Duke Nukem: Land of the Babes
Secrets, Quest Items, Easter Eggs & Bugs
Platform - PlayStation
Version 1.3
5/31/01
Copyright, W. Raider, 2000-2001
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This FAQ may not be redistributed or reproduced by any means (either 
presently or in the future) whatsoever without my permission. It may not 
be redistributed or reproduced without my written permission for any 
promotional or profitable purposes including, but not limited to, 
magazines, books, CD-ROM, DVD-ROM, DVD-RAM or any other storage media 
presently or in the future or for retail sale.

Send all questions/comments to: wombraider@macsrbetter.com (include 
"duke" in the subject or the email will be filtered out and I'll never 
see it)

"Duke Nukem: Land of the Babes" is a copyright of 3D Realms, 2000
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Contents:
0. What this FAQ is and isn't.
1. My Rant
2. Notes
3. The Secrets
4. Easter Eggs (General)
5. Secrets (General)
6. Brief Gameplay Tips
7. Bugs I Encountered
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==============================
0. WHAT THIS FAQ IS AND ISN'T:
==============================
It is a specific guide to help you find all the secrets and Quest Items 
in the game. It isn't a complete walkthrough of every level simply 
because they are not that difficult. In fact, the last level with the big 
boss is the easiest level of the entire game. It is a guide to help you 
avoid some bugs, and gameplay issues. It isn't a list of cheat codes.

===========
1. MY RANT:
===========
There are, in my opinion, two reasons to really like this game: One, it's 
not Tomb Raider. Now, I love Tomb Raider, but enough is enough already. 
Two, each level takes about 30mins or less to complete. As far as Land of 
the Babes is concerned, I'd rather have another 14 levels to play than 
these levels being any longer. Somehow they seem just right, not too 
short nor too long.

The general consensus is that this game is horrible and is worth a rental 
at best. While the replay value is low -unless you're looking for all the 
secrets- it's a blast while it's lasts. Personally, I've never replayed 
any Tomb Raider game once I'm through, but for some inexplicable reason I 
love going back and replaying some Land of the Babes levels. Heck, out of 
all the games I've played this is only the third game that's inspired me 
to write a FAQ for it.

Think of Duke Nukem: Land of the Babes, as a smaller, testosterone-filled 
Tomb Raider Lite. Duke has a lot of the same moves, weapons and features 
as Lara yet several that Lara could only dream of.

Finally this FAQ is basically complete! I made it a tad easier to read 
since some of the secrets take a lot of text to describe and added in a 
few Babe counts and Cheats Unlocked. Now I just need a few little things 
to wrap this FAQ up!

=========
2. NOTES:
=========
When I say that you find ubiquitous "ammo" in a secret area it's because 
it seems to change depending on what weapon you use the most. Example; if 
you use the Freezer more than any other weapon you'll tend to find more 
Freezer ammo. So, I'll just say ammo, to avoid confusion. The same thing 
applies to crates. (and what's a good game without a few hundred crates 
lying around, eh?)

Also, the secrets are not necessarily in the order you'll find them. 
People run all over games like this in different ways so you may or may 
not find the secrets in this order when you play.

===============
3. THE SECRETS:
===============

#######
LEVEL 0
#######
"Training"
---------
SECRET #1
---------
- Enter the Pool Area and at the bottom of the pool you'll see a vent. 
Shoot this out, jump in and swim until the end of this short underwater 
passage for this secret.
----------
QUEST ITEM 
----------
- None.
-------------
BABES TO SAVE 
-------------
- 0
--------------
CHEAT UNLOCKED
--------------
- ???

#######
LEVEL 1
#######
"Welcome to the Future"
---------
SECRET #1
---------
- In the room with the missile hanging from the monkeybar scaffolding. 
The wall opposite from where you enter, look for a slightly lighter 
colored crack in the wall and shoot out. MonkeyBar climb over to it, drop 
down and climb in.
---------
SECRET #2
---------
 - After you restore power, at the very bottom of the elevator shaft, 
shoot out transformer and enter the room behind it.
---------
SECRET #3
---------
 - In power room with electricity flying all over the place. Shoot out 
the vent in the wall opposite you, between some computers and climb in.
----------
QUEST ITEM 
----------
- In Secret #2 room.
-------------
BABES TO SAVE 
-------------
- 2 (Could be 3, I think I remember one asking for help right before or 
after I restored power but didn't manage to save her.)
--------------
CHEAT UNLOCKED
--------------
- Big Head Duke
-----------
EASTER EGGS
-----------
- There are several red telephones on the walls in different places. 
Position Duke in front of any of them and hit X. Duke will have three 
different funny conversations.

