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    FAQ/Walkthrough by Estoy Loco

    Version: 1.1 | Updated: 10/03/03 | Printable Version | Search This Guide

    
    
    
    
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                             Bomberman Party Edition
                        for the Playstation Game Console
    
    *************************************************************************
    
    
    
      Year Released: 2000
    
      Game Developed By: Hudson
    
      Game Published By: Vatical
    
      FAQ By: Alex Pawlenty
    
      GameFAQs Username: Apocalypse7777
    
      GameFAQs Contributor Name: Estoy Loco
    
      Date Started: 7/18/03
    
      Date of Last Update: 7/25/03
    
      Current Version: 1.01
    
      E-Mail: estoy_muy_loco@yahoo.com
    
      ICQ: 125403151
    
    
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                                 Table of Contents:
    
      Section 0: Versions and Information
      Section 1: General Information
      Section 2: Playing the Game
                 2.1: Game Modes
                      2.1.1: Normal Modes
                      2.1.2: Battle Modes
                 2.2: Playing a Normal Game
                 2.3: Battle Modes Information
                      2.3.1: Battle Royale Mode
                      2.3.2: Custom Battle
                 2.4: Playing a Battle Game
      Section 3: Lists
                 3.1: Monsters
                 3.2: Characters and Partners
                 3.3: Battle Stages
                 3.4: Items
    Section 4: Normal Mode Guide
    Section 5: Thank You's and Copyright Information
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    
    ******************************************************************************
    
      Section 0: Versions and Information
    
    ******************************************************************************
    
    
    
      -> 7/18/03(Version 0.01)
    
    Hi! My name's Alex Pawlenty and I'll be writing this FAQ/Walkthrough.When I
    first looked for an FAQ on Bomberman Party Edition, I was really shocked to
    see that there was only a translations guide! So, I've set out to give everyone
    out there the help with this game like I did at one time. This is my second
    FAQ/Walkthrough. I hope it helps you out and you enjoy it. If you have any
    questions, comments, or suggestions, feel free to e-mail me at
    estoy_muy_loco@yahoo.com. You can also try my ICQ number. I'm rarely on
    AIM, so you're better off trying ICQ. If all else fails, I can often be found at
    LUE(Life, the Universe, and Everything).
    
    
      -> 7/25/03(Version 1.00)
    
    It's one week later and I'm finished. Hope this guide helps!
    
     -> 10/03/03(Version 1.01)
     
    gamenotover.com is gonna be hosting this now too! 
    
    
    
    ******************************************************************************
    
      Section 1: General Information
    
    ******************************************************************************
    
    
     -Multi-Player:
    
    It's possible to play Bomberman: Party Edition with up to five people, of
    course. All you need is a multi-tap and you're good to go!
    
    
     -Game Modes:
    
    
    Normal Game- This single-player mode is a remake of the original Bomberman
    game. There are 50 stages, each one getting progressively harder. There are also
    two different versions.
    
    Battle Mode- This multi-player mode pits up to 5 human or CPU players against
    one another in an all-out death match that's made Bomberman famous. There
    are two different sub modes in Battle Mode, Battle Royal Mode and
    Custom Battle Mode. Battle Royal is the normal Battle Mode we've all grown
    to know and Custom Battle Mode lets you tinker with different features such as
    the number of items that can be found on the playing field.
    
    
     -Controls:
    
    
    D-Pad: Used to move your character around. If your character also has the
    Bomb Kick powerup in a game he or she can kick the bomb by pressing the
    direction that the bomb is in when you're next to it.
    
    Circle: Use the circle button to place bombs across the playing field. If your
    character has the power glove power up as well, you can pick up bombs
    using the circle button and throw the bomb at another character using the
    same button.
    
    Triangle: The cancel button. Can also be used to return to a previous menu.
    
    Square: Use the square button to activate the Punch, Push, or Multi-Bomb
    power ups.
    
    X: The select button. If you have the remote control power up in a game,
    the X button is also used to trigger a bomb. Also used to activate a partner's
    special ability or a characters special ability.
    
    Start, Select, L1, L2, R1, R2: Pressing all of these buttons together at
    the same time triggers the soft-reset. Use this to reset your game without
    having to press the reset button on your console.
    
    
    
    ******************************************************************************
    
      Section 2: Playing the Game
    
    ******************************************************************************
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
      2.1: Game Modes
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    *~*~*~*~*~*~*~*
      Normal Game
    *~*~*~*~*~*~*~*
    
    
    First, you have to select which version of the new game you want to play. Your
    choices are either Modern and Retro.
    
    
     -Modern
    
    
    In Modern Mode, you clear 10 stages and then the graphics change. After each
    10 stages, you're treated to a clip of Bomberman.
    
    
     -Retro
    
    
    A recreation using the original Bomberman's graphics.
    
    
    *~*~*~*~*~*~*~*~*
      Battle Modes
    *~*~*~*~*~*~*~*~*
    
    
    You'll have to choose between two different battle modes, Battle Royale and
    Custom Battle.
    
