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    Boss FAQ by Grey.

    Version: 1.1 | Updated: 07/14/00 | Search Guide | Bookmark Guide

    Legend of Mana (Game release date: 7/14/2000)
    
    LoM: Fighting Bosses v1.1 (Date 7/14/2000) 
    by Grey (drowsyhead@hotmail.com)
    
    Contents:
    1. Intro
    2. Battle Tips
    3. Boss Listings *complete (should be)*
    
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    1.Intro
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    Face it. All games have goals. And to reach those goals, you
    need to fight super monsters, aka bosses, most of the time.
    Some of them are easy, some of them are very hard. I hope this
    file helps with those not-so-easy bosses.
    
    How am I rating difficulty? Well, how's this? I am currently
    playing through the game as level 2 with basic MenosBronze
    gear. That makes my defense total about 12, my attack 9, and
    my max HP is 55.
    
    Since that is the case, you will *probably* have an easier
    time with bosses then otherwise depicted, but I am trying
    to get an accurate reading of difficulty. Ok, lets move on!
    
    
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    2. Battle Tips
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    NOTE: these tips are my personal opinions. You may or may not
    agree with them.
    
    1. Take an hour or two to learn all the basic abilities. Many
       are either very useful or are needed for very powerful techs.
    
    2. Take NPCs and Pets. I've been dragging around a level 1
       rabite around. He doesn't help much during fights, but he
       does provide enough distraction for me to crouch and regain
       HP.
    
    3. Dead companions does not actually mean dead. When you or a
       companion/pet dies, the battle is not officially over until
       everyone on your side dies. During this time, their HP bar
       begins to fill with gray. Once it's full, the downed
       character pops up at full power, ready for battle. So if
       you're having a hard time with a boss and your companion
       goes down, just give the boss the run around until your
       friend wakes up.
    
    4. Attempt to learn your weapon's "Extreme Damage" ST. For
       the knife, this is "Aerial Reaver". These STs do a lot
       of damage, along with normally having special side effects.
       (stun enemy, enemy power down, self power up, etc)
    
    5. Don't use thrust attacks, as they leave you vulnerable. Use
       uppercut or jump based strong attacks for best results.
    
    6. Learn combos. Many times, a boss will be difficult, and
       a simple ability combo makes him easy.
       ex. a) Fast-Fast-Toss-Fast-Fast-Toss-Repeat
           b) Defensive Lunge-Strong
    
    7. DON'T underestimate CROUCH! This is a very very very useful
       ability as it boosts your HP gain. Plus if you use an ST
       that requires crouch, you get crouch benefits while you
       perform the ST!
    
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    3. Boss Listing
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    [Format]
    Boss- [Name]
    Where- [Location], [Quest Relation]
    Size- [Sizes = Small, Medium, Large, X-Large]
    Difficulty- [1 - Easy, 5 = Hard]
    ST- [Any special attacks. Note, these are names I've made up]
    Strat- [My personal strategy for these bosses. Your results may]
           [vary, but I've been pretty successful]
    [/Format]
    
    Boss- Mantis Ant
    Where- Luon's Highway, Niccolo's Business Unusual
    Size- Large
    Difficulty- 1 
    ST- a) Shockwave - Sends a shockwave forward
        b) Power Stab - A strong attack forward
    Strat- Being a beginning level boss for an introductary quest,
           this boss isn't too difficult. Plus his STs only hit
           forward, so if you see him charging, move down or up out
           of the way. Actually, you can have Niccolo do all the
           work, but just use simple uppercut attacks to kill him.
    
    -----------------------------------------------------------------
    Boss- Gremlin
    Where- Junkyard, Daddy's Broom
    Size- Small
    ST- None
    Difficulty- 2
    Strat- Being a small target, this boss is a major nuisance. Plus
           he uses a bubble attack that causes you to shrink for
           about a minute, and you will be unable to use STs or
           power attacks during that time. Just come at him from an
           angle and use uppercut or jump power attacks.
    
    -----------------------------------------------------------------
    Boss- Shadow Zero-One
    Where- Domina, Seeing Double
    Size- Small
    ST- None
    Difficulty- 3
    Strat- Man, this bugger is annoying. He's very fast, plus his
           normal attacks are very strong. Best bet is to bring a
           companion, and put up counterstrike during the whole
           fight. You friend will skewer him, or he will suicide
           from counters.
    
