-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                           -=- Xenogears -=-
                            FAQ/Walkthrough
                              Version 1.01
                                  
                                  BY
                              Masamune167


Name of Game: Xenogears (NTSC-US)
Platform:     PlayStation Entertainment System
Began:        9th January 2003
Last Update:  22nd Feburary 2004
Created With: MS Word, Notepad
Specifics:    Courier New, Font Size 10, 71 Characters/Line
Encoding:     Western European (ISO)/(American)
Author:       <{Masamune167[at]yahoo[dot]com}>

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i. Table of Contents
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1.  Version Updates --------------------------------------------- X1000
2.  Legal Disclaimer -------------------------------------------- X2000
3.  Introduction ------------------------------------------------ X3000
4.  Character Information --------------------------------------- X4000
5.  Walkthrough ------------------------------------------------- X5000
	5a. Disc One Walkthrough -------------------------------- X5100
	  1.  Lahan Village ------------------------------------- X5101
          2.  Mountain Path ------------------------------------- X5102
          3.  Doctor Uzuki's ------------------------------------ X5103
          4.  Lahan Under Siege --------------------------------- X5104
          5.  The Blackmoon Forest ------------------------------ X5105
          6.  Dazil --------------------------------------------- X5106
          7.  The Aveh Desert ----------------------------------- X5107
          8.  Aveh Transport ------------------------------------ X5108
          9.  Stalactite Cavern --------------------------------- X5109
          10. The Yggdrasil ------------------------------------- X5110
          11. Bart's Hideout ------------------------------------ X5111
          12. Bledavik ------------------------------------------ X5112
          13. Rescue Margie! ------------------------------------ X5113
          14. Nisan --------------------------------------------- X5114
          15. Kislev Mountains ---------------------------------- X5115
          16. Attack on the Border Fleet ------------------------ X5116
          17. Nortune D Block ----------------------------------- X5117
          18. Nortune Battling Arena ---------------------------- X5118
          19. Nortune Sewer Search ------------------------------ X5119
          20. Nortune Central District -------------------------- X5120
          21. Rescue Weltall and Rico --------------------------- X5121
          22. Kislev Weapon Factory ----------------------------- X5122
          23. The Thames ---------------------------------------- X5123
          24. The Ethos HQ -------------------------------------- X5124
          25. Orphanage ----------------------------------------- X5125
          26. Reaper Ship --------------------------------------- X5126
          27. Ethos HQ Revisited -------------------------------- X5127
          28. Ethos Dig Site ------------------------------------ X5128
          29. Babel Tower --------------------------------------- X5129
          30. Shevat -------------------------------------------- X5130
          31. Shevat Emergency Shaft ---------------------------- X5131
          32. Defend Shevat! ------------------------------------ X5132
          33. Nisan Revisited ----------------------------------- X5133
          34. Babel Tower Revisited ----------------------------- X5134
          35. Sargasso Point ------------------------------------ X5135
          36. Solaris (Civilian Area) --------------------------- X5136
          37. Solaris (Soylent System and beyond) --------------- X5137

	5b. Disc Two Walkthrough -------------------------------- X5200
	  1.  Taura's House ------------------------------------- X5201
          2.  Defend Nisan! ------------------------------------- X5202
          3.  Sufal Fight --------------------------------------- X5203
          4.  Anima Relic 1 ------------------------------------- X5204
          5.  Anima Relic 2 ------------------------------------- X5205
          6.  Merkava ------------------------------------------- X5206
          7.  Zohar --------------------------------------------- X5207
          8.  Snowfield Hideout --------------------------------- X5208
          9.  Taura's House Revisited --------------------------- X5209
          10. Lighthouse ---------------------------------------- X5210
          11. Nortune Revisited --------------------------------- X5211
          12. Duneman's Isle ------------------------------------ X5212
          13. Preparations -------------------------------------- X5213
          14. Deus: The Final Confrontation --------------------- X5214

6.  Item List --------------------------------------------------- X6000
7.  Weapon, Armor, and Accessory Lists -------------------------- X7000
8.  Character Deathblows ---------------------------------------- X8000
9.  Gear Section ------------------------------------------------ X9000
10. Character Abilities ----------------------------------------- X1001
11. Useful Facts/Secrets/Hints/Tips ----------------------------- X1002
12. Credits ----------------------------------------------------- X1003

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Version Updates                                                X1000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 01/09/03 - Guide started.
 01/11/03 - Updated up to Stalactite Cavern. Added Deathblows section.
 01/16/03 - Added Items, Gears, and Abilities sections.  Updated Legal 
            Disclaimer.  Corrected and updated Character profiles.  
 01/24/03 - Updated through to Nortune D Block.
 01/30/03 - Updated through to Nortune Central District.  
 02/21/03 - Updated to the Kislev Weapon Factory.
 02/22/03 - Updated to the Thames: Haishao fight 1.
 03/29/03 - Updated to the Ethos HQ Revisited.
 04/27/03 - Updated to Shevat.
 07/21/03 - Updated to Solaris (Civilian Area).
 08/06/03 - Updated to Deus: The Final Confrontation.
 08/09/03 - Completed version 1.00.
 12/23/03 - Reformatted entire document.
 02/22/04 - Shinobi item/gold updated courtesy of Shervin Maddah. Other 
            minor cosmetic changes made.

Version 1.00
* FAQ started and completed.
* Complete Character Profiles.
* Complete Items list.
* Complete Gears section.
* Complete Abilities section.
* Complete Deathblows section.
* Optimized for Wordpad or MS/Open Word in Courier New.
* Optimized for Notepad or any browser with Western European encoding.

Version 1.01
* Minor corrections made with regard to formatting, spelling, et alia.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2. Legal Disclaimer                                               X2000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
	 This disclaimer is to be regarded as part of the internet 
publication which you are currently viewing. If sections or individual
terms of this statement are not legal or correct, the content or 
validity of the other parts remain uninfluenced by this fact. 

	This game, Xenogears, is a Copyright (c) Squaresoft Co. Ltd.  
Licensed by Sony Computer Entertainment America for use with the 
PlayStation game console.  PlayStation is a registered trademark of 
Sony Computer Entertainment Inc.  Note that neither Sony nor Squaresoft
endorses this guide in any way or by any means.

	Liability claims regarding damage caused by the use of any 
information provided, including any kind of information which is 
incomplete or incorrect, will therefore be rejected. All offers are 
non-binding and without obligation. Parts of the pages or the complete
publication including all offers and information might be extended, 
changed or partly or completely deleted by the author without separate
announcement.	

	The document before you is property of "Masamune167."  
Hopefully, this document will aid you in your completion of Xenogears,
but do not replicate it or use it without my permission.

	Webmasters of a site that wishes to use this document may do so
pending my authorization via email.  If permission is granted, the
document must be posted verbatim with no changes made to the document
itself.  Fan-based websites will also require similar authorization.

The following websites have the authorization to post this document:

- http://www.gameFAQs.com
- http://www.gamespot.com
- htpp://deepu.eroding.com

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. Introduction                                                   X3000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

	I picked up this game from my friend, who never plays any of 
the games he owns, and I loved it from the beginning.  I am quite a fan
of the RPG genre, a connoisseur per se, and can reasonably argue this 
game to have the finest storyline of any RPG I have played.  The 
sprites in the game take some time to become accustomed to, but I 
quickly found them to be a superior form of graphical display compared 
to...Final Fantasy 7(a great game).  Regardless, you should find this 
game highly enjoyable and entertaining (and worth however much money 
you did or did not spend on it).

	I strongly suggest talking to everyone in this game.  Because 
the story is the strongest aspect of this RPG, you will want all the 
information you can possibly receive.  You might hear some dumb, 
mundane things in these conversations, but even those can add 
atmosphere to a location, or personality to a character.  

	This FAQ will attempt to be relatively spoiler-free.  This may 
seem counter-intuitive, but what I mean is that I will not tell you 
what happens in a cutscene, fmv, or dialogue between any characters.  
Do not worry about spoiling some aspect of game's story in your use of
this walkthrough.  I will be intentionally ambiguous and vague as not 
to reveal too much.

	I also suggest not rushing this game.  The first disc took me 
about 60 hours to complete the first time.  Even on replays I doubt you
will finish it in less than 40 hours.  Needless to say, this game is 
long but very worth the time put into it.

	Treat this game like an extremely long, involved, and 
encompassing novel.  As such, you will want to absorb as much as you 
can initially, and then replay for finer details that you missed the 
first time due to a lack of knowledge.  

	I will occasionally put *NOTE*'s into the heart of the 
walkthrough.  These are mostly anecdotal information that some players
will find useful or interesting.  I will only tell you to talk to 
people that are necessary for the continuation of the game, but again I
suggest speaking to everyone possible.

- Masamune167 -


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. Character Information                                          X4000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  _________
 / *NOTE*  \_______________________________
|	                                   |
|	Any text in quotations is directly |
| copied from the manual of the game. Some |
| of the profiles *will* contain spoilers. |
|__________________________________________|



Fei Fong Wong
=============

Birthplace: Unknown (It is known, but I'll let you figure it out)
       Age: 18
      Hair: Black
       Sex: Male
    Height: 5'7"
    Weight: 147 lbs.
 Specialty: Kenpo Karate
      Gear: Weltall, Weltall-2, Xenogears 
    Rating: 10/10


"Fei is a young man living in the rural village of Lahan. Due to an 
incident from his past, he is unable to recall events from his life 
prior to arriving in Lahan. An active young man, he enjoys teaching 
martial arts to the kids and villagers who think fondly of him. A 
gifted artist, Fei seemingly paints with a skill from someone else..."

	Fei is the protagonist of the game and the character you will 
use the most.  Luckily, he is a very strong character with devastating
physical capabilities and a powerful Gear.  His deathblows are 
impressive, and some of the later ones are ridiculously powerful.  His
ether, or chi, abilities are inane and mediocre at best.  However this
is of very little consequence because of his impressive physical 
capabilities.

	His gear is also very powerful albeit on the slow side.  Later
in the game the Weltall is upgraded _substantially_ and Fei will be the
strongest character in a gear in your entire party.  Fei is a great 
asset in or out of a gear.


Elhaym Van Houten
=================

Birthplace: Solaris
       Age: 18
      Hair: Reddish Orange
       Sex: Female
    Height: 5'6"
    Weight: 101 lbs.
 Specialty: Rods/Staves
      Gear: Vierge ('Virgin' in Latin), Regrs
    Rating: 10/10


"A Gebler officer assigned to a post in Aveh as a spy, she stole the 
latest model Gear from the Kislev Army. Caught in the act, she was 
chased down and forced to make an emergency landing in Lahan. Her 
encounter with Fei, who had no interest in conflicts and battles, 
changed her destiny."

	Elhaym (Elly) is, initially, a poor character in battle.  
However she is quickly able to defend herself and eradicate enemies.  
The first time she joins you, her physical abilities are lame but her 
ether abilities are constantly stellar.  Later in the game, her 
physical abilities improve drastically with her powerful deathblows, 
and her ether attacks continue to expand.

	Her gear, the Vierge, despite it's appearance, is a powerhouse.
With a few "Ether Doubler"'s and "Power Magic"'s she can annihilate 
scores of enemies with her -Aerods- ability.  The physical attacks of 
her gear are not wonderful, but not bad, and she has a nice speed.  Her
gear is, however, plagued with low defense, low fuel tank capacities, 
and weak weapons.  Despite this, her gear is still superior to many 
others and her character quickly becomes a powerful addition to any 
party.


Citan Uzuki
===========

Birthplace: Solaris
       Age: 29
      Hair: Black
       Sex: Male
    Height: 6'1"
    Weight: 150 lbs.
 Specialty: Martial Arts and Swords
      Gear: Heimdal (A Norse God), Fenrir
    Rating: 10/10


"He runs a clinic in the hills of Lahan. Known as a gentle doctor and 
advisor who likes to tinker with machines, his true identity and origin
from the Sacred Empire of Solaris are closely kept secrets. A wise man,
his abundant knowledge and tactics have saved Fei on many occasions."

	Citan is quite possibly the strongest character out of his 
gear.  His physical abilities are phenomenal and his ether abilities 
are very useful.  Additionally, when he joins your party, he starts 
with an insane 200 hp at level 5.  Even his deathblows are amazing and
probably have some of the most spectacular animations of any of them.

	His gear is not nearly as stellar as the character, but it 
isn't bad.  In all honesty, the Heimdal is just average in every 
aspect- except its strike animation, which shows very faint Japanese 
kana and kanji.  Other than that, nothing is particularly exceptional 
about this gear.  Use and overuse Citan in your party as a character, 
you will _not_ regret it.


Bartholomew Fatima
==================

Birthplace: Aveh (Fatima Castle)
       Age: 18
      Hair: Blonde
       Sex: Male
    Height: 6'1"
    Weight: 158 lbs.
 Specialty: Whips
      Gear: Brigandier, Andvari
    Rating: 7/10


"While seemingly the leader of a group of desert pirates and captain of
the submarine Yggdrasil, he is in reality, the prince of the Fatima 
Dynasty in Aveh. A brash and hot-tempered young man, his impulsiveness
has gotten his friends into trouble more than once."

	Bartholomew (Bart) is a relatively useless character in the 
presence of Fei, Elly or Citan.  His physical attacks are above-average
and some consider his status affect ether magic to be useful.  I did 
not find him useful in any respect, except to take damage or heal 
someone.

	The Brigandier is pretty much as useless as Bart.  Don't use 
this thing unless you are forced to use it.  The same advice follows 
for Bart: avoid using him.  I will say that this gear becomes more 
useful if you know more of Bart's deathblows- but that means you have 
to use Bart, and I don't recommend going to that extreme early in the 
game.


Billy Lee Black
===============

Birthplace: Mass Island Sea Area (Aquvy Islands)
       Age: 16
      Hair: Off-white
       Sex: Male
    Height: 5'7"
    Weight: 130 lbs.
 Specialty: Handguns, Ether Guns, Shotguns
      Gear: Renmazuo, Omnigear Renmazuo
    Rating: 8/10


"Seemingly abandoned by his father, and with his mother dead after a 
reaper attack, Billy turned to religion for stability. At the 
suggestion of his mentor Bishop Stone, he became an Etone, or fighting
priest to combat the reapers. At the same time, he has devoted himself
to raising his little sister Primera, who hasn't spoken since their 
mother's death."

	Billy is a surprisingly useful character.  His attacks are 
powerful with the right ammunition and his ether abilities are 
unparalleled for healing and support.  His deathblows are relatively 
powerful as well.  Billy also comes equipped with some very useful 
items when he joins your party, so take advantage of that.

	Billy's gear is an avatar of his character in every respect.  
In other words, the Renmazuo is an all-around good gear and a good 
replacement for Citan or someone when they are unavailable.  Use Billy
in place of one of your other powerful characters or as a main 
character.


Rico Banderas
=============

Birthplace: Kislev
       Age: 30
      Hair: Orange
       Sex: Male
    Height: 7'0"
    Weight: 352 lbs.
 Specialty: Wrestling/Being Useless
      Gear: Stier, Omnigear Stier
    Rating: 1/10


"Created as an experiment, Rico is a muscular being that is half-man, 
half-monster. A champion of the Battling Arena in the capital of 
Kislev, he is also a prisoner of D Block, though his battle prowess has
ensured that he live better than most."

	Rico is the most useless character in the entire game.  The 
irony lies in his immense strength the first time you fight him 
(dealing circa 1200 damage to Fei) and after joining your party he 
deals a measily few hundred--if that.  Pathetic.

	Some people claim that the Stier is an excellent gear due to 
it's high defense, offense, and low fuel consumption.  This does not 
make up for its pitiful speed and overall stupidity.  It sucks.  I'm 
predisposed against it, so use it if you want, but I hated that piece 
of trash.  Do not use Rico.  Do not use Rico.  Do not use Rico.


Maria Balthazar
================

Birthplace: Solaris
       Age: 13
      Hair: Sable Silver
       Sex: Female
    Height: 4'8"
    Weight: 90 lbs.
 Specialty: Martial Arts
      Gear: Seibzehn
    Rating: 6/10 


	Maria, at the tender age of 13, is the sole protector of Shevat
during the time of Fei's visit there.  She is a distraught yet brave 
girl who believes in her kidnapped and supposedly deceased father.

	Maria is even more useless than Rico in character combat. Her 
gear, on the other hand, is immensely powerful.  The huge disadvantage
to her is her inability to learn or use deathblows, but her gear 
all ready has special attacks like deathblows.  The Seibzehn has a 
titanic defense and offense, but poor speed.  This won't matter in the
long run because of its high hp and endurance--it will annihilate 
enemies.  Use Seibzehn, but don't rely on Maria as a character.


Emeralda Kasim
==============

Birthplace: Zeboim Civilization
       Age: ~4000 (Appearance of a child and later of a young woman)
      Hair: Emerald
       Sex: Female
    Height: 5'5"
    Weight: 110 lbs.
 Specialty: Martial Arts of a type
      Gear: Crescens
    Rating: 9/10


	Emeralda is one of the more enigmatic characters.  Even her 
discovery by Fei is troubled by Krelian's subordinates.  Oddly enough,
Emeralda recognizes Fei somehow, but calls him by a different name. 
Emeralda is an amalgamate of trillions of nanomachines that can 
perpetually repair and rebuild her. 

	Emeralda is an incredibly potent character in or out of a gear.
Her physical attacks are very powerful and her stat boosts at levels 
are stellar when she becomes an adult.  Her ether attacks are deadly, 
tantamount to Elly's, maybe a little weaker or stronger, depending on 
levels.

	The Crescens is the fastest gear in the entire game that you 
can control.  With some ether amplification and power boosts, she can 
solo bosses and multitudes of enemies.  Emeralda is power, power, power
--use her whenever you need a powerful fighter in your party.



Chu-Chu
=======

Birthplace: Shevat
       Age: 1.25 yrs
      Hair: Pink
       Sex: Female
    Height: 2'11"
    Weight: 77 lbs.
 Specialty: Brawling
      Gear: Enlarged Self
    Rating: 2/10


	Chu-Chu is one of the rare species of Chu Chu.  As such, she is
horrible at fighting unless you level her immensely.  You will have to
go out of your way to make her useful.  I suggest leaving her be at all
times.






.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-.

                     W  A  L  K  T  H  R  O  U  G  H              X5000

.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-. 




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5a. Disc One Walkthrough                                          X5100
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  ________
 / *NOTE* \____________________________________
|                                              |
|	Enemy lists are as follows: (Name,     |
|Experience , Gold dropped, Items Dropped.). Be|
|sure to check the level indicated at various  |
|places in this guide.  They are recommended   |
|levels and, appropriately, the level I was    |
|at that point in the game.                    |
|______________________________________________|   



=======================================================================
========================== - Lahan Village - =====================X5101
=======================================================================

Level:
------
Fei: 1

Items:
------
400 Gold		RPS Badge	
Aquasol(5)		Mermaid Tear	
Spider Web		Power Ring
Eyeball		
Aquasol S

Enemies:
--------
(Name)    (Exp)  (Gold) (Items Dropped)
Hob-gob	    2	  15	Hob-Jerky
Hopper	    8	  100	Fencing Gear
Lil' Kobold 3	  35	Fencing Cap

Instructions:
-------------

	You will arrive in this house after the introduction and 
various cutscenes.  Note that you can look at the paintings in your 
room if you so choose.  Go ahead and do the obligatory bed check to 
receive 200 gold.  Leave this room and head WEST to the room there.  
In a corner of the room, near the door, there is a spider web.  Jump up
to it to get it.  Each of the barrels in this room contains an Aquasol.
Leave this room and go to the last unexplored room on this floor.  Talk
to the maid if you want information on Fei's history.  Go up the 
stairs.

	Once upstairs, talk to Timothy[in the blue shirt] for a short
scene.  Attempt to leave the house and after the conversation, go 
outside.  Explore the town, check out the store if you want, just 
explore and get a feel for it.  

  ________
 / *NOTE* \_____________________________________________
|                                                       |
|	I advise against buying tents in this game.     |
|Omegasols are the same as tents in their effectiveness |
|and cost, yet they can be used at any time[outside of  |
|battle], unlike tents which are only available for use |
|at save points.                                        |
|_______________________________________________________|

	Head back toward your house and go behind it to the field with
the man on it.  Talk to man enough times to receive two Aquasols.  Go 
SOUTH of this house to another one.  This is the newbie area where you
can learn about the game.  Spend some time here and learn everything.
Even Lucca[Chrono Trigger/Cross] is here, but if you talk to her and 
listen to what she has to say, it will cost you some money.  Talk to 
the bald man about deathblows and receive 80 gold.  Head EAST to 
another house.

	This house holds within it the Rock-Paper-Scissors champion of
Lahan[that's not very impressive, but still].  Frankly, this game is 
frustrating and tedious to win and yields a very small prize much later
in the game.  It's up to you to challenge this guy but do so at your 
own discretion, it'll cost 50 gold per game if you lose, +50 if you 
win.  Look at the very good RPS guide by KMadoushi for information 
regarding this game.  Go downstairs and talk to the old woman.  Say 
that you like it[Lahan] and she will give you 120 gold.  Leave this 
floor and this house.

	You will see a well in the center of the town.  Jump in it 
repeatedly and ignore Fei's ominous premonitions.  Keep jumping into it
until you receive an Eyeball[something weird], a Power Ring, and an 
Aquasol S.  Now talk to the woman next to the well and tell her that 
her thoughts are not that strange to receive a fifth Aquasol. 

	Next, talk to Dan if you haven't already[Tell him whatever you
want, it has no effect on the game, but if you agree he will like you 
more], and go to the bar NORTH of the house with the women standing in
front of it[Alice's house].  Once in the bar, talk to the man in the 
blue coat and tell him that drinking doesn't solve anything to receive
a Mermaid Tear.  You will not use this until disc 2 so be patient.  
Head back SOUTH to Alice's house and talk to the woman in front of it 
to be let inside.  Go upstairs and talk to Alice.

	I suggest leveling by leaving town and walking around into some
random battles.  A safe level to reach before attempting the Mountain 
Trail is around 4.  Additionally, the enemies around Lahan will 
sometimes drop Fencing equipment.  This is superior to martial 
equipment and if you have excess, can be sold for a decent price.  
Remember to go back into Lahan and sleep in your bed if you need to 
heal yourself.

   

=======================================================================
========================== - Mountain Path - =====================X5102
=======================================================================

Level:
------
Fei: 4

Items:
------
Bird Egg
Spider
Aquasol(2)

Enemies:
--------
Hob-gob	  2	15	Hob-jerky
Jackal	  3	14	---

Instructions:
-------------

	There is a save point NORTH of the entrance and a split path.
If you go NORTH, you can see the path from an aerial perspective and 
receive -(an Aquasol on the ledge EAST of the tree)-.  Back at the save
point there is a large rock with a tree on it.  A small path leads up 
to the tree and if you jump into the tree you will find a bird's egg.
You can choose to take it or leave it alone.  If you take it, the 
mother bird will hound you and peck you for damage.  Once you reach the
Doctor's house, Yui will cook it for you and you will gain weight.

  ________
 / *NOTE* \_____________________________________________
|                                                       |
|	If you gain weight you will deal slightly more  |
|damage than usual, but your speed will decrease as well|
|.  Be careful, because you can only lose weight by     |
|ingesting particular foods, such as tea.               |
|_______________________________________________________|

	Take the WEST path and follow it until you see a boy.  Talk to
him to learn about power jumps.  Jump over the gap to the other side 
and cross the bridge up ahead.  -(Underneath the bridge is an Aquasol)-
.  Not far from the bridge is a tree next to a big rock and signpost.
Jump up into the tree to find a Spider and examine it to receive it.  
This will be useful much later in the game.  Go NORTH to Citan Uzuki's
residence.



=======================================================================
========================== - Doctor Uzuki's - ====================X5103
=======================================================================

Level:
------
Fei: 5

Items:
------
Aquasol
120 Gold
Midori's Ring

Enemies:
--------
 ---

Instructions:
-------------

	Don't enter the house immediately.  First, go up the stairs of
the house and open a door to the SOUTH.  A chicken will appear in the 
room and there is an Aquasol in said room.  Go upstairs and into the 
door here.  Climb the ladder in this room to appear next to a 
telescope on the roof.  Examine it if you want, but jump near the 
smokestack and examine it for 120 gold.

	Go back downstairs to the ground and go to the EAST side of the
house.  Jump behind the flowerbed here, turn around and examine it to 
receive Midori's Ring.  This is a special item that is used much later
in the game and will not appear in any list in your menu or inventory. 
Enter the house.

	Once inside, talk to Yui and Midori.  Leave the house and enter
the shack behind it to meet with Citan.  You will be back inside and 
Yui will cook the egg, if you brought it, for you and there will be a 
scene.  Afterwards, go back inside and examine the yellow box for yet 
another cutscene.  Leave Citan's house and this area.

	Back at the mountain path, progress over the bridge for a 
scene.  Head back to Lahan with Citan.



=======================================================================
========================= - Lahan Under Siege - ==================X5104
=======================================================================

Level:
------
Fei: 5

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	A scene greets you upon your return to Lahan.  Finally, a 
battle occurs--a Gear battle.  There will be a short tutorial on Gear 
battle before you engage in combat with the enemy Gears.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]                                                           [
]                       Battle {Gear}                       [
]							    [
] 	Musha Mk100 (2)                                     [
]	---------------					    [
]           HP: 150 (2)					    [
]   Experience: 180					    [
]         Gold: 100					    [
] Items Gained: ---					    [
]   Difficulty: Very easy				    [
]							    [
]							    [
]     This is a straightforward battle and not difficult at [
] all.  Simply use 30 fuel attacks (X button) until both of [
] them are destroyed.  Sometimes the 30 fuel attacks will   [
] miss, so use 20 fuel in that case.  Also, if you have any [
] deathblows, use them.  A scene ensues.                    [
]						            [
]01							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	
	Afterwards, you will be on the world map. Gain a level if you 
want, and head NORTH to the Blackmoon forest.



=======================================================================
======================= - The Blackmoon Forest - =================X5105
=======================================================================

Level:
------
Fei: 6

Items:
------
Aquasol(2)
Arcane Rod
SurvivalTent

Enemies:
--------
Armor Grub  35	  7	Bizfruit
Dive Bomber 19	  30	---
Forest Elf  21	  40	Zetasol
Hob-gob	    13	  15	Hob-Jerky (Hob-Steak if killed with fire)
Hob-gob	    2	  15	Hob-Jerky (Hob-Steak if killed with fire)
Jackal	    3	  14	---

Instructions:
-------------

  ________
 / *NOTE* \_____________________________________________
|                                                       |
|	I strongly suggest learning deathblows whenever |
|possible.  This isn't to say that you have to max them |
|all now, but learn a few now and gradually learn more  |
|as you progress in the story.  The first time through  |
|I didn't pay much attention to deathblows and boss     |
|fights were tougher than they had to be.  Later in the |
|game, you will receive a WizardryRing which boosts the |
|deathblow learn rate of a character.  Don't wait until |
|you get this item to learn all your deathblows (like I |
|did the first time).                                   |
|_______________________________________________________|


	As soon as you arrive, move forward for a very short scene.  
The forest can be quite confusing as the textures are indistinguishable
at times.  To combat this, keep your bearings straight.

	Face SOUTH and hug the left wall and look for a fairly large 
rock that is next to a large, overturned tree trunk.  Jump up and on to
the tree and walk until you see another tree trunk on the ground.  Jump
down to the SOUTHWEST to receive an Aquasol.  Walk toward the Hob-gob 
you see near the tree roots.  It will jump upwards and leave when you 
near it- so follow it.  When you catch up to it at the top, you will 
fight it.

	Save if need be and continue along the path until you see a 
Hob-gob in front of a large boulder.  Fight the Hob-gob, but be 
careful, as soon as you defeat it, the boulder it was holding will 
tumble down the log.  Jump to the ledge to your left, the one from 
which you lept to the log.  Once the boulder has passed, go to the new
area and a scene takes place.


                 _.-._.-(  New Party Member  )-._.-._
                  ==================================
                  =  -+-  Elhaym Van Houten  -+-   =
                  ==================================

	Notice that you can obtain Hob-Steaks by killing Hob-gobs with
Elly's fire ether spells.  Hob-Steaks heal 150 hp compared to 
Hob-Jerky's 50 hp.  They can also be sold for quite a price.

	Head SOUTHEAST until you see a signpost and a path up.  Follow
the path to yet another signpost.  Take the SOUTH path to see three 
Hob-gobs back away from you; follow the one that went SOUTHWEST, fight
it and get the Arcane Rod.  Jump SOUTHEAST for an Aquasol.  Head back 
to where the Hob-gobs were and go the one that went SOUTH.  Fight it 
and jump down near the save point and SurvivalTent.

	There is a big slab of rock up ahead.  Going to it will trigger
a scene, but de-equip Elly of her accessories before you approach it 
because she will leave soon.  She'll have new equipment the next time 
you see her anyway.

	Walk to the slab to initiate a fight and a subsequent scene.  
Follow the path Elly took, the one heading SOUTHWEST, and prepare for a
battle.  The first part of the battle will be with Fei as a character.
Just hit the dragon for 5 or so rounds.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]					                    [
]                       Battle {Gear}                       [
]							    [
]     Rankar Dragon                                         [
]     -------------                                         [
]	    HP: 480  				            [
]   Experience: 348					    [
]         Gold: 0					    [
] Items Gained: Scales					    [
]   Difficulty: Medium without Gear/Easy with Gear          [
]							    [
]     As a character, hit and heal.  With your gear, use 30 [
] fuel attacks and Level 1 Deathblows to pound the dragon.  [
] It should not be long before the Rankar dies.             [
]							    [
]02							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
	

	There will be a cutscene after the fight.  After that, head 
SOUTHWEST to the exit of the forest and another short scene.

                 _.-._.-(  New Party Member  )-._.-._
                    ==============================
                    =   -+-  Citan  Uzuki  -+-   =
                    ==============================

	Upon your exit, you will be on the border between the desert 
and the forest on the World Map.  Head WEST to the desert town of 
Dazil.  I strongly suggest leveling Citan to at least level 8 before 
entering Dazil.  Level 10 is preferred, though.  Be sure to learn some
deathblows as well.  Take advantage of Citan's healing abilities as you
fight.




=======================================================================
============================== - Dazil - =========================X5106
=======================================================================

Level:
------
  Fei: 11
Citan: 10

Items:
------
 ---

Enemies:
--------
= Desert =
Sand Man	60	50	---
Sand Shark	121	111	---

= Grasslands =
Hob-gob	        2	15	Hob-Jerky
Hopper	        8	100	Fencing Gear
Lil' Kobold	3	35	Fencing Cap

Instructions:
-------------

	A scene takes place upon your arrival.  As a general rule: do 
what Citan says.  The Ethos workshop is the spherical, dome-shaped 
structure in the southwestern end of town.  Go inside for a short 
scene.  Go back NORTH until you see a buggy.  Walk to it to inspire 
Citan to formulate an idea.    

	Go into the rental shop, but buy anything you need to and save
before you do.  You can go into the bar to see a scene with Big Joe, 
who you will see many many times in the game (kind of like Ultros...).

	Once in the rental shop, speak to the clerk behind the desk to
rent the buggy outside.  Once Citan leaves, follow him and exit the 
town (save if you need/want to).  When you arrive on the World Map, 
head WEST to look for Citan.
	


=======================================================================
========================= - The Aveh Desert - ====================X5107
=======================================================================

Level:
------
Fei: 11

Items:
------
 ---

Enemies:
--------
Aveh Soldier	75	60	Aquasol
Sand Man	60	50	---
Sand Shark	121	111	---

Instructions:
-------------

	After seeing two Gears hop past you, go in their direction.  
Another scene will commence with two more gears you should follow.  A 
few screens later another scene will take place and a Gear battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}                       [
]							    [
]     Trooper (2)	                                    [
]     -----------                                           [
]	    HP: ~200 (2)				    [
]   Experience: 360					    [
]         Gold: 500					    [
] Items Gained: Extra Ar				    [
]   Difficulty: Very Easy				    [
]							    [
]     Simply hit these Gears with 30 fuel attacks and level [
] 1 deathblows and they should go down easily.  Nothing to  [
] worry about.                                              [
]						            [
]03						            [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Once they are defeated a few scenes will follow, and then 
another Gear battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}                       [
]							    [
]     Wyrm     	                                            [
]     ----                                                  [
]	    HP: 200     				    [
]   Experience: 1044	 				    [
]         Gold: 0					    [
] Items Gained: Eyeball					    [
]   Difficulty: Easy					    [
]							    [
]	This is probably the first tricky fight thus far.   [
] The Wyrm has a very high defense so physical hits are     [
] not effective.  So use your ether attacks such as Guided  [
] Shot to render this worm.  It also has a tendency to      [
] steal some of your fuel after each attack.  Just be       [
] careful and you should have no problems.		    [
]							    [
]04							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	After that fight there is a scene and you'll end up in an...



=======================================================================
========================== - Aveh Transport - ====================X5108
=======================================================================

Level:
------
  Fei: 13 
Citan: 10

Items:
------
SurvivalTent
Leather Vest
Rosesol
Extra Ar+1

Enemies:
--------
Aveh Corporal	75	60	Leather Hat
Aveh Soldier	75	60	Aquasol, Rosesol

Instructions:
-------------

	After waking up in your prison cell, talk with Citan until he 
asks if you want to rest.  Say, "Good Idea" for more cutscenes.

	When the transport begins to sink, head EAST to the room next
to yours.  Be quick because the sand level will rise quickly.  Head 
WEST, passing you cell, and into the next room for a Rosesol.  Continue
WEST to the engine room (fall down the hole).

	In the engine room, head EAST to the ladder and go up it then 
WEST for an Extra Ar+1.  Go back and then go to the SOUTH side of the 
room.  Climb up the stairs here to a catwalk (careful: parts of the 
catwalk will break away).  Follow the path to a Leather Vest and 
another ladder.

	In this room, work past the boxes and to the other ladder.  At
the top, _carefully_ climb to the top of the crane.  At the top of the
crane, there is a scene and then a Gear battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}                       [
]							    [
]     Brigandier	                                    [
]     ----------                                            [
]           HP: 800     				    [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very Easy				    [
]							    [
]	Brigandier is somewhat tricky.  He has an attack    [
] called "Wild Smile" that decreases your evade and         [
] accuracy.  Use 20 fuel attacks and Level 1 Deathblows.    [
] He will be defeated eventually.  His attacks are decently [
] strong, so stay on your toes. 			    [
]							    [
]05							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After Brigandier's defeat, you'll both end up in a cavern.



=======================================================================
======================== - Stalactite Cavern - ===================X5109
=======================================================================

Level:
------
 Fei: 14
Bart: 10

Items:
------
Gold Nugget
IronG Whip

Enemies:
--------
May Fly		1410	555	Extra Ar+1, Eyeball
Medusoid	689	62	---
Nomad Fix Bot	420	120	---
Sand Man	60	50	---
Tin Robo	680	138	Extra Ar, Extra Ar+1

Instructions:
-------------

  ________
 / *NOTE* \_____________________________________________
|						        |
|     If you ever see a Gear that is not a Tin Robo, do |
| not attack it.  Instead, charge for a few turns and   |
| let it heal and refuel your party members.  You can   |
| end the fight by fleeing.  This gear is gray in color.|
|_______________________________________________________|

  ________
 / *NOTE* \_____________________________________________
|						        |
|     This cavern is a prime place to learn deathblows  |
| (particularly for Bart).  Simply have one person stay |
| in his Gear and the other member out of his Gear.  The|
| enemies have a tendency to attack the Gear and not a  |
| character out of Gear.  Therefore the Gear has        |
| priority over the character.  Use this to your        |
| advantage.                                            |
|_______________________________________________________|


                  _.-._.-(  New Party Member  )-._.-._
                  ====================================
                  =   -+-  Bartholomew Fatima  -+-   =
                  ====================================


	After some time in the cavern, Bart will mention the giant 
boulder in the SOUTHWEST end of the cave as well as a cave beyond it.
Run up to the boulder and examine it to make Fei and Bart push it out 
of your way.  Get the Gold Nugget on they way and continue SOUTHWEST 
into a tunnel.  Follow this long tunnel to another room.

	Continue along the path until you see a Gear.  Talk to the 
Gear for some information about your environs.  Go WEST for now and 
jump on the ledges you will see.  Keep jumping until you receive the 
IronGWhip (A Gear whip for Brigandier).  You will also see a red sensor
which you cannot manipulate yet, but remember this location.  Go back 
to the informative Gear and take the SOUTH path.

	The camera will pan to a house.  Go to the house.  Inside you 
will meet Ol' Man Bal.  After the scene, talk to him again to learn 
about Gears, the sensors, and to buy Gear/character parts.  Buy the 
best he has to offer.  I also recommend leveling your characters until
they can use 6 AP deathblows(~Level 22) as there is a difficult boss 
fight at the end of the cavern.  You can level them after finding both
sensors, however, so don't worry about it too much for now.  If you 
don't know anything about Gears, go the _Gears_ section of this FAQ.
When you're done, exit the house and head NORTH.  

	Jump up to the land bridge and follow the tunnel to a sensor.
Examine the sensor to disengage it.  Return to the previous area and 
then head back to the informative Gear.  Take the WEST path to the 
other sensor and disengage that.  Head back to Balthazar.

	Talk to Balthazar to open the barrier and to initiate a scene.
After that, level as necessary and exit through the newly opened 
barrier.

	Continue SOUTH until you see a gondola and an elevator.  Leave
your Gears and use the gondola to get the other side on which there is
a power generator.  Activate the generator and use the gondola to get
back to the original platform.  Get on and use the elevator.

	In the next area, jump into the canyon and back up on the SOUTH
side.  Use the elevator here.

	Be prepared for a difficult boss battle.  You will notice a 
gigantic Gear flying around.  Jump down and go forward for it to attack
you.
	
