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    Game Shark Codes by RagnaroK

    Version: 0.6 | Updated: 06/26/00 | Search Guide | Bookmark Guide

    ** THIS FAQ IS MADE FOR THE NORTH AMERICAN (NTSC) VERSION OF WWF SMACKDOWN!
       THESE CODES WERE _NOT_ CREATED BY ME! WITH PERMISSION, I SIMPLY COMPILED
       A LIST OF SMACKDOWN CODES INTO ONE RESOURCE FOR EASE OF ACCESS.
    
    ** CODES MAY OR MAY NOT WORK ON THE EUROPEAN VERSION! (PAL)
    
    ** I DON'T HAVE THE SLIGHTEST CLUE ON HOW TO SOLVE CDX PROBLEMS SO PLEASE
       ASK THE PEOPLE AT THE CMGSCCC BBS. 
       (http://www.cmgsccc.com/cgi-bin/Ultimate.cgi)
    
                     __          ___          ________
                     \ \        / \ \        / |  ____|
                      \ \  /\  / / \ \  /\  / /| |__
                       \ \/  \/ /   \ \/  \/ / |  __|
                        \  /\  /     \  /\  /  | |
                         \/  \/       \/  \/   |_|
       _____ __  __          _____ _  _______   ______          ___   _ _ 
      / ____|  \/  |   /\   / ____| |/ |  __ \ / __ \ \        / | \ | | |
     | (___ | \  / |  /  \ | |    | ' /| |  | | |  | \ \  /\  / /|  \| | |
      \___ \| |\/| | / /\ \| |    |  < | |  | | |  | |\ \/  \/ / | . ` | |
      ____) | |  | |/ ____ | |____| . \| |__| | |__| | \  /\  /  | |\  |_|
     |_____/|_|  |_/_/    \_\_____|_|\_|_____/ \____/   \/  \/   |_| \_(_)
         ___                   _             _      ___        _        
        / __|__ _ _ __  ___ __| |_  __ _ _ _| |__  / __|___ __| |___ ___
       | (_ / _` | '  \/ -_(_-| ' \/ _` | '_| / / | (__/ _ / _` / -_(_-<
        \___\__,_|_|_|_\___/__|_||_\__,_|_| |_\_\  \___\___\__,_\___/__/
    
    =======================================================================
       W W F   S M A C K D O W N   G A M E S H A R K   C O D E S   v.0.6
    =======================================================================
    
    
    Author: Andy Yang (RagnaroK)
    E-Mail: Quasar10@yahoo.com
    ICQ: 5150739
    Version: 0.6
    Last Updated: 6/26/2000
    
    
    
     This Document is Copyright 2000 Andy Yang
     
    
    ### DISCLAIMER ###
    
     This FAQ is meant for private and personal usage only. It was written
     and is owned by me, Andy Yang (Quasar10@yahoo.com). It may only be
     reproduced in an electronic medium and can only be altered as long as
     CREDIT is given, and if the copyright notice above and this disclaimer
     is left intact and un-altered. This FAQ is not to be used for
     profitable/promotional purposes; this includes being used by publishers
     of magazines, guides, books, etc. or being incorporated into magazines,
     etc. in *ANY* way. All copyrights and trademarks that are not specifically
     mentioned in this FAQ, are acknowledged.
    
     You may place this FAQ on your website as long as CREDIT is given to EVERY
     person that is mentioned in this FAQ, and if the copyright notice above
     and the disclaimer above is left intact and un-altered. You must also seek
     my permission first, and tell me the website address which will be hosting 
     this FAQ. Permission is also required if you are to post this FAQ on a BBS
     (Bulletin Board System), Message Board and/or anything of the like.
    
    WWF Smackdown! (SLUS-00927) is (c) of THQ (http://www.thq.com/smackdown),
    Yuke's (http://yukes.co.jp), Jakks Pacific (http://www.jakkspacific.com),
    and the World Wrestling Federation (http://www.wwf.com).
    
    
    
    =======================================================================
    This FAQ, and the latest revisions of this FAQ can be found at:
    
     GameFAQs                                    (http://www.gamefaqs.com)
    
    =======================================================================
    
    
    Version 0.6
    
         My very first attempt to write an actual FAQ! Please forgive all 
     my newbie mistakes =) Otherwise, enjoy what I believe is to be the very
     first WWF Smackdown! Gameshark FAQ on the net!
     
