__      __
\ \    / /_____  _     _  _____  _____  _____   ____   _____   _____
 \ \  / /|  ___|| \   | |/ ___ \|  ___||  ___| / __ \ |  _  | |  ___|
  \ \/ / | |__  |  \  | |||   ||| | __ | |__  | /__\ || |_| | | |___
  <    > |  __| |   \ | |||   ||| ||  ||  __| |  __  ||  _  | |___  |
  / /\ \ | |___ | |\ \| |||___||| |_| || |___ | |  | || | \ \  ___| |
 / /  \ \|_____||_| \___|\_____/|_____||_____||_|  |_||_|  \_\|_____|
/_/    \_\

                   ......GOD........ONLY..........KNOWS

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

                             --- XENOGEARS ---

                         *COMPLETE* FAQ/WALKTHROUGH
                               BY GheddonLN
                                Version 1.01
                             STARTED: October 29, 2002
                         LAST UPDATED: November 20, 2002

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

###############################################################################
0.TABLE OF CONTENTS
###############################################################################

1.VERSION HISTORY
2.CREDITS
3.COPYRIGHT NOTICE
4.INTRODUCTION
5.BASICS
6.WALKTHROUGH
7.ARMOR
8.WEAPONS
9.ITEMS
10.GEAR ARMOR/EQUIPMENT
11.GEAR WEAPONS
12.SIDEQUESTS
13.GEARS/CHARACTERS/ABILITIES
14.OUTRO

###############################################################################
1.VERSION HISTORY
###############################################################################

Version 1.00
------------
>Guide fully completed. Some equipment missing, but I guess I'll have to
rely on contributors for that one.

Version 1.01
------------
>Corrected some stuff.

###############################################################################
2.CREDITS
###############################################################################

>Squaresoft
For producing this awesome work of art.

>Sky Render
Very useful walkthrough that helped me quite a bit.

>Kevin McConnell
GREAT guide! Helped me on some of the game's toughest areas.

>XenoMinion666(DethMinionSL)
For multiple tips and for being a good friend!

>IceFlamethrower III
For his great copyright notice!

>To me
For writing this thing :-)

###############################################################################
3.COPYRIGHT NOTICE
###############################################################################

This document property of "GheddonLN". All rights reserved. Copyright 2002
by JosÚ Felipe Vargas. This document may not be reproduced in any way, shape
or form without written permission from the document's copyright holder, and
it may not be uploaded, downloaded or saved into your hard drive unless from
the following sites permissables:

www.gamefaqs.com
www.neoseeker.com
www.psxcodez.com
www.ign.com

Failure to abide by this legal contract will result in a lawsuit in which
you may be sentenced to serve a term in prision for copyright infringement as
well as paying out compensation to the document's owner. This document may not
be edited in whole or part, unless given permission by the document's copyright
owner. This legal notification applies to international copyright laws and will
be extremely well carried by the authorities, copyright holder, and citizens.

###############################################################################
4.INTRODUCTION
###############################################################################

"Hey, this game is really good, why don't you buy it?"
"Um... well, Ok..."

That's how it started. I went to a local store and I was forced to buy
Xenogears, so to speak. I really didn't care about it. Played it for a bit,
forgot about it quick. Two years later, I decide that I'm going to complete
the game. Or at least get a little far. I started playing. After a slow
start, I found myself playing a wonderful game, an excellent RPG. It wasn't
a game, it was an _experience_ An experience you've got to live. However,
as it proceeded further, it got annoying and boring sometimes. However,
the game, the game, oh the game... it caught me, and no amount of boredom
could prevent me of playing. So, in the end, I finished it quite quickly.
And it was worth it. I finished it, yes, finally, after two years. One of
the best RPGs ever produced. And on my way, I wrote this FAQ.

---GheddonLN.

###############################################################################
5.BASICS
###############################################################################


CONTROLS
--------

D-PAD = Move character
LEFT STICK = No use
RIGHT STICK = No use
START = Pause game
SELECT = Show map(certain areas only)
R1 = Rotate camera
L1 = Rotate camera
R2 = No use
L2 = No use
SQUARE(S) = Enter Menu
TRIANGLE(T) = Jump
CIRCLE(O/C) = Cancel
X(X) = Accept

OTHER CONTROLS
--------------

S = Get into airship/sand cruiser/ship while flying/desert-walking/surfing the sea.
O = Get out of airship/sand cruiser/ship while flying/desert walking/surfing the sea.
T = Accelerate airship/sand cruiser/ship while flying/desert walking/surfing the sea.
L2+R2 = Get inside/outside your gears(useful combo)
R2+T = Fly backwards on airship.

GAME OVERVIEW
-------------

Xenogers is an RPG game. Like many RPGs, it focuses heavily on battling and story,
and traveling. In this game, you'll have to travel from various exotic locations
to other places. To do so, you'll use different ways: sand cruisers, airships, etc.
Battling in this game is a little different from other games. Instead of just
mashing thr X button(although that works too =P) to attack, you have to input
a series of button commands using the T, X and S buttons in order to attack.
Depending on your Level, you may be able to perform longer combos. Also, if you
input a certain sequence, you may do a deathblow. Also, in Xenogears, you can
use "gears", which are fighting-robots. They handle like your characters. More
information can be found further into this section.

INNS
----

These Inns are nothing but hotels. In here, you can pay the innkeeper a certain
amount of money so you can stay at the hotel. Doing so will fully heal yout
characters(but not your gears).

BATTLE OVERVIEW
---------------

Like I said, to battle, you need to use three buttons: S, T, X, and AP.
Each time you press one of those buttons, you'll perform an attack. If
you have big AP, you can perform huge combos using different kinds of
button combinations. Also, if you pull out a certain seqeuence, you may
perform a deathblow! More on that later.

AP
--

AP is what'll you use to perform attacks during battle. Each attack is worth
different amounts of AP: An T attack(weak) is worth 1, a S attack(medium) is
worth 2, and an X attack(fierece) is worth 3. The more AP you have, the longer
the combos you can pull out.

ATB
---

ATB is the little bar next to each character's photo that appears during
battle. It fills up as time passes. Once it is full, the character can
take action. ATBs can be speeded-up by using certain abilities and items,
although it can also be slowed down by using certain abilities, spells,
and weapons. Also, characters have a MAX AP limit that's used for combos.
The MAX AP for normal attacks is 7, while for combos is 28. To build combo
AP, save attack AP by cancelling your attacks at time(i.e, if you've
used 3 AP dto attack, cancel, and you'll save 4 AP).

DEATHBLOWS
----------

Deathblows are special skills which you can do by pressing a certain button
combination. For instance, Fei's Yamikei deathblow is done by pressing
X, T, X(requires 7AP). Deathblows are only learned once you have the required
level and AP. To learn deathblows, you must develop compatibiliy with them
To do so, battle around. When you're going to attack with the character you
want to learn a deathblow with, press the DB's button sequence until you
learn it. If you want to learn the deathblow quite fast, use these buttons
sequences: T, T, T, T, T, T, T(7AP), S, T, T, T, T, T(7AP), X, T, T, T, T(7AP),
T, S, S, T(7AP), or similar until you learn it. To check how good are you
doing with your DB learning, check the status screen. Sometimes your compatibility
will reach a certain amount and won't develop more; in that case, just keep
battling until you learn the deathblow.

STATUS EFFECTS
--------------

There are many status effects, some of them bad, some of them good. They're
divided into two categores: PHY or Physical and MNT or mental. Physical
status alter your parameters such as strength, defense and ether defense,
while MNT status affect directly your characters(i.e. Confusion, Poison).
Status effects can be cured by using certain items and spells. Not all
status effects are bad, however; beneficial status effects, most of the
time, are got by using a certain spell or item.

For the breakdown:

Stop = Character cannot attack
DOWN = Certain paramater went down
Blind = Character has low Accuracy
Slow = Character's ATB moves slowly
Poison = Character loses HP after each turn
Confusion = Character attacks enemies and allies alike
UP = Certain paramaters go up
Forget = Character can't use ability
Sleep = Character falls asleep
Armor DMG(Gear) = Gear receives more damage.
Stop = Gear cannot attack
Slow = Gear ATB's move slowly
Power Loss = Gear does less damage
Fuel Leak = Gear starts losing fuel
Camera DMG = Gear loses Accuracy and Evasion
EthMachine out of control = Gear starts losing EP
EthMachine shutdown = Gear cannot use Ether attacks.
Pilot Confuse = Cannot control gear.

BATTLE COMANDS
--------------

ATTACK - Regular command; lets you input your button sequences to attack.
COMBO - Once you have enough Combo AP stored, you can use this command to
        perform varios of your DBs at ONCE. Really useful.
<SPECIAL CMMND> - This varies from character to character; lets you use
                  his/her unique skills(ether, chi, arcane etc).
ITEM - Character is able to pick an item and use it.
ESCAPE - Character _tries_ to run away from battle. This fails sometimes.
DEFENSE - Character defends and receives less DMG for one turn-
CALL GEAR - Character calls upon his/her gear(only if gear-less).

PARAMETERS
----------

Characters:

Attack - Determines how much damage the character can do.
Accuracy - Determines how often you successfully hit an enemy
Evade - Determines how often you evade an enemy's attack
Defense - Determines how much DMG you take from physical attacks.
EthDef - Determines how much DMG you take from ether attacks.
Ether - Determines how much DMG you do with ether attacks.
Agility - Determines how fast your ATB fills-up.

Gears:

Output - Determines how much DMG you do to an enemy.
Ar - Determines how much DMG you take from physical attacks.
Ether Ar - Determines how much DMG you take from ether attacks.
Ether Machine - Determines how much DMG you do with Ether Attacks.
Response - Read "Accuracy" and "Evade"(yes, determines both parameters).
Frame - Gear's Hit Points.
Fuel - Gear's fuel. You use up fuel when attacking.

GEARS
-----

Gears are ancient machines recently discovered. They're humanoid-like,
and are using for war and other purposes. You'll be using them throughout
your journey. When using gears, it's practically the same as if you were
using a normal character. The main differences are that in order to attack,
you need to use up Fuel, and that you cannot perform long combos unless
you've got the necessary attack levels. Read on to learn more.

BATTLE COMMANDS(GEARS)
----------------------

ATTACK - Perform an attack, or two attacks if you have an attack level of
         one or higher.
CHARGE - Gear restores fuels. Amount varies of equipment.
ETHER MACHINE - Gear can use its special attacks(ether, arcane)
SPECIAL OPTIONS - Gear can use some unique options, or heal itself(if it
                  has the correct equipment).
BOOSTER - Gear speeds-up, consuming fuel after each turn to keep it up.
ESCAPE - Gear party tries to escape.
ITEMS - Gear can use items.

ATTACK LEVELS(GEARS)
--------------------

Gears start off the battle with an attack level of 0. This means they
can only perform one attack: a 10 fuel attack, a 20 fuel attack or
a 30 fuel attack. However, as the gear owner gains more deathblows,
the gear itself will learn its deathblows, thus gaining more attack levels.
Higher attack levels mean you can input two different commands instead
of one. To build attack levels, attack with normal attacks, not
deathblows. Once you've used a deathblow, you'll lose all attack levels
you had and you'll have to build 'em up again.

FUEL
----

In order to attack, gears need touse fuel. Each gear has a certain amount
of Fuel, and each time it performs an attack, it uses up some. There
are four kind of attacks: 10 fuel attacks, 20 fuel atks, 30 fuel atks and
deathblows, which use different amounts of fuel. To restore fuel during
battle, use the "charge" command.

BOOSTER
-------

The Booster is a command each gear has. Once you select it, the gear's speed
will be increased. It'll consume some fuel to activate the booster, and after
the gear uses a command(doesn't matter which) it'll consume some more fuel.
Basically, after each turn, a gear who has booster on will consume fuel.
Boosters are invaluable during most boss fights, and they're worth the fuel
loss.

UPGRADING
---------

Gear's "inside" can be upgraded. I'm not talking about stuff like weapons and
equipment; I'm talking about their engines, frames, and armor. These can
be bought at Gear Shops. Gear shops sell weapons and normal equipment, but
they'll also tune up your gears. When you tune up, you can fully restore
your gears HP and Fuel by paying a certain price to the shop owner. But most
importantly, you can upgrade your gears. There are three kinds of upgrade-able
parts: Armor, Engine and Frame. Armor is for defense and ether defense, the
frame is for HP, and the engine for output(attack power) and fuel. Upgrading
normally costs a lot of money, so be sure you start saving money =P

SPECIAL OPTIONS
---------------

Certain gears have their unique, special options that only they can use. These
special options function varies, so check further into the guide for more information!

HYPER MODE
----------

Hyper Mode is the gear's special kick-ass mode. You see, while you fight with
gears, you should see a bunch of gibberish to the right. It ain't gibberish,
actually. It shows some interesting stats: one of them is "Hyper". It shows
a percentage next to Hyper. This percentage represents your chances of getting
into Hyper Mode. The Higher the percentage, the higher your chances. Keep in
mind that hyper mode can only be achivied once you're in attack level 3. Once
you achieve Hyper Mode, you can use three secret deathblows that take little
fuel and do a lot of damage. Also, you cannot reach Hyper Mode unless you have
at least one Hyper Deathblow.

GEAR HEALING
------------

To heal with gears, you must equip the gear with a FRAMEHPxx. The xx represents
a number which can be 10, 30, 50, 70 or 90. These numbers represent how much
of your health you can recover. For example, a FRAMEHP10 will recover 10% of
your health and so on. This option can be accessed via the "special options"
in and out gear battles. It consumes fuel.

###############################################################################
6.WALKTHROUGH
###############################################################################

_.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-._

   ------------------              DISK # 1             --------------------

_.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-._


A puzzling cutscene takes places, and afterwards, the game explains you what's
going on in the world. Afterwards you see another puzzling cutscene(you'll know
soon enough...). And after all of this, you take control of Fei, the game's
main character.

-----
LAHAN
-----

You start off here. You're in Fei's house. Now, when you take control of him,
you should check his bed in order to get his secret savings, 200G. Afterwards,
head out of his room. In the small alcove across his room is a woman who'll tell
Fei his past if you talk with her twice. Anyway, your main objective is to
go up the stairs to the far right. In the next room, head forwards and talk with
Timothy, who's wearing a blue shirt. He'll tell you that they're making
preparations for his and Alice's wedding. Fei talks with him. Afterwards, try
to leave. You meet up with Dan, who wants to talk you badly. Dan goes back
outside, and tells you to meet him. Go outside, too.

Head forwards, and you'll see Dan, for sure. Talk to him. He'll tell you
that he wants you to kidnap Alice and run away with her. If you want, you can
tell him it's foolish, but I think that in order to advance with the game
you need to tell him that you'll kidnap Alice. If you do, he'll realize that's
crazy, and tell you that he won't do it. Ok... next to Dan is Alice's house.
The door is being blocked by a woman. If you talk with the woman, she'll tell
you that you can go in. So, enter Alice's house. Inside, go up up the stairs.
You'll meet up with Alice. Fei and her will talk. It seems Alice doesn't want
to marry, eh? Anyway, after some chatting, you'll have to visit Citan Uzuki,
the local nerd, to get some equipment. So, head back outside and head to the
far right, into the world map.

---------
WORLD MAP
---------

Gain a few levels if you want to... get to Level 3, that's what I did. Afterwards,
go behind Lahan, into the Mountain Path.

-------------
MOUNTAIN PATH
-------------

You can also gain a few levels here, but it's not necessary. So, head forwards
until you come to a branch. Head to the left and keep going until Fei looks
up. Afterwards, go up the ledge. Talk with the little guy here. He can
explain you what a super jump is. Basically, is jumping while running.
There is a gap next to the little guy that needs the use of the super jump in
order to be crossed. So, run forwards the gap and jump! Head to the right then,
and cross the bridge. Pick up the Aquasol, and go up the ledge. Then, follow the
path until you find Citan's house.

-------------
CITAN'S HOUSE
-------------

You're basically on the house. Enter the house and talk with Yui, Citan's wife.
She'll tell you Citan is working on some junk. Head back outside and head
to the east, where you'll see a small warehouse. Approach it and you'll hear an
explosion. Citan will tell you it was nothing. He's just working on some
stuff. He tells you you should check something that's inside the warehouse.
So, get into the warehouse. Inside, there is a gold statue. Examine it and
it'll open up. Music will start to play and an angel statue will appear. Citan
comes and tells you some information about it. Afterwards, he tells Fei that
he should go back to the house, because Yui is going to cook something. Fei
leaves and Citan keeps looking at the statue, but suddenly... it explodes! Indeed,
the statue blows up. Something's wrong here; could this be an omen?

Fei will enjoy his meal, of course, and afterwards leave. Head back to the
mountain path and cross the bridge. Once you do, you'll hear an explosion-like
sound. What the? A bunch of gears will fly above you! It seems they're headed
towards Lahan! Citan comes in and tells you about. Let us make haste! Jump
down and run towards Lahan.

-----
LAHAN
-----

Everything's on fire! Oh crap! Well, watch the cutscenes. After some of them,
you will take control of Fei inside a gear. You will have to fight two
gears with it. Your gear has an ether attack called guided shot, which does
decent damage. But you should attack the enemy gears with physical attacks,
using both the T and S button, as the X button normally misses. After you've
taken care of both gears, you'll see more cutscenes. Long ones, at that.
Really long. Some stuff happens. After all of this "stuff" is done, you'll
be on the world map again. You should have gained a few levels on the gear fights,
so don't worry about leveling up right now. Instead, head towards the
Blackmoon forest, next to Lahan, and enter it.

----------------
BLACKMOON FOREST
----------------

Head deeper into the forest, and you'll see bird fly away... this little scene
scared the hell outta me o_O. Anyway, stick to the left and head forwards,
until you find a pig-like monster that jumps into ledge. Jump into the ledge,
too. You'll start to slide down, but keep jumping to the right until you
reach solid ground, right next to a save point. Save up, and head to the right.
You will see another pig-like monster standing in front of a boulder. Examine
the pig-like monster, and you'll have to fight a couple of them. They're really
easy. After you beat them, the boulder will start to move. Quickly get out
of the way. After it's slided away, it'll reveal a road. Walk through the road.

A woman will pop out of nowhere and will try to take control over Fei with
a gun. She's a rookie, it seems, as Fei quickly takes control of the situation...
or something like that. Fei wants the woman to kill him... he slowly approaches
here, she shoots him, but she misses... how pathetic. Suddenly, a monster
jumps out of nowhere, and attacks the woman. You will have to fight the monsters.
They're too, goblin-like dudes who seem tough but are easy. Use a couple of
combos on them and they'll die. Afterwards, both Elly(that's the woman name)
and Fei will camp. Once you take control back of the couple, examine the
signal here. Basically, it is telling you to jump into the ledge to the left.
You'll need to do a super jump. Once you safely land, head to the right and
cross the gap using the log.

A cutscene ensues once again. Fei is called a coward, a bunch of crap happens,
and Elly leaves for a while. You'll see another puzzling cutscene(damnit! I love
this game :)) and all of a sudden, a dragon will attack Elly. Once you take
control back of Fei, head up the pathway here, into the next screen. You will see
Elly, who's been taken by a Rankar dragon. Fortunately, Fei is around. Time
to fight!

------------------

BOSS: RANKAR DRAGON

Well, at first, you'll use Fei. Attack the dragon a couple of times until Citan
comes. Then, you will have to fight the dragon with your Gear. Although you're
stronger now, the dragon will still be tough; mainly annoying. Constantly
attack the dragon with your S and T attacks, but forget about the X attack: it
normally misses. Also, Guided Shot will most likely do 0 damage. If the
Rankar Dragon slows you down with his mist-like attack, use Booster in order
to increase your speed. Keep hitting the Dragon with S and T attacks until
he goes down(after a while).

------------------

After the fight, a cutscene takes place. Once it is done, you'll be standing
next to Weltall, our Gear. Head to the far right where you'll find a small
passage. Go through it. Watch the cutscene that takes place. Once it is done,
you'll be on the world map. Step into the desert and walk through it, heading
forwards(north... but basically you're at the east, so what the hell) until
you find a fortress-like city. It's actually Dazil, our next destination.
Before entering, fight around the desert. Enemies here give good EXP. Get
Citan to level 10-11, and Fei to level 12. Around those levels is good, anyway.
Afterwards, you may enter Dazil.

-----
DAZIL
-----

Citan will tell you that you must look for some Gear parts in order to
repair Weltall. Before doing so, you may want to step into the inn and
heal your wounds. Inside the inn a funny cutscene will take place, too. Explore
the town's various houses to learn more about what's going on. After you're
done, head to the bottom part of the town where you'll find a huge, dome-like
place, that's actually Ethos workshop. Get inside and talk with the guy here.
He's supposed to be the one who could help you to fix Weltall, but it seems
he hasn't got the right parts. Oh well, step back outside, and Fei and Citan
will talk about Weltall. After a little, you'll take control of them once
again.

Head down and head to the town's center(plaza). Citan will see a sand buggy
standing there, and will suggest you to rent one. Before doing so, buy
some new equipment(there is a store here in the plaza) as well as some new
items, like a SurvivalTent, Rosesols and aquasols. Once you're done with
shopping, return to where the buggy is(the plaza) and enter the house right
next to it. Inside, talk with the guy that's sitting behind a wood desk.
This guy will tell you that you can take the buggy if you want to. Citan
says he'll look for parts for Weltall in the desert. Once you take control
of Fei, head back outside and head out of Dazil. In the desert outside,
walk to the west. After some walking...

-----------
AVEH DESERT
-----------

A couple of gears pass by. Follow them. You will see a scene, and then
two more gears will appear. They'll head to the east. Follow them into
the next screen, where you should go around the big sand mountain and
then head north into the next screen. Another cutscene takes place.
A couple of sand vehicles pass by. Fei will steal one. Watch the cool
cutscenes. After a while, you'll have to fight the two gears you saw
before.

------------------

BOSS: Enemy Gears x 2

Use Guided Shot as well as the X attack(30 fuel points) on each gear. They will
go down after one guided shot and a X attack.

------------------

Afterwards...

------------------

BOSS: Wyrm

You're still on your gear, don't worry. I'd recommend using guided shot. Normal
attacks don't damage the wyrm, so your only option is to use guided shot. Keep
shooting the Wyrm, and watch your fuel. Do not use normal attacks. After a
little, the Wyrm will die.

------------------

--------------
AVEH TRANSPORT
--------------

Watch the cutscenes that take place, until Fei wakes up. He will chat with Citan
a little and then you'll take control of him again. Save at the Memory Cube and
talk with Citan once again. Once he says that you should rest, tell him it's
a good idea. Fei will take a rest then. Watch the following cutscenes. Suddenly,
the transport will start to sink and you'll take control of your party once
again. Head out of the room you're in and head to the left. There is a room next
to the one you were in that contains a rosesol. It may not be a good idea to
stop by, since the sand will get you and kill you(you won't have to reload,
don't worry). So, keep heading west QUICKLY and head down the hole to the engine
room.

Head east and go up the ladder there. Jump into the catwalk and head north.
Pick up the Leather equipment, and then head to the right(north). If there
are any gaps, jump them over. Go up the ladder at the end of the path. In
the next room, head north and make use of the save point. Then, head north,
turn west and then head south until you find a ladder. Go up it and watch
the cutscene that follows. Afterwards, jump into the crane, and head
forwards, towards the crane's end. Do it fast, because you're risking Welltall
here! Once you reach the crane's end, Fei will descend and get into Welltall.
Watch the cutscene. After a little...

------------------

BOSS: Brigandier

Once again, you should use Guided Shot as well as X button attacks(30 fuel points).
Guided Shot will do more damage, so use it constantly. You may as well use
some death blows with your gear. You've got one that's done by pressing T, S
and one that's done by pressing T,T. Use them wisely. Keep pounding the Brigandier
and he'll go down after a short while.

------------------

After the battle, you both fall into a cavern. How fortunate...

