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    FAQ/Walkthrough by MKnight

    Version: 0.75 | Updated: 02/27/99 | Printable Version | Search Guide | Bookmark Guide

    Xenogears (c)Square, 1998
    Release Date: 10.21.1998
    2 Discs, Playstation
    Suggested Retail Price:$49.99
    Developer: Square
    Publisher: Square Electronic Arts
    
    Xenogears FAQ
    (c)Yong Guan<megitek_knight@hotmail.com>
       Sam Gibson<SamULGib@aol.com>
       Izlude<izlude@usa.net>
    1998, Unpublished work
    <http://members.xoom.com/SamULGib/index.htm> for our site
    <http://members.earthlink.com/~cherrio/index.html> for version history
    
    !Disclaimer!
     You can distribute this file as much as you want, as long as it isn't
     modified. If you are going to modify, you must get our consent before you
     can distribute the file.
    
    Ver-0.75: Saturday, February 27, 1999
     Okay, the walkthrough is practically finished, and some holes are filled
     in, but there's still a lot missing.
    
    Ver-0.51: Tuesday, February 16, 1999
     It's Yong again, I haven't been doing much lately, but this is my version
     of the walkthrough, it's pretty much a combination of Kain's, and some
     additions that I found. Walkthrough Disc 2 is still in the works, and
     Disc 1 is nearly done, look for future updates.
    
    Ver-0.50: Sunday, January 24, 1999
     Like I said big updates, all we need to do on the walkthrough now is finish
     the final dungeon, and finish the first disc. Hope you like it :)
    
    Ver-0.40: Friday, January 22, 1999
     Long time no see, well here's the latest ver, with walkthrough through
     up to Gate 1. (All we have to do with the walkthrough now is type it,
     disc 2 also!!, well excepting the Final Dungeon expect an update soon
     with LOTS more)
    
    Ver-0.30: Monday, December 14, 1998
     More updates to the walkthrough, it now covers up to the Intruder
     on Shevat.
    
    Ver-0.20: Friday, December 10, 1998
     Wow, I can't believe I'm able to update again. Lots of additions to the
     Walkthrough. Its now all the way up to the attack on the Thames. I also
     added in some of the levels required to get some of the abilities (not
     much)
    
    Ver-0.10b: Friday, December 10, 1998
     Since I'm off for winter break now, I updated the FAQ. Basically misc.
     spelling errors, but I also added the walkthrough up to the Thames, a
     Table of Contents, and a few more FAQ's at the bottom.
    
    Ver-0.10: Thursday, December 09, 1998
     Okay, finals are coming, and all 3 of us are really busy. Since we said
     that we would release this FAQ to mainstream sites this week, we will.
     There are a LOT of missing holes, and we've gotten the walkthrough up to
     Kislev. I also got the Game Shark codes, but am missing some codes. The
     grading system for characters is in, but not completed yet.
    
    Ver-0.01: Saturday, November 28, 1998
     This is the initial release, the 3 of us has come together and combined
     our 2 FAQ's together. I have yet to release one of mine, but SamULGib
     has. Included: Characters, Walkthrough Disc 1 up to Stalactite Cave, a
     lot of the appendix. Thie FAQ is very messy right now, I'll clean it up
     later. There are also missing holes of info that I'll eventually get.
    
    **************************************************************************
                           T A B L E   O F   C O N T E N T S
    **************************************************************************
    i)Information
    ii)Walkthrough Disc 1
    iii)Walkthrough Disc 2 (not implemented)
    iv) Miscellaneous
     -Game Shark Codes
    v)Appendix
     -Items
     -Equipment
     -Gear Parts/Upgrades
     -Stores
     -Characters
    vi)FAQ's
    vii)Credits
    
    
    **************************************************************************
                              I N F O R M A T I O N
    **************************************************************************
    I decided to move the characters down, as it is now a spoiler.
    
    
    **************************************************************************
                       W A L K T H R O U G H   D I S C   1
    **************************************************************************
    Enemies are set up like this
     Name(Size, R for regular, G for Gear): XP/G, item received
    
    Chapter I-Lahan Village
     Stuff to get:
      200G
      Aquasol (x5)
      Eyeball
      Aquasol S
      Power Ring
      RPS Badge
      120G
      Mermaid Tear
     Enemies:
     (World Map-Grassland)
      Lil' Kobold(R): 3/0, Fencing Cap
      Hobgob(R): 2/0, Hob-Jerky(Hob-Steak if burned)
      Hopper(R): 8/0, Fencing Wear
        When you get control of Fei, examine the bed to get your hidden money,
      200G. Rest in bed if you like, there isn't much point to do so. You can
      examine the paintings to get a close-up view of them. Walk out of your
      room. In the northern room, you can talk to the maid about your arrival
      to Lahan. In the western room, check both barrels to get 2 Aquasols. If
      you jump and examine the northeastern corner, you'll get a spider web,
      used way later in the game. When you're ready, head upstairs.
        You can talk to the people upstairs to learn a bit about what's going
      on in Lahan, when you're done, head outside. You can talk to Dan
      outside, he asks you to steal Alice away from Timothy, it really doesn't
      matter what you choose, it doesn't seem to affect the game in any way.
        Go around to the back of the house you came out of, and talk to the
      old man in the field with the cow. Keep talking to him until he gives
      you 2 Aquasols.
        In the middle of town, there is a well, jump down the well. When Fei
      gets back out, you'll  get an eyeball. Keep jumping down the well until
      you get an Aquasol S, and a Power Ring.  The woman standing by the cow
      north of the well will give you an Aquasol if you tell her that it isn't
      weird.
        When that's done, go to the southeast house, where you'll find a boy
      who wants to play rock-paper-scissors. If you can manage to beat him 5
      times in a row, you'll get an RPS Badge, not used till way later. Go on
      downstairs and talk to the old lady. Tell her that you like Lahan, and
      she'll give you 120G.
        Go on to the bar, the northeastern building. Talk to the people. the
      guy in blue will ask you if you have a problem, tell him that drinking
      won't solve anything. He'll give you a Mermaid Tear, also used much
      later on in the game.
        There's not much else to do, explore the village a bit. The north-
      western house is a general store, the southwestern house is a beginner's
      hall. If you go there, you'll meet Lucca from Chrono Trigger, making a
      cameo appearance. She'll offer to explain about the memory cube, don't
      let her, or she'll take 28G from you. You can leave the village via
      the southern entrance to go to the world map, not much to do there, cept
      to fight a little, some enemies might give you some fencing wear.
        When you're satisfied with your exploration, go to the eastern house
      and talk to the lady standing outside. She'll let you in. Talk to
      Alice's aunt if you want, but head upstairs when that's done. Alice
      needs you to go to Citan's house in the mountains.
    
    
    Chapter II-Mountain Path
     Stuff to get:
      Aquasol x3
      Bird Egg
      Spider
      Midori's Ring
     Enemies:
     (Mountain Path)
      Jackal(R): 3/0, -
      Hobgob(R): 2/0, Hob-jerky(Hob-steak if burned)
        Leave Lahan via the northern exit to end up in the Mountain Path.
      You'll start off in a passage, head north to the memory cube, save if
      you want. Go eastward and follow the path going up. Keep with the
      ascending path, turning east, you'll reach a ledge with a chest, nab it
      for an Aquasol.
        Head back to the memory cube. In between the white sign and the cube,
      there's a narrow passage going up to a lone tree. Climb it and jump
      through the tree. You'll find a bird egg, however the mother of the egg
      will follow you, poking you for 1 damage every so often if you don't
      return it. If you want, go ahead and return it, it will only be used
      as a background item to make you a bit fatter soon.
        Follow the path to the west of the cube, until it winds up to a young
      boy. Talk to him to learn about running+jumping. Use his technique to
      jump the ledge west of him. Go north across the bridge. Drop down and
      take the chest under the bridge for another Aquasol. Head back and
      follow the path until you reach another white sign.
        Jump through the tree west of the sign, and examine the spider that's
      crawling up and down the tree. You'll get a spider. You won't use the
      spider till much later in the game.
        After viewing the imagery, climb the first spiral staircase you see.
      Stop at the door, and turn the camera so you can see the southern door.
      Open it, then examine the area where the chicken flew out of for an
      Aquasol.
        The northern door leads to a bedroom. If you finish climbing and enter
      the doorway on top, you'll be brought into some kind of a room with a
      ladder. Climb it if you want to view the telescope.
        Back on the ground floor, head to the east side of the house, and go
      north a big. Jump behind the flowerbeds sitting next to the house, and
      examine the flowerbeds from that side. You'll get Midori's ring, which
      won't show up in your inventory, and also will not be used until much
      later. Also, there is some bird seeds on a rock, you can eat it, just
      for kicks if you examine it.
        When all's ready, head inside the house, and talk to Yui. If you got
      the bird egg, you'll give it to her. Yui'll also tell you that Citan is
      in the backyard. Talk to Midori if you like, then head outside. Meet
      Citan while you try to enter the back building.
        Do as he suggests and enter the building and examine the object in
      front of you.
        When all the dialog is finally over, it'll be night time, and Fei'll
      be on his way. If you gave Yui that egg, Fei'll have gained 22 lbs. Go
      back to the mountain path, and take your time going back to Lahan, there
      aren't any random battles. On the way back, you'll see some gears fly
      by, towards Lahan.
    
    
    Chapter III-Fallen Shadows
     No Items
     No Enemies
        Continue on into Lahan, save if you'd like. To your amazement, Lahan
      is burning down. Eventually, Fei will jump into a gear, and you'll face
      your first gear battle.
     -------------------------------------------------------------------------
     Story Battle
      Musha Mk100(G): 90/50, -
      Musha Mk100(G): 90/50, -
        Real easy fight. It should only take you 1 X, and a T the next turn to
      kill 1 of them, then just use a level 1 combo to kill the other.
     -------------------------------------------------------------------------
    
    
    Chapter IV-Into the Woods
     Stuff to get:
      Aquasol
     Enemies:
     (Mountain Path, look above)
     (World Map-Grassland, look above)
     (Blackmoon Forest)
      Armor Grub(R): 35/0, Bizfruit
      Forest Elf(R): 21/0, Zetasol
      Hobgob(R): 2/0, Hob-jerky(Hob-steak if burned)
      Jackal(R): 3/0, -
        After the fate of Lahan and it's citizens are revealed, Fei awakes to
      find himself at blame. You'll be told to leave.
        You can go back to the mountain path, and Citan's house, but there
      isn't much point to do so, as there is nothing to do but random fights.
        Citan suggests that you go to Aveh via the Blackmoon Forest, so when
      you're ready, head just southwest of Lahan Ruins, and go into the
      forest.
        Head just south a bit and a short sequence will ensue. Follow the path
      into the opening, then turn east, hugging the wall. You'll see a single
      rock, jump onto it, and then the rock formation west of it. Keep jumping
      up until you reach the fallen tree. Follow it west, then drop south to
      the other downed tree. Pick up the pouch for an Aquasol.
        Keep following the tree south, and drop at the end. You'll see a
      hobgob jumping up the roots of a tree. Mimic him to get up to the ledge.
      If you examine the hobgob, you'll fight him. Save if you like, then
      follow the ledge northeast. Jump across the short gap to the downed
      tree. Fight the hobgob to your left, and quickly jump away from the
      rolling boulder afterwards. If not, then climb back up here.
        Go farther west on the tree, and meet Elly. A fight with 2 Forests
      Elves will happen.
    
    
    Chapter V-Girl in Forest
     Stuff to get:
      Arcane Rod
      Aquasol
      Survival Tent
     Enemies:
     (Blackmoon Forest, see above)
        Elly will have joined you. Now, if you fight those hobgobs, kill them
      with a fire-elemental attack to get a hob-steak.
        After breaking camp, head south. There'll be a white sign, and a path
      leading up. Go up until you reach another sign. If you go north, you
      can go back to the first section of the forest, then back to Lahan. Not
      much reason to do so, however.
        Going south a bit, can jump the gap following the hobgob, but don't
      do so. Instead, head west and make a jump to the chest on the other
      side. It's an Arcane Rod. If you drop to your southeast, then you can
      pick up the pouch with an Aquasol inside.
        Head northeast back to the path. This time, jump that gap going south.
      Follow the path going southwest, and drop down to pick up the chest with
      a survival tent inside. Save if you like.
        Cross the bridge west, then just head southwest into the opening
      between the cliffs. You'll get a lot of dialog, and Elly will be under
      attack.
    
    
    Chapter VI-Broken Silence
     No items
     Enemies:
     (Blackmoon forest, see above)
        If you need to save do so now, but the next fight isn't any hard. When
      you're ready follow Elly into the path. You'll end up fighting a Rankar
      Dragon without a gear.
     -------------------------------------------------------------------------
     Boss Battle
      Rankar Dragon(G):  348/0, Scales
        Just defend for a couple rounds, then Citan will come by with your
      gear. Throw a couple X, then T-S combos at it whenever you can. The
      fight will be over pretty quickly. There's no need to use boosters, but
      if you want to finish quicker, use them your first round. He'll annoy
      you by slowing you, but just wait, or booster up.
     -------------------------------------------------------------------------
        More dialog, Elly will leave, Citan will join. Citan will also suggest
      going to Dazil.
    
    
    Chapter VII-Path to Aveh
     No Items
     Enemies:
      (Blackmoon Forest, see above)-only if you turn around
        Head southwest to leave the forest. While leaving, you will see a
      battleship fly by. Citan will explain.
    
    
    Chapter VIII-Dazil
     No items
     Enemies:
     (Blackmoon Forest, see above)-only if go back in
     (World Map-Grassland, see above)
     (World Map-Desert)
      Sand Shark(R): 121/0, -
      Sand Man(R): 60/75, -
     (Endless Desert)
      Sand Shark(R): 121/0, -
      Sand Man(R): 60/75, -
        You can run around the desert area to fight Sand Men, your first
      source of income. Don't go too far northwest though, you'll end in an
      endless desert.
        If that winds up happening, just keep going south, you'll end up in
      the world map.
        When all's ready, go into Dazil, you can't miss it, it's also a point
      on your map.
        Not much to do, explore a bit if you want though. There is an item
      shop, and in the tavern/inn, you can meet Big Joe, though it is
      unnecessary.
        Whenever you're ready, go to the Ethos shop in the western part of
      town. After hearing that they can't help you, return to the buggy shop
      on the other side of town. There should be a buggy outside, and Citan
      will suggest that you rent it. Go in and talk to the guy behind the
      desk. He'll rent Citan the buggy. Citan will then leave you.
        The clerk will warn you about the dangers of the desert. I say let
      Citan go alone, he has enough HP to back himself up. Anyhow, leave Dazil
      and enter the desert, which is directly west of Dazil.
        Follow the Aveh gears up(?), no compass, so I'll just assume that's
      north. The next screen shows some kind of UFO. Just keep heading north
      for 2 screens. More events will happen, and you'll get a bike, you don't
      control it however. You'll eventually be stopped, and end up fighting
      2 Troopers.
     -------------------------------------------------------------------------
     Story Battle
      Trooper(G): 180/250, Extra Ar
      Trooper(G): 180/250, Extra Ar
        It should only take 2 X's to finish 1 off, so don't waste your fuel
      with boosters. The 2nd one can be taken out with combos.
     -------------------------------------------------------------------------
        After the fight, you'll meet Grahf. He'll introduce you to Wyrm.
     -------------------------------------------------------------------------
     Boss Battle
      Wyrm(G): 1044/0, Eyeball
        He'll counterattack everything with Slurp, sucking your fuel away.
      Boosting would just waste fuel in this fight, as he doesn't kill you
      very fast. Your X will not even hit him, so just use T to charge your
      Attack Level, then let loose some T-S combos. He'll slowly die. It
      should only take 3 T-S combos.
     -------------------------------------------------------------------------
        You'll get captured by Aveh soldiers.
    
    
    Chapter IX-Desert Attack!
     Stuff to get:
      Survival Tent
      Rosesol
      Extra Ar+1
      Leather Vest
     Enemies:
     (Aveh Sand Cruiser)
      Aveh Soldier(R): 75/35, Rosesol
      Aveh Corporal(R): 75/40, Leather Hat
        You'll wind up in a jail cell, with Citan. There's a savepoint in the
      cell. After some dialog, you'll be free to move, save if you want, then
      talk to Citan. Talk to him again, and he'll ask if you want to rest or
      not. If you want to hear more, then talk more, otherwise rest. He'll
      eventually start repeating himself, so you'll have to rest sooner or
      later. Some creepy dialog with the Emperor will also show.
        Bart will attack the sand cruiser that same night.
        You'll go back to Fei. When you have control, leave your room and head
      east. The next room with have a chest containing a Survival Tent. Leave
      that room and head west, shutting the doors by hitting the switches on
      the right side of each door. In the room west of your cell is a chest
      with a Rosesol. If your head gets covered in sand, you'll have to
      redo this all, but do not have to reset because it will start you up
      right after Bart's attack.
        This section is annoying. There will be random fights, and if you
      take too long, panels on the floor will fall. Also, in the fights, fire
      will come from the engine room and hit your characters for about 30.
      Head east on the platform. Instead of climbing the stairs going up,
      take the northern ladder to the higher platform. Go down the other side,
      and head west to pick up a chest with a Extra Ar+1. Go back to the
      stairs and take them up. Keep following the path and take a north to
      pick up a leather vest. Go back and follow the path to take the ladder
      up.
        No worries on this floor, but still random fights. I don't think
      there's a way to climb the boxes, so just circle around them and take
      the ladder going up.
        Just do as Citan says and move South on the Crane. Don't worry about
      falling, nothing will happen. Don't take too long though, or else
      Weltall will sink into the sand. Fei'll jump into Weltall, and fight
      Brigandier.
     -------------------------------------------------------------------------
     Boss Fight
      Brigandier(G):
        This shouldn't be too hard of a fight. You might want to use booster
      if you want to end the fight quicker, but you'll be stuck in the
      Stalactite Cave with a bit less fuel, but that shouldn't affect too
      much. He'll Wild Smile, then just attack. Just keep hitting him with
      X, then a T-S combo, and he'll eventually fall. If your X isn't hitting
      too much, then use something else.
     -------------------------------------------------------------------------
        After the fight, you'll both drop into quicksand.
    
    
    Chapter X-Stalactite Cave
     Stuff to get:
      Gold Nugget
      Iron GWhip
     Enemies:
     (Stalactite Cave)
      Sand Man(R): 60/75, -
      Tin Robo(G): 680/210, Extra Ar+1
      Medusoid(G): 689/0, -
      Nomad Fix Bot(G): 420/200, -
      May Fly(G): 1410/690, Extra Ar+1
        Bart will have joined you at this point, and you'll be introduced
      to using gears in a dungeon. They allow you to get off them, but I
      highly urge you not to. If you fight a Nomad Fix Bot, don't kill it and
      let it refill you.
        Head due south by southwest of where you started, and you'll notice a
      boulder in the wall, examine it, and both of you will push it out of the
      way. Head south to pick up the chest for a Gold Nugget, then go west
      into the Cavern entrance.
        Just follow the extremely long pathway southwest. On the next screen
      still continue going southwest. Talk to the gear if you want, but
      continue going southwest into the next area.
        There will be some kind of cave house thing in the next area, go to
      it. There isn't much point, but if you want, save before entering. Go
      in. You'll meet Balthasar in there. After some dialog, talk to him
      again, and he'll tell you how to get out. If you talk to him again,
      he'll offer to sell you gear parts, or tell you about gear parts. Buy
      from him if you want. He will also tell you where the sensors are.
        Whenever you're ready, leave Bal's house, and head northeast by
      jumping up the platforms. Head through the exit leading northeast. You
      should now be above where you were before. Continue going east. In the
      next room just follow the long path northeast.
        Exit the pathway and you'll end up in the room where you entered the
      Cave in, just on the top ledge. It is very important that you do not
      fall down, or you'll have to climb all the way back up. Head north, then
      west, and turn off the sand sensor. When the light is off, then fall
      down. Go into the southwest cavern again, and continue through the long
      pathway leading southwest.
        In the waterfall room, just head northwest again, and when you reach
      the status-telling gear, go west, rather than south. Turn north, and
      you'll notice some ledges laid out for you to jump through. Do so in
      your gears to turn off the sand sensor, and again to get the chest with
      the Iron GWhip.
        Go back to Balthasar, and talk with him. He'll open the sand gates and
      let you out. Before leaving, I highly suggest that you get the best gear
      equipment that Bal has to offer, a boss later will be quite hard. You
      can  still return to him to buy gear parts, he even tells you about
      Calamity.
        Leave his cave, and head west then south, through the sand barrier
      into the next area. Get off your gear, and hop on the gondola to your
      east. Hit the red button over there to turn on the main power, then go
      back on the gondola and hop onto your gears. Take the elevator to your
      west down.
        Turn south, and drop down. Hop your way back up to the savepoint on
      the other side. You should really save, as you'll fight Calamity next.
      When you're ready, go on south, and hit the button on the elevator.
        Go south after getting off the elevator, and drop off the road.
      You'll see Calamity fly by. You can't jump to the other side, so you'll
      have to turn east, at which point, Calamity will attack.
     -------------------------------------------------------------------------
     Boss Fight
      Calamity(G): 0/0, -
        This is one of the hardest fights because you cannot heal yourself
      yet. You'll probably want to booster up in the very beginning. Just hit
      him with either S, or X to charge your attack level, S if X keeps
      missing. Use T-S combos with Fei at level 1, and T-T for Bart if he
      doesn't have T-S yet. You might try to use Wild Smile with Bart on him.
      When Calamity gets up, Fei'll handle it.
     -------------------------------------------------------------------------
        Say Adios to the cavern, head east, then take the ledge up and west.
      Jump onto the road, and take a south to leave.
    
    
    Chapter XI-Pirate's Lair
     Stuff to get:
      Iron Whip
     Enemies:
     (World Map-Desert-2)
      Neo Tin Robo(G): 1110/150, Extra Ar+1
      May Fly(G): 1410/690, Extra Ar+1
      Spear Trooped(G): 1050/1000, C-Chip
      Trooper(G): 250/100, Extra Ar
      Sand Man(R): 60/75, -
      Sand Shark(R): 121/0, -
     (World Map-Grassland)-same as before
        You'll be on the Yggdrasil when all the dialog is over. Citan will be
      in your party. The building next to Weltall is the gear shop, if you
      feel right, go and upgrade your gears. You can check out the gears by
      talking to the people in the hanger, just step up to the gear, and the
      screen will change. Right now, there are only 3 gears.
        Leave the gear hanger. the first room in the hallway to your east is
      empty right now, but it will be important later. The west room is the
      quarters, go there if you need to rest. The 2nd door to the east is
      the doctor, go there to weigh yourself, that's about it. The third door
      to your west is the elevator leading to the bridge, don't go there yet.
        The northern most door leads to the 'Gun Room', named after the guns
      hanging on the wall(?). Maison is there selling items, and telling you
      stories. There is also a savepoint in that room. You might want to stock
      up on some zetasols if you don't have too many, you never know when they
      might come in handy.
        Taking the spiral staircase down from the gun room leads to 2
      quarters, and going west from there leads to the engine room. Nothing
      important there. Get use to the Yggdrasil, you'll be seeing a lot of it.
      Whenever you're ready, take the elevator up to the bridge level.
        The ladder leads up to deck, usually inaccessible, and the southern
      door leads to the bridge. There is a savepoint here also. Before talking
      to Bart and Sigurd, talk to the crew. Franz will give you a sound test,
      and others will show you the map. When you're ready, talk to Sigurd.
        Some sequences follow. Maison lead you to the kitchen, follow him.
      Even more dialog. When you finally regain control, Fei'll be alone. Talk
      to the people in the kitchen, the lady behind the counter sells stuff.
        Before exploring more, go meet up with Bart. Leave the room. The
      northeastern room, the one on the east wall is where you want to be.
      More dialog follows.
        After leaving the control room, Fei'll again be alone. The room west
      of the control room is the quarters, go there to rest and save. You
      should walk around and talk to everybody. The southeastern room is
      Bart's room, enter it, against the sign's warning. Pick up the chest
      for an Iron Whip, then try to leave. A short sequence will happen.
      He hints to you where he's going to be.
        You can leave the Lair through the northwest path. Not much to do
      outside, you can visit Bledivak, but no events will happen yet. You can
      return to Dazil, or even as far back as Lahan, again no events. You
      can't cross the Kislev border yet, so don't bother. The purpose is to
      mainly gain exp, and money. If you want to go to Aveh, just follow the
      southern mountain ranges, you can't miss the city, it's on top of a
      mountain. You won't be sucked into some endless desert anymore either.
      I don't think you can return to the Stalactite Cave, ever.
        When you've quenched for thirst for exploration, take the elevator
      down to the Yggdrasil dock. It's pointless to go down to the gear
      hangers of the Lair, but you can do so if you want to. Get there by
      east, then south and down another elevator. Otherwise, try to enter
      the Yggdrasil. Tell Bart that he can have a second of your time.
        Now walk around and go down to the gear hangers. Just make a east
      once the elevator stops, and hop up to the platform. Talk to the guy
      standing in front of Weltall. And again, more dialog. When you regain
      control, go back up to the residential area. Do any shopping you think
      that is necessary, then go to the quarters. Save up, then take a nap.
        During the middle of the night, Bart's Lair will be attacked. While
      this is happening, you can talk to the people, and still do some
      shopping. You'll inevitably have to go down the elevator though.  Short
      dialogs, then some fights.
     -------------------------------------------------------------------------
     Boss Battle
      Sword Knight(G): 1500/300, -
        You get Bart and 2 of his pirates. Don't waste fuel with boosters,
      just attack him to death.
     -------------------------------------------------------------------------
     Boss Battle
      Aegis Knight(G): 1500/300, -
        Only Citan in his new Heimdal this time. Just attack it to death. Save
      your fuel for the final fight, so don't waste it with boosters. He'll
      weaken your armor, but it should be over in 4 rounds.
     -------------------------------------------------------------------------
     Boss Battle
      Wand Knight(G): 1500/200, Extra Ar+2
      Wand Knight(G): 1500/200, Extra Ar+2
        You get Bart and Citan this time around. Again don't use booster, and
      just attack 'em to death. His main attack is the Beam attack.
     -------------------------------------------------------------------------
     Boss Battle
      Claw Knight(G): 1500/300, Extra Ar+2
        Just Fei for this one. Again, save fuel, and just attack it to death.
     -------------------------------------------------------------------------
     Boss Battle
      Schpariel(G): 17890/1700, Beam Coat
        Ok, now use your boosters, unless you're low on fuel. Not much choice,
      just attack it to death and hope for the best.
     -------------------------------------------------------------------------
    
    
    Chapter XII-Operation Aveh
     Stuff to get:
      H&S Badge
     Enemies:
     (World Map-Desrt-2)-see above
     (World Map-Grassland)-see above
        You'll be in front of the Yggdrasil the next morning. Do whatever
      preparations you think are necessary, then get to Aveh. You can do this
      either by walking through the desert on Gear/foot, or taking the
      Yggdrasil. To get to Aveh, just follow the southern mountain range. The
      person standing next to Sigurd will teach you how to use the Yggdrasil.
        You'll have to get out of the Yggdrasil before entering the city.
        Bledivak is split up into sections, each symbolized by a 3D green
      upside-down pyramid. The red one leads you back to the World Map. Before
      you even enter the first section, you'll wind up seeing a sequence with
      the docking of a Geblar aerial battleship. You'll also be introduced to
      Ramsus, Miang, Shakhan, Vanderkaum, and even Margie.
        Back to your party. The minute you walk in, someone advertises about
      a hotel, doesn't matter your answer.
        There will be several peddlers trying to sell you products, some have
      uses, some don't. If you intend to buy any, don't answer anything when
      you are offered to buy them, wait till the price gets lowered to 8G.
        If you go to the northwestern most stall, talk to the lady and a short
      scene will ensue where a kid will take a fruit, and give it to another
      kid who runs away. Follow them through some kind of path, and talk to
      them. You can give them money, it's 1000G. If you pay them now, later
      on(2nd disc), they will pay you back 100G every time you talk to them
      and leave the screen, which isn't a lot for then, but do whatever you
      want.
        Also, in that same place is a boy in the northeastern corner. Talk
      to him and play him hide-and seek. You can try to find him the next
      couple times alone, just for fun, if so, skip the next paragraph.
      He won't go away until you enter a building or something, so into a
      house and come right back up.
        To locate his first hiding location, go back to the main street. Go
      north, and just under the arch, but don't leave the area yet. Turn the
      camera so that you can see the other side, the boy is hiding behind the
      archway on the eastern side. Go in another building and come back out.
      Climb the ladder on the western side of the main street, and to the
      south, there should be an Ethos shop. The boy is behind the barrels
      to the west of the Ethos shop. Go in and out of a building again.
      North of the Hotel on the Western side of town is a little archway.
      The boy is hiding behind the archway, rotate the camera to see him.
      In and out again. Go back to the entrance of town, and take an east
      turn. Between the wall of the city, and the wall of the ledge, there's
      the boy hiding. he's barely visible. Talk to him and he'll give you the
      H&S Badge.
        There is an Ethos Store in town, where you can get Gear parts, also
      a weapons and armor shop. Explore and talk to everybody. The restaurant
      on the Western side of town refills you HP/EP a bit, cept the delicious
      meal will give you full HP/EP. They will all raise your weight though.
        When you're set go to the hotel, where a nun will help you. Go to the
      room that she tells you to, and speak with her. Also, you could've
      gotten in the room through the window, before entering the hotel that
      is, it doesn't matter which way you meet her.
        Now, leave the market via the northern exit.
        Go north on the section map to Shakhan Square, then enter through the
      southern entrance. The camel guy on the west sells you unusable items,
      but if you want to fill up your inventory, but them. The eagle-boy will
      tell you about the gold nugget in the restaurant if you give him a
      minigear. This is unnecessary as the FAQ will tell you how to get it
      later. You can get a balloon from the odd-looking fellow in front of
      the middle western tent. The southeastern tent sells you beer. You'll
      gain weight if you buy any. After getting some, the screen will begin
      to wobble, then the clerk will offer you Durian Juice, Aveh and Nisan
      water. All have no use, and all go for 10G, buy them if you want to
      fill your inventory.
        Talk to the people in the Square, explore. When you're ready, leave
      the square through the northern exit, but Bart will have to stay behind.
      Go on up to the castle. A man will tell you about the Tournament, and
      Citan will suggest that Fei join. Go to either of the stalls and sign
      in with a fake name, which doesn't matter. Talk and explore if you want,
      but leave the castle when you're ready.
        Head back to the open air market. Climb the east stairs from the
      main street, and go to the back of the buildings. There will be
      someone doing their laundry. Talk to her, and the man sitting by a
      grate. Go back to the nun in the hotel and talk with her. You'll
      still need to find the key.
        Go back to the laundry lady, and talk to the old man sitting by
      the grate again. Answer either of the bottom 2 answers, and you'll
      get the key. Go back to the hotel, and talk to the nun again. Your plan
      is now complete, so you are free to do as you choose. The only thing
      different that you can do is play the mini games in the middle western
      tent in Shakhan Square.
        The first game on the left is 'Merry Go Pop'. Cost is 10G. The person
      in the game will explain the rules. You get about 70 seconds. You can
      get negative points, so don't start hitting white ones thinking you are
      immune to them with 0 points.
      Under hard, the room flashes, so it's harder to distinguish the colors.
      There doesn't seem to be a difference between the difficulties and the
      prizes.
      up to 790 pts. Aquasol - value:20G
      800-990 pts. Rosesol - value:100G
      1000-1210 pts. Iron Helmet - value:200G
        The second game from the left is 'Whose Balloons'. Cost 10G, each
      bingo will get you 5 more items, not 5 times, so 1 bingo gets you 5, 2
      gets you 10, not 25, and so on.
      0-24 Balloons Aquasol - Value: 20G
      25-29 Balloons Rosesol - Value: 100G
      30-34 Balloons Aquasol S - Value: 100G
        The last room is the 'Mirror of Truth'. It just shows you fatter
      if you are weighing more than normal, and vice-versa.
        When leaving the fun house, you'll be confronted by someone from
      Lahan. Do whatever else you think is necessary, then go back and talk to
      Citan. Get some rest.
    