    -----------------------------------------------------------------
    Boss- Count Dovula
    Where- Mindas Ruins, Teatime of Danger
    Size- Medium
    Difficulty- 2
    ST- Shade Magic - Normal Shade Instrument magic
        Gather Bat - He summons bats and throws them around
        Dark Rain - He flips upside down on the ceiling and black
                    rain falls on you.
    Strat- Counterstrike makes this battle a breeze. Bring a friend,
           hold up counterstrike, and he'll suicide. Shade magic
           is very easy to avoid as the hit radius shows when he
           starts to cast (plus you can get a free shot and interrupt
           the spell), and his STs are limited range as well.
    
    -----------------------------------------------------------------
    Boss- Du'Inke
    Where- Mekiv Cavern, The Lost Princess
    Size- X-Large
    Difficulty- 2
    ST- Frost Snot- He breaths in, then blows cold wind out of his
                    nose. Anyone hit turns into a snowman and their
                    HP drops.
        Roof-Shaker- He throws his axe up and stalagmites fall.
    Strat- For the most part, his STs affect the general area in
           front of him, so keep Du'Inke in the center of the room
           and juggle him between yourself and Elazul. When he 
           charges an ST, just move to the opposite side and wait,
           then wail ;)
    
    -----------------------------------------------------------------
    Boss- Du'Cate
    Where- The Jungle, Huntin' Du'Cate
    Size- X-Large
    Difficulty- 3
    ST- Butt Bomb - He jumps up, and his landing causes anything in
                    the area to be sat on.
        Seed Spit - He swallows a bunch of fruit and spits out the
                    seeds in a front angle.
    Strat- Because of his general position in the battlefield,
           Du'Cate is very hard to use counterstrike on. My
           suggestion is to bring a friend, use uppercut power
           attacks and the flip-kick ability. His STs are very easy
           to avoid, normally just moving to 1 side of the screen
           lets you dodge the attacks.
    
    -----------------------------------------------------------------
    Boss- Gorgon's Eye
    Where- Lake Kilma, Gorgon's Eye
    Size- Large
    Difficulty- 2
    ST- Power-Spike - He charges up, then spikes covered in explosive
                      energy pop out in all directions.
        Eye Exam - He jumps up, faces downward, and energy shoots
                   down in a wide circle
    Strat- This boss uses several none-ST attacks that tend to be
           annoying, like his invisibility cloak and stone ray.
           Counterstrike is note very effective, since he has to
           many non-physical attacks. Use jump and uppercut abilities
           to store up STs, and use them on the boss when you're sure
           he's not going to move. All this STs are about the range
           of 1/4 of the screen area, so use the screen edges to
           stay out of the way.
        
    -----------------------------------------------------------------
    Boss- Tropicallo
    Where- Madora Beach, A Siren's Song
    Size- Large/Medium
    Difficulty- 5/1 (depends on what strat you use)
    ST- Element Magic - Normal elemental instrument magic, he uses
                        a variety.
        Self-Destruct - He explodes, and anything caught in the blow
                        takes major damage.
    Strat- This boss can either be very easy or very hard depending
           on what you do. It consists of a main body and 2 heads.
           Generally, the heads are connected to the main body and
           have a very small movement radius. The left head swings
           around trying to hit you, the right head tries to use
           magic. Here's the kicker, if you attack a head, it
           detaches into a spider-like thing. The left one moves
           around, trying to hit you and uses sleep spray. The
           right one stands there, charges up, then uses self
           destruct. Once a spider thing is killed, the main body
           creates a new head, draining its HP. The easiest way to
           fight this boss is to ignore the left head, smack the
           right one and move out of the way of the self destruct.
           Rinse and repeat, this fight is done.
    
    -----------------------------------------------------------------
    Boss- FullMetal Haggar
    Where- Madora Beach, Summer Lovin'
    Size- X-Large
    Difficulty- 2
    ST- Butt Bomb - He jumps up, and his landing causes anything in
                    the area to be sat on.
    Strat- This boss is pretty easy, just stick it to him with
           jump and uppercut power attacks and flip kicks. His body
           will actually push you out of range of his normal attacks,
           how sad!
    