-----------------
STALACTITE CAVERN
-----------------

The blonde pirate will present himself: He's Bart, and is now part of your team(
since Citan is nowhere to be found). After the usual cutscenes, you'll take
control of Fei once again. In this dungeon, you'll be inside your gear. Save
at the save point nearby and fly to the southwest portion of the cavern. Examine
the big boulder there and Fei will push it out of the way. So, pick up the Gold
Nugget that's in front of you and head to the southwest afterwards into a green
tunnel. Go through it into the next screen.

Head southwest, across the tunnel, into the next screen. Here, head forwards
and walk across the bridge until you find a gray robot. Talk with him, and then
head into the next screen. The camera will focus into a small house next to a
save point, that's to the southwest. Jump into the platforms above and head
southwest. Make use of the save point and enter the small house. You willl find
Balthazar, or Bal, if you prefer. He sells Gear parts, upgrades your gears and
sells items, too. You should buy some items from him and do some tune-up for
your gears(I hope you have the money). Now, head back outside and save up.

Head north, jumping when needed, then turn east and head into the next screen.
Head east into the next screen. Is another long tunnel. Walk across it and
head into the next screen. Turn north here and then turn west when you can.
You will find a switch here. Press it and it will disengage. Now, jump down
and head all the way back to the bridge where you found a Gray Gear who talked
trash. Next to the Gray Gear there is a small passageway. Go through it,
and  head west. You will find the switch here, standing on a high platform.
Jump into the platform in front of it and then jump into the switch's platform.
Disengage it. Next to the switch's platform is another platform in where
you can get a Whip for Bart's gear.

Now, return to Bal's place and talk with him. He'll unlock the Sand Barrier.
Before heading out, you may want to do some leveling up: you can get to Level 20
quite easily here(poor Citan; he's still level 10-11!!!).Use Bal to heal your gears.
Also, learn 5AP deathblows or even 6AP deathblows. Ok, so, head west from
Bal's house and head through the now unlocked sand barrier. Then, head south into
the next screen. Keep heading south until you find a gondola. Get near it
and once it asks you if you want to get into it, select yes. You'll leave
your gears, but it's only for a short while. Once the gondola ride finishes,
examine the big generator here. Select to turn on the main power.

Head back to your gears, and head into the lift directly in front of the
gondola. Push the button there, and head down. Head south and drop into
the pit. Then, jump into the platform to the other side, and use the memory
cube there. Afterwards, use the lift next to it. When you reach the bottom,
head south until a cutscene takes place. Keep heading south(jump down the
bridge) until the massive gear that was flying around decides to attack you.

------------------

BOSS: Calamity.

First off, use Bart's Wild Smile on it. Twice. Afterwards, use your best
attacks: 30 fuel attacks, as well as Level 2 deathblows, and some ether
attacks(like Guided Shot). Just keep pounding Calamity with Deathblows
and ether attacks until he falls. Be aware that he's got a very nasty
missile attack that causes up to 500 points of damage. Be ready for
anything.

------------------

Watch the cutscene that follows. Go around the destroyed bridge,
and jump into it. Then, get out of the cave. Bart and Fei will talk a
little, and then you'll end up in the Yggdrasil, Bart's ship.

---------
YGGDRASIL
---------

Fei will talk with Citan a little bit. You'll then take control of both
characters, Fei and Citan. Citan has gained some levels(heh, I was wrong)
but I suppose you're still ahead from him. First off, head north from where
you area. You'll be in front of Weltall. The guy to the right will rename
Weltall if you want to. Reutrn to the previous screen, and head north
once again. Once you find a door, go through it. You'll be in the hall.
The rightmost door leads into a sleeping cabin, whereas the west door
takes you to the dormitory, where you can take a rest. There is a door
to the northeast, here, that takes you back to the hallway.

If you want, head back to the Gear Hangar and buy some parts there(there
is a shop just in front of the door that takes you to the hallway).
It'd be wise if you upgraded Weltall, so do it. Ok, back in the hallway,
there is a door to the far north that takes you to the rest area. Maison
will sell you items and equipment here, and you should buy some stuff.
If you go down the stairs next to Maison's post, you'll be on the engine
room. There are two doors here, both leading to rooms containing nothing.
However, if you head a little to the north, you'll reach the real engine
room. Here, you can talk with technicians and stuff.

Head back to the hallway, and head through the northwest door. It is
actually an elevator: it'll take you to the higher levels. Head through
the door next to the elevator. You'll be on the bridge. Talk with
the Sigurd. You'll see the Yggdrasil sand cruising on the world map.
After a little, it'll stop at Bart's hideout.

--------------
BART'S HIDEOUT
--------------

Follow Maison and Citan into the dining hall. Maison will talk with
the party and drink a cup of tea with them. Watch the cutscenes,
and afterwards get out of the dining room. Head north and then
east and go through the door there. Citan will talk with Bart about
some ancient scrolls, and they'll take a look at them. It shows a gear...
interesting. Watch the trio talk about it. Afterwards, you'll take
control of Fei once again. Enter Bart's room and get the Iron Whip
there. Afterwards, try to exit, and Bart will kick in. Fei will hide. Watch
Bart as he talks.

After he exits his room, head towards the elevator here and head down.
Once the elevator stops, head out of it and approach the shaft. Bart will come
out and will ask for a second. Tell him "sure" and watch the cutscene.
After it, use the elevator to the southeast to head into the Gear Hangar.
Talk with the technician who's handling Weltall. Fei will stare at it for
a moment. Sigurd and Citan will come after a while. They'll talk with Fei
a little. Afterwards, use the elevator to get into the residential area once
again and get into the bedroom, north of the elevator. Use the memory cube
inside, and talk with the guy next to the door. Tell him "alright" and then
"I'm ok". Fei will take a rest.

Watch the cutscene. After you take control of Fei once again, head down
the elevator.

------------------

BOSS: Sword Knight

Have Bart use his deathblows and 30 fuel attacks. The other two gears should
also use 30 fuel attacks. This guy will go down fast.

------------------

More cutscenes. Afterwards...

------------------

BOSS: Aegis Knight

Have Citan use Deathblows(T,T) and 20/10 fuel attacks. For some reason, 30
fuel attacks do little damage on him. Keep pounding him with deathblows
and he'll go down fast.

------------------

More cutscenes. Then...

------------------

BOSS: Wand Knight x 2

They've got this attack that causes around 300 points of damage. Use
deathblows as well as 10/20 fuel attacks and they'll go down fast.
30 fuel attacks also work with them, but sometimes, they'll miss.

------------------

Yet another cutscene...

------------------

BOSS: Claw Knight

Have Fei use normal attacks, and then his Level 2 deathblows. Claw Knight
will go down after this.

------------------

More cutscenes... then...

------------------

BOSS: Schpariel

This is kinda tough, compared to all of the easy bastards you've faced.
Have Fei and Bart get their attack level to 2, so they can use their strongest
deathblows. Citan should use level 1 deathblows. Keep using deathblows
and this enemy will go down fast. Keep in mind that Schpariel has some
attacks that cause up to 300 points of damage, so be aware.

------------------

After the scenes, head back to the Yggdrasil and talk with Sigurd on the
bridge. You'll take control of the Yggdrasil afterwards. You can get
out of it anytime by pressing Circle. You'll be on your gears when you
get out... most enemies around are kinda weak, but the Tin Robots that
appear from time to time are gear-worthy, so be careful. If you have
Citan's and Bart's 5 AP deathblows and Fei's 6 AP deathblow, then you
shouldn't spend time trying to get new ones. Instead, head southeast,
to Bledavik.

--------
BLEDAVIK
--------

Once you arrive here, you'll be on Blevadik's area map. Head north into the
first zone. Watch the following cutscene. Afterwards, you'll take control
of the party once again. Head a little forwards and a woman will interrupt
you. She'll talk to you about what's going on here in Bledavik. She'll ask you
if you already have an hotel. Tell her "not yet" and she'll get it for you.
Head towards the hotel she points out. To get there, head into the marketplace
and go up the stairs halfway through it. Enter the hotel and a cutscene will
ensue. Talk with the guy behind the counter and a menu will come in. Tell him
you "have a recommendation". When he asks you the woman's name, tell him
you don't know and he'll lower the price. If you want to stay, it'll be
120G.

So, don't stay =P Instead, head into the room that's to the north, upstairs,
and talk with the guy inside. He'll talk about Margie and stuff. After he's done,
head back outside and wander around. Buy some new equipment if you've got
the money. The stores aren't exactly in the marketplace, but if you go up
the stairs scattered throughout it you'll find some stores. Back in
the markeplace, talk with the women to the north, the one standing next
to the staircase. As you do, a little brat will steal some stuff from here.
Talk with her again and afterwards, go up the hidden stairs next to here
stall.

Talk with the brat in blue and he'll ask you if you'll feed them. If you say
yes, you'll be given the option to give them 1000G. Say no, of course!
Instead, head through the door here. Inside the house, go up the stairs
and then head into the balcony. Jump into the house's rooftop and talk with
the lonely guy there. When he asks you a question, tell him "Yep", and
afterwards, jump down. Talk with the little brat there and tell him
you want to play hide-and-seek. Leave the screen(you'll have to enter
a store or something like that) and return back to his place. He's gone!

He'll first hide behind the arch at the north of the town. He'll then hide
near the hotel you're using, behind some barrels. Before looking for him
for the third time, go around the weapon's store where you'll find a man
and a woman standing by a grate. Talk with them. Afterwards, look for
the kid, who'll be north of the hotel, behind an arch that's next to
a house which has a "Marine" signpost on it. Once you find the third time,
he'll hide by the south entrance, to the east. He's in a small cranny/nook,
and the camera won't help. Just press X around. Once you find him, he'll
hand over the H&S Badge. Good.

I think we've done everything here, for now. Head out of this area through
the north, into the area map. Head into Shakhan's Square. Here, head
north and try to go up the stairs. Bart will say that the castle's up ahead
and that he shouldn't go. Tell him it's okay and head into Fatima Castle.
As you arrive, there is this guy who'll ask you to challenge the champion.
After the little chitchat, head to the northeast, where the Registration
Booth is. Select to sign up for the tournament. You'll have to make up
a name. I like Dragon Slaying Squire and Wandering Slacker, but it's your
choice anyway. Afterwards, head back to the Shakhan Square, pick up
Bart, and head all the way back to the hotel.

Head upstairs and into your friend's room. Talk with him and the party will
tell him the plan. However, you need a way to get into the castle. Return
to where you found the two old guys standing by a grate, and examine the
grate. The old man will tell you that you need a key. Now, head towards the
church, next to the hotel and talk with the guy who played hide and seek
with you and he'll tell you about a personal experience. He'll tell you
that the old guy next to the grate has the key. So, head back to the
grate area and talk with the old guy. Tell him you'll rescue Margie and
he'll hand over the key. Now, head back to the hotel and talk with your friend.

After the talking, you'll be in control of Fei. Talk with Citan and tell
him that you'll get some rest. Now, as Fei and Citan, head to the Fatima
castle once again. Talk with one of the guards who's blocking your way
and get into the tourney area. Head to the north and talk with the guard there.
Fei will get through while Citan sits as a spectator. So, head to the east,
into the red booth there. Inside, talk with... DAN!!! Indeed, he's there.
After you talk with him, you'll take control of Bart. Head out of the inn
and head to the grate area. Examine the grate to open it. Head down.

You'll switch back to Fei. The tourney will begin. Good! You'll have
to fight against a Gonzalez guy. He counters deathblows, therefore
build AP using weak attacks. Once you have enough AP(20), let loose
a combo on him. You'll access Fei's menu afterwards. Heal him and exit
the menu to take control of Bart once again.

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
NOTE

You'll be switching characters now. If you want to follow me, you'll have to
lose time as Bart a little bit, since that's how I did things. If you don't
want to lose time(who wants to?), then skip when you need to and follow the
normal walkthrough.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

AS BART
-------

Goof around for a while, trying to get used to this place. After a while...

AS FEI
------

You'll have to fight Big Joe. The crowd helps him, and that's bad, because
the crowd can help him big time. So, move fast and use deathblows on him
to finish him up FAST. Hoten and Hagan seem to be good attacks to use on him.
After about four of them, Big Joe is history.

AS BART
-------

Ok, it's time to get serious. Head north until you find a split. Just
head north. You'll find a pipe. If you go up it, you'll be on the restaurant's
aquarium. Open the chest here for the God Nugget. Head back down and move
on. You'll find an split heading southeast, that takes you to a rosesol s.
Head back to the split and head north. By now, you won't be able to because
of the strong current. So just wait for Fei to kick in.

AS FEI
------

You'll have to fight Scud. Use deathblows and combos if you're feeling like
building AP. Scud's easy.

AS BART
-------

So, head north(you should be able to beat the current) until you come to
a split up. Head northwest. Move along. You'll come to a split. The south
one takes you to an Aquasol S, whereas the north one is the one you should
take. So, head north. Once you find a three-ways split, head north. Wait
the floodgate to fully open and get into the castle. An old guy will greet
you. Too bad it's(probably) Fei's time.

AS FEI
------

Dan... great. Don't attack him. Defend. After a while, Dan will throw
the wedding dress at you and run off.

AS BART
-------

Use the ladder to get out of the water and talk with the old man. As you
talk with him, Fei's battle will most likely kick in.

AS FEI
------

You'll have to fight the Wiseman. Just attack him and he'll soon leave. You are
the champion! You'll take control of Bart for good now.

AS BART
-------

Ok... let's finish the conversation. Head south and use the memory cube there.
Afterwards, go up the ladder. Upstairs, head south and fight the two soldiers
standing next to the arch. After you've finished them, head east, fight the guards
there, and enter the first door and get a new weapon for Bart inside. The
second door leads to nothing, while in the third room, you can get Four Iron
Mails by checking the Armor models here. Once you've gotten them, head back
to the archway and head through the door just in front of it.

Head south. You'll see a staircase heading down, and two leading up. Head
up once and go through the north door and then head east. Pick up the items
along the way. At the end of this corridor(it's kinda long) there is a door.
Head through it. In this area, go up the stairs. In this floor, head northeast
and go through the door there. Head to the east to find a guard protecting
a door. Kill him and go through the door. Once Margie "joins" you, use the
memory cube and exit her room. Then, try to exit this area. You'll meet
with Ramsus and Miang, and you'll have to fight 'em!

------------------

BOSS: Ramsus & Miang

Margie will heal you and Miang will support Ramsus. For this battle, concentrate
on Ramsus. Build up AP by using weak attacks and afterwards use a combo
attack. This will most likely finish Ramsus. If he ever gets into a Defense
Stance, do not attack him or else he'll counter for some good damage. Also,
if you don't want to build AP, use Deathblows: they work, too.

------------------

Fei will kick in. Watch the following cutscene and...

------------------

BOSS: Ramsus & Miang.

Have Fei build AP and Bart use Deathblows. Once you have enough AP with Fei,
unleash a combo on Ramsus to finish him. If you don't want to take so much time,
then constantly pummel him with deathblows until he falls.

------------------

Watch the cutscene. Afterwards, head east and go through the door there. Watch
the party run away. Keep watching the cutscenes and when you take control of
the party again, head down into the Yggdrasil. Examine the pink, stuffed animal
and it'll make a weird sound. Uh? Ok, so, head through the west door, the lift.
Here, you may want to rest at the bedroom(after the fight with Ramsus you must
be kinda wounded). Margie's bedroom is the one at the bottom of the hallway.
Talk with her inside. You'll get to name the pink stuffed animal who's in front
of the deck's door. It's actually Chu Chu, a new character!  Chu Chu will come
in and talk with your party. After the cutscene is done, head to the deck and
talk with Sigurd. Once you take control of the Yggdrasil again, head northwest,
until you find a lone tree. Press X there and the Yggdrasil will go through
a secret path.

-----
NISAN
-----

After the cutscenes, you'll be on Nisan's area map. It's like Bledavik's. Do
not think about going out outside to battle, since enemies give out pitiful
experience(they're the same enemies you met at the start of the game). Instead,
head into the town itself. After the short cutscenes, it's time to explore!
The house  to the left is the inn, but because they're full, they'll apologize
by giving out a Herb Tea. To the northwest, there is the general shop, where
Bart's grandma works. Buy some new stuff and use the memory cube here, too.
Also, there is a man on green here who'll seel gear parts.

Back in the town, head north from Bart's Grandma house and go down the stairs
to the right. Head north and talk with the woman blocking your way. She will
get out of the way. Talk with Margie then and follow here. You'll be back
at Nisan's map. Head north and talk with Margie. You'll be taken to the
monastery, where a cutscene will take place. Follow Margie when she says
she'll show you around. She'll head upstairs; just follow here and watch
the cutscenes when you have to. Once Margie is off to see Agnes, get out
of Sophia's room and head into the room that's a little to the left, where
the sisters are. Talk with Agnes, who's with Margie, and she'll explain
you some things about Sophia.

After you talk with them, head back to the town. Head to the town's
entrance where you'll find Maison. Talk with him and get inside the
house. Watch the cutscenes. You'll be able to ask some questions. Ask
each once once. When you've asked all of the questions, say that you
understand to advance with the game. After the talking is done, go
outside. Head a little north and get into the bridge(next to grandma's
house) where Bart is. Talk with him. Afterwards, head north from grandma's
house and get into the building to the left. Inside, you'll find Sigurd.
More cutscenes(how many of them do we need, really?). After they finish,
talk with Bart and tell him you're ready to go. Again, you'll have to
watch cutscenes. After Fei leaves, you'll control Citan. Talk with
Maison. After you're done with him, head towards where the deck's door
is and go up the ladder. Watch the cutscenes.

----------------
KISLEV MOUNTAINS
----------------

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

Battles are INSANELY frequent here. Be careful.

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

Well, it's just Fei and a couple of nobodies here. Head southeast and
jump your way to a couple of treasure chests containing an Extra Ar + 2
and a Magnetic Coat. Afterwards, jump your way into the cavern's entrance.
Inside, jump into the upper "platform" and head southwest. Then, jump into
the western platform and head a little north. Jump into the western "platform"
and jump north and then jump east. Head east a little and start jumping
north once the "platforms" are not too high. When you reach the top, head
east and pick up the Rosesol S. Then, head west and jump into the "platform"
to the left. Jump north again and when you have to, jump east. Jump north
once again and talk with the gear there. Don't tell him you "can't trust him"
because you'll have to fight him and you won't be able to buy stuff from him.

Now, before moving on, it'd good to level up a bit: getting to level 27 is a
good idea. Afterwards, save up and head through the opening here, next to the
gear. Head east and a cutscene will ensue.

------------------

BOSS: Wand Knight x 2

Pushovers. Have Fei build up his attack levels and use Deathblows on the
Knights. They go down fast.

------------------

------------------

BOSS: Sword Knight, Claw Knight, Aegis Knight.

First off, turn on your Booster. Afterwards, Build up your attack levels
uisng 30 fuel attacks, and then, use deathblows. Take care of the Aegis,
then the Sword and afterwards the Claw. This way, you should have no problems.

------------------

------------------

BOSS: Vierge.

By now, you should have little fuel: you're not empty(hopefully) but still, you're
kinda dry. Good. Start off by building attack levels and using deathblows on her.
Once you've dealt around 1200 points of damage, turn on the booster and pummel
Vierge with deathblows. If you ever need to, use Guided Shot. After around 2500
points of damage, Vierge goes down.

------------------

You'll be in a new cave. It looks similar, but it isn't! Use the bot here to heal
your Gear wounds and start to jump on. Head east and turn north when you first
can. When you have to, turn west and jump your way(heading west). Jump north
when you first can, turn east, and keep jumping north until you find yellow
light. "Examine" it to get out of here.

You'll take control of Bart now. Go up the ladder to the south. A couple of
cutscenes ensue. After they're done, save, and head through the south door.
More cutscenes, of course. Now, once you take control of Fei's group again,
be sure to equip the Beam Coat on Fei, even if it downgrades his defense.
Head west, towards the ship. Gears fly around it, as well as mines. If you
hit a gear, you fight it. If you hit a mine, it damages you. Gunfire is
also damaging. If you get the feeling that enemies around are TOO fast, equip
something that increments speed on the desert, even if it downgrades your
defense. It's worth it.

The first vehicle is easily ignored; just go around it and keep heading west.
Your pals will blast it. A cutscene ensues afterwards. Head West, once again.
A line of mines and gears blocks the way. Two vehicles that constantly shoot
are also doing their thing. Evade as many gears as you can, and head west,
trying not to get shot. After you evade the vehicles, you see a cutscenes. Time
to fight!

------------------

BOSS: Main Gun, Small Gun x 2

IGNORE the Small guns, you don't care about them. Instead, hit hard the Main
Gun with 30 fuel attacks and any deathblows(level 1 or 2). The Main Gun
will go down quite fast, before it gets to shot.

------------------

------------------

BOSS: Dora

Dora starts off with a shield, and damage is minimized. You should attack
with Fei and let the other ones defend. After some damage, Dora's shield
will break, and you'll be able to damage him effectively. If Dora ever
picks the other two gears, don't attack him, let him release them. When
Dora loses his shield, turn on your booster, and start hitting him with
30 fuel attacks and Fei level 2 deathblows. Have the other gears use 30
fuel attacks, like I said before. If you feel like it, turn off your
booster. After about 3000 points of damage, Dora's out.

------------------

More cutscenes. Then, you'll have to fight as Bart.

------------------

BOSS: ????

Attack him if you want to. After three turns, He'll blast you with an attack
that does 19998 points of damage. Hehehe. More than enough to kill you.
After the battle, save your game(you'll be asked to).

------------------

---------------
NORTUNE D BLOCK
---------------

After the interesting cutscenes, you'll have to fight the battlers. Save
at the memory cube and talk with them. First, you will have to battle
Leonardo. He's an easy bum. Three Hotens and he's out. Afterwards, you'll
have to fight Heinrich. Again, he's easy. Do a couple of Hotens on him
and he's toast. Or, you could buy your AP and use a combo on him. Either
way, you'll then have to fight Vargas(that's my last name!). He's tougher,
since he counters every attack you do to him. Build AP and use Inner
Healing if you're too badly hurt. Once you have 20 AP, use a combo on him
and he's out.

Then comes Suzarn. When she hits you, she'll either halve your HP, do little
damage or drain all of your EP. It's better to finish her fast, by using
Hoten and Hagan on her. After Suzarn's down, Rico decides to battle. You
cannot beat him. He'll have three turns, and will kill you in the third
one. After the Baptism Ceremony is done, you'll wake up at the infirmary.
Go up the stairs and head out using the door to the west. Outside, head
south and turn east when you can. Once you find a building with Neon
signs above it, along the south wall, enter it. Inside, head to the
left and you will get a Beastoid Man's attention. Talk with him. He's
Hammer. He can sell you items and equipment.

After you've done shopping, head northeast. As you advance, a guard
will stop you and talk with you. He tells you that somebody's been
looking for you. Head back to the restaurant Hammer's in and a cutscene
will ensue. After it is done, head back to the infirmary. Inside, another
cutscenes takes place. Hammer tells you that a new doctor is around(hmm...)
Fei meets the new doctor... it's Citan!(I knew it!). Watch the cutscene
that ensues. You'll be given three options then: rest, get your collar off,
or forget it. I always pick to get the collar off. Do so, and you will
see a funny cutscene. It looks like you're dead, but you aren't, so wait
a few seconds. Afterwards, Fei will decide not to get it off. Watch the
cutscenes.

After you take control of Fei again, save, and go upstairs. Outside,
head northeast. The guard you met before will block your way, but afterwards
will let you pass. You'll be in Kislev's area map. Head north and get into
the battling arena(do not try to get elsewhere; as the guard told you, the
collar may go boom. I haven't tested this, so I can't tell). Inside, watch
the cutscene. After it, talk with Rue and tell her you're ready. Your first
battle is against Ganador. This battles are different than normal gear
battles: you fully control the gear, and its attacks, like if it were a
fighting game. For Ganador, run constantly and hit him with X and S when you
get the chance. Be sure not to get hit and it should be easy.