    
    Chapter XIII-The Tournament
     Stuff to get:
      Wedding Dress
      Gold Nugget
      Rosesol S (x2)
      Aquasol S (x2)
      Survival Tent
      Hob-jerky (x2)
      Hob-meat
      Cobra Cracka
      Iron Mail (x4)
     Enemies:
     (Fatima Castle)
      Aveh Guard(R): 242/45, Aquasol
      Aveh Guard(R): 242/45, Aquasol(Bigger Version)
        Go up to the Castle Grounds, and go talk to the guard. He'll let you
      in. When you're ready, enter the eastern tent, where you meet Dan.
      Talk to him to get the Tournament started. Also, Wiseman will confront
      you for the first time.
        You now are in control of Bart. While Bart is going through the
      waterways, Fei'll get into random attacks, part of the tournament. I'll
      list them here.
     -------------------------------------------------------------------------
     Story Battle
      Gonzalez(R): 500/0, Survival Tent
        Hit and heal, nothing hard.
     -------------------------------------------------------------------------
     Story Battle
      Big Joe(R): 1/1, Metal Vest
        The crowd loves this guy, but he isn't too tough. Just watch out cause
      the audience might throw garbage at you, hitting you harder than he
      does. The crowd may even heal Joe. He's not too tough though, just keep
      hitting him till he goes down.
     -------------------------------------------------------------------------
     Story Battle
      Scud(R): 500/0, -
        His pills can get really annoying, making you really weak, and him
      really fast. He'll also start curing himself with his pills later. To
      counter his attack lowering pill, use Iron Valor. Just keep hitting him
      and he'll eventually fall.
     -------------------------------------------------------------------------
     Story Battle
      Dan(R): 500/5, -
        Keep defending and healing yourself, don't hurt the little annoying
      guy. His beginning attacks are weak, but he'll get really strong later.
      If you can't handle the attacks, or are just pissed at Dan, hit him with
      all you got, you'll miss out on the Wedding Dress though.
     -------------------------------------------------------------------------
     Boss Battle
      Wiseman(R): 0/0, -
        Hit him with Guided shot if you want to hurt him for 1 damage.
      Physical attacks do nothing, he'll eventually run away without
      scratching you though.
     -------------------------------------------------------------------------
        Every-time Fei wins a fight, you'll get the menu screen, which will
      let you heal up and such. Also, if Fei loses, the game isn't over, just
      that he's out of the competition, and won't get the background story
      with Dan and Wiseman, which will mean he'll miss out on the Wedding
      Dress also.
        It's probably easiest for you to enter the grate that's south of the
      hotel, at least for this FAQ it would be easier. Examine the grate to
      open it, then go in. If you hold run, you can swim faster, do so and
      start swimming north. Don't worry if the current gets too strong, just
      wait till it calms down.
        At the first intersection, keep going northeast. There'll be some
      kind of pole that you can climb. Do so and pick up the Gold Nugget. Go
      back down and continue going northeast through the waterway.
        At the next intersection, make a sharp turn to go southeast. At the
      end of the tunnel will be a pouch with a Rosesol S.  Go back to the
      intersection, and continue going northeast.
        At the third intersection, you can turn northeast to go quite a bit
      for a survival tent, or just skip it and go on to the next paragraph.
      Make that turn to the northeast, then swim to the next intersection.
      At this one, turn north, and keep going in that path. Turn southeast
      at the following intersection, and follow the path to get a survival
      tent. Make the long trek back to where you originally came from, and
      this time, go northwest.
        At the next intersection, make a turn southwest to get an Aquasol S.
      Go back and continue going north. Take a north at the final intersection
      and you'll be at the flood gate. Swim in, talk to the old man, save, and
      climb the ladder up.
        If Fei already finished the tournament, then there are a lot more
      here than if he hasn't. Come out of the platform, and turn west. Head
      northwest, and up into the corridor via the steps. Run into one of the
      doors on the wall, you should either be in the kitchen or dining room.
      Go to the kitchen, which is south from the Dining room.
        In the kitchen, there are some meats hanging from the ceiling, jump
      to get them. You'll get 2 hob-jerkies, and a hob-meat. Leave the
      kitchen via the eastern exit. Go south, then turn east with the path,
      don't go in the big door south yet, instead keep going east, and turn
      north with the path. Enter the first door going east. In the back
      of the room is a chest with a Cobra Cracka. Leave, and enter the 3rd
      door. Examine the suits of armor to your west and east, all 4 of them
      for 4 Iron Mails. You can talk to the guard to fight him if you want.
      Leave the room and enter the big door going south.
        Go up the stairs and take the big door going north. You'll be on the
      castle balcony. There are 6 rooms, 3 on the west, 3 on the east. You can
      visit each one, but the 2nd room on the west has the Rosesol s, and the
      3rd door on the east has the Aquasol S.
        Your main goal is to get to the north building by entering the doors
      leading into it from the east and west. You can explore this area. The
      first floor has the throne room. Margie is on the 3rd floor, east tower.
      Go to the 3rd floor, kill the guards, and enter the door going east.
      Follow the corridor north, kill the guards, and enter the room. Margie's
      in there waiting.
    
    
    Chapter XIV-Margie's Rescue
     No items
     No enemies
        It's probably wise to save before leaving Margie's room. On your way
      out, Ramsus and Miang will stop you.
     -------------------------------------------------------------------------
     Boss Battle
      Ramsus(R): 0/0, -
        Be sure not to attack him when he's in his defensive posture, or he'll
      really wreak havoc on Bart. Miang will heal Ramsus, and cure his status
      ailments, while Margie will do something similar, though not as
      effective. You may want to cast Wild Smile, or even a cologne if you
      have any. Just give him some deathblows, and it'll be over soon.
     -------------------------------------------------------------------------
     Boss Battle
      Ramsus(R): 0/0, -
        Use the same strategy, except use Fei to attack, and cast Iron Valor
      on himself if he has it. Fei can also heal with Inner Healing. Margie
      will have the last word in this fight.
     -------------------------------------------------------------------------
        You'll escape down the elevator, just follow the short path. You'll
      eventually escape Aveh with Elly's help.
    
    
    Chapter XV-Road to Nisan
     Stuff to get:
      Ether Veiler
     No enemies
        Go to Margie's room on the Yggdrasil, and speak with her. You'll
      meet Chu-chu. Talk to Chu-chu again, and if you picked up the spider
      back at the mountain path, she'll eat it and give you a ether veiler.
        Go back up to the bridge and talk to Sigurd. Talk to him again, and
      take control of the Yggdrasil. Go northwest, and look for a lone tree.
      It's also a dot on your map, so go to it. Examine it in the Yggdrasil
      to go to Nisan.
        Dialog, and scenes.
    
    
    Chapter XVI-City of Peace
     No items
     Enemies:
      (World Map-Grassland)-if you decide to leave Nisan
        They won't let you back into Yggdrasil, so go into Nisan via the south
      entrance. The first house to your west is the Inn, but they can't
      accommodate for you, but the clerk will give you something to make you
      lose weight.
        Explore the town a bit. The house on the northwest is the town hall,
      if you examine the door, you can hear a little of what they are talking
      about. When you're ready, leave the city via the northeastern exit.
      You'll have to talk to the people to get through.
        Go on north to the cathedral, and meet the sisters. When you regain
      control, follow Margie all the way up to the painting of Sophia, hearing
      some dialog as you go along. After the scene at the painting, head back
      down the stairs. There's another door to the south of the stairway going
      up to the 'Room of Sophia'. Go in that door, talk to the sisters if
      you'd like, they'll talk about some background things. Talk to Agnes on
      the south side. She won't be too much of a help to your curiosity.
        When you're done in the cathedral, head back to town. Maison will be
      there waiting. Go into the house that he is standing in front of. Some
      rather long dialog will happen, you have to ask him everything on the
      list.
        Go talk to Bart who's on the bridge. When the dialog is over, head
      to the northwest building, the town hall. A plan will be devised.
        In the morning, make any preparations, you won't come back to Nisan
      for a while, save, then tell Bart that you're ready.
    
    
    Chapter XVII-Recapture Aveh
     Stuff to get:
      Extra Ar+2
      Magnetic Coat
      Rosesol S
      Gold Nugget
     Enemies:
      (Kislev Border)
      May Fly(G): 1410/690, Extra Ar+1
      Edelweiss(G): 880/0, Fang
      Medusoid(G): 698/0, -
      Nomad Repair Bot(G): 689/0, -
        When you regain control, it'll be as Citan. You can talk to Maison to
      cheer him up. Save if you want. You can explore the Yggdrasil and talk
      to the crew, but you'll eventually have to get on deck.
        Some sequences follow, and you'll wind up as Fei. Before jumping up
      anything, head east on the grass. At the end of the path, you should be
      able to see some kind of chest. Jump to it, it's an Extra Ar+2. Jump
      your way north, then east. On one of the ledges, if you head south,
      there'll be a chest with a Magnetic Coat inside. Just head north after
      that, and enter the cavern mouth.
        There's really only 1 path here, follow it. Take side paths to get the
      chests Rosesol S and Gold Nugget. If you miss a jump, you'll have to
      climb back up and try again. On the top, there is a repair bot, and
      a save point. If you tell the bot that you don't trust him, you'll fight
      him, he'll be a Nomad Repair Bot. If that happens, the savepoint and
      your refueling station will be gone, so don't do it. Save, then head out
      through the cavern exit. You'll meet some Geblar forces, and fight them.
      One of them is Elly.
     -------------------------------------------------------------------------
     Boss Battle
      Wand Knight(G): 1500/200, Extra Ar+2
      Wand Knight(G): 1500/200, Extra Ar+2
        Same as from Bart's Lair, cept you only have Weltall.
     -------------------------------------------------------------------------
     Boss Battle
      Claw Knight(G): 1500/300, Extra Ar+2
      Sword Knight(G): 1500/300, Extra Ar+2
      Aegis Knight(G): 1500/300, Extra Ar+2
        ??
     -------------------------------------------------------------------------
     Boss Battle
      Vierge(G):
        This is a real fight, so don't lose. ??
     -------------------------------------------------------------------------
        When that's over, save, refuel, and head northeast. Walk into the
      light at the top.
        Just climb up the ladder as Bart, I think this is one of the more
      funnier scenes in the game, with Maison.
    
    
    Chapter XVIII-Desert Despair
     No items
     Enemies:
      (Border Fleet)
      Sand Tripper(G): 550/110, -
      Gigafoot(G): 320/220, C Circuit
      Trooper(G): 250/100, Extra Ar
        Just leave the gun room as Bart. You might want to save also.
        When you gain control, your mission is to go west. The little blue
      shots will deal 1 damage to you. If you touch any of the gears, you'll
      be sucked into a fight, try to avoid those as you'll have to conserve
      HP and fuel for the boss. The mines will deal 15 damage to you, so avoid
      those also.
        The next screen has the same objective, go west. In the next screen,
      you'll fight the Keifenzel(sp?).
     -------------------------------------------------------------------------
     Boss Fight
      Main Gun(G): 7000/0, Gold Bullion
      Small Gun(R): 0/0, -
        It's probably best to booster your first round. Stomp the small guns,
      it should only take 1 attack, then concentrate on the main gun. It
      counts down, so try to kill it before it reaches 0.
     -------------------------------------------------------------------------
     Boss Fight
      Dora(G): 13000/2000, Extra Ar+3
        Don't get too overjoyed. You'll get 2 of Bart's cronies for this
      fight. They won't help too much in the beginning, as their X attack
      still does 0. After the armor breaks off however, the cronies can
      do damage with X.
     -------------------------------------------------------------------------
        Many more sequences, Bart will have to fight the Red-haired guy.
      You'll lose, so don't waste items. Fei'll eventually wake up in Kislev.
    
    
    Chapter XIX-Kislev Capital
     3500G
     Enemies
      (Kislev Sewers)-if you decide to go there
        Wow, 5 straight fights already. Save before saying you're ready.
     -------------------------------------------------------------------------
     Boss Fight
      Leonardo(R): 300/150, -
        Attack and heal, nothing hard, not neccessary to win, but better to.
     -------------------------------------------------------------------------
     Boss Fight
      Heinrich(R): 300/150, -
        Attack and heal, nothing hard, not neccessary to win, but better to.
     -------------------------------------------------------------------------
     Boss Fight
      Vargas(R): 300/150, -
        He counterattacks deathblows, so save up your AP for a large attack.
     -------------------------------------------------------------------------
     Boss Fight
      Suzarn(R): 500/0, Metal Jacket
        Don't waste EP restoring items, use an Aquasol when your HP gets
      really low, he can only hurt for very little. or halve your hp, so try
      to keep your HP above 10, and you'll be fine.
     -------------------------------------------------------------------------
     Boss Fight
      Rico(R): 0/0, -
        You're suppose to lose.
     -------------------------------------------------------------------------
        You really didn't have to win all of those fights, but it probably
      would've been best if you did.
        You'll wake up in some kind of quarters. Examine the beds if you want
      to rest up. You can weigh yourself in the eastern room. When you're
      ready, head upstairs. You can talk to the other people here if you want.
      The meals are suppose to somehow get some of your stats up, but I don't
      seem to notice any difference.
        Head out the east door, the west one is being repaired. You can
      explore around the place if you want, but you can't leave. Whenever
      you're ready, head to the bar, which is south, then east from the exit
      of your quarters. Go inside, and talk to the 'beastoid main'. He'll
      introduce himself as Hammer. Talk to him again, and answer 'Come to
      think of it', to buy some items.
        Head back towards your cell. The sewers are opened now. Take the
      ladder right next to the west exit from your cell, and follow the roof
      north, then west, and go down the manhole to get there. There isn't much
      point to go in, besides money and experience. There are a couple chests
      in there, but you'll be forced to go inside later anyways, so don't
      bother getting them now.
        The east door from your cell is now fixed. If you exit it, you'll be
      in front of an Ethos store. There is a gear salesperson, but you don't
      have a gear, so there's no point. It's also the B-info station. You
      can trade in items for money, I think how much money is dependent on
      your rank.
        Follow the path north from the eastern exit, and the guard there'll
      tell you that the committee has been looking for you. Anyways, go back to
      the bar, and you'll run into the committee.
        Head back to your cell, to find Hammer already waiting there. Go down
      and check who the doctor is, big surprise huh? You'll be asked if you
      want to risk taking off the collar. Go ahead and try to take it off,
      you'll just get 3500G, but the collar stays. Anyways, Hammer'll go sign
      you up for the Battling, and another sequence with the weird sphere
      thing happens.
    
    
    Chapter XX-Brave Battlers
     No items
     Enemies:
      (Kislev Sewers)-if you decide to go there
        Head upstairs, and Hammer will meet you. Head out the east exit, and
      follow the north path out of D-block. You're only choice of destination
      is C-block, so go there.
        Rue will meet you there, and invite you to your gear. Before talking
      to her again, you might want to learn a few things from the
      receptionist. Also, Hammer's here, selling items and accessories. Save,
      then talk to Rue. Your gear is... Weltall, another surprise.
        You really should get some kind of tutorial or practice before you
      actually start battling, but it's up to you. Your first opponent is
      Ganador, I'm not going to provide any kind of help section for this
      part, because it's really easy. If you can't win, just use this
      strategy: walk away, then keep throwing ether balls at them, and
      spring to run away form their ether balls. By the way, if you have an
      analog, it'll start working for the battle arena, even though it isn't
      suppose to be an analog game.
    
    
    Chapter XXI-Sewer Horror
     Stuff to get:
      Aquasol S
      Physisol
      Kislev Map
      Cool Shades
      Knight Helm
      Sewer Keys
      Poison Guard
      Gallant Belt
      Gold Nugget
      Zetasol DX
      Bell Amulet
      Ether Veiler
     Enemies:
      (Kislev Sewers)
      Hobgob(R): 490/0, Hob-jerky, Hob-Meat
      Acid Frog(R): 885/0, Mentsol, Physisol
      Armor Wasp(R): 880/0, Eyeball
      Lucre Bug(R): 1760/0, -
      Rotten Sod(R): 5480/146, Zetasol
      Mullet(R): 2930/0, Aquasol, Aquasol S
      Batrat(R): 1799/0, Fang
        You'll get blown up, and wind up back in your cell. Go up the stairs,
      and take the eastern exit out, and follow the path out of D-block. Back
      to C-block. Hammer can outfit you with gear equipment now, but it won't
      help you in the Battling Arena. The ethos store outside of your cell can
      also help you now, but Hammer sells the exact same thing.
        When you're ready, go talk to the receptionist and enter the bouts for
      Day 2. You're opponents this time are Tin Robo, and Titan. By the way,
      after a victory, you can press L1, and then rotate the camera angle with
      left and right on your control pad to view Weltall. If you lose any
      battles, the receptionist will just pretend that it never happened. so
      don't worry too much.
        After winning 2 battles, go back to D-block and rest up. The next
      morning, head back to the battling arena, and win 2 more battles. Day
      3's battles are against W-Shaver and Musha. After winning, go back and
      rest up again.
        The next morning, you'll be greeted by Rico, and he'll also join
      your party. When you're ready, take the west exit out, and go to the
      sewers.
        The water flowing out of the pipes do 3 damage to Fei, so jump over
      them. The fans in the air also do damage, so avoid them also.
        Cross the first bridge you see, going north. Turn east, and cross that
      bridge also. Keep going east, and get the chest at the end for an
      Aquasol S. Go back west, and turn north passing the bridge you came
      from. This is the first murder scene.
        Go back to the entrance ladder, and this time, head west. Follow the
      path, skipping the bridge. At the end, pick up the chest for a Physisol.
      go back, and cross that bridge that you just skipped. Head south to the
      2nd murder scene, then turn north. Follow the path until another bridge.
      Cross it, and head west to pick up the Kislev map. Take the ladder down
      on the other side.
        Follow the path south, skipping the bridges, and pick up the chest for
      Cool Shades. Cross the bridge right by you. Go up the ladder next to the
      'No Entry' sign. Follow the path northwest, enter the door, and keep
      with the path. You'll run into the third murder scene. At the end is a
      chest with a Knight Helm. Go back to the ladder and go back down, then
      head southwest to the fourth murder scene.
        Head back to where you came from, the ladder, and cross the bridge
      next to it. Follow the path west, skipping the bridges. Cross the bridge
      before the dead end to reach a save point. Skip the bridge, and follow
      the path north until you hit some kind of machine. Examine it after
      the talking to get the Sewer Keys. Back track to the save point, and
      cross the bridge. You'll probably want to save also.  Go back, and cross
      the first bridge you come by, it should be heading northeast. Take the
      path going northwest, and get the chest at the end for a Poison Guard.
      Backtrack to the bridge, and this time take the path going southeast.
      At the end of the path, go into the door.
        Follow the path until the 2nd bridge, cross it. Go north, and examine
      this pipe, it has sludge, but no murder scene. Remember this site. Keep
      following the path, and pick up the Gallant Belt at the end. Go back,
      and cross no bridges as you go the other way. Find the fifth murder
      scene, and pick up the chest at the end for a Gold Nugget. Start
      backtracking, and cross the first bridge you come by, it's next to the
      short green guy. You can talk to him if you want. Head west after the
      bridge, and get the chest at the end for a Zetasol DX. Go back and this
      time, head east. Cross the first bridge you come by. Head southeast,
      and pick up the Mentsol at the end. Turn around, and go north at the
      bridge. Follow this path, and examine the door at the end. Go on in, you
      don't fight the boss yet.
        Hop over the pit, and pick up the Bell Amulet, then climb the pipes up
      and pick up the Ether Veiler. Leave the room. Remember the site with
      slime, but no murder scene, go there. Follow the west path, cross the
      first bridge, then head northwest. Cross the first bridge you come by,
      and head west, Follow this path, past the green guy, and pass the bridge
      you come by, to the sludged pipe. Be ready, then examine the sludge,
      you'll fight Redrum(murder spelled backwards).
     -------------------------------------------------------------------------
     Boss Fight:
      Redrum(R): 53000/500, -
       You'll want Citan to Renki, then Suiseii, so that his fire attacks
      won't sting as badly. He has 1 really annoying move where he kills you
      and takes all your hp, so have some zetasols handy for this one. Don't
      bother with spells, just concentrate on using deathblows, and save up
      your AP if you want. He'll eventually go down.
     -------------------------------------------------------------------------
        More scenes.
    
    
    Chapter XXII-Battling Champ
     No items
     Enemies:
      (Kislev Sewers)-if you decide to go there
        Head back to your quarters, and rest up, might want to save also. Go
      back to C-block, and win 3 fights in day 4, against Hatamoto, Fire Wheel
      and Silver Star.
        Hmm....Hammer tells you to save, what's that mean? You'd better save,
      but the boss isn't that hard. Leave the block, and you'll be in the
      paddocks with Citan. Eventually Wiseman will come, and you'll have to
      fight him.
     -------------------------------------------------------------------------
     Boss Fight
      Wiseman(R): 0/0, -
        I'll get around to boss fights in the next revision, but save your AP,
      you're suppose to, then release a large AP combo thread.
     -------------------------------------------------------------------------
        More scenes, seems to follow boss fights like a plague. Don't worry
      about his hint too much, it's not important.
        You'll wind up back in your quarters. When you're ready, head back to
      the arena, and fight Stier, Rico. This fight'll be best out of 5.
    
    
    Chapter XXIII-Gear Dock Raid
     Stuff to get:
      Insulated AR
      Power Magic
      Momento Chain
      Knight Mail
      2000G
      Master Key
      Frame HP30
      Minigear
      Survival Tent
     Enemies:
      (Kislev Sewers)-if you decide to go there
      (World Map-Grassland 2)
      Hobgob(R): 490/0, Hob-jerky, Hob-Meat
      Pecking Duck(R): 612/0, -
      Rain Frog(R): 885/0, Aquasol S
      Rhino(R): 3360/0, Scales
      (World Map-Forest)
      Forest Elf(R): 288/0, Zetasol
      Dwarf(R): 675/0, -
      (Kislev Ventilation Shafts)
      Batrat(R): 1799/0, Fang
      Mechanic(R): 850/180, -
      Hobgob(R): 490/0, Hob-jerky, Hob-Meat
      Swordsman(R): 1692/89, Aquasol, Rosesol
      Swordsman(R): 1692/433, Evasion Ring
        You're now the 'Champ', so you get the spiffy room. Your collars are
      gone. The next room is a savepoint and bed, you'll probably want to rest
      up. Leave D-block, unless you want to visit the sewers or something.
        You can do lot of stuff now. You can leave Nortune, via the red
      pyramids. Nothing to do outside, besides fight random fights and visit
      the Goliath Factory up north, but no point to do so, as there aren't
      even fights up there, and you can't open any of the doors yet.
        The other thing to do is go to A block. Here, you can find Big Joe
      at the eastern side, talk to him. He'll offer to let you see something.
      If you do, he'll take 5000G away from you, but you'll get an M Disc
      later from him. If you don't pay him, you can pick up the M disc later,
      by winning a lotta times at battling at the end of disc 2. I recommend
      that you just pay the 5000G now. Also in A-block, you can meet the
      doctor that you first met back in D-block. Go up the stairs of the
      central building, and you'll be on the roof. There's a little opening
      at the top that you can jump off, and right into some kind of wooden
      pipe. Do so, and you'll meet the doctor again. There's also an
      accessory shop in A-block, it's kind of hard to find sometimes, but
      Hammer sold you the same stuff earlier, so don't worry about it.
        Whenever you're done, head to the green pyramid smack dab in the
      center of the Nortune sub-map. It's in the pink thing.
        Inside, talk to the soldiers, and they'll let you in, you'll also
      notice Rico following you. Before you go up the elevator, you can head
      into the western room, and talk to the soldiers about the Goliath. This
      will be used later. Take the eastern door, and follow the stairs down.
      Talk to the man if you want, but enter the door at the bottom. The
      southern door just leads you to the kitchen, so go to the western door,
      the large one. Notice the chest in the northwestern corner, and the guy
      next to it. Jump on his head, and reach the chest, then drop down and
      talk to him.
        Operate the crane with the panel next to him. You now are in control
      of the crane, you can only move it left and right. Your goal is to try
      to get the crane past all the obstacles, and all the way to the southern
      side of the room. You need to get the crane on the western side of the
      yellow truck thing, not the eastern side. You'll have to try to fit
      the crane between the truck, and the green crate. If you succeed, jump
      on the crane, and onto the lowered green crates at the end, and get the
      chest on the inside. It's a Power Magic. If you get too frustrated, then
      quit, it's not that important.
        Go back to the main entrance, and take the elevator up now. The
      southern door leads to the bridge of the place, what's it for, you'll
      find out later on. You can't enter the room on the east, so head up the
      stairs on the west. Go in the door, and talk to the Kaiser. More scenes.
      This story here is kind of complicated, but the main idea is that Rico
      is Sigmund's son.
        You'll end up with Rico in your party. Before you leave the room,
      check the desk on the northern wall to get a Momento Chain. Now, leave
      the room. You'll lose Rico. Go back to the Kaiser's room, and pick up
      the chest next to the organ for a Knight Mail.
        Leave the central district, and you'll be in A-block. Walk up a bit,
      and Hammer will greet you. He'll tell you where your gear is. Now would
      be a good time to visit the old doctor, and get swindled by Big Joe,
      both of which are optional. Go back to D-block. Walk a little in, and
      some battlers will speak with you. One of them will give you 2000G.
        If you think that things are ready, go take a nap. You'll wake up at
      nighttime. Save before you leave. Leave the bar. Go west, then north,
      and climb the ladder that you used back when you went to the sewers.
      Turn south, and climb the boxes and ladder to the observation tower.
      Talk to the Amazoness at the top.
        You'll see the train coming, jump down so you land on it.  If you fail
      at any point during this sequence, you'll just have to redo, so don't
      reset. Keep jumping northward, and get to the frontmost car. You'll
      automatically jump.
        You'll be in a room with a savepoint. Examine the southern door, and
      see 2 soldiers come in. Both doors are inaccessible, so climb up the
      crates, and into the exposed shaft.
        At the first intersection, keep south, or turn west if you want to
      look down the grates, it's optional though. Turn south at the next
      intersection. Follow the path out of this shaft.
        You can't use this door either, so jump onto the crates to reach the
      other shaft entrance. At the first intersection, head west, or north if
      you want to look down for more scenes. At the next choice, head west for
      another scene, or just keep south to continue. Follow the path out of
      this shaft.
        Check the cabinet for the Master Key, and a Frame HP30. Leave the
      room. Take the only other exit out of this room, a door heading north.
      Leave this room also. This area has 2 other exits, the south leads you
      back to a room you've already been to so take the northwestern door.
        Check behind the counter in this room, you'll get a minigear, and
      fight 4 Swordsmen. You could've skipped this of course. Head out of this
      room via the north door, and back to your original room. Save if you
      want, then head out the eastern door.
        Follow the path and go down the stairs. Be sure to pick up the
      chest for a Survival Tent. Leave through the west door, and into a hear
      hanger. Be sure to talk to the automated gear shop before you leave.
      Rotate the gear in the 1st hanger form the east twice, and it's Weltall.
      Examine him, and you'll jump in. Save, and be sure to equip him with the
      best things you got. Hop on one of the elevators, and leave the Gear
      Dock.
     -------------------------------------------------------------------------
     Boss Fight:
      Rankar R(G): 946/0, Scales
        Not too hard.
     -------------------------------------------------------------------------
        More scenes.
    
