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    FAQ/Walkthrough by Sky Render

    Version: 2.60 | Updated: 03/06/07 | Printable Version | Search Guide | Bookmark Guide

    Some stories get taken out to pasture.  Here's one that started there.
    
                 . .              _____   . .          ____   _____
                 | |   .          |___|   / |   .              |
                /  |   /          |---|  /  |   /      ____   _|_
               / __|__/ _____  |  ----- / __|__/_____          | |
               '   | /  \   / _|_       '   | / | | | ______   | |
                   | '   \ /   |            |'  | | |         _|_|_
                   |      ^    | /-----     | . | | |  ____
                   | .   / \  _|/______     |/  / / |          ___
                   |/   /   \  /  | | |   ./|  | |  |   __    |   |
                 ./|   /     \    | | |     | / /   |  |  |   |   |
                   |   |     |   / /  |     | | |   |  |__|   |___|
    
                  |  |  _    _       _   _ _|_  |\ /|  _   _    _
                  |--| / | |/  \  / |_\ /_  |   | ' | / \ / \ |/ \
                  |  | \_| |    \/  \_  _/  |   |   | \_/ \_/ |  |
    
                         Bokujou Monogatari ~ Harvest Moon
                           Harvest Moon ~ Back to Nature
    
           FAQ, Walkthrough, Game Guide, and Gameplay Mechanics Guide
                                   Version 2.60
                                   By Sky Render
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    NOTE: This walkthrough employs the QuickFind system!  To locate data about
    a particular part of the game, simply search for the QuickFind code listed
    in the table of contents, found in brackets at the end of each entry!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Table of Contents
    ----------------==
    							QuickFind Code
    I. Preface
     Foreword						[PFOREWORD]
     Legal Spiel						[PLEGAL]
     Revision History & Contact Information			[PREVISION]
     Low-Bias Review					[PREVIEW]
     Frequently Asked Questions				[PFAQ]
     Differences between HM:BTN and...			[PDIFFER]
     Important Notice					[PIMPORTNT]
    
    II. Walkthroughs
     Season Events						[WSEASONS]
     Season Overviews					[WOVERVIEW]
     Normal Walkthrough (The 3-Year Basic Plan)		[WNORMAL]
      Spring, Year 1					[NSPRING1]
      Summer, Year 1					[NSUMMER1]
      Fall, Year 1						[NFALL1]
      Winter, Year 1					[NWINTER1]
      Spring, Year 2					[NSPRING2]
      Summer, Year 2					[NSUMMER2]
      Fall, Year 2						[NFALL2]
      Winter, Year 2					[NWINTER2]
      Spring, Year 3					[NSPRING3]
      Summer, Year 3					[NSUMMER3]
      Fall, Year 3						[NFALL3]
      Winter, Year 3					[NWINTER3]
      Year 4 and Beyond					[NYEAR4]
      Quick Overview					[NOVERVIEW]
     Expert Walkthrough (The 1-Year Wonder Plan)		[WEXPERT]
      Spring, Year 1					[ESPRING1]
      Summer, Year 1					[ESUMMER1]
      Fall, Year 1						[EFALL1]
      Winter, Year 1					[EWINTER1]
      Year 2 and Beyond					[EYEAR2]
      Quick Overview					[EOVERVIEW]
     The Master Walkthrough (The 1-Year Merciless Plan)	[WMASTER]
      Spring, Year 1					[MSPRING1]
      Summer, Year 1					[MSUMMER1]
      Fall, Year 1						[MFALL1]
      Winter, Year 1					[MWINTER1]
      Year 2 and Beyond					[MYEAR2]
      Quick Overview					[MOVERVIEW]
     The Ultimate Walkthrough (The 3-Season Madman's Plan)	[WULTIMATE]
      Spring, Year 1					[USPRING1]
      Summer, Year 1					[USUMMER1]
      Fall, Year 1						[UFALL1]
      Winter and Beyond					[UBEYOND]
      Quick Overview					[UOVERVIEW]
     Gameplay Challenges					[WCHALLENG]
    
    III. Game Guide
     Mineral Village Overview				[GGMINVIL]
      Business Hours					[GGHOURS]
      Goods for Sale					[GGSALE]
      Your Farm						[GGFARM]
       Taking Care of the Farm				[GGCARE]
       Taking Care of Yourself				[GGCARE2]
       Tools of the Trade					[GGTOOLS]
       The Harvest Sprites					[GGHARVEST]
       Getting Married					[GGMARRIED]
      Specialty Items					[GGSPECIAL]
     Selling Prices						[GGSELLING]
     Festivals						[GGFESTIVL]
     Events
      Girl Events						[GGEGIRLS]
      Villager Events					[GGEPEOPLE]
      Misc. Events						[GGEMISC]
     Relationships and Gift-Giving
      The Girls						[GGGIRLS]
       Karen						[GGKAREN]
       Ann							[GGANN]
       Elli							[GGELLI]
       Mary							[GGMARY]
       Popuri						[GGPOPURI]
      The Villagers						[GGPEOPLE]
       Jeff							[GGJEFF]
       Sasha						[GGSASHA]
       Saibara						[GGSAIBARA]
       Gray							[GGGRAY]
       Doug							[GGDOUG]
       Doctor Tim						[GGDOCTOR]
       Pastor Carter					[GGCARTER]
       Cliff						[GGCLIFF]
       Basil						[GGBASIL]
       Anna							[GGANNA]
       Barley						[GGBARLEY]
       May							[GGMAY]
       Mayor Thomas						[GGTHOMAS]
       Lillia						[GGLILLIA]
       Rick							[GGRICK]
       Duke							[GGDUKE]
       Manna						[GGMANNA]
       Ellen						[GGELLEN]
       Gotz							[GGGOTZ]
       Kai							[GGKAI]
       Harris						[GGHARRIS]
       Kano							[GGKANO]
       Louis						[GGLOUIS]
       Greg							[GGGREG]
       Zack							[GGZACK]
       Stu							[GGSTU]
       Won							[GGWON]
       Your Baby						[GGBABY]
      The Harvest Sprites					[GGSPRITES]
     Produce Guide						[GGCROPS]
     Fishing Guide						[GGFISH]
     Recipes						[GGRECIPES]
     Strategies						[GGSTRATGY]
      Layout Strategies					[GGSLAYOUT]
      Crop Strategies					[GGSCROPS]
      Animal Strategies					[GGSANIMAL]
      Quick-Profit Strategies				[GGSPROFIT]
      General Strategies					[GGSGENERL]
     Secrets						[GGSECRETS]
     "Winning" the Game (Playing Past Year 3)		[GGWINNING]
     Bugs and Exploits					[GGBUGS]
     Rumors/False "Hints"					[GGRUMORS]
     GameShark Codes					[GGGSHARK]
    
    IV. Gameplay Mechanics
     Misc. Mechanics					[GMMISC]
     Time Flow						[GMTIME]
     Your Stamina						[GMSTAMINA]
     Your Fatigue						[GGFATIGUE]
     Villagers' Affection					[GMAFFECT]
     Marriage and its Effects				[GMMARRIED]
     The Animals
      Dog							[GMDOG]
      Horse							[GMHORSE]
      Chickens						[GMCHICKEN]
      Cows							[GMCOW]
      Sheep							[GMSHEEP]
     Items							[GMITEMS]
    
    V. Conclusion
     Special Thanks To					[CTHANKSTO]
     Afterword						[CAFTERWRD]
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    I. Preface
    ====-
    
    Foreword						[PFOREWORD]
    ----=
    
     Harvest Moon: Back to Nature is one of the most misunderstood games in
    the entire series, in more than one sense.  For a long time, the mechanics
    of how the game reacts to what you do were only vaguely understood, mostly
    due to the fact that the game doesn't tell you most of what's going on with
    it, and many of the guides were left to simply speculate on what did what.
    This guide was written to change all of that.  Using data-viewing software,
    I've tracked down and debunked almost all of the mysteries of how the game
    works.  This guide is meant to serve as not just a walkthrough, but also a
    guide to how to make the game do what you want it to do, and as an
    informational document on what exactly the game is doing at any given time.
    
     For those interested in more of my Harvest Moon: Back to Nature projects,
    feel free to visit my BTN site: http://skyrender.saulesco.com/hmbtn.html
    
    
    Legal Spiel						[PLEGAL]
    ----=
    
     Standard legal boilerplate.  This guide was written by me (Sky Render),
    and as such, it's my property.  Reposting of this guide in any form without
    my consent is forbidden.  Do not modify this guide or repost it in modified
    form, ever.  I did not make the game that this guide pertains to, and as
    such, all credit for this title is given to the company that made it
    (MARUCOME/Victor Interactive Software/Marvelous Interactive).
    
     All trademarks and copyrights contained in this document are owned by
    their respective trademark and copyright holders.
    
    
    Revision History & Contact Information			[PREVISION]
    ----=
    
    Revision History:
    
    Version Beta
    * Original, archaic form of this guide
    * Nothing but the normal walkthrough and a few of the more basic sections
     existed
    * Never released (for which we can all be thankful)
    
    Version 1.00 (07 October 2003)
    * First public release
    * All critical data present; the bulk of the guide is essentially complete
    * Recipe data is technically incomplete; not all optional ingredients are
     listed for every dish
    * Events section incomplete; it should be fleshed out by the next release,
    possibly even finished (don't get your hopes up on that one; this game has
    more events than you can shake a sheep at...)
    
    Version 1.10 (15 October 2003)
    * Added contact information (whoops!)
    * A few data errors, lots of typos, and several grammatical no-no's fixed
    * Some minor information additions
    
    Version 2.00 (24 November 2003)
    * Some minor additions and corrections here and there, including a new bug
     and a new exploit
    * Added the Master Walkthrough
    * Expanded the Produce Guide, making it more useful and informative
    * Expanded the fishing section, renamed it (the QuickFind code is still the
     same, though)
    * Added the Strategies section to the Game Guide
    * Events data is more complete; some tricky-to-get events aren't listed, as
     well as most of the rival events
    * Added more GameShark codes of my own devising
    
    Version 2.10 (31 December 2003)
    * Added the Layout Strategies sub-section to the Strategies section
    * Minor corrections and additions to the Fishing Guide section
    * Several new codes in the GameShark Codes section
    * New gameplay mechanics listed for tool use
    * Other various corrections here and there, most won't be noticed
    * More event data added, a few corrections in event data as well
    
    Version 2.11 (16 January 2004)
    * Added the Season Overview sub-section to the Walkthroughs section
    * Added Quick Overview sub-section to each walkthrough
    * Added secondary titles to the normal and master walkthroughs (to go with
     the original expert walkthrough secondary title)
    * Fixed the long-standing error involving the selling price of Golden Eggs
    * Fairly important correction in the master walkthrough
    
    Version 2.20 (19 March 2004)
    * Added a low-bias review of the game
    * Added the Rumors section (please keep in mind, they're all false!)
    * Added the Your Fatigue sub-section to Gameplay Mechanics, separating the
     stamina data from the fatigue data
    * 2 new field layouts in the Strategies section
    * Added daily schedules for more villagers
    * Updated the "Winning" the Game section with newly discovered data
    * Added the Important Notice to the preface (please read it if you plan to
     use this guide with the Japanese version of the game)
    * Added 2 new GameShark codes (baby birth season and day)
    * Various other small changes
    
    Version 2.21 (28 June 2004)
    * Updates and corrections to the Recipes section
    * Added a link to my HM:BTN site in the Foreword
    * Hugely important update to the Fishing Guide, in regards to the Sea Bream
    * Added two new bugs
    * Small correction in the Master Walkthrough
    * Added four new frequently asked questions
    * Removed one rumor that was not in fact a rumor at all
    * Added a new gameplay challenge
    * Added one new layout, revised Patchworks layout to be more efficient
    * Added the Differences between HM:BTN and... section
    
    Version 2.30 (12 August 2004)
    * Updated my contact information
    * Miscellaneous minor corrections
    * Corrected the Legendary Fish term to King Fish
    * Corrected an error in information about the lake in relation to fishing;
     other, minor corrections made to the Fishing Guide
    * Greatly expanded the Recipes section data
    * Added stamina restoration ranges to the recipes
    * Added a rough map to help with getting the Mystic Berry
    
    Version 2.40 (07 October 2004)
    * 1-year anniversary release
    * Misc. corrections and updates
    * Added the rest of the daily schedules to the Relationships and
     Gift-Giving section
    * Added the Tools of the Trade section to the Game Guide chapter
    
    Version 2.50 (07 January 2005)
    * Two new FAQ additions
    * Added the Selling Prices section
    * Redesigned the Your Farm section to be more useful
    * Redesigned the Relationships and Gift-Giving section to be more useful
    * Redesigned the Produce Guide to be more useful
    * Added a new way to get the Mystic Berry
    
    Version 2.56 (17 June 2005)
    * One new GameShark code
    * Added a strategy for winning the swimming contest
    * Added the long-awaited Ultimate walkthrough
    * Added more mechanics concerning animals
    
    Version 2.60 (06 March 2007)
    * A few small corrections here and there
    * One new FAQ entry
    * Several corrections to the Normal walkthrough
    * Added new info on feed bins
    * Added heart level dialogue for the girls
    * Added a new bug (Harvest Festival Bug)
    
    
    Contact Information:
    
     You can contact me at skyrender@gmail.com or torquemada_gi@hotmail.com,
    though please add HM:BTN in the subject line if you're asking about (or
    offering up information and/or corrections to) the guide.  Please don't ask
    me for basic game help, as that's what this guide is for.  I didn't write
    it for my health, after all.  Wait, I suppose I technically DID write it
    for my health, so, er...  Well, I wrote it so people would stop asking me
    about the stuff that's in this guide.  Yeah, that's the ticket...
    
    
    Low-Bias Review						[PREVIEW]
    ----=
    
     This is a review written very differently from a typical review.  It uses
    a system that I developed along with a fellow netizen, one intended to give
    a clear picture of a game's features without having much personal opinion
    mussing things up.  Ratings are not on a scale of good or bad, but simply
    of how present (or absent) something is from the game.
    
    Gameplay:
    
    Repetition      [------*---]
    
     Much of the game involves doing the exact same farm work as the previous
    day.  Festivals, story events, and other occasions break from this.  As
    well, much of the gameplay that is repetitive is also entirely (or almost
    entirely) optional.
    
    Depth           [--------*-]
    
     Many options exist on how you can play this game.  There is no single way
    that you must take the game on in order to win.
    
    Learning Curve  [-----*----]
    
     The game has an in-game tutorial in the form of a TV channel, and there
    are books in the game's libraries that explain how to do things, but for
    the most part, you're left to figure the game out on your own.  There isn't
    a whole lot to figure out, fortunately.
    
    Difficulty      [-----*----]
    
     While specific goals may occasionally be challenging, the overall
    challenge of the game is very low.
    
    Continuity      [-----*----]
    
     Minigames tend to be fairly difficult, while everything else is easier.
    
    Interface       [-------*--]
    
     The interface is very functional, and easy to adapt to.  Many help
    dialogue boxes show up in menus, and tell you what specific buttons do in
    said menus.
    
    
    Graphics:
    
    Suitability     [---------*]
    
     The environments and terrain all feel very much like they belong in this
    game, and give an appropriately backwater-village-like setting.
    
    Quality         [------*---]
    
     While not the best graphics on the PS1, they're still fairly good quality.
    
    Fluidity        [--------*-]
    
     There are occasional graphical glitches that are inherent to the PS1 (such
    as objects "overlapping" each other), but otherwise, everything in the game
    works well with everything else, graphically speaking.
    
    Sound and Music:
    
    Instrumentation [-----*----]
    
     Fairly standard for a PS1 game, HM:BTN sports semi-synthetic-sounding
    instruments.
    
    Tonal Quality   [-------*--]
    
     There's nothing really earsplitting, though some of the music does get
    annoying after it's been repeated five or six times in a row.
    
    Balance         [---*------]
    
     Quite a bit of the music is only played during events.  The majority of
    the time, you end up listening to either the current season's theme, or the
    village theme.
    
    Suitability     [---------*]
    
     The music fits quite well for the game and its environments, as well as
    for the events that it's used in.
    
    
    Story:
    
    Continuity      [--------*-]
    
     What little story the game has flows just fine.
    
    Depth of Focus  [*---------]
    
     The game's story is more of backstory, and there's not much of that.  The
    primary focus of the game is the gameplay, and writing your own story, as
    it were.
    
    Clarity         [---------*]
    
     There's nothing really confusing at all about the story.
    
    Translation     [-------*--]
    
     There are errors here and there, but for the most part, the translation is
    solid.
    
    
    Frequently Asked Questions				[PFAQ]
    ----=
    
     These are the questions asked most often about Harvest Moon: Back to
    Nature, as well as the most important subjects that a first-time player
    should know about.
    
    Q: Augh!  My character just passed out!  Why'd he do that?
    A: Because you used too much stamina, silly.  Your character doesn't have
    infinite energy, and sometimes he has to restore it.  There's a couple of
    ways to do this (jump in the hot springs, eat food items, go to bed).  Try
    to pay attention to when your character complains, and take care of him
    when he's tired.
    
    Q: Why don't my animals like me?
    A: Probably because you're not taking care of them properly.  Be sure you
    feed your chickens, cows, and sheep daily, and talk to your cows and sheep
    daily.  You need to pick up your dog and whistle to him daily, and you need
    to brush and whistle to your horse daily.  You only have to take care of
    any given animal's needs once per day, and any further taking care of them
    has no effect.  Try to avoid hitting your animals with your tools, too.
    Also, don't expect the farm's animals to all love you in a week flat; it
    takes two seasons minimum for all animals except chickens to get to 10
    hearts (and chickens still take the better part of a season).
    
    Q: How do I use the Basket?
    A: Once items are placed in the Basket, pick it up and press Square next to
    one of the Shipping Bins to empty the Basket into it.  You'll know if this
    works, as the Shipping Bin will do the same animation as throwing crops
    into it causes (ie. it will make a thunk noise).
    
    Q: How much does (item) sell for?
    A: See the Selling Prices section, lookup [GGSELLING].
    
    Q: How do I win the cooking contest?
    A: Bake a complicated dish on the day of the festival.  If somebody else
    has also baked the same dish, you probably won't win, so you may have to
    re-load from your saved game and try again with a different one.  Making
    Relaxation Tea more or less guarantees that you'll win.  Of course, winning
    the festival during the first year is essentially impossible to do.
    
    Q: How do I win the (censored) swimming contest?
    A: Three solutions exist.  The first is to learn the timing, so you can get
    the most distance per button press; this is about .3 seconds between button
    presses.  The second is to buy a turbo controller and let it do the button-
    mashing for you.  The third is to use the GameShark code I devised to just
    cheat your win.  I suggest option two or three; the first choice is only
    for particularly masochistic players.  Be sure to stop and breathe once
    your character's speech bubble turns to an unhappy red face.  Hold down the
    triangle button until the face turns to a yellow happy face, then race to
    the end.  If you have to do another breather before you hit the end, only
    go up to the neutral yellow face.
    
    Q: How do I win the Sumo Chicken Contest?
    A: Luck, mostly.  Having 8 or more hearts on your competing bird also helps
    a lot.  Make sure you only egg your chicken on (no pun intended) when it's
    facing the other chicken, and never when it's facing towards the far side
    of the ring.  Sometimes the game will make your hen act like an idiot and
    only face the outer ring, in which case you'll probably have to reload from
    your last save and try again.
    
    Q: Barley took my horse away!  How do I get him back?
    A: You don't.  Once you lose your horse, he's not coming back, ever.  You
    can, however, get a new pony.  See the next question.
    
    Q: I never got my pony from Barley.  How can I get one?
    A:  Plant at least 200 squares of land with grass (23 bags should do the
    trick), and Barley will offer you a pony when the grass reaches its first
    growth stage (light green).  Be sure to agree to take the pony!
    
    Q: How come I can't get married?
    A: There are three possibilities.  The first is that you aren't doing it
    right.  To propose to a girl, you have to use the Blue Feather.  The second
    possibility is that the girl's heart level is too low (she needs a red
    heart, and you can buy the Blue Feather at the orange heart level; as such,
    there's a lot of confusion about this).  The last possibility is that you
    don't have the second house extension.  You need this extension before a
    girl will accept your proposal.  And though this should be obvious, you
    cannot propose on any non-romantic festival day.
    
    Q: I keep chopping at the tree stumps, and smashing at the big rocks, but
    nothing happens!  Why?
    A: Three possibilities exist.  One is that your tool isn't leveled up
    enough to deal with what you're trying to get rid of.  You need at least a
    copper axe to chop down tree stumps, a copper hammer to deal with large
    stones, and a silver hammer to deal with the misshapen rocks.  The second,
    more likely possibility is that you're not standing in one place to hit the
    object.  You cannot move at all when chopping down a stump or breaking a
    big stone or rock.  The last possibility is that you're just not patient
    enough.  It takes quite a few hits to break the big stones and chop down
    the stumps.
    
    Q: I upgraded (insert tool name here), but it still does the same thing!
    What gives?!
    A: Tools don't lose previous functionality, they gain new functionality.
    Basically, just hold down the "use tool" button until your character moves
    his body to indicate that he's gathering power.  Once your character stops
    moving, he's doing as much as he can with the tool as it stands now.  Any
    further upgrades will increase the amount of power that your character is
    willing to gather with a tool, and have even more effect.
    
    Q: I threw Cucumbers in the lake like the guides all say, but nothing
    happened!  Where's Kappa?  I want my Mystic Berry!
    A: You have to throw the Cucumbers after noon, on a sunny day that isn't a
    festival day, during Spring.  Also, you don't throw them at where Kappa
    actually shows up, you throw them directly down-right from the tree stump
    in the upper left part of the lake (just press right on the control pad
    until you hit the lake's edge).
    
    Q: How do I get the Fishing Rod?
    A: First off, wait until a Friday, Saturday, or Sunday.  Then, put one of
    your tools away in the toolbox, so you have a free slot in your rucksack.
    Finally, visit the beach between 7:00AM and 10:00AM (or 7:00PM and 10:00PM)
    and talk to the man standing out on the end of the long wooden pier.  He'll
    give you his Fishing Rod.
    
    Q: How do I get the Fishing Pole?
    A: Catch and/or breed 50 or more fish for your pond.  Once you've met this
    criteria, make sure you have a spare slot in your rucksack, and exit your
    house.  Greg the fisherman will be admiring your fish pond, and give you
    the Fishing Pole as your reward for being so dedicated.  Be sure you talk
    to him during this event, as he will never return to offer you the Fishing
    Pole again.
    
    Q: Fishing is too hard!  How can I make it easier?
    A: Make sure you don't litter.  As your litter count goes up, your ability
    to fish goes down.  Beyond that, it's mostly about being able to release
    the Square button fast enough.  Evil, isn't it?  It would be infinitely
    more tolerable if you just had to press the Square button to reel your
    catch in instead, but no...  More in-depth tips can be found in the Fishing
    Guide section.
    
    Q: What counts as littering?
    A: Any item thrown on the ground in the village proper or inside other
    peoples' homes counts as littering.  You can safely throw items to the
    ground anywhere around your farm, anywhere in the Mother Hill area (the hot
    springs, the mine behind the waterfall, Mother Lake, the winter mine,
    the flower garden, the peak, and outside Gotz' House areas), anywhere on
    Mineral Beach, and anywhere outside of the Poultry Farm and Yodel Ranch.
    
    Q: How much do I need to do to win the game?
    A: Look at the "Winning" the Game section of this walkthrough.  The known
    requirements are listed there.
    
    Q: Some of the girls didn't come to give me Chocolate during Winter
    Thanksgiving!  What gives?
    A: Winter Thanksgiving is a very relationship-specific event.  Girls must
    like you enough (have at least a strong purple-heart relationship), and you
    cannot be married if you want to get Chocolate from anybody but your wife.
    Also, the girls give different types of chocolate items depending on your
    heart level with them, so you might get Chocolate Cake instead of just
    Chocolate, if their heart levels are too high.
    
    Q: How do I catch the Legendary Fish/King Fish?
    A: See the Fishing Guide section for details.  Using the Fishing Pole is
    advisable.
    
    Q: May is missing!  Where'd she go?
    A: Visit Mineral Beach some time at or after 6PM, and check the pier that
    the boat is docked up against.  That's where May will be.
    
    Q: Can I get into Zack's house?
    A: No.  It's just decoration.  People don't even open the door to his house
    when entering and exiting, which should be a huge tip-off.  You can enter
    his house in Friends of Mineral Town, but not Back to Nature.
    
    Q: Can I get into Kai's seaside lodge?
    A: No.  See the above question about Zack's house.  The same applies here.
    
    Q: How many crops do I have to sell to get Strawberries/Pumpkins/Spinach?
    A: You need to sell 101 of each other type of crop for the season that
    these three special crops are in.  That's 101 Turnips, Potatoes, Cucumbers,
    and Cabbages for Strawberries, 101 Tomatoes, Corn, Onions, and Pineapples
    for Pumpkins, and 101 Eggplants, Carrots, Sweet Potatoes, and Green Peppers
    for Spinach.  Naturally, you can sell more than this as well, but you
    cannot buy the special crops if you sell less.
    
    Q: Do I have to learn recipes from villagers to be able to cook them?
    A: Nope.  Just combine the required ingredients and utensils, and cook up
    whatever it is you want to make.  That's all there is to it!
    
    
    Differences between HM:BTN and...			[PDIFFER]
    ----=
    
     Harvest Moon: Back to Nature is similar to quite a few games in the
    series, so a differences list is in order for each.  Below, you will find
    just that.
    
    Key Differences between HM:BTN (US) and HM:BTN (Eu):
    * Ability to select to play in German as well as English in BTN (Eu)
    * Most menus are expanded slightly to make the German text fit in BTN (Eu)
    * Player and animal animations are twice as fast in BTN (Eu)
    * First version of BTN (Eu) has a lock-up bug when you get married (this
    was fixed for the second European release)
    
    Key Differences between HM:BTN and HM64:
    * Different villages
    * Backstories are completely different
    * Graphics are larger, more detailed in HM:BTN
    * More diary slots in HM64
    * Longer names possible in HM:BTN
    * More advanced birthday system in HM:BTN
    * Controls allow for more directional movement in HM64
    * Controls allow for quicker rucksack management in HM:BTN
    * Cannot rotate the farm map in HM:BTN
    * Families are different, and have different jobs
    * Information page in HM:BTN is much more detailed than the one in HM64
    * Better game clock in HM:BTN (digital and always visible vs. HM64's analog
    clock that's only visible on the information page)
    * Fatigue stat made more advanced in HM:BTN
    * Time flows slower in HM:BTN
    * More crops in HM:BTN
    * Tool upgrade system is a bit harder to work with in HM:BTN
    * Start with only 2 rucksack slots in HM:BTN (but the rucksack can be
    upgraded)
    * Items have different selling prices, many different and new items
    * Can actually cook in HM:BTN
    
    Key Differences between HM:BTN and HM:FoMT:
    * Graphics are all 2D
    * Days are half as long
    * Tools take more effort to level up
    * Mines have 255 floors instead of 10
    * Many more things can be shipped
    * Completely different forageable goods during all seasons
    * 2 new tool power levels, 3 new tool types
    * Maximum chickens is 8
    * Maximum cows/sheep is 16
    * No hothouse expansion
    * Gift-giving system is more complicated
    * Several festivals removed, some new ones added
    * Animals gain affection when left outdoors
    * Heart growth for chickens is as slow as cows and sheep now
    * Can save anywhere, any time
    * Several new subscreens, more detail in general on all subscreens
    * Fish pond is now just a watering hole, can't buy fish food
    * Can have people visit from HM:AWL
    * Most Power Berries are received in different ways than in BTN
    * Start with 75 stamina, Power Berries only boost it by 5
    * Far more recipes
    * You don't get your farm evaluated at all; FoMT is quite possibly the only
     HM that does not in some way have an ending as a result
    
    
    Important Notice					[PIMPORTNT]
    ----=
    
     The gameplay mechanics are confirmed for the US and European versions
    only!  I have no way to confirm or deny that they work with the Japanese
    version, or with Harvest Moon: For Girl.  This guide may or may not be
    helpful for players of the Japanese version of the game; I cannot say for
    sure, as I don't have any solid proof that they do work for that version.
    If anybody would be willing to test and confirm or deny their functionality
    for the Japanese version, and provide whatever evidence they can, I would
    be much obliged.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    II. Walkthroughs
    ====-
    
     I've decided to take a very different approach to the walkthrough section.
    Instead of providing one method, I've provided four: normal, expert,
    master, and ultimate.  Pick the guide that you feel best reflects your
    patience and willingness to dedicate yourself to the game.  None of these
    guides really take into account the extra time and effort needed to raise
    girls' affection; that's entirely your choice, so if you find yourself with
    free time, feel free to make with the romancing.
    
    Season Events						[WSEASONS]
    ----=
    
     These are the events that occur every year, no matter what.  This is meant
    to be sort of a reference guide.  Alternate birthday listings are for if
    you set your own birthday to that character's birth date.  Alternates only
    exist for the girls.
    
    Spring:
    
    Spring 1 - New Year's Festival
    Spring 2 - Louis' birthday
    Spring 4 - Bold's birthday
    Spring 8 - Goddess Festival
    Spring 11 - Saibara's birthday
    Spring 14 - Spring Thanksgiving*
    Spring 15 - Staid's birthday
    Spring 16 - Elli's birthday
    Spring 17 - Barley's birthday
    Spring 18 - Local Horse Race
    Spring 19 - Lillia's birthday
    Spring 20 - Elli's birthday (alternate)
    Spring 22 - Cooking Festival
    Spring 26 - Aqua's birthday
    Spring 29 - Greg's birthday
    Spring 30 - Sasha's birthday
    
    Summer:
    Summer 1 - Opening Day
    Summer 3 - Popuri's birthday
    Summer 4 - Harris' birthday
    Summer 6 - Cliff's birthday
    Summer 7 - Chicken Festival
    Summer 10 - Popuri's birthday (alternate)
    Summer 11 - Basil's birthday
    Summer 12 - Tomato Festival
    Summer 16 - Timid's birthday
    Summer 17 - Ann's birthday
    Summer 20 - Cow Festival
    Summer 22 - Kai's birthday; Ann's birthday (alternate)
    Summer 24 - Fireworks Display
    Summer 25 - Thomas's birthday
    Summer 29 - Zack's birthday
    
    Fall:
    Fall 2 - Gotz's birthday
    Fall 3 - Music Festival
    Fall 5 - Stu's birthday; Ann's Mother's Memorial
    Fall 9 - Harvest Festival
    Fall 10 - Hoggy's birthday
    Fall 11 - Manna's birthday
    Fall 13 - Moon-viewing Day*
    Fall 14 - Chef's birthday
    Fall 15 - Karen's birthday
    Fall 17 - Doctor's birthday
    Fall 20 - Carter's birthday
    Fall 21 - Sheep Festival
    Fall 22 - Anna's birthday; Karen's birthday (alternate)
    Fall 27 - Rick's birthday
    
    Winter:
    Winter 2 - Kano's birthday
    Winter 6 - Gray's birthday
    Winter 10 - Dog Race
    Winter 11 - Doug's Birthday
    Winter 13 - Ellen's birthday
    Winter 14 - Winter Thanksgiving*
    Winter 15 - Duke's birthday
    Winter 19 - Won's birthday
    Winter 20 - Mary's birthday
    Winter 22 - Nappy's birthday
    Winter 24 - Star Night Festival*
    Winter 25 - Mary's birthday (alternate)
    Winter 26 - May's birthday
    Winter 29 - Jeff's birthday
    Winter 30 - New Years Party
    
    Season Overviews					[WOVERVIEW]
    ----=
    
     This is a very brief look at each season and its potentials, as well as
    what you can do for profit during said seasons.
    
    Spring
    Foraging: 2 Blue Grass (1 by hot springs, 1 by Gotz' house), 3 Bamboo
    Shoots (all by hot springs); 350G total
    Other Profit Opportunities: Waterfall mine
    Best Crop: Cabbage
    Notes: Spring is the least profitable of the growing seasons.  Most crops
    grows at an average pace (except cabbages, which grow slowly), and the
    regrowables take the longest to come back of any season.
    
    Summer
    Foraging: 2 Red Grass (1 by hot springs, 1 by Gotz' house); 200G total
    Other Profit Opportunities: Waterfall mine
    Best Crop: Pineapple
    Notes: The plants of summer grow slowly, meaning that early summer days are
    nigh-unprofitable.  This is made up for by plentiful late-summer harvests,
    which make for a good head-start on Fall.
    
    Fall
    Foraging: 3 Apples (by the tree on the farm), 2 Green Grass (1 by hot
    springs, 1 by Gotz' house), 4 Mushrooms (1 by hot springs, 2 by Gotz'
    house, 1 on Mother Hill), 1 Poisonous Mushroom (by gotz' house), 2 Wild
    Grapes (on Mother Hill), 1 Truffle (on Mother Hill); 1330G total
    Other Profit Opportunities: Waterfall mine, Winery (1st year only)
    Best Crop: Sweet Potato
    Notes: The best profit-making season, hands down.  Everything grows fast,
    and the regrowables grow back even faster than that.  The season that makes
    or breaks many a farm during the first year, depending on planning.
    
    Winter
    Foraging: None; 0G total
    Other Profit Opportunities: Waterfall mine, winter mine
    Best Crop: N/A
    Notes: The slow season.  You're given the previous 3 seasons to basically
    build up your dairy during the first year, so that you can make money via
    methods other than mining.  The most boring of all seasons, certainly the
    least active.
    
    
    Normal Walkthrough (The 3-Year Basic Plan)		[WNORMAL]
    ----=
    
     This is an easy and laid-back walkthrough.  Most days will end by 6:00PM,
    and very little actual work will have to get done each day.  If you're in
    it to see the credits roll, or don't want to push the game to the limit,
    then this is the walkthrough for you.  This walkthrough is very much for
    the first-time player, and explains how you do everything.
    
    Spring, Year 1						[NSPRING1]
    =-=-=
    
    1st Spring
    
    Su Mo Tu We Th Fr Sa
     1  2  3  4  5  6  7
     8  9 10 11 12 13 14
    15 16 17 18 19 20 21
    22 23 24 25 26 27 28
    29 30
    
    Season's Goals:
    * Get the Brush
    * Get your horse
    * Get the Fishing Rod
    * Get a chicken
    * Get the medium rucksack
    * Get 3 Power Berries and the Mystic Berry
    * Upgrade axe to Copper
    * Upgrade hammer to Silver
    * Upgrade watering can to Gold
    
    Daily Chores:
    * Take care of the animals (pick up your dog and whistle to him, brush the
    horse whistle to him)
    * Tend to the chickens (give adult chickens feed in their feed boxes, and
    sell the eggs if there's an egg in the incubator; if not, then put an egg
    in)
    * Harvest and sell ripened crops (pretty self-explanatory)
    * Forage for items in the mountains, and sell the Bamboo Shoots and Blue
    Grass
    * Plant and/or water the crops
    * Clear up the farm (move stones into the corner or break them, toss weeds
    about or use the sickle on them, chop branches with the axe; you can't do
    anything about the tree stumps or rocks just yet, though)
    
    (NOTE: Daily chores are things you should do every day.  It's suggested
    that you do them in the order listed, too.  If a daily chore isn't
    possible for you to do for any reason, then you don't have to do it!)
    
    Predicted Season's Expenses: About 11,000G
    Predicted Season's Profits: About 23,000G
    
    NOTE: If you ever find that your character is getting really tired, you can
    restore his stamina by having him jump into the Hot Springs behind your
    farm.  Stamina comes back at a rate of 4 stamina per second while in the
    spring, so it only takes about 30 game minutes to restore 100 stamina.
    
    Spring 1
    
     The game begins!  After you've inputted your name, birthday, dog's name,
    and farm name, the game opens up with a series of cutscenes that introduce
    you to the farm and the situation.  You have 3 years to get this farm back
    in working order, and if you can get it up to what the village expects of
    you by then, you get to keep the farm!  If you don't, though...  Well, that
    shouldn't be a problem if you're using a walkthrough, right? ^_^
    
     Anyway, you can't actually play the game just yet.  Today is just an
    introduction.
    
    Spring 2
    
     This is the first real day.  Familiarize yourself with the house, because
    you'll have to do quite a bit here.  Don't worry, the clock is frozen while
    you're indoors, so you can take as long as you want getting used to your
    base of operations.  The TV has four stations (the weather channel, news,
    Life on the Farm, and entertainment TV that changes on a daily basis).
    Life on the Farm is the game's tutorial, but it's a bit misleading at
    times.  The news lets you know about any upcoming festivals and when they
    are.  The entertainment program doesn't really do anything, but the shows
    can be funny sometimes.  And finally, the weather channel is the most
    important TV station of all.  Unlike real life, this weather channel is
    never wrong, and it can help you shape your farm to know what the weather
    will be like tomorrow.
    
     Next up on the list of things to check out is the bookshelf.  This lets
    you set the game's controls up, and get some basic help.  The game is set
    up rather nicely as it is, so I don't suggest you change the controls any,
    unless you really don't like the control setup.  Next item of interest: the
    calendar.  The calendar shows you when any upcoming events are (festivals,
    and maybe even your wedding some day!), as well as telling you what the
    current day is.  In lower right of your house is the tool chest, where you
    will find all of the tools of the trade you have available to you.  For the
    time being, let's grab the hoe, watering can, and axe.  The last item of
    interest (which we won't need until this evening) is the diary, which is by
    your bed.  You can make a diary entry (which is how you save your game),
    read a diary entry (load a saved game), or trade animals here.  Of course,
    by making a diary entry, the current day ends, so be sure you don't use it
    until you're ready!
    
     Alright!  Now that we have the house covered, let's head outside.  The
    mayor will be waiting for you, and offer to give you a tour of the town.  I
    suggest that you take it, as it will introduce you to the people of the
    village, as well as the shops and services.  It only takes two game hours
    of time, too!  Anyway, once you're back on your farm, pick up your puppy
    and put him back down.  Once his tail stops wagging, walk a bit away and
    use the dog whistle (if he doesn't respond, then you used the horse
    whistle; try the other one).  Once he barks and starts running towards you,
    then you know you've got it right.  Once that's done, it's time to start
    clearing the farm up.  Starting from near your house, chop up branches,
    move rocks aside, and throw out weeds until you've freed up enough space to
    make some plots of land with your hoe.  Dig them like this:
    
    ooo
    ooo
    o o
    
    o o
    ooo
    ooo
    
     Within these dynamic plots, we're going to plant some seeds.  But first,
    we need (you guessed it) the seeds themselves!  Run on into town, and visit
    the supermarket.  Since you have 500G available, let's get 2 bags of
    Cucumber seeds.  They're easy to manage, and they grow back every five days
    after the first harvest.  Good deal!  Head back to the farm, go inside, and
    replace your hoe with your newly-bought seeds.  Go outside and stand in the
    middle of one of your plots.  Now, place the seeds in your hands, and use
    them.  If done right, you should have all 8 plowed squares with seeds on
    them.  Go and do this to the other plot, as well.  Before we water the
    crops, let's go forage the Bamboo Shoots and Blue Grass from the Hot
    Springs and Gotz' House.  Just grab them and put them in the rucksack with
    L2 as you pick them up.  Since your rucksack is so small, you can only hold
    two items at once, so you'll have to make two trips.  Put the items in the
    shipping bin inside the chicken coop (since time doesn't flow indoors, this
    will save you a bit of time).  Once you've foraged, fill the watering can
    up with water, and water the seeds.
    
     By now, it's probably already getting late, possibly even close to 5:00PM.
    If you still have some time left, then start clearing the farm up some
    more.  At 5:05PM, Zack will show up and take the Bamboo Shoots and Blue
    Grass from the shipping bin, and you'll get some extra money.  Neat!  Keep
    clearing up your farm until your character gets tired, or until you get
    tired of it, and then go to bed.
    
    Spring 3
    
     This is a normal day.  What that means is that you just have to do your
    daily chores, and once they're done, you can go to bed.  Most days are like
    this, so if you don't see a day listed in the walkthrough, that means it's
    a normal day.  A note for specific days: you should always take care of the
    animals and tend to the poultry and livestock first thing.  One thing you
    can do today (if it's not raining) is to go visit Mother Hill after noon,
    and attempt to cut the tree up there down.  Agree to not cut it down after
    all, and the tree will give you a Power Berry!  Whee!  You can also dig one
    of those berries up from the mine.  Just keep going further underground,
    and you'll eventually find it.  An added bonus of getting this berry is
    that you'll get a few 10G bonuses, as well.  One final note: on days that
    are normal days, after you've done all of your daily chores, use up your
    remaining stamina inside your house by swinging your hammer around.  Try
    and get it up to 200% by the 19th.  If you want to get it stronger by
    smashing rocks outside, just be sure you leave at least one small stone
    uncrushed.
    
    Spring 4
    
     You have some loose change from those Bamboo Shoots and Blue Grass you've
    been selling (you should have about 800G now), so let's go get the horse
    and the Brush!  Go visit Yodel Ranch (it's two doors down from your farm;
    just go to the upper-left of your house to the first area of the village,
    then head down-right to the poultry farm and down-right to the ranch), and
    agree to take care of the pony that May and Barley are fussing over.  Name
    it whatever you like, then go to Saibara's and buy the Brush tool.  The
    pony is easy to take care of.  Just brush him every day and whistle to him.
    I suggest that you keep him in his stable all the time, as it's a pain to
    have to find him and bring him inside whenever it's raining.  Other than
    this diversion, this is a normal day.
    
    Spring 6
    
     Again, you should have some loose change from the Bamboo Shoots and the
    Blue Grass (700G this time), so buy some Turnip Seeds from the supermarket
    (5 bags, to be exact) and plant them (with the same method you used for
    your Cucumber plots, 8 squares of tilled land).  Before you even go to the
    market, though, empty one slot of your rucksack, visit the docks between
    7:00AM and 10:00AM, and talk to Greg.  He'll give you the Fishing Rod.
    Woot, free items!  Anyway, plant and water your new Turnip seeds (you HAVE
    been watering daily, right?), finish the day's chores, then go to bed.
    
    Spring 7
    
     If you've been giving items to a girl, and they have a purple-heart
    relationship or better with you, you might be able to ask a girl to the
    Goddess Festival tomorrow.  Don't worry if you can't, though; it's not a
    big deal.  Other than this tidbit, today is a normal day.
    
    Spring 8
    
     Today is the Goddess Festival!  Once you've got your day's chores done, go
    and attend it.  This is a good way to make friends with the villagers.
    Talk to everybody, then talk to Mayor Thomas and agree to starting the
    festival.  After it's over, finish any of the day's chores you may have
    left to do, then go to bed.  Note that you won't get any money for the
    stuff you foraged today until Zack shows up tomorrow.  This is true of
    most festivals.
    
    Spring 10
    
     The turnips you planted on the 6th are ready today, getting you some more
    money.  Save the profits for now, however.
    
    Spring 11
    
     The cucumbers are ripe!  Grab all of the cucumbers from both of the
    clusters, and sell them all.  This will get you quite a bit of money
    tomorrow, and compounding with what you already have, you should be able
    to afford your first chicken come tomorrow (or possibly even today, if you
    have 1,550G already)!  Be sure to buy at least 5 chicken feed along with
    your new clucker, and make sure you provide it with 1 unit of chicken feed
    per day.  To do this, just grab some chicken feed and put it in a feed box.
    When your chicken starts laying eggs, put the first one in the incubator
    (you can sell the ones that come after that, of course).  Eventually, that
    egg will hatch into a baby chick.  Keep up the incubating of eggs, and
    you'll never have to buy another chicken again!  You should have enough by
    now for the Medium Rucksack, so go and buy it!  Also, come tomorrow, buy 5
    more bags of Turnip Seeds, and plant them in the place of the turnips you
    just harvested today.  Also, stock up on chicken feed tomorrow, and be sure
    to buy more whenever your store of it is getting low.
    
    Spring 14
    
     This is the Spring Thanksgiving (actually, it's more like Valentine's Day
    than Thanksgiving).  Since you don't have a kitchen yet, you can't possibly
    give any girls cookies.  Other than it being a holiday (and one of the
    rare ones that the shipper still shows up on), this is a normal day.
    
    Spring 16
    
     Today, another harvest of Cucumbers is ready!  This will get you another
    960G, which should be invested in upgrading the axe to Copper status.
    Since you should have been clearing up the farm every evening after all
    other chores are done, the axe should be at least 100% by now.  Go to the
    mine and dig up a piece of Copper Ore, stick it in your rucksack, and head
    to the blacksmithy once it's open.  With the axe in your hand, walk up to
    Saibara, pull out the Copper Ore, and ask him to upgrade your axe.  It
    costs 1,000G, and your axe will be ready in 3 days (on Spring 19).
    
     The second batch of Turnips are ripe, as well!  Back on the 15th, the
    Mayor may have requested that you bring him 3 Turnips.  If you agreed to
    help him, then grab 3 of them and give them to him some time today.  Ship
    the rest, of course, and plant 5 more bags' worth of seeds in their place.
    
    Spring 18
    
     The horse race is today!  You can't participate in it this year, but once
    you have your daily chores done (you do your watering after the races if
    you want), then feel free to go to it and make friends.  Don't spend any of
    your money on the horse race tickets; the prizes are not only useless to
    you at this point (other than the uber-expensive Power Berry), but they're
    also far too expensive.  You should get your axe back tomorrow, meaning
    that you can start clearing away the tree stumps on your farm.  Be sure to
    do that!  Also, you might want to start chopping up the tree stumps up on
    Mother Hill, too.  Finally, you'll want to have Saibara start upgrading
    your hammer to Silver tomorrow, too.
    
    Spring 20
    
     Another batch of Turnips are ripe by now.  Sell them, replant, and keep
    the funds handy.
    
    Spring 21
    
     Another batch of Cucumbers should have sprouted today.  Grab 5 of them,
    and once noon time passes (as long as it's not raining, that is), toss all
    5 into the small pond that the waterfall pours into.  Once you've tossed in
    the last one, the Goddess will show up and give you a Power Berry!  Whee!
    After you do this, take the remaining 3 Cucumbers from the same plant, and
    go up to Mother Hill.  From the stump near the upper left edge of the lake,
    walk straight towards the lake 'til you hit the shore.  Facing away from
    the stump toss your 3 Cucumbers in.  If done right, Kappa should show up
    each time, and give you his berry the last time.  The rest of the Cucumbers
    should be shipped, of course.
    
    Spring 24
    
     The latest batch of Turnips is in!  Ship them all out, and buy and plant
    5 more bags of them tomorrow (since once again, the supermarket is closed
    today).  Otherwise, this is a normal day.
    
    Spring 26
    
     The last batch of Cucumbers is in for the season.  Ship them out, then cut
    the Cucumber plants down with the sickle.
    
    Spring 29
    
     Water your crops early today, and then go to the mine and dig up a Gold
    Ore.  Then, go to Saibara's blacksmith shop, and have him upgrade your
    watering can.  It's a bit pricey at 3,000G, but well worth it!
    
    Spring 30
    
     The last harvest of Turnips (and the last harvest of the season) is today.
    Ship them off, and finish the day's chores.  Around 1:00PM, go and visit
    the Inn, and buy 3 bags of Pineapple Seeds from Won, as well as 1 bag of
    Pink Cat Seeds.  Once you have those, don't plant them; just leave them in
    your toolbox for now.  Finish anything you need to do, and then get ready
    for Summer!
    
    End-of-Season Profits: Around 7,000G
    
    
    Summer, Year 1						[NSUMMER1]
    =-=-=
    
    1st Summer
    
    Su Mo Tu We Th Fr Sa
           1  2  3  4  5
     6  7  8  9 10 11 12
    13 14 15 16 17 18 19
    20 21 22 23 24 25 26
    27 28 29 30
    
    Season's Goals:
    * Get 1 Power Berry (it's okay if you miss it, though)
    * Upgrade the chicken coop
    * Start the honey tree
    * Upgrade the house
    * Upgrade the axe to Mystrile
    * Get the Large Rucksack
    * Get the Basket
    * Get a cow
    
    Daily Chores:
    * Take care of the animals
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage (just sell the 2 Red Grass, and chop down all of the tree stumps)
    * Water the crops
    * Clear up the farm (there shouldn't be much left to do by now)
    
    Predicted Season's Expenses: About 35,000G
    Predicted Season's Profits: About 40,000G
    
    NOTE: Sometimes, hurricanes occur during summer!  These nasty storms will
    rip up crops, and prevent you from taking care of any animals!  If you
    don't want this to happen (who WOULD want it to happen?), then use the
    double save trick (listed in the Bugs and Exploits section) to evade these
    nasty weather occurrences.  You can also use my own crafted GameShark codes
    to evade the storms.  Just be sure that you evade a storm on the day
    BEFORE the storm hits, not on the day OF the storm.
    
    Summer 1
    
     Today is Opening Day.  Get the daily chores done (not much at this point),
    then head for Mineral Beach.  The swimming contest is one of those
    deceptive minigames, in that it sounds easy but is really very difficult.
    The trick is to press X about once every .3 seconds; the timing is really
    hard to explain.  If you have a turbo controller, then feel free to use it.
    Just set turbo for X, and hold down X until your character spouts an angry
    red bubble.  Then let go of X and hold down the triangle button until the
    face turns happy again.  Hold down X until you hit the finish line (you
    might have to do another breather session near the end).  The prize is this
    season's coveted Power Berry, so if you possibly can, win the festival!
    
    Summer 2
    
     Now you can actually start doing the whole planting gig for the season.
    Expand your existing plots out to 9 squares now; you'll be able to water
    full 9-square plots now, so there's no need to limit your production
    capabilities any longer!  Plant your Pineapple and Pink Cat Seeds (put the
    Pink Cat Seeds some distance away from the Pineapple Seeds), and then head
    into town and buy 3 bags of Tomato and Corn Seeds from the supermarket.
    Once 10:00AM rolls around, pay Saibara a visit, and pick up your new and
    improved watering can!  Fill it up (Saibara emptied it), and water your new
    crops and flowers.  You should also start the chicken coop expansion today.
    Finish all other chores for the day, then head for bed.
    
    Summer 6
    
     The chicken coop should be fully expanded today!  Be sure to take full
    advantage of both incubators.  Other than this, today is a normal day.
    
    Summer 7
    
     Today is the Sumo Chicken Festival.  If you bought your chicken by Spring
    12, and took care of it daily, then it should have 9 to 10 hearts by now.
    Have it participate in the festival, and keep redoing the day until your
    chicken wins.  Why?  Because winning the festival means that the winning
    hen produces Golden Eggs!  This won't change anything just yet, but once
    you get the Mayo Maker, you'll be glad you won!  Anyway, daily chores,
    yadda yadda yadda.  Tomorrow should mark the sprouting of your Pink Cat
    Flowers, which will get the beehive going!  When that happens, be sure to
    take your first harvest of honey to Louis (he lives at Gotz' cabin) and
    give it to him; this will make your honey worth 60G each (instead of 50G
    each).
    