After the fiasco, you'll be back in the infirmary. You'll see more cutscenes.
After them, head back to the battle arena. Talk with Hammer to tune-up your
gear and then, talk with the recepcionist and tell her you want to enter.
You'll have to fight against a Tin Robot then. He uses long ranged attacks
and normal hits, so be careful. It's best to stay near him and pummel him
constantly, while dodging his hits, until he falls. Repeat the same on round
two. After he's done for, you'll be given a reward in Gold, depending on
how well you did. Talk with the recepcionist again, and tell her "go for it"
to fight the Titan. Use ether bullets on it, as well as X attacks, while
moving and doging. Ether bullets are shot by pressing L1. Be sure you don't
overheat. Titan's easy.

Now that you're done with Today's bouts, return to the infirmary and rest.
The next day, head back to the battle arena and trigger the battle, against
W-Shaver. Hit him hard with ether bullets and X attacks. Mash the X button,
that's what you should do. After W-Shaver is done, get your reward and
trigger the next battle, against Musha. He likes to use Lasers and Ether
Bullets, so move constantly and fast. Shoot him with your ether bullets
and hit him hard. Today's bouts are done, so head back to the infirmary
and take a rest. As you sleep, there will be a scene. Fei wakes up and
talks with Rico. Keep watching the cutscene and head outside. Go up the
ladder next to the door. Head north and turn west. There will be a ladder
going down there. Use it.

--------------
NORTUNE SEWERS
--------------

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

A few words of advice here... this place's long, tough, and frustrating. Try to
follow this word-by-word, even if it means extra walking, if you don't want to
get lost here... and believe me, getting lost here is nasty, as enemies are
tough and hit hard. At level 30, I had to use quite a lot of Zetasols here.
Mullets are one of the toughest enemies arounds, since they hit hard and
move fast. The "Frogs"(that's not their name) will summmon allies constantly,
and it's really annoying. Rotten Sods counter deathblows, and have high defense,
making them tough. Basically, my main tip is to stay at full health here...
ALWAYS. Full-health characters greatly increase your chance of surviving.

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

Head west, being careful so you're not hit by the damaging water. Head south
and when you find a bridge, cross it and head south once again. Examine the
blood stains on the ground for a cutscene, and then, turn around and examine
the slimy stuff on the floor. Jump over the pipe and move on ahead until you find
a bridge. Cross it and pick up the Kislev Map. Then, go down the ladder that's
across the water. Below, watch the cutscene. Head south, ignoring the bridge.
Move on ahead until you find a bridge, and a chest up ahead. Pick up the
Cool Shades on the chest and cross the bridge. You will see a ladder. Ignore it
for now, and head back to where you started in this area(not the beginning of
the sewers themselves).

Cross the bridge near the ladder you used to get here and head north. Jump over
the water. Avoid the blades and head north(don't cross the bridge) and turn
south. Evade the blades and keep going on south until you find a bridge, and
a memory cube. Make use of the memory cube, and head north and then west. The
party will find something and examine it. After the cutscene, examine it again
and Fei will pick up the Keys. Now, head back east, and head towards the
ladder I told you to ignore before... remember it? It's a little south from
where you are. Once you find it, go up it. You'll see that once you reach
the top you cannot keep moving. Just jump in order to get into the next area.

Head north. You will find some blood stains along the way, as well as slimy
stuff. Head north once again, and go through the door. In the next area,
head west and then south. Pick up the Knight Helm and head back. Go down
the ladder again and return to where you got the sewer keys(for reference)
and head south from there. Then, head east and afterwards south. Cross the
bridge, head north, and then east. Cross the walkway and head east, all
the way. Once you find a door, head through it.

Head east and when you find a bridge, cross it and head north, until you
find the Gallant Bell. Once you've picked it, head back east, until
you find a bridge. Ignore it and head south, and turn east when you can.
Talk with the green guy there. This is gramps. Jump over him after talking
with him, cross the bridge, and head west and then south for a Zetasol DX.
Head back to the bridge, cross it, and head northeast. Pick up the Gold
Nugget at the end of the path. Head back to the bridge, cross it again,
and head east. Once you find another bridge, cross it, and head north.
At the end of the path there will be a door. Head through it.

Pick up the Bell Amulet and jump into the pipes. You can get an Ether
Veiler if you are good enough(it's hard). Now, exit this room and
head south. Cross the bridge, and go to where Gramp is. Head north,
and follow the path ignoring the bridges you find until you see a slimy
pipe. Examine it. Prepare yourself. The best is yet to come.

------------------

BOSS: Redrum.

This place was frustrating enough. Oh wait, it wasn't. Redrum, this area's
boss, is the toughest enemy/boss you've faced. He's, that's for sure.
He uses a gel attack that confuses/poisons, Fire Rain which is fire elemental
and heals him, and uses Murder, which kills one party member. Start off
by using Citan's Suiseii, and, if you want to, Renki. Afterwards, have Fei
build AP and Rico attack normally. Citan should attack to, but if you want to,
use him as a healer or as an AP builder, if you want him to combo. Once Fei
has enough AP, unleash a combo on Redrum. If Citan was building AP too, use
his Combo. Also, if you want to increment damage, have Fei and Rico use
their abilities: Iron Valor and Steel Fist. If you use these skills, both
Fei's and Rico's deathblows become overly powerful(hint, hint).

------------------

You'll see more cutscenes. You'll be outside the sewers then. Head back
to the infirmary and see the cutscene. Head to the dorm and buy some healing
items(DAMN THE SEWERS!!!!) and take a rest. Afterwards, head to the
battle arena and trigger the next fight. It is against Hatamoto. He's
tough, he moves a lot, and has a four hit combo which is nasty. Follow
his strategy: move a lot, hit him three times and shoot an ether bullet.
This should take him down.

Then comes Firewheel, who's easy. Hit him with Ether Bullets, and when you
overheat, run around until the engine cools down. Keep hitting him with
bullets and he goes down. Then, you'll have to fight Silver Star. For this
one, just pummel him with whatever you want, while moving and dodging. He's
weak(he's a "star" after all >_>). After the battle, SAVE, and head outside.
Watch the cutscene.

------------------

BOSS: Wiseman

You can win, but he's kinda hard. Use Iron Valor on yourself, and pummel
him with Hoten until he falls. Even if you die, you can still proceed with
the game(I died, mind you).

------------------

Watch the cutscene... an interesting one, as it explains Fei's past.
Afterwards, you'll wake up at the infirmary. Save, and head to the
Battling Arena. Trigger the final battle, against Stier, Rico's
gear. Is a tough fight. Like Wiseman told you, because of Rico's gear
mass, fighting him head to head ain't a good idea. Instead, pummel
him with ether shots, and if you overheat, stop shooting. After a while,
Rico will go down. This battle's long, and tough, but you should be
able to win. After this, you'll have to watch more cutscenes. You'll
be on the Champion's room then. Basically, now that you're rank s, you
can visit all of Kislev and head into the World Map. I'd recommend gaining
a level or two, and learning any deathblows you don't have. Afterwards,
head to the Central District.

------------------------
NORTUNE CENTRAL DISTRICT
------------------------

Talk with the guards by the entrance and they'll let you in. Watch the
cutscene. Head to the right, go through the door there, go down the stairs
and through the door. The door just in front of you is a soldier's family
house. To the west there is a big door that takes you to a storagement
room, where there is a crane. Switch it on if you want to. Pick up the
item inside the blue chest(jump into the crate next to it and afterwards
jump into the platform it is on; as you fall, press X to open it) and
head back to the entrance. Head through the northmost door.

Just south there is a room with a bunch of soldiers. To the west, upstairs,
there is a door that takes you to Sigmund's room. Watch the cutscene and
examine the mirror here to get the Momento Chain, which can only be equipped
by Rico. Then, head back to Sigmund's room and get the Knight Mail from
the chest. You can examine Sigmund's desk at the corner of his room, near
the organ. It is a Metronome Piggy Bank minigame. Basically, stop the arm
in the middle for some Gold. It ain't worth it, since it's hard and annoying.
Head back outside and head towards the elevator. Get on it and then, get outta
here. Citan will comment about Hammer, and you'll appear at A Block.

---------------
NORTUNE A BLOCK
---------------

Watch the cutscenes, jump into the chimeny to the right. You will land into
a house's toilet room. Go through the door and talk with the woman there.
It's the doctor who helped you in D Block. After the talking, head back
outside and head towards D Block once again.

---------------
NORTUNE D BLOCK
---------------

Head towards the champ's room. On your way, a couple of battlers will meet
you and talk with you. After the cutscene, you'll be given 2000 Gold.
Save up and rest at your bed. At night, you'll wake up. Head outside,
and run towards the infirmary. Go up the ladder next to the infirmary.
Head south, jump on the crate and go up the ladder. Talk with the
amazoness there. Basically, wait the train to pass by and jump into
it. When you are on it, it'll start to de-attach its cars, and you will
have to do quite a bit of jumping. After all of this, you'll arrive at
the gear docks.

------------------
NORTUNE GEAR DOCKS
------------------

Save. Try to open the eastern door; it's locked. Then, try to open the
south door. Some workers come in. The south door then becomes locked,
since there is people to the other side. So, jump into the crates
and go through the duct above. Head south, and when you first can,
go down west. Examine the grate and select to take a peek. Afterwards,
go back, head south, and turn east when you can. Then, turn south
when you first can and east when you have to. Move on until you can
turn north. Do so.

Jump down and move the lone crate to the west. Jump into it, and then
jump into the crates so you reach the duct there. Go through it.
Head west and turn south. Ignore the western path, and turn east
when you can. Go through the duct there. A cutscene takes place.
Head east, north, and enter the office there. Examine the shelf
and you will get the Master Key. You'll also get FRAME HP30.
It lets you recover 30% of your Gear's HP during battle, by using
fuel. It's really useful, but since it doesn't adds anything to your
stats... well, anyway, head out through the eastern door here.

Head east and north when you have to. Cross the door. In the next room,
head north, ignore the room to the left, and cross the door. In the
next area, turn west and run until you can turn to the north. Do so
and head through the door. Head through the door to your right, and use
the save point. Afterwards, examine the door next to it and you will
use the master key on it. You're now able to go through it. Do so.
Head east, then north when you can, and afterwards turn west.
Go downstairs, and turn left. Go behind the staircase and pick up
the Survival Tent there. Then, head west and cross the door.

It's kinda hard to see where you area here. You're basically at the
top-left part of your screen. Head south, and when you find an
staircase, use it to head down. Then, head north, turn west
and run towards the save point. Use it. Talk with the Green Gear
here, who'll sell you parts. Upgrade your gears, and buy some Extra
Ar + 3. These are cheap and they add a lot of defense. Also, you
may wanto to pick up a Resp Circuit, or two(since they're expensive).
When you're done, head for the dispensers to the northeast(head east,
then north) and push the button until Weltall shows up. Get into
it and go around the dispenser. Get into the elevator.

--------------------
NORTUNE BATTLE ARENA
--------------------

------------------

BOSS: Rankar Dragon R

>_> This guy's easy. Hit him with two Square attacks and then a
Deathblow(level 2) and he's out.

------------------

Watch the cutscenes. And then...

------------------

BOSS: Aegis Knight.

Oh well... just build attack levels using 30 fuel attacks(they do
good damage) and when you've got 2 attack levels, unleash a deathblow
on him. Afterwards, attack him with 30fuel attacks and use another
deathblow on him. He will fall after this.

------------------

------------------

BOSS: Sword Knight.

He can do quite a bit of damage, so be careful(if you equipped the Frame HP,
don't worry). Again, build up attack levels and unleash a powerful deathblow
on him. It is recommended for you to get 3 attack levels and unleash a X, T
deathblow.

------------------

------------------

BOSS: Claw Knight.

Our Main Problem is that the last battle probably hit us too hard(that bastard
REALLY hit hard) so you want to finish this as soon as as possible. That means,
turn on the booster, and let him have it. Constantly use Level 3 deathblows
and he's out after a little.

------------------

------------------

BOSS: Wand Knight x 2

Rico helps you out here. Again, you want to finish this fast. These guys
also do a lot of damage, mainly with their Beam attack(which can be halved
if you equipped the beam coat). Turn on both of your boosters. Have Fei
attack one Gear, and Rico the other. Fei should use a level 3 deathblow
and his gear, whereas Rico concentrates on using normal attacks and any
deathblows he may have(level 1/2).

------------------

You'll be given the chance to save and to change your Gear's equipment. EQUIP
THE FRAME HP30 ON FEI _NOW_. It will really help you out.

------------------

BOSS: Hecht.

You were fully healed since the last battle. Start off by turning on your
boosters. Now, have both of your gears attack Dominia(Hecth, for that matter).
Constantly use deathblows, and use them fast(even if they're level 1). You
could also try to get to level 3, but level 1 deathblows do a good bit of
damage. Whenever Dominia summons the Super Aerods, don't attack it, and
concentrate on Dominia. After a litte, the Aerods will go kaboom, damaging
you greatly, but it's better to attack dominia and eat the damage up.

Also, Dominia counters every attack you do. Fei will eat up quite a bit
of damage, but he's good since he's got the FRAME HP30. Rico takes
little damage from Dominia's counter, so don't worry.

------------------

Watch the cutscenes... >_>

---------------
NORTUNE A BLOCK
---------------

Elly has joined you now(FINALLY!). She's got her gear, Vierge, which kinda
sucks, but you can't do anything about it right now. Head out of the house
and head south. You will find some guards. You will be give an option.
Select to try to break through. The guards will chicken out, Rico will come,
and kick some ass. Afterwards, you'll be on the area map. You can talk with
Big Joe here, and he'll explain you how to change party members. I think
that our party(Elly, Fei and Citan) is a good one, but if you want some
extra power, bring Rico along(not recommended). Anyway, our main
objective is to get out of here, to the world map. Outside, head north(
to cross the river, get out of your gears) until you find the factory.
It'd be good if you leveled up, but it would REALLY good if you learned
deathblows, mainly with Elly/Rico. Maybe not THAT good with Elly, but with
Rico it is certainly worthwhile... still, learn your deathblows with Elly, ok? =)

---------------
GOLIATH FACTORY
---------------

%%%%%%%%%%%%%%%

Elly has a FRAME HP10 on her Gear, meaning she can heal her gear quite
easily. Use that wisely.

%%%%%%%%%%%%%%%

As you enter, get into your gears(the enemies here are gear worthy) and
head west and turn north once you can. Follow the path, head south when
you have to and then head west. Lastly, turn north. You will meet Hammer
there. He's willing to change your party, and he also sells gear parts.
Upgrade your gears, even Rico's/Elly's if they aren't on your party.
After you're done, head north and examine the door there. You'll get
through it.

Head north. As you walk, you'll be attacked. After the battle, head
north once again. You'll be attacked two more times. After the three
battles, go through the door at the north end of the room. In the
next room, head north and turn east when you can. Move along, following
the path until you reach a bifurcation, where you can head west or
south. Head south if you want to save your game. Otherwise, head west.
Move along until you find a bifurcation. You can head east or west.
East is a treasure chest containing an O2 Cylinder. Head west and
turn right when you can. Head through the door.

In this next room, move north. As you proceed, you'll be attacked
twice. Battle your way to the lifts that are at the north. Once
you use them, you'll be on a conveyor belt. Just let it to take
you to the next screen. In here, things get trickier. Jump down
and head east. There will be a yellow panel there. Examine it
and head back to the conveyor belt you were on(use the lift next
to it; just push the blue button). Ride the belt to the east two
rooms(the first one being the room where you got attacked;
the second one the room that comes after it).

Head south and jump down, and examine the big blue panel by the
conveyor belt heading south. Once you do, the conveyor belt that
goes south will be ride-able. Jump into it and let it take you two rooms
away from where you are.  Use the save point here. The panel next to
the memory cube shifts the direction of a conveyor belt heading
east. That's good. The north panel throws two treasure chests here.
Anyway, ride the eastern conveyor belt three rooms. Then, get off
it, and head west. Battle time!

------------------

BOSS: Fis-6

Start off by turning on your boosters. Have both Fei and Citan pummel
at Fis with 30 fuel attacks while Elly uses magic/normal attacks. If
you have Rico, pummel away with your 30 fuel attacks. Once you've built
three levels with Welltall, let loose a deathblow. Citan should use
his best deathblow. Elly should also use Deathblows, as well as Rico.
Be careful since Fis-6 will sometime use "Upshift" or something like
that that will increment his stats.

------------------

Head west into the Goliath's Docking Bay. Watch the cutscene that takes
place. After it, save at the memory cube. Talk with Citan and tell him
you'll help. Nothing happens, bah. Talk with Rico then and Citan will
say "I think we can do this". Talk with him then and tell him "Yeah, let's
go". Watch the cutscene. Then...

------------------

BOSS: Grahf.

You are using Rico, Fei and Elly for this battle. Grahf hits hard, constantly
and can halve your HP with his "Super Guided Shot". He doesn't attack Elly,
never, and even if you die, the game continues. If you're serious about
beating him, turn boosters on hit him with 30 fuel attacks. Constantly.
I beat him, but Fei died on the process.

------------------

Watch the cutscenes. After it, talk with Hammer and then with Citan. After
the cutscenes, you'll take control of Elly for a little while. Head east
and jump into the platform there. Examine the brown shaft then. Watch
the cutscene. You'll then get to control Citan for a while. You're
in the Yggdrasil. Now, head to the bridge and talk with Bart there.
After some cutscenes, you'll take control of Bart. Head to the Gear
Docks, and enter the Gear Shop. This girl here sells some good stuff
for your gear. She also sells Extra Ar + 4 at _150_ gold, so buy those.

Anyway, talk with Citan. After talking with him, head out and head to
the southwest, where you'll find Stier. Go around upstairs and put
yourself behind it. A cutscene takes place then. Eventually, Fei
and Elly will be rescued, and the game will resume.

------
THAMES
------

Save at the save point, and talk with the guy to the left. He sells
items, which you should buy. Most importantly, buy 4 Penguin Coats
and a Dervish Dress. Suit Fei with one Penguin coat and Elly with
the dress. Afterwards, head to the west and exit this area. You'll
be on Thames are map. A little forwards is the supply entrance, and
to the east, the screw lift. For now, head to the supply entrance.

From the entrance, head left and jump into the gear gun there. Then,
jump to the crates to the right. Use the wood there to cross to the
other crate, where you should use the sword to get into the other set of
crates. Then, jump into the barrels suspended in the air, and get the
Lunar Rod inside. Jump down once again(the guy to the right sells gear
parts, if you want to buy them) and head back to where the gear gun
was. Below it there is a door. Cross it, and jump into the crates below.
To the right there is a secret room where you can get a D Circuit.

Return to where the gear gun is, and head left, and then head forwards
until you find a guy standing by a gun. Jump into this guy's head(really)
and wait there until you see a barrel with a chest on it pass by. Jump
and hit the barrel and it'll let the chest to fall. Get the Mica
inside the chest. Now, head back to the area map and head to the screw
lift. Examine the panel and select the "beer hall". Once you arrive,
save, and go up the ladder next to the memory cube. Talk with the little
kid, and he'll give you a mentsol.

Drop down, and head through the door southeast from here. It's the infirmary.
The door to the left of the entrance takes you to the elevator once again.
Select to go to the "Bridge". After you arrive, talk with the old chap in
red. He's the captain(A DOG IS THE CAPTAIN!??!!). After the little chat,
head back to the beer hall through the door to the left. Talk with the captain
by the windows. A cutscene takes place. Afterwards, save your game, and head
back to the deck. Battle time! Run to the supply entrance, and head into
the area map. Get into your gears.

------------------

BOSS: Haishao

Basically, pummel away with 30 fuel attacks and use deathblows as soon as
possible. Haishao is easy, since she's got low HP. She'll fall soon.

------------------

After the cutscenes, head out of the Yggdrasil via the red bridge. Follow
it until you arrive at the screw elevator. Watch the cutscenes. After them,
head out of the Yggdrasil via the ladder and head to the Beer Hall. Watch
the cutscene and head back to the Yggdrasil's infirmary. Then, head to
where Maison's shop is and go downstairs, and then head north, to the engine
room. After the cutscenes, talk with Citan. Then, talk with him again. Afterwards,
you should head to the infirmary and talk with Elly. Before you do so,
upgrade your gears if you haven't. Once you talk with Elly, you'll be given
the option to equip your party. I'd recommend equipping FRAME HPxx(whichever
you have) since what's coming is tough. Afterwards, exit the menu. Watch the
cutscenes.

------------------

BOSS: Bladegash.

This guy will charge his sword with a certain element. When he does, he'll counter
your attacks. To prevent this, have Elly cast on him the opposite element he
charged his sword with. If he charges fire, cast water, and so son. Have Fei
and Bart kick its ass using 30 fuel skills and level 2 deathblows.

------------------

And then...

------------------

BOSS: Haishao

First off, turn on your boosters. Then, cast Wild Smile on him.

Miang will heal Ramsus(Haishao) during this battle, but since you can't target
her, you can't do anything about it. Haishao hits hard, and constantly. Whenever
he's on his "mirror stance", don't hit him, or else he'll hit you HARD. What
you should do here is to use 30 fuel attacks and have Elly use magic on
him. Anemo Bolt does around 300 points of damage, so it's kinda worth it. Once you
can, unleash some nifty deathblows on him.

Haishao attacks three times in a row, and whenever he decides to hit somebody
thrice, he does around 2000 points of damage. So always keep yourself healthy.

------------------

NOTE: You're now able to use Elly's Aerods.

After that tough-fest(I'm aware that ain't a word, don't worry >_>) you'll
be at the Thames sick bay. Head to the Deck and enter the Armor Ground.
You'll be introduced to the Etones. Amongst them, there is this guy called
Billy Lee Black(Best.Name.Ever). He'll soon join you... he's one of the
best characters in the game, but you'll have to wait, ok?

Head back to the Yggdrasil and talk with Sigurd at the deck. He'll tell
you Margie wants to talk with you: basically, if you talk with her, she'll
let you change party members. In my opinion, this party, Bart, Citan and
Elly, is good enough, so let's leave it like that, ok? Good. Talk with
Sigurd again and tell him you want to leave Thames.

---------
WORLD MAP
---------

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

ENEMY DATABASE

Well, just to let you know... there are quite a bit of enemies around here. The
water enemies are easy, and should pose no threat. However, as you wander around
the grasslands, you'll meet Griffins and Etones. Griffins do normal damage: around
300 points per turn, but take a lot of time to take down. Etones, on the other hand,
hit HARD. Each of their attacks are worth 1300 points of damage. But, they have low
health. Most of these enemies give out good exp. Also, Etones DO attack gear-less
characters, unlike most gear-worthy enemies. In fact, whenever there is a gear-less
character in your party, the etone will attack it FIRST and then take care of
your gears... really annoying if you plan on learning deathblows, since Etones
are really frequent here.

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


The Yggdrasil can now move around the ocean. Yeshay. Yep. However, as you
move around it, you'll get attacked by mostly gear-worthy enemies who give
out loads 'o exp. Also, the grasslands area here contain some character-sized
enemies that give out loads o' exp, too, plus you can start learning your
deathblows. I recommend you highly to gain as much levels as you can and
learn any deathblow you may have missed. Anyways, your destination, the
Ethos Headquarters, is north from the Thames. Head there when you're feeling
prepared(at around level 39, I guess). Land on the island, get out of your
gears, and get into the HQ.

--------
ETHOS HQ
--------

Talk with the guy to the right and he'll explain you some stuff about the
Etones. Then, head north. Billy will appear and he'll talk with you.
After the little cutscene, follow Billy north and then head west, following
Billy until he stops by a dark door. Go through it, go downstairs and
head through the door there. In the next area, head east. You'll find
Billy. Talk with him. You'll be taken to the infirmary then. Watch the cutscene,
as usual. After it, go back to the first floor, and explore! This place's huge,
so be sure you know where you're going. Our destination is the library,
which is east of the stairs leading to the infirmary area.