#######
LEVEL 2
#######
"The Future isn't so Bright"
---------
SECRET #1
---------
- Behind a HUGE fan in a room with a control room with a gorilla in it, 
and a water gap across from the fan. Shoot out the metal vent behind the 
fan and climb up. (It's a bit of a hassle to get behind the fan at first. 
You may want to spin it up then turn it off to get it in a better 
position first.)
---------
SECRET #2
---------
- The door to the right as you enter fan room. Hit the button labeled 
"Elevator Override". Duke will say, "Hmmmm..." This opens the left 
elevator's doors, of the pair of elevators, back near the beginning of 
the level. Enter the left elevator for the secret.
---------
SECRET #3
---------
- After you open the top of, and swim through the water tank, you'll be 
in another section of this level and at a Reentry Point. In one of the 
many rooms beyond this bathroom, you'll find a large gray window, with 
two flaming barrels in front of it, opposite a desk. Shoot the barrels to 
blow them and the window up. Climb inside for the secret.
----------
QUEST ITEM
----------
- In Secret #1 room
-------------
BABES TO SAVE
-------------
- 1?
--------------
CHEAT UNLOCKED
--------------
- Small Head Duke

#######
LEVEL 3
#######
"Big Guns"
---------
SECRET #1
---------
- Shoot away a large bright boulder (brighter then the others next to it) 
at the far opposite end and to the right of where you start out in the 
level. Jump down into the hole. The boulder is behind a tall building.
---------
SECRET #2
---------
- In Secret #1 room, shoot out a part of the floor and hop down. Then 
shoot out the door and hop across the pit. Turn right and you'll see a 
white floor with a door on it and a door on the wall up and to your 
right. DO NOT shoot the floor! It's a lava pit trap. Instead, shoot out 
the door on the wall and walk over to it hop up and climb through. Hop 
down then hop across the pit to get the Quest Item which hovers above the 
pit. The door behind the Quest Item is a fake.
---------
SECRET #3
---------
- In Secret #2 room, where you find the Quest Item, drop down into that 
pit, seriously! Gravity is lowered here so you'll take little or no 
damage when you hit the bottom. At the bottom of the pit jump up and 
climb into an opening in the wall that's a little hard to see. Find ammo, 
then make your way up and out of this area by climbing the ladders and 
jump climbing. You'll emerge in Secret #2 room near where you found the 
Quest Item. It's best to jump down to the left. (It took me FOREVER to 
find this secret!)
---------
SECRET #4
---------
- Shoot out the ground in front and to the right a little of the Gun 
Turret. It's behind some building ruins. Hop down.
---------
SECRET #5
---------
- Shoot out a spot on the ground very near (opposite the bomb) the tower 
that gets blown up.
----------
QUEST ITEM
----------
- In Secret #2 room.
-------------
BABES TO SAVE
-------------
- 3?
--------------
CHEAT UNLOCKED
--------------
- Big Head Enemies

#######
LEVEL 4
#######
"Getting Wet"
---------
SECRET #1
---------
- In the area where you destroy the GunSub, high up on the far wall on 
the right side, is a brighter than normal square. Shoot it out and swim 
through and up and then climb up. Eyeball all the goodies. You can't get 
to them from here, not even with a JetPack. To get to them, swim back out 
into the GunSub room you came from, and look to your right at an opening 
in the wall opposite the large crack to your left. Swim into the opening 
on the right until you can climb out and walk around. Climb up onto the 
first ledge, make your way around, then climb up onto the second. To your 
left the wall has a texture of windows on it, find the second window from 
the right, second up from the bottom, shoot it out and climb through and 
you'll be in the room with the goodies from a vantage point where you can 
get to them. If you can't locate the right spot, just get way back and 
blast the wall with the RPG.
---------
SECRET #2
---------
- This one is VERY hard to see. In the same room where you shoot out the 
window to access Secret #1, on that second ledge, walk over to where you 
are about to jump up and out of the room from the higher, normal exit. 
Not the same way you came in or the way to access the first secret. This 
opening is opposite the window you shot out to access Secret #1. Now, 
turn to your right and face the large brick wall. If you shoot straight 
you should hit the second secret and shoot out a section of bricks. It 
may help to just stand back and shoot the brick wall a few times with the 
RPG to find it. Hop across for lots of goodies.
---------
SECRET #3
---------
- In the area where the crashed ship is, where you rescue the trapped 
Babe inside, swim back around and down to where you normally exit this 
level. Behind you, just after you swim down through the opening in the 
floor, that's to the right of the crashed ship, you'll see three planks 
of wood blocking a passage. To the left of that you'll see a room with a 
goody and a brightly lit section of floor. Shoot out the floor and swim 
down. You may need goggles to find your way as it's pretty dark here.
----------
QUEST ITEM
----------
- In Secret #3 room.
-------------
BABES TO SAVE
-------------
- 0 (You can't use the Stealth Generator underwater, doh!)
--------------
CHEAT UNLOCKED
--------------
- Small Head Enemies