    Summer 11
    
     The first tomato harvest is today.  Ship them out.  All of them.  Sorry,
    I couldn't resist.  Other than the harvest, this is a normal day.  Do
    chores, go to sleep.
    
    Summer 12
    
     Today is the Tomato Festival.  And the first batch of tomatoes came in
    yesterday.  Coincidence?  I think not.  Anyway, you can participate if you
    want.  Winning is mostly a matter of picking a solid team, since this
    minigame relies more on luck and skill than ability to mash a button really
    fast.  If your team wins, then everybody at the festival will like you
    better.  If you lose, there's no penalties.  I usually just skip this
    festival, since it's probably the hardest one outside of Opening Day to
    win, and the reward is far less.
    
    Summer 15
    
     Another tomato harvest is today!  Harvest them and sell them, of course.
    Otherwise, this is a normal day.
    
    Summer 16
    
     Harvest numero uno of corn should be ready today.  Send them all out, and
    complete the day's chores.  You should spend your gains on the Large
    Rucksack come tomorrow.
    
    Summer 19
    
     Another harvest of tomatoes.  Save the profits up this time.  Normal day
    beyond the harvest.
    
    Summer 20
    
     Corn harvest number two is today, and today is the Cow Festival.  You can
    attend this festival if you wish, but there are no benefits in doing so
    just yet, since you don't have any cows.
    
    Summer 22
    
     Today will be your favorite day of the season, I guarantee it.  The
    pineapples are finally ready!  Ship the pineapples out.  Come tomorrow, buy
    the Basket from the supermarket, and have Saibara upgrade your axe to
    Mystrile form.  Hire Gotz to expand your house today, too.
    
    Summer 23
    There's another batch of tomatoes ready for shipment.  Pretty pathetic
    profit after the pineapple harvest, but still, every G counts.
    
    Summer 24
    
     Today is a corn harvest, and the Fireworks Display. Once you've gotten
    everything done on the farm, go to Mineral Beach to watch the fireworks.
    You can ask any of the girls to watch it with you, but I don't think
    they'll agree unless they like you at least a bit.
    
    Summer 26
    
     Your house should be expanded now.  The expanded house has several new
    features: a cupboard (which can hold any non-food item), a refrigerator
    (which can hold any food item), and a kitchen (which you can use to cook
    in).  Since you don't yet have any kitchen utensils, your cooking options
    are limited as of now.  However, your new fridge could come in handy.
    Start putting Red Grass in it instead of shipping the grass.
    
     Now that you have the first house extension, there's a new TV station,
    called TV Shopping.  You can order kitchen utensils off of it!  Today's
    offering is the Knife for 3000G.  That's actually a good deal, so be sure
    to stop by the Inn today and order it via the phone there.  Otherwise, this
    is (of course) a normal day.
    
    Summer 27
    
     There's a harvest of tomatoes today.  Use the basket to gather the crops
    in; you'll be surprised at how much time this saves.  Sell the tomatoes, of
    course, but save the profits up.  Since there won't be another harvest of
    tomatoes, once you've harvested all of the outer ones, cut one of the
    plants away with the sickle so you can reach the inner tomato in each plot,
    and ship those out (or save them in your refrigerator).  You obviously
    don't need to water the tomatoes any longer.
    
    Summer 28
    
     Another harvest of pineapples today!  And corn, but that's second priority
    now.  Gather and sell all of the fruits and vegetables.  Now for a bit of a
    risqué investment: come tomorrow, you're going to be getting your first
    cow!  Yep, you're already buying livestock.  Makes ya proud, doesn't it?
    Be sure to buy some fodder to feed the cow with, as well.  You just have to
    be sure to talk to your cow and feed it daily, and of course, you should
    buy more fodder if you start running low.  Use the cut-to-the-center trick
    on the crops to get those last fruits and vegetables, and either ship them
    or save them in the fridge.  Now you have no crops left to tend to for the
    rest of the season!  Yay?
    
    Summer 30
    
     The last day of the season is today, obviously.  It is a normal day, but
    it's worth noting that you'll want at least 3,500G for next season.  Oh,
    and cut down the remaining crops on the field, since they're not going to
    do anything but take up space next season.
    
    End of Season Profits: Around 5,000G
    
    
    Fall, Year 1						[NFALL1]
    =-=-=
    
    1st Fall
    
    Su Mo Tu We Th Fr Sa
                 1  2  3
     4  5  6  7  8  9 10
    11 12 13 14 15 16 17
    18 19 20 21 22 23 24
    25 26 27 28 29 30
    
    Season's Goals:
    * Get the Milker
    * Upgrade the barn
    * Get 9 more cows
    * Plant 12 bags of grass
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage (there's tons of stuff to forage during Fall; stick everything in
    your fridge if you want, or ship it for even more profit; don't forget to
    chop down all of the stumps, too!)
    * Water the crops
    * Cut the grass (with the sickle, of course)
    
    Predicted Season's Expenses: About 70,000G
    Predicted Season's Profits: About 80,000G
    
    Fall 1
    
     Clear up your field and get your 9 plots of land ready for this season's
    vegetables.  Since they're so valuable, we're going to dedicate this entire
    season's field space to Sweet Potato seeds.  Buy 9 bags of Sweet Potatoes,
    and plant and water them all.  Finish the day's chores, then go to bed.  Oh
    yes, and Won might come by today (or some time soon) to sell you a dog ball
    for 100G.  Buy it!  By throwing the ball for your dog, as long as he comes
    back to you with it and barks at you, you can increase his intelligence a
    bit every day.  You only have to throw the ball for him and have him bring
    it back once per day; any other times you do won't have any effect.
    
    Fall 3
    
     Today is the Music Festival.  After everything is done on the farm, go to
    the church and head inside.  You need to arrive between 6:00PM and 6:50PM,
    so don't slack off.  Once inside, talk to Carter to begin the festivities.
    If you agreed yesterday to help him out, then you'll also be performing,
    and everybody present will like you a bit better.
    
    Fall 6
    
     The first of nine harvests is today.  Ship the Sweet Potatoes out, and use
    the profits tomorrow to buy the Milker.
    
    Fall 9
    
     The second of nine harvests is today, and it's also the Harvest Festival.
    Ship your items out, and bring an egg to the festival.  Put the egg in the
    hot pot, and everybody present will like you a bit better.  This game just
    hands out the free affection, doesn't it?  Anyway, you should be able to
    afford the barn upgrade now, but you won't be able to have Gotz start it
    until the next harvest day.  Be sure to order the Pot from TV Shopping
    tomorrow.
    
    Fall 12
    
     The third of nine harvests is today.  Go see Gotz today, and have him
    begin upgrading your barn.  Also, stop by the supermarket and buy 12 bags
    of grass.  Plant them all on the far side of the field (you don't have to
    water them, thankfully).
    
    Fall 13
    
     Today is Moon-Viewing Day, and one of the rare holidays that all of the
    shops are still open on.  Go and buy a new cow (or two) from Barley with
    yesterday's harvest profits.  If you go up to Mother Hill between 6:00PM
    and 8:00PM, you'll find the girl who likes you best up there.  View the
    moon with her.
    
    Fall 14
    
     Duke will come by today to ask you to help with the grape harvests.  Agree
    to it, even if you don't plan to.  If you want Cliff to stay in the village
    for the rest of the game, go and find him today and tell him about the job.
    
    Fall 15
    
     The fourth of nine harvests is today.  Use the profits tomorrow for
    another cow, and the Mixer from TV Shopping.  At 4:30PM, even if there's
    crops left on the plants, head into town and go to the winery.  You need to
    get there between 4:45PM and 4:59PM.  Participate in the grape-gathering,
    and grab all 16 grapes (one of which is impossible to get if you don't get
    it first thing; search the vine in the upper right first for grapes).  Do
    this every day for the next six days (including today, of course).
    
     Here's the layout for the winery grapes:
    
    Key:
    H = House  V = Vines  G = Grape
    D = Duke   C = Cliff's final destination
    | and _ = Fence
    
    HH VVG GVV|
    HH GG   GG|
     |      C |
     | GG   GG|
     D VVG GVV|
     | GG   GG|
     |________|
    
    Fall 18
    
     The fifth of nine harvests is today.  Use the profits Tuesday for two more
    cows.
    
    Fall 21
    
     The Sheep Festival is today, but since you don't have any sheep yet, there
    is no point whatsoever in attending.  This is also the sixth of nine
    harvests.  Tomorrow, invest in another cow.
    
    Fall 24
    
     The seventh of nine harvests is today.  Invest yet again in cows, as well
    as buying the Whisk from TV Shopping.
    
    Fall 27
    
     The eighth of nine harvests is today.  Invest yet again in cows.  Starting
    to see a trend here?  By now you should have (or be close to having) 10
    cows.
    
    Fall 30
    
     The ninth and final harvest is today.  Ship all of the sweet potatoes
    out, saving a few if you wish for the icebox.  You won't be able to use the
    profits until next season, but that's okay.
    
    End of Season Profits: About 10,000G
    
    
    Winter, Year 1						[NWINTER1]
    =-=-=
    
    1st Winter
    
    Su Mo Tu We Th Fr Sa
                       1
     2  3  4  5  6  7  8
     9 10 11 12 13 14 15
    16 17 18 19 20 21 22
    23 24 25 26 27 28 29
    30
    
    Season's Goals:
    * Upgrade the sickle to Mystrile
    * Get 4 Power Berries
    * Get the Clippers
    * Get 5 sheep
    
    Daily Chores:
    * Take care of the animals
    * Take care of the cows and sheep
    * Take care of the chickens
    * Forage (chop down the lumber, and mine in the winter mines; you can use
    the basket to collect large amounts of minerals from the Winter Mines,
    which will up your season's profits considerably)
    * Fish (this isn't critical, obviously)
    
    Predicted Season's Expenses: About 30,000G
    Predicted Season's Profits: About 40,000G, possibly more if you mine
    
    Winter 1
    
     The start of the season of rest...  Except, of course, that you'll
    probably not be getting much rest at all.  Start the day the usual way,
    and be sure to grab the Power Berry behind the winter mine.  Take your
    basket and dig in the winter mine until you've filled the basket with 30
    pieces of Orichalcum and/or Adamantite (just toss the Mystrile).  Doing
    this should get you the winter mine Power Berry eventually, as well.  Be
    sure to grab a few pieces of each type of ore to store in the cabinet, as
    well.  That way, you won't have to wait until next Winter to collect it.
    Oh yes, and be sure to order the Rolling Pin from TV Shopping today.  As
    the season progresses, fish in the ocean for the elusive Power Berry found
    in it.
    
    Winter 8
    
     Order the Oven off of TV Shopping, and if you haven't already, get a
    sheep.
    
    Winter 10
    
     The Dog Race is today.  You can have your dog participate if you want.
    Winning it doesn't really do much, so it's not mandatory.  By now, you
    should be able to afford another sheep.  Be sure to keep getting sheep as
    money comes available for them, and don't forget to keep your fodder (and
    chicken feed) stock high!  I'll assume that you're buying your sheep when
    money is available for them, and not mention it again.  Just be sure that
    you have 5,000G available on the 15th and 22nd, and 2,500G available on the
    29th.
    
    Winter 14
    
     Winter Thanksgiving is today.  Any girl who has at least a purple heart
    relationship with you (at least 10,000 affection, in other words) will show
    up today and give you gifts, as long as you're not married (which isn't
    even possible yet, since the house is still in stage 2).  Try and get every
    girl up to at least 10,000 affection before this day, as you can get
    Chocolate if you do (which is the rarest item in the game; you can't get it
    any other time).  Tomorrow, be sure you order the Seasoning Set off of TV
    Shopping.
    
    Winter 22
    
     Order the Power Berry off of TV Shopping.  Good deal!
    
    Winter 24
    
     This is the Star Night Festival.  If you have good relations with one of
    the girls, talk to her on the 23rd several times, and she'll probably
    invite you over to her place for dinner tonight.  If this does happen, be
    sure to show up between 6:00PM and 7:50PM!
    
    Winter 29
    
     Order the Frying Pan off of TV Shopping.
    
    Winter 30
    
     This is the New Year's Party.  Go up to Mother Hill after all of your
    day's work is done, to the peak.  Everybody is there, awaiting the first
    sunrise of the new year.  Join in and gain some respect from the village.
    The time to arrive is at midnight, surprisingly.
    
    End of Season Profits: Varies; hopefully around 3,000G
    
    
    Spring, Year 2						[NSPRING2]
    =-=-=
    
    2nd Spring
    
    Su Mo Tu We Th Fr Sa
        1  2  3  4  5  6 
     7  8  9 10 11 12 13
    14 15 16 17 18 19 20
    21 22 23 24 25 26 27
    28 29 30
    
    Season's Goals:
    * Unlock the Strawberry crop
    * Get 6 more sheep
    * Plant 9 more bags of grass
    * Upgrade the house again
    * Get the Mayo Maker
    * Get 1 Power Berry
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage (You should now save all of the foraged foodstuffs in the fridge;
    don't forget to chop lumber, too!)
    * Water the crops
    * Cut the grass
    
    Predicted Season's Expenses: About 75,000G
    Predicted Season's Profits: About 80,000G
    
    Spring 1
    
     Today is a festival.  After the day's work is complete, go to either the
    inn or the square, depending on what group of people you want to like you
    better.
    
     NOTE: During this season, until you have a full barn of 10 cows and 10
    sheep, you should spend any available money on sheep.  Once you have a
    full barn, buy the 9 bags of grass and plant them.  Once that is done, get
    the house upgraded, and when that's taken care of, spring for the Mayo
    Maker.  The reason for not listing the specific goals per day is because
    your profits will vary according to how much you mined during Winter.
    
     NOTE 2: Your horse will also grow up at some point during this season.
    As long as he has at least 8 hearts, you'll get to keep him, and as an
    added bonus, you can start riding him.  When you ride your horse, you
    increase his stamina (though you can only increase it once per day), and
    this increased stamina will let him do better in the local horse race on
    the 18th of Spring.
    
    Spring 2
    
     The supermarket is closed today, so buy 6 bags of Cabbage Seeds from Won
    and plant them.
    
    Spring 3
    
     Get your supermarket seeds today.  Since you've already shipped a lot of
    crops the previous year, you only need to buy 3 bags of Cucumber Seeds,
    12 bags of Potato Seeds, and 1 bag of Turnips.  Plant the Cucumbers,
    Turnips, and 4 bags of the Potato Seeds.  When the Turnips are ripe, store
    them in your icebox.
    
    Spring 8
    
     The Goddess Festival is today.  Chances are that this year, you'll be able
    to ask a girl to go with you.  Whatever the case, attend it to make friends
    with the villagers.
    
    Spring 11
    
     The first batch of Potatoes is ready now.  Ship them out and replace the
    freed-up field space with more Potato Seeds.  Do this again the next Potato
    harvest.
    
    Spring 14
    
     It's Spring Thanksgiving again, and this time, you can give cookies to the
    girls.  Just bake some up in the kitchen, and give them to the girls at
    some point during the day (but before 5PM, please!).
    
    Spring 18
    
     The local Horse Race is today.  If you've taken good care of your horse,
    and ridden it around since it grew up, you'll have a shot at winning.  Keep
    trying until you do if you want the Power Berry for this season.  If not,
    just leave it for year 3.
    
    Spring 22
    
     The Cooking Festival is today.  If you want to win it, get some Relaxation
    Tea Leaves from the Harvest Sprites some time before the 22nd, and on the
    day of the festival, make the tea with as much as you possibly can.
    
    Spring 30
    
     The last day of the season.  Be sure that you have everything done for
    the season (including having saved some of each crop in the fridge), and if
    you haven't yet, buy some Strawberry Seeds for next year.  Also, buy 4 bags
    of Pineapple Seeds from Won (or more, if you want more money next season),
    and 12 bags of Pink Cat Seeds.
    
    End of Season Profits: At least 4,000G
    
    
    Summer, Year 2						[NSUMMER2]
    =-=-=
    
    2nd Summer
    
    Su Mo Tu We Th Fr Sa
              1  2  3  4
     5  6  7  8  9 10 11
    12 13 14 15 16 17 18
    19 20 21 22 23 24 25
    26 27 28 29 30
    
    Season's Goals:
    * Get the Cheese Maker
    * Get the Yarn Maker
    * Unlock the Pumpkin crop
    * Get the Hothouse
    * Get 1 Power Berry
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage (You should now save all of the foraged foodstuffs in the fridge;
    don't forget to chop lumber, too!)
    * Water the crops
    * Cut the grass
    
    Predicted Season's Expenses: About 80,000G
    Predicted Season's Profits: About 100,000G
    
    Summer 1
    
     Opening Day is today.  If you missed the Power Berry last year, you have
    another shot at getting it this year.  The contest is still just as hard as
    it was before, though.
    
    NOTE: As with last season, no specific dates are given for getting the two
    Maker machines or the Hothouse.  Get them when money is available for them.
    
    Summer 2
    
     Buy 12 bags of Onion Seeds, 1 bag of Corn Seeds, and (if you didn't store
    any Tomatoes last year) 1 bag of Tomato Seeds.  Plant 4 of the bags of
    Onion Seeds, as well as the Pineapple, Corn, and Tomato Seeds.  Plant all
    12 bags of Pink Cat Seeds on the far side of the farm.  Be sure to refresh
    the Onion plots as harvests are made.
    
    Summer 7
    
     The Sumo Chicken Festival has arrived again.  Enter your second-best hen
    (seeing as your first should've won last year), and win again this year.
    Some time soon, Anna should show up and ask to pick flowers.  Let her, and
    she'll give you the last Power Berry.
    
    Summer 12
    
     The Tomato Festival is back.  Attend if you'd like, but don't feel
    pressured to.
    
    Summer 20
    
     The Cow Festival is today.  Enter your original cow, and watch as it
    begins producing Gold Milk.  Yum.
    
    Summer 24
    
     The Fireworks Display is today.  Watch it with your best girl if you want.
    
    Summer 30
    
     The last day of the season, and the checkpoint.  Make sure you have all of
    the season's goals met, then start in on Fall.
    
    
    Fall, Year 2						[NFALL2]
    =-=-=
    
    2nd Fall
    
    Su Mo Tu We Th Fr Sa
                    1  2
     3  4  5  6  7  8  9
    10 11 12 13 14 15 16
    17 18 19 20 21 22 23
    24 25 26 27 28 29 30
    
    Season's Goals:
    * Unlock the Spinach crop
    * Complete a large number of recipes
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage
    * Water the crops
    * Cut the grass
    
     Season Overview: At this point, giving an in-depth walkthrough is no
    longer necessary.  Simply make sure that you plant enough crops to unlock
    the Spinach crop, with time to plant some once you do unlock it (4 plots of
    Eggplants, 6 plots of Carrots (which you should refresh at the appropriate
    time), and 2 plots of Green Peppers).  This season is very much lacking in
    any real goals, since most everything was completed last season.
    
    
    Winter, Year 2						[NWINTER2]
    =-=-=
    
    2nd Winter
    
    Su Mo Tu We Th Fr Sa
     1  2  3  4  5  6  7
     8  9 10 11 12 13 14
    15 16 17 18 19 20 21
    22 23 24 25 26 27 28
    29 30
    
    Season's Goals:
    * None whatsoever
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Forage
    
     Season Overview: A very boring and aimless season.  Just keep at it,
    Spring is just around the corner.
    
    
    Spring, Year 3						[NSPRING3]
    =-=-=
    
    3rd Spring
    
    Su Mo Tu We Th Fr Sa
           1  2  3  4  5
     6  7  8  9 10 11 12
    13 14 15 16 17 18 19
    20 21 22 23 24 25 26
    27 28 29 30
    
    Season's Goals:
    * Plant some Strawberries
    * Finish as many recipes as possible
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage
    * Water the crops
    * Cut the grass
    
     Season Overview: An almost entirely aimless Spring.  By now, you should
    have the hang of the game, anyway.  If you didn't get the Horse Race Power
    Berry last year, you can just brute force buy it by betting an excessive
    amount on a sure winner during one of the races.
    
    
    Summer, Year 3						[NSUMMER3]
    =-=-=
    
    3rd Summer
    
    Su Mo Tu We Th Fr Sa
                 1  2  3
     4  5  6  7  8  9 10
    11 12 13 14 15 16 17
    18 19 20 21 22 23 24
    25 26 27 28 29 30
    
    Season's Goals:
    * Plant some Pumpkins
    * Finish all remaining recipes
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage
    * Water the crops
    * Cut the grass
    
     Season Overview: Bored yet?  The game loses a lot of interest right around
    this point.  Just keep plodding on, the game's end is almost in sight.
    
    
    Fall, Year 3						[NFALL3]
    =-=-=
    
    3rd Fall
    
    Su Mo Tu We Th Fr Sa
                       1
     2  3  4  5  6  7  8
     9 10 11 12 13 14 15
    16 17 18 19 20 21 22
    23 24 25 26 27 28 29
    30
    
    Season's Goals:
    * None whatsoever
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage
    * Water the crops
    * Cut the grass
    
     Season Overview: Another boring season.  Just a bit longer, just a bit
    longer...
    
    
    Winter, Year 3						[NWINTER3]
    =-=-=
    
    3rd Winter
    
    Su Mo Tu We Th Fr Sa
        1  2  3  4  5  6
     7  8  9 10 11 12 13
    14 15 16 17 18 19 20
    21 22 23 24 25 26 27
    28 29 30
    
    
    Season's Goals:
    * None whatsoever
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Forage
    
     Season Overview: It's just like Winter of Year 2, except that now your
    recipe book is full (and your total G is much higher, too).  The last
    stretch before the credits roll...
    
    
    Year 4 and Beyond					[NYEAR4]
    =-=-=
    
     As the first of Spring opens up in year 4, you'll receive your final
    evaluation.  If you did everything as this walkthrough asked, then you will
    most definitely get to keep the farm.  After this, it's just an endless
    loop of doing the same stuff you did during year 3 (minus the minor goals
    of planting the secret crops and finishing the recipes).  Congratulations
    on completing Harvest Moon: Back to Nature!
    
    
    Quick Overview						[NOVERVIEW]
    =-=-=
    
     This is a list of all of the goals of the game, in very terse form.  If
    you just want a quick idea of where you should be at or what you should be
    doing, then this is the place to look.
    
    Normal Walkthrough Goal List
    
    Year 1
    Spring 2 - Plant 2 Cucumber
    Spring 3 - Get 2 Power Berries
    Spring 4 - Get pony and brush
    Spring 6 - Plant 5 Turnip, get Fishing Rod
    Spring 12 - Buy a chicken
    Spring 15 - Upgrade axe to Copper
    Spring 17 - Get Medium Rucksack
    Spring 19 - Upgrade hammer to Silver
    Spring 21 - Get 1 Power Berry & Kappa's Berry
    Spring 29 - Upgrade watering can to Gold
    Spring 30 - Buy 3 bags of Pineapple Seeds, 1 bag of Pink Cat Seeds
    
    Summer 1 - Get 1 Power Berry (optional)
    Summer 2 - Plant 3 Pineapple, 3 Corn, 3 Tomato; upgrade Chicken Coop
    Summer 7 - Win Chicken Festival
    Summer 16 - Get Large Rucksack
    Summer 22 - Upgrade House
    Summer 23 - Get Basket, upgrade axe to Mystrile
    Summer 26 - Order Knife off of TV Shopping
    Summer 29 - Buy a Cow
    
    Fall 1 - Plant 9 Sweet Potato
    Fall 7 - Buy the Milker
    Fall 10 - Order Pot off of TV Shopping
    Fall 12 - Upgrade Barn, plant 12 Grass
    Fall 13 - Buy 2 Cows
    Fall 16 - Buy 1 Cow
    Fall 17 - Order Mixer off of TV Shopping
    Fall 20 - Buy 2 Cows
    Fall 22 - Buy 1 Cow
    Fall 24 - Order Whisk off of TV Shopping
    Fall 25 - Buy 2 cows
    Fall 28 - Buy 1 Cow
    
    Winter in general - Get 5 Sheep
    Winter 1 - Get 2 (or 3) Power Berries, order Rolling Pin off of TV Shopping
    Winter 7 - Order Oven off of TV Shopping
    Winter 15 - Order Seasoning Set off of TV Shopping
    Winter 22 - Order Power Berry off of TV Shopping
    Winter 29 - Order Frying Pan off of TV Shopping
    
    Year 2
    Spring in general - Get 5 Sheep, plant 9 Grass, upgrade House, get Mayo
    Maker
    Spring 2 - Plant 6 Cabbage
    Spring 3 - Plant 3 Cucumber, 1 Turnip, 4 Potato
    By Spring 21 - Get Relaxation Tea Leaves, make Relaxation Tea for festival
    Spring 30 - Buy at least 4 Pineapple Seeds, 11 Pink Cat Seeds
    
    Summer in general - Get Mayo Maker, get Yarn Maker, build Hothouse
    Summer 1 - Get a Power Berry (if you missed it before; still optional)
    Summer 2 - Plant Pineapple, 1 Corn, 1 Tomato, 4 Onion
    Summer 7 - Win Chicken Festival
    Summer 20 - Win Cow Festival
    
    Fall in general - Unlock and plant Spinach
    
    Winter in general - No goals
    
    Year 3
    Spring in general - Unlock and plant Strawberries
    
    Summer in general - Plant Pumpkins, finish all recipes
    
    Fall in general - No goals
    
    Winter in general - No goals
    
    
    Expert Walkthrough (The 1-Year Wonder Plan)		[WEXPERT]
    ----=
    
     This is for the truly dedicated only.  This walkthrough focuses on getting
    the absolute most possible done in a single year.  Do not (I repeat, do
    not) attempt this guide if you're not willing to dedicate every possible
    minute as efficiently as possible.  Days that end before midnight are very
    rare, and the only time spent not working is spent getting from place to
    place to do more work.  Holidays are all but ignored.  This walkthrough is
    very terse, as I expect an expert player already knows how to play the
    game, and doesn't need step-by-step instructions for every little thing
    (i.e. I assume you'll have the sense to get the Brush, Clippers, and Milker
    when you need them, and that you don't need step-by-step instructions on
    how to do things like plant crops and tend to animals).  I also assume that
    an expert player knows to hop into the hot springs when their stamina is
    running low.
    
     A NOTE TO THE EXPERT PLAYER: You can get much more bang for your buck, per
    se, if you use the hot springs while you have a fair amount of fatigue
    built up.  Since the springs simultaneously restore stamina and reduce
    fatigue, you can work 'til you start getting sick, then just hop into the
    hot springs for 50 minutes to get rid of the sickness completely, and
    restore 100 stamina.  Take advantage of this useful feature; it will make
    the task of gaining money via mining that much easier.
    
    Spring, Year 1						[ESPRING1]
    =-=-=
    
    1st Spring
    
    Su Mo Tu We Th Fr Sa
     1  2  3  4  5  6  7
     8  9 10 11 12 13 14
    15 16 17 18 19 20 21
    22 23 24 25 26 27 28
    29 30
    
    Season's Goals:
    * Buy a chicken
    * Upgrade rucksack to medium size
    * Get 3 Power Berries and the Mystic Berry
    * Upgrade axe to Copper
    * Upgrade hammer to Silver
    * Upgrade watering can to Gold
    * Save 16,200G for Pineapple Seeds and Pink Cat Seeds
    
    Daily Chores (best done in the order shown):
    * Take care of animals
    * Tend to chickens
    * Harvest and sell ripened crops
    * Forage (mine for 10G bonuses, sell the Bamboo Shoots and Blue Grass, chop
    down stumps once the axe is upgraded)
    * Water the crops
    * Clear the farm up
    
    Season's Profits: ~50,000G
    
    Spring 2
    
     Refuse the tour.  Go to the mine ASAP and start digging up 10G bonuses.
    Get your money up to 2000G, and buy 4 bags of Cabbage Seeds.  Plant them,
    then head for bed.
    
    Spring 3
    
     A normal day.  Perform the daily chores, then go to bed.  Get at least 10
    more bags of Cabbage planted by the 14th.  Before this, though, use your
    mining profits to buy a chicken.  You should also get the copper axe
    upgrade before the 16th.  Get the Power Berry from the mine, and the Power
    Berry from the tree on Mother Hill as soon as you can.  Be sure to get the
    Fishing Rod from Greg ASAP, too.  If you have all of this done and you find
    yourself with the cash available, buy a package of turnips and plant them.
    
    Spring 16
    
     Your first harvest of Cabbage is in.  Sell them all, then buy the medium
    rucksack come the next day.  Buy one package of Turnips (if you haven't
    already) and one package of Cucumbers, and plant them both.  If you already
    planted the Turnips, donate 5 of them to the Waterfall Goddess for a Power
    Berry once they're ripe.
    
    Spring 22
    
     If you bought your Turnip seeds later, this is the day to dedicate your
    Turnips to the Waterfall Goddess for a Power Berry.  Try to get the hammer
    upgraded soon.  You should also get the Mystic Berry as soon as your
    Cucumbers are ripe.
    
    Spring 29
    
     Do your watering early today, and give your watering can to Saibara to
    upgrade to gold.  Otherwise, normal day.
    
    Spring 30
    
     The last day of the season.  If you have more than 16,200G on hand, feel
    free to buy some extra seeds for next year, and/or upgrade the chicken coop
    ahead of time.  Buy 16 bags of Pineapple Seeds and 1 bag of Pink Cat Seeds
    from Won for next season.
    
    
    Summer, Year 1						[ESUMMER1]
    =-=-=
    
    1st Summer
    
    Su Mo Tu We Th Fr Sa
           1  2  3  4  5
     6  7  8  9 10 11 12
    13 14 15 16 17 18 19
    20 21 22 23 24 25 26
    27 28 29 30
    
    Season's Goals:
    * Start the honey tree
    * Get 1 Power Berry
    * Upgrade the chicken coop
    * Upgrade your house
    * Buy some cooking utensils
    * Upgrade axe to Mystrile
    * Buy the Basket
    * Buy the Large Rucksack
    * Buy 10 cows
    * Upgrade the barn
    * Save 5,000G for Sweet Potato seeds
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage (grab and sell (or store) the Red Grass, mine, chop down stumps)
    * Water the crops
    * Harvest grass that's ready
    
    Season's Profits: ~120,000G
    
    Summer 1
    
     Try to win the Opening Day swimming contest.  A turbo controller can
    assure you victory.  The reward (a Power Berry) is critical.
    
    Summer 2
    
     Plant your seeds (9-square plots from now on), go get your watering can,
    and water them all.  You won't be able to forage as much today as you can
    normally anyway.
    
    Summer 7
    
     Take your original hen and win the Sumo Chicken Festival.  Upgrade the
    chicken coop as soon as your mining makes money available for it.
    
    Summer 22
    
     First pineapple harvest is today.  Tomorrow (if you haven't already), have
    Gotz come and upgrade your house, have Saibara upgrade your axe, buy the
    Basket and Large Rucksack, and buy as many cows as you can.  Be sure to get
    at least one bag of grass per cow, and plant the grass.
    
    Summer 28
    
     Second pineapple harvest is today.  Profits should go into buying more
    cows, and the barn upgrade.  The rest of the season is unprofitable, so be
    sure you have 5,000G saved up for Fall.  Feel free to buy seeds for next
    year, if you have the money available.
    
    
    Fall, Year 1						[EFALL1]
    =-=-=
    
    1st Fall
    
    Su Mo Tu We Th Fr Sa
                 1  2  3
     4  5  6  7  8  9 10
    11 12 13 14 15 16 17
    18 19 20 21 22 23 24
    25 26 27 28 29 30
    
    Season's Goals:
    * Buy some cooking utensils
    * Buy 10 sheep
    * Upgrade the sickle to Mystrile
    * Upgrade the house again
    * Get the hothouse
    * Save 40,000G minimum for Winter
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Forage (no more mining, just gather the stuff in the mountains and store
    it in the fridge; chop the stumps up, too)
    * Water the crops
    * Harvest grass that's ready
    
    Season's Profits: ~150,000G
    
    Fall 1
    
     Buy 16 bags of Sweet Potatoes and plant and water all of them.  Today's
    foraging should be limited to gathering items only.
    
    Fall 6
    
     First harvest.  Profits should go towards the next house upgrade.
    
    Fall 9
    
     Second harvest.  Buy 4 sheep tomorrow.
    
    Fall 12
    
     Third harvest.  Buy 4 sheep tomorrow.
    
    Fall 15
    
     Fourth harvest.  Buy 2 sheep and upgrade the sickle tomorrow.
    
    Fall 18
    
     Fifth harvest.  Save for the hothouse.
    
    Fall 21
    
     Sixth harvest.  Get the hothouse.  Buy 4 bags of Pineapple Seeds and plant
    them in the hothouse.  Tend to them daily, of course.
    
    Fall 24
    
     Seventh harvest.  Save for Winter.
    
    Fall 27
    
     Eighth harvest.  Save for Winter.
    
    Fall 30
    
     Ninth and final harvest.  Save for Winter.  Buy seeds for next year, too.
    
    
    Winter, Year 1						[EWINTER1]
    =-=-=
    
    1st Winter
    
    Su Mo Tu We Th Fr Sa
                       1
     2  3  4  5  6  7  8
     9 10 11 12 13 14 15
    16 17 18 19 20 21 22
    23 24 25 26 27 28 29
    30
    
    Season's Goals:
    * Get the Mayo Maker
    * Get the Cheese Maker
    * Get the Yarn Maker
    * Get 4 Power Berries
    * Get the remaining kitchen utensils
    * Upgrade all remaining tools to Mystrile
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Forage (chop lumber if you want, mine and sell the ore)
    
    Season's Profits: Varies, usually around 200,000G
    
    Winter 1
    
     Go mine some Adamantite and get Saibara started on the Mayo Maker.  Also,
    grab both Winter Mine Power Berries, and start fishing in the ocean for
    the third Power Berry.
    
    Winter 7
    
     Start Saibara on the Cheese Maker.
    
    Winter 12
    
     Start Saibara on the Yarn Maker.
    
    Winter 17
    
     Start Saibara on one of your non-Mystrile tools.
    
    Winter 21
    
     Start Saibara on another of your non-Mystrile tools.
    
    Winter 25
    
     Start Saibara on your last non-Mystrile tool.
    
    Winter 30
    
     By now, you should have all tools as Mystrile, a full barn and chicken
    coop, all of the Maker Machines, all house upgrades, and considerable money
    available for Spring.
    
    
    Year 2 and Beyond					[EYEAR2]
    =-=-=
    
     All that remains to do on the farm at this point is gather the recipes and
    earn the secret crops.  Congratulations, you've completed all critical
    tasks within the first year of the game!  For the truly obsessed, try your
    hand at the master walkthrough next!
    
    
    Quick Overview						[EOVERVIEW]
    =-=-=
    
    Expert Walkthrough Goal List
    
    Spring 2 - Plant 4 Cabbage
    Spring 3 to 16 - Horse, Brush, start Copper Axe, Fishing Rod, Chicken,
    plant 15 Cabbage, 1 Turnip, 1 Cucumber, 3 Power Berries
    Spring 17 - Medium Rucksack
    Spring 22 - Mystic Berry, start Silver Hammer
    Spring 29 - Start Gold Watering Can
    
    Summer 1 - 1 Power Berry
    Summer 2 - Plant 16 Pineapple, 1 Pink Cat
    Summer 8 - Chicken Coop
    Summer 9 to 21 - Large Rucksack, Basket, Mystrile Axe
    Summer 22 - House, 5 Cows, 5 Grass
    Summer 28 - Barn, 5 Cows, 5 Grass
    
    Fall 1 - Plant 16 Sweet Potato
    Fall 7 - House
    Fall 10 - 4 Sheep, 4 Grass
    Fall 13 - 4 Sheep, 4 Grass
    Fall 16 - 2 Sheep, 2 Grass, start Mystrile Sickle
    Fall 22 - Hothouse
    
    Winter 1 - Mayo Maker, 3 Power Berries
    Winter 7 - Cheese Maker
    Winter 12 - Yarn Maker
    Winter 17 - Start Mystrile Hammer, Watering Can, or Hoe
    Winter 21 - Start Mystrile Hammer, Watering Can, or Hoe
    Winter 25 - Start Mystrile Hammer, Watering Can, or Hoe
    
    
    The Master Walkthrough (The 1-Year Merciless Plan)	[WMASTER]
    ----=
    
     This is the guide for people who want to make the game bend to their will,
    for those who have truly mastered the art of time management and priority
    setting.  Taking on this challenge requires a level of dedication that even
    Expert pales in comparison to.  Be aware that taking this challenge is pure
    insanity if you're not fully prepared for it.  You will not find any room
    for screw-ups in this guide, hence the secondary title.  If you're ready,
    then delve in, and good luck.
    
    Spring, Year 1						[MSPRING1]
    =-=-=
    
    1st Spring
    
    Su Mo Tu We Th Fr Sa
     1  2  3  4  5  6  7
     8  9 10 11 12 13 14
    15 16 17 18 19 20 21
    22 23 24 25 26 27 28
    29 30
    
    Season's Goals:
    * Get the pony and brush
    * Buy a chicken
    * Get the Basket
    * Upgrade rucksack to medium and large size
    * Get 3 Power Berries and the Mystic Berry
    * Upgrade the chicken coop and house
    * Upgrade axe to Copper and Mystrile
    * Upgrade hammer to Silver
    * Upgrade watering can to Mystrile
    * Buy 16 bags of Pineapple Seeds
    * Save 3,500G for Summer
    
    Daily Chores (best done in the order shown):
    * Take care of animals
    * Tend to chickens
    * Harvest and sell ripened crops
    * Forage (mine like mad for 10G bonuses (for ore once you get the Basket),
    gather the Bamboo Shoots and Blue Grass to sell, and chop down stumps once
    the axe can handle them)
    * Water the crops
    * Clear the farm up
    * Fish (with whatever time is left over; 'til 10:00PM before you get the
    Mystic Berry, or 'til midnight after you have it)
    
    Season's Profits: ~70,000G
    Season's Expenses: ~65,000G
    
    Spring 2
    
     Refuse the tour.  Mine like mad, recovering as necessary.  Buy and plant
    one bag of Cucumber seeds, and three bags of Turnips.  Get the tree Power
    Berry.  Try to see all of the girl introductions as soon as possible.
    
    Spring 3
    
     Get the pony.  Buy a chicken and some feed.  Mine like mad, recovering as
    necessary.  Get the mine Power Berry.  Start hitting on Karen by giving her
    two Moondrop Flowers per day.
    
    Spring 6
    
     By now, you should be able to afford the basket.  Buy it, and start
    gathering Silver, Gold, and Mystrile (ignore Copper) in it when mining.
    Stop mining for 10G bonuses.  Dedicate 10 of your turnips to the goddess,
    sell the rest.  Upgrade the axe to Copper today.  Start training the hammer
    in the mine, up to 200%.  Soon you should get Karen's second scene.  Answer
    Farm or Love life.
    
    Spring 8
    
     Spring Goddess Festival.  Take care of your chores on the farm, then
    attend.  Talk to everybody.  Pick up the axe and upgrade the hammer to
    Silver tomorrow.  Get the Medium Rucksack once you can afford it.
    
    Spring 11
    
     Give Kappa his 3 Cucumbers today.  Sell the rest.
    
    Spring 12
    
     Pick up your hammer and clear up the field today.  Keep a few small stones
    unbroken, as always.  Prepare some land for 15 plots of Cabbages, and over
    the course of the next 3 days, buy those 15 bags of seed (I suggest 5 per
    day, so the harvests are staggered).
    
    Spring 14
    
     Spring Thanksgiving.  Can't do anything about it, but you should still be
    offering Karen flowers.
    
    Spring 15
    
     By now, your cabbages should all be planted.  Upgrade the chicken coop.
    Once your axe hits 400%, have it upgraded to Mystrile.
    
    Spring 18
    
     The Local Horse Race.  Attend, talk to everybody before and after each
    race (3 times total, 4 for the mayor).  Soon, Karen should give you a pack
    of Moondrop Flowers.  Plant and tend to them, and when they bloom, give the
    first batch of honey from the tree to Louis.
    
    Spring 21
    
     Cooking Festival.  Attend, talk to everybody before and after the judging.
    Buy the Large Rucksack tomorrow.
    
    Spring 26
    
     Have Gotz upgrade your house by this point.
    
    Spring 27
    
     Your first group of Cabbages should be ready today.  Ship them.
    
    Spring 28
    
     Second cabbage group is ready.  Ship them.
    
    Spring 29
    
     Third cabbage group is ready.  Ship them, turn in your watering can to
    upgrade it to Mystrile, and buy the 16 bags of Pineapple Seeds for next
    season.
    
    Spring 30
    
     Finish up any purchases you've missed, keep 3,500G handy for summer.  Be
    sure to also expand your field's plots out to 24 3x3 plots (for summer
    crops).
    
    
    Summer, Year 1						[MSUMMER1]
    =-=-=
    
    1st Summer
    
    Su Mo Tu We Th Fr Sa
           1  2  3  4  5
     6  7  8  9 10 11 12
    13 14 15 16 17 18 19
    20 21 22 23 24 25 26
    27 28 29 30
    
    Season's Goals:
    * Get 2 Power Berries
    * Buy some cooking utensils
    * Buy 20 cows
    * Plant 20 bags of grass
    * Upgrade the sickle to Mystrile
    * Upgrade the barn
    * Upgrade the house again
    * Unlock the Pumpkin crop
    * Save around 8,000G for Fall seeds
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Give stuff to the girl you like
    * Forage (grab and store the Red Grass and some Pink Cat Flowers, mine,
    chop down stumps)
    * Water the crops
    * Harvest grass that's ready
    * Fish (with whatever time is left over, 'til midnight)
    
    Season's Profits: ~170,000G
    Season's Expenses: ~170,000G
    
    Summer 1
    
     Opening Day.  Win the contest in any way you can, even if it means using
    GameShark codes.
    
    Summer 2
    
     Buy 4 corn, 3 tomato, 1 onion seed.  Get your watering can back from
    Saibara, and plant and water all 24 seed bags.  If you want, wrap 8 Pink
    Cat Flowers before the Supermarket closes, and give them to Popuri tomorrow
    for her birthday.
    
    Summer 6
    
     Sumo Chicken Festival.  Win the contest in any way you can, even if it
    means using GameShark codes.  Start giving Pink Cat Flowers to Anna.  Start
    mining again to get some spare money, and once you can afford it, buy and
    plant 11 bags of Pink Cat Flowers.
    
    Summer 12
    
     Tomato Festival.  Attend, participate, talk to everybody before and after
    the contest.  Have Gotz upgrade your barn some time soon.  Some time soon,
    Anna should drop by at noon to pick flowers, and you'll be able to get her
    Power Berry.  Some time between now and the 19th, plant your cleared-up
    flower fields with 9 to 10 bags of Onion seeds.
    
    Summer 21
    
     Cow Festival.  Attend, talk to everybody at least once.
    
    Summer 22
    
     First batch of Pineapples.  Buy 10 cows, 10 bags of grass.  Plant the
    grass.  Have Saibara upgrade the sickle.
    
    Summer 24
    
     Fireworks Display.  Attend, talk to everybody before and after the show.
    
    Summer 27
    
     Second batch of Pineapples.  Once you can, buy 10 cows, 10 bags of grass.
    Plant the grass.  Upgrade the house ASAP, too.
    
    Summer 29
    
     Spend today and tomorrow mining and fishing, so as to boost your end-of-
    season profits and fill up your fish pond a bit.
    
    Summer 30
    
     End of season.  Clear up the fields of the plants, store any spares in
    the fridge.  Buy 2 bags of Green Pepper seeds from Won.
    
    
    Fall, Year 1						[MFALL1]
    =-=-=
    
    1st Fall
    
    Su Mo Tu We Th Fr Sa
                 1  2  3
     4  5  6  7  8  9 10
    11 12 13 14 15 16 17
    18 19 20 21 22 23 24
    25 26 27 28 29 30
    
    Season's Goals:
    * Buy some cooking utensils
    * Get the hothouse
    * Upgrade the hoe to Mystrile
    * Upgrade the hammer to Mystrile
    * Get all girls up to a blue heart relationship via gifts
    * Get 50+ fish in the fish pond
    * Unlock the Spinach crop
    * Save money for Winter
    
    Daily Chores:
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Harvest and sell ripened crops
    * Give stuff to the girl you like (not really critical just yet)
    * Forage (no more mining, just gather the stuff in the mountains and store
    it in the fridge and cabinet; chop the stumps up, too)
    * Water the crops
    * Harvest grass that's ready
    * Fish in Mother Lake (if you have time left; fish 'til midnight, and try
    to get at least 2 fish a day average; it's not hard, Mother Lake has the
    best fish-to-trash ratio)
    
    Season's Profits: ~200,000G
    Season's Expenses: ~90,000G
    
    Fall 1
    
     Buy 16 Sweet Potato, 3 Eggplant, and 3 Carrot seeds.  Plant all of your
    Fall seeds.
    
    Fall 3
    
     Music Festival.  Attend, talk to everybody.
    
    Fall 7
    
     Buy the Milker.
    
    Fall 9
    
     Harvest Festival.  Attend, talk to everybody, add an Egg or Green Pepper
    to the soup.
    
    Fall 12
    
     Start Gotz on building the Hothouse.
    
    Fall 13
    
     Moon-Viewing Day.  Don't bother with attending, there's no affection
    changes.  Upgrade the hoe or hammer (depends on which you're comfortable
    with, tilling the hothouse first thing or after getting the hoe back).  Buy
    8 bags of Pineapple seeds by the 16th.
    
    Fall 14
    
     Buy 6 bags of Carrot seeds and plant them in the flower area of your
    field.  Duke will come by today and ask you to help out at the orchards.
    Agree to it, and if you want Cliff to stay in the village, tell him about
    the part-time job today.
    
    Fall 15
    
     For the next 6 days, you'll need to visit the Aja Winery to pick grapes.
    Halt work on the farm at 4:30PM (the harvest should keep you on the farm
    this late today), and head for the winery.  You have between 4:45PM and
    4:59PM to enter the winery, so you need to pay attention and get there
    quickly.  Harvest all 16 grapes (there's one you'll have to go for ASAP, on
    the vine in the upper right, before Cliff gets there), then resume your
    farm work.
    
    Fall 16
    
     Pick up the hoe (or hammer), upgrade the hammer (or hoe).  Plant the
    hothouse with Pineapples, using the hothouse formation listed in the
    Strategies section.
    
    Fall 21
    
     Sheep Festival.  Attend, talk to everybody.  The fish pond should be
    getting close to 50 fish.  Try to get it at least that full by Fall 29, so
    you can have the Fishing Pole for Winter.
    
    Fall 30
    
     End of season.  You should have a lot of profits handy for winter.
    
    
    Winter, Year 1						[MWINTER1]
    =-=-=
    
    1st Winter
    
    Su Mo Tu We Th Fr Sa
                       1
     2  3  4  5  6  7  8
     9 10 11 12 13 14 15
    16 17 18 19 20 21 22
    23 24 25 26 27 28 29
    30
    
    Season's Goals:
    * Get the Mayo Maker
    * Get the Cheese Maker
    * Get the Yarn Maker
    * Get 4 Power Berries
    * Get the remaining kitchen utensils
    * Buy lots of cooking supplies and cook up some recipes
    * Buy seeds for the coming year
    * Catch 3 of the King Fish
    
    Daily Chores:
    * Cook up new recipes (if you have the ingredients handy; best to do this
    first, so you don't have to redo a full day if you make a slip-up)
    * Take care of the animals
    * Tend to the cows and sheep
    * Tend to the chickens
    * Forage (chop lumber if you need it, mine and sell the ore)
    * Fish (I suggest the ocean; as usual, cut-off time is midnight, unless you
    are after the Angler)
    
    Season's Profits: At least 200,000G
    
    Winter 1
    
     Get the two Winter Mine Power Berries, start Saibara on the Mayo Maker.
    Fish for the ocean Power Berry, too.  Try and catch the Catfish from the
    Winter Mine some time this season, and fish late at night in the ocean for
    the Angler.
    
    Winter 7
    
     Start Saibara on the Cheese Maker.
    
    Winter 10
    
     Dog Race.  Attend, talk to everybody, win if you can.
    
    Winter 12
    
     Start Saibara on the Yarn Maker.  If you haven't already, cook up all 4
    fish-related recipes, and then start fishing for the Char in the stream.
    
    Winter 14
    
     Spring Thanksgiving.  You should get at least 4 pieces of Chocolate due to
    relationship levels with the girls.  Propose to the girl you like best
    tomorrow (or today if you can reach her around 3:00PM).  Start shipping out
    fish from your fridge (but don't use the Basket!).  Try to send out over
    200 by mid-spring.  This shouldn't be too tough; even on a bad day, it's
    possible to fish up 7 fish per day from the ocean and stream near the
    house.
    
    Winter 24
    
     Star Night Festival.  Attend it with your wife.
    
    Winter 26
    
     Set this day aside for buying seeds for next year.  Get however many you
    think you'll need, and maybe even extras for just in case.
    
    Winter 30
    
     New Years' Eve.  Attend, talk to everybody, ending with Saibara.
    
    
    Year 2 and Beyond					[MYEAR2]
    =-=-=
    
     At the end of Winter, you should have around 200,000 to 300,000G saved up,
    and (of course) everything of significance done.  Congratulations, you've
    truly mastered HM:BTN!  See if you can get even more done in this span of
    time.  It is possible to do better than even this walkthrough allows for.
    Here's a hint on how: upgrade the Watering Can to Mystrile on Spring 10th.
    Good luck!
    