Inside the library, there is nothing. Talk with everyone there, head outside,
head west, and enter each room you find. Talk with all the people you find.
Then, head back to the practice hall and talk with everybody there, too.
Go upstairs, too, and talk with everybody there. EVERYBODY. Once you return
downstairs, you'll meet Elly only if you've talked with everybody. After the
cutscene, head back to the infirmary. Watch the cutscenes, obviously, and
after them you'll be back at the Yggdrasil. Pick your party with Margie so
it includes Rico(you won't be fighting anytime soon so don't worry)
and head to the bridge. Select to launch the Yggdrasil. Head Southeast, to
the orphanage.

---------
ORPHANAGE
---------

Head a little to the west and talk with the bird boy there. He'll ask you
for help. Basically, you've to get his chickens. Pick them up by pressing
X and have them follow you into the barn. Talk with the kid once you bring
them up. There are three of them scattered around. Once you've taken back
all of them, the kid will give you a Tag Badge. Now, get into the main
house. To the west there is a ladder. Go up it and talk with the girl
there. She'll hand over a book. Drop down and head into the next room.
Here, head into the first room to the right and talk with the two guys
there. Primera says nothing, but the little boy(who kinda made me sad...)
will hand over another book. Head back to the previous room and talk
with Billy Lee Black(I love that name!!!). After the scene, head back
to the room where all of the children are, and head into the second room
to the right. The kid who was in the toilet will go out. He tells you
that there wasn't any paper so he had to clean his ass with a book(>_>).
He'll hand over it(ewwww!!!). Head into the room to the north and there,
examine the bookcase.

After the cutscenes, leave the orphanage and get into the Yggdrasil.
Head to where Maison normally is. Watch the cutscene. Talk to Sigurd,
so he knows that the group must depart. Watch the cutscene(It's insanely
funny! Sigurd falls because of his drunkness!). Because of Sigurd's
problem, we'll have to wait a little before moving on. Watch the cutscene.
After it, you'll be on the Yggdrasil's dormitory. Head back to Maison's
room and talk with Billy Lee Black(this is the last time I call him like
that, ok? =). He'll explain you how to use his guns and ammo. After all
of the cutscenes, you'll get to pick your party. I recommend Billy Lee
Black(ok, ok, sorry!), Citan and Elly. After you've picked them, head
to the deck area and go up the ladder there. Select to the get on
the transport ship.

-----------
REAPER SHIP
-----------

Go through the door. In the next area, everything's dark. On the
eastern wall there is a red switch that'll turn the lights on. After you've
turned them on, head north and go up the ladder there. At the top, head
north and jump down the opening. Pick up the ammo for Billy from the chest
and head south. Don't let the meat beat you(>_>) and head south. Pick
up the survival tent and examine the red switch. You'll open the door
here. Anyway, head back north. You'll be on a hallway. The first room to
east has the Cabin Two. The other two are empty. The first room to the west
has a shower that if examined, will spit blood(or so you think). Kinda scary.
The second room has a Silver Beret on it. The third room has some Shotgun
bullets. Now, the north door is rusted, so if you run into it enough, it'll
go down. Head through it. Head north and go up the ladder. Head north
once again(you'll have to jump) and you'll see a tube open up. Save
up at the memory cube next to it and jump into it(the tube).

------------------

BOSS: Bloody.

Just like good old Redrum, he uses murder, but he uses it constantly. Have
Billy pummel away with X attacks and Deathblows. You should also try using
Billy's Goddess Call to increment your speed greatly. Have Citan use
his best deathblows while Elly casts magic/uses her deathblows. If anybody
dies, use a Zetasol on him/her.

------------------

After the battle, enter the bridge through the door just south. Watch
the cutscenes.

------------------

BOSS: Giant Wels

When hit by an ether attack, he'll grow up. He doesn't take damage from physical
attacks, either. What you have to do is to use Billy's Ether Guns while Citan
hits him softly in order to increment his attack level. Also, have Elly
use some magic on him. After he's grown up four times, use your deathblows
on him. He should go down shortly after this. Keep in mind that Billy's guns
won't enlarge him, but Elly's magic will.

------------------

Now, we must head back to the Ethos HQ. Before doing so, equip Billy
with anything new you've found and buy some new bullets for him. Also,
do a bit of tuning on his gear. After you're done, head back to the
orphanage and head towards where the bookcase is(beyond where the children
rooms are) and put the three books you found there. Push it away and get
into the secret room and pick up a new weapon for Billy Lee Black(=P).
Now, head back to the HQs.

--------
ETHOS HQ
--------

Watch the cutscenes. Something's wrong here... head north and look for
a door on the western wall. Go through it. Watch the short cutscene
and fight the monsters. Now, go downstairs to the infirmary area.
You'll have to fight some more monsters below. After the battle, head
east and go through the door there. Move on until you see a bifurcation.
Instead of heading forwards, turn left and check the rooms there.
One of them has Big Joe inside, and the other has a man. Talk to this
man twice. Now, return to the bifurcation and head forwards(east).

You'll find a lift. Examine the panel and it'll start moving. Once
it stops, jump out of it and head north. Go through the door and
follow the path to a door. It is locked. Backtrack a bit and you'll
find another door. Get through it. Now comes a series of cutscenes.
The usual jazz. After them, get out of this room and after some
cutscenes, a battle takes place. After you beat the monsters,
follow Jessie into the next room. Another cutscenes ensues, and
you'll be on the Yggdrasil. Head to the Thames and talk with
the Captain and then with Hans. Now, buy some items(specially
bullets for Billy) and get Billy's gun at the orphanage if you
haven't yet. Afterwards, head to the dig site, north of the
Thames.

--------------
ETHOS DIG SITE
--------------

%%%%%%%%%%%%%%

The phobia enemies here can only be beaten if you heal them.

Also, if you touch any guard you find, you'll have to fight him.

%%%%%%%%%%%%%%

Get into the elevator and activate it to head down. At the bottom,
go through the hole in the wall. Ignore the guard here and go through
the door to the right. You will see another cutscene. After it,
wait the elevator you're in to stop and head out of it. There
are a bunch of locked doors here, only the eastern one will open, so
head through it. Head to the east and watch the short cutscene that
takes place. After it, keep heading west into the next area.

Go up the stairs and head through the door. In the next area, run
to the north until you reach a save point. Make use of it and
go through the door next to it. Head to the east, ignoring
all of the doors you find, since most of them don't open. There is
a guard in front of a door. Fight him and go through the door, which is
an elevator. Once it stops, step out of it and head north into the
next room. Pick up the ammo for Billy to the left and head to the
right. Fight the guard(you've got no choice) and head through the door
that's to the east.

You'll see a short cutscene. Run forwards and cross this hallway and
head through the door at the end. In the next room, head to the south,
following the path until you reach yet another guard. Kill him
and proceed forwards until you find yet another guard guarding a door(
that's behind him). Kill him, and get through the door. In the
next room, pick up the Sleep Guard from the chest. Head back to
the hallway and go through the door to the right(walk forwards
a bit and look to your right). Go down the stairs and go through
the door at the bottom.

Cross the short hallway, and you'll come across a bifurcation.
Head west until you reach the end of the hallway, and look to your
right. Head through that door and cross the hallway. As you
reach the other side, Billy mentions that the place is a wee bit
strange. Move along the corridor(on the northwestern wall there
is a door leading to a room where you can get the Black Snake for
Bart) until you find a group of two guards. Fight both groups
and go through the eastern door. Save inside and pick up the
item. Head back to the corridor and go through the north door.

Go down the stairs. Examine the panel which tells you that it
was activated 3499999999 hours ago, which, according to Ignacio de Lucas,
is... 450 years, or something like that. We don't care about that,
so select "Execute". Go upstairs once again and get into the room
where you picked up the Black Snake. Examine the computer
and select "Reset". Now, enter the eastern door, save up your
game and heal. Go through the north door, go downstairs and
examine the door. This time around, it'll open. Good.

Examine the red door here and a cutscene ensues. After it,
you'll be on a small room with two doors. Head into the southwestern
door, and examine the computer inside. A cutscene takes place.
Head back to the previous room, but this time around, head south.
Run south and a cutscene ensues. After it, examine the green tube.
You'll be introduced to the two elements: Seraphita and Tolone.
And guess what? Yep. You guessed it.

------------------

BOSS: Seraphita & Tolone.

Seraphita is the pink-haired girl. Tolone is the white-haired girl.

Our first target will be Seraphita. She's stronger and has low health,
compared to Tolone. Have both Citan and Billy use deathblows on her,
constantly. If you didn't bring Billy along, then use Bart's/Rico's/
Elly's. In case you have Elly, you could also use some spells on
here. After Seraphita's down, Tolone becomes a little tougher. Finish
her off with deathblows.

------------------

Now, you must head back to the Dig Site's entrance. On your way, SAVE
AND HEAL! This is very important. Once you reach the bridge near the
beginning of the cavern, you'll find that somebody's been waiting.
Somebody you know. Yep. Prepare to fight.

------------------

BOSS: Id.

Fei's alter-ego is here to kick your ass. He's got low health(around 3000)
but he packs a punch with his deathblows. Basically, have Citan and the
rest constantly use Deathblows on Id. Your attacks will miss sometimes,
but just keep attacking him. If you brought Billy, have him heal when
needed. Id is insanely fast and packs a punch. This is a tough battle.

------------------

Now, get the hell outta here.

---------
YGGDRASIL
---------

Go down the ladder. You'll be on the Yggdrasil. Heal and save, and head
towards the gear docks. Go behind Welltall and watch the cutscene.
You'll have to pick up your party afterwards. I recommend Rico, Billy
and Elly. I'm not crazy, is just that you can't use Citan and Fei.
Watch the cutscenes.

------------------

BOSS: Alkanshel.

At first, he'll have a shield. So, attack him with weak attacks. After
a little, a cutscene takes place, and then, he'll lose his shield.
Now, start attacking him! If you brought Billy and Rico along, attack
him 30/20 fuel attacks, and use level 1 deathblows. Billy's and Rico's
level 1 deathblows do around 1500 points of damage. Elly, if you brought
her along, should also use level 1 deathblows. They do 700-800 points
of damage, and that can help. Bart's level 1 deathblows also do around
1000 points of damage, so you could use him too. Be careful since
Alkanshel will sometimes halve your HP using an attack called "Mass Limit".
His Seal attack is also very powerful(1300 points of damage) but it
can be halved if you equipped a Seal Ar. If you didn't, I hope you
have some FRAME HP. Also, as a sidenote, DON'T USE AERODS ON HIM! It causes
0 damage.

------------------

After the cutscenes, pick up your party, upgrade your gears(they're selling
new stuff in the store), buy items and heal yourself. Afterwards, launch
the Yggdrasil and head to the Babel Tower, a little to the East of the
Ethos Dig Site.

-----------
BABEL TOWER
-----------

Head east and go through the big door. In the next room, head southeast(
try not to fall down; you'll regret it) and drop down. Head west and
pick up the Ether Ar to the left. Then, jump into the southern platform,
and keep jumping south and when you can, jump west. Turn north and
pick up the Lite Ar + 1. Now, head back south and then head east
into the platforms. Start jumping south again until you reach a hanging
rope. Ok, listen up... you're going to have to jump into the rope
and grab it. Yup. Now, when you do, build up your momentum by swinging
left or right. When you have enough, jump into the next platform,
to the south.

Head southeast and go up the "hand". As you reach its top, it'll start
to bend. Basically, you've got to jump into the western platform before
it bends, or else, you'll meet the bottom of this horrible place.
You've got to run fast or else you're doomed. If you do it(it took
me three tries, don't feel too bad =P) head to the north. Fei
will comment about the Realy system. Afterwards, you'll have to grab
the rope here(Don't worry, this one's easier to climb). Once
the gears fully climbed the rope, save at the memory cube.

Head west and Fei will comment once again about the relay stuff.
After he's done with his rambling, you'll get out of your gears.
Enter the small room next to where you gears stop. Pick up the Gold Nugget
inside and then examine the screen(the big one). Then, examine the
panel that's in the eastern part of the room, above another panel.
Once you do, get out of this room and get into your gears. Drop down
and head north. Jump into the crates and examine the lift. You'll
get into it.

Jump into the crates and move on east until you see another platform.
Jump into it and pick up the items inside the chests: a Beam Jammer
and an Ether Ar. After getting them, you must at least have on
character gear-less and climb into one of the tiny ladders here.
You'll get to a door as you climb; go through it. In the next room,
get the Gold Nugget from the left chest and an Old Circuit from
the right chest. Now, jump into the seats here and examine the
south panel, next to the big panel. A cutscene ensues. And then...

------------------

BOSS: Ramsus(Wyvern).

Turn on your boosters and hit Ramsus with 30 Fuel attacks. Once
you get Attack to level 1, unleash deathblows on him. Level 1
deathblows do around 900-1000 points of damage to him. Constantly
hit Ramsus with them and he'll fall soon. Also, keep in mind that Miang
will sometimes heal him. And, he still uses his Mirror Stance, so try to
kill him fast.

------------------

Save and take the eastern door, that's to the far right(it's kinda
hard to see, but it is there). Head east, and when you can,
head south. You'll see a pit. You've got to jump over it, but if
you drop down, you can get a Ground. Anyway, jump over it and
keep going south. You'll find a locked door... ah too bad.
Head back to the pit, get out of your gears and go through the small
door there. Get the O2 Cylinder to the north and drop down.
To the left there is a Gold Nugget and to the right an E Circuit.
After you've picked them, examine all of the blue panels here.
Once you do, head back to the locked door and go through it.

Head south until you find another pit. Drop down it and at the
bottom head north. Pick up the Veil Doubler and Wind Veil Ar. Now, turn
around head south. Go all the way south. On your way, you'll
have to jump into some pipes to reach a higher platform. Once you do,
head south once again until you reach a room with a bunch of pipes
and a circular platform in the middle. First, pick up the Iced RodG
next to the circular platform. Then, jump into the platform and
head south. Pick up the Fire Veil Ar and then go through the door.

Go down west and talk with the Green Robot to heal your gears.
Then, head south(do not jump into the orange platforms). You'll
find a small orange block. Jump it and keep heading south and when
you see a chest, pick it up. Head back to the repair bot and jump
into the orange blocks. Head south and when you find a gigantic traffic
jam, jump into it. You'll have to battle it. Once you finish the little
bugger, it'll act as an elevator. It'll take you higher into the Babel
Tower.

When it reaches the top, jump into the eastern platform. Go north
and head into the platform to the west. Then, head north again and when
you find another platform to the east, get into it and head north.
When you see white platform to the north, jump into it and then get into
the traffic jam. Battle it, and let it act as your elevator then. When
it reaches the top, jump into the platform to east and then head
south. When you reach another white platform, jump into it and head
west. There is a traffic jam there; do the usual. At the top, jump
into the south platform and then head east. Head north afterwards, going
below the cage-like structures and jumping when needed until you find
a traffic jam standing by a white platform. Get into it.

At the top, jump into eastern white platform. Walk a little east then,
and jump into the red platform to the right(south). Get the Water Veil
Ar. Now comes a somewhat tricky part. There is a traffic jam here, which
can be seen perfectly if you stand along the western end of the platform.
However, this traffic jam is along the eastern end, where it cannot be
seen. You can screw up quite easily here, so get an idea of the Traffic
Jam's location before jumping into it. Once you do it, let it ride
for you. Jump into the southern platform. Now, head south, jumping
from platform to platform until you reach some blue pipes. Examine
them. You'll start climbing.

Now, you have to jump down and do this all over again and then do three
extras levels of traffic jam jumping...

... no, you don't have to =P Lame-ass joke I know. At the top of this
place SAVE and head southwest. A cutscene takes place. Guess what's
your prize for getting here?

------------------

BOSS: Seibzehn.

His main weakness are ether attacks. I used Fei, Citan and Billy and it
was quite easy, and it should be easier if you brought Elly along. Citan
used his level 1 deathblows along with Fei. Billy used 20 fuel attacks,
which caused around 400 points of damage and level 2 deathblows. Citan
and Fei will do little damage with their attacks, although their deathblows
will do nowhere around 500-500 points of damage. Billy's 20 fuel attack
does 300-400 PTS of DMG on its own, but his level 1 deathblows do little
damage, so it's better to use his level 2 deathblows. Elly is awesome
here: her aerods and magical spells will wreak havoc on Seibzehn. All in all,
not a tough fight.

------------------

Watch the cutscenes and you'll FINALLY(*gasp*) get to visit Shevat.

------
SHEVAT
------

After you're introduced to Maria, use the elevator in the middle of
the room. You'll be taken to Shevat's area map. Head to the Northeast
and get into Aphel Aura, Shevat's capital. Inside, head northeast past the
archway. Follow the path until you find a big dog. Go up the steps next
to him and follow the path until you reach a staircase. Use it to go
down and enter the first house you come across. This is basically the
"Chu-Chu" realm. A bunch of Chu-chus lives here, and you can buy some items,
too. If you want to start a mini-sidequest here, talk with the Chu that's
standing on a lamp, and with the old Chus(the ones that look old and
intelligent). But most importantly, talk with the one standing on the lamp.

If you talked with all of the people here, use the elevator at the eastern
part of the house and head down. Below, talk with the girl to the left
and exit through the door to the west. Outside, head north and talk with the old
guy there. Tell him you like fishing. Buy his "thread"(A Spider Web) and go
into the previous room. It's time to fish! Jump into the top of the fountain
and press X. You will start to fish then. When you're given an option,
select to rell the fish in. Now, you could get the fish, or lose it. If you lose
it, you'll have to buy some more "thread". If you get the fish, you'll collect
the DARK ROCK.

Head out of the Chus house and head east. Follow the circular path until you
can go northwest. Head northwest and turn west when you can. You'll see a door
there. Go through it. Inside this house, use the elevator to go down. You
can buy gear items here; buy them if you want to. Go back up and head outside.
There is an elevator in front of this house: ride it down, and below,
go south into the house there. Examine the doll on the table to get the
DUSK ROCK. Now, go upstairs and go through the door to the left of the staircase.
Inside, there will be a cutscene. After it, examine the wooden horse. Watch
another cutscene(NOTE: This part must be done in order to proceed with the game normally).
After the cutscene is done, you'll be able to go the palace. Don't do it just
yet; instead, go back to the town's entrance and head to Shevat's Area Map.
Examine the area southwest of the angel statue. You'll get the Dawn Rock
after a little.

Head back to Aphel Aura and use the elevator near the entrance. Head down
the stairs then, and below, go behind the staircase and through the door.
Examine the big elevator. It'll start to work. It'll take you to a secret
room, where you can get a lot of nifty items. Examine the tables to the right.
You'll get: Power Crisis, Panalphasol, Hob-Steak, Physimentsol, Samson's Hair,
Yamato Belt, Hard Star, Speed Star, Eth Drive, Vit Drive, Str Drive, Eth Def
Drive, HP Drive and Ep Drive. A whole lot of items! Now, examine the "altar"
here to get a Chu-Chu Idol. Excellent! Head to Shevat's are map after all
of this and examine the Angel Statue. You'll get to the castle.

Talk with Maria and she'll tell you to should enter Queen Zephyr's room.
Don't do it just yet. Instead, head east and enter the first room you
find. You can rest here and save. Head back outside and continue east
and go downstairs. There are three rooms here: the one to the north
contains a woman who tells you some very interesting information.
The other two doors also house people who have got a lot of interesting
stuff to say. After you're done talking, head south  and go downstairs.
There are two rooms here that also house some juciy information(in one
of them you can find Yui and Citan's daughter) and further south there
is the engine room and a staircase leading to the lobby. Go up the
staircase and head northwest, ignoring the staircase that goes
south. Northwest you'll find a door. Go through it and follow
the path until you reach the "jail". Further to the east there
is a room where an old woman is. Talk with her to learn more about
Shevat's happenings. After you're done here, head outside this area
and go up the stairs that go south, located before the entrance to this room.

The door south leads to the chemistry ward, where somethings are explained(
mainly about limiters) and the door a little to northwest is a circular
room where the truth about Omnigears is revealed(is a short story, but
really interesting; pretty much clarifies why Solaris is looking for
the Anima Relics). A little farther to the northwest is the library.
Here some REALLY interesting stuff is revealed. Now, after hearing
to all of the people's stories and revelations, head to Queen Zephyr's
room, at the north of this area. Inside, head north and talk with
Wiseman. Head through the northmost door. Head north once again and
wait the two platforms to align. Step into them. Zephyr then "uncovers"
herself. The 500+ years old queen looks younger than my 10 year old
cousin. Weird. Watch the usual cutscene.

After it, rest in the room east from Zephyr's room, and then, return
back to the Queen's room. Talk with her and tell her your "heart is
set". Now, after a series of unfortunate events, you'll have to pick
up your party THAT MUST INCLUDE MARIA. Maria... is not that good. She ain't,
I tell you, but it cannot be helped. After picking your party(personally,
I prefer Fei, Citan and Maria). Head to Shevat's area map, and go to
the "Central Dock Entrance". As you ride the elevator down, it'll stop,
and you'll enter an emergency shaft.

---------------
EMERGENCY SHAFT
---------------

%%%%%%%%%%%%%%%%%%%%%%%%%%

ENEMY DATA

FORBIDDENS: They are strong and can kill you quickly. To deal with them,
concentrate all of your attacks in one forbbiden until he falls. Do not let
it attack, because it could kill you in one hit. Also, if you're low on
health, run away! Forbiddens show no mercy against weak characters.

TEARS: Should be both finished off at the same time. If you can't do this,
they'll increment their attack power. If they do, finish them fast.

GIMMICK: Do a Six triangle attack to finish them off.

%%%%%%%%%%%%%%%%%%%%%%%%%%%

Head north and head west. Pick up the Shevat Map and then head east, all
the way east until you reach a an archway that's blocking your path.
Jump over it and continue through the door. Then, go downstairs and go
through the door at the bottom. Head West and then north until you find
an elevator. Ride it up down. Jump out of it then, and head west. Go down
the ladder and check the green jewel there. Activate it and jump into
one of the windmill's hand and let it take you to the other side.
Jump off into THE _UPPER_ PLATFORM, go down the ladder and ride down
the elevator.

Go all the way south to a treasure chest containing a Battle Apron, which
increments your DEF and ATTK. Good! Head back north and take the FIRST
split to the west you see. Follow the path until you can go south,
or west. Head south, through the door, and go up the staircase. At the top,
go through the door. Head south and turn east. Pick up the Ruby Helmet
from the chest, and head north then. Follow the path and pick up the
Rosesol DX and Aquasol DX there. Go back downstairs but this time around,
head east, then north, and west at the split. Keep going west until
you see a door on the southmost wall. Go down the stairs and go through
the door. Follow the path until you find a bifurcation. South is
a Whip-Lasher. Head west after picking it up. You'll come along another
bifurcation. Head north. You'll find an enemy guarding a door. Ignore
it and keep going north(turn west when you have to) until you find
an elevator. Ride it down.

Use the save point. Afterwards, start jumping east(from the elevator)
until you find a ladder. Go down it and then down the next ladder
you'll find. Head west and jump into one of the windmills "hands"
and ride it up(when you reach a stone block blocking your way,
stand by the "hand's" bottom so you don't have to jump it) until
you see another windmill. Jump into one of its hands and let it take
you to the next platoform, which has a green jewel on it, as well as an elevator.
Ride the elevator down and head south until you find a door. Go through
it and go down the stairs, and then head through the door. Below,
head east until you find another door. Go downstairs once again, head
through the door, and head west. You'll come along a bifurcation.
To the west there is a save point, and south there is the exit. If
you head south, examine the manhole to exit.

Head West and go through the door. Follow the path to Seibzehn's
hangar. There, watch the cutscene that takes place. After them, you'll
have to select a gear for a generator. The way I do it? Sure.

Generator 1: Elly.
Generator 2: Bart.
Generator 3: Citan.
Generator 4: Billy/Fei.

