build up for a FINISHER or two.  Then
            toss the weaker man back into the ring for the victory.  KO'S work
            best in this match, since pinfalls are usually broken up by the
            fallen man's partner.
    
    UPDATE: According to Sting12086, if one of your opponents gets a FINISHER
            Dot before you do, take him/her outside the ring.  It's impossible
            to be KO'd out there, so coax him/her into performing the FINISHER
            then, shake out of it and continue the match back in the squared
            circle.
    
     November
     -------
    
     -Match-        #06
     -Show-         Survivor Series
     -Type-         Tag Team
     -Opponent-     with X-Pac vs. Edge and Christian
     -Win-          Go to #07 (13 points)
     -Loss-         Go to #17 (?? points)
     -Interactions- (Loss) Edge will comment on the match you've just had and you
                    will be prompted to respond.
    
     Tips:  If you've made it to this match, then you've been lucky and stayed
            on the winning track.  You will have had some experience in a Tag
            Team matchup, but this time you're up against two speedy opponents,
            Edge and Christian.  Make note of which Canadian is weaker and keep
            the heat on him throughout the match.  If necessary, prevent the
            fresh man from tagging in, by throwing the "legal" man into
            turnbuckles and keeping him busy.  Remember that since it is a match
            with multiple wrestlers, make sure your superstar's ATTENTION is
            aimed at the proper opponent (R2 button).  This is most easily done
            by keeping the PLAYER INDICATORs option on.  Also, if X-Pac is the
            the "legal" man, make sure to help him out if possible.  While you
            are in the corner you can still reach in and throw a quick
            punch/swipe if the opponent is nearby.  A couple more things while
            waiting in your corner:  You can still TAUNT, and even move back and
            forth around the turnbuckle post by pressing left and right on the
            control pad.  If the battle is taken out of the ring, then take
            advantage and build up that FINISHER bar (no pins allowed outside
            for this match).  But don't forget about a "count out".  Also note
            if a someone is being pinned, the computer will automatically send
            both wrestlers from the corners immediately into the ring, either
            to breakup the pinfall, or to make the save.  However, if by chance
            you are in the midst of reaching in for a tag, you will not be forced
            to enter the ring, so be alert and undo the reach-in).  Speedy moves
            may not work as well against the Canadian duo, so use Power and
            submission tactics to your advantage.
    
     CAUTION:  When playing this and any other tag matches beware.  I've had
               the strange experience with the controllability switching from
               Controller #1, to Controller #2 after a tag is made.  I'll
               explain.  Let's say I was using "Bruiser" in the match.  I'm
               obviously using Controller #1 right!?!, then I tag Shane in but
               suddenly I'm controlling Shane.  After the next tag is made,
               it can switch back to normal.  Weird occurrence.
    
               In regular tag matches, I've used Controller #1, and tagged in
               my friend's wrestler on Controller #2, and we've reversed our
               controlability.  I don't know if it's a game glitch, or a
               Playstation glitch.  Just FYI, so you don't get caught off
               guard.
    
     -Match-        #16
     -Show-         Raw is War
     -Type-         I Quit Match
     -Opponent-     Rock
     -Win-          Go to #07 (29 points)
     -Loss-         Go to #17 (?? points)
     -Interactions- Not really an interaction, but before your match, there will
                    be a cut scene of the Rock walking backstage.
                    (Loss) The Rock will comment on the match you've just had and
                    you will be prompted to respond.
    
     Tips:  The first and only "I Quit!" Match in the game, but why against The
            Rock and not Mankind or Stone Cold, I'm not sure.  Anyway, the object
            of the match, force the Rock to give up, it's as simple as that.  How
            to do it?  First of all, there's a microphone at ringside and it
            must be obtained to gain a victory.  Second, duke it out until the
            Rock is down on the mat.  Run over, pick up the microphone and run
            back over the Rock and press the CIRCLE button.  If you are
            successful, he will submit... if not, press R1 to drop the mic and
            return to beating him down.  Eventually he will submit and you will
            be victorious.  There are NO COUNT OUTS, and I believe NO ROPE
            BREAKS, plus you may force the Rock to submit ANYWHERE.
    
     -Match-        #26
     -Show-         Survivor Series
     -Type-         Handicap
     -Opponent-     vs. Acolytes
     -Win-          Go to #27 (13 points)
     -Loss-         Go to #17 (0 points)
     -Interactions- (Loss) Farooq will comment on the match you've just had and
                    you will be prompted to respond.
    
     Tips:  I'm pretty sure that this may be your first Handicap match so pay
            close attention.  APA will definitely take you to the brink of
            defeat, so here's what you'll have to do...  The first thing to note
            is which member of the Acolytes has less health.  That will be the
            man that you focus your attacks on.  Second, try to keep the two
            brawlers apart, either by throwing the healthier man out of the ring,
            or keeping them at opposite turnbuckles.  Third, make sure to keep
            the player indicators on so that you can properly alternate attacks
            against Ron "Farooq" Simmons and Justin "Hawk" Bradshaw... with
            "Quick recovery" moves you will keep them on the mat and neither will
            be able to stop you.  Lastly, if I remember correctly, there are NO
            COUNT OUTS, but I think that ROPE BREAKS are on, and you MUST PIN IN
            THE RING.  With those ideas in mind, take the fight outside to build
            up for a FINISHER or two.  Then toss the weaker man back into the
            ring for the easy victory.  KO'S work best in this match, since
            pinfalls are usually broken up by the fallen man's partner.
    
    UPDATE: According to Sting12086, if one of your opponents gets a FINISHER
            Dot before you do, take him/her outside the ring.  It's impossible
            to be KO'd out there, so coax him/her into performing the FINISHER
            then, shake out of it and continue the match back in the squared
            circle.
    
     -Match-        #36
     -Show-         Smackdown
     -Type-         3 Way Dance
     -Opponent-     vs. Val Venis and D'Lo Brown
     -Win-          Go to #27 (?? points)
     -Loss-         Go to #17 (?? points)
     -Interactions- (Loss) Val Venis will comment on the match you've just had
                    and you will be prompted to respond.
    
     Tips:  The 3 Way Dance will be a true test of your wrestling skills.  It is
            somewhat similar to a Handicap matchup, but this time it's every man
            for himself.  Follow my suggestions and you will surely win.  The
            first thing to note is which opponent has less health.  That will be
            the man that you focus your attacks on.  Second, try to keep the two
            apart, either by throwing the healthier man out of the ring, or
            keeping them at opposite turnbuckles.  Third, make sure to keep the
            player indicators on so that you can properly alternate attacks
            between Val and D'Lo when necessary, but again since it is a 3 Way
            Dance, try to focus on the weaker individual.  "Quick recovery"
            moves are the key to victory.  Lastly, if I remember correctly,
            there are NO COUNT OUTS, but I think that ROPE BREAKS are on, and
            you MUST PIN IN THE RING.  With those ideas in mind, take the fight
            outside to build up for a FINISHER or two.  Then toss the weaker man
            back into the ring for the victory.  KO'S work best in this match,
            since pinfalls are usually broken up by the free standing opponent.
            Oh yeah, one more thing... be careful of using a FINISHER on an
            opponent and then allowing the fresh wrestler to slide in for the
            cheap pin.
    
     -Match-        #46
     -Show-         Survivor Series
     -Type-         Singles
     -Opponent-     Jericho
     -Win-          Go to #27 (5 points)
     -Loss-         Go to #37 (?? points)
     -Interactions- (Win??/Loss) Jericho will comment on the match you've just
                    had and you will be prompted to respond.
    
     Tips:  A chance to face the "Ayatollah of Rock n' Rollah".  Beware of his
            variety of tactics.  Y2J is good both on the mat and in the air.
            His "Lionsault" can strike with terror from above, or when he knows
            you're tired he'll slap on the "Walls of Jericho" to make you submit,
            but if he gets his "Double Powerbomb" FINISHER on you, it may all
            come to a quick end.  Personally, I think Jericho is one of the best
            wrestlers out there right now.  His versatility is what you must
            defend against or it will cost you a victory.
    
     -Match-        #56
     -Show-         Raw is War
     -Type-         Hardcore
     -Opponent-     Hardcore Holly
     -Win-          Go to #27 (8 points)
     -Loss-         Go to #37 (0 points)
     -Interactions- Sometime after the match, you will meet Steve Blackman.
                    He'll offer you some advice so respond to him in kind if you
                    wish.
    
     Tips:  Another chance at Hardcore action!  They don't call him Hardcore for
            nothing.  Actually I've never played this match, because I've only
            used the "Skip" option on this one.  So as far as his wrestling
            style, I can't tell you what you can expect from Hardcore Holly
            (aka:  Bob "Sparkplug" Holly, aka:  "Sparky Plug").  My only advice
            is to remember since it's a Hardcore match, stick to weapons
            with some reach... bat, metal rod, kendo stick, broom stick, etc.
            These will allow you to keep distance from Bob Holly while still
            allowing contact through the weapon.  I sure wished that Crash was
            in the game don't you?
    
            Use R1 to pick up and drop objects and the SQUARE to throw them if
            necessary.  Don't forget that when you are holding onto something,
            you won't be able to grapple, so just keep pressing that X button
            and smack away.  Weapon attacks work best after you've knocked
            Hardcore Holly onto the mat/ground.  Keep him down until he can no
            longer move, by then he's definitely ready to be pinned.  Remember
            though, NO COUNT OUTS, NO ROPE BREAKS and you can even be PINNED
            OUTSIDE so beware.
    
     ------------
     SPECIAL NOTE
     --------------------------------------------------------------------------
      Please note that no matter if you win or lose any match in December, next
      month you will participate in the Royal Rumble.  Your success or failure
      in January will actually determine which scenario you will face in
      February.
     --------------------------------------------------------------------------
    
     December
     -------
    
     -Match-        #07
     -Show-         Smackdown
     -Type-         Singles
     -Opponent-     Kane
     -Win/Loss-     Go to BB, (19 points/?? points) then...
     -Win Rumble-   Go to #08
     -Loss Rumble-  Go to #18
     -Interactions- (Win) Kane will comment on the match you've just had and you
                    will be prompted to respond.
    
     Tips:  What can I say about Kane?  Well, if you've faced him in August,
            then you'll already know what to expect from the "Big Red Machine".
            Otherwise, treat him as a Power opponent with some Speed on his side.
            Also beware of his long reach.  His height gives him the advantage
            of having long grappling arms.  Out-maneuver him and it will lead you
            to a win.
    
     -Match-        #17
     -Show-         Raw is War
     -Type-         Hardcore
     -Opponent-     Test
     -Win/Loss-     Go to BB, (18 points/?? points) then...
     -Win Rumble-   Go to #18
     -Loss Rumble-  Go to #28
     -Interactions- (Win) Test will comment on the match you've just had and you
                    will be prompted to respond.
    
     Tips:  Hardcore action, but this time against the "Wrestler that would've,
            could've, should've been Mr. Stephanie McMahon."  Oh well.  This may
            be your second opportunity to face Test, a mini-rivalry beginning???
            Perhaps.  Test is similar to Kane.  A good mixture of Power and some
            Speed.  His height is an advantage, so beware of his long reaching
            grapples and attacks.  Remember since it's a Hardcore match, stick
            to weapons with some reach... bat, metal rod, kendo stick, broom
            stick, etc.  These will allow you to keep distance between you and
            Test, while still allowing contact through the weapon.
    
            Use R1 to pick up and drop objects and the SQUARE to throw them if
            necessary.  Don't forget that when you are holding onto something,
            you won't be able to grapple, so just keep pressing that X button
            and smack away.  Attacks work best when your opponent is already
            on the mat/ground.  Keep Andrew Martin down until he no longer moves,
            by then he's definitely ready to be pinned.  Remember though, NO
            COUNT OUTS, NO ROPE BREAKS and you can even be PINNED OUTSIDE so
            beware.
    
    
     -Match-        #27
     -Show-         Smackdown
     -Type-         Singles
     -Opponent-     Gangrel
     -Win/Loss-     Go to BB, (17 points/?? points) then...
     -Win Rumble-   Go to #28
     -Loss Rumble-  Go to #38
     -Interactions- (Win) Gangrel will comment on the match you've just had and
                    you will be prompted to respond.
    
     Tips:  Gangrel, or "Mr. Vachon" as I like to call him is another one of your
            mid-card jabronis.  He's not too hard to defeat, so you'll be quickly
            on your way to the Royal Rumble.  He's got a cool opening, but other
            than that, there's not much else that's cool about pudgey.  Take him
            out and move on.
    
     -Match-        #37
     -Show-         Raw is War
     -Type-         Singles
     -Opponent-     Godfather
     -Win/Loss-     Go to BB, (?? points/14 points) then...
     -Win Rumble-   Go to #38
     -Loss Rumble-  Go to #48
     -Interactions- (Win??/Loss) The Godfather will comment on the match you've
                    just had and you will be prompted to respond.
    