    
    Chapter XXIV-Night Purge
     No items
     No random enemies
     -------------------------------------------------------------------------
     Boss Fight
      Aegis Knight R(G): 5570/1000, -
        Attack, don't bother with boosters.
     -------------------------------------------------------------------------
     Boss Fight
      SwordKnight R(G): 5570/1000, -
        Attack, don't bother with boosters.
     -------------------------------------------------------------------------
     Boss Fight
      Clawknight R(G): 5570/1000, Beam Coat
        Attack, don't bother with boosters.
     -------------------------------------------------------------------------
     Boss Fight
      Wandknight R(G): 5570/500, -
      Wandknight R(G): 5570/500, -
        Not too hard, you get Rico.
     -------------------------------------------------------------------------
        You'll be offered a chance to save, use it. Outfit Rico with whatever
      Gear parts you deem necessary. Notice that your gears were also
      restored.
     -------------------------------------------------------------------------
     Boss Fight
      Hecht(G): 48106/20000, HP Drive
        Ignore the cannon that comes out, booster and keep hiting the main
      part, you should be able to kill it before it shoots anything, but even
      if you don't, it doesn't hurt that much.
     -------------------------------------------------------------------------
        And....more scenes.
    
    
    Chapter XXV-Secret Weapon
     Suggested party: Fei, Citan, 1 other
     Stuff to get:
      M Disk
      Gold Nugget (x2)
      02 Cylinder
      Extra Ar+3
      Mica
     Enemies:
      (World Map-Grassland 2)
      Hobgob(R): 490/0, Hob-jerky, Hob-Meat
      Pecking Duck(R): 612/0, -
      Rain Frog(R): 885/0, Aquasol S
      Rhino(R): 3360/0, Scales
      (World Map-Forest)
      Forest Elf(R): 288/0, Zetasol
      Dwarf(R): 675/0, -
      (Goliath Factory)
      HarquebusMk10(G): 3200/200, -
      NeoMushaMk100(G): 2988/200, -
      Shinobi Mk0(G): 12000/1500, Simp Circuit
      Mechanic(R): 850/180, -
      Hatamoto Mk3(G): 5200/250, Mica
        Leave the house after you regain control. If you haven't already, you
      can go get swindled by Big Joe, then try to leave the block. If you
      already got swindled by Joe, head back to where he was, eastern side of
      the block, and check the dead end for an M Disk. Now, try to leave the
      block. The only way out is south, so go there. Go ahead and pick a fight
      with the guards, Rico'll finish 'em off anyways.
        Joe in the world map will hint to you about the M disk, so get it now
      if you haven't already. He'll also tell you how to change party members,
      do so if you want to use Rico.
        Whenever you're ready, leave Nortune via a red pyramid. There's a new
      dot on your world map, try to get there. You'll have to first walk
      around the river directly north of you, so go east and go across at the
      bunch of trees. It's not a difficult path to get to the factory. You can
      even use your gears.
        This is obviously a gear area, but you still have the option to use
      your characters alone, but I highly suggest that you don't follow that
      path. There aren't any random fights yet. At the first intersection go
      north, then follow the path until you find Hammer, he's in a gear. If
      you intend to use Elly, you'll probably want to upgrade her 1500 HP
      frame here. Walk past him and examine the large door north of him.
        In this new area, just keep heading north, you'll go through some
      set battles. The first is against 3 HarquebusMk10s. The next fight is
      against 3 NeoMushaMk100s. The third fight is against 2 HarquebusMk10s.
      be sure not to miss the chest on the right side after this fight, it's a
      gold nugget. Go ahead and examine the large door at the end to advance.
        This new area does have random fights, so be ready. Also, you can use
      those Frame Hp10's, and 30's outside of battles. Just keep following the
      path. At the first intersection, go south to save, otherwise keep going
      east. At the next intersection, go east to pick up a 02 Cylinder, then
      continue on the west path until another large door, enter it.
        Another prearranged battle area. First fight is against 2
      HarquebusMk10s. Second against 4 Mechanics, and 2 Hatamoto Mk3s. Hop on
      the elevator at the end of the area, and let the conveyor belt lead you
      westward. In this next room, pick up the chest with an Extra Ar+3 by
      getting off your gears. Then, press the flashing thingee on the east
      wall to make the conveyor belt go the other way.
        Hop back on the elevator, then jump on the conveyor belt at let it
      carry you eastward. When you stop moving, hop down to ground level, and
      hit the blue flashing thingee that's on the west wall. Hop back onto the
      conveyor belt that you just turned around, and ride it all the way. Do
      not go experimenting and jumping off, you'll just end up repeating
      most of the process again.
        This new area has 3 blue flashing thingees, and a savepoint. Save if
      you want. The correct flashy thingee is the lone one on the southern
      wall. One of the north wall ones will let down 2 chests, with a Gold
      Nugget and Mica. Take the belt that you just changed, and wind up in an
      empty room. Not much choice, head into the opening, and Fis-6 will pop
      out.
     -------------------------------------------------------------------------
     Boss Fight
      Fis-6(G): 67284/15000, Ground
        Booster, and kill, not too hard.
     -------------------------------------------------------------------------
        Enter the opening now. There's a savepoint, use it if you want. Talk
      to everyone, then Citan, and say that you're ready to go. Off the
      Goliath goes.
     -------------------------------------------------------------------------
     Boss Fight:
      Grahf(R): 0/0, -
        Even though you have gears, and he's alone, he's pretty buff. He'll
      start the fight with a hp-halving attack on everyone except Elly.
     -------------------------------------------------------------------------
        You'll be given another chance to save. You can talk to everyone, but
      it's not required, just talk to Citan when you're ready. Again.
    
    
    Chapter XXVI-Escape Ignas
      No items
      No enemies
        You'll regain control in the remnants of the Goliath, with Elly. Check
      the source of the rumbles, and it'll be Fei.
        Now you'll be in control of Citan and Rico. You can explore around the
      ship, but you'll ultimately want to visit Bart who is on the bridge.
      Take note that the gear shop is selling better equipment.
    
    
    Chapter XXVII-Adrift at Sea
     No items
     No random enemies
        Now as Bart, talk to Citan and Rico. You can explore around the ship,
      but Citan is in the Gear shop, and Rico is in the gear hanger with
      Stier.
    
    
    Chapter XXVIII-Men of the Sea
     Stuff to get:
      Lunar Rod
      D Circuit
      Serpent G Whip
      Mica
      Super Goggles
      Mentsol
      Premier Shoes
      Deathblower 1
     No random battles
        You'll finally regain control on the Thames. There's a save point
      around you, use it if you want. There are two stores here on deck, an
      item shop, and an accessory shop. Leave the deck when you're ready. This
      is another sub-map. Go to either one of the pyramids that leads to the
      Supply Entrance.
        There are 4 chests in this location.
      1)From the beginning, jump across the black gun over the chasm rather
        then going down the stairs. It leads north. Drop to your east, and
        follow the path across the wooden plank, and knife. Jump on those
        circular objects on your way to get the chest with a Lunar Rod.
      2)Go down the stairs from the original entrance, and take the southern
        door at the base of the steps. Hug the western wall, and fall south
        onto some crates, go north, and take the chest for a D Circuit.
      3)Go to the very northwest of the area, and jump on the lone crate. Use
        the crate and jump over the fence thing right east of you. Fall in the
        isolated area and pick up the chest for a Serpent G Whip.
      4)In the northwest corner, before the ramp, notice that there is a
        thing coming by, right on top of you, with a chest on it. Act like
        Mario, and jump to hit the thing, and the chest will fall right down.
        It's a Mica.
        In the northwest part of the area, there is a little kid standing on
      the corner. If you talk to him, he'll offer to show you. Ask him to show
      you and he'll teach you how to play speed, the Xenogears version. Beat
      him in his own game, and he'll give you a Super Goggles. A good way of
      winning is to pause the game, giving you time to think your next move.
      In the northeast corner of the area, there is a person who'll sell you
      gear parts.
        When you're done at the Supply Entrance, take the Screw elevator, the
      door in the northeast, and go to the third floor, the Beer Hall. Talk
      to the boy on top of the white thing next to the savepoint for a
      Mentsol. The guy in the southern corner of the room will play you cards
      also. Beat him for a Premier Shoes.
        If need be, take the southeastern door to the infirmary, and talk to
      the doctor so that you can rest up. If you've beaten both the boy and
      the person in the Beer Hall at cards, go to the deck, the place you
      originally came from, Armor Ground, and talk to the Amazoness standing
      atop the crates. She'll play you cards. Beat her, if you can, for a
      Deathblower 1. You can also play her again, just for fun though.
        Now, when all's ready, take the screw elevator to the fourth floor,
      the bridge. Talk to the guy in red, the captain. Take the west door
      and follow the captain into the Beer Hall. Talk to the captain there.
        When he's done talking, look for him again in the bridge, you might
      want to save first. Head back to the deck, and hop on your gears.
     -------------------------------------------------------------------------
     Boss Fight
      Haishao(G): 0/0, -
        Booster, attack, heal when needed. If you're fully upgraded, this
      shouldn't be too hard.
     -------------------------------------------------------------------------
    
    
    Chapter XXIX-Friends Again
     No items
     No random battles
        Now you're controlling Fei, Bart, and Citan. Maison in the Yggdrasil
      is selling items, visit him if you want. The gears store has the same
      things as it did earlier. When you're ready, head to the bridge of the
      Thames, and talk to the captain.
    
    
    Chapter XXX-Betrayal
     Stuff to get:
      LongDarkCoat
     No random battles
        What a gloomy chapter name. Anyways, with Fei, you can visit Margie,
      who is in her room. That's the eastern room next to the entrance to the
      gear hangers. You can also visit the gear store, or Maison.
        When you're ready, head to the beer hall on the Thames. Elly'll come
      back. With Fei and Bart, make your way to the engine room of the
      Yggdrasil. Stop at the deck of the Yggdrasil and play Big Joe for a Long
      Dark Coat. Here's where the name of the chapter comes in. When all's
      done, talk to Citan twice.
    
    
    Chapter XXXI-Ramsus' Attack
     No items
     No random battles
        Go to the medical room, the room next to Margie's room. If Fei has
      all of your best equipment, it's probably best to remove the better ones
      and give him lesser equipment because you're going to lose him for a
      while. Talk to Elly when you're ready. Exit the menu to start the fight.
     -------------------------------------------------------------------------
     Boss Fight
      Bladegash(G): 22428/3000, STR Drive
        Fast boss, but you might not want to boost because there's another
      fight afterwards. She wastes most of her time casting elementals on her
      swords.
     -------------------------------------------------------------------------
     Boss Fight
      Haishao(G): 0/0, -
      Miang's Gear(G): 0/0, -
        You get no restore from the previous fight. Booster, attack, when
      the Haishao takes a defensive stand, charge up your fuel or restore,
      after it uses Tsunami, hit it again.
     -------------------------------------------------------------------------
        Head back to the Deck now, with Elly and Bart, and go to the Armor
      Ground. Here you'll meet up with Jesiah, Billy, and Primera.
    
    Chapter XXXII-A Young Priest
     Suggested party: Elly, 2 others
     No items
     Enemies
      (Enemies all over Ignas)-see above sections
      (World Map-Sea)
      Death Scythe(G): 16500/0, Fang, Scales
      Breaker(G): 5800/300, Extra Ar+4
      Airwalk(G): 6900/300, -
      Rapid Fire(G): 3250/200, Resp Circuit
      Griffon(G): 12150/0, Fang
      (World Map-Aquvy Islands)
      Wels(R): 2400/248, -
      Etone(G): 3000/450, Ether Ar
      Planter(R): 2008/0, Bizfruit
      Griffon(G): 12150/0, Fang
      Mammoth(G): 3750/0, EhterStoneLg
        Head back to the Yggdrasil. Margie will help you change party members
      if need be.
        Talk to Sigurd on the bridge to get things rolling. You now can
      control the Yggdrasil. You can explore around the world. There is 1
      beach on Ignas that you can use, on the southern side. You can revisit
      any of the places that you visited earlier. There aren't any really
      important things to do, but you can visit Nortune, and see what happened
      after you left. The Goliath Factory is inaccessible as Hammer isn't
      there to open the main door. Nothing in Dazil. Bledivak is under martial
      law, you can't get in. Only a couple of people in the control room in
      Bart's Lair. Nothing to do in Nisan, besides to check their status,
      they're fine.
        If I were you though, I'd just skip the whole Ignas thing, it's
      absurdly annoying, and useless to go there. If you're ever in need of
      healing, just press square, then run down to the gear shop, and refuel.
        When all's ready, go to the Ethos Headquarters. There are 4 dots on
      the bottom left of your screen, the HQ is the north-most of those 4 dots.
      Walk up a little, and Billy will confront you. Keep following him, as he
      asks, he won't let you go anywhere else. You'll eventually find Fei.
        Elly'll temporarily leave, so go explore the place. I'm not sure
      exactly how to get Elly, but I think you have to explore all the rooms,
      but Elly'll eventually come tell you Fei's situation. With Elly back,
      go to the infirmary again.
    
    
    Chapter XXXIII-The Orphanage
     Suggested party: Elly, Rico, 1 other
     Stuff to get:
      Tag Badge
      Book 1
      Book 2
      Book 3
     Enemies:
      (World Map-Sea)
      (World Map-Aquvy Islands)
        Back on the Yggdrasil, do anything you need to. If you don't have Rico
      in your party, get him in, just for a little bit. Go talk to Sigurd, and
      launch the Yggdrasil. Your destination, the orphanage. This is the south
      east dot of the Aquvy Islands. Babel Tower is also an option now, but
      you can't actually go into the tower, just a quick view of how high it
      goes. It's the center dot.
        In the west part of the house, there is a fenced area, with a lone boy
      standing there. Talk to him. Help him bring the chickens into the coop,
      and get a Tag Badge. You can talk to the children around the outside of
      the orphanage if want. When you're ready, go into the house via the
      southern entrance. You should see Billy, but don't talk to him yet.
      Instead, go up the ladder, and follow the path around to a young child.
      Talk to him/her, and say 'Ok', and she'll give you the first book.
        Go through the north door, and into the bedroom area. Check the 2nd
      door on the east. I'm not sure how to get this door to open, but if it
      doesn't, try reading the book to the child on top of the northern bunk
      bed, or sleeping, fluffing the bed. Do either one of those, then leave
      the room, and come back, then check the door. It should open now, and
      the child will give you Book 2.
        Now go into the 1st door on the east. This room houses Primera, and
      another boy. Talk to the other boy, and if Rico is in your party, he'll
      give you Book 3, but you lose the Bell Amulet, it was useless anyways.
      You'll use all 3 books later.
        Now, go talk to Billy. Citan will leave if he was with you. Go north
      two rooms, and examine the bookshelf.
    
    
    Chapter XXXIV-Reaper's Ship
     Suggested party: Billy, Citan, 1 other
     Stuff to get:
      Penguin Coat
      B&JM10S Ammo
      Survival Tent
      Cabin Key
      Silver Beret
      ShotG60 Ammo
     Enemies:
      (Transport Ship)
      Wels(R): 2400/248, -
      Abandon(R): 3203/350, B&JM10S Ammo
      Shellbelle(R): 9670/0, -
         After some dialog with Stone, leave the orphanage. You'll be back to
      the Yggdrasil, go to the gun room, the room that Maison is in. After
      the dialog is done, talk to Sigurd.
        The next day, talk to Billy who is in the Gun Room. If you're going to
      use Billy, you should pay attention to this little speech of his.
        Elly is no longer mandatory, but Billy is. Maison is selling new
      equipment. Leave the Yggdrasil, and you'll arrive on the transport ship.
        In the first room, just head north, Billy'll knock the boxes out of
      the way. After he pushes 1 set of boxes away, look on the east wall for
      a red switch. That will turn on the lights. There's a chest in this
      room, get it, it's a Penguin Coat. If you need to save, go through the
      north door, otherwise, go up the ladder.
        Head north, and go down the next hole that you come by. Pick up the
      chest right next to the base of the ladder for a B7JM10S Ammo. Make your
      way back south. Get the chest for a Survival Tent, then press the red
      button. You can go back south and save.
        Go north through the door. The first door to the west leads to a
      shower, nothing special. The first door to the east has a pouch with
      the Cabin Key in it. Nothing in the 2nd door to the east, pick up the
      Silver Beret in the second door to the west. The third door to the west
      has a ShotG60 Ammo in it. Nothing in the third east door. Examine the
      door at the end of the hallway, leading north. It's rusted shut, so
      you'll have to ram it down. Go to the entrance of the hallway, then run
      at the door. It should open, follow the path and take the ladder up.
        Take the path northward. At the end is a save point, use it if you
      want. Just south of the save point is something that opens and closes,
      hop in when it's opened.
     -------------------------------------------------------------------------
     Boss Fight
      Bloody(R): 25700/3000, -
        Same as Redrum
     -------------------------------------------------------------------------
        Leave through the southern exit, and you'll get into a fight with
      a giant Wels, Billy will also get his gear.
     -------------------------------------------------------------------------
     Boss Fight
      Giant Wels(G): 77103/10000, G-M686 Gun
        This guy gets absurdly strong if you keep hitting it with ethers, but
      it's defense also drops down. Hit him with a couple, then pummel him
      with your best attacks.
     -------------------------------------------------------------------------
    
    
    Chapter XXXV-Burning Souls
     Suggested party: Billy, 2 others
     Stuff to get:
      B&J M686 Gun
      Gold Nugget
      Aquasol DX
      Seal Ar
     Enemies
      (World Map-Sea)
      (World Map-Aquvy Islands)
      (Ethos HQ)
      Assassin<ninja>(R): 3536/150, -
      Assassin<priest>(R): 3307/120, Aquasol
      Wels(R): 2400/248, -
        If you want, you can go equip Billy's gear at the gear shop. Go to
      Sigurd on the bridge when you're ready, and launch the Yggdrasil. Head
      back to the orphanage. The southern room of the house has a bookshelf.
      If you have all 3 books, examine it, the shelf will open. Move it all
      the way out, and go into the back room and pick up the B&J M686 Gun.
        Now, head back to the Ethos Headquarters. Something very horrible
      happened here. Go north, throw the fence, and then through the western
      door. Go all the way to the end of hallway, then enter the door going
      west there. Inside, the cabinet is now moved, so you can enter it, use
      it, and get down to the basement. Follow the path, and take the 2nd
      door heading north, the door right before the metal sliding door. Follow
      the stairs going up, and in the next room, pick up the pouch for a Gold
      Nugget, then leave the room via southern exit, and pick up the two
      chests there for an Aquasol DX, and Seal Ar. Go back down.
        This time, go through the sliding door going east. You should
      recognize this place, keep going east, the doors aren't locked anymore.
      At the first intersection, go north, then go into the second and third
      rooms. In one of them is a woman, talk to her twice. The other is Big
      Joe, you mind as well save him.
        Go back to the intersection, and this time go north, and follow the
      path to an elevator, take it down. Take the path, and go into the first
      door you come by, it's the Ethos databanks. Some very long dialog, and
      it's somewhat important also. When you have control back, follow the
      whole group into the north door.
    
    
    Chapter XXXVI-Ocean Floor
     Suggested party: Citan, Billy, Elly
     Stuff to get:
      B&JM686A Ammo
      Sleep Guard
      Panalphasol
      Black Snake
     Enemies
      (World Map-Sea)
      (World Map-Aquvy Islands)
      (Zeboim Ruins)
      Gebler Guard(R): 4400/200, -
      Hammerhead(R): 3708/0, Eyeball
      Shellbelle(R): 9670/0, -
      Carrier(R): 7488/0, Zetasol
      Phobia(R): 4095/2048, -; use heal to hurt them
        You'll get to choose a new party, Citan's the mandatory person now.
      Launch the Yggdrasil when you're ready, and head to the Thames, the
      southwest dot on the map. Go to the bridge, and the captain will tell
      you to go to the excavation site north of the Thames. Do so. By the way,
      you didn't need to go to the Thames.
        The excavation site is strait north of the Thames, there's a dot if
      you talked to the captain. In the first area, just take the elevator
      down. Just follow the path, through the guard, door, and elevator. In
      this first area, go through the east door, the other two are duds.
        Follow the path, until you get to a savepoint, use it if you want.
      Go through the eastern door. At the intersection, go east, fight the
      guard, then take the door southward, it's an elevator. Follow the path,
      through the red room. Take the chest just west of you, it's a B&JM686A
      Ammo, then go east and fight the guard. Keep with the path, beat up 2
      more guards, skipping the door going south. In the next area, take the
      chest for a Sleep Guard.
        Go back, and now take the door going south. Keep with the path,
      skipping 2 side doors. Kill the guard at the end, and enter the door he
      was guarding. Inside is a save point, and a chest with a Panalphasol in
      it. Use the save point if you have to, then go back a room, and enter
      the door going north.
        Follow the stairs, then examine the door at the end of the stairway.
      Execute the scan, it'll tell you to go back and reset. Go back up the
      stairs and then head west, and enter the first door you see, it should
      be going northwest. Take the chest for a Black Snake, then hit examine
      the terminal, and reset it. Go back to the stairs, and enter the door
      at the base now.
        Follow the path to a room with 3 exits, 1 of which you came from.
      Go through the door leading south, some dialog will show, then the door
      will be opened. Go in. Before examining the test tube, check to see if
      Elly has the Lunar Rod equipped, it'll help in the next fight. Examine
      the test tube.
     -------------------------------------------------------------------------
     Boss Fight
      Tolone(R): 31164/5000, VIT Drive
      Seraphita(R): 31164/5000, ETH Drive
        Seraphita is really vuln to the Lunar Rod, make her take a nap early,
      then just take out Tolone.
     -------------------------------------------------------------------------
    
    
    Chapter XXXVII-Deep Sea Girl
     Party: Citan, Billy, Elly
     No items
     Enemies
      (Zeboim Ruins)
        Start backtracking, all the way back to the first save point, not the
      one with the chest that had the Panalphasol. It's very important that
      you save there. Make your way back to the bridge, and you'll fight Id.
     -------------------------------------------------------------------------
     Boss Fight
      Id(R): 90534/5, -
        This is probably the hardest character-sized fight you'll have to go
      through. Id is super fast, and hits really hard. Also note that his
      attacks are very similar to Fei/Wiseman's. This is where Billy comes in.
      Have him cast Holy Light practically every round. Citan should be
      charging for a large combo, whilst still hitting him somewhat hard with
      non-deathblow attacks. Have Elly attack also. If you have Rico, he won't
      do much. You mind as well try to Wild Smile if you have Bart.
     -------------------------------------------------------------------------
        Leave the excavation site.
        Fei's missing, you're suppose to find him. Go check Weltall's paddock
      in the gear hangers.
     -------------------------------------------------------------------------
     Boss Fight
      Alkenshel(G): 132550/30000, E Circuit
        Just sit tight for a bit, till something happens and it's armor no
      no longer nullifies damage. During the time, charge your fuel. Don't
      bother attacking. One you can hurt him, let loose everything you got.
     -------------------------------------------------------------------------
    
    
    Chapter XXXVIII-Babel Tower
     Party: Fei, best 2 gears
     Stuff to get:
      Ether Ar (x2)
      Ether Veil Ar
      Lite Ar+1
      Gold Nugget (x3)
      Beam Jammer
      Old Circuit
      Ground
      02 cylinder
      Wind Veil Ar
      Veil Doubler
      Ice Rod G
      Fire Veil Ar
      Stone Rod G
      G-M10S Ammo
      Gold Bullion
      G-GG060 Ammo
      Water Veil Ar
     Enemies
      (World Map-Sea)
      (World Map-Aquvy Islands)
      (Babel Tower)
      Traffic Jam(G): 6000/350, -
      Gun Drone(G): 19000/700, Lite Ar+1
      Fuel Tank(G): 5000/10, -; don't attack, they help you
      Conjurer(G): 7500/550, -
      Traffic Jam<type 2>(G): 6000/1000, Ether Ar
        The gear store has much improved equipment, you should really go
      upgrade for the next area. Go to the last dot not visited yet, this is
      Babel Tower. It's northwest of your current position.
        This place looks humungous, but don't worry, just go inside.
        In this first area, follow the thing your own till the end, then drop
      down. Go into the tunnel thing. Go for a short bit, and grab the chest
      for an Ether Ar. Now, fall down into the water. You'll end up at what
      seems to be land. Head southward, and jump to the next platform via the
      metal thing that forms a ramp. Go south again, and jump up to another
      platform. There is a lowered section leading to the next platform, don't
      take it yet. Stay on the platform, and get the chest with a Ether Veil
      Ar.
        Now go onto the next platform. There's an easy to spot chest, pick it
      up for a Lite Ar+1. Head east, and jump onto the next platform. Head
      south, jump onto the next platform. Keep going, and you'll notice a long
      chasm, and a rope. This works better if you change the camera angle so
      that you and the rope are parallel. Jump, and grab the rope. Swing to
      the other side, if you fail, try again.
        In this next area, follow the path, you'll notice a beam that's on a
      hinge. The moment you jump on the beam, it starts dipping downwards. If
      you jump, the beam will come back up, after it goes down. Do so, and
      when you land, it should be going up. When it is, run to the other side,
      and jump on top of the next platform to get the chest with a Thunder Rod
      G. Fall down to the broken part of the tunnel. Go in the tunnel, and
      head north. At the next opening, jump onto the chain, and you'll be led
      up to the next area.
        You can't fall off, but you can jump back onto the chain. There's a
      tiny door at the west end of the northern wall. You'll have to get off
      your gears and enter it. Pick up the chest at the end of the room for a
      Gold Nugget.
        Examine the sideways chair. After the sequence, leave the room, hop
      on your gears, and drop down the western ledge. Examine the newly
      arrived vertical train, and you'll enter it. Jump up the boxes, and to
      a platform with 2 chests, pick them up for a Ether Ar and Beam Jammer.
        Do as Fei suggests, and get off your gears and proceed to the upper
      room via the handrails. Pick up the two chests in this area for a Gold
      Nugget and Old Circuit. Jump up, and examine the eastern chair.
     -------------------------------------------------------------------------
     Boss Fight
      Miang's Gear(G): 0/0, -
      Wyvern(G): 23652/300, -
        Big surprise, you can't hurt Miang, but she continually heals Ramsus,
      so keep smacking Wyvern till it goes down, boosters would help.
     -------------------------------------------------------------------------
        You can only enter 1 door, the southern one, do so after you save, if
      you want. Keep following the path until a ditch. Drop in, pick up the
      chest for a Ground, then hop off your gears, and enter the door on the
      northern wall. Don't drop yet, go all the way north and pick up the
      chest for a 02 Cylinder. Now drop down, there's 2 chests, one on each
      side of the lower level, pick them up for an E Circuit and Gold Nugget.
      Examine the keypads(?), the things right in front of the chairs. One
      will open the locks, another will tell you communications are on. The
      third one will show you the mirror being turned around, take a very
      good note of this place, you'll come back later. Hope back up, using
      the chairs as leverage.
        Get back into your gears, and use the pipes to get back up. Then, head
      south into the next area. Just south of you is a chasm, fall into it. At
      the bottom, go north a bit, and pick up the chests for a Wind Veil Ar
      and Veil Doubler. Take the long path southward.
        You'll arrive in a room with some kind of circular thing in the
      center. Pick up both chests for an Ice Rod G, and Fire Veil Ar, then
      exit through the south. Before going south some more, turn west, and
      notice the bot, talk to it, and get some much needed refuels.
        Continue going south on the western, lowered side of the area. Pick up
      the chest under the bridge(?) for a Stone Rod G.
        Go back north, and this time go to the upper part(eastern) of the
      area. Head southward that way. At the end of the path, there's a green
      thing, Traffic Jam. Jump on top of it, then fight it. After the fight,
      it'll act as a moving platform.
        Jump off where it no longer goes up. Head northward in this area,
      being very careful not to fall. You'll have to jump at the edge of the
      brown platform onto the lowered platforms. Here, keep going north.
      Before fighting the Traffic Jam, get diagonally, northwest, and pick up
      the chest. If that's too hard, use the Traffic Jam to get there, but
      then you'll have to wait for it to come back down. The chest is a
      G-M10S Ammo. Now go fight the Traffic Jam.
        Jump off at the top, and go north. go a bit south, there's a chest
      behind the rock slab, it's a Gold Bullion. Continue southward and beat
      up the next Traffic Jam.
        You'll enter a new area, jump off at the top again. Follow the path
      northward. Behind the next rock slab is another chest with a G-GG060
      Ammo. Climb up the brown things, and at the very northwestern corner of
      the area is a chest with a Flare Rod G. Drop down westward, and fight
      another Traffic Jam.
        Jump off at the top. Jump to your south, and pick up the chest for a
      Water Veil Ar. Climb all the way up east, then take a leap of faith
      southward, and hope you land on the Traffic Jam. Use the Traffic Jam,
      and make your way southward. Walk up to the pipes at the very end, and
      climb up.
        New area. You'll probably want to save. Go southward just a bit.
     -------------------------------------------------------------------------
     Boss Fight
      Seibzehn(G): 60000/10000, Ether Ar+1
        Booster and kill.
     -------------------------------------------------------------------------
    