#######
LEVEL 5
#######
"Trapped"
---------
SECRET #1
---------
- To the right of the switch that lowers the water in this area, on a 
lowered part of the ceiling is an opening. Swim up here for secret #1. 
This area is only accessible when the area is filled with water, or you 
have a Jetpack.
---------
SECRET #2
---------
- In the room behind the laundry room (the laundry room is the room with 
the switch that shuts off "those annoying currents") Shoot out the vent 
in the wall that is above a crate. Climb up and in.
---------
SECRET #3
---------
- In the room directly across from boiler, turn left, then do a running 
jump across the pit and grab onto the tiny ledge. (You can Jetpack or 
swim down to the bottom of the pit for an Ego boost) Shimmy to the right 
until you stop and drop down. Climb up and into this area. Kill the 
baddies that appear, and opposite the valve here, you'll see three 
stacked boxes. Get on the side of the boxes opposite the pit, and pull 
them until they stop. Drop down into the hole.

Now, drop down again to the area with sconces on the walls. To your left 
is a fake wall, and to your right is a path that leads around a corner. 
They both lead to the same place. The path to the right leads to an 
invisible fake door that enters the next room you have to deal with, 
while the path to the left, through the fake wall, is the end of a trap 
that you're supposed to fall for when leaving the next room. It's 
slightly easier to take the path to the right.

The path to the left, through the fake wall, is an area with a bridge 
over a pit of spikes and severely lowered gravity. The trap here is that 
once you are leaving the next room, you'd see the bridge over the pit of 
spikes, think it'll collapse so you'd jump to avoid it, the lowered 
gravity takes you way too far and impales you on a wall of spikes hidden 
behind a fake section of rock on the wall directly after the bridge.

The path to the right uneventfully leads to the room with the Quest Item. 
Enter this room and kill the baddies. Turn around and you'll notice that 
there's a door behind you when you never used a door to get in here. 
Again this is a little trap. Check the wall to the left of the "door" and 
you'll find the fake wall that takes you back to the path area. Clever eh?

Now, go over to the Quest Item. See the stone slab that it's rotating 
over? Grab one end of this stone slab and pull it until it stops. I think 
it only works from one end. Then you'll see an opening in the floor. Jump 
over this opening and grab the Quest Item. You'll see a cut-scene of a 
spiked ceiling slowly descending upon you. (Grabbing the Quest Item 
triggers the spiked ceiling) Now you see how the two exits to this room 
are also traps. On the left you have the fake door that would eat up time 
as you shot at it trying to get out. On the other side is a real door 
that you can shoot out and then get killed by the lowered gravity bridge 
spike trap should you fall for it.

Although the spiked ceiling will reset itself given enough time, it's 
just easier to drop down into the new opening in the floor and avoid it 
altogether.

---------
SECRET #4
---------
- The opening in the floor revealed once you pull the stone slab that the 
Quest Item was over, aside. This is another series of traps. (Why aren't 
the rest of the secret areas in the game as cool as these?) Read the 
wall. "The Penitent Man shall pass. The Name of Duke. Leap of Faith." 
These are clues to getting past the three traps ahead.

Trap number one, "The Penitent Man Shall Pass", is very tricky if you 
don't know the secret. See, Duke's not exactly penitent, so he can't 
kneel or just run straight through this trap. Ahead of you you'll see a 
hallway with two slightly lower trenches on each side. If you ran down 
this hallway in the center you'll be killed by two spinning saw blades 
that chase you and cannot easily be avoided. There are invisible walls 
nearly the entire way along this hall preventing you from jumping to the 
side to avoid the blades. So, simply step into the hall (the blades 
aren't triggered until nearly the end of the hall) and turn to the right 
or left and step down into one of the lower side trenches. Then simply 
walk forward, behind the invisible walls. At the end of this hall, step 
up and enter the next room.

Trap number two is "The name of Duke". See the letters on the floor? Jump 
on the ones, in this order, that spell N-U-K-E-M. Step on N, walk to U, 
then do a running jump to K, then a standing jump (from the edge of the 
square) to E then another standing jump to M. Simple.