 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}                       [
]							    [
]     Calamity	                                            [
]     --------                                              [
]           HP: 2500     				    [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Hard   					    [
]							    [
]	Immediately activate Boosters.  Second, Bart should [
] cast Wild Smile on Calamity to prevent its normal attacks [
] from harming your party.  Utilize 30 fuel attacks and     [
] your highest level of deathblows.  Be careful, because    [
] this monster has a Rocket attack that causes circa 500    [
] damage to a single party member.  This is the only reason [
] he is so hard.  					    [
]						            [
]	The first time I fought him I had only 200 hp on    [
] Weltall left.  The second time, I had 2430 and 2123 left  [
] on Weltall and Brigandier respectively.		    [
]							    [
]06						            [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After defeating him, there is a scene.  Head SOUTHEAST, jump up
to the road and enter the tunnel to exit this area.



=======================================================================
========================== - The Yggdrasil - =====================X5110
=======================================================================

Level:
------
  Fei: 22
Citan: 18
 Bart: 21

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	Become accustomed to the layout and design of the Yggdrasil 
because you will see this thing quite frequently.  Note the small 
building to the far NORTH.  This houses the Yggdrasil's Gearshop.  You
can upgrade, repair, and maintain your Gears there.  You can also go 
the space behind each Gear (on the catwalk) and speak to a mechanic 
about the Gear.  After the initial scenes, head to the NORTH side of 
the docking bay to a door.  

	In the next room, you will see a long hallway with 6 doors.  
The first EAST leads to a vacant room that will be important far later.
The first AND second WEST(s) lead(s) to the quarters for the crew.  The
second EAST leads to the infirmary.

	You can weigh yourself in the infirmary, rest in the quarters,
and do nothing in the vacant room.

	The room on the NORTH side of the hall is the Meeting Room.  
Maison is here and will sell you items and accessories.  Downstairs 
from here are two vacant rooms (one is very special much later), and a
passageway to the Engine Room.  Head back into the hallway.

	Take the only remaining door, the one cushioned away in a 
corner.  This one is an elevator that takes you to another room.  On 
this upper level, you can use the ladder to exit the Yggdrasil, or take
the door with the insignia on it to go to the Bridge.  Head to the 
bridge and talk to Sigurd (white haired) to advance the game.


=======================================================================
========================== - Bart's Hideout - ====================X5111
=======================================================================

Level:
------
  Fei: 22
Citan: 18
 Bart: 21

Items:
------
Iron Whip

Enemies:
--------
Neo Tin Robo	1110	800	Extra Ar, Extra Ar+1
Sand Man	60	50	---
Sand Shark	121	111	---
Sand Trooper	1050	500	C Circuit+1
Trooper		250	800	Extra Ar

Instructions:
-------------

	After the scenes, follow Maison to the upper level.  This is 
the main floor.  The door to the SOUTH, with the note attached, is 
Bart's room.  Go in there for an Iron Whip.  The EAST door leads to the
Planning Room.  The WEST hall leads to the World Map.  Follow Citan and
Maison to the residential dining hall.

	Once the scenes are over, talk to the little girl near the exit
of the room for a scene.  Talk to her father for another scene.  The 
woman behind the counter will sell you items/accessories/Gear parts, 
they are, however, inferior to what is available on the Yggdrasil.  
Follow Citan and Bart to the planning room for another scene.  After 
you see the children go down to the lower level, go into Bart's room.

	In Bart's room, grab the Iron Whip if you haven't.  Now, try to
leave the room.  Head down to the Yggdrasil.  When Bart asks to speak 
with you, respond with "Sure" for another scene.  Leave the room and 
walk past the elevator to the catwalk and follow it to the Hangar Bay.

	Jump up to the catwalk next to Weltall and talk to the man in 
front of the Gear for a scene.  Head to the sleeping area.

	Talk to the man in the brown coat/jacket and rest.  After even
more scenes, head back to the elevator and go down.  Another scene and
a Gear Battle will ensue.  Be prepared for a series of Battles, none of
which are particularly difficult.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}                       [
]							    [
]     Sword Knight                                          [
]     ------------                                          [
]	    HP: ~600     				    [
]   Experience: 1500  	 				    [
]         Gold: 300					    [
] Items Gained: Extra Ar+2				    [
]   Difficulty: Very Easy				    [
]							    [
]	Simply use 30 fuel attacks and level 1 deathblows.  [
] He is nothing to worry about.  If you bought the best     [
] Gear equipment from the Yggdrasil, then these fights will [
] be pathetically easy.  There is a scene, then a battle.   [
]							    [
]07							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}                       [
]						            [
]     Aegis Knight                                          [
]     ------------                                          [
]	    HP: 700					    [
]   Experience: 1500  	 				    [
]         Gold: 300					    [
] Items Gained: Extra Ar+2				    [
]   Difficulty: Very Easy				    [
]							    [
]	Simply use 30 fuel attacks and level 1 deathblows.  [
] He is nothing to worry about.  If you bought the best     [
] Gear equipment from the Yggdrasil, then these fights will [
] be pathetically easy.  There is a scene, then a battle.   [
]							    [
]08							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}                       [
]							    [
]     Wand Knight (2)                                       [
]     ---------------                                       [
]	    HP: 650 (2)				            [
]   Experience: 3000  	 				    [
]         Gold: 400					    [
] Items Gained: --- 					    [
]   Difficulty: Easy					    [
]							    [
]	Simply use 30 fuel attacks and level 1 deathblows.  [
] He is nothing to worry about.  These Gears use Beam       [
] attacks that can do ~300 damage to a single party member. [
] Be careful and these two will die quickly.                [
]							    [
]09							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}                       [
]							    [
]     Claw Knight	                                    [
]     -----------	                                    [
]	    HP: 600					    [
]   Experience: 1500  	 				    [
]         Gold: 300					    [
] Items Gained: Extra Ar+2				    [
]   Difficulty: Very Easy				    [
]							    [
]	Simply use 30 fuel attacks and level 1 deathblows.  [
] He is nothing to worry about.  If you bought the best     [
] Gear equipment from the Yggdrasil, then these fights will [
] be pathetically easy.  There is a scene, then a battle.   [
]							    [
]10							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}                       [
]							    [
]     Schpariel	                                            [
]     ---------	                                            [
]	    HP: ~4700					    [
]   Experience: 17890  	 				    [
]         Gold: 1700					    [
] Items Gained: Beam Coat				    [
]   Difficulty: Semi-Medium				    [
]							    [
]     This one isn't too bad.  Utilize 30 fuel attacks and  [
] level 1 and 2 deathblows.  He can lower your defense and  [
] deal decent damage to you(~300).  Use some healing spell  [
] to dispel the armor loss.  Turn on boosters if needed.    [
]							    [
]11							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Scenes ensue after you defeat everyone.  Once you regain 
control, head to the Bridge on the Yggdrasil.  Talk to Sigurd to leave
the Hideout.  Finally, you can control the Yggdrasil.  

	The next destination is Bledavik, the capital of Aveh.  It is 
located SOUTHEAST of the Bart's Hideout.  It is an isolated city in the
middle of the desert and is also situated on top of a mountain.



=======================================================================
============================= - Bledavik - =======================X5112
=======================================================================

Level:
------
  Fei: 25
 Bart: 24
Citan: 22

Items:
------
H&S Badge

Enemies:
--------
Neo Tin Robo	1110	800	Extra Ar, Extra Ar+1
Sand Man	60	50	---
Sand Shark	121	111	---
Sand Trooper	1050	500	C Circuit+1
Trooper		250	800	Extra Ar

Instructions:
-------------

	This is one of my favorite areas in the game.  It is one of the
most plot-enriching places in the beginning as well.

	When you enter Bledavik, scenes will start immediately.  When 
you are able, walk into the marketplace and a woman will talk to you.
Tell her you do not have a hotel room so that she will show you where 
the hotel is(there is only one you can go to anyway).

	Head into the hotel.  Talk to the man behind the counter and 
tell him "you have a recommendation".  This will lower the price.  
Don't stay unless you're hurt badly and instead, go upstairs and talk 
to the nun.  Head back into the city.

	East of the marketplace are two sets of stairs.  Go up them and
behind the armor shop to find an old man and woman.  Talk to the man, 
it'll help later.  Go back to the market.

	Explore the marketplace.  There are various produce items to 
buy, and you can usually haggle with the merchants by saying "Don't 
buy".  Notably, there is a woman, in the northen side of the 
marketplace, that will buy Fangs, Eyeballs, and Scales for higher 
amounts of Gold than normal.

	While you explore, you might see a scene in which two kids 
steal from a merchant.  Follow the kids through the passageway (this is
where the hide-and-seek kid is as well) and talk to them.  If you give
them 1000 Gold, they will pay you back in disc 2.  Actually, they will
give you 100 Gold everytime you leave the screen and talk to them 
again.  This isn't much by then, but it is still funny.
 
	Southwest from this stall is a passageway inbetween two other 
stalls.  In there is a boy with whom you can play hide-and-seek.  Talk 
to him and the leave the room and go back so the kid will hide.  Now 
you have to find him four times.  Make sure to talk to the old man and
try to open the grate next to him before you find him all four times.
I recommend talking to him after finding the kid twice.

  #   Location
  -   --------
  1   North side of the market.  Behind an archway.
  2   Next to the hotel and Ethos Workshop.  Behind some barrels.
  3   North of the hotel.  Next to the building with a Mario's sign.
  4   Near the SOUTH exit/entrance.  He is in a corner on the eastern
      side.  The camera does not help, so mash X until you find him.

	Once you find him, he will hand over the H&S Badge.  If you 
talked to the old man, the kid will tell you about his experiences in 
the waterways.  He will also mention that the old man has the key.  Go
talk to the old man.

	When you talk to him, tell him that you will "Rescue Margie".
He will hand over the "Well Key" item.  Exit the market through the 
NORTHern exit to reach Shakhan Square.


                          - Shakhan Square -
			    ==============
	
	This area is interesting.  Talk to the man WEST of the 
entrance to buy a miniGear.  Now talk to the bird-boy near the stall 
twice.  If you give him the miniGear, he will tell you how to get a 
Gold Nugget later.

	You can learn to breathe fire from the girl who breathes red 
fire.  There are also cakes to buy: the spiced cakes make you gain 
weight and the iced cakes make you lose weight.

	Head to the northern exit (explore first).


                           - Fatima Castle -
			     =============

	As you enter, a scene will take place.  Like I said before: Do
what Citan says.  Head toward one of the booths and register for the 
tournament.  Pick any name you want, it won't affect anything. Head 
back to the Marketplace.


                              - Bledavik -
				========

	Go to the hotel and talk to the nun upstairs.  After a scene, 
Fei will be the only member of the party.  You can now go to all the 
amusement events in Shakhan square.  When you're ready, talk to 
Bart/Citan and choose to rest to begin the plan.


=======================================================================
========================== - Rescue Margie! - ====================X5113
=======================================================================

Level:
------
  Fei: 25
 Bart: 24
Citan: 22

Items:
------
Hob-Jerky (2)	Cobra Cracka
Hob-Meat	Iron Mail (4)
Rosesol S (2)	Gold Nugget
Aquasol S (2)
SurvivalTent

Enemies:
--------
Aveh Guard	242	75	Aquasol
Aveh Guard II	242	75	Aquasol

Instructions:
-------------

	When you wake up, there is a brief scene.  Go to Fatima Castle
where the tournament is being held.

                            - Fatima Castle -
			      =============

	Talk to a guard that is guarding the entrance to the 
tournament, and then talk to another guard that is barricading the way.
Citan will be left behind, go into the western tent and talk to 
everyone.  Go into the eastern tent and talk to everyone.  After 
another scene, control will switch over to Bart.

                               - Bledavik -
				 ========

	Bart will have a scene.  Leave the hotel and go to the barrels
next to the Ethos Workshop.  Examine the grate here to open it.  Jump 
into the hole.  

                            - Aveh Tournament -
			      ===============

	After another scene, Fei will be in control again and just in 
time to fight.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Gonzalez	                                            [
]     --------	                                            [
]	    HP: 400					    [
]   Experience: 500  	 				    [
]         Gold: 0					    [
] Items Gained: Survival Tent				    [
]   Difficulty: Easy					    [
]							    [
]	Do no use deathblows against him.  He counters all  [
] deathblows with a powerful ~80 damage counterattack.  The [
] easiest way to deal with him is to use a Triangle attack  [
] then cancel your turn to build AP.  Build up to about 20  [
] AP and let loose a horrific combo.  I used 4 ->3 ->2 ->1  [
] which dealt 583 damage and killed him.		    [
]							    [
]12							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After he is defeated, the menu will appear.  Use an Omegasol or
such on Fei and cancel out to switch back to Bart.


                        - Underground Waterways -
			  =====================

	Note that the time you have as Bart is determined by the amount
of time Fei spent defeating the last opponent.

	Get off the ladder and start swimming (use the 'O' button to 
swim rapidly).  Head up the tunnel, and ignore the SOUTHEAST path at 
the split.  Watch for a pipe in the upcoming tunnel.  Climb up it for 
the aforementioned Gold Nugget.  Return to the tunnel and continue 
upstream.

	Occasionally the water current will strengthen, but just go 
against it despite the fact that you won't move much.  These bursts of
water are due to the water gates opening.  They are only temporary.

	You will face another split.  -(Take the SOUTHEAST path for a 
Rosesol S.  Go back NORTHWEST)-.  Take the northern path.

	After an upwards slope, the tunnel will split again.  -(Head 
NORTHEAST and follow it to a split.  Take the SOUTHEAST split for a 
SurvivalTent.  Head back NORTHWEST, WEST, NORTHWEST, SOUTH, and 
SOUTHWEST to the first split)-.  Take the NORTHWEST path.

	Fei might have his next fight now.  If not, that's ok, you'll 
have it later so don't worry.  He also might have it earlier, which is
fine if you stall a little in some other fights.

                           - Aveh Tournament -
			     ===============

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Big Joe	                                            [
]     -------	                                            [
]	    HP: 900					    [
]   Experience: 1  	 				    [
]         Gold: 1					    [
] Items Gained: Metal Vest				    [
]   Difficulty: Ridiculously Easy			    [
]							    [
]     Big Joe is, by himself, incredibly easy.  However, he [
] has the most dangerous fans in the world.  Not only can   [
] they throw things at you dealing ridculous damage for     [
] trash(~80), but they can also Heal Big Joe for ~140 hp.   [
] You can save up AP if you want, but that runs the risk of [
] his fans throwing things at you.  Regardless, he will be  [
] defeated after a few deathblows.	                    [
]                                                           [
]     I stored 28 AP and used a 4 ->4 ->4 ->3 ->3 combo and [
] dealt 1329 damage.                                        [
]							    [
]13							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	I suggest equipping the Metal Vest on Fei and healing as 
needed.
 

                       - Underground Waterways -
			 =====================

	Yet another bifurcation.  -(Take the SOUTHWEST path for an 
Aquasol S, and head back)-.  Head NORTH to the final splintering.

	The southern path takes you to Shakhan Square, the southeastern
path leads to a dead end, and the northern path leads to the Castle. 
Take the northern path.

                           - Fatima Castle -
			     =============
	
	At the Castle, head EAST to the ladder and climb up it.  Talk 
to the old man for a nostalgic scene and climb up the ladder in the 
SOUTHEAST corner.  You should now be in the center of a courtyard.

	Soldiers will chase you if they see you and they are rather 
quick.  If they catch up to you, you will have to fight them.

                           - Aveh Tournament -
			     ===============
 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Scud		                                    [
]     ----		                                    [
]	    HP: 350					    [
]   Experience: 500  	 				    [
]         Gold: 0					    [
] Items Gained: Sampson'sHair				    [
]   Difficulty: Very Easy				    [
]							    [
]     Scud uses pills to cause status affects and such.  I  [
] suggest you keep your HP above 100 just to be safe.  Use  [
] deathblows or save your AP for a nice combo to floor this [
] quack.  This is probably the easiest fight to stall.      [
] Simply save 28 AP, and defend for dozens of rounds.  Let  [
] loose a combo when you are tired of waiting or whenever   [
] necessary.                                                [
]							    [
]14							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Head SOUTH from where you entered the courtyard.  Go EAST 
after defeating two guards.  

	The first room contains a Cobra Cracka for Bart (although not 
the strongest Whip, it inflicts poison which is a powerful asset in 
Boss fights).  The second room is empty.  The third room contains 4 
Iron Mails and a guard.  Examine the pedastals of armor to receive the
mails.  Go back to the archway and head WEST.

	The first room here contains 2 Hob-Jerky's and 1 Hob-Meat.  
Grab them from the ceiling above the stove.  The second and third doors
lead to the same room- the cafeteria.  The cafeteria has nothing of 
value in it, unless you simply want to see it.  Head back to the 
archway.

	Go through the door to the SOUTH.  This room has two staircases
going to the upper level.  Go upstairs and through the double doors to
the NORTH.  Turn EAST and go down the path.   The first room is empty.
The second room has many guards in it.  The third room has an Aquasol S
within it.  Head back to the double doors.

	Go WEST from the doors and into the third room, which has a 
Rosesol S.  The first two rooms are empty.  Go NORTH, then EAST, and 
through the door.  Go up the stairs.

                          - Aveh Tournament -
			    ===============

               T o u r n a m e n t  S e m i - F i n a l s

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Dan		                                    [
]     ---		                                    [
]	    HP: 450					    [
]   Experience: 500  	 				    [
]         Gold: 5					    [
] Items Gained: Wedding Dress				    [
]   Difficulty: Easy					    [
]							    [
]     If you want the wedding dress, do not hit Dan at all. [
] Continually defend and heal yourself when necessary.  Dan [
] will say some unpleasant things about you, but just keep  [
] defending despite how tempting it is to deck this stupid  [
] kid.  He is unusually powerful and has a strong fireball  [
] attack that causes ~60 damage.  Eventually, the kid will  [
] cough up the dress when he realizes you won't hit him.    [
]							    [
]15							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Equip the Iron Mail on Fei and heal if need be. Back to Bart...

                           - Fatima Castle -
			     =============

	On this floor, you can go upstairs to Shakhan's room to meddle
with his hidden camera by twisting the wine bottle.  Go NORTHEAST to 
find a door.  Open the door and follow the hallway EAST, then NORTH to
reach Margie's room.  
	
                          - Aveh Tournament -
			    ===============

                 T o u r n a m e n t  F i n a l  B o u t 
	
 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Wiseman	                                            [
]     -------	                                            [
]	    HP: 999					    [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Impossible				    [
]							    [
]	Wiseman will not hit you in this fight.  Just keep  [
] attacking him; most of your hits will miss anyway.  Even  [
] if they do hit, it will do close to nothing to Wiseman.   [
] After 5 or so rounds, Wiseman will speak to you and leave [
] , making you the champion of the Aveh Tournamet.          [
]							    [
]16							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	
                           - Fatima Castle -
			     =============

	Outside Margie's room stands a guard.  Tear him asunder and go
into the room to find Margie.  There will obviously be a scene.  Leave
the room and run down the hallway.  After another scene, you will get 
into a fight.  Before you leave the room, however, equip the Cobra 
Cracka on Bart if you have it.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Ramsus & Miang                                        [
]     --------------                                        [
]	    HP: 400 (Ramsus)			            [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Semi-Easy				    [
]							    [
]	Throughout the fight, Margie will heal Bart, and    [
] Miang will heal Ramsus.  If you have the Cobra Cracka     [
] then Miang will use one turn to dispel it from Ramsus.    [
] If Ramsus initiates 'Mirror Stance', never attack him.    [
] This applies every single time you fight him, don't ever  [
] attack him when he is in Mirror Stance.  Just defend or   [
] heal to use turns and wait for him to return to normal.   [
] After dealing sufficent damage, a scene will take place.  [
]							    [
]17							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Fei will be back and another scene occurs.  You get to fight 
Ramsus again.  Schwing.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Ramsus & Miang                                        [
]     --------------                                        [
]	    HP: 850 (Ramsus)				    [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Easy					    [
]							    [
]     Throughout the fight, Margie will heal the party, and [
] Miang will heal Ramsus.  If you have the Cobra Cracka     [
] then Miang will use one turn to dispel it from Ramsus.    [
] This fight is easier now that Fei is here, use deathblows [
] perpetually. If Ramsus initiates 'Mirror Stance', never   [
] attack him.  Eventually, Ramsus will be defeated.         [
]							    [
]18							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After you finally defeat Ramsus, a few scenes take place.  Much
of the scenes are story-intensive, so pay attention.  You will 
eventually end up on the Yggdrasil once again.



=======================================================================
========================== - The Yggdrasil - ==========================
=======================================================================

Level:
------
 Fei: 26 
Bart: 25

Items:
------
Ether Veiler

Enemies:
--------
 ---

Instructions:
-------------

	Head downstairs and notice the pink, stuffed toy of Margie's in
front of the bridge door.  Examine the toy and go the vacant room on 
the lower level.  This is now Margie's Room, and once you're there, 
talk to Margie.  Talk to Chu-Chu again if you have a spider in your 
inventory because she will trade you for an Ether Veiler.

	Head back to the bridge and talk to Sigurd for a scene, and 
talk to him again for directions to Nisan.  Navigate the Yggdrasil 
NORTHWEST until you see a lone, isolated tree.  Go within a proximity 
of it to find the road to Nisan.


=======================================================================
============================== - Nisan - =========================X5114
=======================================================================

Level:
------
  Fei: 27
 Bart: 26
Citan: 23

Items:
------
Ether Veiler

Enemies:
--------
= Desert =
Neo Tin Robo	1110	800	Extra Ar, Extra Ar+1
Sand Man	60	50	---
Sand Shark	121	111	---
Sand Trooper	1050	500	C Circuit+1
Trooper		250	800	Extra Ar

= Grasslands =
Hob-gob	      	2	15	Hob-Jerky
Hopper	      	8	100	Fencing Gear
Lil' Kobold   	3	35	Fencing Cap

Instructions:
-------------

  ________
 / *NOTE* \_____________________________________________
|			                                |
|     At this point in the game, I have learned all the |
|deathblows for Fei, Bart, and Citan.  This does not    |
|include hyper-deathblows.  If you don't at least have  |
|one or two six AP deathblows learned, do so now.       |
|_______________________________________________________|

	After a few scenes you will regain control with Citan in your 
party.  Enter Nisan.

	An item shop is NORTHWEST of the first set of stairs you 
encounter.  You might notice that some of the items here are 
atrociously expensive.  These are one-time only items, meaning that you
will never be able to purchase them again during the course of the game
from any shop or location.  Refer to the -Items- section to find out 
what these items do, and if you find that one is worth the price you 
can do whatever you need to.  A man from the Yggdrasil is also here to
sell you Gear parts.

	When you're done, head NORTHEAST to the group of nuns.  Talk to
the woman here to take Margie to the Nisan Monastery.  There will be a
scene and you will end up in the cathedral.

                          - Nisan Monastery -
			    ===============

	When you arrive there will be a short scene.  Follow Margie 
around the cathedral and feel free to explore it.  The cathedral is 
amazingly well-rendered for the time, which surprised me the first time
I saw it.  You will eventually end up in the "Room of Sophia" for more
scenes.

	After the last scene, head to the second floor and go to the 
door on the WEST side.  Enter the door and talk to Sister Agnes for 
additional information.  Leave the cathedral and go back to Nisan.  

                               - Nisan -
				 =====

	Talk to Maison when you are there.  When you have the option to
choose questions that Bart will ask; ask all of them.  Say you 
understand to end the conversation.  Each answer is pretty lengthy and
plot-intensive.

	Bart will leave after you finish asking questions.  Follow Bart
outside to the archway past the Item shop.  Talk to him for a scene.  
After that, head to the building to the NORTHWEST of the Item Shop. 
More scenes will ensue.  By the time these a over, it'll be a new 
day(in the game).  When prepared, talk to Bart to continue.

                           - The Yggdrasil -
			     =============

	As Citan, talk to Maison then go up the elevator then the 
ladder to the deck of the Yggdrasil.  More and more scenes.  Finally, 
you will end up in the Kislev Mountains.
 



=======================================================================
========================= - Kislev Mountains - ===================X5115
=======================================================================

Level:
------
Fei: 27
 
Items:
------
MagneticCoat
Extra Ar+2
Gold Nugget
Rosesol S

Enemies:
--------
Edelweiss	880	815	Fang
Medusoid	689	62	---
May Fly		1410	555	Extra Ar+1, Eyeball
Nomad Fix Bot	420	120	---

Instructions:
-------------

	When you first arrive, the camera will show the entrance to the
cave.  That is your goal for now.  Before you go there, however, head 
SOUTHEAST to find a MagneticCoat and Extra Ar+2.  Note that enemy 
encounters are very frequent here.  Take advantage of this and level-up
to level 30 or so.

	Inside the cave go NORTHWEST and get the Rosesol S and Gold 
Nugget on the way.  Eventually, you will see a Gear next to the exit.
Talk to it and choose to trust it, otherwise you can't refuel/repair 
and you have to fight it.  Before you exit, level and equip a Beam Coat
if you want to live through the next few battles.  Many of the upcoming
boss fights are somewhat hard, and a few use Beam weapons.

	The upcoming fights are not individually difficult, but they 
are contiguous.  In other words, you won't have an oppurtunity to heal
inbetween fights, which makes efficient fuel consumption critical.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}	                    [
]							    [
]     Wand Knight (2)                                       [
]     ---------------                                       [
]	    HP: ~650 (2)			            [
]   Experience: 3000  	 				    [
]         Gold: 400					    [
] Items Gained: Extra Ar+2				    [
]   Difficulty: Very Easy				    [
]							    [
]	This battle is very easy.  Use 30 fuel attacks and  [
] level 1 deathblows to destroy these two.  The only deadly [
] attack they have is their beam cannon which can do ~300   [
] damage, but only half that with a Beam Coat.              [
]							    [
]19							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After those two are out of the way, some scenes will ensue.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Sword Knight, Claw Knight, Aegis Knight               [
]     ---------------------------------------               [
]	    HP: ~700 (3)				    [
]   Experience: 4500  	 				    [
]         Gold: 900					    [
] Items Gained: ---					    [
]   Difficulty: Semi-Medium				    [
]							    [
]	This battle is slightly more tricky.  The Sword     [
] Knight is the most deadly of the bunch.  Immediately turn [
] on your boosters and use 30 fuel attacks and level 2/3    [
] deathblows on the Sword Knight.  Focus on the Claw Knight [
] next using the same tactic.  Turn off boosters.  The Aegis[
] Knight does weak damage but can lower your defense.  As   [
] such, get up to Attack Level 2 and charge until you       [
] regain most of your fuel.  He will obviously attack you,  [
] but just ignore it unless you drop below 1900 HP.  Once   [
] you feel ready, use level 2 deathblows against the Aegis  [
] Knight and he will fall easily.  If he weakens your armor [
] too much, use 'Inner Healing' to dispel it.               [
]							    [
]20							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Yet more scenes take place.  The next battle is riddled with 
scenes mid-battle.  

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}	                    [
]							    [
]     Vierge                                                [
]     ------                                                [
]	    HP: 2400 					    [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Semi-Hard				    [
]							    [
]	Turn on boosters.  I started the fight with 2100 HP [
] and about 1450 fuel.  If you don't have enough fuel to    [
] use your boosters, then get to Attack Level 2 and charge  [
] until you can.  The Vierge has pitiful physical attacks,  [
] so don't worry about those.  The fatal attack she uses    [
] are her powerful Aerods which can deal ~300 damage to Fei [
] should he be hit.  Use 30 fuel attacks, 20 if the 30's    [
] miss, and level 1 or 2 deathblows.  I used Ryuten twice   [
] and Reppu twice.  I was level 31 when I fought the Vierge.[
]							    [
]	If you are desperate, use 'Guided Shot', but this   [
] does weak damage.  In the end, and after numerous scenes, [
] you will win this battle.				    [
]							    [
]21							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	More scenes take place between Fei and Elly.  Eventually, you 
will be in another cave.  Save, heal, and prepare yourself for more 
battles to come.  Head up into the Yellow light at the top of the 
cavern.

	Soon, after some scenes, you will control Bart.  Go up the 
ladder for more scenes, and then exit the room on the Yggdrasil.  Back
to Fei...



=======================================================================
==================== - Attack on the Border Fleet - ==============X5116
=======================================================================

Level:
------
Fei: 31

Items:
------
 ---

Enemies:
--------
Gigafoot	320	850	C Circuit
Sand Tripper	550	180	---
Trooper		250	800	Extra Ar

Instructions:
-------------

	After some scenes, Fei will devise a headstrong approach to 
advancing on the border fleet.  I suggest using the following setup on
the Weltall:
	Extra Ar+3 |OR| A/C |OR| C Circuit |OR| C Circuit+1
	Beam Coat
	MagneticCoat

	Some bosses in the near future will use Beam attacks, and 
because you are in the desert, it might be useful to have normal 
agility, but if you want armor instead, that is fine.  

	Begin WEST and avoid all obstacles, such as gunfire [-1 HP] and
air mines [-15 HP].  Avoid Gears unless you want to fight them.  Do try
to conserve HP and Fuel for the boss battles ahead.  Keep going WEST to
another screen and a scene.  Head WEST again, more scenes ensue and 
then a battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Main Gun, Small Gun (2)				    [
]     -----------------------                               [
]	    HP: 1500, ~500 (2)				    [
]   Experience: 7000  	 				    [
]         Gold: 0					    [
] Items Gained: Gold Bullion				    [
]   Difficulty: Easy					    [
]							    [
]	You have two choices: 1) Destroy the main gun and   [
] prevent it from ever shooting you. 2) Take out the small  [
] guns, giving the main cannon enough time to smack you.    [
]							    [
] 	The main cannon only deals 400 damage, so choose an [
] option and use 30 fuel attacks and Level 1 deathblows.    [
]							    [
]22							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After some scenes there will be another battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Dora	                                            [
]     ----	                                            [
]	    HP: 3000 					    [
]   Experience: 13393  	 				    [
]         Gold: 2000					    [
] Items Gained: Extra Ar+3				    [
]   Difficulty: Hard					    [
]							    [
]     I hope you have that Beam Coat on, it'll pay off here [
] because Dora uses Beam attacks quite often.  Dora begins  [
] with a cover over the main cannon, which raises its       [
] defense heavily.  Use 10 fuel attacks followed by Level 1 [
] Deathblows to destroy the cover.  Do not attack him when  [
] he picks up any of your allies, charge until he puts them [
] down on the ground.                                       [
]							    [
]     Once the cover is gone, the main cannon will fire at  [
] you.  At this point, use any deathblows you want and      [
] watch out when Dora picks up one or two of your allies    [
] because he will counterattack ferociously if attacked.    [
]							    [
]     Turn on booster when the cover is blown off if you    [
] want to, but you probably don't need it at this point.    [
]							    [
]23							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Some long scenes follow this battle.


                       - Somewhere in the Desert -
			 =======================

	Bart will encounter a mysterious Red Gear that is apparently 
incredibly powerful.  Well, now you can fight him...


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     'Demon of Elru'		                            [
]     ---------------                                       [
]	    HP: ????                                        [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Utterly Impossible			    [
]							    [
]	This fight is impossible.  Enjoy the cool-looking   [
] Gear while he beats Brigandier to hell and back.  If you  [
] are curious, the Red Gear performs an Infinity Attack on  [
] Bart, which is why it completely devastates him.          [
]							    [
]24							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After you take 19998 damage and die pathetically, there are a 
few scenes, and you'll end up in Nortune.



=======================================================================
========================= - Nortune D Block - ====================X5117
=======================================================================

Level:
------
Fei: 32

Items:
------
Dog Food

Enemies:
--------
 ---

Instructions:
-------------

	After you wake up, you'll be transported to an area where you 
will have five consecutive fights.  You don't have to win these fights.
It is better that you do, however, as you'll receive a higher Prison 
Rank.  I believe these Ranks only affect the type of food you can buy 
in the Prison area.  Anyway, on with the first fight...

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}	            [
]							    [
]     Leonardo		                                    [
]     --------                                              [
]	    HP: 500					    [
]   Experience: 300  	 				    [
]         Gold: 150					    [
] Items Gained: ---					    [
]   Difficulty: Very Easy				    [
]							    [
]     This guy cannot do more than 5 damage per hit. He can [
] , however, hit you multiple times.  Use your best attacks [
] and deathblows, or you can even save AP and Combo him to  [
] death.                                                    [
]							    [
]25							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	A short dialogue then a fight.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}	            [
]							    [
]     Heinrich		                                    [
]     --------                                              [
]	    HP: 500					    [
]   Experience: 300  	 				    [
]         Gold: 150					    [
] Items Gained: ---					    [
]   Difficulty: Very Easy				    [
]							    [
]     This guy cannot do more than 8 damage per hit. He can [
] , however, hit you multiple times.  Use your best attacks [
] and deathblows, or you can even save AP and Combo him to  [
] death.                                                    [
]							    [
]26							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Another short dialogue then a fight.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}	            [
]							    [
]     Vargas		                                    [
]     ------	                                            [
]	    HP: 500					    [
]   Experience: 300  	 				    [
]         Gold: 150					    [
] Items Gained: ---					    [
]   Difficulty: Easy					    [
]							    [
]	Vargas can and will counter any and all deathblows  [
] Fei can use.  As such, you can just save your AP and let  [
] him eat a Combo.  This guy is also rather fast and can    [
] generally get two turns for your one.                     [
]							    [
]27							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Yet another short dialogue then another fight.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}	            [
]							    [
]     Suzarn		                                    [
]     ------	                                            [
]	    HP: 800					    [
]   Experience: 500  	 				    [
]         Gold: 0					    [
] Items Gained: Metal Jacket				    [
]   Difficulty: Very Easy				    [
]							    [
]	Suzarn is an oddity.  She has only three different  [
] attacks she can use:                                      [
]							    [
]	1) She will deal 2-3 damage to you.                 [
]	2) She will halve your HP.			    [
]	3) She will drain all of your EP.		    [
]							    [
]	Basically, as long as you keep your HP above 3, you [
] will never be defeated.  And if she only halves your HP,  [
] then you will also never be defeated.  Use your strongest [
] deathblows to waste this ambiguous tramp.                 [
]							    [
]28							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Another dialogue, a scene, and then a fight.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}	            [
]							    [
]     Rico  		                                    [
]     ----  	                                            [
]	    HP: 9999					    [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Impossible				    [
]							    [
]	Rico will spend his first two turns casting 'Steel  [
] Fist' and 'Steel Body' respectively.  On his third turn,  [
] he will pummel Fei for ~1200 damage, defeating you.  You  [
] cannot win this match.				    [
]							    [
]29							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	The rank you receive is directly affected by the number of 
these misfits you defeat:
	Rank A  : Beat four opponents
	Rank B  : Beat three opponents
	Rank C1 : Beat two opponents
	Rank C2 : Beat one opponent
	Rank D  : Beat zero opponents 

	You will end up in the infirmary after Rico mauls you.  Go up 
the stairs here and out the WEST door.  Take the ladder SOUTH of the 
door and jump across the track.  Talk to the Guard near the dog to buy
some Dog Food for 5 gold.  You can feed it to the Dog if you want, but
it will do nothing.

	Head to the SOUTHEAST building with the Neon signs around it.
Inside, go EAST to get the attention of the Demi-Human and talk to him
for a scene.  Talk to him again to buy Items/Accessories.  Hammer will
be your source for quite a while. Leave the bar.

	Head to the NORTHEAST part of town until a Guard stops you.  
Head back to where Hammer was for another scene.  Head back to the 
Infirmary when you can for another scene.

	At this point, you can choose to have your collar removed, 
resulting in a random outcome.  I would choose to rest, wake up, then 
have Citan remove the collar.  This will sometimes result in you 
gaining 5000 gold.  Eventually you will regain control of Fei in the 
infirmary.  Go upstairs for another scene, then to the NORTHWEST part 
of town where the guard stopped you for another scene.  Follow the road
out of D block.

	Head NORTHWEST to C Block, the Recreation and Battling Arena.


=======================================================================
====================== - Nortune Battling Arena - ================X5118
=======================================================================

Level:
------
  Fei: 33
Citan: 26

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	There will be a scene and you can talk to Hammer to buy items 
and Gear parts.  You won't have a Gear yet, so no parts for you.  Talk
to the woman behind the WEST side of the counter to information 
regarding the Battling system.

	Talk to Rue when you are ready.  More scenes ensue.  Eventually
you will be given several options.  Choose whichever you need to in 
order to prepare for the arena.  I suggest at least going into the 
Practice Mode to get used to the controls.  Note that Analog Controls 
work in the battling arena for some reason.  Select 'Begin Battle' to 
initiate the first battle.

                 P  R  E  L  I  M  I  N  A  R  I  E  S 

____________________
- |  Battle # 1  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Ganador
-----------------------------------------------------------------------

	Ganador is not difficult.  Knock his life bar down to less than
30% and there will be a scene.

-----------------------------------------------------------------------
 
                         - Nortune D Block -
			   ===============

	Eventually, Fei will wake up in the infirmary.  Talk to Hammer
to buy anything you need.  Note that your Gear equipment will not 
affect anything in the Battle Arena.  Talk to Hammer again to tune up 
your Gear.

                          - Battling Arena -
			    ==============

	Talk to the girl behind the EAST part of the counter to 
continue the tournament.



                 P  R  E  L  I  M  I  N  A  R  I  E  S 

____________________
- |  Battle # 2  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Tin Robo
-----------------------------------------------------------------------

	Be careful, this one could possibly hurt you.  Overall he is 
not difficult and is rather stupid.  You will be given an amount of 
gold dependent on how well you did in the rounds.

-----------------------------------------------------------------------

	Talk to the girl again when you are ready.

____________________
- |  Battle # 3  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Titan
-----------------------------------------------------------------------

	He is even easier than the Tin Robo.  He has an apparent 
inability to block ether bullets.  So pummel him with those, but watch
your heat gauge.

-----------------------------------------------------------------------

	Head back to the infirmary after wasting those two weaklings.
Rest and head back to the Arena.



              T  h  i  r  d    D  a  y     B  o  u  t  s

____________________
- |  Battle # 4  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

W-Shaver
-----------------------------------------------------------------------

	Pathetic.  Very easy, don't even worry about this one.