    
    Chapter XXXIX-Sky City Shevat
     Party: Fei, 2 others
     Stuff to get:
      Dawn Rock
      Aquasol S (x2)
      Aquasol DX
      Charger A
      Power Ring S
      Dark Rock
      Power Crisis
      Panalphasol
      Hob-Steak
      Physimentsol
      Samson's Hair
      Yamato Belt
      Hard Start
      Speed Star
      ETH DRIVE
      VIT Drive
      STR Drive
      ETHDEF Drive
      HP Drive
      EP Drive
      Chuchu Idol.
     No random battles
        You'll regain control in the docks. It's probably best to go west, and
      talk to Maria, you'll learn about her past. At the main room, there are
      two elevators. The big one to the sub-map of Shevat, and the southern
      smaller elevator, those are the elevators here in Shevat, remember that,
      that leads to the actual dock, Only Weltall is there right now.
        When you're ready, take the elevator up to the sub-map. There are 3
      noticeable features right now, The 2 red pyramids, and the statue of an
      angel. Before going into the city, walk across the bridge thing that
      the angel is facing, and examine the side of Shevat, you'll get a Dawn
      Rock.
        Now go into the pyramid that leads to Aphel Aura. There are many
      things here in the city.
      1)Chu-chu Store: Talk to chuchus if you want, I personally find them
        repulsive. The one behind the counter sells you the best of items.
        The gray chu under the balcony(?), will asks if everyone is nice on
        the surface, tell him 'Not necessarily...', and (s)he'll give you a
        2 Aquasol S's, and Aquasol DX. If you have all 3 badges, go talk to
        the yellow chuchu with a cane, and he'll give you a Charger A, and a
        Power Ring S for them. The other cane-carrying chuchu sells equipment,
        he's on the balcony. Before going on, talk to the chuchu standing on
        top of the lamp, you'll have to jump off the balcony to reach him.
      1a)Aqua Paradise: Take the back stepping elevator in the Chuchu store.
        Talk to the person here if you want. Take the western exit, the
        eastern one leads to 2 people who tell you things about Shevat. In the
        western side, talk to the old wo/man, and s/he'll teach you how to
        fish. If you still have the spider web from Lahan, then you don't have
        to buy one for 50G. Go back to the plaza, and jump on top of the
        fountain and fish. If you talked to the chuchu atop the lamp, you
        should get the Dark Rock from the fish.
      2)Lone House: In one part of the city, there'll be a stepping stone that
        leads to a house alone, there's a hole in the side of the house. Go
        inside. In front of you is a doll on a table, examine it for the Dusk
        Rock. Before going down the stepping stone, there's a doorway just
        northwest of the stone, go in, and go down the elevator, one of the
        guys here sells you some nice gear things.
      3)Go back to the main entrance of the city, and take the stepping stone
        that's under the arch down. Here, save if you want, then take the
        stairs going down. Leave the building, and take the stepping stone
        there. You should fix it and use it. After a long ride, you'll wind up
        in a sealed room. Check the tables for a Power Crisis, Panalphasol,
        Hob-Steak, Physimentsol, Samson's Hair, Yamato Belt, Hard Start, Speed
        Star, ETH DRIVE, VIT Drive, STR Drive, ETHDEF Drive, HP Drive, EP
        Drive, and a Chuchu Idol.
        If you want, you can explore the city. You'll ultimately want to go to
      the lone house, the one with the hole, and go upstairs. There's a room
      upstairs where the hole is, visit it. you can check the various items
      there to get more story. Then, leave the house, and go back up the
      stone. Go north, then west, and talk to the lone old man. Tell him that
      you're waiting for Maria.
        Go back to the lone house, upstairs, and into the room with the hole.
      Examine the horse. After the dialog, leave the city, and back to the
      sub-map. Examine the angel statue, and go up to the palace. Before going
      into the door, talk to the people around the place. This is a great
      place to learn about the background of the world. You'll even see Yui
      here. One of the rooms is also your guest room.
        When all's ready, enter the main doorway. You'll see Wiseman and Maria
      here, talk to them if you want. The two side doors don't lead to
      anything yet, so keep going north. Talk to the Queen.
        Go back to your guestroom, and take a nap.
        In the morning, go talk to the queen. Tell her that you will help,
      not much other choice.
    
    
    Chapter XL-Intruder Alert!
     Party: Fei, Maria, 1 other
     Stuff to get
      Shevat Map
      Queen's Rod
      Battle Apron
      Ruby Helmet
      Aquasol DX
      Rosesol DX
      Economether
      Whip Lasher
     Enemies
      (Shevat Shafts)
      Gimmick(R): 7681/1111, -
      Tears(R): 13785/1111, Lite Alloy
      Forbidden(R): 12912/5, Gold Nugget; try to kill each in 1 turn
        Maria is now a mandatory member, whoopee. About the only thing you can
      do with her is to check out her gear and drool over it. Really though,
      best use is to either use her spells, which she probably doesn't have
      any yet, or have her use healing items, you won't miss the 6 max damage
      that she can do.
        Leave the Royal Hallway, and a chuchu will approach you. It'll sell
      you the same stuff as you could've gotten in Aphel Aura. You can go back
      to your room to rest up and save.
        Leave the palace, and go to the dock, you'll end up going into the
      emergency shaft.
        At the first intersection, turn west, and pick up the chest for the
      Shevat Map at the end. Go back, and go east at the intersection. Take
      the exit at the end of that path, then go all the way down, and into the
      next area.
        At the first intersection, go east to get the Queen's Rod. Go west,
      and go down the elevator.
        In the next area, follow the path, and hit the first crystal that you
      come by. Jump on the windmill that's right next to the crystal, to the
      east. Take it to the other side, follow the path, and take the elevator
      at the end.
        At the first intersection, follow the path south, keep going, ignoring
      the next intersection. Pick up the Battle Apron at the end. Go back to
      the second intersection that you came by, turn west, and take the first
      door you see. Go up the stairs. Follow the path, each turn will get you
      items; Ruby Helmet, Aquasol DX, Rosesol DX.
        Go back down the stairs, and back into the previous area. Keep west,
      and take the first turn west. Go into the door, and down the stairs.
      Talk to Joe if you want.
        Go south. At the first intersection, go all the way south for an
      Economether. Go back, go east, then south and pick up the Whip-Lasher.
      Go back to the intersection, and go all the way north, and take the
      elevator down.
        Save if you want. Go east from the elevator. Follow the path to the
      next windmill. Jump on, you'll have to go through 2 of them. Go down
      the elevator on the next platform.
        Follow the only path that's presented. At the intersection, west leads
      to a save point, go south and go down the manhole.
        The elevators aren't working, so take the door west. Keep going to the
      Seibzehn hanger.
    
    
    Chapter XLI-Raid of Shevat!
     Party: variations
     No items
     No random battles
        You'll have to split your teams up. Here's the rundown of enemies:
      1)Generator 1: Solaris Guard (x6), Littlefoot (x2)-Probably Elly, her
        Aerods can finish the guards quick. Do not use Rico, he's too slow.
      2)Generator 2: White Knight (x3)-You're somewhat good gear, someone with
        good armor, the Knight's aren't that strong
      3)Generator 3: White Knight (x2), Citadel-Someone you've been upgrading
      4)Generator 4: White Knight (x2), Avalanche-Your fastest, Heimdall, only
        if you upgraded, if not, someone else.
        It's not too late to go upgrade your gears, you can go talk to that
      chuchu. You might also want to save. Take note that Margie is also in
      your room now, you can change groups. You can also go explore Shevat.
        Go back to the Queen's room, and say you're ready.
     -------------------------------------------------------------------------
     Boss Fight-Generator 1
      Solaris Guard(R): 2400/500, Rosesol (x6)
      Littlefoot(G): 300/0, Silver Ar, Silver Ar+1 (x2)
        Take out those annoying guards with Aerods, then pound the littlefoots
      down. Boost isn't needed.
     -------------------------------------------------------------------------
     Boss Fight-Generator 2
      White Knight(G): 2800/500, Ether Ar (x3)
        These guys are extremely quick, but not too strong. If you have good
      armor, they should do very little, or no damage to you, so just sit
      back and hack away. If you want, you can boost.
     -------------------------------------------------------------------------
     Boss Fight-Generator 3
      White Knight(G): 2800/500, Ether Ar (x2)
      Citadel(G): 4400/20000, Gold Plate
        If the Knights don't do much damage, ignore them and go for the
      Citadel first. It isn't very fast, so boost up and try to kill it as
      fast as possible, then take out the Knights.
     -------------------------------------------------------------------------
     Boss Fight-Generator 4
      White Knight(G): 2800/500, Ether Ar (x2)
      Avalanche(G): 4800/20000, Noise Filter
        Same strat as 3. Use the Gold Plate you got from the last fight.
     -------------------------------------------------------------------------
     Boss Fight
      Achtzehn(G): 200000/0, -
        He'll let you kick his ass at first but....
     -------------------------------------------------------------------------
     Boss Battle
      Achtzehn(G): 30000/10000, Wizardry Ring
        You'll probably want to booster up. This isn't hard, Seibzehn can
      easily win.
     -------------------------------------------------------------------------
        You are not suppose to go around Shevat looking for Gaspar, if you do,
      that's your loss. He already removed your limiters, you should now have
      7 AP in battle, and enable the elemental deathblows for all your
      characters.
    
    
    Chapter XLII-Protect Niasn!
     Party: Fei, Bart, 1 other
     Stuff go get:
      Desert Worm
      Deathblower1
     Enemies
      (Enemies all over the world)-You have a lot of options
      (World Map-Forest 2)-If you decide to explore
      Lil'Allemange(R): 2207/0, Eyeball
      Tusk-Tusk(G): 9500/0, Ivory
      Planter(R): 2008/0, Bizfruit
      Slugger(R): 1500/0, Speed Shoes
      (World Map-Grassland 3)-If you decide to explore
      Slugger(R): 1500/0, Speed Shoes
      Planter(R): 2008/0, Bizfruit
      Tusk-Tusk(G): 9500/0, Ivory
      Croaker Tribe(R): 2155/0, Fang
      (World Map-Dirt)-If you decide to explore
      Griffon(G): 12150/0, Fang
      Mammoth(G): 3750/0, EhterStoneLg
      Wels(R): 2400/248, -
      Etone(G): 3000/450, Ether Ar
      Planter(R): 2008/0, Bizfruit
      (World Map-Snowfield)-If you decide to explore
      Golem(G): 4500/0, -
      (Nisan)
      Shakhan Guard(R)<skinny>: 6518/45, -
      (Nisan Mausoleum)
      Shakhan Guard(R)<fat>: 6528/65, -
      Shakhan Monk(R): 1101/500, Rosesol
      Freelancer(R): 8700/500, Aquasol
        A lot more places are opened for you to explore, including the islands
      in the northwest, and southeast of the map. Look up to see what enemies
      you fight there, that's all you can really do. The only thing to note is
      the sluggers. You can get Speed Shoes from them, probably one of the
      better accessories in the game. If you try to get it right now, it's
      absurdly hard to actually get one from them, but they're somewhat common
      compared to later in the game. However, later in the game, with the
      trader's card, you're guaranteed to get one. The choice of trying to get
      one is up to you.
        First off, go back to the Yggdrasil, it can now fly. Something import-
      ant to note: you can go reverse while flying, hold down R2, then hold
      triangle, and you'll go in reverse. Also, you have lost the ability to
      go on sand, and water.
        With the new Yggdrasil III, you can go back to Nisan with ease, do so.
      You'll have to fight your way in, just some Shakhan Guards. Your goal is
      to kill all the guards.
        With control of Fei, Bart, and another, you can prepare. The item shop
      has no clerk, but you can still pick up items/equipment.
        When ready, leave via the northeastern exit, the one across the
      bridge. From there, travel along the path, and talk to Margie. Take the
      stairs all the way down, and a sequence will happen.
        Let Margie open it, otherwise, look around the metal thing for a panel
      to come down. Go on inside. More fights.
        When you have control again, take the elevator directly north of the
      entrance. Follow the path presented, and into the door. After the
      sequence, go north again. At the first intersection, go west, and into
      the door. It's kind of hard to see, but there's a chest next to the save
      point, pick it up for a Desert Worm, then save if you want. Go up and
      check one of the monitors, just some dialog.
        Take the northern exit out of the red room. Follow the path, and turn
      east, then go up the elevator. In the next area, go west, and turn
      northwest at the intersection. Go in the door at the end. In the next
      area, go forward, skip the first and second doors that you come by, and
      enter the third door. Go all the way to the end of the hallway and pick
      up the chest for a Deathblower1. Go back, and into the second door.
        Follow the hallway, and enter the first door you come by, it should
      be facing northwest. Save if you'd like, then check the eye-scanner
      thing in the center of the room. Exit the room, and enter the next door
      in the hallway. This one should lead southeast. You're now in an large
      room. Make your way to the large opening that's facing southwest, and
      enter it.
        When the dialog is over walk forward, and examine the plaque. After
      even more dialog, go all the way back to the control room, the red room.
      Now go examine the monitors. Things were going too good anyways....
        Run all the way back to the jaspar lock, you'll have to fight guards
      along the way. You'll be captured along the way. When you regained
      control, you can save again, but go into the central area, where the
      omnigear was.
     -------------------------------------------------------------------------
     Boss Battle
      Neo Etone(G): 15255/5000, Seal Barrier (x2)
        This is just a battle to show you Andvari, if it was hard, then you
      really should get some better equipment.
     -------------------------------------------------------------------------
    
    
    Chapter XLIII-Gate1 -Margie
     Party: Fei, Bart, Maria
     No items
     Enemies:
      (World Map-Grassland)
        You'll probably want Seibzehn for this, talk to Maria if you want to
      change. Head west on the world map, you'll see the cave opening. Go in.
      Follow the path.
     -------------------------------------------------------------------------
     Boss Battle
      Neo Etone(G): 15255/5000, Seal Barrier (x2)
        Easy
     -------------------------------------------------------------------------
        Go on into the next door
     -------------------------------------------------------------------------
     Boss Battle
      Shakhan(G): 218343/30000, Ether Ar+1
        Grahf...This is one of the harder gear battles. When he's countering
      your attacks with healing, only attack with Bart and Maria, they can do
      over 1000 damage, otherwise, his HP will be going up, rather than down.
      Just keep hitting him at first, he doesn't counter yet, and he can't
      hit you back quite yet, but when he disconnects, it'll hurt.
     -------------------------------------------------------------------------
        Leave the cave.
    
    
    Chapter XLIV-Gate2 -Babel
     Party: G1-Fei, Citan, Elly    G2-Billy, 2 others
     No items
     No random battles
        Fly the Yggdrasil to Babel, luckily, you start off relatively high.
      Go into the only door that you can, save if you want first.
        You can change G2 around, get your best gears, Bart, and Maria.
        With G1, follow the path to a pit. Drop down, get off your gears, and
      enter the small door.
     -------------------------------------------------------------------------
     Boss Fight
      Bladegash<Dominia>(G): 25512/5000, EP Drive
      Marinebasher<Kelvena>(G): 25512/5000, ETHDEF Drive
        Take out the Marinebasher first, it's weak against fire, so use
      Elly's Ether Machine. Afterwards, just concentrate on Bladegash.
     -------------------------------------------------------------------------
     Boss Fight
      Skyghene<Tolone>(G): 25512/5000, VIT Drive
      Grandgrowl<Seraphita>(G): 25512/5000, ETH Drive
        Smack as hard, and fast as you can, but don't waste too much fuel, you
      have another fight.
     -------------------------------------------------------------------------
     Boss Fight
      Bladegash<Dominia>(G): 25512/5000, EP Drive
      Marinebasher<Kelvena>(G): 25512/5000, ETHDEF Drive
        Same as before.
     -------------------------------------------------------------------------
     Boss Fight
      Skyghene<Tolone>(G): 25512/5000, VIT Drive
      Grandgrowl<Seraphita>(G): 25512/5000, ETH Drive
        Sane a before
     -------------------------------------------------------------------------
    
    
    Chapter XLV-Gate3 -The Deep
     Party: Fei, 2 others(best gears)
     Stuff to get
      Mermaid Mail
      Dark Rod
      Deathblower2
     Enemies
      (Underwater)
      Merman(G): 9504/500, -
      Medusoid(G): 7500/0, -
      Death Scythe(G): 30321/0, Fang
      Aragonite(G): 14888/3000, -
      Salvager(G): 7200/0, -; don't attack these guys
        Head to the Thames, you can't land in the water, so fly low. Go to the
      bridge and speak with the captain. Go down to B1F, and buy some new
      gear, it's better than what you have, that or check the Yggdrasil Gear
      store, it's selling the same thing now.
        Go back to the Yggdrasil and talk to Sigurd and tell him that you're
      ready to go to Sargasso.
        You can turn back to go back to the Yggdrasil. The best way to swim is
      to keep jumping rather than walking. go forward, and at the first inter-
      section, go right. Follow this path. At the next intersection, go right
      again. Follow that path, and it looks like a dead end, but jump upwards.
      Here, collect the chest for a Mermaid Mail, and save.
        Go back to the intersection, and go left. Follow that path. In the
      next area, there's a fast moving current. Try to get to the other side
      while the current isn't pushing. Best way is to keep pushing jump.
        Follow the path until you're in a cavern. Pick up a Dark Rod in one
      chest, the other is empty. Go back to the current, and this time, take
      a right, the side where the current use to be. Follow the tunnel, and
      eventually, you'll be pushed by a current. When you're stopped, go
      forward.
        Pick up the chest here for a Deathblower2, then enter the door.
     -------------------------------------------------------------------------
     Boss Battle
      Crescens(G): 253260/10000, -
        Don't skimp out just because of the music, give it all you got. This
      shouldn't be too hard of a battle. You'll probably want to boost up,
      Crescens is a very fast gear.
     -------------------------------------------------------------------------
    
    
    Chapter XLVI-Into Solaris
     Party: Fei, Elly, Citan
     Stuff to get:
      Work Permit
      Aquasol DX
      Tickets
     Enemies:
      (Solaris)
      Security Cube(R): 1500/1000, -
        When you're ready, go back to the Queen's room, and tell Citan that
      you are ready. Once you're in Solaris, there's no backing out.
        Walk left a bit, then walk between the 2 pods shown. Fei'll get sucked
      away. Leave the pod, and some dialog will show. Explore the area a bit.
      One thing to note, 12-3-6, go there, you'll meet Samson. Next go to
      10-4-1, Elly's there. After getting Elly, go back to 12-3-6, and talk to
      Samson, he'll give you the work permit.
        Go to the watchtower, and talk to the guard, he'll let you in now.
      Take the path. Don't go on the first elevator, and keep going. Take the
      second elevator. On the next floor, go northeast and into the door.
        This whole floor is very annoying. Don't be in the same line of sight
      as the triangle things, even if their back is facing you. Make your way
      to the southwest side of the area. There's another door here, take it,
      and go up the elevator. Go northeast a bit, then take the elevator back
      down. Pick up the chest for an Aquasol DX. Go back up the elevator.
        Take the northeast path out of this area. Go onto the next area after
      crossing the ID checker. Here, there's another checker, go by it and
      into the door. You're now in Etrenank(?).
        Things to note are: Equipment/Item Shops, some nice equipment if you
      have the money. One of the entrances is a hotel(?). If you take the
      elevator up, and then the southeast door, there'll be a person with a
      bad back who'll give you their tickets. you need them. After getting the
      tickets, go to the ceremony, the entrance is south of the hotel. The
      guard in black is in front.
    
    
    Chapter XLVII-Escape Solaris
     Party: Fei, Elly
     Stuff to get:
      Aquasol DX
      Feathered Cap
      Psycho Rod
     Enemies
      (Solaris)
        When you regain control, walk forward, west. Skip the first bridge,
      but take the second. Continue westward. Climb the ladder, and keep
      going. Take the next bridge that you come by. Here, try to walk on the
      small rods, if you don't, take the ladder back up, then keep going.
      Take the south side of the water and keep going. At the next bridge,
      take it, then turn around, go back east, and pick up the Aquasol DX.
      Afterwards, keep going. At the next ditch, you'll have to balance
      across the rods. At the next bridge, cross, and turn back east for a
      Feathered Cap, then turn back west, and keep going. You'll reach a
      ladder at the end, use it to climb up.
        Walk just a bit southwest, and up to the gates of the house. Go on
      into the house.
        After some scenes, leave Elly's room. First, go to the northeast room
      on the lower level of the house. Talk to the lady in there for a Psycho
      Rod. The other room on the lower side is just Elly's mother, go there
      and talk to her if you want.
        You'll ultimately want to go to the mid-elevated door going northwest.
      If you haven't talked to Medena yet, you'll have to before you can
      enter. Examine the main desk in the room.
    
    
    Chapter XLVIII-Lone Wolf
     Party: Fei
     Stuff to get:
      Army Cardkey
      Hob-Steak (x2)
      Aquasol DX
      Gold Nugget
      Gold Bullion
     Enemies
      (Solaris Dust Chutes)
      Security Cube(R): 1500/1000, -
      Solaris Guard(R): 2400/500, -
        You can't do much in Etrenank anymore, you don't understand a thing,
      except for Big Joe in the hotel.
        Make your way back to the building that you entered the city from, the
      store(?) that you came form after all the ID check stations. You'll meet
      up with Citan here as you try to leave.
        With Citan back, you can again talk to the people of the city, but
      it's pretty useless.
        Try to make your way back to the 3rd class area, through the same way
      you came in. Between blocks 11 and 12, there's a dust chute, go in.
      There's a tunnel, you can't go in yet though. Exmaine the green flashing
      panel to your east.
        Now, in some kind of crazy flashback, leave Elly's room, and you'll
      get the Army Cardkey.
        With the card, check the green panel. Go up, and northwest, then into
      the door. Climb all the stairs, and enter the door at the top. In this
      next area, there's a huge fan in the center. Don't touch it, it'll hurt
      you. Push the peice of metal on the west into the fan.
        Before dropping down, turn the camera angle so that you can see a
      ladder and a doorway under where the fan use to be, it's on the north-
      west side of the pit. Drop down, and try to get onto the ladder, then
      just enter the door. If you fail, try again.
        At the first intersection, go southeast for a Hob-Steak, then north-
      east amd into the door. Go northeast a bit, and before going down the
      stairs, jump northwest, over the boxes, and pick up the Aquasol DX.
      Drop then, then go through the northwest door. After the sequence, move
      on to the next area.
        Take the ladder to your west. Go all the way to the other side, then
      turn northeast, and pick up the chest for another Hob-Steak, then enter
      the door. Examine the control panel on the northeast. First off, hit
      Input Code, then just end inputting, a chest with a Gold Nugget will
      drop.
        I'm not sure how this thing works, but here's a crude estimate. When
      There are 4 blocks on the top line. If you hit 1, the first block will
      either disappear, or appear. When there is no block, the value is '1'.
      When there is a block, the value is '0'. Make all the blocks disappear,
      or 1111, and a Gold Bullion will drop down. 0101 is the thing you're
      looking for though.
        After shutting off the scanner go back the the previous room. Run onto
      the westmost conveyor belt, and head northeast on it. Get off at the
      next ramp and head into the northwestern door.
    
    
    Chapter XLIX-Krelian's Lab
     Party: Fei, Elly, Citan
     Stuff to get:
      Zetasol
      Gold Nugget (x3)
      Aquasol DX (x4)
      Survival Tent
      Hob-Meat (x2)
      Muscle Belt
      Scales
      Angelic Robe
      Eyeball (x2)
      Hob-Steak
      Extra Ar+6 (x2)
      Survival Tent (x2)
      Silver Ar+1 (x3)
      Deathblower3
      Ether Veiler
      Dark Helm
      Dark Armor
      B&J M686S Ammo
      Extra Ar DX
      Sonic Wave
      Speed Ring S
     Enemies:
      (Solaris Dust Chutes)
      (Krelian's Lab)
      Orphan(R): 8829/1, Alphasol
      Security Cube(R): 1500/1000, -
      Solaris Guard(R): 2400/500, -
      Dorothy(R): 17830/184, Rosesol DX;(heal hurts her)
      Neo Wels(R): 6338/125, -; Try to kill them ASAP, they kamikaze
      Bloody Bros(R): 25701/3000, -; they can kill you with 1 attack
        Yes, those are humans. Head southwest, and pick up the chest for a
      Zetasol. Head all the way southeast, then turn southwest and pick up
      the chest for a Gold Nugget, then leave the area via the southern exit.
      Save if you want, then enter the smaller door.
        Take the elevator up, then follow the path to a room with a spiral
      stairway. The only doorway you can use is the northeast one, so go into
      that one. Follow the path, and turn southeast. Enter the door, and pick
      up an Aquasol DX at the end of the room.
        Go back and continue northeast. The next door has a save point, and a
      Survival Tent. You can also learn about memory cubes if you check one of
      the panels. Go back and continue northeast, and into the door. Follow
      the darkened path, and examine the button in the center. Follow the
      path out of the room. Follow the next path, and into the door.
        Here, you'll see a lot of people in cages. In these rooms, you can
      open the cages with the buttons next to it. You'll have to fight a
      monster for the chest though. After finishing each room, head onto the
      next.
       Cage 1: Hob Meat; Neo-Wels (x4)-Kamikaze for about 300 damage each
       Cage 2: Muscle Belt; Orphan-sucks EP, lots of HP
       Cage 3: Scales; Neo Wels (x4)
       Cage 4: Angelic Robe; Dorothy-Heal her
       Cage 5: Eyeball; Neo Wels (x4)
       Cage 6: Hob-Steak; Neo Wels(x4)
        I think the enemies might be different each time, not sure.
        After the second room, head into the next area. Turn southwest at
      first chance. Take the smaller door here for an Extra Ar+6, and the
      bigger door for an Eyeball. Go back and continue the main hallway. The
      next stop has a Gold Nugget and Hob-Meat.
        Go back to the main path. Follow it, and enter the first door you come
      by, it's going southeast. Pick up the Aquasol DX and check the southern
      panels to shut off the security lock. Go back to the main path, and
      follow it northeast and into the door. Your back in the spiral stairway
      room. Now, go up the stairway, and follow the path into the door,
      picking up the Aquasol DX and Survival Tent.
        At the intersection, continue southeast and into the door. There's a
      chest to your side with a Silver Ar+1. Continue southeast and into the
      door. Again, into another door. Don't miss the chest in the southern
      corner, it's another Aquasol DX.
        Go into the northeastern door, into another cage room. Before
      attempting to trek through numerous monsters, make sure you're healed.
      One of these is 2 Bloody Bros. The 2 chests in the cage hold a Death-
      hlower3, and an Ether Veiler.
        Go back southwest, and into the other door. Save before you go on if
      you wish. Just keep following the path presented.
        At the next intersection, go southwest. Turn southwest when you get
      the chance, and enter the door. There's a Dark Helm in this room. The
      audio password can also be found here, but you have this FAQ. Go back
      to the main path and enter the next door. A Dark Armor can be found
      in this room. Go back to the main path, and enter the last door. There's
      a chest with a B&JM686S Ammo in this room.
        Go back to the intersection, and go the northeast path. At the door,
      input up, down, up, left, right, then enter the door.
        Turn southwest, and follow the path. Enter the first door you come by.
      Follow the path upwards, and pick up the chest for a Survival Tent. Go
      all the way up, and into the door at the top. Go northwest, and pick up
      the Extra Ar DX. Head southeast, and into the second door you come by,
      skipping the one you came out of. Follow the path downwards and pick up
      the Extra Ar+6. Go all the way down, and into the door. Head southeast,
      and into the next door. Follow this path up, picking up the Silver Ar+1,
      and into the door at the top. Head southeast.
        At the intersection, head southwest, and into the door. Take the chest
      on the other side of the room for a Sonic Wave. Go back, and head south-
      east. Take the next door for another Silver Ar+1. The door after that
      has a Gold Nugget. Go back and follow the main path again. At first
      chance, turn southeast and into the door. Take the chest for a Speed
      Ring S. You can check out the holograms of yourself if you want. Go
      back to the main path, and follow it into the next big door.
        Last person I expected... Anyways, enter the only door you can, to
      your southeast.
    