    
    Quick Overview						[MOVERVIEW]
    =-=-=
    
    Master Walkthrough Goal List
    
    Spring 2 - Plant 1 Cucumber, 3 Turnip; 1 Power Berry
    Spring 3 - Pony, Brush, Chicken, 1 Power Berry
    Spring 6 - Basket, start Copper Axe, Fishing Rod, 1 Power Berry
    Spring 9 - Medium Rucksack, start Silver Hammer
    Spring 11 - Kappa's Berry
    Spring 12 - Plant 5 Cabbage
    Spring 13 - Plant 5 Cabbage
    Spring 14 - Plant 5 Cabbage
    Spring 15 - Chicken Coop, start Mystrile Axe
    Spring 19 - Plant Moondrop Flowers
    Spring 22 - Large Rucksack
    Spring 26 - House
    Spring 29 - Start Mystrile Watering Can, buy 16 Pineapple Seeds
    
    Summer 1 - 1 Power Berry
    Summer 2 - Plant 16 Pineapple, 4 Corn, 3 Tomato, 1 Onion
    Summer 6 - Plant 11 bags of Pink Cat Flowers
    Summer 13 - 1 Power Berry; plant 12 Onion
    Summer 14 - Barn
    Summer 22 - 10 cows, 10 grass, start Mystrile Sickle
    Summer 28 - 10 cows, 10 grass, House
    
    Fall 1 - Plant 16 Sweet Potato, 3 Eggplant, 3 Carrot, 2 Green Pepper
    Fall 7 - Buy Milker
    Fall 12 - Hothouse
    Fall 13 - Start Mystrile Hoe/Hammer
    Fall 14 - Buy 8 Pineapple Seeds, plant 6 Carrot (flower area)
    Fall 16 - Start Mystrile Hammer/Hoe
    Fall 29 - Fishing Pole
    
    Winter 1 - Mayo Maker, 3 Power Berries, Catfish, Angler
    Winter 7 - Cheese Maker
    Winter 12 - Yarn Maker, Char
    Winter 15 - Propose
    Winter 26 - Buy next year's seeds
    
    
    The Ultimate Walkthrough (The 3-Season Madman's Plan)	[WULTIMATE]
    =-=-=
    
     (Special thanks to JungleJim for devising the original plan for this
    walkthrough, which allowed me to devise this insane variation of it.)
    
     This is THE ultimate challenge you can undertake in BTN and still have a
    marginal hope of succeeding.  If you thought I was a harsh taskmaster who
    was unrelenting in the Master Walkthrough, then turn back now.  You won't
    like what is to come at all if that's the case.  This walkthrough is
    written practically minute-by-minute, with very little to no elbow room in
    the first and second season.  You will be pushed to your absolute limits if
    you follow this walkthrough, and to the absolute limits of what your farmer
    is capable of doing in 3 seasons.
    
     This is NOT for newbies to the game.  If you don't have a solid grasp of
    how to play, and don't know shop open times, the times when key people can
    be interacted with, or even how to do basic gameplay actions, then do NOT
    follow this walkthrough!
    
     Unlike all of the other walkthroughs, this section has a VERY detailed
    breakdown of earnings and expenses for the seasons.  Be sure you pay close
    attention to the guide, and read the rules of engagement and mining
    manifesto below.
    
    
    THE RULES OF ENGAGEMENT: These are basic rules to follow regardless of any
    other goals for any day.
    
    1. If you ever hit 50 fatigue (your farmer shakes his head), jump into the
    hot springs for an hour.  Fatigue is your unholy master.
    
    2. Time waits for no man.  Do not ever allow it to flow when you do not
    know where you're going, and maximize your time spent by staying indoors
    whenever humanly possible.  This means that you must always ship goods via
    the henhouse or barn, unless it would be faster to ship via the bin near
    the house.  The menu and buildings are your saviors.
    
    3. Sleep is for the weak.  You can work until 10:00PM without concern until
    you have the Mystic Berry, and until 12:00AM with it.  Even past these
    times, work until you have nothing left you can or need to do.  Prolong
    your work days to 4:00AM or thereabouts every day, being sure you get into
    the hot springs by 4:20AM so you can get to "bed" by 5:50AM every day.  If
    it gets to 5:20AM, jump out even if you're not fully healed up and head
    home.  This way, you can save your game.  Sleep is your enemy.
    
    4. A clear mind solves many troubles.  Always make sure you keep a running
    checklist, in this playthrough more than ever, because missing even one
    thing in a day's requirements can be fatal.  Being prepared is your ally.
    
    5. Know your priorities.  Get all goods shipped BEFORE 5:00PM rolls around,
    preferably without fail.  Postpone things like watering, chopping wood,
    breaking rocks, tilling soil, and buying goods from the supermarket until
    after 5:00PM.  Priorities are your lifeline.
    
    6. The Patchworks shall be your field layout.  Rely on no other format, for
    no other can provide you with enough space for what you're after.  Try to
    get the plots closest to the chicken coop planted with the current most
    important crop.  You'll have to adapt the fields several times as you work
    your way through the seasons, so an overview of the Patchworks format to
    use for a given season is always shown.  The Patchworks is your battleplan.
    
    7. Good fortune serves this plan well.  If things turn sour, do not
    hesitate to reset the game.  Rain on a designated work day (before getting
    the Mystic Berry) is inexcusable, even crippling to the plan.  Though it
    may take some extra time, it will make the plan possible if you reboot any
    time the weather turns against you, and always make use of staggered saves.
    Luck is the chain that binds the challenge together.
    
    
    THE MINING MANIFESTO: Since you spend so much time mining in this massive
    challenge, you'll want to know your theoretical profit margin.  The charts
    below present a fairly decent representation of how much you can make on an
    uneventful mining day, given the appropriate conditions.
    
    Without Basket (enter, dig up 1st floor inner tiles, exit, repeat until you
    hit 50 fatigue; you're after the 10G bonuses):
    6:40AM - trip 1
    6:50AM to 7:50AM - hot springs visit 1
    8:00AM - trip 2
    8:10AM to 9:10AM - hot springs visit 2
    9:20AM - trip 3
    9:30AM to 10:30AM - hot springs visit 3
    10:40AM - trip 4
    10:50AM to 11:50AM - hot springs visit 4
    12:00PM - trip 5
    12:10PM to 1:10PM - hot springs visit 5
    1:20PM - trip 6
    1:30PM to 2:30PM - hot springs visit 6
    2:40PM - trip 7
    2:50PM to 3:50PM - hot springs visit 7
    4:00PM - trip 8
    4:10PM to 5:10PM - hot springs visit 8
    320G per trip * 8 trips per day = 2560G per day
    320G per trip * 6 trips per day = 1920G per day
    320G per trip * 4 trips per day = 1280G per day
    320G per trip * 2 trips per day = 640G per day
    
    With Basket (do not collect Copper; only Silver or better; each trip takes
    between 50 and 90 stamina; deposit ores in hen house bin):
    6:40AM to 7:10AM - trip 1
    7:10AM to 7:40AM - trip 2
    8:00AM to 9:00AM - hot springs visit 1
    9:20AM to 10:00AM - trip 3
    10:00AM to 10:40AM - trip 4
    11:00AM to 12:00PM - hot springs visit 2
    12:20PM to 1:00PM - trip 5
    1:00PM to 1:40PM - trip 6
    2:00PM to 3:00PM - hot springs visit 3
    3:20PM to 4:00PM - trip 7
    4:00PM to 4:40PM - trip 8
    5:00PM to 6:00PM - hot springs visit 4
    640G per trip * 8 trips per day = 5120G per day
    640G per trip * 6 trips per day = 3840G per day
    640G per trip * 4 trips per day = 2560G per day
    640G per trip * 2 trips per day = 1280G per day
    
     Keep in mind that there will be VERY few instances where you can get 8
    mining trips in.  More often than not, you'll have to sacrifice 1 or 2
    trips to do other things, sometimes as many as 6 of them.  Also, profit
    made is HIGHLY dependent on what you turn up.  If you can't dig up enough
    coin bags or high-value metals, your profit margin will drop.  Of course,
    it works the other direction, too.
    
    
    Spring, Year 1						[USPRING1]
    =-=-=
    
    1st Spring
    
    Su Mo Tu We Th Fr Sa
     1  2  3  4  5  6  7
     8  9 10 11 12 13 14
    15 16 17 18 19 20 21
    22 23 24 25 26 27 28
    29 30
    
    Season's Goals:
    * Buy a chicken
    * Get 3 Power Berries and the Mystic Berry
    * Get the pony and brush
    * Get the basket
    * Get the medium and large rucksacks
    * Get the Fishing Pole
    * Upgrade axe to Copper and Mystrile
    * Upgrade hammer to Silver
    * Upgrade watering can to Mystrile
    * Upgrade sickle to Mystrile
    * Upgrade hoe to Mystrile
    * Upgrade the chicken coop and house
    * Get the Knife kitchen utensil
    * Get 10 cows
    * Unlock the Strawberry crop
    * Get 40 bags of Pineapple seeds for summer, save 3,600G for other seeds
    
    Initial Daily Schedule:
    Before 5:00PM
    * Feed your chicken(s); incubate as necessary
    * Mine, mine, mine until you drop, then mine some more
    * Forage
    * If you find an opportune chance, give Karen 2 Moondrop Flowers
    * Stock up on any goods you're lacking in (chicken feed especially)
    After 5:00PM:
    * Water the crops
    * Chop sticks on the farm (until no more remain)
    
    Spring Field Layout:
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x x x x x x x x x x x x x x x x x x x x x x x
    x x x x x x x x x x x x x x x x x x x x x x x x x
    x x x x x x x x x x x x x x x x x x x x x x x x x
    
    
    Spring 2 - 1 Cucumber, 3 Turnip, 2 Power Berry, Chicken (2,060G spent)
    
     Head for the mine immediately.  Make a half-trip, then re-enter and dig
    down to the Power Berry.  Make 3 trips after this (you don't need to use
    the hot springs after getting the berry).  This should put you at close to
    9:30AM.  Forage the Bamboo Shoots and Blue Grass, then rush over to the
    Poultry Farm exterior, waiting outside the door until 11:00AM.  Enter when
    11:00AM hits, buy your chicken and 3 feed, see Popuri's introduction scene,
    tend to the bird, then heal in the spring and return to the mine.  Do 3
    more trips, then head to the store before you use the spring again and buy
    the seeds.  You should also get Karen's introduction this way.  Use the
    spring, then clear up, plant, and water.  Chop sticks on the farm until you
    run out of time, heal up, attack the tree on the hill but relent to get the
    Power Berry from it, then go to bed.
    
    Spring 3 - Pony, Brush, Copper Axe (1,800G spent)
    
     Head for the mine, and do 3 trips.  Don't heal after the last one; forage
    instead, and sell the items you pick up.  This should bring you up to about
    10:00AM.  Visit Yodel Ranch and take the pony, then return to the spring,
    heal, and do 3 more trips.  Grab a piece of Copper on one of these trips if
    you haven't already.  This should give you well over 1,800G.  If you need
    to (you shouldn't), clear the remaining sticks on the farm to get the axe
    up to 100%, but do not take longer than until 3:30PM.  Visit the blacksmith
    and buy your brush, then pull out the Copper with the axe in hand and
    upgrade it (be sure you get the brush first).  Head to the mine with your
    hammer and start practicing with it; you want it to get up to 200%
    proficiency by the 6th.  If you plan to clear the field of small stones, do
    NOT break all of them; save at least 1, preferrably 2 or 3.  Work 'til
    4:00AM, bathe in the spring, then go to bed.
    
    Spring 4 - Basket (5,000G spent)
    
     The spare funds from the Spring 3 mining trips will make or break you at
    this point.  You should dedicate all of your time to mining trips, to get
    in a total of 8 of them, visiting the store in town to buy the basket
    before healing from the last trip.  Be sure that you have a few Moondrop
    Flowers handy to give to Karen if it's before 4:00PM when you go to get the
    Basket.  Heal up afterwards, do more mining and hammer powering up, and go
    to bed.
    
    Spring 5 - Medium Rucksack (3,000G spent)
    
     Again, do the 8 mine trip jig, and get the Medium Rucksack after the last
    trip (or before it if you didn't give Karen her flowers yesterday).  Be
    sure you have the hammer up to 200% by the end of today (spend all of your
    late night time in the mines with it if need be).
    
    Spring 6 - 1 Power Berry, Silver Hammer (2,000G spent)
    
     The Turnips are ripe, so grab 5 of them on the way to the mine and give
    them to the Goddess to get your Power Berry.  Be sure to save a Silver ore
    in your rucksack.  On the return trip with the foraged goods, bring the
    Goddess 5 more Turnips to see a scene with Karen (it should be her, at
    least; it's important that she shows up).  After each mining trip, dedicate
    5 more Turnips to the Goddess until you've given her a total of 20.  This
    will get you a free 1,000G.  By then, it should be late enough to visit
    Saibara, so go ahead and do so, Silver ore in hand.  Get your axe back and
    upgrade your hammer.  The rest of the day should be spent mining, then
    chopping the stumps in the area, then the stumps on the farm.  Be sure you
    leave at least 1 Turnip in the field; unripened is fine, just be sure to
    water it ASAP, and until it does grow to maturity.
    
    NOTE: From now on, your daily schedule includes chopping wood.  Always put
    priority on the non-farm lumber first, as it regrows, while farm lumber
    does not.
    
    Spring 7 - Fishing Pole
    
     The only deviation today is to immediately go to the beach and talk to
    Greg to get the Fishing Pole.  Otherwise, mine like mad as usual, and after
    you've done your evening's watering, be sure you get the watering can up to
    400%.  This is critical.  You'll need to be making about 25,000G between
    now and Spring 14.
    
    Spring 8
    
     Goddess Festival.  Be sure you talk to Karen.  Follow festival rules of
    mining (ie. stop mining around 1:30PM and hightail it to the Square).  If
    you've been keeping up on giving her flowers at opportune times (few though
    they are), she should stop you near the waterfall soonish and ask you what
    you're worried over.  Say Farm or Love life when she does.
    
    Spring 9
    
     The only thing of note about today is that you can get your hammer back
    today.  Do so before 4:00PM, and spend some quality time this evening with
    it, after the usual woodcutting duties.
    
    NOTE: From now on, your daily schedule includes breaking large rocks.  It
    should not take more than 3 evenings to clear the fields of them, however.
    
    Spring 10 - Mystrile Watering Can (5000G)
    
     Do the usual mine gig once, keeping a Mystrile ore on hand for later.
    Water your crops early today, and then bring the can to Saibara (grabbing
    your hammer as well, naturally).  Resume the mining bit, and of course tend
    to the usual wood-cutting duties.
    
    Spring 11 - Chicken Coop, Mystic Berry (5000G, 420 lumber)
    
     Cucumbers are ripe; grab 3, sell the rest.  By now, your chopping wood
    should have gotten you over the 420 mark.  Go to Gotz after your 4th mine
    trip and order up a chicken coop upgrade, then take those 3 Cucumbers up to
    the sweet spot on Mother Hill and get your Mystic Berry.  Resume daily
    chores as usual.  Put particular late-night focus on tilling the field.
    
    Spring 13 - 20 Cabbage (p10), 14 Turnip (p7), 5 Cucumber, 6 Potato (13580G)
    
     (The (p#) notation indicates that you should plant that many 3x3 plots of
    that crop out of the number bought)
    
     Note that, if you are somehow strapped for cash (you shouldn't be; it's a
    bad sign if you are), you can delay buying 10 of the Cabbages until
    tomorrow.  Try to get these seeds bought some time around noon (grabbing
    your new Mystrile watering can on the way), and as always, wait on planting
    and watering them in until after 5:00PM.
    
    NOTE: From now on, you don't need to mine before 5:00PM.  You'll need to
    dedicate all of your waking hours to tending to the crops instead, with the
    remaining time dedicated to wood-chopping.  Don't slack on either of these,
    you can't afford to if you want to follow this challenge.
    
    Spring 14 - plant 10 Cabbage, plant 7 Turnip
    
     As with the previous day, plant and water them in late at night.  If your
    late-night schedule is starting to get strained, you can drop the mining
    after noon (just be sure you have around 12,000G handy by the end of the
    day, for tomorrow).
    
    Spring 15 - 20 Cabbage (p10), Harvest Sprites (1 week) (10000G)
    
     Again like the 13th, buy the seeds around noon, and hire out the Sprites
    for harvesting on that trip as well (you'll have to ask a few times).  This
    is why you wanted to leave that one ripe Turnip in the ground, if you're
    wondering.  You can pluck and sell it after this if you like.
    
    Spring 16 - plant 10 Cabbage, buy 14 Turnip (1680G)
    
     Feel free to buy the seeds whenever, as long as it's before 6:00PM.  This
    marks when you need to focus less on mining, and more on crop maintenance.
    
    Spring 17 - Replant Turnips
    
     Self-explanitory.  Help the Sprites out at harvesting.
    
    Spring 18 - Replant Turnips
    
     Same as the previous day, though you'll want to visit the Square around
    2:00PM for the horse races.  Talk to at least Karen three times, once
    before each race.  She should be getting really close to 15,000 affection
    by now, what with your near-constant showering her with flowers.  If you
    feel particularly daring and want to see if you can top your current
    profits (as well as potentially get another Power Berry), you can go ahead
    and participate in betting in the race.  It's not counted on that you do
    this, but if you do, take the Basket with you so you can sell any jewelery
    you buy; they're worth 2,000G each, which can give you a huge leap in
    profits that you wouldn't get otherwise.
    
    Spring 19 - Large Rucksack, buy 6 Potato and 14 Turnip (7580G)
    
     You don't need to plant those Potatoes and Turnips; you're being told to
    grab them now so you don't forget.  Feel free to delay until as long as the
    21st to get them, since you'll be at the market anyway to get your fine new
    Large Rucksack.  Very normal day otherwise.
    
    Spring 20 - Moondrop Flowers
    
     This is more or less the earliest that Karen might drop by with her
    Moondrop Seeds for you.  If she doesn't, don't fret; just keep giving her
    those flowers whenever you get a spare moment.  As soon as you do have
    them on hand, plant them (oh no, not MORE stuff to water!), and tend to
    them until they bloom and you get honey.
    
    Spring 21 - Replant Turnips, House (4700G, 370 lumber)
    
     Self-explanitory.  Be sure you remember to visit Gotz!  Also, leave at
    least one crop on the field today; this should be no trouble, even with the
    Sprites harvesting.
    
    Spring 22 - Replant Turnips/Potatoes
    
     Self-explanitory.  Be sure to see Karen today at the festival (if you can
    manage it, and haven't gotten the flower seeds yet).
    
    Spring 23 - Buy 14 Turnip, Harvest Sprites (1 week) (1680G)
    
     Yet more pre-emptive buying.  Not to worry, it'll pay off.  You should
    probably have huge chunks of cash by now from the Turnips, but you'll be
    needing those profits soon enough.  Don't forget to hire out the Sprites
    when you're out buying the seeds!  Bring them 7 boxes of Flour, one per
    worker, just to keep on good terms with them.
    
    NOTE: Any time you hire the Sprites, always give them 7 boxes of Flour.
    
    Spring 24 - Mystrile Axe (5000G)
    
     Other than dropping by Saibara to drop off your axe (yeah, another mine
    trip, unless you thought to grab a Mystrile a long-arse time ago when you
    gave up the mining schtick), this is a pretty typical day.
    
    Spring 25 - Replant Turnips
    
     Self-explanatory.
    
    Spring 26 - Replant Turnips
    
     Self-explanatory.
    
    Spring 27 - Mystrile Hoe (5000G)
    
     Just like on the 24th (though a mine trip is pretty much inevitable this
    time, I'm afraid).  Normal day otherwise (though your first Cabbage harvest
    is in now; 22,500G!).
    
    Spring 28 - Knife (3000G)
    
     Today's detour into town is short, sweet, and to the point.  Not to
    mention totally affordable.  Second Cabbage harvest today.
    
    Spring 29 - 10 Cows + fodder (61000G)
    
     This marks the third Cabbage harvest, but before you get into the heat of
    it, be sure to buy and tend to your 10 cows.  10 cows in the first Spring.
    Madness, is it not?
    
    Spring 30 - 12 Pink Cat, 40 Pineapple (p10), Mystrile Sickle (47200G)
    
     Yes, you read that right, plant and water 10 of the Pineapple bags.  Also
    prepare the field for and plant your Pink Cat flowers (see the summer plan
    for how to do this).  Your last harvest is today, so keep sharp!  Also, be
    sure you upgrade your sickle after you've cut down the cucumber plants;
    you'll be needing that sucker in Mystrile form soon.  Be sure you have at
    least 3,600G handy for summer crops.  If you're slightly below this, you
    can do a bit of non-Basket mining on Summer 1 to up your profits, but this
    is highly inadvisable, due to the festival on that day.  Summer 2 mining is
    also an option, but leaves you bereft of some valuable time.
    
    =-=-=-=-=-=-=-=-=-=
    
    Season Profits and Expenses Overview:
    
    Profits:
      90,000G from Cabbages
      30,420G from Turnips
       8,640G from Potatoes
    +  6,360G from Cucumbers
    ------------------
     135,420G from produce
         500G from initial funds
      10,500G from foraging
       3,300G from eggs
       1,000G from Harvest Goddess' gift
    ------------------
     150,720G from guaranteed profits
    + 36,740G from mining (minimum)
    ------------------
     187,460G total profits (minimum)
    
    Expenses:
      20,000G on 40 bags of Cabbage seed
       8,160G on 68 bags of Turnip seed
       1,800G on 12 bags of Potato seed
    +  1,200G on 6 bags of Cucumber seed
    ------------------
      31,160G on seeds
      23,000G on tool upgrades
       9,700G on building upgrades
      13,000G on rucksack upgrades and Basket
       1,500G on chickens
      60,000G on cows
       3,800G on kitchen utensils and farm tools
    +  1,700G on miscellaneous (chicken feed, fodder, fish food, etc.)
    ------------------
     140,860G on spring goods
    + 40,000G on 40 bags of Pineapple seeds
    ------------------
     183,860G total expenses
    
     187,460G profits (minimum)
    -183,860G expenses
    ------------------
       3,600G remaining funds (minimum)
    
    Harvest Sprites' Harvesting Experience: 14 days
    
    =-=-=-=-=-=-=-=-=-=
    
    
    Summer, Year 1						[USUMMER1]
    =-=-=
    
    1st Summer
    
    Su Mo Tu We Th Fr Sa
           1  2  3  4  5
     6  7  8  9 10 11 12
    13 14 15 16 17 18 19
    20 21 22 23 24 25 26
    27 28 29 30
    
    Season's Goals:
    * Get 2 Power Berries
    * Get more kitchen utensils
    * Upgrade the barn and house
    * Build the hothouse
    * Get the Milker
    * Buy 10 more cows
    * Buy 25 bags of grass and plant them
    * Upgrade the hammer to Mystrile
    * Buy seeds for the hothouse and next season
    * Unlock the Pumpkin crop
    
    Summer Field Layout*:
        x x x   x x x   x x x       x x x x x x x x x
        x x x   x x x   x x x       x x x x x x x x x
        x x x   x x x   x x x       x x x x x x x x x
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    x x x   x x x   x x x   x x x   x x x x x x x x x
    
    x x x   x x x   x x x   x x x   x x x x x x x x x
    x x x   x x x   x x x   x x x   x x x x x x x x x
    x x x   x x x   x x x   x x x   x x x x x x x x x
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        x x x   x x x   x x x       x x x x x x x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
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    x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
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        x x x   x x x   x x x   x x x   x x x   x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x o x x x o x x x o x x x
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x x x x o o o o o o o o o o o o o o o
                  x x x o o o o o o o o o o o o o o o
    x x x   x x x x x x o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
                        o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    
    * - Do not convert the lower half of your field to grass area immediately;
    you'll need that space for planting crops until the Onions ripen.  Make
    certain you plant ONLY Onions in any of the will-be-grass area.
    
    Summer 1 - 1 Power Berry, plant 10 Pineapple
    
     After you have the animals tended to and any basic foraging and the like
    you want to get done, head to the beach and win the contest.  Yes, it's
    mandatory.  No, I don't frown on using a GameShark to beat it.
    
    Summer 2 - 4 Corn, 3 Tomato, 12 Onion, plant 10 Pineapple (3600G)
    
     Buy and plant your seeds, and water it all in.  If, for some strange and
    inexplicable reason, you find yourself with spare time, spend it gaining
    more money in the mines.
    
    Summer 3 - Plant 10 Pineapple
    
     Nothing complicated here.  Again, any spare time you find yourself with,
    go mining.  You'll want 2,500G on hand by the 5th.
    
    Summer 5 - Frying Pan (2500G)
    
     Other than the purchase, normal day.
    
    Summer 6 - Win chicken festival
    
     Yes, this is mandatory.  Yes, I know it's Hellish.  And yes, you may use a
    GameShark to win automatically.
    
    Summer 7 - 1 Power Berry
    
     Your Pink Cat flowers should be blooming by now, meaning Anna will be by
    to beg for them.  Let her have them and grab your berry.
    
    Summer 9 - Harvest Sprites (1 week)
    
     Hire out the Sprites ASAP, before you finish your harvest (though that's
    pretty much inevitable; you have 108 Onions to harvest, after all!).
    
    Summer 10 - Barn, Milker (8800G)
    
     Yesterday's profits make for today's purchases.  You'll likely have to pay
    Gotz extra in lumber for the barn, but that's alright.  Note that you can
    delay buying the Milker for up to 2 more days, but that should not prove to
    be necessary.
    
    Summer 18 - House (10000G)
    
     In that long gap of time, you should have made around 6,080G from crops,
    as well as netting some cash from your newly mature cows and from your
    long-mature chickens.  In short, the upgrade to the house (and the excess
    lumber you'll have to buy to get it) is affordable.
    
    Summer 19 - Mixer (2500G)
    
     Just buy the utensil.  Normal day otherwise.
    
    Summer 20 - Harvest Sprites (1 week)
    
     You'll be glad you did this come tomorrow...
    
    Summer 23 - 10 Cows, 25 Grass (72500G)
    
     Spend your first Pineapple harvest graciously by filling your barn and
    preparing things for the filling of your field.  This is set on the 23rd
    because odds are that you didn't finish the harvest yesterday.
    
    Summer 25 - Hothouse (31050G)
    
     The profits are definitely hefty enough to have this built now.
    
    Summer 26 - Whisk (1000G)
    
     Just a short diversion from Harvester's Hell, get the cheap-arse Whisk
    ordered and the field tended.
    
    Summer 27 - Mystrile Hammer (5000G)
    
     Might as well upgrade your last tool at this point.
    
    Summer 29 - Harvest Sprites (1 week)
    
     Sounds insane, right?  You'll be SOOO thankful come Fall that you went and
    hired them now.
    
    Summer 30 - Hothouse planting (Pineapple, Corn, Pumpkin, Strawberry)(1950G)
    
     The last day of harvest.  Put all your effort in harvesting the Pineapples
    (no need to water!), and plant up your new hothouse as well, one plot per
    type of crop listed above.
    
    =-=-=-=-=-=-=-=-=-=
    
    Season Profits and Expenses Overview:
    
    Profits:
     300,000G from Pineapples
       7,620G from Tomatoes
      11,000G from Corn
    +  7,750G from Onions
    -------------------
     326,370G from produce
       3,600G from last season (minimum)
       5,000G from foraging
      14,850G from eggs
    + 22,500G from milk
    -------------------
     372,320G total profits (minimum)
    
    Expenses:
         600G on 3 bags of Tomato seed
       1,200G on 4 bags of Corn seed
       1,800G on 12 bags of Onion seed
      12,500G on 25 bags of Grass seed
    -------------------
      16,100G on seeds
       5,000G on tool upgrades
      47,850G on building upgrades
      60,000G on cows
       8,000G on kitchen utensils and farm tools
    +  1,000G on miscellaneous expenses
    -------------------
     137,950G total expenses
    
     372,320G total profits (minimum)
    -137,950G total expenses
    -------------------
     234,370G remaining funds (minimum)
    
    Harvest Sprites' Harvesting Experience: 30 days
    
    =-=-=-=-=-=-=-=-=-=
    
    
    Fall, Year 1						[UFALL1]
    =-=-=
    
    1st Fall
    
    Su Mo Tu We Th Fr Sa
                 1  2  3
     4  5  6  7  8  9 10
    11 12 13 14 15 16 17
    18 19 20 21 22 23 24
    25 26 27 28 29 30
    
    Season's Goals:
    * Get 1 Power Berry
    * Get more kitchen utensils
    * Get the Fishing Pole
    * Unlock the Spinach crop
    
    Fall Field Layout:
    
        x x x   x x x   x x x       x x x x x x x x x
        x x x   x x x   x x x       x x x x x x x x x
        x x x   x x x   x x x       x x x x x x x x x
    x x x   x x x   x x x   x x x   x x x x x x x x x
    x x x   x x x   x x x   x x x   x x x x x x x x x
    x x x   x x x   x x x   x x x   x x x x x x x x x
    
    x x x   x x x   x x x   x x x   x x x x x x x x x
    x x x   x x x   x x x   x x x   x x x x x x x x x
    x x x   x x x   x x x   x x x   x x x x x x x x x
        x x x   x x x   x x x       x x x x x x x x x
        x x x   x x x   x x x       x x x x x x x x x
        x x x   x x x   x x x       x x x x x x x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
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    x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
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        x x x   x x x   x x x   x x x   x x x   x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x o x x x o x x x o x x x
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x x x x o o o o o o o o o o o o o o o
                  x x x o o o o o o o o o o o o o o o
    x x x   x x x x x x o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
                        o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    
    
    Fall 1 - 40 Sweet Potato, 5 Eggplant, 12 Carrot, 4 Green Pepper (16,080G)
    
     Yes, a hefty order for today.  Though hardly surprising, given the
    previous season.  Use the ex-flowerbeds to plant the Carrots in.  Oh yes,
    and spend any and all spare evening time fishing on Mother Hill; you want a
    pond with 50 fish by the 30th.
    
    Fall 8 - Harvest Sprites (1 week)
    
     A mostly uneventful season, since you have virtually no goals left to
    fulfill.  You'll be thankful you hired the Sprites on the Sweet Potato
    off-days, though.
    
    Fall 10 - Oven (5000G)
    
     Just buy the Oven.  Normal day otherwise.
    
    Fall 17 - Harvest Sprites (1 week), Seasoning Set (5000G)
    
     Again, just buy it.  Note how the Sprite hiring times are strategically
    staggered to coincide with each harvest.
    
    Fall 20 - 11 Spinach, 11 Carrot (5450G)
    
     Since you've unlocked the Spinach by now, go ahead and plant a buttload of
    it for recipe use.  Might as well restock the carrots too.  I suggest you
    save 99 of each of the crop types in the fridge, just for the heck of it.
    
    Fall 24 - Order Power Berry (5000G)
    
     Last TV Shopping offer for the season, and quite worth it.
    
    Fall 26 - Harvest Sprites (1 week)
    
     Last hiring of the Sprites for the season.  Can you imagine doing a Sweet
    Potato harvest without them?  Eek...
    
    Fall 27 - 1 Power Berry
    
     Your TV Shopping Power Berry should arrive.  Yummy.
    
    Fall 30 - Fishing Pole
    
     Try and get the Fishing Pole by this point.  Not an easy task, I know.
    
    
    =-=-=-=-=-=-=-=-=-=
    
    Season Profits and Expenses Overview:
    
    Too many possibilities at this point to overview profits.  You should have
    somewhere around 500,000G, though, by the end of the season.
    
    Harvest Sprites' Harvesting Experience: 53 days
    
    =-=-=-=-=-=-=-=-=-=
    
    
    Winter and Beyond					[UBEYOND]
    =-=-=
    
     By now, you should have a very solid grasp on what to do in winter (get
    the Maker machines, fish up King Fish, potentially cook up all(!) of the
    recipes, and generally give your poor head a break from the nightmare of
    the growing season).  Congrats, you have gone through the absolute most
    challenging path for BTN, and come out of it with a VERY strong farm that
    outmatches what a lot of players have by the end of their third year!
    
    
    Quick Overview						[UOVERVIEW]
    =-=-=
    
    Ultimate Walkthrough Goal List
    
    Spring:
    Spring 2 - 1 Cucumber, 3 Turnip, 2 Power Berry, Chicken (2,060G spent)
    Spring 3 - Pony, Brush, Copper Axe (1,800G spent)
    Spring 4 - Basket (5,000G spent)
    Spring 5 - Medium Rucksack (3,000G spent)
    Spring 6 - 1 Power Berry, Silver Hammer (2,000G spent)
    Spring 7 - Fishing Pole
    Spring 10 - Mystrile Watering Can (5000G)
    Spring 11 - Chicken Coop, Mystic Berry (5000G, 420 lumber)
    Spring 13 - 20 Cabbage (p10), 14 Turnip (p7), 5 Cucumber, 6 Potato (13580G)
    Spring 14 - plant 10 Cabbage, plant 7 Turnip
    Spring 15 - 20 Cabbage (p10), Harvest Sprites (1 week) (10000G)
    Spring 16 - plant 10 Cabbage, buy 14 Turnip (1680G)
    Spring 17 - Replant Turnips
    Spring 18 - Replant Turnips
    Spring 19 - Large Rucksack, buy 6 Potato and 14 Turnip (7580G)
    Spring 20 - Moondrop Flowers
    Spring 21 - Replant Turnips, House (4700G, 370 lumber)
    Spring 22 - Replant Turnips/Potatoes
    Spring 23 - Buy 14 Turnip, Harvest Sprites (1 week) (1680G)
    Spring 24 - Mystrile Axe (5000G)
    Spring 25 - Replant Turnips
    Spring 26 - Replant Turnips
    Spring 27 - Mystrile Hoe (5000G)
    Spring 28 - Knife (3000G)
    Spring 29 - 10 Cows + fodder (61000G)
    Spring 30 - 12 Pink Cat, 40 Pineapple (p10), Mystrile Sickle (47200G)
    
    Summer:
    Summer 1 - 1 Power Berry, plant 10 Pineapple
    Summer 2 - 4 Corn, 3 Tomato, 12 Onion, plant 10 Pineapple (3600G)
    Summer 3 - Plant 10 Pineapple
    Summer 5 - Frying Pan (2500G)
    Summer 6 - Win chicken festival
    Summer 7 - 1 Power Berry
    Summer 9 - Harvest Sprites (1 week)
    Summer 10 - Barn, Milker (8800G)
    Summer 18 - House (10000G)
    Summer 19 - Mixer (2500G)
    Summer 20 - Harvest Sprites (1 week)
    Summer 23 - 10 Cows, 25 Grass (72500G)
    Summer 25 - Hothouse (31050G)
    Summer 26 - Whisk (1000G)
    Summer 27 - Mystrile Hammer (5000G)
    Summer 29 - Harvest Sprites (1 week)
    Summer 30 - Hothouse planting (Pineapple, Corn, Pumpkin, Strawberry)(1950G)
    
    Fall:
    Fall 1 - 40 Sweet Potato, 5 Eggplant, 12 Carrot, 4 Green Pepper (16,080G)
    Fall 8 - Harvest Sprites (1 week)
    Fall 10 - Oven (5000G)
    Fall 17 - Harvest Sprites (1 week), Seasoning Set (5000G)
    Fall 20 - 11 Spinach, 11 Carrot (5450G)
    Fall 24 - Order Power Berry (5000G)
    Fall 26 - Harvest Sprites (1 week)
    Fall 27 - 1 Power Berry
    Fall 30 - Fishing Pole
    
    
    Gameplay Challenges					[WCHALLENG]
    ----=
    
     This section is a list of things to challenge yourself with once normal
    gameplay bores you.  Take a crack at them if you're getting tired of the
    usual path to victory.  The last few make for a very interesting experience
    indeed.
    
    * CO (crops only) - Don't participate in any festivals, don't buy any
    animals.  Basically, you can only work the field and get a girl to like you
    well enough that you don't lose at the end of year 3.
    
    * NM (no mining) - Don't mine for profit; only use the mine to get tool
    upgrades and Maker machines, nothing else.  Not that much of a challenge,
    but it does limit your output in winter.
    
    * NA (no animals) - Don't buy any animals.  You can plant crops, and you
    don't necessarily have to get married to win.
    
    * NC (no crops) - Don't plant anything, only tend to animals and forage.
    You have to marry by the end of year 3 to win this way, too.
    
    * NCNA (no crops, no animals) - A mix of the two methods above.  You have
    to get married by the end of year 3.  A pretty tough path to take.
    
    * NCNANM (no crops, no animals, no mining) - The second-most difficult
    challenge.  Basically, you can only forage and fish, and you have to be
    married by the end of year 3.
    
    * FO (foraging only) - The most challenging limited way to win (which isn't
    saying a whole lot).  Only forage, nothing else.  You have to be married by
    the end of year 3, as well.  It's tough, but quite possible.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    III. Game Guide
    ====-
    
    Mineral Village Overview				[GGMINVIL]
    ----=
    
     Mineral Village is where the game takes place, of course!  This is a list
    of everything important about the village.  Don't throw items on the ground
    in the village (or other people's homes), by the way.  No matter how
    innocent your intentions may be, you'll be littering if you do.
    
    
    Business Hours						[GGHOURS]
    =-=-=
    
     Of course, not every business (or house!) is open all the time.  This is
    a list of shop working hours.  Obviously, shops are all closed on festival
    days.
    
    Saibara's Blacksmithy - 9:00AM to 4:00PM, closed Thursdays
    Aja Winery - 9:00AM to 12:00PM, closed Saturdays
    Library - 10:00AM to 4:00PM, closed Mondays
    Chicken Lil's - 11:00AM to 4:00PM, closed Sundays
    Yodel Ranch - 9:00AM to 3:00PM, closed Mondays
    Gotz's House - 11:00AM to 5:00PM, closed Saturdays and Sundays
    Supermarket - 8:00AM to 6:00PM, closed Tuesdays and Sundays
    Clinic - 9:00AM to 6:00PM, closed Wednesday
    Seaside Lodge - 8:00AM to 11:30AM & 1:00PM to 5:00PM daily (Summer)
    Inn - 8:00AM to 9:00PM daily
    Won's Seed Corner (at the Inn) - 1:00PM to 4:00PM daily
    Church - 10:00AM to 5:00PM daily
    Harvest Sprites - 10:00AM-5:00PM daily
    Most houses - 10:00AM to 5:00PM daily (some houses are locked during
    certain days when their inhabitants are elsewhere for the day)
    
     If you have high enough relationships with the people who live there, you
    can enter homes and places of business before they officially open.  You
    can't get any shop services until about an hour before official opening
    times in most cases, though, and you can never get the services on a shop's
    day off.  Shops also stay open an extra hour longer if you're good friends
    with the owners.
    
    
    Goods for Sale						[GGSALE]
    =-=-=
    
    Saibara's Blacksmithy
    
    Item for Sale	Price	Function
    Brush		800	Raises affection the horse if used on him once
    			daily
    Milker		2000	Allows you to draw milk from your mature cows
    Clippers	1800	Allows you to cut wool from your sheep
    Tool Upgrade	1000	Upgrades a tool to level 2; need Copper to upgrade
     (Copper)		it, too; takes 3 days
    Tool Upgrade	2000	Upgrades a tool to level 3; need Silver to upgrade
     (Silver)		it, too; takes 3 days
    Tool Upgrade	3000	Upgrades a tool to level 4; need Gold to upgrade
     (Gold)			it, too; takes 3 days
    Tool Upgrade	5000	Upgrades a tool to level 5; need Mystrile to
     (Mystrile)		upgrade it, too; takes 3 days
    Mayo Maker	20000	Lets you make mayonnaise from eggs; need Adamantite
    			to build it, too; takes 5 days
    Cheese Maker	20000	Lets you make cheese from milk; need Adamantite to
    			build it, too; takes 5 days
    Yarn Ball Maker	20000	Lets you make yarn from wool; need Adamantite to
    			built it, too; takes 5 days
    Girl's Present	1000	Give it to a girl for a boost in affection; need
    			Orichalcum to make it, too; takes 2 days; it'll be
    			a random piece of jewelry
    
    Aja Winery
    Grape Juice	200	Give it to people as a gift or drink it
    Wine		300	Give it to people as a gift or drink it
    
    Chicken Lil's
    Chicken Feed	10	Give it to chickens via the feed bins in the coop
    Buy Chicken	1500	Buy a chicken; produces eggs
    Sell Chicken	N/A	Sell an existing chicken
    Animal Medicine	1000	Cures any animal of sickness
    
    Yodel Ranch
    Fodder		20	Give it to livestock via the feed bins in the barn
    C.M. Potion	3000	Impregnates any adult cow
    S.M. Potion	3000	Impregnates any adult sheep
    Buy Cow		6000	Buy a calf; produces milk when mature
    Buy Sheep	4000	Buy a sheep; produces wool
    Sell Cow	N/A	Sell an existing cow
    Sell Sheep	N/A	Sell an existing sheep
    Bell		500	Causes cows and sheep to gather near you
    Animal Medicine	1000	Cures any animal of sickness
    
    Gotz's House
    Buy lumber	50	Build fences, light the fireplace (second house
    			expansion only), expand buildings
    (Expansions)	Varies	See next section
    
    Jeff and Family's Supermarket
    Curry Powder	50	Used in cooking
    Oil		50	Used in cooking
    Flour		50	Used in cooking
    Rice Ball	100	Used in cooking
    Bread		100	Used in cooking
    Fish Food	20	Feed the fish in your pond, so that they'll breed
    Wrapping Paper	100	Wrap an item up as a gift
    Blue Feather	1000	Propose to a girl
    Medium Rucksack	3000	Increases tool and item space from 2 to 4 slots
    Large Rucksack	5000	Increases tool and item space from 4 to 8 slots
    Basket		5000	Allows you to store up to 30 items in it, which can
    			then be dumped into the shipping bin
    Turnip Seeds	120	Spring crop
    Cucumber Seeds	200	Spring crop
    Potato Seeds	150	Spring crop
    Strawberry	150	Spring special crop
     Seeds
    Onion Seeds	150	Summer crop
    Tomato Seeds	200	Summer crop
    Corn Seeds	300	Summer crop
    Pumpkin Seeds	500	Summer special crop
    Carrot Seeds	300	Fall crop
    Eggplant Seeds	120	Fall crop
    Sweet Potato	300	Fall crop
     Seeds
    Spinach Seeds	200	Fall special crop
    Grass Seeds	500	Makes grass, which can be cut down to make fodder
    
    NOTE: The Supermarket carries seeds only for the season that you're
    currently in, unless you have the hothouse.  Once you do have it, you can
    buy seeds for all seasons at the Supermarket at all times.
    
    Clinic
    Checkup		10	Tells you if you have any fatigue; pretty useless
    Bodigizer	500	Restores 50 stamina
    Turbojolt	1000	Removes 20 fatigue
    Bodigizer XL*	1000	Restores 100 stamina
    Turbojolt XL**	2000	Removes 50 fatigue
    
    * - Bodigizer XL is only available for purchase once you've shipped out 51
    or more Blue Grass.
    ** - Turbojolt XL is only available for purchase once you've shipped out 51
    or more Green Grass.
    
    Seaside Lodge
    Snowcone	300	Removes 10 fatigue
    Roasted Corn	250	Restores 10 stamina, removes 1 fatigue
    Pasta		300	Restores 20 stamina, removes 1 fatigue
    Pizza		200	Restores 15 stamina, removes 1 fatigue
    Water		0	Restores 1 stamina
    
    Doug's Inn
    (daytime food)
    Set Meal	500	Restores 50 stamina, removes 10 fatigue
    Salad		300	Restores 10 stamina, removes 20 fatigue
    Apple Pie	300	Restores 30 stamina, removes 1 fatigue
    Cheesecake	250	Restores 20 stamina, removes 1 fatigue
    Cookie		200	Restores 10 stamina, removes 1 fatigue
    Water		0	Restores 1 stamina
    (evening food)
    Grape Liquor	500	Removes 20 fatigue
    Pineapple Juice	300	Removes 15 fatigue
    Milk		200	Removes 10 fatigue
    Water		0	Restores 1 stamina
    
    Won's Seed Corner
    Cabbage Seeds	500	Spring crop
    Moondrop Seeds*	300	Spring flowers
    Toy Flower	500	Spring flowers
     Seeds
    Pineapple Seeds	1000	Summer crop
    Pink Cat Seeds	200	Summer flowers
    Green Pepper	150	Fall crop
     Seeds
    Magic Red Seeds	600	Fall flowers
    Orange Cup	1000	Hothouse crop
     Seeds
    
    * - Won doesn't carry these unless you complete a special event involving
    Karen.  See the Events section for details.
    
    
    Your Farm						[GGFARM]
    =-=-=
    
     This is an overview of the farm's buildings, their functions, and how
    they're upgraded (if possible).  No map is provided here, as the manual's
    map does this job of explaining where everything is admirably (and the
    in-game map isn't too shabby, either).
    
    
    =-=-= House =-=-=
    
     This is where you start and (hopefully) end each day.
     You can save your game here (when you go to bed), check the calendar for
    upcoming events, store tools, change gameplay settings, and watch TV.
     After the first house upgrade, you'll also be able to cook food and store
    things in the cabinet and refrigerator.
    
    =-= Upgrades =-=
    
    #2: 1st House Expansion (370 lumber, 4700G)
    #4: 2nd House Expansion (750 lumber, 10000G)
    
    
    =-=-= Doghouse =-=-=
    
     This serves no purpose whatsoever.
     Your dog never uses it.
    
    =-= Upgrades =-=
    
     None
    
    
    =-=-= Barn =-=-=
    
     This is where your livestock go.
     It starts out with a fairly spacious 10 spots for animals, and can be
    expanded to a cavernous 20 spots.
    
    =-= Upgrades =-=
    
    #3: Barn Expansion (500 lumber, 6800G)
    
    
    =-=-= Horse Stable =-=-=
    
     This is where your horse lives.
     You don't have to actually feed your horse, but it is a good idea to get
    him inside the stable if it's raining.
     It's even wiser to simply leave the horse in his stable all the time,
    taking him out only when he's fully grown and able to be ridden.
    
    =-= Upgrades =-=
    
     None
    
    
    =-=-= The Field =-=-=
    
     Ah, the field...
     This is where you sow and reap the crops you plant.
     It's a bit of a mess at first, but that's not tough to fix.
     You can plant everything from the standard crops to grass and flowers out
    in the field.
     Basically, anything that you get as seeds has to be planted out here (or
    in the hothouse).
     The field has 45 by 25 plots of land (1125 total) to work with, so you'll
    likely never run out of room.
    
    =-= Upgrades =-=
    
     None (this isn't Harvest Moon GBC)
    
    
    =-=-= Chicken Coop =-=-=
    
     This is where your chickens go.
     You can incubate their eggs here, as well.
     An incubated egg will hatch 3 days after it's placed in the incubator.
     The coop comes with 5 spots for chickens, and can be upgraded to 10 spots.
     Outside the coop is the mill.
     Placing a piece of corn in the water wheel will net you 10 chicken feed.
     This is not the most cost-effective way to get more feed, however.
    
    =-= Upgrades =-=
    
    #1: Chicken Coop Expansion (420 lumber, 5000G)
    
    
    =-=-= Hothouse =-=-=
    
     You don't actually start with this, but you can have it built once you
    have all of the other upgrades done.
     It allows you to grow any crop year-round.
     Unfortunately, it's also subject to being completely destroyed every time
    any hurricane or blizzard rolls in.
     An expensive investment to lose, to say the least.
     Using the double-save trick (listed in the Bugs and Exploits section),
    this is no longer an issue, and it becomes a powerful tool to earn massive
    lucre via crops during any season.
     Of course, by the time you can afford it, you'll probably have a solid
    dairy making you massive lucre as it is.
     On the whole, the Hothouse is best for growing off-season crops for
    recipes, and corn for lots of easy chicken feed.
    
    =-= Upgrades =-=
    
    #5: Hothouse (580 lumber, 30000G)
    
    
     As shown by numbers above, the expansions are offered in the following
    order: chicken coop, house, barn, house, hothouse.
    
    
    Taking Care of the Farm					[GGCARE]
    -=-=-
    
     The farm doesn't just take care of itself, after all!  Here's an overview
    of what you need to do to keep it in working order.
    
    The Field: Since it starts as such a mess, you obviously need to clean it
    up to be able to use it.  10 to 15 weeds pop up per day, and if you don't
    take care of them, they can quickly take over your field.  Weeds are only
    really annoying when they block access to crops or take up space where you
    want to plow the earth, so feel free to ignore them if they're not doing
    this.  Once Winter hits, all weeds vanish from the farm, and the cycle
    begins anew in Spring.
    
    The Crops: Crops are probably the least complicated thing on the farm to
    tend to.  Once the seeds are placed, just be sure to water them daily, and
    harvest the fruits and vegetables once they're ripe.  Crops are seasonal,
    so unless they're grown in the hothouse, they'll wither during any season
    other than the one that they're meant to grow in.
    
    The Hothouse: Just like tending crops in the field, only time doesn't flow
    since it's indoors.  Weeds don't pop up in the hothouse, either, so you
    don't need to worry about clearing it up like you do the field.  You still
    need to water in here on rainy days, because it is (of course) an enclosed
    area.
    
    The Dog: The dog is with you from the start.  Taking care of him is easy.
    Just be sure to pick him up once daily, and whistle to him once daily.
    Once he grows up, Won will sell you a dog ball.  By playing fetch with your
    dog once daily, you can slowly raise his intelligence (which helps if you
    plan to win the Dog Race on Winter 10).
    
    The Horse: The horse is one of the first animals you'll get, and the only
    one (other than your dog) that's free.  Simply brush the horse and whistle
    to it daily to keep it happy.  When your horse grows up, assuming Barley
    lets you keep it (it needs to have at least 8 hearts), you can start riding
    it.  By riding your horse at least once daily, you can get his stamina up.
    This stamina will help in winning the local Horse Race on Spring 18.
    
    The Fish: Once you have at least 2 fish in your pond, you can start to
    breed them.  Just put 1 unit of fish food in the pond daily (fish food can
    be bought for 20G a unit at the Supermarket), and they'll grow up and
    eventually spawn more fish.  This isn't the best way to fill your pond,
    though; it takes about a five days for a fish to become a larger fish (and
    about ten days to make new fish, if they're already adults), and the number
    of fish that get spawned is always low.  The maximum number of fish the
    pond can hold is 99.
    
    The Chickens: Chickens are usually the first animals you actually buy.  To
    tend to the chickens, you need only feed them (be sure to do this before
    noon), and deal with their eggs (either sell them, make them into
    Mayonnaise via Saibara's Mayo Maker, or, if there's room for more chickens
    in your coop, incubate them).  If you get a chicken's affection for you
    high enough, it can win the Sumo Chicken Festival on Summer 7.
    
    The Cows: Cows are expensive, but the biggest money-makers on the farm.  To
    tend to the cows, you need to feed them and talk to them daily (brushing
    them is optional, and has no benefits).  Once they become adults, as long
    as you keep feeding them daily, you can milk them with the Milker tool, and
    sell their milk or turn it into Cheese via the Cheese Maker (which you have
    to buy from Saibara).  A cow with high affection has a shot at winning the
    Cow Festival on Summer 20.  You can impregnate a cow with the C.M. Potion,
    which will produce another cow 20 days later.  This is not an advisable way
    to get more cows.
    
    The Sheep: Sheep are less expensive than cows, but also much less valuable.
    To tend to the sheep, you need to feed them and talk to them daily
    (brushing them is optional, and has no benefits).  You can clip their wool
    off with the Clippers tool, and sell it or turn it into Yarn Balls via
    Saibara's Yarn Maker.  A sheep with high affection can win the Sheep
    Festival on Fall 21.  You can impregnate a sheep with the S.M. Potion (that
    sounds vaguely erotic, doesn't it?), which will produce another sheep 20
    days later.  This is not an advisable way to get more sheep.
    