     Tips:  Another crack at Papa Shango... I mean Kama Mustafa... oops my fault.
            The Godfather is back to take some more punishment at your hands.  A
            jobber like Gangrel, the Godfather shouldn't be too difficult to
            defeat.  Since it's a singles matchup you should have no problems by
            now.
    
     January
     -------
    
     -Match-        #BB
     -Show-         Royal Rumble
     -Type-         Royal Rumble
     -Opponent-     All wrestlers
     -Win-          Refer to December results for next Scenario (38 points)
     -Loss-         Refer to December results for next Scenario (0 points)
     -Interactions- None
    
     Tips:  Well it's finally January.  A new year, and time for you to really
            shine!  But since it is January, it's time for the annual Royal
            Rumble.  30+ competitors and it's your job to toss them all out of
            the ring, shock the world, and show them all you mean business!
    
            How is the Royal Rumble set up?  It begins with 4 competitors in
            the ring at the same time, with you always being one of the initial
            four.  Your mission is to toss them out one by one (use the CIRCLE,
            Irish Whip), without being tossed out yourself.  Every time a
            wrestler is tossed out, a 10 second countdown will begin and then
            a new wrestler will run down the ramp to join the melee.  There will
            never be more than 4 wrestlers at a time, and hopefully you will
            always be one of them.
    
            First of all it's almost impossible to win the Royal Rumble even
            if it's set on the easiest difficulty.  The best I ever did on my
            own was defeat 25 opponents before being tossed out.  Well then, you
            may be wondering,"How is it possible to beat everyone?"  There are
            two methods to "Cheat":
    
            Method One
            ----------
    
            If you've got a Multi-Tap, use it!  (Remember that the multi-tap
            must be plugged in before you turn on the system, or it may not work
            properly.)  Press "Select" on the three other controllers and the
            other three wrestlers will no longer be AI manipulated.  With them
            being controlled by a "Human", they will remain motionless, and you
            can toss them out one by one.  Everytime a wrestler joins, press
            "Select" on the appropriate control pad to take over.  After about
            15 minutes or so, it will all be over and you will be victorious.
    
    UPDATE: In response to William Glover's question about the "Madcatz" multi-
            tap, it does not work.  I have a "Madcatz" brand multi-tap too,
            and it never ever worked.  It also doesn't work on certain other
            games like, Madden 2K, and NBA Live.  I assume it's because the
            games may be programmed to only work with official Sony licensed
            peripherals.  So sorry guys, gotta use the Sony multi-tap or you're
            just out of luck.
    
            According to "Oliver" from the UK, his Madcatz does work, so perhaps
            it's just a U.S. thing?  Strange huh?
    
            Method Two
            ----------
    
            Don't have a Multi-Tap?  Well if you've got at least two control
            pads, then activate the extra one, and use it to your advantage.
            For example, controller #1 will be you, so stay alert... press
            "Select" on controller #2 to and use it as well (ask a friend if
            nearby to assist).  I usually toss the two left over AI controlled
            wrestlers out, then hide my create-a-superstar in the corner, while
            I use the controller #2 guy to throw folks out and keep them away
            from my real wrestler.  It takes practice but can be done.  Just
            keep the controller #2 guy by the ropes near the ramp, and as new
            competitors come in, just toss them out.
    
            Method Three
            ------------
    
            If you decide not to cheat and tough it out just to see how you do,
            then you are on your own.  Stick to the middle of the ring as much
            as possible.  Use lengthy moves as much as possible to help keep you
            in the ring.  Remember that the other three wrestlers are almost
            always out to get you (look at their player indicators and you will
            see), they only go after AI wrestlers if you are really preoccupied.
    
    UPDATE: I got an email from "Tyson" and he suggests the following:
    
            From the start, let the other three opponents duke it out.  Then
            take out those that are a bit dizzy and toss 'em.  Be careful when
            approaching any wrestlers though, because if you walk up to them
            when they have their backs to the ropes, you will be whipped over
            the top.  Stand back until he/she comes to you, or use a running
            attack against him/her.  If and when you are able to clear the ring,
            just stand back and wait for the next opponent to arrive.  Don't
            attack him/her immediately, he/she will reverse attack.  Step back
            then engage the opponent.  Keep this up, and with some practice
            you will succeed like "Tyson".  (As I mentioned, using similar
            tactics like those of "Tyson's" I managed to reach the mid twenties,
            so it looks like I need more practice.... naaaah, I'll stick to the
            multi-tap unless it's for real!)
    
            The Royal Rumble is truly the longest, most difficult match you will
            face, so good luck.
    
     February
     --------
    
     -Match-        #08
     -Show-         Raw is War
     -Type-         Handicap
     -Opponent-     vs. Rock n' Sock Connection
     -Win-          Go to #09 (15 points)
     -Loss-         Go to #09 (19 points)
     -Interactions- Sometime before the match, you will meet Paul Bearer.  He'll
                    offer you some advice so respond to him in kind if you wish.
                    (Win with a positive response to Paul Bearer) The Acolytes
                    will comment on the match you've just had and you will be
                    prompted to respond.
    
     Tips:  By now you should have fought in a Handicap Match.  Whether against
            the powerful Dudleyz, the speedy Hardyz, or the brawling Acolytes,
            they are mere jobbers and up n' comers compared to the Rock n' Sock
            Connection.  The Rock and Mankind each have distinct styles that you
            must defend against, which is why this specific Handicap matchup is
            more difficult.  Stay alert against the Rock's speed, and watch out
            for Mankind's brawling endurance.  Mr. Socko is a force to be
            reckoned with, so make sure to stay away from Mankind if his
            FINISHER is ready.  With your preseason winding down, it's very
            important that you go out with a bang, so make these last two
            months count.
    
    UPDATE: According to Sting12086, if one of your opponents gets a FINISHER
            Dot before you do, take him/her outside the ring.  It's impossible
            to be KO'd out there, so coax him/her into performing the FINISHER
            then, shake out of it and continue the match back in the squared
            circle.
    
     -Match-        #18
     -Show-         Smackdown
     -Type-         3 Way Dance
     -Opponent-     vs. X-Pac and Ken Shamrock
     -Win-          Go to #19 (36 points)
     -Loss-         Go to #19 (6 points)
     -Interactions- Sometime before the match, you will meet Chyna.  She'll ask
                    you for some assistance to attack Ken Shamrock, help her if
                    you wish.
    
     Tips:  Similar to a Handicap Match, this 3 Way Dance is just as troublesome.
            If you've faced Val and D'Lo in November, then you'll know just what
            to expect.  This time however, it will be against two distinct
            opponents, the speedster X-Pac, and the powerful submission expert
            Ken Shamrock.  It will definitely be a true test of your wrestling
            abilities.  Remember it's every man for himself, so follow my
            suggestions and you will surely win.  The first thing to note is
            which opponent has less health.  That will be the man that you focus
            your attacks on.  Second, try to keep the two apart, either by
            throwing the healthier man out of the ring, or keeping them at
            opposite ends of the ring.  Third, make sure to keep the player
            indicators on so that you can properly alternate attacks between
            X-Pac and Shamrock when necessary, but again since it is a 3 Way
            Dance, try to focus on the weaker individual.  "Quick recovery" moves
            are the key to victory.  Lastly, if I remember correctly, there are
            NO COUNT OUTS, but I think that ROPE BREAKS are on, and you MUST PIN
            IN THE RING.  With those ideas in mind, take the fight outside to
            build up for a FINISHER or two.  Then toss the weaker man back into
            the ring for the victory.  KO'S work best in this match, since
            pinfalls are usually broken up by the free standing opponent.  Oh
            yeah, one more thing... be careful of using a FINISHER on an
            opponent and let the other guy slide in for the surprise pin.
    
     -Match-        #28
     -Show-         Raw is War
     -Type-         Hardcore
     -Opponent-     Al Snow
     -Win-          Go to #29 (24 points)
     -Loss-         Go to #29 (6 points)
     -Interactions- Sometime before the match, Al Snow will be attacked and you
                    will come to his aid.  Shortly after, he will confront you
                    backstage and offer his thanks, so respond in kind if you
                    wish.
    
     Tips:  If you thought Mankind was crazy, then you haven't fought against
            Al Snow in a Hardcore Match.  My only advice is to remember since
            it's a Hardcore match, stick to weapons with some reach... bat, metal
            rod, kendo stick, broom stick, etc.  These will allow you to keep
            distance from Snow while still allowing contact through the weapon.
    
    
            Use R1 to pick up and drop objects and the SQUARE to throw them if
            necessary.  Don't forget that when you are holding onto something,
            you won't be able to grapple, so just keep pressing that X button
            and smack away.  Attacks work best when your opponent is already
            on the mat/ground.  Keep Al Snow down until he can no longer move,
            by then he's definitely ready to be pinned.  Remember though, NO
            COUNT OUTS, NO ROPE BREAKS and you can even be PINNED OUTSIDE so
            beware.
    
     -Match-        #38
     -Show-         Smackdown
     -Type-         4 Way Dance
     -Opponent-     vs. X-Pac, Mr. Ass, and Road Dogg
     -Win-          Go to #39 (34 points)
     -Loss-         Go to #39 (0 points)
     -Interactions- Sometime before the match, you will meet X-Pac.  He'll offer
                    you some advice so respond to him in kind if you wish.
    
     Tips:  Against DX in a 4 Way Dance!  Normally, you'd think impossible am I
            right?  Well, having an extra guy in the ring can sort of be a
            blessing in disguise when compared to the 3 Way Dance.  The same
            rules apply in a 4 Way Dance as they do in a 3 Way Dance.  The only
            difference as mentioned already, one additional opponent.  But this
            is good, because the extra man will allow you to pair off.  Things
            to remember... go for the KO or submission, go after the weakest
            wrestler, be aware of everyone's FINISHER bar.  Good luck, you'll
            need it.
    
     -Match-        #48
     -Show-         Raw is War
     -Type-         Anywhere Falls
     -Opponent-     Test
     -Win/Loss-     Go to #29 (If you help Triple H, 34 points/11 points)
     -Win/Loss-     Go to #49 (If you don't help Triple H, 34 points/11 points)
     -Interactions- Sometime before the match, you will meet Triple H.  He'll ask
                    you for some assistance to attack Vince McMahon, help him if
                    you wish.
    
     Tips:  Your final confrontation with Test!  I just treat this match like
            a Hardcore Match.  The only difference is that you can't head
            towards the ring... and of course "Falls count anywhere".  So beat
            Test down backstage and pin him easily for the victory.
    
     March
     -----
    
     -Match-        #09
     -Show-         Wrestlemania
     -Type-         Cage Match
     -Opponent-     Mankind
     -Win-          On to Season mode (61 points)
     -Loss-         On to Season mode (34 points)
     -Interactions- Sometime before the match, you will meet the Undertaker.
                    He'll ask you for some assistance to attack Stone Cold, help
                    him if you wish.
    
     Tips:  Wrestlemania has arrived!  Your final match of the Preseason so make
            it good.  If you've basically got a perfect record, then the Cage
            Match is the perfect way to end your preseason career.  And with
            Curt Hennig (aka:  Mr. Perfect), or Sean Stasiak (aka:  The Perfect
            One) both at WCW, Mankind is definitely the perfect choice for your
            own personal "Hell in a Cell".  Aside for the Royal Rumble, the Cage
            match is arguably the most difficult match you will face.  How do
            you win?  Well first of all, there are no pinfall, KO, or submission
            victories.  The only way is over the top (there is a door, but it's
            always locked).  So begin by beating Mick to an inch of his life.
            When he is basically not moving anymore then it's time to start
            climbing.  Push your directional pad towards one of the cage walls,
            then press R1 to begin climbing.  Once you are on the wall, move the
            directional pad left and right and the climbing will begin.  Let's
            just hope you make it over before Foley wakes up.  If he does, he
            will definitely walk over to the cage and begin rattling it to knock
            you down.  Before he does, I suggest you hit the X button and perform
            an Elbow Drop on top of him.
    
            If by chance Mankind gets the upper hand and makes it onto the wall
            first, then do your best to wake from dizziness.  Afterwards head
            towards the side that Mick is climbing and begin attacking that wall.
            If your attack is too weak, he will not fall.  It works best when you
            are directly under Foley.
    
            The action will be fast and furious so keep it up until you are
            victorious.  Do well and you may even earn the CAGE MATCH+!
    
     -Match-        #19
     -Show-         Wrestlemania
     -Type-         4 Way Dance
     -Opponent-     vs. Stone Cold, Big Show, and The Rock
     -Win-          On to Season mode (53 points)
     -Loss-         On to Season mode (28 points)
     -Interactions- Sometime before the match, you'll see a cut scene of Mankind
                    and The Rock discussing strategy backstage.  Shortly after,
                    you will meet the Big Boss Man.  He'll ask you for some
                    assistance to attack the Big Show, help him if you wish.
    