After this, tell Citan to give you time. Save, heal, and buy equipment
for the Gears you're going to use. For Elly, buy stuff that boosts her
Ether Attack. Once you're done, tell Citan you're ready. You'll be able
to equip your Gears.


------------------

GENERATOR # 1

BOSS: Littlefoot x 2, Solaris Guard x 6.

Use Aerods on them. Boom. Ciao. They're out. Well, the Solaris Guards
are. The littlefoots will require some extra attacks(20/10 fuel do good
damage) to take down.

------------------

------------------

GENERATOR # 2

BOSS: White Knight x 3

Bart's turn! It couldn't be easier... a 30 fuel attacks is enough to take
down a White Knight. So, basically, with three attacks, this battle ends.

------------------

------------------

GENERATOR # 3

BOSS: White Knight x 2, Citadel.

Heimdal's turn! Turn on your booster, and use 30 fuel attacks on the White
Knights to take them down. Then, use a level 2 deathblow on Citadel,
and build up your attack power using 30 fuel attacks and then use level 2 deathblows
on Citadel. Heal whenever your HP hits 4000-5000 because Citadel uses
a Gel attack that causes around 3000 points of damage.

------------------

------------------

GENERATOR # 4

BOSS: White Knight x 2, Avalanche.

Turn on your booster, and use a healing spell on yourself in order to prevent armor
loss(by now, Avalanche has used his drill, which causes armor loss). If you let
your armor to drop down, Avalanche will start doing like 5000+ PTS of DMG per
turn! Yikes! Take down Avalanche first, using level 2 deathblows(around 2000+
PTS of DMG) and use FRAME FIX whenever you need to. Once Avalanche's down,
Kill both Knights using 30 fuel attacks.

------------------

Watch the cutscene. You'll have to fight another boss... as Chu-Chu >_>

------------------

BOSS: Achtzehn.

Chu-Chu cannot be damaged by Achtzen, at all, so just keep pounding away with
30 fuel attacks. After very little, Achtzen will go down.

------------------

More cutscenes. You'll now fight Achtzehn as Maria.

------------------

BOSS: Achtzehn.

Turn on your Boosters and smack down Achtzehn with 30 fuel attacks and use
level 1 deathblows. After a little, Acthzehn is history.

------------------

Now, after the cutscenes, you'll be on the Yggdrasil. You can now learn
Hyper Deathblows, and you should do it. The best place to do so, along with
leveling up/earning cash is the Emergency Shaft in Shevat, which is still
accessible. Here, EXP and GOLD is given in huge amounts, plus you can learn
your deathblows as you progress. Get to at least level 60 before
proceeding. If you're having trouble leveling up here in the emergency
shaft, you could travel to the northwest and fight some gear battles around
there for BIG EXP. You won't be able to learn deathblows though. When you're
ready, head to Nisan. For this part of the game, I used Billy, Citan and Fei(
the usual).

-----
NISAN
-----

After the cutscenes. Afterwards, you'll have to fight a soldier. Once you're
done with him, you'll probably have to fight some more guards. After you're
done with ALL of them(you must kill them all in order to proceed) and after
the cutscenes, you'll have to pick a party that includes Bart and Fei. The
Third character should be Billy, since you can't pick Citan. After all of
this, get out of Nisan(through the western exit), into the area map.
Go behind the cathedral(head to the left/west and follow the path) and
talk with Margie. After doing so, you'll be inside the masoleum.

--------
MASOLEUM
--------

Go down the stairs(it's a long way) until you find a door. Go through it,
and watch the little cutscene. Keep going downstairs then until you
reach a circular room. After the cutscene, Margie will ask you a question.
Select "...Please..." to continue on. Head north. You'll be attacked by
a couple of soldiers. Beat the crap outta them, and head north. Get into
the elevator and go up. Follow the path and open the northmost door and
then head through the north door that opens. You'll see another, smaller
door. Follow the path until you come to a bifurcation. Take the western
path and go through the door. Watch the cutscene.

Pick up the Desert Worm next to the Save Point(save, too). Head north
and go through the door. Follow the path until you find another bifurcation.
Go east and through the door. Select to go up. Once the elevator stops,
get out of it and follow the path to the west until you come to another
bifurcation. Head to the northwest until you find a door. Head through
it, and in the next area, head northeast. You'll find a door on your way,
along the north wall. Take the third one you find. Follow the path until
you reach a tresure chest. Pick up the DEATHBLOWER 1 on it. Equip it
on Welltall. Go back to the main hallway and go through the second door(
from north to south). Follow the path here until you see a door to your
left. Go through it.

Examine the "altar" to use the Jasper on it. Head out of this room,
and take the door that's to the east, in this very same hallway. You'll
be on a gigantic room. You should easily see a darkened path, with some
blue lights on its sides. Take this path to the south. You'll appear
on a gear hangar. After the cutscene, check the "throne" just below
the big gear(Omnigear) you saw. Bart will read something. Watch the cutscene. After
them, head back to the room where you got the Desert Worm(the bridge).
Save, and check the panels here. After the cutscenes, buy anything
from the Tool Guy, and head back to the Omnigear hangar. On your way, you'll
find more Monks and enemies, so be careful. On your way there, you'll
be surrounded by enemies, and a cutscene will ensue. After it, keep
going. Once you reach the hangar, another cutscene ensues. After it,
you'll have to fight 2 Neo Etones. They're easy.

Once you beat them, more cutscenes ensue. You'll be back at Nisan. Your
party's still the same, but you can change it. Now, CHANGE BILLY FOR
MARIA!!!! This is VERY important. Once you do so, purchase anything
you may have missed, and equip anti Seal stuff on your gears(Seal
Ars and Seal Barriers). Afterwards, head out of Nisan and get into
the Yggdrasil. Head West(get into your gears before) to the Ignas
Gate Cave. Inside, head north, battle the Neo Etones, and keep
heading north. Open the door and watch the cutscenes.

------------------

BOSS: Shakhan.

Turn on your boosters. Start attacking Shakhan, and don't worry, because
he won't heal this time around. Once he unplugs from the gate, let loose
your deathblows on him. Seibzehn and Andvari will do the most damage, although
Fei can still pull out a damaging combo if he has a deathblower equipped.
He'll counter all of your attacks, but you can't do anything about it.
After a while, he'll plug to the gate again. When he does, DON'T ATTACK HIM,
because if you do, he'll heal himself. Turn off your boosters when he plugs, and then,
Just wait 'till he unplugs. When he does, DON'T TURN ON YOUR BOOSTERS,
just attack him like a madman with your deathblows and such.

Basically, don't attack him when he attaches on the gate the second time;
use that time to heal and build fuel up. I beat him before he re-attached;
I used level three deathblows with Seibzehn(4000-4500 PTS of DMG), Level 1
deathblows w/ DEATHBLOWER with Fei(1000 PTS of DMG) and with Andvari... well,
he got to Hyper Mode in this battle, so I just kept using his special infinity
attack(3500 PTS of DMG) over and over.

------------------

Get the hell out of the cave.

Watch the cutscenes. Our main objective is to visit the Babel Tower once again.
Get into the Yggdrasil and do so.

----------------------
BABEL TOWER RE-VISITED
----------------------

Go through the southmost door. You'll have to pick Billy's party then. Replace
Chu Chu with Maria. Afterwards, you'll be in control of Fei's party. Head
to the east(there aren't any enemies here, don't worry) and be sure to
equip Elly and her gear. Once you find a pit, jump into it and get out of
your gears. Go through the small door. Battle time!

------------------

BOSS: Bladegash & Marinebasher.

You'll be using Fei and Elly here. Turn on your boosters and use Aerods with
Elly while you build up attack levels with Fei. If you have a DEATHBLOWER
equipped on Fei, use his level 1 deathblows, otherwise use his level 2/3
ones. Take out Marinebasher(fish-like thing) first and then take care of
Bladegash. I'd like to point out that when you use Aerods, you'll heal
Marine Basher but Bladegash will take huge damage from it(without an
Ether Doubler, mind you. Just two Power Magics). Also, Thermo Cube(
Elly's Ether) does around 3000 PTS of DMG on Marinebasher. Overall, an
easy fight.

------------------

You'll know have to figth with Bart and Maria(if you brought her along).

------------------

BOSS: Skyghene & Grandgrowl.

Basically, have both Seibzehn and Andvari use 30 fuel attacks on Skyghene(
the flying thing). Skyghene's pretty nasty, you know. Once you have
enough attack levels, unleash deathblows on him. Afterwards, repeat
the same with Grandgrowl. It should take a few rounds to take care of
both gears.

------------------

Too bad Billy's aim is not the best(you'll know what I mean when you get here).
You'll have to fight both elements groups once again!

------------------

BOSS: Bladegash & Marinebasher.

Again, use Aerods to slowly kill Bladegash while kicking Marinebasher's ass
with Fei's deathblows. Once Bladegash is out, have Elly use Thermo Cube on
Marinebasher and Fei his level 1/2 deathblows.

------------------

It's not over yet.

------------------

BOSS: Skyghene & Grandgrowl.

Same strategy as before. Nothing too hard.

------------------

You'll be back at the Yggdrasil. Save, and head to the Thames. In the Thames,
upgrade your equipment(that includes your gears). Talk with the captain and
head back to the Yggdrasil. Tell Sigurd you're ready to go.

--------------
SARGASSO POINT
--------------

NOTE: To swim, constantly push the Triangle button. Use the d-pad to move.

Head forwards and walk along the path until you come to a bifurcation.
Head right, and when you find another bifurcation, head right once again.
Follow the path and pick up the Mermaid Mail(save here too). Come back
to the bifurcation but take the left split this time around. Once you
come to another bifurcation, ignore the right path for now. Instead,
head left(it make take a few tries because the left path's current
will push you away) and follow the path until you find a small room with
two treasure chests. Open both of them, and head back to the bifurcation
and head right this time around. Follow the path until the current pusheas
you away. After the cutscene, head forwards to get out of the water. In
this room, get the DEATHBLOWER 2(equip it on somebody) and do any last
minute preparations. Then, enter the  generator room.

------------------

BOSS: Crescens.

Turn on your boosters, that's important.

Build up attack levels with your characters. With Fei, who should have
a DEATHBLOWER 1 equipped, use his T, X deathblow constantly. Anybody
who has equipped a DEATHBLOWER 2(I suppose Citan or Bart) should use
the S, X level 2 deathblow. Crescens is fast, evades quite a bit, and
is powerful, but not too tough.

------------------

After the battle, there will be more cutscenes, and you'll appear on
Shevat's sleeping room. Now, listen up buddy. This is it. You're off
to Solaris, and when you do, there is NO TURNING BACK. So, before
you tell queen Zephyr you're ready to go, do last minute purchases,
preparations, and level up. Level up until you're about Lv65, that's
more than enough. Learn all of your deathblows with at least Citan,
Fei, Billy, Elly and Emeralda(Emeralda being the most important). Get
some cash too. The best place to do all of these is the emrgency shaft
in Shevat, of course. Once you feel like you're ready, make a separate
savefile, and tell Zephyr you're ready.

-------
SOLARIS
-------

At first, this place will be upside down, but it'll fix up in a while.
Head to the left and enter the container there. A cutscenes takes
place and afterwards,  you'll be as Fei, inside the container. Save,
and get out of the container. After the... disturbing cutscene(poor guy...)
you'll take control of Fei. Head to the northwest and get into the
second elevator you find. You'll find... Timothy inside!!! Or so you think =P
He's Samson. Talk with him and tell him "Yeah Sure". Get back outside and
keep heading northwest until you find the block's last elevator. Jump into
it and it'll take you to Elly. After the short cutscenes, you'll have
to visit Samson again. He'll give you the Worker Permit.

Get outside and head to the east. You'll find a guard standing by a tower.
That guard is actually Sam! Talk with him and watch the cutscene. Follow
Sam into the next room. In this area, follow the path to the northeast
until you find a small room with an elevator, a door that leads to the
northwest, and a path that goes east. Go east and get into the elevator
there. After you arrive at the upper level, head northeast and go through
the door. Here, there are Security Cubes. They can see anything in front
of them and behind them. If they see you, they'll take you back to the
beginning. Anyways, head northeast and go through the door there. Get
into the elevator and then head northeast all the way until you find
Sam. That idiot tries to cross the limit and gets... vaporized. After
the cutscene, Elly will get you through this. Go through the door then.

After you arrive, head northwest and through the door. Head out
of this room. You're now in Solaris residential district. Head
to the left, and follow the bridge until you find four doors. All
of them take you inside the "mall", where you can buy items and equipment.
Obviously, do so. Head outside once you're done and head northeast until
you find a soldier blocking your path. After he tells you you can't
go through, head northwest until you come to a green, revolving door.
Go through it and go up the elevator. Above, go through the soutmost
door and talk with the woman there. She'll hand over the tickets
you were needing so much. Head back to the guard who blocked your
way before, and he'll let you go through.

Watch the big, fat cutscenes. After all of these, you'll be running
away from security cubes. Run as fast as you can! You may have to trash
a few security cubes on your way, but they're easy, specially if you've
learned Hyper Deathblows with both Elly and Fei(Elly had none and Fei
had all of his and it was still easy for me). After a while, you'll
be out of this thing(be sure to snag every treasure you find). Head
southwest when you do and get near the big doubler doors. A short
cutscene takes place. You'll be inside Elly's house afterwards. Is
a big house, so explore around a bit. In one of the house's room you
can get a Psycho Rod from who I suppose is Elly's nanny. Talk with
Elly's mother in the kitchen and then enter Elly's dad room. Inside,
examine the computer on the desk for a cutscene. You'll take control
of Fei afterwards. Now, head back to the government office you appeared
in after crossing the "limit"(the one that vaporized Sam). Inside,
get near the guard and a cutscene takes place. Afterwards, you'll be
with Citan in your party. Head back to the 3rd Level Citizen Block.

Head west until you see a blue hole in the ground, between two
containers. This is the dust chute. Examine it and you'll jump into
it. Below, head northwest and examine the green panel. You need
a cardkey... but Elly comes in just in time, with the cardkey! You'll
have to control Elly afterwards. Exit her room to get the cardkey
and a couple of cutscenes. After they're done, examine the green
panel again.

----------
DUST CHUTE
----------

Start jumping and head northwest. Go through the door there and go
up the ladders until you find another door. Go through it. In the
next room, go down the ladder. STAY AWAY FROM THE FAN! It'll hurt
you for 50HP if you touch it. To make it stop, push the metal block
next to it so it falls into the fan and blocks it. Afterwards,
jump into the small platform(be sure you don't fall down) and go
through the door. Head northeast and turn southeast when you can.
You'll find a bifurcation. Head northeast and go through the door.
In the next room, pick up the Aquasol DX behind the boxes and
then try to leave using the northwestern door. A cutscene takes
place. Then, you may leave.

Head to the left and go up the ladder. Head northwest all the way
until you find a door. Go through it and inside this room, examine
the computers. You'll be able to input a code. Input 0101 to de-activate
the scanners(very important), 1111 for a Gold Bullion and 1001 for
a Gold Nugget. It's not as easy as it sounds, so just goof around
a bit. Basically, if you press 1, you'll make the first block on
the top line to dissapear, thus making the block on the bottom
line be worth 1. If there is a block above, the block below will
be worth 0. Get the picture? No? Then, just goof around. After you've
gotten your items, head back to the previous room and ride the northwestern
conveyor belt. Get into it and head northeast. You'll see where
the food you ate came from(ARGH! That was nasty...) Get into the
leftmost platform and head northeast. Go through the door...

Pick up the item to the right, and head southeast. Pick up the Gold
Nugget and go through the door beyond the ramp, to the far southwest. In
the next room, use the save point and go through the door. Activate the
elevator and select to go up.

-------------
KRELIAN'S LAB
-------------

NOTE: This place is HUGE!

Follow the path to the lab's center room. Take the northeastern door
here, and follow the path to a bifurcation. The southeast path takes
you to a computer and an Aqusol DX. Just head northeast until you find
another bifurcation. Keep heading northeast and go through the door
at the end of the hallway. You'll be in a rather interesting place,
due to its layout. Head southwest until you find a switch: turn it on,
and then go up the staircase to the left. Go through the door.
Proceed southeast. Go through the door. In the next room, you can find
the enemies inside the cages. If you open them, you'll have to fight
them. If you beat them, you can get the item inside their cages.
Anyway, go through the southwestern door.

Follow the path until you find a door. Go through it. In this room,
you can open some more cages and battle enemies, too. Do so and get
their items. Again, go through the southwestern door. Head northwest
and you'll find another bifurcation. Head southwest and open the
purple door. Go through the first door you find then, and pick
up the Extra Ar+6 inside. Head back outside, and head southwest,
entering the rooms you find and getting the items inside. Head
back to the bifurcation then, and proceed northwest. You'll find
another purple door; it leads to some more rooms with items inside,
it's up to you if you want them. Anyways, keep heading northwest
and make a right when you can. Go through the first door you find.

Get the Aquasol DX inside, and examine the computers to turn off
the security lock. Head back outside and head northeast and go
through the door there. In the next room, go up the staircase to the
left and examine the orange door. It'll open up. Get both items
in the chests and go through the beyond both chest. In the next room,
head southeast. You'll come along a bifurcation: keep going southeast.
Once you find a door, head through it. In this macabre room, go through
the southeastern door, and then through another door once again. In
this surgery room, grab the Aquasol DX and go through the southeastern
door. SAVE POINT! *gasp* Save, of course. Return to the previous
room and go through the northeastern door. In the next room, there
are more cages. You can get some excellent items here, so be sure
you open the cages. One of these guys are the "Bloody Bros", who are
nothing but a boss fight!

------------------

BOSS: Bloody Bros. x 2

They'll use murder twice. After that, they become a walk in the park.
Cast Renki and then Yamiga with Citan and use Hyper Deathblows that aren't
Fire-based.

------------------

Now, head back to the room with the memory cube and keep going southeast
through several doors until you reach a bifurcation. Go southwest and follow
the path to another bifurcation. Turn southwest again until you find a door.
Go through it and examine the panels here, the ones to the right. After the
cutscene, pick up the Dark Helm in the west corner of the room and head
back outside, to the bifurcation. This time around, go southeast and when you
find a bifurcation, head northeast. Go through the door there, and in the next
room, pick up the Dark Armor in the Southeasternmost corner of the room, and
then leave. Head southeast this time around until you find a door. Go through
it of course.

In the next room, pick up the ammo for Billy. Now, head back to the first
bifurcation you came across, and head northeast this time around. You'll
find a door, a big door. Examine it and it'll tell you need to input a
password. The password is: up, down, up, left, right. After that, go
through the door and head southwest and in the bifurcation. You'll find
a door as you proceed down the hallway; go through it. In this room,
go up the green walkway, picking any item you find on your way, until
you reach a door. Go through it, of course, and head northwest. Pick
up the Extra Ar DX, and head southeast then, past the door you came from,
until you find another door. Go through it. Go down the walkway and pick
up the Extra Ar+6. Now, head back outside and head southeast until you
find another door. Go down the walkway and pick up the Silver Ar+1. Head
back to the main hallway, and proceed southeast until you find a bifurcation.
Head southwest and go through the door.

You can pick up the Sonic Wave inside this room. Head back outside,
and keep going southeast. You'll find various splits on your way; if you
take them you'll be able to pick up some nifty items. But, keep heading
southeast until you reach the end of the hallway. When you do, head
southwest until you find a bifurcation. Head southeast and go through
the fdoor. Inside this room, there will be a scene. Pick up the Speed
Ring S and head back to the bifurcation, but head southwest this time
around until you find a door. Examine it and after the cutscene,
head southeast in the bifurcation, and open the door. A cutscene takes
place.

When you take control of your party again(Fei, Bart and Billy), head southwest.
You'll find a manhole; go down it. After the cutscene, go down the ladder
and head southwest once again until you find a door. Go through it. In the
next room, you can save and pick your party, using the blue memory cube.
Hammer's also here, and he can sell you items. As for the party, I recommend
Fei, Citan and Billy/Emeralda. Billy's got his healing spells, but I like
Emeralda better. Is your choice though. After you're done, go through the
southeasternmost door.

--------------------
ESCAPE FROM SOLARIS!
--------------------

Follow the path and go through the northwestern door you find. Follow the
path to the northwest until you find yet another bifurcation. Go through
the door to the northwest. In the next room, head southwest all the way
until you find a door, at the end of the hallway. Go through it.
Advance forwards a bit, and head southeast in the bifurcation. Go through
the door. You'll appear on a + shaped bifurcation. Head south. The first
door you come across leads to some ammo for Billy. Just ignore it and
keep heading south until you find a door. Go through it.

Proceed southwest in this tiny hallway until you find a door. Walk through
it. Yet another bifurcation(geez!). Run southwest and follow the path
until you find ANOTHER bifurcation. Head northwest this time around until
you find yet another bifurcation. Head northwest until you reach yet another
split(ARGH!). Head southeast this time around until you find another bifurcation(
urge...to..kill...RISING!). Head southwest and follow the path until
you find another bifurcation. Head southwest and go through the door.

Keep going southwest until you find another bifurcation. Turn southeast.
Then, go southwest until you find another bifurcation. To the southeast
there is a save point, use it, and then head southwest(in the bifurcation).
Follow the path to another bifurcation. To the northwest there is a survival
tent. Bah. Head southeast, and follow the path to a door. Go through it.
You'll find your party there. Buy any items, and equip yourself. Something
big is coming. Your party should be Citan, Fei and Emeralda. Save, too,
and head southwest into the hangar. More cutscenes(DAMN YOU HAMMER!). Yeah.

------------------

BOSS: Grahf, Executonier.

The Executonier can kill you in one hit, and she also has a very powerful
ether attack. Therefore, you must dispose of her quickly. Have all of
your three characters use their Hyper Deathblows. With any luck, after
you use all of your character's Hyper deathblows, Executonier will go down.
Then, comes Grahf. His combos are really powerful, so therefore keep
yourself healthy. Again, use your deathblows on him. After a while(not much)
he'll bite the dust!

------------------

More LONG-ASS cutscenes. It's time to kiss the first disk goodbye.

_.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-._

   -------------------              DISK # 2             --------------------

_.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-.__.-'-'-._


-------------
TAURA'S HOUSE
-------------

After the long-ass cutscenes(get used to this. This disk is filled with them),
you'll regain control of your party(Fei sure likes to stare at the poor, naked
Elly...) follow Taura into the next room. Yet another cutscene. Afterwards,
head to the west and enter Taura's house once again. Save and go through the
east door. After the cutscene, head outside Taura's place. You'll see
more cutscenes. You will have to fighgt shortly afterwards.

------------------

BOSS: Vendetta.

You'll begin this battle in System Id mode. Good! Blast the crap out of
Ramsus with infinity attacks. There is not too much strategy involved
here.

------------------

More cutscenes... you'll be asked to save. Do so. And then...

------------------

BOSS: Ft. Hurricane.

Bah. Just kick its arse with your attacks. You have 99999 HP(yep,
you read right) and you do 4000+ PTS of DMG per X attack. You will
not die, but this guy has a lot of HP, so it may take a while.

------------------

After a bunch of cutscenes you'll be able to pick your party
and open the menu. As far as party goes, I recommend Fei
Citan and Emeralda

------------------

BOSS: Sufal Mass, Sufal x 4

Take out three of the Sufals, but let the fourth one alive the whole
battle(or else the Sufal Mass will gain more power). For the sufal mass...
It absorbs every element except Holy and Dark, meaning that your Hyper
Deathblows won't do much damage. Therefore, you may want to use Yamiga(
increments attack power) on your party members to increment the damage
done by normal deathblows. Citan will kick big ass in this fight,
as well as Fei. Emeralda will do a little less damage than both of
the males, but she still helps out.

------------------

Mooooooooore cutscenes. Damn it... on your way, you'll have to pick
your party. You know the drill... Citan, Fei, Billy/Emeralda, Emeralda
being the most important.