Trap number three is even easier. It's the "Leap of Faith". Just do a 
running jump and grab across the deep pit to grab onto the edge of an 
invisible ledge. Climb up and get the Super Shotgun. If you are playing 
through this and already have this weapon and it's at full ammo, then 
shoot off a round or two to "take" this one and you'll be beamed back to 
the beginning of all this mess and can finish up the level.

----------
QUEST ITEM
----------
- In Secret #3 room.
-------------
BABES TO SAVE
-------------
- 0
--------------
CHEAT UNLOCKED
--------------
- Start With Full Ego

#######
LEVEL 6
#######
"Underwater Streets"
---------
SECRET #1
---------
- From the manhole you enter the level through, swim to the only smashed 
car you can see. Then turn left into an alley immediately to the car's 
left. In this alley you'll see a mailbox and a fire hydrant with bubbles 
emanating from it. Almost directly above the mailbox is an opening in the 
building. Swim into the opening.
---------
SECRET #2
---------
- Enter the Police Station, go through the rear doors and turn right. 
Follow this hall until you reach the jail cells. Swim through the main 
doors here and all the way into the back and ever the jail cell on the 
left. From this cell you'll be able to swim directly into the jail cell 
next to it, the one with the mattresses against the cell's doors, and 
find Secret #2.
---------
SECRET #3
---------
- After blowing open the exit beneath the fountain, swim down into the 
opening and at the bottom of this area, directly opposite the way you 
need to go, is a small vent in the wall. Shoot it out and enter.
----------
QUEST ITEM
----------
- In Secret #3 room.
-------------
BABES TO SAVE
-------------
- 0
--------------
CHEAT UNLOCKED
--------------
- 1st Person View

#######
LEVEL 7
#######
"What's that Smell"
---------
SECRET #1
---------
- From the entry point turn right and follow the path until you reach a 
room. Just before entering this room there will be a ladder on the right. 
Descend the ladder and WADE, DO NOT swim underwater, past three pillars 
until you see a large vent in the wall ahead of you. Shoot out the vent 
and quickly swim down and into it and surface. The water in this level is 
toxic unless you wade above it, or wear a Biomask while under it.
---------
SECRET #2
---------
- From the entry point, go straight (this area is toxic, make sure you 
have enough Biomask to last) and then take the path on the far right. 
Enter the double doors, (this area is not toxic so take off your Biomask 
to save it) and drop down to the floor of this area. It doesn't matter if 
you have lowered the water in this area or not. If you haven't lowered 
the water here, swim to the floor. If you have, jump across to the second 
platform and climb down the ladder. Then, directly beneath the first 
platform, the one you were on after walking through the double doors, is 
the secret. Shoot out the wall and enter, then turn to the right to find 
the Quest Item.
----------
QUEST ITEM
----------
- In Secret #2 room.
-------------
BABES TO SAVE
-------------
- 0
--------------
CHEAT UNLOCKED
--------------
- Weird Movies

#######
LEVEL 8
#######
"Silverback's Stronghold"
---------
SECRET #1 
---------
- After the area where you find the Quest Item you'll enter a large room 
with two control panels on a slightly raised platform. Kill all the 
baddies, then hit the control panel on your left. This turns off the 
lasers to the room on your left. Enter this room which contains a large 
torture machine with a bloody chair. Kill the baddie on the platform 
above and behind you then climb up there via the ladder. You'll claim the 
"Blue Key Cube" here. Now, face the torture machine and shoot both of 
it's "arms" that are connected to the ceiling leading down to the bloody 
chair until they both explode. You'll now see an opening in the ceiling. 
Hop down from the platform you're on, and stand by the side of the bloody 
chair and climb up on top of the machine. Hop up and grab the ladder here 
and climb up for the secret area. (A switch in the main room just outside 
this one turns off the laser grid protecting this ladder I think.)
---------
SECRET #2
---------
 - From this level's original entry point, where Duke says, "That's one 
way to get blown," turn left and head down this hall until you reach a 
door guarded by lasers. Inside this room is Secret #2. To gain access to 
this room you'll need to find the second lava pit area on this level. 
This second lava pit area is not the one beneath the window with two Han 
Solo in Carbonite Babes behind it. 
This second lava pit area has a ladder on it's far side that's guarded by 
a moving laser which, if you time correctly, you can avoid while climbing 
the ladder. Get to the bottom of this area either by jumping across and 
down, or by shooting out the vent near the bottom, entering it, and 
climbing up the ladder, grabbing the goodies and then making your way 
down and exiting this lava pit room by the only exit at the bottom. Enter 
the next multi-level area and make your way to the top and through a 
short hall, you'll find yourself in the room with Secret #2. In front of 
you will be a long rock formation to the left of a large cube with a 
boulder atop it. Shoot away the boulder, climb up and enter the secret 
area.
---------
SECRET #3 
---------
- After going into the room directly opposite this level's original entry 
point (which will not have lasers anymore) shoot out the floor, hop down, 
then slide down the incline. Run forwards a short distance until you see 
two ladders. Climb the one on the right and look for a large vent above 
you in the ceiling. Shoot out this vent and climb up for the secret area.
----------
QUEST ITEM 
----------
- Oddly, this isn't a secret area. After jumping over the first lava pit 
and grabbing onto the small ledge (you have to shoot away the series of 
vents across from you and underneath the Han Solo in Carbonite Babes 
behind the window) and shimmying left, you'll climb up and then climb a 
ladder. You'll now be in the area with the Han Solo in Carbonite Babes. 
Continue on until you reach a dead end, then shoot out the floor and make 
your way to the bottom of this area. You'll see the Quest Item in the 
middle of the floor.
-----------------
BABES TO SAVE - 3 
-----------------
(Since this is the level where you get the Stealth Generator for the 
first time, these are the first "official" Babes that you need to rescue.)
--------------
CHEAT UNLOCKED 
--------------
- Temp: Invulnerability