-----------------------------------------------------------------------

____________________
- |  Battle # 5  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Musha
-----------------------------------------------------------------------

	Musha uses lots of ranged attacks like lasers and ether 
bullets.  Don't get to far from him and just chain combos and shoot him
when he is down.

-----------------------------------------------------------------------

	Head back to the Infirmary and rest after defeating those two.


                         - Nortune D Block -
			   ===============

	When you wake there will a scene.  


                 _.-._.-(  New Party Member  )-._.-._
		  ==================================
		  =  -+-  Ricardo  Banderas  -+-   =
		  ==================================

	Once it's over, head out the WEST door and up the ladder there.
Head NORTHWEST to the hole in the roof with the man standing next to 
it.  Head down the hole for a short scene.



=======================================================================
======================= - Nortune Sewer Search - =================X5119
=======================================================================

Level:
------
  Fei: 33
Citan: 26
 Rico: 25

Items:
------
Cool Shades	Gold Nugget	Gallant Belt
Knight Helm	Aquasol S	Ether Veiler
Physisol	Zetasol DX
Kislev Map	Mentsol
Sewer Keys	Bell Amulet

Enemies:
--------
Acid Frog	885	120	Physisol, Mentsol
Armor Wasp	880	0	Zetasol, Eyeball
Batrat		1799	150	Fang
Hob-gob		490	60	Hob-Jerky, Hob-Meat
Mullet		2928	416	Aquasol, Aquasol S, Physisol
Rotten Sod	5481	850	Zetasol

Instructions:
-------------

  ________
 / *NOTE* \_____________________________________________
|					                |
|     The enemies in the Sewer are very tough.  This is |
| a hard area and you should stock up on healing and    |
| support items.  Level immensely while you can, but be |
| careful in this area.  It is also very easy to become |
| lost here.  Follow the directions word-for-word, or   |
| you might find yourself going in circles which is     |
| especially dangerous in the later Sewer sections.     |
|_______________________________________________________|


	*Watch out for the water pouring from the pipes here, they hurt
you for 3 damage.  Make sure you buy at least 25 Zetasol and have at 
least 10 before attempting the final boss of this area.*

	Head WEST while avoiding the water.  You cannot fall into the 
stream here, so don't worry about that.  Follow the path SOUTH then 
SOUTHEAST for a Physisol.

	There should be a bridge here, cross it.  Head SOUTH to the 
murder scene for a cutscene.  After the scene, follow the path NORTH, 
then NORTHWEST, then WEST to a ladder that leads to section 2-A of the
Sewer.  Don't use the ladder yet.

	Cross the bridge to the EAST of the ladder, and then head WEST
for the Kislev Map.  Go back EAST, SOUTHEAST, EAST, then NORTH to 
another murder scene and another dialogue.

	Now, head SOUTH then EAST to an Aquasol S.  Go back to the 
ladder that leads to Section 2-A.  It should be WEST, WEST, NORTHWEST,
and across the Bridge.


                    - Nortune Sewers: Section 2-A -
		      ===========================

	Another scene will greet you upon your arrival here.  After the
scene, follow the path SOUTH, SOUTHEAST, EAST, and NORTHEAST for a pair
of Cool Shades.

	The ladder across from the Cool Shades leads to Secion 2-B, do
NOT go there yet.

	Head back to the bridge nearest the ladder from which you came
to section 2-A.  Cross the bridge, head NORTH then NORTHWEST.  Now you
have to avoid the rotating blades here as well (5 damage). 

	Keep going NORTHWEST, WEST, SOUTH, SOUTHWEST, and SOUTH.  Cross
the bridge here.  Head NORTH, NORTHEAST, NORTH, then WEST and you'll 
see an odd contraption on the floor.  Examine the machine once for a 
scene, and then again to find the Sewer Keys and another scene.

	Afterwards, head EAST, SOUTH, SOUTHWEST, and SOUTH.  Cross the
bridge.  Cross the next bridge you see.  Head NORTHWEST, WEST, 
NORTHWEST, and NORTH for a Poison Guard.  Go back SOUTH, SOUTHEAST, 
EAST, SOUTHEAST, NORTHEAST, EAST, and SOUTHEAST to a door.  Go through
the door to the Sewers: Section 2-B.


                    - Nortune Sewers: Section 2-B -
		      ===========================

	Go SOUTHEAST, SOUTH, EAST, NORTHEAST, NORTH and cross the
bridge.  Then head NORTH, NORTHWEST, and WEST for a Gallant Belt.  The
ladder across from the belt leads all the way back to section 1.

	Now, go back EAST, SOUTHEAST, and SOUTH.  Cross the bridge(1) 
here.  Head SOUTH, SOUTHWEST, WEST, and across another bridge(2).  Now
go WEST, SOUTH, SOUTHEAST, EAST and cross another bridge(3).  Head WEST
and NORTHWEST to a ladder that goes back to section 2-A.  Ignore the 
ladder.

	Go NORTHWEST, then NORTH for a scene.  Take the door to the 
NORTWEST back to section 2-A.

	Continue on the path to a Knight Helm.  Go back through the 
door.  Head SOUTHEAST, SOUTH, SOUTHEAST, EAST and across a bridge(4).
Head EAST, NORTH, NORTHWEST, and across another bridge(5).  Go EAST, 
NORTHEAST, NORTH, and another bridge(6) that needs to be crossed.  Go 
SOUTH, SOUTHWEST, SOUTHEAST, and SOUTH.  Talk to the small green 
creature here.

	Turn and go EAST and follow the path until you hit a scene and
a Gold Nugget.  Go back to the bridge next to Gramps and cross it.

	First, head WEST and SOUTH to a Zetasol DX.  Go NORTH, EAST, 
SOUTHEAST and across a bridge(7).  Go SOUTHEAST then SOUTH to find a 
Mentsol.

	Now, go NORTH, NORTHWEST, NORTH, NORTHEAST, NORTH, NORTHEAST, 
and EAST to a door.  Attempt to open the door for a scene.  Rico will 
ask if you are ready and reply, "Of course" to go through the door.

	There will be a scene inside the room.  Be sure to get the Bell
Amulet in the chest as well as the Ether Veiler.  The Ether Veiler is 
higher on the pipes and you will have to jump up to it to obtain it.  
Go back outside.  Go WEST then SOUTHWEST for one more scene.  

	*This is the time to cram experience and level as much as you 
can.  The boss fight ahead is a tough one.  I suggest you level Rico 
and Citan to at least level 30 if not 35-40.  At around 40, the boss 
will not be hard at all, but it does take quite some time to reach such
a high level at this point.  As always, learn deathblows, especially 
for Citan and Rico.  Also, stock up on Zetasols for this fight.*
	
	When you are ready, go to Gramps.  Head NORTH, NORTHWEST, 
NORTHEAST, NORTH, then NORTHWEST to find a drain and sluge around it.
Examine the drain for a scene and battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Redrum	                                            [
]     ------		                                    [
]	    HP: 4242					    [
]   Experience: 52425  	 				    [
]         Gold: 100					    [
] Items Gained: ---					    [
]   Difficulty: Very Hard				    [
]							    [
]     This battle ranges from impossible to medium dependi- [
] ng on your level.  My levels for Fei, Citan, and Rico     [
] were 38, 34, and 34 respectively.			    [
]							    [
]     Redrum has five basic attacks that he will use:	    [
] 1) Gel attack inflicting the Confusion status		    [
] 2) Attack inflicting the Poison status		    [
] 3) Normal attack (physical)				    [
] 4) 'Bloody Rain' - Fire based attack that hits all and    [
]	heals Redrum.					    [
] 5) 'Murder' - Drains a character of ALL HP, killing 	    [
]	them and healing Redrum.                            [
]							    [
]     You can either use deathblows every turn, which is    [
] quite effective, or save up 28 AP on at least two charac- [
] ters and unleash two very powerful combos.  In either     [
] case, have Rico cast 'Steel Fist' on himself and Fei cast [
] 'Iron Valor' on himself.  This will generally boost most  [
] deathblows by ~50% damage wise.			    [
]							    [
]     If Redrum's 'Bloody Rain' is giving you a hard time,  [
] then have Citan cast 'Renki' on himself then on the next  [
] turn cast 'Suiseii' to block fire damage, which will nul- [
] lify fire damage done to you.				    [
]							    [
]     Remember to revive fallen members and not to use Fire [
] based attacks, like Rico's Fire Bomb deathblow, on Redrum [
] as he absorbs Fire elements.				    [
]							    [
]30							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After you finally defeat Redrum, there will be a sequence and 
you will appear back at the Sewer entrance.  Go back to the infirmary
and rest.  Now go to the Battling Arena to continue with the 
tournament.


                          - Battling Arena -
			    ==============

	Talk to the girl when you are ready to begin the fourth day's 
bouts.

                    S  E  M  I  -  F  I  N  A  L  S

____________________
- |  Battle # 6  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Hatamoto
-----------------------------------------------------------------------

	Hatamoto loves combos, and he has quite powerful ones too.  
Don't stay too close to him for very long or you might die quickly.  He
has no notable weaknesses so a single strategy won't be too effective.
Mix your attacks and you should be fine, but he does block often.

-----------------------------------------------------------------------

____________________
- |  Battle # 7  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Firewheel
-----------------------------------------------------------------------

	How Firewheel ever got past Hatamoto I will never understand.
This guy is pathetically easy, he almost never blocks attacks.  He is 
rather strong, however, but while he runs around frantically, pound him
with Ether Bullets.  He also has a high recover rate from falling and 
is pretty fast.

-----------------------------------------------------------------------

____________________
- |  Battle # 8  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Silver Star
-----------------------------------------------------------------------

	I love Silver Star's paint job.  He is fast and has great 
range, but no power behind his hits.  Run up to him and pound him 
relentlessly and you will win with no trouble.

-----------------------------------------------------------------------


	There will be a short sequence with Hammer after you win the 
Semi-Finals.  Save and leave this area.  More scenes ensue, and then a
fight...


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Wiseman	                                            [
]     -------		                                    [
]	    HP: ~1000					    [
]   Experience: 0  	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Hard					    [
]							    [
]     It is rather obvious Wiseman isn't trying too hard to [
] beat you.  Anyway, just use deathblows and heal as neces- [
] sary.  After dealing about 1000 damage, Wiseman will end  [
] the battle.  Also, save up 28 AP and cast 'Iron Valor' to [
] end the fight rather quickly.  You don't have to win this [
] battle.						    [
]							    [
]31							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

       A scene follows the fight.  Eventually, you'll end up in the 
infirmary again.  Head back to the Battling Arena to fight Rico.


                          - Battling Arena -
			    ==============

       Talk to the girl to initiate combat with the Stier, Rico's Gear.

                 F  I  N  A  L  S     L  E  A  G  U  E 


____________________
- |  Battle # 9  | -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Stier
-----------------------------------------------------------------------

	Despite it's size, the Stier is pretty nimble and quick when it
needs to be.  It uses attacks, combos, and ether attacks well, so be 
careful.  Surprisingly, he isn't that hard, but you will have to fight
him 3 times, not just the normal 2. 

-----------------------------------------------------------------------

	After you win, there will be a number of sequences.  


                          - Nortune D Block -
			    ===============

	Afterwards, you'll end up in the Champ's room, now your room.
Head downstairs and attempt to leave the bar.  The bartender will talk
with you, then leave.

	Attempt to leave D Block and the Guard will stop you for a 
short scene.  I recommend leveling Fei and learning deathblows for a 
little bit.  Now that you are of Rank S, you have freedom to move 
throughout Kislev.  Exit D Block when you're done.


                          - Nortune A Block -
			    ===============

	Head to the SOUTHEAST part of Nortune to A Block.  On the EAST
side, you will find Big Joe.  Talk with him for a scene.  If you pay 
him 5000 Gold, he'll let you see what's in the alley behind him, which
is nothing for now.  However, if you come here later in the game there
will be something there.

	In the SOUTHern part of the Block are the stores with Items and
Accessories.  Stock up as necessary and leave this Block.

	Head to the middle of Nortune, the Central District.


=======================================================================
===================== - Nortune Central District - ===============X5120
=======================================================================

Level:
------
  Fei: 41
Citan: 38

Items:
------
MomentoChain
Insulated Ar
Knight Mail
Power Magic

Enemies:
--------
 ---

Instructions:
-------------

	Talk to the two soldiers you see for a scene.  Go EAST and 
through the door and then downstairs to another door.  Go through it 
and go WEST and through the double doors.

	Walk across this room and jump on the box and then on to the 
shelf.  Get the Insulated Ar.  Go to the panel near the man at the 
NORTHern section of the room.

	Examine the crane to use it.  The crane is unstoppable unless 
you hit something.  The objective, then, is to get the crane to the 
other side, or the SOUTHern part of the room.  You also have to get the
crane close enough to the green boxes such that you could jump on the 
crane, and then on to the boxes.  You will most likely not get this on
the first attempt.  If you fail, exit the room and re-enter to reset 
the crane's position.

	Anyway, the chest you receive from the crane manipulation is a
Power Magic.  Leave this room and go back the stairway with the man and
dog underneath it.

	Go upstairs, out the door, and examine the elevator in the 
center.  That done, head WEST up the stairs and through the door here.
This is a Kaiser's room.  Walk into this room for a scene.

	In this scene, you will be able to augment Stier's equipment 
and I suggest you do so.  The Stier has a very high defense, but 
horrible accuracy, therefore I would recommend the following:

	Resp Circuit : For increased response
	Beam Coat    : To halve beam damage
	Frame HP50   : To heal.  Stier has low fuel consumption.

	Once the scene has ended, examine the dresser at the NORTH side
of the new room to find Rico's MomentoChain.  He is the only one who 
can use this item.  Leave this room to initiate a scene.  Now, go back
into the Kaiser's room and get the chest here for a Knight Mail.  Exit
the central district and make your way to A Block.

	There is also a little game you can play with the metronome on
the next to the organ in the Kaiser's room.  Essentially, you should 
press X when the arm sweeps past the middle line.  If you do this 
successfully a couple of times(5-100) you'll get prizes depending on 
the number.  You will receive Gold each time you do this, and other 
prizes for 5, 20, etc.  This is not worth the time nor effort required
to get anything usable, so just skip the Metronome Piggy Bank minigame.


                          - Nortune A Block -
			    ===============

	Walk past the guards for a scene.  After that, go to the 
SOUTHWEST corner of the building you're on and jump _into_ the 
pipe/tube/chimney next to you.  You will land in a room.  Exit the 
room  and talk to the woman in the NORTHEAST corner for a coincedental
scene. When you leave, another scene takes place.  Go back to D Block.


=======================================================================
===================== - Rescue Weltall and Rico - ================X5121
=======================================================================

Level:
------
  Fei: 41
Citan: 38

Items:
------
Master Key
100 Gold
Evasion Ring
Minigear
SurvivalTent
Frame HP30
Beam Coat

Enemies:
--------
Batrat		1799	150	Fang
Hob-gob		490	60	Hob-Jerky, Hob-Meat
Mechanic	850	140	---
Swordman	1692	140	Aquasol, Rosesol

Instructions:
-------------

	Upon your arrival, there will be a scene in D Block.  After 
that, head into your bedroom and walk near the bed to rest and 
formulate a plan.  When you regain control, it will be night and time 
to start the aforementioned plan.

	Leave the bar and you will be shown your target tower.  Go to 
the tower and to the Amazoness for a quick scene.  As soon as you 
finish this dialogue, the train will arrive.

	You must time these jumps well, if you fail the game will reset
to a scene just prior to your dialogue with the Amazoness.  Regardless,
time a jump so you land on one of the cargo cars.  Then jump from one 
car to the next while still on the train.  When you reach the front, a
scene will take place.  You will end up in the Gear Dock.


                     - Nortune Ventilation System -
		       ==========================

	The door to the east is locked and examining the south door 
will activate a scene.  Jump on top of the boxes in the room to the 
duct at the top.  Go into the duct.

	Follow the path until it splits.  The WEST path leads to a 
grate through which you can view a scene.  The SOUTH path leads to
another split.

	Take the SOUTH path to an opening that leads to a new room. 
The door in this room is locked.  Walk against the isolated box and 
push it such that it hits the other boxes.  Now, jump on it to the 
other boxes so you can go through the new air duct.  Go in the duct.

	Follow the path to another split.  Take the NORTH path to 
another viewing grate.  Go back SOUTH and take the SOUTH path. 
Continue until you reach an opening that leads to another room and 
scene.

	In this room, check the cabinet for a Master Key, a scene, and
a shiny Frame HP30.  Exit via the EAST door and follow the hallway to
another door.  Check the bench that is the farthest EAST in this room 
for 100 Gold.  Leave using the EAST door and follow the hallway to a 
door on the SOUTH side that requires the use of the Master Key.  Go in
the door.

	This room should be familiar because it's the one with the 
movable box.  Check the small box at the south side of the room for a 
Beam Coat.  Exit back into the hallway and go NORTH to another door. Go
through the door.

	Circle around to the room behind the counter.  Check under the
desk for a Minigear, a short scene, and a fight.  After you defeat 
them, you will receive an Evasion Ring.  Leave via the door on the 
NORTH side of the room.

	Another familiar room greets you.  This is the room in which
you started this whole mess.  Examine the panel next to the locked door
to unlock it.  Go through the unlocked door.  Follow the hallway to 
some stairs.  Go down the stairs and examine the opening next to them 
to find a SurvivalTent.

	Continue down the hallway WEST until you see a door.  Go 
through the door.  You will be in the Gear Dock.


                         - Nortune Gear Dock -
			   =================

	In this LARGE room, head toward the EASTernmost Gear dock in 
the center of the room.  There is a flashing panel next to this dock.
Examine the panel until Weltall shows up in the dock.  Walk toward 
Weltall and examine it to mount the Gear.

	The Green Gear here will sell you parts and repair as 
necessary.  Utilize this time to upgrade your Gear and equip it with 
good accessories.  Be sure to pick up some Extra Ar+3's as they are 
effective and cheap.  Another useful item is the Resp Circuit.

	Buy the Hot RodG if you want to, it'll be useful later.  I 
heavily recommend equipping a Beam Coat on all characters because most
of the severe damage that can hit you will be Beam damage.

	When prepared, head toward one of the lifts to ride up to the 
Arena.


                       - Nortune Battling Arena -
			 ======================

	There will be a short scene and a battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}	                    [
]							    [
]     Rankar Dragon	                                    [
]     -------------	                                    [
]	    HP: 800					    [
]   Experience: 946  	 				    [
]         Gold: 0					    [
] Items Gained: Scales					    [
]   Difficulty: Very Easy				    [
]							    [
]	Just use a 30 fuel attack and level 1 deathblow to  [
] defeat this dragon.  A very easy battle.		    [
]							    [
]32							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	A scene and a battle take place.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]						            [
]     Aegis Knight R 	                                    [
]     --------------	                                    [
]	    HP: 1600					    [
]   Experience: 5570  	 				    [
]         Gold: 1000					    [
] Items Gained: ---					    [
]   Difficulty: Very Easy				    [
]							    [
]	Use 30 fuel attacks and level 1 deathblows.	    [
]							    [
]33							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Another scene followed by another battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Sword Knight R 	                                    [
]     --------------	                                    [
]	    HP: 1800					    [
]   Experience: 5570 	 				    [
]         Gold: 1000					    [
] Items Gained: ---					    [
]   Difficulty: Easy					    [
]							    [
]     Immediately activate booster.  Use the same old stra- [
] tegy to take care of this one.		            [
]							    [
]34							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	More scenes, more battles.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Claw Knight R 	                                    [
]     -------------	                                    [
]	    HP: ~1600					    [
]   Experience: 5570 	 				    [
]         Gold: 1000					    [
] Items Gained: Beam Coat				    [
]   Difficulty: Very Easy				    [
]							    [
]     Immediately activate booster.  Use the same old stra- [
] tegy to take care of this one.			    [
]							    [
]35							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Yet another scene and, consequently, another battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}	                    [
]							    [
]     Wand Knight R (2)		                            [
]     -----------------	                                    [
]	    HP: 1800 (2)				    [
]   Experience: 11140 	 				    [
]         Gold: 1000					    [
] Items Gained: ---					    [
]   Difficulty: Medium					    [
]							    [
]	This is why you have that Beam Coat.  Take them out [
] as quickly as possible because you don't want to take too [
] much damage before the final boss.			    [
]							    [
]36							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Many scenes later, you'll fight...

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Hecht, Super Aerod	                            [
]     ------------------                                    [
]	    HP: 7500, 2500				    [
]   Experience: 48106 	 				    [
]         Gold: 20000					    [
] Items Gained: HP Drive				    [
]   Difficulty: Semi-Easy				    [
]							    [
]     Turn on boosters immediately.  Hecht counterattacks   [
] any attack made on her.  The counterattacks are Beam att- [
] acks, so having the Beam Coat will help tremendously.	    [
]							    [
]     For the most part, use Level 1 deathblows constantly. [
] If you want one character to build up to Level 2/3 and    [
] have the other use Level 1 deathblows constantly, that    [
] should work very well.				    [
]							    [
]     Hecht also has this nasty thing called a 'Super       [
] 'Aerod' that she will create and shove in front of her.   [
] When she does this, she cannot counter attacks, however   [
] the Super Aerod will eventually fire a beam that does     [
] ~1000 damage to your Gears.  I strongly recommend attack- [
] ing Hecht at all times and leaving the Aerod as is.	    [
]							    [
]37							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	More scenes take place after defeating Hecht.  After everything
is over, you'll be in Nortune A Block.


=======================================================================
====================== - Kislev Weapon Factory - =================X5122
=======================================================================

Level:
------
  Fei: 42
 Elly: 36
Citan: 39
 Rico: 37

Items:
------
M Disk
Gold Nugget
Extra Ar+3
O2 Cylinder

Enemies:
--------
= Grasslands =
Hob-gob		490	60	Hob-Jerky, Hob-Meat, Hob-Steak(fire)
Pecking Duck	612	208	---
Rain Frog	885	60	Aquasol, Aquasol S
Rhino		3360	800	Eyeball, Scales

= Forest =
Dwarf		675	500	---
Forest Elf	268	40	Zetasol

= Factory Interior =
HarquebusMk10	3200	400	---
Hatamoto Mk3	5200	1000	Mica
NeoMushaMk10	2988	200	---
Mechanic	850	333	---
Shinobi*	12000	1500	Simple Circuit

(*)This is a rare yet easy fight.  Gold amount may be 1500 or 2000.
Also note that the Simple Circuit is identical to the Old Circuit
accessory item.

Instructions:
-------------

                          - Nortune A Block -
			    ===============

	In Nortune A Block, leave the house you're in and go toward the
main exit of the block.  Walk up to the guards and choose "Try to break
through!" for a scene.

	You will end up outside of Nortune A Block next to Big Joe.  
Talk to Big Joe and Fei will mention the 5000 Gold he stole from you
earlier (if you gave it to him).  Joe will mention that there is 
something there now and about the waitress in the Wild Cat Bar.

	Head to the Alley where Big Joe used to be and check in the
back.  Now, there is a M Disk there.  This is used in the jukebox in 
the Wild Cat Bar to play various music tracks.  Go to the Wild Cat Bar.

	Inside the Bar, there is a waitress who looks like a maid.  
Her speech is unsteady and weak, but she can change your party memebers
should you desire it.

	I suggest leveling Rico and Elly and learning their respective
deathblows.  This is, however, entirely up to you.

	Head out the world map.  Go east toward the forest, through it,
and follow the path through the mountains to the Factory.  The factory
is northwest in the mountains.  Out of that damn city at last.


                         - Goliath Factory -
			   ===============

	Make sure at least two characters are in Gears in this area. 
Head WEST then NORTH and follow this path until you see a Gear.  This 
is Hammer.  He can repair/refuel you and sell you items or even change
your party members.  Upgrade your Gears as needed.

	I suggest having a party of Fei, Elly, and Citan.  When you're
ready, go through the large doors ahead.  In this room, you cannot 
alter the camera and there are predestined, unavoidable fights along 
the way.  

	If you go back to hammer after having entered this room, there
will be enemies in the previous area where there were none before.  
This is the area surrounding Hammer and any place in the factory.  
Use this time to fight and level or have one character out of a Gear 
and learn deathblows.  It is convenient because Hammer is accessible 
for healing needs.

	Anyway, in the first room there are three fights.  When you are
attacked by two HarquebusMk10's, go EAST and open the chest for a Gold
Nugget.  Continue NORTH and through the door.


            - Goliath Factory: Hallway and Storage Area B -
	      ===========================================

	On this path you will eventually encounter a path split.  The 
first split goes SOUTH to a save point and the second one EAST to an O2
Cylinder.  Continue along this path to another door.  Go through it.

	In this room you will be attacked twice.  Head to the other 
side of the room and board the lift to go up to the conveyor belt.  The
belt will take you WEST to another room.

                  - Goliath Factory: Storage Area C -
		    ===============================

	Jump off of the belt and on to the floor.  There is a flashing
yellow panel on the WEST wall.  Examine it to reverse the direction of
the belt.  Leave your Gears and go west under the belt to get the Extra
Ar+3 in the chest.

	Head back to the lift in the SOUTHWEST corner of the room to 
ride it back up to the belt.  Get on the belt and ride it EAST for TWO
rooms.

                  - Goliath Factory: Storage Area D -
		    ===============================

	The yellow panel on the EAST side of the room drops three 
enemies.  The other yellow panel will reverse the direction of the belt
you just left.  The blue panel under the belt on the opposite side of 
the room will reverse the direction of the belt that is nearest to it.

	Hit the blue panel and get on that belt.  Ride this belt for 
TWO more rooms.

                  - Goliath Factory: Storage Area F -
		    ===============================

	In this room, the blue panel on the SOUTH wall reverses the 
belt that is oriented EAST.  The WEST blue panel on the NORTH wall 
drops two treasures, and the EAST blue panel on the NORTH wall reverses
the direction of the belt that you left recently.

	Examine the blue panel on the SOUTH wall to continue.  Ride the
new converyor belt EAST.  It will take you through THREE rooms, and 
when it's over, head WEST for a battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}	                    [
]							    [
]     Fis-6             	                            [
]     -----                                                 [
]	    HP: 6800      				    [
]   Experience: 67284 	 				    [
]         Gold: 15000					    [
] Items Gained: Ground  				    [
]   Difficulty: Medium   				    [
]							    [
]     Turn on boosters immediately.  Use 30 fuel attacks    [
] and the highest level deathblows you can use.		    [
]							    [
]     This boss has 4 basic attacks:			    [
]      1) 'Shift Up' - Increases attack, defense, and speed [
]      2) 'Overheating' - Lowers attack, defense, and speed [
]           to their original values.			    [
]      3) 'Fis-6Mechanic' - Creates a Fis-6Mechanic.	    [
]      4) Physical attack.				    [
]							    [
]     Once he uses 'Shift Up' three times, Fis-6 will over- [
] heat and summon the mechanics.  If you notice that your   [
] attacks are doing very little damage, immediately turn    [
] off your boosters and charge until Fis-6 overheats.	    [
]							    [
]     Take out the mechanics as they appear because they    [
] can heal Fis-6 for 500 hp.				    [
]							    [
]38							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After some sequences, you'll end up in another battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]						            [
]     Grahf				                    [
]     -----			                            [
]	    HP: ~5000					    [
]   Experience: 0 	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very Hard				    [
]							    [
]     Note that you do not have to win this fight.  Grahf   [
] will never attack Elly in this battle.  If she is the     [
] last one standing, the battle will end.		    [
]							    [
]     If you really want to pound Grahf, turn on boosters   [
] and use 10 fuel attacks repeatedly.  The 20 and 30 fuel   [
] attacks tend to miss frequently, so I would stick to 10   [
] fuel attacks.  You cannot use deathblows on character-si- [
] zed enemies while in a Gear.				    [
]							    [
]	Grahf has two attacks:				    [
]      1) 'Super Guided Shot' - Does 1/2 of a Gear's max hp [
]	  in damage.  He can use this on two Gears at once. [
]      2) Physical Attack - Insanely powerful ~1100 damage. [ 
]							    [
]     Grahf is also rather quick, even with Boosters activ- [
] ated, so make sure you HEAL as necessary.		    [
]							    [
]39							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Regardless if you won or not, a sequence takes place after the
battle.  Talk to Hammer for a humorous foreshadow of phrases.  Talk to
Citan for even more scenes.


                        - Floating Somewhere -
			  ==================

	Once you are in control of Elly, go EAST and jump to the other
section.  Examine the browinish door panel on the floor to continue.

	More scenes ensue.  

                             - Yggdrasil -
			       =========

	Eventually, you will be in control of Citan.  Head to the 
Bridge of the Yggdrasil and talk to Bart to continue.

	After even more sequences, you will control Bart.  Go to the 
Gear Dock and go inside of the Gear Shop.  Citan should be here and you
can talk to him for a scene.  

	Leave the shop and head to the SOUTHWEST part of the dock to 
the Stier.  Walk behind the Stier for more scenes.  After another 
ordeal, you'll wind up on the floating city of the Sea--the Thames.


=======================================================================
============================ - The Thames - ======================X5123
=======================================================================

Level:
------
 Fei: 46
Elly: 40

Items:
------
Lunar Rod	Premier Shoes
SerpentGWhip	LongDarkCoat
Deathblower1	Mica
D Circuit
Super Goggles

Enemies:
--------
 ---

Instructions:
-------------

                        - Thames Armor Ground -
			  ===================

	A scene will greet your arrival upon the Thames.  The area you
start in is the Armor Ground aboard the Thames' deck.  In the NORTHEAST
part of the Armor Ground is a weapons/accessories store, and NORTHWEST
is an items store.  Buy what you can afford or need to and leave the 
Armor Ground.

	Talk to a Gear on the main deck and answer 'Yes' to his 
question for a very fast tour of the deck.  Go to the Supply Entrance.

                       - Thames Supply Entrance -
			 ======================
	
	Here, walk to the large gun that is south of your present 
location.  Walk across the gun as a de facto bridge to the boxes across
the gap.  Now, walk over the wood plank to even more boxes, and over 
the big knife.  You should now be near two hanging cylinders, the 
highest one having a chest on it.

	The treasure is a Lunar Rod.  To get it, jump on the cylinders
until you reach it.  Head NORTH and talk to the man near the panel to 
buy Gear parts.  Upgrade your Gears as necessary.  Be sure to buy an
adequate amount of Extra Ar+4's because they are not only cheap, but 
very effective.  Also, armor is now available that is able to defend 
against ether damage as well as physical damage.  Usually this is an 
excellent deal, but at this stage in the game, ether damage isn't a 
huge concern.  Buy what you feel necessary.  Make sure to buy some 
anti-electricity Gear parts (e.g. Mica, Ground, Insulated Ar) for 
upcoming fights.  Equip these parts as well.  Head NORTHWEST to the 
corner of the Supply Entrance.

	Jump on the isolated box SOUTHEAST of the kid in the corner. 
Now jump over the fence to the EAST and grab the chest containing a 
SerpentGWhip.  Jump on the barrel and over the fence to get out.

	Head to the WEST side of the area and stand near the boxes 
adorned with cats.  Eventually, a cylinder with a treasure will pass 
overhead.  At this time, jump up and hit the bottom of the cylinder 
with your head to force the chest to fall.  Grab the Mica within the 
chest.  Head to the SOUTHEAST side of the area.

	Go into the door SOUTHWEST of the flaming barrel.  Drop down 
to the top of the boxes below.  Walk north to find a hole containing a
chest.  Open the chest for a D Circuit.  Leave by jumping on the small
box and out.

	You have now found the four treasures in this area.

	Go to the NORTHWEST corner of the Supply Entrance and talk to 
the little kid there.  Answer 'Yes' for both questions and he'll show 
you a card minigame.

	This is an irritating and unrewarding game to play.  I suggest
not wasting any time with this but if you find it intriguing you can 
pursue it.  Note that the arrogant wench atop the tires an the Armor 
Grounds is the Queen of the this putrid game.  If you somehow become 
skilled at this game, and have managed to beat the other people on the
Thames, challenge her to a game.  Take this opportunity to explore the
rest of the ship as well.

	Anyway, once you are finished with that episode, go to the 
Screw Elevator and then to the Bridge.


                           - Thames Bridge -
			     =============

	Talk to the man in red EAST of the door.  A sequence follows.
Follow him to the Beer hall.


                          - Thames Beer Hall -
			    ================

	The Captain is at a table by the window.  Talk to him for more
sequences, and then head back to the Bridge.


                           - Thames Bridge -
			     =============

	More scenes take place.  After that, head back to the Thames' 
deck for a short sequence.  Walk to your Gears and examine them to 
board them.  I hope you're prepared for the upcoming scene and battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Haishao			                            [
]     ------- 		                                    [
]	    HP: 2800					    [
]   Experience: 0 	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very Easy				    [
]							    [
]     Turn on boosters immediately.  Pummel her with 30 fu- [
] attacks and any deathblows you choose.		    [
]							    [
]     Haishao has two attacks:				    [
]      1) 'Nereid Cyclone' - Ether-based attack that hits   [
]          the entire party. ~1000 damage		    [
]      2) 'Electric Arm' - Hits one Gear with a Lightning   [
]          elemental attack. ~300 damage		    [
]							    [
]     Any accessories you have that reduce electric damage  [
] will almost nullify those respective attacks.  If you ha- [
] ve ether defense as well, then Haishao is not a threat.   [
]							    [
]40							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	After this battle, Bart's Gear, Brigandier, will gain the 
special option 'Ygg. Depth Charge.'


                             - Yggdrasil -
			       =========

	Eventually, you'll end up on the Yggdrasil again.  Go across
the bridge connecting the Thames and the Yggdrasil to the screw 
elevator.  You'll end up on the bridge of the Yggdrasil once more.

	After some sequences, to the deck of the Yggdrasil.  Big Joe is
here with his lady-friend.  If you say that you're 'disturbing his 
amore time' you'll play the Thames card game against him.  The reward
for victory is a LongDarkCoat.  Go the Beer Hall.


                          - Thames Beer Hall -
			    ================

	There will be a few scenes here.  Go back to the Yggdrasil and
to the dining room(the room where Maison is usually found).


                             - Yggdrasil -
			       =========

	Go downstairs and north to the engine room.  A sequence will 
ensue.  After that, talk to Citan, then Elly, and Citan once more.  

	Upgrade everyone's Gears now.  Equip accessories that combat 
electricty induced damage.  A D Circuit or 02 Cylinder will be useful 
as well.  Consider equipping a FrameHPxx on your characters if you feel
so inclined.  I will say, however, that the next two fights are 
somewhat difficult.

	When you are prepared, go to the Medical Bay and talk to Elly
for a scene.  The menu will appear and you can make final adjustments.
A few scenes later you will encouter a battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Bladegash 			                    [
]     --------- 		                            [
]	    HP: 3000					    [
]   Experience: 22428 	 				    [
]         Gold: 3000					    [
] Items Gained: STR Drive				    [
]   Difficulty: Easy					    [
]							    [
]     Activate your boosters immediately and pummel her     [
] with 30 fuel attacks and Level 1/2 deathblows.  Bladegas- [
] h can imbue her sword with elemental properties while	    [
] increasing her attack power.				    [
]						            [
]     Bladegash has five attacks:			    [
]      1) 'Earth Sword' - Imbues next attack with earth     [
]	   elements and increased attack power.		    [
]      2) 'Wind Sword' - Imbues next attack with wind elem- [
]	   ents and increased attack power.		    [
]      3) 'Fire Sword' - Imbues next attack with fire elem- [
]	   ents and increased attack power.		    [
]      4) 'Water Sword' - Imbues next attack with water     [
]	   elements and increased attack power.		    [
]      5) Physical hit					    [
]							    [
]     You can easily counter her '**** Sword' by casting    [
] a spell of the opposing element on her.  For example, if  [
] she uses 'Wind Sword', have Elly cast 'Terra Storm' to    [
] dissipate Bladegash's spell.  The strength of the spell   [
] is not a factor in determining if it counters the enemy's [
] spell, so you could potentially use the weakest spell and [
] still counter it.					    [ 
]							    [
]	Bladegash will counter you if you attack her while  [
] one of her spells is in effect.			    [
]							    [
]41							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After the battle, there is a scene and another battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Haishao, Miang		                            [
]     --------------	                                    [
]	    HP: 4500, 20000				    [
]   Experience: 0 	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Hard					    [
]							    [
]     Activate your boosters immediately and pummel him     [
] with 30 fuel attacks and Level 2/3 deathblows.	    [
]							    [
]     Miang will occasionally heal Haishao for 750 HP thro- [
] ughout the battle.  You cannot target Miang so ignore her.[
] 							    [
]     Haishao, now piloted by Ramsus, has 3 attacks:	    [
]      1) 'Electric Arm' - Lightning-based attack that hits [
]	   your party three times in one turn. ~700 each    [
]      2) 'Mirror Stance' - Traditional mirror stance.  Do  [
]	   not attack him when he uses this. When he leaves [
]	   the stance, he will cast attack #3.		    [
]      3) 'Nereid Cyclone' - Water-based attack that hits   [
]	   your entire party for ~1000 damage.  Ramsus will [
]	   counter with this if attacked in Mirror Stance.  [
]							    [
]	Use 'Wild Smile' on Haishao if you want, this might [
] reduce the accuracy of his normal attacks.  Also, take    [
] advantage of Elly's magic, particularly 'Anemo x' spells  [
] as they are lightning elementals and can severely damage  [
] Ramsus.  Use FrameHpXX as necessary.			    [
]							    [
]42							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	After more scenes you will be in the Thames' Sick Bay.  Go to 
the Armor Ground.

	Elly is now able to use her Aerods in Vierge.  Also, the 
Yggdrasil (II) is now capable of oceanic travel as well as sand travel.
 

                         - Thames Armor Ground -
			   ===================

	A sequence will take place upon your arrival.  After that, go 
to the Yggdrasil and into the vacant room (Margie's Room).  She can 
change your party from now until the end of the game.  Go to the bridge
and speak with Sigurd to learn about the whereabouts of the Ethos' 
headquarters and to leave the Thames.