     Tips:  Wrestlemania has arrived!  Your final match of the Preseason so make
            it good.  You should know what to do by now.  As for who to go after,
            the weakest man of course!  Otherwise it's your choice, the roughneck
            brawler Stone Cold, the powerhouse Big Show, or the man with the
            "Most electrifying move in sports entertainment today!", The Rock.
            If you're a submission expert, I would definitely go after the Big
            Show, he is most susceptible.  Remember to watchout for FINISHERs,
            and remember that the "People's Elbow" can be stopped.  Just remember
            to change your player indicator to focus your attention on The Rock
            if you plan on negating him.
    
     -Match-        #29
     -Show-         Wrestlemania
     -Type-         Tag Team
     -Opponent-     with Triple H vs. Rock n' Sock Connection
     -Win-          On to Season mode (62 points)
     -Loss-         On to Season mode (?? points)
     -Interactions- Sometime before the match, you will meet Triple H.  He'll
                    offer you some advice so respond to him in kind if you wish.
                    Shortly after, Mr. Ass will offer some advice provided you
                    reacted in a positive manner towards Triple H, respond to
                    him in kind if you wish.
    
     Tips:  Wrestlemania has arrived!  Your final match of the Preseason so make
            it good.  My favorite of all the Wrestlemania matches, teaming up
            with "The Game" against "The People's Champ" and the man who many
            refer to as a God of professional wrestling.  Unlike previous Tag
            Team bouts, this is a clash between some of the WWF's top stars.
            With Triple H as your partner, you will at least have a seasoned
            veteran on your side.  If you've faced the Rock and Mankind before,
            you'll know what to expect.  Counter the Rock's speed, or Foley's
            brawling style and you will end up with your final win.  Tag
            often, especially if you are tiring out.  And use every little
            trick you have to succeed, cuz this is the end of a years worth
            of training.
    
     CAUTION:  When playing this and any other tag matches beware.  I've had
               the strange experience with the controllability switching from
               Controller #1, to Controller #2 after a tag is made.  I'll
               explain.  Let's say I was using "Bruiser" in the match.  I'm
               obviously using Controller #1 right!?!, then I tag Shane in but
               suddenly I'm controlling Shane.  After the next tag is made,
               it can switch back to normal.  Weird occurrence.
    
               In regular tag matches, I've used Controller #1, and tagged in
               my friend's wrestler on Controller #2, and we've reversed our
               controlability.  I don't know if it's a game glitch, or a
               Playstation glitch.  Just FYI, so you don't get caught off
               guard.
    
     -Match-        #39
     -Show-         Wrestlemania
     -Type-         Special Referee Match
     -Opponent-     Triple H
     -Win-          On to Season mode (56 points)
     -Loss-         On to Season mode (?? points)
     -Interactions- (Win) Pat Patterson will comment on the match you've just had
                    and you will be prompted to respond.
                    (Loss) Stephanie McMahon will comment on the match you've
                    just had and you will be prompted to respond.
    
     Tips:  Wrestlemania has arrived!  Your final match of the Preseason so make
            it good.  Nothing too special about this match aside from Shane
            McMahon as the Special Referee.  Just treat it like a singles match,
            but of course you're against one of the best... the man who dubs
            himself "The Game", cuz he's just "That DAMN good!", Triple H.
            The only thing you need worry about is accidently hitting Shane
            during the match.  If this happens, he will get a few licks on you
            before returning to a somewhat impartial state.  I wonder if you
            consistently attack Shane, will he foil you with a fast count?  In
            my opinion, the most boring and normal match of all the Wrestlemania
            scenarios.
    
     -Match-        #49
     -Show-         Wrestlemania
     -Type-         Battle Royale
     -Opponent-     vs. Stone Cold, Vince McMahon, and Triple H
     -Win-          On to Season mode (?? points)
     -Loss-         On to Season mode (39 points)
     -Interactions- (Loss) Vince McMahon will comment on the match you've just
                    had and you will be prompted to respond.
                    Shortly after, Stephanie McMahon and Debra will offer some
                    advice provided you reacted in a positive manner towards
                    Vince McMahon , respond to each of them in kind if you wish.
    
     Tips:  Wrestlemania has arrived!  Your final match of the Preseason so make
            it good.  The Battle Royale, one of the two possible matchups where
            you can face Stone Cold, and the only one where you can lay a hand
            on your boss, Vince McMahon.  How does the Battle Royale work?
            Well, all 4 men begin in the ring at the same time.  Everytime a
            wrestler is pinned, KOed, or submits, he must immediately leave
            and the remaining wrestlers continue to battle until one man is
            left standing.  Personally, I would go after Vince first since he
            is the only "non-wrestler".  Hopefully while you're working on
            Vince, Stone Cold and Triple H will go head to head.  If you're
            lucky, by the time you finish with Vince, either Stone Cold or
            Triple H will be out of the match.  If not, then it's basically
            like a 3 Way Dance.  Your main focus is to beat on others and not
            allow them to lay a hand on you.  Remember, you need not be pinned
            to be eliminated.  Every little attack will count against you for
            a KO/submission loss.  After suffering enough damage, even a simple
            attack like a scoop slam could knock you out so beware.  Also note
            that any wrestler that is eliminated, will remain at ringside to
            grab at legs, tripping up active opponents, so stay avay from the
            ropes as much as possible.  Work on one man at a time, and you will
            emerge victorious.
    
     END
     ---
     After your final match, you will again be greeted by the most power man in
     wrestling/sports entertainment today, WWF owner, Vince McMahon.  He will
     address you by your real name (John Doe in my case), and welcome you to
     the WWF as a permanent employee.  It doesn't matter if you even lost every
     match (the WWF needs jobbers too, like the Brooklyn Brawler for instance).
     Make your way to Season mode so that you can begin your run for a belt.
     Personal glory awaits you in the matches to come.
    
    V.  SEASON MODE
    ---------------
    
    A) Now that you've finished Preseason, it's time to shine... literally.
       Your mission is basically to have gold around your waist, and once you've
       got it, never to relinquish it.  Well now the question is, "How can I earn
       a title shot?"  Actually running a Season, is the slow route to take.  And
       if you decide to play on Easy difficulty, then it's 99% guaranteed that
       you'll never break into the top 20 in rankings, so stick to the Medium
       difficulty.  Also note that interactions/cut scenes for your character
       will be limited throughout the Season mode, so don't expect to see your
       guy(s) that often.  So aside from playing through an infinite number of
       seasons, you can quickly earn a title shot by competing in "Exhibition"
       matches, or "Create-a-PPV".  Those two modes allow you to control both who
       you face, and in what type of match you will face him/her/them.
    
    B) In order to compete for a belt though, you must qualify based upon your
       current ranking amongst all the wrestlers.  Ranking is determined by
       points, and points are earned through victory.  At the beginning of the
       Preseason, you will have 0 points and your rank is between 37 and 40.
       On Easy difficulty, a win will usually earn you 1 point, but on higher
       difficulty levels, more points can be earned per victory.
    
       Your ranking before heading into Season mode will thus depend on the
       difficulty level at which you played, and how well you did.  Success
       on Easy will most likely land you somewhere between a ranking of 20
       and 30.  On Medium difficulty, you will land somewhere between #10 and
       #20 if you are lucky.  But Hard difficulty will take you to the top
       rankings of #1 to #10!
    
    C) Here are the ranking breakdowns in order to compete for each title:
    
       WWF Tag Team:          You may be any rank and any gender.
       WWF Women's:           You may be any rank and a female.
       WWF European:          Your rank must be #20 or higher and any gender.
       WWF Hardcore:          Your rank must be #20 or higher and any gender.
       WWF Intercontinental:  Your rank must be #10 or higher and any gender.
       WWF World Champion:    Your rank must be #5 or higher and a male.
    
       So as you can see, the easiest belts to acquire are the Tag Team straps,
       or the Federation Women's belt.  The rest, you'll have to work your way
       up to earn.
    
    D) If you are anal like me, then you will have followed my advice to import
       your create-a-superstar onto a new memory card with no previously saved
       options.  This will allow the original Title holders at the beginning of
       the game to still exist.  If not, and you ran the 20+ Seasons, and
       countless Preseasons, then everyone's ranks will have changed, and belts
       will have changed hands as well.  Again, it doesn't really matter, but
       I prefer beginning with the original title holders:
    
        World Champion:             Triple H
        Intercontinental Champion:  Chris Jericho
        European Champion:          Val Venis
        Hardcore Champion:          Big Boss Man
        Women's Champion:           Tori
        Tag Team Champions:         New Age Outlaws
    
    UPDATE: According to "Zer0X", by using the "?" unknown gender, all 6 belts
            may be acquired by one create-a-superstar.  Also if any create-a-
            superstar with belts is deleted, the straps will automatically
            revert back to the original holders listed above.
    
     EXHIBITION MODE
     ---------------
    
     The easiest way to earn a belt is utilizing the Exhibition Mode.  If you
     have a low ranking, you may immediately challenge the New Age Outlaws (or
     whomever the current Tag Champs are) to a Tag Title match.  Select a
     partner, and switch the option for a Title match.  If you created a female
     wrestler, then you have the added opportunity to compete for the Women's
     Championship.  Remember that Exhibition mode let's you compete in any
     one single event, which if SAVED can effect both ranking and even title
     holder status.  This is the most basic way to increase the rank of your
     wrestler, one match at a time, before officially entering into Season mode.
     But again remember, unless the difficulty is Medium or higher, your rank
     will almost never rise above #20.
    
     CREATE-A-PPV MODE
     -----------------
    
     This is also one of the better things about the game.  Pay Per Views can be
     created out of thin air, so let your imagination run wild.  Each PPV
     consists of a 6 match card (basically enough for each belt to be exchanged).
     If SAVED, a PPV can also effect both ranking and title holder status.  Also
     if you've noticed, each match you participate in shows an "Audience
     Ranking".  These are kept track of through each PPV that you create, and
     there is even a list of the best PPVs ever created, and the best matches
     ever from a PPV.  Kinda cool, so check from time to time and see the results
     of your hard earned efforts.
    
     Here are some things to remember when setting up a Pay Per View:
    
     1) Start with Match #6 and work your way backwards.  You will often want
        your best belt on the line in this final match.
    
     2) More Title Matches on the line, mean huge ratings.  A PPV with all 6
        titles on the line will most likely do better in overall ratings that
        say having only 2 titles, or none at all being up for grabs.  Remember
        that in order for a title to be up for grabs, all individuals involved
        must qualify in rank and gender for the belt(s) in question.
    
     3) More Specialty Matches also mean better ratings.  Fans are often more
        interested in say a Cage Match for the World Championship than a regular
        singles match.  Matches have to be special for viewers to stay tuned.
        Boredom will set in if nothing spectacular is being offered, so give
        the audience what they want and they'll keep coming back for more.
        Remember that Tag Team belts can only be decided in a Tag Team Match,
        and the Hardcore belt can only be decided in a Hardcore Match.  Aside
        from those stipulations, the remaining 4 singles belts may be won in
        any other type of matchup.
    
     4) After selecting the types of matches, the participants involved (and
        let's hope you qualify), make sure to note that belts are on the line,
        and make sure to switch the wrestlers you want to control from COM to
        1P, 2P, 3P, or 4P.  I can't tell you how many times I forgot to do
        one of the above, thereby diminishing the ratings for match, or even
        preventing my own participation.  (If it happens to you and you wish
        to redo the PPV, then "Reboot" with the "Select" + "Start" during a
        match).
    
     5) If you wish to earn points quickly, then turn up the difficulty and
        put your self in each of the six matches.  Remember each victory means
        points.
    
     SEASON MODE (REALLY)
     --------------------
    
     Okay after raising your superstar's rank, or earning some belts via PPVs or
     an Exhibition or two, then it's really time to enter the Season Mode.  There
     are a couple of things to keep in mind.  First, you will very rarely see a
     cut scene/interaction involving your created superstars... too bad, a flaw
     in the programming I guess.  Second, you may notice that you may face the
     same opponents over and over again.  My best guess is that this is similar
     to having an on-going feud with that/those wrestlers.  Don't worry though,
     after a while, it will change, but it will give you experience against
     certain fighters so that you can learn how to defend against their styles.
     Finally, just roll with the punches.  You will lose from time to time, so
     don't fret.  It's all part of sports entertainment.  Sometimes your wrestler
     may just be low on health so there's nothing you can do to stop the title
     change.  Just do your best, and if you lose a belt, you can always get it
     back.  That's what makes the game interesting and keeps it fresh.
    
     Other things to be aware of during Season Mode.  Unless you stay healthy,
     you will not compete month after month.  Even wrestlers need a break every
     once in a while.  So if you notice your "Heart" is almost depleted, then
     it's a good bet you'll be absent the next month.  The best way to stay
     healthy is obviously not to take a pummeling match after match.  Every
     month you are off, your rank is subject to drop as those below you may
     compete and surpass you in points.  The longer the "vacation" the more your
     rank will suffer.
    
     The Royal Rumble is an annual event in January, so follow the same advice
     from Preseason and you will be victorious.  Also, every June is the King of
     the Rings tournament.  The participants involved are generally chosen at
     random, but you can always bet that big stars are involved.  It begins with
     a total of 8 wrestlers in 4 brackets.  You will fight in three matches if
     you make it to the finals.  If you manage to be selected to participate,
     then do your best to win.  Winning 3 matches means major points.  If you
     are unable to participate in the King of the Rings, then be ready to take
     a blow to your ranking.
    