    
    =======================================================================
                            <>TABLE OF CONTENTS<>
    =======================================================================
    
     1.   REVISION HISTORY
     
     2.   INTRODUCTION
     
     3.   NOTES AND MISCELLANEOUS INFORMATION
     
     4.   CODES
     
           A) Move List Modifier
                -Description
                -Codes
                -Move Value List
    
           B) Characteristic Modifier
                -Description
                -Codes
                -Characteristic Value List
    
           C) Victory Music Modifier
                -Description
                -Codes
                -Music Value List
    
           D) Area Modifier
                -Description
                -Codes
                -Area Value List
    
           E) Ranking Points Modifier
                -Description
                -Codes
                -Ranking Value List
    
           F) Ranking Statistics Modifier
                -Description
                -Codes
                -Ranking Value List
    
           G) Miscellaneous Codes
                -Infinite Creation Points
    
    
     5.   CREDITS
    
     6.   FINAL THOUGHTS
    
    
    
    
    =======================================================================
     1.                      <>REVISION HISTORY<>
    =======================================================================
    
    v.0.6:
     - Been getting a lot of e-mails saying the Infinite Creation Points
       don't work so I've replaced them with another version
     - Just wanted to announce that this FAQ will rarely be updated now as
       Smackdown's gotten old and boring for me. Plus, there are not much 
       codes hacked anymore. Also, for those who have the PAL version of
       Smackdown, these codes were made on the North American version of 
       Smackdown (NTSC)
    
    v.0.5:
     - Added a Ranking statistic modifier (Wins, Losses, Draws, etc.)
       Thanks to Matthew Digilio (mr_digilio@yahoo.com)
    
    v.0.4:
     - Fixed up the Show Stopper/Chokeslam values. Thanks to those who
       informed me. (fyaball@hotmail.com, DTruNinja2000@cs.com)
    
    v.0.3:
     - Added Move Modifier codes for CAW 2 (Variation 2)
     - Added Move Modifier codes for CAW 3 (Variation 2)
     - Added Move Modifier codes for CAW 4 (Variation 2)
     
    
    v.0.2:
     - Fixed some minor spelling errors.
     - Added Ininite creation points code in Part 4, Section F
    
    
    v.0.1:
    First release of this FAQ.
     - Character Ability modifier codes
     - Victory music modifier
     - Maximum Ability Point Level modifier
     - Move List Modifier
     - Ranking Points Modifier
    
    
    
    
    =======================================================================
     2.                        <>INTRODUCTION<>
    =======================================================================
                                                       
         WWF Smackdown! is the first WWF game from THQ released on the Sony
    Playstation game console since the acquisition of the WWF license from
    former developer, Acclaim. WWF Smackdown! is built on a modified version
    of the acclaimed "Touken Retsuden" game engine by Yuke's. This game has
    many great new features never before seen in a PSX wrestling game.
    Examples of such are: Moving Hair, Moving Clothes, Allies and Enemies,
    Mid-game Cutscenes, a new and improved (among other WWF titles) season mode,
    Pre-season mode, improved I quit match, Special Referee mode, complex
    interactive 3D backstage areas, true video quality Titantron videos,
    moving lips, and wrestler size scaling. WWF Smackdown! was created Yuke's
    and was published by THQ.
    
    WWF Smackdown! was shipped on March 1st, 2000 and was available in stores
    on March 2nd, 2000.
    
    
    
    
    =======================================================================
     3.             <>NOTES AND MISCELLANEOUS INFORMATION<>
    =======================================================================
    
         You need a Gameshark or Gameshark Pro to use these codes. If you do
    not know how, or where, to obtain a Gameshark (Gameshark Pro), just drop
    by your favorite Videogame and/or Videogame Accessory store and pick one
    up.
    
         If a code does not work, it probably means you haven't typed the
    code in properly, or that your Gameshark's software is too old. In the 
    case of the latter, you need to upgrade your Gameshark, or most likely,
    obtain a new one.
    
         If you're reading a version of this FAQ that has been HTML'ized,
    or whatever, please send all the inquiries to those people who
    did the changes and not me, as they may have an older version or have
    added their own corrections that I won't be able to help you on.
    