#######
LEVEL 9
#######
"Babes in Distress"
---------
SECRET #1
---------
- In the room (opposite the room with the three pipes and the valve you 
turn) that fills with water that has the "Han Solo in Carbonite Babes" 
that float, swim into it, then almost immediately swim to the left 
against the wall. Look for a small area of rock texture underwater, with 
see-thru cracks. It's hard to spot at first. Shoot this out and swim in 
and step out of the water. You'll find Ego, ammo and a very dead Lara 
Croft! (This secret took me the longest out of them all to find!)
---------
SECRET #2
---------
- From the landslide where Duke says, "Hmmm, that's a pretty big 
landslide", as you face the landslide take the left passage. You'll come 
to an area made of cement with two rooms. Enter the room on the left and 
on the left wall you'll see a large bookcase. Shoot it out and drop down 
into the water for this secret and the Quest Item. Shoot out the cracked 
wall to leave this area.
----------
QUEST ITEM
----------
- In Secret #2 area.
-------------
BABES TO SAVE
-------------
- 3
--------------
CHEAT UNLOCKED
--------------
- Infinite Ammo

########
LEVEL 10
########
"Hunter Killer Factory"
---------
SECRET #1
---------
- Right at the beginning of this level walk to the edge of the surface 
you're on. The edge stops just before and above a small pit of lava. Look 
to your left above a pipe and you'll see a large vent in the wall. Shoot 
it out and enter for this secret.

NOTE: I was never ever able to jump or climb over there no matter what I 
tried. I had to use the JetPack to get up on top of the pipe directly 
beneath the secret area.
---------
SECRET #2
---------
- After you blow up the pipe and duke says, "Nothing like relieving a 
little pressure." enter the now busted pipe and make your way to the end 
and up and out via the ladder. Hop down to the floor, and head towards 
the rear of this area (don't use that ladder just yet) and kill all the 
baddies here. On your right, in a dimly lit section is a cracked wall. 
Shoot it out and climb up for the secret area.
---------
SECRET #3
---------
- You may need goggles for this secret. After you teleport to a new 
section of this level hop down and kill the two baddies then climb up 
into the large air duct which is the only way out of this area. Go 
forwards and follow the passage as it gently curves to the left. Now, 
continue on past the first right you see and continue on until you come 
to the second right. Take this right turn and you'll see a large vent. 
Shoot it out, and the large vent behind it, then drop into the small pit 
of water for the secret; a pair of much needed goggles.
----------
QUEST ITEM
----------
- All the way across, directly opposite Secret #3 is a very dark dead-end 
with a large non-shootable vent on the wall. The Quest Item is just 
sitting there right in front of the vent.