    -----------------------------------------------------------------
    Boss- Orc
    Where- SS Buccaneer, Gilbert: Love is Blind
    Size- Large
    Difficulty- 4
    ST - Treasure Spew - He breathes in, then spits out seaweed and
                         treasure boxes.
         Water Dive - Orc dives off the ship, and a tidal wave
                      drenches most of the deck.
    Strat- ARGH! His Water Dive ST is very very hard to dodge, and
           does some decent damage. Bring a pet for distraction and
           a companion for extra damage. Counterstike does work,
           as Orc tends to stick to normal attacks. He does move
           slow, so if your companion/pet gets knocked out, dodge
           around and crouch for HP.
    
    -----------------------------------------------------------------
    Boss- Jewel Beast
    Where- Various, Jumi-Related Quests
    Size- Large
    Difficulty- 2
    ST- Drill - The Beast rears and spins his lower body, drilling
                up rocks that really hurt if they hit ya.
        Shadow Beam - The Beast shoots a blue beam that creates
                      a blue shadow of you, then attacks it, causing
                      damage.
    Strat- Haha, this boss shows up several times throughout the
           game and is pathetically easy. How? Put up counterstrike
           and it will kill itself. Otherwise, attack it from an 
           angle using uppercut strong attacks.
    
    -----------------------------------------------------------------
    Boss- Ape Monkey
    Where- The Underworld, Diddle's Had It!
    Size- Medium
    Difficulty- 2
    ST- None
    Strat- This monkey likes to grab you and throw you around. 
           Counterstrike will work against this boss, but if you 
           don't have it, try a Fast-Fast-Toss combo to keep him
           unbalanced.
    
    -----------------------------------------------------------------
    Boss- Irwin
    Where- Lucemia, Heaven's Gate
    Size- Large
    Difficulty- 5
    ST- Nuclear Sky - The image of Irwin glows inside his battle form
                      and Irwin leaps into the distance, and launches
                      energy everywhere!
        Power Claw - He charges, then throws his claw forward.
        Tri-Shock - 3 bolts of lightning, 1 forward and 2 at an angle
                    shoot forward from Irwin.
    Strat- Nuclear Sky is very hard to avoid and if he decides to 
           overdo it, you're dead meat. Otherwise, the counterstrike
           strat works very well. If not, use angled uppercut strong
           attacks.
    
    -----------------------------------------------------------------
    Boss- IronCentaur
    Where- Tower of Leires, Looking-Glass Tower
    Size- Large 
    Difficulty- 3
    ST- Homing Butt Bomb - IronCentaur jumps up, and his shadow
                           whirls around and he lands finally.
    Strat- He likes to use his ST a LOT. So be prepared to move 
           around a lot during the fight. He tends to stand still
           for awhile after an ST, so kick his butt, then move
           away. He's really easy to hit with STs right after he's
           done with one of his own cause he just stands there!
    
    -----------------------------------------------------------------
    Boss- Escad
    Where- Ulkan Mines/Mindas Ruins, Pokiehl: Dream Teller/Star-
           crossed Lovers
    Size- Medium
    Difficulty- 1
    ST- 2H Sword - Normal 2H Sword STs. Nothing fancy.
    Strat- Haha, another very easy fight. Just put up counterstrike.
           His STs are all very easy to dodge, as they are either
           straight forward or small radius.
    
    -----------------------------------------------------------------
    Boss- Daena
    Where- Mindas Ruins, Star-crossed Lovers
    Size- Medium
    Difficulty- 1
    ST- Flail - Normal Flail STs. Nothing fancy.
    Strat- Put up counterstrike and move to one side when Daena
           charges an ST. EASY!!!
    
    -----------------------------------------------------------------
    Boss- Niccolo
    Where- Gato Grottos, (unsure)
    Size- Medium
    Difficulty- 1
    ST- Glove - Normal Glove STs. Nothing fancy.
    Strat- Just me, or all companion based fights very easy? Their
           STs are very easy to avoid, and putting up counterstrike
           makes them suicide. Fun fun.
    
    -----------------------------------------------------------------
    Boss- Lady BlackPearl
    Where- Tower of Leires, Two Pearls
    Size- Medium
    Difficulty- 1
    ST- Hammer - Normal Hammer STs. Nothing fancy.
    Strat- Put up counterstrike to make her suicide. Otherwise,
           just straight out attack her. Very easy fight. Elazul
           solo killed her without a problem the first time.
    