=======================================================================
============================= - Ethos HQ - =======================X5124
=======================================================================

Level:
------
 Elly: 43
Citan: 45
 Bart: 43

Items:
------
 ---

Enemies:
--------
= Grasslands =
Etone		3000	1200	Ether Ar, Seal Ar
Griffon		12150	2000	---
Lil'Allemange	2207	400	Eyeball
Planter		2008	300	Bizfruit
Ripper		10440	1000	---
Wels		2400	500	---

= Ocean =
Air Walk	6900	700	Lite Ar+1
Breaker		5800	500	Extra Ar+4
Death Scythe	16500	900	Scales, Fang
Griffon		12150	2000	---
Rapid Fire	3250	500	Extra Ar+4, Resp Circuit

= Barren Fields =
Etone		3000	1200	Ether Ar, Seal Ar
Mammoth		3750	2500	Etherstone, EtherStoneLg
Wels		2400	500	---


Instructions:
-------------

  ________
 / *NOTE* \_____________________________________________
|						        |
|	The Etone and Griffon enemies in this area are  |
| unusally powerful.  Even in Gears, Etones can still   |
| inflict massive damage to your party.  Griffons are   |
| managable in Gears, however.  I strongly suggest fle- |
| eing from Etones whenever you get the chance unless   |
| you are able to destroy them easily.			|
|_______________________________________________________|

	Do as Sigurd suggests and head NORTH to the Ethos HQ and go 
inside.  Walk down the aisle in the center to initiate a sequence.

	After that, follow Billy for another scene.  Go through the 
door while following him.  When he stops, go through the door next to 
him and downstairs.

	Go EAST to find him again and talk to him for another sequence.
Walk back upstairs once that is over.  Explore this hallway's rooms and
talk to everyone.  Go upstairs and do the same.  Go back downstairs for
a short scene.

	Head to the Infirmary for even more scenes and eventually you
will should go to the Yggdrasil's bridge.  Talk to Sigurd about Billy's
location and then go there.


=======================================================================
============================ - Orphanage - =======================X5125
=======================================================================

Level:
------
 Elly: 43
Citan: 45
 Bart: 43

Items:
------
Tag Badge
Book 1
Book 2
Book 3

Enemies:
--------
= Grasslands =
Griffon		12150	2000	---
Lil'Allemange	2207	400	Eyeball
Ripper		10440	1000	---
Wels		2400	500	---

= Ocean =
Air Walk	6900	700	Lite Ar+1
Breaker		5800	500	Extra Ar+4
Death Scythe	16500	900	Scales, Fang
Griffon		12150	2000	---
Rapid Fire	3250	500	Extra Ar+4, Resp Circuit

= Barren Fields =
Wels		2400	500	---


Instructions:
-------------
	
	Go SOUTHEAST from the Ethos HQ to the Orphanage.  I know this
may sound idiotic... but put Rico in your party.  There is a good 
reason for this, don't worry.

	Head to the fenced area to the west of the house first.  There
will be a small bird-boy here.  Talk to him and agree to help him.  Now
you have to find his chickens and return them to the chicken coop.  
Note that you can only handle one chicken at a time.  For your efforts,
you receive the the Tag Badge.  Go into the house.

	At the WEST side of the room is a ladder.  Ascend it and talk 
to the little girl there.  Tell her that it's "Ok" and she will hand 
over Book 1.  Descend the ladder and go into the next room.

	Head into the first room to the EAST.  Talk with the boy 
sitting on the bed and make sure Rico is in your party.  A scene will 
take place if and only if Rico is in your active party.  The boy will 
hand over Book 3 afterwards.  Go back to the first room and speak with
Billy for a scene.

	Now, head into the next room and check the second door to the 
east.  There will be a short, and slightly amusing, scene before the 
boy gives you Book 2.  Head through the door to the NORTH.

	In this room, examine the bookcases to activate more scenes.  
Leave the Orphanage to return to the Yggdrasil.  Once there, go to 
Maison's Room for a scene.

	Talk to Sigurd for more sequences and you will end up in the
crew quarters.  Go back to Maison's room and talk to Billy.  This is 
the game's tutorial on how to use Billy and his unique weapons--his 
guns.  More scenes ensue and the party menu will appear.  I suggest 
Citan, Elly, and Billy for a group but choose whomever you want.

                  _.-._.-(  New Party Member  )-._.-._
		   ==================================
		   =   -+-  Billy Lee Black  -+-    =
		   ==================================


	When done, go up the ladder to the Yggdrasil's deck and out to
the reaper ship.



=======================================================================
=========================== - Reaper Ship - ======================X5126
=======================================================================
	
Level:
------
Billy: 42
 Elly: 43
Citan: 45

Items:
------
SurvivalTent	Cabin Key
Penguin Coat
B&JM10S Ammo
ShotG60 Ammo
Silver Beret
B&J M686 Gun

Enemies:
--------
Abandon		3203	150	B&JM10A Ammo, B&JM10S Ammo
Shellbelle	9670	700	--- 
Wels		2400	500	---

Instructions:
-------------

	Climb the ladder and go through the door.  Billy will comment 
on the layout of this room and brings the red switch on the middle of 
east wall to notice.  Examine the switch to turn on the lights and 
unlock type A doors.  Proceed to walk through the room and bust the 
boxes in your way.  Kick some boxes to the west to get a Penguin Coat.

	Go up the ladder and north to an opening.  Go down the opening
and get the B&JM10S Ammo.  Go SOUTH without touching the hanging hunks
of meat.  When you get to the wall, pick up the SurvivalTent and look 
at the east wall for a switch.  Examine the switch to unlock type B 
doors.
	
	Go NORTH and through the door.  The first room to the EAST 
contains a Cabin Key.  The other two on the EAST contain nothing.  
There is a shower in the first room to the WEST that initiates a short
scene.  The second room on the WEST contains a Silver Beret.  The third
room on the WEST contains ShotG60 Ammo.  Here is another version 
assuming you are facing NORTH:
 
 _________________________________________
|					  |
|   1st room EAST: Cabin Key		  |
|   2nd room EAST: ---			  |
|   3rd room EAST: ---			  |
|					  |
|-----------------------------------------|
|					  |
|   1st room WEST: Scene involving shower |
|   2nd room WEST: Silver Beret		  |
|   3rd room WEST: ShotG60 Ammo		  |
|_________________________________________|


	The door immediately to your NORTH is locked at the moment.  It
also happens to be rusted shut so run up and strike it 3-4 times to 
knock it down.  Go north and up the ladder ahead.

	Further north a tube will open as you near it.  Make sure you 
have Billy's best ammo equipped for the impending boss battle.  Jump 
down the tube to being the battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Bloody			                            [
]     ------		                                    [
]	    HP: 4242					    [
]   Experience: 25701 	 				    [
]         Gold: 3000					    [
] Items Gained: ---					    [
]   Difficulty: Very Easy				    [
]							    [
]     Bloody is merely a slightly harder version of Redrum. [
] However, he has a tendency to use 'Murder' more frequent- [
] ly than Redrum did.  To combat this, simply use Zetasols  [
] to revive fallen comrades.				    [
]							    [
]     Bloody has three attacks he can use:	            [
]      1) Normal attack - Physical strike.		    [
]      2) 'Bloody Rain' - Fire-based attack that hits all   [
]	  and heals Bloody.				    [
]      3) 'Murder' - Drains a character of ALL HP, killing  [
]	  them and healing Bloody.	            	    [
]							    [
]     Remember not to use fire-based attacks/spells as it   [
] will heal Bloody.  He will also use 'Murder' 3 times in a [
] row at the beginning of the fight.  Recover fallen chara- [
] cters so you don't lose immediately.			    [
]							    [
]     You could also use Billy's 'Goddess Call' to quicken  [
] your characters.  Also make good use of Billy's 'Holy Li- [
] ght' as it can heal all allies at once.  Saving up AP     [
] might help you if you are so inclined.		    [
]							    [
]     If you take advantage of Billy's ethers, this fight   [
] is pathetically easy.					    [
]							    [
]43							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[



	After the battle is over a short dialogue takes place.  Go 
through the door to the SOUTH.  More scenes ensue and a battle.

 
 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Giant Wels			                    [
]     ----------		                            [
]	    HP: 7000					    [
]   Experience: 77103 	 				    [
]         Gold: 10000					    [
] Items Gained: G-M686 Gun				    [
]   Difficulty: Medium					    [
]							    [
]     Turn on boosters immediately.			    [
]							    [
]     This boss is unique in that it will grow in size and  [
] power each time it is hit with an ether attack.  The ca-  [
] tch is that it cannot be harmed by physical attacks until [
] it sustains atleast 1 ether attack.  You can also use Re- [
] nmazuo's square attacks as they are ehter-based but do NOT[
] cause the Wels to enlarge.  The Wels can enlarge a maxim- [
] um of 4 times during the course of the battle.	    [	
]							    [
]     I suggest hitting it with 10 fuel attacks to reach    [
] Attack Level 3.  Only after this would you hit him with   [
] ether attacks.  This will save some time and fuel in the  [
] end.						            [
]							    [
]     The Giant Wels has 3 attacks:			    [
]      1) Fuel drain attack - Drains 125 fuel.		    [
]      2) 'Enlarges when hit by ether' - Self-explanatory.  [
]	  Note that it also increases its attack power.	    [
]      3) Physical strike - Physical attack.		    [
]							    [
]     This battle requires Elly's presence for her ether    [
] abilities.  Also note that Renmazuo is equipped with et-  [
] her guns and can be used with the square(20 fuel) attack. [
] Elly's Aerods can also destroy the Wels as it inflicts    [
] ~2000 damage to it at the expense of fuel.		    [
]							    [
]44							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Once it is defeated, you will be on the Yggdrasil.  After a 
short scene, head to the Orphanage.  Go to the room in back where a 
bookcase was found earlier.  Examine the bookcase to put Books 1,2,&3 
in it.  This will unlock a secret passage.

	Push the bookcase all the way to reveal the entrance to the 
next room.  Inside lies the B&JM686 Gun.  Head back to the Ethos HQ.


=======================================================================
======================== - Ethos HQ Revisited - ==================X5127
=======================================================================

Level:
------
Billy: 46
 Elly: 47
Citan: 48

Items:
------
Gold Nugget
Seal Ar
Aquasol DX


Enemies:
--------
= Grasslands =
Etone		3000	1200	Ether Ar, Seal Ar
Griffon		12150	2000	---
Lil'Allemange	2207	400	Eyeball
Planter		2008	300	Bizfruit
Ripper		10440	1000	---
Wels		2400	500	---

= Ocean =
Air Walk	6900	700	Lite Ar+1
Breaker		5800	500	Extra Ar+4
Death Scythe	16500	900	Scales, Fang
Griffon		12150	2000	---
Rapid Fire	3250	500	Extra Ar+4, Resp Circuit

= Barren Fields =
Etone		3000	1200	Ether Ar, Seal Ar
Mammoth		3750	2500	Etherstone, EtherStoneLg
Wels		2400	500	---

= Ethos HQ Interior =
Assassain [Ninja]	3536	290	---
Assassain [Priest]	3307	290	Aquasol
Wels			2400	500	---
	

Instructions:
-------------

	As you enter the Ethos HQ, a scene will take place.  Go to the
door on the NORTH then WEST side for a short scene and a battle.  
Afterwards there is another dialogue.  

	You can check the rooms in this hallway as you please.  
However, the last room on the WEST side of the hallway contains a few 
enemies to fight.  The room at the very end of the hall leads 
downstairs.  Go down to find a body and examine it for a little 
dialogue.  Go back upstairs to the hall.

	Take the passageway leading upstairs for another battle.  In 
the new hallway there will be two more battles.  The first room on the
 NORTH wall activates a small dialogue.  The other two rooms on the 
NORTH side have nothing in them but dead bodies.

	The room on the SOUTH wall contains three people in it.  Go 
back downstairs and go to the Infirmary.

                        - Ethos HQ: Infirmary -
			  ===================

	There is one person in the room where Fei was treated.  Go 
through the door to the WEST and the first door on the NORTH wall.  
Venture upstairs to find a Seal Ar and an Aquasol DX. Go downstairs.

	The second path on the NORTH wall cannot be accessed at the 
moment.  The other path is the one from which you came.  Go back EAST 
through two rooms.  At the bifurcation, go NORTH first.

	The first room has nothing in it.  The second contains a man 
whom you should talk to twice.  The third room contains Big Joe.  
Approach Big Joe for a scene after which he will depart.  Go back to 
the hallway and continue EAST.

	Go DOWN at the platform and continue down the hallway.  If you
go to the room on the EAST side of this hallway, you will be witness to
some rather lengthy sequences.  After that, go back to the hallway for
even more scenes.  Eventually you will get into a battle.

	Follow Billy's father into the NORTH room for more scenes.  
Once the party menu appears, pick a party and pilot the Yggdrasil 
toward the Thames.

                             - The Thames -
			       ==========

	Head to the Bridge and talk to the Captain for a scene.  
Speak with Hans for directions to the Dig Site.  Go to the Yggdrasil 
and depart from the Thames.  The Dig Site is directly NORTH, and 
located on the map if you talked to Hans, of the Thames.


=======================================================================
========================== - Ethos Dig Site - ====================X5128
=======================================================================

Level:
------
Citan: 50
 Elly: 48
Billy: 47

Items:
------
Sleep Guard
Black Snake
B&JM686AAmmo
Panalphasol

Enemies:
--------
= Grasslands =
Etone		3000	1200	Ether Ar, Seal Ar
Griffon		12150	2000	---
Lil'Allemange	2207	400	Eyeball
Planter		2008	300	Bizfruit
Ripper		10440	1000	---
Wels		2400	500	---

= Ocean =
Air Walk	6900	700	Lite Ar+1
Breaker		5800	500	Extra Ar+4
Death Scythe	16500	900	Scales, Fang
Griffon		12150	2000	---
Rapid Fire	3250	500	Extra Ar+4, Resp Circuit

= Barren Fields =
Etone		3000	1200	Ether Ar, Seal Ar
Mammoth		3750	2500	Etherstone, EtherStoneLg
Wels		2400	500	---

= Ethos Dig Site Interior =
Carrier		7488	420	Zetasol, Fang
Gebler Guard	4400	200	---
Hammerhead	3708	180	Eyeball
Phobia*		4095	2048	
Shellbelle	9670	180	---

(*) Must use curative spell/item on enemy to harm it.


Instructions:
-------------

	When you enter the Dig Site, take the elevator down and go 
through the path in the wall.  A soldier stands before you in the next
area.  When you approach the soldiers in this area, they will fight 
you.  If you want to avoid battles simply avoid the soldiers.

	Go through the door to the SOUTH for a short scene.  Once the 
elevator has stopped, proceed through the door.  Note that only the 
EASTERN door will open so use it.  Follow the path to a hallway with 
many locked doors.

	A soldier guards the only door in the hallway that actually 
opens.  Take the elevator down and go through the door.  Go NORTH to a
hallway.  Head WEST to pick up some B&JM686AAmmo.

	Head EAST and stop when you see two doors, one of which is 
guarded by a soldier.  Go through the guarded door and pick up the 
Sleep Guard.  Now open the first unguarded door and follow the path to
another hallway.

	When you see a single door, open it to pick up a Black Snake.
Continue down the hallway until you see two doors.  Head into the 
guarded room for a Panalphasol.  Go through the other door.

	Go downstairs and check the door to perform the necessary 
manual scan.  Now head back to the room that contained the Black Snake.
Examine the computer panel here to reset the Emergency Level.  You may
consider going into the EASTERN room to heal and save.  Enter the NORTH
door and head down stairs.

	Once the pressure decreases adequately, enter the SOUTHWESTERN
door.  Examine the computer panel here for scenes.  Approach the tube 
for more scenes and, eventually, a boss battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                     Battle {Character}                    [
]							    [
]     Tolone, Seraphita		                            [
]     -----------------	                                    [
]           HP: 2500, 2000	                            [
]   Experience: 62328	 				    [  
]         Gold: 10000					    [
] Items Gained: VIT Drive, ETH Drive			    [
]   Difficulty: Medium					    [
]							    [
]   These two are part of the Elements hence they each      [
] have a designated element associated with them.  Tolone   [
] is the Wind Element and Seraphita is the Fire Element.    [
]							    [
]   Since Seraphita has lower HP and an attack that hits    [
] everyone you should consider killing her first.  You can  [
] accomplish this simply by using your strongest deathblows [
] and healing as necessary.  				    [
]							    [
]   Citan can cast 'Renki' and then 'Suiseii' to shield	    [
] the party from Seraphita's attacks.  Note that when one   [
] of the Elements is defeated, the other one begins to use  [
] a more powerful attack.  Therefore you can expect Tolone  [
] to use an upgraded Wind attack when Seraphita is gone.    [
] If you are low level(~35) don't save 28 AP as you may die [
] before you get a chance to use it.  However, if you are   [
] stronger(45+) this is an EASY way to destroy these Eleme- [
] nts rather quickly.					    [
]							    [
]   The Element Tolone can use 3 attacks:		    [
]     1) Wind attack - Wind-elemental attack. ~40 damage    [
]     2) 'Positron Beam' - Wind-elemental attack. ~40 	    [
]     3) 'Leave it to me...' - Wind-elemental attack that   [
]	  hits the entire party. ~50 			    [
]							    [
]   The Element Seraphita can use 4 attacks:		    [
]     1) Fire attack ? - Fire-elemental attack that hits    [
]	 the entire party. ~120 damage			    [
]     2) Fire attack ? - Fire-elemental attack. ~80 	    [
]     3) EP Absorb - Absorbs an amount of EP equivalent to  [
]	 1/5th of a character's maximum EP.		    [
]     4) 'I'll get you.' - Fire-elemental attack that hits  [
]	 the entire party. ~200 			    [
]							    [
]45							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Now comes the tedious process of working your way to the 
entrance of the Dig Site.  As you leave the current room there will be
a scene.  Do not forget to SAVE on your way out of the Dig Site.  As 
you are about to leave, you will get into another boss battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                     Battle {Character}                    [
]							    [
]     Id				                    [
]     --			                            [
]           HP: 3000					    [
]   Experience: 90534	 				    [
]         Gold: 5					    [
] Items Gained: ---					    [
]   Difficulty: Semi-Hard				    [
]							    [
]   Id does not have particularly powerful physical hits    [
] or ether attacks, but his deathblows hurt quite a bit.    [
] Also, most of the attacks you make will miss him.  Hopef- [
] ully, your deathblows/combos will connect.		    [
]							    [
]   As always you can either save up 28 AP or attempt 	    [
] deathblows repeatedly.  However, considering Id's high    [
] evade rate, you might consider saving AP in this fight.   [
] Make sure you keep your health above 200 throughout this  [
] battle as one of his deathblows could deal 150+ damage.   [
] Id is also ridiculously fast, so you may want to cast     [
] 'Goddess Call' on some or all of your characters to comb- [
] at his high speed.					    [
]							    [
]   Id has 3 attacks:					    [
]    1) Ether attack - ether attack. ~40 damage		    [
]    2) Deathblows - varying physical attack. ~130 damage   [
]    3) Physical strike - physical hit. ~60 damage.	    [
]							    [
]46							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After his defeat you are treated to more scenes.  But 
eventually you'll end up on the Yggdrasil.  Head down the ladder and 
save, heal etc.  Your target is the Gear Hangar.  Go behind Weltall for
some scenes.  Eventually, a party screen will appear and you _have_ to
choose people other than Fei and Citan.

	I suggest using Elly, Billy, and ...Rico.  Yes, he sucks; he 
sucks immensely.  His Gear, however, is not as bad as he is so it will
help in the upcoming fight.

	You might want to equip Seal Ar's on your Gears and FrameHPXX 
if you feel like it.  The upcoming battle is very fuel-intensive, so 
you might not have enough fuel to use to heal yourself.  Now, start the
battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Alkanshel			                            [
]     ---------		                                    [
]           HP: 10500				            [
]   Experience: 132549	 				    [
]         Gold: 30000					    [
] Items Gained: E Circuit				    [
]   Difficulty: Hard					    [
]							    [
]    At first, Alkanshel activates a barrier that prevents  [
] you from damaging him.  Simply charge for a few rounds    [
] and eventually a scene will take place to knock out his   [
] barrier.  Immediately activate your boosters.		    [
]							    [
]    Use 30 fuel attacks and the highest level Deathblows   [
] you have to pound Alkanshel.  Beware of the 'Mass Limit'  [
] attack as it will halve the HPs of all your Gears.  Do    [
] not use Elly's 'Aerods' on it as they inflict 0 damage.   [
]							    [
]    Alkanshel has 4 attacks:				    [
]	 1) 'Seal' - Seal attack. ~1300 damage		    [
]	 2) 'Mass Limit' - Halves all party member's Hps.   [
]	 3) Power loss - causes "Power Loss."		    [
]	 4) Slow - causes "Slow."			    [
]							    [
]    Be sure to have at least 500 HP at the end of the 	    [
] battle because Alkanshel unleashes a final attack before  [
] its death.						    [
]							    [
]47							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After this battle, Billy is able to use his 'Jessie Cannon' 
option in the Renmazuo.

	After some scenes, the party menu will appear and I suggest 
choosing Fei, Elly, and Citan.  Note that the Gear shop on the Y
ggdrasil has new parts and such that will be of interest to you.  Once
you're done, launch the Yggdrasil in the direction of Babel Tower.  It
is EAST of your current location.


=======================================================================
=========================== - Babel Tower - ======================X5129
=======================================================================

Level:
------
  Fei: 55
 Elly: 52
Citan: 53

Items:
------
Gold Nugget (3)	 Gold Bullion
Ether Ar (2)	 ThunderRodG
EarthVeil Ar	 Ice RodG
Lite Ar+1	 Stone RodG
Wind Veil Ar	 Flare RodG
Fire Veil Ar	 Beam Jammer
WaterVeil Ar	 Old Circuit
Ground		 O2 Cylinder
E Circuit	 Veil Doubler
G-M10S Ammo	 G-GG060 Ammo

Enemies:
--------
= Ocean =
Air Walk	6900	700	Lite Ar+1
Breaker		5800	500	Extra Ar+4
Death Scythe	16500	900	Scales, Fang
Griffon		12150	2000	---
Rapid Fire	3250	500	Extra Ar+4, Resp Circuit

= Babel Tower Interior =
Conjurer	        7500	550	---
Fuel Tank^	        5000	1200	---
Fuel Tank*	        0	3	---
Gun Drone	        19000	700	Lite Ar+1
Traffic Jam [Small]	6000	350	---
Traffic Jam [Large]	6000	1250	Ether Ar

(^) These enemies restore 1/5 of your fuel until they are attacked.
(*) If Fuel Tank self-destructs.


Instructions:
-------------

	Enter the tower via the door.  Go to the end of the platform 
and descend to the lower section.  Head inside and come out of the hole
in the SOUTH side.  You will find an Ether Ar.  Jump into the water and
come up just below the entrance.

	Leap up about three steps and go UNDER the fourth one for an 
EarthVeil Ar.  Now, jump onto the fourth ledge and follow the path 
facing the WEST wall to eventually reach a Lite Ar+1.  Head back SOUTH
and then EAST.

	Jump EAST and then SOUTH.  Head through the hole in the wall.
You should see a chain dangling nearby.  You must jump onto this chain
and then swing to the other side.  The instructions to maneuver the 
chain will pop-up when you actually manage to jump onto it.

	Keep in mind that if you should fall in an attempt to jump on 
the chain, you will be plummet to the bottom of the Tower.  Obviously 
you will not die nor lose any health, but you will be at the bottom of
the Tower in the water.  This little jump will most likely take a(n) 
few/many/exorbitant number of attempts.  At least you will gain a few 
levels...

	Anyway, swing the chain until you reach your maximum velocity 
and jump to the next platform.  This platform will COLLAPSE when you 
step on it.  It will drop down no matter where you stand on it and 
despite how long you stand on it.  The easiest way to do this, it 
seems, is to jump to the middle section.  When the platform begins to 
dip downward, jump to avoid dropping to the bottom.  (You could even 
try jumping all the way forward if you like.)  After the initial jump 
and when the platform comes back up, step forward and jump to the next
platform.  Use whatever method necessary to reach the other side.

	Once on the other platform, jump on to the roof of the upcoming
path.  Here you will find a ThunderRodG.  Drop down such that you are 
outside of the hole of the pathway.  Go in the hole and follow the path
to its end.  A scene ensues.

	Be very careful in this area, because you will not want to 
climb all the way back up here in the event that you fall to te bottom.
Carefully jump up and grab the chain above you.  This will lead to the
relay section of tower.


                     - Babel Tower: Relay Station -
                       ==========================

	Go to the WEST end of the platform.  A small, character-sized 
door is here.  Exit your Gears and head through the door.  A Gold 
Nugget is inside.  Jumping on to the chair in this room will allow you
to examine the computer panel next to it.  Some scenes ensue.

	Head back outside and mount your Gears.  Jump to the lower 
catwalk that is near the train.  This will make you enter the train.  
Climb up the boxes to the upper level to initiate a sequence.  Grab the
Ether Ar and Beam Jammer that are in the two chests.

	Leave your Gears and climb up the handrails to the door.  
Examine the wall below the door to jump up into the next room.  This 
room contains an Old Ciruit and a Gold Nugget.  Jump up to the chair 
and check the SOUTH computer panel above it to initiate more sequences.
Eventually, you will be in a battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Wyvern, Miang	 			            [
]     -------------	                  	            [
]           HP: 5000/8000, 20000			    [
]   Experience: 23652	 				    [
]         Gold: 3000					    [
] Items Gained: ---					    [
]   Difficulty: Easy					    [
]							    [
]   Hopefully you aren't too wounded from the random 	    [
] encounters prior to this battle.  This battle is proport- [
] ionially more difficult depending on how healthy your     [
] characters are at the beginning of the fight.  	    [
]							    [
]   Immediately activate your boosters.  Pummel Ramsus 	    [
] with 30 fuel attacks and whatever level deathblows you    [
] want.  Having the best equipment/armor/engines on/in your [
] Gears will help immensely.  You do not have to fight      [
] Miang- in fact you cannot do so.  She will heal Ramsus    [
] for about 1200 HP in one turn.  Of course, Ramsus also    [
] has his infamous 'Mirror Stance', so watch out for that.  [
]							    [
]   Wyvern, piloted by Ramsus, has 3 basic attacks:	    [
]    1) Physical hit - a slash via Wyvern's sword. ~900	    [
]    2) 'Megaflare' - An ether-based attack that hits a     [
]	 a single character.  ~600 damage.		    [
]    3) 'Mirror Stance' - Standard mirror stance.  Do not   [
]	 attack Ramsus during this stance or he will cou-   [
]	 nter with a vicious physical hit.		    [
]							    [
]   Keep in mind that Ramsus has a maximum HP of 8000, 	    [
] however he begins battle with only 5000.  After some time [
] , Ramsus will depart and you will continue ascending the  [
] Babel Tower.						    [
]							    [
]48							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Enter the Tower via the SOUTH door.  Follow the path to a hole
containing a chest, a Ground, and a character-sized door.  Enter the 
small door.

	In this room you will find an E Circuit, an O2 Cylinder, and a
Gold Nugget.  Go to the NORTHernmost computer panel and examine it to 
unlock a door you will encounter later.  Leave this room and mount your
Gears.

	Jump out of the hole and head SOUTH.  Eventually, you will see
a deep hole.  Jump into it and head NORTH for a Wind Veil Ar and a Veil
Doubler.  Go SOUTH and jump out of the hole.  Head SOUTH until you 
arrive at a room with hanging pipes.

	This room has no visible floor, but you cannot fall off of the
pipes.  Make your way to the other side of the room.  Be sure to pick 
up the Ice RodG and Fire Veil Ar on your way there.  Continue along the
path.

                       - Babel Tower: City Area -
			 ======================

	This new room is rather large and tall.  In the NORTHWEST 
corner you will find a healing/refueling Gear.  Go SOUTH for the Stone
RodG under the red bastion.  Go back and jump on top of the red 
structure and go SOUTH.  I'm sure you're loving all these jumping 
puzzles.

  ________
 / *NOTE* \_____________________________________________
|						        |
|     The Traffic Jams you see here will act as elevat- |
| ors.  If you jump on one, a battle will commence, but |
| after that its elevator-esque properties will become  |
| clear.			                        |
|_______________________________________________________|

	Jump on the large Traffic Jam and jump onto the other red 
platform when you get close to it.  Go NORTH and jump to the white 
platform, then a Traffic Jam.  At the top, grab the G-M10S Ammo and go
to the next white platform.

	Follow the path SOUTH and check behind te crumbling part of the
road for a Gold Bullion.  Jump on the next Traffic Jam and, once at the
higher level, head NORTH.  Check behind another road section for 
G-GG060 Ammo.

	Jump on the next Traffic Jam and ride it to another white 
platform.  Jump to the next red platform for the WaterVeil Ar.  Go to 
the EAST wall and jump into the gap.  Be careful here and use the gray
stripe in the middle of the wall as a guide for your jump.  You 
*should* land on a Traffic Jam and ascend such that you can jump to the
SOUTH side.

	Climb the blue pipes you see to reach the Top of the Tower.   
After some scenes, a battle takes place.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Seibzehn     	 			            [
]     --------     	                  	            [
]           HP: 5500/8000				    [
]   Experience: 60000	 				    [
]         Gold: 10000					    [
] Items Gained: Heavy Alloy OR Ether Ar+1		    [
]   Difficulty: Easy					    [
]							    [
]      Hopefully you aren't too wounded from the random     [
] encounters prior to this battle.  This battle is proport- [
] ionially more difficult depending on how healthy your     [
] characters are at the beginning of the fight.  	    [
]							    [
]      Immediately activate your boosters.  Seibzehn has a  [
] huge armor rating.  As such, your normal hits will do     [
] minimal damage as will Level 1 deathblows.  I suggest	    [
] using Level 2/3 deathblows but Level 1 deathblows will    [
] work if you are sufficently powerful.			    [
]							    [
]      Seibzehn has 2 basic attacks:			    [
]	 1) Physical hit - A powerful physical blow.  ~1000 [
]	 2) 'Restore Frame HP' - Recovers 400 HP.	    [
]							    [
]      Despite Seibzehn's impressive armor stats, its ether [
] defense is pitifully low.  You should take advantage of   [
] this by using your characters' strongest ether attacks    [
] if and only if they outstrip their other attacks in the   [
] amount of damage they deal.				    [
]							    [
]      Elly's 'Aerods' deal massive damage as do Billy's    [
] ether guns(20 fuel).  Fighting Seibzehn with one charact- [
] er would be quite a challenge, but with three powerful    [
] Gears S doesn't last very long.			    [
]							    [
]49							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
	

	After some sequences you will end up in a new area.



=======================================================================
============================== - Shevat - ========================X5130
=======================================================================

Level:
------
  Fei: 58
 Elly: 56
Citan: 57

Items:
------
Power Ring S	Aquasol S (2)
Power Crisis*	Aquasol DX
Yamato Belt	Panalphasol
Sampson's Hair	Physimentsol
Chu-Chu Idol	

Dawn Rock^
Dark Rock^
Dusk Rock^
Hard Star
Speed Star

HP Drive
EP Drive
STR Drive
VIT Drive
ETH Drive
ETHDEF Drive

(*) Do not miss this item.
(^) Required to unlock some other items.

Enemies:
--------
 ---

Instructions:
-------------

	This city is amazing for its historical background and 
excellent atmosphere.  Be sure to talk to everyone in the Library when
you get the chance.

	Ride the elevator in the center of the lower level(your current
location, provided you didn't move) to the main city level.  You will 
be able to see the map of Shevat.  Go to the white statue and examine 
it to receive the Dawn Rock.  Go to the NORTH part of the city, Aphel 
Aura.

                             - Aphel Aura -
			       ==========

	Continue along the path and gawk at your surroundings.  
Eventually, you will see a white dog.  Fall off to the ledge next to 
the dog and through the nearest door.

	After the short scene, talk to the aged, yellow Chu-Chu between
the two display cases.  If you have the RPS Badge, Tag Badge, and the 
H&S Badge, he will give you a random item and a Power Ring S.

	Talk to a gray Chu-Chu under the platform and answer 'Not 
necessarily' to receive an Aquasol DX and two Aquasol S's.  Jump from 
the platform to the pink Chu-Chu in the middle of the room on the lamp.
She will tell you of the rocks you can collect.  This step is CRITICAL
in finding the other two rocks.

	The aged, yellow Chu-Chu on the platform will sell you 
weapons/accessories and the orange Chu-Chu behind the counter peddles 
items.  When you are finished, examine the gray elevator to the lower 
level.

	Leave via the WEST door and speak with the old lady here.  Tell
her that you enjoy fishing to receive a Spider Web for 50 G.  Note that
you may already have this web if you got it in Lahan at the very 
beginning of the game.  Even so, ask to buy the thread or you cannot 
fish in the other room.  The old woman will then notify you of the fish
in the fountain in the other room.  Go to the other room.

	Examine the fountain to start fishing.  When a fish bites, reel
it in, and if it's a red fish you will find a Dark Rock in it.  
Occasionally, the line will break and you will have to buy another one
from the old lady.  There is also a chance that you won't get the Dark
Rock even if you catch the red fish.  If this happens, just keep trying
and it will happen eventually.  When finished, go upstairs and back 
outside.

	Go EAST and follow the path to a house with a gray platform in
front of it.  Enter the house and take the platform down to the lower 
level.  Talk to the capped man to upgrade your Gears.  Head back 
outside and take the platform down to another house.

	Head inside the new house and examine the doll for the Dusk 
Rock.  

For emphasis, here are the locations of the rocks:
     _________________________________________________________________
    |                                                                 |
    | Dawn Rock:  Opposite the White statue on Shevat map.	      |
    | Dark Rock:  Inside of a red fish in the fountain in Aphel Aura. |
    | Dusk Rock:  Within the doll in a house in Aphel Aura.	      |
    |_________________________________________________________________|


	After checking the doll, head upstairs and into the room to the
EAST.  Examine the rocking horse here to initiate a sequence.  Before 
you go to the palace, go to the entrance of Aphel Aura.

	Head to the platform next to the old man.  Go downstairs and 
through the door in the SOUTHWEST portion of the room.  Head to the 
single platform and examine it to place the three rocks on it.  Go up 
to the secret room.

	Check the desk for the Chu-Chu Idol and a short sequence.  
Check the shelf on the opposite side of the room for: a Power Crisis, 
Panalphasol, Hob-Steak, Physimentsol, Sampson'sHair, Yamato Belt, Hard
Star, Speed Star, HP Drive, EP Drive, STR Drive, VIT Drive, ETH Drive,
and ETHDEF Drive. Whew.

	Check the NORTH bookshelf for some information and go back to 
the Shevat map.  Go to the Statue to go to the Entrance to Shevat 
Palace.

                            - Shevat Palace -
			      =============

	Go to Maria.  She will tell you where you should go.  Explore 
all the rooms.  The NORTHEAST room contains a save point.  When you are
done, go through the double doors to meet Queen Zephyr.

	Walk closer to her to initiate a scene.  Go to the room with 
the save point to rest and save.  Talk to the Queen and tell her 'My 
heart is set!' for more sequences.

	Eventually you will have to choose who to leave behind to 
protect the Queen and you have to take Maria with you.  Exit the palace
and talk to the orange Chu-Chu to buy anything you may need.  Go to the
Shevat Lower Level.  A scene will take place on the way there.  Head 
through the door to enter the Emergency Shaft.
	  


=======================================================================
====================== - Shevat Emergency Shaft - ================X5131
=======================================================================

Level:
------
  Fei: 58
Citan: 57
Maria: 54

Items:
------
Shevat Map	Aquasol DX
Queen's Rod	Rosesol DX
Battle Apron	Economether
Whip-Lasher
Ruby Helmet

Enemies:
--------
Forbidden%	12912	5	Gold Nugget^, Gold Bullion^
Gimmick$	7681	1111	---
Tears*	        13785	1111	Lite Alloy, Extra Ar+5

(^) If defeated before it escapes from its confinement.
(%) If is is able to escape, it will deal damage equivalent to the 
    amount of damage it has received.
(*) Increases in power if one of them is left alive.
($) Due to high defense, most attacks deal 1 damage.  However each 
    Gimmick has only 6 hp, so 6 weak attacks will kill it.

Instructions:
-------------

	This is an excellent place to level your characters if you are
so inclined.  Although, I would delay this until you come back here 
with someone other than Maria.

	Take the WEST path to find the Shevat Map, which will help you
navigate the next area.  Go to the EAST to a door that leads to a 
stairway.  Go downstairs and go through the NORTH door that leads to a
hallway.

	Go EAST and down the platform to obtain the Queen's Rod.  Go up
and WEST to another platform.  Go down and WEST, descend the ladder 
here, and walk near the green jewel to know what it does.  Examine the
jewel and jump on the platform to ride it EAST.

	Jump on to the next open path, descend the ladder, and take the 
platform down.  You will now be able to use the Shevat Map to help you
navigate this area.

	Travel SOUTH past two bifurcations to find a Battle Apron.  Go 
NORTH and then WEST at the first path split.  Continue down this path 
to a door on the SOUTH wall.  Head up the stairs and into another 
hallway to find the Ruby Helmet, Rosesol DX, and Aquasol DX.  Head 
downstairs and into the next hall.

	Go EAST, then NORTH, and finally WEST when the path branches 
apart.  Continue along this path until it bifurcates.  Go SOUTH to 
obtain the Whip-Lasher.  Head NORTH to another split and then EAST to 
a guarded door.

	The following stairway does not lead to a new area, but rather
to Big Joe.  Go SOUTH from the stairway to get an Economether.  Go 
NORTH from the stairway to a platform and take it down.  Go EAST, down
two ladders, down two platforms to the west, and take another platform
down.

	Continue to another bifurcation.  The WEST path leads to a save
point and the SOUTH path leads to the exit.  Examine the hole to exit 
the shaft.