     Try to keep your animals healthy, too.  If you ever have an animal die,
    the entire village will think less of you (and the little halo with wings
    icon will gain a number; that's how many dead animals your farm has had),
    so be sure to keep them fed daily (and if they do fall ill, be sure to cure
    them of their sickness with Animal Medicine).
    
    
    Taking Care of Yourself					[GGCARE2]
    -=-=-
    
     Of course, your character has his limits, too.  He starts with 100 stamina
    at the beginning of the game, and most tools pick away at it slowly as you
    use them.  Once stamina falls enough, your character will start complaining
    about how tired he is via pantomimes.  Once he passes out and gets back up,
    he starts getting fatigued.  When this happens, he only has 100 more
    stamina to work with, and this extra stamina drains twice as fast.  As
    well, as he continues to work, he gets sick, and eventually passes out,
    losing the rest of the day.  You can double the time it takes for fatigue
    to fill up completely with Kappa's Mystic Berry, but it's still a big
    problem.  The simplest solution is to keep your stamina above 0 at all
    times, and restore it in the hot springs when it starts to get low.  The
    hot springs will reduce fatigue, but only at half of the pace that it
    restores normal stamina; it takes 1 hour and 45 minutes of game time to
    restore fatigue from 99 back to 0.
    
     When it's raining or snowing, the situation is even worse.  Your character
    starts getting fatigued immediately as he uses tools, and his regular
    stamina drops along with his fatigue going up, so he can basically only use
    tools 49 times before he gets sick.  Fortunately, the Mystic Berry
    completely removes this problem, and once you've gotten it, you can work on
    rainy and snowy days as long as you do on normal days (and that's taking
    into effect the Mystic Berry's bonus of slowing down how fast fatigue
    rises!).  These effects also apply after 11:00PM on normal days.
    
     Other methods exist to restore stamina and reduce fatigue, of course.  You
    can eat food items to restore stamina and reduce fatigue, as well as use
    Bodigizer or Bodigizer XL medicine.  Fatigue can be reduced slightly during
    the winter by placing a log in the fireplace of the second house extension.
    And finally, Turbojolt and Turbojolt XL can be used to reduce fatigue by 20
    and 50, respectively.  Try not to go to bed with more than 49 fatigue, as
    this will cause the next day to start later (and as you fill your fatigue
    up more, you'll start the next day later if you go to bed like that).
    
     You can increase your maximum stamina by 10 with each Power Berry you
    find.  You can never increase your maximum fatigue, but if you eat enough
    Power Berries, you won't really have any need to, anyway.  See the Secrets
    sections for information on how to find all of the Power Berries.
    
    
    Tools of the Trade					[GGTOOLS]
    -=-=-
    
     This section outlines the 5 main tools that you have to work with to get
    your farm into working condition, and keep it that way.  Listed is their
    overall function, then their effects at each power level.  Note that the
    power level of your tools cannot be properly accessed until you've upgraded
    them at the blacksmith's shop via the appropriate ore, even if your tool's
    percentage is high enough for a power level.
    
    Sickle - Cuts down grass, crops, weeds, etc.
     Normal - Cuts 1 square of grass in front of you.
     Copper - Cuts 1x3 squares of grass in front of you at max power.
     Silver - Cuts 2x3 squares of grass around you at max power.
     Gold - Cuts 3x3 squares of grass around you at max power.
     Mystrile - Cuts 5x5 squares of grass around you at max power.
    
    Hoe - Plows earth.  Can also be used to revert light-green grass to
    untilled soil.
     Normal - Plows 1 square of land in front of you.
     Copper - Plows 2 squares of land in front of you at max power.
     Silver - Plows 3 squares of land in front of you at max power.
     Gold - Plows 4 squares of land in front of you at max power.
     Mystrile - Plows 6 squares of land in front of you at max power.
    
    Axe - Cuts branches and tree stumps.
     Normal - Cuts branches only.
     Copper - Cut down tree stumps in 6 max-power strikes.
     Silver - Cut down tree stumps in 3 max-power strikes.
     Gold - Cut down tree stumps in 2 max-power strikes.
     Msytile - Cut down tree stumps in 1 max-power strike.
    
    Hammer - Breaks stones and broken fences.  It also can be used to unplow
    tilled land.
     Normal - Breaks small stones only.
     Copper - Breaks large stones in 4 max-power strikes.
     Silver - Breaks large stones in 2.5 max-power strikes, misshapen rocks in 
      4.5 max-power strikes
    Gold - Breaks large stones in 1 max-power strike, misshapen rocks in 2.5
     max-power strikes
    Mystrile - Breaks large stones in 1 max-power strike, misshapen rocks in
     1 max-power strike
    
    Watering Can - Waters crops.
     Normal - Waters 1 square of land in front of you.
     Copper - Waters 1x3 squares of land in front of you at max power.
     Silver - Waters 2x3 squares of land in front of you at max power.
     Gold - Waters 3x3 squares of land in front of you at max power.
     Mystrile - Waters 5x3 squares of land in front of you at max power.
    
    
    The Harvest Sprites					[GGHARVEST]
    -=-=-
    
     Of course, you don't have to do all of your work yourself.  You can hire
    out the help of the Harvest Sprites, seven little elfling brothers who live
    behind the church.  The Harvest Sprites start out liking you only a bit,
    but you can make them like you better by giving them gifts (see the
    Relationships and Gift-Giving section for what they like).  The better they
    like you, the more likely they are to offer to help you out.  It's worth
    noting that, if a blizzard or hurricane is due to hit your farm, the
    Sprites won't come and work that day (so don't think hiring them out if one
    is coming will help; it won't).
    
     You can assign the Harvest Sprites to any of three jobs: you can have them
    water the crops, harvest the crops, or tend to the animals.  However, you
    can't get them to do any of these jobs if any of them don't need to be done
    today.  Unfortunately, they won't come to do their work until the next day,
    either.  How well they perform is dependant on how often they've helped
    out; the more they help, the better they get at helping out.  All Harvest
    Sprites start out equally unskilled, and (very) slowly get better as they
    continue to do their jobs.  The Harvest Sprites won't be able to get the
    full affection boost for your barn animals when you ask them to take care
    of them, either, since your farm animals need to be spoken to by you.  They
    don't know how to use the Maker machines, either.  Also, they won't take
    care of the chickens properly most of the time, so you'll end up having to
    tend to the poultry.
    
     Harvest Sprites will lose a bit of their affection each day they work on
    your farm, but it's a very small amount, and a single item that they love
    will repair the "damage".
    
    
    Getting Married						[GGMARRIED]
    -=-=-
    
     This is entirely optional, but you can get married to one of the five
    girls in town (any one of them, but not more than one; polygamy doesn't
    exist in this game).  Once she's up to a red-heart relationship with you,
    you can ask her to marry you with the Blue Feather (which you can either
    buy at the supermarket for 1000G, or get swindled by Won for 30000G).  Of
    course, she won't accept your proposal until your house has been upgraded
    twice (so that it has a separate bedroom).  Just show a girl with a red
    heart relationship the Blue Feather once your house is fully expanded, and
    you'll be set!  Your wedding date will be exactly one week later (or 8 to 9
    days later, if there's a festival in 7 days; it will be 9 days if you
    propose on Winter 23).  The day of the wedding is a special one, so you
    can't take care of your animals or crops that day; hire out the Harvest
    Sprites before the big day.
    
     Of course, you do have to woo the girl of your choice.  There are several
    ways of doing this, but the most effective way is to give her a lot of
    presents that she loves on her birthday.  How effective is this, you ask?
    It would take only 40 gift-wrapped loved items to bring a girl from a black
    heart relationship to a red-heart relationship.  This would normally take
    120 gift-wrapped loved items.  Other ways to boost their affection are to
    answer to them appropriately in one of the events involving them (each girl
    has at least 3), and to attend festivals.
    
     Upon getting married, the girl you chose will ask you to pick a name for
    her to call you.  Pick whichever of the three you like best.  If you have
    the original European version, then the game will lock up at this point
    (which is definitely bad), but Japanese, US, and second version European
    players have nothing to worry about.  From now on, the girl you married
    will live with you!  Continue to give her things she likes, and she'll get
    pregnant soon.  You'll know this happens when she complains that she's
    feeling strange.  Go to the clinic ASAP when this happens, and it'll be
    official that your wife is with child.  The child will be born about two
    and a half seasons later, and you'll be able to name it whatever you want.
    You won't be able to give your child any items until another two seasons
    later, though.
    
     Don't mistreat your wife, or she might leave you.  If your wife's
    relationship ever falls below a purple heart, she'll go back to her home.
    To get her to come back to you, go to her place and apologize to her.
    She'll go back up to a green-heart relationship with you once you do this,
    and return to your farm the next day.  You can never lose your wife
    completely (no matter how often you basically chase her out of the house),
    so there are no worries about that.  Of course, you can never divorce her
    either, so be sure you're really happy with the girl you choose.
    
    
    Specialty Items						[GGSPECIAL]
    =-=-=
    
    Horse Race Prizes
    
     This is just a list of everything you can buy at the horse race, which
    occurs on Spring 18 every year.  You earn medals by betting on horses at
    the races with tickets, and having tickets placed on the winning horse.
    Any unspent medals remain in your possession, and you can spend them next
    year, if you want to.
    
    * Mystrile Ore - 3 Medals
    * Truffle - 12 Medals
    * Bodigizer XL - 15 Medals
    * Turbojolt XL - 21 Medals
    * Earrings - 33 Medals
    * Necklace - 35 Medals
    * Bracelet - 42 Medals
    * Power Berry - 1001 Medals (see note below)
    * 500 Lumber - 97 Medals (see note below)
    
    NOTE: You can only trade for one Power Berry.  After that, the Power Berry
    is removed from the list.  Also, 500 lumber is not offered until after you
    trade for the Power Berry.
    
    TV Shopping Items
    
     After you upgrade your house once, the TV show What's Your Passion?! will
    be replaced with TV Shopping.  Once this happens, you can order cooking
    utensils off of TV Shopping on Saturdays by first watching the entire
    program, and then going down to the inn and using their phone to order
    the item they're selling.  Phone calls cost 10G, so you'll need at least
    that much extra along with the price of the utensil.  Also, since the inn
    is closed on holidays, any non-romantic holiday that falls on a Saturday
    will prevent you from ordering a utensil.  Worry not, though; once all of
    the items have been offered, the program starts over from the last item
    that you don't have, and keeps offering whatever you're missing until you
    buy them all.  Once you've ordered all of the items, What's Your Passion?!
    returns.  Items you order arrive on Tuesday, or Wednesday if there's a
    festival in Tuesday.
    
     The items are offered in this order, and for these prices:
    
    * Knife - 3000G
    * Frying Pan - 2500G
    * Pot - 2000G
    * Mixer - 2500G
    * Whisk - 1000G
    * Rolling Pin - 1500G
    * Oven - 5000G
    * Seasonings Set - 5000G
    * Power Berry - 5000G
    
    
    Selling Prices						[GGSELLING]
    --==
    
     By popular request, I've made this section.  It lists what each item can
    be sold for.  You can also find this information at the very end of the
    guide, but this makes it easier to find on the fly.
    
    Item			Selling Price
    Turnip			60
    Potato			80
    Cucumber		60
    Strawberry		30
    Cabbage			250
    Tomato			60
    Corn			100
    Onion			80
    Pumpkin			250
    Pineapple		500
    Eggplant		80
    Carrot			120
    Sweet Potato		120
    Spinach			80
    Green Pepper		40
    Orangecup Fruit		60
    Apple			50
    Bamboo Shoot		50
    Wild Grape		50
    Mushroom		70
    Poisonous Mushroom	100
    Truffle			500
    Blue Grass		100
    Red Grass		100
    Green Grass		100
    Egg			50
    Golden Egg		50
    Spa-Boiled Egg		80
    Mayonnaise S		100
    Mayonnaise M		150
    Mayonnaise L		200
    Mayonnaise G		300
    Milk S			100
    Milk M			150
    Milk L			200
    Milk G			300
    Cheese S		300
    Cheese M		400
    Cheese L		500
    Cheese G		600
    Wool S			100
    Wool M			400
    Wool L			500
    Wool G			600
    Yarn Ball S		300
    Yarn Ball M		700
    Yarn Ball L		800
    Yarn Ball G		1000
    Junk Ore		1
    Copper Ore		15
    Silver Ore		20
    Gold Ore		25
    Mystrile		40
    Orichalcum		50
    Adamantite		50
    Earrings		2000
    Necklace		2000
    Bracelet		2000
    Magic Red (Red)		200
    Honey*			50 or 60
    SUGDW Apple		50
    Large Fish		200
    Medium Fish		120
    Small Fish		50
    
    * - Honey sells for 60G if you give Louis a container of it.
    
    
    Festivals						[GGFESTIVL]
    ----=
    
     There are plenty of festivals and holidays in this game.  This is an
    overview of each event, and their effects if you choose to attend (or not
    attend).  For Holiday Type, if it's listed as Romantic, then the shipper
    will still come by and pick up produce in the bin; for the other two types
    (Get-Together and Competition), the shipper won't pick up the stuff put in
    the bin on the festival day until the next day.  Obviously, Competition
    festivals have something you can take part in, usually with some sort of
    prize if you win.  Get-Together festivals are usually just events where you
    talk to everybody and watch a cutscene.
    
    Spring 1 - New Year's Party
    When: 6:00PM	Last Chance: 7:50PM	Where: Square or Inn
    Holiday Type: Get-Together
    What to Do: Go to either the Square or the Inn
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once in both cases); no effects otherwise (not even when
    you choose your dance partner)
    
    Spring 8 - Goddess Festival
    When: 10:00AM	Last Chance: 2:50PM	Where: Square
    Holiday Type: Get-Together
    What to Do: Attend, and ask the mayor to start the dance; you can also ask
    any girl with at least 15000 affection for you to come with you on the 7th
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; once only for both cases); +3000 if you took a girl and agree
    to go with her to her to her favorite location, +1000 if you just go home
    
    Spring 14 - Spring Thanksgiving
    When: N/A	Last Chance: 5:00PM	Where: N/A
    Holiday Type: Romantic
    What to Do: Give gifts to the girls
    Effects: +1000 affection with any girl that you give cookies to (first time
    only)
    
    Spring 18 - Local Horse Race
    When: 10:00AM	Last Chance: 2:50PM	Where: Square
    Holiday Type: Competition
    What to Do: Attend and watch all 3 races; participate if your horse is
    fully grown, if you wish
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once per race for both cases, though you can get up to
    15 and 1500 per villager and girl, respectively); +20 for everybody present
    at the race (+500 for each girl present) if you participate and win
    
    Spring 22 - Cooking Festival
    When: 10:00AM	Last Chance: 2:50PM	Where: Square
    Holiday Type: Competition
    What to Do: Attend; bring a dish if you want to try and win
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before and after the judging for both cases); +20
    for everybody present at the festival (+500 for each girl present) if you
    win the contest
    
    Summer 1 - Opening Day
    When: 10:00AM	Last Chance: 2:50PM	Where: Mineral Beach
    Holiday Type: Competition
    What to Do: Attend, and swim in the race
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before and after the race for both cases); +20 for
    everybody present at the race (+500 for each girl present) if you win,
    plus you get a Power Berry the first time you win
    
    Summer 7 - Sumo Chicken Festival
    When: 10:00AM	Last Chance: 2:50PM	Where: Square
    Holiday Type: Competition
    What to Do: Attend; if you have a chicken, you can compete
    Effects: +5 affection with anybody you talk to during the festival (no
    girls show up for this one; only once before and after the fights); +20 for
    everybody present at the fights if you win, plus your competing hen will
    get a gold crown next to its name and produce Golden Eggs from then on
    
    Summer 12 - Tomato Festival
    When: 10:00AM	Last Chance: 2:50PM	Where: Square
    Holiday Type: Competition
    What to Do: Attend, and join a team
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before and after the fights for both cases); +20
    for everybody present at the fights (+500 for the girls) if your team wins
    
    Summer 20 - Cow Festival
    When: 10:00AM	Last Chance: 2:50PM	Where: Yodel Ranch
    Holiday Type: Competition
    What to Do: Attend; if you have a mature cow, you can enter it on the 19th
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before or after the judging in both cases); +20
    for everybody present at the festival (+500 for the girls) if your cow
    wins, that cow will also have a crown by its name and produce Milk G
    
    Summer 24 - Fireworks Display
    When: 6:00PM	Last Chance: 7:50PM	Where: Mineral Beach
    Holiday Type: Get-Together
    What to Do: Attend; you can watch it with a girl you like, or Kai if he
    asks you to
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before and after the fireworks in both cases); no
    effects otherwise
    
    Fall 3 - Music Festival
    When: 6:00PM	Last Chance: 6:50PM	Where: Church
    Holiday Type: Get-Together
    What to Do: Attend; if you agreed to play the ocarina on the 2nd, then
    you'll do just that
    Effects: No affection changes if you accept or refuse to participate;
    +5 affection with anybody you talk to during the festival (+500 for any
    girl; only once in both cases); no effects otherwise
    
    Fall 9 - Harvest Festival
    When: 10:00AM	Last Chance: 2:50PM	Where: Square
    Holiday Type: Get-Together
    What to Do: Attend, and bring something to add to the hot pot
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before or after the soup in both cases); No effects
    otherwise (it really doesn't matter what you put in the soup)
    
    Fall 13 - Moon-Viewing Day
    When: 6:00PM	Last Chance: 11:50PM	Where: Mother Hill peak
    Holiday Type: Romantic
    What to Do: Go to the peak and spend time with the girl who likes you most
    Effects: Oddly enough, there are no effects
    
    Fall 21 - Sheep Festival
    When: 10:00AM	Last Chance: 2:50PM	Where: Yodel Ranch
    Holiday Type: Competition
    What to Do: Attend; if you have an unshorn sheep, you can enter it on the
    20th
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before or after the festival in both cases); +20
    for everybody present at the festival (+500 for the girls) if your sheep
    wins, that sheep will also have a crown by its name and produce Wool G
    
    Winter 10 - Dog Race
    When: 10:00AM	Last Chance: 2:50PM	Where: Square
    Holiday Type: Competition
    What to Do: Attend; if you let your dog enter the race, you can participate
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once before and after the race in both cases); +20 for
    everybody present at the festival (+500 for the girls) if your dog wins
    
    Winter 14 - Winter Thanksgiving
    When: See Below	Last Chance: See Below	Where: Your farm
    Holiday Type: Romantic
    What to Do: Hang around outside your house at 6:00AM, 8:00AM, 10:00AM,
    1:00PM, and 3:00PM
    Effects: If a girl has at least a purple-heart relationship with you, she
    will stop by to give you a chocolate item.  For purple- and blue-heart
    relationships, you get Chocolate.  For green-heart and above relationships,
    you get Chocolate Cake.  No effect on relationships.
    
    Winter 24 - Star Night Festival
    When: 6:00PM	Last Chance: 7:50PM	Where: Varies
    Holiday Type: Get-Together
    What to Do: Talk a girl on the 23rd, and she might invite you to come over
    for dinner with her family (if your relationship is good enough); if you're
    married, then this event will happen automatically at home
    Effects: Surprisingly, no effects whatsoever, not even when you're married
    
    Winter 30 - New Year's Eve
    When: 12:00AM	Last Chance: 4:50AM	Where: Mother Hill peak
    Holiday Type: Get-Together
    What to Do: Attend
    Effects: +5 affection with anybody you talk to during the festival (+500
    for any girl; only once in both cases)
    
    
    Events
    ----=
    
     NOTE: This section is still under construction.  The majority of events
    are listed here now, but some of them still lack an explanation of their
    effects.
    
     Events are special occurrences, which can cause all sorts of things to
    happen.  Usually, only one event involving any given villager can happen
    per day (with a few exceptions), so you can't just go and see every event
    on the first day.  I've divided the events up into three sub-sections:
    girl, villager, and misc. events.
    
    Girl Events						[GGEGIRLS]
    =-=-=
    
     These are all of the events involving the girls of the game, including the
    events relating to your rivals.
    
    Karen's Introduction
    Trigger: First time you visit the Supermarket while Karen is there
    Effects: +2000 if you tell Duke to pay
    
    Ann's Introduction
    Trigger: First time you visit the Inn while Ann is there
    Effects: +2000 for Ann and +30 for Doug if you say she's cute
    
    Elli's Introduction
    Trigger: First time you visit the Clinic
    Effects: +2000 if you say it doesn't hurt, +500 if you give her bandage to
    Stu and say you were OK, no effect if you give her bandage to Stu and say
    because you got it from her
    
    Mary's Introduction
    Trigger: First time you visit the Library
    Effects: +2000 if you ask what she's writing
    
    Popuri's Introduction
    Trigger: First time you visit the Poultry Farm while Popuri is there
    Effects: +2000 if you say my sympathies
    
    Karen's Question
    Trigger: Visit the Hot Springs when Karen has at least 5000 affection
    Effects: +2000 if you answer the farm or love life; no effects if you
    answer no worries
    
    Ann's Question
    Trigger: Visit the Inn area when Ann has at least 5000 affection
    Effects: +2000 if you say she's wrong, -2000 if you say she's right
    
    Elli's Question
    Trigger: Visit the Clinic area when Elli has at least 5000 affection
    Effects: +2000 if you say fun, -2000 if you say hard, no effect if you say
    tiring
    
    Mary's Question
    Trigger: Visit the Library when Mary has at least 5000 affection
    Effects: +2000 if you say you came to read, -2000 if you say you just came
    to visit
    
    Popuri's Question
    Trigger: Visit the Poultry Farm when Popuri has at least 5000 affection
    Effects: +2000 if you say that might be fun, -2000 if you say she should
    stay
    
    Karen's Flowers
    Trigger: Have at least 15000 affection with Karen, must be Spring; exit
    your house
    Effects: +2000 if you plant the flowers and they bloom, plus Won will start
    carrying Moondrop Seeds once they do bloom
    
    Ann's Wheeling and Dealing
    Trigger: Have 3 grown-up chickens in your chicken coop
    Effects: -1000 affection with Ann for either answer (what the hell?); +1000
    affection with Ann if you show up with the eggs (first day only); if you
    give her the eggs, you'll get 450G; if you don't give them to her, she'll
    tell you to come back with some eggs by 5:00PM; if you fail to deliver eggs
    on any non-festival day during the time that she's asking for eggs, the
    event will stop and you won't be able to give her eggs; +1000 affection
    with Ann after 7 days of bringing her eggs; festivals aren't considered egg
    delivering days, so if one takes place during the time she asks you to
    deliver eggs, don't worry
    
    Elli's Sandwiches
    Trigger: Have at least 15000 affection with Elli, be at the farm at noon
    Effects: +2000 if you eat her sandwiches every day for 3 days
    
    Mary's Book
    Trigger: Exit your house when Mary has at least 15000 affection; if it's
    winter, this event cannot occur until after Winter Thanksgiving for that
    year
    Effects: +2000 if you say you liked the woodcutter, -2000 if you say you
    liked the king
    
    Popuri's Egg
    Trigger: Have at least 15000 affection with Popuri, and at least one space
    free in your chicken coop (including incubating eggs); must be summer or
    winter; exit your house
    Effects: +2000 affection when given the egg, +2000 when hatches, +1000 if
    you name the chick Popuri
    
    Childhood Memories
    Trigger: First time you visit the church area during daylight hours
    Effects: None on you; this is a romantic event for Karen and Rick
    
    Lending a Hand
    Trigger: First time you go inside the church between 11:00AM and 3:00PM
    Effects: None on you; this is a romantic event for Ann and Cliff
    
    Dropping a Hint
    Trigger: Second time you visit the Clinic
    Effects: None on you; this is a romantic event for Elli and the doctor
    
    Serious Discussion
    Trigger: First time you visit the Square
    Effects: None on you; this is a romantic event for Mary and Gray
    
    Kai Visits Popuri
    Trigger: First time you visit Chicken Lil's during Summer
    Effects: None on you; this is a romantic event for Popuri and Kai
    
    Rick the Cad
    Trigger: Visit Chicken Lil's some time during Summer, after seeing the
    previous Karen/Rick scene
    Effects: None on you; this is (oddly enough) a romantic event for Karen and
    Rick
    
    Inquisitive Ann
    Trigger: Visit the Inn some time after seeing the previous Ann/Cliff scene
    Effects: None on you; this is a romantic event for Ann and Cliff
    
    Elli's Cold
    Trigger: Visit the Clinic some time after seeing the previous Elli/doctor
    event
    Effects: None on you; this is a romantic event for Elli and the doctor
    
    Gray Borrows a Book
    Trigger: Visit the library area at some point after the previous Gray/Mary
    event
    Effects: None on you; this is a romantic event for Gray and Mary
    
    (Popuri/Kai Event 2)
    Trigger: ?
    Effects: None on you; this is a romantic event for Popuri and Kai
    
    Lillia's Ungrateful Children
    Trigger: Visit Chicken Lil's some time after the previous Rick/Karen event;
    any season but Winter
    Effects: None on you; this is a romantic event for Rick and Karen
    
    (Ann/Cliff Event 3)
    Trigger: ?
    Effects: None on you; this is a romantic event for Ann and Cliff
    
    The Doc is Leaving?
    Trigger: Visit Mineral Beach some time after seeing the previous Elli and
    doctor scene
    Effects: None on you; this is a romantic event for Elli and the doctor
    
    (Mary/Gray Event 3)
    Trigger: ?
    Effects: None on you; this is a romantic event for Gray and Mary
    
    (Popuri/Kai Event 3)
    Trigger: ?
    Effects: None on you; this is a romantic event for Popuri and Kai
    
    Depressed Rick
    Trigger: Marry Popuri (or get Kai to marry Popuri), then visit Chicken
    Lil's at some point during Spring, Summer, or Fall; must be at least Year 2
    Effects: None on you; this will trigger Karen and Rick's wedding a few days
    later
    
    (Final Ann/Cliff Event)
    Trigger: ?
    Effects: None on you; this will trigger Ann and Cliff's wedding a few days
    later
    
    (Final Elli/Doctor Event)
    Trigger: ?
    Effects: None on you; this will trigger Elli and the doctor's wedding a few
    days later
    
    (Final Mary/Gray Event)
    Trigger: ?
    Effects: None on you; this will trigger Mary and Gray's wedding a few days
    later
    
    Popuri and Kai Are Leaving?
    Trigger: Popuri and Kai must have a fairly good relationship; must be at
    least year 2
    Effects: If you tell Rick, Popuri won't leave, and if you don't tell him,
    she and Kai will get married; no affection changes
    
    A Friend's Wedding
    Trigger: Complete all 4 events for one of the couples, and have at least
    200 affection with the guy and/or 50000 with the girl; obviously, this
    event can happen up to 5 times per play-through
    Effects: You'll attend the couple's wedding, and be unable to work for that
    day; if you don't have a good enough relationship with the bride and/or
    groom, then you won't attend the wedding, though they'll still marry each
    other
    
    Rent-A-Chicken
    Trigger: Need less than 6 chickens in the coop, and the coop must be
    expanded; other requirements exist, but what they are is uncertain as of
    now
    Effects: Unknown
    
    Kai's Back in Town
    Trigger: Visit the Blacksmith area on Spring 30th of Year 1 some time
    around noon
    Effects: None whatsoever, though it does introduce you to Kai
    
    Kai Wants Corn
    Trigger: Have at least one unit of ripe Corn growing in the field
    Effects: Kai won't take the corn if you charge 200G; Kai will take the corn
    if you charge 100G or 50G; no relationship effects at all
    
    In His Grandfather's Footsteps
    Trigger: Have over 200 affection with Gray; must not be Winter
    Effects: The day after he shows up in your house, he'll remove all weeds on
    your farm; the day after that, he'll try (and fail) to make a hammer; the
    day after that, he'll show up and apologize for being annoying; +20
    affection with Gray
    
    The "Love Potion"
    Trigger: Visit the beach after a hurricane; must have at least 120
    affection with Kai
    Effects: If you tell Kai you might leave, you keep the bottle, and Kai gets
    a +30 affection boost; if you tell him you're going to stay, he'll give you
    perfume in return for the bottle, and no relationship effects take place
    
    Cliff's Photo
    Trigger: Visit the Square on a snowy day around noon during Winter 1st Year
    Effects: No effects if you just walk away; +20 affection with Doug, Carter
    and the doctor, +30 affection with Cliff, and +1000 affection with Ann for
    checking Cliff's body; +20 affection with Cliff if you return his photo
    
    
    Villager Events						[GGEPEOPLE]
    =-=-=
    
     These are the events concerning specific villagers.
    
    A Shady Merchant
    Trigger: 3rd day of Spring, 1st Year; automatic event
    Effects: +20 affection with Harris if you talk to Won, go to the Square and
    talk to Harris and then Won, and then go talk to Harris at Gotz' house.
    
    The Pony
    Trigger: First time you visit Yodel Ranch while it's open; must be during
    the first Spring
    Effects: +30 affection for Barley and May if you agree to take care of the
    pony (and you get the pony itself), no affection changes if you say no (and
    you don't get the pony, though Barley will offer once more if you talk to
    him again).
    
    The Pony, Take Two
    Trigger: Have at least 200 squares of land covered in grass, and don't own
    a pony or horse already
    Effects: +30 affection for Barley if you agree to take care of the pony
    (and you get the pony itself), no affection changes if you say no (and you
    don't get the pony)
    
    Checking Up on the Horse
    Trigger: Must be exactly 120 days since you got your horse; has to be the
    horse gotten for free during the first Spring, as well; exit your house
    Effects: +30 affection for Barley and May if the horse decides to stay with
    you; -30 affection for Barley and May if Barley takes the horse away
    
    Thomas' Vegetable Requests
    Trigger: Must be Spring 16; other triggers unknown
    Effects: +30 affection for Thomas if you agree and do actually deliver the
    vegetables, no change if you agree and fail to deliver the veggies, and -20
    affection for all villagers and -1000 affection for all girls if you tell
    him you're busy
    
    Apple Pie, Anyone?
    Trigger: 
    Effects: Refusing the tip will get you the tip and a piece of Apple Pie
    
    Remembering a Loved One
    Trigger: Happens Fall 5 of every year; visit the peak of Mother Hill,
    around 3:00PM
    Effects: To be determined
    
    The Flower of Happiness
    Trigger: Talk to Ellen during winter until she mentions the Flower of
    Happiness
    Effects: If you visit Mother Hill after midnight on a snowy night, you'll
    see the Flower of Happiness and the next day will start; relationship
    effects to be determined
    
    Winter Weather Warning
    Trigger: Attempt to visit the peak of Mother Hill on a snowy night before a
    blizzard is about to hit
    Effects: To be determined
    
    Harris' Love Sickness
    Trigger: Exit your house after 6:00PM; need at least 120 affection with
    Harris
    Effects: -20 affection if you tell him you're busy; if you agree to talk to
    him, then go talk to Manna at some point afterwards, Manna gets +20
    affection; Harris will stop by the day after this, and if you talk to him,
    he'll get a +30 affection boost for you
    
    Duke Gets Wasted
    Trigger: Visit the inn after 6:00PM; need at least 150 affection with Duke
    Effects: No effects if you just leave; throwing the water down on the
    ground is the same as littering; no effects if you drink the water; +20
    affection with Duke and Manna if you talk to Duke while holding the water
    (though this will still cause your litter count to go up, and the affection
    penalties involved with littering)
    
    Flowers Blooming in the Field
    Trigger: Have at least 91 flowers blooming; exit your farm house some time
    after 12:00PM once you've met this requirement
    Effects: If you tell Anna she can pick some flowers, she'll raze your
    flower fields, but give you a Power Berry; if you refuse her, you get
    squat; relationship effects still to be determined
    
    Help at the Winery
    Trigger: Fall 14, 1st Year
    Effects: To be determined; you can tell Cliff about the part-time job if
    you agree to Duke's offer, and want Cliff to stay in the village, though
    
    A Mystery at the Inn
    Trigger: First time you visit the Inn during the 2nd Year; must have over
    200 affection with Doug
    Effects: Visit the back room and talk to the cat, then talk Harris in the
    main room to solve the mystery; no relationship effects
    
    May is Bored
    Trigger: Need at least 75 affection with May
    Effects: Both options result in May and Stu playing at the church on every
    day but Thursday and Sunday; no relationship effects
    
    May is Missing
    Trigger: Need at least 75 affection with Barley
    Effects: To be determined; May is at the docks after 6:00PM
    
    Breeding Dogs
    Trigger: Spring 4 of Year 2, automatic
    Effects: None if you tell Barley no; to be determined for the other choice
    
    A Light in the Dark
    Trigger: Winter Year 4, around 5PM, sunny weather, in front of the church
    Effects: +10 Affection with Harris
    
    
    Misc. Events						[GGEMISC]
    =-=-=
    
     These are events that don't fit into the above categories, or events that
    are farm-improving (or farm-destroying, in some cases).
    
    Village Tour
    Trigger: Spring 2nd, 1st Year; automatic
    Effects: Start work at 8:00AM if you take the tour; no effects otherwise
    
    New Year Mail Call
    Trigger: Have at least 100 affection with any given villager; must be the
    1st week of Spring
    Effects: You'll receive postcards in your mailbox from people with 100+
    affection over the course of the first week of Spring; the people who like
    you most will send their cards first; some people won't mail you unless you
    have 100+ affection with all members of their family
    
    Birthday Mail Call
    Trigger: Have at least 150 affection with any given villager (or 30000
    affection with any given girl); must be your character's birthday
    Effects: You'll receive postcards in your mailbox from people with 150+
    affection and girls with 30000+ affection on this day; you'll get mostly
    cards from the girls and your rivals, though
    
    The Honey Tree
    Trigger: Have at least one flower in bloom on your farm
    Effects: Your apple tree will have a beehive that produces one container of
    honey per day
    
    Bee Business
    Trigger: Give at least one bottle of Honey to Louis
    Effects: Honey will sell for 60G, instead of 50G; emotional effects still
    to be determined
    
    A Death on the Farm
    Trigger: An animal on the farm dies
    Effects: -20 affection for all villagers, -1000 affection for all girls,
    day starts 1 hour later than it would have per animal type that has died
    than if animals hadn't died
    
    Won's Business Unusual
    Trigger: Have at least 500G, must not be raining
    Effects: Won offers you a SUGDW Apple for 500G; no relationship effects for
    either option, though buying it will cost you 500G
    
    Won's Business Unusual 2
    Trigger: Have a grown-up dog, and no Dog Ball; the game sometimes doesn't
    "see" the dog ball in your cupboard, so this event may occur even if you do
    have one
    Effects: Won offers you a Dog Ball for 100G; no relationship effects for
    either option, buying it is an excellent idea
    
    Won's Business Unusual 3
    Trigger: Have at least 30000G and a girl at an orange- or red-heart
    relationship
    Effects: Won offers you a Blue Feather for 30000G; no relationship effects
    for either option, buying it is a complete rip-off of 30000G when you can
    just buy the feather at the Supermarket for 1000G
    
    Won's Business Unusual 4
    Trigger: Have the second house extension and at least 5000G
    Effects: Won offers you a Vase for 5000G; no relationship effects for
    either option, buying the vase doesn't do much (though it's your only
    chance to do so)
    
    Talking Trees?
    Trigger: Use the axe on the living tree on Mother Hill
    Effects: Agreeing to not cut it down causes you to get a Power Berry;
    saying you'll cut it down has no known effects
    
    Kappa the Water Sprite
    Trigger: Throw a cucumber into Mother Lake
    Effects: If you throw 3 cucumbers into the lake, and Kappa responds to each
    of them, he'll give you the Mystic Berry
    
    Master Fisherman
    Trigger: Have at least 50 fish in your fish pond; Greg will show up on your
    farm, and comment about the pond being so full
    Effects: If you talk to Greg, he'll give you the Fishing Pole
    
    The Goddess' First Gift
    Trigger: Toss 5 total crops into the waterfall pool near the normal mine
    Effects: The Goddess gives you a Power Berry
    
    The Goddess' Second Gift
    Trigger: Toss 10 total crops into the waterfall pool near the normal mine
    Effects: The Goddess summons the girl that likes you best to take a bath in
    the hot springs; jump into the springs and back out to get an affection
    boost of 2000
    
    The Goddess' Third Gift
    Trigger: Toss 20 total crops into the waterfall pool near the normal mine
    Effects: The Goddess gives you special lumber, which you automatically give
    to Gotz; You get 1000G, but nothing else happens
    
    Celebrating an Occasion
    Trigger: Must be your birthday, your wife's birthday, or your anniversary;
    you also must be married (of course); enter your house after 6:00PM
    Effects: To be determined
    
    An Injured Bird?
    Trigger: Uncertain; some time after you're married, though
    Effects: Unknown; seems to be tied to your wife getting pregnant
    
    Wife's Not Feeling Well...
    Trigger: More or less guaranteed to happen a season or so after you get
    married; talk to your wife to find out that she's feeling queasy
    Effects: Visit the clinic, and you'll find out that your wife is pregnant;
    if you fail to visit the clinic within a week, it'll turn out to just be
    illness
    
    A Birth on the Farm
    Trigger: Your wife's pregnancy reaches its end
    Effects: A baby will be born, which you can name; you can't work on the day
    of the birth
    
    A Sick Baby
    Trigger: 15th day since your baby's birth
    Effects: To be determined; taking him to the clinic results in a +2000
    boost to your wife's affection, though
    
    
    Relationships and Gift-Giving
    ----=
    
     The people of the village will all come to like you, given enough time
    and festival attendance.  But why wait for that?  You can give gifts to
    speed up the process of people liking you by a considerable amount.  All
    sizes of Eggs (except for Golden Egg), Mayonnaise, Milk, Cheese, Wool, and
    Yarn Ball result in the same reaction, and any case where Fish is listed
    without a prefix means that that person feels that way about all sizes of
    fish.  Note that sometimes it's smarter to give a lot of liked items than
    it is to give a few loved items.  Really, it depends on how common the item
    in question is.
    
     NOTE: You can stop people who are moving about outdoors for a few seconds
    by whistling at them with either the horse or dog whistle.
    
    
    The Girls						[GGGIRLS]
    =-=-=
    
     This is a list of what every girl loves, likes, is neutral towards,
    dislikes, and hates.  Note that the second date listed for birthdays is
    when their birthday will be if your birthday is on the first date listed.
    Also, all girls get a special boost from jewelry pieces, and an even
    bigger boost from Perfume.
    
    =-=-= Karen =-=-=					[GGKAREN]
    
     A down-to-earth girl who lives with her parents at the supermarket.
     She tends to take a very serious outlook on everything, and is very
    assertive (if not downright aggressive) in her relationships.
     Rick, one of the people who works at the Poultry Farm, has been her
    closest friend since childhood.
     She's damn picky when it comes to gifts.
    
    =-=-= Heart Level Dialogue =-=-=
    
    * Initial Greeting
    "...Hello."
    "You don't look familiar."
    
    * Black (0-4999 affection)
    "Hi."
    "What can I do for you?"
    
    * Purple (5000-19999 affection)
    "Hi, how are you?"
    "Whenever you have a problem or something, just come talk to me."
    
    * Blue (20000-29999 affection)
    "I'm afraid our store is not very well stocked."
    "But at least we have the tools you need for farming."
    
    * Green (30000-39999 affection)
    "My parents fight at the drop of a hat.  But my mother does most of the
    yelling..."
    "Then they suddenly make up.  It's silly."
    
    * Yellow (40000-49999 affection)
    "Hello <name>!  How are you doing?"
    "I'm impressed... a person my age running a farm."
    
    * Orange (50000-59999 affection)
    "Oh...h...hello."
    "You startled me (heart)"
    
    * Red (60000-65535 affection)
    "Lately I find myself thinking about you, <name> (heart)"
    "Just kidding.  But what if it were true?"
    
    =-= Daily Schedule =-=
    
    Monday, Wednesday-Friday, & Saturday - Inside the Supermarket (6:00AM to
    8:00AM), outside the Supermarket (8:00AM to 10:30AM), inside the
    Supermarket house section (10:30AM to 1:00PM), inside the Supermarket store
    section (1:00PM to 4:00PM), inside the Supermarket house section (4:00PM to
    7:00PM), on the beach (7:30PM to 10:00PM), inside the Supermarket (10:50PM
    onwards)
    Rainy Days - Inside the Supermarket house section (6:00AM to 8:00AM),
    inside the Supermarket (8:00AM to 10:00AM), inside the Supermarket house
    section (10:00AM to 1:00PM), inside the Supermarket (1:00PM to 4:00PM),
    inside the Supermarket house section (4:00PM onwards)
    
    Tuesday - Inside the Supermarket (6:00AM to 8:00AM), outside the
    Supermarket (8:00AM to 10:30AM), inside the Supermarket (10:00AM to
    1:00PM), at the Hot Springs (2:00PM to 4:00PM), inside the Supermarket
    (5:00PM to 7:00PM), at the Inn (7:30PM to 10:00PM), inside the Supermarket
    (10:30PM onwards)
    Rainy Days - Inside the Supermarket (6:00AM to 1:00PM), inside Gotz' house
    (2:00PM to 4:00PM), inside the Supermarket (5:00PM to 7:00PM), at the Inn
    (7:30PM to 10:00PM), inside the Superkarket (10:30PM onwards)
    
    Sunday - Inside the Supermarket (6:00AM to 7:00PM), at the Inn (7:00PM to
    10:00PM), inside the Supermarket (10:30PM onwards)
    
    
    =-= Birthday =-=
    
    Fall 15 
    Alternate: Fall 22
    
    =-= Gift Reactions =-=
    
    Loves: Truffle, Wine, Fries, Popcorn, Sashimi, Pizza
    
    Likes: Potato, Cucumber, Corn, Pumpkin, Eggplant, Sweet Potato, Spinach,
    Green Pepper, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red
    Magic Red Flower, Toy Flower, Orange Cup Fruit, Egg, Spa-Boiled Egg,
    Mayonnaise, Cheese, Stir Fry, Miso Soup, Salad, Pickled Turnips, Pickles,
    Happy Eggplant, Greens, Scrambled Eggs, Butter, Cheese Fondue, Golden Egg,
    Jewelry
    
    Neutral: Turnip, Strawberry, Cabbage, Tomato, Onion, Pineapple, Carrot,
    Bamboo Shoot, Wild Grape, Mushroom, Milk, Wool, Yarn Ball, Rice Ball,
    Bread, Fish, Oil, Flour, Curry Powder, Veggie Pancake, Fried Rice, Stew,
    Curry, Fruit Juice, Vegetable Juice, Mixed Juice, Sandwich, Tomato Juice,
    Omelet, Boiled Egg, Hot Milk, Bamboo Rice, Mushroom Rice, Truffle Rice,
    Sushi, Chirashi Sushi, Dinner Roll, Grilled Fish, Noodles, Curry Noodles,
    Tempura Noodles, Fried Noodles, Tempura, Food Fiasco, Relaxation Tea
    Leaves, Veggie Latte, Ketchup, Rice Omelet
    
    Dislikes: Weeds, Apple, Blue Grass, Red Grass, Green Grass, Mystrile,
    Orichalcum, Ketchup Recipe, Gold Ore, Silver Ore, Copper Ore, Honey, SUGDW
    Apple, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Grape Juice,
    Strawberry Jam, Strawberry Milk, Roasted Potatoes, Grape Jam, Jam Bun,
    Raisin Bread, Bandage, Relaxation Tea, Fruit Latte, Mixed Latte, Dead Weeds
    
    Hates: Stone, Branch, Lumber, Poisonous Mushroom, Adamantite, Fodder,
    Chicken Feed, Fish Food, Pumpkin Pudding, Sweet Potato (dish), Cheesecake,
    Apple Jam, Apple Pie, Cookie, Ice Cream, Cake, Empty Can, Fries Recipe,
    Chocolate, Chocolate Cookie, Chocolate Cake, Winter Stone, Winter Branch,
    Winter Lumber
    
    
    =-=-= Ann =-=-=						[GGANN]
    
     Ann is a bit of a tomboy, which her father Doug accredits to the loss
    of her mother at a young age.
     She enjoys cooking above all else, and often gets surprised when she
    realizes that she actually likes somebody.
     Ann has taken a liking to Cliff, a young man who drifted into town a few
    years back.
    
    =-=-= Heart Level Dialogue =-=-=
    
    * Initial Greeting
    "Oh!  Hi..."
    "What brings you to the village?  You're welcome to stay at our inn?"
    
    * Black (0-4999 affection)
    "Welcome, welcome."
    "If you want to place an order, talk to my father."
    
    * Purple (5000-19999 affection)
    "Hello, welcome."
    "Please, take your time."
    
    * Blue (20000-29999 affection)
    "You know my father's always scolding me because I don't act like a girl."
    "I don't mind being a tomboy, and I like my dad for raising me this way.
    Love...  I don't need it."
    
    * Green (30000-39999 affection)
    "Hi there, how's the farm doing?"
    "Everything's delicious when you live near farm country.  I love to eat!"
    
    * Yellow (40000-49999 affection)
    "Oh, hi <name>!  Come in and take it easy."
    "I suppose girls should be cute, don't you agree?"
    
    * Orange (50000-59999 affection)
    "Oh...  W...welcome."
    "I've been daydreaming and breaking dishes lately (heart)"
    
    * Red (60000-65535 affection)
    "........."
    "Oh...sorry.  Um...what did you say?"
    
    =-= Daily Schedule =-=
    
    Every Day - At the Inn (6:00AM to 7:00AM), at the Hot Springs (7:30AM to
    10:00AM), at the Inn 2nd floor (10:30AM to 1:00PM), at the Inn 1st floor
    (1:00PM to 4:00PM), at the Inn 2nd floor (4:00PM to 7:00PM), at the Inn 1st
    floor (7:00PM onwards)
    Rainy - At the Inn (6:00AM to 7:00AM), at the Inn back room (7:30AM to
    10:00AM), at the Inn 2nd floor (10:00AM to 1:00PM), at the Inn 1st floor
    (1:00PM to 4:00PM), at the Inn 2nd floor (4:00PM to 7:00PM), at the Inn 1st
    floor (7:00PM onwards)
    
    =-= Birthday =-=
    
    Summer 17
    Alternate: Summer 22
    
    =-= Gift Reactions =-=
    
    Loves: Spa-Boiled Egg, Veggie Pancake, Fried Rice, Stir Fry, Stew, Curry,
    Salad, Sandwich, Strawberry Milk, Pumpkin Pudding, Roasted Potatoes,
    Omelet, Cheesecake, Cheese Fondue, Apple Pie, Bamboo Rice, Mushroom Rice,
    Truffle Rice, Sushi, Grilled Fish, Tempura Noodles, Fried Noodles, Ice
    Cream, Cake, Chocolate, Chocolate Cake, Rice Omelet
    
    Likes: Strawberry, Tomato, Pineapple, Apple, Wild Grape, Ketchup Recipe,
    Egg, Milk, Cheese, SUGDW Apple, Rice Ball, Bread, Grape Juice, Large Fish,
    Miso Soup, Fruit Juice, Vegetable Juice, Mixed Juice, Pickled Turnips,
    Fries, Pickles, Strawberry Jam, Tomato Juice, Popcorn, Happy Eggplant,
    Sweet Potato (dish), Greens, Scrambled Eggs, Boiled Egg, Chirashi Sushi,
    Jam Bun, Raisin Bread, Dinner Roll, Sashimi, Pizza, Noodles, Curry Noodles,
    Tempura, Cookies, Golden Egg, Chocolate Cookie, Bandage, Relaxation Tea,
    Fruit Latte, Veggie Latte, Mixed Latte, Jewelry
    
    Neutral: Turnip, Potato, Cucumber, Cabbage, Corn, Onion, Pumpkin, Eggplant,
    Carrot, Sweet Potato, Spinach, Green Pepper, Moondrop Flower, Pink Cat
    Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy Flower, Orange Cup
    Fruit, Bamboo Shoot, Mushroom, Truffle, Adamantite, Mayonnaise, Wool, Yarn
    Ball, Honey, Wine, Oil, Flour, Curry Powder, Hot Milk, Butter, Apple Jam,
    Grape Jam, Relaxation Tea Leaves, Ketchup
    
    Dislikes: Branch, Lumber, Blue Grass, Green Grass, Bodigizer, Bodigizer XL,
    Turbojolt, Turbojolt XL, Medium Fish, Small Fish, Food Fiasco, Winter
    Branch, Winter Lumber
    
    Hates: Stone, Weeds, Poisonous Mushroom, Red Grass, Mystrile, Orichalcum,
    Fodder, Chicken Feed, Gold Ore, Silver Ore, Copper Ore, Fish Food, Garbage,
    Fries Recipe, Dead Weeds, Winter Stone
    
    
    =-=-= Elli =-=-=					[GGELLI]
    
     Elli lives (and works as an aide) at the clinic, to help support her
    grandmother and little brother.
     She's a very soft-spoken and gentle woman, slow to anger and quick
    to smile.
     Though she doesn't seem entirely aware of it, the doctor has taken a
    liking to her.
     Don't let her likes and dislikes fool you; she's the easiest girl to
    win over.
    
    =-=-= Heart Level Dialogue =-=-=
    
    * Initial Greeting
    "Hi."
    "When you feel sick or get hurt, come to the Mineral Clinic.  You'll find
    me there most of the time working."
    
    * Black (0-4999 affection)
    "Is there something wrong with you today?"
    "Please talk to the Doctor if you want medicine or an exam."
    
    * Purple (5000-19999 affection)
    "Oh, <name>.  What's wrong?"
    "Farming is hard work, isn't it?  You need to be strong..."
    
    * Blue (20000-29999 affection)
    "Oh, <name>.  Is something wrong?"
    "My family has been involved in birthing for generations.  My grandmother
    was a midwife, too."
    
    * Green (30000-39999 affection)
    "There seems to be a flu going around.  Take care of yourself."
    "You know my grandmother, right?  I want to cure the problem with her legs,
    so I'm studying here."
    
    * Yellow (40000-49999 affection)
    "Oh, hi <name>.  You seem to be getting used to farm life."
    "Why did you move to this village, <name>?  I haven't heard the reason."
    
    * Orange (50000-59999 affection)
    "Oh...  <name>!  Is something the matter?"
    "I'm happy to see you, but since this is a clinic I also worry whenever
    you drop by (heart)"
    
    * Red (60000-65535 affection)
    "I may quit the clinic after I get married..."
    "...I don't think I can work at both marriage and a job..."
    