    
      -Battle Royale:
    
    
    Battle Royale Mode is simply a battle mode that is less-customizeable than
    Custom Battle.
    
    
      -Custom Battle
    
    
    In Custom Battle Mode you can customize almost every aspect of the battle.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
      2.2: Playing a Normal Game
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Bomberman: Party Edition contains a remake of the original Bomberman game,
    with either the original game's graphics or a new updated set.
    
    To clear a stage, you have to find the exit door. Of course, the door isn't
    just going to be on the screen right away for you. You have to destroy the
    blocks on the screen to find the door. To destroy the blocks, simply place a
    bomb by as many of them as you can and take cover!
    
    Besides the exit, you can also find many different power-up's along the way.
    The list of all the power-ups and their descriptions will be along later in
    this walkthrough.
    
    Beware! If the timer runs out and you still haven't found the exit, more
    monsters will spawn all over the playing field! So don't slack off unless
    you want to lose!
    
    After you've cleared five stages, you can play a special bonus stage.
    In these bonus stages, Bomberman is always invincible and you have to defeat
    as many monsters as you can. The more monsters you can beat, the more points
    you can rack up. Of course, you have a limited amount of time, so try to do
    the best you can!
    
    Here's a little hint. If you ever have the flak jacket or anything else
    equipped that makes you invincible, lay down a bomb and wait for it to
    explode. When it explodes, immediately place another one in the exploded bombs
    fire. The second bomb you layed down should explode immediately. Now, if you
    have enough bombs built up you can make a stream of fire go on as long as
    you're invincible by laying bombs down in the fire while walking! Try it out,
    it's really useful!
    
    Finally, if either the exit doors or the power-up found on any of the stages
    come in
    contact with a bomb's blast, they will spew monsters out.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
      2.3: Battle Modes Information
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    Okay, this is it. Battle Mode. The bread and butter of Bomberman Party
    Edition, the battle modes. Let's start off by talking about Battle Royale Mode.
    
    
    *~*~*~*~*~**~*~*~*~*~*
      Battle Royale Mode
    *~*~*~*~*~**~*~*~*~*~*
    
    
    The first thing you have to do in Battle Royale Mode is select a level of
    difficulty.
    
    You can choose from beginner, normal, and advanced. If this is your first game
    in the Bomberman universe, then I suggest playing on beginner until you learn
    more about the game. If you've played one or two other Bomberman games
    before, then I think you should play on normal mode. If you're a true
    Bomberman fan and have played a countless number of his games, then go for
    advanced mode.
    
    After you've selected your difficulty, you need to choose whether you want to
    play a single match or a tag-team match. In a single match, it's a free-for-
    all. Basically an every man for himself type of game. If you go with tag-team,
    everyone will be divided into two separate teams that go to war against each
    other.
    
    Next you'll be selecting the rules and other options for the match. You'll
    have to choose how good of players the computer-controlled characters are, the
    number of games per match (1 through 5), the time limit (1 through 5 minutes
    or unlimited), whether Sudden Death mode (a mode where blocks encircle the
    remaining players when there's 30 seconds or less during the match) is on,
    if skull bombs are effected by bomb blasts, if characters start in a random
    position on the playing field, if Hyper Bomber is on ( a mode that lets
    the winner of a match select a power-up that they'll permanently have during
    the next rounds) and, finally, if Bomber Cart is on(Bomber Cart allows
    characters that have been killed to keep playing. If you're killed, your
    character will be transported to a cart on the sides of the screen. While in
    the carts, characters can throw bombs at the playing field. The longer you
    hold the button, the farther the bomb will go).
    
    
    There's still more customization! Now you have to select the number of players
    and CPU controlled players there will be in your match. After that, you will
    assign a certain character to yourself. If you're playing a tag-team match,
    you'll have to select who will be on the two teams after this. When you're
    done with that, you will select which stage you will be playing on.  There are
    a very large number of stages to play on, each with different special
    features,so choose which one you think will be the most fun. But be sure to
    try themall at least once!
    
    
    When the match is done, you'll be treated to the battle results screen and the
    battle report screen. The battle results screen shows which character or team
    has won the match by awarding them a trophy. The battle report screen
    shows who was killed by who.
    
    
    *~*~*~*~*~*~*~*~*
      Custom Battle
    *~*~*~*~*~*~*~*~*
    
    
    A custom battle is exactly the same as a battle in battle royale mode, except
    even more customizable.
    
    From the 'Item Selection' screen, you can pick up to 9 of any of the 15 power
    ups on the screen, with a cap of 60 total power-ups altogether.
    
    From the 'Handicap' screen, you can select the number of lives of any given
    character. You can't go under one or over five.
    
    After you've done all of this, start up the game and have fun!
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
      2.4: Playing a Battle Game
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    The basic premise behind a battle game is to blow away all of your opponents
    using your bombs and the power-ups that you've picked up along the way.
    
    Certain battle-fields have gimmicks that can aid in killing your opponents.
    
    Whoever wins the number of rounds that was set before the match started wins.
    