    
    Chapter L-Tears for Fears
     Party: Fei, 2 others
     Stuff to get:
      B&JM686S Ammo
      Pnalaphasol (x2)
      ShotG70 Ammo
      Aquasol DX (x2)
      Survival Tent
     Enemies
      (Krelian's Lab)
        Follow the path southwest. Go southwest again, and into the door.
        You can change your group with the blue cube, and save with the yellow
      one. Citan can now use his swords.
        Take the southeast door. Enter the first door you come by, it should
      be going southeast. Pick up the chest for a B&JM686S Ammo. Go back to
      the save point/blue cube room. This time, take the southwest exit. Here,
      turn northwest, and into the door. Follow the path, most of these doors
      are fakes. Take the last door on the northeast wall, this one will lead
      to another save point, and a chest with a Panalphasol.
        Leave the room. Finish the path, and take the door going southeast.
      Skip the first intersection, and keep going southeast, and into the door
      at the end. In the next area, walk up to the next intersection. It's a 4
      way. Go south. Take the first door eastward for a ShotG70 Ammo. Go back
      to the main path, and keep going south, and into the doorway at the end.
      Keep going.
        In this next area. Follow the path southwest, and turn with the path.
      Ignore the intersection, and keep going northwest. There is a door on
      the northeast wall that you can open, go in and get the Aquasol DX.
      Leave the room and continue northwest. At first chance, turn southwest
      for a Panalphasol. Go back northeast, then southeast. Turn southwest at
      the intersection. Go southwest again at the next intersection. There's a
      door on the southeast door that you can open, go in and pick up the
      Aquasol DX. Leave the room, and go southwest. At the next intersection,
      go southwest again, and enter the door at the end of the hallway.
        Keep with the path. In the green area, go southeast at the first
      intersection. At the next intersection, go southeast for a savepoint, or
      keep going southwest. Go northwest at the next intersection and puck up
      the Survival Tent. Go back southeast. Take the door at the end.
        Looks like your long journey into Solaris is about over. You can talk
      with your friends. Be prepared for a boss fight also. Head southwest
      when you're ready. I've always hated Hammer....
     -------------------------------------------------------------------------
     Boss Fight
      Grahf(R): 139208/0, -
      Executioner(R): 139207/0, -
        Luckily, Graphf's attack doesn't half your HP, but it still hurts.
      He's also alarmingly fast, if you have Citan, Use Renki/Senkei if you
      have it. Executioner has some pretty strong Ether. Concentrate on one
      first.
     -------------------------------------------------------------------------
        End of Disc 1.
    
    
    **************************************************************************
                       W A L K T H R O U G H   D I S C   2
    **************************************************************************
    
    Chapter LI-Shot Down!
     Party: Fei, Elly
     No items
     No random battles
        After the narration scenes you get control of Fei. Follow Taura out
      of the room, and there will be another scene. Go talk to Taura, then go
      outside and meet the emissary. You'll acquire Weltall-2, which has the
      special ability system-id, which is by far the most useful special
      ability in the game, as it puts you into hypermode for 1000 fuel. After
      a few more scenes, you fight Ramsus.
     -------------------------------------------------------------------------
     Boss Battle:
      Vendetta<Ramsus>(G): 0/0, -
        You start out in hypermode, just pound away. Once hypermode runs out,
      use system-id and finish the job. It is very difficult to lose this
      battle.
     -------------------------------------------------------------------------
       A few more narration scenes will occur.
    
    
    Chapter LII-Break the Seal
     No items
     No random battles
        After a brief scene, you fight against an enemy battle station with an
      extra gear character, Super Dimensional Gear Yggsadril IV (robotech,
      anyone?)
     -------------------------------------------------------------------------
     Boss Battle:
      Ft. Hurricane(G): 32367/50000, -
        This battle is a lot of fun. Yggsadril IV has 99,999 HP, 9,999 fuel,
      and an output of 100. You inflict massive amounts of damage, and have a
      limitless supply of hit points. Yggsadril IV also comes equiped with the
      special attack Ygg. Cannon, which for 9,000 fuel, will inflict 9,999
      damage. Using this attack will speed up the battle quite a bit, as if
      following a couple of normal hits, it will finish off the boss. No
      challenge whatsoever here.
     -------------------------------------------------------------------------
        After a few scenes you will have to select your party. Bring your best
      people as it is just for a boss fight. It might help if you bring Billy,
      Rico, or Emeralda, as their level 7 attacks are not elemental based.
     -------------------------------------------------------------------------
     Boss Battle:
      Sulfal Mass(R): 89859/30000
      Sulfuls(R):  1833/0, Pilot shield, Gold nugget, Gold Bullion (x4)
        This battle is a little more challenging then the previous ones. First
      kill 3 of the sulfals. If you kill all 4, the Mass will preform an
      instant death attack each round. The Mass is imune to elemental attacks,
      so most characters level 7 deathblows will not work. Billy, Rico, and
      Emeralda each have non elelmental level 7 death blows, so they can
      utilize them. Other characters should just save up for a combo. It has
      been said that the Mass will kill off the other sulful and start using
      the instant death attack if you take too long. I haven't seen this, but
      just in case finish up quickly.
     -------------------------------------------------------------------------
        Some more narrations and cut scenes will ensue, including a long
      awaited anime scene!
    
    Chapter LIII-Soul Vessel
     Stuff to get:
      Zetasol DX (x2)
      King's Helm
      Gold Bullion
      Wizardry Ring
      Survival Tent
     Enemies:
      Defenser(R): 10512/1000, Eyeball, Cast Armor
      Death Eater(R): 30000/0, Evasion Ring
        You start out in anima dungeon #1, upgrade gears at the robot, but
      don't spend money on Billy. Head North, get the treasure's, for a
      Zetasol DX and a King's Helm, then  dismount your gears and enter the
      building.
         Head west and get the treasure, it's a Gold Bullion. Then head east,
      enter the side passage and go through the door. Go along the bridge and
      enter a room. Pick up the Wizardry Ring. Investigate the panel. Head
      back to the main room and continue along the right passage. Enter the
      room and search the box in the SW corner to get the fuse. Go back the
      the fuse box room, and search it to fix it, then search the moniter to
      unlock some of the doors.
         Enter the newly unlocked door, go strait at the fork and get the
      treasure, it's a Survival Tent. Then head south and enter the second
      door. Pick up the chest for a Zetasol DX. Search the moniter in the
      corner, and enter the code: 0, 3, 2, 0. Search the other moniter to
      unlock the rest of the doors. Enter the door on the side path and take
      the elevator down.
        Enter the north door, and search the middle panel. Use the elevator
      in the middle of the big room. Search the 4 moniters and set them at:
      A-2, B-4, C-8, D-5. Search the box next to A and release the relic.
      Take the elevator down, head through the doors, and search the panel,
      Billy will get his omnigear. Then You'll have to fight the Elements...
     -------------------------------------------------------------------------
     Boss Battle:
      Dominia(R): 3750/500, STR Drive
      Kelvena(R): 3750/500, VIT Drive
      Tolone(R): 3750/500, ETH Drive
      Seraphita(R): 3750/500, ETHDEF Drive
        Each element is strong against their respective element. Don't even
      try fighting Dominia, you must save her for last. First take out
      Kelvena as she is the healer. Use fire attacks if you have them, two
      level 7 hits is all it takes. Next attack Seraphita, as she drains your
      magic. She's strong against everything except water, use non elemental
      attacks if you don't have any water attacks. Next go for Tolone, stay
      away from wind attacks. Finally attack Dominia, she takes a lot longer
      then the other elements, but now she's all alone, so it's not a problem.
     -------------------------------------------------------------------------
        Now you have to fight Voltron?!?
     -------------------------------------------------------------------------
     Boss Battle:
      G-Elements(G): 319070/30000, Kishin Sword
        This fight isn't that special. Use booster and system-id, and if Billy
      is in your party, use his ether gun. The robot will atttack using
      different elemental attacks, but it doesn't make much of a difference.
      Just pound away, and you'll win. Take note that Elly has a 99% hyper-
      mode % if you're using her.
     -------------------------------------------------------------------------
        A few more cut scenes will follow.
    
    Chapter LIV-The Stars Know
     Stuff to get:
      Aquasol DX (x2)
      Ether Guard
      Survival Tent
      Rose Tabard
      Beastly Robe
      King's Helm
      Ether Doubler
     Enemies:
      (Anima Relic Site #1)
      Croaker Tribe:  4055/0, Fang, Scales
      Tusk-Tusk(G): 15012/0, Ivory, Fang
      Griffon(G): 24150/0, Fang
        You start out next to a robot shop, a save point, and a character
      changing cube. Near the save point, there is a rock, push it towards the
      pit, then dismount your gears and enter the door. Search the 3 pillars
      to get some messages, then seach the writings on the walls for some more
      messages. Seach the back of the NW pillar and a block will fall. Jump on
      the block, then jump on the pillar, then jump strait into the air to
      make another block fall. One writing on the wall says 4 steps south, 10
      steps west. Follow the instructions and a thrid block should fall, if
      not try again using different sized steps. Push the 3 blocks into the
      holes in the floor then head outside.
        Get the treasures at the bottom of the pit, for an Ether Guard and a
      Aquasol DX, then climb up and jump across the newly created bridge. In
      the next room, head to the east, and dismount your gears to cross the
      narrow bridge. Enter the small door at the end.
        Walk through this hallway, picking up the Survival Tent, then enter
      the east door at the end of the hallway. Don't stay in the middle of the
      hallway or you will fall down a pit, stick to the wall and get the
      treasures for a Rose Tabard and another Aquasol DX. Search the pillar at
      the end of the hall, and drop in the pit closest to it. As you fall,
      push east, and you'll enter a secret passage way. Go on to the next
      room.
        When the spikes fall, don't move, jump on top of the spikes once they
      hit the ground, and use them as an elevator. Enter the door at the top.
      This is the water room. Your goal is to get the water level of the pit
      to 5. There are 4 buttons in this room. The far south one on the wall
      has 7 marks, this will make the water level change by 7. The far north
      button has 3 marks, this will make the water level change by 4. The
      center northern one will make the water level increase by the set
      interval, while the button just south of it will decrease the water
      level by the set interval. Drain all the water so the water level is 0.
      Add 7 to the water level. Next detract 3, and do it again so now the
      water level is 1. Add another 7 to the water level to make it 8, then
      detract 3 from it again to get an even 5. All the water will drain out.
         Drop down, enter the door, and get the treasure for a Beastly Robe.
      Push the rock out of the way, and follow the tunnel, go out the south
      door and return to your gears. Grab the treasures for a King's Helm and
      an Ether Doubler. Go through the door. It's very important that you save
      your game. Equip the holy pendant on someone other then Fei, as it
      doesn't work in with System-Id. You might also want Elly in this battle
      as she has a 99% chance of hyper, but if you haven't been upgrading her,
      it doesn't mean much. Also, unequip any really good equipment that you
      have on Elly, she'll leave your group soon. Follow the passage and
      search the panel at the end, and Rico will get his omnigear. Now you
      have to fight your old friend.
     -------------------------------------------------------------------------
     Boss Battle:
      Hammer(G): 348175/0, Tradercard (if beaten)
        At first this fight seems simple. Hammer doesn't do much damage, and
      just is not a threat. However after he takes a set amount of damage he
      will begin to glow red. Once this happens he will self destruct in a
      couple of rounds. You can run away, but if you beat him you get the
      trader card, a very good accessory, available nowhere else. To finish
      him off, at least one of the supposrt characters must be in hypermode,
      or enter it immediately, and Fei must utilize system-id. It helps a lot
      if one of your characters has the holy pendant equipped, as it makes
      their hyper mode last longer. During the beginning of the fight, don't
      use any level attacks, just save up for hypermode, and hope you get
      lucky. It may take a few  tries, depending on your luck, but eventually,
      you will beat him. Booster is absolutely nescesary for this battle.
     -------------------------------------------------------------------------
        A few cut scenes will follow.
    
    
    Chapter LV-Above Mahanon
     Party: Fei
     No items
     No random battles
        Just go to Elly's room and talk to her.
    
    
    Chapter LVI-Paradise
     Party: Fei, 2 others
     No items
     No random battles
        Elly will be gone from your party at this point. Choose your party,
      and proceed with the game. You will have to fight Deus.
     -------------------------------------------------------------------------
     Boss Battle:
      Deus(G): 363345/30000, -
        This fight has a trick to it, if you don't follow it, you are in
      trouble. When ever you attack Deus, he heals for a ludicrous amount of
      HP, so attacking him head on doesn't work. Deus will attack either with
      a normal attack or a special attack that cuts everyones (including it's
      own) HP in half.  Just sit back and keep your HP relatively high, and
      let him cut himself down to 5000 HP's. The Infinity Level Square attack
      for a fully upgraded Weltall-2 will inflict over 6000 damage, so once
      Deus reaches 5000, use System-Id, and finish him off. Don't use booster
      as you may run out of fuel.
     -------------------------------------------------------------------------
        A few more cut scenes will follow, then there is another boss fight.
     -------------------------------------------------------------------------
     Story  Battle:
      Alpha Weltall<Grahf>(G): 197472/0, Slayer Robe
        This fight is unwinnable. Grahf can inflict around 30,000 HP's with a
      single combo attack. Don't bother trying. If you're using a game shark,
      it's possible to beat him and take his Slayer Robe, but the outcome will
      still seem the same.
     -------------------------------------------------------------------------
        After you lose, there is a huge slew of cut scenes.
    
    
    Chapter LVII-Promised Land
     Party: n/a
     No items
     No random battles
        Just some cut scenes.
    
    Chapter LVIII-Merkava Calls
     Party: Fei, 2 others(best gears)
     Stuff to get: nothing
     Enemies: none
        After some cut scenes, you'll appear in a room with a save point and
      a character cube. Pick your best gears people, as you have two very
      difficult battles ahead. Go through the East door to reach a repairbot.
      Make sure everyone you're bringing is fully upgraded, and buy ether ar+3
      for everyone, and make sure everyone has a healing item equiped. Head
      back to the save room, and head north to meet the bosses.
     -------------------------------------------------------------------------
     Boss Battle:
      Amphysvena<Ramsus>(G): 189465/50000, Golden Vest
        This battle isn't that difficult, but it costs a lot of fuel and HP.
      Ramsus will immediately drop all of your gear's HP to 1. Heal then start
      pounding on him. You want to finish him off before he uses the attack
      again. Don't overdo id power though. Try to keep Fei with around 3000
      fuel left. Booster is useful, but may cause you to run out of fuel
      before the two battles are over.
     -------------------------------------------------------------------------
     Boss Battle:
      Opiomorph<Miang>(G): 189345/50000, Executor Gown
        This fight is hard.  Even if you had all of your fuel it would be so.
      When you hit Miang, her defence, and her ether attack rise up. When she
      preforms her attack (not every round, sometimes she sits back) the
      damage depends on the amount of damage you inflicted.  After using the
      attack her values drop back to normal. This in itself wouldn't be to
      hard, but at one point when she uses the attack her values won't drop,
      and every round she will attack doing more and more damage, and you will
      die. It will take 5 hypermode attacks, plus supporting hits to beat her,
      since you won't have enough fuel for booster, you will be killed before
      Fei gets five system-id hits. One of the supporting characters must get
      into hyper mode, or each of them must preform multiple high level
      attacks. If you have the Ether Ar+3's equipped, you will last a little
      bit longer, and should be able to finish the job.
     -------------------------------------------------------------------------
        Now it's cut scene time once more.
    
    Chapter LIX-Dreams...
     Party: Citan, 2 others
     No items
     No random battles
        After a lot of cuts scenes you get to pick your party, reequip and
      save. After some cut scenes, you fight Id.
     -------------------------------------------------------------------------
     Boss Battle:
      Id(G): 0/0, -
        This is really easy, especially compared to Miang.  Just use booster,
      and start attacking.
     -------------------------------------------------------------------------
        More cut scenes follow.
    
    Chapter LX-Fallen Star
     Party: Fei
     No items
     No random battles
       After a brief scene, you must fight Grahf alone.
     -------------------------------------------------------------------------
     Boss Battle:
      True Weltall<Grahf>(G):
        This battle is very easy. You have a new gear, and Grahf's gear is
     infinately  weaker then it was the last time you fought him. Use booster,
     and take advantage of the 99% hypermode chance.
     -------------------------------------------------------------------------
        Another batch of cut scenes...
    
    Chapter LXI-First and Last (Part I)
     Party: Fei, 2 others(variations)
     Stuff to get:
     (Shevat)
      Hercules Ring x2
      Kijin Sword
      Vivid Turban
      Speed Shoes
      Hero Costume
      Yamoto Belt
      Wizardy Ring
      Manly Mantle
      Goddess Robe
     Enemies:
     (Anima Dungeon #1)-see above
     (Anima Dungeon #2)-see above
     (World Map-Snowfield 2)
      Neo Tears(R): 13785/1111, Golden Hood
      Neo Gimmick(R): 7681/1111, Golden Vest
      Forbidden(R): 6500/0, -
      (World Map-Forest 2)
      Lil'Allemange(R): 2207/0, Eyeball
      Tusk-Tusk(G): 9500/0, Ivory
      Planter(R): 2008/0, Bizfruit
      Slugger(R): 1500/0, Speed Shoes
      (World Map-Grassland 3)
      Slugger(R): 1500/0, Speed Shoes
      Planter(R): 2008/0, Bizfruit
      Tusk-Tusk(G): 9500/0, Ivory
      Croaker Tribe(R): 2155/0, Fang
     (World Map-All)
      Sulfal (R):  1833/34
      Sulfal Gear (G):  4000/150
        Story time is over! You actually have some control now. You will start
      out in Shevat. Head out the door to enter the main room.
      1)The soldier by the door is an item shop.
      2)Jump over the bar, and enter the southern door. Find Hans, and after
        the dialogue talk to him. The little dolphin by Hans acts as a card
        game where you can win some prizes. Beat her once and you'll get an
        Emer Jr. Doll. Beat her 5 times in a row, and you'll get a Elly Jr.
        Doll.
      3)The southwestern door leads you to some people, and a lady who will
        give you the Mermaid Ring later.
      4)The eastern door leads to some conversations.
      5)The NE room leads to a fork. Head  north to reach Dan and Midori, if
        you have Midori's ring you can trade it to her for a Hercule's ring.
        The west brnch at the fork leads to Queen Zephyr. Talk to her to see
        a scene with Ramsus.
      6)The Guy behind the counter in the northern side of the main room is
       the gear shop. Do not buy any armor, and do not get frames for Rico or
       Maria. The door behind the shop leads to a gear swordsmith. Unequip
       Citan's Kishin sword and talk to him and he will make it into the Kijin
       sword.
      7)The guy next to the gear shop is selling birds. Buy the birds for
        20000G and they will fly away, then use the elevator they had been
        occupying to lead to the old chu-chu room. Search all the blue glowing
        stuff to some nice items. You should get a Vivid Turban, Speed Shoes,
        Hero Costume, Hercules Ring, Yamato Belt, and Wizardry Ring. 
      8)The NW door by the bird guy leads to a treasure hunter. Give him a
        Gold Nugget and he'll start digging. Return later and give him a Gold
        Bullion. Come back later and you'll get your prize-a juke box.
      9)The guy standing next to the western door is a weapon shop. The door
        leads to the outside world.
        Leave Shevat when you're ready. Go to the Yggsadril gear hanger, and
      talk to Chu-Chu, who is occupying Elly's spot. If you don't talk to
      Chu-Chu, you won't be able to put her in your party. Also, if you're
      wondering why you still have gears after they got absorbed into Deus,
      hear the lowdown on some of the gears.
        There aren't many places to go to.
      1)There are the two anima dungeon's  which are mainly for experience
        gaining. 
      2)You can return to Citan's house and get Midori's ring if you haven't
        done so yet.
      3)First head to Taura's house, which is located on the eastern part of
        the map. Talk to him and he'll give you two very nice pieces of armor,
        a Manly Mantle, and Goddess Robe.
      4)The only thing left to do is to head to the battling arena. Search the
        crystal to sell off all the fangs etc. Then head to the arena. There
       is a juke box here, which you can use the M-Disk on to listen to any
       track. If you didn't get the m-disk, you can win it through battling.
       The actual battling isn't much different from before, but you can
       choose either Weltall, Weltall-2, or Xenogears for the normal mode,
       and virtually any gear for the multiplayer mode. By beating all the
       gears in special mode 1, you get Argento as a playable gear in the
       arena.
    
    Subquest #1-Lighthouse
     Party: Fei, Emeralda, 1 other
     Stuff to get:
      Death Blower 1
      Death Blower 2
      Death Blower 3
      G-God Father
      Z-charger
      Survival Tent
      Mermaid Ring
     (Lighthouse)
      Croaker Tribe (R):  1352/0, fang scales
      Griffon (G):  8050/0, fang
      Carrier F1 (R):  2495/0, fang
      Dragon (G):  4500/0, devil dress
        Next head to the lighthouse, it is on the NW corner of the
      big island in Aquvay. Make sure Emeralda is in your party. Head down the
      elevator to enter the underground city. When you pass by a doorway, Fei
      will inform you that you can dismount your gears and enter. Head to the
      south and grab the treasure. Continue along, and then head to the south
      at the fork. Get the treasure. Head the other direction at the fork and
      enter the door. Search one of the computers upstairs to watch a movie.
      Continue along the path and enter the door. Go upstairs, and search the
      papers in the SE corner more then once. You can learn about hypermode,
      and Big Joe. Exit the building and head east. The next door contains Big
      Joe's ultimate shop. The 4 treasure chests are random and they
      replenish. The shop has some near gear equipment, and sells drive. The
      engines aren't really worth getting as they have no fuel. It might be
      possible to use them in tandom with a z-charger, but it is safer to stay
      away from them. Exit the shop and keep heading east. Search the southern
      part of the parking lot and Fei will spot a manhole, climb into it. Head
      down the path, get the Z-charger in the subway car. Walk along the
      balcony to get a scene, and Emeralda will magically grow up. Now her
      stats go up a lot when she goes up a level. That's all there is in the
      lighthouse, so head back to the elevator and leave. Take adult Emeralda
      with you and talk to the old woman in shevat. If you have the mermaid
      tear she will make you a mermaid ring.
    
    Subquest #2-Duneman's Isle
     Party: Fei, 2 others
     Stuff to get:
      Yamoto Sword
      Kingly Armor
      God Father
     (Duneman Isle)
      Dune Man(R): 1000/120, -
      Neo Tin  Robo(G): 1110/150, Extra Ar+1
      Sand Shark(R): 2000/0, -
      Wyrm(G): 3132/0, Eyeball
      Dragon(G): 91500/0, Death Adder, Blessed Habit, Mumyo Sword
        Next stop is Duneman Isle. It is west of Bart's hideout, and east of
      Merkava. Make sure you land on the grassy coast on the south of the
      island, or you might get stuck.
        You have to kill the dunemen trio to get in. Hugging the waterfall to
      the north, head east 3 screens to reach a normal desert screen. Head
      north one screen, you'll see some fish.
        Keep going north a couple of screens to reach a skeleton. Jump up the
      bones and grab the Yamato sword. Head back to the screen where the fish
      were. 
        This time head west, and you'll be on top of the waterfall.
      It's not hard to get the chest, but I don't think you can get both of
      them in one trip, so don't be greedy, and only go 1 direction. The
      chests contain the Kingly Armor, and God Father. When you will fall
      off you will get attacked by a wyrm, kill it with magic. Go back to the
      sandfall and get the other chest.
        A note on the dragons here. They are the hardest enemies in the game.
      You have to be very strong to beat one. You need Fei's final death blow,
      power crisis, as well as very strong companions. Unless you meet the
      requirements run like hell, or your entire party will be wiped out in
      one shot. To provide some protection from getting killed in one hit,
      bring Citan, and have someone wear the yamoto belt, as that should give
      you enough HP to survive dragon breath. Your reward for beating a
      dragon is some of the best equipment in the game, only if you have a
      trader's card on though. Also, they give a decent amount of xp.
        Leave the desert by helping the dune man with a stuck truck, he's west
      from the screen where you end up after falling form the sandfalls.
    