         The weapons match code will make the match a little slower when
    there are 4 people on the screen. Also, this code will freeze the
    Royal Rumble upon the entry of the 3rd-7th person.
    
         
    
    
    
    
    =======================================================================
     4.                         <>CODES<>
    =======================================================================
    
                         
                       *******************************
                           A. Move List Modifier   
                           
                           Credit to: Some Person
                       *******************************
    
     Description: This code lets you change what moves you have in your
        movelist for your created character. You can, for example, put a 
        Stone Cold Stunner or a Rock Bottom on your normal ready moves.
        There are 2 variations to this code. The first is the variation where
        you set the moves beforehand so when you create a character, the 
        moves you hacked in, will already be inside the move slots for your 
        new character. The second variation is for the Biography in the game.
        This variation will only work when you have a pre-made character.
        After you hacked the moves in, you have to go into the Biography
        part of create a character and check out his moves.
    
    
     Codes: These are the Move List Modifier codes (variation 2) for the
        all created superstars.Hopefull, I'll get Variation 1 very soon.
        [NOTE] _HUGE_ LIST!!
    
        
    =============================    
        
     Created Superstar - Slot #1
     
        Ready Moves
           80090080 ????
           80090082 ????
           80090084 ????
           80090086 ????
    
        Ready Moves -Groggy
           8009008A ????
           8009008C ????
           8009008E ????
           80090090 ????
    
        Behind
           8009009E ????
           800900A0 ????
           800900A2 ????
           800900A4 ????
    
        Ground
           800900AA ????
           800900AC ????
           800900AE ????
    
        Running -Front
           800900EC ????
           800900EE ????
           800900F0 ????
    
        Running -Back
           800900F8 ????
           800900FA ????
           800900FC ????
    
        Running -Attack
           800900F2 ????
           800900F4 ????
           800900F6 ????
    
        Running -Counter
           800900FE ????
           80090100 ????
           80090102 ????
    
        Turnbuckle -Front
           800900C8 ????
           800900CA ????
    
        Turnbuckle -Back
           800900CE ????
           800900D0 ????
    
        Turnbuckle -Lower
           800900D4 ????
           800900D6 ????
    
        Aerial -Standing
           800900DA ????
           800900DC ????
           800900DE ????
    
        Aerial -Down
           800900E0 ????
           800900E2 ????
           800900E4 ????
    
    =============================
    
     Created Superstar - Slot #2
     
        Ready Moves
           8009019E ????
           800901A0 ????
           800901A2 ????
           800901A4 ????
    
        Ready Moves -Groggy
           800901A8 ????
           800901AA ????
           800901AC ????
           800901AE ????
    
        Behind
           800901BC ????
           800901BE ????
           800901C0 ????
           800901C2 ????
    
        Ground
           800901C8 ????
           800901CA ????
           800901CC ????
    
        Running -Front
           8009020A ????
           8009020C ????
           8009020E ????
    
        Running -Back
           80090216 ????
           80090218 ????
           8009021A ????
    
        Running -Attack
           80090210 ????
           80090212 ????
           80090214 ????
    
        Running -Counter
           8009021C ????
           8009021E ????
           80090220 ????
    
        Turnbuckle -Front
           800901E6 ????
           800901E8 ????
    
        Turnbuckle -Back
           800901EC ????
           800901EE ????
    
        Turnbuckle -Lower
           800901F2 ????
           800901F4 ????
    
        Aerial -Standing
           800901F8 ????
           800901FA ????
           800901FC ????
    
        Aerial -Down
           800901FE ????
           80090200 ????
           80090202 ????
    
    =============================
    
     Created Superstar - Slot #3
     
        Ready Moves
           800902BC ????
           800902BE ????
           800902C0 ????
           800902C2 ????
    
        Ready Moves -Groggy
           800902C6 ????
           800902C8 ????
           800902CA ????
           800902CC ????
    
        Behind
           800902DA ????
           800902DC ????
           800902DE ????
           800902E0 ????
    
        Ground
           800902E6 ????
           800902E8 ????
           800902EA ????
    
        Running -Front
           80090328 ????
           8009032A ????
           8009032C ????
    
        Running -Back
           80090334 ????
           80090336 ????
           80090338 ????
    
        Running -Attack
           8009032E ????
           80090330 ????
           80090332 ????
    