    
    
    ******************************************************************************
    
      Section 3: Lists
    
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    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
      3.1: Monsters
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    Here is a list of monsters that will be found in normal mode. Listed are
    their names, speed, difficulty in defeating them and a short description.
    
    
    =-----------------------------------------------------=
    
    
    1. Balloon
    
    Speed: Slow
    
    Difficulty: Very Easy
    
    Description: A balloon-shaped monster found in the earlier
    stages of the game. Very easy to kill.
    
    
    =-----------------------------------------------------=
    
    
    2. Onil
    
    Speed: Slow
    
    Difficulty: Easy
    
    Description: An onion-shaped monster found in earlier stages
    of the game. Smarter than a balloon, but not much harder to
    kill.
    
    
    =-----------------------------------------------------=
    
    
    3. Blockhead
    
    Speed: Slow
    
    Difficulty: Easy
    
    Description: A block-shaped monster that floats around the
    battle-field. Not hard to kill
    
    
    =-----------------------------------------------------=
    
    
    4. Minbow
    
    Speed: Moderate
    
    Difficulty: Medium
    
    Description: A circular monster that is harder than the previous
    3 monsters.
    
    
    =-----------------------------------------------------=
    
    
    5. Ameban
    
    Speed: Slow
    
    Difficulty: Medium
    
    Description: An ameba-like monster. It can pass through the
    blocks on the battle field if it wants.
    
    
    =-----------------------------------------------------=
    
    
    6. Floatsam
    
    Speed: Moderate
    
    Difficulty: Hard
    
    Description: A monster that kind of looks like a wig, it can pass
    through blocks like the ameban but isn't as slow.
    
    
    =-----------------------------------------------------=
    
    
    7. Tiglon
    
    Speed: Fast
    
    Difficulty: Hard
    
    Description: It might look cute, but it's definitely dangerous.
    It resembles a tiger for a reason. It's smart AND fast.
    
    
    =-----------------------------------------------------=
    
    
    8. Foton
    
    Speed: Extremely Fast
    
    Difficulty: Very Hard
    
    Description: The most dangerous monster in the game, the
    Foton can chase Bomberman around if he sees him and
    is very very fast.
    
    
    =-----------------------------------------------------=
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
      3.2: Characters and Partners
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    *~*~*~*~*~*~*
      Characters
    *~*~*~*~*~*~*
    
    Characters Useable in the Beginner Difficulty:
    
    All of the characters useable in the beginner difficulty are simply
    Bombermen with different colors. There is...
    
    
    =-----------------------------------------------------=
    
    
    1. White Bomberman
    
    2. Black Bomberman
    
    3. Red Bomberman
    
    4. Blue Bomberman
    
    5. Green Bomberman
    
    
    =-----------------------------------------------------=
    
    
    There really isn't anything to distinguish between any of these guys.
    The only thing that they have that makes them different from one-another is
    their color.
    
    
    
    Characters Useable in the Normal Difficulty:
    
    
    
    We start to see some characters with individuality come out of the woodwork
    for the normal and advanced difficulties. Here are the characters found in
    normaldifficulty and short bio's for each. Supposedly, the normal level is
    home to characters from around the world who are fighting to bring pride to
    their country.It's pretty obvious where most of the characters are from
    looking at their outfits.
    
    
    
    
    =-----------------------------------------------------=
    
    1. Cossack Bomber
    
    If you couldn't tell form his outfit, this guy is from Russia or the former
    U.S.S.R. Maybe they never disbanded? Who knows. Whichever he's from, he's
    dressed up in a red suit, black gloves, black boots, and one of those big, red
    hats. I'm not even gonna say what I think he looks like..
    
    =-----------------------------------------------------=
    
    2. Punk Bomber
    
    I really have no idea where this guy is from. His name doesn't really suggest
    anything, unless there's a certain country out there that's known for its
    *******'s.
    
    =-----------------------------------------------------=
    
    3. Mexican Bomber
    
    His outfit also doesn't really suggest he's from Mexico (I was expecting a
    sombrero! Just kidding.) but he does seem to have a tan that you would only
    get in a hot place such as Mexico.
    
    =-----------------------------------------------------=
    
    4. Barbarian Bomber
    
    Is Barbaria/Babaria a country? Might of been at one time.. Anyway, the
    Barbarian bomber looks like what you might expect, shirt less and huge. He has
    a little frilly thing on his neck too... Not sure what that is. o_O
    
    =-----------------------------------------------------=
    
    5. Bomber the Kid
    
    Since when is the Wild West a country? Anyway, Bomber the Kid sports
    all of the average cowboy stuff. Hat, jacket, boots, and of course, six-
    shooter.
    
    =-----------------------------------------------------=
    
    6. Pretty Bomber
    
    From.. Prettyland(okay, now I'm just plain bashing these guys). Pretty Bomber
    is wearing a large helmet with a big heart on the front, a dress and high-heels.
    
    =-----------------------------------------------------=
    
    7. Bomber Chen
    
    Ah, finally, another character that actually represents their country by
    reminding us of it! He's from China of course... or Japan. Okay, I spoke too
    soon. Bomber Chen is possibly the shortest character in the game and sports a
    cane, a very long beard and baldness.
    