     Other than that, you're basically on your own.  After playing on medium for
     a while, and winning all the belts, it does get boring.  That's when you
     turn up the heat on maximum difficulty.  Then you'll really have to be on
     your toes and everything is on the line.  Good luck in your quest for some
     gold!
    
    VI. COOL EXTRAS
    ---------------
    
     Since I was in a rush to get the original FAQ out earlier this month, I
     forgot to add a section on how to perform certain moves that aren't listed
     in the instruction booklet that comes with the game itself.  My friend Zeke
     was kind enough to point out my exclusion, so here it is:
    
    A) Vaulting Body Press:  Took me a while to figure out how to do this move,
                             and afterwards, I couldn't believe how simple it
                             was to execute.  I had gotten it out by mistake
                             a few times and eventually learned how to do it.
                             First, your opponent has to be outside of the ring.
                             Second, line up against the ropes nearest the
                             opposing wrestler.  Third, bounce off the ropes
                             with the Triangle button, and then immediately
                             press the X button.  Instead of slingshotting off
                             the ropes, your superstar will leap over and out
                             of the ring and splash onto your victim!
    
    B) Leap Frog, Slide, Duck:  I also figured out that while running, or
                                bouncing off the ropes, you could press the
                                Square button and a) Leap Frog your opponent if
                                facing his/her back, or b) Slide between the
                                opponent's legs if facing him/her, c) sometimes
                                the wrestler may even Duck and avoid an oncoming
                                attack.  Originally I thought it was (Square then
                                X) like the Baseball slide, but after some
                                experimentation I found out I was wrong, and only
                                needed to use the Square button.
    
    C) Taunt off ropes:  While bouncing off the ropes, I also discovered that
                         if you press the Taunt button and a) your opponent was
                         basically on the mat, you would skip over him/her, or
                         b) if you had Irish Whipped your opponent and he/she is
                         coming towards you, you will lay down instead and he/she
                         will skip over you.
    
    D) Tripping opponents:  As is often seen in the Battle Royal mode, when a
                            wrestler is outside the ring, he/she may press the
                            Circle button and grab the feet of anyone near the
                            ring ropes.  One grab will cause a trip, and another
                            will actually pull the opponent out.  I think this
                            also works backstage on the elevated platform located
                            in the kitchen.  Also, if an opponent is stuck on a
                            turnbuckle, you can run outside that corner, pull
                            the legs and injure the crotch.  Kinda cool, but hard
                            to pull off on your own because of the timing.  It's
                            easier in tag mode, or if the opponent is severely
                            dizzy.
    
    E) Irish Whip near the seats:  If you've got the opponent outside and Irish
                                   Whip as close a possible to the seats, your
                                   superstar will actually grab the opponent by
                                   the hair and headbutt him/her on the railing.
                                   Zeke discovered this one by the way.
    
    F) Irish Whip Reversal:  Though I haven't gotten this move fully discovered
                             yet, I have on occasion been able to reverse an
                             Irish Whip.  My only observations are:  a) if
                             you are dizzy and being Irish Whipped, then a
                             reversal may not be possible, and b) just as you
                             are about to be thrown, press Square (block) then
                             Circle to perform the reversal.  I'm pretty sure
                             this is correct, but if someone can confirm it
                             would be nice, since "blocking" moves is a timing
                             thing.
    
    
    WWF Smackdown! Pre-Season Mode Faq Version 0.7
    by Sephiroth X
    5/27/00
    Questions, Comments, and Flames go to danman42@hotmail.com
    
    
    
    What's new in this version
    --------------------------
    
    0.7 - Completed characteristics listing, the first part of this FAQ to reach
    100%, but far
          from the last. Also filled in the credits, with 3 guys I couldn't have
    finished
          it without. Can ya believe I forgot to credit them in the last version?
    
    0.6 - New characteristics section. Easy mode matches added. Some Normal mode
    gaps fixed.
          This FAQ seemingly is getting larger than expectation.
    
    
    
    Contents
    --------
    
    1) How the Story Unfolds
            a) Easy Mode (15% Unfinished)
            b) Normal Mode (5% Unfinished)
            c) Hard Mode
    
    2) Getting the Hidden Characters
            a) Stevie Richards
            b) Blue Meanie
            c) Stephanie McMahon
            d) Alternate Stone Cold
            e) Alternate Rock
    
    3) Getting Extra Abilities/Characteristics (Unifinshed)
    
    4) Complete Characteristics Listing (Completed!!!)
    
    5) Credits and Notes (Help Requested!)
    
    
    1) How The Story Unfolds
    ------------------------
    
    A) Easy Mode
    
    April House Show
            Opponent: Al Snow
            Match: Singles
            Win: Ken Shamrock
            Lose: Ken Shamrock
    
    May House Show
            Opponent: Ken Shamrock
            Match: Singles
            Win: Acolytes
            Lose: Shamrock gives advice,(no interaction) D'Lo Brown
    
    June Variable
            Opponent: Acolytes
            Match: Tag (w/Shane McMahon)
            Win: Steve Blackman
            Lose: Jacklyn comments on you, Chyna
    
            Opponent: D'Lo Brown
            Match: Singles
            Win: Steve Blackman
            Lose:
    
    July Variable
            Opponent: Steve Blackman
            Match: Singles
            Win: Road Dogg
            Lose: Stevie Richards comments on you, you comment on Kane, Kane
    
            Opponent: Chyna
            Match: Singles
            Win: Big Show
            Lose:
    
    August Summerslam
            Opponent: Road Dogg
            Match: Singles
            Win: Dudley Boys
            Lose:
    
            Opponent: Kane
            Match: Singles
            Win: Test
            Lose: Test
    
            Opponent: Big Show
            Match: Singles
            Win: Test
            Lose:
    
    September Variable
            Opponent: Dudley Boys
            Match: One on Two
            Win: You comment on your next match, Mankind
            Lose:
    
            Opponent: Test
            Match: Singles
            Win: Mark Henry
            Lose: Test gives advice (no interaction), Mark Henry
    
    October Variable
            Opponent: Mankind
            Match: Singles
            Win: Edge & Christian
            Lose: Rock comments on himself, Rock
    
            Opponent: Mark Henry
            Match: Singles
            Win: Acolytes
            Lose: Mark Henry comments on you, Val Venis/D'Lo Brown
    
    November Survivor Series
            Opponent: Edge and Christian
            Match: Tag (w/X-Pac)
            Win: Kane
            Lose:
    
            Opponent: Acolytes
            Match: One on Two
            Win: Gangrel
            Lose: Farooq interaction, Test
    
            Opponent: Val Venis/D'Lo Brown
            Match: 3-Way Dance
            Win:
            Lose: Val Venis interaction, Test
    
            Opponent: Rock
            Match: I Quit
            Win:
            Lose: Rock interaction, Test
    
    December Variable
            Opponent: Kane
            Match: Singles
            Win: Kane interaction, Boss Man/Shamrock/Al Snow
            Lose:
    
            Opponent: Gangrel
            Match: Singles
            Win: Gangrel interaction, Mr. Ass/Test/Christian
            Lose:
    
            Opponent: Test
            Match: Hardcore
            Win: Test interaction, Big Show/Kane/Val Venis
            Lose: Big Show/Kane/Venis
    
    January Royal Rumble
            Opponents: Boss Man/Shamrock/Al Snow
            Match: Royal Rumble
            Win: Paul Bearer interaction, Mideon and Viscera beat you up
    (variable),
    Rock & Sock
            Lose: Chyna asks you to beat on Ken Shamrock, X-Pac/Ken Shamrock
    
            Opponents: Mr. Ass/Test/Christian
            Match: Royal Rumble
            Win: Al Snow attacked (you make the save), Snow interaction, Al Snow
            Lose:
    
            Opponents: Big Show/Kane/Val Venis
            Match: Royal Rumble
            Win: Chyna asks you to beat on Ken Shamrock, X-Pac/Ken Shamrock
            Lose: Al Snow interaction, Al Snow
    
    
    February Variable
            Opponent: Rock & Sock Connection
            Match: One on Two
            Win: Undertaker asks you to beat on Stone Cold, Mankind
            Lose:
    
            Opponent: Al Snow
            Match: Hardcore
            Win: Triple H interaction, Mr. Ass interaction (variable), Rock and
    Sock
    Connection
            Lose:
    
            Opponent: X-Pac/Ken Shamrock
            Match: 3-Way Dance
            Win: Boss Man wants you to attack Big Show, Big Show/Rock/Mankind
            Lose: Boss Man wants you to attack Big Show, Big/Show/Rock/Mankind
    
    April Wrestlemania
            Opponent: Mankind
            Match: Cage
            Win: Ending
            Lose: Ending
    
            Opponent: Rock and Sock Connection
            Match: Tag (w/Triple H)
            Win: Ending
            Lose: Ending
    
            Opponent: Big Show/Rock/Mankind
            Match: 4-Way Dance
            Win: Ending
            Lose: Ending
    
    
    B) Normal Mode
    
    April House Show
            Opponent: Al Snow
            Match: Singles
            Win: Ken Shamrock
            Lose: Ken Shamrock
    
    May House Show
            Opponent: Ken Shamrock
            Match: Singles
            Win: Acolytes
            Lose: Shamrock gives Advice (no interaction), D'Lo Brown
    
    June Variable
            Opponent: The Acolytes
            Match: Tag w/Shane McMahon
            Win: Jaclyn Comments on you, Chyna
            Lose: Jaclyn Comments on you, Chyna
    
            Opponent: D'Lo Brown
            Match: Singles
            Win: Steve Blackman
            Lose: Prince Albert comments on you, Chyna
    
    July Variable
            Opponent: Chyna
            Match: Singles
            Win: Big Show
            Lose: Blue Meanie comments on you, Mr. Ass
    
            Opponent: Steve Blackman
            Match: Singles
            Win: Road Dogg
            Lose: Stevie Richards comments on you, Call out Kane, Kane
    
    August Summerslam
            Opponent: Big Show
            Match: Singles
            Win: Test
            Lose: Big Show interaction, Godfather
    
            Opponent: Mr. Ass
            Match: Hardcore
            Win: Debra interaction, Test
            Lose: Debra interaction, Godfather
    
            Opponent: Road Dogg
            Match: Singles
            Win: Test
            Lose: Dudley Boys
    
            Opponent: Kane
            Match: Singles
            Win: Test
            Lose: Test
    
    September Variable
            Opponent: Test
            Match: Singles
            Win: Mark Henry
            Lose: Test interaction, Mark Henry
    
            Opponent: Godfather
            Match: Singles
            Win: Hardyz
            Lose: Godfather gives advice (no interaction), Hardyz
    
            Opponent: Dudley Boys
            Match: One on Two
            Win:
            Lose: Dudley interaction, Mankind
    
    October Variable
            Opponent: The Hardyz
            Match: One on Two
            Win: Chris Jericho
            Lose: Hardyz interaction, Steve Blackman interaction, Hardcore Holly
    
            Opponent: Mark Henry
            Match: Singles
            Win: Acolytes
            Lose: Mark Henry comments on you, Val Venis/D'Lo Brown
    
            Opponent: Mankind
            Match: Singles
            Win:
            Lose: The Rock
    
    November Survivor Series
            Opponent: Chris Jericho
            Match: Singles
            Win: Gangrel
            Lose:
    
            Opponent: Hardcore Holly
            Match: Hardcore
            Win: Gangrel
            Lose: Godfather
    
            Opponent: The Acolytes
            Match: One on Two
            Win: Gangrel
            Lose: Farooq interaction,
    
            Opponent: Val Venis/D'Lo Brown
            Match: 3-Way Dance
            Win: Gangrel
            Lose: Val Venis/D'Lo interaction, Test
    
            Opponent: The Rock
            Match: I Quit
            Win:
            Lose: Rock interaction, Test
    
    December Variable
            Opponent: Gangrel
            Match: Singles
            Win: Mr. Ass/Test/Christian
            Lose: Mr. Ass/Test/Christian
    
            Opponent: Test
            Match: Hardcore
            Win: Test interaction, Big Show/Kane/Val Venis
            Lose:
    
            Opponent: Godfather
            Match: Singles
            Win: Mankind/Hardcore Holly/Gangrel
            Lose: Godfather interaction, Mankind/Hardcore Holly/Gangrel
    
    January Royal Rumble
            Opponents: Mr. Ass/Test/Christian
            Match: Royal Rumble
            Win:
            Lose: X-Pac interaction, Mr. Ass/Road Dogg/X-Pac
    
            Opponents: Big Show/Kane/Val Venis
            Match: Royal Rumble
            Win:
    
            Lose: Al Snow interaction, Al Snow
    
            Opponents: Mankind/Hardcore Holly/Gangrel
            Match: Royal Rumble
            Win:
            Lose: Triple H asks you to beat on Vince, Test
    
    February Variable
            Opponent: Mr. Ass/Road Dogg/X-Pac
            Match: 4-Way Dance
            Win: Triple H
            Lose: Triple H
    
            Opponent: Al Snow
            Match: Hardcore
            Win: Triple H Interaction, The Rock and Sock Connection
            Lose: Triple H interaction, Mr. Ass interaction (variable), Rock & Sock
    Connection
    
            Opponent: Test
            Match: Falls Count Anywhere
            Win: (variable) Vince Interaction, (variable) Shane and Stephanie
    interaction,
                 Vince McMahon/Stone Cold/Triple H
            Lose:
    
    March Wrestlemania
            Opponent: Triple H
            Match: Special Referee w/Shane McMahon
            Win: Patterson and Brisco interaction
            Lose: Stephanie interaction
    
            Opponent: The Rock and Sock Connection
            Match: Tag w/ Triple H
            Win: Ending
            Lose:
    
            Opponent: Vince McMahon/Stone Cold/Triple H
            Match: Battle Royal
            Win: Vince and Stephanie Ending
            Lose:
    
    Endings:
            Vince will always come talk to you with someone else. The following
    list
    is of who
            he will come with, and how.
    
            a) Triple H - Tell Stephanie to "Shut Up!" in March.
            b) Stephanie McMahon - Tell Stephanie "Thanks." in February or March.
            c) Alternate Rock - Beat the Rock & Sock in April on Easy, or Normal.
            d) Alternate Stone Cold -
            e) Shane McMahon -
            f) Mankind - Lose the tag match against the Rock and Sock Connection in
    March on Normal.
            g) Undertaker - Beat up Stone Cold w/Undertaker in April on Easy Mode.
    