        Running -Counter
           8009033A ????
           8009033C ????
           8009033E ????
    
        Turnbuckle -Front
           80090304 ????
           80090306 ????
    
        Turnbuckle -Back
           8009030A ????
           8009030C ????
    
        Turnbuckle -Lower
           80090310 ????
           80090312 ????
    
        Aerial -Standing
           80090316 ????
           80090318 ????
           8009031A ????
    
        Aerial -Down
           8009031C ????
           8009031E ????
           80090320 ????
    
    =============================
    
     Created Superstar - Slot #4
     
        Ready Moves
           800903DA ????
           800903DC ????
           800903DE ????
           800903E0 ????
    
        Ready Moves -Groggy
           800903E4 ????
           800903E6 ????
           800903E8 ????
           800903EA ????
    
        Behind
           800903F8 ????
           800903FA ????
           800903FC ????
           800903FE ????
    
        Ground
           80090404 ????
           80090406 ????
           80090408 ????
    
        Running -Front
           80090446 ????
           80090448 ????
           8009044A ????
    
        Running -Back
           80090452 ????
           80090454 ????
           80090456 ????
    
        Running -Attack
           8009044C ????
           8009044E ????
           80090450 ????
    
        Running -Counter
           80090458 ????
           8009045A ????
           8009045C ????
    
        Turnbuckle -Front
           80090422 ????
           80090424 ????
    
        Turnbuckle -Back
           80090428 ????
           8009042A ????
    
        Turnbuckle -Lower
           8009042E ????
           80090430 ????
    
        Aerial -Standing
           80090434 ????
           80090436 ????
           80090438 ????
    
        Aerial -Down
           8009043A ????
           8009043C ????
           8009043E ????
    
    
    
     ?? = The slot where you can place a Value from the Move Value List.
    
    
    
     Move Value List: These are the modifier values for the movelist.
        Right now, I only have the Lv.4 and Lv.5 values as they are the
        most useful moves. To use these, just take a value like 13B1, and
        stick it onto a code in the ?? part, so for example, if you put
        80090080 13B1, you would have the Dominator on your Ready Moves.
        
     
        Powerful Specials Lv.4
           13B1 - Dominator
           13AE - Choke Toss
           13B4 - Test Neckbreaker
           13A3 - Diving Powerbomb
           13B7 - Bearhug Front Slam
           13B8 - Inverted DDT
           13B9 - Falling Powerslam
           13BC - Body Press Slam
           13C1 - Torture Rack
           13CC - Double Powerbomb
           13D9 - Body Press Drop FW
           13DA - Body Press Drop
           13A4 - Pimpdrop
           1388 - Stunner
           13AA - Running Powerbomb
           14BD - Pumphandle Slam
           1395 - Jacknife Powerbomb
    
        Powerful Specials Lv.5
           13EA - Strong Lariat
           138E - Tombstone Piledriver
           14B9 - Full Nelson Slam
           1389 - Chokeslam
           139B - Show Stopper
           139D - Stone Cold Stunner
    
    
        Speedy Specials Lv.4
           13CA - NorthernlightsSuplex
           138B - X-Factor
           13DB - Sky High
           13BE - Michinoku Driver
           13E8 - Downward Spiral
           1391 - Hurracanrana
           14BA - Electric Chair Drop
           1397 - Jump Swinging DDT
           0DE5 - Twisting Knee Drop
           14C4 - Dragon Suplex Pin
           14CC - Impaler
    
        Speedy Specials Lv.5
           13A8 - Spinning Back Drop
           14C5 - Tiger Suplex Pin
           0DE4 - Senton Bomb
           173E - The People’s Elbow 
    
    
        Technical Specials Lv.4
           0E1C - Dragon Attack
           13D6 - Double Arm Backbreaker
           13DE - Snowplow
           13BF - Rolling Leg Lock
           13CB - Sambo Suplex
           0DE7 - The 450
           0E1A - Diving Moonsault
           14C6 - Octopus Stretch
    
        Technical Specials Lv.5
           13D8 - Shamrock Anklelock
           138C - Pedigree
           138D - The Rock Bottom
           138A - Fame Asser
           139A - Flipping Armbar
           0DE0 - The Money Shot
           0DE3 - The Lo’ Down
    