NOTE: In this area there seems to be a baddie (one of those small 
facehugger types) that is invisible and invincible sometimes. On occasion 
I returned here, found him again and was able to kill him. I'm not sure 
if this is a bug or intended to be some sort of trap.
-------------
BABES TO SAVE
-------------
- 0
--------------
CHEAT UNLOCKED
--------------
- Double Damage

########
LEVEL 11
########
"Space Port"
---------
SECRET #1
---------
- When you reach the area with a passage (the passage leads to the 
"Motherbrain" boss room) that's blocked by two electricity gates take the 
passage to the right. Enter this room, kill the baddies that appear and 
climb up the ladder. Proceed until you reach the room with water at it's 
bottom. Jump down into the water and on your right you'll see a metal 
tube jutting out from the wall with a small vent covering it's end. Shoot 
out this small vent, then shoot out the second vent inside. Swim inside 
for the secret and the Quest Item.
---------
SECRET #2
---------
- To the left of where you acquire a space suit is a crate. Shoot the 
crate to blow it up and enter the opening that was hidden behind it for 
secret #2. 
----------
QUEST ITEM
----------
- In Secret #1 area.
-------------
BABES TO SAVE
-------------
- 0
--------------
CHEAT UNLOCKED
--------------
- Invisibility

-----------
EASTER EGGS
-----------
- I'm not sure if this is one but near the beginning of this level in the 
area adjacent to the Doc Salvage area on the right is an electromagnet. 
You can jump while beneath it and you'll stick to it as if your fists are 
magnetic. If you stay there too long the electromagnet will break off and 
crumble away. Maybe there's just something here I'm missing.

########
LEVEL 12
########
"Space Bay"
---------
SECRET #1
---------
- After the trash compactor, head up the stairs which curve to the right. 
On the wall above you is a small vent. Shoot this out and climb up for 
Secret #1 and the Quest Item.
---------
SECRET #2
---------
- From below Secret #1, head up one flight of stairs, kill the baddie and 
up on the wall you'll see another small vent. Shoot it out and climb up 
for Secret #2.
----------
QUEST ITEM
----------
- In Secret #1 area.
-------------
BABES TO SAVE
-------------
- 7?
--------------
CHEAT UNLOCKED
--------------
- Level Select

-----------
EASTER EGGS
-----------
- In some of the jail cells there is a photo on the wall of a girl. Could 
this be a programmer's girlfriend?

########
LEVEL 13
########
"Promenade"
---------
SECRET #1
---------
- From the level's starting point turn left. On wall in front of you will 
be what looks like a window A/C unit jutting out from the wall. It looks 
like a cube with vents on all sides. Shoot it away and climb up for 
Secret #1.
---------
SECRET #2
---------
- In Secret #1 room, there is another A/C unit on the wall. Shoot it away 
and climb up. Walk into next area and turn to your right. Two jumps away 
is another A/C unit. Shoot it away then jump across to the opening that 
was hidden behind it and enter for Secret #2.
---------
SECRET #3
---------
- The remaining secrets are a bit tricky to locate. From the "Air Lock" 
control panel where, if you turn it on while the baddies are in the air 
lock they will all explode, go through the air lock and halfway through 
it will be a hallway on your right. Take this hallway into the second air 
lock and turn left. Go straight, PAST a right a turn, until you see a 
teleporter on the floor. Use the teleporter. Now, follow this upper level 
path until it dead ends. To your left is a gap. Jump across this gap, 
then look to your right. Shoot out the A/C unit in front of you and enter 
for this hard to find secret. (If you drop down from where this secret is 
to the lower level, you'll be very near the "Air Lock Controls LOCKED" 
sign.)
---------
SECRET #4
---------
- At the teleporter you use after the second air lock for secret #3, stop 
just before using the teleporter. To your right will be a set of doors 
with a Babe on them and a control panel. Directly behind you is Secret 
#4. As you face the teleporter, with the Babe doors to your right, turn 
around 180 degrees. (Hit Triangle) Look up. You'll see an A/C unit 
jutting out from the wall. Shoot it away then climb up the glowing metal 
column on your left. Then from this point, jump grab onto the little 
walkway where the A/C unit was. Climb up and enter the opening for Secret 
#4 and the Quest Item. Use the Control Panel in this room to open the 
doors to get out.
---------
SECRET #5
---------
- From the "Air Lock Controls" control panel, where you saw all the 
baddies blown up in the airlock, turn around 180 degrees (Hit Triangle). 
Look up and to your left a bit and you'll see an A/C unit jutting out of 
the wall in front of a small walkway. Behind it is Secret #5. Getting 
there is another matter. If you have enough JetPack just fly up there.