-------------
ANIMA RELIC 1
-------------

After you take control of your party, head to the right and talk with the
Gear there. He'll upgrade your gears and let you buy items. Use the
save point next to him, and head east. Pick up the Ether Guard, and
then head north. You'll find a big structure, with a small hole on it.
Guess what? Get out of your gears and go through the hole. In the next room,
follow the path to a bifurcation. Head east and follow the path to another
bifurcation. Head west and go through the door.

You'll be inside a somewhat dark room. Head north and go through the
door. Pick up the Wizardry Ring and examine the panel here, as well as the
little panel that's spitting fire. Afterwards, head back to the
bifurcation but head north instead of west. Go throughthe door there.
Examine the south crate to find a FUSE. Now,head back to the room
with the Wizardry Ring and examine again the panel that's spitting fire.
Lights will come in once again. Examine the big panel here, and exit
through the northmost door.

Follow the path to a bifurcation(there seems to be a lot of these, uh?)
Head southwest and follow the path to another bifurcation. Go south
and through the door. Pick up the Zetasol DX and examine the black panel
to the right(northeast). You'll have to input a password. Because
you're lazy, this is the code: 0320. After you're done with this,
check the west computer. Afterwards, exit the room. Go south and look
for a door along the eastern wall. Go through it.

You'll be on a big circular room. Make use of the save point here
and head through the north door. Check the big panel here. Head
back to the previous room and use the elevator in the middle of the
room. Below, head west and check the the "mainframe"(not the one
that looks like a regular panel, the one that looks like a box).
Select Adress Code. You must give B, A, C and D different values.
So, how do we do it? There are a myriad of panels in this room,
each with a corresponding letter. The panel directly to northeast
is B. Set it to 5. Head east afterwards and check the big panel
there. This is C. Set it to 8. Head southwest and check the large
panel. This is D. Set it to 4. Head west and check the panel
next to the mainframe. This is A. Set it to 2. Now, check the
mainframe and select "Release Lock". Tah dah! Head back to
the elevator and ride it down. Below, go through the double
doors to the east. Keep heading east and opening any door you find
until you reach the Anima Relic. Examine the panel next to it
for a cutscene. Afterwards, you'll have to battle!

------------------

BOSS: Kelvena, Seraphita, Tolone, Dominia.

Kelvena asborbs water and is weak against Fire. Seraphita is weak
against Water. Tolone kicks the bucket if hit by anything but
wind attacks. Dominia absorbs all elements.

Having that in mind, begin your assault on Kelvena. Have both
Citan and Fei use their Fire Hyper Deathblows while Emeralda uses
Fire Ether. Once Kelvena's out, kick Tolone's ass with anything you
want(as long as it is an Hyper Deathblow) that's not water-based. Seraphit should be
killed using Water Hyper Deathblows and Emeralda's ethers. For
Dominia, cast Renki and Yamiga and use normal Deathblows. Citan
will dish out the most damage, along with Fei. Emeralda will
help quite a bit, too.

------------------

More cutscenes(Hmmm... Power Rangers...)

------------------

BOSS: G-Elements.

Turn on your boosters and trigger System Id, and start kicking ass. Have
Citan build up attack levels and use his deathblows(if he has a DEATHBLOWER 2,
use level 2 deathblows. If he has a DEATHBLOWER 3, level 3 ones). Emeralda(
if you have her) should concentrate on using Deathblows, too. Halfway through,
this monster will start using Kishin Sword, which does 9000(!) PTS of DMG.
When you see he starts doing this, finish it quickly. After the battle,
you'll get the Kishin Sword. Save this item for later.

------------------

Cutscenes(This crap about "one's purpose", "have-nots" "my ass", "the weakness
blah blah blah" is getting on my nerves). You'll have to pick your party on
the way. Stick with the same party, that's my advice.

-------------
ANIMA RELIC 2
-------------

There is a gear here who sells equipment, purchase some if you want to. Anyway,
head north and push the big rock there away. Once you do, go through the
door in the wall(get out of your gears to do so). In the next area, proceed
forwards and check the middle pilar. Afterwards, check the walls in this room.
Read carefully, and then, begin your exploration for the three stones. They're
in this very same room, don't worry. The first stone is gotten by checking
behind the pillars. It'll fall from the ceiling after a while. For the second
stone, push the first stone behind the center pillar. Use the stone to jump
into the pillar. While on the pillar, jump. The second stone will fall then.

For the third stone, walk west from the stone behind the pillar and check
dark string on the wall(looks like it was wet). When you do, the third stone
falls. Now, push them into the holes at the north of this room. When you do,
head back outside, get on your gears, and head east. If you want, you can jump
down and get the treasures below(Aquasol DX and Ether Guard). I wouldn't do it,
though. Instead, cross the canyon by jumping into the two platforms. Then,
go through the door. You'll be in a underground lake. Jump into the southeasternmost
"pathway" and proceed east. Once the paths thins-out, get out of your gears
and keep going until you see a walkway going north. Follow it and go through the
door.

Head northeast and pick up the Survival Tent on your way. At the end of
the path, go through the door. In this room, there are traps in the floor.
If you hit them, you fall. If you fall, just head west and you'll appear
next to the door that leads to the trap door. There are two chests in this
trap-filled room. Before each chest, there  are three ways to proceed:
left, middle, right. One of these is a trap-floor. For the first chest,
use the left path. Pick up the Rose Tabard in the chest. For the second
chest, use the right path. And for the last "chest", use the leftmost
path. Examine the statue here(it wasn't a chest, hehe). After reading
the inscription, head a little west from the statue. As you fall,
press against the eastern fall(push forwards, I believe). If done correctly,
you'll arrive at a secret passage. Go through the door.

Head forwards a bit, and the ceiling will start to fall. STAY IN THE CENTER
OF THE PLATFORM! Wait the ceiling to fall, and you'll discover that it
has no center, thus, it won't be able to hit you if you stay in the
center! Now, jump into the ceiling and let it to take you up. Go through
the door. This is a puzzle room! Woah! Yay! Whatever. Now, for this
puzzle, you've got to get the water to level 5, or something along the
lines. There are four buttons: two on both corners of the room. The
one in the left corner has three marks, while the one on the right
corner has seven. The other two buttons are in the floor. They
leftmost one raises the water, and the rightmost lowers it.

Now, for the solution: push the 7 marks button once. Then, push the
rightmost button on the floor. You'll remove 7 water levels from the pond.

Then, push the three marks button and push the leftmost button on
the floor. Do this again.

Push the 7 marks button, and then push the rightmost button on the floor.

Lastly, push the 3 marks button and then, push the leftmost button
on the floor.

Keep in mind that even if you push the "marks" button, but you don't
push the buttons on the floor, this won't work! Once you've completed
the puzzle, a cinema takes place. Afterwards, jump into the water
pond and go through the door. Head south. You'll find a bifurcation.
Keep heading south and pick the Beastly Robe. Head back to
the bifurcation but head west this time around. Push the rock. Now,
head all the way back to the lake where your gears are. Get into them
and jump into the drained lake. Pick up the items and go through
the door. Save, and proceed north. Follow the path to a thin
walkway. Get out of your gears and go through it. Then, go through
the door. In the next area, advance east opening the doors you find
until you find the Anima Relic. A cutscene takes place.

------------------

BOSS: Hammer.

Yep, we've got to fight Hammer... he's.. hard, specially if you want
the trader card. Basically, turn on your boosters, and activate
System Id. Keep pounding hammer and have Emeralda and Citan save
a few atttack levels(but have them use their deathblows, too).
Once System Id wears off, you should've done 28000 PTS of DMG
to Hammer. He'll start glowing red then. You must finish him
FAST now! Activate System Id once again, and use Kishin, while
your party members use the deathblows you've been saving. With
any luck, you'll be able to kill him before he self-destructs. If
he self-destructs, you won't get the trader card. The trader card
allows you to get a very useful item, later in the game. I... didn't get it on the
first try. But in the end, I got it =P(Fenrir hit Hyper Mode
while I was battling).

If you want to know what the trader card is beforehand, I'll tell
ya(so you feel guilty for losing =P). It's an item that guarantees
you'll get a RARE item after the battles. This doesn't sound like
much now, but trust me, IT'S WORTH IT!.

------------------

More cutscenes. After them you'll end up in the Yggdrasil. SAVE
and head to Elly's room. Talk with her, and more cutscenes take
place. After Fei and Elly make love(you heard right my friend...)
there will be more cutscenes, and then...

------------------

BOSS: Deus.

Deus means "God" in latin... yep, we're fighting "God" himself!(not really) This
battle is kinda easy though. Deus has this attack which halves
your HP... but it also halves HIS HP. So, defend until Deus
has 5000 HP(He's got 40000 HP, so wait him to halve his HP three
times) and activate System Id, and kick his ass. Be sure you kill
him in one hit, though, or else he'll heal.

------------------

More cutscenes...

------------------

BOSS: Alpha Weltall.

Just let it kick your ass. You can't beat him :-(

------------------

Save when prompted and keep watching the cutscenes.

-------
MERKAVA
-------

Head to the right when you can and talk with the shopkeeper there. Upgrade
your gears. Also, be sure to buy Ether Ars+3 and equip them, at least two
per gear. Later on you can change them for whatever you want, but now,
it is imperative to wear them. Make use of the Party Cube here to pick
your preferred team(mine being, as usual, Citan, Fei and Emeralda) and
save. Afterwards, head north. A cutscene ensues as usual.

------------------

BOSS: Amphysvena.

Ramsus doesn't give up, does he? Anyway, he'll start off by using this
attack which reduces your HP to 1. Immediately heal up, but don't
heal your third character! Just heal Citan and Fei. If you heal the
third character, Ramsus will use the HP-reducing attack once again!
So, let's keep it that way. Start off by building attack levels
with your characters and unleashing level 3 deathblows. I've heard
that system id is not recommended, so I never tried. If any of
your characters gets into Hyper Mode, us his/her best Infinity attack.

------------------

With not healing, you engage yet another boss battle.

------------------

BOSS: Opiomorph.

If you equipped yourself with a pair of Ether Ars, you should have
around 700+ Ether Def. Opio's attacks are nothing but ether-based,
and they pack a punch, but with an Ether Defense that high, you've
got nothing to worry about. So, basically, trigger System Id,
build attack levels with your other characters and kick its ass.
Be sure you have your boosters on, though.

------------------

Now comes a REALLY LONG-ASS cutscene. ARGH! That's all I can say.
After it finally(*gasp*) finishes, save. Keep watching the following
cutscenes(this is getting REALLY interesting =P) until you go insane.
By that time, this should've ended and you'll be able to pick up
your party. I recommend Citan, Maria and Emeralda. Properly outfit
their gears, and continue with the game. More cutscenes.

------------------

BOSS: Id.

He's easy! Basically, turn on your boosters and start
attacking him and use your deathblows whenever it is possible. Just
keep pounding and he'll go down in no time.

------------------

More cutscenes. You'll be able to save your game. Do so(you don't
want to sit through that half-an-hour cutscene again, do you) and
watch more cutscenes. You'll now have to fight Grahf!

------------------

BOSS: Grahf(True Weltall).

Time to test out your Xenogears! If you check your stats to the right,
you'll notice you have a chance of getting into hyper mode of 99%! So,
attack him until you reach an attack level of 3. That's when you hit
Hyper Mode(most likely). When you do, all that's left is to kick Grahf's
sorry ass.

------------------


After the cutscenes, you'll appear in the Snowfield Hideout. Our main
objective now is to destroy Deus! Before doing so, however, you may
want to complete the sidequests, stock up items, level up, and fully
upgrade your gears. As far as Gears go, I recommend you to outfit
Xenogears and Fenrir with OMEGA100 engines, and Crescens with a X70 Engine.
Buy also the ZALLOY 80/25 for the three of them. Lastly, equip Crescens
with a GNRS50, and Fenrir and Xenogears with GNRS20. Because Fenrir
and Xenogears will have low fuel, change their FRAME HPs for Z CHARGERS,
which let you restore 500 fuel per "charge". All of these gear equipment,
except the X70 ENGINE, can be bought at Joe's shop, at the Lighthouse.
It's expensive, I admit it, so if you need money, head to Anima Relic 2
and fight until you get 40+ Scales and 20+ Ivory and exchange them
for HUGE money at the blue sphere in Nortune's area map. Leveling up
is not THAT necessary, although I recommend to get Fei to at least
level 80, so you learn his ultimate deathblow. Once you're feeling
ready, head to Deus!

----
DEUS
----

First, head north and you'll see a cutscene. Drop down the hole
that opens in the floor. When you fall, you'll be able to check Deus'
map. Anyway, head north and turn northeast when you can. Follow
the path until you can turn north. Do so. Avoid the laser beam
and continue until you reach another bifurcation. Head northeast,
and when you can, head southeast. Head northeast at the bifurcation,
avoiding the Laser Beam. You'll find yet another bifurcation.
If you go southeast you'll find a save point. Head north to proceed
with the game.

Head north, then, and follow the winding path until you find a door.
Go through it. In the next room, jump into the pit. As you fall down,
you will have to dodge laser fences. It's quite easy, actually, and if
you hit them, you don't take too much damage. Once the ride ends,
you'll be on one of the most complicated areas of Deus. Head northeast,
and a cutscene takes place. Head back to where you landed, and check
the elevator there to go down. Once you do so, head south. You'll find
another elevator. Use it to go up, and then, head southeast. You'll
see another elevator. Instead of using it right now, jump on top the
blue platform and examine the lever there. After the short cutscene,
go down the elevator and head east.

Once you find another elevator, use it to go up. Then, head north. You'll
find another elevator. Use it to go down, and then, head northeast. You'll
find an elevator. Instead of using it, once again, jump into the blue pillar
and examine the light. After the cutscene, head back to where you hit the
first switch(the lever) and go northwest. Once you reach another elevator,
ignore it, and head southwest. When you arrive at the next elevator, ignore
it once again, and head southeast, through the door. In the next room,
proceed south. When you reach a bifurcation, head east. When you find
another bifurcation, go south(if you go north you can get some Godson
ammo for Renmazuo). After a little, you'll find another bifurcation.
Proceed southwest, and when you find ANOTHER bifurcation, go south and
through the door.

Follow the path until you reach an elevator. Go up it. At the top, head
east until you find another elevator. Ignore it for now, jump into the
blue pillar, and examine the light. Jump back down, and head west. Go
down the elevator. Head southwest, go up the elevator, and head south.
Go down the elevator and head west. Go through the door. In the next room,
head west and turn northwest. Once you reach another bifurcation,
head north. Make your way to a door; go through it. Proceed southeast
and follow the path to yet another elevator. Use it to go down, then go
east. Jump down the pit, and do some laser-dodging on your way.

After your travel ends, use the save point in this familiar-looking room.
To the east there is a repair bot; use him. Then, head north into Deus'
central core. After heading north quite a bit, you'll find a green hole.
Select to jump down it. Deus. We've found him. Before tackling into him,
you may want to fight the orbs around him. If you don't, Deus will be
MUCH stronger and harder. Let's start with Harlute.

------------------

BOSS: Harlute(seals Deus' "Heavenly Anointment" ability).

Have all of your characters kick this thing's ass with 30 Fuel attacks
and level 1 deathblows. Both Fenrir and Xenogears will dish out the
most damage, although Crescens will do good damage on her own.

------------------

------------------

BOSS: Marlute(Seals Deus' "Fuel Drain" ability)

It likes to steal your fuel, but if you have Tank Guards, don't worry. However,
that doesn't keep it from using a nasty hit-all-party-members attack that
does around 10000+ PTS of DMG. You can't use deathblows on it, too. Blast it
with 30 fuel attacks. After a while, it'll go down.

------------------

------------------

BOSS: Metatron(Seals Deus' "Earthly Antoinment" ability)

This one is... kinda hard. It has good defense, plus it can hit everybody for
about 4000+ PTS of DMG. Start off by using 30 fuel attacks, and kicking its
ass with level 1 deathblows. With OMEGA100 engines on two of your party
members, he will fall soon.

------------------

------------------

BOSS: Sundel(Seals Deus' "Healing" ability)

EASY! Your 30 fuel attacks do around 5000+ PTS of DMG on him, and he only
has 25000 HP! So, just keep pounding. If he selects a target to counter,
he'll attack that target after you attack him. He's still easy.

------------------

Now, for Deus!

------------------

BOSS: Deus.

THIS GUY IS FREAKIN' EASY!!!1111 Ok, enough. Start off by using 30 fuel
attacks. Once you reach attack level 1, unleash deathblows on him.
His "angels" will sometimes counter for him, and they do good damage,
but don't worry. Just keep attacking. After a little, he'll go down.

------------------

It's not over yet.

------------------

BOSS: Uroborous.

Bah. Keep pounding at her until Xeno reaches infinity. Then, unleash
your infinity attacks. After a little, this thing will go down.
Oh, and you start this battle with full-health and fuel. And
you're with Xeno alone.

------------------

SIT BACK AND ENJOY THE ENDING!!!!!!!!!

###############################################################################
7.ARMOR
###############################################################################

NOTE: I'm aware that I missed some equipment throughout the game, but I cannot
help it. If you want to, send any piece of equipment I missed at
[yggdrasil_999<at>yahoo<dot>com]. You'll be properly credited, don't worry about
it.

MARTIAL WEAR
Stats: Def + 4

FENCING WEAR
Stats: Def + 4

LEATHER VEST
Stats: Def + 10

LEATHER HAT
Stats: Def + 6

POWER RING
Stats: Attack + 2

STAMINA RING
Stats: Defense + 2

GLASSES
Stats: HIT% + 2

STEP SHOES
Stats: Evade% + 2

SPEED RING
Stats: Agility Value + 1

GUARDIAN RING
Stats: Increases defense

IRON MAIL
Stats:  Def + 20

METAL VEST
Stats: Def + 18

WEDDING DRESS
Stats: Ether Def + 5

HOLY PENDANT
Stats: Doubles support effect times.

LIFE STONE
Stats: Doubles amount of HP restore.

SLEEP GUARD
Stats: Blocks Sleep effect.

BRAIN GUARD
Stats: Blocks Forget status.

METAL HELMET
Stats: Def + 10

RED MAIL
Stats: Def + 14

METAL JACKET
Stats: Def + 28

GALLANT BELL
Stats: Max HP up 10%

MARTIAL CAP
Stats: Def + 1

COOL SHADES
Stats: Blocks confusion effect.

PENGUIN COAT
Stats: Def + 40

DERVISH DRESS
Stats: Def + 40

WIND RING
Stats: Protects vs Wind

EARTH RING
Stats: Protects vs Earth.

FIRE RING
Stats: Protects vs Fire.

WATER RING
Stats: Protects vs Water.

HOLY HABIT
Stats: Def + 42

HOLY PENDANT
Stats: 2xSupport effect times.

STAMINA RING S
Stats: Def + 6

WAR MAIL
Stats: Def + 52

WAR HELM
Stats: Def + 20.

BLACK LEATHER
Stats: Def + 76

BLACK HELMET
Stats: Def + 35

POWER RING S
Stats: Attack + 5

SPEED RING
Stats: Agility + 1

GUARDIAN RING
Stats: Increases defense.

BODY GUARD
Stats: Blocks PHY effects.

MIND GUARD
Stats: Blocks MNT effects.

KINGLY ARMOR
Stats: Def + 120

MANLY MANTLE
Stats: Def + 105

HERCULES RING
Stats: 50% more EXP after battle.

HERO COSTUME
Stats: Def + 112

SPEED SHOES
Stats: Doubles speed(this affects gears).

GOLDEN VEST
Stats: Def + 90

BATTLE APRON
Stats: Def + 5, Atk + 5

ETHER DOUBLER
Stats: Uses 2x EP to create 2x effect(this affects gears).

ROSE TABARD
Stats: Def + 85.

ETHER GUARD
Stats: Blocks EP-Absorb attacks.

ETHER SONELG
Stats: Ether Value + 5

KNIGHT MAIL
Stats: Def + 34.

SPEED RING S
Stats: Agility + 2

DARK ARMOR
Stats: Def + 60, EthDef + 10

ETHER VEILER
Stats: Doubles elemental defense.

MUSCLE BELT
Stats: Increases Defense.

CRIMSON VEST
Stats: Def + 64

ANTI ETH STONE
Stats: EthDef + 2

YAMATO BELT
Stats: Max HP up 25%/Restore.

POWER CRISIS
Stats: As HP goes DOWN, Atk goes UP.

GLASSES
Stats: HIT% Value + 2

TRADER CARD
Stats: Ensures you get the rarest items after battle.

BLESSED HABIT
Stats: Def + 100.

GODDESS ROBE
Stats: Def + 80, Ether + 10, EthDef + 10.

EXECUTOR GROWN
Stats: Def + 100

BEASTLY ROBE
Stats: Def + 82.

DEVIL DRESS
Stats: Def + 62

ANGELIC ROBE
Stats: Def + 60, Evade% + 10, EtheDef + 10

PILOT UNIFORM
Stats: Def + 6

VIVID TURBAN
Stats: Def + 50.

RUBY HELMET
Stats: Def + 32

###############################################################################
8.WEAPONS
###############################################################################

NOTE: I'm aware that I missed some equipment throughout the game, but I cannot
help it. If you want to, send any piece of equipment I missed at
[yggdrasil_999<at>yahoo<dot>com]. You'll be properly credited, don't worry about
it.

MAGICAL ROD
Stats: Atk + 4

ARCANE ROD
Stats: Atk + 6

HOT ROD
Stats: Atk + 8

MARSHAL ROD
Stats: Atk + 14

LUNAR ROD
Stats: Atk + 10

THUNDER ROD
Stats: Atk + 16

STONE ROD
Stats: Atk + 16

FLARE ROD
Stats: Atk + 18

ICE ROD
Stats: Atk + 16

DYNAMITE ROD
Stats: Atk + 22

QUEEN'S ROD
Stats: Atk + 20

DARK ROD
Stats: Atk + 24

PSYCHO ROD
Stats: Atk + 30

SILVER BLOOD
Stats: Atk + 8

IRON WHIP
Stats: Attack + 4

WHIPPASAPPA
Stats: Attack + 6

B & J GUN
Stats: Rank A

B & J M686 GUN
Stats: Rank AA

MATCHLOCK
Stats: Rank AA

GODFATHER
Stats: Rank AAA

B & JM10A AMMO
Stats: Atk + 18

B & JM10S AMMO
Stats: Atk + 21

B & JM10X AMMO
Stats: Atk + 30

B & JM686A AMMO
Stats: Atk + 30

B & JM686S AMMO
Stats: Atk + 36

B 6 JM686X AMMO
Stats: Atk + 42

GODSON AMMO
Stats: Atk + 60

SHOTG50 AMMO
Stats: Atk + 30

SHOTG60 AMMO
Stats: Atk + 36

SHOTG70 AMMO
Stats: Atk + 42

SHOTG80 AMMO
Stats: Atk + 54

ETHWIND AMMO
Stats: Wind Attack Ammo/unlimited.

ETHEARTH AMMO
Stats: Earth attack ammo/Unlimited.

ETHFIRE AMMO
Stats: Fire attack ammo/Unlimited.

ETHWATER AMMO
Stats: Water attack ammo/Unlimited.

YAMAME SWORD
Stats: Atk + 32

YAMOTO SWORD
Stats: Atk + 35

SENGOKU SWORD
Stats: Atk + 30

MUMYO SWORD
Stats: Atk + 40

WONDER WHIP
Stats: Atk + 16

LEATHER WHIP
Stats: Atk + 2

IRON WHIP
Stats: Atk + 4

COBRA CRACKA
Stats: Atk + 5

SERPENT STING
Stats: Atk + 7

BLACK SNAKE
Stats: Atk + 7

WHIP LASHER
Stats: Atk + 10

DESERT WORM
Stats: Atk + 12

SONIC WAVE
Stats: Atk + 14

THOR'S THUNDA
Stats: Atk + 20

DEATH ADDER
Stats: Atk + 24


###############################################################################
9.ITEMS
###############################################################################

AQUASOL
A healing item that restores 50 Hit Points.

HOB JERKY
Restores health, but it's a non-battle item.