=======================================================================
=============================Defend Shevat!=======================X5132
=======================================================================
Level:
------
  Fei: 68
Citan: 67
Maria: 60

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------
	
	Go through the WESTern door and double doors proceeding it to 
intitiate some dialogues.  When you're back in the Queen's room, you 
will need to choose the people to defend particular generators.  I 
recommend the following based on the difficulty of the fights at each 
generator:

	Generator 1: Elly  [Vierge]
	Generator 2: Billy [Renmazuo] / Bart [Brigandier]
	Generator 3: Citan [Heimdal]  / Rico [Stier]
	Generator 4: Fei   [Weltall]

	When you are confident with your choices, prepare for the 
battles ahead.  You can buy items from the orange Chu-Chu.  Character 
equipment can be changed via Margie in the sleeping room.

	When prepared, go to the Queen's room and say that you're ready
to battle.  I recommend finishing the battles sequentially in numerical
order.  Note that you will be able to check your equipment prior to 
each battle.  When you are done the battles will commence.

	Generator 1...

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Solaris Guards (6), Littlefoot Gears (2)              [
]     ----------------------------------------		    [
]           HP: 200, 600				    [
]   Experience: 15000	 				    [
]         Gold: 3000					    [
] Items Gained: Silver Ar, possibly Rosesol, possibly 	    [
]               Silver Ar+1				    [
]   Difficulty: Very Easy				    [
]							    [
]	There is a reason Elly is very well suited for this [
] battle.  She has -Aerods- which will annhilate the guards [
] and wound the Gears.					    [
]							    [
]	Turn on boosters if you want to, use -Aerods- and   [
] then pound the Gears with 30 fuel attacks and deathblows  [
] of your choosing.					    [
]							    [
]	The Guards can cause 200 damage each. The Gears can [
] cause either 30 damage or 350 damage with a Beam atack.   [
] This is why you must take out the Guards as quickly as    [
] possible.						    [
]							    [
]50							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Moving on to Generator 2...

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     White Knights (3)					    [
]     -----------------					    [
]           HP: 290					    [
]   Experience: 8400	 				    [
]         Gold: 1500					    [
] Items Gained: Ether Ar AND/OR Light Ar+1		    [
]   Difficulty: Very Easy				    [
]							    [
]    Billy is too good for this battle, but oh well.  Just  [
] use 20 fuel attacks to dispose of them easily.  Pathetic. [
]							    [
]51							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Equip a Silver Ar or Silver Ar+1 (or both) and Ether Ar on the
Gear that is about to fight near Generator 3...

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Citadel, White Knights (2)			    [
]     --------------------------			    [
]           HP: 6000, 290				    [
]   Experience: 10000	 				    [
]         Gold: 21000					    [
] Items Gained: Gold Plate, possibly Ether Ar/Light Ar+1    [
]   Difficulty: Hard					    [
]							    [
]     Immediately activate your boosters.  Use 30 fuel att- [
] acks to dispose of each White Knight.  Citadel will 	    [
] require the use of level 2/3 Deathblows.		    [
]							    [
]     Citadel has two basic attacks:			    [
]      1) "Sonic Boom" - an ether attack. ~3000		    [
]      2) "Gel Breath" - a gel attack that will deal ~3000  [
]	    damage if you did not equip any Silver Ar's.    [
]							    [
]     As you can see, Silver Ar helps tremendously in this  [
] battle.  You may have to heal once during this battle, so [
] a FrameHPxx may be of use but is not required.	    [
]							    [
]51							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	For this fight, make sure the next character has the ability to
recover their armor status.  This can be done via a skill such as Fei's
"Inner Healing" and Citan's "Sazanami."  Also, equip the newly acquired
Gold Plate on the next character.  A FrameHPxx is also useful if you 
don't feel very confident or don't want to do all this over again.

	On to Generator 4...

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Avalanche, White Knight (2)			    [
]     ---------------------------			    [
]           HP: 5000, 290				    [
]   Experience: 10400	 				    [
]         Gold: 21000					    [
] Items Gained: Noise Filter, possibly Ether Ar/Light Ar+1  [
]   Difficulty: Very Hard				    [
]							    [
]     Immediately activate your boosters.  Use 30 fuel att- [
] acks to dispose of each White Knight.  Avalanche will     [
] require the use of level 2/3 Deathblows.		    [
]							    [
]     Avalanche has two basic attacks:			    [
]      1) Physical strike - a physical strike.		    [
]      2) "Avalanche Drill" - an attack that lowers your    [
]	   armor rating.  It is cumulative.            	    [
]							    [
]     Avalanche has powerful physical capabilities so any   [
] armor loss should be recovered immediately.  Remember to  [
] heal yourself as you get hurt and just keep pummeling	    [
] Avalanche until it is defeated.			    [
]							    [
]52							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Some scenes ensue and then another...battle?

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear?}	                    [ 
]							    [
]     Achtzehn						    [
]     --------						    [
]           HP: ~3000					    [
]   Experience: 20000	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Extremely Easy				    [
]							    [
]    Chu-Chu takes zero damage from every attack.  	    [
] Have fun.						    [
]							    [
]53							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	A scene and another battle ensue.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Achtzehn						    [
]     --------						    [
]           HP: 12000					    [
]   Experience: 30000	 				    [
]         Gold: 10000					    [
] Items Gained: WizardryRing*				    [
]   Difficulty: Very Easy				    [
]							    [
]    You could turn on your boosters if you're in a hurry   [
] but it is far from necessary.  Seibzehn is VASTLY over-   [
] powered versus Achtzehn.  With 18000 HP and 600 output,   [
] you cannot lose this battle unless you intend to do so.   [
]							    [
]54							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

(*)This is an incredibly useful item.  It increases the rate at which 
   you learn deathblows.

	Many scenes later, you'll be in the resting room.  Head to the
Yggdrasil and launch toward Nisan.  Gaspar has taken off your limiters
allowing you to learn and use your elemental, level 7 deathblows.

	I VERY strongly suggest making use of that WizardryRing and 
learning all your elemental, level 7 deathblows now.  The emergency 
shaft in Shevat is a prime location for this work.


=======================================================================
========================= - Nisan Revisited - ====================X5133
=======================================================================

Level:
------
  Fei: 71
 Elly: 70
Citan: 71

Items:
------
Deathblower1
Desert Worm

Enemies:
--------
= Mausoleum Interior =
Freelancer	 8700	0	---
Shakhan Guard	 6518	45	Aquasol, Rosesol
Shakhan Guard II 6528	65	---
Shakhan Monk	 1101	500	---

Instructions:
-------------

	The welcoming party of Nisan is a series of battles with 
guards.  These battles are unavoidable.  Some scenes ensue once you 
have finished the battles.  Pick a third party member when prompted and
you will soon have control once again.  Buy anything you need and leave
Nisan via the NORTHWEST exit.

	Follow the road as it goes behind the cathedral and talk to 
Margie when you see her.  Margie joins your party as you head into the
Mausoleum.  She will occasionally heal you or attack some enemies.  
Head downstairs to a chamber.

	After a scene, you will have to find a control panel.  If you 
want to find it by yourself, search the NORTHEAST corner and mash the 
activate button.  Once found, another scene occurs and you can go 
inside.  Do so.

	Once inside, you will fight immediately.  After many more 
scenes, head to the elevator in the center of the room and go up.  
Leave the elevator and follow the path to a new door.  Head through 
the door.  A few scenes later, head through the next door.

	Go NORTH and WEST at the split and through another door.  Pick
up the Desert Worm in this room after the scene finishes.  The computer
panel that is NORTH of the center can be examined and initates a 
dialogue.  Head through the NORTH door.

	Go EAST at the split and go up in the elevator.  Leave and go 
SOUTHWEST at the bifurcation.  Head through the next door and continue
in this hall for two doors and go into the THIRD door.  Head to the end
of the hall and pick up the Deathblower1.  Go back through the door and
continue NORTH.

	Go through the next door and follow it to the end of the hall.
Take the door to the NORTHWEST and check the eye-scanner for a scene.
Go back outside for another scene.  Walk betwixt the Gear's legs and 
examine the wall there.  Go back to the room that contained the Desert
Worm.  The tool man there will sell items to you.

	Check the computer panel NORTH of the center for more scenes.
After that, go back to the room with the Gear.  Scenes initiate before
you reach the room, however.  Finally, go to the Gear and prepare 
yourself for a battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Neo Etone (2)					    [
]     -------------					    [
]           HP: 3300 (2)				    [
]   Experience: 30510	 				    [
]         Gold: 10000					    [
] Items Gained: Seal Barrier, Seal Ar			    [
]   Difficulty: Very Easy				    [
]							    [
]	Turn on boosters if you want to waste fuel.  These  [
] are normal enemies, but they have an intro so I suppose   [
] qualifies them to be bosses.  30 fuel attacks and Level 1 [
] deathblows should take them out easily enough.	    [
]							    [
]	They each possess a 'Seal' attack that can do ~3000 [
] damage.  This is no big deal especially since you have    [
] Andvari, Bart's Omnigear, permanently with you.	    [
]							    [
]	Omnigears all have Hyper Mode which is explained in [
] the "Gears" section, please refer to that for more infor- [
] mation.						    [
]							    [
]55							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	After some more scenes you'll be back in Nisan.  You can choose
a third party member as you like.  I suggest Maria or Citan because the
next boss battle will be in Gears. 

	Equip anti-Seal accessories on your Gears (e.g. Seal Barrier, 
Seal Ar).  The next boss loves Seal attacks.  Heal and refuel and leave
Nisan and head WEST to the cave.

	Inside the cave you will fight a few battles.  After that, 
continue along the path and open the door at the end to initiate some 
dialogues and a battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Shakhan						    [
]     -------						    [
]           HP: 18000/20000				    [
]   Experience: 218343	 				    [
]         Gold: 30000					    [
] Items Gained: Ether Ar+1				    [
]   Difficulty: Hard					    [
]							    [
]     This battle is only difficult if you brought someone  [
] other than Seibzehn (e.g. Elly, Citan).  Otherwise, it    [
] shouldn't prove to be very difficult.			    [
]							    [
]     Immediately activate your boosters.  Shakhan will	    [
] counterattack every attack you make so be prepared for    [
] that.  Note that he just counterattacks the party and not [
] necessarily the member that attacked him originally.	    [
]							    [
]     Utilize level 2/3 deathblows until Shakhan connects   [
] to the gate.  Once he does this, he will be unable to     [
] counter you but will be able to heal himself 1000 HP at a [
] time.  Use this time to recover your fuel (turn off 	    [
] boosters, get to level 2/3 and charge).  Alternatively,   [
] you could have Seibzehn or Andvari continue assaulting    [
] him because their damage will be in excess of 1000.  This [
] is especially true if you can get Andvari to Hyper Mode.  [
]							    [
]     Shakhan has 3 offensive abilities:		    [
]      1) Counterattack - counters your attacks.	    [
]      2) "Seal Punch" - Causes ~2000 Seal damage to one    [
]	   Gear.					    [
]      3) "Ignas Storm" - Fire-based ether attack that hits [
]	   your entire party.				    [
]							    [
]     After some time, Shakhan will die a fitting death.    [
]							    [
]56							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Head south to exit the cave and initiate many scenes.  
Eventually you will be back at Babel Tower.


=======================================================================
====================== - Babel Tower Revisited - =================X5134
=======================================================================

Level:
------
  Fei: 72
 Elly: 71
Citan: 71

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	Head SOUTH through the door.  Focus will shift to Billy and his
team.  Choose a third member(I suggest Maria) and focus will go back to
Citan.  I suggest putting a Flare RodG on Vierge.  Go to the control 
room.

	After a few scenes you will be engaged in battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Bladegash, Marinebasher				    [
]     -----------------------				    [
]           HP: 4000, 5000/6000			            [
]   Experience: 51024	 				    [
]         Gold: 10000					    [
] Items Gained: EP Drive, ETHDEF Drive			    [
]   Difficulty: Easy					    [
]							    [
]    You can only use Fei and Elly for this battle.  This   [
] is the only reason it may be difficult.  Turn on boosters [
] for both characters.					    [
]							    [
]    Focus your 30 fuel attacks and level 2 deathblows on   [
] Marinebasher first as she has the most HP.  Optionally,   [
] kill Bladegash first since she deals more damage.  	    [
]							    [
]    Be wary of using Aerods since they HEAL Marinebasher   [
] but deal great damage to Bladegash.			    [
]							    [
]    Bladegash has 5 attacks:			            [
]     1) 'Earth Sword' - Imbues next attack with earth      [
]	  elements and increased attack power.	            [
]     2) 'Wind Sword' - Imbues next attack with wind elem-  [
]	  ents and increased attack power.		    [
]     3) 'Fire Sword' - Imbues next attack with fire elem-  [
]	  ents and increased attack power.		    [
]     4) 'Water Sword' - Imbues next attack with water 	    [
]	  elements and increased attack power.		    [
]     5) Heal - Restores 1600 HP.			    [
]							    [
]    Marinebasher has 2 attacks:			    [
]     1) Ether attack - Water attack that deals ~1200 	    [
]        damage to the entire party.			    [
]     2) Heal - Restores 2400 HP.		            [
]						            [
]57							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After some time, Billy's team will be engaged in battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Skyghene, Grandgrowl				    [
]     --------------------				    [
]           HP: 5000/6000, 6000				    [
]   Experience: 51024	 				    [
]         Gold: 10000					    [
] Items Gained: VIT Drive, ETH Drive			    [
]   Difficulty: Easy					    [
]							    [
]	Destroy Skyghene first as she can hit the entire    [
] party and has less HP.  Utilize any combination of death- [
] blows you desire.  Grandgrowl can be destroyed after you  [
] are through with Skyghene.				    [
]							    [
]	Skyghene has 3 attacks:				    [
]	 1) Physical hit				    [
]	 2) Flight - Hits three times ~1000 HP each time.   [
]	 3) Heal - Restores 2400 HP.			    [
]							    [
]	Grandgrowl has 2 attacks:			    [
]	 1) Physical hit				    [
]	 2) Heal - Restores 2400 HP.			    [
]							    [
]58							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After that you will battle Bladegash and Marinebasher again.  
The fight will be exactly the same, so refer to the section above.

	After that fight you will battle Skyghene and Grandgrowl again.
The fight will be exactly the same, so refer to the section above.

	After all the fighting is over, you'll be on the Yggdrasil.  
Head to the Thames.  Once there, go to the Supply Dock, upgrade your 
Gears, and then go to the Bridge.  Speak with the captain and then go 
back to te Yggdrasil.  Talk to Sigurd and go to Sargasso Point.



=======================================================================
========================== - Sargasso Point - ====================X5135
=======================================================================

Level:
------
  Fei: 73
 Elly: 71
Citan: 72

Items:
------
Dark Rod
Mermaid Mail
Deathblower2

Enemies:
--------
Aragonite*	14888	3000	InsulateAr+1
Death Scythe	30321	0	Fang
Medusoid	7500	0	Mica
Merman		9504	500	Insulated Ar
Scavenger	7200	0	Anything it finds

(*) Can only be harmed by deathblows.

Instructions:
-------------
  ________
 / *NOTE* \_____________________________________________
|						        |
|	Most of the enemies in this area use electric   |
|attacks.  As such, it may be helpful to equip anti-    |
|electricity armors or accessories on your Gears.       |
|Also, press triangle repeatedly to swim faster.	|
|_______________________________________________________|

	After the inital dialogue, go forward until a path bifurcation.
Go RIGHT at this fork.  At the next bifurcation, take another RIGHT.  
Eventually you will reach a small nook which contains a Mermaid Mail 
and a save point.  Submerge once more and head back to the split but 
go LEFT this time.

	At the next bifurcation, the right path's current will be too 
strong to overcome so head LEFT.

	In this cavern you will find a Dark Rod and another chest.  
This other "chest" actually serves as a switch.  If you activate it, 
it will stunt the current in the RIGHT path allowing you to traverse it
without difficulty.  So go back to that path and follow it to the last,
small cavern room.  This room contains a Deathblower2.  If you go 
through the door in the room, you will be treated to some sequences 
then a battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Crescens						    [
]     --------						    [
]           HP: 14800					    [
]   Experience: 253260	 				    [
]         Gold: 10000					    [
] Items Gained: ---					    [
]   Difficulty: Easy					    [
]							    [
]	Crescens is actually a very powerful Gear. However, [
] against three equally powerful Gears, she doesn't have    [
] much of a chance.					    [
]							    [
]	Use boosters and any level Deathblows you want, you [
] really shouldn't have much trouble with her.  Be warned,  [
] however, that she will occasionally use elemental Ether   [
] attacks on a single party member.			    [
]							    [
]	You might notice the peculiar battle music here. It [
] is "June Mermaid" on the Xenogears OST in case you're	    [
] curious.  It is also on the Cried album which has some    [
] Xenogears tracks played by an ensemble of real people,    [
] unlike the OST which is synthesized.			    [
]							    [
]61							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	With that battle out of the way, you will see a bunch of scenes
and such.  Eventually, you'll be back at Shevat in the save room.  This
is the last time you will see this world for a while.  Take some time 
and wrap up anything you need to, level as needed, learn deathblows, 
visit areas, and the like.  Once you go to Solaris, you will not be 
able to return until disc 2.  This is what many call a "point of no 
return", although you will return...just much later.

	I suggest leveling your characters to approximately level 70.
At least get Fei to level 70 as you will be able to use his Kokei 
deathblow at that point.  The others will be fine and able at lower 
levels.  In fact, if you don't care for Kokei, you should be able to 
get through Solaris at level 50.  Also, remember that Emeralda has to 
learn a few deathblows even though she joins your party with many all 
ready learned.

	When you are prepared, go to Queen Zephyr's chamber and tell 
her that you are ready to go to Solaris.



=======================================================================
===================== - Solaris (Civilian Area) - ================X5136
=======================================================================

Level:
------
  Fei: 80
 Elly: 79
Citan: 79

Items:
------
Work Permit
Tickets
Army Cardkey

Aquasol DX (2)
Crimson Vest
FeatheredCap
Psycho Rod

Enemies:
--------
 ---

Instructions:
-------------

	After some time you will FINALLY be in Solaris.  You might 
notice that you're upside-down.  This will normalize soon enough so 
don't worry.

	Go left and to the end of the tunnel/tube for a dialogue and 
exit for another dialogue.  Head NORTHWEST and into the last elevator 
of the last block.  Here you will find a friend and a dialogue.  Leave
this room and go to the block betwixt the dust chute and the 
watchtower.  Take the elevator and talk to the man in the room.  In 
order to get the Work Permit, you must agree to help this man(Samson).
Do so and go to the watchtower and talk with the guard.

	Follow the path into the second tube and go up.  Go through the
next door.  You will have to stay out the Security Cube's 
line-of-sight.  If caught, you will be sent back to the front door.  
Anyway, go WEST in this room to the corner.

	Once there, go through the door and in the tube.  The tube 
next to you contains an Aquasol DX.  Whether you obtained that or not,
continue along the path.  You will be stopped for a dialogue, after it
go through the door for another dialogue.  Leave through the NORTHEAST
door.  

	Eventually you will reach four white doors.  You can buy 
anything you need here: items, weapons, and armor.  Leave when you're 
done and go NORTHEAST.  Enter the building with the revolving door.  
The room with the flying Gear in it also has a poster of a girl that 
looks remarkably like Tifa from Final Fantasy VII.  A cameo appearance
perhaps.  Anyway, go up the elevator and into the southeast room.  Talk
to the red woman for Tickets to the upcoming ceremony.  Go downstairs 
and leave this building.

	Go SOUTHEAST until you see a guard dressed entirely in black.
Walk near him for a dialogue and past him for a couple of scenes.  
You'll wind up in the sewer eventually.  Until you leave the sewer, you
will be pursued by Security Cubes.  Luckily, they're very weak, dealing
a whopping one damage consistently.

	Go through the sewer and pick up the Crimson Vest, 
FeatheredCap, and Aquasol DX along the way if you so desire.  Climb up
the ladder at the end of the sewers.  Check the gate for a surprising 
scene.

	Go inside the house for a few dialogues.  After the steamy 
scene, leave Elly's room and go downstairs and into the room SOUTHEAST
from Elly's room.  Talk to her mother for a short dialogue.  Leave this
room and go into the room across from it.  Talk to Elly's nanny for a 
Psycho Rod.  Leave the room.

	Go upstairs and to the room NORTHEAST from Elly's.  Examine the
computer on the desk for some scenes.  After that, go up stairs and 
back to the office where you began.  Head inside and walk near the 
SOUTHEAST door for a scene.  Go back to the 3rd Class District.  Once 
there, go WEST to the dust chute.  Examine it to go inside and check 
the panel on the NORTHEAST side of the machine to continue.  When 
control shifts back to Elly, leave Elly's room to obtain the Army 
Cardkey and to see some sequences.  Go back to the chute and examine 
the green panel again.



=======================================================================
=============== - Solaris (Soylent System and Beyond) - ==========X5137
=======================================================================

Level:
------
  Fei: 80
 Elly: 79
Citan: 79

Items:
------
Gold Nugget (4)	  Dark Helm	Deathblower3
Gold Bullion	  Dark Armor	Silver Ar+1 (3)
Scales		  Muscle Belt	Extra Ar DX
Eyeball (2)	  Angelic Robe	Extra Ar+6 (2)
		  Sonic Wave
Aquasol DX (7)	  Ether Veiler
Hob-Steak (3)	  B&JM686SAmmo (2)
Hob-Meat (2)	  Speed Ring S
Panalphasol (2)	  ShotG70 Ammo
Survival Tent (5)
Zetasol


Enemies:
--------
Dorothy		17870	184	Rosesol, Rosesol DX
Neo Wels	6338	125	---
Orphan		8830	1	Aquasol, Alphasol
Security Cube	1500	1000	---
Solaris Guard	2400	500	Rosesol

Instructions:
-------------

	This next area, especially Krelian's Lab, is extremely long and
has a rather high encounter rate.  Go through the door to the 
NORTHWEST.  Continue until a fan becomes visible.  The fan will deal 50
damage if you run into it so to avoid this, push the metal box into the
blades.

	Jump down in the NORTHEAST side and go through the door.  
Continue until you face a bifurcation, go SOUTHEAST for a Hob-Steak, 
then the NORTHEAST path to a door.  Continue and jump on the boxes to 
get to an Aquasol DX.  As you leave, a dialogue occurs.

	Leave and travel SOUTHWEST to a raised platform.  Go NORTHWEST
to a door and a Hob-Steak.  In the next room, examine both sides of the
computer panel in the west corner.  One of the panels will give you the
code that unlocks the scanners in the last room.

	The computer in the NORTHEAST aprt of the room can activate the
coded panel.  On the panel, a space is a zero and a block is a 1.  
(Space = 0, Block = 1).  There are three codes you can input:
	
	Code : Output
	---------------------------------------------------
	0101 : Deactivates scanners. (required to continue)
	1001 : Receive a gold nugget. (may not work)
	1111 : Receive gold bullion.

	Back outside, , head down to the NORTHWESTERN conveyor belt and
go NORTHEAST.  As you approach the door, a scene takes place.  After
it, go to the SOUTH corner for a Zetasol and Gold Nugget.  Go through 
the door in this room then through the next one.  Ride the platform and
continue until you are in a large room.

	In this room, take the NORTHEAST exit and follow it until a 
path split.  Each vein has a treasure in it.  Those treasures are an 
Aquasol DX and a SurvivalTent.  Go through the door at the end of this
path.

	Go to the middle of the walkway and examine the panel for a 
short dialogue.  Continue and you will be in a room filled with cages.
Each of these cages contains an item, but you can only open them if you
talk to the man in the room.  Examine a panel next to a cage to open 
it.  However, you must battle the cage's occupant if you want to 
receive the treasure.

 Cage # | Treasure        | Occupant(s)
 ---------------------------------------
      1 | Hob-Meat	  | Neo Wels (4)
      2 | Muscle Belt	  | Orphan
      3 | Scales          | Neo Wels (4)

	Whether you obtained the items or not, exit via the SOUTHWEST 
door.  Here you will find another room o' cages.  The cages are 
numbered from SOUTHWEST to NORTHEAST.


 Cage # | Treasure        | Occupant(s)
 ---------------------------------------
      1 | Hob-Steak	  | Neo Wels (4)
      2 | Eyeball	  | Neo Wels (4)
      3 | Angelic Robe	  | Dorothy

	Proceed through the SOUTHWEST door.  Along the way you will 
come across two rooms containing: an Eyeball and an Extra Ar+6 in one
room; a Hob-Meat and a Gold Nugget in the other.  After the rooms is 
another door containing an Aquasol DX and a control panel.  Examine 
the panel to unlock the seal at the end of path.  Leave the room.

	Go NORTHEAST, through a door, up a flight of stairs, and 
through a NORTHEAST door.  Go upstairs once again, through a pink door
(collect the Aquasol DX and SurvivalTent here), and through a SOUTHEAST
door.

	Proceed forward and through the SOUTHEAST door.  Examine the
mid-southwest part of the room to obtain a Silver Ar+1.  Go through two
doors SOUTHEAST, then one door NORTHEAST.  You should be in another 
room with one cage and a lot of monsters.

	The only even mildy challenging battle here is against the 
Bloody Bros.  They are reincarnations of Redrum and Bloody and, as 
such, can be killed using the same methods.  There may be two of them,
but they have 4242 HP each, so with elemental deathblows these guys are
nothing to worry about.

	There are only two items in the cage: an Ether Veiler and a 
Deathblower3.  After you're done, exit this room.  Go through the 
SOUTHEAST door.  Eventually this path will branch; take the SOUTHWEST 
path.

	On this path are two rooms containing two chests.  One is a 
Dark Helm and the other is Dark Armor.  The first room contains a panel
that plays an audio sequence.  This sequence serves as a password for 
another panel.  Note that the room at the end of the hall contains some
B&JM686SAmmo.  Head back to the split and take the NORTHEAST branch.

	Eventually you will come to the door which requires a password.
This is the password tooted by the panel earlier.  For your 
convenience, here is the correct sequence: UP, DOWN, UP, LEFT, RIGHT.
Proceed through the door and turn SOUTHWEST.

	The three doors in this hallway contain: a Silver Ar+1, an 
Extra Ar+6, a SurvivalTent.  Proceed NORTHWEST to obtain an Extra Ar 
DX.  Go SOUTHEAST to find another hallway containing four doors.  These
doors contain: a Sonic Wave, a Silver Ar+1, a Gold Nugget, and a Speed
Ring S.  The last room is peculiar because it also contains holograms 
of the entire party.  You can examine each hologram for additional, 
enigmatic information.  Exit this room and continue along the original
path to a large door.

	Examine this door for a dialogue.  Proceed SOUTHWEST, 
SOUTHEAST, and through the door.  After some more talking, go SOUTHWEST
to the end of the path.  Once you regain control, go SOUTHWEST and 
through the door at the end of the path.  Buy anything you want from 
Hammer.  Also, from this point on, Citan will wield his katana in 
battle.  This nearly doubles his attack power, making him by FAR the 
strongest character, unless you have Fei's Yamikei deathblow (which is
the only thing capable of exceeding Citan's damage).  Assemble a team 
of your choosing, save, and continue though the SOUTHEAST door.

	The door immediately following this hallway contains 
B&JM686SAmmo.  After this room the path will split.  Go NORTHWEST 
through the door, another door, and a hallway.  In this hallway, the 
third door on the NORTHWEST wall contains a Panalphasol, a Party Change
point, and a Save Point.  Proceed through the hallway, through the door
at the end, through yet another hallway, and another door.  Eventually
you will reach a bifurcation.

	Go SOUTH and in the first door for ShotG70 Ammo.  Through 
another door is a pathway leading to the next section.  Go SOUTHWEST, 
then NORTHWEST, and take the door on the NORTHWEST wall for an Aqualsol
DX.  Proceed down the hallway to a split and take the SOUTHWEST branch.
Go through the door.

	Head SOUTHEAST to a bifurcation.  SOUTHEAST goes to a save 
point and SOUTHWEST will continue the story.  At the next split,
NORTHWEST leads to a SurvivalTent, whereas SOUTHEAST continues the 
story.  Enter the hangar and after the scenes, pick your party and 
prepare for battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}                  [
]							    [
]     Grahf, Executioner				    [
]     ------------------				    [
]           HP: 6666, 4444				    [
]   Experience: 278415	 				    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Varies wildly depending on level	    [
]							    [
]     Many people consider this battle to be very difficult [
] , however, if you are above level 60 with at least ONE    [
] elemental deathblow learned, you shouldn't have any real  [
] difficulties.  If you're level 80, like I am, this battle [
] is pathetically easy.					    [
]							    [
]     Use any speed enhancing spells/items if you feel it   [
] to be necessary.  Focus your attacks on the Executioner   [
] first because it can deal enormous amounts of damage and  [
] has an instant-kill attack.				    [
]							    [
]     Grahf, on the other hand, is very easy.  Use any of   [
] your shiny, new 7 AP deathblows (especially from Citan's  [
] shiny, relatively new katana) to dispose of Grahf.	    [
]							    [
]62							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	After the battle are many sequences, scenes, and dialogues.  
Soon enough, you will be required to insert Disc two/load the other 
.bin file.

- End of Disc One


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5b. Disc Two Walkthrough                                          X5200
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

	You might notice something different about disc two.  In fact,
it may even seem like a different game.  Specifically, you are no 
longer part of an adventure.  You are merely watching a story unfold 
rather than taking a part in it.  The characters have a tendency to sit
in chairs and narrate the story to you as a slideshow takes place in 
the background.  What the hell.  

	One theory is that the Xenogears project suffered a massive 
budget cut.  The result of this financial crisis is... disc two, a 
truncated, concise, castrated, stupified version of what should have 
been.  This isn't a substantiated theory but plausible.

	The other theory is that this was intentional.  Whatever the 
case may be, disc two is disc two, and you're going to have to live 
with it.


=======================================================================
========================== - Taura's House - =====================X5201
=======================================================================

Level:
------
 Fei: 82
Elly: 81

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	After a long string of dialogues and scenes, you will regain 
control of Fei.  Leave the room for more scenes.  After that, go to the
WEST part of the house and inside the Nanomachine room for another 
scene.  Go back to the previous room and eventually you will be caught
in a battle.

	Note that Fei now has Weltall-II, a much improved version of 
Weltall.  You will have several more attacks such as "Flaming Hell" and
"Thor Wave."  However, the most powerful attack is "System Id" which 
utilizes the power of Id and automatically launches Weltall-II into 
Infinite/Hyper Mode.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	                    [
]							    [
]     Vendetta						    [
]     --------                				    [
]           HP: 12000					    [
]   Experience: 0		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very easy				    [
]							    [
]    You begin the battle in Hyper Mode.  Vendetta barely   [
] damages Weltall-II.  This is very one-sided.  Even Rico's [
] Omnigear is superior to Vendetta, excepting appearance.   [
]							    [
]63							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Scenes ensue...


=======================================================================
========================== - Defend Nisan! - =====================X5202
=======================================================================

Level:
------
  Fei: 82
 Elly: 81
Citan: 81

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	You will have an oppurtunity to save before another onslaught 
of dialogues.  Eventually, another battle takes place.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                    Battle {Gear, sort of}                 [
]							    [
]     Ft. Hurricane					    [
]     -------------               			    [
]           HP: 15000					    [
]   Experience: 32367	 				    [
]         Gold: 50000					    [
] Items Gained: ---					    [
]   Difficulty: Very easy				    [
]							    [
]	This battle is very peculiar.  You can finish off   [
] Ft. Hurricane with 30 fuel attacks, or you can use the    [
] very unique 'Ygg Cannon' option available only during	    [
] this fight.  						    [
]							    [
]	You will receive very little damage, so use any     [
] strategy you want.					    [
]							    [
]64							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Scenes ensue...


=======================================================================
=========================== - Sufal Fight - ======================X5203
=======================================================================

Level:
------
  Fei: 82
 Elly: 81
Citan: 81

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	Choose the party of your choice when prompted.  Recheck your 
equipment and proceed into battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}	            [
]							    [
]     Sufal Mass, Sufal (4)				    [
]     ---------------------        			    [
]           HP: 4800, 1300 each				    [
]   Experience: 97197	 				    [
]         Gold: 30000					    [
] Items Gained: Pilot Shield, maybe Gold Nuggets	    [
]   Difficulty: Very easy				    [
]							    [
]    The Sufal Mass increases in power if you kill all of   [
] the lesser Sufals, so kill all but one of them.  Also,    [
] the Sufal Mass absorbs all elements except light and dark [
] so use this to your advantage.			    [
]							    [
]65							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Scenes ensue...are you noticing a pattern yet?


=======================================================================
========================== - Anima Relic 1 - =====================X5204
=======================================================================

Level:
------
  Fei: 82
 Elly: 81
Citan: 81

Items:
------
Ether Guard
WizardryRing
Starlight

Gold Bullion
Zetasol DX
SurvivalTent

Enemies:
--------
Death Eater	29997	0	---
Defencer	10512	1000	Eyeball, Cast Ar

Instructions:
-------------

	The Gear closest to you serves as a save point and item 
distributor.  To the EAST you will find an Ether Guard, to the WEST you
will find a Starlight.  Go NORTH and into the dungeon itself.

	Proceed NORTH, turn WEST at the split for a Gold Bullion, and 
then turn EAST.  Continue forward to another split.  Go WEST into a 
darkened room containing a WizardryRing.  Examine the panel in the 
NORTHWEST corner.  Go back to the split and take the NORTHERN path.

	Examine the box in the SOUTH corner and you will obtain a fuse.
Go back to the darkened room and examine the panel to put the fuse in 
it.  Examine it again to unlock Type A doors. Leave via the NORTH door.

	At the bifurcation, go WEST for a SurvivalTent, then SOUTHWEST
to another split.  The SOUTHERN room contains a Zetasol DX and a 
computer panel that activates the main systems.  The columns in the 
room are the password to the computer panel.  The number for each 
letter is simply the position number of the MISSING panel in each 
column, top-down.  The correct password is: 0320.

	After you activate the main system, examine the WEST computer 
panel to open all Type B doors.  Leave the room and go NORTH then EAST.
This large room has four exits and a panel.  The SOUTH door goes back 
to the entrance, the NORTHERN path leads to a computer terminal, the
NORTHERN panel activates the elevator in the previous room, and the 
EASTERN and WESTERN paths contain clues to an upcoming puzzle.  Go 
NORTH, activate the elevator, leave the room and use the elevator in 
the center of the room to go down.

	Examine the small panel to the WEST and it will show you two 
rows of numbers with letters.  The hints said that both rows of numbers
must have equal sums without reusing numbers.  Note that both rows must
equal 26, hence:

	A + C = 10
	B + D = 9

	Any combination that satisfies these prerequisites will work.
For example:
	       (Location of panel)
	A = 2  West
	B = 5  North
	C = 8  East
	D = 4  South

	After inputting those, examine the mainframe and release the 
lock.  Go back to the elevator and go down.  Go east and examine the 
panel in this room (the Anima Relic room).  You will soon be in battle
with the elements.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Character}	            [
]							    [
]     Dominia, Kelvena, Tolone, Seraphita		    [
]     ----------------------------------- 		    [
]           HP: 4000, 2500, 2000, 2000			    [
]   Experience: 15000	 				    [
]         Gold: 2000					    [
] Items Gained: STR Drive, VIT Drive, ETH Drive, 	    [
]               ETHDEF Drive				    [
]   Difficulty: Very easy				    [
]							    [
]	This battle is easy as long as you remember not to  [
] attack the girls with the elements which they absorb.	    [
] Here is a quick reference:				    [
]							    [
]	Name      | Absorbs        | Is weak against	    [
]       --------------------------------------------	    [
]	Domina    | Earth          | Wind/Lightning	    [
]	Kelvena   | Water/Ice	   | Fire	 	    [
]	Tolone    | Wind/Lightning | Earth		    [
]	Seraphita | Fire	   | Water		    [
]							    [
]	Just use appropiate elemental deathblows and they   [
] will fall quickly.					    [
]							    [
]66							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After some scenes another battle takes place.  Hi Voltron.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     G-Elements					    [
]     ----------					    [
]           HP: 45000                                       [
]   Experience: 319068	 				    [
]         Gold: 30000					    [
] Items Gained: Kishin Sword (make sure you keep this)	    [
]   Difficulty: Easy					    [
]							    [
]     This Voltron clone isn't very difficult.  Immediately [
] activate your boosters and use your strongest deathblows  [
] against them.  System Id is fun.			    [
]							    [
]     After some time, they will use an attack called	    [
] 'Kishin Sword', which deals 6000+ damage each hit, so	    [
] finish them off before they can use this.		    [
]							    [
]     Save the Kishin Sword because it will prove useful    [
] at a later time.					    [
]							    [
]67							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Scenes ensue...


=======================================================================
========================== - Anima Relic 2 - =====================X5205
=======================================================================

Level:
------
  Fei: 83
 Elly: 82
Citan: 82

Items:
------
King's Helm
Rose Tabard
Ether Guard
EtherDoubler

Aquasol DX (2)
SurvivalTent

Enemies:
--------
Croaker Tribe	4055	0   Fang, Scales
Griffon		24150	0   Fang
Tusk-Tusk	15012	0   Fang, Ivory

Instructions:
-------------

	After choosing your party, you will end up in this dungeon.  
The dancing robot, Shopkeep Johnny, has returned but has no new wares.
Examine the large boulder to the NORTH and push it EAST.  Exit your 
Gears and go into the small door.

	Examine the first pillar in this room.  Look at the etchings on
the walls and the first pillar.  Each wall gives a hint as to where the
stones need to be put in the holes in the north side of the room are.
Here is a table of the stones and how to get them:

     Stone # | Location/Method of extraction
     -----------------------------------------------------------------
	   1 | Check behind the pillars, eventually a stone will fall 
             | down.
	   -----------------------------------------------------------
	   2 | Push the first stone behind the central pillar.  Jump
             | on to the stone then on the pillar.  Jump while on the
	     | pillar to obtain the next stone.
           -----------------------------------------------------------
	   3 | Go WEST from the stone behind the central pillar and      
             | examine the dark section of the wall.
	   -----------------------------------------------------------

	After obtaining all the stones, push them into the holes on the
floor in the NORTH part of the room.  Go back outside.  Mount your 
Gears and go EAST.  The treasures on the floor are an Aquasol DX and 
an Ether Guard.  Traverse the canyon by leaping on to the platforms and
making your way across.  Go through the opening.