    
        Roughneck Specials Lv.4
           1398 - Double Arm DDT
           13C8 - Knee Strike
    
        Roughneck Specials Lv.5
           138F - Mandible Claw
           14BE - Low Blow
           14D3 - Reverse Death Valley
    
    
    =======================================================================
    
                       *******************************
                          B. Characteristic Modifier   
                           
                          Credit to: ~ID~ and Myself
                       *******************************
    
     Description: This code lets you change your characteristics after you
        have had them set at the end of the pre-season. For example, if you
        got your characteristics set as: Good Speaker, Acolytes+, and Wealth,
        you can change them to Sharp Tongue, Debra-, and Degeneration X- with
        this code. After you have hacked in the new characteristics, you can
        confirm them in the Biography mode. I have the codes for all 4 Created
        Character Slots and their accompanying values.
    
    
     Codes: These are the characteristic modifier codes for all 4 Created
        Character slots.
    
    
    
     Created Superstar - Slot #1
    
        80090020 ??xx
        80090022 ????
        80090024 ????
        80090026 05??
    
     Created Superstar - Slot #2
    
        8009013E ??xx
        80090140 ????
        80090142 ????
        80090144 05??
    
     Created Superstar - Slot #3
    
        8009025C ??xx
        8009025E ????
        80090260 ????
        80090262 05??
    
     Created Superstar - Slot #4
    
        8009037A ??xx
        8009037C ????
        8009037E ????
        80090380 05??
    
    
     ?? = Characteristics Mod Value. With this, you can change your Created
          character's Characteristics after they have been set through the
          pre-season.
    
     xx = Victory Music Mod Value. Please refer to Section C, The Victory Music
          Modifier Section
    
    
    
     Ability Value List: These are the modifier values for the characteristics
        modifier code. The list is quite long, so be prepared with some
        scrolling. To use these, just stick a value like 02 + 55 into a slot.
        So, if you had 80090022 0255, your created character in slot #1 would
        have the Speed Attack and Injured Neck abilities.
        