    C) Hard Mode
    
            Apparently, Normal mode and Hard mode have no differences, except for
    higher odds of getting certain modifiers. If I am at all incorrect in this,
    please e-mail me.
    
    2) Getting the Hidden Characters
    --------------------------------
    
            a) Stevie Richards - Lose to Steve Blackman in July on Normal Mode.
            b) Blue Meanie - Lose to Chyna in July on Normal Mode.
            c) Stephanie McMahon - Lose to Triple H at Wrestlemania on Normal Mode.
            d) Alternate Stone Cold - Get the alternate Stone Cold ending.
            e) Alternate Rock - Get the alternate Rock ending.
    
    3) Getting Extra Abilities/Characteristics
    ------------------------------------------
    
            There are a ton of different characteristics to choose from when you
    create your character. But, a lot of them aren't available until you've
    unlocked
    them (by recieving them) in Pre-Season. The following is a fairly well-started
    list of hidden characteristics, with descriptions on how to get them.
    
            Power Attack +/- - Seems to come from using high level power moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a minus.
            Technic Attack +/- - Seems to come from using high level technical
    moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a minus.
            Speed Attack +/- - Seems to come from using high level speed moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a
    minus.
            Rough Attack +/- - Seems to come from using high level rough moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a
    minus.
            Power Def.  +/- - Seems to come from using high level rough moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a
    minus.
            Technical Def.  +/- - Seems to come from using high level rough moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a
    minus.
            Speed Def.  +/- - Seems to come from using high level rough moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a
    minus.
            Rough Def.  +/- - Seems to come from using high level rough moves
    repeatedly in a match. Winning will get you a plus, normally, losing will give
    a
    minus.
            Power Skill +/- - Plus can be gotten in Royal Rumble by winning it.
    Minus seems based on a loss while using low-level moves.
            Speed Skill +/- - Plus can be gotten in Royal Rumble by winning it.
    Minus seems based on a loss while using low-level moves.
            Technical Skill +/- - Plus can be gotten in Royal Rumble by winning it.
    Minus seems based on a loss while using low-level moves.
            Rouchneck Skill +/- - Plus can be gotten in Royal Rumble by winning it.
    Minus seems based on a loss while using low-level moves.
            Talented/Bad Speaker - Win or lose the match in August against Kane on
    Normal.
            Special Referee +/- -Win or lose the Special Ref Match against Triple H
    in March on Normal.
            Fashion +/- - Tell Debra "Thanks" or "Shut Up!" in August.
            Tag Match +/- - Win or lose to the Rock and Sock Connection in March.
            Wealth - Complete 1 pre-season.
            European Title + - Complete 2 pre-seasons.
            Women's Title + - Complete 3 pre-seasons.
            Tournament + - Complete 4 pre-seasons.
            Hardcore Title  + - Complete 5 pre-seasons.
            IC Title  + - Complete 6 pre-seasons.
            Tag Title + - Complete 7 pre-seasons.
            Title Match + - Complete 8 pre-seasons.
            Skip Pre-Season + - Complete 10 pre-seasons.
            (Character) +/- - These are totally random, based on who you fight,
    what
    you say to people during interactions, and the difficulty. They can be earned
    through winning or losing a match, telling a person thanks or shut up, and
    attacking or not attacking someone.
    
    4) Complete Characteristics Listing
    -----------------------------------
    
            All characteristics are listed here, beginning after the default ones,
    which ends with Somber.
    
            Somber                    Power Attack +
            Power Attack -            Technical Attack +
            Technical Attack -        Speed Attack +
            Speed Attack -            Rouchneck Attack +
            Roghneck Attack -         Power Defense +
            Power Defense -           Technical Defense +
            Technical Defense -       Speed Defense +
            Speed Defense -           Rouchneck Defense +
            Roughneck Defense-        Power Skill +
            Power Skill -             Technical Skill +
            Tehcnical Skill -         Speed Skill +
            Speed Skill -             Roughneck Skill +
            Roughneck Skill -         Singles Match +
            Singles Match -           Tag Match +
            Tag Match -               3-Way Dance +
            3-Way Dance -             4-Way Dance +
            4-Way Dance -             Battle Royal +
            Battle Royal -            Anywhere Fall +
            Anywhere Fall -           Hardcore Match +
            Hardcore Match -          Cage Match +
            Cage Match -              I Quit Mtach +
            I Quit Match -            Royal Rumble +
            Royal Rumble -            Handicap +
            Handicap -                S. Referee +
            S. Referee -              Injured Neck
            Weak Neck                 Injured Waist
            Weak Waist                Injured Elbow
            Weak Elbow                Injured Knee
            Weak Knee                 Lucky Life
            Unlucky                   Funny
            Smart                     Sensual
            Lady                      Noble
            Don Juan                  Female Fetal
            Sharp Tongued             Talented Speaker
            Bad Speaker               Fashionable
            Unfashionable             Good Health
            Bad Health                Loner
            Cooperative               Roughneck
            Rowdy                     Fair
            Betrayer                  Tenderhearted
            Stone Cold +              Rock +
            Triple H+                 Mankind +
            Ken Shamrock +            Al Snow +
            Hardcore Holly +          Big Show +
            Kane +                    Undertaker +
            Test +                    X-Pac +
            Road Dogg +               Degeneration X +
            Mr. Ass +                 Gangrel +
            Edge +                    Christian +
            Bossman +                 Val Venis +
            Godfather +               Chyna +
            Tori +                    Vince McMahon +
            McMahon Family +          D'Lo Brown +
            Mark Henry +              Matt Hardy +
            Jeff Hardy +              Hardy Boyz +
            Chris Jericho +           Shane McMahon +
            Paul Bearer +             Steve Blackman +
            Farooq +                  Bradshaw +
            Acolytes +                Buh Buh Ray +
            D'Von +                   Dudley Boyz+
            Debra +                   Stone Cold -
            Rock -                    Triple H -
            Mankind -                 Ken Shamrock -
            Al Snow -                 Hardcore Holly -
            Big Show -                Kane -
            Undertaker -              Test -
            X-Pac -                   Road Dogg -
            Degeneration X -          Mr. Ass -
            Gangrel -                 Edge -
            Christian -               Bossman -
            Val Venis -               Godfather -
            Chyna -                   Tori -
            Vince McMahon -           McMahon Family -
            D'Lo Brown -              Mark Henry -
            Matt Hardy -              Jeff Hardy -
            Hardy Boyz -              Chris Jericho -
            Shane McMahon -           Paul Bearer -
            Steve Blackman -          Farooq -
            Bradshaw -                Acolytes -
            Buh Buh Ray -             D'Von -
            Dudley Boyz -             Debra -
            Tournament +              Title Match +
            Tag Title +               IC Title +
            European Title +          Women's Title +
            Hardcore Title +          Wealth
    
    
    
    5) Credits and Notes:
    ---------------------
    
    -- Jesse Estrada, for Hard Mode info
    
    -- Matt Rodabaugh, for Easy Mode help
    
    -- M.R. Lingwood, for filling a bunch of Normal Mode gaps.
    
    -- Chris Roberts, Nik Johnson, and OlyXV, whom I couldn't have finished the
       characteristics without.
    
    -- If I missed anyone, please let me know right away!
    
    First off, I want to thank everyone that e-mailed me. The comments were all
    very
    positive, and I'm very glad I wrote this. As for why, I wrote this FAQ out of
    frustration that there were no decent FAQ's explaining how to get Stephanie
    McMahon. Even after creating this FAQ, I still have no clue what the game sites
    mean by "Stage 65/House Show ED8: Stephanie McMahon", so for all those who
    didn't understand either, I hope this helps. Comments are always appreciated.
    Also, this FAQ is GROSSLY incomplete, but due to the size of the storylines in
    Normal Mode alone, it's a daunting task to catalogue all the outcomes. If
    anyone
    wants to help, just send me your pre-season details, preferably in the form
    I've
    already used, but a simple "Match 2, lost to Shane, faced Test in match 3" will
    do. Please do let me know the difficulty level you were playing at, of course.
    Thanks for any help to add to this FAQ on probably the best wrestling game made
    thus far.
    
    
    ==============================================================================
    X. GAME SHARK CODES
    ==============================================================================
    
    
    
    ** THIS FAQ IS MADE FOR THE NORTH AMERICAN (NTSC) VERSION OF WWF SMACKDOWN!
       THESE CODES WERE _NOT_ CREATED BY ME! WITH PERMISSION, I SIMPLY COMPILED
       A LIST OF SMACKDOWN CODES INTO ONE RESOURCE FOR EASE OF ACCESS.
    
    ** CODES MAY OR MAY NOT WORK ON THE EUROPEAN VERSION! (PAL)
    
    ** I DON'T HAVE THE SLIGHTEST CLUE ON HOW TO SOLVE CDX PROBLEMS SO PLEASE
       ASK THE PEOPLE AT THE CMGSCCC BBS.
       (http://www.cmgsccc.com/cgi-bin/Ultimate.cgi)
    
                     __          ___          ________
                     \ \        / \ \        / |  ____|
                      \ \  /\  / / \ \  /\  / /| |__
                       \ \/  \/ /   \ \/  \/ / |  __|
                        \  /\  /     \  /\  /  | |
                         \/  \/       \/  \/   |_|
       _____ __  __          _____ _  _______   ______          ___   _ _
      / ____|  \/  |   /\   / ____| |/ |  __ \ / __ \ \        / | \ | | |
     | (___ | \  / |  /  \ | |    | ' /| |  | | |  | \ \  /\  / /|  \| | |
      \___ \| |\/| | / /\ \| |    |  < | |  | | |  | |\ \/  \/ / | . ` | |
      ____) | |  | |/ ____ | |____| . \| |__| | |__| | \  /\  /  | |\  |_|
     |_____/|_|  |_/_/    \_\_____|_|\_|_____/ \____/   \/  \/   |_| \_(_)
         ___                   _             _      ___        _
        / __|__ _ _ __  ___ __| |_  __ _ _ _| |__  / __|___ __| |___ ___
       | (_ / _` | '  \/ -_(_-| ' \/ _` | '_| / / | (__/ _ / _` / -_(_-<
        \___\__,_|_|_|_\___/__|_||_\__,_|_| |_\_\  \___\___\__,_\___/__/
    
    =======================================================================
       W W F   S M A C K D O W N   G A M E S H A R K   C O D E S   v.0.6
    =======================================================================
    
    
    Author: Andy Yang (RagnaroK)
    E-Mail: Quasar10@yahoo.com
    ICQ: 5150739
    Version: 0.6
    Last Updated: 6/26/2000
    
    
    
     This Document is Copyright 2000 Andy Yang
    
    
    ### DISCLAIMER ###
    
     This FAQ is meant for private and personal usage only. It was written
     and is owned by me, Andy Yang (Quasar10@yahoo.com). It may only be
     reproduced in an electronic medium and can only be altered as long as
     CREDIT is given, and if the copyright notice above and this disclaimer
     is left intact and un-altered. This FAQ is not to be used for
     profitable/promotional purposes; this includes being used by publishers
     of magazines, guides, books, etc. or being incorporated into magazines,
     etc. in *ANY* way. All copyrights and trademarks that are not specifically
     mentioned in this FAQ, are acknowledged.
    