	Jump on the path that is the farthest to the SOUTHEAST.  
Proceed EAST until the path becomes too thin to walk with your Gears.
At that point, dismount your Gears and walk until you see a path 
leading NORTH.  Follow that path through a door.

	Proceed NORTHEAST and grab the SurvivalTent on the way.  Go 
through the door at the end.  The next room has trapped floors so be 
careful of where you walk.  There are two treasure chests and a statue
in this room.  The floors surrounding the chests and statue are trapped
except for one direction.  I recommend jumping from chest to chest 
rather than walking.

	The first chest contains a Rose Tabard.  The second one 
contains an Aqusol DX.  Finally, jump near the statue/pedastel toward 
the EAST end of the room.  Walk west from the pedastel and fall through
the hole.  Once you begin to fall, press against the EAST wall quickly.
If done correctly, you will land in a secret passageway.

	Proceed into another room.  This room is also trapped, but in a
different way.  Go to the center of the room and DO NOT MOVE.  The 
ceiling is filled with spikes except for the center part.  When the 
ceiling fully lowers to the floor, jump on it and ride it to the higher
floor.  Go through the door here.

	This room isn't trapped, rather it is has a simple puzzle.  The
goal is to lower the level of the water from the current 10 to 5.  The 
trick is that you can only raise/lower it by 3 or 7 levels at a time.

	The four switches near the pool can aid you.  The SOUTHERN 
middle switch lowers the level and the NORTHERN middle raises the 
level.  In the corner of the NORTH wall is a swtich that sets the level
of all transfers to 3.  The switch in the corner of the SOUTH wall sets
the level of transfers to 7.

	There are several solutions to this, but here is one:

	# | Action | Amount | Resulting Level
	-------------------------------------
	1 | Lower  |   3    |      7
	-------------------------------------
	2 | Lower  |   3    |      4
        -------------------------------------
        3 | Lower  |   3    |      1
	-------------------------------------
        4 | Raise  |   7    |      8
	-------------------------------------
	5 | Lower  |   3    |      5
	-------------------------------------
	
	
	After you solve the puzzle, a scene takes place.  Go through 
the door.  Go SOUTH to acquire the Beastly Robe and push the rock to 
the WEST and follow the path.  Go back and mount your Gears.  Head 
toward the lakebed and pick up the King's Helm and EtherDoubler.  Exit
via the door to the EAST.

	You will be in a cavern with a save point.  I HIGHLY recommend
saving.  The next boss drops a very special item that it only drops if
you destroy it before it self-destructs.  This is rather difficult to 
do, so a save here would be immensely helpful.  Go EAST and through the
door into the Anima Relic room.  Examine the panel for some scenes and,
eventually, a battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Hammer						    [
]     ------					 	    [
]           HP: 48000					    [
]   Experience: 348174	 				    [
]         Gold: 0					    [
] Items Gained: Trader Card (If defeated before exploding)  [
]   Difficulty: Medium (If you want the Trader Card)	    [
]							    [
]     Hammer isn't very hard unless you're trying to get    [
] the Trader Card.  But I'll assume you want it as it's	    [
] awesome and very useful.  If you're too lazy to go to the [
] Items section, the Trader Card will ALWAYS give you a	    [
] rare item after every fight.  You'll have to have it 	    [
] equipped of course.  Anyway, this makes getting those	    [
] incredibly cheap "Speed Shoes" very easy.		    [
]							    [
]     What makes this difficult is that Hammer will self-   [
] destruct once he takes 28000 damage, or goes to 20000 HP. [
] He will glow red and one of your characters will say,	    [
] "I've a really bad feeling..."  Usually, you would	    [
] flee so you don't get caught by the blast.  If you do     [
] this, however, you won't get the card.		    [
]							    [
]     The basic strategy, then, is to deal about 25000 or   [
] slightly more damage to him and then get Fenrir into	    [
] Infinite Mode and activate System Id.  Have Elly use high [
] level deathblows.  This also means that everyone must be  [
] at attack level 3 before you damage him further than the  [
] 25000 mark.						    [
]							    [
]     You could also equip Elly with 3 Power Magics and an  [
] EtherDoubler to deal 9999 damage with Aerods.		    [
]							    [
]     Activate boosters for everyone.  Get Fenrir to attack [
] level 3 as quickly as possible.  Have Weltall use 30 fuel [
] attacks and have Vierge use Aerods.  Once you have dealt  [
] 25000+ damage to him, attempt to get Fenrir into Hyper    [
] mode.  Once he is Hyper mode, use 'System Id' on Weltall  [
] and Aerods with Vierge.  The only problem you may have is [
] if Fenrir doesn't go into Hyper mode quickly, but usually [
] I can get it in 2 turns.  If successful, you will have a  [
] shiny, brand new Trader Card.				    [
]							    [
]68							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Eventually you will be in the Yggdrasil.  Go downstairs and 
into the SOUTHWEST room for some nice scenes.



=======================================================================
============================= - Merkava - ========================X5206
=======================================================================

Level:
------
  Fei: 83
Citan: 82
Billy: 79

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	Pick a party, double-check your equipment, save, and proceed 
forward.  After some dialogues, you'll be in battle.  Note that if you
are using a PlayStation2 with texture smoothing activated or an 
emulator with bilinear filtering activated, one of the next boss' 
special attacks will crash your game.  Turn off these features before 
continuing.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Deus						    [
]     ----						    [
]           HP: 40000	                                    [
]   Experience: 363345	 				    [
]         Gold: 30000					    [
] Items Gained: ---					    [
]   Difficulty: Easy					    [
]							    [
]     Deus is easy if you know his attack pattern.  Do not  [
] attack him until he uses his HP halving attack.  Other-   [
] wise he will counter by healing himself for 16000 HP.	    [
] Once he hits himself and everyone else, you can either    [
] wait for him to do two more times and use 'System Id' on  [
] him, or get everyone to hyper mode and pound him as is.   [
]							    [
]     Deus has 5 attacks:				    [
]      1) 'Deep Freeze' - Halves everyone's (including 	    [
]	   Deus' own) HP.				    [
]      2) 'Explodes Space' - Single ether attack. ~5000     [
]      3) Heal - Heals Deus 16000 HP;he counters with this. [
]      4) Physical hit - a physical strike.  ~1000	    [
]      5) After-death counter - Reduces a character's HP to [
]         one.  Only used when defeated.		    [
]							    [
]	Charge until Deus attacks, then attack him quickly. [
]							    [
]69							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After some scenes another battle takes place.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Alpha Weltall					    [
]     -------------				 	    [
]           HP: ~140000					    [
]   Experience: 363345	 				    [
]         Gold: 0					    [
] Items Gained: Slayer Robe				    [
]   Difficulty: Extremely Hard				    [
]							    [
]     You don't have to win this battle.  You probably will [
] not come close to winning this battle.		    [
]							    [
]     Some people will say that this battle is "impossible" [
] , but it is possible to beat him.  You will just need to  [
] be very well prepared.  However, I don't think it's even  [
] necessary to explain my strategy here as not many people  [
] will even want to beat him since there is absolutely no   [
] reward for doing so.  If I get enough responses, I will   [
] add a strategy, until then, either let Alpha Weltall 	    [
] spank the crap out of you, or devise your own strategy.   [
]							    [
]70							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After many scenes and a saving oppurtunity, you will be in 
Merkava.  Go EAST to find a shopkeeping Gear.  Upgrade all your active
Gears and proceed NORTH for a battle.  Be sure to put a FrameHPxx (I 
suggest 50 or higher) on each Gear.  Also, put only Ether Armors on if
you have space for accessories because the next fights have few to no 
physical attacks.  Eventually you will be in a battle.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Amphysvena					    [
]     ----------					    [
]           HP: 30000					    [
]   Experience: 189465	 				    [
]         Gold: 50000					    [
] Items Gained: Golden Vest				    [
]   Difficulty: Hard					    [
]							    [
]     This is a very annoying fight.  Ramsus will begin by  [
] reducing everyone's HP to 1, so heal immediately.	    [
]							    [
]     You have a choice now.  If you want, you can spend a  [
] lot of fuel in this fight and just charge for many rounds [
] in the next fight to regain it, or conserve now and use   [
] it later.						    [
]							    [
]     If you want to use fuel now, activate boosters and    [
] go postal on Ramsus.  If not, be conservative and try not [
] use too many heals and no boosters.			    [
]							    [
]     Note that Ramsus will use his HP reducing attack any  [
] time that each member of the party has more than one HP.  [
] Keep just one member at one HP and he will never use it.  [
]							    [
]71							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After some scenes you will be in another battle with no time 
to heal inbetween.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	             	    [
]							    [
]     Opiomorph						    [
]     ---------					 	    [
]           HP: 25000					    [
]   Experience: 189465	 				    [
]         Gold: 50000					    [
] Items Gained: ExecutorGown				    [
]   Difficulty: Easy					    [
]							    [
]	Don't attack Opiomorph.  If you remember the 	    [
] "Forbidden" enemies from Disc 1, they dealt the same 	    [
] amount of damage that they received.  Opiomorph is very   [
] similar, so if you don't attack her at all she will deal  [
] zero damage whenever she attacks.			    [
]							    [
]	Now, she deals the damage in the form of an Ether   [
] attack.  As such, if you have Ether armor, then this will [
] be reduced from the true damage.  I would simply charge   [
] and heal until you are full and then begin the attack.    [
]							    [
]	Once full, wait for her to attack and immediately   [
] after it, attempt to get the two characters other than    [
] Weltall into Hyper Mode.  Once one or two of them have    [
] achieved it, put Fei into Hyper Mode and attack her as    [
] quickly as you can.  Even if she hits you, it will be	    [
] negligible due to your armor and HP.			    [
]							    [
]72							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	After many, many, many scenes, you will regain control.



=======================================================================
============================== - Zohar - =========================X5207
=======================================================================

Level:
------
Citan: 83
 Bart: 79
Billy: 79

Items:
------
 ---

Enemies:
--------
 ---

Instructions:
-------------

	Pick your party and proceed.  After a few dialogues, you will 
be in battle again.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Id						    [
]     --						    [
]           HP: 30000					    [
]   Experience: 0		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very easy				    [
]							    [
]	Activate boosters and attack with your strongest    [
] attacks.  That's it.					    [
]							    [
]73							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	

	Scenes ensue and then a battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     True Weltall					    [
]     ------------				 	    [
]           HP: 15000					    [
]   Experience: 0		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very easy				    [
]							    [
]	Activate boosters and attack with your strongest    [
] attacks.  Go into Hyper mode; it'll help.		    [
]							    [
]73							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	After the scenes, Billy will be able to use 'Jessie Blasta' in
battle.  Schwing.  Eventually you'll be in a familiar area.



=======================================================================
======================== - Snowfield Hideout - ===================X5208
=======================================================================

Level:
------
     Fei: 85
   Citan: 84
Emeralda: 79

Items:
------
Speed Shoes
WizardryRing
Yamato Belt
HerculesRing (2)
Hero Costume
Vivid Turban
Elly Jr.Doll
Emer Jr.Doll

Kijin Sword

Enemies:
--------
= Snow Plains =
Forbidden	6500	0	---
Golem		4500	0	---
Neo Gimmick	7681	1111	Golden Vest
Neo Tears	13785	1111	Golden Hood

Instructions:
-------------

	In the hideout, go NORTHEAST to find yourself in the central 
room.  To the SOUTHWEST is a item vendor.  Hop over the counter and go
through the door.

	Go SOUTH then SOUTHEAST for a scene.  Talk to Hans for another
dialogue.  From now on, talking to the dolphin in the gray coat will 
allow you to play the Thames Card Game.  If you beat the dolphin, you 
will get an Emer Jr.Doll.  Beat him five times to obtain an Elly 
Jr.Doll.  If you do this, however, he won't play with you anymore.

	Go NORTHEAST, NORTH, through the NORTHEAST door, NORTHEAST, and
NORTHEAST through a door.  Talk with Dan for a scene.  If you have 
Midori's Ring from the VERY beginning of the game, speak with her and 
she will give you the HerculesRing.  If you didn't get it, go back to 
Lahan and get it from behind the flowerbed outside Citan's house.  Go 
back SOUTHWEST then SOUTHEAST.

	Walk to the top of the building and talk to Queen Zephyr.  Go 
back to the central room.  Talk to the person behind the NORTH counter
to buy Gear parts.  Don't blow too much money yet, though, because a 
hidden shop not far from here has much better wares.  Go into the 
passageway behind the salesperson.  In the large room, head WEST and 
talk to the man here.  He will upgrade the Kishin Sword into the Kijin
Sword, Fenrir's strongest sword.  Make sure you unequip the Kishin 
Sword before you talk to the man, otherwise he won't notice you have 
it.  Go back to the central room.

	Talk to the woman near the grey platform and the birds.  If you
pay her 20000 gold, the birds will leave and let you ride the platform
up.  Ride it up and examine the glass displays for : a HerculesRing, a
Vivid Turban, Speed Shoes, a Yamato Belt, a Hero Costume, and a 
WizardryRing.  Go back down once you get everything.

	Go through the NORTHWEST door.  Talk to the man and give him a
Gold Nuggest, and a Gold Bullion later on, and he'll find a jukebox.  
Go back to the central room.

	The EASTERN passageway leads to a room filled with cats.  In 
it is the family of the old woman in Bledavik.  Go back to the central
room.  Leave the hideout by going through WEST exit.  Head into the 
Yggdrasil and go to Margie's room.  Talk to Margie for a scene.  Go to
the Gear dock and go to behind Chu Chu and ask for a "lowdown" on the 
"Gear."  After that scene, go to the bridge, talk to Sigurd and launch
the Yggdrasil.  Go to Taura's house to the NORTHEAST in the middle of
a forest.


=======================================================================
===================== - Taura's House Revisited - ================X5209
=======================================================================

Level:
------
     Fei: 85
   Citan: 84
Emeralda: 79

Items:
------
Manly Mantle
Goddess Robe

Enemies:
--------
= Grasslands =
Sufal		5500	34	---
Sufal Gear	12000	150	---
Water Seraph	9000	800	Angel Ar

= Forest =
Lil'Allemange	2207	0	Eyeball
Planter		2008	0	---
Ripper		10440	0	Muscle Belt
Slugger^	1500	0	Speed Shoes*
Tusk-Tusk	9498	0	Ivory

(^) A somewhat rare encounter.
(*) This item is insanely cheap.  It gives you auto-haste when in 
character and auto-boost (at no fuel cost) when in a Gear.  If you can,
get about 6 of these, one for each useable character.  However, this is
a very rare drop and is extremely hard to get without a TRADER CARD.  
If you don't have the card then don't bother with this.

Instructions:
-------------

	Go into the house and talk to Taura for a short dialogue.  
He'll give you a Manly Mantle and a Goddess Robe.  When finished, go 
back to the Yggdrasil.  Go to where Babel Tower is and then head NORTH.
You should find a Lighthouse.  Make sure you put Emeralda in your party
before going in the lighthouse.



=======================================================================
============================ - Lighthouse - ======================X5210
=======================================================================

Level:
------
     Fei: 86
   Citan: 84
Emeralda: 79

Items:
------
SurvivalTent

Deathblower1
Deathblower2
Deathblower3
G-Godfather
Z Charger

Enemies:
--------
Croaker Tribe	4055	0	Scales
Dragon		13500	0	---
Griffon		24150	0	---
Hammerhead F1	3708	0	Eyeball
Shellbelle F1	14504	0	---

Instructions:
-------------

	Some of the enemies here are pretty difficult, so be careful.
Go to the elevator and go DOWN.  Go SOUTH and pick up the Deathblower3.
Go EAST, then SOUTH, then EAST and pick up the Deathblower2.  Go back 
WEST and NORTH.

	Dismount from your Gears and go in the alley between the two 
buildings.  Pick up the G-Godfather here.  The building next to the 
alley has a small door.  Go inside and look behind the stage for a 
SurvivalTent.  Go back outside and NORTH to another door.

	Inside, examine the stacks of books and shelves for 
information.  Go upstairs and get the Deathblower1.  Go outside again 
and go EAST to the last door.

	Here you will find Big Joe and he sells the _best_ Gear 
parts/equipment/everything in the game.  He also sells various Drives 
that can boost your stats.  However, they are rather expensive and 
unnecessary since all of the final battles take place in Gears.

	Buy anything you want.  Keep in mind that with the Omega100 
engines, you will have enormous power but little fuel.  Although 
Z-Chargers are excellent, this still means you can't heal in battle 
effectively.  Also, the four chests in Joe's room spawn random items 
every time you enter the room.  Exit the building and go EAST and then
SOUTH until you see a crack in the southwest corner.

	Leave your Gears and enter the crack.  Proceed through the 
paths and enter the subway car to find a Z-Charger.  Go up stairs and,
if Emeralda is with you, scenes will ensue.  With a grown-up Emeralda,
exit the Lighthouse.

	Remember the Mermaid Tear that you got from the troubled man in
Lahan in the very beginning of the game?  Now is the time to use it. 
Go to the Snowfield Hideout with adult Emeralda in your party.  Head 
through the SOUTHEAST door and proceed until you see an old lady 
surrounded by debris.  Speak with her and she will give you a Mermaid 
Ring for the Mermaid Tear.  Leave the Hideout and go to Nortune.


=======================================================================
======================== - Nortune Revisited - ===================X5211
=======================================================================

Level:
------
     Fei: 86
   Citan: 84
Emeralda: 79

Items:
------
 ---

Enemies:
--------
= Grasslands =
Hob-gob		490	0	Hob-Jerky, Hob-Meat/Hob-Steak
Pecking Duck	612	0	---
Rain Frog	885	0	Aquasol, Aquasol S
Rhino		3360	0	Eyeball, Scales

= Forest =
Dwarf		675	0	---
Forest Elf	268	0	Zetasol

Instructions:
-------------

	Examine the blue crystal in the center of the city to exchange
Hob-Jerky, Fangs, Eyeballs, Scales, Hob-Meat, Hob-Steak, and Ivory for
varying amounts of gold.  The Battling Arena is also functional.  Big 
Joe is there with a jukebox.  Of course, you can obtain items by 
exchanging points with the girl behind the counter in the battling 
Arena.

	Leave Nortune and go to the desert-covered island that is WEST
of Bart's hideout.  Land in the green patch of land.



=======================================================================
========================== - Duneman's Isle - ====================X5212
=======================================================================

Level:
------
     Fei: 86
   Citan: 84
Emeralda: 79

Items:
------
Yamato Sword
Godfather
Kingly Armor

Enemies:
--------
Dragon		91500	0	Many things, see the battle box below.
Dune Man	1000	120	---
Neo Tin Robo	1110	150	Extra Ar+1
Sand Shark	2000	0	---
Wyrm*		3132	0	Eyebal

(*) Use one ether attack to kill it.

Instructions:
-------------

	Go NORTH from the grass area to enter the area.  After a short
dialogue, choose to stay and you will fight some Dune men.  This area 
is easy except for the occasional Dragon you will encounter.  They're
easy if you know what to expect.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                      Random Encounter	            	    [
]							    [
]     Dragon						    [
]     ------					 	    [
]           HP: 18000					    [
]   Experience: 91500	 				    [
]         Gold: 0					    [
] Items Gained: One of the following: Blessed Habit,	    [
]	        Blessed Helm, Death Adder, Kaiser Helm      [
]	        Mumyo Sword 				    [
]   Difficulty: Easy					    [
]							    [
]    The Dragon will use it's 'Dragon Breath' attack which  [
] does ~500 ether damage to the whole party.  He also	    [
] absorbs a random element but never Light or Dark.	    [
]							    [
]    I would use Yamikei with a Power Crisis on Fei or	    [
] put Speed Shoes on everyone for a fun effect.		    [
]							    [
]i.							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[


	Once you're in the area, go EAST three times and then NORTH 
once.  After a short scene go NORTH and climb up the skeleton and take
the sword from its back for the Yamato Sword.

	Go back SOUTH and then WEST.  The two chests here contain 
Kingly Armor, and a Godfather.  You can only get one at a time due to 
the current of the sand.  The first time you fall into the sand, you 
will fight a Wyrm.

	If you want to leave, fall down the sandfall and go WEST once.
The first time you do this, a Dune Man will be here with a sand buggy.
If you help him push it out of the sand, he will take you out of the 
isle.  If he isn't here the other times, just keep heading WEST.  Now 
it is time to finish up anything you want.  The next section details 
preparations that need to be made to battle Deus.


=======================================================================
=========================== - Preparations - =====================X5213
=======================================================================

	Since all of the final battles will take place in Gears, there
is no need to level your characters any further.  I would get Fei to 
level 80 to learn Yamikei, though, if you haven't all ready.  You can 
go higher if you want to, but it's unnecessary.

	Due to the importance of Gears, it is essential to fully equip
your Gears and tweak their setups accordingly.  Note that some 
character items have an effect on their respective Gears.

	Here is a setup that will dominate Deus and his subordinates.
It is rather extreme and not necessary, but it's hilariously powerful.

	Fei Fong Wong
	=============
Weapon: ---
Slot1: Speed Shoes
Slot2: Power Crisis
Slot3: Holy Pendant

Gear: Xenogears
 Engine: OMEGA100
 Frame: XENO-30400
 Armor: Z GOLD 100

 Weapon: ---
 Slot1: GNRS50
 Slot2: GNRS50
 Slot3: Z-Charger


	Citan Uzuki
	===========
Weapon: Mumyo Sword
Slot1: Speed Shoes
Slot2: Trader Card
Slot3: Holy Pendant

Gear: Fenrir
 Engine: OMEGA100
 Frame: HEIM-27000
 Armor: Z GOLD 100

 Weapon: Kijin Sword
 Slot1: GNRS50
 Slot2: GNRS50
 Slot3: Z-Charger


	Emeralda Kisim
	==============
Weapon: ---
Slot1: Speed Shoes
Slot2: EtherDoubler
Slot3: Evasion Ring

Gear: Crescens
 Engine: X70-ENGINE
 Frame: CRES-20800
 Armor: Z GOLD 100

 Weapon: ---
 Slot1: GNRS50
 Slot2: GNRS50
 Slot3: Power Magic


	Bartholmew Fatima
	=================
Weapon: Death Adder
Slot1: Speed Shoes
Slot2: Evasion Ring
Slot3: Manly Mantle

Gear: Andvari
 Engine: X70-ENGINE
 Frame: BRIG-26000
 Armor: ZALLOY 800/30

 Weapon: Sonic GWhip
 Slot1: GNRS50
 Slot2: GNRS50
 Slot3: Ether Ar+3


	Billy Lee Black
	===============
Weapon: Godfather + Godson Ammo + ShotG80 Ammo
Slot1: Speed Shoes
Slot2: Evasion Ring
Slot3: EtherDoubler

Gear: Omnigear Renmazuo
 Engine: OMEGA100
 Frame: RENM-24800
 Armor: ZALLOY 800/30

 Weapon: G-Godfather + G-GodsonAmmo
 Slot1: GNRS50
 Slot2: Power Magic
 Slot3: Z-Charger


	Maria Balthasar
	===============
Weapon: ---
Slot1: Speed Shoes
Slot2: Evasion Ring
Slot3: Blessed Habit

Gear: Seibzehn
 Engine: X70-ENGINE
 Frame: #17-38000
 Armor: Z GOLD 100

 Weapon: ---
 Slot1: GNRS50
 Slot2: GNRS50
 Slot3: GNRS50


	Now, this setup is extremely expensive and you probably can't 
buy all these things immediately.  A good way to make money is to kill
Croaker Tribes men (in Anima Relic 2 or Lighthouse or on the world map)
and sell the Scales you get (6x per fight at least) in Nortune.  
Another way is to equip the Trader Card and fight Neo Gimmicks and Neo
Tears outside of the Snowfield Hideout.  They drop Golden Hoods and 
Golden Vests, both of which can be sold in the hideout for good prices.

	Note that I only use these 6 characters for the final battles.
I use the first 3 to manuver through the final dungeon.  The second 3 
will take out the mini-bosses and the first 3 will fight Deus.

	When you're prepared, go to the island SOUTH of Anima Relic 2.
There you will find Merkava.  Enter it.


=======================================================================
================== - Deus: The Final Confrontation - =============X5214
=======================================================================

Level:
------
     Fei: 95
   Citan: 94
Emeralda: 92

Items:
------
G-Godson Ammo
Pilot Shield

Merkava Map

Enemies:
--------
= Merkava Exterior =
Eagle Wing	11000	 600	Mirror Ar
Pedestal	28500	 1000	Beam Jammer, Extra Ar DX
Water Seraph	9000	 800	Angel Ar
Wind Seraph	24000	 900	---

= Merkava Interior =
Eagle Armor	29000	 650	Mirror Ar
Eagle Blade	14000	 250	---
Eagle Gunner	13500	 350	Lite Ar+3
Earth Seraph	18000	 4000	Angel Ar+1
Fire Seraph	13000	 2000	Ether Ar+3
Heal Seraph	8000	 1500	Ether Ar+3
Power Seraph	151500   5500	AntiAngelSys
Sword Seraph	11000	 1200	Ether Ar+3
Water Seraph	9000	 800	Angel Ar

Instructions:
-------------

	Go NORTH for a scene.  Go in to the hole that appears in the 
floor.  This is the interior of Deus.  Once you get here, you can 
access the map to see where you are going.

	Go NORTH and then NORTHEAST when possible.  Proceed until you 
are able to go NORTH.  Avoid the lasers and continue until you reach a
path split.  Take the NORTHEAST path and turn SOUTHEAST when possible.
At the next split, go SOUTHEAST for a save point and NORTH to continue
the game.

	Walk off the end of the platform.  You will fall down a very 
long tube filled with lasers.  Try to avoid the lasers.  Eventually you
will reach the next section.

	Once you land on top of the platform, go NORTHEAST for a scene
and examine the yellow platform in the center of the current platform.
This will take you to the lower level.

	Go SOUTH, up to the second level, SOUTHWEST, and jump on top of
the center platform.  Examine the rod to push the lower pathway EAST.
Go to the first floor and head EASt, NORTH, and NORTHEAST.  Jump on top
of the center platform and examine the glowing pillar to move a pathway
connecting an exit.  There is just one left.

	Head back SOUTHWEST, SOUTH, WEST, NORTHWEST, SOUTHWEST, and 
SOUTHEAST to a doorway.  Proceed SOUTH, EAST, and NORTH to be back 
outside.  Examine the region north of the center for G-Godson Ammo, 
then head back SOUTH.

	If you need to repair your Gears, go SOUTHEAST for a while to 
find a repairing Gear.  Then go back and go SOUTHWEST then SOUTH and 
you'll be outside again.  Go SOUTH and up to the upper level.

	Go EAST, jump up, and examine the glowing pillar to move the 
second path to the exit.  Go back WEST and to the lower level.  Proceed
SOUTHWEST, SOUTH, WEST through a doorway, WEST, SOUTHWEST, SOUTH, and 
SOUTHWEST to the outside.  Here you will find a Pilot Shield.  Go back
SOUTHEAST, NORTHEAST, EAST, NORTHWEST, and NORTH.  Follow the path to 
an opening the floor.  This leads to the final area.

	You will fall through another tube o'lasers.  Eventually you 
will be in the area where you fought Ramsus in the Amphysvena and Miang
as Opiomorph.  Go EAST to buy anything you need and you can leave from
here as well.  When done, go back WEST.

	This is the final save before your battle with Deus and his 
subordinates.  Continue NORTH until you see an opening.  Jump in to 
confront Deus.

	After the scene, you will be able to attack Deus.  If you want
a challenge, fight him without fighting any of the orbs around him.  
However, he will be very powerful and have many nasty attacks.  The 
orbs around him are minibosses which give Deus particular powers.  If 
you kill a miniboss, Deus loses an attack, some maximum HP, and some 
speed.  So you can severely wound Deus before even fighting him.

	Since the orbs each have different colored lights covering 
them, this is the way I will distinguish them.  Here is the key:

Boss Name   | Color  | Ability*
-------------------------------------------
Metatron    | Gray   | Earthly Annointment
Sundel	    | Pink   | Healing
Marlute     | Yellow | Fuel Drain
Harlute	    | Blue   | Heavenly Annointment

(*)Note that "Ability" means they possess this ability and Deus will 
lose said ability if you kill that miniboss.

	Metatron is probably the strongest of the four, so you might 
want to kill it first.  I suggest fighting them in the above order.  
I also suggest using Renmazuo, Andvari, and Seibzehn to fight the 
minibosses.  There is a party change beacon here for your use.  Use 
this party to destroy the four minibosses and let the other three 
(Xenogears, Fenrir, and Crescens) destroy Deus.

	With a party of Bart, Billy, and Maria, run into the gray orb 
for a battle.  If you have Speed Shoes, don't boost, it'll just drain 
your fuel.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Metatron						    [
]     --------					            [
]           HP: 45000					    [
]   Experience: 3		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Medium					    [
]							    [
]	Simply use your strongest deathblows and attacks to [
] take of this one.  His powerful attack is called "Earthly [
] Annointment" and causes ~4500 damage to your party.	    [
]							    [
]	If you don't have Speed Shoes, make sure you use    [
] boosters for all of these battles.			    [
]							    [
]74							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Run into the Pink orb to fight Sundel.


 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]						            [
]                       Battle {Gear}	            	    [
]							    [
]     Sundel						    [
]     ------					 	    [
]           HP: 20000					    [
]   Experience: 3		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very easy				    [
]							    [
]	Sundel will counter your attacks with his own weak  [
] attacks.  He only counters the character he "targets".    [
] You shouldn't have any problems with it.		    [
]							    [
]75							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Run into the Yellow orb to fight Marlute.  Make sure you have 
a Tank Guard on all your active characters for the next fight only.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Marlute						    [
]     -------					            [
]           HP: 55000				            [
]   Experience: 3		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Medium					    [
]							    [
]     There is a reason you're fighting him thirdly. If you [
] fought him at full health, his attacks would do some	    [
] outrageous damage.  Hopefully you were hurt a little from [
] the previous battles.					    [
]							    [
]     Marlute will fuel drain you and use a few fuel-based  [
] attacks, but the drain is the worst.  If you bought Tank  [
] Guards and equipped them, this battle is a joke.	    [
]							    [
]76							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Unequip the Tank Guards and run into the Blue orb to fight 
Harlute.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Harlute						    [
]     -------					 	    [
]           HP: 45000					    [
]   Experience: 3		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Medium					    [
]							    [
]	Harlute will "Stop" two characters at the beginning [
] of the battle.  This will wear off eventually.  Harlute   [
] also does upwards of 5000 damage a hit, so be careful.    [
]							    [
]77							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Switch to the party consisting of Xenogears, Fenrir, and 
Crescens.  Run into Deus to begin the battle.  If you're wondering, 
the music that plays during this fight is entitled, "One Who Bares 
Fangs At God."  Note that his HP lowers for each boss you've killed.  
The multiple HPs are if you've killed [all|1-3|0] of the minibosses.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Deus						    [
]     ----						    [
]           HP: 40000|52000|75000			    [
]   Experience: 0		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very easy|Medium|Hard			    [
]							    [
]	If you've destroyed the minibosses, this fight is   [
] insanely easy.					    [
]							    [
]	At the beginning of the battle, two Angels will aid [
] Deus by counterattacking anything done to Deus.  Just hit [
] Deus with everything you have.  Use the best deathblows,  [
] abilities, and try to get into Hyper Mode to speed things [
] up.  He doesn't have any really powerful attacks if you   [
] have killed the four minibosses.			    [
]							    [
]78							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	After the battle are some scenes and....another battle.  This,
however, is the _final_ battle.

 ______________________
//  B  A  T  T  L  E  \\____________________________________
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[
]							    [
]                       Battle {Gear}	            	    [
]							    [
]     Urobolus						    [
]     --------					 	    [
]           HP: 50000					    [
]   Experience: 0		 			    [
]         Gold: 0					    [
] Items Gained: ---					    [
]   Difficulty: Very easy				    [
]							    [
]     You only have the Xenogears for this fight.  However, [
] it is still an easy fight, probably because it's the 	    [
] strongest Gear in the game.  You'll be fully healed for   [
] the battle as well.					    [
]							    [
]     Hit Hyper Mode and just stomp on her.  Whee...	    [
]							    [
]79							    [
]`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`-._.-`^`[

	Watch the series of scenes and, finally, cutscenes 
(animated ones) that proceed.

- End of Disc 2
- Fin.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
6. Item List                                                      X6000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Legend:
B   =   For use primarily in battle or in emergencies.
N   =   Can only be used outside of battle.
OB  =   Can only be used while in battle.

Note that all items affect only a single target unless otherwise 
specified.  Also note that all items sell for half or one-fourth their
original price.  The 'Value' column only applys to items/weapons/armors
you find and cannot purchase from any retailer.

                           \================/
 			    Perishable Items
			   /================\

=======================================================================
|Name		|Price (G)      |Use	|Effect			      |
=======================================================================
-----------------------------------------------------------------------
|Aquasol     	|20       	|B	|Restores HP : 50             |
-----------------------------------------------------------------------
|Aquasol S      |100       	|B	|Restores HP : 150            |
-----------------------------------------------------------------------
|Aquasol DX     |300       	|B	|Restores HP : 500            |
-----------------------------------------------------------------------
|Alphasol       |1000      	|B	|Restores HP : Max            |
-----------------------------------------------------------------------
|Panalphasol    |---       	|B	|Restores party's HP : Max    |
-----------------------------------------------------------------------
|Hob-Jerky      |---       	|N	|Restores HP : 50             |
-----------------------------------------------------------------------
|Hob-Meat       |---       	|N	|Restores HP : 150            | 
-----------------------------------------------------------------------
|Hob-Steak      |---       	|N	|Restores HP : 500            |
-----------------------------------------------------------------------
|Ariberry       |10       	|N	|Restores HP : 50             |
-----------------------------------------------------------------------
|Elfanana       |10      	|N 	|Restores HP : 50             |
-----------------------------------------------------------------------
|Rosesol        |100       	|B	|Restores EP : 10             |
-----------------------------------------------------------------------
|Rosesol S     	|300       	|B	|Restores EP : 20             |
-----------------------------------------------------------------------
|Rosesol DX     |800       	|B	|Restores EP : 30             |
-----------------------------------------------------------------------
|Sigmasol    	|1500      	|B	|Restores EP : Max            |
-----------------------------------------------------------------------
|Bizfruit       |---       	|N	|Restores EP : 10             |
-----------------------------------------------------------------------
|Omegasol       |50       	|N	|Restores HP & EP : Max       |
-----------------------------------------------------------------------
|Physisol       |10       	|B	|Removes PHY status           |
-----------------------------------------------------------------------
|Mentsol        |20       	|B	|Removes MNT status           |
-----------------------------------------------------------------------
|Physimentsol   |50       	|B	|Removes all status affects   |
-----------------------------------------------------------------------
|Igissol        |2000           |B	|Blocks PHY status            |
-----------------------------------------------------------------------
|Aegissol       |2000           |B	|Blocks MNT status            |
-----------------------------------------------------------------------
|Zetasol        |100       	|B	|Revives from KO status       |
-----------------------------------------------------------------------
|Zetasol DX     |---       	|B	|Revives & Restores HP : Max  |
-----------------------------------------------------------------------
|SurvivalTent   |150       	|N	|Restore HP & EP : Max        |
-----------------------------------------------------------------------
|Sampson's Hair |1000	        |OB	|Weapon power up : 50%        |
-----------------------------------------------------------------------
|White Star     |500       	|OB	|Wind up/Earth down           |
-----------------------------------------------------------------------
|Brown Star     |500       	|OB	|Earth up/Wind down           |
-----------------------------------------------------------------------
|Red Star       |500       	|OB	|Fire up/Water down           |
-----------------------------------------------------------------------
|Blue Star      |500       	|OB	|Water up/Fire down           |
-----------------------------------------------------------------------
|Hard Star      |800       	|OB	|Increases Defense            |
-----------------------------------------------------------------------
|Speed Star     |1000           |OB	|Increases Speed              |
-----------------------------------------------------------------------
|Tragedienne    |10       	|OB	|Causes 'Play Dead' Status    |
-----------------------------------------------------------------------
|Comedienne     |10       	|OB	|Cancels 'Play Dead'          |
-----------------------------------------------------------------------
|Anoret Seed    |---       	|N	|Causes Weight Loss : 4.4 lbs.|
-----------------------------------------------------------------------
|Bulimy Seed    |---       	|N	|Causes Weight Loss : 4.4 lbs.|
-----------------------------------------------------------------------
|Anoret Fruit   |---       	|N	|Causes Weight Loss : 8.8 lbs.|
-----------------------------------------------------------------------
|Bulimy Fruit   |---       	|N	|Causes Weight Loss : 8.8 lbs.|
-----------------------------------------------------------------------
|ElementAero    |1200      	|OB	|Adds Wind  element to attacks|
-----------------------------------------------------------------------
|ElementTerra   |1200           |OB	|Adds Earth element to attacks|
-----------------------------------------------------------------------
|ElementPyro    |1200           |OB	|Adds Fire  element to attacks|
-----------------------------------------------------------------------
|ElementHydro   |1200           |OB	|Adds Water element to attacks|
-----------------------------------------------------------------------
|STR Drive      |10000          |N	|Increases Attack value  +1   |
-----------------------------------------------------------------------
|VIT Drive      |10000          |N	|Increases Defense value +1   |
-----------------------------------------------------------------------
|ETH Drive      |10000          |N	|Increases Ether value   +1   |
-----------------------------------------------------------------------
|ETHDEF Drive   |10000          |N	|Increases EthDef value  +1   |
-----------------------------------------------------------------------
|HP Drive       |20000          |N	|Increases Maximum HP    +20  |
-----------------------------------------------------------------------
|EP Drive       |20000          |N	|Increases Maximum EP    +5   |
-----------------------------------------------------------------------



                              \=========/
 			       Key Items
			      /=========\

=======================================================================
|Name		  |Location               |Description                |
=======================================================================
-----------------------------------------------------------------------
|Kislev Map       |Nortune Sewers         |Map of Nortune's sewers    |
-----------------------------------------------------------------------
|Sewer Keys       |Nortune Sewers         |Nortune sewer key          |
-----------------------------------------------------------------------
|Master Key       |Nortune Gear Dock      |Nortune Gear-dock key      |
-----------------------------------------------------------------------
|M Disk           |Nortune A Block        |A Music Disk for a Jukebox |
-----------------------------------------------------------------------
|Cabin Key        |Reaper Ship            |Rusty Key                  |
-----------------------------------------------------------------------
|Shevat Map       |Shevat Emergency Shaft |Map of Shevat's hangar     |
-----------------------------------------------------------------------
|Work Permit      |Solaris 3rd Class Dist.|Solaris 3rd class ID       |
-----------------------------------------------------------------------
|Tickets          |Solaris City Area      |No cameras allowed in arena|
-----------------------------------------------------------------------
|Army Cardkey     |Elly's House           |Solaris Base Keycard       |
-----------------------------------------------------------------------
|Merkava Map      |Merkava                |Map of Merkava             |
-----------------------------------------------------------------------



                            \==============/
 			     Vendible Items
			    /==============\

=======================================================================
|Name		  |Regular Value    |Aveh Value	|Kislev Value         |
=======================================================================
-----------------------------------------------------------------------
|Hob-Jerky        |   5		    |    ---	|   75                |
-----------------------------------------------------------------------
|Hob-Meat         |   100	    |    ---	|   225               |
-----------------------------------------------------------------------
|Hob-Steak        |   150	    |    ---	|   530               |
-----------------------------------------------------------------------
|Fang             |   100	    |   150     |   150               |
-----------------------------------------------------------------------
|Eyeball          |   200           |   300     |   200               |
-----------------------------------------------------------------------
|Scales           |   500           |   600     |   1500              |
-----------------------------------------------------------------------
|Ivory            |   1500          |    ---    |   2000              |
-----------------------------------------------------------------------
|Gold Nugget      |   2000          |    ---    |   ---               |
-----------------------------------------------------------------------
|Gold Bullion     |   4000	    |    ---	|   ---		      |
-----------------------------------------------------------------------



                             \===========/
 			      Miscellanea
			     /===========\

=======================================================================
|Name		  |Value      |Description                            |
=======================================================================
-----------------------------------------------------------------------
|Ariberry         |5          |Goes well with milk                    |
-----------------------------------------------------------------------
|Elfanana         |5          |Monkey's favorite                      |
-----------------------------------------------------------------------
|Radish           |5          |Goes well with fish                    |
-----------------------------------------------------------------------
|Durian Juice     |5          |Super-smelly drink                     |
-----------------------------------------------------------------------
|Nisan Water      |5          |Nisan church water                     |
-----------------------------------------------------------------------
|Aveh Water       |5          |Aveh tap water                         |
-----------------------------------------------------------------------
|Toy Gun          |40         |BB's and gas sold separately           |
-----------------------------------------------------------------------
|Mini Gear        |60         |1/6 scale model, 24 pieces             |
-----------------------------------------------------------------------
|RPS Badge        | ---       |Rock, Paper, Scissors, king            |
-----------------------------------------------------------------------
|H&S Badge        | ---       |Hide & Seek king                       |
-----------------------------------------------------------------------
|Tag Badge        | ---       |Tag king                               |
-----------------------------------------------------------------------
|Dog Food         | ---       |Breeder's choice                       |
-----------------------------------------------------------------------
|Bell Amulet      | ---       | ---                                   |
-----------------------------------------------------------------------
|Book 1           | ---       |'Adventures of Big Joe'                |
-----------------------------------------------------------------------
|Book 2           | ---       |Not very comical anymore               |
-----------------------------------------------------------------------
|Book 3           | ---       |Helpful Hellfire teachings             |
-----------------------------------------------------------------------
|Dawn Rock        | ---       |A white-colored stone                  |
-----------------------------------------------------------------------
|Dusk Rock        | ---       |A red-colored stone                    |
-----------------------------------------------------------------------
|Dark Rock        | ---       |A dark-colored stone                   |
-----------------------------------------------------------------------
|UFO Photo        | ---       |Shows a typical Adamski type           |
-----------------------------------------------------------------------
|Spider           | ---       |It wiggles and squiggles               |
-----------------------------------------------------------------------
|Spider Web       | ---       |Tough Thread                           |
-----------------------------------------------------------------------
|Mermaid Tear     | ---       |It shines like a jewel...              |
-----------------------------------------------------------------------

- End of Items


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7. Weapon, Armor, and Accessory Lists                             X7000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

                        ++++++++++++++++++++++++
			|     I. Weapons       |
			++++++++++++++++++++++++


Legend:
-------
Name    - Object's Name

Attack  - Expresses the amplification of attack power due to the weapon

Special - Special abilities or effects caused by the object

Price   - Amount of Gold needed to purchase object.  If '---', object
          cannot be purchased and is acquired by alternate means.