    
    
    Chapter LXI-First and Last (Part II)
     Party: Fei, 2 others(variations)
     Stuff to get:
     (Final Dungeun)
      G Godson Ammo
      Pilot Sheild
     Enemies:
     (Final Dungeun, first area)
      Eagle Armour:?/?
      Eagle Gunner: ?/?
      Eagle Blade: ?/?
     (Final Dungeun, second area corridors)
      Sword Seraph: ?/?
      Power Seraph: ?/?, AntiAngelSys (need trader card), Angel Ar S
      Earth Seraph: ?/?
      Fire Seraph: ?/?
       Time to end this wonderful adventure. Fly the Yggdrasil to the
     left-center of the map, towards the yellow dot. You'll see a big grey blob.
     Fly the Yggdrasil next to Deus and enter it. Walk north and drop down the
       Press select and you'll see a honeycomb map of sorts. Look to the upper
     right and you'll see what appears to be a dead end. Thats where you are
     trying to get to.
       Head north to the first intersection, then turn northeast to the next one.
     Go north past the laser (try not to get hit), at the next intersection turn
     northeast again. Next turn southeast, then northeast, and southeast again.
     Save, then go back to the last intersection. This time, turn north.
     Eventually you'll find a door at the end of the hallway. Go through the
     door.
       Jump down the tube. Try to avoid all the lasers. Eventually you'll reach
     the next area. Jump off the pillar. Examine the elevator and go down. Go
     south across the bridge. Go around the other side of the pillar and up the
     elevator. Go southeast across the bridge, around the pillar and on to the
     next elevator, but don't go down. Jump up to the top of the pillar. Examine
     the switch and a bridge below you will move.
       Jump off the pillar and now go down the elevator. Head east across the
     bridge, then up the elevator on the pillar. Go across the bridge to the
     north of you. Go down the elevator and across te bridge to your northeast.
     Jump up thepillar and examine the light. This will rotate the bridge by the
     exit.
       Head back to where you hit the first switch. Go northwest then southwest
     at the next pillar. At the next pillar go southeast and through the door.
     Go south and east at the first intersection and north at the next. Go
     through the door. Get the G-Godson Ammo out of the chest behind the pillar.
       Go back through the door. Go south, past the first intersection then
     southwest at the next. At the next intersection, go south through the door.
     Follow the path until you get to a pillar. Go up the elevator. At the top
     go east across the bridge. At the next pillar jump up and examine the light.
       Head back to the pillar and go down the elevator. Head southwest across
     the bridge, and down the elevator at the other side. Go across the only
     bridge at the bottom and through the door at the other end. If you want to
     press select; the door in the lower left leads to a pilot shield,
     otherwise head northwest at the first intersection and north at the next.
     Go through the door. Go until you get to a pillar and down the elevator.
     At the bottom, go east across the bridge then jump down the tube.
       You'll be in the same room, that you were in right before you fought
     Ramsus and Miang. To your east there is a Johnny Bot and you can leave.
     Save at the save point. When you're ready go north through 3 rooms, then
     jump in and get ready to fight deus. Story Sequence.
     -------------------------------------------------------------------------
     Boss Battle:
      Deus(G):
        Kind of a hard battle, if you have the wrong equipment. If you have
      GNRS50's on everyone, AntiAngelSys on everyone, and Speed Shoes on one
      or more person, then I suggest go straight for deus, and waste his sorry
      butt. Otherwise, take Fei off your team and put another strong person
      in his place. The first orb to go past your gears if you press X as fast
      as you can to get through the text will be the Earthly Annointment orb.
      You definatly want to kill him. Other than that you may want to kill
      the Feul Leak orb (one clockwise of the earthly annointment orb). For
      this battle, put Chu-chu *shudder* on you team, and use her to heal your
      gears with her Forest Dance spell. Use two other weak guys for this
      battle, cause its the easiest one. The other orbs, contain Heal, and
      power drain. Neither of these are really necassary to kill. Just make
      sure that you DO NOT kill all 4 orbs, it makes it harder, just kill 3.
      When you're ready go for Deus. Put Fei back on your team, and I suggest:
      Citan and Maria, or Billy, for your second and third gear. Get everyone
      to infinity mode and keep wailing on him. When the angels in his hands
      get released, he's alomst dead, from this point kill him as fast as you
      can. Other than that all I can do is say "May the force be with you..."
      err...yeah.
     -------------------------------------------------------------------------
       Story sequence.
     -------------------------------------------------------------------------
     Final Boss Battle:
      Uroborous(G):
        This battle is very easy. All you have is Xenogears, just go to
      infinity mode, and just kick her sorry butt.
     -------------------------------------------------------------------------
    
    
       Congratulations, you've just beat Xenogears, sit back and enjoy the well
     done ending. Thanks for using our FAQ, we hope it helped :)
    
    
    
    
    **************************************************************************
                            M I S C E L L A N E O U S
    **************************************************************************
    -------------------------------
    G A M E   S H A R K   C O D E S
    
    I got all these codes from Game Shark Creators Club<www.cmgsccc.com>.
    They have some really good codes for a lot of games, I highly suggest
    that you visit their site for updates, and codes for other games.
    
    
    Item Select:
    3006F65A 00xx - Slot 1          3006F65B 00xx - Slot 2
    3006F65C 00xx - Slot 3          3006F65D 00xx - Slot 4
    3006F65E 00xx - Slot 5          3006F65F 00xx - Slot 6
    3006F660 00xx - Slot 7          etc.
    - xx:
    00 <Empty>              01 Aquasol              02 Aquasol S
    03 Aquasol DX           04 Alphasol             05 Panalphsol
    06 Rosesol              07 Rosesol S            08 Rosesol DX
    09 Sigmasol             0A Zetasol              0B Zetasol DX
    0C Physisol             0D Mentsol              0E Physimentsol
    0F White Star           10 Brown Star           11 Red Star
    12 Blue Star            13 Hard Star            14 Speed Star
    15 Tragedienne          16 Comedienne           17 Igissol
    18 Aegissol             19 Blue Rose            1A Red Rose
    1B Black Rose           1C Element Aero         1D Element Terra
    1E Element Pyro         1F Element Hydro        20 Samson's Hair
    21 Debug Item           22 Debug Skill          23 Weak vs Wind
    24 Weak vs Earth        25 Weak vs Fire         26 Weak vs Water
    27 Stop!                28 Sleep!               29 Weakling
    2A Confusion            2B Armor Loss           2C EXP Ball
    2D Combo Ball 10        2E Omni                 2F option
    30 option               31 Omegasol             32 Survival Tent
    33 STR Drive            34 VIT Drive            35 ETH Drive
    36 ETHDEF Drive         37 HP Drive             38 EP Drive
    39 Hob-Jerky            3A Hob-Meat             3B Hob-Steak
    3C Fang                 3D Eyeball              3E Scales
    3F Bizfruit             40 Elfanana             41 Ariberry
    42 Radish               43 Durian Juice         44 Nisan Water
    45 Aveh Water           46 Toy Gun              47 Minigear
    48 Anoret Seed          49 Anoret Fruit         4A Bulimy Seed
    4B Bulimy Fruit         4C RPS Badge            4D H&S Badge
    4E Tag Badge            4F Mermaid Tear         50 UFO Photo
    51 Master Key           52 Sewer Keys           53 Bell Amulet
    54 Book 1               55 Book 2               56 Book 3
    57 Spider               58 Bird Egg             59 Dog Food
    5A Gold Nugget          5B Spider Web           5C M Disk
    5D Chu-chu Doll         5E Tickets              5F Chu-chu idol
    60 Cabin Key            61 Kislev Map           62 Merkava Map
    63 Shevat Map           64 Rock                 65 Dawn Rock
    66 Dusk Rock            67 Dark Rock            68 Gold Bullion
    69 Ivory                6A Army Keycard         6B Work Permit
    6C Dirty Badge          6D-FF (Crashes)
    
    
    Weapon Select:
    3006D90A 00xx - Fei             3006D9AE 00xx - Elly
    3006DA52 00xx - Norm Citan      3006DAF6 00xx - Bart
    3006DC3E 00xx - Rico            3006DB9A 00xx - Billy
    3006DE2A 00xx - Maria           3006DD86 00xx - Chu-chu
    3006DCE2 00xx - Y. Emeralda     3006DECE 00xx - Kat. Citan
    3006DF72 00xx - A. Emeralda
    - xx:
    00 <Empty>              01 Magical Rod          02 Arcane Rod
    03 Hot Rod              04 Lunar Rod            05 Marshal Rod
    06 Thunder Rod          07 Stone Rod            08 Flare Rod
    09 Ice Rod              0A Queen's Rod          0B Dynamite Rod
    0C Dark Rod             0D Chaos Rod            0E Psycho Rod
    0F Skull Rod            10 Leather Whip         11 Iron Whip
    12 Whippa Snappa        13 Cobra Cracka         14 Serpent Sting
    15 Black Snake          16 Silver Blood         17 Whip-Laster
    18 Desert Worm          19 Sonic Wave           1A Wonder Whip
    1B Thor's Thunda        1C Death Adder          1D barutoyobi(hirgana)
    1E barutoyobi(hirgana)  1F B&J M10 Gun          20 B&J M686 Gun
    21 Godfather            22 Matchlock            23 Ether Pistol
    24 biri-yobi(hirgana)   25 Shotgun              26 biri-yobi(hirgana)
    27 Sengoku Sword        28 Yamame Sword         29 Yamoto Sword
    2A Mumyo Sword          2B shitanyobi(hirgana)  2C bakiyobi(hirgana)
    2D bakiyobi(hirgana)    2E bakiyobi(hirgana)    2F bakiyobi(hirgana)
    30 bakiyobi(hirgana)    31 bakiyobi(hirgana)    32 B&JM10A Ammo
    33 B&JM10S Ammo         34 B&JM10X Ammo         35 B&JM686A Ammo
    36 B&JM686S Ammo        37 B&JM686X Ammo        38 Godson Ammo
    39 ShotG50 Ammo         3A ShotG60 Ammo         3B ShotG70 Ammo
    3C ShotG80 Ammo         3D MatAero Ammo         3E MatTerra Ammo
    3F MatPyro Ammo         40 MatHydro Ammo        41 MatLumin Ammo
    42 MatUmbra Ammo        43 EthWind Ammo         44 EthEarth Ammo
    45 EthFire Ammo         46 EthWater Ammo        47 Eth Light Ammo
    48-FF (Crashes)
    
    
    Accessory Select:
                    Slot 1          Slot 2          Slot 3
    Fei             3006D914 00xx   3006D915 00xx   3006D916 00xx
    Elly            3006D9B8 00xx   3006D9B9 00xx   3006D9BA 00xx
    Norm Citan      3006DA5C 00xx   3006DA5D 00xx   3006DA5E 00xx
    Bart            3006DB00 00xx   3006DB01 00xx   3006DB02 00xx
    Rico            3006DC48 00xx   3006DC49 00xx   3006DC4A 00xx
    Billy           3006DBA4 00xx   3006DBA5 00xx   3006DBA6 00xx
    Maria           3006DE34 00xx   3006DE35 00xx   3006DE36 00xx
    Chu-chu         3006DD90 00xx   3006DD91 00xx   3006DD92 00xx
    Y. Emeralda     3006DCEC 00xx   3006DCED 00xx   3006DCEE 00xx
    Kat. Citan      3006DED8 00xx   3006DED9 00xx   3006DEDA 00xx
    A. Emeralda     3006DF7C 00xx   3006DF7D 00xx   3006DF7E 00xx
    - xx:
    00 <Empty>              01 Martial Wear         02 Fencing Wear
    03 Leather Vest         04 Metal Vest           05 Metal Jacket
    06 Penguin Coat         07 War Mail             08 Crimson Vest
    09 Black Leather        OA Golden Vest          0B Plain ClotheP
    0C Plain Clothes        0D Plain ClotheP        0E Plain Clothes
    0F Wedding Dress        10 Martial Cap          11 Fencing Cap
    12 Leather Hat          13 Metal Helmet         14 War Helm
    15 Feathered Cap        16 Black Helmet         17 Golden Hood
    18 Plain Headwear       19 Uniform              1A Bellona Tunic
    1B Dervish Dress        1C Mermaid Mail         1D Beastly Robe
    1E Executor Gown        1F Angelic Robe         20 Goddess Robe
    21 Blessed Habit        22 Ladies' Dress        23 White Beret
    24 Silver Beret         25 Ruby Helmet          26 Starlight
    27 Vivid Turban         28 Ladies' Bonet        29 Blessed Helm
    2A Stellar Cap          2B Red Mail             2C Iron Mail
    2D Knight Mail          2E Dark Armor           2F Rose Tabard
    30 Slayer Robe          31 Manly Mantle         32 Hero Costume
    33 LegendaryRobe        34 Kingly Armor         35 Iron Helmet
    36 Knight Helm          37 Dark Helm            38 King's Helm
    39 Kaiser Helm          3A Men's Hat            3B Pilot Uniform
    3C Battle Vest          3D <Nothing>            3E <Nothing>
    3F <Nothing>            40 <Nothing>            41 <Nothing>
    42 <Nothing>            43 <Nothing>            44 <Nothing>
    45 <Nothing>            46 <Nothing>            47 <Nothing>
    48 <Nothing>            49 <Nothing>            4A <Nothing>
    4B <Nothing>            4C <Nothing>            4D <Nothing>
    4E <Nothing>            4F <Nothing>            50 <Nothing>
    51 <Nothing>            52 <Nothing>            53 <Nothing>
    54 <Nothing>            55 <Nothing>            56 <Nothing>
    57 <Nothing>            58 <Nothing>            59 <Nothing>
    5A Power Ring           5B Power Ring S         5C Stamina Ring
    5D Stamina Ring S       5E Glasses              5F Super Goggles
    60 Step Shoes           61 Premier Shoes        62 Ether Stone
    63 Ether Stone Lg       64 Anti Eth Stone       65 Anti Eth Rock L
    66 Speed Ring           67 Speed Ring S         68 Gallant Belt
    69 Yamato Belt          6A Economether          6B Wizardry Ring
    6C Hercules Ring        6D Trader Card          6E Holy Pendant
    6F Coin of Fate         70 Life Stone           71 Power Crisis
    72 Guardian Ring        73 Evasion Ring         74 Long Dark Coat
    75 Battle Apron         76 Body Guard           77 Mind Guard
    78 Poison Guard         79 Sleep Guard          7A Cool Shades
    7B Brain Guard          7C Speed Shoes          7D Muscle Belt
    7E Ether Doubler        7F Ether Guard          80 Wind Ring
    81 Earth Ring           82 Fire Ring            83 Water Ring
    84 Ether Reversa        85 Ether Veiler         86 Ether Maxer
    87 Fei Jr. Doll         88 Bart Jr. Doll        89 Billy Jr. Doll
    8A Elly Jr. Doll        8B Emer Jr. Doll        8C Mermaid Ring
    8D Combo Star           8E Chu-chu Idol         8F Momento Chain
    90 <Nothing>            91 <Nothing>            92 <Nothing>
    93 <Nothing>            94 <Nothing>            95 <Nothing>
    96-FF (Crashes)
    
    -Max Stats
    Character       999HP/99EP/AGL  Atack/Hit%/Def  Ether/Ethdef/EV%
    --------------------------------------------------------------------------
    Fei             8006D8EE 03E7   3006D8F8 00FF   3006D8FB 00FF
                    8006D8F2 03E7   3006D8FE 00FF   3006D8FC 00FF
                    3006D8FA 00FF   3006D8F9 00FF   3006D8FF 00FF
    
    Elly            8006D992 03E7   3006D99C 00FF   3006D99F 00FF
                    8006D996 03E7   8006D9A2 00FF   3006D9A0 00FF
                    3006D99E 00FF   3006D99D 00FF   8006D9A3 00FF
    
    Norm Citan      8006DA36 03E7   3006DA40 00FF   3006DA43 00FF
                    8006DA3A 03E7   3006DA46 00FF   3006DA44 00FF
                    3006DA42 00FF   3006DA41 00FF   3006DA47 00FF
    
    Bart            8006DADA 03E7   3006DAE4 00FF   3006DAE7 00FF
                    8006DADE 03E7   3006DAEA 00FF   3006DAE8 00FF
                    3006DAE6 00FF   3006DAE5 00FF   3006DAEB 00FF
    
    Rico            8006DC22 03E7   3006DC2C 00FF   3006DC2F 00FF
                    8006DC26 03E7   3006DC32 00FF   3006DC30 00FF
                    3006DC2E 00FF   3006DC2D 00FF   3006DC33 00FF
    
    Billy           8006DB7E 03E7   8006DB86 FFFF   3006DB8B 00FF
                    8006DB82 03E7   3006DB8E 00FF   3006DB8C 00FF
                    3006DB8A 00FF   8006DB88 FFFF   3006DB8F 00FF
    
    Maria           8006DE0E 03E7   3006DE18 00FF   3006DE1B 00FF
                    8006DE12 03E7   3006DE1E 00FF   3006DE1C 00FF
                    3006DE1A 00FF   8006DE19 00FF   3006DE1F 00FF
    
    Y. Emeralda     8006DCC6 03E7   3006DCD0 00FF   3006DCD3 00FF
                    8006DCCA 03E7   3006DCD6 00FF   3006DCD4 00FF
                    3006DCD2 00FF   3006DCD1 00FF   3006DCD7 00FF
    
    Kat. Citan      8006DEB2 03E7   3006DEBC 00FF   3006DEBF 00FF
                    8006DEB6 03E7   3006DEC2 00FF   3006DEC0 00FF
                    3006DEBE 00FF
    
    
    **************************************************************************
                                 A P P E N D I X
    **************************************************************************
    
    Item            Cost    Notes
    --------------------------------------------------------------------------
    Aquasol         20      +50 HP
    Aquasol S       100     +150 HP
    Aquasol DX      300     +500 HP
    Alphasol        1000    +999 HP
    Panalphasol     10000   +999 HP to all allies
    Rosesol         100     +10 EP
    Rosesol S       300     +20 EP
    Rosesol DX      800     +30 EP
    Sigmasol        1500    +99 EP
    Zetasol         100     Revives from KO'd
    Zetasol DX      1000    Revives from KO'd with full HP
    Physisol        10      Removes Physical status ailments
    Mentsol         20      Removes Mental status ailments
    Physimentsol    50      Removes all status ailments
    White Star      500     Wind UP/Earth DOWN
    Brown Star      500     Earth UP/Wind DOWN
    Red Star        500     Fire UP/Water DOWN
    Blue Star       500
    Hard Star       800
    Speed Star      1000
    Tragedienne     10
    Comedienne      10
    Igissol         2000
    Aegissol        2000
    Blue Rose       1500
    Red Rose        1500
    Black Rose      1500
    ElementAero     1200
    ElementTerra    1200
    ElementPyro     1200
    ElementHydro    1200
    Samson'sHair    1000
    Debug Item      50
    Debug Skill     50
    Weak vs Wind    50
    Weak vs Earth   50
    Weak vs Fire    50
    Weak vs Water   50
    Stop!           50
    Sleep!          50
    Weakling        50
    More Debug Items.....I'll write them later if I'm asked to
    Omegasol        50
    SurvivalTent    150
    STR Drive       10000
    VIT Drive       10000
    ETH Drive       10000
    ETHDEF Drive    10000
    HP Drive        20000
    EP Drive        20000
    Hob-Jerky       10
    Hob-Meat        200
    Hob-Steak       300
    Fang            200
    Eyeball         400
    Scales          1000
    Ivory           3000
    Bizfruit        10
    Elfanana        10
    Ariberry        10
    Radish          10
    Durian Juice    10
    Nisan Water     10
    Aveh Water      10
    Toy Gun         80
    Minigear        120
    Anoret Seed     10
    Anoret Fruit    100
    Bulimy Seed     10
    Bulimy Fruit    100
    Gold Nugget     4000
    Gold Bullion    8000
    
    Story Item      Notes
    --------------------------------------------------------------------------
    RPS Badge       Win from boy in Lahan, used in Shevat
    Spider Web      Buy in Shevat, found in Lahan, used in Shevat to fish
    Mermaid Tear    Found in Lahan, used in Final Hideout to get Mermaid Ring
    Bird Egg        Found in Mountain Path, given to Yui at Citan's House
    Spider          Found in Mountain Path, eaten by Chu-chu when she joins
    H&S Badge       Found in Bledivak, used in Shevat
    Kislev Map      Found in Kislev Sewers
    Sewer Keys      Found in Kislev Sewers, used there also
    Master Key      Found in Kislev Gear Dock, used there also
    M Disk          Found in Nortune, used in endgame
    Tag Badge       Given from child in orphanage
    Book 1          Given from child in orphanage
    Book 2          Given from child in orphanage
    Book 3          Given from child in orphanage
    Cabin Key       Found in abandoned transport ship
    Dusk Rock       Found and used in Shevat
    Dawn Rock       Found and used in Shevat
    Dark Rock       Found and used in Shevat
    Work Permit     Found and used in Solaris
    Tickets         Found and used in Solaris
    
    
    
    -----------------
    E Q U I P M E N T
    
    Rod(Elly)       Att     Cost    Notes
    --------------------------------------------------------------------------
    Magical Rod     4       50      -
    Arcane Rod      6       100     -
    Hot Rod         8       150     -
    Lunar Rod       10      600     Induces Sleep
    Marshal Rod     14      1000    -
    Thunder Rod     16      2200    Wind Elemental attack
    Stone Rod       16      2200    Earth Elemental attack
    Flare Rod       18      2600    Fire Elemental attack
    Ice Rod         16      2200    Water Elemental attack
    Queen's Rod     20      3200    Lower's DUR(?)
    Dynamite Rod    22      4500    -
    Dark Rod        24      5800    -
    Chaos Rod       26      7000    -
    Psycho Rod      30      12000   -
    Skull Rod       40      2200    -
    
    Whip(Bart)      Att     Cost    Notes
    --------------------------------------------------------------------------
    Leather Whip    2       60      -
    Iron Whip       4       120     -
    WhippaSnappa    6       280     -
    Cobra Cracka    5       700     Induces Poison
    SerpentSting    7       1200    -
    Black Snake     7       2400    Lowers Ethdef.
    Silver Blood    8       2800    -
    Whip-Lasher     10      3400    -
    Desert Worm     12      4800    -
    Sonic Wave      14      5600    -
    Wonder Whip     16      6200    -
    Thor'sThunda    20      7500    -
    Death Adder     24      8200    -
    Barutoyobi      0       0       debug
    Barutoyobi      0       0       debug
    
    Gun(Billy)      Rank    Cost    Notes
    --------------------------------------------------------------------------
    B&J M10 Gun     A       2000    -
    B&J M686 Gun    AA      3500    -
    Matchlock       AA      12000   -
    Godfather       AAA     20000   -
    Ether Pistol    -       4000    debug(?)
    Biri-yobi       -       0       debug
    Shotgun         -       5000    debug(?)
    Biri-yobi       -       0       debug
    
    Ammo(Billy)     Att     Cost    Notes
    --------------------------------------------------------------------------
    B&JM10A Ammo    21      20      -
    B&JM10S Ammo    18      40      -
    B&JM1OX Ammo    24      60      -
    B&JM686AAmmo    30      40      -
    B&JM686SAmmo    36      60      -
    B&JM686XAmmo    42      80      -
    Godson Ammo     60      200     -
    ShotG50 Ammo    30      30      -
    ShotG60 Ammo    36      60      -
    ShotG70 Ammo    42      90      -
    ShotG80 Ammo    48      120     -
    MatAero Ammo    48      150     Wind Elemental attack
    MatTerraAmmo    48      150     Earth Elemental attack
    MatPyro Ammo    48      150     Fire Elemental attack
    MatHydraAmmo    48      150     Water Elemental attack
    MatLuminAmmo    48      10      -
    MatUmbraAmmo    48      10      -
    EthWind Ammo    0       1000    Wind Elemental attack
    EthEarthAmmo    0       1000    Earth Elemental attack
    EthFire Ammo    0       1000    Fire Elemental attack
    EthWaterAmmo    0       1000    Water Elemental attack
    EthLightAmmo    0       1000    -
    
    Sword(Citan)    Att     Cost    Notes
    --------------------------------------------------------------------------
    SengokuSword    30      8000    -
    Yamame Sword    32      12000   -
    Yamoto Sword    35      20000   -
    Mumyo Sword     40      34464   -
    Shitanyobi      0       0       debug
    
    
    -Female use only
    
    Headgear        Def     Cost    Notes
    --------------------------------------------------------------------------
    Ladie's Bonnet  0       0       debug
    Stellar Cap     0       0       debug(?)
    White Beret     8       150     -
    Silver Beret    24      800     -
    Ruby Helmet     32      1600    -
    Starlight       38      2600    -
    Vivid Turban    50      4800    -
    Blessed Helm    55      10000   -
    
    Body-Wear       Def     Cost    Notes
    --------------------------------------------------------------------------
    Ladies' Dress   0       0       debug
    Pilot Uniform   6       5000    -
    Uniform         12      180     -
    Bellona Tunic   16      300     -
    Dervish Dress   44      1400    -
    Fuzzy Frock     50      2000    -
    Battle Dress    56      1900    -
    Mermaid Mail    58      2200    -
    Angelic Robe    60      10000   +10 Evade%/Ethdef.
    Devil Dress     62      3500    -
    Goddess Robe    80      12000   +10 Ether/Ethdef.
    Beastly Robe    82      5000    -
    Executor Gown   100     7000    -
    Blessed Habit   100     15000   -
    
    
    -Male use only
    
    Headgear        Def     Cost    Notes
    --------------------------------------------------------------------------
    Men's Hat       0       0       debug
    Iron Helmet     10      200     -
    Knight Helm     18      1000    -
    Dark Helm       35      1800    +5 Ethdef.
    King's Helm     40      2800    -
    Kaiser Helm     54      5200    -
    
    Body-Wear       Def     Cost    Notes
    --------------------------------------------------------------------------
    LegendaryRobe   0       10000   Def. up when ally KO'd, debug(?)
    Battle Vest     10      400     -
    Red Mail        14      220     -
    Iron Mail       20      800     -
    Knight Mail     34      1800    -
    Dark Armor      60      2400    +10 Ethdef.
    Rose Tabard     85      5400    -
    Manly Mantle    105     10000   Def. up when ally KO'd
    Slayer Robe     108     8000    -
    Hero Costume    112     10000   Def. down when ally KO'd
    Kingly Armor    120     12000   Def. up when ally KO'd
    
    -Both Male/Female Use
    
    Headgear        Def     Cost    Notes
    --------------------------------------------------------------------------
    PlainHeadwear   0       0       debug
    Martial Cap     1       30      -
    Fencing Cap     2       50      -
    Leather Hat     6       80      -
    Metal Helmet    10      200     -
    War Helm        20      600     -
    FeatherdCap     28      1200    -
    Black Helmet    35      2000    -
    Golden Hood     45      3800    -
    
    Body-Wear       Def     Cost    Notes
    --------------------------------------------------------------------------
    Plain Clothes   0       0       debug
    Plain Clothes   0       0       debug
    Plain Clothes   0       0       debug
    Plain Clothes   0       0       debug
    Martial Wear    2       50      Fei initial equip
    Fencing Wear    4       80      -
    Leather Vest    10      150     -
    WeddingDress    14      2000    +5 Ethdef.
    Metal Vest      18      350     -
    Metal Jacket    28      550     -
    Penguin Coat    40      1000    -
    Holy Habit      42      1200    Billy initial equip
    War Mail        52      1800    -
    Crimson Vest    64      2800    -
    BlackLeather    76      4200    -
    Golden Vest     90      5800    -
    
    Accessory       Cost    Notes
    --------------------------------------------------------------------------
    Power Ring      200     +2 Attack
    Power Ring S    800     +5 Attack
    Stamina Ring    150     +2 Defense
    StaminaRingS    600     +5 Defense
    Glasses         150     +2 Hit%
    SuperGoggles    600     +5 Hit%
    Step Shoes      150     +2 Evade%
    PremierShoes    600     +5 Evade%
    EtherStone      500     +2 Ether
    EtherStoneLG    2000    +5 Ether
    AntiEthStone    500     +2 Ethdef.
    AntiEthRockL    2000    +5 Ethdef.
    Speed Ring      1200    +1 Agility
    Speed Ring S    3000    +2 Agility
    Gallant Belt    2000    10% more HP/Restore
    Yamato Belt     4000    25% more HP/Restore
    Ecomether       12000   Halves battle EP usage
    WizardryRing    20000   Learn deathblows quicker
    HerculesRing    16000   1.5x XP gained
    Trader Card     50000   get rare items after fights
    Holy Pendant    8000    support abilities x2 effect
    Coin  of Fate   200     ??
    Life Stone      20000   2x HP restoration
    Power Crisis    15000   HP down, attack up
    GuardianRing    2000    Increases Defense(?)
    Evasion Ring    3000    Increases Evade%(?)
    LongDarkCoat    12000   +10 Attack, +10 Ethdef.
    Battle Apron    6000    +5 attack, +5 defense
    Body Guard      8000    Blocks Physical abnormalities
    Mind Guard      8000    Blocks Mental abnormalities
    Poison Guard    150     Blocks poison status
    Sleep Guard     150     Blocks sleep status
    Cool Shades     150     Blocks confusion status
    Brain Guard     150     Blocks forget status
    Speed Shoes     5000    x2 agility
    Muscle Belt     3000    Increases Defense(?)
    EtherDoubler    38000   x2 EP usage, x2 ether power
    Ether Guard     8000    Blcoks Ep-absorb attacks
    Wind Ring       5000    Defense vs. Wind elemental
    Earth Ring      5000    Defense vs. Earth elemental
    Fire Ring       5000    Defense vs. Fire elemental
    Water Ring      5000    Defense vs. Water elemental
    EtherReversa    10000   +HP from defending elemental
    Ether Veiler    10000   Doubles elemental defense
    Ether Maxer     10000   Elem. Def blocks Eth. Weap.(?)
    Fei Jr.Doll     60000
    Bart Jr.Doll    60000
    BillyJr.Doll    60000
    Elly Jr.Doll    60000
    Emer Jr.Doll    60000
    Mermaid Ring    10000   +10 Eth/Ethdef, Emeralda only
    Combo Star      20000   Learn deathblows quicker
    Chu-chu Idol    40000
    MomentoChain    100     +6 Eth/Ethdef, Rico only
    
    -------------------------------------
    G E A R   P A R T S / U P G R A D E S
    
    GRods(Elly)     Att     Cost    Notes
    --------------------------------------------------------------------------
    Magic RodG      7       200     -
    Arcane RodG     9       500
    Iron Fist RodG  13      1000
    Spare the RodG  17      1800
    Hot RodG        29      4200
    Thunder RodG    65      8200
    Stone RodG      65      8200
    Flare RodG      70      8800
    Ice RodG        65      8200
    Chrono RodG     80      10000
    Smoke RodG      83      12000
    Chaos RodG      85      13200
                    81      0
                    97      0
                    115     0       Water Elemental
    
    
    GWhips(Bart)    Att     Cost    Notes
    --------------------------------------------------------------------------
    Leather GWhip   10      1000
    Iron GWhip      16      1600
    SnapperGWhip    18      2000
    Serpent GWhip   35      4500
    BSnake GWhip    50      6800
    SBlood GWhip    56      7600
    Thor GWhip      100     13000   induces 'Power Loss' status
    Sonic GWhip     120     16800   Silences enemy
                    78      0       debug
                    90      0       debug
                    110     0       debug
                    120     0       debug
                    130     0       debug
                    0       0       debug
                    0       0       debug
    
    GGuns(Billy)    Rank    Cost    Notes
    --------------------------------------------------------------------------
    G-M10 Gun       A       4000
    G-M686 Gun      AA      7800
    G-Godfather     AAA     24000
    G-Matchlock     AA      20000
    G-EthPistol             0       debug
    Biri-yobi               0       debug(?)
    G-Gatling Gun           0       debug(?)
                            0       debug(?)
    