     You may place this FAQ on your website as long as CREDIT is given to EVERY
     person that is mentioned in this FAQ, and if the copyright notice above
     and the disclaimer above is left intact and un-altered. You must also seek
     my permission first, and tell me the website address which will be hosting
     this FAQ. Permission is also required if you are to post this FAQ on a BBS
     (Bulletin Board System), Message Board and/or anything of the like.
    
    WWF Smackdown! (SLUS-00927) is (c) of THQ (http://www.thq.com/smackdown),
    Yuke's (http://yukes.co.jp), Jakks Pacific (http://www.jakkspacific.com),
    and the World Wrestling Federation (http://www.wwf.com).
    
    
    
    =======================================================================
    This FAQ, and the latest revisions of this FAQ can be found at:
    
     GameFAQs                                    (http://www.gamefaqs.com)
    
    =======================================================================
    
    
    Version 0.6
    
         My very first attempt to write an actual FAQ! Please forgive all
     my newbie mistakes =) Otherwise, enjoy what I believe is to be the very
     first WWF Smackdown! Gameshark FAQ on the net!
    
    
    =======================================================================
                            <>TABLE OF CONTENTS<>
    =======================================================================
    
     1.   REVISION HISTORY
    
     2.   INTRODUCTION
    
     3.   NOTES AND MISCELLANEOUS INFORMATION
    
     4.   CODES
    
           A) Move List Modifier
                -Description
                -Codes
                -Move Value List
    
           B) Characteristic Modifier
                -Description
                -Codes
                -Characteristic Value List
    
           C) Victory Music Modifier
                -Description
                -Codes
                -Music Value List
    
           D) Area Modifier
                -Description
                -Codes
                -Area Value List
    
           E) Ranking Points Modifier
                -Description
                -Codes
                -Ranking Value List
    
           F) Ranking Statistics Modifier
                -Description
                -Codes
                -Ranking Value List
    
           G) Miscellaneous Codes
                -Infinite Creation Points
    
    
     5.   CREDITS
    
     6.   FINAL THOUGHTS
    
    
    
    
    =======================================================================
     1.                      <>REVISION HISTORY<>
    =======================================================================
    
    v.0.6:
     - Been getting a lot of e-mails saying the Infinite Creation Points
       don't work so I've replaced them with another version
     - Just wanted to announce that this FAQ will rarely be updated now as
       Smackdown's gotten old and boring for me. Plus, there are not much
       codes hacked anymore. Also, for those who have the PAL version of
       Smackdown, these codes were made on the North American version of
       Smackdown (NTSC)
    
    v.0.5:
     - Added a Ranking statistic modifier (Wins, Losses, Draws, etc.)
       Thanks to Matthew Digilio (mr_digilio@yahoo.com)
    
    v.0.4:
     - Fixed up the Show Stopper/Chokeslam values. Thanks to those who
       informed me. (fyaball@hotmail.com, DTruNinja2000@cs.com)
    
    v.0.3:
     - Added Move Modifier codes for CAW 2 (Variation 2)
     - Added Move Modifier codes for CAW 3 (Variation 2)
     - Added Move Modifier codes for CAW 4 (Variation 2)
    
    
    v.0.2:
     - Fixed some minor spelling errors.
     - Added Ininite creation points code in Part 4, Section F
    
    
    v.0.1:
    First release of this FAQ.
     - Character Ability modifier codes
     - Victory music modifier
     - Maximum Ability Point Level modifier
     - Move List Modifier
     - Ranking Points Modifier
    
    
    
    
    =======================================================================
     2.                        <>INTRODUCTION<>
    =======================================================================
    
         WWF Smackdown! is the first WWF game from THQ released on the Sony
    Playstation game console since the acquisition of the WWF license from
    former developer, Acclaim. WWF Smackdown! is built on a modified version
    of the acclaimed "Touken Retsuden" game engine by Yuke's. This game has
    many great new features never before seen in a PSX wrestling game.
    Examples of such are: Moving Hair, Moving Clothes, Allies and Enemies,
    Mid-game Cutscenes, a new and improved (among other WWF titles) season mode,
    Pre-season mode, improved I quit match, Special Referee mode, complex
    interactive 3D backstage areas, true video quality Titantron videos,
    moving lips, and wrestler size scaling. WWF Smackdown! was created Yuke's
    and was published by THQ.
    
    WWF Smackdown! was shipped on March 1st, 2000 and was available in stores
    on March 2nd, 2000.
    
    
    
    
    =======================================================================
     3.             <>NOTES AND MISCELLANEOUS INFORMATION<>
    =======================================================================
    
         You need a Gameshark or Gameshark Pro to use these codes. If you do
    not know how, or where, to obtain a Gameshark (Gameshark Pro), just drop
    by your favorite Videogame and/or Videogame Accessory store and pick one
    up.
    
         If a code does not work, it probably means you haven't typed the
    code in properly, or that your Gameshark's software is too old. In the
    case of the latter, you need to upgrade your Gameshark, or most likely,
    obtain a new one.
    
         If you're reading a version of this FAQ that has been HTML'ized,
    or whatever, please send all the inquiries to those people who
    did the changes and not me, as they may have an older version or have
    added their own corrections that I won't be able to help you on.
    
         The weapons match code will make the match a little slower when
    there are 4 people on the screen. Also, this code will freeze the
    Royal Rumble upon the entry of the 3rd-7th person.
    
    
    
    
    
    
    =======================================================================
     4.                         <>CODES<>
    =======================================================================
    
    
                       *******************************
                           A. Move List Modifier
    
                           Credit to: Some Person
                       *******************************
    
     Description: This code lets you change what moves you have in your
        movelist for your created character. You can, for example, put a
        Stone Cold Stunner or a Rock Bottom on your normal ready moves.
        There are 2 variations to this code. The first is the variation where
        you set the moves beforehand so when you create a character, the
        moves you hacked in, will already be inside the move slots for your
        new character. The second variation is for the Biography in the game.
        This variation will only work when you have a pre-made character.
        After you hacked the moves in, you have to go into the Biography
        part of create a character and check out his moves.
    
    
     Codes: These are the Move List Modifier codes (variation 2) for the
        all created superstars.Hopefull, I'll get Variation 1 very soon.
        [NOTE] _HUGE_ LIST!!
    
    
    =============================
    
     Created Superstar - Slot #1
    
        Ready Moves
           80090080 ????
           80090082 ????
           80090084 ????
           80090086 ????
    
        Ready Moves -Groggy
           8009008A ????
           8009008C ????
           8009008E ????
           80090090 ????
    
        Behind
           8009009E ????
           800900A0 ????
           800900A2 ????
           800900A4 ????
    
        Ground
           800900AA ????
           800900AC ????
           800900AE ????
    
        Running -Front
           800900EC ????
           800900EE ????
           800900F0 ????
    
        Running -Back
           800900F8 ????
           800900FA ????
           800900FC ????
    
        Running -Attack
           800900F2 ????
           800900F4 ????
           800900F6 ????
    
        Running -Counter
           800900FE ????
           80090100 ????
           80090102 ????
    
        Turnbuckle -Front
           800900C8 ????
           800900CA ????
    
        Turnbuckle -Back
           800900CE ????
           800900D0 ????
    
        Turnbuckle -Lower
           800900D4 ????
           800900D6 ????
    
        Aerial -Standing
           800900DA ????
           800900DC ????
           800900DE ????
    
        Aerial -Down
           800900E0 ????
           800900E2 ????
           800900E4 ????
    
    =============================
    
     Created Superstar - Slot #2
    
        Ready Moves
           8009019E ????
           800901A0 ????
           800901A2 ????
           800901A4 ????
    
        Ready Moves -Groggy
           800901A8 ????
           800901AA ????
           800901AC ????
           800901AE ????
    
        Behind
           800901BC ????
           800901BE ????
           800901C0 ????
           800901C2 ????
    
        Ground
           800901C8 ????
           800901CA ????
           800901CC ????
    
        Running -Front
           8009020A ????
           8009020C ????
           8009020E ????
    
        Running -Back
           80090216 ????
           80090218 ????
           8009021A ????
    
        Running -Attack
           80090210 ????
           80090212 ????
           80090214 ????
    
        Running -Counter
           8009021C ????
           8009021E ????
           80090220 ????
    
        Turnbuckle -Front
           800901E6 ????
           800901E8 ????
    
        Turnbuckle -Back
           800901EC ????
           800901EE ????
    
        Turnbuckle -Lower
           800901F2 ????
           800901F4 ????
    
        Aerial -Standing
           800901F8 ????
           800901FA ????
           800901FC ????
    
        Aerial -Down
           800901FE ????
           80090200 ????
           80090202 ????
    
    =============================
    
     Created Superstar - Slot #3
    
        Ready Moves
           800902BC ????
           800902BE ????
           800902C0 ????
           800902C2 ????
    
        Ready Moves -Groggy
           800902C6 ????
           800902C8 ????
           800902CA ????
           800902CC ????
    
        Behind
           800902DA ????
           800902DC ????
           800902DE ????
           800902E0 ????
    
        Ground
           800902E6 ????
           800902E8 ????
           800902EA ????
    
        Running -Front
           80090328 ????
           8009032A ????
           8009032C ????
    
        Running -Back
           80090334 ????
           80090336 ????
           80090338 ????
    
        Running -Attack
           8009032E ????
           80090330 ????
           80090332 ????
    
        Running -Counter
           8009033A ????
           8009033C ????
           8009033E ????
    
        Turnbuckle -Front
           80090304 ????
           80090306 ????
    
        Turnbuckle -Back
           8009030A ????
           8009030C ????
    
        Turnbuckle -Lower
           80090310 ????
           80090312 ????
    
        Aerial -Standing
           80090316 ????
           80090318 ????
           8009031A ????
    
        Aerial -Down
           8009031C ????
           8009031E ????
           80090320 ????
    
    =============================
    
     Created Superstar - Slot #4
    
        Ready Moves
           800903DA ????
           800903DC ????
           800903DE ????
           800903E0 ????
    
        Ready Moves -Groggy
           800903E4 ????
           800903E6 ????
           800903E8 ????
           800903EA ????
    
        Behind
           800903F8 ????
           800903FA ????
           800903FC ????
           800903FE ????
    
        Ground
           80090404 ????
           80090406 ????
           80090408 ????
    
        Running -Front
           80090446 ????
           80090448 ????
           8009044A ????
    
        Running -Back
           80090452 ????
           80090454 ????
           80090456 ????
    
        Running -Attack
           8009044C ????
           8009044E ????
           80090450 ????
    
        Running -Counter
           80090458 ????
           8009045A ????
           8009045C ????
    
        Turnbuckle -Front
           80090422 ????
           80090424 ????
    
        Turnbuckle -Back
           80090428 ????
           8009042A ????
    
        Turnbuckle -Lower
           8009042E ????
           80090430 ????
    
        Aerial -Standing
           80090434 ????
           80090436 ????
           80090438 ????
    
        Aerial -Down
           8009043A ????
           8009043C ????
           8009043E ????
    
    
    
     ?? = The slot where you can place a Value from the Move Value List.
    
    
    
     Move Value List: These are the modifier values for the movelist.
        Right now, I only have the Lv.4 and Lv.5 values as they are the
        most useful moves. To use these, just take a value like 13B1, and
        stick it onto a code in the ?? part, so for example, if you put
        80090080 13B1, you would have the Dominator on your Ready Moves.
    
    
        Powerful Specials Lv.4
           13B1 - Dominator
           13AE - Choke Toss
           13B4 - Test Neckbreaker
           13A3 - Diving Powerbomb
           13B7 - Bearhug Front Slam
           13B8 - Inverted DDT
           13B9 - Falling Powerslam
           13BC - Body Press Slam
           13C1 - Torture Rack
           13CC - Double Powerbomb
           13D9 - Body Press Drop FW
           13DA - Body Press Drop
           13A4 - Pimpdrop
           1388 - Stunner
           13AA - Running Powerbomb
           14BD - Pumphandle Slam
           1395 - Jacknife Powerbomb
    
        Powerful Specials Lv.5
           13EA - Strong Lariat
           138E - Tombstone Piledriver
           14B9 - Full Nelson Slam
           1389 - Chokeslam
           139B - Show Stopper
           139D - Stone Cold Stunner
    
    
        Speedy Specials Lv.4
           13CA - NorthernlightsSuplex
           138B - X-Factor
           13DB - Sky High
           13BE - Michinoku Driver
           13E8 - Downward Spiral
           1391 - Hurracanrana
           14BA - Electric Chair Drop
           1397 - Jump Swinging DDT
           0DE5 - Twisting Knee Drop
           14C4 - Dragon Suplex Pin
           14CC - Impaler
    
        Speedy Specials Lv.5
           13A8 - Spinning Back Drop
           14C5 - Tiger Suplex Pin
           0DE4 - Senton Bomb
           173E - The Peopleıs Elbow
    
    
        Technical Specials Lv.4
           0E1C - Dragon Attack
           13D6 - Double Arm Backbreaker
           13DE - Snowplow
           13BF - Rolling Leg Lock
           13CB - Sambo Suplex
           0DE7 - The 450
           0E1A - Diving Moonsault
           14C6 - Octopus Stretch
    
        Technical Specials Lv.5
           13D8 - Shamrock Anklelock
           138C - Pedigree
           138D - The Rock Bottom
           138A - Fame Asser
           139A - Flipping Armbar
           0DE0 - The Money Shot
           0DE3 - The Loı Down
    
    
        Roughneck Specials Lv.4
           1398 - Double Arm DDT
           13C8 - Knee Strike
    
        Roughneck Specials Lv.5
           138F - Mandible Claw
           14BE - Low Blow
           14D3 - Reverse Death Valley
    
    
    =======================================================================
    
                       *******************************
                          B. Characteristic Modifier
    
                          Credit to: ~ID~ and Myself
                       *******************************
    
    
     Description: This code lets you change your characteristics after you
        have had them set at the end of the pre-season. For example, if you
        got your characteristics set as: Good Speaker, Acolytes+, and Wealth,
        you can change them to Sharp Tongue, Debra-, and Degeneration X- with
        this code. After you have hacked in the new characteristics, you can
        confirm them in the Biography mode. I have the codes for all 4 Created
        Character Slots and their accompanying values.
    