    =-----------------------------------------------------=
    
    
    There they are, the characters for the normal difficulty. Definitely a lot
    more character than the ones found on easy, but wait until you see the
    characters found on advanced!
    
    
    Characters found on advanced mode:
    
    
    All of these characters found on advanced mode. None of them are fooling
    around which is painfully apparent from all the heavy artillery they're
    carrying!
    
    *Note* Characters found on advanced mode have special powers that can be
    triggered by pressing X and one of the directions on the D-Pad at the same
    time.
    
    
    =-----------------------------------------------------=
    
    1. Bazooka Bomber
    
    Bazooka Bomber has a bazooka, of course. With it he can blast blocks or other
    characters. After he shoots his bazooka he becomes paralyzed for 10 seconds.
    
    =-----------------------------------------------------=
    
    2. Jet Bomber
    
    Using his jet-pack, Jet Bomber can give himself a massive boost of speed for
    a few seconds. He also becomes defenseless for 10 seconds after using his
    special power, just like Bazooka Bomber.
    
    =-----------------------------------------------------=
    
    3. Great Bomber
    
    Great Bomber has a..well.. great power. He can become invincible from all
    attacks for a
    few seconds. Just like the previous two characters, Great Bomber also becomes
    defenseless for 10 seconds after his power has been used up.
    
    =-----------------------------------------------------=
    
    4. Hammer Bomber
    
    Hammer Bomber can use his trusty hammer to hit other characters nearby. Anyone
    hit by his hammer will have their items scattered across the battlefield.
    Unlike the past three characters, Hammer Bomber does NOT become defenseless
    after using his power.
    
    =-----------------------------------------------------=
    
    5. Honey
    
    One of Bomberman's most loved characters, Honey returns to Party Edition for
    more bombing fun. She can use her gun to blow up a bomb on the field
    prematurely.There is no penalty on Honey for using her pistol.
    
    =-----------------------------------------------------=
    
    6. Lady Bomber
    
    Lady Bomber  can use her floating laser guns to shoot any character,
    scattering their items across the battlefield.There is no penalty on Lady
    Bomber for using her lasers.
    
    =-----------------------------------------------------=
    
    7. Kotetsu
    
    Another well-liked character returning to Bomberman. Kotetsu can attack other
    characters with his sword to scatter their items. There is no penalty on
    Kotetsu for using his sword.
    
    =-----------------------------------------------------=
    
    
    There they are, the advanced difficulty characters, in my opinion the best in
    the game. Make sure you play a lot so you can get good enough to play on
    advanced with these guys.
    
    
    
    *~*~*~*~*~*
     Partners
    *~*~*~*~*~*
    
    
    In case you didn't know, Partners are the creatures found in the eggs hidden
    in blocks across the field. Beginner difficulty doesn't have partners, but
    normal and advanced difficulties do. Partners can be very helpful as they can
    have special powers and will essentially give you an extra-life(If you are hit
    by a bomb while on a partner the partner will die instead of you).
    
    
    Partners found on normal difficulty:
    
    
    =-----------------------------------------------------=
    
    
    1. Blue Louie
    
    Ability: Bomb Kick
    
    Blue Louie can kick bombs. The reason this is special is because the bombs
    kicked by Blue Louie can pass through blocks and walls.
    
    =-----------------------------------------------------=
    
    2. Green Louie
    
    Ability: Dash
    
    Green Louie can run extremely fast but can't stop running until it hits
    something like an item, a block or a wall.
    
    =-----------------------------------------------------=
    
    3. Yellow Louie
    
    Ability: Block Kick
    
    Yellow Louie has the special ability to kick any block ahead of itself.
    
    =-----------------------------------------------------=
    
    4. Brown Louie
    
    Ability: Multi-Bomb
    
    While riding Brown Louie, your character can drop his or her maximum number of
    bombs at once in a straight line in the direction you're facing.
    
    =-----------------------------------------------------=
    
    5. Pink Louie
    
    Ability: Jump
    
    Pink Louie can leap over single bombs and blocks.
    
    =-----------------------------------------------------=
    
    
    These partners are extremely useful when defending yourself against attack.
    
    The only ones that are better are the ones found on advanced difficulty.
    
    
    Partners found on advanced difficulty:
    
    
    =-----------------------------------------------------=
    
    
    1. Simeon
    
    Ability: Pick Up Blocks
    
    This guy can pick up any soft block and drop it anywhere on the field as long
    as that area isn't occupied by something else.
    
    =-----------------------------------------------------=
    
    2. Orakko
    
    Ability: Jump Attack
    
    Orakko can use a jump attack that makes any character scatter their items.
    
    =-----------------------------------------------------=
    
    3. Coney
    
    Ability: Multi-Bombs
    
    This partner can place multi-bombs and isn't damaged from attacks behind him.
    
    =-----------------------------------------------------=
    
    4. Pytera
    
    Ability: Eat Bombs
    
    Pytera can eat up a bomb placed on the field and spit it back out at any given
     time.
    