    GAmmo(Billy)    Att     Cost    Notes
    --------------------------------------------------------------------------
    G-M10A Ammo     18      100
    G-M10S Ammo     30      200
    G-M10X Ammo     42      300
    G-M686A Ammo    24      200
    G-M686S Ammo    36      300
    G-M686X Ammo    48      400
    G-Godson Ammo   72      1000
    G-GG040 Ammo    24      100
    G-GG060 Ammo    36      200
    G-GG080 Ammo    48      300
    G-GG100 Ammo    60      400
    G-MAero Ammo    60      500
    G-MTerra Ammo   60      500
    G-MPyro Ammo    60      500
    G-MHydra Ammo   60      500
    G-MLumin Ammo   54      500
    G-MUmbra Ammo   54      500
    Eth Wind Ammo           1000
    Eth Earth Ammo          1000
    Eth Fire Ammo           1000
    Eth Water Ammo          1000
    Eth Light Ammo          1000
    
    Sword(Citan)    Att     Cost    Notes
    --------------------------------------------------------------------------
    Sengoku Sword   90      9000
    Yamame Sword    110     13000
    Kishin Sword    120     14000
    Yamoto Sword    160     22000
    Kijin Sword     200     36000
    
    Gear Part       Cost    Notes
    --------------------------------------------------------------------------
    Extar Ar                +2 Defense
    Extra Ar+1              +5 Defense
    Extra Ar+2              +8 Defense
    Extra Ar+3              +10 Defense
    Extra A4+4              +20 Defense
    Extra Ar+5              +30 Defense
    Extra Ar+6              +50 Defense
    Extra Ar+7              +80 Defense
    Extra Ar DX             +100 Defense
    Lite Ar+1               +15 Defense, +5 Response
    Lite Ar+2               +40 Defense, +5 Response
    Lite Ar+3               +60 Defense, +5 Response
    Silver Ar               +10 Defense, Gel damage down 50%
    Silver Ar+1             +50 Defense, Gel damage down 50%
    Lite Alloy              +30 Defense
    Heavy Alloy             +30 Defense
    Beam Coat               Beam damage down 50%
    Mirror Ar               +50 Defense, Beam damage down 50%
    Mirror Ar+1             +100 Defense, Beam damage down 50%
    Mica                    Electric damage down 30%
    Insulated Ar            +10 Defense, Electric damage down 30%
    InsulateAr+1            +50 Defense, Electric damage down 30%
    Molecular Ar            Stress damage down 10%
    Stress Ar               Stress damage down 20%
    Stress Ar+1             Stress damage down 30%
    ShockproofAr            Spin damage down 10%
    Seal Ar                 Seal damage down 50%
    Seal Ar+1               Seal damage down 75%
    Angel Ar                +50 Defense, Angel damage down 30%
    Angel Ar+1              +100 Defense, Angel damage down 50%
    Angel Ar S              +50 Ethdef., Angel damage down 50%
    Ether Ar                +50 Ethdef.
    Ether Ar+1              +100 Ethdef.
    Ether Ar+2              +150 Ethdef.
    Ether Ar+3              +200 Ethdef.
    Wind Veil Ar            Wind element Defense
    EarthVeil Ar            Earth element Defense
    Fire Veil Ar            Fire element Defense
    WaterVeil Ar            Water element Defense
    Old Circuit             +10 Response(+defense?)
    Simp Circuit            +10 Response(+defense?)
    Resp Circuit            +20 Reponse
    Def Circuit             (+defense?)
    A Circuit               agility up in barrens
    B Circuit               agility up in snow
    C Circuit               agility up in desert
    D Circuit               agility up in water
    E Circuit               +10 Ethdef., +4 EthAmp
    F Circuit               ??
    G Circuit               ??
    A Circuit+1             ??
    B Circuit+1             ??
    C Circuit+1             agility up in desert
    D Circuit+1             ??
    E Circuit+1             ??
    F Circuit+1             ??
    G Circuit+1             ??
    A/C                     Agility up in desert
    Beam Jammer             Beam damage down 75%
    Ground                  Electric damage down 50%
    Stress Mat              Stress damage down 25%
    AirtightHull            Gas damage down 20%
    Noise Filter            Sonic damage down 100%
    AntiAngelSys            Angel damage down 100%
    02 Cylinder             Agility up in water
    MagneticCoat            +25 Reponse
    Ballast                 +30 Armor?
    Gold Plate              Gel damage down 100%
    Seal Barrier            Seal damage down 100%
    Customizer              ??, debug
    Hex                     ??, debug
    Wind Stone              ??
    Earth Stone             ??
    Fire Stone              ??
    Water Stone             ??
    Energy Saver            Reduces fuel usage?
    Power Magic             + EthAmp
    Lens Cover              Blocks Camera Damage
    Veil Doubler            Doubles elemental Defense?
    Sword Veil              Blocks Ether Weapons?
    Magic Guard             Protects Eth Mach?
    Engine Guard            Blocks Engine Damage
    Pilot Shield            Blocks pilot confusion
    Tank Guard              Blocks Fuel loss/drainage
    Ar Repairer             Blocks Armor Damage
    Motion Guard            Blocks Slow status
    Ar Guard                Blocks Armor Corrosion
    Frame HP10              Restores 10% HP
    Frame HP30              Restores 30% HP
    Frame HP50              Restores 50% HP
    Frame HP70              Restores 70% HP
    Frame HP90              Restores 90% HP
    FX Cleaner              Removes status ailments when charging
    DeathBlower1            Enables Triangle, X combo
    Deathblower2            Enables Square, X combo
    Deathblower3            Enables X, X combo
    GNRS20                  1.2 engine output
    GNRS50                  1.5 engine output
    A Charger               Restores 50 fuel when charging
    S Charger               Restores 100 fuel when charging
    X Charger               Resotres 200 fuel when charging
    Z Charger               Restores 500 fuel when charging
    
    Engine          Attack  Fuel    Cost
    --------------------------------------------------------------------------
    G4-1200         40      1200    800
    G6-1200         60      1200    1200
    Z9-1500         90      1500    1800
    V10-2000        100     2000    2000
    V12-2000        120     2000    2600
    W13-1700        130     1700    2600
    V15-2000        150     3000    3000
    V18-2000        180     2500    4000
    E20-2700        200     2700    4000
    R23-3000        230     3000    6000
    V28-2200        280     2200    6000
    B30-4200        300     4200    10000
    K35-3500        350     3500    12000
    F40-5400        400     5400    13000
    G45-4600        440     4200    18000
    S50-6600        500     6600    24000
    N55-5800        550     5800    24000
    Y60-7000        600     7000    32000
    X70-8000        700     8000    50000
    
    Frame           Character       HP      Cost
    --------------------------------------------------------------------------
    WELT-01800      Fei             1800    150
    WELT-02100      Fei             2100    400
    WELT-02500      Fei             2500    800
    WELT-03000      Fei             3000    1400
    WELT-03600      Fei             3600    2200
    WELT-04300      Fei             4300    3200
    WELT-05100      Fei             5100    4400
    WELT-06100      Fei             6100    4700
    WELT-07300      Fei             7300    6100
    WELT-08700      Fei             8700    8000
    WELT-10400      Fei             10400   8900
    WELT-12400      Fei             12400   11300
    WELT-14800      Fei             14800   11900
    WELT-17700      Fei             17000   12400
    WELT-21200      Fei             21200   15100
    XENO-30400      Fei             30400   ??
    
    VIER-01500      Elly            1500    100
    VIER-04000      Elly            4000    2900
    VIER-04800      Elly            4800    3900
    VIER-05800      Elly            5800    4100
    VIER-07000      Elly            7000    5200
    VIER-08400      Elly            8400    7200
    VIER-09800      Elly            9800    8100
    VIER-12000      Elly            12000   10600
    VIER-14300      Elly            14300   13600
    VIER-17000      Elly            17000   15600
    
    BRIG-01900      Bart            1900    250
    BRIG-02200      Bart            2200    500
    BRIG-02700      Bart            2600    900
    BRIG-05400      Bart            5400    4600
    BRIG-06400      Bart            6400    4800
    BRIG-07700      Bart            7700    6300
    BRIG-09100      Bart            9100    7100
    BRIG-11000      Bart            11000   9900
    BRIG-13000      Bart            13000   11200
    BRIG-15800      Bart            15800   12400
    BRIG-18500      Bart            18500   13200
    BRIG-22200      Bart            22200   15000
    BRIG-26000      Bart            26000   16200
    
    HEIM-02500      Citan           2500
    HEIM-03200      Citan           3200    1800
    HEIM-05400      Citan           5400    4600
    HEIM-06400      Citan           6400    4900
    HEIM-07800      Citan           7800    6700
    HEIM-09200      Citan           9200    7700
    HEIM-11000      Citan           11000   9700
    HEIM-13000      Citan           13000   11200
    HEIM-19000      Citan           19000   13300
    HEIM-27000      Citan           27000   15500
    
    STIE-05800      Rico            5800    4300
    STIE-06900      Rico            6900    5600
    STIE-08200      Rico            8200    7200
    STIE-09800      Rico            9800    8300
    STIE-11700      Rico            11700   10000
    STIE-13800      Rico            13800   12000
    STIE-16500      Rico            16500   13000
    STIE-20000      Rico            20000   14200
    STIE-30000      Rico            30000   17400
    
    RENM-07200      Billy           7200    6000
    RENM-08600      Billy           8600    7200
    RENM-10200      Billy           10200   8600
    RENM-12000      Billy           12000   10700
    RENM-14200      Billy           14200   12800
    RENM-20800      Billy           20800   14800
    RENM-24000      Billy           24000   16200
    
    #17-18000       Maria           18000   13000
    #17-22000       Maria           22000   15000
    #17-30000       Maria           30000   16200
    
    CRES-14000      Emeralda        14000   11400
    CRES-17200      Emeralda        17200   12500
    CRES-20800      Emeralda        20800   14500
    
    Armor           Cost    Def.    Ethdef.
    --------------------------------------------------------------------------
    MS 3            50      30      -
    MS 6            500     60      -
    MS 7.5          1000    75      -
    MS 9            1500    90      -
    MS 12           2500    120     -
    MS 15           3500    150     -
    XMS 25          6500    250     -
    XMS 30          8000    300     -
    XMS 40          10000   400     -
    RX Metal 50     12000   500     -
    RX Metal 60     15000   600     -
    RX Metal 70     20000   700     -
    Z Alloy 20/5    5000    200     50
    Z Alloy 30/10   10000   300     100
    Z Alloy 40/15   12500   400     150
    Z Alloy 50/20   15000   500     200
    Z Alloy 60/25   20000   600     250
    
    
    
    
    
    
    
    -----------------
    A B I L I T I E S
    
    -Deathblows
    
    Each character has his/her own Deathblow attacks, with the exception of
    Chu-Chu and Maria. Each can be learned with repeated use of the button
    combinations. You may also save up AP points by not using all of your 6/7
    points given at the begining of your turn. Up to 28 may be allocated, and
    may be used to unleash a powerful consecutive combo, consisting any of the
    moves with a * next to it.
    
    
     Fei                    Combo           AP      Notes
    --------------------------------------------------------------------------
    *Raijin                 T,X             4       -
    *Senretsu               T,T,X           5       -
    *Hagan                  S,X             5       -
    *Hoten                  T,T,T,X         6       -
    *Tenbu                  T,S,X           6       -
    *Ryujin                 S,T,X           6       -
    *Koho                   X,X             6       -
     Fukei                  T,T,T,T,X       7       Wind Elemental
     Chikei                 T,T,S,X         7       Earth Elemental
     Kakei                  T,S,T,X         7       Fire Elemental
     Suikei                 S,T,T,X         7       Water Elemental
     Kokei                  S,S,X           7       Light Elemental
     Yamikei                X,T,X           7       Darkness Elemental
    
     Elly                   Combo           AP      Notes
    --------------------------------------------------------------------------
    *Screamer               T,X             4       -
    *Cyclone Kick           T,T,X           5       -
    *Breakthrough           S,X             5       -
    *Double Shock           T,T,T,X         6       -
    *Sky Attack             T,S,X           6       -
    *Bright Spark           S,T,X           6       -
    *Stink Kick             X,X             6       -
     Anemo Zap              T,T,T,T,X       7       Wind Elemental
     Terra Charge           T,T,S,X         7       Earth Elemental
     Thermo Thump           T,S,T,X         7       Fire Elemental
     Aqua Frost             S,T,T,X         7       Water Elemental
    
     Citan(Hand)            Combo           AP      Notes
    --------------------------------------------------------------------------
    *Ukigomo                T,X             4       -
    *Mufu                   T,T,X           5       -
    *Jinrai                 S,X             5       -
    *Shinrai                T,T,T,X         6       -
    *Renken                 T,S,X           6       -
    *Hakai                  S,T,X           6       -
    *Ougi                   X,X             6       -
     Willow Wind            T,T,T,T,X       7       Wind Elemental
     Rare Earth             T,T,S,X         7       Earth Elemental
     Hell Fire              T,S,T,X         7       Fire Elemental
     Tsunami Ice            S,T,T,X         7       Water Elemental
    
     Bart                   Combo           AP      Notes
    --------------------------------------------------------------------------
    *Head Hunter            T,X             4       -
    *Twin Sonic             T,T,X           5       -
    *Rhythm Shock           S,X             5       -
    *Dynamic                T,T,T,X         6       -
    *Astral                 T,S,X           6       -
    *Bracer                 S,T,X           6       -
    *Justice                X,X             6       -
     Angel                  T,T,T,T,X       7       Wind Elemental
     Land Break             T,T,S,X         7       Earth Elemental
     Prominence             T,S,T,X         7       Fire Elemental
     Tornado                S,T,T,X         7       Water Elemental
    
     Rico                   Combo           AP      Notes
    --------------------------------------------------------------------------
    *Rico Rocket            T,X             4       -
    *Death Drive            T,T,X           5       -
    *Banderas               S,X             5       -
    *Dragon Fist            T,T,T,X         6       -
    *Fire Bomb              T,S,X           6       -
    *Pile Crusher           S,T,X           6       -
    *Spin Strike            X,X             6       -
     Death Roll             T,T,T,T,X       7       -
     Flame Lariat           T,T,S,X         7       -
     Hell Splash            T,S,T,X         7       -
    
     Billy                  Combo           AP      Notes
    --------------------------------------------------------------------------
    *Adams Apple            T,X             4       -
    *Gunholic               T,T,X           5       -
    *Hell Blast             S,X             5       -
    *Nut Crack              T,T,T,X         6       -
    *Sky Walker             T,S,X           6       -
    *Devil Blast            S,T,X           6       -
    *Banfrau                X,X             6       -
     True Dream             T,T,T,T,X       7       -
     Holy Gate              T,T,S,X         7       -
     Dear Friend            T,S,T,X         7       -
    
     Citan(Sword)           Combo           AP      Notes
    --------------------------------------------------------------------------
    *Amaoto                 T,X             4       -
    *Engetsu                T,T,X           5       -
    *Amagumo                S,X             5       -
    *Himatsu                T,T,T,X         6       -
    *Yako                   T,S,X           6       -
    *Zanretsu               S,T,X           6       -
    *Myogetsu               X,X             6       -
     Festive Wind           T,T,T,T,X       7       Wind Elemental
     Rumble Earth           T,T,S,X         7       Earth Elemental
     Haze of Fire           T,S,T,X         7       Fire Elemental
     Crystal Water          S,T,T,X         7       Water Elemental
    
     Emeralda               Combo           AP      Notes
    --------------------------------------------------------------------------
    *Leg Cutter             T,X             4       -
    *Wave Cutter            T,T,X           5       -
    *Leg Spin               S,X             5       -
    *Hammerhead             T,T,T,X         6       -
    *Grand Arm              T,S,X           6       -
    *Divider                S,T,X           6       -
    *Flying Arm             X,X             6       -
     Tornado Hand           T,T,T,T,X       7       -
     Reycount               T,T,S,X         7       -
     Dark Beast             T,S,T,X         7       -
    
    
    -Spells
    
    (I'll take the levels later)
    
    Fei(Chi)        EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Guided Shot     2               Enemy, Single   Ball of Chi
    Inner Healing   2               Ally, Single    Restores HP
    Iron Valor      3               Self            Attack up
    Counter Force   4               Self            Counters enemy attacks
    Yang Power      5               Self            Defense up, Attack down
    Yin Power       5               Self            Attack up, Defense down
    Radiance        10              Enemy, Single   Explosion of Chi
    Big Bang        20              Enemy, All      Chi attack, chance of Stop
    
    Elly(Ether)     EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Anemo Bolt      2               Enemy, Single   Wind Elemental attack
    Terra Lance     2               Enemy, Single   Earth Elemental attack
    Thermo Cube     2               Enemy, Single   Fire Elemental attack
    Aqua Ice        2               Enemy, Single   Water Elemental attack
    Anemo Burn      6               Enemy, Area     Wind Elemental attack
    Terra Storm     6               Enemy, Area     Earth Elemental attack
    Thermo Dragon   6               Enemy, Area     Fire Elemental attack
    Aqua Mist       6               Enemy, Area     Water Elemental attack
    Anemo Wave      10              Enemy, All      Wind Elemental attack
    Terra Ghost     10              Enemy, All      Earth Elemental attack
    Thermo Largo    10              Enemy, All      Fire Elemental attack
    Aqua Lord       10              Enemy, All      Water Elemental attack
    
    Bart(Ether)     EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Wild Smile      2               Enemy, Single   ACC down
    Heaven Cent     2               Enemy, Single   Non-elemental attack
    White Lure      3               Enemy, Single   Enemy attacks own team
    Red Cologne     4               Self            Attack up
    Blue Cologne    6               Self            Acc/EV up
    White Cologne   6               Self            Counters enemy attacks
    Wind Mode       4               Ally, Single    Attack with Wind element
    Earth Mode      4               Ally, Single    Attack with Earth element
    Fire Mode       4               Ally, Single    Attack with Fire element
    Water Mode      4               Ally, Single    Attack with Water element
    
    Rico(Ether)     EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Steel Fist      2               Self            Attack up
    Steel Body      2               Self            Defense up
    Steel Spirit    2               Self            Ethdef. up
    Steel Mettle    2               Self            Non-elemental attack
    
    Citan(Arcane)   EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Sazanami        2       Start   Ally, Single    Restores HP
    Renki           2               Self            Next spell affects all
    Fuuseii         4               Ally, Single    Earth element resistence up
    Chiseii         4               Ally, Single    Wind element resistence up
    Kaseii          4               Ally, Single    Water element resistence up
    Suiseii         4               Ally, Single    Fire element resistence up
    Ryokusho        3               Ally, Single    Removes all physical status
    Reisho          3               Ally, Single    Removes all mental status
    Koga            2               Ally, Single    Defense up, Attack down
    Yamiga          2               Ally, Single    Attack up, Defense down
    Senki           6               Ally, Single    Haste
    
    Billy(Ether)    EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Purity Light    2               Ally, Single    Removes all status ailments
    Healing Light   2               Ally, Single    Restores HP
    Holy Light      4               Ally, All       Restores HP
    Goddess Call    4               Ally, Single    Haste
    Goddess Eyes    4               Ally, Single    Defense up
    Wind Shield     4               Ally, Single    Earth element resistence up
    Earth Shield    4               Ally, Single    Wind element resistence up
    Fire Shield     4               Ally, Single    Water element resistence up
    Water Shield    4               Ally, Single    Fire element resistence up
    Goddess Wake    8               Ally, Single    Restores from KO'd status
    
    Maria(Controls) EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Robo Beam       2               Enemy, Single   Physical attack
    Robo Missile    4               Enemy, Single   Physical attack
    Robo Punch      5               Enemy, Area     Physical attack
    Robo Kick       8               Enemy, Area     Physical attack
    Graviton Gun    30              Enemy, All      Physical attack
    
    Emeralda(Ether) EP      Level   Target          Notes
    --------------------------------------------------------------------------
    Anemo Dharm     3               Enemy, Single   Wind Elemental attack
    Terra Feist     3               Enemy, Single   Earth Elemental attack
    Thermo Gord     3               Enemy, Single   Fire Elemental attack
    Aqua Aroum      3               Enemy, Single   Water Elemental attack
    Anemo Omega     6               Enemy, All      Wind Elemental attack
    Terra Holz      6               Enemy, All      Earth Elemental attack
    Thermo Geist    6               Enemy, All      Fire Elemental attack
    Aqua Dhaum      6               Enemy, All      Water Elemental attack
    
    
    ---------------------------
    G E A R   A B I L I T I E S
    *: need deathblower item
    
    -Weltall, Weltall 2, Xenogears(Fei)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Raigeki                T T     10+40           1
     Reppu                  T S     10+50           1
     Raigo*                 T X     10+10           1
     Hasan                  S T     20+70           1
     Ryuten                 S S     20+80           1
     Jyuju*                 S X     20+20           2
     Raimai                 X T     30+100          3
     Ryumai                 X S     30+110          3
     Shinrai*               X X     30+30           3
     Kosho X                T       10              Infinite
     Goten X                S       20              Infinite
     Kishin                 X       30              Infinite
    
     Special Option         Fuel    Notes
     -------------------------------------------------------------------------
     System Id              1000    Enter hyper mode automatically
     Thor Wave              600     Chi Attack, stronger Guided Shot
     Flaming Hell           1000    Fire attack all enemies
    
    
    -Vierge(Elly)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Double Impact          T T     10+50           1
     Hard Smash             T S     10+40           1
     Beat Storm*            T X     10+10           1
     Sonic Drive            S T     20+70           2
     Heart Strike           S S     20+80           2
     Mega Impact*           S X     20+20           2
     Flash Drive            X T     30+100          3
     High Diva              X S     30+110          3
     Blaze Dance*           X X     30+30           3
     Flash Flail            T       10              Infinite
     Blue Blast             S       20              Infinite
     Dark Diva              X       30              Infinite
    
     Special Option         Fuel    Notes
     -------------------------------------------------------------------------
     Aerods                 400     Ether Attack on enemies
    
    
    -Hiemdall, Fenrir(Citan)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Kentsui                T T                     1
     Reppu                  T S                     1
     Ryukage*               T X                     1
     Shinrai                S T                     2
     Tensho                 S S                     2
     Ryuga*                 S X                     2
     Hakai                  X T                     3
     Kenjin                 X S                     3
     Tensho*                X X                     3
     Ochiba                 T       10              Infinite
     Zanretsu               S       20              Infinite
     Enken                  X       30              Infinite
    
     Special Options: None
    
    
    -Brigandier, Andvari(Bart)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Chain Whip             T T                     1
     Beat Serpent           T S                     1
     Spark Wave*            T X                     1
     Blood Whip             S T                     2
     Hit Storm              S S                     2
     Dead Cannon*           S X                     2
     Dance Wave             X T                     3
     Twin Snake             X S                     3
     Sky Drive*             X X                     3
     Meteorfall             T                       Infinite
     DeadDance              S                       Infinite
     Soul End               X                       Infinite
    
     Special Option         Fuel    Notes
     -------------------------------------------------------------------------
     Ygg D. Charge          600     Ether attack on group of enemies
    
    
    -Stier(Rico)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Drill War              T T                     1
     Bomberhead             T S                     1
     Drill Driver*          T X                     1
     Grand Slam             S T                     2
     Twister D              S S                     2
     Hammer G*              S X                     2
     Mega Body              X T                     3
     Sky Dive               X S                     3
     Scrap*                 X X                     3
     Drill kaiser           T                       Infinite
     Drive kaiser           S                       Infinite
     Iron kaiser            X                       Infinite
    
     Special Options: None
    
    
    -Renmauzo(Billy)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Double Snap            T T                     1
     Hard Snap              T S                     1
     Hard Gun*              T X                     1
     Gun Blaze              S T                     2
     Impact Gun             S S                     2
     Holy Fist*             S X                     2
     Blaze Shot             X T                     3
     Hard Gattling          X S                     3
     Say Gattlin*           X X                     3
     Thousand               T                       Infinite
     Holy climb             S                       Infinite
     Holy soul              X                       Infinite
    
     Special Option         Fuel    Notes
     -------------------------------------------------------------------------
     Jesse Cannon           500     Ether attack on group of enemies
     Jesse Buster           1000    Ether attack on group of enemies
    
    
    -Crescens(Emeralda)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Arm Bash               T T                     1
     Air Bash               T S                     1
     Dance Bash*            T X                     1
     Devil Hand             S T                     2
     Devil Hold             S S                     2
     Devil Bird*            S X                     2
     Dead Spin              X T                     3
     Dead Drive             X S                     3
     Dead Melody*           X X                     3
     Dark Wave              T                       Infinite
     Dark Force             S                       Infinite
     Dark World             X                       Infinite
    
     Special Options: None
    
    
    -Seibzehn(Maria)
     Name                   Combo   Fuel            Attack Level
     -------------------------------------------------------------------------
     Mega Hammer            T T                     1
     Dyna Fight             T S                     1
     Gravity Fist*          T X                     1
     Dyna Rush              S T                     2
     Head Dive              S S                     2
     Gravity Press*         S X                     2
     Meteor Press           X T                     3
     Iron Break             X S                     3
     Iron Storm*            X X                     3
     Fire Drive             T                       Infinite
     Magneto                S                       Infinite
     Maria beat             X                       Infinite
    
     Special Option         Fuel    Notes
     -------------------------------------------------------------------------
     Missile Pod            400     Ether attack on enemy group
     Graviton Cannon        1000    Heavy ether attack on enemy
    
    
    