    =-= Daily Schedule =-=
    
    Every day but Wednesday - Inside the Clinic (All day)
    
    Wednesday - Inside the Clinic (6:00AM to 9:00AM), at Ellen's house (9:45AM
    to 1:00PM), inside the Supermarket (1:40PM to 4:00PM), at Ellen's house
    (4:45 to 7:10PM), inside the Clinic (7:55PM onwards)
    
    =-= Birthday =-=
    
    Spring 16
    Alternate: Spring 20
    
    =-= Gift Reactions =-=
    
    Loves: Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic
    Red Flower, Toy Flower, Orange Cup Fruit, Ketchup Recipe, Bandage, Jewelry
    
    Likes: Strawberry, Blue Grass, Milk, Grape Juice, Fish, Stir Fry, Salad,
    Vegetable Juice, Sandwich, Strawberry Jam, Popcorn, Pumpkin Pudding, Sweet
    Potato (dish), Greens, Hot Milk, Cheesecake, Apple Jam, Apple Pie, Grape
    Jam, Chirashi Sushi, Sashimi, Grilled Fish, Cookie, Ice Cream, Cake,
    Chocolate, Chocolate Cookies, Chocolate Cake, Relaxation Tea Leaves,
    Relaxation Tea, Fruit Latte, Veggie Latte, Mixed Latte
    
    Neutral: Turnip, Potato, Cucumber, Cabbage, Tomato, Corn, Pineapple,
    Eggplant, Carrot, Sweet Potato, Spinach, Apple, Bamboo Shoot, Wild Grape,
    Mushroom, Truffle, Red Grass, Green Grass, Mystrile, Orichalcum,
    Adamantite, Gold Ore, Silver Ore, Copper Ore, Egg, Spa-Boiled Egg,
    Mayonnaise, Cheese, Wool, Yarn Ball, Honey, SUGDW Apple, Rice Ball, Bread,
    Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Oil, Flour, Curry Powder,
    Veggie Pancake, Miso Soup, Stew, Curry, Fruit Juice, Mixed Juice, Pickled
    Turnips, Fries, Pickles, Strawberry Milk, Tomato Juice, Happy Eggplant,
    Roasted Potatoes, Boiled Egg, Butter, Cheese Fondue, Bamboo Rice, Mushroom
    Rice, Truffle Rice, Sushi, Jam Bun, Raisin Bread, Dinner Roll, Pizza,
    Noodles, Curry Noodles, Tempura Noodles, Fried Noodles, Tempura, Food
    Fiasco, Golden Egg, Ketchup
    
    Dislikes: Onion, Pumpkin, Green Pepper, Wine, Fried Rice, Scrambled Eggs,
    Omelet, Rice Omelet
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Fodder, Chicken
    Feed, Fish Food, Garbage, Fries Recipe, Dead Weeds, Winter Stone, Winter
    Branch, Winter Lumber
    
    
    =-=-= Mary =-=-=					[GGMARY]
    
     Mary's family moved into the village when she was younger, and she's
    always felt like an outsider.
     She spends most of her time reading and studying, and tends to be a bit
    naive when it comes to emotional matters.
     She and Gray often talk with each other, having found a common problem of
    feeling like they don't fit in.
    
    =-=-= Heart Level Dialogue =-=-=
    
    * Initial Greeting
    "Hi.  You're new to the village, right?"
    "You've got your work cut out for you.  Good luck."
    
    * Black (0-4999 affection)
    "Hi.  You know, this library was built so the villagers could read my
    father's books."
    "We're always adding books and replacing books, so you should make a habit
    of visiting the library."
    
    * Purple (5000-19999 affection)
    "Hello."
    "This village looks like the land in a fairy tale."
    
    * Blue (20000-29999 affection)
    "Hello.  Do you enjoy working the farm?"
    "How about teaching me about farm work?  I'm here in this village, so I
    ought to learn about all sorts of things."
    
    * Green (30000-39999 affection)
    "Well, hi.  You've come to read.  I'm impressed."
    "I like the smell of books.  It's kind of like the smell of the forest...
    Calming, somehow."
    
    * Yellow (40000-49999 affection)
    "Oh...hello."
    "It seems it's always the same people who visit the library.  I wish
    everybody from the village came to read books."
    
    * Orange (50000-59999 affection)
    "Oh, hello.  You've come!"
    "I want to keep working in the library even after I get married...as long
    as there are people who visit the library."
    
    * Red (60000-65535 affection)
    "Hello...oh..."
    "Something's the matter.  I felt strange just now..."
    
    =-= Daily Schedule =-=
    
    Every day but Monday - In her house (6:00AM to 10:00AM), in the library
    (10:00AM to 4:00PM), in her house (4:00PM onwards)
    
    Monday - In her house (6:00AM to 7:00AM), on Mother Hill (8:00AM to
    10:00AM), in her house (11:00AM to 1:00PM), at the Supermarket (1:40PM to
    4:00PM), in her house (4:50PM onwards)
    Rainy - In her house (6:00AM to 1:00PM), at the Supermarket (1:40PM to
    4:00PM), in her house (4:50PM onwards)
    
    =-= Birthday =-=
    
    Winter 20
    Alternate: Winter 25
    
    =-= Gift Reactions =-=
    
    Loves: Bamboo Shoot, Mushroom, Poisonous Mushroom, Truffle, Blue Grass,
    Red Grass, Green Grass, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL,
    Vegetable Juice, Tomato Juice, Pumpkin Pudding, Cheese Fondue, Bamboo Rice,
    Mushroom Rice, Truffle Rice, Grape Jam, Raisin Bread, Relaxation Tea
    Leaves, Relaxation Tea, Veggie Latte
    
    Likes: Pumpkin, Spinach, Green Pepper, Moondrop Flower, Pink Cat Flower,
    Blue Magic Red Flower, Red Magic Red Flower, Toy Flower, Orange Cup Fruit,
    Apple, Wild Grape, Mayonnaise, Milk, Cheese, Wool, Yarn Ball, Honey, SUGDW
    Apple, Grape Juice, Fruit Juice, Mixed Juice, Strawberry Jam, Strawberry
    Milk, Sweet Potato (dish), Greens, Boiled Egg, Hot Milk, Cheesecake, Apple
    Jam, Apple Pie, Sushi, Jam Bun, Dinner Roll, Cookie, Ice Cream, Cake,
    Golden Egg, Fruit Latte, Mixed Latte, Ketchup, Jewelry
    
    Neutral: Turnip, Potato, Cucumber, Strawberry, Cabbage, Tomato, Corn,
    Onion, Pineapple, Eggplant, Carrot, Sweet Potato, Mystrile, Orichalcum,
    Adamantite, Gold Ore, Silver Ore, Copper Ore, Egg, Spa-Boiled Egg, Rice
    Ball, Bread, Wine, Fish, Oil, Flour, Curry Powder, Stir Fry, Miso Soup,
    Stew, Salad, Sandwich, Popcorn, Roasted Potatoes, Scrambled Eggs, Omelet,
    Chirashi Sushi, Sashimi, Grilled Fish, Pizza, Noodles, Curry Noodles,
    Tempura Noodles, Fried Noodles, Tempura, Chocolate, Chocolate Cookie,
    Chocolate Cake, Rice Omelet
    
    Dislikes: Veggie Pancake, Fried Rice, Curry, Pickled Turnips, Fries,
    Pickles, Happy Eggplant, Butter
    
    Hates: Stone, Branch, Lumber, Weeds, Ketchup Recipe, Fodder, Chicken Feed,
    Fish Food, Food Fiasco, Garbage, Fries Recipe, Bandage, Dead Weeds, Winter
    Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Popuri =-=-=					[GGPOPURI]
    
     The daughter of Lillia, manager of the Poultry Farm.
     Popuri has a very childish outlook on life, and often has wild
    mood swings.
     Her brother Rick has tried to take her father's place (since her father is
    abroad searching for medicine to cure Lillia), but Popuri doesn't
    appreciate this at all.
     Popuri really likes a boy named Kai, who visits every summer, though it
    may just be because she wants to spite Rick (who hates Kai).
    
    =-=-= Heart Level Dialogue =-=-=
    
    * Initial Greeting
    "What!?  ......Who are you?"
    "Why does he talk to me so much?"
    
    * Black (0-4999 affection)
    "...Hello."
    "Can I help you?"
    
    * Purple (5000-19999 affection)
    "Do you like farming?  ...For me, it's boring."
    "This is a secret, OK?"
    
    * Blue (20000-29999 affection)
    "You're nice, not like my brother."
    "My brother can't separate from me.  ...I'll tell you the story some day."
    
    * Green (30000-39999 affection)
    "What was it like where you used to live?"
    "I want to go places."
    
    * Yellow (40000-49999 affection)
    "I admire the way you run the farm on your own."
    "My brother says good things about you.  I have respect for you too."
    
    * Orange (50000-59999 affection)
    "What do you think about me, <name>?"
    "Everybody says I'm immature.  What do you think?"
    
    * Red (60000-65535 affection)
    "Oh, <name>!  ...You always treat me like an adult."
    "I used to like flashy guys, but now I think quiet guys like you are
    better (heart)"
    
    =-= Daily Schedule =-=
    
    All days but Sunday - Inside Chicken Lil's (6:00AM to 7:00AM), at the Hot
    Springs (7:45AM to 10:00AM), Inside Chicken Lil's (10:45AM onwards)
    Rainy - Inside Chicken Lil's (All day)
    
    Sunday - Inside Chicken Lil's (6:00AM to 9:00AM), at church (9:30AM to
    1:00PM), at the town square (1:30PM to 5:30PM) inside Chicken Lil's (6:00PM
    onwards)
    Rainy - Inside Chicken Lil's (6:00AM to 9:00AM), at the Church (9:30AM to
    1:00PM), inside Chicken Lil's (1:30PM onwards)
    
    =-= Birthday =-=
    
    Summer 3
    Alternate: Summer 10
    
    =-= Gift Reactions =-=
    
    Loves: Pink Cat Flower, Toy Flower, Spa-Boiled Egg, Honey, Fruit Juice,
    Sandwich, Strawberry Jam, Strawberry Milk, Scrambled Eggs, Omelet, Boiled
    Egg, Hot Milk, Apple Jam, Apple Pie, Ice Cream, Cake, Chocolate, Chocolate
    Cake, Relaxation Tea, Rice Omelet, Jewelry
    
    Likes: Strawberry, Tomato, Corn, Pineapple, Blue Magic Red Flower, Red
    Magic Red Flower, Orange Cup Fruit, Apple, Truffle, Egg, Mayonnaise, Milk,
    Yarn Ball, SUGDW Apple, Bread, Grape Juice, Flour, Veggie Pancake, Stew,
    Salad, Fries, Popcorn, Pumpkin Pudding, Sweet Potato (dish), Bamboo Rice,
    Mushroom Rice, Grape Jam, Chirashi Sushi, Fried Noodles, Tempura, Wool G,
    Relaxation Tea Leaves, Ketchup
    
    Neutral: Weeds, Potato, Cucumber, Cabbage, Onion, Carrot, Sweet Potato,
    Spinach, Moondrop Flower, Bamboo Shoot, Wild Grape, Mushroom, Adamantite,
    Wool, Rice Ball, Fish, Oil, Curry Powders, Fried Rice, Stir Fry, Miso Soup,
    Curry, Pickles, Roasted Potato, Greens, Butter, Cheesecake, Mushroom Rice,
    Sushi, Jam Bun, Raisin Bread, Dinner Roll, Sashimi, Grilled Fish, Noodles,
    Curry Noodles, Tempura Noodles, Cookie, Chocolate Cookie, Dead Weeds
    
    Dislikes: Turnip, Pumpkin, Eggplant, Green Pepper, Cheese, Vegetable Juice,
    Mixed Juice, Pickled Turnips, Tomato Juice, Happy Eggplant, Cheese Fondue,
    Pizza, Fruit Latte, Veggie Latte, Mixed Latte
    
    Hates: Stone, Branch, Lumber, Poisonous Mushroom, Blue Grass, Red Grass,
    Green Grass, Mystrile, Orichalcum, Ketchup Recipe, Fodder, Chicken Feed,
    Gold Ore, Silver Ore, Copper Ore, Fish Food, Bodigizer, Bodigizer XL,
    Turbojolt, Turbojolt XL, Wine, Food Fiasco, Garbage, Fries Recipe, Bandage,
    Winter Stone, Winter Branch, Winter Lumber
    
    
    The Villagers						[GGPEOPLE]
    =-=-=
    
     This is a list of what every villager loves, likes, is neutral towards,
    dislikes, and hates.  All villagers love the jewelry pieces, so those are
    not listed here.
    
    
    =-=-= Jeff =-=-=					[GGJEFF]
    
     Jeff runs the local supermarket.
     He's a very timid and easily manipulated man, which his wife finds
    annoying about him.
     Jeff almost seems to fear his wife, in fact, or at the very least,
    he fears her wrath.
    
    =-= Daily Schedule =-=
    
    Every day but Tuesday and Sunday - Inside the Supermarket (all day)
    
    Tuesday - Inside the Supermarket (6:00AM to 10:00AM), at the Church
    (10:50AM to 1:00PM), at the clinic (1:45PM to 4:10PM), inside the
    Supermarket (4:30PM onwards)
    
    Sunday - Inside the Supermarket (6:00AM to 1:10PM), inside the Inn (2:00PM
    to 4:00PM), inside the Supermarket (4:50PM onwards)
    
    =-= Birthday =-=
    
    Winter 29
    
    =-= Gift Reactions =-=
    
    Loves: Bamboo Shoot, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL,
    Fruit Juice, Vegetable Juice, Mixed Juice, Tomato Juice, Apple Pie, Bamboo
    Rice, Truffle Rice, Grape Jam, Cookie, Chocolate Cookie, Chocolate Cake,
    Relaxation Tea, Fruit Latte, Vegetable Latte, Mixed Latte
    
    Likes: Tomato, Green Pepper, Pink Cat Flower, Orange Cup Fruit, Apple, Wild
    Grape, Truffle, Blue Grass, Red Grass, Spa-Boiled Egg, Mayonnaise, Milk,
    Honey, SUGDW Apple, Grape Juice, Fish, Veggie Pancake, Fried Rice, Stir
    Fry, Miso Soup, Stew, Curry, Salad, Sandwich, Pickled Turnips, Pickles,
    Happy Eggplant, Greens, Scrambled Eggs, Omelet, Boiled Egg, Hot Milk,
    Butter, Mushroom Rice, Sushi, Chirashi Sushi, Grilled Fish, Curry Noodles,
    Tempura Noodles, Fried Noodles, Tempura, Ice Cream, Cake, Golden Egg,
    Chocolate, Relaxation Tea Leaves, Ketchup, Rice Omelet
    
    Neutral: Turnip, Potato, Cucumber, Strawberry, Cabbage, Corn, Onion,
    Pumpkin, Pineapple, Eggplant, Carrot, Sweet Potato, Spinach, Moondrop
    Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy Flower, Mushroom,
    Green Grass, Egg, Cheese, Wool, Yarn, Rice Ball, Bread, Oil, Flour, Curry
    Powder, Fries, Strawberry Jam, Strawberry Milk, Popcorn, Pumpkin Pudding,
    Sweet Potato (dish), Roasted Potatoes, Cheesecake, Cheese Fondue, Apple
    Jam, Jam Bun, Raisin Bread, Dinner Roll, Sashimi, Pizza, Noodles
    
    Dislikes: Mystrile, Orichalcum, Adamantite, Ketchup Recipe, Gold Ore,
    Silver Ore, Copper Ore, Wine, Bandage
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Fodder, Chicken
    Feed, Fish Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter
    Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Sasha =-=-=					[GGSASHA]
    
     Sasha is Jeff's wife, and she's frequently angry at him for letting the
    locals buy things at the store on credit.
     Not much else can be said about her, other than that she's probably the
    hardest person in the game to pander to (outside of Greg, anyway).
    
    =-= Daily Schedule =-=
    
    Every day but Tuesday - Inside the Supermarket house section (6:00AM to
    1:00PM), in Rose Square (1:30PM to 4:00PM), inside the Supermarket house
    section (4:45PM onwards)
    Rainy - Inside the Supermarket (all day)
    
    Tuesday - Inside the Supermarket (6:00AM to 7:00AM), at Yodel Ranch (8:00AM
    to 10:00AM), at Chicken Lil's (10:50AM to 1:00PM), at Ellen's house (1:50PM
    to 4:00PM), inside the Supermarket (4:40PM onwards)
    
    =-= Birthday =-=
    
    Spring 30
    
    =-= Gift Reactions =-=
    
    Loves: Cookie, Chocolate, Chocolate Cookie, Chocolate Cake
    
    Likes: Strawberry, Tomato, Pumpkin, Pineapple, Carrot, Spinach, Moondrop
    Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy
    Flower, Orange Cup Fruit, Apple, Truffle, Orichalcum, Ketchup Recipe, Milk,
    Wool, Yarn Ball, Honey, Grape Juice, Oil, Flour, Curry Powder, Miso Soup,
    Fruit Juice, Vegetable Juice, Mixed Juice, Strawberry Jam, Strawberry Milk,
    Happy Eggplant, Bamboo Rice, Truffle Rice, Jam Bun, Raisin Bread, Bandage,
    Relaxation Tea, Fruit Latte, Veggie Latte, Mixed Latte
    
    Neutral: Turnip, Potato, Cucumber, Cabbage, Corn, Onion, Eggplant, Sweet
    Potato, Green Pepper, Bamboo Shoot, Wild Grape, Mushroom, Blue Grass, Red
    Grass, Green Grass, Spa-Boiled Egg, Mayonnaise, SUGDW Apple, Rice Ball,
    Bread, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Wine, Fish, Veggie
    Pancake, Fried Rice, Stir Fry, Stew, Curry, Salad, Sandwich, Pickled
    Turnips, Fries, Pickles, Tomato Juice, Popcorn, Pumpkin Pudding, Sweet
    Potato (dish), Roasted Potatoes, Greens, Scrambled Eggs, Omelet, Boiled
    Egg, Hot Milk, Butter, Cheesecake, Cheese Fondue, Apple Jam, Apple Pie,
    Mushroom Rice, Grape Jam, Dinner Roll, Pizza, Noodles, Curry Noodles,
    Tempura Noodles, Fried Noodles, Tempura, Ice Cream, Cake, Golden Egg,
    Relaxation Tea Leaves, Ketchup, Rice Omelet
    
    Dislikes: Mystrile, Adamantite, Gold Ore, Silver Ore, Copper Ore, Egg,
    Cheese, Sushi, Chirashi Sushi, Sashimi, Grilled Fish
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Fodder, Chicken
    Feed, Fish Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter
    Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Saibara =-=-=					[GGSAIBARA]
    
     The local blacksmith, Saibara isn't very kind to his grandson.
     He's a gruff and to-the-point old man, and rarely does he find any joy
    outside of his work.
    
    =-= Daily Schedule =-=
    
    Every day but Thursday - Inside the blacksmithy (all day)
    
    Thursday - Locked inside the blacksmithy (6:00AM to 7:00AM), at the peak of
    Mother Hill (8:00AM to 10:00AM), Inside the blacksmithy (10:30AM to
    1:00PM), inside the supermarket (1:50PM to 4:00PM), locked inside the
    blacksmithy (4:55PM onwards)
    Rainy - Locked inside the blacksmithy (6:00AM to 10:00AM), inside the
    blacksmithy (10:00AM to 6:00PM), locked inside the blacksmithy (6:00PM
    onwards)
    
    =-= Birthday =-=
    
    Spring 11
    
    =-= Gift Reactions =-=
    
    Loves: Bamboo Shoot, Truffle, Large Fish, Miso Soup, Pickled Turnips,
    Pickles, Bamboo Rice, Truffle Rice
    
    Likes: Branch, Lumber, Turnip, Cucumber, Pumpkin, Spinach, Apple, Mushroom,
    Mystrile, Orichalcum, Adamantite, Gold Ore, Silver Ore, Copper Ore, Milk,
    Rice Ball, Wine, Happy Eggplant, Greens, Scrambled Eggs, Mushroom Rice,
    Grilled Fish, Tempura Noodles, Tempura, Winter Branch, Winter Lumber
    
    Neutral: Potato, Cabbage, Tomato, Corn, Onion, Eggplant, Carrot, Sweet
    Potato, Green Pepper, Wild Grape, Egg, Spa-Boiled Egg, Mayonnaise, Honey,
    SUGDW Apple, Medium Fish, Small Fish, Veggie Pancake, Fried Rice, Stir Fry,
    Salad, Fruit Juice, Vegetable Juice, Mixed Juice, Tomato Juice, Roasted
    Potato, Boiled Egg, Hot Milk, Butter, Cheese Fondue, Apple Jam, Grape Jam,
    Sushi, Chirashi Sushi, Jam Bun, Sashimi, Noodles, Curry Noodles, Fried
    Noodles, Golden Egg, Relaxation Tea Leaves, Relaxation Tea, Fruit Latte,
    Veggie Latte, Mixed Latte, Ketchup
    
    Dislikes: Strawberry, Pineapple, Moondrop Flower, Pink Cat Flower, Blue
    Magic Red Flower, Red Magic Red Flower, Toy Flower, Orange Cup Fruit, Blue
    Grass, Red Grass, Green Grass, Ketchup Recipe, Cheese, Wool, Yarn Ball,
    Bread, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Grape Juice, Oil,
    Flour, Curry Powder, Stew, Curry, Sandwich, Fries, Strawberry Jam,
    Strawberry Milk, Popcorn, Pumpkin Pudding, Sweet Potato (dish), Omelet,
    Cheesecake, Apple Pie, Raisin Bread, Dinner Roll, Pizza, Cookie, Ice Cream,
    Cake, Chocolate, Chocolate Cookie, Chocolate Cake, Bandage, Rice Omelet
    
    Hates: Stone, Weeds, Poisonous Mushroom, Fodder, Chicken Feed, Fish Food,
    Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter Stone
    
    
    =-=-= Gray =-=-=					[GGGRAY]
    
     Saibara's grandson, who is constantly in the shadow of his elder.
     He despises the way Saibara just ignores him or puts him down, and is only
    pursuing the path of the blacksmith because he wants to impress
    his grandfather.
     He much prefers reading to metalwork, and finds he has common interests
    with Mary.
    
    =-= Daily Schedule =-=
    
    Every day but Thursday - Inside the inn (6:00AM to 7:00AM), inside the
    blacksmithy (7:50AM to 1:00PM), at the library (1:40PM to 4:00PM), inside
    the inn (4:50PM onwards)
    
    Thursday - Inside the inn (6:00AM to 7:00AM), at the peak of Mother Hill
    (8:00AM to 10:00AM), Inside the blacksmithy (10:30AM to 1:00PM), at the
    library (1:30PM to 4:00PM), inside the inn (4:50PM onwards)
    Rainy - Inside the inn (6:00AM to 10:00AM), inside the blacksmithy (10:40AM
    to 1:00PM), at the library (1:40PM to 4:00PM), inside the inn (4:50PM
    onwards)
    
    =-= Birthday =-=
    
    Winter 6
    
    =-= Gift Reactions =-=
    
    Loves: Mystrile, Orichalcum, Adamantite, Gold Ore, Silver Ore, Copper Ore,
    Bodigizer XL, Turbojolt XL, Veggie Pancake, Fried Rice, Curry, Roasted
    Potatoes, Ice Cream, Chocolate, Rice Omelet
    
    Likes: Branch, Lumber, Potato, Egg, Mayonnaise, Cheese, Bread, Bodigizer,
    Turbojolt, Wine, Fish, Popcorn, Scrambled Eggs, Cheese Fondue, Dinner Roll,
    Pizza, Curry Noodles, Golden Egg, Ketchup, Winter Branch, Winter Lumber
    
    Neutral: Cucumber, Strawberry, Cabbage, Tomato, Corn, Onion, Pumpkin,
    Pineapple, Eggplant, Carrot, Sweet Potato, Spinach, Moondrop Flower, Pink
    Cat Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy Flower,
    Orange Cup Fruit, Apple, Wild Grape, Mushroom, Truffle, Blue Grass, Green
    Grass, Ketchup Recipe, Milk, Wool, Yarn Ball, Honey, SUGDW Apple, Rice
    Ball, Grape Juice, Oil, Flour, Curry Powder, Stir Fry, Miso Soup, Stew,
    Salad, Fruit Juice, Vegetable Juice, Mixed Juice, Sandwich, Fries,
    Strawberry Jam, Strawberry Milk, Pumpkin Pudding, Sweet Potato (dish),
    Omelet, Boiled Egg, Hot Milk, Butter, Cheesecake, Apple Jam, Apple Pie,
    Bamboo Rice, Mushroom Rice, Truffle Rice, Grape Jam, Sushi, Chirashi Sushi,
    Jam Bun, Raisin Bread, Sashimi, Grilled Fish, Noodles, Tempura Noodles,
    Fried Noodles, Tempura, Cookie, Cake, Chocolate Cookie, Chocolate Cake,
    Bandage, Relaxation Tea Leaves, Relaxation Tea, Fruit Latte, Veggie Latte,
    Mixed Latte
    
    Dislikes: Green Pepper, Bamboo Shoot, Spa-Boiled Egg, Pickled Turnips,
    Pickles, Tomato Juice, Happy Eggplant, Greens
    
    Hates: Stone, Weeds, Turnip, Poisonous Mushroom, Red Grass, Fodder, Chicken
    Feed, Fish Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter
    Stone
    
    
    =-=-= Doug =-=-=					[GGDOUG]
    
     The owner of the inn, and Ann's father.
     Doug is an old-fashioned sort of guy, and he wants to see his daughter
    settle down with a nice husband, even though she's clearly not interested.
    
    =-= Daily Schedule =-=
    
    Every day - Inside the Inn (all day)
    
    =-= Birthday =-=
    
    Winter 11
    
    =-= Gift Reactions =-=
    
    Loves: Bamboo Shoot, Mushroom, Truffle, Green Grass, Ketchup Recipe, Honey,
    Bodigizer XL, Turbojolt XL, Wine, Fish, Oil, Flour, Curry Powder, Butter,
    Cheese Fondue, Chocolate, Ketchup
    
    Likes: Cabbage, Onion, Pineapple, Carrot, Orange Cup Fruit, Apple, Wild
    Grape, Blue Grass, Egg, Mayonnaise, Milk, Cheese, SUGDW Apple, Bodigizer,
    Turbojolt, Pickled Turnips, Pickles, Strawberry Jam, Happy Eggplant,
    Greens, Bamboo Rice, Mushroom Rice, Truffle Rice, Sushi, Chirashi Sushi,
    Sashimi, Grilled Fish, Pizza, Tempura, Golden Egg, Chocolate Cake,
    Relaxation Tea
    
    Neutral: Turnip, Potato, Cucumber, Strawberry, Tomato, Corn, Pumpkin,
    Eggplant, Sweet Potato, Spinach, Green Pepper, Spa-Boiled Egg, Rice Ball,
    Bread, Grape Juice, Veggie Pancake, Fried Rice, Stir Fry, Miso Soup, Stew,
    Curry, Salad, Fruit Juice, Vegetable Juice, Mixed Juice, Sandwich, Fries,
    Strawberry Milk, Tomato Juice, Popcorn, Pumpkin Pudding, Sweet Potato
    (dish), Roasted Potatoes, Scrambled Eggs, Omelet, Boiled Egg, Hot Milk,
    Cheesecake, Apple Jam, Apple Pie, Grape Jam, Jam Bun, Raisin Bread, Dinner
    Roll, Noodles, Curry Noodles, Tempura Noodles, Fried Noodles, Cookie, Ice
    Cream, Cake, Chocolate Cookie, Relaxation Tea Leaves, Fruit Latte, Veggie
    Latte, Mixed Latte, Rice Omelet
    
    Dislikes: Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red
    Magic Red Flower, Toy Flower, Red Grass, Mystrile, Orichalcum, Adamantite,
    Gold Ore, Silver Ore, Copper Ore, Wool, Yarn Ball
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Fodder, Chicken
    Feed, Fish Food, Food Fiasco, Garbage, Fries Recipe, Bandage, Dead Weeds,
    Winter Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Doctor Tim =-=-=					[GGDOCTOR]
    
     The doctor runs the clinic in the village.
     He's a very quiet and unemotional man, except when he's talking with Elli.
     Most of the village doesn't seem to particularly know him, and he doesn't
    seem especially interested in the village.
     He's also probably the easiest person in the entire village to befriend.
    
    =-= Daily Schedule =-=
    
    Every day but Wednesday - Inside the Clinic (all day)
    
    Wednesday - Inside the Clinic (6:00AM to 7:00AM), at Mother Lake (8:00AM to
    10:00AM), inside the Clinic (10:40AM to 1:10PM), at the Library (2:00PM to
    4:00PM), inside the Clinic (4:50PM onwards)
    Rainy - Inside the Clinic (6:00AM to 7:00AM), at the Church (7:50AM to
    10:00AM), inside the Clinic (10:40AM to 1:10PM), at the Library (2:00PM to
    4:00PM), inside the Clinic (4:50PM onwards)
    
    =-= Birthday =-=
    
    Fall 17
    
    =-= Gift Reactions =-=
    
    Loves: Blue Magic Red Flower, Red Magic Red Flower, Bamboo Shoot, Poisonous
    Mushroom, Blue Grass, Red Grass, Spa-Boiled Egg, Wine, Large Fish, Stew,
    Fruit Juice, Vegetable Juice, Mixed Juice, Fruit Latte, Veggie Latte, Mixed
    Latte
    
    Likes: Turnip, Potato, Cucumber, Strawberry, Cabbage, Tomato, Corn, Onion,
    Pumpkin, Pineapple, Eggplant, Carrot, Sweet Potato, Spinach, Green Pepper,
    Egg, Milk, Honey, Medium Fish, Small Fish, Oil, Flour, Curry Powder, Salad,
    Tomato Juice, Happy Eggplant, Butter, Apple Jam, Bamboo Rice, Mushroom
    Rice, Truffle Rice, Chirashi Sushi, Jam Bun, Golden Egg, Relaxation Tea,
    Ketchup
    
    Neutral: Moondrop Flower, Pink Cat Flower, Toy Flower, Orange Cup Fruit,
    Apple, Wild Grape, Mushroom, Truffle, Green Grass, Mystrile, Gold Ore,
    Silver Ore, Copper Ore, Mayonnaise, Cheese, Wool, Yarn Ball, SUGDW Apple,
    Rice Ball, Bread, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Grape
    Juice, Veggie Pancake, Fried Rice, Stir Fry, Miso Soup, Curry, Sandwich,
    Pickled Turnip, Pickles, Strawberry Jam, Strawberry Milk, Roasted Potatoes,
    Greens, Scrambled Eggs, Omelet, Boiled Egg, Hot Milk, Cheesecake, Cheese
    Fondue, Apple Pie, Grape Jam, Sushi, Raisin Bread, Dinner Roll, Sashimi,
    Grilled Fish, Pizza, Noodles, Curry Noodles, Tempura Noodles, Fried
    Noodles, Tempura, Cookie, Ice Cream, Relaxation Tea Leaves, Rice Omelet
    
    Dislikes: Stone, Branch, Lumber, Weeds, Orichalcum, Adamantite, Ketchup
    Recipe, Fodder, Chicken Feed, Fish Food, Fries, Popcorn, Pumpkin Pudding,
    Sweet Potato (dish), Cake, Food Fiasco, Chocolate, Chocolate Cookie,
    Chocolate Cake, Bandage, Dead Weeds, Winter Stone, Winter Branch, Winter
    Lumber
    
    Hates: Garbage, Fries Recipe
    
    
    =-=-= Pastor Carter =-=-=				[GGCARTER]
    
     The local priest, Pastor Carter is a man who serves the village freely.
     He doesn't have any income, but he does take care of anybody who comes to
    him for help.
     He rarely gets angry, and almost always has a smile on his face.
    
    =-= Daily Schedule =-=
    
    Every day - Outside of the Church (6:00AM to 9:00AM), inside of the Church
    (9:00AM to 1:00PM), inside the confessionals (1:00PM to 4:00PM), inside of
    the Church (4:00PM onwards)
    
    Alternate (all non-rainy days but Mon. and Wed. once May and Stu are going
    to the church) - Outside of the Church (6:00AM to 9:00AM), inside of the
    Church (9:00AM to 1:00PM), outside the Church (1:00PM to 4:00PM), inside of
    the Church (4:00PM onwards)
    
    =-= Birthday =-=
    
    Fall 20
    
    =-= Gift Reactions =-=
    
    Loves: Lumber, Orange Cup Fruit, Bread, Wine, Fish, Oil, Flour, Curry
    Powder, Stew, Fries, Strawberry Milk, Popcorn, Roasted Potatoes, Hot Milk,
    Butter, Bandage, Ketchup, Winter Lumber
    
    Likes: Turnip, Potato, Cucumber, Strawberry, Cabbage, Tomato, Corn, Onion,
    Pumpkin, Pineapple, Eggplant, Carrot, Sweet Potato, Spinach, Green Pepper,
    Apple, Wild Grape, Ketchup Recipe, Egg, Spa-Boiled Egg, Mayonnaise, Milk,
    Cheese, Yarn Ball, Honey, SUGDW Apple, Fried Rice, Miso Soup, Chirashi
    Sushi, Pizza, Golden Egg
    
    Neutral: Branch, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower,
    Red Magic Red Flower, Toy Flower, Bamboo Shoot, Mushroom, Truffle, Rice
    Ball, Grape Juice, Veggie Pancake, Stir Fry, Curry, Salad, Fruit Juice,
    Vegetable Juice, Mixed Juice, Sandwich, Pickled Turnips, Pickles,
    Strawberry Jam, Tomato Juice, Pumpkin Pudding, Happy Eggplant, Sweet Potato
    (dish), Greens, Scrambled Eggs, Omelet, Boiled Egg, Cheesecake, Cheese
    Fondue, Apple Jam, Apple Pie, Bamboo Rice, Mushroom Rice, Truffle Rice,
    Grape Jam, Sushi, Jam Bun, Raisin Bread, Dinner Roll, Sashimi, Grilled
    Fish, Noodles, Curry Noodles, Tempura Noodles, Fried Noodles, Tempura,
    Cookie, Ice Cream, Cake, Chocolate Cookie, Chocolate Cake, Relaxation Tea
    Leaves, Relaxation Tea, Fruit Latte, Veggie Latte, Mixed Latte, Rice
    Omelet, Winter Branch
    
    Dislikes: Blue Grass, Red Grass, Green Grass, Bodigizer, Bodigizer XL,
    Turbojolt, Turbojolt XL, Chocolate
    
    Hates: Stone, Weeds, Poisonous Mushroom, Mystrile, Orichalcum, Adamantite,
    Fodder, Chicken Feed, Gold Ore, Silver Ore, Copper Ore, Fish Food, Wool,
    Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter Stone
    
    
    =-=-= Cliff =-=-=					[GGCLIFF]
    
     A drifter, Cliff left his own village for reasons unknown (though they
    seem to have to do with his family), and came to Mineral Town.
     He's homeless, jobless, penniless, and relies on the kindness of others
    to survive.
     He can't help but like Ann, if only because she resembles his
    younger sister.
     A very likeable fellow, though apparently ravenous, given his love of just
    about everything you can cook.
    
    =-= Daily Schedule =-=
    
    Every day - Inside the Inn (6:00AM to 9:00AM), at the Church (9:40AM to
    4:00PM), inside the Inn (4:40PM onwards)
    
    Alternate, every day but Tuesday and Saturday (if Cliff gets the Winery
    job) - Upstairs inside the Inn (6:00AM to 10:00AM), inside the Winery
    storehouse (10:50AM to 1:00PM), outside the Winery (1:00PM to 4:00PM), at
    the Church (4:40PM to 7:20PM), at the Inn (8:10PM onwards)
    
    Tuesdays and Saturdays - Upstairs inside the inn (6:00AM to 1:00PM),
    downstairs inside the inn (1:00PM to 4:10PM), inside the Church (4:50PM to
    7:20PM), at the Inn (8:10PM onwards)
    
    =-= Birthday =-=
    
    Summer 6
    
    =-= Gift Reactions =-=
    
    Loves: Spa-Boiled Egg, Veggie Pancake, Stir Fry, Miso Soup, Stew, Curry,
    Vegetable Juice, Sandwich, Happy Eggplant, Greens, Scrambled Eggs, Omelet,
    Boiled Egg, Hot Milk, Cheese Fondue, Bamboo Rice, Mushroom Rice, Truffle
    Rice, Sushi, Chirashi Sushi, Pizza, Curry Noodles, Tempura Noodles,
    Tempura, Fruit Latte, Veggie Latte, Mixed Latte, Rice Omelet
    
    Likes: Cucumber, Strawberry, Tomato, Corn, Pineapple, Carrot, Apple, Wild
    Grape, Milk, Cheese, SUGDW Apple, Rice Ball, Bread, Wine, Grape Juice,
    Fried Rice, Salad, Fruit Juice, Mixed Juice, Pickled Turnips, Fries,
    Pickles, Strawberry Jam, Strawberry Milk, Tomato Juice, Popcorn, Pumpkin
    Pudding, Sweet Potato (dish), Roasted Potatoes, Cheesecake, Apple Pie, Jam
    Bun, Raisin Bread, Dinner Roll, Sashimi, Grilled Fish, Fried Noodles, Ice
    Cream, Cake, Chocolate, Chocolate Cake, Relaxation Tea
    
    Neutral: Turnip, Potato, Cabbage, Onion, Pumpkin, Eggplant, Sweet Potato,
    Spinach, Green Pepper, Moondrop Flower, Pink Cat Flower, Blue Magic Red
    Flower, Red Magic Red Flower, Toy Flower, Orange Cup Fruit, Bamboo Shoot,
    Mushroom, Truffle, Egg, Mayonnaise, Honey, Fish, Noodles, Cookie, Golden
    Egg, Chocolate Cookies
    
    Dislikes: Lumber, Blue Grass, Red Grass, Green Grass, Mystrile, Orichalcum,
    Adamantite, Ketchup Recipe, Fodder, Chicken Feed, Gold Ore, Silver Ore,
    Copper Ore, Fish Food, Wool, Yarn Ball, Bodigizer, Bodigizer XL, Turbojolt,
    Turbojolt XL, Oil, Flour, Curry Powder, Butter, Apple Jam, Grape Jam, Food
    Fiasco, Bandage, Relaxation Tea Leaves, Ketchup, Winter Lumber
    
    Hates: Stone, Branch, Weed, Poisonous Mushroom, Garbage, Fries Recipe,
    Dead Weeds, Winter Stone, Winter Branch
    
    
    =-=-= Basil =-=-=					[GGBASIL]
    
     Mary's father, and Anna's husband.
     Basil is constantly searching for information about the animals and plants
    in the village.
     Most of the library consists of books that he's written on the subjects,
    in fact.
     He's rarely at home, and almost always up on Mother Hill
    gathering specimens.
     As you might guess, he's easy to please.
    
    =-= Daily Schedule =-=
    
    Every Day but Monday - Inside his home 2nd floor (6:00AM to 10:00AM),
    inside his home 1st floor (10:00AM to 1:00PM), inside his home 2nd floor
    (1:00PM to 4:00PM), inside his home 1st floor (4:00PM to 7:00PM), at the
    Inn (7:30PM to 10:00PM), inside his home (10:30PM onwards)
    
    Monday - Inside his home (6:00AM to 7:00AM), Mother Hill flower field
    (8:30AM to 10:00AM), inside his home (11:30AM to 7:00PM), at the inn
    (7:30PM to 10:00PM), inside his home (10:30PM onwards)
    Rainy - Inside his home (6:00AM to 7:00PM), at the inn (7:30PM to 10:00PM),
    inside his home (10:30PM onwards)
    
    =-= Birthday =-=
    
    Summer 11
    
    =-= Gift Reactions =-=
    
    Loves: Wild Grape, Mushroom, Poisonous Mushroom, Truffle, Blue Grass, Green
    Grass, Spa-Boiled Egg, Fruit Juice, Vegetable Juice, Mixed Juice, Tomato
    Juice, Pumpkin Pudding, Sweet Potato (dish), Cheesecake, Apple Pie, Bamboo
    Rice, Mushroom Rice, Truffle Rice, Cookie, Relaxation Tea Leaves, Fruit
    Latte, Veggie Latte, Mixed Latte
    
    Likes: Branch, Potato, Corn, Pineapple, Carrot, Sweet Potato, Spinach,
    Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Blue Magic Red
    Flower, Toy Flower, Orange Cup Fruit, Apple, Bamboo Shoot, Honey, SUGDW
    Apple, Rice Ball, Bread, Wine, Grape Juice, Veggie Pancake, Stir Fry, Miso
    Soup, Salad, Sandwich, Strawberry Jam, Popcorn, Happy Eggplant, Roasted
    Potatoes, Greens, Hot Milk, Cheese Fondue, Apple Jam, Grape Jam, Chirashi
    Sushi, Raisin Bread, Dinner Roll, Pizza, Noodles, Curry Noodles, Tempura
    Noodles, Fried Noodles, Tempura, Ice Cream, Cake, Chocolate Cookie,
    Relaxation Tea, Ketchup, Winter Branch
    
    Neutral: Turnip, Cucumber, Strawberry, Cabbage, Tomato, Onion, Pumpkin,
    Eggplant, Green Pepper, Red Grass, Egg, Mayonnaise, Milk, Cheese,
    Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Oil, Flour, Curry Powder,
    Fried Rice, Stew, Curry, Pickled Turnips, Fries, Pickles, Strawberry Milk,
    Scrambled Eggs, Omelet, Boiled Egg, Butter, Jam Bun, Golden Egg, Chocolate,
    Chocolate Cake, Rice Omelet
    
    Dislikes: Wool, Yarn Ball, Fish, Sushi, Sashimi, Grilled Fish
    
    Hates: Stone, Lumber, Weeds, Mystrile, Orichalcum, Adamantite, Ketchup
    Recipe, Fodder, Chicken Feed, Gold Ore, Silver Ore, Copper Ore, Fish Food,
    Food Fiasco, Garbage, Fries Recipe, Bandage, Dead Weeds, Winter Stone,
    Winter Lumber
    
    
    =-=-= Anna =-=-=					[GGANNA]
    
     Basil's wife, and a fairly level-headed woman.
     Really, there isn't much to say about her, other than the fact that she's
    one hell of a picky eater (and has a serious sweet tooth)...
    
    =-= Daily Schedule =-=
    
    Every Day but Monday - Inside her home (6:00AM to 1:00PM), at Rose Square
    (2:00PM to 4:00PM), inside her home (5:00PM onwards)
    Rainy - Inside her home (all day)
    
    Monday - Inside her home (6:00AM to 7:00AM), Mother Hill flower field
    (8:30AM to 10:00AM), inside her home (11:30AM to 1:00PM), inside the
    Supermarket (1:30PM to 4:00PM), inside her home (4:30PM onwards)
    Rainy - Inside her home (6:00AM to 1:00PM), inside the Supermarket (1:30PM
    to 4:00PM), inside her home (4:30PM onwards)
    
    =-= Birthday =-=
    
    Fall 22
    
    =-= Gift Reactions =-=
    
    Loves: Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic
    Red Flower, Toy Flower, Orange Cup Fruit, Ketchup Recipe, Strawberry Jam,
    Strawberry Milk, Cheesecake, Apple Jam, Apple Pie, Grape Jam, Cookie, Ice
    Cream, Cake, Chocolate Cookie, Chocolate Cake
    
    Likes: Strawberry, Pineapple, Apple, Wild Grape, Blue Grass, Red Grass,
    Green Grass, Mystrile, Orichalcum, Adamantite, Gold Ore, Silver Ore, Copper
    Ore, Egg, Mayonnaise, Milk, Wool, Yarn Ball, Honey, SUGDW Apple, Bodigizer,
    Bodigizer XL, Turbojolt, Turbojolt XL, Wine, Fish, Oil, Flour, Curry
    Powder, Pumpkin Pudding, Sweet Potato (dish), Hot Milk, Butter, Jam Bun,
    Raisin Bread, Dinner Roll, Relaxation Tea Leaves, Mixed Latte, Ketchup
    
    Neutral: Turnip, Potato, Cucumber, Cabbage, Tomato, Corn, Onion, Pumpkin,
    Eggplant, Carrot, Sweet Potato, Spinach, Green Pepper, Bamboo Shoot,
    Mushroom, Truffle, Bread, Grape Juice, Stew, Salad, Fruit Juice, Vegetable
    Juice, Mixed Juice, Sandwich, Tomato Juice, Boiled Egg, Golden Egg,
    Chocolate, Fruit Latte, Veggie Latte
    
    Dislikes: Spa-Boiled Egg, Cheese, Rice Ball, Veggie Pancake, Fried Rice,
    Stir Fry, Miso Soup, Curry, Pickled Turnips, Fries, Pickles, Popcorn,
    Happy Eggplant, Roasted Potatoes, Greens, Scrambled Eggs, Omelet, Cheese
    Fondue, Bamboo Rice, Mushroom Rice, Truffle Rice, Sushi, Chirashi Sushi,
    Sashimi, Grilled Fish, Pizza, Noodles, Curry Noodles, Tempura Noodles,
    Fried Noodles, Tempura, Relaxation Tea, Rice Omelet
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Fodder, Chicken
    Feed, Fish Food, Food Fiasco, Garbage, Fries Recipe, Bandage, Dead Weeds,
    Winter Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Barley =-=-=					[GGBARLEY]
    
     The owner of Yodel Ranch, and May's grandfather.
     Barley is a fairly level-headed old chap, though he has trouble
    remembering new faces and names. 
     His daughter left the village unexpectedly, and left May in his care.
     He rarely has time to take care of May.
    
    =-= Daily Schedule =-=
    
    Every day but Monday - Outside Yodel Ranch (6:00AM to 8:00AM), inside Yodel
    Ranch (8:00AM onwards)
    
    Monday - Outside Yodel Ranch (6:00AM to 8:00AM), at the Mayor's house
    (8:50AM to 1:00PM), at the Hot Springs (1:40PM to 4:10PM), inside Yodel
    Ranch (4:50PM onwards)
    Rainy - Outside Yodel Ranch (6:00AM to 8:00AM), at the Mayor's house
    (9:00AM to 1:00PM), inside Yodel Ranch (1:40PM onwards)
    
    =-= Birthday =-=
    
    Spring 17
    
    =-= Gift Reactions =-=
    
    Loves: Spa-Boiled Egg, Rice Ball
    
    Likes: Lumber, Turnip, Cucumber, Tomato, Pumpkin, Eggplant, Carrot, Sweet
    Potato, Spinach, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower,
    Red Magic Red Flower, Toy Flower, Orange Cup Fruit, Bamboo Shoot, Mushroom,
    Truffle, Mystrile, Orichalcum, Fodder, Gold Ore, Silver Ore, Copper Ore,
    Egg, Milk, Wool, Yarn Ball, Honey, Grape Juice, Miso Soup, Vegetable Juice,
    Pickled Turnips, Pickles, Tomato Juice, Happy Eggplant, Greens, Scrambled
    Eggs, Omelet, Hot Milk, Butter, Bamboo Rice, Mushroom Rice, Truffle Rice,
    Sushi, Chirashi Sushi, Sashimi, Grilled Fish, Noodles, Golden Egg,
    Relaxation Tea Leaves, Relaxation Tea, Veggie Latte, Winter Lumber
    
    Neutral: Potato, Strawberry, Cabbage, Corn, Onion, Green Pepper, Apple,
    Wild Grape, Blue Grass, Green Grass, Ketchup Recipe, SUGDW Apple, Bread,
    Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Fish, Oil, Flour, Curry
    Powder, Veggie Pancake, Fried Rice, Stir Fry, Stew, Salad, Fruit Juice,
    Mixed Juice, Sandwich, Strawberry Jam, Strawberry Milk, Roasted Potatoes,
    Boiled Egg, Apple Jam, Grape Jam, Jam Bun, Raisin Bread, Dinner Roll, Curry
    Noodles, Tempura Noodles, Fried Noodles, Tempura, Bandage, Fruit Latte,
    Mixed Latte, Ketchup, Rice Omelet
    
    Dislikes: Pineapple, Adamantite, Mayonnaise, Cheese, Wine, Curry, Fries,
    Popcorn, Pumpkin Pudding, Sweet Potato (dish), Cheesecake, Cheese Fondue,
    Apple Pie, Pizza, Cookie, Ice Cream, Cake, Chocolate, Chocolate Cookie,
    Chocolate Cake
    
    Hates: Stone, Branch, Weeds, Poisonous Mushroom, Red Grass, Chicken Feed,
    Fish Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter Stone,
    Branch
    
    
    =-=-= May =-=-=						[GGMAY]
    
     Barley's granddaughter.
     May is lonely, since her mother left the village unexpectedly an unknown
    period of time ago.
     She likes to play with Stu (Elli's little brother), and is fairly shy and
    soft-spoken.
     She's also very easy to please.
    
    =-= Daily Schedule =-=
    
    Every day but Monday - Inside Yodel Ranch (6:00AM to 7:00AM), outside Yodel
    Ranch (7:00AM to 11:00AM), inside Yodel Ranch (11:00AM to 1:00PM), outside
    Yodel Ranch (1:00PM to 4:00PM), inside Yodel Ranch (4:00PM onwards)
    Rainy - Inside Yodel Ranch (all day)
    
    (NOTE: On non-rainy days, if you've completed the appropriate event, May
    will be in front of the Church at 1:00PM instead of outside again.)
    