    =-----------------------------------------------------=
    
    5. Dox
    
    Ability: Block Kick
    
    Dox can kick soft blocks if it has a running start.
    
    =-----------------------------------------------------=
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    3.3: Items
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    
    This section will pertain to all of the different power-ups that can be found
    in the blocks across the battlefield. Some of the powers are good and some are
    bad, so if you don't know, I've listed them all here.
    
    *Code* N = Normal. B = Battle
    
    
    1. Bomb
    
    Found in: N, B
    
    The bomb. The most necessary item in Bomberman. None of this could be
    possible without them! As far as I know, there isn't a cap on the number of
    bombs you can have, so try to get as many as possible!
    
    
    2. Fire
    
    Found in: N, B
    
    The more fire power-ups you have the longer the range of your bomb blasts.
    
    
    3. Speed Up
    
    Found in: N, B
    
    The number of Speed Up power ups you have depends on how fast your
    character can run around.
    
    
    4. Bomb Kick
    
    Found in: B
    
    The Bomb Kick is just that. Your character now has the ability to kick a bomb
    across the battlefield.
    
    
    5. Cement Shoes
    
    Found in: B
    
    The cement shoes decrease your characters overall speed. If you already have a
    Speed Up power up it will nullify it.
    
    
    6. Exit Doors
    
    Found in: N
    
    The Exit Doors take Bomberman to the next level.
    
    
    7. Fireman
    
    Found in: N
    
    The Fireman power up makes your character immune to any bomb blasts.
    
    
    8. Walk Through Walls
    
    Found in: N
    
    With this, Bomberman can run through blocks.
    
    
    9. Walk Through Bombs
    
    Found in: N
    
    With this, Bomberman can run through bombs.
    
    
    10. Flak Jacket
    
    Found in: N, B
    
    The Flak Jacket makes your character invincible for a short amount of time.
    
    
    11. Remote Control
    
    Found in: N, B
    
    With this handy tool, your bombs won't detonate until you press the X button.
    
    
    12. Push
    
    Found in: B
    
    With the Push power up, your character can push another character with the
    square button.
    
    
    13. Heart
    
    Found in: B
    
    The heart will give your character an extra life. You can only carry one at a
    time.
    
    
    14. Egg
    
    Found in: B
    
    The egg contains a partner which will aid you in fragging all the other
    competitors.
    
    
    15. Skull
    
    Found in: B
    
    The skull is the only bad item you can pick up in the game. Your character
    becomes infected with one of 10 debilitating illnesses which won't go away
    until you pick up another item or pass the sickness to someone else. Here
    are a list of the sicknesses:
    
    
    Maxed Speed: Your characters speed is maxed out.
    
    Maxed Slow: Your characters speed is dropped to the lowest possible level.
    
    Diarrhea: Your character continually drops bombs.
    
    Impotent: Your character can no longer drop bombs.
    
    Feeble: Your character can drop no more than one bomb at a time. The power
    of the bomb is also decreased to one.
    
    Streak: When your character moves, he or she won't be able to stop until they
    hit an obstacle.
    
    Confusion: The directions your character moves are reversed.
    
    Short-Temper: Your characters bombs's fuses are shortened.
    
    Slow Motion: Your characters bombs's fuses are lengthened.
    
    Warp: Your character randomly changes places with another character.
    
    
    16. Rubber Bomb
    
    Found in: B
    
    The rubber bomb bounces around randomly if kicked.
    
    
    17. Full Fire
    
    Found in: B
    
    The full fire power up gives everyone's bombs maximum power.
    
    
    18. Punch
    
    Found in: B
    
    The punch power up a character can push forward bombs in front of them by
    pressing square.
    
    
    19. Land Mine
    
    Found in: B
    
    The first bomb a character puts down after picking this power up up becomes
    invisible and goes off when someone steps on it.
    
    
    20. Power Bomb
    
    Found in: B
    
    The first bomb dropped after picking up this power up has full power. If it's
    kicked and hits someone, that character will be damaged by it.
    
    
    21. Metabomb
    
    Found in: B
    
    The explosion given off from this bomb will go through blocks.
    
    
    22. Multi-Bomb
    
    Found in: B
    
    With this power-up, a character can drop his or her maximum number of bombs
    at once by pressing circle.
    
    
    23: Power Gloves
    
    Found in: B
    
    With the power gloves a character can pick up bombs on the ground and other
    characters by pressing circle.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    3.4: Battle Stages
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    Here is a list of all the different battle stages in the game along with
    descriptions of the stage and it's special features.
    
    
    *~*~*~*~*~*~*~*~*~*~*~*~*
       Beginner Level Stages
    *~*~*~*~*~*~*~*~*~*~*~*~*
    
    
     1. Original
    
    The normal stage found in all Bomberman stages. Very traditional with no
    special features.
    
    
     2. One-Way Street
    
    The One-Way Street level has a bunch of arrows pointing up, down, left and
    right.If someone kicks a bomb on one of the arrows, the bomb will go in the
    direction that arrow is facing.
    