    
        00 - Power Attack
        01 - Technical Attack
        02 - Speed Attack
        03 - Rough Attack
        04 - Power Def.
        05 - Tech. Def.
        06 - Spd. Def.
        07 - Rough Def.
        08 - Pwr. Skill
        09 - Tech. Skill
        0A - Spd. Skill
        0B - Rough Skill
        0C - Single Match
        0D - Tag Match
        0E - 3-Way
        0F - 4-Way
        10 - Battle Royal
        11 - Falls Anywhere
        12 - Hardcore
        13 - Cage
        14 - Royal Rumble
        15 - Tournament
        16 - "I Quit"
        17 - WWF Title
        18 - Tag Title 
        19 - IC Title
        1A - European
        1B - Women's Title
        1C - Hardcore Title
        1D - Handicap
        1E - S. Referee
        1F - Lucky
        20 - Favorite
        21 - Good Looks
        22 - Sexy
        23 - Good Speaker
        24 - Somber
        25 - Pwr. Atk.+
        26 - Pwr. Atk.-
        27 - Tech. Atk.+
        28 - Tech Atk.-
        29 - Spd. Atk.+
        2A - Spd. Atk.-
        2B - Rough Atk.+
        2C - Rough Atk.-
        2D - Pwr. Def.+
        2E - Pwr. Def.-
        2F - Tech. Def.+
        30 - Tech. Def.-
        31 - Spd. Def.+
        32 - Spd. Def.-
        33 - Rough Def.+
        34 - Rough Def.-
        35 - Pwr. Skill +
        36 - Pwr. Skill - 
        37 - Tech. Skill+
        38 - Tech. Skill-
        39 - Spd. Skill+
        3A - Spd. Skill-
        3B - Rough Skill+
        3C - Rough Skill-
        3D - Single Match+
        3E - Single Match-
        3F - Tag Match+
        40 - Tag Match-
        41 - 3-Way+
        42 - 3-Way-
        43 - 4-Way+
        44 - 4-Way-
        45 - Battle Royal+
        46 - Battle Royal-
        47 - Falls Anywhere+
        48 - Falls Anywhere-
        49 - Hardcore+
        4A - Hardcore-
        4B - Cage+
        4C - Cage-
        4D - "I Quit"+
        4E - "I Quit"-
        4F - Royal Rumble+
        50 - Royal Rumble-
        51 - Handicap+
        52 - Handicap-
        53 - S. Referee+
        54 - S. Referee-
        55 - Injured Neck
        56 - Weak Neck
        57 - Injured Waist
        58 - Weak Waist
        59 - Injured Elbow
        5A - Weak Elbow
        5B - Injured Knee
        5C - Weak Knee
        5D - Lucky Life
        5E - Unlucky
        5F - Funny
        60 - Smart
        61 - Sensual
        62 - Lady
        63 - Noble
        64 - Don Juan
        65 - Femme Fatal
        66 - Sharp Tounge
        67 - Teriffic Speaker
        68 - Bad Speaker
        69 - Fashionable
        6A - Unfashionable
        6B - Good Health
        6C - Bad Health
        6D - Loner
        6E - Cooperative
        6F - Roughneck
        70 - Rowdy
        71 - Fair
        72 - Betrayer
        73 - Tenderhearted
        74 - Stone Cold+
        75 - The Rock+
        76 - Triple H+
        77 - Mankind+
        78 - Ken Shamrock+
        79 - Al Snow+
        7A - Hardcore Holly+
        7B - Big Show+
        7C - Kane+
        7D - The Undertaker+
        7E - Test+
        7F - X-Pac+
        80 - Road Dogg+
        81 - Degeneration X+
        82 - Mr. Ass+
        83 - Gangrel+
        84 - Edge+
        85 - Christian+
        86 - Big Bossman+
        87 - Val Venis+
        88 - Godfather+
        89 - Chyna+
        8A - Tori+
        8B - Vince McMahon+
        8C - McMahon Family+
        8D - D'Lo Brown+
        8E - Mark Henry+
        8F - Matt Hardy+
        90 - Jeff Hardy+
        91 - Hardy Boyz+
        92 - Chris Jericho+
        93 - Shane McMahon+
        94 - Paul Bearer+
        95 - Steve Blackman+
        96 - Faarooq+
        97 - Bradshaw+
        98 - Acolytes+
        99 - Buh Buh Ray+
        9A - D'Von+
        9B - Dudley Boys+
        9C - Debra+
        9D - Stone Cold-
        9E - The Rock-
        9F - Triple H-
        A0 - Mankind-
        A1 - Ken Shamrock-
        A2 - Al Snow-
        A3 - Hardcore Holly-
        A4 - Big Show-
        A5 - Kane-
        A6 - The Undertaker-
        A7 - Test-
        A8 - X-Pac-
        A9 - Road Dogg-
        AA - Degeneration X-
        AB - Mr. Ass-
        AC - Gangrel-
        AD - Edge-
        AE - Christian-
        AF - Big Bossman-
        B0 - Val Venis-
        B1 - Godfather-
        B2 - Chyna-
        B3 - Tori-
        B4 - Vince McMahon-
        B5 - McMahon Family-
        B6 - D'Lo Brown-
        B7 - Mark Henry-
        B8 - Matt Hardy-
        B9 - Jeff Hardy-
        BA - Hardy Boyz-
        BB - Chris Jericho-
        BC - Shane McMahon-
        BD - Paul Bearer-
        BE - Steve Blackman-
        BF - Faarooq-
        C0 - Bradshaw-
        C1 - Acolytes-
        C2 - Buh Buh Ray-
        C3 - D'Von-
        C4 - Dudley Boys-
        C5 - Debra-
        C6 - Tournament+
        C7 - Title Match+
        C8 - Tag Title+
        C9 - IC Title+
        CA - European Title+
        CB - Women's Title+
        CC - Hardcore Title+
        CD - Wealth
    
        FF - Blank (No Data)
    
    
    
    
    =======================================================================
    
                       *******************************
                          C. Victory Music Modifier   
                           
                          Credit to: ~ID~ and Myself
                       *******************************
    
     Description: This code lets you modify the music that plays after you
        have won a match. Instead of the music that plays during your 
        Titantron video, you can change it with this code. For example,
        during character creation, you have chosen D'Lo Brown's Titantron.
        Now, after you have won a match, D'Lo's music plays, but with this
        code, you can have it so that the Hardy Boyz's music plays instead
        of D'Lo's after you win.
    
    
     Codes: There are the codes for all 4 created character slots. 
    