    
     Codes: These are the characteristic modifier codes for all 4 Created
        Character slots.
    
    
    
     Created Superstar - Slot #1
    
        80090020 ??xx
        80090022 ????
        80090024 ????
        80090026 05??
    
     Created Superstar - Slot #2
    
        8009013E ??xx
        80090140 ????
        80090142 ????
        80090144 05??
    
     Created Superstar - Slot #3
    
        8009025C ??xx
        8009025E ????
        80090260 ????
        80090262 05??
    
     Created Superstar - Slot #4
    
        8009037A ??xx
        8009037C ????
        8009037E ????
        80090380 05??
    
    
     ?? = Characteristics Mod Value. With this, you can change your Created
          character's Characteristics after they have been set through the
          pre-season.
    
     xx = Victory Music Mod Value. Please refer to Section C, The Victory Music
          Modifier Section
    
    
    
     Ability Value List: These are the modifier values for the characteristics
        modifier code. The list is quite long, so be prepared with some
        scrolling. To use these, just stick a value like 02 + 55 into a slot.
        So, if you had 80090022 0255, your created character in slot #1 would
        have the Speed Attack and Injured Neck abilities.
    
    
        00 - Power Attack
        01 - Technical Attack
        02 - Speed Attack
        03 - Rough Attack
        04 - Power Def.
        05 - Tech. Def.
        06 - Spd. Def.
        07 - Rough Def.
        08 - Pwr. Skill
        09 - Tech. Skill
        0A - Spd. Skill
        0B - Rough Skill
        0C - Single Match
        0D - Tag Match
        0E - 3-Way
        0F - 4-Way
        10 - Battle Royal
        11 - Falls Anywhere
        12 - Hardcore
        13 - Cage
        14 - Royal Rumble
        15 - Tournament
        16 - "I Quit"
        17 - WWF Title
        18 - Tag Title
        19 - IC Title
        1A - European
        1B - Women's Title
        1C - Hardcore Title
        1D - Handicap
        1E - S. Referee
        1F - Lucky
        20 - Favorite
        21 - Good Looks
        22 - Sexy
        23 - Good Speaker
        24 - Somber
        25 - Pwr. Atk.+
        26 - Pwr. Atk.-
        27 - Tech. Atk.+
        28 - Tech Atk.-
        29 - Spd. Atk.+
        2A - Spd. Atk.-
        2B - Rough Atk.+
        2C - Rough Atk.-
        2D - Pwr. Def.+
        2E - Pwr. Def.-
        2F - Tech. Def.+
        30 - Tech. Def.-
        31 - Spd. Def.+
        32 - Spd. Def.-
        33 - Rough Def.+
        34 - Rough Def.-
        35 - Pwr. Skill +
        36 - Pwr. Skill -
        37 - Tech. Skill+
        38 - Tech. Skill-
        39 - Spd. Skill+
        3A - Spd. Skill-
        3B - Rough Skill+
        3C - Rough Skill-
        3D - Single Match+
        3E - Single Match-
        3F - Tag Match+
        40 - Tag Match-
        41 - 3-Way+
        42 - 3-Way-
        43 - 4-Way+
        44 - 4-Way-
        45 - Battle Royal+
        46 - Battle Royal-
        47 - Falls Anywhere+
        48 - Falls Anywhere-
        49 - Hardcore+
        4A - Hardcore-
        4B - Cage+
        4C - Cage-
        4D - "I Quit"+
        4E - "I Quit"-
        4F - Royal Rumble+
        50 - Royal Rumble-
        51 - Handicap+
        52 - Handicap-
        53 - S. Referee+
        54 - S. Referee-
        55 - Injured Neck
        56 - Weak Neck
        57 - Injured Waist
        58 - Weak Waist
        59 - Injured Elbow
        5A - Weak Elbow
        5B - Injured Knee
        5C - Weak Knee
        5D - Lucky Life
        5E - Unlucky
        5F - Funny
        60 - Smart
        61 - Sensual
        62 - Lady
        63 - Noble
        64 - Don Juan
        65 - Femme Fatal
        66 - Sharp Tounge
        67 - Teriffic Speaker
        68 - Bad Speaker
        69 - Fashionable
        6A - Unfashionable
        6B - Good Health
        6C - Bad Health
        6D - Loner
        6E - Cooperative
        6F - Roughneck
        70 - Rowdy
        71 - Fair
        72 - Betrayer
        73 - Tenderhearted
        74 - Stone Cold+
        75 - The Rock+
        76 - Triple H+
        77 - Mankind+
        78 - Ken Shamrock+
        79 - Al Snow+
        7A - Hardcore Holly+
        7B - Big Show+
        7C - Kane+
        7D - The Undertaker+
        7E - Test+
        7F - X-Pac+
        80 - Road Dogg+
        81 - Degeneration X+
        82 - Mr. Ass+
        83 - Gangrel+
        84 - Edge+
        85 - Christian+
        86 - Big Bossman+
        87 - Val Venis+
        88 - Godfather+
        89 - Chyna+
        8A - Tori+
        8B - Vince McMahon+
        8C - McMahon Family+
        8D - D'Lo Brown+
        8E - Mark Henry+
        8F - Matt Hardy+
        90 - Jeff Hardy+
        91 - Hardy Boyz+
        92 - Chris Jericho+
        93 - Shane McMahon+
        94 - Paul Bearer+
        95 - Steve Blackman+
        96 - Faarooq+
        97 - Bradshaw+
        98 - Acolytes+
        99 - Buh Buh Ray+
        9A - D'Von+
        9B - Dudley Boys+
        9C - Debra+
        9D - Stone Cold-
        9E - The Rock-
        9F - Triple H-
        A0 - Mankind-
        A1 - Ken Shamrock-
        A2 - Al Snow-
        A3 - Hardcore Holly-
        A4 - Big Show-
        A5 - Kane-
        A6 - The Undertaker-
        A7 - Test-
        A8 - X-Pac-
        A9 - Road Dogg-
        AA - Degeneration X-
        AB - Mr. Ass-
        AC - Gangrel-
        AD - Edge-
        AE - Christian-
        AF - Big Bossman-
        B0 - Val Venis-
        B1 - Godfather-
        B2 - Chyna-
        B3 - Tori-
        B4 - Vince McMahon-
        B5 - McMahon Family-
        B6 - D'Lo Brown-
        B7 - Mark Henry-
        B8 - Matt Hardy-
        B9 - Jeff Hardy-
        BA - Hardy Boyz-
        BB - Chris Jericho-
        BC - Shane McMahon-
        BD - Paul Bearer-
        BE - Steve Blackman-
        BF - Faarooq-
        C0 - Bradshaw-
        C1 - Acolytes-
        C2 - Buh Buh Ray-
        C3 - D'Von-
        C4 - Dudley Boys-
        C5 - Debra-
        C6 - Tournament+
        C7 - Title Match+
        C8 - Tag Title+
        C9 - IC Title+
        CA - European Title+
        CB - Women's Title+
        CC - Hardcore Title+
        CD - Wealth
    
        FF - Blank (No Data)
    
    
    
    
    =======================================================================
    
                       *******************************
                          C. Victory Music Modifier
    
                          Credit to: ~ID~ and Myself
                       *******************************
    
     Description: This code lets you modify the music that plays after you
        have won a match. Instead of the music that plays during your
        Titantron video, you can change it with this code. For example,
        during character creation, you have chosen D'Lo Brown's Titantron.
        Now, after you have won a match, D'Lo's music plays, but with this
        code, you can have it so that the Hardy Boyz's music plays instead
        of D'Lo's after you win.
    
    
     Codes: There are the codes for all 4 created character slots.
    
    
    
     Created Superstar - Slot #1
    
        80090020 ??xx
    
     Created Superstar - Slot #2
    
        8009013E ??xx
    
     Created Superstar - Slot #3
    
        8009025C ??xx
    
     Created Superstar - Slot #4
    
        8009037A ??xx
    
    
     xx = Victory Music Mod Value. Please refer to Section C, The Victory
          Music Modifier Section
    
     ?? = Characteristics Mod Value. Please refer to Section B.
    
    
    
     Music Value List: These are the modifier values for the victory music
        modifier code. They play instead of the normal theme that should
        play. So, if you had 80090020 ??10, you would hear The Rock's theme
        after you win a match with the created superstar you entered the
        music modifier code with. You should refer back to section B to fill
        in an ability for ?? because you are forced to do it if you use this
        music code.
    
    
        0E - Stone Cold Steve Austin
        0F - The Undertaker & Paul Bearer
        10 - The Rock
        11 - Big Show Paul Wight
        12 - Mankind
        13 - Ken Shamrock
        14 - Triple H
        15 - Kane
        16 - Val Venis
        17 - Big Boss Man
        18 - X-Pac
        19 - No Chance In Hell
        1A - Mr. Ass
        1B - Road Dogg
        1C - Hardcore Holly
        1D - Test
        1E - Al Snow
        1F - Gangrel
        20 - Christian
        21 - Edge
        22 - Chyna
        23 - Tori
        24 - The Godfather
        25 - Debra
        26 - D'Lo Brown
        27 - Mark Henry
        28 - Hardy Boyz
        29 - Y2J Chris Jericho
        2A - Steve Blackman
        2B - Acolytes
        2C - Dudley Boyz
    
    
    
    
    =======================================================================
    
                       *******************************
                              D. Area Modifier
    
                              Credit to: Myself
                       *******************************
    
     Description: This code lets you modify the area which you have a match
        at. Although, this code does not allow you to pin outside of the Ring
        area when there is a 4 player mode. Also, you are unable to go
        to other locations except your area where you put in the code for.
        Finally, this code will freeze the Royal Rumble when upon the entry
        of the 3rd-7th participant.
    
    
     Codes: There is one code which you modify the values to select a stage.
    
    
    
        Base Code: 8007ACAC 0???
    
    
     ??? = The Value that determines the area you wrestle at.
    
    
     Area Value List: These are the modifier values for the area modifier
         code. [NOTE] 105 keeps you at the Ring area, but you can now have
         weapons in every single match except Steel Cage and Royal Ruble.
         105 also makes the match move at a slower framerate when there
         are 4 people in the ring.
    
    
        104 = Entrance Ramp Area
        105 = Ringside (Weapons Anytime)
        106 = Corridor
        107 = Boiler Room
        108 = Kitchen
        109 = Parking Lot
    
    
    
    
    =======================================================================
    
                       *******************************
                          E. Ranking Points Modifier
    
                            Credit to: shorty23345
                       *******************************
    
     Description: This code lets you modify the amount of ranking points your
        created character has. Although the code only lasts while it is
        activated, and the points reset when the code is shut off, it is
        extremely useful if you just want to take that little cheap shot at
        the WWF Champ and take his belt when you're below the required rank.
    
    
     Codes: There is currently only the code for the first created character.
    
    
    
        Created Superstar - Slot #1
    
           80090CA8 ????
    
    
     ???? = The Value that determines the number of ranking points you have.
    
    
     There are really no values for this code. You can just stick in a HEX
     value between 0000 and FFFF, although the ranking points stop at 999.
     (HEX Value = 3E7)
    
    
    
    
    =======================================================================
    
                       *******************************
                        F. Ranking Statistic Modifier
    
                         Credit to: Matthew Digilio
                       *******************************
    
     Description: This code lets you modify the statistics in your ranking
        profile. You can change the amount of wins, losses, draws and the
        amount of matches you have wrestled. After you enter this code, you
        save and reset the game without the codes on. The next match you win
        or lose will change your ranking points. The points can vary from
        anywhere depending on what stats you picked (wins, losses, etc.) and
        if you win or lose the nextmatch.
    
    
     Codes: There are codes for all 4 characters for wins, losses, draws, and
        the amount of matches wrestled.
    
    
    
        Created Superstar - Slot #1
    
           Wins     - 80090C90 0???
           Losses   - 80090C92 0???
           Draws    - 80090C94 0???
           Matches  - 80090C96 0???
    