    -----------------------------------------------------------------
    Boss- Spriggan
    Where- Gato Grottos, Two Torches
    Size- Large
    Difficulty- 2
    ST - Iron Crush - Spriggan causes a big meat tenderizer to smash
                      into the area in front of him.
         Life Drain - He charges up and throws an arm downward.
                     Anything it touches gets its blood drawn out.
    Strat- This boss is very easy for one simple fact. He spits out
           low level skeletons to help him fight. Beat on the 
           skeletons to power STs, and nuke Spriggan with them.
    
    -----------------------------------------------------------------
    Boss- Bud & Lisa
    Where- Domina, Little Sorcerors
    Size- Small
    Difficulty- 2
    ST- 2H Sword (Bud) - Normal 2H Sword STs.
        Staff (Lisa) - Normal Staff STs.
        Elemental Magics - They use instrument magic
    Strat- Definitely bring a pet for distraction for this fight.
           While counterstrike is pretty effective here, if they
           use magic while you have it up, you won't have time to
           dodge the blast area. An easier way is to uppercut 
           strong attack them, then flip-kick until you are out
           of range of their weapons. Flip-kick also works well
           in disrupting their magic as it's very fast and can hit
           both of them at once.
    
    -----------------------------------------------------------------
    Boss- Giga Rex
    Where- Luon's Highway, Diddle's Letter
    Size- Medium
    Difficulty- 1
    ST- None
    Strat- Put up counterstrike for an easy fight. Otherwise, use
           angled uppercut strong attacks, and stay away from his
           claws.
    
    -----------------------------------------------------------------
    Boss- AxeBeak
    Where- Duma Desert, Reach for the Stars
    Size- Medium
    Difficulty- 3
    ST- None
    Strat- These are only hard because there are 2 of them. 
           Concentrate on one and use hit and run tactics to charge
           up STs, and nuke them.
    
    -----------------------------------------------------------------
    Boss- Hitodoma
    Where- The Underworld, The Fallen Emperor
    Size- Small
    Difficulty- 2
    ST- Trident Slam - Hitodoma summons a trident and it smashes
                       into the ground, damaging anything caught in
                       the shockwave.
    Strat- Just power attack Hitodoma until he vanishes, then get to
           either lower corner of the room and wait until he 
           reappears, then wail on him some more. Very easy fight,
           but you probably won't be able to use any STs with his 
           moving pattern.
    
    -----------------------------------------------------------------
    Boss- Labanne
    Where- Ulkan Mines, Mine Your Own Business
    Size- Large/Medium
    Difficulty- 5/1 (depends on what strat you use)
    ST- Element Magic - Normal elemental instrument magic, he uses
                        a variety.
        Self-Destruct - He explodes, and anything caught in the blow
                        takes major damage.
    Strat- This boss is just like Tropicallo. Ignore the left head
           and attack the right one. Easy.
    
    -----------------------------------------------------------------
    Boss- The WindCallers
    Where- Norn Mountains, The Guardians of Wind
    Size- Medium
    Difficulty- 3
    ST- Jinn Magics - Normal instrument magic
    Strat- Get these suckers between you and Larc and nail them.
           Keeping them hit prevents them from using magic. They
           don't really have any close range physical attacks, so
           hit and run works really well.
    
    -----------------------------------------------------------------
    Boss- Akravator
    Where- Norn Mountains, The Guardians of Wind
    Size- X-Large
    Difficulty- 5
    ST- (I know he uses STs, but he didn't this time I fought him)
    Strat- For the love of god, bring a companion and a pet when
           fighting this dragon. It's big, it's mean, and it hits
           really really hard. You can try counterstrikes, but they
           leave you open to Akravator's STs. Instead, use angled
           uppercut strong attacks. The Fast-Toss combo works 
           decently well, but it's hard to hit the dragon with
           toss. This thing blocks a whole lot too, so be prepared
           for a long fight if you're not great with juggling.
    