BIZFRUIT
Restores EP, but it's a non-battle item.

SURVIVAL TENT
Fully restores the party HP & EP at save points.

SCALES
You get this after fighting the Rankar dragon. Should sell for a high price.

ROSESOL
Restores some EP(around 10).

EYEBALL
You get this after fighting the Wyrm. Should sel for a high price.

AQUASOL S
Restores 150 HP.

ROSESOL S
Restores 20 EP.

OMEGASOL
Fully restores EP and HP. It's cheap and should be bought always.

ZETASOL
Revives a dead character.

GOLD NUGGET
Should sell for a high price.

PHYSOL
Removes PHY status.

MENTSOL
Removes MNT status.

WHITE STAR
Wind UP/Earth DOWN.

BROWN STAR
Earth UP/Wind DOWN

RED STAR
Fire UP/Water DOWN.

BLUE STAR
Water UP/Fire DOWN.

HARD STAR
Increases defense.

SPEED STAR
Increases speed.

PHYSIMENTSOL
Removes all status effects. It's _CHEAP_ and worth the buy.

IGISSOL
BLOCKS PHY status.

AEGISOL
BLOCKS MNT status.

BIZFRUIT
Restores HP(50).

OMEGASOL
Fully recovers EP & HP.

H&S BADGE
For the best hide & seeker.

GOLD NUGGET
Should sell for a high price.

SAMSON'S HAIR
Weapon power up 50%(Battle).

KISLEV MAP
Map of Nortune sewers.

SEWER KEYS
Nortune sewer key.

PANALPHASOL
Fully restores ALL party members EP and HP.

MASTER KEY
Nortune gear dock key.

HP DRIVE
HP + 20.

STR DRIVE
STR + 1

VIT DRIVE
DEF + 1

ETH DRIVE
Ether + 1

ETH DEF DRIVE
EtheDef + 1

TAG BADGE
Tag king.

CABIN KEY
Rusty Key.

GOLD BULLION
Should sell for a high price.

AQUASOL DX
Restores 500 HP.

ROSESOL DX
Restores 30 EP.

SHEVAT MAP
A map for Shevat's emergency shaft.

WORK PERMIT
Solaris 3rd class ID.

ARMY CARDKEY
Solaris Base cardkey.

ALPHASOL
Restores HP to FULL.

SIGMASOL
Restores EP to full.

ZETASOL DX
Revives and fully heals a dead comrade.

###############################################################################
10.GEAR ARMOR/EQUIPMENT
###############################################################################

NOTE: I'm aware that I missed some equipment throughout the game, but I cannot
help it. If you want to, send any piece of equipment I missed at
[yggdrasil_999<at>yahoo<dot>com]. You'll be properly credited, don't worry about
it.

G6-1200 ENGINE
Stats: 6 output, 1200 fuel.

WELT-02100 FRAME
Stats: Weltall use. 2100 HP

WELT-02500 FRAME
Stats: Weltall use. 2500 HP.

WELT-05100 FRAME
Stats: Weltall use. 5100 HP.

WELT-06100 FRAME
Stats: Weltall use. 6100 HP.

WELT-07300 FRAME
Stats: Weltall use. 7300 HP.

WELT-08200 FRAME
Stats: Weltall use. 8200 HP.

WELT-10400 FRAME
Stats: Weltall use. 10400 HP.

WELT-12400 FRAME
Stats: Weltall use. 12400 HP.

WELT-14800 FRAME
Stats: Weltall use. 14800 HP.

WELT-21200 FRAME
Stats: Weltall use. 21200 HP.

VIER-09800 FRAME
Stats: Vierge use. 9800 HP.

VIER-12000 FRAME
Stats: Vierge use. 12000 HP.

VIER-04800 FRAME
Stats: Vierge use. 4800 HP.

VIER-05800 FRAME
Stats: Vierge use. 5800 HP.

VIER-07000 FRAME
Stats: Vierge use. 7000 HP.

VIER-08400 FRAME
Stats: Vierge use. 8400 HP.

VIER-14800 FRAME
Stats: Vierge use. 14800 HP.

VIER-17000 FRAME
Stats: Vierge use. 17000 HP.

HEIM-03200 FRAME
Stats: Heimdal use. 3200 HP.

HEIM-05400 FRAME
Stats: Heimdal use. 5400 HP.

HEIM-06400 FRAME
Stats: Heimdal use. 6400 HP.

HEIM-07800 FRAME
Stats: Heimdal use. 7800 HP.

HEIM-09200 FRAME
Stats: Heimdal use. 9200 HP.

HEIM-11000 FRAME
Stats: Heimdal use. 11000 HP.

HEIM-13000 FRAME
Stats: Heimdal use. 13000 HP.

HEIM-19000 FRAME
Stats: Heimdal use. 19000 HP.

HEIM-27000 FRAME
Stats: Heimdal use. 27000 HP.

BRIG-15800 FRAME
Stats: Brigandier(Andvari) use. 15800 HP.

BRIG-22200 FRAME
Stats: Brigandier(Andvari) use. 22200 HP.

BRIG-26000 FRAME
Stats: Brigandier(Andvari use. 26000 HP.

BRIG-05400 FRAME
Stats: Brigandier use. 5400 HP.

BRIG-06400 FRAME
Stats: Brigandier use. 6400 HP.

BRIG-07700 FRAME
Stats: Brigandier use. 7700 HP.

BRIG-09100 FRAME
Stats: Brigandier use. 9100 HP.

BRIG-11000 FRAME
Stats: Brigandier use. 11000 HP.

BRIG-13000 FRAME
Stats: Brigandier use. 13000 HP.

BRIG-15800 FRAME
Stats: Brigandier use. 15800 HP.

RENM-07200 FRAME
Stats: Renmazuo use. 7200 HP.

RENM-08600 FRAME
Stats: Renmazuo use. 8600 HP.

RENM-10200 FRAME
Stats: Renmazuo use. 10200 HP.

RENM-12000 FRAME
Stats: Renmazuo use. 12000 HP.

RENM-14200 FRAME
Stats: Renmazuo use. 14200 HP.

RENM-20800 FRAME
Stats: Renmazuo use. 20800 HP.

BRIG-02200 FRAME
Stats: Brigandier use. 2200 HP.

BRIG-02700 FRAME
Stats: Brigandier use. 2700 HP.

STIE-08200 FRAME
Stats: Stier use. 8200 HP.

STIE-09800 FRAME
Stats: Stier use. 9800 HP.

STIE-11700 FRAME
Stats: Stier use. 11700 HP.

STIE-13800 FRAME
Stats: Stier use. 13800 HP.

STIE-16500 FRAME
Stats: Stier use. 16500 HP.

STIE-20000 FRAME
Stats: Stier use. 20000 HP.

STIE-30000 FRAME
Stats: Stier use. 30000 HP.

STIE-36000 FRAME
Stats: Stier use. 36000 HP.

#17-22000 FRAME
Stats: Seibzehn use. 22000 HP.

#17-30000 FRAME
Stats: Seibzehn use. 30000 HP.

#17-38000 FRAME
Stats: Seibzehn use. 38000 HP.

CRES 17200 FRAME
Stats: Crescens use. 17200 HP.

CRES-20800 FRAME
Stats: Crescens use. 20800 HP.

Z9-1500 ENGINE
Stats: 9 Output. 1500 fuel.

V15-ENGINE
Stats: 15 Output. 2000 fuel.

V18-ENGINE
Stats: 18 Output. 2000 fuel.

B30 ENGINE
Stats: 30 Output. 4200 Fuel.

K35 ENGINE
Stats: 35 Output. 3500 Fuel.

F40 ENGINE
Stats: 40 Output. 5400 Fuel.

G45 ENGINE
Stats: 45 Output. 4600 Fuel.

S50 ENGINE
Stats: 50 Output. 6600 Fuel.

N55 ENGINE
Stats: 55 Output. 5800 Fuel.

Y60-ENGINE
Stats: 60 Output. 7000 Fuel.

X70-ENGINE
Stats: 70 Output. 8000 Fuel.

V80-ENGINE
Stats: 80 Output. 2000 Fuel.

Z90-ENGINE
Stats: 90 Output. 1500 Fuel.

OMEGA100
Stats: 100 Output. 1000 Fuel.

WELT-03000 FRAME
Stats: Welltall use. 3000 HP.

MS 9 ARMOR
Stats: Ar Value 90

Z ALLOY20/5
Stats: Ar Value 20/Eth Ar value 5.

Z ALLOY30/10
Stats: Ar Value 300/Eth Ar value 10.

Z ALLY 40/15
Stats: Ar Value 400/Eth Ar value 15.

XMS 25
Stats: Ar Value 250.

XMS 30
Stats: Ar Value 300.

XMS 40
Stats: Ar Value 400.

RX METAL 50
Stats: Ar Value 500.

RX METAL 80
Stats: Ar Value 800.

ZALLOY 600/25
Stats: Ar Value 600/Ether Ar Value 25.

RX METAL 70
Stats: Ar Value 700.

ZALLOY 800/30
Stats: Ar Value 800/Ether Ar value 30.

RX METAL 90
Stats: Ar Value 900.

Z GOLD 100
Stats: 100 Ar Value.

RESP CIRCUIT
Stats: Increases response.

DEF CIRCUIT
Stats: Increases defense.

E CIRCUIT
Stats: EthDef + 10, EthAmp + 4

C CIRCUIT
Stats: Increases agility in desert.

MAGNETIC COAT
Stats: Increases response.

EARTH VEIL AR
Stats: Defense vs Wind Ether

WIND VEIL AR
Stats: Defense vs Earth Ether

FIRE VEIL AR
Stats: Defense vs Water Ether

WATER VEIL AR
Stats: Defense vs Fire Ether

GOLD PLATE
Stats: Gel DMG down 100%

AR REPAIRER
Stats: Prevents loss of armor def.

TANK GUARD
Stats: Prevents fuel loss and drainage.

ENGINE GUARD
Stats: Protects de Gear's engine.

MS 6 ARMOR
Stats: Ar value 60.

EXTRA AR
Stats: Armor Defense + 2

OLD CIRCUIT
Stats: Increases response and defense.

EXTRA AR + 1
Stats: Armor Defense + 5

EXTRA AR + 2
Stats: Armor Defense + 8

EXTRA AR + 3
Stats: Def + 10

INSULATED AR
Stats: Def + 10

LITTLE ALLOY
Stats: Def + 30

BEAM COAT
Stats: Beam damage reduced by 50%

A/C
Stats: Increases agility in desert.

MICA
Stats: Electric DMG down 30%

LENS COVER
Stats: Prevents camera damage.

FRAME HP30
Stats: Allows you to restore Gear's HP during battle.

EXTRA AR + 4
Stats: Armor Def + 20

EXTRA AR + 5
Stats: Armor Def + 30

EXTRA AR + 6
Stats: Armor Def + 50

EXTRA AR + 7
Stats: Def + 80

LITE AR+3
Stats: Def + 60

ETHER AR
Stats: Armor EthDef + 50

ETHER AR + 1
Stats: Armor EthDef + 100

ETHER AR + 2
Stats: Armor EthDef + 150

ETHER AR + 3
Stats: Armor EthDef + 200

LITE AR
Stats: Armor Def + 15

LITE AR + 3
Stats: Armor def + 60.

EXTRA AR DX
Stats: Armor Def + 100

SILVER AR
Stats: Gel Damage down 50%, Def + 10

NOISE FILTER
Stats: Sonic Damage down 100%

A CIRCUIT
Stats: Increases ability in barrens.

D CIRCUIT
Stats: Increases agility in water.

E CIRCUIT
Stats: Increases Eth Mach & Eth Def.

FX CLEANER
Stats: "Charge" removes status FX.

A CHARGER
Stats: "Charge" restores 50 fuel.

BEAM JAMMER
Stats: Beam Damage down 75%

GROUND
Stats: Electric Damage down 50%

FRAME HP10
Stats: Lets you restore 10% of your Gear's HP.

FRAME HP50
Stats: Lets you restore 50% of your Gear's HP.

FRAME HP70
Stats: Restores 70% of your gear's fuel.

FRAME HP90
Stats: Restores 90% of your gear's fuel.

ETHER AR
Stats: Armor EthDef value + 50.

WIND VEIL AR
Stats: Defense vs Earth Ether.

EARTH VEIL AR
Stats: Defense vs Wind Ether.

FIRE VEIL AR
Stats: Defense vs Water Ether.

WATER VEIL AR
Stats: Defense vs Fire Ether.

VEIL DOUBLER
Stats: Doubles Elemental Defense.

POWER MAGIC
Stats: Increases Eth Mach Strength.

MAGIC GUARD
Stats: Protects Ether Machine.

PILOT SHIELD
Stats: Prevents Pilot Confusion.

ENGINE GUARD
Stats: Protects Gear engine.

TANK GUARD
Stats: Stop fuel leaks and drainage.

AR REPAIRER
Stats: Prevents Loss of Armor Def.

MOTION GUARD
Stats: Prevents slow status.

VEIL DOUBLER
Stats: Doubles Elemental Defense.

GNRS20
Stats: Engine output up 20%

GNRS50
Stats: Engine output up 50%

A CHARGER
Stats: Charge restores 50 fuel.

S CHARGER
Stats: Charge restores 100 fuel.

X CHARGER
Stats: Charge restores 200 fuel.

Z CHARGER
Stats: Charge restores 500 Fuel.

DEATHBLOWER 1
Stats: Enables hidden level 1 deathblows.

DEATHBLOWER 2
Stats: Enables hidden level 2 deathblows.

DEATHBLOWER 3
Stats: Enables hidden level 3 deathblows.

MAGIC GUARD
Stats: Protects Eth Mach.

SEAL BARRIER
Stats: Seal DMG down 100%

CAST AR
Stats: Def + 2


###############################################################################
11.GEAR WEAPONS
###############################################################################

NOTE: I'm aware that I missed some equipment throughout the game, but I cannot
help it. If you want to, send any piece of equipment I missed at
[yggdrasil_999<at>yahoo<dot>com]. You'll be properly credited, don't worry about
it.

LEATHER GWHIP
Stats: Atk + 10

IRON GWHIP
Stats: Atk + 16

SNAPPER WHIP
Stats: Atk + 18

BSNAKE GWHIP
Stats: Atk + 50

SERPENT GWHIP
Stats: Atk + 35

SBLOOD GWHIP
Stats: Atk + 56

THOR GWHIP
Stats: Atk + 100

SONIC GWHIP
Stats: Atk + 120

MAGIC RODG
Stats: Atk + 2

HOT RODG
Stats: Atk + 24

THUNDER RODG
Stats: Atk + 60

STONE RODG
Stats: Atk + 60

FLARE RODG
Stats: Atk + 65

ICED RODG
Stats: Atk + 60

CHRONO RODG
Stats: Atk + 70

CHAOS RODG
Stats: Atk + 80

G-M10 GUN
Stats: Rank A

G-M686 GUN
Stats: Rank AA

G-MATCHLOCK
Stats: Rank AA

G-GODFATHER
Stats: Rank AAA

G-M10A AMMO
Stats: 100 shots/Attack + 18

G-M10S AMMO
Stats: 100 Shots/Attack + 30

G-M10X AMMO
Stats: 100 shots/Attack + 42

G-M686A AMMO
Stats: 100 shots/Attack + 24

G-M686S AMMO
Stats: 100 shots/Attack + 36

G-M686X AMMO
Stats: 100 shots/Attack + 48

G-GG040 AMMO
Stats: 100 shots/Attack + 24

G-GG060 AMMO
Stats: 100 shots/Attack + 36

G-GG080 AMMO
Stats: 100 shots/Attack + 48

G-GG100 AMMO
Stats: 100 shots/Attack + 60

G-GODSON AMMO
Stats: Attack + 72

G-GMAERO AMMO
Stats: 100 shots

G-MTERRA AMMO
Stats: 100 shots

G-MPYRO AMMO
Stats: 100 shots

G-MHYDRO AMMO
Stats: 100 shots

SENGOKU SWORD
Stats: Atk + 90

YAMAME SWORD
Stats: Atk + 110

KISHIN SWORD
Stats: Atk + 120

KIJIN SWORD
Stats: Atk + 200


###############################################################################
12.SIDEQUESTS
###############################################################################

SNOWFIELD HIDEOUT
-----------------

When you enter here, you'll be on the area's middle room. Here, you can
purchase equipment, items and some other stuff. There is also this guy who
will sell you some birds for 20000 Gold. If you buy them, the bird will
fly away and you'll lose _20000 Gold_, something you can't afford to do right
now. If you head southeast, you'll find this man who sells items. Go
through the door behind the counter and proceed north. Jump down the hole.
Below, head west and talk with the man there. Unequip Citan's Kishin Sword
from Fenrir, and he'll upgrade it to you. Once you do this, return
to the area's main room.

Remember the guy I told ya who sold birds for 20000 Gold... buy them. Yeah,
you heard right. The birds are standing on an elevator, and if they don't
go away, you won't be able to use it. When the birds fly away, use the
elevator and head up. You'll appear in the Chu Chu shop, now empty. Check
the display cases to get: Vivid Turban, Speed Shoes(!), Hero Costume,
Hercules Ring, Yamato Belt and Wizardry Ring. This is pretty much everything
you can do here. Other things include pointless cutscenes and a load of
talking. Be sure you "bookmark" the shops here, as they're the best you've
come across, most likely.

TAURA'S HOUSE
-------------

This place is northeast from the snowfield hideout. Inside, talk with
Taura in the nanoreactor room and he'll lend over these items: Mainly
Mantle and Goddess Robe. And that's it, everything you can do here!
However, if you fight outside Taura's place, you may find a "Slugger".
This enemy will drop Speed Shoes if you're equipped with a Trader
Card. Speed Shoes make your characters TWICE as faster during battles,
making them able to kick ass. Slugger's only appear on the forest.

DUNEMAN'S ISLE
--------------

NOTE: If you find a dragon in this place, RUN, unless you're equipped
with your Speed Shoes and have around +500 HP. The dragon uses
a nasty attack which does around +500 PTS of DMG to each character.
It(the dragon) also absorbes all elements except Light and Dark. Basically, have
your characters use their strongest normal deathblows, and Fei use
his Light/Dark Hyper Deathblows. If you beat him, you'll get a nice
chunk of EXP. Also, he drops some nice items, like the Mumyo Sword,
Citan's strongest weapon. However, these items are rare, so be sure
you've got your Trader Card equipped.

This place is to the west of Bart's Hideout. Proceed east three screens,
and then head north once. A cutscene takes place. Sand Sharks will pass
by. Don't follow them to the west, and head north. You will find
a huge skeleton. Jump into it and follow the "bone path" until you
find a sword. Examine it. Select to draw it to get the Yamato Sword,
a very powerful sword. Now, head back to the previous screen, and follow
the sand sharks to the west. A cutscene takes place. Now, as the sand
takes you down, you will see two chests. You can only pick one, though.
The leftmost contains a Kingly Armor, and the rightmost a Godfather
for Billy's(his strongest gun). I'd pick the Kingly Armor, since we're
using Emeralda(I hope). You can pick the Godfather if you make
another trip. After the cutscene, you'll have to fight a Wyrm. Beat it
and head west. You will find a duneman. Talk with him and help him out.
He'll take you out of this place if you do.

LIGHTHOUSE
----------

NOTE: Be sure you have Emeralda in your party before coming here.

It is north from the Babel Tower. Once inside, head north and go through
the big doors. After you go down the elevator, head south and pick
up the Deathblower 3. Next, head east, and then south, and then east
once again. Get the Deathblower2, and head back west. Proceed north
and when Fei says something, get out of your gears and go through the
alley between the two buildings to the east. Pick up the G-Godfather.

The big building right next to the alley can be entered. Do so. Inside,
go upstairs. Check the northeasternmost panel. After the cutscene,
head back outside and get into your gears. Advance north and enter
the building(gear-less) in the middle of the bifurcation. Inside,
go upstairs and get the Deathblower1. Now, head back outside, and
head east. Enter the first building you find. Here,  Big Joe lives.
He's surrounded by some chests you should open. Once you do, talk with
Big Joe. He sells the best gear equipment in the game. Be sure you
buy some if you have the money.

///////////////////////////////////////////////////////////////////////////////

A little bit of information... Big Joe's engine's have 80-90-100 output...
you heard right, they're insanely powerful. However, each of them only
carry around 1500-1000 Fuel. This is not exactly a problem, since you
won't need so much fuel with an output that high. However, it may trouble
you as far as healing goes. If you want my advice, go ahead and buy
the damn thing(OMEGA100). You'll do INSANE damage, I guarantee it.
He also sells what's probably the best armor in the game: ZAlloy 80/30,
which grants 800 Ar + 30 Ether ar! Sweet deal uh? He also sells
Z Gold 100, which grants 1000(!) Ar, but no Ether ar. I'd recommend
the ZAlloy 80/30, because it's much more useful, but it's your decision.
This stuff is really, really expensive, so you may want to upgrade
the gears you're using(Fenrir, Crescens(or whatever else) and Xenogears)
exclusively. Be sure you "bookmark" Big Joe's shop until you get all
of your equipment. Then just forget about it.

///////////////////////////////////////////////////////////////////////////////

Head back outside, head east and turn south when you can. Once you reach
a dead end, head southwest a little to find a crack on the floor. Get outta
your gears, jump into it, and head northwest into the next screen. Then,
head west until you reach a train station. Get into the empty train and
pick up the Z-Charger. Afterwards, go up the stairs. Head east, and when
you can, turn south. Watch the cutscene. After it, Emeralda becomes an
adult! Now, leave this place =)(no, really, leave it).

###############################################################################
13.GEARS/CHARACTERS/ABILITIES
###############################################################################

-------------------------------------------------------------------------------
---------------------------------CHARACTERS------------------------------------
-------------------------------------------------------------------------------

FEI
***

The game's main character. He's from Lahan, and is apparently a normal guy,
but as story progresses, you'll learn the dark truth behind Fei, and his
past. As the game's main character, he's a good fighter. He has high HP,
although not as high as Citan's, with good attack power. He also has the
highest number of deathblows in the game, and his "Yamikei" is probably
the strongest.

--->DEATHBLOWS

RAIJIN
Sequence: T, X
Learned: Level 6

SENRETSU
Sequence: T, T, X
Learned: Level 10

HAGAN
Sequence: S, X
Learned: Level 16

HOTEN
Sequence: T, T, T, X
Learned: Level 22

TENBU
Sequence: T, S, X
Learned: Level 30

RYUJIN
Sequence: S, T, X
Learned: Level 38

KOHO
Sequence: X, X
Learned: Level 40

FUKEI
Sequence: T, T, T, T, X
Learned: Any level.

CHIKEI
Sequence: T, T, S, X
Learned: Any level.

KAKEI
Sequence: T, S, T, X
Learned: Any level.

SUIKEI
Sequence: S, T, T, X
Learned: Any level.

KAKEI
Sequence: S, S, X
Learned: Level 70.

YAMIKEI
Sequence: X, T, X
Learned: Level 80.

--->CHI ABILITIES

GUIDED SHOT
Description: Ether shot. Does little damage.
Learned: Begins with it.

INNER HEALING
Description: Restores health.
Learned: Level 10.

IRON VALOR
Description: Attack up.
Learned: Level 20.

COUNTER FORCE
Description: Allows you to counter when attacked.
Learned: Level 35.

YANG POWER
Description: Raises Defense and lowers attack.
Learned: Level 46.

YIN POWER
Description: Raises Attack and lowers Defense.
Learned: Level 46.

RADIANCE
Description: Enemy is engulfed in space magic.
Learned: Level 55.

BIG BANG
Description: The world explodes, along with your enemies.
Learned: Level 72.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

CITAN
*****

Citan is a very intelligent young mane(he's 29, after all) from Lahan. At first,
it seems he's just one of Fei's best friends, but as the game's about to finish,
you'll learn what's his true purpose. As a character, Citan's the best. He has
the highest HP in the whole game(at level five he has around 200+). His
attack power is simply the highest, and once he gets to use his sword, he
becomes the most powerful character in the game, for sure. His deathblows
are extremely powerful, too. Always have him in your party. Always.