    Monday - Inside Yodel Ranch (6:00AM to 7:00AM), outside Yodel
    Ranch (7:00AM to 11:00AM), inside Yodel Ranch (11:00AM to 1:00PM), at the
    Hot Springs (1:40PM to 4:00PM), inside Yodel Ranch (4:40PM onwards)
    Rainy - Inside Yodel Ranch (all day)
    
    =-= Birthday =-=
    
    Winter 26
    
    =-= Gift Reactions =-=
    
    Loves: Lumber, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red
    Magic Red Flower, Toy Flower, Orange Cup Fruit, Ketchup Recipe, Fodder,
    Yarn Ball, Honey, Grape Juice, Large Fish, Stew, Fruit Juice, Strawberry
    Jam, Strawberry Milk, Pumpkin Pudding, Sweet Potato (dish), Apple Jam, Jam
    Bun, Cookie, Ice Cream, Cake, Garbage, Fries Recipe, Chocolate, Chocolate
    Cookies, Chocolate Cake, Bandage, Relaxation Tea Leaves, Rice Omelet,
    Winter Lumber
    
    Likes: Tomato, Pineapple, Apple, Egg, Mayonnaise, Milk, Cheese, Wool, SUGDW
    Apple, Stir Fry, Curry, Mixed Juice, Sandwich, Fries, Tomato Juice,
    Popcorn, Scrambled Eggs, Boiled Egg, Hot Milk, Cheesecake, Apple Pie,
    Golden Egg, Relaxation Tea, Ketchup
    
    Neutral: Turnip, Potato, Cucumber, Strawberry, Corn, Onion, Pumpkin,
    Eggplant, Carrot, Sweet Potato, Spinach, Wild Grape, Green Grass, Rice
    Ball, Bread, Medium Fish, Small Fish, Oil, Flour, Curry Powder, Veggie
    Pancake, Fried Rice, Miso Soup, Salad, Happy Eggplant, Roasted Potatoes,
    Greens, Omelet, Butter, Cheese Fondue, Bamboo Rice, Mushroom Rice, Truffle
    Rice, Grape Jam, Sushi, Chirashi Sushi, Raisin Bread, Dinner Roll, Pizza,
    Noodles, Curry Noodles, Tempura Noodles, Fried Noodles, Tempura, Fruit
    Latte, Veggie Latte, Mixed Latte
    
    Dislikes: Cabbage, Green Pepper, Bamboo Shoot, Mushroom, Truffle, Blue
    Grass, Spa-Boiled Egg, Vegetable Juice, Pickled Turnips, Pickles, Sashimi,
    Grilled Fish
    
    Hates: Stone, Branch, Weeds, Poisonous Mushroom, Red Grass, Mystrile,
    Orichalcum, Adamantite, Chicken Feed, Gold Ore, Silver Ore, Copper Ore,
    Fish Food, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Wine, Food
    Fiasco, Fish Bone, Dead Weeds, Winter Stone, Winter Branch
    
    
    =-=-= Mayor Thomas =-=-=				[GGTHOMAS]
    
     Mineral Town's mayor.
     Thomas is a considerate man who is always willing to give people a chance.
     He manages almost all of the festival events in the village, and usually
    comes to inform you of upcoming festivals the day before.
     This guy is seriously hard to please with gifts.
    
    =-= Daily Schedule =-=
    
    Every day but Saturday and Sunday - Inside his house (all day)
    
    Saturday - Inside his house (6:00AM to 7:00AM), inside the Supermarket
    (7:40AM to 10:00AM), inside Ellen's house (10:40AM to 1:00PM), at Rose
    Square (1:30PM to 4:00PM), inside his house (4:50PM onwards)
    Rainy - Inside his house (6:00AM to 7:00AM), inside the Supermarket
    (7:40AM to 10:00AM), inside Ellen's house (10:40AM to 1:00PM), inside his
    house (1:10PM onwards)
    
    Sunday - Inside his house (6:00AM to 10:00AM), inside Ellen's House
    (10:10AM to 1:00PM), at Rose Square (1:30PM to 4:00PM), inside his house
    (4:50PM onwards)
    Rainy - Inside his house (6:00AM to 10:00AM), inside Ellen's House (10:10AM
    to 1:00PM), inside his house (1:10PM onwards)
    
    =-= Birthday =-=
    
    Summer 25
    
    =-= Gift Reactions =-=
    
    Loves: Bamboo Shoot, Truffle, Wine, Bamboo Rice, Truffle Rice, Sashimi
    
    Likes: Turnip, Potato, Strawberry, Pumpkin, Pineapple, Sweet Potato,
    Orange Cup Fruit, Egg, Spa-Boiled Egg, Milk, Cheese, Honey, Miso Soup,
    Pickled Turnips, Pickles, Happy Eggplant, Greens, Scrambled Eggs, Omelet,
    Hot Milk, Apple Pie, Tempura Noodles, Fried Noodles, Tempura, Cake, Golden
    Egg, Chocolate Cake, Rice Omelet
    
    Neutral: Cucumber, Cabbage, Tomato, Corn, Onion, Eggplant, Carrot, Spinach,
    Green Pepper, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red
    Magic Red Flower, Toy Flower, Apple, Wild Grape, Mushroom, Poisonous
    Mushroom, Mayonnaise, Wool, Yarn Ball, SUGDW Apple, Rice Ball, Bread,
    Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Grape Juice, Fish, Oil,
    Flour, Curry Powder, Veggie Pancake, Fried Rice, Stir Fry, Stew, Curry,
    Salad, Fruit Juice, Vegetable Juice, Mixed Juice, Sandwich, Fries, Tomato
    Juice, Popcorn, Pumpkin Pudding, Roasted Potatoes, Boiled Egg, Butter,
    Cheesecake, Cheese Fondue, Apple Jam, Mushroom Rice, Grape Jam, Sushi,
    Chirashi Sushi, Raisin Bread, Dinner Roll, Grilled Fish, Pizza, Noodles,
    Curry Noodles, Cookie, Ice Cream, Chocolate, Chocolate Cookie, Relaxation
    Tea Leaves, Relaxation Tea, Fruit Latte, Veggie Latte, Mixed Latte, Ketchup
    
    Dislikes: Lumber, Blue Grass, Red Grass, Green Grass, Mystrile, Orichalcum,
    Adamantite, Ketchup Recipe, Gold Ore, Silver Ore, Copper Ore, Strawberry
    Jam, Strawberry Milk, Sweet Potato (dish), Jam Bun, Fries Recipe, Bandage,
    Winter Lumber
    
    Hates: Stone, Branch, Weeds, Fodder, Chicken Feed, Fish Food, Food Fiasco,
    Garbage, Dead Weeds, Winter Stone, Winter Branch
    
    
    =-=-= Lillia =-=-=					[GGLILLIA]
    
     The owner of the Poultry Farm, Chicken Lil's.
     Lillia's husband left to look for a cure for Lillia's illness, but she
    just wishes that he would give up his vain search and spend his time with
    his family instead.
     Lillia is physically frail due to her ailment, and relies on her son Rick
    and her daughter Popuri for help around the farm.
    
    =-= Daily Schedule =-=
    
    Every day but Sunday - Inside Chicken Lil's (all day)
    
    Sunday - Inside Chicken Lil's (6:00AM to 1:00PM), inside the Clinic (1:30PM
    to 4:00PM), inside Chicken Lil's (4:50PM onwards)
    
    =-= Birthday =-=
    
    Spring 19
    
    =-= Gift Reactions =-=
    
    Loves: Blue Magic Red Flower, Red Magic Red Flower, Wild Grape, Truffle,
    Blue Grass, Green Grass, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL,
    Large Fish, Chocolate Cookie, Relaxation Tea Leaves, Relaxation Tea
    
    Likes: Strawberry, Tomato, Corn, Carrot, Sweet Potato, Moondrop Flower,
    Pink Cat Flower, Toy Flower, Orange Cup Fruit, Apple, Milk, Cheese, Wool,
    Honey, SUGDW Apple, Grape Juice, Fruit Juice, Strawberry Jam, Strawberry
    Milk, Tomato Juice, Sweet Potato (dish), Roasted Potatoes, Hot Milk,
    Cheesecake, Cheese Fondue, Apple Jam, Apple Pie, Truffle Rice, Grape Jam,
    Jam Bun, Pizza, Cookie, Cake, Golden Egg, Chocolate, Chocolate Cake
    
    Neutral: Turnip, Potato, Cucumber, Cabbage, Onion, Pumpkin, Pineapple,
    Eggplant, Spinach, Bamboo Shoot, Mushroom, Chicken Feed, Spa-Boiled Egg,
    Mayonnaise, Yarn Ball, Bread, Medium Fish, Small Fish, Oil, Flour, Curry
    Powder, Veggie Pancake, Fried Rice, Stir Fry, Miso Soup, Stew, Curry,
    Salad, Vegetable Juice, Mixed Juice, Sandwich, Pickled Turnips, Fries,
    Pickles, Popcorn, Pumpkin Pudding, Happy Eggplant, Greens, Scrambled Eggs,
    Omelet, Boiled Egg, Butter, Bamboo Rice, Mushroom Rice, Sushi, Chirashi
    Sushi, Raisin Bread, Sashimi, Grilled Fish, Noodles, Curry Noodles, Tempura
    Noodles, Fried Noodles, Tempura, Ice Cream, Fruit Latte, Veggie Latte,
    Mixed Latte, Ketchup, Rice Omelet
    
    Dislikes: Green Pepper, Mystrile, Orichalcum, Adamantite, Ketchup Recipe,
    Gold Ore, Silver Ore, Copper Ore, Egg, Rice Ball, Wine, Dinner Roll,
    Bandage
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Red Grass, Fodder,
    Fish Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter Stone,
    Winter Branch, Winter Lumber
    
    
    =-=-= Rick =-=-=					[GGRICK]
    
     Lillia's son, Popuri's brother, and the maintainer of the chickens at the
    Poultry Farm.
     Ever since his father left to look for a cure for Lillia's illness, Rick
    has taken it upon himself to be a substitute father for Popuri.
     Rick despises Kai, mainly because Kai likes his sister so much.
     Or is it because Popuri likes Kai so much?
     It's hard to say...
    
    =-= Daily Schedule =-=
    
    Every day but Tuesday - Outside Chicken Lil's (6:00AM to 7:00AM), outside
    the Supermarket (7:30AM to 10:00AM), inside Chicken Lil's (10:30AM to
    1:00PM), outside Chicken Lil's (1:00PM to 4:00PM), inside Chicken Lil's
    (4:00PM onwards) Rainy - Outside Chicken Lil's (6:00AM to 7:00AM), inside
    Chicken Lil's (7:00AM to 1:00PM),outside Chicken Lil's (1:00PM to 4:00PM),
    inside Chicken Lil's (4:00PM onwards)
    
    Tuesday - Outside Chicken Lil's (6:00AM to 7:00AM), in the Square (7:40AM
    to 10:00AM), inside Chicken Lil's (10:50AM to 1:00PM), inside the
    blacksmithy (1:40PM to 4:00PM), inside Chicken Lil's (4:40PM onwards)
    Rainy -  Outside Chicken Lil's (6:00AM to 7:00AM), inside Chicken Lil's
    (7:00AM to 1:00PM), inside the blacksmithy (1:40PM to 4:00PM), inside
    Chicken Lil's (4:40PM onwards)
    
    =-= Birthday =-=
    
    Fall 27
    
    =-= Gift Reactions =-=
    
    Loves: Spa-Boiled Egg, Honey, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt
    XL, Wine, Large Fish, Curry, Strawberry Milk, Popcorn, Scrambled Eggs,
    Omelet, Boiled Egg, Chocolate, Chocolate Cake, Rice Omelet
    
    Likes: Corn, Pineapple, Blue Magic Red Flower, Red Magic Red Flower,
    Mushroom, Chicken Feed, Egg, Mayonnaise, Cheese, Grape Juice, Medium Fish,
    Stir Fry, Fruit Juice, Mixed Juice, Fries, Strawberry Jam, Pumpkin Pudding,
    Cheesecake, Cheese Fondue, Raisin Bread, Curry Noodles, Fried Noodles,
    Ice Cream, Cake, Golden Egg, Relaxation Tea Leaves, Relaxation Tea, Ketchup
    
    Neutral: Turnip, Potato, Cucumber, Strawberry, Cabbage, Tomato, Onion,
    Eggplant, Carrot, Spinach, Green Pepper, Moondrop Flower, Pink Cat Flower,
    Toy Flower, Orange Cup Fruit, Apple, Bamboo Shoot, Wild Grape, Truffle,
    Milk, SUGDW Apple, Rice Ball, Bread, Small Fish, Oil, Flour, Curry Powder,
    Veggie Pancake, Fried Rice, Miso Soup, Stew, Salad, Vegetable Juice,
    Sandwich, Pickled Turnips, Pickles, Tomato Juice, Happy Eggplant, Greens,
    Butter, Apple Jam, Apple Pie, Bamboo Rice, Mushroom Rice, Truffle Rice,
    Grape Jam, Sushi, Chirashi Sushi, Jam Bun, Dinner Roll, Sashimi, Grilled
    Fish, Pizza, Noodles, Tempura Noodles, Tempura, Cookie, Chocolate Cookie,
    Fruit Latte, Veggie Latte, Mixed Latte
    
    Dislikes: Lumber, Pumpkin, Sweet Potato, Ketchup Recipe, Wool, Yarn Ball,
    Sweet Potato (dish), Roasted Potatoes, Hot Milk, Bandage, Winter Lumber
    
    Hates: Stone, Branch, Weed, Poisonous Mushroom, Blue Grass, Red Grass,
    Green Grass, Mystrile, Orichalcum, Adamantite, Fodder, Gold Ore, Silver
    Ore, Copper Ore, Fish Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds,
    Winter Stone, Winter Branch
    
    
    =-=-= Duke =-=-=					[GGDUKE]
    
     The co-owner of the Aja Winery.
     Duke is much more reserved than his chatterbox wife, for which many a
    player is thankful.
     He's clearly down about his daughter moving away to the city.
    
    =-= Daily Schedule =-=
    
    Every day but Saturday - Inside the Winery (6:00AM to 1:10PM), inside the
    Winery storehouse (1:10PM to 3:00PM), outside of the Winery (3:00PM to
    5:00PM)
    
    Saturday - Inside the Winery (6:00AM to 1:10PM), at the Inn (1:50PM to
    4:00PM), inside the Winery (4:40PM onwards)
    
    Saturday (alternate; if Cliff works at the Winery, he'll go by this
    Saturday schedule instead) - Inside the Winery (6:00AM to 1:10PM), at the
    Inn (1:50PM to 4:00PM), at the Church (4:40PM to 7:00PM), inside the Winery
    (7:40PM onwards)
    
    =-= Birthday =-=
    
    Winter 15
    
    =-= Gift Reactions =-=
    
    Loves: Spa-Boiled Egg, Bread, Wine, Grape Juice, Large Fish, Stir Fry,
    Miso Soup, Pickles, Happy Eggplant, Greens, Cheese Fondue, Bamboo Rice,
    Sushi, Chirashi Sushi, Sashimi, Grilled Fish, Pizza, Tempura
    
    Likes: Cucumber, Pineapple, Eggplant, Spinach, Apple, Wild Grape, Truffle,
    Egg, Cheese, SUGDW Apple, Rice Ball, Veggie Pancake, Fried Rice, Stew,
    Curry, Salad, Fruit Juice, Sandwich, Pickled Turnips, Fries, Tomato Juice,
    Popcorn, Scrambled Eggs, Omelet, Boiled Egg, Apple Pie, Mushroom Rice,
    Truffle Rice, Cookie, Cake, Golden Egg, Chocolate, Chocolate Cookie,
    Chocolate Cake, Relaxation Tea Leaves, Rice Omelet
    
    Neutral: Turnip, Potato, Strawberry, Cabbage, Tomato, Corn, Onion, Pumpkin,
    Carrot, Sweet Potato, Green Pepper, Moondrop Flower, Pink Cat Flower, Blue
    Magic Red Flower, Red Magic Red Flower, Toy Flower, Orange Cup Fruit,
    Bamboo Shoot, Mushroom, Mayonnaise, Milk, Wool, Yarn Ball, Honey, Medium
    Fish, Small Fish, Flour, Roasted Potatoes, Hot Milk, Butter, Cheesecake,
    Grape Jam, Noodles, Curry Noodles, Tempura Noodles, Fried Noodles, Ice
    Cream, Ketchup
    
    Dislikes: Blue Grass, Red Grass, Green Grass, Ketchup Recipe, Bodigizer,
    Bodigizer XL, Turbojolt, Turbojolt XL, Oil, Curry Powder, Vegetable Juice,
    Mixed Juice, Strawberry Jam, Strawberry Milk, Pumpkin Pudding, Sweet Potato
    (dish), Apple Jam, Jam Bun, Raisin Bread, Dinner Roll, Bandage, Relaxation
    Tea, Fruit Latte, Veggie Latte, Mixed Latte
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Mystrile,
    Orichalcum, Adamantite, Fodder, Chicken Feed, Gold Ore, Silver Ore, Copper
    Ore, Fish Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter
    Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Manna =-=-=					[GGMANNA]
    
     Duke's wife, and the manager of the Aja Winery.
     Manna talks a lot.
     And I do mean a lot.
     She'll spout four pages' worth of dialogue in response to just about
    anything you give her, and she makes buying wine and grape juice an arduous
    task with all of her inane babble.
     Making friends with her may lead you to the brink of insanity.
     You have been warned.
    
    =-= Daily Schedule =-=
    
    Every day but Saturday - Inside the Winery (6:00AM to 1:00PM), at Rose
    Square (1:40PM to 4:00PM), inside the Winery (4:50PM onwards)
    
    Saturday - Inside the Winery (6:00AM to 10:00AM), at Anna's house (10:40AM
    to 1:00PM), at the Square (1:40PM to 4:00PM), inside the Winery (4:50PM
    onwards)
    
    Saturday (alternate; if Cliff works at the Winery, she'll go by this
    Saturday schedule instead) - Inside the Winery (6:00AM to 10:00AM), at
    Anna's house (10:40AM to 1:00PM), at the Inn (1:40PM to 4:00PM), at the
    Church (4:40PM to 7:00PM), inside the Winery (7:40PM onwards)
    
    =-= Birthday =-=
    
    Fall 11
    
    =-= Gift Reactions =-=
    
    Loves: Pink Cat Flower, Orange Cup Fruit, Honey, Large Fish, Medium Fish,
    Vegetable Juice, Strawberry Jam, Tomato Juice, Apple Jam, Truffle Rice,
    Sushi, Raisin Bread, Relaxation Tea Leaves, Relaxation Tea, Veggie Latte
    
    Likes: Lumber, Turnip, Potato, Cucumber, Strawberry, Cabbage, Tomato,
    Onion, Pumpkin, Pineapple, Eggplant, Carrot, Sweet Potato, Spinach, Green
    Pepper, Moondrop Flower, Toy Flower, Apple, Bamboo Shoot, Wild Grape,
    Truffle, Ketchup Recipe, Egg, Mayonnaise, Milk, Cheese, Yarn Ball, SUGDW
    Apple, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Small Fish,
    Fruit Juice, Mixed Juice, Pumpkin Pudding, Sweet Potato (dish), Butter,
    Mushroom Rice, Chirashi Sushi, Sashimi, Cookie, Ice Cream, Cake, Golden
    Egg, Chocolate Cookie, Chocolate Cake, Bandage, Fruit Latte, Mixed Latte,
    Ketchup, Winter Lumber
    
    Neutral: Corn, Blue Magic Red Flower, Red Magic Red Flower, Mushroom,
    Spa-Boiled Egg, Wool, Rice Ball, Bread, Wine, Oil, Flour, Curry Powder,
    Veggie Pancake, Fried Rice, Stir Fry, Miso Soup, Stew, Salad, Sandwich,
    Pickled Turnips, Fries, Pickles, Strawberry Milk, Popcorn, Happy Eggplant,
    Roasted Potatoes, Greens, Scrambled Eggs, Omelet, Boiled Egg, Hot Milk,
    Cheesecake, Cheese Fondue, Apple Pie, Bamboo Rice, Grape Jam, Jam Bun,
    Dinner Roll, Grilled Fish, Pizza, Noodles, Curry Noodles, Tempura Noodles,
    Fried Noodles, Tempura, Chocolate, Rice Omelet
    
    Dislikes: Curry
    
    Hates: Stone, Branch, Weeds, Poisonous Mushroom, Blue Grass, Red Grass,
    Green Grass, Mystrile, Orichalcum, Adamantite, Fodder, Chicken Feed, Gold
    Ore, Silver Ore, Copper Ore, Fish Food, Grape Juice, Food Fiasco, Garbage,
    Fries Recipe, Dead Weeds, Winter Stone, Winter Branch
    
    
    =-=-= Ellen =-=-=					[GGELLEN]
    
     Elli's grandmother.
     Ellen has had a long life, and she spends her autumn years giving advice
    to the villagers about childbirth and taking care of her two grandchildren.
     She's always very kind, and usually smiling.
    
    =-= Daily Schedule =-=
    
    Every day - At her home (all day)
    
    =-= Birthday =-=
    
    Winter 13
    
    =-= Gift Reactions =-=
    
    Loves: Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic
    Red Flower, Toy Flower, Orange Cup Fruit, Bamboo Shoot, Wild Grape,
    Mushroom, Truffle, Spa-Boiled Egg, Yarn Ball, Honey, Bodigizer, Bodigizer
    XL, Large Fish, Flour, Stew, Fruit Juice, Vegetable Juice, Tomato Juice,
    Apple Pie, Bamboo Rice, Mushroom Rice, Truffle Rice, Relaxation Tea Leaves,
    Relaxation Tea
    
    Likes: Turnip, Cucumber, Strawberry, Cabbage, Tomato, Pumpkin, Carrot,
    Sweet Potato, Spinach, Apple, Egg, Milk, Wool, SUGDW Apple, Rice Ball,
    Bread, Grape Juice, Medium Fish, Small Fish, Miso Soup, Mixed Juice,
    Sandwich, Pickled Turnips, Pickles, Strawberry Jam, Strawberry Milk, Sweet
    Potato (dish), Roasted Potatoes, Greens, Scrambled Eggs, Omelet, Hot Milk,
    Cheesecake, Grape Jam, Jam Bun, Raisin Bread, Dinner Roll, Noodles, Ice
    Cream, Cake, Golden Egg
    
    Neutral: Potato, Corn, Onion, Pineapple, Eggplant, Green pepper, Green
    Grass, Mayonnaise, Turbojolt, Turbojolt XL, Oil, Curry Powder, Veggie
    Pancake, Fried Rice, Stir Fry, Salad, Pumpkin Pudding, Happy Eggplant,
    Butter, Apple Jam, Sushi, Chirashi Sushi, Sashimi, Grilled Fish, Pizza,
    Tempura Noodles, Chocolate, Chocolate Cake, Fruit Latte, Veggie Latte,
    Mixed Latte, Ketchup, Rice Omelet
    
    Dislikes: Blue Grass, Mystrile, Orichalcum, Adamantite, Ketchup Recipe,
    Gold Ore, Silver Ore, Copper Ore, Cheese, Curry, Fries, Popcorn, Boiled
    Egg, Cheese Fondue, Curry Noodles, Fried Noodles, Tempura, Cookie, Food
    Fiasco, Chocolate Cookie, Bandage
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Red Grass, Fodder,
    Chicken Feed, Fish Food, Wine, Garbage, Fries Recipe, Dead Weeds, Winter
    Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Gotz =-=-=					[GGGOTZ]
    
     Gotz is a woodsman living in a hut at the base of Mother Hill.
     He used to have a family, but they died during a terrible blizzard
    years ago.
     Now, he spends his life in virtual solitude, having only the company of
    Louis the beekeeper.
     A very easy-to-please guy.
    
    =-= Daily Schedule =-=
    
    Weekdays - Inside his house (6:00AM to 7:00AM), at Mother Lake (8:00AM to
    10:00AM), inside his house (10:40AM onwards; some days he will go outside
    from 1:00PM to 3:00PM)
    
    Saturday - Inside his house (6:00AM to 7:00AM), at the Mother Hill flower
    garden (8:00AM to 10:10AM), inside the Mayor's house (10:40AM to 1:00PM),
    inside the Supermarket (1:40PM to 4:00PM), inside his house (4:40PM
    onwards)
    
    Sunday - Inside his house (6:00AM to 1:00PM), at the peak of Mother Hill
    (1:40PM to 4:10PM), inside his house (4:50PM onwards)
    
    =-= Birthday =-=
    
    Fall 2
    
    =-= Gift Reactions =-=
    
    Loves: Lumber, Mystrile, Orichalcum, Adamantite, Gold Ore, Silver Ore,
    Copper Ore, Egg, Mayonnaise, Milk, Cheese, Wool, SUGDW Apple, Rice Ball,
    Bread, Grape Juice, Medium Fish, Miso Soup, Salad, Fruit Juice, Vegetable
    Juice, Mixed Juice, Strawberry Jam, Tomato Juice, Happy Eggplant, Greens,
    Omelet, Hot Milk, Cheese Fondue, Apple Jam, Apple Pie, Jam Bun, Raisin
    Bread, Dinner Roll, Sashimi, Grilled Fish, Noodles, Curry Noodles, Tempura
    Noodles, Tempura, Ice Cream, Cake, Golden Egg, Chocolate Cookie, Fruit
    Latte, Veggie Latte, Mixed Latte, Rice Omelet
    
    Likes: Turnip, Potato, Cucumber, Corn, Onion, Pumpkin, Carrot, Sweet
    Potato, Green Pepper, Apple, Honey, Bodigizer, Bodigizer XL, Turbojolt,
    Turbojolt XL, Wine, Large Fish, Oil, Flour, Curry Powder, Veggie Pancake,
    Fried Rice, Stew, Curry, Pumpkin Pudding, Sweet Potato, Butter, Sushi,
    Chirashi Sushi, Pizza, Fried Noodles, Relaxation Tea, Ketchup, Winter
    Lumber
    
    Neutral: Strawberry, Cabbage, Tomato, Pineapple, Eggplant, Spinach,
    Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic Red
    Flower, Toy Flower, Orange Cup Fruit, Bamboo Shoot, Wild Grape, Mushroom,
    Truffle, Blue Grass, Green Grass, Ketchup Recipe, Spa-Boiled Egg, Small
    Fish, Stir Fry, Sandwich, Pickled Turnips, Fries, Pickles, Strawberry Milk,
    Popcorn, Roasted Potatoes, Scrambled Eggs, Boiled Egg, Cheesecake, Bamboo
    Rice, Mushroom Rice, Truffle Rice, Grape Jam, Cookie, Chocolate, Chocolate
    Cake, Bandage, Relaxation Tea Leaves
    
    Dislikes: Fodder, Chicken Feed, Fish Food, Yarn Ball
    
    Hates: Stone, Branch, Weeds, Poisonous Mushroom, Red Grass, Food Fiasco,
    Garbage, Fries Recipe, Dead Weeds, Winter Stone, Winter Branch
    
    
    =-=-= Kai =-=-=						[GGKAI]
    
     Kai actually lives in a different village, to the south (which is warmer
    all year round than Mineral Village; he complains that it's cold in
    the spring!).
     He likes all of the girls in the village, and is very competitive.
     He can be downright rude to the males of the village, which is why most of
    the guys hate him.
    
    =-= Daily Schedule =-=
    
    Every day - Inside his shop (6:00AM to 8:00AM), outside his shop (8:00AM to
    11:30AM), inside his shop (11:30AM to 1:00PM), outside his shop (1:00PM to
    5:00PM), inside his shop (5:00PM onwards)
    
    =-= Birthday =-=
    
    Summer 22
    
    =-= Gift Reactions =-=
    
    Loves: Bread, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Wine, Large
    Fish, Oil, Flour, Butter, Pizza
    
    Likes: Tomato, Corn, Onion, Pumpkin, Pineapple, Apple, Wild Grape, Egg,
    Mayonnaise, Milk, Cheese, Honey, SUGDW Apple, Medium Fish, Small Fish,
    Curry Powder, Curry, Salad, Tomato Juice, Popcorn, Omelet, Sushi, Chirashi
    Sushi, Sashimi, Grilled Fish, Fried Noodles, Tempura, Golden Egg,
    Relaxation Tea Leaves, Ketchup
    
    Neutral: Potato, Cucumber, Strawberry, Cabbage, Eggplant, Carrot, Spinach,
    Green Pepper, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red
    Magic Red Flower, Toy Flower, Orange Cup Fruit, Rice Ball, Grape Juice,
    Fried Rice, Stir Fry, Fruit Juice, Vegetable Juice, Mixed Juice, Sandwich,
    Fries, Strawberry Milk, Pumpkin Pudding, Happy Eggplant, Greens, Scrambled
    Eggs, Boiled Egg, Hot Milk, Raisin Bread, Dinner Roll, Cookie, Ice Cream,
    Cake, Chocolate, Chocolate Cookie, Chocolate Cake, Relaxation Tea, Fruit
    Latte, Vegetable Latte, Mixed Latte
    
    Dislikes: Turnip, Sweet Potato, Bamboo Shoot, Mushroom, Truffle, Gold Ore,
    Silver Ore, Copper Ore, Spa-Boiled Egg, Wool, Yarn Ball, Veggie Pancake,
    Miso Soup, Stew, Pickled Turnips, Pickles, Strawberry Jam, Sweet Potato
    (dish), Roasted Potatoes, Cheesecake, Cheese Fondue, Apple Jam, Apple Pie,
    Bamboo Rice, Mushroom Rice, Truffle Rice, Grape Jam, Jam Bun, Noodles,
    Curry Noodles, Tempura Noodles, Rice Omelet
    
    Hates: Stone, Branch, Lumber, Weed, Poisonous Mushroom, Blue Grass, Red
    Grass, Green Grass, Mystrile, Orichalcum, Adamantite, Ketchup Recipe,
    Fodder, Chicken Feed, Fish Food, Food Fiasco, Garbage, Fries Recipe,
    Bandage, Dead Weeds, Winter Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Officer Harris =-=-=				[GGHARRIS]
    
     The local police officer, and Thomas' son.
     Harris has a secret crush on Aja, the daughter of Manna and Duke, and
    generally feels pretty lonely most of the time.
     He doesn't particularly like Won.
    
    =-= Daily Schedule =-=
    
    Every day - Inside his home (6:00AM to 7:00AM), at Yodel Ranch (8:30AM to
    9:00AM), at Gotz' house (10:00AM to 1:00PM), at the Inn (2:00PM to 4:00PM),
    inside his home (4:30PM to 7:00PM), outside his home (7:00PM to 10:00PM),
    inside his home (10:00PM onwards)
    
    =-= Birthday =-=
    
    Summer 4
    
    =-= Gift Reactions =-=
    
    Loves: Spa-Boiled Egg, Bodigizer XL, Turbojolt, Turbojolt XL, Wine, Fried
    Rice, Vegetable Juice, Mixed Juice, Sandwich, Fries, Cheese Fondue, Apple
    Pie, Cake, Chocolate Cake, Relaxation Tea, Veggie Latte
    
    Likes: Potato, Cabbage, Corn, Pineapple, Carrot, Sweet Potato, Green
    Pepper, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic
    Red Flower, Toy Flower, Orange Cup Fruit, Apple, Bamboo Shoot, Egg,
    Mayonnaise, Cheese, Wool, Honey, SUGDW Apple, Rice Ball, Bodigizer, Small
    Fish, Stir Fry, Miso Soup, Stew, Salad, Fruit Juice, Strawberry Milk,
    Tomato Juice, Pumpkin Pudding, Sweet Potato (dish), Omelet, Hot Milk,
    Butter, Cheesecake, Bamboo Rice, Truffle Rice, Sushi, Jam Bun, Raisin
    Bread, Dinner Roll, Cookie, Golden Egg, Chocolate Cookie, Ketchup, Rice
    Omelet
    
    Neutral: Turnip, Cucumber, Strawberry, Tomato, Pumpkin, Eggplant, Spinach,
    Wild Grape, Mushroom, Truffle, Milk, Bread, Grape Juice, Large Fish, Medium
    Fish, Oil, Flour, Curry Powder, Veggie Pancake, Pickled Turnips, Pickles,
    Strawberry Jam, Popcorn, Happy Eggplant, Roasted Potatoes, Greens,
    Scrambled Eggs, Boiled Egg, Apple Jam, Mushroom Rice, Grape Jam, Chirashi
    Sushi, Grilled Fish, Pizza, Noodles, Tempura Noodles, Fried Noodles,
    Ice Cream, Chocolate, Relaxation Tea Leaves
    
    Dislikes: Branch, Lumber, Onion, Blue Grass, Green Grass, Mystrile,
    Orichalcum, Adamantite, Ketchup Recipe, Fodder, Chicken Feed, Gold Ore,
    Silver Ore, Copper Ore, Fish Food, Yarn, Curry, Sashimi, Curry Noodles,
    Food Fiasco, Bandage, Fruit Latte, Mixed Latte, Winter Branch, Winter
    Lumber
    
    Hates: Stone, Weeds, Poisonous Mushroom, Red Grass, Garbage, Fries Recipe,
    Dead Weeds, Winter Stone
    
    
    =-=-= Kano =-=-=					[GGKANO]
    
     A man living with mayor Thomas, presumably related to him in some way.
     Kano is a photographer, though little else is known about him.
     The guy never shows up at any festivals or takes part in any events...
     He really seems to love foraged stuff.
    
    =-= Daily Schedule =-=
    
    Every day - Inside the mayor's house (6:00AM to 7:00PM), inside the Inn
    (7:40PM to 10:10PM), inside the mayor's house (10:50PM onwards)
    
    =-= Birthday =-=
    
    Winter 2
    
    =-= Gift Reactions =-=
    
    Loves: Bamboo Shoot, Wild Grape, Mushroom, Poisonous Mushroom, Truffle,
    Blue Grass, Red Grass, Green Grass, Spa-Boiled Egg, Honey, Wine, Grape
    Juice, Large Fish, Butter, Grape Jam, Relaxation Tea Leaves, Relaxation Tea
    
    Likes: Strawberry, Corn, Pineapple, Sweet Potato, Moondrop Flower, Pink
    Cat Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy Flower, Orange
    Cup Fruit, Apple, Mystrile, Orichalcum, Adamantite, Gold Ore, Silver Ore,
    Copper Ore, Mayonnaise, Cheese, Wool, Yarn Ball, SUGDW Apple, Tomato Juice,
    Pumpkin Pudding, Sweet Potato, Cheesecake, Apple Jam, Bamboo Rice, Truffle
    Rice, Sashimi, Golden Egg, Ketchup
    
    Neutral: Turnip, Tomato, Pumpkin, Eggplant, Carrot, Spinach, Green Pepper,
    Egg, Milk, Rice Ball, Bread, Medium Fish, Small Fish, Oil, Flour, Curry
    Powder, Veggie Pancake, Stir Fry, Miso Soup, Stew, Salad, Fruit Juice,
    Vegetable Juice, Mixed Juice, Sandwich, Pickled Turnips, Fries, Pickles,
    Strawberry Jam, Strawberry Milk, Happy Eggplant, Roasted Potatoes, Greens,
    Scrambled Eggs, Omelet, Hot Milk, Cheese Fondue, Apple Pie, Mushroom Rice,
    Sushi, Chirashi Sushi, Jam Bun, Raisin Bread, Dinner Roll, Grilled Fish,
    Pizza, Noodles, Curry Noodles, Tempura Noodles, Fried Noodles, Tempura,
    Cookie, Ice Cream, Cake, Chocolate, Chocolate Cookie, Chocolate Cake, Fruit
    Latte, Veggie Latte, Mixed Latte, Rice Omelet
    
    Dislikes: Potato, Cucumber, Cabbage, Onion, Bodigizer, Bodigizer XL,
    Turbojolt, Turbojolt XL, Fried Rice, Curry, Popcorn, Boiled Egg
    
    Hates: Stone, Branch, Lumber, Weed, Ketchup Recipe, Fodder, Chicken Feed,
    Fish Food, Food Fiasco, Garbage, Fries Recipe, Bandage, Dead Weeds, Winter
    Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Louis =-=-=					[GGLOUIS]
    
     Louis is a beekeeper.
     He lives with Gotz in the cabin at the base of Mother Hill, and is in
    search of a rare breed of honey bee found only in the Mineral Village area.
     Note that there's a bug in his dialogue, and he says the same thing for
    loved items that he does for liked ones.
     Hardly a big deal, given that I've recorded all of the data here.
    
    =-= Daily Schedule =-=
    
    Every day but Saturday - Inside Gotz' house (all day)
    
    Saturday - Inside Gotz' house (6:00AM to 7:00AM), at the Mother
    Hill flower garden (8:00AM to 10:00AM), inside Gotz' house (10:40AM
    onwards)
    
    =-= Birthday =-=
    
    Spring 2
    
    =-= Gift Reactions =-=
    
    Loves: Honey, Bread, Grape Juice, Pickled Turnips, Pickles, Strawberry Jam,
    Tomato Juice, Apple Jam, Apple Pie, Mushroom Rice, Grape Jam
    
    Likes: Cucumber, Strawberry, Tomato, Pineapple, Eggplant, Apple, Wild
    Grape, Mushroom, Spa-Boiled Egg, SUGDW Apple, Rice Ball, Wine, Fruit Juice,
    Vegetable Juice, Mixed Juice, Happy Eggplant, Hot Milk, Raisin Bread,
    Pizza, Tempura Noodles, Tempura, Cookie, Cake, Chocolate Cookie, Fruit
    Latte, Veggie Latte, Mixed Latte
    
    Neutral: Turnip, Potato, Cabbage, Corn, Onion, Pumpkin, Carrot, Sweet
    Potato, Spinach, Green Pepper, Moondrop Flower, Pink Cat Flower, Blue Magic
    Red Flower, Red Magic Red Flower, Toy Flower, Orange Cup Fruit, Bamboo
    Shoot, Truffle, Blue Grass, Green Grass, Egg, Mayonnaise, Milk, Cheese,
    Wool, Yarn Ball, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Veggie
    Pancake, Fried Rice, Stir Fry, Miso Soup, Stew, Curry, Salad, Sandwich,
    Fries, Strawberry Milk, Popcorn, Pumpkin Pudding, Sweet Potato (dish),
    Roasted Potatoes, Greens, Scrambled Eggs, Omelet, Boiled Egg, Butter,
    Cheesecake, Cheese Fondue, Bamboo Rice, Truffle Rice, Sushi, Chirashi
    Sushi, Jam Bun, Dinner Roll, Sashimi, Grilled Fish, Noodles, Curry Noodles,
    Fried Noodles, Ice Cream, Golden Egg, Chocolate, Chocolate Cake, Relaxation
    Tea Leaves, Relaxation Tea, Ketchup, Rice Omelet
    
    Dislikes: Branch, Lumber, Poisonous Mushroom, Red Grass, Chicken Feed, Fish
    Food, Fish, Oil, Flour, Curry Powder, Winter Branch, Winter Lumber
    
    Hates: Stone, Weed, Mystrile, Orichalcum, Adamantite, Ketchup Recipe,
    Fodder, Gold Ore, Silver Ore, Copper Ore, Food Fiasco, Garbage, Fries
    Recipe, Bandage, Dead Weeds, Winter Stone
    
    
    =-=-= Greg =-=-=					[GGGREG]
    
     Greg is a local fisherman, and is rarely seen by most of the villagers.
     He spends most of his time in his house, and only comes out on weekends
    to fish.
     As you can see, he doesn't have the most diverse set of likes
    and dislikes.
    
    =-= Daily Schedule =-=
    
    Most days: Inside Zack's house (all day)
    
    Friday, Saturday, and Sunday - On the pier (7:00AM to 10:00AM), inside
    Zack's house (10:00AM to 7:00PM), on the pier (7:00PM to 10:00PM), inside
    Zack's house (10:00PM onwards)
    
    =-= Birthday =-=
    
    Spring 29
    
    =-= Gift Reactions =-=
    
    Loves: Large Fish
    
    Likes: Corn, Spinach, Apple, Fish Food, Cheese, SUGDW Apple, Rice Ball,
    Wine, Medium Fish, Fried Rice, Miso Soup, Stew, Vegetable Juice, Sandwich,
    Fries, Tomato Juice, Popcorn, Pumpkin Pudding, Hot Milk, Cheese Fondue,
    Apple Pie, Sushi, Chirashi Sushi, Sashimi, Grilled Fish, Pizza, Relaxation
    Tea Leaves, Fruit Latte, Veggie Latte, Mixed Latte
    
    Neutral: Turnip, Potato, Cucumber, Strawberry, Cabbage, Tomato, Onion,
    Pumpkin, Pineapple, Eggplant, Carrot, Sweet Potato, Green Pepper, Moondrop
    Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy
    Flower, Orange Cup Fruit, Bamboo Shoot, Wild Grape, Mushroom, Truffle,
    Mystrile, Orichalcum, Adamantite, Egg, Spa-Boiled Egg, Mayonnaise, Milk,
    Wool, Yarn Ball, Honey, Bread, Veggie Pancake, Stir Fry, Curry, Salad,
    Fruit Juice, Mixed Juice, Pickled Turnips, Pickles, Strawberry Jam,
    Strawberry Milk, Happy Eggplant, Sweet Potato (dish), Roasted Potatoes,
    Greens, Scrambled Eggs, Omelet, Boiled Egg, Cheesecake, Apple Jam, Bamboo
    Rice, Mushroom Rice, Truffle Rice, Grape Jam, Jam Bun, Raisin Bread, Dinner
    Roll, Noodles, Curry Noodles, Tempura Noodles, Fried Noodles, Tempura,
    Cookie, Ice Cream, Cake, Golden Egg, Chocolate, Chocolate Cookie, Chocolate
    Cake, Relaxation Tea, Rice Omelet
    
    Dislikes: Small Fish
    
    Hates: Stone, Branch, Lumber, Weeds, Poisonous Mushroom, Blue Grass, Red
    Grass, Green Grass, Ketchup Recipe, Fodder, Chicken Feed, Bodigizer,
    Bodigizer XL, Turbojolt, Turbojolt XL, Grape Juice, Oil, Flour, Curry
    Powder, Butter, Food Fiasco, Garbage, Fries Recipe, Bandage, Ketchup, Dead
    Weeds, Winter Stone, Winter Branch, Winter Lumber
    
    
    =-=-= Zack =-=-=					[GGZACK]
    
     Zack is the local produce shipper.
     He's nice enough, though he can get angry in a flash if you're
    not careful.
     He really seems to love it when there's a lot in the shipping bin at
    your farm.
    
    =-= Daily Schedule =-=
    
    Every day - Inside his house (6:00AM to 7:00AM), inside the Supermarket
    (7:40AM to 10:00AM), inside his house (10:40AM to 4:00PM*), at your farm
    (4:50PM to 5:50PM), inside his house (7:50PM onwards)
    
    * - There's a slight glitch here: Zack doesn't leave his house to go to
    your farm!  If you wait outside his door, you can literally see him enter
    his house, then enter it again 7 hours later, despite having never actually
    left!
    
    =-= Birthday =-=
    
    Summer 29
    
    =-= Gift Reactions =-=
    
    Loves: Pink Cat Flower, Orichalcum, Bodigizer, Bodigizer XL, Turbojolt,
    Turbojolt XL, Wine, Large Fish, Veggie Pancake, Fried Rice, Curry, Bamboo
    Rice, Mushroom Rice, Truffle Rice, Sushi, Chirashi Sushi, Pizza, Curry
    Noodles, Tempura Noodles, Fried Noodles, Rice Omelet
    
    Likes: Cucumber, Strawberry, Tomato, Pineapple, Apple, Bamboo Shoot,
    Wild Grape, Truffle, Egg, Mayonnaise, Cheese, SUGDW Apple, Rice Ball,
    Medium Fish, Small Fish, Salad, Sandwich, Fries, Strawberry Jam, Tomato
    Juice, Happy Eggplant, Sweet Potato (dish), Scrambled Eggs, Boiled Egg, Jam
    Bun, Raisin Bread, Grilled Fish, Golden Egg, Relaxation Tea
    
    Neutral: Turnip, Potato, Cabbage, Corn, Onion, Pumpkin, Eggplant, Carrot,
    Sweet Potato, Spinach, Green Pepper, Moondrop Flower, Blue Magic Red
    Flower, Red Magic Red Flower, Toy Flower, Orange Cup Fruit, Mushroom,
    Spa-Boiled Egg, Milk, Wool, Honey, Bread, Grape Juice, Stir Fry, Miso Soup,
    Stew, Fruit Juice, Vegetable Juice, Mixed Juice, Pickled Turnips, Pickles,
    Strawberry Milk, Popcorn, Pumpkin Pudding, Roasted Potatoes, Greens,
    Omelet, Hot Milk, Butter, Cheesecake, Cheese Fondue, Apple Jam, Apple Pie,
    Grape Jam, Dinner Roll, Sashimi, Noodles, Tempura, Cookie, Ice Cream, Cake,
    Chocolate, Chocolate Cookies, Chocolate Cake, Relaxation Tea Leaves, Fruit
    Latte, Veggie Latte, Mixed Latte, Ketchup
    
    Dislikes: Lumber, Blue Grass, Red Grass, Green Grass, Mystrile, Adamantite,
    Ketchup Recipe, Gold Ore, Silver Ore, Copper Ore, Yarn Ball, Oil, Flour,
    Curry Powder, Bandage, Winter Lumber
    
    Hates: Stone, Branch, Weeds, Poisonous Mushroom, Fodder, Chicken Feed, Fish
    Food, Food Fiasco, Garbage, Fries Recipe, Dead Weeds, Winter Stone, Winter
    Branch
    
    
    =-=-= Stu =-=-=						[GGSTU]
    
     Elli's brother, Stu is a bit of a troublemaker.
     He likes to pull pranks and do the general sort of mischief that little
    boys are known for.
     Though he won't admit it, he likes May quite a bit.
     He also has very odd taste in food.
    
    =-= Daily Schedule =-=
    
    Every day - Inside his house (6:00AM to 1:00PM), outside his house (1:00PM
    to 4:00PM), inside his house (4:00PM onwards)
    Rainy - Inside his house (all day)
    
    (NOTE: On non-rainy days, if you've completed the appropriate event and it
    isn't Monday or Wednesday, Stu will be in front of the Church at 1:00PM
    instead of outside his house.)
    
    =-= Birthday =-=
    
    Fall 5
    
    =-= Gift Reactions =-=
    
    Loves: Orange Cup Fruit, Wild Grape, Ketchup Recipe, Yarn Ball, Honey,
    Grape Juice, Fruit Juice, Sandwich, Fries, Strawberry Jam, Strawberry Milk,
    Popcorn, Sweet Potato (dish), Hot Milk, Cheesecake, Cheese Fondue, Apple
    Pie, Pizza, Cookie, Ice Cream, Cake, Chocolate, Chocolate Cookies,
    Chocolate Cake, Bandage, Ketchup, Rice Omelet
    
    Likes: Branch, Strawberry, Pineapple, Moondrop Flower, Pink Cat Flower,
    Toy Flower, Apple, Mystrile, Orichalcum, Adamantite, Gold Ore, Silver Ore,
    Copper Ore, Mayonnaise, Milk, Cheese, Wool, SUGDW Apple, Large Fish,
    Medium Fish, Veggie Pancake, Stew, Curry, Pumpkin Pudding, Roasted
    Potatoes, Omelet, Butter, Apple Jam, Grape Jam, Jam Bun, Curry Noodles,
    Fried Noodles, Winter Branch
    
    Neutral: Tomato, Corn, Bamboo Shoot, Egg, Rice Ball, Bread, Oil, Flour,
    Curry Powder, Fried Rice, Stir Fry, Salad, Mixed Juice, Scrambled Eggs,
    Boiled Egg, Truffle Rice, Dinner Roll, Noodles, Tempura Noodles, Tempura,
    Golden Egg, Relaxation Tea Leaves, Relaxation Tea, Fruit Latte, Mixed Latte
    
    Dislikes: Turnip, Potato, Cucumber, Cabbage, Onion, Pumpkin, Eggplant,
    Carrot, Sweet Potato, Spinach, Green Pepper, Blue Magic Red Flower, Red
    Magic Red Flower, Mushroom, Red Grass, Spa-Boiled Egg, Bodigizer, Bodigizer
    XL, Turbojolt, Turbojolt XL, Small Fish, Miso Soup, Vegetable Juice,
    Pickled Turnips, Pickles, Tomato Juice, Happy Eggplant, Greens, Bamboo
    Rice, Mushroom Rice, Sushi, Chirashi Sushi, Raisin Bread, Sashimi, Grilled
    Fish, Veggie Latte
    
    Hates: Stone, Lumber, Weeds, Poisonous Mushroom, Truffle, Blue Grass, Green
    Grass, Fodder, Chicken Feed, Fish Food, Wine, Food Fiasco, Garbage, Fries
    Recipe, Dead Weeds, Winter Stone, Winter Lumber
    
    
    =-=-= Won =-=-=						[GGWON]
    
     A seemingly untrustworthy merchant, Won is new to the village.
     He sells his seeds from the Inn, and occasionally attempts to swindle...
    er, sell directly to, your character.
     His wares should be held under careful scrutiny before buying them when he
    comes to your door proffering them.
     If you hope to befriend him, give up now.
     It'll be much easier that way.
    
    =-= Daily Schedule =-=
    
    Every day: Nowhere at all (6:00AM to 1:00PM), at the Inn (1:00PM to
    4:00PM), nowhere at all (4:00PM onwards)
    
    =-= Birthday =-=
    
    Winter 19
    
    =-= Gift Reactions =-=
    
    Loves: Nothing (how appropriate...)
    
    Likes: Fish
    
    Neutral: Turnip, Potato, Cucumber, Strawberry, Cabbage, Tomato, Corn,
    Onion, Pumpkin, Pineapple, Eggplant, Carrot, Sweet Potato, Spinach, Green
    Pepper, Moondrop Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic
    Red Flower, Toy Flower, Orange Cup Fruit, Apple, Bamboo Shoot, Wild Grape,
    Mushroom, Truffle, Blue Grass, Red Grass, Green Grass, Mystrile,
    Orichalcum, Adamantite, Gold Ore, Silver Ore, Copper Ore, Egg, Spa-Boiled
    Egg, Mayonnaise, Milk, Cheese, Wool, Yarn Ball, Honey, SUGDW Apple, Rice
    Ball, Bread, Bodigizer, Bodigizer XL, Turbojolt, Turbojolt XL, Wine, Grape
    Juice, Oil, Flour, Curry Powder, Veggie Pancake, Fried Rice, Stir Fry, Miso
    Soup, Stew, Curry, Salad, Fruit Juice, Vegetable Juice, Mixed Juice,
    Sandwich, Pickled Turnips, Fries, Pickles, Strawberry Jam, Strawberry Milk,
    Tomato Juice, Popcorn, Pumpkin Pudding, Happy Eggplant, Sweet Potato
    (dish), Roasted Potatoes, Greens, Scrambled Eggs, Omelet, Boiled Egg, Hot
    Milk, Butter, Cheesecake, Cheese Fondue, Apple Jam, Apple Pie, Bamboo Rice,
    Mushroom Rice, Truffle Rice, Grape Jam, Sushi, Chirashi Sushi, Jam Bun,
    Raisin Bread, Dinner Roll, Sashimi, Grilled Fish, Pizza, Noodles, Curry
    Noodles, Tempura Noodles, Fried Noodles, Tempura, Cookie, Ice Cream, Cake,
    Golden Egg, Chocolate, Chocolate Cookie, Chocolate Cake, Relaxation Tea
    Leaves, Relaxation Tea, Fruit Latte, Veggie Latte, Mixed Latte, Ketchup,
    Rice Omelet
    
    Dislikes: Lumber, Fodder, Chicken Feed, Fish Food, Winter Lumber
    
    Hates: Stone, Branch, Weed, Poisonous Mushroom, Ketchup Recipe, Food
    Fiasco, Garbage, Fries Recipe, Bandage, Dead Weeds, Winter Stone, Winter
    Branch
    
    
    =-=-= Your Baby =-=-=					[GGBABY]
    
     This is your kid!
     He doesn't exist when the game starts, and you can't give him any gifts
    until two seasons after he's born, but he still deserves a place amongst
    the villagers.
     Interestingly enough, items that he hates don't cause his relationship to
    go down with you (though this may be limited to the US version; I'm not
    sure just yet).
    