    
     3. Warp Desert
    
    The Warp Desert stage is full of warp zones that transport a character from one
    place
    to another.
    
    
     4. Take the Train
    
    On this stage is a train that can carry anything put on it. The direction of the
    train can
    be changed by using the cross point.
    
    
     5. Factory
    
    There are a number of conveyer belts on the Factory level that move in the
    same direction as the belt itself.
    
    
     6. Life in the Slow Lane
    
    A character passing over a marked section of the battle field will have their
    speed changed to a random speed. There is only one destroyable soft block.
    
    
     7. Pipe City
    
    There are a number of pipes on this stage. Anything inside one of the pipes
    cannot be seen.
    
    
     8. SeeSaw Park
    
    Characters can use the seesaws to their advantage by launching anyone or
    anything on
    the opposite side across the field.
    
    
    
    *~*~*~*~*~*~*~*~*~*~*~*
      Normal Level Stages
    *~*~*~*~*~*~*~*~*~*~*~*
    
    
    
     1. All Together Now
    
    In All Together Now, the game begins with all characters next to one another
    in the center of the battlefield.
    
    
     2. Every Which Way
    
    This stage is filled with pipes sticking out of the ground. A bomb placed in
    one of them will be transported to another.
    
    
     3. Winter Wonderland
    
    This stage contains a number of different igloos that can be used for hiding.
    There are weak spots in the ice that can be blown apart, and any bomb that
    goes off inside an igloo will explode with maximum force.
    
    
     4. Coming and Going
    
    Coming and Going is just like the Factory stage, but the direction of the
    conveyer belts can be changed.
    
    
     5. Block World
    
    Another update, this stage is just like "One Way Street", except it has
    markers that can change the direction of a moving bomb.
    
    
     6. Head in the Clouds
    
    There are two platforms on this stage, the sky and the clouds. To traverse
    from each platform characters bounce on trampolines.
    
    
     7. Switcheroo
    
    Another update, Switcheroo is like "Take the Train" but the layout of the
    train tracks is randomly generated.
    
    
     8. Seesaw Land
    
    An update of of "SeeSaw Park", this time the seesaw's move in sync with the
    others.
    
    
    
    *~*~*~*~*~*~*~*~*~*~*~*~*
      Advanced Level Stages
    *~*~*~*~*~*~*~*~*~*~*~*~*
    
    
    
     1. Superpower
    
    There isn't anything special about this stage besides the fact that everyone
    starts out with maximum bomb blasts.
    
    
     2. Destination Unknown
    
    A more advanced "Switcheroo", this stage has warp zones and a truck that
    enters them.
    
    
     3. King of the Jungle
    
    A remake of "Block World", in this stage trees with leaves that hide the
    ground have been added and any bomb that goes off underneath one explodes
    with maximum firepower.
    
    
     4. The Seven Seas
    
    Any bombs that go in the ocean sink to the bottom. Complete with biting fish!
    
    
     5. The Fast Lane
    
    A new version of "Coming and Going", a switch that can change the speed of the
    belt has been added.
    
    
     6. Incoming!
    
    A remake of "Pipe City", a bomb kicked through one of the pipes or a bomb
    blast that extends towards a pipe has it's direction changed.
    
    
     7. Round and Round
    
    Anyone who runs into a flower will be turned 90 degrees. The flowers are
    grouped in twos, and if one of the flowers gets caught in a bomb blast, the
    blast will redirect to the other.
    
    
     8. Robo Bomber
    
    This stage has a giant robot that walks around the stage. If a character is
    stepped on they will be paralyzed for a short amount of time.
    
    
    
    ******************************************************************************
    
      Section 4: Normal Mode Guide
    
    ******************************************************************************
    
    
    
    *NOTE* As far as I know, both modes of the normal game are exactly the same
    except for the graphics.
    
    
    After every five stages, you'll get the chance to play a bonus round. In bonus
    rounds, Bomberman has infinite health and can't be killed and there are an
    unlimited amount of enemies to kill to rack up a ton of points. However, there
    is a time limit, so try to kill as many guys as you can!
    