--->DEATHBLOWS

>>>NOTE<<<
Once Citan gets to use his Katana, the deathblow's name will change. But
only that will change: it's still the same sequence and effect, although
the animations are different.
>>>NOTE<<<

UKIGUMO
Sequence: T, X
Learned: Level 6

MUFU
Sequence: T, T, X
Learned: Level 10

JINRAI
Sequence: S, X
Learned: Level 16

SHINRAI
Sequence: T, T, T, X
Learned: Level 22

RENKEN
Sequence: T, S, X
Learned: Level 30

HAKAI
Sequence: S, T, X
Learned: Level 38

OUGI
Sequence: X, X
Learned: Level 40

WILLOW WIND
Sequence: T, T, T, T, X
Learned: Any level.

RARE EARTH
Sequence: T, T, S, X
Learned: Any level.

HELL FIRE
Sequence: T, S, T, X
Learned: Any level.

TSUNAMI ICE
Sequence: S, T, T, X
Learned: Any level.

--->ARCANE ABILITIES

SAZANAMI
Description: Recovers health to one character.
Learned: Starts with it.

RENKI
Description: Next Ether move affects everybody.
Learned: Level 10.

FUUSEII
Description: Blocks Earth ether attacks.
Learned: Level 25

CHISEII
Description: Blocks Wind ether attacks.
Learned: Level 25

KASEII
Description: Blocks water ether attacks.
Learned: Level 25

SUIKEII
Description: Blocks fire ether attacks.
Learned: Level 25

RYOKUSHO
Description: Removes PHY status effects.
Learned: Level 40

REISHO
Description: Removes MNT status effects.
Learned: Level 42

KOGA
Description: Defense UP, Attack DOWN
Learned: Level 52

YAMIGA
Description: Attack UP, Defense DOWN
Learned: Level 54

SENKEI
Description: Speeds up next turn
Learned: Level 60

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ELLY
****

Elly is a commander from Gebler who meets Fei early on. At first, Elly dislikes
Fei for being a Lamb, but as the game progresses, she learns to like him... to
love him. Elly is an average character. You'll use her quite a little, but
after you get the likes of Billy and Emeralda, you'll forget about her. Her
main strength are ether-based attacks, and that's her main problem actually,
because her ether attacks are really weak and useless most of the time. Her
defense is extremely low, as well as her attack, although her deathblows
are really damaging.

--->DEATHBLOWS

SCREAMER
Sequence: T, X
Learned: Level 6

CYCLON KICK
Sequence: T, T, X
Learned: Level 10

BREAKTHROUGH
Sequence: S, X
Learned: Level 16

DOUBLE SHOCK
Sequence: T, T, T, X
Learned: Level 22

SKY ATTACK
Sequence: T, S, X
Learned: Level 30

BRIGHT SPARK
Sequence: S, T, X
Learned: Level 38

STING KICK
Sequence: X, X
Learned: Level 40

ANEMO ZAP
Sequence: T, T, T, T, X
Learned: Any level.

TERRA CHARGE
Sequence: T, T, S, X
Learned: Any level.

THERMO THUMP
Sequence: T, S, T, X
Learned: Any level.

AQUA FROST
Sequence: S, T, T, X
Learned: Any level.

--->ETHER ABILITIES

ANEMO BOLT
Description: Weak wind attack.
Range: One enemy
Learned: Starts with

TERRA LANCE
Description: Weak earth attack.
Range: One enemy
Learned: Starts with

THERMO CUBE
Description: Weak fire attack
Range: One enemy
Learned: Starts with

AQUA ICE
Description: Weak water attack
Range: One enemy
Learned: Starts with

ANEMO BURN
Description: Medium-strength wind attack
Range: Area
Learned: Level 20

TERRA STORM
Description: Medium-strength earth attack
Range: Area
Learned: Level 20

THERMO DRAGON
Description: Medium-strength fire attack
Range: Area
Learned: Level 20

AQUA MIST
Description: Medium-strength water attack
Range: Area
Learned: Level 20

ANEMO WAVE
Description: High-powered water attack
Range: All enemies
Learned: Level 55

TERRA GHOST
Description: High-powered water attack
Range: All enemies
Learned: Level 55

THERMO LARGO
Description: High-powered fire attack
Range: All enemies
Learned: Level 55

AQUA LORD
Description: High-powered water attack
Range: All enemies
Learned: Level 55

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

BART
****

The young pirate, heir to Bledavik's throne. He cruises the desert on his
Yggdrasil, along with his partners. He meets Fei later on, and both of them
turn into the best friends. Bart, as a fighter, is average. He's somewhat
slow, and kinda powerful, but doesn't hold a candle to Fei or Citan, or even
Billy/Emeralda. His special techniques suck and are completely useless. He's
got some nice deathblows though.

--->DEATHBLOWS

HEAD HUNTER
Sequence: T, X
Learned: Level 6

TWIN SONIC
Sequence: T, T, X
Learned: Level 10

RYTHM SHOCK
Sequence: S, X
Learned: Level 16

DINAMIC
Sequence: T, T, T, X
Learned: Level 22

ASTRAL
Sequence: T, S, X
Learned: Level 30

BRACER
Sequence: S, T, X
Learned: Level 38

JUSTICE
Sequence: X, X
Learned: Level 40

ANGEL
Sequence: T, T, T, T, X
Learned: Any level.

LAND BREAK
Sequence: T, T, S, X
Learned: Any level.

PROMINENCE
Sequence: T, S, T, X
Learned: Any level.

TORNADO
Sequence: S, T, T, X
Learned: Any level.

--->SPELLS

WILD SMILE
Description: Accuracy and Evasion DOWN
Learned: Begins with

HEAVEN CENT
Description: Bart throws a coin at the enemy/ether based.
Learned: Level 18

WHITE LURE
Description: Turn attack towards self
Learned: Level 28

RED COLOGNE
Description: Attack UP
Learned: Level 38

BLUE COLOGNE
Description: Accuracy and Evasion UP
Learned: Level 42

WHITE COLOGNE
Description: Counter vs Enemy.
Learned: Level 50

WIND MODE
Description: Add Wind ether to attack
Learned: Level 58

EARTH MODE
Description: Add Earth ether to attack
Learned: Level 58

FIRE MODE
Description: Add fire ether to attack
Learned: Level 58

WATER MODE
Description: Add water ether to attack
Learned: Level 58

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

RICO
****

He's the "Champ" of the Nortune battle arena. Nobody has beaten him in three
years, and is respected by everyone. Rico is an awful character, to say the
least. He's extremely slow and very weak to ether attacks. However, he has
a big defense, big Hit Points and great strength. Like I said, I think he's
awful, but I guess that if you outfit him properly, speed won't really
matter. Your choice.

--->DEATHBLOWS

RICO ROCKET
Sequence: T, X
Learned: Begins with

DEATH DRIVE
Sequence: T, T, X
Learned: Begins with

BANDERAS
Sequence: S, X
Learned: Level 16

DRAGON FIST
Sequence: T, T, T, X
Learned: Level 22

FIRE BOMB
Sequence: T, S, X
Learned: Level 30

PILE CRUSHER
Sequence: S, T, X
Learned: Level 38

SPIN STRIKE
Sequence: X, X
Learned: Level 40

DEATH ROLL
Sequence: T, T, T, T, X
Learned: Any level.

FLAME LARIAT
Sequence: T, T, S, X
Learned: Any level.

HELL SPLASH
Sequence: T, S, T, X
Learned: Any level.

--->SPECIAL ABILITIES

STEEL FIST
Description: Attack UP
Learned: Starts with

STEEL BODY
Description: Defense UP
Learned: Starts with

STEEL SPIRIT
Description: Ether Defense UP
Learned: Level 50

STEEL METTLE
Description: Ether-based attack to one enemy
Learned: Level 60

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

BILLY
*****

Billy is young Etone. He lost his mother at a young age, and his father is
a badass. He has a young sister, Primera, who cannot talk, and Billy looks
after her. Billy is one of the best characters in the game, and I recommend
using him until you get Emeralda. Although you have to buy bullet for his
guns, they're cheap and easily found. He does a lot of damage with his
weapons, and his deathblows are simply the best, as far as animations go.
Also, his healing spells are awesome, specially Holy Light, as it targets
all party members.

--->DEATHBLOWS

ADAM'S APPLE
Sequence: T, X
Learned: Begins with

GUNHOLIC
Sequence: T, T, X
Learned: Begins with

HELLBLAST
Sequence: S, X
Learned: Begins with

NUTCRACK
Sequence: T, T, T, X
Learned: Begins with

SKY WALKER
Sequence: T, S, X
Learned: Level 30

DEVIL BLAST
Sequence: S, T, X
Learned: Level 38

BANFRAU
Sequence: X, X
Learned: Level 40

TRUE DREAM
Sequence: T, T, T, T, X
Learned: Any level.

HOLY GATE
Sequence: T, T, S, X
Learned: Any level.

DEAR FRIEND
Sequence: T, S, T, X
Learned: Any level.

--->HOLY SPELLS

PURITY LIGHT
Description: Restores all status effects.
Learned: Begins with.

HEALING LIGHT
Description: Heals one character.
Learned: Begins with.

HOLY LIGHT
Description: Heals all party members
Learned: Begins with.

GODDESS CALL
Description: Speed up next turn
Learned: Begins with

GODDESS EYE
Description: Defense UP
Learned: Begins with

WIND SHIELD
Description: Blocks Earth ether attacks.
Learned: Level 55

EARTH SHIELD
Description: Blocks wind ether attacks.
Learned: Level 55

WATER SHIELD
Description: Blocks fire ether attacks.
Learned: Level 55

FIRE SHIELD
Description: Blocks water ether attacks.
Learned: Level 55

GODDESS WAKE
Description: Revives a dead character.
Learned: Level 60.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

MARIA
*****

Daughter of the scientis Nikolai Balthasar, Maria wants to find his dad, kidnapped
by Solaris, and rescue him. She'll use her gear, Seibzehn, if necessary. Now,
Maria sucks. Really, really sucks. Her attack level is _low_, meaning she
can only deal around 1-5 PTS of DMG to enemies with defense somewhat high.
Also, she doesn't have ANY DEATHBLOWs, and her "controls"(spells) are extremely
unuseful. Overall, a sucky character.

--->DEATHBLOWS

N/A

--->CONTROLS

ROBO BEAM
Description: Seibzehn fires a laser at enemy
Range: One enemy
Learned: Starts with

ROBO MISSILE
Description: Seibzehn fires rear missles at enemy
Range: One enemy
Learned: Starts with

ROBO PUNCH
Description: Seibzehn punches the enemy/ies
Range: Area
Learned: Level 48

ROBO KICK
Description: Seibzehn punches the enemy/ies
Range: Area
Learned: Level 50

GRAVITON BEAM
Description: Seibzehn fires his graviton cannon, a hidden weapon.
Range: All
Learned: After beating Acthzehn.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

EMERALDA
********

Kim's ---one of Fei's alteregos--- "daughter". Emeralda was created using the
latest technology of the Zeboim era, and is later found by Krelian. She has
a nanomachine colony on her body, meaning that she can take different shapes
and forms. She is my favorite character, although she's not as strong as Citan.
However, she's on par with Fei, strength-wise. Her attacks do a lot of damage.
So do her deathblows. However, her defense is not exactly high, same goes with
HP, meaning she can't take too much damage. A great character overall.

--->DEATHBLOWS

LEG CUTTER
Sequence: T, X
Learned: Begins with

WAVE CUTTER
Sequence: T, T, X
Learned: Begins with

LEG SPIN
Sequence: S, X
Learned: Begins with

HAMMERHEAD
Sequence: T, T, T, X
Learned: Begins with

GRAND ARM
Sequence: T, S, X
Learned: Begins with

DIVIDER
Sequence: S, T, X
Learned: Begins with

FLYING ARM
Sequence: X, X
Learned: Begins with.

TORNADO HAND
Sequence: T, T, T, T, X
Learned: Any level.

REYCOUNT
Sequence: T, T, S, X
Learned: Any level.

DARK BEAST
Sequence: T, S, T, X
Learned: Any level.

--->ETHER ATTACKS

ANEMO DHARM
Description: Medium-strength wind attack.
Range: One enemy
Learned: Begins with

TERRA FEIST
Description: Medium-strength earth attack
Range: One enemy
Learned: Begins with

THERMO GORD
Description: Medium-strength fire attack
Range: One enemy
Learned: Begins with

AQUA AROUM
Description: Medium-strength water attack
Range: One enemy
Learned: Begins with

ANEMO OMEGA
Description: High-powered wind attack
Range: All enemies
Learned: Begins with

TERRA HOLZ
Description: High-powered earth attack
Range: All enemies
Learned: Begins with

THERMO GEIST
Description: High-powered fire attack
Range: All enemies
Learned: Begins with

AQUA DHAUM
Description: High-powered water attack
Range: All enemies
Learned: Begins with

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

CHU-CHU
*******

One of the last survivors of the "Chu" race, and also the only one who can
transform into a giant. She's by far the most useless character in the whole
damn game, unless you pump her up with DRIVE drugs, and even then, she's mostly
useful in gear battles(IF pumped up). Her HPs are low, as her attack, defense,
speed... you get the picture. Her spells suck, and she doesn't have any kind
of deathblows.

--->DEATHBLOWS

N/A

--->SPELLS

FOREST DANCE
Description: Restores HP
Learned: Begins with

CULEN PRAYER
Description: Removes PHY spells
Learned: Begins with

MYRM PRAYER
Description: Removes MNT spells
Learned: Begins with

PLAY DEAD
Description: Enemy ignores you
Learned: Begins with

MAIDEN KISS
Description: Revives a dead character
Learned: Level 40

FOREST AIR
Description: Wind attack on one enemy
Learned: Level 50

EARTH GNOME
Description: Earth attack on an area
Learned: Level 55

ANCIENT MYTH
Description: Mystic power that hits all enemies
Learned: Level 60.

-------------------------------------------------------------------------------
-------------------------------------GEARS-------------------------------------
-------------------------------------------------------------------------------

WELTALL/WELTALL-2/XENOGEARS
***************************

Fei's gears. Weltall is an average gear, surpassed by many other gears,
although he's not too bad. Weltall, on the other hand, is simply awesome. He
has many special options, System Id being the best. And Xenogears is simply
the best gear in the game. It is really powerful, plus it has a 99% chance
of getting into Hyper Mode!

--->DEATHBLOWS

RAIGEKI
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

REPPU
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

RAIGO(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

HASAN
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

RYUTEN
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

JYUJI(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

RAIMAI
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

RYUMAI
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

SHINRAI(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

KOSHO X
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

GOTEN X
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

KISHIN
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

SYSTEM ID
Fuel cost: 1000
Description: Weltall enters infinity mode for three turns.

THOR WAVE
Fuel cost: 600
Description: Non-elemental ether attack.

FLAMING HELL
Fuel cost: 1000
Description: Fire-elemental ether attack.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

HEIMDAL/FENRIR
**************

Two of my favorite gears. Heimdal is a little stronger than Weltall, and is
a great gear, in my opinion. Once you upgrade him to Fenrir, he becomes much stronger,
since he wields an Sword and has a very high output(unless you change
his equipment). A properly equipped Fenrir can deal some big punishment
to enemies quite easily.

--->DEATHBLOWS

KENTSUI
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

REPPU
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

RYUKAGE(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

SHINRAI
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

FUJIN
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

RYUGA(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

HAKAI
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

TENJIN
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

TENSHO(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

OSHIBA
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

SENRETSU
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

ENKEN
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

N/A

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

BRIGANDIER/ANDVARI
******************

Bart's gears. Brigandier is awful, really weak. It has little output(even with
a good engine he does little damage, mainly because of his weak weapons) and
although he has weapons(whips), he doesn't do a lot of damage(low output,
overall). He also tends to miss sometimes, and is slow. Brigandier's Wild Smile
ability proves to be invaluable sometimes, though. Andvari is gotten really
early, and when you get him, he's really powerful and useful. As time passes,
he'll become weaker compared to the other gears, though.

--->DEATHBLOWS

CHAIN WHIP
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

BEAT SERPENT
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

SPARK WAVE(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

BLOOD WHIP
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

HIT STORM
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

DEAD CANNON(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

DANCE WAVE
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

TWIN SNAKE
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

SKY DRIVE(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

METEOR FALL
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

DEAD DANCE
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

SOUL END
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

YGGDRASIL D. CHARGE
Fuel cost: 600
Description: Calls upon the Yggdrasil, which throws depth charges at enemies.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

VIERGE
******

Not exactly my favorite, although I used her for a long time. She has low
HP and a low output overall(doesn't matter what you equip, really). However,
her ether attacks do a lot of damage if used against the right enemies. Her
Aerods are weak, but if you equip Elly with an Ether Doubler, and Vierge
with 2 power magics, then Vierge's Aerods start doing INSANE damage. But in
my opinion, it's not really worth it.

--->DEATHBLOWS

DOUBLE IMPACT
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

HARD SMASH
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

BEAT STORM(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

SONIC DRIVE
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

HEART STRIKE
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

MEGA IMPACT(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

FLASH DRIVE
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

HIGH DIVA
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

BLAZE DANCE(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

FLASH FLAIL
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

BLUE BLAST
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

DARK DIVA
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

AERODS
Fuel cost: 400
Description: Ether attack that hits all enemies.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STIER/OMNI-STIER
****************

One of the best gear's in the game, although it is Rico's! That's its main
problem, actually: Rico is so damn unuseful, that you'll use Stier and Omni-Stier
rarely. Too bad, since Stier's a great gear: it has an extremely high HP,
output and defense. It can deal big damage painlessly, and it can eat a lot
of hits before going down. Its main problems are its speed, which is low
and its accuracy/evasion.

--->DEATHBLOWS

DRILL WAR
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

BOMBER HEAD
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

DRILL HEAD(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

GRAND SLAM
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

TWISTER D
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

HAMMER G(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

MEGA BODY
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

SKY DRIVE
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

SCRAP(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

DRILL KAISER
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

DRIVE KAISER
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

IRON KAISER
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

N/A

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

RENMAZUO/OMNI-RENMAZUO
**********************

Not exactly the best gear. It has averag defense, attack, HPs... it doesn't
excel on anything, basically. It has some useful special options, yes, but
not useful enough. His ether-based guns are simply invaluable sometimes, though.

--->DEATHBLOWS

DOUBLE SNAP
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

HARD SNAP
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

HARD GUN(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

GUN BLAZE
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

IMPACT GUN
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

HOLY FIST(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

BLAZE SHOT
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

HARD GATLING
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

SKY GATLING(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

THOUSAND
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

HOLY CLIMB
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

HOLY SOUL
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

JESSIE CANNON
Fuel cost: 500
Description: Uses Jessie's gear's cockpit as a warhead.

JESSIE BLASTA
Fuel cost: 1000
Description: An improved version of Jessie Cannon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SEIBZEHN
********

One of the best gear's in the game, no doubt, although it belongs to Maria. And
that's its main problem: Maria sucks so much you'll probably won't use Seib'
unless it is really needed/mandatory. Like I said, Seibzehn is great. It has
the highest HP in the whole game(his max. HP is _38000_), and a great defense.
Seib' also comes with all of his deathblows learned, and they pack a huge
punch too. Its only problems are its slow speed and that it sometimes misses
attacks.

--->DEATHBLOWS

MEGA HAMMER
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

DYNA FLIGHT
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

GRAVITY FIST(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

DYNA RUSH
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

HEAD DIVE
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

GRAVITY PRESS(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

METEOR PRESS
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

IRON BREAK
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

IRON STORM(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

FIRE DRIVE
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

MAGNETO
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

MARIA BEAT
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

MISSILE POD
Fuel cost: 400
Description: Rear-missiles are shot at the enemy.

GRAVITY CANNON
Fuel cost: 1000
Description: Seibzehn uses its hidden weapon for big damage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

CRESCENS
********

Another average gear, although I like this one, mainly because I use Emeralda
a lot. Crescens is the fastest gear in the whole game, but it has low Hit Points,
and its defense is not the best. Its output ain't too high, at the same time.
However, if equipped properly(both Crescens and Emeralda), Crescens proves
to be an invaluable gear. X70 Engine + GNRS50 + ZALLOY800/30 = Awesome Crescens.
Equip Emeralda with Speed Shoes, and you've got a mass-murderer Crescens.

--->DEATHBLOWS

ARM BASH
Attack Lv: 1
Sequence: T, T
Fuel cost: 40

AIR BASH
Attack Lv: 1
Sequence: T, S
Fuel cost: 50

DANCE BASH(requires DEATHBLOWER 1)
Attack Lv: 1
Sequence: T, X
Fuel cost: 10

DEVIL HAND
Attack Lv: 2
Sequence: S, T
Fuel cost: 70

DEVIL HOLD
Attack Lv: 2
Sequence: S, S
Fuel cost: 80

DEVIL DANCE(Requires DEATHBLOWER 2)
Attack Lv: 2
Sequence: S, X
Fuel cost: 20

DEAD SPIN
Attack Lv: 3
Sequence: X, T
Fuel cost: 100

DEAD DRIVE
Attack Lv: 3
Sequence: X, S
Fuel cost: 110

DEAD MELODY(Requires DEATHBLOWER 3)
Attack Lv: 3
Sequence: X, X
Fuel cost: 30

DARK WAVE
Attack Lv: Infinity mode
Sequence: T
Fuel cost: 10

DARK FORCE
Attack Lv: Infinity mode
Sequence: S
Fuel cost: 20

DARK WORLD
Attack Lv: Infinity mode
Sequence: X
Fuel cost: 30

--->SPECIAL OPTIONS

N/A

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

CHU-CHU
*******

Yep, Chu's gears is... Chu-Chu itself, but 10 times bigger. And it's just
as bad: no real power, low HP, no useful options, slow yadda yadda. Chu as
a gear is as bad as Chu as character. This can change if you fed Chu with
DRIVE drugs, but these drugs are so expensive it's not even funny/worth it.

--->DEATHBLOWS

N/A

--->SPECIAL OPTIONS

N/A

###############################################################################
14.OUTRO
###############################################################################

[INFO ABOUT THE AUTHOR]

 So you want to know who the hell is the author of this thing? Well, it is no
other than JosÚ Felipe Vargas Casadiego(quite a long name, uh?), a colombian
guy who enjoys writing FAQs, listening to hard-rock music(metal, to be exact)
and playing videogames. He loves RPGs and games that involve death, weapons
and destruction(hahahahaha) such as Red Faction, Metal Gear Solid and Grand
Theft Auto. He's been writing FAQs(his favorite hobby) since October 2001(
it's about to be a year). He likes to play ground hockey--he's pretty good
at it-- and soccer, although he sucks in soccer =P. He's 15 years old(or
was it 14... I can't remember =P) and is the coolest guy in earth, nuyk nuyk.

[GHEDDON'S SIGNATURE]
  _______   _     _   ________   ________   ________   ________   _       _
 |_______| |_|   |_| |________| |________| |________| |________| |_|     |_|
  _         _______   _          _      _   _      _   _      _   _  __   _
 | |  ___  |  ___  | | |___     | |    | | | |    | | | |    | | | | \ \ | |
 | | |_  | | |   | | |     |    | |    | | | |    | | | |    | | | |  \ \| |
 | |___| | | |   | | | |»»»     | |____/ / | |____/ / | |____| | | |   \ \ |
 |_______| |_|   |_| |  »»»»»»| |_______/  |_______/  |________| |_|    |__|
                      »»»»»»»»
                        _          _        _
                       |_|        |_|      |_|
                        _          _  __    _
                       | |        | | \ \  | |
                       | |        | |  \ \ | |
                       | |    _   | |   \ \| |
                       | |___| |  | |    \ \ |
                       |_______|  |_|     |__|

 Quite cool, uh?

-><--><--><--><-->-
->END OF DOCUMENT<-
-><--><--><--><-->-