    =-= Daily Schedule =-=
    
    Every day: In your house (all day)
    
    =-= Birthday =-=
    
     Whenever your wife gives birth to him.
     Were you expecting a fixed date?
    
    =-= Gift Reactions =-=
    
    Loves: Wild Grape, Honey, Grape Juice, Hot Milk, Cheesecake, Noodles, Ice
    Cream, Cake
    
    Likes: Stone, Branch, Strawberry, Pineapple, Carrot, Moondrop Flower, Pink
    Cat Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy Flower, Orange
    Cup Fruit, Apple, Mayonnaise, Milk, Yarn, SUGDW Apple, Fruit Juice,
    Vegetable Juice, Mixed Juice, Fries, Tomato Juice, Pumpkin Pudding, Sweet
    Potato (dish), Omelet, Chocolate, Chocolate Cake, Relaxation Tea Leaves,
    Fruit Latte, Veggie Latte, Mixed Latte, Winter Stone, Winter Branch
    
    Neutral: Tomato, Pumpkin, Spinach, Egg, Spa-Boiled Egg, Rice Ball, Bread,
    Miso Soup, Stew, Salad, Sandwich, Strawberry Jam, Strawberry Milk, Popcorn,
    Happy Eggplant, Roasted Potatoes, Greens, Scrambled Eggs, Boiled Egg, Apple
    Jam, Apple Pie, Grape Jam, Jam Bun, Raisin Bread, Dinner Roll, Grilled
    Fish, Golden Egg, Relaxation Tea, Ketchup, Rice Omelet, Jewelry
    
    Dislikes: Turnip, Potato, Cucumber, Cabbage, Corn, Onion, Eggplant, Sweet
    Potato, Green Pepper, Mushroom, Truffle, Red Grass, Cheese, Bodigizer,
    Bodigizer XL, Turbojolt, Turbojolt XL, Fish, Veggie Pancake, Fried Rice,
    Stir Fry, Curry, Pickled Turnips, Pickles, Butter, Cheese Fondue, Bamboo
    Rice, Mushroom Rice, Truffle Rice, Sushi, Chirashi Sushi, Sashimi, Pizza,
    Curry Noodles, Tempura Noodles, Fried Noodles, Tempura, Cookie, Food
    Fiasco, Chocolate Cookie
    
    Hates: Lumber, Weed, Bamboo Shoot, Poisonous Mushroom, Blue Grass, Green
    Grass, Mystrile, Orichalcum, Adamantite, Fries Recipe, Fodder, Chicken
    Feed, Gold Ore, Silver Ore, Copper Ore, Fish Food, Wool, Wine, Oil, Flour,
    Curry Powder, Garbage, Fries Recipe, Bandage, Dead Weeds, Winter Lumber
    
    
    The Harvest Sprites					[GGSPRITES]
    =-=-=
    
     This is a list of what every Harvest Sprite loves, likes, is neutral
    towards, dislikes, and hates.  They actually all have the exact same likes
    and dislikes, so there's only one table of those listed here.  They're
    always in their house (unless you've hired them out), so they don't have
    any daily schedules listed.
    
    =-=-= Chef =-=-=
    
     The cook of the sprites, Chef is the least likely to offer his services at
    harvest time.
     He's the one in red.
    
    =-= Birthday =-=
    
    Fall 14
    
    
    =-=-= Nappy =-=-=
    
     Nappy loves to play, and though he's not a big fan of work, he will do it
    if you ask him nicely.
     He's the one in orange.
    
    =-= Birthday =-=
    
    Winter 22
    
    
    =-=-= Timid =-=-=
    
     As his name suggests, Timid scares easily.
     He doesn't like working with animals, since they frighten him.
     He wears green.
    
    =-= Birthday =-=
    
    Summer 16
    
    
    =-=-= Hoggy =-=-=
    
     Hoggy is a bit of a glutton, but reliable enough as a farm worker.
     He's the one in yellow.
    
    =-= Birthday =-=
    
    Fall 10
    
    
    =-=-= Staid =-=-=
    
     Staid loves work.
     He'll gladly take any job you offer him.
     He wears dark blue.
    
    =-= Birthday =-=
    
    Spring 15
    
    
    =-=-= Bold =-=-=
    
     Bold is the most neutral of all the sprites, despite his name.
     He's fairly easy to get work help from.
     He wears purple.
    
    =-= Birthday =-=
    
    Spring 4
    
    
    =-=-= Aqua =-=-=
    
     The most vain of all the Harvest Sprites, Aqua is mainly concerned with
    how good he (she?) looks.
     Not a very devoted worker.
     This one loves to wear light blue.
    
    =-= Birthday =-=
    
    Spring 26
    
    
    =-= Gift Reactions =-=
    
    Loves: Wild Grape, Yarn Ball, Honey, Bread, Bodigizer, Bodigizer XL,
    Turbojolt XL, Wine, Flour, Fruit Juice, Mixed Juice, Strawberry Jam,
    Strawberry Milk, Pumpkin Pudding, Sweet Potato (dish), Omelet, Hot Milk,
    Butter, Apple Jam, Apple Pie, Grape Jam, Raisin Bread, Pizza, Cookie, Cake,
    Chocolate Cookie, Chocolate Cake, Relaxation Tea Leaves, Relaxation Tea,
    Jewelry
    
    Likes: Turnip, Strawberry, Pumpkin, Pineapple, Carrot, Spinach, Moondrop
    Flower, Pink Cat Flower, Blue Magic Red Flower, Red Magic Red Flower, Toy
    Flower, Orange Cup Fruit, Apple, Truffle, Blue Grass, Red Grass, Egg,
    Mayonnaise, Milk, Cheese, Wool, SUGDW Apple, Turbojolt, Grape Juice, Oil,
    Stew, Vegetable Juice, Tomato Juice, Boiled Egg, Cheesecake, Cheese Fondue,
    Mushroom Rice, Jam Bun, Ice Cream, Golden Egg, Chocolate, Fruit Latte,
    Mixed Latte, Rice Omelet
    
    Neutral: Lumber, Potato, Cucumber, Cabbage, Tomato, Corn, Onion, Eggplant,
    Sweet Potato, Green Pepper, Bamboo Shoot, Mushroom, Ketchup Recipe, Fodder,
    Chicken Feed, Fish Food, Spa-Boiled Egg, Rice Ball, Small Fish, Veggie
    Pancake, Fried Rice, Stir Fry, Miso Soup, Curry, Salad, Sandwich, Fries,
    Popcorn, Roasted Potatoes, Bamboo Rice, Truffle Rice, Dinner Roll, Grilled
    Fish, Tempura, Bandage, Veggie Latte, Ketchup, Winter Lumber
    
    Dislikes: Large Fish, Medium Fish, Curry Powder, Pickled Turnips, Pickles,
    Happy Eggplant, Greens, Scrambled Eggs, Sushi, Chirashi Sushi, Sashimi,
    Noodles, Curry Noodles, Tempura Noodles, Fried Noodles
    
    Hates: Stone, Branch, Weeds, Poisonous Mushroom, Green Grass, Mystrile,
    Orichalcum, Adamantite, Gold Ore, Silver Ore, Copper Ore, Food Fiasco,
    Garbage, Fries Recipe, Dead Weeds, Winter Stone, Winter Branch
    
    
    Produce Guide						[GGCROPS]
    ----=
    
     As found in most walkthroughs, this is a list of what each crop is worth,
    how much the initial cost of the seeds is, how long it takes to grow, etc.
    However, all of these values are 100% confirmed.  Growth time takes into
    account the time taken from the day that the crop is planted on up to the
    day that the crop is harvested.  The stages of growth listed are how many
    phases the plant goes through (not counting the seed phase).  Regrowth time
    is the time from harvest to next growth, excluding the actual day of the
    next harvest.  Potential profits listed are for a constant season of
    growing that crop (from day 1 to day 30), with constant refreshing, and
    subtracting seed price from the profits.  The profit per harvest does not
    take into account the seed costs, only the amount of money you make each
    time you harvest a single 8- or 9-square plot of that crop.  Note that the
    9-square harvest potential profits require at least a Silver Watering Can,
    since you can't reach the middle crop of a 9-square plot otherwise.  Crop
    profit rank is based off of the 9-square harvest potential profits, when
    compared to all other crops.  Hothouse Rank works the same way, but is in
    consideration of how much a crop is worth for one full year in a hothouse,
    starting from seed and with constant refreshing of the non-regrowing crops.
    
    =-=-= Spring Crops =-=-=
    
    =-= Turnips =-=
    Price per Bag: 120G
    Value per Crop: 60G
    Growth Time: 5 days (2 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 7
    8-Square Harvest Potential Profits: 2520G (480G per harvest)
    9-Square Harvest Potential Profits: 2940G (540G per harvest)
    Crop Profit Rank: #7
    Hothouse Rank: 10800G per year (#10)
    
    =-= Potatoes =-=
    Price per Bag: 150G
    Value per Crop: 80G
    Growth Time: 8 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 4
    8-Square Harvest Potential Profits: 1960G (640G per harvest)
    9-Square Harvest Potential Profits: 2280G (720G per harvest)
    Crop Profit Rank: #11
    Hothouse Rank: 9690G per year (#11)
    
    =-= Cucumbers =-=
    Price per Bag: 200G
    Value per Crop: 60G
    Growth Time: 10 days (3 stages)
    Regrowth Time: 6 days
    Max Harvests per Season: 4
    8-Square Harvest Potential Profits: 1720G (480G per harvest)
    9-Square Harvest Potential Profits: 1780G (480G per harvest)
    Crop Profit Rank: #12
    Hothouse Rank: 8920G per year (#12)
    
    =-= Cabbage =-=
    Price Per Bag: 500G
    Value per Crop: 250G
    Growth Time: 15 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 2
    8-Square Harvest Potential Profits: 3000G (2000G per harvest)
    9-Square Harvest Potential Profits: 3500G (2250G per harvest)
    Crop Profit Rank: #4a
    Hothouse Rank: 14000G per year (#7a)
    
    =-= Strawberries =-=
    Price per Bag: 150G
    Value per Crop: 30G
    Growth Time: 9 days (3 stages)
    Regrowth Time: 6 days
    Max Harvests per Season: 4
    8-Square Harvest Potential Profits: 810G (240G per harvest)
    9-Square Harvest Potential Profits: 840G (270G per harvest)
    Crop Profit Rank: #14
    Hothouse Rank: 4410G per year (#14)
    
    =-= Moondrop Flowers =-=
    Price per Bag: 300G
    Growth Time: 6 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 6
    
    =-= Toy Flower =-=
    Price per Bag: 500G
    Growth Time: 12 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 2
    
    
    =-=-= Summer Crops =-=-=
    
    =-= Tomatoes =-=
    Price per Bag: 200G
    Value per Crop: 60G
    Growth Time: 9 days (4 stages)
    Regrowth Time: 4 days
    Max Harvests per Season: 6
    8-Square Harvest Potential Profits: 2680G (480G per harvest)
    9-Square Harvest Potential Profits: 2740G (480G per harvest)
    Crop Profit Rank: #8
    Hothouse Rank: 13240G per year (#6)
    
    =-= Corn =-=
    Price per Bag: 300G
    Value per Crop: 100G
    Growth Time: 15 days (4 stages)
    Regrowth Time: 4 days
    Max Harvests per Season: 4
    8-Square Harvest Potential Profits: 2900G (800G per harvest)
    9-Square Harvest Potential Profits: 3000G (800G per harvest)
    Crop Profit Rank: #6
    Hothouse Rank: 21300G per year (#3)
    
    =-= Onions =-=
    Price per Bag: 150G
    Value per Crop: 80G
    Growth Time: 9 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 3
    8-Square Harvest Potential Profits: 1470G (640G per harvest)
    9-Square Harvest Potential Profits: 1710G (720G per harvest)
    Crop Profit Rank: #13
    Hothouse Rank: 7980G per year (#13)
    
    =-= Pineapples =-=
    Price per Bag: 1000G
    Value per Crop: 500G
    Growth Time: 21 days (4 stages)
    Regrowth Time: 6 days
    Max Harvests per Season: 2
    8-Square Harvest Potential Profits: 7000G (4000G per harvest)
    9-Square Harvest Potential Profits: 7500G (4000G per harvest)
    Crop Profit Rank: #2
    Hothouse Rank: 67000G per year (#1)
    
    =-= Pumpkins =-=
    Price per Bag: 500G
    Value per Crop: 250G
    Growth Time: 15 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 2
    8-Square Harvest Potential Profits: 3000G (2000G per harvest)
    9-Square Harvest Potential Profits: 3500G (2500G per harvest)
    Crop Profit Rank: #4b
    Hothouse Rank: 14000G per year (#7b)
    
    =-= Pink Cat Flowers =-=
    Price per Bag: 200G
    Growth Time: 6 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 6
    
    
    =-=-= Fall Crops =-=-=
    
    =-= Eggplants =-=
    Price per Bag: 120G
    Value per Crop: 80G
    Growth Time: 10 days (3 stages)
    Regrowth Time: 4 days
    Max Harvests per Season: 6
    8-Square Harvest Potential Profits: 3720G (640G per harvest)
    9-Square Harvest Potential Profits: 3800G (720G per harvest)
    Crop Profit Rank: #3
    Hothouse Rank: 15880G per year (#4)
    
    =-= Carrots =-=
    Price per Bag: 300G
    Value per Crop: 120G
    Growth Time: 8 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 4
    8-Square Harvest Potential Profits: 2640G (960G per harvest)
    9-Square Harvest Potential Profits: 3120G (1080G per harvest)
    Crop Profit Rank: #5
    Hothouse Rank: 13260G per year (#5)
    
    =-= Sweet Potatoes =-=
    Price per Bag: 300G
    Value per Crop: 120G
    Growth Time: 6 days (2 stages)
    Regrowth Time: 3 days
    Max Harvests per Season: 9
    8-Square Harvest Potential Profits: 8340G (960G per harvest)
    9-Square Harvest Potential Profits: 8460G (960G per harvest)
    Crop Profit Rank: #1
    Hothouse Rank: 37140G per year (#2)
    
    =-= Green Peppers =-=
    Price per Bag: 150G
    Value per Crop: 40G
    Growth Time: 8 days (4 stages)
    Regrowth Time: 3 days
    Max Harvests per Season: 8
    8-Square Harvest Potential Profits: 2410G (320G per harvest)
    9-Square Harvest Potential Profits: 2450G (360G per harvest)
    Crop Profit Rank: #9
    Hothouse Rank: 12010G per year (#8)
    
    =-= Spinach =-=
    Price per Bag: 200G
    Value per Crop: 80G
    Growth Time: 6 days (2 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 6
    8-Square Harvest Potential Profits: 2200G (640G per harvest)
    9-Square Harvest Potential Profits: 2600G (720G per harvest)
    Crop Profit Rank: #10
    Hothouse Rank: 11960G per year (#9)
    
    =-= Magic Red Flowers =-=
    Price per Bag: 600G
    Growth Time: 10 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 3
    
    
    =-=-= Misc. Crops =-=-=
    
    =-= Orange Cup Fruit =-=
    Price per Bag: 1000G
    Value per Crop: 60G
    Growth Time: 9 days (3 stages)
    Regrowth Time: N/A
    Max Harvests per Season: 3
    8-Square Harvest Potential Profits: -1560G (480G per harvest)
    9-Square Harvest Potential Profits: -1380G (540G per harvest)
    Crop Profit Rank: #15
    Hothouse Rank: -6,440G per year (#15)
    
    =-= Grass =-=
    Price per Bag: 500G
    Growth Time: 11 days (3 stages)
    Regrowth Time: 7 days
    Max Harvests per Season: 4
    
    
    Fishing Guide						[GGFISH]
    ----=
    
     Some people enjoy the fishing function in this game.  If you're amongst
    those people, then you'll probably want to know about some of the stuff you
    can do with fishing (like catching the King Fish, which can only be caught
    when specific circumstances are met), and how the fishing is in the spots
    where you can fish.  Below is the list of each of the King Fish, and where
    to find them.  I suggest you use the Fishing Pole (not the Rod) to try and
    catch any of these.  Most of them are very easy to catch, and can usually
    be caught within a single day's worth of trying.  The trick is to meet the
    requirements, of course.
    
    Catfish - This one is in the winter mine's lake, and can't be reached until
    Winter (obviously).  There are no requirements for catching it, making it
    the easiest one to fish up.
    
    Angler - Fish in the ocean in the early hours (6:00AM to 8:00AM) or the
    dead of night (10:00PM to 5:50AM), during Winter.
    
    Char - Get all of the fish-related recipes (Grilled Fish, Sashimi, Sushi,
    and Chirashi Sushi), then fish in the river/pond near the Hot Springs (not
    where it runs past your own farm).  You can do this during any season,
    fortunately.
    
    Squid - This one only appears during the Summer.  Throw a Small Fish into
    the ocean, and then keep fishing.  The Small Fish only works for one day,
    so if you fail to catch it, you'll have to toss another one in the next
    time you try.
    
    Sea Bream - Ship out at least 200 fish total.  This is not even remotely
    easy to do, since you can only catch one fish at a time, and they breed
    very slowly in the fish pond.  Once you have met this requirement, go
    fishing in the ocean during any season but Summer.  NOTE: You HAVE to ship
    out the fish for this King Fish by hand; the game doesn't count it if
    they're put in the Basket first!
    
    Carp - Caught in the lake during Fall, after having caught all 5 other
    King Fish.
    
     Next, we have the overview of each and every fishing spot.
    
    Spot: Stream running by the farm
    Fish Types: Small Fish
    Fish-to-Trash Ratio: 1 fish to 3 trash
    Time to Catch: 5 minutes to 1 hour
    Difficulty: Easy
    Notes: This is the worst place to fish.  The only time it's even remotely
    reasonable is if you have only the Fishing Rod and it's Winter.
    
    Spot: Goddess waterfall pond
    Fish Types: Small Fish, Medium Fish
    Fish-to-Trash Ratio: 1 fish to 2 trash
    Time to Catch: 10 minutes to 2 hours
    Difficulty: Average
    Notes: The fishing here is okay, but I don't advise you bother with it.
    There are better catches not far away at the lake, and it takes less time
    up there.
    
    Spot: Mother Lake
    Fish Types: Small Fish, Medium Fish
    Fish-to-Trash Ratio: 2 fish to 1 trash
    Time to Catch: 10 minutes to 1 hour 30 minutes
    Difficulty: Average
    Notes: This is the best spot to fish.  The only downside to it is that it's
    the furthest away from home.  I suggest you use it for all of your fishing
    purposes, even after you get the Fishing Pole; it's possible to pull up 8
    fish in 6 hours there, which makes catching the Sea Bream that much easier.
    Note that you can fish here in winter, even though the majority of the lake
    is frozen.  If you go to the bridge, you'll see that there's no ice near
    where the waterfall flows.  Just cast out on either side of the bridge, and
    you should hit water.
    
    Spot: Ocean
    Fish Types: Small Fish, Medium Fish, Large Fish
    Fish-to-Trash Ratio: 1 fish to 1 trash
    Time to Catch: 10 minutes to 1 hour
    Difficulty: Hard
    Notes: If you're feeling especially masochistic, you can do all of your
    fishing here.  The difficulty of catching fish here is atrocious, though,
    so I advise you only fish for the Power Berry out here until you have the
    Fishing Pole.  Once you do have said Pole, though the ocean is the best
    spot to fish for variety, it's far too time-consuming if all you're after
    is a lot of fish.
    
    Spot: Winter Mine underground lake
    Fish Types: None (King Fish only)
    Fish-to-Trash Ratio: N/A (though you only catch fish bones down here for
    garbage; that's one hungry Catfish!)
    Time to Catch: 20 minutes to 3 hours (when converted; time doesn't pass
    indoors, so no time actually does pass)
    Difficulty: Very Hard
    Notes: Since you can only catch the Catfish here, there's no point to fish
    here once you've pulled that fish up.
    
     The Fishing Pole makes the task of fishing monumentally easier.  It takes
    half as long to catch something when using it, and it ups your chances of
    catching the King Fish.  You can get it by having 50 or more fish in your
    pond, and talking to Greg when he stops by to admire your well-stocked fish
    habitat.  Be sure you have a free slot available in your rucksack, and
    don't enter any buildings once he shows up until you've gotten the Pole
    from him, or you'll never be able to get it!
    
     And finally, some strategies that might help you fish.  Try to set a time
    limit for how long you'll wait for a fish to tug on your line, or you could
    end up spending a lot of time waiting to pull up a piece of trash.  The
    limits I suggest are 30 minutes for the stream by the farm, 40 minutes for
    the waterfall pond and lake, and 50 minutes for the ocean.  Keep your eyes
    on the clock, but also keep a lazy eye on your character.  It's much easier
    to catch fish this way, because if you're entirely focused on your
    character, your reaction time can actually drop.  Having vibration on can
    be a good thing or a bad thing, depending on how you respond; if it's
    throwing your timing off, turn it off via the bookshelf at home.  The last
    tip I'll provide is to keep at it.  Fishing takes a bit to get the hang of,
    and few will ever be able to get good enough at it to catch everything that
    tugs at the line, but it is a good way to pass the time on slow Winter
    days.
    
    
    Recipes							[GGRECIPES]
    ----=
    
     Here you will find all of the recipes you can cook up in this game.  A *
    indicates that an ingredient, utensil, or seasoning is optional.  Note that
    there is no order whatsoever to how you should cook things up.  I have
    simply organized things according to their particular flavor or cultural
    origin, as well as their necessity as ingredients for other recipes.  I
    think I finally have pretty much all optional ingredients listed for all
    recipes now.  And one last note: the quality of eggs, milk, mayonnaise, and
    cheese do not matter when making these dishes; all will have the same
    effect.
    
    Butter
    Ingredients: Milk (any size)
    Utensils: Mixer
    Seasonings: None
    Stamina Restored: 1
    
    Ketchup
    Ingredients: Tomato, Onion
    Utensils: Mixer
    Seasonings: Salt, Sugar, Vinegar
    Stamina Restored: 1
    
    Noodles (The Delicious Hour, 18th show)
    Ingredients: Flour, Egg*, Cabbage*, Turnip*, Sweet Potato*, Bamboo Shoot*,
    Carrot*, Eggplant*, Green Pepper*, Mushroom*, Onion*, Truffle*, Fish*
    Utensils: Pot, Knife, Rolling Pin
    Seasonings: Salt*, Sugar*, Soysauce*
    Stamina Restored: 40 to 76
    
    Bamboo Rice
    Ingredients: Bamboo Shoot, Rice Ball
    Utensils: Knife*
    Seasonings: Salt*, Soysauce*
    Stamina Restored: 30 to 35
    
    Mushroom Rice (The Delicious Hour, 10th show)
    Ingredients: Mushroom, Rice Ball
    Utensils: Knife*
    Seasonings: Salt*, Soysauce*
    Stamina Restored: 30 to 35
    
    Truffle Rice (The Delicious Hour, 11th show)
    Ingredients: Truffle, Rice Ball
    Utensils: Knife*
    Seasonings: Salt*, Soysauce*
    Stamina Restored: 60 to 65
    
    Raisin Bread
    Ingredients: Wild Grapes, Bread
    Utensils: None
    Seasonings: None
    Stamina Restored: 30
    
    Dinner Roll
    Ingredients: Bread, Butter, Honey*
    Utensils: None
    Seasonings: None
    Stamina Restored: 30 to 32
    
    Strawberry Jam (New Year's Special TV, Spring 5)
    Ingredients: Strawberry
    Utensils: Pot
    Seasonings: Sugar
    Stamina Restored: 5
    
    Apple Jam
    Ingredients: Apple or SUGDW Apple, Honey*, Wine*
    Utensils: Pot
    Seasonings: Sugar
    Stamina Restored: 5 to 9
    
    Grape Jam (The Delicious Hour, 9th show)
    Ingredients: Wild Grapes, Honey*, Wine*
    Utensils: Pot
    Seasonings: Sugar, Salt*
    Stamina Restored: 5 to 9
    
    Jam Bun (New Year's Special TV, Spring 5)
    Ingredients: Bread, any type of Jam (at least one, can use multiple types)
    Utensils: None
    Seasonings: None
    Stamina Restored: 40 to 50
    
    Tomato Juice (The Delicious Hour, 8th show)
    Ingredients: Tomato
    Utensils: Mixer
    Seasonings: Salt*
    Stamina Restored: 20 to 25
    
    Hot Milk (The Delicious Hour, 17th show)
    Ingredients: Milk
    Utensils: Pot
    Seasonings: Sugar*
    Stamina Restored: 20 to 24
    
    Strawberry Milk
    Ingredients: Strawberry, Milk, Honey*
    Utensils: Mixer
    Seasonings: Salt*, Sugar*
    Stamina Restored: 30 to 36
    
    Boiled Egg (The Delicious Hour, 1st show)
    Ingredients: Egg
    Utensils: Pot
    Seasonings: Salt*
    Stamina Restored: 20 to 23
    
    Popcorn
    Ingredients: Corn, Butter*
    Utensils: Frying Pan
    Seasonings: None
    Stamina Restored: 30 to 35
    
    Curry (The Delicious Hour, 15th show)
    Ingredients: Curry Powder, Rice Ball, Oil*, Grape Juice*, Chocolate*,
    Spinach*, Turnip*, Vegetable Juice*, Wine*, Green Pepper*, Wild Grape*,
    Sweet Potato*, Boiled Egg*, Pumpkin*, Truffle*, Mushroom*, Bamboo Shoot*,
    Fish*, Cheese*, Tomato*, Egg*, Corn*, Potato*
    Utensils: Pot, Knife*
    Seasonings: Sugar*, Salt*, Soysauce*
    Stamina Restored: 30 to 65
    
    Miso Soup (The Delicious Hour, 16th show)
    Ingredients: At least one of the following: Cabbage, Green Pepper, Potato,
    Spinach, Sweet Potato, Carrot, Corn, Pumpkin, Eggplant, Bamboo Shoot,
    Onion, Mushroom, Small Fish, Turnip
    Utensils: Pot, Knife*
    Seasonings: Miso Paste, Salt*, Soysauce*
    Stamina Restored: 10 to 52
    
    Pickles
    Ingredients: Cucumber
    Utensils: Knife*
    Seasonings: Salt
    Stamina Restored: 20 to 23
    
    Pickled Turnips
    Ingredients: Turnip
    Utensils: Knife
    Seasonings: Vinegar, Salt*, Soysauce*
    Stamina Restored: 20 to 23
    
    Greens
    Ingredients: Spinach
    Utensils: Pot
    Seasonings: Soysauce
    Stamina Restored: 20
    
    Salad (The Delicious Hour, 5th show)
    Ingredients: Cucumber, Cabbage, Carrot, Tomato, Truffle*, Mushroom*,
    Strawberry*, Turnip*, Boiled Egg*, Cheese*, Green Pepper*, Pineapple*,
    Apple*, Mayonnaise*, Oil*, Corn*, Potato*
    Utensils: Knife
    Seasonings: Vinegar*, Salt*
    Stamina Restored: 34 to 60
    
    Sandwich
    Ingredients: Bread, Cucumber, Tomato, Boiled Egg*, Truffle*, Cabbage*,
    Honey*, Wine*, Apple*, Carrot*, Mushroom*, Onion*, Sweet Potato*, Cheese*,
    Wild Grape*, Corn*, Cucumber*, Mayonnaise*, Pineapple*, Strawberry*, Fish*,
    Butter*, Tomato*, Potato*
    Utensils: Knife
    Seasonings: Salt*
    Stamina Restored: 46 to 68
    
    Happy Eggplant (The Delicious Hour, 12th show)
    Ingredients: Eggplant
    Utensils: Frying Pan
    Seasonings: Sugar, Miso Paste, Soysauce
    Stamina Restored: 30
    
    Relaxation Tea
    Ingredients: Relaxation Tea Leaves, Blue Grass*, Red Grass*, Green Grass*,
    Honey*, Apple*, Pineapple*, Wild Grape*, Milk*, Wine*, Orangecup Fruit*
    Utensils: Pot, Knife*
    Seasonings: Sugar*
    Stamina Restored: 70 to 112
    
    Mayonnaise S
    Ingredients: Normal Egg, Oil
    Utensils: Whisk
    Seasonings: Vinegar
    Stamina Restored: 1
    
    Mayonnaise M
    Ingredients: Good Egg, Oil
    Utensils: Whisk
    Seasonings: Vinegar
    Stamina Restored: 2
    
    Mayonnaise L
    Ingredients: Excellent Egg, Oil
    Utensils: Whisk
    Seasonings: Vinegar
    Stamina Restored: 3
    
    Mayonnaise XL
    Ingredients: Golden Egg, Oil
    Utensils: Whisk
    Seasonings: Vinegar
    Stamina Restored: 4
    
    Sweet Potato
    Ingredients: Sweet Potato, Egg, Butter
    Utensils: Pot, Oven
    Seasonings: Sugar
    Stamina Restored: 40
    
    Roasted Potatoes (The Delicious Hour, 13th show)
    Ingredients: Sweet Potato, Small Stone (not Winter Stone)
    Utensils: Oven
    Seasonings: Salt*, Sugar*
    Stamina Restored: 40 to 42
    
    Stew
    Ingredients: Flour, Milk, Oil*, Chocolate*, Grape Juice*, Pineapple*,
    Spinach*, Vegetable Juice*, Wine*, Green Pepper*, Honey*, Wild Grape*,
    Spa-Boiled Egg*, Apple*, Bamboo Shoot*, Fish*, Sweet Potato*, Tomato*,
    Turnip*
    Utensils: Pot, Knife*
    Seasonings: Salt
    Stamina Restored: 35 to 58
    
    Cheese Fondue
    Ingredients: Cheese, Bread, Wine*
    Utensils: Knife*, Pot
    Seasonings: Salt*
    Stamina Restored: 43 to 53
    
    Pizza
    Ingredients: Cheese, Flour, Ketchup, Bamboo Shoot*, Pumpkin*, Carrot*,
    Sweet Potato*, Eggplant*, Mayonnaise*, Pineapple*, Truffle*, Egg*, Onion*,
    Corn*, Mushroom*, Green Pepper*, Potato*, Tomato*
    Utensils: Oven, Rolling Pin, Knife*
    Seasonings: Salt*, Sugar*
    Stamina Restored: 43 to 67
    
    Fries
    Ingredients: Potato, Oil, Ketchup*
    Utensils: Frying Pan, Knife
    Seasonings: Salt*
    Stamina Restored: 30 to 40
    
    Veggie Pancake
    Ingredients: Cabbage, Flour, Egg, Oil, Milk*, Potato*, Cucumber*, Pumpkin*,
    Cheese*, Eggplant*, Spinach*, Carrot*, Bamboo Shoot*, Mushroom*, Truffle*,
    Mayonnaise*, Fish*
    Utensils: Frying Pan, Knife
    Seasonings: Salt*, Soysauce*
    Stamina Restored: 50 to 65
    
    Scrambled Eggs
    Ingredients: Egg, Oil, Mayonnaise*, Butter*
    Utensils: Frying Pan, Whisk*
    Seasonings: Sugar*, Salt*, Soysauce*
    Stamina Restored: 40 to 58
    
    Omelet (The Delicious Hour, 2nd show)
    Ingredients: Egg, Milk, Oil, Corn*, Potato*, Cheese*, Cabbage*, Eggplant*,
    Onion*, Sweet Potato*, Carrot*, Green Pepper*, Spinach*, Pumpkin*,
    Mayonnaise*, Truffle*, Bamboo Shoot*, Fish*, Ketchup* 
    Utensils: Frying Pan, Whisk*
    Seasonings: Salt*
    Stamina Restored: 50 to 82
    
    Rice Omelet (The Delicious Hour, 3rd show)
    Ingredients: Egg, Milk, Oil, Rice Ball, Truffle*, Bamboo Shoot*, Cabbage*,
    Eggplant*, Pumpkin*, Carrot*, Green Pepper*, Mayonnaise*, Mushroom*, Corn*,
    Sweet Potato*, Fish*, Ketchup*, Spinach*, Cheese*, Onion*, Potato*
    Utensils: Frying Pan, Whisk*
    Seasonings: Sugar*, Salt*, Soysauce*
    Stamina Restored: 60 to 82
    
    Fried Rice
    Ingredients: Oil, Rice Ball, Egg, Bamboo Shoot*, Cucumber*, Boiled Egg*,
    Scrambled Egg*, Mushroom*, Spinach*, Stir Fry*, Wine*, Grilled Fish*,
    Spa-Boiled Egg*, Green Pepper*, Onion*, Sashimi*, Cabbage*, Carrot*, Corn*,
    Truffle*, Fish*
    Utensils: Frying Pan, Knife*
    Seasonings: Sugar, Salt, Soysauce
    Stamina Restored: 49 to 69
    
    Grilled Fish (New Year's Special TV, Spring 3; The Delicious Hour, 14th
    show)
    Ingredients: Medium Fish
    Utensils: Frying Pan
    Seasonings: Salt*, Soysauce*
    Stamina Restored: 30 to 36
    
    Sashimi
    Ingredients: Large Fish, Medium Fish (one or both)
    Utensils: Knife
    Seasonings: Soysauce*
    Stamina Restored: 30 to 38
    
    Sushi
    Ingredients: Sashimi, Rice Ball
    Utensils: None
    Seasonings: Vinegar, Soysauce*
    Stamina Restored: 40 to 41
    
    Chirashi Sushi
    Ingredients: Sashimi, Rice Ball, Scrambled Egg, Cucumber*
    Utensils: Knife
    Seasonings: Vinegar, Soysauce*
    Stamina Restored: 50 to 55
    
    Curry Noodles
    Ingredients: Curry Powder, Flour, Turnip*, Cabbage*, Sweet Potato*, Egg*,
    Bamboo Shoot*, Carrot*, Eggplant*, Green Pepper*, Mushroom*, Truffle*,
    Onion*, Fish*
    Utensils: Pot, Knife, Rolling Pin
    Seasonings: Sugar*, Salt*, Miso Paste*, Soysauce*
    (Alternate Recipe)
    Ingredients: Curry Powder, Noodles, same optional ingredients as above*
    Utensils: Pot
    Seasonings: Same as above*
    Stamina Restored: 60 to 80
    
    Stir Fry (The Delicious Hour, 6th show)
    Ingredients: Cabbage, Oil, Potato*, Tomato*, Cucumber*, Sweet Potato*,
    Spinach*, Turnip*, Bamboo Shoot*, Corn*, Mushroom*, Eggplant*, Carrot*,
    Green Pepper*, Onion*, Truffle*
    Utensils: Frying Pan, Knife
    Seasonings: Soysauce
    Stamina Restored: 40 to 52
    
    Tempura
    Ingredients: Flour, Egg, Oil, Poisonous Mushroom*, Chocolate*, Truffle*,
    Turnip*, Cucumber*, Cabbage*, Carrot*, Boiled Egg*, Pineapple*, Fish*,
    Pumpkin*, Green Pepper*, Mushroom*, Potato*, Eggplant*, Sweet Potato*
    Utensils: Frying Pan, Whisk*
    Seasonings: None
    Stamina Restored: 20 to 38
    
    Tempura Noodles
    Ingredients: Tempura, Noodles, Cabbage*, Turnip*, Sweet Potato*, Fish*,
    Mushroom*, Truffle*, Egg*, Carrot*
    Utensils: Pot
    Seasonings: Sugar*, Salt*, Miso Paste*, Soysauce*
    Stamina Restored: 60 to 92
    (Alternate recipe)
    Ingredients: Tempura, Flour, same optional ingredients as above*
    Utensils: Pot, Rolling Pin, Knife
    Seasonings: Same as above*
    
    Fried Noodles
    Ingredients: Oil, Noodles
    Utensils: Frying Pan
    Seasonings: None
    Stamina Restored: 60
    
    Cookie (The Delicious Hour, 4th show)
    Ingredients: Flour, Butter, Egg, Honey*
    Utensils: Oven, Rolling Pin
    Seasonings: Sugar
    Stamina Restored: 15 to 17
    
    Chocolate Cookie
    Ingredients: Flour, Butter, Egg, Chocolate, Honey*
    Utensils: Oven, Rolling Pin
    Seasonings: Sugar
    Stamina Restored: 30 to 32
    
    Cake
    Ingredients: Flour, Butter, Egg, Honey*, Apple*, Pineapple*, Wild Grape*,
    Strawberry*
    Utensils: Oven, Whisk, Knife*
    Seasonings: Sugar
    Stamina Restored: 40 to 63
    
    Chocolate Cake
    Ingredients: Flour, Butter, Egg, Chocolate, Honey*, Apple*, Pineapple*,
    Strawberry*, Wild Grape*
    Utensils: Oven, Whisk, Knife*
    Seasonings: Sugar
    Stamina Restored: 70 to 91
    
    Cheesecake
    Ingredients: Cheese, Milk, Egg, Honey*
    Utensils: Oven, Pot, Whisk
    Seasonings: Sugar
    Stamina Restored: 50 to 52
    
    Pumpkin Pudding
    Ingredients: Pumpkin, Egg, Milk, Honey*, Wine*
    Utensils: Oven, Pot
    Seasonings: Sugar
    Stamina Restored: 50 to 52
    
    Apple Pie
    Ingredients: Butter, Egg, Flour, Apple, Wine*, Honey*
    Utensils: Knife, Oven, Pot, Rolling Pin
    Seasonings: Sugar
    Stamina Restored: 50 to 54
    
    Ice Cream
    Ingredients: Egg, Milk, Strawberry*, Pineapple*, Wild Grape*, Apple*,
    Honey*
    Utensils: Pot, Whisk, Knife*
    Seasonings: Sugar
    Stamina Restored: 30 to 53
    
    Fruit Juice
    Ingredients: Apple, Pineapple, Strawberry, Wild Grapes (at least one of
    these), Honey*
    Utensils: Mixer, Knife*
    Seasonings: Sugar*
    Stamina Restored: 29 to 33
    
    Fruit Latte
    Ingredients: Apple, Pineapple, Strawberry, Wild Grapes (at least one of
    these), Milk, Honey* (alternate: Fruit Juice, Milk, Honey*)
    Utensils: Mixer, Knife*
    Seasonings: Sugar*
    Stamina Restored: 39 to 43
    
    Vegetable Juice (The Delicious Hour, 7th show)
    Ingredients: Cucumber, Carrot, Cabbage, Truffle*, Corn*, Bamboo Shoot*,
    Onion*, Green Pepper*, Spinach*, Cheese*, Egg*, Eggplant*, Turnip*
    Utensils: Mixer, Knife*
    Seasonings: Salt*
    Stamina Restored: 28 to 50
    
    Veggie Latte
    Ingredients: Cucumber, Carrot, Cabbage, Milk, Truffle*, Corn*, Eggplant*,
    Bamboo Shoot*, Turnip*, Spinach*, Green Pepper*, Cheese*, Egg*, Onion*
    (alternate: Vegetable Juice, Milk, same optional ingredients*)
    Utensils: Mixer, Knife*
    Seasonings: Salt*
    Stamina Restored: 38 to 59
    
    Mixed Juice
    Ingredients: Apple, Pineapple, Strawberry, Wild Grapes, Cucumber, Carrot,
    Cabbage (at least one fruit and one veggie), Truffle*, Corn*, Eggplant*,
    Bamboo Shoot*, Grape Juice*, Mushroom*, Turnip*, Onion*, Green Pepper*,
    Tomato*, Spinach*, Cucumber* (alternate: Fruit Juice, Vegetable Juice, same
    optional ingredients*)
    Utensils: Mixer, Knife*
    Seasonings: Salt*, Sugar*
    Stamina Restored: 50 to 58
    
    Mixed Latte
    Ingredients: Apple, Pineapple, Strawberry, Wild Grapes, Cucumber, Carrot,
    Cabbage, Milk
    Utensils: Mixer, Knife*
    Seasonings: Salt*, Sugar*
    Stamina Restored: 60 to 65
    
    Food Fiasco
    Ingredients: Pretty much anything
    Utensils: Pretty much anything
    Seasonings: Pretty much anything
    Stamina Restored: 1
    
    
    Strategies						[GGSTRATGY]
    ----=
    
     This is a list of various strategies and methods to better spend your game
    time, and get more done each day.  If you find that things are just too
    tough, or that you just don't have enough time, then the tactics listed
    here might just help you out a bit.
    
    
    Layout Strategies					[GGSLAYOUT]
    
    * Decide on a farm layout even before you've finished clearing it up.  The
    lay of your farm decides much of how your time will be spent during 3/4ths
    of the game.
    
    * It's a good idea to set aside some land in one corner of the farm for
    flowers, since you'll have to grow a lot of them to get one of the Power
    Berries.  Be sure to set out at least 10 plots' worth, and don't worry
    about spacing the plots out; flowers don't regrow, so you only need to
    provide enough room to water them.
    
    * Use the set-aside flower area for non-regrowing crops once you've gotten
    the Power Berry that the flowers gain for you.  It's an excellent use of
    the space, as you won't even have to re-plow it.
    
    * No matter how you choose to lay things out, be sure you have some of your
    plots near the shipping bin.  Give those plots top priority for the fastest
    growing or most valuable crop of the season you're in.
    
     Here are some popular layouts for the field.  The fences are optional,
    except for the ones that form the animal pens, so feel free to omit them.
    Also, you can substitute the inner fences of animal pens with lumber, but
    you can't substitute the outer fence with rocks; wild dogs can and will run
    straight through them.
    
     Have a good layout that's not listed here?  Send it my way via the e-mail
    address in my contact information, and if it's a good one, I'll add it to
    the guide and you'll get credited for it!
    
    Key:
    x = plowed earth
    o = grass
    r = small rock
    c = lumber
    
    Planter's Haven: This is an ideal field setup for the clever player who
    keeps all of their animals indoors.  It allows you to plant a lot of crops
    on the field, while still giving you a steady supply of grass to feed your
    livestock with.  46 standard plots, 12 condensed plots.
    
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
                        x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
                        x x x   x x x   x x x   x x x
    r r r r r r r r r   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    
    Green Thumb Paradise: The crop-grower's dream (or nightmare) come true.
    All grass space is sacrificed in favor of more room for crops.  This a
    decent setup for any player who decides that growing grass isn't worth the
    effort.  58 standard plots, 12 condensed plots.
    
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x 
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
                        x x x   x x x   x x x   x x x
    x x x x x x x x x 
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x 
    x x x x x x x x x   x x x   x x x   x x x   x x x
                        x x x   x x x   x x x   x x x
    r r r r r r r r r   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r
    
    Ranch Master: This is the design preferred by players who keep their
    animals outdoors.  The planting space is more limited, but it does allow
    for keeping the animals outside overnight.  32 standard plots, 12 condensed
    plots.
    
    c c c c c c c c c   x x x   x x x   x x x   x x x
    c r r r r r r r c   x x x   x x x   x x x   x x x
    c r           r c   x x x   x x x   x x x   x x x
    c r           r c
    c r           r c   x x x   x x x   x x x   x x x
    c r r r r r r r c   x x x   x x x   x x x   x x x
    c c c c c c c c c   x x x   x x x   x x x   x x x
    
    x x x x x x x x x   c c c c c c c c c c c c c c c
    x x x x x x x x x   c r r r r r r r r r r r r r c
    x x x x x x x x x   c r                       r c
    x x x x x x x x x   c r                       r c
    x x x x x x x x x   c r                       r c
    x x x x x x x x x   c r r r r r r r r r r r r r c
                        c c c c c c c c c c c c c c c
    x x x x x x x x x                   c           c
    x x x x x x x x x   x x x   x x x   c       c c c
    x x x x x x x x x   x x x   x x x   c           c
    x x x x x x x x x   x x x   x x x   c c c c c c c
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
                        x x x   x x x   x x x   x x x
    r r r r r r r r r   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r   x x x   x x x   x x x   x x x   x x x   x x x
    r
    r   x x x   x x x
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r   x x x   x x x   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    r                   o o o o o o o o o o o o o o o
    
    Ambitious Farmer: This is the setup that gives very practical field space
    to work with.  It gives you 32 standard plots, plus 39 plots for non-
    regrowing crops, and it gives you a good-sized patch of grass, to boot.  If
    you plan to grow a large mix of crops, this is the plan for you.
    
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
                        x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
                        x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
                        x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x   x x x   x x x   x x x   x x x
    x x x x x x x x x
    x x x x x x x x x
    x x x x x x x x x   o o o o o o o o o o o o o o o
                        o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
                        o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    
    Patchworks: A curious and somewhat abnormal planting technique that leads
    to greater yield than other formations that also allow for grass.  Just the
    ticket for a go-getter planter, especially since you can easily convert a
    few standard plots into condensed plots, for ease of planting the
    non-regrowing crops.  Watering is a royal pain before you have a Gold or
    Mystrile watering can, though.  60 standard plots, 3 condensed plots.
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
    x x x   x x x
    x x x   x x x
    x x x   x x x       o o o o o o o o o o o o o o o
                        o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
    x x x   x x x       o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
        x x x   x x x   o o o o o o o o o o o o o o o
                        o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    x x x x x x x x x   o o o o o o o o o o o o o o o
    
    Madman's Fields: A variation of Patchworks, without the grass.  The same
    notes apply here as did to Patchworks.  72 standard plots, 8 condensed
    plots.
    
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
        x x x   x x x   x x x   x x x   x x x   x x x
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    Crop Strategies						[GGSCROPS]
    
    * Always keep in mind how much time you have left during the season, and
    plant your crops accordingly.
    
    * Plant regrowing crops early in the season.  Since they grow back, you'll
    get more money for your efforts that way.
    
    * Plant intelligently.  If you can't hit the middle crop of because of
    your watering can's level, then don't make 9-square plots (unless you're
    willing to let a plot be mostly unused as you grow that last vegetable or
    fruit).
    
    * Always water your crops at some point during the day.  Even if it's at
    10:00PM, just be sure they get watered.
    
    * Don't plant more than you can handle.  Consider your character's stamina
    limitations, as well as the limits your tools and the game clock impose
    on you, before you buy and place your seeds.
    
    * If you don't mind losing a harvest of a crop (in some cases, anyway), you
    can stagger the plantings of regrowable crops.  This will make it so that
    you don't have to deal with the full harvest of fast-regrowing crops each
    day, but rather deal with half or a third of the harvest per day.  Just
    plant the groups of seeds one day apart each to get this effect.
    
    * Hire out the Harvest Sprites whenever you can for harvesting crops.  It's
    what they're best at, and it'll save you a lot of time.
    
    * Use the basket intelligently.  Place it at intersections between crop
    groupings (as pictured below).
    
    Key:
    o = unharvested crop
    x = harvested crop
    b = basket
    
    o o o   o o o
    o o o   o o o
    o o o   o o o
          b
    o o o   o o o
    o o o   o o o
    o o o   o o o
    
    From here, gather all of the inner fruits/vegetables.
    
    o o x   x o o
    o o x   x o o
    x x x   x x x
          b
    x x x   x x x
    o o x   x o o
    o o x   x o o
    
    Then, gather the outer crops for three of the plots (two if the crops are
    non-regrowing), so that the basket has less than 30 items in it.  Deposit
    the harvested goods in the shipping bin.
    
    x x x   x x x
    x o x   x o x
    x x x   x x x
    
    x x x   x x x
    x o x   x o o
    x x x   x o o
    
    Do this for all ripened crop groupings on the field, then gather the left-
    overs for one or two final basket-loads.
    
    * Once you have the hothouse, if you have extra money available for seeds
    and are growing regenerating crops, try using this planting formation for
    maximum harvest output:
    
    o o o o o o o
    o o o   o o o
    o   o o o   o
    o o o   o o o
    o   o o o   o
    o o o   o o o
    o o o o o o o
    
    * If you have a hothouse and are growing non-regrowable crops, try this
    pattern instead:
    
    o o o o o o o
    o o o o o o o
    o o o o o o o
    o o o   o o o
    o o o o o o o
    o o o o o o o
    o o o o o o o
    
    
    Animal Strategies					[GGSANIMAL]
    
    * Try and get the pony during the first Spring, so you don't have to plant
    grass to get it.  Though you'll probably end up planting quite a bit of
    grass anyway (unless you don't plan to raise livestock, or plan to raise
    livestock solely on Barley's fodder), it's better to get the pony with
    little to no effort involved, and as early as possible.
    
    * Don't do more than is necessary to take care of each animal.  Just do
    each thing required for each animal once per day.
    
    * Don't forget to take care of the animals each day.  It's easy to forget
    the dog and the pony, but they're just as important to tend to as the
    money-producing animals are.
    
    * Keep animals indoors.  Keeping them outdoors leads to all sorts of
    hassles, whereas if they're kept inside, they're always safe, not taking
    up valuable field space, easy to feed, and easy to tend to (as well as the
    time-freezing factor that takes place while indoors).
    
    * Always keep mental track of whether or not you've fed the animals.  This
    is more important than anything else, since they stop producing for a bit
    and lose affection if you forget to feed them.
    
    * Deal with the animals the same way each day.  If you feed the cows first
    and talk to/milk them second (for example), always take care of them that
    way.  It will make matters easier on you, as you'll have a more solid
    schedule to work with, and you'll be less likely to forget something.
    
    * Always keep at least a three-day cache of chicken feed and fodder
    available, so festivals and shops' days off don't catch you off-guard.
    
    
    Quick-Profit Strategies					[GGSPROFIT]
    
    * The mines are an infinite source of money, albeit in small increments.
    This can be very helpful early on, so make mining a top priority when
    farming isn't getting you the profits you need.  Dig for 10G bonuses on the
    first floor, exit the mine once it's cleared out, then go back in and dig
    again.  Keep it up until your character starts to get sick, then take a dip
    in the hot springs.
    
    * Buy the basket before almost anything else.  It is, above all else, a
    great profit-making device and a serious time-saver.
    
    * Once you have the basket, the mines can provide even more profit.  Dig
    down towards the bottom, filling the basket with ores of all types, then
    sell the basket load.  Repeat until fatigued.  This process will almost
    always result in a bigger gain than just digging for 10G bonuses.
    
    * Foraging items in the Mother Hill area and selling them is always a good
    idea if you need a quick bit of money, and should be part of your daily
    schedule.  Once you get the first house extension, you may want to save
    your foraged goods in the refrigerator instead.
    
    * Getting a chicken early on and incubating more chickens is an excellent
    idea.  Chickens are not huge profit-makers, but the small, steady amount of
    money per day can and does add up.
    