    
    
     Created Superstar - Slot #1
    
        80090020 ??xx
    
     Created Superstar - Slot #2
    
        8009013E ??xx
    
     Created Superstar - Slot #3
    
        8009025C ??xx
    
     Created Superstar - Slot #4
    
        8009037A ??xx
    
    
     xx = Victory Music Mod Value. Please refer to Section C, The Victory
          Music Modifier Section
    
     ?? = Characteristics Mod Value. Please refer to Section B.
    
    
    
     Music Value List: These are the modifier values for the victory music
        modifier code. They play instead of the normal theme that should
        play. So, if you had 80090020 ??10, you would hear The Rock's theme
        after you win a match with the created superstar you entered the
        music modifier code with. You should refer back to section B to fill
        in an ability for ?? because you are forced to do it if you use this
        music code.    
    
    
        0E - Stone Cold Steve Austin
        0F - The Undertaker & Paul Bearer
        10 - The Rock
        11 - Big Show Paul Wight
        12 - Mankind
        13 - Ken Shamrock
        14 - Triple H
        15 - Kane
        16 - Val Venis
        17 - Big Boss Man
        18 - X-Pac
        19 - No Chance In Hell
        1A - Mr. Ass
        1B - Road Dogg
        1C - Hardcore Holly
        1D - Test
        1E - Al Snow
        1F - Gangrel
        20 - Christian
        21 - Edge
        22 - Chyna
        23 - Tori
        24 - The Godfather
        25 - Debra
        26 - D'Lo Brown
        27 - Mark Henry
        28 - Hardy Boyz
        29 - Y2J Chris Jericho
        2A - Steve Blackman
        2B - Acolytes
        2C - Dudley Boyz
    
    
    
    
    =======================================================================
    
                       *******************************
                              D. Area Modifier   
                           
                              Credit to: Myself
                       *******************************
    
     Description: This code lets you modify the area which you have a match
        at. Although, this code does not allow you to pin outside of the Ring
        area when there is a 4 player mode. Also, you are unable to go
        to other locations except your area where you put in the code for.
        Finally, this code will freeze the Royal Rumble when upon the entry
        of the 3rd-7th participant.
    
    
     Codes: There is one code which you modify the values to select a stage.
    
    
    
        Base Code: 8007ACAC 0???
    
    
     ??? = The Value that determines the area you wrestle at.
    
    
     Area Value List: These are the modifier values for the area modifier
         code. [NOTE] 105 keeps you at the Ring area, but you can now have
         weapons in every single match except Steel Cage and Royal Ruble.
         105 also makes the match move at a slower framerate when there
         are 4 people in the ring.
    
    
        104 = Entrance Ramp Area
        105 = Ringside (Weapons Anytime)
        106 = Corridor
        107 = Boiler Room
        108 = Kitchen
        109 = Parking Lot
    
    
    
    
    =======================================================================
    
                       *******************************
                          E. Ranking Points Modifier   
                           
                            Credit to: shorty23345
                       *******************************
    
     Description: This code lets you modify the amount of ranking points your
        created character has. Although the code only lasts while it is
        activated, and the points reset when the code is shut off, it is 
        extremely useful if you just want to take that little cheap shot at
        the WWF Champ and take his belt when you're below the required rank.
    
    
     Codes: There is currently only the code for the first created character.
    
    
    
        Created Superstar - Slot #1
        
           80090CA8 ????
    
    
     ???? = The Value that determines the number of ranking points you have.
    
    
     There are really no values for this code. You can just stick in a HEX
     value between 0000 and FFFF, although the ranking points stop at 999.
     (HEX Value = 3E7)
    
    
    
    
    =======================================================================
    
                       *******************************
                        F. Ranking Statistic Modifier   
                           
                         Credit to: Matthew Digilio
                       *******************************
    
     Description: This code lets you modify the statistics in your ranking
        profile. You can change the amount of wins, losses, draws and the
        amount of matches you have wrestled. After you enter this code, you
        save and reset the game without the codes on. The next match you win
        or lose will change your ranking points. The points can vary from 
        anywhere depending on what stats you picked (wins, losses, etc.) and
        if you win or lose the nextmatch.
    
    
     Codes: There are codes for all 4 characters for wins, losses, draws, and
        the amount of matches wrestled.
    