    -----------------------------------------------------------------
    Boss- Du'Mere
    Where- Feig Snowfields, Can't Look Back
    Size- X-Large
    Difficulty- 2
    ST- Ice Storm - Du'Mere summons an ice crystal, and causes an
                    ice tornado to surround him, taking anything
                    near it up with it. Heavy damage, as it also
                    "snowmans" the target.
    Strat- Use the same strategy you've been using for the other
           "Du"s and you should be fine. A fast-whirl combo is often
           funny to watch, as he'll launch attacks in the wrong 
           direction. Use angled strong attacks and bring 
           companions. He's a bit faster then the other Du, so 
           take that into account when you're preparing attacks.
    
    -----------------------------------------------------------------
    Boss- Punkmaster
    Where- The Jungle, The Murmuring Forest
    Size- Small
    Difficulty- 2
    ST- None
    Strat- Use hit and run, or counterstrike. He has no real non-
           physical attacks, so he should be pretty easy. Watch out
           for his spin attack though, it'll bounce you around and
           stun you. Long ranged weapons make this fight a lot 
           easier, since he has no real long range attacks. Try
           a spear, a staff or a bow.
    
    -----------------------------------------------------------------
    Boss- Gova
    Where- SS Buccaneer, The Quiet Sea
    Size- Large
    Difficulty- 2
    ST- Life Drain - He charges up and throws an arm downward.
                     Anything it touches gets its blood drawn out.
        DrummerBoy - He pulls out a set of drums and attacks with
                     musical notes.
    Strat- This guy is pretty nasty but not too hard. His STs are
           generally frontal only short ranged attacks, so they
           are pretty easy to avoid. All his normal attacks can be
           countered. Plus he is pretty slow. Easy way to beat him?
           Back him into a wall with strong attacks, jump out of the
           way when he charges an ST, then jump back in.
    
    -----------------------------------------------------------------
    Goss- Skeletal Soldier
    Where- Bone Castle, The Ghost of Nemesis
    Size- Medium
    Difficulty- 2
    ST- None
    Strat- Whirl works great on this boss because it'll make him
           shoot his ranged attack in the wrong direction. He will
           use his ranged attack when his hand glows while he's
           moving around. His other attacks is a normal slash attack
           and a slide attack. Nothing too difficult, hit and move
           or use counterstrike for this normal slashes.
    
    -----------------------------------------------------------------
    Boss- Sierra
    Where- Bone Castle, The Ghost of Nemesis
    Size- Medium
    Difficulty- 4
    ST- None
    Strat- Sierra is fast and has a ton of HP. Counterstrike does
           work decently, but she tends to jump over and attack from
           behind. Bring a decent pet/golem and whittle at her HP
           with attacks and STs. Use the pet as a lifeline. If it
           dies, run around until it pop backs to life. Reason for
           this is that if you bought a decent pet/golem with you,
           it will live long enough for you to revive if you die.
    
    -----------------------------------------------------------------
    Boss- Deathbringer
    Where- Bone Castle, The Ghost of Nemesis
    Size- X-Large
    Difficulty- 3
    ST- Shade Magic - Normal instrument magic
        Runic Symbol - Deathbringer throws gold discs of energy at
                       everyone on the screen. Very weak attack.
    Strat- Let Larc do most of the work. Push Deathbringer against
           the wall and wail on him with strong jump/uppercut 
           attacks. If Larc falls, try to stay out of combat until
           he wakes up, and resume the beat down.
    
    -----------------------------------------------------------------
    Boss- Jajara
    Where- Bone Castle, The Ghost of Nemesis
    Size- X-Large/Large
    Difficulty- 4/4
    ST- Lightning Spread- He hits the area in front of him with a
                          cone of deadly lightning.
        Ceiling Breaker- Jajara shakes the room, causing bits of
                         the ceiling to come crashing down.
    Strat- You have to kill this dragon twice. Neither forms are
           easy. Larc helps a lot with his synchro, which lets
           you do around 25-33% more damage to Jajara per attack.
           No special strategy here, hit and run is the easiest
           tactic, or you may try juggling him between you and
           Larc.
    