Value   - Amont of Gold received for selling object.  If '---', price
          is half of the original purchase price.

Amount  - Amount of ammunition received when purchased or found.

Rank    - Expresses the Rank of a gun.  AAA > AA > A


                             \===========/
			      Rods/Staves
			     /===========\

	Rods are generally very weak and do not greatly enhance Elly's
attacks.  On the other hand, the stronger rods are quite powerful as is
Elly when she uses them.  Always keep her with the strongest Rod 
available. 


Name		Attack	    Special		    Price	  Value
----		------	    -------		    -----	  -----
Magical Rod      +4          ---                     50            ---
Arcane Rod       +6          ---                     100           ---
Hot Rod          +8          ---                     250           ---
Marshal Rod      +14         ---                     1000          ---
Lunar Rod        +10         Inflicts Sleep status   ---           300
Thunder Rod      +16         Wind Attack             2200          ---
Stone Rod        +16         Earth Attack            2200          ---
Flare Rod        +18         Fire Attack             2600          ---
Ice Rod          +16         Water Attack            2200          ---
Dynamite Rod     +22         ---                     4500          ---
Queen's Rod      +20         Enemy DUR Down          ---           1600
Dark Rod         +24         ---                     ---           2900
Psycho Rod       +30         ---                     6000          --- 



                            \==============/
			     Swords/Katanas 
			    /==============\

	Citan's swords amplify his already stellar performance in 
battle.   Even his Omnigear Fenrir can use a sword [discussed in the
-Gears- section].  Swords greatly increase Citan's attack power and 
change all of his deathblows, especially his hyper-deathblows which are
now utterly lethal.  I absolutely love his Crystal Water 
hyper-deathblow; it is fantastic.  Swords are always a great addition 
to any weapon repertoire.


Name		Attack      Special		    Price         Value
----		------      -------		    -----         -----
SengokuSword     +30         ---		     ---	   4000
Yamame Sword     +32         ---		     ---	  12000
Yamato Sword     +35         ---		     ---	  10000
Mumyo Sword      +40         ---	             ---          17232



                             \============/
			      Whips/Lashes
			     /============\

	Whips are often even weaker than rods, especially toward the 
end of the game.  In any case, Bart's weapons do raise his attack power
considerably and if you use Bart--always upgrade them.  I never used 
Bart unless forced to, hence I never had to upgrade too often.


Name		Attack      Special		    Price	  Value
----		------	    -------		    -----	  -----
Leather Whip     +2          ---                     60		   ---
Iron Whip        +4          ---                     120           ---
WhippaSnappa     +6          ---                     280           ---
Cobra Cracka     +5          Inflicts Posion status  ---           350
SerpentSting     +7          ---                     1200          ---
Black Snake      +7          Eth DEF Down            ---           700
Silver Blood     +8          ---                     2800          ---
Whip-Lasher      +10         ---                     ---           1700 
Desert Worm      +12         ---                     ---           2400 
Sonic Wave       +14         ---                     5600          ---
Wonder Whip      +16         ---                     6200          ---
Thor's Thunda    +20         ---                     7500          ---
Death Adder      +24         ---                     ---           4100



                                 \====/
				  Guns
				 /====\

	Guns themselves do not alter Billy's attack power 
significantly, but rather they facilitate the use of more powerful 
ammunition.  As such, the higher rank a Gun is, the more powerful the
ammunition can be packed into it.  Always buy the best Gun for Billy, 
it will allow you to use better ammunition you buy or find.


Name		Rank	                            Price         Value
----		----	                            -----         -----
B&J M10 Gun      A  ................................ ---           1000
B&J M686 Gun     AA ................................ ---           1750
Matchlock        AA ................................ 12000         --- 
Godfather        AAA ............................... ---          10000


                              \==========/
			       Ammunition
			      /==========\

	Buy lots of this stuff, it will be very useful.  Don't overdo 
it though: use moderation.


Name		Attack      Special		    Price        Amount
----		------      -------		    -----        ------
B&JM10A Ammo     +18         ---                     20           10
B&JM10S Ammo     +21         ---                     40           10
B&JM10X Ammo     +30         ---                     60           10
B&JM686AAmmo     +30         ---                     40           10
B&JM686SAmmo     +36         ---                     60           10
B&JM686XAmmo     +42         ---                     80           10
MatAero Ammo     +48         Wind Attack             150          100
MatTerraAmmo     +48         Earth Attack            150          100
MatPyro Ammo     +48         Fire Attack             150          100
MatHydroAmmo     +48         Water Attack	     150          100
Godson  Ammo     +60         ---                     200          10
ShotG50 Ammo     +30         ---                     30           10
ShotG60 Ammo     +36         ---                     60           10
ShotG70 Ammo     +42         ---                     90           10
ShotG80 Ammo     +54         ---                     120          10
EthWind Ammo     ---         Wind Attack 	     1000	  Unlim
EthEarthAmmo     ---         Earth Attack 	     1000         Unlim
EthFire Ammo     ---         Fire Attack             1000         Unlim
EthWaterAmmo     ---         Water Attack            1000         Unlim



                         ++++++++++++++++++++++
			 |     II. Armor      |
			 ++++++++++++++++++++++

Legend:
-------
Name    - Object's name

Defense - Expresses the defense amplification due to the object

Special - Special abilities or effects caused by the object

Price   - Amount of Gold needed to purchase object.  If '---', object
          cannot be purchased and is acquired by alternate means.

Value   - Amont of Gold received for selling object.  If '---', price
          is half of the original purchase price.


                                \=====/
				 Armor
				/=====\

      Unisex Armor - Worn by both male and females.
      ============

Name		Defense     Special		    Price	  Value
----		-------     -------		    -----	  -----
Martial Wear     +2          ---                     50            ---
Fencing Wear     +4          ---                     80            ---
Leather Vest     +10         ---                     150           ---
Wedding Dress    +14         +5 ETHDEF               ---           1000
Metal Jacket     +28         ---                     550           ---
Penguin Coat     +40         ---                     1000          ---
Holy Habit       +42         ---                     ---           600
War Mail         +52         ---                     1800          ---
Crimson Vest     +64         ---                     2800          ---
Black Leather	 +76         ---                     4200          ---
Golden Vest      +90         ---                     ---           2900


	Male Armor - Worn only by males.
	==========

Name		Defense	    Special		    Price	  Value
----		-------	    -------		    -----	  -----
Red Mail         +14         ---                     ---           110
Iron Mail        +20         ---                     ---           400
Knight Mail      +34         ---                     ---           900
Dark Armor       +60         +10 ETHDEF              ---           1200
Rose Tabard      +85         ---                     ---           2700
Hero Costume     +112        DEF Down when ally KO'd ---           5000
Manly Mantle     +105        DEF Up when ally KO'd   ---           6000
Kingly Armor     +120        DEF Up when ally KO'd   ---           6000


	Female Armor - Worn only by females.
	============

Name		Defense	    Special		    Price	  Value
----		-------	    -------		    -----	  -----
Pilot Uniform    +6          ---                     ---           2500
DervishDress     +44         ---                     1400          ---
Battle Dress     +56         ---                     ---           950
Fuzzy Frock      +50         ---                     ---           1000
Mermaid Mail     +58         ---                     ---           1100
Devil Dress      +62         ---                     ---           1750
Angelic Robe     +60         Evade%/EthDef +10       ---           5000
Beastly Robe     +82         ---                     ---           2500
ExecutorGown     +100        ---                     ---           3500
Goddess Robe     +80         Ether/EthDef +10        ---           6000
Blessed Habit    +100        ---                     ---           7500



                               \=======/
				Helmets
			       /=======\

	Unisex Helmets - Worn by both males and females.
	==============

Name		Defense	    Special		    Price         Value
----		-------	    -------		    -----         -----
Martial Cap      +1          ---   		     30            ---
Fencing Cap      +2          ---		     40            ---
Leather Hat      +6          ---                     80            ---
Metal Helmet     +10         ---                     200           ---
War Helm         +20         ---                     600           ---
FeatheredCap     +28         ---                     1200          ---
Black Helmet     +35         ---                     2000          ---
Golden Hood      +45         ---                     ---           1900


	Male Helmets - Worn only by males.
	============

Name		Defense     Special		    Price         Value
----		-------     -------		    -----         -----
Knight Helm      +18         ---                     ---           500
Dark Helm        +35         EthDef +5               ---           900
King's Helm      +40         ---                     ---           1400
Kaiser Helm      +54         ---                     ---           2600


	Female Helmets - Worn only by females.
	==============

Name		Defense	    Special		    Price         Value
----		-------	    -------		    -----         -----
White Beret      +8          ---  		     150           --- 
Silver Beret     +24         ---                     ---           400
Ruby Helmet      +32         ---                     ---           800
Starlight        +38         ---                     ---           1300
Vivid Turban     +24         ---                     ---           2400
Blessed Helm     +55         ---                     ---           5000



                       +++++++++++++++++++++++++++++
		       |     III. Accessories      |
                       +++++++++++++++++++++++++++++

<Accessories are alphabetized for convenience.>

Legend:
-------
Name    - Object's Name

Effects - Special abilities or effects caused by the object

Price   - Amount of Gold needed to purchase object.  If '---', object
          cannot be purchased and is acquired by alternate means.

Value   - Amont of Gold received for selling object.  If '---', price
          is half of the original purchase price.


Name		  Effects                             Price       Value
====		  =======                             =====       =====
-----------------------------------------------------------------------
AntiEthRockL       EthDef value +5                     2000        ---
-----------------------------------------------------------------------
AntiEthStone       EthDef value +2                     500         ---
-----------------------------------------------------------------------
Bart Jr.Doll       Handmade by Chu-chu                 ---        30000
-----------------------------------------------------------------------
Battle Apron       Attack/Defense values+5             ---         3000
-----------------------------------------------------------------------
BillyJr.Doll       Handmade by Chu-chu                 ---        30000
-----------------------------------------------------------------------
Body Guard         Blocks PHYSICAL Effects             8000        ---
-----------------------------------------------------------------------
Brain Guard        Blocks Forget Effect                1500        ---
-----------------------------------------------------------------------
Chu-Chu Idol       Chu-Chu tribe's treasure            ---        20000
-----------------------------------------------------------------------
Cool Shades        Blocks Confusion Effect             ---         750
-----------------------------------------------------------------------
Earth Ring         Defense vs Earth Element            5000        ---
-----------------------------------------------------------------------
Economether        Halves EP usage in battle           ---         6000
-----------------------------------------------------------------------
Elly Jr.Doll       Creator Unknown                     ---        30000
-----------------------------------------------------------------------
Emer Jr.Doll       Creator Unknown                     ---        30000
-----------------------------------------------------------------------
Ether Doubler      2x EP to create 2x effect           38000       --- 
-----------------------------------------------------------------------
Ether Guard        Blocks EP-absorb Attacks            ---         4000
-----------------------------------------------------------------------
EtherStone         Ether value +2                      500         ---
-----------------------------------------------------------------------
EtherStoneL        Ether value +5                      2000        ---
-----------------------------------------------------------------------
Ether Veiler       Doubles Elemental Def.              ---         5000
-----------------------------------------------------------------------
Evasion Ring       Increases Evasiveness               3000        ---
-----------------------------------------------------------------------
Fei  Jr.Doll       Handmade by Chu-chu                 ---        30000
-----------------------------------------------------------------------
Fire Ring          Defense vs Fire Element             5000        ---
-----------------------------------------------------------------------
Gallant Belt       MAX HP 10% UP/restore               ---         1000
-----------------------------------------------------------------------
Glasses            Hit% value +2                       ---         75
-----------------------------------------------------------------------
Guardian Ring      Increases Defense                   2000        ---
-----------------------------------------------------------------------
Hercules Ring      Exp pts. gained UP 50%              ---         8000
-----------------------------------------------------------------------
Holy Pendant       2xSupport effect times              8000        ---
-----------------------------------------------------------------------
Life Stone         2x Amount of HP restored            20000       ---
-----------------------------------------------------------------------
LongDarkCoat       Attack/Eth Def values+10            ---         6000
-----------------------------------------------------------------------
Mind Guard         Blocks MENTAL Effects               8000        ---
-----------------------------------------------------------------------
MomentoChain       Ether/EthDef values +6              ---         50
-----------------------------------------------------------------------
Muscle Belt        Increases Defense                   ---         1500
-----------------------------------------------------------------------
Poison Guard       Blocks Poison Effect                1500        ---
-----------------------------------------------------------------------
Power Crisis       As HP go DOWN/Atk goes UP           ---         7500
-----------------------------------------------------------------------
Power Ring         Attack value +2                     200         ---
-----------------------------------------------------------------------
Power Ring S       Attack value +5                     ---         800
-----------------------------------------------------------------------
PremierShoes       Evade% value +5                     ---         300
-----------------------------------------------------------------------
Sleep Guard        Blocks Sleep Effect                 1500        ---
-----------------------------------------------------------------------
Stamina Ring       Defense value +2                    150         ---
-----------------------------------------------------------------------
StaminaRingS       Defense value +5                    ---         600
-----------------------------------------------------------------------
Step Shoes         Evade% value +2                     ---         75
-----------------------------------------------------------------------
Speed Ring         Agility value +1                    1200        ---
-----------------------------------------------------------------------
Speed Ring S       Agility value +2                    ---         1500
-----------------------------------------------------------------------
Speed Shoes        1/2x Time between turns             ---         2500
-----------------------------------------------------------------------
Super Goggles      Hit% value +5                       ---         300
-----------------------------------------------------------------------
Trader Card        Rare Item gain rate up              ---        25000
-----------------------------------------------------------------------
Water Ring         Defense vs Water Element            5000        ---
-----------------------------------------------------------------------
Wind Ring          Defense vs Wind Element             5000        ---
-----------------------------------------------------------------------
WizardryRing       Deathblow rate learning UP          ---        10000
-----------------------------------------------------------------------
Yamato Belt        MAX HP 25% UP/restore               ---         2000
-----------------------------------------------------------------------

- End of Weapons, Armor, and Accessories


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
8. Character Deathblows                                           X8000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

                               Legend
                      --------------------------
Name:
-----
	Name of the designated attack.

Attacks needed:
---------------
	The precise order of attacks needed to perform the designated 
attack.  T(Triangle), S(Square), and X(X) represent the buttons that 
need to be pushed in order to perform any given attack.

Element:
--------
	The element associated with the attack.  Note that most attacks
have no elemental attribute.

AP:
---
	The number of ability points needed to perform the designated 
attack.

Level Learned:
--------------
	The level at which the designated attack is able to be 
performed.  This assumes that the deathblow has been trained to 100 
prior to attaining the given level.  If 'Innate', then the deathblow is
already useable when the character is useable.  Note that even if you
learn a deathblow, that is you train it to 100%, you will not be able
to use it until you attain the level at which you unlock the deathblow.
Deathblows learned as a character correspond with the deathblows 
available to each respective Gear.


                          ===================
			  =  Fei Fong Wong  =
			  ===================

Name        	Attacks Needed	  Element     AP     Level Learned
---------   	--------------    -------     --     -------------
Raijin   : 	T, X		   ---	      4		   5 
Senretsu :	T, T, X		   ---	      5		   10
Hagan    : 	S, X		   ---	      5		   16
Hoten    : 	T, T, T, X	   ---	      6		   22
Tenbu    : 	T, S, X		   ---	      6		   30
Ryujin   : 	S, T, X		   ---	      6		   38
Koho     : 	X, X		   ---	      6		   46
Fukei    : 	T, T, T, T, X 	  Wind	      7		   60
Chikei   : 	T, T, S, X 	  Earth       7		   60
Kakei    : 	T, S, T, X 	  Fire 	      7 	   60
Suikei   : 	S, T, T, X 	  Water	      7 	   60
Kokei    : 	S, S, X 	  Light	      7		   70
Yamikei  : 	X, T, X 	  Shadow      7		   80



                        =======================
			=  Elhaym Van Houten  =
			=======================

Name        	Attacks Needed	  Element     AP     Level Learned
-------------  	--------------    -------     --     -------------
Screamer     :	T, X		   ---	      4		   5
Cyclone Kick : 	T, T, X		   ---	      5		   10
Breakthrough : 	S, X		   ---	      5		   16
Double Shock : 	T, T, T, X	   ---	      6		   22
Sky Attack   : 	T, S, X		   ---	      6		   30
Bright Spark : 	S, T, X		   ---	      6		   38
Sting Kick   : 	X, X		   ---	      6		   46
Anemo Zap    :	T, T, T, T, X 	  Wind 	      7		   56
Terra Charge :	T, T, S, X 	  Earth       7		   56
Thermo Thump :	T, S, T, X 	  Fire	      7		   56
Aqua Frost   : 	S, T, T, X 	  Water	      7		   56



                           =================
			   =  Citan Uzuki  =
			   =================

Name        	Attacks Needed	  Element     AP     Level Learned
------------  	--------------    -------     --     -------------
Ukigumo     : 	T, X, 		   ---	      4		   6
Mufu        : 	T, T, X		   ---	      5		   10
Jinrai      : 	S, X 		   ---	      5		   16
Shinrai     : 	T, T, T, X	   ---	      6		   22
Renken      : 	T, S, X		   ---	      6		   30
Hakai       : 	S, T, X		   ---	      6		   38
Ougi        : 	X, X		   ---	      6		   46
Willow Wind : 	T, T, T, T, X 	  Wind 	      7		   56
Rare Earth  : 	T, T, S, X 	  Earth	      7		   56
Hell Fire   : 	T, S, T, X 	  Fire 	      7		   56
Tsunami Ice : 	S, T, T, X 	  Water       7		   56



                      =============================
		      =  Citan Uzuki with Katana  =
		      =============================

Name        	Attacks Needed	  Element     AP     Level Learned
-------------- 	--------------    -------     --     -------------
Amaoto        :	T, X		   ---	      4		   6
Engetsu       :	T, T, X		   ---	      5		   10
Amagumo       :	S, X		   ---	      5		   16
Himatsu       : T, T, T, X	   ---	      6		   22
Yako          : T, S, X		   ---	      6		   30
Zanretsu      : S, T, X		   ---	      6		   38
Myogetsu      : X, X		   ---	      6		   46
Festive Wind  : T, T, T, T, X 	  Wind 	      7		   56
Rumble Earth  : T, T, S, X 	  Earth       7		   56
Haze of Fire  : T, S, T, X 	  Fire 	      7		   56
Crystal Water : S, T, T, X 	  Water       7		   56

  ________
 / *NOTE* \_____________________________________
|                                               |	
|     Citan uses a sword very late in the game. |
|His old deathblows will be replaced with the   |
|new ones.  You cannot equip him with a sword   |
|prior to the event in which he decides to use  |
|his sword.                                     |
|_______________________________________________|



                        ========================
			=  Bartholomew Fatima  =
			========================

Name        	Attacks Needed	  Element     AP     Level Learned
-------------  	--------------    -------     --     -------------
Head Hunter  : 	T, X		   ---	      4		   5	
Twin Sonic   : 	T, T, X		   ---	      5		   10
Rhythm Shock : 	S, X 		   --- 	      5		   16
Dynamic      : 	T, T, T, X	   ---	      6		   22
Astral       : 	T, S, X		   --- 	      6		   30
Bracer       : 	S, T, X		   ---	      6		   38
Justice      : 	X, X		   ---	      6		   46
Angel        : 	T, T, T, T, X 	  Wind 	      7		   56
Land Break   : 	T, T, S, X 	  Earth	      7		   56
Prominence   : 	T, S, T, X 	  Fire 	      7		   56
Tornado      : 	S, T, T, X 	  Water	      7		   56



                         =====================
			 =  Billy Lee Black  =
			 =====================

Name        	Attacks Needed	  Element     AP     Level Learned
------------    --------------    -------     --     -------------
Adams Apple : 	T, X		   ---	      4	           Innate
Gunholic    : 	T, T, X		   ---	      5	           Innate
Hell Blast  : 	S, X		   ---	      5	           Innate
Nut Crack   : 	T, T, T, X	   ---	      6	           Innate
Sky Walker  : 	T, S, X		   ---	      6	           30
Devil Blast : 	S, T, X		   ---	      6	           38
Banfrau     : 	X, X		   ---	      6	           46
True Dream  : 	T, T, T, T, X 	   ---	      7            56
Holy Gate   : 	T, T, S, X 	  Light	      7	           60
Dear Friend : 	T, S, T, X 	  Light	      7            60




                         ======================
			 =  Ricardo Banderas  =
			 ======================

Name        	Attacks Needed	  Element     AP     Level Learned
-------------  	--------------    -------     --     -------------
Rico Rocket  : 	T, X		   ---        4            Innate
Death Drive  : 	T, T, X		   ---        5            Innate
Banderas     : 	S, X		   ---        5            16
Dragon Fist  : 	T, T, T, X	   ---        6            22
Fire Bomb    : 	T, S, X 	  Fire        6            30
Pile Crusher : 	S, T, X 	   ---        6            38
Spin Strike  : 	X, X		   ---        6            46
Death Roll   : 	T, T, T, T, X 	   ---        7            56
Flame Lariat : 	T, T, S, X 	  Fire        7            56
Hell Splash  : 	T, S, T, X 	  Earth       7            60




                          ====================
			  =  Emeralda Kasim  =
			  ====================

Name        	Attacks Needed	  Element     AP     Level Learned
------------  	--------------    -------     --     -------------
Leg Cutter  : 	T, X		   ---        4            Innate
Wave Cutter : 	T, T, X		   ---        5            Innate
Leg Spin    : 	S, X		   ---        5            Innate
Hammerhead  : 	T, T, T, X	   ---        6            Innate
Grand Arm   : 	T, S, X		   ---        6            Innate
Divider     : 	S, T, X		   ---        6            Innate
Flying Arm  : 	X, X		   ---        6            46
Tornado Arm : 	T, T, T, T, X 	  Wind        7            60
Reycount    : 	T, T, S, X 	  Light       7            60
Dark Beast  : 	T, S, T, X 	  Shadow      7            60



                         =====================
			 =  Maria Balthasar  =
			 =====================

			   - No Deathblows -



			     =============
			     =  Chu-Chu  =
			     =============

			   - No Deathblows -

- End of Deathblows


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
9. Gear Section                                                   X9000
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


                                Of Gears  
                           ------------------


	Gears are an integral part of this game, so get used to using 
them.  If you haven't noticed your Gears leveling up, don't worry: they
shouldn't.  A Gear's stats are entirely dependent upon the parts that
constitute it.  The pilot's stats do not influence the performance of 
a Gear.


Fuel
----
	Fuel is used to do nearly everything.  It is used for Special 
Option abilities, repairing in battle, attacking, moving with boosters
on, et cetera.  Because fuel is a precious resource, conserve it at all
times.  If you have a chance to charge to regain fuel, use that time to
do so.

Engines
-------
	Engines determine the fuel capacity and, more importantly, the
power output of a Gear.  Later in the game you might notice some very 
high power engines with puny fuel capacities.  This is to force you to
choose either power or longevity in battle.  With a Z-Charger (500 fuel
per charge) it won't matter anyway so go for higher power on a few 
Gears.

Frames
------
	A frame determines the maximum amount of HP a Gear can have in 
battle.  Better frames allow for more HP.  It should be obvious that 
you will always want to have the best frame you can buy.

Armor
-----
	Armor is a very basic concept.  It provides defense from 
physical attacks and/or ether attacks.  Later in the game, you will see
armors that have both ether and physical defense boosts.  Buy these as
ether damage is large facet at that point in the game.  Of course, 
these armors are expensive and often have lower physical armor boosts 
than others that ignore ether defense.  Choose between physical and 
physical/ether protection.

Attack Levels
-------------
	Attack Levels determine not only the deathblows you can use, 
but the amount of Fuel you can regain with 'Charge'.  Suppose you 
charge 30 fuel at an Attack Level of 0.  If you reach Attack Level 1, 
you will charge 50 fuel, at 2 you will charge 70 fuel, and at 3 you 
will charge 90 fuel.  This is very useful for boss encounters and 
tight situations. 

Deathblows
----------
	Deathblows are used by achieving an Attack Level of 1, 2, or 3.
The number of attacks made on the enemy determines the attack level. 
Hyper-Deathblows are used when a Gear enters Hyper Mode and can use 
Infinity attacks.  You can reach Hyper Mode only when you get the 
Omnigear Andvari late in the first disc.  Charge at attack level 3 
until you hit hyper mode.  Hyper mode lasts for three rounds (six 
rounds with a Holy Pendant on your character) and allows for the use 
of powerful Infinity attacks (hyper-deathblows).

	Deathblows starting with a T (Triangle) require an Attack Level
of 1.  Those starting with S (Square) require an Attack Level of 2, and
X (X) an Attack Level of 3.  Hyper-deathblows are an exception because
they happen once you hit Hyper-Mode (Infinite Mode), hence no Attack 
Level requirement is necessary.

Hyper Mode
----------
	Hyper Mode is achieved by charging at attack level 3.  The 
chance of hitting hyper mode is displayed on the right side of the 
battle display.  This percentage is increased as your HP becomes lower,
much like how Powercrisis affects your battle strength at critical HPs.
Even so, this percentage will probably not go much above 50% even at 1
HP.  The exception, of course, is the Xenogears which has a perpetual 
99% chance of hitting hyper mode when it charges at attack level 3.

 For use in the abilities sections:
 =================================
 S. T.  =   Single Target
 Self   =   Only the character casting can be targeted
 Area   =   Effects all enemies within a small area
 All    =   Effects all enemies within a large area
 A. A.  =   All Allies

 Gears addressed in this section are as follows:
 =================================
 Weltall --------------------- G01
 Weltall-2 ------------------- G02
 Xenogears ------------------- G03
 Vierge ---------------------- G04
 Regrs ----------------------- G05
 Heimdal --------------------- G06
 Fenrir ---------------------- G07
 Brigandier ------------------ G08
 Andvari --------------------- G09
 Renmazuo -------------------- G10
 Omnigear Renmazuo ----------- G11
 Stier ----------------------- G12
 Omnigear Stier -------------- G13
 Crescens -------------------- G14
 Seibzehn -------------------- G15
 Enlarged Chu-Chu ------------ G16
 =================================



\\\\\\\\\\\\\\\\\\\\\\\\\\\=================///////////////////////////
===========================  Fei Fong Wong  ===========================
///////////////////////////=================\\\\\\\\\\\\\\\\\\\\\\\\\\\


                                Weltall
                               =========
                                  G01

	The Weltall is a very reliable and strong gear.  It has high 
block and evade rates and has enough strength to combat hordes of 
enemies.  It is a little on the fast side, and has a good offense and
defense.  Weltall is a very well-balanced Gear.
	Rating: 9/10

 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	 Fuel
 -------       --------------    ----
 Raigeki :	T, T		  40
 Reppu   :	T, S		  50
 Raigo   :	T, X		  10
 Hazan   :	S, T		  70
 Ryuten  :	S, S		  80
 Juji    :	S, X		  20
 Raibu   :	X, T		  100
 Ryubu   :	X, S		  110
 Shinrai :	X, X		  30
 Kosho X :	T		  10	Hyper-Deathblow
 Goten X :	S		  20	Hyper-Deathblow
 Kishin  :	X		  30	Hyper-Deathblow


	Abilities
	ŻŻŻŻŻŻŻŻŻ

 Ability	     EP Cost	 Element     Level Learned     Target
 -------------       -------     -------     -------------     ------
 Guided Shot   :	2	  ---		   Innate	S. T.
 Inner Healing :	2	  ---		   10		S. T.
 Yang Power    :	5	  ---		   46		Self
 Yin Power     :	5	  ---		   46		Self
 Radiance      :	10	  ---		   55		Area
 Big Bang      :	20	  ---		   72		All



                               Weltall-2
                              ===========
                                  G02

	The revived Weltall has upgraded offense and defense.  The 
agility is the same, but its power and stamina have increased 
drastically.  Of course, it also has implemented within it the 
infamous "System Id" which allows for instantaneous hyper mode.  All 
these features make this gear one of the strongest in the entire game,
and definitely the strongest of your party at the time. 
	Rating: 10/10

 
 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	 Fuel
 -------       --------------    ----
 Raigeki :	T, T		  40
 Reppu   :	T, S		  50
 Raigo   :	T, X		  10
 Hazan   :	S, T		  70
 Ryuten  :	S, S		  80
 Juji    :	S, X		  20
 Raibu   :	X, T		  100
 Ryubu   :	X, S		  110
 Shinrai :	X, X		  30
 Kosho X :	T		  10	Hyper-Deathblow
 Goten X :	S		  20	Hyper-Deathblow
 Kishin  :	X		  30	Hyper-Deathblow
 

	Abilities
	ŻŻŻŻŻŻŻŻŻ

  Ability	     EP Cost	 Element     Level Learned     Target
 -------------       -------     -------     -------------     ------
 Guided Shot   :	2	  ---		   Innate	S. T.
 Inner Healing :	2	  ---		   10		S. T.
 Yang Power    :	5	  ---		   46		Self
 Yin Power     :	5	  ---		   46		Self
 Radiance      :	10	  ---		   55		Area
 Big Bang      :	20	  ---		   72		All



 	Special Options
	ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 Option           Fuel
 ------------     ----
 System Id    :   1000
 Thor Wave    :   600
 Flaming Hell :   1000



                              \=========/
                    -`^`-._.-| Xenogears |-._.-`^`-
                              /=========\
                                  G03

	That's right, Fei controls the Xenogears, the indisputably 
strongest Gear in the entire game.  The game is named for this Gear so
it must be excellent.  And believe me, this Gear lives up to its name.
With an insane attack power and defense, nothing will stand in your way
for more than 3 rounds.  Bosses fall quickly to the constant 99% chance
of reaching Hyper Mode and the ridiculous 19998 damage this 
monstrousity can deal.  This is the best Gear in the game, period (not
to mention the best looking).
	Rating: The _best_ Gear.
	
 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	 Fuel
 -------       --------------    ----
 Raigeki :	T, T		  40
 Reppu   :	T, S		  50
 Raigo   :	T, X		  10
 Hazan   :	S, T		  70
 Ryuten  :	S, S		  80
 Juji    :	S, X		  20
 Raibu   :	X, T		  100
 Ryubu   :	X, S		  110
 Shinrai :	X, X		  30
 Kosho X :	T		  10	Hyper-Deathblow
 Goten X :	S		  20	Hyper-Deathblow
 Kishin  :	X		  30	Hyper-Deathblow
 

	Abilities
	ŻŻŻŻŻŻŻŻŻ

 Ability	     EP Cost	 Element     Level Learned     Target
 -------------       -------     -------     -------------     ------
 Guided Shot   :	2	  ---		   Innate	S. T.
 Inner Healing :	2	  ---		   10		S. T.
 Yang Power    :	5	  ---		   46		Self
 Yin Power     :	5	  ---		   46		Self
 Radiance      :	10	  ---		   55		Area
 Big Bang      :	20	  ---		   72		All





\\\\\\\\\\\\\\\\\\\\\\\\\=====================/////////////////////////
=========================  Elhaym Van Houten  =========================
/////////////////////////=====================\\\\\\\\\\\\\\\\\\\\\\\\\


                                Vierge
                               ========
                                 G04

	The Vierge is probably the strongest ether machine in your 
party excluding Emeralda.  Its physical capabilities are limited, but 
it is fast and agile with powerful ether amplification.  If 
appropriatly equipped, its -Aerods- ability will desecrate enemies.  
You can even use it as a physical Gear with an appropriate 
configuration.
	Rating: 8/10


	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name                   Attacks Needed	  Fuel			
 -------------          --------------    ----
 Double Impact :	T, T		  40
 Hard Smash    :	T, S		  50
 Beat Storm    :	T, X		  10
 Sonic Drive   :	S, T		  70
 Heart Strike  :	S, S		  80
 Mega Impact   :	S, X		  20
 Flash Drive   :	X, T		  100
 High Diva     :	X, S		  110
 Blaze Dance^  :	X, X		  30
 Flash Flail   :	T		  10	Hyper-Deathblow
 Blue Blast*   :	S		  20	Hyper-Deathblow
 Dark Diva     :	X		  30	Hyper-Deathblow

(*) Attack has Ice elemental properties.
(^) Attack has Fire elemental properties.