    -----------
    S T O R E S
    
    Lahan
     Items
      Aquasol               50      Rosesol               100
      Omegasol              50      SurvivalTent          150
    Dazil
     Accessories
      Magical Rod           50      Arcane Rod            100
      Leather Whip          60      Martial Wear          50
      Fencing Wear          80      Martial Cap           30
      Fencing Cap           40      Power Ring            200
      Stamina Ring          150
    Balthasar, Stalactite Cave
      Aquasol               20      Rosesol               100
      Omegasol              50      Survival Tent         150
    Maison, Yggdrasil, Chapter 11-
     Items
      Aquasol               20      Aquasol S             100
      Rosesol               100     Rosesol S             300
      Zetasol               100     Physisol              10
      Mentisol              20      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Omegasol              50
      Survival Tent         150
     Accessories
      Power Ring            200     Stamina Ring          150
      Speed Ring            1200    Guardian Ring         2000
    Bart's Lair
     Items
      Aquasol               20      Aquasol S             100
      Rosesol               100     Rosesol S             300
      Zetasol               100     Physisol              10
      Mentisol              20      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Omegasol              50
      Survival Tent         150
     Accessories
      Power Ring            200     Stamina Ring          150
      Speed Ring            1200    Guardian Ring         2000
    Bledivak
     Open Air Market
      Radish                8-10    Elfanana              8-10
      Ariberry              8-10
     Weapons Shop
      Magical Rod           50      Arcane Rod            100
      Iron Whip             120     Whippa Snappa         280
     Armor Shop
      Leather Vest          150     Leather Hat           80
      Power Ring            200     Speed Ring            1200
     Item Shop
      Aquasol               20      Rosesol               100
      Zetasol               100     Physisol              10
      Mentasol              20      Omegasol              50
      Survival Tent         150
    Nisan
     Items
      Aquasol               20      Aquasol S             100
      Rosesol               100     Rosesol S             300
      Zetasol               100     Physisol              10
      Mentsol               20      Omegasol              50
      Survival Tent         150
     Accessories
      Power Ring            200     Stamina Ring          150
      Speed Ring            1200    Guardian Ring         2000
      Holy Pendant          8000    Life Stone            20000
      Ether Doubler         38000
    Kislev border, Repair Bot
      Aquasol               20      Rosesol               100
      Omegasol              50      Survival Tent         150
    Hammer: Kislev, D Block
     Items
      Aquasol               20      Rosesol               100
      Zetasol               100     Physisol              10
      Mentasol              20      Omegasol              50
      Survival Tent         150
     Accessories
      Metal Jacket          550     Metal Helmet          200
      Poison Guard          1500    Sleep Guard           1500
      Brain Guard           1500
      GuardianRing          2000
    Accessory Shop: Nortune, A-block
      Metal Jacket          550     Metal Helmet          200
      Poison Guard          1500    Sleep Guard           1500
      Brain Guard           1500    GuardianRing          2000
    Item Shop: Thames, Deck
      Aquasol               20      Aquasol S             100
      Rosesol               100     Rosesol S             300       
      Zetasol               100     Physisol              10
      Mentsol               20      Physimentsol          50
      White Star            500     Brown Star            500
      Red Star              500     Blue Star             500
      Hard Star             800     Speed Star            1000
      Igissol               2000    Aegissol              2000
      Omegasol              50      Survival Tent         150
    Accessory Shop: Thames, Deck
      Marshal Rod           1000    Serpent Sting         1200
      B&JM10A Ammo          20      ShotG50 Ammo          30
      Penguin Coat          1000    Dervish Dress         1400
      Wind Ring             5000    Earth Ring            5000
      Fire Ring             5000    Water Ring            5000
    Maison: Yggdrasil II, Chapters 29-33
     Items
      Aquasol               20      Aquasol S             100
      Rosesol               100     Rosesol S             300
      Zetasol               100     Physisol              10
      Mentsol               20      Physimentsol          50
      White Star            500     Brown Star            500
      Red Star              500     Blue Star             500
      Hard Star             800     Speed Star            1000
      Igissol               2000    Aegissol              2000
      Omegasol              50      Survival Tent         150
     Accessories
      Power Ring            200     Stamina Ring          150
      Speed Ring            1200    Guardian Ring         2000
    Maison: Yggdrasil II, Chapters 34-60
     Items
      Aquasol               20      Aquasol S             100
      Rosesol               100     Rosesol S             300
      Zetasol               100     Physisol              10
      Mentsol               20      Physimentsol          50
      White Star            500     Brown Star            500
      Red Star              500     Blue Star             500
      Hard Star             800     Speed Star            1000
      Igissol               2000    Aegissol              2000
      Omegasol              50      Survival Tent         150
     Accessories
      Marshal Rod           1000    Serpent Sting         1200
      B&JM10A Ammo          20      ShotG50 Ammo          30
      Penguin Coat          1000    Dervish Dress         1400
      Wind Ring             5000    Earth Ring            5000
      Fire Ring             5000    Water Ring            5000
    Chu-chu Store: Aphel Aura, Shevat
     Counter Chuchu
      Aquasol S             100     Aquasol DX            300
      Alphasol              1000    Rosesol               100
      Rosesol S             300     Rosesol DX            800
      Sigmasol              1500    Zetasol               100
      Physimentsol          50      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Element Aero          1200
      Element Terra         1200    Element Pyro          1200
      Element Hydro         1200    Omegasol              50
      Survival Tent         150
     Sleeping Chuchu
      Thunder Rod           2200    Stone Rod             2200
      Flare Rod             2600    Ice Rod               2200
      Dynamite Rod          4500    Silver Blood          2800
      EthWind Ammo          1000    EthEarth Ammo         1000
      EthFire Ammo          1000    EthWater Ammo         1000
      War Mail              1800    War Helm              1600
      EtherStone            500     AntiEthStone          500
    Nisan-Chapter 42
     Items
      Aquasol S             100     Aquasol DX            300
      Alphasol              1000    Rosesol               100
      Rosesol S             300     Rosesol DX            800
      Sigmasol              1500    Zetasol               100
      Physimentsol          50      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Element Aero          1200
      Element Terra         1200    Element Pyro          1200
      Element Hydro         1200    Omegasol              50
      Survival Tent         150
     Accessories
      Thunder Rod           2200    Stone Rod             2200
      Flare Rod             2600    Ice Rod               2200
      Dynamite Rod          4500    Silver Blood          2800
      EthWind Ammo          1000    EthEarth Ammo         1000
      EthFire Ammo          1000    EthWater Ammo         1000
      War Mail              1800    War Helm              1600
      EtherStone            500     AntiEthStone          500
    Equipment Store: Etrenank, Solaris
      Matchlock             12000   B&JM10X Ammo          60
      B&JM686X Ammo         80      ShotG70 Ammo          90
      MatAero Ammo          150     MatTerra Ammo         150
      MatPyro Ammo          150     MatHydro Ammo         150
      Crimson Vest          2800    Feathered Cap         1200
    Item Shop: Eternank, Solaris
      Aquasol S             100     Aquasol DX            300
      Alphasol              1000    Rosesol               100
      Rosesol S             300     Rosesol DX            800
      Sigmasol              1500    Zetasol               100
      Physimentsol          50      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Omegasol              50
      Survival Tent         150     
    Johnny, Anima Relic Sites #1, #2
     Items
      Aquasol               20      Aquasol S             100
      Aquasol DX            300     Rosesol               100
      Rosesol S             300     Zetasol               100
      Physisol              10      Mentsol               20
      Physimentsol          50      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Igissol               2000
      Aegissol              2000    Omegasol              50
      Survival Tent         150     
     Accessories
      Wonder Whip           6200    Yamame Sword          12000
      B&JM10A Ammo          20      B&JM10S Ammo          40
      B&JM10X Ammo          60      B&JM686A Ammo         40
      B&JM686S Ammo         60      B&JM686X Ammo         80
      Godson Ammo           200     ShotG50 Ammo          30
      ShotG60 Ammo          60      ShotG70 Ammo          90
      ShotG80 Ammo          120     MatAero Ammo          150
      MatTerra Ammo         150     MatPyro Ammo          150
      MatHydro Ammo         150     Black Leather         4200
      Black Helmet          2000    Power Ring S          800
      Stamina Ring S        600     Speed Ring            1200
      Guardian Ring         2000    Evasion Ring          3000
      Body Guard            8000    Mind Guard            8000
    Repair Bot, Merkava
     Items
      Aquasol               20      Rosesol               100
      Omegasol              50      Survival Tent         150
    Downed Shevat
     Items
      Aquasol S             100     Aquasol DX            300
      Alphasol              1000    Rosesol               100
      Rosesol S             300     Rosesol DX            800
      Sigmasol              1500    Zetasol               100
      Physimentsol          50      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Omegasol              50
      Survival Tent         150     
     Accessories
      Sonic Wave            5500    Thor's Thunda         7500
      B&JM10X Ammo          60      B&JM686 Ammo          80
      ShotG70 Ammo          90      Godson Ammo           200
      Shot G80 Ammo         120     MatAero Ammo          150
      MatTerra Ammo         150     MatPyro Ammo          150
      MatHydro Ammo         150     Ether Stone           500
      EtherStoneLg          2000    AntiEthStone          500
      AntiEthRockL          2000    
    Maison, Yggdrasil III-Chapter 61
     Items
      Aquasol               20      Aquasol S             100
      Aquasol DX            300     Rosesol               100
      Rosesol S             300     Zetasol               100
      Physisol              10      Mentsol               20
      Physimentsol          50      White Star            500
      Brown Star            500     Red Star              500
      Blue Star             500     Hard Star             800
      Speed Star            1000    Igissol               2000
      Aegissol              2000    Omegasol              50
      Survival Tent         150
     Accessories
      Sonic Wave            5500    Thor's Thunda         7500
      B&JM10X Ammo          60      B&JM686 Ammo          80
      ShotG70 Ammo          90      Godson Ammo           200
      Shot G80 Ammo         120     MatAero Ammo          150
      MatTerra Ammo         150     MatPyro Ammo          150
      MatHydro Ammo         150     Ether Stone           500
      EtherStoneLg          2000    AntiEthStone          500
      AntiEthRockL          2000    
    
    
    
    
    Gear Stores
    Balthasar
     Weapons
     Parts
      Extra Ar+1            50
     Engine
      G6-1200               1200
     Frames
      WELT-02100            400     WELT-02500            800
      HEIM-03200            1800    BRIG-02200            500
      BRIG-02700            900     
     Armor
      MS 6                  500
    Yggdrasil, Chapter 11-
     Weapons
      Iron GWhip            1600    SnapperGWhip          2000
     Parts
      Resp Circuit          2500    Def Circuit           2500
      C Circuit             250     Magnetic Coat         4000
      Lens Cover            2500    Engine Guard          5000
      Tank Guard            3000    Ar Repairer           4000
      Motion Guard          4000    
     Engine
      Z9-1500               1800
     Frame
      Welt-03000            1400
     Armor
      MS 9                  1500
    Bart's Lair
     Weapons
      Iron GWhip            1600
     Parts
      Resp Circuit          2500    Def Circuit           2500
      C Circuit             250     Magnetic Coat         4000
      Lens Cover            2500    Engine Guard          5000
      Tank Guard            3000    Ar Repairer           4000
      Motion Guard          4000    
     Engine
      G6-1200               1200
     Frame
      WELT-02500            800     HEIM-03200            1800
      BRIG-02700            900     
     Armor
      MS 7.5                1000
    Bledivak
     Weapons
      Iron GWhip            1600
     Parts
      Resp Circuit          2500    Def Circuit           2500
      C Circuit             250     Magnetic Coat         4000
      Lens Cover            2500    Engine Guard          5000
      Tank Guard            3000    Ar Repairer           4000
      Motion Guard          4000    
     Engine
      G6-1200               1200
     Frame
      WELT-02500            800     HEIM-03200            1800
      BRIG-02700            900
     Armor
      MS 7.5                1000
    Nisan(Pirate in item Store)
     Weapons
      Iron GWhip            1600    SnapperGWhip          2000
     Parts
      Resp Circuit          2500    Def Circuit           2500
      C Circuit             250     Magnetic Coat         4000
      Lens Cover            2500    Engine Guard          5000
      Tank Guard            3000    Ar Repairer           4000
      Motion Guard          4000
     Engine
      Z9-1500               1800
     Frame
      Welt-03000            1400
     Armor
      MS 9                  1500
    Kislev Border, Repair Bot
     Weapons
      Iron GWhip            1600    SnapperGWhip          2000
     Parts
      Resp Circuit          2500    Def Circuit           2500
      C Circuit             250     Magnetic Coat         4000
      Lens Cover            2500    Engine Guard          5000
      Tank Guard            3000    Ar Repairer           4000
      Motion Guard          4000
     Engine
      Z9-1500               1800
     Frame
      Welt-03000            1400
     Armor
      MS 9                  1500
    Ethos Store: Kislev, D-block
     Weapons
     Parts
      Extra Ar+1            50      Extra Ar+2            75
     Engine
      V10-2000              2000    V12-2000              2600
     Frame
      WELT-03600            2200    WELT-04300            3200
     Armor
      MS 12                 2500    MS 15                 3500
    Hammer: Kislev, C-block
     Weapons
     Parts
      Extra Ar+1            50      Extra Ar+2            75
     Engine
      V10-2000              2000    V12-2000              2600
     Frame
      WELT-03600            2200    WELT-04300            3200
     Armor
      MS 12                 2500    MS 15                 3500
    Automated Gear Shop: Nortune, Gear Dock
     Weapons
      Hot RodG              4200
     Parts
      Extra Ar+1            50      Extra Ar+2            75
      Extra Ar+3            100     Resp Circuit          2500
      Def Circuit           2500    Frame HP10            250
     Engine
      V10-2000              2000    V12-2000              2600
     Frame
      WELT-04300            3200    WELT-05100            4400
      VIER-04000            4400    HEIM-05400            4600
      HEIM-06400            4900    STIE-06900            5600
     Armor
      MS 12                 2500    MS 15                 3500
    Hammer: Goliath Factory
     Weapons
      Hot RodG              4200    
     Parts
      Extra Ar+1            50      Extra Ar+2            75
      Extra Ar+3            100     Resp Circuit          2500
      Def Circuit           2500    Frame HP10            250
     Engine
      V10-2000              2000    V12-2000              2600
     Frame
      WELT-04300            3200    WELT-05100            4400
      VIER-04000            4400    HEIM-05400            4600
      HEIM-06400            4900    STIE-06900            5600
     Armor
      MS 12                 2500    MS 15                 3500
    Yggdrasil II: Chapters 26-37
     Weapons
      G-M10A Ammo           100     G-M686A Ammo          200
      G-GG040 Ammo          100     
     Parts
      Extra Ar+4            150     Lite Ar+1             150
      A Circuit             250     D Circuit             250
      E Circuit             250     Beam Jammer           1000
      Ground                1250    Frame HP10            250
      Frame HP30            750     Frame HP50            1250
     Engine
      V15-2000              3000    V18-2000              4000
     Frame
      WELT-05100            4400    WELT-06100            4700
      VIER-04800            3900    VIER-05800            4100
      HEIM-05400            4600    HEIM-06400            4900
      BRIG-05400            4600    BRIG-06400            4800
      RENM-07200            6000    
     Armor
      Z Alloy 20/5          5000    XMS 25                6500
    Yggdrasil II: Chapters 38-
     Weapons
      BSnake GWhip          6800    SBlood GWhip          7600
      G-M10A Ammo           100     G-M10S Ammo           200
      G-M686A Ammo          200     G-M686S Ammo          300
      G-GG040 Ammo          100     G-GG060 Ammo          200
     Parts
      A Circuit             250     D Circuit             250
      E Circuit             250     Lens Cover            2500
      Engine Guars          5000    Tank Guard            3000
      Ar Repairer           4000    Frame HP10            250
      Frame HP30            750     Frame HP50            1250
     Engine
      E20-2700              4000    R23-3000              6000
      V28-2200              6000    
     Frame
      WELT-07300            6100    WELT-08700            8000
      VIER-07000            5200    VIER-08400            7200
      HEIM-07800            6700    HEIM-09200            7700
      BRIG-07700            6200    BRIG-09100            7100
      STIE-08200            7200    STIE-09800            8300
      RENM-08600            7600
     Armor
      XMS 30                8000    Z Alloy 30/10         10000
    Gear Store: Aphel Aura, Shevat
     Weapons
      Thunder Rod G         8200    Stone Rod G           8200
      Flare Rod G           8800    Ice Rod G             8200
      Chrono Rod G          10000   BSnake GWhip          6800
      SBlood GWhip          7600    
     Parts
      Ether Ar              1000    Wind Veil Ar          5000
      Earth Veil Ar         5000    Fire Veil Ar          5000
      Water Veil Ar         5000    Power Magic           3000
      Veil Doubler          3000    Magic Guard           3250
      Pilot Shield          4000
     Engine
      B30-4200              10000   K35-3500              12000
     Frame
      WELT-10400            8900    WELT-12400            11300
      VIER-09800            8100    VIER-12000            10600
      HEIM-11000            9700    HEIM-13000            11200
      BRIG-11000            9900    BRIG-13000            11200
      STIE-11700            10000   STIE-13800            12000
      RENM-10200            8600    RENM-12000            10700
     Armor
      Z Alloy 30/10         10000   XMS 40                10000
      RX Metal 50           12500
    Nisan: Chapter 43
     Weapons
      Thunder Rod G         8200    Stone Rod G           8200
      Flare Rod G           8800    Ice Rod G             8200
      Chrono Rod G          10000   BSnake GWhip          6800
      SBlood GWhip          7600
     Parts
      Ether Ar              1000    Wind Veil Ar          5000
      Earth Veil Ar         5000    Fire Veil Ar          5000
      Water Veil Ar         5000    Power Magic           3000
      Veil Doubler          3000    Magic Guard           3250
      Pilot Shield          4000    
     Engine
      B30-4200              10000   K35-3500              12000
     Frame
      WELT-10400            8900    WELT-12400            11300
      VIER-09800            8100    VIER-12000            10600
      HEIM-11000            9700    HEIM-13000            11200
      BRIG-11000            9900    BRIG-13000            11200
      STIE-11700            10000   STIE-13800            12000
      RENM-10200            8600    RENM-12000            10700
     Armor
      Z Alloy 30/10         10000   XMS 40                10000
      RX Metal 50           12500
    Supply Entrance: Thames
     Weapons
      Chaos Rod G           13200   G-Matchlock           20000
      G-M10A Ammo           100     G-M10S Ammo           200
      G-M10X Ammo           300     G-M686A Ammo          200
      G-M686S Ammo          300     G-M686X Ammo          400
      G-GG040 Ammo          100     G-GG060 Ammo          200
      G-GG080 Ammo          300     G-MAero Ammo          500
      G-MTerra Ammo         500     G-MPyro Ammo          500
      G-MHydro Ammo         500
     Parts
      Lens Cover            2500    Engine Guard          5000
      Tank Guard            3000    Ar Repairer           4000
      Motion Guard          4000    Frame HP10            250
      Frame HP30            750     Frame HP50            1250
     Engine
      F40-5400              13000
     Frame
      WELT-14800            11900   VIER-14300            13600
      HEIM-13000            11200   BRIG-15800            12400
      STIE-16500            13000   RENM-14200            12800
     Armor
      Z Alloy 40/15         12500   RX Metal 50           12500
    Yggdrasil II, Chapter 45-
     Weapons
      Chaos Rod G           13200   G-Matchlock           20000
      G-M10A Ammo           100     G-M10S Ammo           200
      G-M10X Ammo           300     G-M686A Ammo          200
      G-M686S Ammo          300     G-M686X Ammo          400
      G-GG040 Ammo          100     G-GG060 Ammo          200
      G-GG080 Ammo          300     G-MAero Ammo          500
      G-MTerra Ammo         500     G-MPyro Ammo          500
      G-MHydro Ammo         500
     Parts
      Lens Cover            2500    Engine Guard          5000
      Tank Guard            3000    Ar Repairer           4000
      Motion Guard          4000    Frame HP10            250
      Frame HP30            750     Frame HP50            1250
     Engine
      F40-5400              13000
     Frame
      WELT-14800            11900   VIER-14300            13600
      HEIM-13000            11200   BRIG-15800            12400
      STIE-16500            13000   RENM-14200            12800
     Armor
      Z Alloy 40/15         12500
      RX Metal 50           12500
    Johnny, Anima Relic Sites #1, #2
     Weapons
      Sonic GWhip           16800   Yamame Sword          13000
      G-Matchlock           20000   G-M10X Ammo           300
      G-M686X Ammo          400     G-GG080 Ammo          300
      G-GG100 Ammo          400     G-MAero Ammo          500
      G-MTerra Ammo         500     G-MPyro Ammo          500
      G-MHydro Ammo         500     
     Parts
      Extra Ar+7            300     Ether Ar+1            2000
      Lite Ar+3             600     FX Cleaner            5000
      A Charger             2500    Frame HP10            250
      Frame HP30            750     Frame HP50            1250
      Frame HP70            1750    Frame HP90            2500
      Tank Guard            3000
     Engine
      G45-4600              18000   S50-6600              24000
      N55-5800              24000   
     Frame
      WELT-21200            15100   VIER-17000            15600
      HEIM-19000            13300   BRIG-15800            12400
      BRIG-22200            15000   STIE-16500            13000
      STIE-20000            14200   RENM-14200            12800
      RENM-20800            14900   #17-22000             15000
      CRES-17200            12500
     Armor
      Z Alloy 50/20         15000   RX Metal 60           15000
      Z Alloy 60/25         20000   RX Metal 70           20000
    Repair Bot, Merkava
     Weapons
      Sonic GWhip           16800   Yamame Sword          13000
      G-Matchlock           20000   G-M10X Ammo           300
      G-M686X Ammo          400     G-GG080 Ammo          300
      G-GG100 Ammo          400     G-MAero Ammo          500
      G-MTerra Ammo         500     G-MPyro Ammo          500
      G-MHydro Ammo         500     
     Parts
      Extra Ar DX           500     Ether Ar+3            4000
      Lite Ar+3             600     FX Cleaner            5000
      A Charger             2500    Frame HP10            250
      Frame HP30            750     Frame HP50            1250
      Frame HP70            1750    Frame HP90            2500
      Tank Guard            3000
     Engine
      G45-4600              18000   S50-6600              24000
      N55-5800              24000
     Frame
      WELT-21200            15100   VIER-17000            15600
      HEIM-19000            13300   BRIG-15800            12400
      BRIG-22200            15000   STIE-16500            13000
      STIE-20000            14200   RENM-14200            12800
      RENM-20800            14900   #17-22000             15000
      CRES-17200            12500
     Armor
      Z Alloy 50/20         15000   RX Metal 60           15000
      Z Alloy 60/25         20000   RX Metal 70           20000
    Downed Shevat
     Weapons
      Thor GWhip            13000   G-M686X Ammo          400
      G-GG100 Ammo          300     G-MAero Ammo          500
      G-MTerra Ammo         500     G-MPyro Ammo          500
      G-MHydro Ammo         500     
     Parts
      B Circuit             250     Extra Ar+7            400
      Ether Ar+2            3000    Lite Ar+3             600
      FX Cleaner            5000    A Charger             2500
      Frame HP10            250     Frame HP30            750
      Frame HP50            1250    Frame HP70            1750
      Frame HP90            2500    
     Engine
      Y60-7000              32000   X70-8000              50000
     Frame
      HEIM-27000            15500   BRIG-26000            16200
      STIE-30000            17400   RENM-24800            16200
      #17-30000             16200   CRES-20800            14500
     Armor
      Z Alloy 60/25         20000   RX Metal 70           20000
    Yggdrasil III-Chapter 61
     Weapons
      Thor GWhip            13000   G-M686X Ammo          400
      G-GG100 Ammo          300     G-MAero Ammo          500
      G-MTerra Ammo         500     G-MPyro Ammo          500
      G-MHydro Ammo         500
     Parts
      B Circuit             250     Extra Ar+7            400
      Ether Ar+2            3000    Lite Ar+3             600
      FX Cleaner            5000    A Charger             2500
      Frame HP10            250     Frame HP30            750
      Frame HP50            1250    Frame HP70            1750
      Frame HP90            2500
     Engine
      Y60-7000              32000   X70-8000              50000
     Frame
      HEIM-27000            15500   BRIG-26000            16200
      STIE-30000            17400   RENM-24800            16200
      #17-30000             16200   CRES-20800            14500
     Armor
      Z Alloy 60/25         20000   RX Metal 70           20000
    
    
    
    -----------------
    C H A R C T E R S
    
     Fei Fong Wong
      Birthplace: Shevat(?)
      Age: 18
      Gender: Male
      Height: 5'11"
      Weight: 147 lbs.
      Specialty: Martial Arts
      Gear: Weltall, Weltall 2, Xenogears
        Fei is obviously the main character. Also known as the 'contact', he
      was the boy who got lost during the evacuation of the Eldrige, shown in
      the beginning of the game. He stumbled on the Zohar reactor, and wanted
      his mother. The Wave Existence, trapped inside the Zohar, transformed
      this want into the Antitype, or the Elly existence. Being the only one
      to survive the crash, at least on this planet, his goal is to one day
      free the Wave Existence from the Zohar. He is aware of 4 earlier lives
      of the contact existence, the original one on the Eldrige, Abel, Kim,
      and Lacan, him being the fifth. He is able to move from one generation
      to the next through transmigration, which (I believe) is where the
      memories of one contact are passed on via the introns of the parent to
      the child.
    
     Elhaym(Elly) Van Houten
      Birthplace: Solaris
      Age: 18
      Gender: Female
      Height: 5'6"
      Weight: 101 lbs.
      Specialty: Rods
      Gear: Vierge, Reguras
        The antitype, she's the protaganist's love. Created from the Wave
      Existence and the original Fei's want for his mother, she was given
      the will of the Wave Existence. This also explains her giving and
      helping nature. Also the fifth through transmigration. Later becomes
      Miang, but reverts to her former self after Deus is destroyed.
    
     Hyuga Ricdeau (aka Dr. Citan Uzuki)
      Birthplace: Solaris
      Age: 29
      Gender: Male
      Height: 6'1"
      Weight: 150 lbs.
      Specialty: Martial Arts, Swords
      Gear: Heimdal, Fenrir
        Subordinate of Emporer Cain, assigned to observe the contact. He has
      no role in the greater picture. Attended the military academy in
      Solaris, Jugend, and was one of the 4 elements, along with Sigurd
      Fatima, Miang, and Kahran Ramsus.
    
     Bartholomew(Bart) Fatima
      Birthplace: Bledivak, Aveh
      Age: 18
      Gender: Male
      Height: 6'1"
      Weight: 158 lbs.
      Specialty: Whips
      Gear: Brigandier, Andvari
        One of the ancestors of Roni and Rene Fatima, and prince of Aveh, he
      was pushed out of Fatima by bishop Shakhan of Solaris. He also has no
      role in the greater picture. His main goal is to reclaim Aveh, and
      manifest his father's final wish to make Aveh into a Republic. Has a
      half-brother which he doesn't know about, Sigurd.
    
     Ricardo(Rico) Banderas
      Birthplace: Nortune, Kislev
      Age: 30
      Gender: Male
      Height: 7'0"
      Weight: 352 lbs.
      Specialty: Wrestling
      Gear: Stier
        Son of Kaiser Sigmund, and next in line for Kaiser of Kislev. He has
      role in the greater picture. Pushed out of Kislev because he's a demi-
      human, he later comes back to be the champion of the battling contests.
    
     Billy Lee Black
      Birthplace: Aquvy Islands
      Age: 16
      Gender: Male
      Height: 5'7"
      Weight: 130 lbs.
      Specialty: Guns
      Gear: Renmazuo
        Son of Jesiah Black, a former high-ranking Geblar. He has great faith
      in the Ethos, which is later confirmed to be a fake organization. He
      finds true faith from his father, and joins the team. He also has no
      role in the greater picture.
    
     Maria Balthasar
      Birthplace: Solaris
      Age: 13
      Gender: Female
      Height: ??
      Weight: ??
      Specialty: None
      Gear: Seibzehn
        Granddaughter of one of the sages of Shevat, Balthasar, and daughter
      of one of the most foremost scientist in the world, Nikolai. Forced into
      the real world at an early age, she defends Shevat from what little
      invaders that come by. Originally born in Solaris, her father helped
      her escape, but he himself was unable to. Finds herself after encounter
      with Archtzehn, found to be the counsciousness of her father, Nikolai.
      She also has no role in the greater picture.
    
     Chu-chu
      Birthplace: Some Forest(?)
      Age: ??
      Gender: Female
      Height: ??
      Weight: ??
      Specialty: None
      Gear: Enlarged self
        Her race, the chuchu's, is native to the planet. The chuchus were
      captured, and had their abilities limited. Losing their world, they
      took refuge in Shevat. Chuchu did not have her powers limited, and was
      able to transform in the fight against Archtzehn. She has no role
      in the greater picture.
    
     Emeralda
      Birthplace: Ancient Zeboim
      Age: 4000+, 0
      Gender: Female
      Height: ??
      Weight: ??
      Specialty: Body Manipulation
      Gear: Crescens
        Created by Kim, the contact's 3rd form. She's a colony of nano-
      machines. Her existence enabled Krelian to reconstruct Deus prematurely.
      Her own existence is not important, but the technology she inhibits is.
      Created in the Zeboim era, she was never given life until recently
      during a raid by Fei's group into the excavatin site of Zeboim.
    
    
    
    ****************************************************************************
                                     F A Q S
    ****************************************************************************
    Q: I have Yamikei at 100, but I can't learn it.
    A: Level 80 is also required.
    
    Q: Where's Gaspar?
    A: Your not suppose to find him, so don't waste an hour of your time.
    
    Q: How do I play as Argento in the battling on Disc 2?
    A: Beat all the gears in the battling arena on special mode one.
    
    Q: How do I get more Deathblows?
    A: Don't use Deathblows in battle, do normal attacks.
    
    Q: How do I get more Gear Attacks?
    A: Get more Deathblows.
    
    
    
    
    Send your questions in, <megitek_knight@hotmail.com>.
    
    
    
    ****************************************************************************
                                  C R E D I T S
    ****************************************************************************
    -----------
    T H A N K S
    
    -Squaresoft
      This is the corny thanks to Square for making the game. You gotta have
      one of these in your FAQ, but really, Xenogears is a great game.
    
    -Charles Carparas:<savepoint@hotmail.com>
      Helped with deathblows.
      (visit him at savepoint, http://rpg.simplenet.com)
    
    -----------------
    M I S C   H E L P - people who helped with some tidbits of info.
    
    -Seibzehn
    -Obi Druff Kenobi
    -Kagato
    -Exdeath
    -Genocide(laurbri@blast.net)
    -Huang Shze Jiun(huangsj@space.net.au)
    
    If you know something that we don't, e-mail it to one of us.