    -----------------------------------------------------------------
    Boss- Sierra
    Where- The White Forest, The Dragon Princess
    Size- Medium
    Difficulty- 5
    ST- None
    Strat- See Vadise
    
    -----------------------------------------------------------------
    Boss- Vadise
    Where- The White Forest, The Dragon Princess
    Size- X-Large
    Difficulty- 5
    ST- Sleep Breath- Nasty, high damage breath attack that puts
                      you to sleep.
        Runic Circle- A circle appears on the floor near you and
                      explodes.
    Strat- Sierra and Vadise double team you in this fight, and
           the best you can have is 1 pet/golem and yourself because
           that bum Larc leaves!!! You need to kill both Sierra and
           Vadise within a short period of time the other dies, or
           they revive at full strength. My suggestion is to attack
           one with entirely normal attacks, and hit the other with
           STs. Vadise "vanishes" when attacked, so it gives you
           a few moments breathing space to rest with only 1 enemy
           on the screen.
    Strat2- This tactic is a bit tricky and can very easily 
            backfire on you, but makes this battle a snap if you
            can pull it off. Have counterstrike up and stand next
            to Vadise. If Sierra or Vadise attack you, you will
            counter on Vadise and hurt her severely. She with 
            then vanish, which gives you some time to wail on
            Sierra. The trick is to lower one of their HPs to
            minimum red, then killing the other first, then
            returning to the other. Good Luck!
    
    -----------------------------------------------------------------
    Boss- Larc the Centaur
    Where- The Underworld, The Crimson Dragon
    Size- Large
    Difficulty- 3
    ST- Mega Gun - Larc rears and his front legs become machine
                   guns that pelt the small area in front of him.
        Fist Rain - Larc shoots his arms up, and a lot of them
                    fall back down. This isn't too difficult to
                    dodge, they tend to fall near Larc.
        Dark Matter - Larc's body splits apart and creates an
                      energy triangle that flies forward.
    Strat- Sierra alone can pretty much whoop Larc here (I was
           KO for most of the fight the first time, and she killed
           him no problem with 34% life left), so just jump in once 
           in awhile to help. His leaping attack hurts alot, so try 
           to stay out of his direct way. 
    
    -----------------------------------------------------------------
    Boss- Hegs Ant
    Where- The White Forest, Catchin' Lilipeas
    Size- Large
    Difficulty- 2
    ST- 10,000 Stings - Hegs Ants throws a bunch of bees at a large 
                        frontal area.
        Power Globe - Hegs Ant summons an energy sphere that hangs
                      around the air in front of him for a moment.
    Strat- This boss is pretty easy, he's just a tougher version of
           Mantis Ant really. Just stay away from his STs, and
           pound on him with strong attacks or counterstrikes. He
           also summons stinger bugs to help him fight, but they
           aren't really too much of a pain.
    
    -----------------------------------------------------------------
    Boss- Boreal Hound
    Where- Lake Kilma, In Search of Fairies
    Size- Large
    Difficulty- 4
    ST- Lightning Blast - Anything in front of Boreal Hound gets a
                          nasty shock. Very hard to avoid, but 
                          possible.
        Around the World - Boreal Hound makes 3 passes across the
                           screen, slamming anything in the way onto
                           the ground.
        Downward Spiker - It jumps up, spins around, and lets loose
                          a bunch of spines at an outward angle.
                          Limited range.
    Strat- This guy is fast and loves STs. Best strategy is to try
           to juggle him with your companions until he charges for
           STs, then move the heck out of the way. Whirl is good for
           this boss, as it makes him attack the wrong way. 
           Counterstrike also works very well, but you will leave
           yourself open to his STs this way.
    
    -----------------------------------------------------------------
    Boss- Machine Golem
    Where- Lake Kilma/Beweled City, 
           Professor Bomb's Lab/Teardrop Stone
    Size- Medium
    Difficulty- 2
    ST- Sonic Drum - The golem takes out a drum and sends a short
                     ranged sonic pulse in all directions.
        Laser Beam - Straightforward laser attack
    Strat- Counterstrike and strong uppercut attacks will take you
           a long way, but beware of his beam attack. His normal
           attack range is longer then with normal enemies, and he
           has a whirlwind type attack that will bounce you around.
           But he shouldn't be too hard. He's easy enough that a
           NPC companion can normally solo him
    
    -----------------------------------------------------------------
    Boss- Chimera Lord
    Where- The White Forest, Diddle Kidnapped!?
    Size- Medium
    Difficulty- 2
    ST- Elemental Magic - Normal Instrument magic
    Strat- It's a chimera. It doesn't do anything really special
           other then elemental magics. A good beating with a
           companion and pet will do him in quickly. Pouring it
           on also keeps him from using any magic, and since he
           has no other forms of STs, he's pretty helpless without
           his magic.
    