	Abilities
	ŻŻŻŻŻŻŻŻŻ

 Ability	   EP Cost     Element     Level Learned    Target
 -------           -------     -------     -------------    ------
 Anemo Bolt    :      2        Wind              Innate	     S. T.
 Terra Lance   :      2        Earth             Innate	     S. T.
 Thermo Cube   :      2        Fire              Innate	     S. T.
 Aqua Ice      :      2        Water             Innate	     S. T.
 Anemo Burn    :      4        Wind              20          Area
 Terra Storm   :      4        Earth             20          Area
 Thermo Dragon :      4        Fire              20          Area
 Aqua Mist     :      4        Water             20          Area
 Anemo Wave    :      10       Wind              55          All
 Terra Ghost   :      10       Earth             55          All
 Thermo Largo  :      10       Fire              55          All
 Aqua Lord     :      10       Water             55          All


	Special Options
	ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 Option		Fuel
 ------		----
 Aerods :	400


		       Sophia's Omnigear [Regrs]
		      ===========================
                                  G05

	You cannot control Elly when she uses this Gear as it is a
story battle that you witness.  From what I can see, however, it seems
fantastically powerful.  I imagine it would be a drastic improvement 
from the Vierge.  The name of the Gear is Regrs and it looks very much
like Vierge except it has a red skirt and wing-like attachments on its
back and hips.
	Rating: 10/10



\\\\\\\\\\\\\\\\\\\\\\\\\\\\===============////////////////////////////
============================  Citan Uzuki  ============================
////////////////////////////===============\\\\\\\\\\\\\\\\\\\\\\\\\\\\


                                Heimdal
                               =========
                                  G06

	With a high speed and low agility, this is the most ambivalent
Gear available.  Its attack power and defense are about equal to 
Weltall's, perhaps slightly inferior.  It's rather apparent, however, 
that this Gear is made for speed and not for attack.
	Rating: 6/10

 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 -------        --------------    ----
 Kentsui  : 	T, T		  40
 Reppu    :	T, S		  50
 Ryuei    :	T, X		  10
 Shinrai  :	S, T		  70
 Fujin    :	S, S		  80
 Ryuga    : 	S, X		  20
 Hakai    :	X, T		  100
 Kenjin   :	X, S		  110
 Tensho   :     X, X              30
 Ochiba   :	T	          10	Hyper-Deathblow
 Zanretsu :	S		  20	Hyper-Deathblow
 Enken    :	X		  30	Hyper-Deathblow

 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 --------         -------     -------     -------------     ------
 Sazanami :	     2	       ---              Innate       S. T.
 Renki    :	     2	       ---              10           Self
 Fuuseii  :	     4	       ---              25           S. T.
 Chiseii  :	     4	       ---              25           S. T. 
 Kaseii   :	     4	       ---              25           S. T.
 Suiseii  :	     4	       ---              25           S. T.
 Koga     :	     2	       ---              52           S. T.
 Yamiga   :	     2	       ---              54           S. T.



                                Fenrir
                               ========
                                  G07

	The Omnigear Fenrir is everything Heimdal wasn't and more.  
It's the same Gear except with a huge attack power upgrade via the 
Gear and the sword it can use.  Its defense, offense, and agility have
all increased drastically.  This Gear is very powerful.
	Rating: 10/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 -------        --------------    ----
 Kentsui  : 	T, T		  40
 Reppu    :	T, S		  50
 Ryuei    :	T, X		  10
 Shinrai  :	S, T		  70
 Fujin    :	S, S		  80
 Ryuga    : 	S, X		  20
 Hakai    :	X, T		  100
 Kenjin   :	X, S		  110
 Tensho   :     X, X              30
 Ochiba   :	T	          10	Hyper-Deathblow
 Zanretsu :	S		  20	Hyper-Deathblow
 Enken    :	X		  30	Hyper-Deathblow


  	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 --------         -------     -------     -------------     ------
 Sazanami :	     2	       ---              Innate       S. T.
 Renki    :	     2	       ---              10           Self
 Fuuseii  :	     4	       ---              25           S. T.
 Chiseii  :	     4	       ---              25           S. T. 
 Kaseii   :	     4	       ---              25           S. T.
 Suiseii  :	     4	       ---              25           S. T.
 Koga     :	     2	       ---              52           S. T.
 Yamiga   :	     2	       ---              54           S. T.




\\\\\\\\\\\\\\\\\\\\\\\\\======================////////////////////////
=========================  Bartholomew Fatima  ========================
/////////////////////////======================\\\\\\\\\\\\\\\\\\\\\\\\


                              Brigandier
                             ============
                                  G08

	This Gear can be useful at times, but generally it is just 
cannon fodder.  Brigandier has a decent attack power and defense, but 
with its pathetic speed you will hardly notice that.  Power without 
agility nor speed- that is complete trash.  The Gear is just like its 
pilot: useless.
	Rating: 2/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 ------------   --------------    ----
 Chain Whip   :	T, T		  40
 Beat Serpent :	T, S		  50
 Spark Wave   :	T, X		  10
 Blood Snake  :	S, T		  70
 Hit Storm    :	S, S		  80
 Dead Cannon  :	S, X		  20
 Dance Wave   :	X, T		  100
 Twin Snake   :	X, S		  110
 Sky Drive    :	X, X		  30
 Meteor Fall  :	T		  10	Hyper-Deathblow
 Dead Dance   :	S		  20 	Hyper-Deathblow
 Soul End     :	X		  30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 -----------      -------     -------     -------------     ------
 Wild Smile  :	     2	       ---              Innate       S. T.
 Heaven Cent :	     2	       ---              18           S. T.
 Wind Mode   :	     4	      Wind              56           Self
 Earth Mode  :	     4	      Earth             56           Self
 Fire Mode   :	     4	      Fire              56           Self
 Water Mode  :	     4	      Water             56           Self


 	Special Options
 	ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 Option	                     Fuel
 ----------------------	     ----
 Yggdrasil Depth Charge	:    600



                                Andvari
                               =========
                                  G09

	Andvari is actually useful for a short time.  It is the first 
Omnigear you receive, so it'll be the strongest for a very short period
of time.  Its attack power and defense have risen considerably, but 
when you get other Omnigears or Weltall-2, you'll leave Andvari behind.
	Rating: 7/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 ------------   --------------    ----
 Chain Whip   :	T, T		  40
 Beat Serpent :	T, S		  50
 Spark Wave   :	T, X		  10
 Blood Snake  :	S, T		  70
 Hit Storm    :	S, S		  80
 Dead Cannon  :	S, X		  20
 Dance Wave   :	X, T		  100
 Twin Snake   :	X, S		  110
 Sky Drive    :	X, X		  30
 Meteor Fall  :	T		  10	Hyper-Deathblow
 Dead Dance   :	S		  20 	Hyper-Deathblow
 Soul End     :	X		  30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 -----------      -------     -------     -------------     ------
 Wild Smile  :	     2	       ---              Innate       S. T.
 Heaven Cent :	     2	       ---              18           S. T.
 Wind Mode   :	     4	      Wind              56           Self
 Earth Mode  :	     4	      Earth             56           Self
 Fire Mode   :	     4	      Fire              56           Self
 Water Mode  :	     4	      Water             56           Self


 	Special Options
 	ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 Option	                     Fuel
 ----------------------	     ----
 Yggdrasil Depth Charge	:    600




\\\\\\\\\\\\\\\\\\\\\\\\\\===================//////////////////////////
==========================  Billy Lee Black  ==========================
//////////////////////////===================\\\\\\\\\\\\\\\\\\\\\\\\\\


                                Renmazuo
                               ==========
                                  G10

	Renmazuo has high hp, hit percentage, defense, and (depending 
on ammunition) attack power.  It even has useful special options.  Like
the pilot, Renmazuo is very useful and powerful.
	Rating: 9/10  


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 ------------   --------------    ----
 Double Snap  :	T, T		  40
 Hard Snap    :	T, S		  50
 Hard Gun     :	T, X		  10
 Gun Blaze    :	S, T		  70
 Impact Gun   :	S, S		  80
 Holy Fist    :	S, X		  20
 Blaze Shot   :	X, T		  100
 Hard Gatling :	X, S		  110
 Sky Gatling  :	X, X		  30
 Thousand     :	T		  10	Hyper-Deathblow
 Holy Climb   :	S		  20	Hyper-Deathblow
 Holy Soul    :	X		  30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 -----------      -------     -------     -------------     ------
 Healing Light :     2	       ---              Innate       S. T.
 Holy Light    :     4	       ---              Innate       A. A.
 Wind Shield   :     4	       ---              55           S. T.
 Earth Shield  :     4	       ---              55           S. T.
 Fire Shield   :     4	       ---              55           S. T.
 Water Shield  :     4	       ---              55           S. T.
  


 	Special Options
 	ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 Option	             Fuel
 -------------       ----
 Jessie Cannon :     500



                           Omnigear Renmazuo
                          ===================
                                  G11

	A slight improvement over Renmazuo.  It has an increased 
defense and agility, but everything else is largely the same.
	Rating: 9/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 ------------   --------------    ----
 Double Snap  :	T, T		  40
 Hard Snap    :	T, S		  50
 Hard Gun     :	T, X		  10
 Gun Blaze    :	S, T		  70
 Impact Gun   :	S, S		  80
 Holy Fist    :	S, X		  20
 Blaze Shot   :	X, T		  100
 Hard Gatling :	X, S		  110
 Sky Gatling  :	X, X		  30
 Thousand     :	T		  10	Hyper-Deathblow
 Holy Climb   :	S		  20	Hyper-Deathblow
 Holy Soul    :	X		  30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 -----------      -------     -------     -------------     ------
 Healing Light :     2	       ---              Innate       S. T.
 Holy Light    :     4	       ---              Innate       A. A.
 Wind Shield   :     4	       ---              55           S. T.
 Earth Shield  :     4	       ---              55           S. T.
 Fire Shield   :     4	       ---              55           S. T.
 Water Shield  :     4	       ---              55           S. T.
  


 	Special Options
 	ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 Option	             Fuel
 -------------       ----
 Jessie Cannon :     500
 Jessie Blasta :     1000



\\\\\\\\\\\\\\\\\\\\\\\\\\====================/////////////////////////
==========================  Ricardo Banderas  =========================
//////////////////////////====================\\\\\\\\\\\\\\\\\\\\\\\\\



                                 Stier
                                =======
                                  G12

	Utter trash.  High attack, defense, and stamina but horrid 
speed, agility, and hit percentage.  Add the fact that you actually 
have to then use Rico as a character and you can just forgot Stier 
exists.
	Rating: 1/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 ------------   --------------    ----
 Drill War    :	T, T		  40
 Bomber Head  :	T, S		  50
 Drill Driver :	T, X		  10
 Grand Slam   :	S, T		  70
 Twister D    :	S, S		  80
 Hammer G     :	S, X		  20
 Mega Body    :	X, T		  100
 Sky Drive    :	X, S		  110
 Scrap        :	X, X		  30
 Drill Kaiser :	T		  10	Hyper-Deathblow
 Drive Kaiser :	S		  20	Hyper-Deathblow
 Iron Kaiser  :	X		  30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 ------------     -------     -------     -------------     ------
 Steel Mettle :	     4	       ---		60           S. T.



                             Omnigear Stier
                            ================
                                  G13

	How surprising, nothing has changed.  It is still trash.  The 
appearance has changed, but that's it.
	Rating: 1/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name		Attacks Needed	  Fuel
 ------------   --------------    ----
 Drill War    :	T, T		  40
 Bomber Head  :	T, S		  50
 Drill Driver :	T, X		  10
 Grand Slam   :	S, T		  70
 Twister D    :	S, S		  80
 Hammer G     :	S, X		  20
 Mega Body    :	X, T		  100
 Sky Drive    :	X, S		  110
 Scrap        :	X, X		  30
 Drill Kaiser :	T		  10	Hyper-Deathblow
 Drive Kaiser :	S		  20	Hyper-Deathblow
 Iron Kaiser  :	X		  30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 ------------     -------     -------     -------------     ------
 Steel Mettle :	     4	       ---		60           S. T.




\\\\\\\\\\\\\\\\\\\\\\\\\\\==================//////////////////////////
===========================  Emeralda Kasim  ==========================
///////////////////////////==================\\\\\\\\\\\\\\\\\\\\\\\\\\


                                Crescens
                               ==========
                                  G14

	Crescens is the fastest Gear in the whole game.  It 
consistently has low hp, but it's attack power can be great with an 
appropriate engine and accessories.  Its ether capabilities are 
astounding and tantamount to Vierge.
	Rating: 9/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name           Attacks Needed    Fuel			
 -----------    --------------    ----
 Arm Bash    :	T, T		  40
 Air Bash    :	T, S		  50
 Dance Bash  :	T, X		  10
 Devil Hand  :	S, T		  70
 Devil Hold  :	S, S		  80
 Devil Bird  :	S, X		  20
 Dead Spin   :	X, T		  100
 Dead Drive  :	X, S		  110
 Dead Melody :	X, X		  30
 Dark Wave   :	T		  10	Hyper-Deathblow
 Dark Force  :	S		  20	Hyper-Deathblow
 Dark World  :	X		  30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 ------------     -------     -------     -------------     ------
 Anemo Dharm  :	     3	      Wind		Innate	     S. T.
 Terra Feist  :	     3	      Earth		Innate	     S. T.
 Thermo Gord  :	     3	      Fire		Innate	     S. T.
 Aqua Aroum   :	     3	      Water		Innate	     S. T.
 Anemo Omega  :	     6	      Wind		Innate	     All
 Terra Holz   :	     6	      Earth		Innate	     All
 Thermo Giest :	     6	      Fire		Innate	     All
 Aqua Dhaum   :	     6	      Water		Innate	     All



\\\\\\\\\\\\\\\\\\\\\\\\\\===================//////////////////////////
==========================  Maria Balthasar  ==========================
//////////////////////////===================\\\\\\\\\\\\\\\\\\\\\\\\\\


                                Seibzehn
                               ==========
                                  G15

	Seibzehn has tremendous power, hp, defense, and stamina, but 
poor speed, agility, and hit percentage.  In most respects, this Gear 
is fantastic and nearly invincible.  It even starts with all of its 
deathblows learned.
	Rating: 8/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 Name             Attacks Needed    Fuel			
 -------------    --------------    ----
 Mega Hammer   :  T, T		    40
 Dyna Fight    :  T, S		    50
 Gravity Fist  :  T, X		    10
 Dyna Rush     :  S, T		    70
 Head Drive    :  S, S		    80
 Gravity Press :  S, X		    20
 Meteor Press  :  X, T		    100
 Iron Break    :  X, S		    110
 Iron Storm    :  X, X		    30
 Fire Drive    :  T	            10	Hyper-Deathblow
 Magneto       :  S		    20	Hyper-Deathblow
 Maria Beat    :  X		    30	Hyper-Deathblow


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 - No Abilities -


 	Special Options
 	ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 Option		  Fuel
 ------		  ----
 Missile Pod :	  400
 Grav Cannon :	  1000



\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\===========//////////////////////////////
==============================  Chu-Chu  ==============================
//////////////////////////////===========\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


                            Enlarged Chu-Chu
                           ==================
                                  G16

	Chu-Chu can either be the best or worst character depending on
how many stat-up items you give her.  She has no deathblows, average 
power, poor speed and one useful spell that heals Gears.
	Rating: 4/10


 	Deathblows
 	ŻŻŻŻŻŻŻŻŻŻ

 - No Deathblows -


 	Abilities
 	ŻŻŻŻŻŻŻŻŻ

 Ability          EP Cost     Element     Level Learned     Target
 ------------     -------     -------     -------------     ------
 Forest Dance :	     2	       ---              Innate       S. T.


-----------------------------------------------------------------------
-----------------------------------------------------------------------

                             Gear Weapons
                        ----------------------

			     
                              \=========/
                               Gear Rods
                              /=========\


Name		Attack	    Special		    Price       Value
----		------	    -------                 -----       -----
Magic RodG       +2          ---                     ---         100
Hot RodG         +24         ---                     4200        ---
Thunder RodG     +60        Wind Attack              8200        ---
Stone RodG       +60        Earth Atactk             8200        ---
Flare RodG       +65        Fire Attack              8800        ---
Ice RodG         +60        Water Attack             8200        ---
Chrono RodG      +75        Inflicts Slow status    10000        ---
Chaos RodG       +80         ---                    13200        ---



                             \===========/
                              Gear Swords
                             /===========\


Name		Attack	    Special		    Price       Value
----		------	    -------                 -----       -----
Sengoku Sword    +90         ---             	     ---         4500
Yamame Sword     +110        ---                    13000        --- 
Kishin Sword     +120        ---                     ---         7000
Kijin Sword      +200        ---                     ---        18000



                              \==========/
			       Gear Whips
			      /==========\


Name		Attack	    Special		    Price       Value
----		------	    -------                 -----       -----
LeatherGWhip     +10         ---                     ---         500
Iron GWhip       +16         ---                     1600        ---
SnapperGWhip     +18         ---                     2000        ---
SerpentGWhip     +35         ---                     ---         2250
BSnake GWhip     +50         ---                     6800        ---
SBlood GWhip     +56         ---                     7600        ---
Sonic GWhip      +120       Ether Machine Silenced  16800        ---
Thor GWhip       +100       Power Loss              13000        ---




                               \=========/
                                Gear Guns
                               /=========\


Name              Rank        Price       Value
----		  ----	      -----       -----
G-M10 Gun          A           ---         2000
G-M686 Gun         AA          ---         3900
G-Matchlock        AA         20000        ---
G-Godfather        AAA         ---        12000



                            \===============/
                             Gear Ammunition
                            /===============\


Name		Attack	    Special		    Price       Amount
----		------	    -------                 -----       ------
G-M10A Ammo      +18         ---                     100         10
G-M10S Ammo      +30         ---                     200         10
G-M10X Ammo      +42         ---                     300         10
G-M686A Ammo     +24         ---                     200         10
G-M686S Ammo     +36         ---                     300         10
G-M686X Ammo     +48         ---                     400         10
G-GG040 Ammo     +24         ---                     100         10
G-GG060 Ammo     +36         ---                     200         10
G-GG080 Ammo     +48         ---                     300         10
G-GG100 Ammo     +60         ---                     400         10
G-GodsonAmmo     +72         ---                     1000        10
G-MAero Ammo     +60        Wind Attack              500         100
G-MTerraAmmo     +60        Earth Attack             500         100
G-MPyro Ammo     +60        Fire Attack              500         100
G-MHydroAmmo     +60        Water Attack             500         100

-----------------------------------------------------------------------
-----------------------------------------------------------------------


                            Gear Accessories
                       --------------------------


                           \================/
                            Gear Accessories
                           /================\

Name              Effects                             Price       Value
====              =======                             =====       =====
-----------------------------------------------------------------------
Extra Ar           Armor Defense value+2               ---         12
-----------------------------------------------------------------------
Extra Ar+1         Armor Defense value+5               50          ---
-----------------------------------------------------------------------
Extra Ar+2         Armor Defense value+8               75          ---
-----------------------------------------------------------------------
Extra Ar+3         Armor Defense value+10              100         ---
-----------------------------------------------------------------------
Extra Ar+4         Armor Defense value+20              150         ---
-----------------------------------------------------------------------
Extra Ar+5         Armor Defense value+30              ---         100
-----------------------------------------------------------------------
Extra Ar+6         Armor Defense value+50              ---         125
-----------------------------------------------------------------------
Extra Ar+7         Armor Defense value+80              400         ---
-----------------------------------------------------------------------
Extra Ar DX        Armor Defense value+100             500         ---
-----------------------------------------------------------------------
Lite Alloy         Armor Defense value+30              ---         100
-----------------------------------------------------------------------
Heavy Alloy        Armor Defense value+30              ---         100
-----------------------------------------------------------------------
Lite Ar+1          Armor Defense value+15              150         ---
                   Response value+5
-----------------------------------------------------------------------
Lite Ar+2          Armor Defense value+40              ---         200
                   Response value+5
-----------------------------------------------------------------------
Lite Ar+3          Armor Defense value+60              600         ---
                   Response value+5
-----------------------------------------------------------------------
Cast Ar            Armor Defense value+2               ---         2000
-----------------------------------------------------------------------
Ether Ar           Armor EthDef value+50               1000        ---
-----------------------------------------------------------------------
Ether Ar+1         Armor EthDef value+100              ---         1000
-----------------------------------------------------------------------
Ether Ar+2         Armor EthDef value+150              3000        ---
-----------------------------------------------------------------------
Ether Ar+3         Armor EthDef value+200              4000        ---
-----------------------------------------------------------------------
Wind Veil Ar       Defense vs. Earth Ether             5000        ---
-----------------------------------------------------------------------
EarthVeil Ar       Defense vs. Wind Ether              5000        ---
-----------------------------------------------------------------------
Fire Veil Ar       Defense vs. Water Ether             5000        ---
-----------------------------------------------------------------------
WaterVeil Ar       Defense vs. Fire Ether              5000        ---
-----------------------------------------------------------------------
Insulated Ar       Electric Damage down 30%            ---         750
                   Armor Defense value+10
-----------------------------------------------------------------------
InsulateAr+1       Electric Damage down 30%            ---         1125
                   Armor Defense value+50
-----------------------------------------------------------------------
Seal Ar            Seal Damage down 50%                ---         700
-----------------------------------------------------------------------
Silver Ar          Gel Damage down 50%                 ---         150
-----------------------------------------------------------------------
Silver Ar+1        Gel Damage down 50%                 ---         250
                   Armor Defense value+50
-----------------------------------------------------------------------
Beam Coat          Beam Damage down 50%                ---         300
-----------------------------------------------------------------------
Mirror Ar          Beam Damage down 50%                ---         600
                   Armor Defense value+50
-----------------------------------------------------------------------
Beam Jammer        Beam Damage down 75%                1000        ---
-----------------------------------------------------------------------
Mica               Electric Damage down 30%            ---         375
-----------------------------------------------------------------------
Ground             Electric Damage down 50%            1250        ---
-----------------------------------------------------------------------
Seal Barrier       Seal Damage down 100%               ---         1500
-----------------------------------------------------------------------
Gold Plate         Gel Damage down 100%                ---         7500
-----------------------------------------------------------------------
Noise Filter       Sonic Damage down 100%              ---         1000
-----------------------------------------------------------------------
Angel Ar           Angel damage down 30%               ---         450
                   Armor Defense value+50
-----------------------------------------------------------------------
Angel Ar+1         Angel damage down 50%               ---         900
                   Armor Defense value+100
-----------------------------------------------------------------------
AntiAngelSys       Angel damage down 100%              ---         1250
-----------------------------------------------------------------------
A Circuit          Increases Agility in Barrens        250         ---
-----------------------------------------------------------------------
B Circuit          Increases Agility in Snow           250         ---
-----------------------------------------------------------------------
C Circuit          Increases Agility in Desert         250         ---
-----------------------------------------------------------------------
C Circuit+1        Increases Agility in Desert         ---         250
-----------------------------------------------------------------------
D Circuit          Increases Agility in Water          250         ---
-----------------------------------------------------------------------
E Circuit          Increases Eth Mach & EthDef         250         ---
-----------------------------------------------------------------------
A/C                Increases Agility in Desert         ---         1250
-----------------------------------------------------------------------
O2 Cylinder        Increases Agility in water          ---         1250
-----------------------------------------------------------------------
Old Circuit        Increases Response & Defense        ---         1250
-----------------------------------------------------------------------
Simple Circuit     Increases Response & Defense        ---         1250
                   (Same as Old Circiut)
-----------------------------------------------------------------------
Resp Circuit       Increases Response                  2500        ---
-----------------------------------------------------------------------
Def Circuit        Increases Defense                   2500        ---
-----------------------------------------------------------------------
MagneticCoat       Increases Response                  4000        ---
-----------------------------------------------------------------------
Power Magic        Increases Ether Mach Strength       3000        ---
                   EthAmp value+8
-----------------------------------------------------------------------
Engine Guard       Protects Gear's Engine              5000        ---
-----------------------------------------------------------------------
Tank Guard         Stops Fuel Leaks and Drainage       3000        ---
-----------------------------------------------------------------------
Ar Repairer        Prevents Loss of Armor Def          4000        ---
-----------------------------------------------------------------------
Motion Guard       Prevents 'Slow' Status              4000        ---
-----------------------------------------------------------------------
Lens Cover         Prevents Camera Damage              2500        ---
-----------------------------------------------------------------------
Pilot Shield       Prevents Pilot Confusion            4000        ---
-----------------------------------------------------------------------
Magic Guard        Protects Ether Machine              3250        ---
-----------------------------------------------------------------------
Veil Doubler       Doubles Elemental Defense           3000        ---
-----------------------------------------------------------------------
Deathblower1       Enables Level 1 D.Blows             ---         5000
-----------------------------------------------------------------------
Deathblower2       Enables Level 2 D.Blows             ---         5000
-----------------------------------------------------------------------
Deathblower3       Enables Level 3 D.Blows             ---         5000
-----------------------------------------------------------------------
GNRS20             Engine Output up 20%                35000       ---
-----------------------------------------------------------------------
GNRS50             Engine Output up 50%                65000       ---
-----------------------------------------------------------------------
FX Cleaner         'Charge' removes Status Effects     5000        ---
-----------------------------------------------------------------------
A Charger          'Charge' Restores 50 Fuel           2500        ---
-----------------------------------------------------------------------
S Charger          'Charge' Restores 100 Fuel          10000       ---
-----------------------------------------------------------------------
X Charger          'Charge' Restores 200 Fuel          30000       ---
-----------------------------------------------------------------------
Z Charger          'Charge' Restores 500 Fuel          50000       ---
-----------------------------------------------------------------------
Frame HP10         Restores 10% of Frame HP            250         --- 
-----------------------------------------------------------------------     
Frame HP30         Restores 30% of Frame HP            750         ---
-----------------------------------------------------------------------
Frame HP50         Restores 50% of Frame HP            1250        ---
-----------------------------------------------------------------------
Frame HP70         Restores 70% of Frame HP            1750        ---
-----------------------------------------------------------------------
Frame HP90         Restores 90% of Frame HP            2500        ---
-----------------------------------------------------------------------

- End of Gears

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
10. Character Abilities                                           X1001
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

                                Legend
                       ------------------------

Ability:
--------
	Name of the designated ability.

EP Cost:
--------
	The amount of ether points necessary to perform the designated
attack.

Element:
--------
	The element associated with the designated attack.  Note that 
not all attacks have elemental attributes.

Level Learned:
--------------
	The level at which the designated ability is capable of being 
used.  If 'Innate', then the ability is useable when the character is 
useable.

Target:
-------
	The affected targets of the designated ability.  For example,
'Inner Healing' affects S.T. (only a single character).  When cast, it
will heal only the character upon whom it is cast.

 S. T.  =   Single Target
 Self   =   Only the character casting can be targeted
 Area   =   Effects all enemies within a small area
 All    =   Effects all enemies within a large area
 A. A.  =   All Allies


\\\\\\\\\\\\\\\\\\\\\\\\\\\=================///////////////////////////
===========================  Fei Fong Wong  ===========================
///////////////////////////=================\\\\\\\\\\\\\\\\\\\\\\\\\\\


- Chi Abilities -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
-------------    -------     -------     -------------     ------
Guided Shot   :	    2	      ---	       Innate	    S. T.
Inner Healing :	    2	      ---	       10           S. T.
Iron Valor    :	    4	      ---	       20           Self
Counter Force :	    4	      ---	       35           Self
Yang Power    :	    5	      ---	       46           Self
Yin Power     :	    5	      ---	       46           Self
Radiance      :	    10	      ---	       55           S. T.
Big Bang      :	    20	      ---	       72           All


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability         Description
-------------   -----------
Guided Shot   - Low damage Chi attack.
Inner Healing - Recovers moderate amount of HP.
Iron Valor    - Raises Attack Power. 
Counter Force - Raises counterattack rate.
Yang Power    - Raises Defense, lowers Attack Power.
Yin Power     - Raises Attack Power, lowers Defense.
Radiance      - Medium damage Chi attack.
Big Bang      - Explosive, high damage Chi attack.


\\\\\\\\\\\\\\\\\\\\\\\\\=====================/////////////////////////
=========================  Elhaym Van Houten  =========================
/////////////////////////=====================\\\\\\\\\\\\\\\\\\\\\\\\\


- Ether Abilities -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
-------------    -------     -------     -------------     ------
Anemo Bolt    :	    2	     Wind              Innate       S. T.	
Terra Lance   :	    2	     Earth             Innate       S. T.
Thermo Cube   :	    2 	     Fire              Innate       S. T.
Aqua Ice      :	    2	     Water             Innate       S. T.
Anemo Burn    :	    4	     Wind              20           Area
Terra Storm   :	    4        Earth             20           Area
Thermo Dragon :	    4        Fire              20           Area
Aqua Mist     :	    4        Water             20           Area
Anemo Wave    :	    10       Wind              55           All
Terra Ghost   :	    10       Earth             55           All
Thermo Largo  :	    10       Fire              55           All
Aqua Lord     :	    10       Water             55           All


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability         Description
-------------   -----------
Anemo Bolt    - High damage Wind attack.
Terrace Lance - High damage Earth attack.
Thermo Cube   - High damage Fire attack.
Aqua Ice      - High damage Water attack.
Anemo Burn    - Medium damage Wind attack.
Terra Storm   - Medium damage Earth attack.
Thermo Dragon - Medium damage Fire attack.
Aqua Mist     - Medium damage Water attack.
Anemo Wave    - High damage Wind attack.
Terra Ghost   - High damage Earth attack.
Thermo Largo  - High damage Fire attack.
Aqua Lord     - High damage Water attack.



\\\\\\\\\\\\\\\\\\\\\\\\\\\\===============////////////////////////////
============================  Citan Uzuki  ============================
////////////////////////////===============\\\\\\\\\\\\\\\\\\\\\\\\\\\\


- Arcane Abilities -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
--------         -------     -------     -------------     ------
Sazanami :	    2         ---	       Innate       S. T.
Renki    :	    2         ---	       10           Self
Fuuseii  :	    4         ---	       25           S. T.
Chiseii  :	    4         ---	       25           S. T. 
Kaseii   :	    4         ---	       25           S. T.
Suiseii  :	    4         ---	       25           S. T.
Ryokusho :	    3         ---	       40           S. T.
Reisho   :	    3         ---	       42           S. T.
Koga     :	    2         ---	       52           S. T.
Yamiga   :	    2         ---	       54           S. T.
Senkei   :	    6         ---	       60           S. T.


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability    Description
--------   -----------
Sazanami - Recovers moderate amount of HP.
Renki    - Next Arcane used affects all.
Fuuseii  - Blocks damage from Earth elemental attacks.
Chiseii  - Blocks damage from Wind elemental attacks.
Kaseii   - Blocks damage from Water elemental attacks.
Suiseii  - Blocks damage from Fire elemental attacks.
Ryokusho - Removes all Physical Status Ailments.
Reisho   - Removes all Mental Status Ailments.
Koga     - Raises Defense, lowers Attack Power.
Yamiga   - Raises Attack Power, lowers Defense.
Senkei   - Doubles speed of target.



\\\\\\\\\\\\\\\\\\\\\\\\\======================////////////////////////
=========================  Bartholomew Fatima  ========================
/////////////////////////======================\\\\\\\\\\\\\\\\\\\\\\\\


- Ether Abilities -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
-------------    -------     -------     -------------     ------
Wild Smile    :	    2	      ---              Innate       S. T.
Heaven Cent   :	    2         ---              18           S. T.
White Lure    :	    3         ---              28           S. T.
Red Cologne   :     4         ---              38           Self
Blue Cologne  :	    6         ---              42           Self
White Cologne :	    6         ---              50           Self
Wind Mode     :	    4        Wind              56           S. T.
Earth Mode    :	    4        Earth             56           S. T.
Fire Mode     :	    4        Fire              56           S. T.
Water Mode    :	    4        Water             56           S. T.


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability         Description
-------------   -----------
Wild Smile    - Decreases target's Accuracy and Evade.
Heaven Cent   - Attacks target with a gold coin.
White Lure    - Lures enemy to attack target.
Red Cologne   - Raises Attack Power.
Blue Cologne  - Raises Accuracy and Evade.
White Cologne - Raises Counterattack rate.
Wind Mode     - Adds Wind element to attacks.
Earth Mode    - Adds Earth element to attacks.
Fire Mode     - Adds Fire element to attacks.
Water Mode    - Adds Water element to attacks.




\\\\\\\\\\\\\\\\\\\\\\\\\\===================//////////////////////////
==========================  Billy Lee Black  ==========================
//////////////////////////===================\\\\\\\\\\\\\\\\\\\\\\\\\\


- Ether Abilities -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
-------------    -------     -------     -------------     ------
Purity Light  :	    2	      ---              Innate       S. T.
Healing Light :	    2	      ---              Innate       S. T.
Holy Light    :     4	      ---              Innate       A. A.
Goddess Call  :	    4	      ---              Innate       S. T.
Goddess Eyes  :	    4	      ---              Innate       S. T.
Wind Shield   :	    4	      ---              55           S. T.
Earth Shield  :     4	      ---              55           S. T.
Fire Shield   :	    4	      ---              55           S. T.
Water Shield  :	    4	      ---              55           S. T.
Goddess Wake  :	    8	      ---              60           S. T.


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability         Description
-------------   -----------
Purity Light  - Removes all Status Ailments.
Healing Light - Recovers large amount of HP.
Holy Light    - Recovers moderate amount of HP.
Goddess Call  - Doubles speed of target.
Goddess Eyes  - Raises defense.
Wind Shield   - Blocks damage from Earth elemental attacks.
Earth Shield  - Blocks damage from Wind elemental attacks.
Fire Shield   - Blocks damage from Water elemental attacks.
Water Shield  - Blocks damage from Fire elemental attacks.
Goddess Wake  - Revives fallen character; kills undead.



\\\\\\\\\\\\\\\\\\\\\\\\\\====================/////////////////////////
==========================  Ricardo Banderas  =========================
//////////////////////////====================\\\\\\\\\\\\\\\\\\\\\\\\\


- Spirit Abilities -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
------------     -------     -------     -------------     ------
Steel Fist   :	    2	      ---              Innate       Self
Steel Body   :	    2	      ---              Innate       Self
Steel Spirit :	    2	      ---              50           Self
Steel Mettle :	    4	      ---              60           S. T.


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability        Description
------------   -----------
Steel Fist   - Raises Attack Power.
Steel Body   - Raises Defense.
Steel Spirit - Raises Ether Defense.
Steel Mettle - Low damage Spirit attack.



                             
\\\\\\\\\\\\\\\\\\\\\\\\\\\==================//////////////////////////
===========================  Emeralda Kasim  ==========================
///////////////////////////==================\\\\\\\\\\\\\\\\\\\\\\\\\\


- Ether Abilities -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
------------     -------     -------     -------------     ------
Anemo Dharm  :	    3        Wind              Innate       S. T.
Terra Feist  :	    3        Earth             Innate       S. T.
Thermo Gord  :	    3        Fire              Innate       S. T.
Aqua Aroum   :	    3        Water             Innate       S. T.
Anemo Omega  :	    6        Wind              Innate       All
Terra Holz   :	    6        Earth             Innate       All
Thermo Giest :	    6        Fire              Innate       All
Aqua Dhaum   :	    6        Water             Innate       All


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability        Description
-----------    -----------
Anemo Dharm  - Medium damage Wind attack.
Terra Feist  - Medium damage Earth attack.
Thermo Gord  - Medium damage Fire attack.
Aqua Aroum   - Medium damage Water attack.
Anemo Omega  - High damage Wind attack.
Terra Holz   - High damage Earth attack.
Thermo Giest - High damage Fire attack.
Aqua Dhaum   - High damage Water attack.



\\\\\\\\\\\\\\\\\\\\\\\\\\===================//////////////////////////
==========================  Maria Balthasar  ==========================
//////////////////////////===================\\\\\\\\\\\\\\\\\\\\\\\\\\


- Controls -
ŻŻŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
------------     -------     -------     -------------     ------
Robo Beam    :	    2         ---              Innate       S. T.
Robo Missile :	    3         ---              Innate       S. T.
Robo Punch   :	    5         ---              48           Area
Robo Kick    :	    8         ---              50           Area
Graviton Gun :      30        ---               ---         All


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability        Description
------------   -----------
Robo Beam    - Medium damage laser-based attack.
Robo Missile - High damage missle attack.
Robo Punch   - High damage physical attack.
Robo Kick    - Very high damage physical attack.
Graviton Gun - Farcical damage energy attack.



\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\===========//////////////////////////////
==============================  Chu-Chu  ==============================
//////////////////////////////===========\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


- Spells -
ŻŻŻŻŻŻŻŻŻŻ
Ability	         EP Cost     Element     Level Learned     Target
-------------    -------     -------     -------------     ------
Forest Dance :	    2         ---              Innate       S. T.
Culen Prayer :	    2         ---              Innate       S. T.
Myrm Prayer  :	    2         ---              Innate       S. T.
Play Dead    :	    2         ---              Innate       Self
Maiden Kiss  :	    8         ---              40           S. T.
Forest Wind  :      4        Wind              50           S. T. 
Earth Gnome  :	    6        Earth             55           Area
Ancient Myth :	    10        ---              60           All


- Descriptions -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ability        Description
------------   -----------
Forest Dance - Recovers moderate amount of HP.
Culen Prayer - Removes all Physical Status Ailments.
Myrm Prayer  - Removes all Mental Status Ailments.
Play Dead    - Enemy ignores Chu-Chu.
Maiden Kiss  - Revives fallen character; kills undead.
Forest Wind  - Medium damage Wind attack.
Earth Gnome  - High damage Earth attack.
Ancient Myth - Mysterious high damage attack.

- End of Abilities


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
11. Useful Facts/Secrets/Hints/Tips                               X1002
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Quick Mount
-----------

	Press R2+L2 on the world map or a dungeon to quickly mount or 
dismount your Gears.


Measurement Conversions
-----------------------

	Apparently Square USA has the real-world equivalents for the 
measurements made in Xenogears.  I don't remember the source for this 
information as it is just saved in a text file I have lying around.  
Anyway, here they are:

1.00 Sharl  =  0.964 meters       = 3.16273 feet
1.00 Karn   =  1.080 metric tons  = 2308.99 lbs
1.00 Repsol =  0.970 km/h         = 0.60273 mph
1.00 Zeitle =  0.017 hours        = 1.02    minutes


Yggdrasil in Reverse
--------------------

	Press R2 while flying the Yggdrasil to shift it into its 
reverse gear.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
12. Credits                                                       X1003
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Credit goes to various FAQ writers at GameFAQS who have inspired much 
of the structural integrity of this FAQ.

Credit belongs to the companies that made this possible:
1. Sony
2. Squaresoft
3. SquareUS

Credit also belongs to the following websites for hosting this guide:
1. http://www.gameFAQs.com
2. http://www.Gamespot.com
3. http://deepu.eroding.com

Credit goes to my friend, Tundra, for letting me have Xenogears in the
first place.

Contributions:
1. Shervin Maddah:
    > Shinobi item/gold amount.  Stats concerning Simple Circuit.

- End of document
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-