    
    Stage 1
    
    Enemies: Balloon x 6
    
    Powerups: Fire
    
    Difficulty: Very Easy
    
    
    Stage 2
    
    Enemies: Onil x 3, Balloon x 3
    
    Powerups: Bomb
    
    Difficulty: Very Easy
    
    
    Stage 3
    
    Enemies: Balloon x 2, Onil x 2, Blockhead x 2
    
    Powerups: Remote Control
    
    Difficulty: Very Easy
    
    
    Stage 4
    
    Enemies: Balloon x 2, Onil x 2, Blockhead x 2
    
    Powerups: Speed Up
    
    Difficulty: Easy
    
    
    Stage 5
    
    Enemies: Blockhead x 3, Onil x 3
    
    Powerups: Bomb
    
    Difficulty: Easy
    
    
    Stage 6
    
    Enemies: Blockhead x 3, Onil x 2, Minbow x 2
    
    Powerups: Bomb
    
    Difficulty: Easy
    
    
    Stage 7
    
    Enemies: Blockhead x 3, Onil x 2, Ameban x 2
    
    Powerups: Fire
    
    Difficulty: Easy
    
    
    Stage 8
    
    Enemies: Onil x 1, Blockhead x 2, Minbow x 4
    
    Powerups: Remote Control
    
    Difficulty: Easy
    
    
    Stage 9
    
    Enemies: Onil x 1, Blockhead x 1, Floatsam x 1, Minbow x 4
    
    Powerups: Walk through Bombs
    
    Difficulty: Easy
    
    
    Stage 10
    
    Enemies: Onil x 1, Blockhead x 1, Ameban x 1, Minbow x 1, Floatsam x 3
    
    Powerups: Walk through Walls
    
    Difficulty: Medium
    
    
    Stage 11
    
    Enemies: Minbow x 4, Onil x 2, Ameban x 1, Floatsam x 1
    
    Powerups: Bomb
    
    Difficulty: Easy
    
    
    Stage 12
    
    Enemies: Floatsam x 4, Blockhead x 1, Minbow x 1, Ameban x 1, Onil x 1
    
    Powerups: Bomb
    
    Difficulty: Easy
    
    
    Stage 13
    
    Enemies: Minbow x 3, Floatsam x 2, Blockhead x 3
    
    Powerups: Remote Control
    
    Difficulty: Easy
    
    
    Stage 14
    
    Enemies: Ameban x 6, Tiglon x 1
    
    Powerups: Walk through Bombs
    
    Difficulty: Easy
    
    
    Stage 15
    
    Enemies: Blockhead x 1, Floatsam x 3, Minbow x 3
    
    Powerups: Fire
    
    Difficulty: Easy
    
    
    Stage 16
    
    Enemies: Minbow x 3, Tiglon x 1, Floatsam x 4
    
    Powerups: Walk through Walls
    
    Difficulty: Medium
    
    
    Stage 17
    
    Enemies: Floatsam x 2, Tiglon x 1, Blockhead x 5
    
    Powerups: Bomb
    
    Difficulty: Medium
    
    
    Stage 18
    
    Enemies: Tiglon x 2, Balloon x 3, Onil x 2
    
    Powerups: Walk through Bombs
    
    Difficulty: Medium
    
    
    Stage 19
    
    Enemies: Balloon x 1, Onil x 1, Tiglon x 2, Ameban x 1, Blockhead x 3
    
    Powerups: Bomb
    
    Difficulty: Medium
    
    
    Stage 20
    
    Enemies: Tiglon x 2, Minbow x 1, Onil x 1, Blockhead x 1, Floatsam x 2, Ameban x
    1
    
    Powerups: Remote Control
    
    Difficulty: Medium
    
    
    Stage 21
    
    Enemies: Floatsam x 3, Tiglon x 2, Ameban x 3
    
    Powerups: Walk through Bombs
    
    Difficulty: Medium
    
    
    Stage 22
    
    Enemies: Tiglon x 1, Blockhead x 4, Minbow x 3, Floatsam x 1
    
    Powerups: Remote Control
    
    Difficulty: Medium
    
    
    Stage 23
    
    Enemies: Blockhead x 2, Ameban x 2, Minbow x 2, Tiglon x 1, Floatsam x 2
    
    Powerups: Bomb
    
    Difficulty: Medium
    
    
    Stage 24
    
    Enemies: Minbow x 1, Blockhead x 1, Ameban x 2, Floatsam x 4, Tiglon x 1
    
    Powerups: Remote Control
    
    Difficulty: Medium
    
    
    Stage 25
    
    Enemies: Blockhead x 1, Onil x 2, Minbow x 1, Tiglon x 1, Ameban x 2, Floatsam x
    2
    
    Powerups: Walk through Bombs
    
    Difficulty: Medium
    
    
    Stage 26
    
    Enemies: Balloon x 1, Blockhead x 1, Onil x 1, Minbow x 1, Tiglon x 1, Floatsam
    x 2
    