        Created Superstar - Slot #2
    
           Wins     - 80090CAC 0???
           Losses   - 80090CAE 0???
           Draws    - 80090CB0 0???
           Matches  - 80090CB2 0???
    
        Created Superstar - Slot #3
    
           Wins     - 80090CC8 0???
           Losses   - 80090CCA 0???
           Draws    - 80090CCC 0???
           Matches  - 80090CCE 0???
    
        Created Superstar - Slot #4
    
           Wins     - 80090CE4 0???
           Losses   - 80090CE6 0???
           Draws    - 80090CE8 0???
           Matches  - 80090CEA 0???
    
    
     ??? = The Value that determines the number of each stat you have.
    
    
     There are no set values for this code. You can just stick in a HEX
     value between 000 and 3E7. For example, if you put 3E7 for wins,
     you'll have 999 wins. 000 makes it so you have 0, so if you put 000
     for losses and draws, you'll have 0 of each. Finally, you need to
     match the amount of wins, losses, and draws to put a number of matches
     wrestled in. So, if you had 475 wins and 25 losses, you need to put
     1F4 to make the matches wrestled number, match the amount of matches
     you've wrestled. To convert a decimal number to HEX, such as 475 wins,
     if you have Windows 95/98/NT, go to the calculator program included.
     Go to view, pick Scientific. Now, enter 475 in the slot, and on the
     left, you should see "Hex, Dec, Oct, Bin." Select HEX, and the 475
     should transform into the HEX value. You can do this with any value,
     but make sure you are matching you game stats to equal 999 matches
     wrestled if you are going that high.
    
    
    
    
    
    =======================================================================
    
                       *******************************
                           G. Miscellaneous Codes
    
                              Credit to: Various
                       *******************************
    
    
                 ===========================================
                   1)      INFINITE CREATION POINTS
                               Credit: CMGSCCC
                 ===========================================
    
     Description: This code does exactly what its name says. It gives you
        infinite creation points to start a created character with. The only
        problem with this code, is that it only works when you're creating a
        new character for the first time, but not when you're modifying your
        character's Ability Points in Season
    
    
     Codes: There is only the code for any of your new created characters.
    
    
    
           D00ED41A 0000
           100ED41A 00FF
    
     There are no values for this code. Just a plain, simple code.
    
    
    
    
    =======================================================================
     5.                        <>CREDITS<>
    =======================================================================
    
     - Me (Quasar10@yahoo.com) for writing this FAQ and helping the
       WWF Smackdown! fans around! (Hopefully =))
     - ~ID~ (primecomics@mindspring.com) for creating many of the codes
       and values seen on this FAQ!
     - shorty23345 (shorty2334@hotmail.com) for creating the Ranking Points
       Modifier Code!
     - Some Person (UnknownGreatOne@aol.com) for creating the Movelist
       modifier codes and their values!
     - Matthew Digilio (mr_digilio@yahoo.com) for creating the Ranking
       Statistic Modifier!
     - Yuke's (http://yukes.co.jp/) for creating WWF Smackdown! and making
       it extremely enjoyable to please all the fans!
     - THQ (http://www.thq.com/smackdown/) for publishing WWF Smackdown!
       and making it the current best Playstation wrestling game of all time!
     - World Wrestling Federation (http://www.wwf.com/)for the years of
       entertainment you have brought me and everyone else!
     - Game Shark Code Creators Club Message Board
       (http://www.cmgsccc.com/cgi-bin/Ultimate.cgi) for the Smackdown!
       game hackers and their codes, which inspired me to write this FAQ.
     - YOU, for reading this FAQ!
    
    
    
    
    =======================================================================
     7.                      <>FINAL THOUGHTS<>
    =======================================================================
    
         Thank you for reading my FAQ. If you have any thoughts, questions,
    or comments, please feel free to contact me at: Quasar10@yahoo.com and
    put a WWF Smackdown related topic in the subject line or your question
    will be ignored.
    
    
    
    
    =======================================================================
     This Document is Copyright 2000 Andy Yang
    =======================================================================
    
    
    ==============================================================================
    XI. ALL THAT OTHER STUFF
    ==============================================================================
    
    Name: Steve McFadden
    E-Mail: mcfaddensteve@netscape.net, webmaster@wrestlingcolumns2000.com
    
    My Web Pages Links: http://gamereviewers.cjb.net
    http://stephaniemcmahon.freeservers.com
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    htp://smcfadden.freeservers.com
    
    GameFAQs Contributor Page Link:
    http://www.gamefaqs.com/features/recognition/2134.html
    
    GameFAQs alias: DaLadiesMan (formerly known as SMcFadden, I changed it
    though)
    Yahoo Messenger: nicklacheysnightmare, mcfaddenvg or ilovestephmcmahon
    (same account, different profiles)
    AOL/AIM: McFaddenDaMan
    MSN Messenger: neverforgotaboutdre@hotmail.com
    
    TOTALS as of 11/27/00
    Reviews: 379
    FAQs: this was my 52nd, I now have 52.
    
    Feel free to message me on any of my messengers.. just tell me you are
    messaging me about my FAQ and I will definitely answer you as quick as I
    possibly can!
    
    
    ========================================================================
    LINKS
    ========================================================================
    
       1. GameFAQs (http://www.gamefaqs.com)
       2. Game Winners (http://www.gamewinners.com)
       3. Video Game Strategies (http://vgstrategies.about.com)
       4. Cheat Code Central (http://www.cheatcc.com)
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       6. Game Revolution (http://www.game-revolution.com)
       7. Gaming Planet (http://www.gamingplanet.com)
       8. PlayStation Pit (http://www.psxpit.com)
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      10. Phat Games (http://www.phatgames.com)
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      12. http://www.psxcodez.com
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      22. http://www.neoseeker.com
    
    if you see this guide on a site like Cheat Code Central, let me know
    ASAP, especially Cheat Code Central, because they have not earned the
    right to host these guides, especially after hosting some of my other
    ones without my permission!
    
    
    ========================================================================
    CREDITS
    ========================================================================
    -THQ for making such a wonderful game.
    -Sony for publishing the game
    -Game FAQs for posting this guide (hopefully)
    -Me, for writing this guide.
    -Al Amaloo, and VG Strategies, for posting this guide (hopefully)
    -To all the great writers at GameFAQs	
    -The usual suspects (you know who you are)
    -Red Phoenix (red_phoenix_1@hotmail.com) for making the best Smackdown! guide
    on
    the net, and letting me use it for this guide! A lot of appreciation goes out
    for that! I got the following things from him: Move lists for Chris Jericho,
    Christian, Chyna, Edge, Faarooq, Gangrel, Kane, Ken Shamrock, Mankind, Mark
    Henry, Matt Hardy, ³Mr. Ass² Billy Gunn, Paul Bearer, Road Dogg, The Rock,
    Shane
    McMahon, Steve Blackman, Stone Cold Steve Austin, The Undertaker, Val Venis,
    and
    Vince McMahon. I also got the Game Modes and Tips section from him. And
    finally,
    I got his copyright info, since he uses the same sites that I use :)
    -Double H:  hhuie1@uic.edu: for letting me use the Smackdown Preseason Mode
    Guide for my guide. Much appreciation!
    -andy591: andy591@hotmail.com for letting me use his Create a Wrestler guide
    for
    my guide. Much appreciation!
    -Author: Andy Yang (RagnaroK) E-Mail: Quasar10@yahoo.com: for letting me use
    his
    game shark codes guide for my guide. Much appreciation!
    - Sephiroth X (danman42@hotmail.com) ­ For the pre season mode guide, well the
    2nd one.
    
    This guide would be nothing without Red Phoenix, Double H, andy591, Sepiphorth
    X
    and Quasar10, so they are definitely awesome people!
    
    
    ==================
    MY OTHER WORKS
    ==================
    
    http://www.gamefaqs.com/features/recognition/2134.html
    
    
    Reviews: 375     FAQs: 53
    
    
    ======================================================
    WWF Smackdown! 2 (PSX) Guides
    ======================================================
    Complete Guide
    
    
    ======================================================
    WWF Royal Rumble (DC) Guides
    ======================================================
    Complete Guide
    Al Snow
    Kurt Angle
    Triple H
    
    
    ======================================================
    WWF ATTITUDE Character Guides
    ======================================================
    Al Snow
    D-Lo Brown
    Godfather
    Triple H
    X-Pac
    
    
    ======================================================
    WWF Wrestlemania 2000 Character Guides
    ======================================================
    Big Show
    Blue Meanie
    Chyna
    Complete Guide
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    Gerald Brisco
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    Jacqueline
    Jerry Lawler
    Jim Ross
    Pat Patterson
    Paul Bearer
    Stephanie McMahon
    Terri
    Tori
    
    
    ======================================================
    WWF Smackdown Guides
    ======================================================
    Al Snow
    Buh Buh Ray Dudley
    Complete Guide
    D-Von Dudley
    Dudley Boyz
    D-Lo Brown
    Finisher Move Guide
    Godfather
    Hardcore Holly
    Test
    Triple H
    X-Pac
    
    
    ======================================================
    Nintendo Entertainment System
    ======================================================
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    Yo! Noid
    
    
    ======================================================
    Sega Genesis
    ======================================================
    Phantasy Star 4 Shop Guide
    
    
    ======================================================
    Super Nintendo
    Sony Playstation
    ======================================================
    Final Fantasy 5 Boss Guide
    
    ======================================================
    Sony Playstation
    ======================================================
    Final Fantasy 6 Complete Guide
    Final Fantasy 9 Complete Guide
    Final Fantasy 9 Boss Guide
    NHL '99 Complete Guide
    Parasite Eve Boss Guide
    Parasite Eve Complete Guide
    WCW vs. the World Complete FAQ/Move List
    
    
    ======================================================
    My Guides will only be found on
    ======================================================
    The only sites allowed to use this FAQ are:
    
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       4. Cheat Code Central (http://www.cheatcc.com)
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    If ANY other site has a copy of this FAQ, it is an illegal copy.  So, if you
    happen to see this at another site, please notify me immediately. if you
    see this guide on a site like Cheat Code Central, let me know ASAP, especially
    Cheat Code Central, because they have not earned the right to host these
    guides,
    especially after hosting some of my other ones without my permission!
    
    ===================
    MY FUTURE PLANS
    ===================
    
    FAQS
    -Parasite Eve 2 (PSX) Spoiler-Free Walkthrough
    -Legend of Legaia (PSX) Complete Guide
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    -WWF Smackdown 2 (PSX) Complete FAQ and Move List
    -Character Guides for WWF Smackdown 2 (PSX) and WWF No Mercy (N64)
    -Updating a lot of my older FAQs, especially the WWF Smackdown Complete
    guide, FAQ, and move list.
    
    REVIEWS
    -Updating more of my review contest reviews
    -Mario Tennis, Tales of Destiny, Chrono Cross, Parasite Eve 2
    
    CODES, GAME SAVES, ETC.
    -Some here and there, not much though.
    
    
    =======================================================================
    10.0 Conclusion -------------------------------------------------------
    =======================================================================
    
    Hello, everyone, and thanks for reading my guide to WWF Smackdown! I
    know it really sucks right now, but I am going to update it a lot. I
    just wanted to get it posted so I can work on it at my own pace without
    worrying if it will be posted or not, you know?
    
    ------------------------------------------------------------------------
    The Shortest Copyright Line Ever
    ------------------------------------------------------------------------
    
    Unpublished Work Copyright 2000 Steve McFadden (SMcFadden)
    
    .----------------------------------------------------------------------.
    |  This FAQ is Copyright 2000 Steve Saunders a.k.a. DaLadiesMan.  The
    |  only sites  allowed to use this FAQ are:
    |
    |
    |
    |  1. GameFAQs (http://www.gamefaqs.com)
    |
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    |
    |  3. Video Game Strategies (http://vgstrategies.about.com)
    |
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    |
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    |
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    |
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    |
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    |
    |  9. X Cheater (http://www.xcheater.com)
    |
    | 10. Phat Games (http://www.phatgames.com)
    |
    | 11. The Cheat Empire (http://home.planetinternet.be/~twuyts)
    |
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    |
    |
    |
    | If ANY other site has a copy of this FAQ, it is an illegal copy.  So,
    if you happen to see this at another site, please notify me immediately.
    |
    '----------------------------------------------------------------------'
    
    ANOTHER FAQ FROM...
     ____          _              _ _             __  __
    |  _ \  __ _  | |    __ _  __| (_) ___  ___  |  \/  | __ _ _ __
    | | | |/ _` | | |   / _` |/ _` | |/ _ \/ __| | |\/| |/ _` | '_ \
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    |____/ \__,_| |_____\__,_|\__,_|_|\___||___/ |_|  |_|\__,_|_| |_|
    
    -Steve Saunders
    
    
    =======================================================================
    ------------------------------------- (C)2000-2001 All Rights Reserved.
    =======================================================================
    This guide is copyright to the author, and may never be distributed for
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