    
    
        Created Superstar - Slot #1
        
           Wins     - 80090C90 0???
           Losses   - 80090C92 0???
           Draws    - 80090C94 0???
           Matches  - 80090C96 0???
    
        Created Superstar - Slot #2
        
           Wins     - 80090CAC 0???
           Losses   - 80090CAE 0???
           Draws    - 80090CB0 0???
           Matches  - 80090CB2 0???
           
        Created Superstar - Slot #3
        
           Wins     - 80090CC8 0???
           Losses   - 80090CCA 0???
           Draws    - 80090CCC 0???
           Matches  - 80090CCE 0???
           
        Created Superstar - Slot #4
        
           Wins     - 80090CE4 0???
           Losses   - 80090CE6 0???
           Draws    - 80090CE8 0???
           Matches  - 80090CEA 0???
    
    
     ??? = The Value that determines the number of each stat you have.
    
    
     There are no set values for this code. You can just stick in a HEX
     value between 000 and 3E7. For example, if you put 3E7 for wins,
     you'll have 999 wins. 000 makes it so you have 0, so if you put 000
     for losses and draws, you'll have 0 of each. Finally, you need to
     match the amount of wins, losses, and draws to put a number of matches
     wrestled in. So, if you had 475 wins and 25 losses, you need to put
     1F4 to make the matches wrestled number, match the amount of matches
     you've wrestled. To convert a decimal number to HEX, such as 475 wins,
     if you have Windows 95/98/NT, go to the calculator program included.
     Go to view, pick Scientific. Now, enter 475 in the slot, and on the
     left, you should see "Hex, Dec, Oct, Bin." Select HEX, and the 475
     should transform into the HEX value. You can do this with any value,
     but make sure you are matching you game stats to equal 999 matches
     wrestled if you are going that high.
     
    
    
    
    
    =======================================================================
    
                       *******************************
                           G. Miscellaneous Codes   
                           
                              Credit to: Various
                       *******************************
    
    
                 ===========================================
                   1)      INFINITE CREATION POINTS
                               Credit: CMGSCCC
                 ===========================================
    
     Description: This code does exactly what its name says. It gives you
        infinite creation points to start a created character with. The only
        problem with this code, is that it only works when you're creating a
        new character for the first time, but not when you're modifying your
        character's Ability Points in Season
    
    
     Codes: There is only the code for any of your new created characters.
    
    
    
           D00ED41A 0000
           100ED41A 00FF
    
     There are no values for this code. Just a plain, simple code.
    
    
    
    
    =======================================================================
     5.                        <>CREDITS<>
    =======================================================================
    
     - Me (Quasar10@yahoo.com) for writing this FAQ and helping the
       WWF Smackdown! fans around! (Hopefully =))
     - ~ID~ (primecomics@mindspring.com) for creating many of the codes
       and values seen on this FAQ!
     - shorty23345 (shorty2334@hotmail.com) for creating the Ranking Points
       Modifier Code!
     - Some Person (UnknownGreatOne@aol.com) for creating the Movelist
       modifier codes and their values!
     - Matthew Digilio (mr_digilio@yahoo.com) for creating the Ranking
       Statistic Modifier!
     - Yuke's (http://yukes.co.jp/) for creating WWF Smackdown! and making
       it extremely enjoyable to please all the fans!
     - THQ (http://www.thq.com/smackdown/) for publishing WWF Smackdown! 
       and making it the current best Playstation wrestling game of all time!
     - World Wrestling Federation (http://www.wwf.com/)for the years of
       entertainment you have brought me and everyone else!
     - Game Shark Code Creators Club Message Board
       (http://www.cmgsccc.com/cgi-bin/Ultimate.cgi) for the Smackdown!
       game hackers and their codes, which inspired me to write this FAQ.
     - YOU, for reading this FAQ!
    
    
    
    
    =======================================================================
     7.                      <>FINAL THOUGHTS<>
    =======================================================================
    
         Thank you for reading my FAQ. If you have any thoughts, questions,
    or comments, please feel free to contact me at: Quasar10@yahoo.com and 
    put a WWF Smackdown related topic in the subject line or your question
    will be ignored.
    
    
    
    
    =======================================================================
     This Document is Copyright 2000 Andy Yang
    =======================================================================
    

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