    -----------------------------------------------------------------
    Boss- Kima
    Where- Duma Desert, The Wimpy Thugling
    Size- Large
    Difficulty- 2
    ST- Big Bite - Kima bites at a small area in front, chews and
                   spits out whatever it managed to get its teeth
                   into. Say ouch. It regains HP doing this move.
        Boulder Drop - Kima spits a bunch of boulders up and they
                       land in a small radius around it.
        Exploding Pumpkins! - Kima ducks under the sand, then comes
                              up and surrounds himself with pumpkins,
                              that explode!
        Surprise Attack- Kima ducks under the sand, causing a small
                         sandstorm, then pops up randomly out of the
                         floor twice.
    Strat- Kima for the most part is stationary and even easier is
           that all his STs are minor range. But he does use STs a 
           whole lot, so the best strategy is to use a bow or pummel 
           him with instrument magic.
    
    -----------------------------------------------------------------
    Boss- Lord of Jewels 999
    Where- Bejeweled City, Teardrop Crystal
    Size- Large
    Difficulty- 4
    ST- Jeweled Beam - The Lord sends out energy crystals, which
                       shoot lasers at each other. Being caught in
                       the crossfire hurts. 
        SearchBeam - The Lord sends out a spotlight to search you out
                     (think prison escape movies).
        Crystal Shards - The Lord spits out a bunch of crystal shards
                         into a semi-wide area in front of him that
                         explode on impact.
    Strat- Hopefully you have Pearl with you, so utilize the 
           synchros and smash up the Lord using your best STs.
           Counterstrikes work decently too, and so will angled
           strong uppercut attacks.
    
    -----------------------------------------------------------------
    Boss- Lord of Jewels 1000
    Where- Bejeweled City, Teardrop Crystal
    Size- Large
    Difficulty- 4
    ST- Cosmic Gems - The Lord sends out a line of gems that really
                      hurt when they make contact. This move is not
                      that easy to avoid, but it's doable.
    Strat- Use the same method you used to kill the 999 version.
    
    -----------------------------------------------------------------
    Boss- Sky Dragon
    Where- The Flames, The Crimson Dragon
    Size- Medium
    Difficulty- 2
    ST- None
    Strat- Very easy to juggle this miniboss between Sierra and
           yourself. Just avoid the freeze beam attack and you'll
           be fine.
    
    -----------------------------------------------------------------
    Boss- Land Dragon
    Where- The Flames, The Crimson Dragon
    Size- Medium
    Difficulty- 2
    ST- None
    Strat- Very slow, very strong. Also very stupid. Back him against
           the wall and juggle him. The only real danger is his 
           breath attack, which causes flameburst.
    
    -----------------------------------------------------------------
    Boss- Zenoa
    Where- The Flames, The Crimson Dragon
    Size- Large
    Difficulty- 3
    ST- Same as Larc the Centaur
    Strat- Same as Larc the Centaur
    
    -----------------------------------------------------------------
    Boss- Drakonis
    Where- The Flames, The Crimson Dragon
    Size- X-Large
    Difficulty- 5
    ST- Chewy- Very short range energy circle explodes under his 
               face. If you're caught, he chews on you for massive
               damage.
        Super Butt Bomb- Drakonis jumps up, flies around, then lands
                         causing a big earthquake.
        Fiery Breath- Classic dragon move, hurts a whole lot, and
                      covers half a screen in front of him. Safe 
                      spot is the top half of the screen. Just
                      press all the way up.
        Fiery Breath 2- Drakonis flies off the screen, the his head
                        peaks out the corner, where he attempts to
                        torch everything. Safe spot is right under
                        his head.
        Lava Circles- A bunch of red runic circles cover the ground,
                      and lava shoots straight out from them. Ouchie.
    Strat- Oy, a storyline boss. And it's a dragon too. Argh. His
           normal attack is sending energy discs in all directions,
           and cannot be blocked. Best strategy I can think of is to
           duck and stay out of the way and let Sierra and your
           pet/golem do the rest. If they go down, juggle Drakonis
           with instrument magic, just as a GustMarimba, until they
           wake up. The hit area for Drakonis is pretty small, so
           you may have a hard time attacking him physically.
    
    -----------------------------------------------------------------
    
    Should should be all the bosses!
    
            
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