    Powerups: Flak Jacket
    
    Difficulty: Medium
    
    
    Stage 27
    
    Enemies: Onil x 1, Balloon x 1, Floatsam x 5, Tiglon x 1, Ameban x 1
    
    Powerups: Fire
    
    Difficulty: Medium
    
    
    Stage 28
    
    Enemies: Onil x 1, Minbow x 3, Tiglon x 1, Floatsam x 1, Ameban x 2
    
    Powerups: Bomb
    
    Difficulty: Medium
    
    
    Stage 29
    
    Enemies: Tiglon x 2, Floatsam x 2, Ameban x 4
    
    Powerups: Remote Control
    
    Difficulty: Medium
    
    
    Stage 30
    
    Enemies: Minbow x 2, Tiglon x 1, Floatsam x 1, Ameban x 2, Blockhead x 3
    
    Powerups: Fireman
    
    Difficulty: Medium
    
    
    Stage 31
    
    Enemies: Onil x 2, Minbow x 2, Ameban x 2, Floatsam x 2, Blockhead x 2
    
    Powerups: Walk through Walls
    
    Difficulty: Medium
    
    
    Stage 32
    
    Enemies: Onil x 1, Minbow x 3, Tiglon x 1, Floatsam x 4, Blockhead x 1
    
    Powerups: Bomb
    
    Difficulty: Medium
    
    
    Stage 33
    
    Enemies: Blockhead x 2, Minbow x 2, Tiglon x 2, Floatsam x 3, Ameban x 1
    
    Powerups: Remote Control
    
    Difficulty: Medium
    
    
    Stage 34
    
    Enemies: Minbow x 3, Tiglon x 2, Blockhead x 2, Floatsam x 3
    
    Powerups: Flak Jacket
    
    Difficulty: Medium
    
    
    Stage 35
    
    Enemies: Blockhead x 2, Tiglon x 2, Minbow x 1, Ameban x 1, Floatsam x 3
    
    Powerups: Walk through Bombs
    
    Difficulty: Medium
    
    
    Stage 36
    
    Enemies: Blockhead x 2, Floatsam x 3, Tiglon x 3, Minbow x 2
    
    Powerups: Fireman
    
    Difficulty: Medium
    
    
    Stage 37
    
    Enemies: Minbow x 1, Blockhead x 2, Tiglon x 3, Floatsam x 3, Ameban x 1
    
    Powerups: Remote Control
    
    Difficulty: Medium
    
    
    Stage 38
    
    Enemies: Tiglon x 3, Floatsam x 3, Blockhead x 2, Minbow x 3
    
    Powerups: Fire
    
    Difficulty: Medium
    
    
    Stage 39
    
    Enemies: Blockhead x 1, Tiglon x 4, Minbow x 1, Ameban x 2, Floatsam x 2
    
    Powerups: Walk through Walls
    
    Difficulty: Hard
    
    
    Stage 40
    
    Enemies: Tiglon x 4, Minbow x 2, Blockhead x 1, Floatsam x 3
    
    Powerups: Flak Jacket
    
    Difficulty: Hard
    
    
    Stage 41
    
    Enemies: Blockhead x 1, Floatsam x 3, Ameban x 1, Tiglon x 4, Minbow x 1
    
    Powerups: Remote Control
    
    Difficulty: Hard
    
    
    Stage 42
    
    Enemies: Tiglon x 5, Floatsam x 3, Ameban x 1, Minbow x 1
    
    Powerups: Walk through Walls
    
    Difficulty: Hard
    
    
    Stage 43
    
    Enemies: Floatsam x 2, Ameban x 1, Minbow x 1, Tiglon x 6
    
    Powerups: Walk through Bombs
    
    Difficulty: Hard
    
    
    Stage 44
    
    Enemies: Minbow x 1, Floatsam x 2, Ameban x 1, Tiglon x 6
    
    Powerups: Remote Control
    
    Difficulty: Hard
    
    
    Stage 45
    
    Enemies: Floatsam x 2, Ameban x 2, Tiglon x 6
    
    Powerups: Flak Jacket
    
    Difficulty: Hard
    
    
    Stage 46
    
    Enemies: Ameban x 2, Floatsam x 2, Tiglon x 6
    
    Powerups: Walk through Walls
    
    Difficulty: Hard
    
    
    Stage 47
    
    Enemies: Tiglon x 6, Floatsam x 2, Ameban x 2
    
    Powerups: Walk through Bombs
    
    Difficulty: Hard
    
    
    Stage 48
    
    Enemies: Floatsam x 2, Ameban x 1, Tiglon x 6, Foton x 1
    
    Powerups: Remote Control
    
    Difficulty: Very Hard
    
    
    Stage 49
    
    Enemies: Ameban x 2, Floatsam x 1, Tiglon x 6, Foton x 1
    
    Powerups: Fireman
    
    Difficulty: Very Hard
    
    
    Stage 50
    
    Enemies: Tiglon x 5, Ameban x 2, Floatsam x 1, Foton x 2
    
    Powerups: Flak Jacket
    
    Difficulty: Very Hard
    
    
    
    Congrats! You win! Now sit back and enjoy the... credits... Tch, What a rip!
    
    
    
    ******************************************************************************
    
      Section 5: Copyright Stuff and Thank You's
    
    ******************************************************************************
    
    
    
    *~*~*~*~*~*~*~*~*~*~*~*~*
      Copyright Information
    *~*~*~*~*~*~*~*~*~*~*~*~*
    
    
    This document is copyright (c) 2003 Alex Pawlenty all rights reserved. If you
    want this document put up on your website, give me an e-mail. Otherwise,
    hands off! The most recent version of this document can always
    be found at www.gamefaqs.com, neoseeker.com, gamenotover.com and www.ign.com, 
    no where else.
    
    
    *~*~*~*~*~*~*~*~*
       Thank You's
    *~*~*~*~*~*~*~*~*
    
    I just want to say thanks to GameFAQs for hosting this website and giving me
    an even greater interest in the field of video games. This is my second FAQ/
    Walkthrough and I hope that it's at least on par with my last. Adios, amigos!