If not, from this "Air Lock Controls" control panel turn around 180 
degrees so you're facing away from the airlock sign. Follow the path to 
your left (NOT through the air lock) as it curves around to the right 
(don't take right path at the fork). A short distance away you'll come 
upon a teleporter on the floor. Use this teleporter. When you're through 
the teleporter you'll be on the upper level with the "Spanky Monkey" 
below you. Face in the direction of the "Spanky Monkey" then turn left. 
Follow this passage ALL the way around until it ends at a ledge. In front 
of you is a gap with a little walkway and an A/C unit. Shoot away the A/C 
unit and enter the opening that was hidden behind it for Secret #5.
----------
QUEST ITEM
----------
- In Secret #4 room.
-------------
BABES TO SAVE
-------------
- 12 or 14?
--------------
CHEAT UNLOCKED
--------------
- All Weapons
-----------
EASTER EGGS
-----------
- Try using one of the slot machines in the strip club or just outside 
it. I've never won anything, but it may be possible to win ammo or ego or 
something.

########
LEVEL 14
########
"Combat"
---------
SECRET #1
---------
- After first room with PigCops, before you turn left to enter the next 
room, in the Deathstar-like area between rooms, straight ahead you'll see 
the lights on the wall are different. Make a running leap through the 
fake wall to find a secret area.
---------
SECRET #2
---------
- In the Orangutan room, opposite the door you enter through, on the 
other side of the room on the right, you'll see cracks in the ceiling in 
the corner. Shoot this out and climb up for some Ego and ammo.
---------
SECRET #3
---------
- After second room with PigCops, before you enter the next room this 
secret is directly beneath you as you enter the area between rooms. Grab, 
fall and then grab and climb up onto it's ledge, or to be safe use the 
Jetpack. You'll find a Jetpack and some ammo. (It took me FOREVER to find 
this secret!)
----------
QUEST ITEM
----------
- None (There isn't one listed in the pause menu.)
-------------
BABES TO SAVE
-------------
- 0
--------------
CHEAT UNLOCKED
--------------
- Ending Movie and Invulnerability (see note below)

NOTE: For some reason, at least so far, the game refuses to save these 
unlocked cheats after I complete the Combat level. Completing this level 
means finding all the secrets and killing the boss. You'll get the 
Invulnerability and Ending Movie cheats unlocked, but they won't be saved 
so you seem to have to complete this level again to unlock those cheats 
(unless you use the button cheats to unlock the cheats :) which doesn't 
make any sense. Maybe I'm just doing something wrong.

========================
4. EASTER EGG (General):
========================
1) Let Duke stand unattended in a safe area for a while. He'll do a few 
funny things and say something to you.
2) Talk to any Babe walking around. Duke and the Babe will have about 
four different conversations. Also, your ego will get a boost of about 5 
points during some conversations.
3) Hit X while Duke is standing in front of a toilet for a 5 point Ego 
boot.
4) During the Ending Movie, you can see the development team's picture on 
the wall.
5) During the end credits you'll see all sorts of interesting things in 
the three tiny screens on the right. Too bad we didn't see this stuff in 
the game!
6) If Duke get's "blow'd up" then you use a continue, you'll often see 
Duke's blood still dripping everywhere when you return to the area you 
died in. Maybe it's not an Easter Egg per se, but it's still kinda fun.
7) On levels with sharks and water that you can drain, leave one or two 
sharks alive and see what happens to them when the water is gone.

=====================
5. SECRETS (General):
=====================
1) Unconfirmed so far. Play through the game once and find all the 
Secrets and Quest Items, then load that saved game and play through again 
using the Stealth Generator to rescue all Babes on the levels BEFORE the 
level where you get the Stealth Generator. This may or may not unlock the 
three hidden DukeMatches #7, 8 & 9. It seems like if you don't rescue a 
Babe, and she is killed, you need to start a fresh new game, not from a 
save, in order to save her. Only Babes that yell, "Duke Save Me!" may 
count. I just don't know at this point. The game keeps crashing when I 
try to play through a second time so I can't confirm this yet. It is 
interesting to note that upon subsequent playing, you can save Babes in 
levels where your first time through you didn't have the Stealth 
Generator yet. If these are not three extra DukeMatch levels then they 
are some more levels for something. Pop the CD-ROM into your computer and 
you'll find folders 00-14 which are the game levels and the training 
level, then you'll find folders 23-31, which must be DukeMatch Levels, 
but 9 of them??? If you hunt around with a GameShark Pro with the Memory 
Editor feature, you'll find some text about these extra DukeMatches and 
even one that appears to say "DukeMatch 9: Unlocked".

=======================
6. BRIEF GAMEPLAY TIPS:
=======================
1) Don't kill Babes.
2) When you hear a Babe yell, "Duke Save me!" find her quick and save her.
3) Don't Freeze yourself.
4) Don't use a cheat the first time you play a level. If you do use 
something like Temp. Invulnerability or Double Damage you won't get a 
cheat unlocked even if you find all secrets and the Quest Item. This may 
apply to cheats that are activated only during the game and receive a 
Gunblast sound when activated.
5) Most crates don't have anything in them.
6) Flaming barrels will explode if shot.
7) Using the Energy Weapon at close range is useless.
8) Use the Throwing Knives (you have an infinite supply) to destroy 
crates to save ammo when no enemies are around.
9) Any liquid other than transparent water is nearly instantly deadly: 
green slimy stuff, red hot lava...
10) The Nightvision Goggles are only good for navigating to one secret 
and even then you don't really need them.
11) If you restart a level after using all four of your continues you'll 
only have basic weapons. It's better to load a saved game.
12) If you're in outer space and see a window leading to outer space, 
it's generally a good idea to avoid it, especially if it's on the floor.
13) In my opinion the Freezer is the best weapon. It's cool to bounce a 
freeze blast around a corner to nail a baddie, then quickly switch to 
another weapon and shoot him to pieces. If you run up to a frozen baddie 
Duke will kick him into pieces.
14) You can toss more than one pipebomb before setting them off. Just 
toss one, then hit CIRCLE, then toss that one until you have as many as 
you want all over the place. Hit X to detonate them all at once. Watch 
the game completely bog down!
15) Some things you need to destroy to open or go through take several 
shots to destroy. Usually five at most, one at the least.
16) Save after each level into the same save file. The game may crash at 
any time.
17) You can't kill cloaked baddies until you uncloak them by shooting the 
cloaking device.
18) Speaking of cloaking, don't shoot baddies with the Stealth Generator. 
They'll turn nearly invisible. And although I can freeze myself with the 
Freezer gun, I can't shoot myself with the Stealth Generator to make 
myself invisible.

======================
7. BUGS I ENCOUNTERED:
======================
1) The game locked up more than a few times. Mainly during the "Babes in 
Distress" level but it also froze during the "Big Guns" level when I was 
running and switching weapons simultaneously. It also froze up once near 
the end of "Space Bay" during a big battle.
2) Once, during the final level "Combat" a PigCop was blasted with a 
pipebomb through a window in the first room you encounter them and into 
outer space and just stayed there floating, dead.
3) I fell through the game's textures a few times when navigating objects 
or running into a corner.
4) Texture Meshes/Clipping is just horrible.
5) When MonkeyBaring someplace Duke seems to drift to the left.
6) When pushing an object for a little while Duke will drift to the right.
7) Once when the game crashed, the audio kept playing all the things Duke 
and the Babes say. I heard a Babe remark, "Careful Duke, it's hot in 
here...like you." I have yet to hear a Babe say that during the game.
8) Occasionally, albeit rarely, when Duke goes from one elevation to 
another either by stepping up or by climbing up he'll suddenly be whisked 
away to another part of that room. It's really disconcerting and a nasty 
bug if you happen to reappear above some lava.
9) If the floor where Duke is has angles to the sides, sometimes Duke 
will hit the angles when he's walking and just stop moving. Then it seems 
like you cannot move him for a second or two before he'll start walking 
forwards again.
10) In the level "Big Guns" the ship flying around shooting at you 
occasionally with it's laser beam will sometimes be able to shoot through 
a building and hit you. Lame.
11) No matter how hard I try I just can't seem to kill all the baddies in 
some levels. The final score always seems to leave one or two left. I'm 
not sure if this is a bug or not.
12) In Level 8, "Silverback's Stronghold", there are three Babes in 
rotating machines that you need to rescue. If you zap them with the 
Stealth Generator before you stop them from spinning the game will not 
recognize that you have rescued them until you hit the controls to stop 
the empty spinning machines. The audio will have a hard time trying to 
keep up with the mix of Babe and Duke comments.
13) Level 11, Space Port. The boss on this level is called "Motherbrain" 
above her hit point meter while you fight her, but in the objectives in 
the pause menu she's listed as "Hunter Killer Brain".
14) Sometimes, when I'm using the Look button to aim a shot, the gun and 
the view will drift upwards on their own no matter how many times I pull 
it back down. This happens with analog mode both on and off on the 
controller.
15) Level 12, Space Bay, in this low gravity environment, when Duke jumps 
up from the water in the trash compactor the water will drop off of him 
as if in normal gravity.
16) Level 12, Space Bay, the laser turret in the beginning of this level, 
where you fight the MechApe was aligned properly and shot out the door 
but Duke still remarked, "Oops. A little off target."

Thanks go out to:
- Alex, for the Cheats Unlocked list
- Jackie, my cat, for the warm lap
- Apple Computer for their seriously powerful G4's with the nice DVD 
Recordable drive!

Until Next time!

W. Raider

END FAQ