    * Use the chicken coop shipping bin when sending foraged goods out.  It's
    closer to the Mother Hill entrance to the farm, and time doesn't flow
    inside buildings, so you're not rushed to get things shipped.
    
    * Upgrade the watering can as soon as possible during the first Spring, to
    Gold (or Mystrile). The loss of 2 or 3 days' worth of crop growth is worth
    the boost in productivity that the upgraded watering can provides.
    
    * The first Spring is a good time to save up money to buy Pineapple Seeds
    for Summer.  If your Spring is not getting you a whole lot of lucre, just
    save up enough money for 10 to 20 bags of Pineapple Seeds, plant them on
    the 2nd of Summer, and you'll have big-time profits by the end of that
    season.
    
    * Fall is the ultimate quick-profit season.  Sweet Potatoes are worth a
    lot of money, and regrow quick.  If all else has failed in your efforts to
    make money, Sweet Potatoes won't fail you.  Just keep in mind the huge
    chunk of time they will rip out of your daily schedule when you have to
    harvest them every 3 days.  You may even want to save harvesting 'til all
    other stamina-related tasks are complete, and get your profits from the
    harvest given to you the next day instead.
    
    
    General Strategies					[GGSGENERL[
    
    * Work out a schedule ahead of time, and stick to it.  Try to get stamina-
    related tasks (anything that requires tools, essentially) out of the way
    before 10:00PM, and get shipping done before 5:00PM.  Making tending to the
    animals the first thing on the schedule is a good idea, since they're the
    easiest thing on the farm to forget to tend to.  Unless you're selling the
    goods, always save foraging for late night (though you can and should do
    some foraging while chopping lumber).
    
    * Keep a checklist (be it mental, typed, or hand-written) of what needs to
    be done each day, and take time to check things off as you do them.  Once
    you are used to your daily schedules, this won't be as important, but it
    can really help early on.  Go over the checklist at the end of the day, and
    make sure you've completed everything.
    
    * Abuse the hot springs!  Their power is remarkable, almost unbalancing.
    You can work your character to the point that they start feeling ill, hop
    in the hot springs for 50 game minutes, and have them back in tip-top shape
    just like that.
    
    * Abuse the hot springs some more!  Before you go to bed each night, take
    an hour soak in the springs.  This will have as much (indeed, more) effect
    as going to bed at 6:00PM does on you, and it's much less time-consuming.
    It extends the time you can work each night to as late as 4:00AM.
    
    * Abuse the hot springs even further!  Since the springs are right next to
    the mine, you can combine the two strategies of mining for profit and using
    the hot springs to make a decent profit in a very short span of time (game-
    time-wise).
    
    * Always keep in mind the schedules of the other villagers when trying to
    interact with them.  Try and intercept them somewhere indoors, so time
    doesn't keep flowing onwards while you're giving them gifts.
    
    * Get upgrades as you need them, instead of when you can afford them. If
    you don't need it yet, then buying it won't do you any good.  Exceptions
    apply when you have a strategy planned out that requires the purchase of an
    upgrade before it's necessary.
    
    * Until you have the Mystic Berry, don't work past 10:00PM.  The game gives
    serious penalties for working so late.  Once you have it, try not to do any
    stamina-related work past midnight.
    
    * Though they may seem useful, Bodigizer and Turbojolt medicine are highly
    over-priced.  The only advantage they have over other means of restoring
    stamina and fatigue is that you can use them anywhere, any time.  They are
    never necessary, however, if you plan ahead.
    
    * On festival days, if you don't have enough time to get everything on your
    farm done before the festival, work with this plan: feed and tend to the
    animals first, and do all stamina-related work (watering, chopping lumber,
    etc.) before 2:00PM.  Go to the festival, and finish all non-stamina tasks
    (harvesting, foraging, etc.).  This obviously only applies to festivals
    that start at 10:00AM, though most of the festivals are that way.
    
    * Don't panic.  Remember, you have 3 game years in which to accomplish what
    can be done in half a game year, potentially far less.  Time is in fact on
    your side, and as long as you don't just give up, chances are you'll do
    just fine.  You don't have to master the game to win it, you just have to
    be sure you keep moving in the right direction.  It doesn't matter how fast
    you're going, just that you are.
    
    
    Secrets							[GGSECRETS]
    ----=
    
     These are all of the gameplay features that the game itself never directly
    tells you about, or doesn't give you much detail about.
    
    Special Crops
    
     There are three special crops: Strawberries, Pumpkins, and Spinach.  These
    crops are growable in Spring, Summer, and Fall, respectively, and are
    accessed by shipping 101 or more of each other type of crop for the season
    first (so for Strawberries, you would have to ship 101 Turnips, 101
    Potatoes, 101 Cucumbers, and 101 Cabbages minimum to unlock them).  These
    crops are all pretty average in value, but all are required in at least
    one recipe each.
    
    Power Berries
    
     Power Berries increase your stamina.  They're critical, to say the least,
    once your farm starts to take off, since 100 stamina is nowhere near
    enough to tend to everything on a full farm.  Each berry gives you 10
    more stamina, and restores your stamina entirely when you first get them.
    Below is the list of how to get all 10.
    
    * Given to you by the tree on Mother Hill if you choose to not cut it down
    * Dug up inside the mine
    * Caught in the ocean during Spring or Winter
    * Given to you by the Goddess for 5 crops
    * Prize at the horse races
    * Won from the swimming contest
    * Outside of the winter mine
    * Dug up inside the winter mine
    * Bought off of TV Shopping
    * Given to you by Anna if you have 91+ flowers planted, and you let her
    pick as many as she likes; she'll drop by after noon, so you'll have to
    enter and leave your house around that time for her to show up
    
     And here is how to get the Mystic Berry, which reduces the rate at which
    fatigue rises.
    
    * Given to you by Kappa on any sunny day after noon; throw 3 Cucumbers at
    him (NOTE: If you're wondering, there's a good reason for why you have to
    throw cucumbers.  Kappa are a type of water sprite in Japanese mythology
    that will leave you in peace if you throw a cucumber with your name carved
    into it at them.)  You can also throw Large Fish at him.
    
     See below for a rough map of where to throw the Cucumbers.  Basically,
    anywhere on the little peninsula will do, as long as you're facing out at
    the lake, and not towards the mine.
    
    Key:
    S = Tree stump
    T = Trees above the path
    * = Where to stand
    > = Direction to face
    
         /
        /
       *\ >
     S */ >
       TTT
     _____
    /
    \_____
    
    The Goddess of the Waterfall
    
     You can summon this goddess by tossing crops into her pond (any will do).
    If you toss 5 crops into it, she'll give you a Power Berry.  Toss in 5
    more, and you'll get a special event with the girl that has the most
    affection for you at the hot springs, that will boost her affection for
    you.  Donate 10 more, and the goddess will give you some special lumber,
    which you give to Gotz automatically and get 1000G.  You can only summon
    the Goddess on sunny non-festival days, and only before 6:00PM.
    
    
    "Winning" the Game (Playing Past Year 3)		[GGWINNING]
    ----=
    
     On Spring 1 of Year 4, your farm will be evaluated.  If you've met some
    (very easy) requirements, then you'll get to keep it.  These are the known
    basic requirements:
    
    * Ship out at least 11 farm-produced items total
    * Plant at least 101 crops total
    * Have 500 affection or more with at least one girl
    
     If you are married by the end of Year 3 (not engaged to be married; you
    can still be kicked off the farm that way), then you'll win even if you
    somehow fail to meet the above criteria.
    
     The farm score, though unrelated to winning, should still be broken down
    here.  Take note that it's impossible to get 100% completion, since there
    are 16 too few recipes.
    
    10% Power Berries*
    10% dog's hearts
    10% horse's hearts
    10% house expansions
    10% chickens owned
    20% cows/sheep owned
    10% wife's hearts
    10% baby's hearts
    8% recipes (1% per 8 recipes)
    --------------------
    98% completion
    
    * - Power Berries don't count towards farm score on some versions of the
    game.  In these cases, 88% is the maximum farm completion.
    
    
    Bugs and Exploits					[GGBUGS]
    ----=
    
     This particular Harvest Moon has a number of bugs in it.  Here's an
    overview of all of the significant ones, their effects, and what to do
    about them.
    
    Naming Bug
    
     This one is pretty rare, but some combinations of character, farm, and dog
    names will cause the game to make you start out with 1 stamina left (in
    fact, your character will fall on his rump sweating during the game's intro
    sequence!).  It seems to happen only when you input 8 letters for all of
    the names, though it might be more specific than that.  The obvious
    solution is to make sure that at least one of the names is less than 8
    letters long.
    
    Power Berry Bug
    
     This only exists in some versions of the game.  Power Berries won't cause
    the farm score percentage to go up (they're supposed to).  They still give
    their boost to maximum stamina, but players of these versions of the game
    will be unable to get above 88% completion.
    
    Doorway Bug
    
     If an animal is placed too close to a door (outside only), then they can
    become stuck there, and you won't be able to pick them up, since the door
    takes priority over the animals.  The dog and horse can usually be freed
    from this by whistling to them.
    
    Clipping Plane Bug
    
     This is actually a fairly common problem in 3D games, but it's quite
    pronounced in Harvest Moon.  If you try to go up certain stairways at just
    the wrong angle, you can become stuck in them.  In these cases, there's
    usually very little that you can do to get free.  This bug also can result
    in your character falling through the ground when jumping over things,
    though this is a very rare occurrence.
    
    Overload Bug
    
     This only happens when the game is played on a PS2.  If too many objects
    are present on the farm's field, the game will overload the PS2 and crash.
    This is a very rare bug to encounter, and (surprisingly enough) entirely
    absent when playing on a PS1.
    
    Dog Ball Bugs
    
     The Dog Ball is a tricky item.  If it becomes stuck somewhere that you
    cannot reach, it will simply disappear once you leave the area and re-
    enter.  Also, sometimes the dog ball will simply vanish for no reason when
    the dog picks it up, when you pick it up, etc.  Also, if you have more than
    one dog ball, you can only ever have one on the ground; any second ball
    tossed about will cause the first to disappear.  Of course, since Won is
    constantly trying to sell you this toy, this is far from a dangerous series
    of bugs.  Speaking of Won, sometimes the game will forget that you already
    have a dog ball, and he'll constantly come to sell you a new one, even
    though you already have at least one.
    
    Popuri Bug
    
     Even though Popuri leaves with Kai if they get married, she still shows up
    at all of the festivals.  She also apparently shows up at Chicken Lil's,
    albeit upstairs.
    
    Wedding Bug (Original European release only!)
    
     After getting married, your new wife will ask you what you want to be
    called.  However, after selecting a choice, the game simply locks up.  This
    was fixed in the later version released in Europe, and is not present in
    the US or Japanese releases.
    
    Skipped Wedding Glitch (All versions!)
    
     This is a different Glitch from the one above.  If you propose on certain
    days, and are scheduled to marry on the day before select festivals, the
    day will pass as a normal day.  This is because the game sees that it's an
    event day (even though it's not a festival), and that tomorrow is a
    festival, but that's as far as it's been coded to be able to store data.
    As such, the wedding gets passed over.  However, the wedding will still
    take place on the day after the festival, so don't panic.
    
    Nickname Bug
    
     When you get married, your wife asks what you want her to call you.  If
    you select Honey, she will continue to call you by your entered name
    instead.
    
    Havest Festival Bug
    
     If you put the Basket item into the cooking pot, you will not be able to
    get it back!  The game deletes the Basket from the game entirely if you do
    that, so be sure you don't toss it (or any other items you want to keep)
    into the pot.
    
    Winter Thanksgiving Bug
    
     Sometimes, a girl will come to your farm twice on Winter Thanksgiving.  It
    won't happen every time, and seems to have something to do with going into
    your barn after eating the gift they gave you (though it may be something
    else).  This bug can be annoying if a girl comes and gives you two cakes,
    as it will usually prevent you from getting a piece of chocolate from
    another girl.
    
    Harvest Sprite Bugs
    
     The Harvest Sprites never come to work during hurricanes or blizzards,
    even though the game insinuates that you should hire them out if one of
    these disasters is coming.  This bug might be limited to certain versions
    of the game; no confirmation just yet.  Also, the Harvest Sprites don't
    take care of the chickens properly; the food they put in the chickens' food
    bins isn't recognized by the game as food.  Note that this chicken-feeding
    problem does not seem to happen if you don't go outside at all on days when
    you've hired out the Sprites.  And lastly, the Sprites can only be hired
    when whatever chore you want them to do still hasn't been completed on your
    farm yet on the day you hire them.  Since they won't come to work until the
    next day, this "feature" is more of a bug.
    
    Save Bug
    
     This is the killer.  It's very, very rare, but very, very annoying.  For
    no discernable reason, the game will sometimes freeze while scanning your
    memory cards.  This doesn't damage any of the data on the cards, but it
    does mean that anything you've done since you last saved is now lost.
    
    Upgrade Bug
    
     One of the key reasons to not let your animals roam freely is this one.
    While upgrading the farm, your animals can get stuck inside the expansions
    made to your buildings.  Normally, if an animal has something appear below
    it overnight, the animal it "teleported" back to a set location, but since
    the expansions aren't on the field, this doesn't apply to them.
    
    Animal Trading Bugs
    
     If you trade an animal to another farm that's currently entered in an
    upcoming festival (for cows and sheep, of course), then the other farm will
    not have these animals in their barns, but the animals will still behave
    like they are there.  The bug can be reversed by entering those animals in
    the appropriate festivals on the game that they got transferred to.  If you
    transfer a chicken that you're currently holding, then the chicken will
    disappear when you put it down.
    
    Analog Switch Exploit
    
     When you press the analog switch on the controller (obviously, you can't
    use this exploit with the original PS1 controllers), the game acts as
    though you're no longer pressing any buttons, even if you have a button
    held down.  This can make fishing much easier.  Hold down the S button, and
    keep your other thumb over the analog switch.  When you get a tug on the
    line, press the analog switch, and the game will immediately forget that
    you have S pressed.  Since it's easier to time button presses than button
    releases, this really does help.  This exploit is actually true of every
    PS1 game, whether or not it supports analog (though the controls will not
    respond at all on pre-analog games once analog mode is on).
    
    Orange Cup Fruit Exploit
    
     Orange Cup Fruit, despite being a hothouse crop, can be grown in the field
    in any of the three crop-raising seasons.  Just plant a bag of seeds and
    keep watering them.  After a few days, the seeds will vanish, and you might
    think that they're lost, but you'll also notice that you can't walk onto
    the plot of land that the seeds were on.  They're still there, but the game
    can't render them.  Keep watering them, and harvest them at the appropriate
    time.
    
    Held Item Exploit
    
     If you have a single sick chicken, and you can't get into either of the
    two shops that sells animal medicine, grab the ill bird and stay outside
    holding it until the next day dawns.  Since the bird is in your hands, the
    game doesn't check to see if the bird should die, and it will live.  This
    exploit only works on one chicken at a time, so if two birds are scheduled
    to die tomorrow, you're going to lose one of them.
    
    Dog Ball Exploit
    
     There is a positive side to the dog ball bugs.  You can replicate a dog
    ball by grabbing it just as the dog grabs it.  This is very precisely
    timed, so it may take a few tries to pull off.
    
    Stamina Exploits
    
     As you use tools, your stamina drains and your fatigue builds up.
    Normally, you'll lose the entire day if you hit 100 fatigue.  But if an
    event must take place on a day (such as the mayor greeting you on the first
    real day, or Harris asking about Won on the second day), fatigue will stop
    at 99 while using tools indoors, meaning that you can use your tools
    infinitely.  This might seem pointless, but it's actually a good way to
    level up your five basic tools to 400%.
    
     The second stamina exploit is to not go to bed.  As long as you're still
    awake at the day-change at 5:59AM, you'll wake up at 6:00AM the next day,
    no matter how much fatigue you have.  The only disadvantage to this tactic
    is that you can't save your game when you stay up all night.
    
    Watering Can "Exploit"
    
     This is not really an exploit, but it's not a bug, either.  A lot of
    people seem to get mixed up about it, though, so it goes in here.  If you
    use the watering can anywhere but on tilled earth, the water in the can
    will not decrease.  This is why you can level up the watering can to 400%
    using the first stamina exploit listed above.  The watering can does not
    suddenly have infinite water.
    
    TV Shopping Exploit
    
     You can still order items that are offered on festival Saturdays, due to
    this exploit.  Simply watch TV Shopping, play through the next 7 days
    without watching the TV, checking the Inn's phone, resetting, or loading
    from a save, and use the phone then.  The game will not have cleared the
    previous TV Shopping offer, and since it's Saturday, the phone will work.
    You can also order the item for that day.  Just go back home after ordering
    the first item, watch TV Shopping, then return and order the second one.
    On Tuesday (or Wednesday, if Tuesday is a festival), go outside twice, and
    Zack will give you both utensils!  Don't use this trick in Winter or
    Summer; storms can kick up unexpectedly, and you won't be able to evade
    them (let alone know that they're coming) if you do.
    
    Double-Save Exploit
    
     This trick allows you to avoid storms.  Keep two saves on your memory
    card for this game, and save alternately between them (i.e. save first in
    diary 1, then save the next day in diary 2, then the next day in diary 1
    again, etc.).  If a storm is coming tomorrow according to the news, then
    load the previous day, and redo it.  This can prevent the storm from
    hitting the farm.  Alternately, I invented a GameShark code that can
    control the weather, if you have a GameShark and don't want to redo a day.
    You can find the code in the next section of this guide.
    
    Animal Trading Exploit
    
     For this to work, you need two different saves (not just two versions of
    the same farm), and at least one must have farm animals.  Load the game
    with the better farm animals, and then choose to exchange animals to your
    other game.  Give all of the most valuable animals to the other farm, and
    then read the better-farm-animal diary without saving.  You still have all
    of the animals that you just traded to the other diary, and the other diary
    also has them.  You can keep duplicating animals from the better file until
    the other file's chicken coop and/or barn are full, then sell the
    duplicated animals in the other file, and get a significant head start in
    funds.  Note that this guide does not use this strategy.
    
    Animal Trading Exploit, Take Two
    
     This exploit is just downright cheap, though it can save you a lot of time
    getting animals to produce gold items.  Get a farm up to the day before a
    festival for judging animals (Sumo Chicken, Cow, or Sheep), and save the
    game so that you can load up the game on that day (when you get asked to
    pick an animal to compete in the contest, in the case of the Cow and Sheep
    festivals; you can save on Summer 7 for the Sumo Chicken Festival, since
    you bring your own chicken to that).  Load up a game with a lot of animals
    that have high heart levels, but few who have won a festival.  Harvest from
    the animals for the day, then trade all the animals that can compete in the
    upcoming festival on the other farm to the other farm, complete the day,
    and save (Yes, save.  You'll understand why soon).  Go back to the other
    save, and enter one of the other farm's animals into the contest.  Once it
    wins, transfer it back to the other farm, and read the diary again to get
    back to the day before the festival.  Enter a different one of the animals,
    and let it win, then trade it back.  Keep doing this until the entire
    barn/coop on the other save is full of gold-crown animals.  As an added
    bonus, the farm you traded all those animals to so they could win the
    contest are still on that farm, as well (albeit without gold crowns).
    
    
    Rumors/False "Hints"					[GGRUMORS]
    ----=
    
     These are persistent lies about the game that refuse to die.  Not one of
    them are true, and most are listed on Gamewinners as "hints".
    
    RUMOR: You can get infinite water by filling the watering can in the Winter
    Mine lake.
    TRUTH: The watering can does not lose water unless you use it on tilled
    soil, which many players fail to notice, hence the origin of this rumor.
    
    RUMOR: There is a secret Yellow Dog Ball that guarantees your victory in
    the dog races.
    TRUTH: No, there is not.  There is only the pink dog ball.  There's only a
    a graphic for the pink dog ball, for that matter.  I have no idea how this
    rumor started.
    
    RUMOR: If you leave your dog in the hothouse, it won't be destroyed by
    storms.
    TRUTH: It doesn't matter what you do, your hothouse will always be at risk
    of being destroyed during storms.  This rumor predates even this game; it
    started back when HM64 was new, and isn't true in that game, either.
    
    RUMOR: You can find more ore near the ladders to the next floor in the
    mines.
    TRUTH: The odds of finding ores are the same everywhere that you can dig
    them up.  The outer ring of the mine and a two-tile square around the
    stairs out of the mine are the only spots where you will never find ores.
    Besides those areas, the odds don't change.
    
    RUMOR: You only have to plant over 100 of the Supermarket crops for a given
    season to get the hidden crops.
    TRUTH: Nope, you need over 100 of all seasonal crops.  That includes
    Cabbage for spring, Pineapples for summer, and Green Peppers for fall, as
    well as all of the seasonal supermarket crops.
    
    RUMOR: Having lots of grass planted will allow you to keep your pony even
    if you don't have it with 8 hearts.
    TRUTH: If you get the pony from Barley during the first spring, you have to
    get it up to at least 8 hearts to keep it.  It doesn't matter if you have
    nothing but grass in the entire field, if that horse has less than 8 hearts
    after a year, Barley takes it away.  He will come back with a new pony a
    little while later if you have over 200 grass planted, but it's a different
    pony entirely.
    
    RUMOR: You can get things from people in return for insects.
    TRUTH: Nobody ever gives you a return gift, certainly not for insects.
    
    RUMOR: Whoever you talk to first during the cooking festival will win.
    TRUTH: The winner is chosen randomly.  It doesn't matter who you talk to.
    The winner is always either Doug or Ann, unless you win it.
    
    RUMOR: You can raise Karen's affection to max by showing her your dog
    repeatedly.
    TRUTH: This worked in HM64.  It does not work in HM:BTN.  None of the
    animals cause any affection changes when they're shown to people.  Ever.
    
    RUMOR: You can make dialogues print completely in an instant by pressing O.
    TRUTH: This works in HM:FoMT.  It does not work in HM:BTN.  How this rumor
    even started, given how blatantly easy it is to prove wrong, is beyond me.
    The dialogue will print faster if you press X or O, but it won't print
    instantly.
    
    RUMOR: Littering only counts for fishing garbage.
    TRUTH: Any item you throw in the village area, ANY item, will count as
    littering.
    
    RUMOR: You can win the chicken contest just by urging your chicken on
    constantly.
    TRUTH: This works sometimes, but it really depends on luck.  If your
    chicken is acting stupidly, then urging it on repeatedly could cause you to
    lose.
    
    RUMOR: You can brush, talk to, and milk/shear barn animals by hitting X and
    Square at the same time.
    TRUTH: No, not possible.  How do these sorts of rumors start?  They're so
    easy to prove wrong...  You can talk and either milk/shear or brush an
    animal at once if you're fast enough, but not all three.
    
    RUMOR: You can build fences from rocks and have them be as effective as
    wood fences.
    TRUTH: Wild dogs run right through rocks.  Therefore, rocks do NOT make
    effective fences compared to wood ones.
    
    RUMOR: There's a Music Box that you can dig up inside the barn or chicken
    coop before they're upgraded.
    TRUTH: There is no Music Box item.  There's not even a graphic in the game
    of a music box.  And to cinch it, there's no shovel tool, so how would you
    dig in the chicken coop or barn anyway?  How do these rumors start?  And
    more to the point, why do people believe them?
    
     Remember, all of these rumors are FALSE!  Each and every one has been
    proven wrong, and most are entirely the opposite of the truth!  Please
    don't ask about how to make them work, because they don't work.
    
    
    GameShark Codes						[GGGSHARK]
    ----=
    
     Sometimes, games don't play fair.  Indeed, sometimes they downright cheat.
    For those of you with a GameShark finding yourself in this situation, you
    can cheat right back.  Below are all of the known GameShark codes for
    Harvest Moon: Back to Nature.  Most of these came straight from GameShark's
    official site (www.gameshark.com), though some are from www.cmgsccc.com.
    Several others are extensions upon existing codes (such as the codes for
    chickens 5-10).  The rest I made.  If a code has ?'s listed in the end of
    the code, then there are special numerical values that can replace those
    ?'s.  For #'s, any value can be inputted.
    
    (This code was found by me!  Amazingly, nobody ever thought to look for it
    before...)
    80070CF0 00## Year Modifier
    (NOTE: 00 is the 1st year, 01 is the 2nd, etc.; also, don't set above 62)
    
    80070CF2 000? Season Modifier
    0 = Spring
    1 = Summer
    2 = Fall
    3 = Winter
    
    80070CF4 00## Date (NOTE: 00 is the 1st, 01 is the 2nd, etc.; don't set
    above 1D)
    
    80070CF6 000? Day of Week Modifier
    0 = Sunday
    1 = Monday
    2 = Tuesday
    3 = Wednesday
    4 = Thursday
    5 = Friday
    6 = Saturday
    
    80070CF8 0006 Freeze Clock at 6:00AM (note that time doesn't actually
    80070CFA 0000 freeze with this code; only the clock does)
    
     I made this code, but it's a companion to the clock code above.
    
    80070D02 0168 Freeze time at 6:00AM (this one really DOES freeze time, but
    it doesn't affect the clock)
    
    80070D38 03E7 Maximum Lumber
    80070D3A 03E7 Maximum Fodder
    80070D3E 03E7 Maximum Fish Food
    80070D40 03E7 Maximum Chicken Feed
    800712BC 000A Have 10 Power Berries (NOTE: This doesn't actually boost your
    stamina to 200!  It only changes how many Power Berries show up in the
    menu)
    80071A1E 0002 Have 8 Rucksack Spaces (NOTE: Don't use this code!  The game
    thinks you still have the small rucksack, and you won't be able to store
    items in your pack after you've put two items into it)
    80071A40 FFFF Sickle is at 400%
    80071A42 FFFF Hoe is at 400%
    80071A44 FFFF Axe is at 400%
    80071A46 FFFF Hammer is at 400%
    80071A48 FFFF Watering Can is at 400%
    80071A12 00C8 Stamina Never Runs Out (frozen at 200)
    
    800711C4 0### Turnips Shipped
    800711C6 0### Potatoes Shipped
    800711C8 0### Cucumbers Shipped
    800711CA 0### Strawberries Shipped
    800711CC 0### Cabbages Shipped
    800711CE 0### Tomatoes Shipped
    800711D0 0### Corn Shipped
    800711D2 0### Onions Shipped
    800711D4 0### Pumpkins Shipped
    800711D6 0### Pineapples Shipped
    800711D8 0### Eggplants Shipped
    800711DA 0### Carrots Shipped
    800711DC 0### Sweet Potatoes Shipped
    800711DE 0### Spinach Shipped
    800711E0 0### Green Peppers Shipped
    800711E2 0### Eggs Shipped
    800711E4 0### Mayonnaise Shipped
    800711E6 0### Milk Shipped
    800711E8 0### Cheese Shipped
    800711EA 0### Wool Shipped
    800711EC 0### Yarn Balls Shipped
    
    And some more discovered by me:
    800711EE 0### Fish Shipped
    800711F0 0### Blue Grass Shipped
    800711F2 0### Red Grass Shipped
    800711F4 0### Green Grass Shipped
    
    80071A84 0??? Tool in Hand
    80071A90 0??? Rucksack Tool 1
    80071A96 0??? Rucksack Tool 2
    80071A9C 0??? Rucksack Tool 3
    80071AA2 0??? Rucksack Tool 4
    80071AA8 0??? Rucksack Tool 5
    80071AAE 0??? Rucksack Tool 6
    80071AB4 0??? Rucksack Tool 7
    80071ABA 0??? Rucksack Tool 8
    
    80071A88 00## Tool in Hand Count
    80071A94 00## Rucksack Tool 1 Count
    80071A9A 00## Rucksack Tool 2 Count
    80071AA0 00## Rucksack Tool 3 Count
    80071AA6 00## Rucksack Tool 4 Count
    80071AAC 00## Rucksack Tool 5 Count
    80071AB2 00## Rucksack Tool 6 Count
    80071AB8 00## Rucksack Tool 7 Count
    80071ABE 00## Rucksack Tool 8 Count
    
    80071A8A 0??? Item In Hand
    80071AC0 0??? Rucksack Item 1
    80071AC6 0??? Rucksack Item 2
    80071ACC 0??? Rucksack Item 3
    80071AD2 0??? Rucksack Item 4
    80071AD8 0??? Rucksack Item 5
    80071ADE 0??? Rucksack Item 6
    80071AE4 0??? Rucksack Item 7
    80071AEA 0??? Rucksack Item 8
    
    80071A8E 00## Item in Hand Count
    80071AC4 00## Rucksack Item 1 Count
    80071ACA 00## Rucksack Item 2 Count
    80071AD0 00## Rucksack Item 3 Count
    80071AD6 00## Rucksack Item 4 Count
    80071ADC 00## Rucksack Item 5 Count
    80071AE2 00## Rucksack Item 6 Count
    80071AE8 00## Rucksack Item 7 Count
    80071AEE 00## Rucksack Item 8 Count
    
    Values for Rucksack Tool/Item Slots (any values not listed are items that
    you're not supposed to be able to have in your inventory anyway; the non-
    included values also tend to make the game unstable):
    000 - Nothing
    001 - Sickle
    002 - Copper Sickle
    003 - Silver Sickle
    004 - Gold Sickle
    005 - Mystrile Sickle
    006 - Hoe
    007 - Copper Hoe
    008 - Silver Hoe
    009 - Gold Hoe
    00A - Mystrile Hoe
    00B - Ax
    00C - Copper Ax
    00D - Silver Ax
    00E - Gold Ax
    00F - Mystrile Ax
    010 - Hammer
    011 - Copper Hammer
    012 - Silver Hammer
    013 - Gold Hammer
    014 - Mystrile Hammer
    015 - Watering Can
    016 - Copper Watering Can
    017 - Silver Watering Can
    018 - Gold Watering Can
    019 - Mystrile Watering Can
    01A - Milker
    01B - Clippers
    01C - Brush
    01D - Bell
    01E - Animal Medicine
    01F - C.M. Potion
    020 - S.M. Potion
    021 - Blue Feather
    022 - Turnip Seeds
    023 - Potato Seeds
    024 - Cucumber Seeds
    025 - Strawberry Seeds
    026 - Cabbage Seeds
    027 - Tomato Seeds
    028 - Corn Seeds
    029 - Onion Seeds
    02A - Pumpkin Seeds
    02B - Pineapple Seeds
    02C - Eggplant Seeds
    02D - Carrot Seeds
    02E - Sweet Potato Seeds
    02F - Spinach Seeds
    030 - Green Pepper Seeds
    031 - Moondrop Seeds
    032 - Pink Cat Seeds
    033 - Magic Red Seeds
    034 - Toy Flower Seeds
    035 - Orange Cup Seeds
    036 - Grass Seeds
    037 - Ocarina (you're not supposed to be able to keep this)
    038 - Fishing Rod
    039 - Fishing Pole
    03A - Stone
    03E - Branch
    03F - Lumber
    040 - Weeds
    041 - Turnip
    042 - Potato
    043 - Cucumber
    044 - Strawberry
    045 - Cabbage
    046 - Tomato
    047 - Corn
    048 - Onion
    049 - Pumpkin
    04A - Pineapple
    04B - Eggplant
    04C - Carrot
    04D - Sweet Potato
    04E - Spinach
    04F - Green Pepper
    051 - Moon Drop Flower
    052 - Pink Cat Flower
    053 - Blue Magic Red Flower
    054 - Red Magic Red Flower
    055 - Toy Flower
    056 - Orange Cup Fruit
    057 - Apple
    058 - Bamboo Shoot
    059 - Wild Grape
    05A - Mushroom
    05B - Poisonous Mushroom
    05C - Truffle
    05D - Blue Grass
    05E - Red Grass
    05F - Green Grass
    060 - Mystrile
    061 - Orichalcum
    062 - Adamantite
    063 - Ketchup Recipe
    064 - Basket
    065 - Dog Ball
    068 - Fodder
    069 - Chicken Feed
    07A - Gold Ore
    07B - Silver Ore
    07C - Copper Ore
    07D - Carp Print    (Note that these prints aren't the real deal, as far as
    07E - Char Print    the game is concerned.  You might as well just try and
    07F - Catfish Print catch the King Fish yourself.)
    080 - Squid Print
    081 - Angler Print
    082 - Sea Bream Print
    084 - Fish Food
    085 - Orange Cup Fruit (yes, there are two of these; this one can be eaten)
    086 - Egg
    087 - Spa-boiled Egg
    088 - Mayonnaise S
    089 - Mayonnaise M
    08A - Mayonnaise L
    08B - Milk S
    08C - Milk M
    08D - Milk L
    08E - Cheese S
    08F - Cheese M
    090 - Cheese L
    091 - Wool S
    092 - Wool M
    093 - Wool L
    094 - Yarn Ball S
    095 - Yarn Ball M
    096 - Yarn Ball L
    097 - Honey
    098 - SUGDW Apple
    099 - Rice Ball
    09A - Bread
    09B - Bodigizer
    09C - Bodigizer XL
    09D - Turbojolt
    09E - Turbojolt XL
    09F - Wine
    0A0 - Grape Juice
    0A1 - Large Fish
    0A2 - Medium Fish
    0A3 - Small Fish
    0A5 - Oil
    0A6 - Flour
    0A7 - Curry Powder
    0AD - Veggie Pancake
    0AE - Fried Rice
    0AF - Stir Fry
    0B0 - Miso Soup
    0B1 - Stew
    0B2 - Curry
    0B3 - Salad
    0B4 - Fruit Juice
    0B5 - Vegetable Juice
    0B6 - Mixed Juice
    0B7 - Sandwich
    0B8 - Pickled Turnips
    0B9 - Fries
    0BA - Pickles
    0BB - Strawberry Jam
    0BC - Strawberry Milk
    0BD - Tomato Juice
    0BE - Popcorn
    0BF - Pumpkin Pudding
    0C0 - Happy Eggplant
    0C1 - Sweet Potato (the dish, not the crop)
    0C2 - Roasted Potatoes
    0C3 - Greens
    0C4 - Scrambled Eggs
    0C5 - Omelet
    0C6 - Boiled Egg
    0C7 - Hot Milk
    0C8 - Butter
    0C9 - Cheesecake
    0CA - Cheese Fondue
    0CB - Apple Jam
    0CC - Apple Pie
    0CD - Bamboo Rice
    0CE - Mushroom Rice
    0CF - Truffle Rice
    0D0 - Grape Jam
    0D1 - Sushi
    0D2 - Chirashi Sushi
    0D3 - Jam Bun
    0D4 - Raisin Bread
    0D5 - Dinner Roll
    0D6 - Sashimi
    0D7 - Grilled Fish
    0D8 - Pizza
    0DA - Noodles
    0DB - Curry Noodles
    0DC - Tempura Noodles
    0DD - Fried Noodles
    0DE - Tempura
    0DF - Cookie
    0E0 - Ice Cream
    0E1 - Cake
    0E2 - Food Fiasco
    0E3 - Milk G
    0E4 - Cheese G
    0E5 - Mayonnaise G
    0E6 - Yarn G
    0E7 - Wool G
    0E8 - Golden Egg
    0E9 - Can
    0EA - Fries Recipe
    0EB - Boot
    0EC - Dead Fish
    0F3 - Chocolate
    0F4 - Chocolate Cookies
    0F5 - Chocolate Cake
    0F7 - Bracelet
    0F8 - Necklace
    0F9 - Earrings
    0FA - Bandage
    0FB - Relaxation Tea Leaves
    0FC - Relaxation Tea
    0FD - Fruit Latte
    0FE - Veggie Latte
    0FF - Mixed Latte
    100 - Perfume
    101 - Cliff's Photo
    102 - Letter
    103 - Invitation
    104 - Woodcutter Book
    105 - Picturebook
    106 - Adult Dog
    107 - Young Dog
    10B - Rabbit (this one is white)
    10C - Rabbit (this one is brown)
    10D - Squirrel
    10E - Fox
    10F - Monkey
    110 - Snake
    111 - Crab
    112 - Butterfly
    113 - Butterfly (not the same as the other one)
    114 - Beetle
    115 - Stag Beetle
    116 - Cicada
    117 - Dragonfly
    118 - Cricket
    119 - Lady Bug
    11A - Grasshopper
    122 - Normal Egg
    123 - Good Egg
    124 - Excellent Egg
    125 - Popuri's Egg
    127 - Empty Bottle
    12E - Ketchup
    12F - Rice Omelet
    138 - Junk Ore
    13A - Dead Weed
    13B - Winter Stone
    13C - Winter Branch
    13D - Winter Lumber
    
    30074302 00FF Chicken 1 has 10 Hearts
    300743B6 00FF Chicken 2 has 10 Hearts
    3007446A 00FF Chicken 3 has 10 Hearts
    3007451E 00FF Chicken 4 has 10 Hearts
    300745D2 00FF Chicken 5 has 10 Hearts
    30074686 00FF Chicken 6 has 10 Hearts
    3007473A 00FF Chicken 7 has 10 Hearts
    300747EE 00FF Chicken 8 has 10 Hearts
    300748A2 00FF Chicken 9 has 10 Hearts
    30074956 00FF Chicken 10 has 10 Hearts
    
    30074A0A 00FF Barn Animal 1 has 10 Hearts
    30074AC2 00FF Barn Animal 2 has 10 Hearts
    30074B7A 00FF Barn Animal 3 has 10 Hearts
    30074C32 00FF Barn Animal 4 has 10 Hearts
    30074CEA 00FF Barn Animal 5 has 10 Hearts
    30074DA2 00FF Barn Animal 6 has 10 Hearts
    30074E5A 00FF Barn Animal 7 has 10 Hearts
    30074F12 00FF Barn Animal 8 has 10 Hearts
    30074FCA 00FF Barn Animal 9 has 10 Hearts
    30075082 00FF Barn Animal 10 has 10 Hearts
    3007513A 00FF Barn Animal 11 has 10 Hearts
    300751F2 00FF Barn Animal 12 has 10 Hearts
    300752AA 00FF Barn Animal 13 has 10 Hearts
    30075362 00FF Barn Animal 14 has 10 Hearts
    3007541A 00FF Barn Animal 15 has 10 Hearts
    300754D2 00FF Barn Animal 16 has 10 Hearts
    3007558A 00FF Barn Animal 17 has 10 Hearts
    30075642 00FF Barn Animal 18 has 10 Hearts
    300756FA 00FF Barn Animal 19 has 10 Hearts
    300757B2 00FF Barn Animal 20 has 10 Hearts
    
    300759FA 00FF Dog has 10 Hearts
    30075AEA 00FF Horse has 10 Hearts
    
    80070D3C 00?? Fish in Pond (set anywhere between 0 and 63, same for both;
    8012722E 00?? changes don't seem to stay, though!)
    
    80127232 0000 No dead animals (changes won't stay)
    
    80071A5C 967F Maximum Gold
    80071A5E 0098
    
    80071A60 967F Maximum Horse Race Medals
    80071A62 0098
    
    800711FC 967F Maximum Season's Earnings
    800711FE 0098
    
    80071200 0000 No Season's Expenses
    
    800767A0 #### Karen's Affection
    80076EF0 #### Ann's Affection
    80077298 #### Elli's Affection
    80077BBC #### Mary's Affection
    800786B4 #### Popuri's Affection
    0000 to 1337 = Black heart
    1338 to 4E1F = Purple heart
    4E20 to 752F = Blue heart
    7530 to 9C3F = Green heart
    9C40 to C34F = Yellow heart
    C350 to EA5F = Orange heart
    EA60 to FFFF = Red heart
    
    Here are a few useful codes that sniperscope figured out:
    
    300712F8 0001 Barn Feed Bin 1 Full
    300712F9 0001 Barn Feed Bin 2 Full
    300712FA 0001 Barn Feed Bin 3 Full
    300712FB 0001 Barn Feed Bin 4 Full
    300712FC 0001 Barn Feed Bin 5 Full
    300712FD 0001 Barn Feed Bin 6 Full
    300712FE 0001 Barn Feed Bin 7 Full
    300712FF 0001 Barn Feed Bin 8 Full
    30071300 0001 Barn Feed Bin 9 Full
    30071301 0001 Barn Feed Bin 10 Full
    30071302 0001 Barn Feed Bin 11 Full
    30071303 0001 Barn Feed Bin 12 Full
    30071304 0001 Barn Feed Bin 13 Full
    30071305 0001 Barn Feed Bin 14 Full
    30071306 0001 Barn Feed Bin 15 Full
    30071307 0001 Barn Feed Bin 16 Full
    30071308 0001 Barn Feed Bin 17 Full
    30071309 0001 Barn Feed Bin 18 Full
    3007130A 0001 Barn Feed Bin 19 Full
    3007130B 0001 Barn Feed Bin 20 Full
    
    3007130E 0001 Chicken Feed Bin 1 Full
    3007130F 0001 Chicken Feed Bin 2 Full
    30071310 0001 Chicken Feed Bin 3 Full
    30071311 0001 Chicken Feed Bin 4 Full
    30071312 0001 Chicken Feed Bin 5 Full
    30071313 0001 Chicken Feed Bin 6 Full
    30071314 0001 Chicken Feed Bin 7 Full
    30071315 0001 Chicken Feed Bin 8 Full
    30071316 0001 Chicken Feed Bin 9 Full
    30071317 0001 Chicken Feed Bin 10 Full
    
    This one was also devised by sniperscope:
    
    8012DB4B 0000 Near-instant bite during fishing (you still need to hold down
    the Square button, but not for long; the longest it will take is 2 seconds)
    
     And finally, here's a few GameShark codes that I myself invented!  I've
    noticed that a few of these popped up on CMGSCCC "mysteriously" not too
    long ago, despite the fact that I never submitted them...  Maybe I just
    never noticed them before, but it still seems suspicious.
    
    30075A90 00## Dog's intelligence
    30075B80 00## Horse's stamina
    
    D005E874 ???? Joker Command
    
    D005E87C ???? Joker Command
    
    D01231F4 ???? Joker Command
    
     Yes, there are three Joker commands, all of them normal Jokers.  They all
    work, too!  What the heck is a Joker command anyway, you ask?  When
    enabled, Joker codes will cause the code right after them to only execute
    when the conditions in the Joker Command variable are met, meaning that you
    can make codes only work when you want them to (via button presses).  The
    values to use for these codes are as follows:
    0000 - Nothing
    0001 - L2
    0002 - R2
    0004 - L1
    0008 - R1
    0010 - Triangle
    0020 - O
    0040 - X
    0080 - Square
    0100 - Select
    0800 - Start
    1000 - Up
    2000 - Right
    4000 - Down
    8000 - Left
    
     To make a multi-button command, just add the digits together.  Note that
    these values are in hexadecimal, so (for example) L1 + R1 + R2 would be
    000E.  Also note that you should not use the last Joker command, as it
    updates less often than the other two do.
    
    80071AC2 #### Rucksack Slot 1 Modifier
    80071AC8 #### Rucksack Slot 2 Modifier
    80071ACE #### Rucksack Slot 3 Modifier
    80071AD4 #### Rucksack Slot 4 Modifier
    80071ADA #### Rucksack Slot 5 Modifier
    80071AE0 #### Rucksack Slot 6 Modifier
    80071AE6 #### Rucksack Slot 7 Modifier
    80071AEC #### Rucksack Slot 8 Modifier
    
     These codes have a few different uses.  For food items, they are the
    "tastiness" factor for the Cooking Festival on Spring 22.  For gifts, they
    determine what's inside the gifts.  For everything else, their effects are
    more or less unknown at this point (save that they seem to factor into how
    tasty a dish made from those items is).
    
    30074A1A 00?? Barn Animal 1 Mood Pattern
    30074AD2 00?? Barn Animal 2 Mood Pattern
    30074B8A 00?? Barn Animal 3 Mood Pattern
    30074C42 00?? Barn Animal 4 Mood Pattern
    30074CFA 00?? Barn Animal 5 Mood Pattern
    30074DB2 00?? Barn Animal 6 Mood Pattern
    30074E6A 00?? Barn Animal 7 Mood Pattern
    30074F22 00?? Barn Animal 8 Mood Pattern
    30074FDA 00?? Barn Animal 9 Mood Pattern
    30075092 00?? Barn Animal 10 Mood Pattern
    3007514A 00?? Barn Animal 11 Mood Pattern
    30075202 00?? Barn Animal 12 Mood Pattern
    300752BA 00?? Barn Animal 13 Mood Pattern
    30075372 00?? Barn Animal 14 Mood Pattern
    3007542A 00?? Barn Animal 15 Mood Pattern
    300754E2 00?? Barn Animal 16 Mood Pattern
    3007559A 00?? Barn Animal 17 Mood Pattern
    30075652 00?? Barn Animal 18 Mood Pattern
    3007570A 00?? Barn Animal 19 Mood Pattern
    300757C2 00?? Barn Animal 20 Mood Pattern
    
    Values for this so far are mostly unknown.  Set to 0E to keep the animals
    from moving about.
    
    30074AA4 00## Barn Animal 1 Maturity
    30074B5C 00## Barn Animal 2 Maturity
    30074C14 00## Barn Animal 3 Maturity
    30074CCC 00## Barn Animal 4 Maturity
    30074D84 00## Barn Animal 5 Maturity
    30074E3C 00## Barn Animal 6 Maturity
    30074EF4 00## Barn Animal 7 Maturity
    30074FAC 00## Barn Animal 8 Maturity
    30075064 00## Barn Animal 9 Maturity
    3007511C 00## Barn Animal 10 Maturity
    300751D4 00## Barn Animal 11 Maturity
    3007528C 00## Barn Animal 12 Maturity
    30075344 00## Barn Animal 13 Maturity
    300753FC 00## Barn Animal 14 Maturity
    300754B4 00## Barn Animal 15 Maturity
    3007546C 00## Barn Animal 16 Maturity
    30075624 00## Barn Animal 17 Maturity
    300756DC 00## Barn Animal 18 Maturity
    30075794 00## Barn Animal 19 Maturity
    3007584C 00## Barn Animal 20 Maturity
    
     Set to 1F for maximum maturity.
    
    80071A14 00C8 Maximum Stamina at 200
    80071A16 0000 Never get sick (fatigue frozen at 0)
    
    80070D14 #### Fish Shipped
    800711EE #### Fish Shipped
    
    30071A70 0000 Haven't littered at all
    
    8007AD00 000? Today's Weather (does not actually change the weather, but
    it does lead to some interesting situations)
    8007AD02 000? Tomorrow's Weather (due to the way the save system works,
    this will change the weather to whatever you set it to for two days in a
    row minimum, unless you set it up with a joker command)
    0 = Sunny
    1 = Rain
    2 = Snow
    3 = Hurricane
    4 = Blizzard
    
    3012CDE4 00?? Farm Percentage (will revert to proper value if you gain a
    percentage point with the code off; the game doesn't even look at this
    value during the end-game evaluation)
    
    300763F6 00## Jeff's affection
    300765CA 00## Sasha's affection
    30076972 00## Saibara's affection
    30076B46 00## Gray's affection
    30076D1A 00## Doug's affection
    300770C2 00## Doctor's affection
    3007746A 00## Pastor Carter's affection
    3007763E 00## Cliff's affection
    30077812 00## Basil's affection
    300779E6 00## Anna's affection
    30077D8E 00## Barley's affection
    30077F62 00## May's affection
    30078136 00## Mayor Thomas' affection
    3007830A 00## Lillia's affection
    300784DE 00## Rick's affection
    30078886 00## Duke's affection
    30078A5A 00## Manna's affection
    30078C2E 00## Ellen's affection
    30078E02 00## Gotz's affection
    30078FD6 00## Kai's affection
    30079552 00## Harris' affection
    30079726 00## Kano's affection
    300798FA 00## Gorumand's Affection
    30079ACE 00## Louis' affection
    30079CA2 00## Greg's affection
    3007A04A 00## Stu's affection
    3007A21E 00## Won's affection
    3007A3F2 00## Your Baby's affection
    3007A414 00## Your Baby's birthday (season)
    3007A416 00## Your Baby's birthday (day)
    
    3007A64E 00## Chef's affection
    3007A746 00## Nappy's affection
    3007A83E 00## Timid's affection
    3007A936 00## Hoggy's affection
    3007AA2E 00## Staid's affection
    3007AB26 00## Bold's affection
    3007AC1E 00## Aqua's affection
    
    3007A6F0 000? Chef's Job
    3007A6EC 00## Days left for Chef's Job
    3007A6E6 00## Chef Harvesting Skill
    3007A6E8 00## Chef Watering Skill
    3007A6EA 00## Chef Animal Skill
    
    3007A7E8 000? Nappy's Job
    3007A7E4 00## Days left for Nappy's Job
    3007A7DE 00## Nappy Harvesting Skill
    3007A7E0 00## Nappy Watering Skill
    3007A7E2 00## Nappy Animal Skill
    
    3007A8E0 000? Timid's Job
    3007A8DC 00## Days left for Timid's Job
    3007A8D6 00## Timid Harvesting Skill
    3007A8D8 00## Timid Watering Skill
    3007A8DA 00## Timid Animal Skill
    
    3007A9D8 000? Hoggy's Job
    3007A9D4 00## Days left for Hoggy's Job
    3007A9CE 00## Hoggy Harvesting Skill
    3007A9D0 00## Hoggy Watering Skill
    3007A9D2 00## Hoggy Animal Skill
    
    3007AAD0 000? Staid's Job
    3007AACC 00## Days left for Staid's Job
    3007AAC6 00## Staid Harvesting Skill
    3007AAC8 00## Staid Watering Skill
    3007AACA 00## Staid Animal Skill
    
    3007ABC8 000? Bold's Job
    3007ABC4 00## Days left for Bold's Job
    3007ABBE 00## Bold Harvesting Skill
    3007ABC0 00## Bold Watering Skill
    3007ABC2 00## Bold Animal Skill
    
    3007ACC0 000? Aqua's Job
    3007ACBC 00## Days left for Aqua's Job
    3007ACB6 00## Aqua Harvesting Skill
    3007ACB8 00## Aqua Watering Skill
    3007ACBA 00## Aqua Animal Skill
    
    Values for Harvest Sprite Jobs:
    0 = Free
    1 = Harvest the crops (sickle icon)
    2 = Water the crops
    3 = Harvest the crops (watering can icon)
    4 = Take care of the animals
    
    80071CC4 00?? Wedding Date (day of month)
    80071CC2 00?? Wedding Date (season)
    80071CC0 00?? Wedding Date (year)
    
    800711F8 #### Total value of produce being shipped for the day
    800711FA ####
    
    300712C0 00## Total items currently in the basket
    
    800712F4 #### Total value of produce in the basket
    800712F6 ####
    
    Here's a somewhat advanced code.  Put all of these values into a single
    GameShark code:
    
    D007AD02 0003 Never have hurricanes or blizzards hit the farm.  This will
    8007AD02 0000 not affect the weather of the first day you play after
    D007AD02 0004 activating this code, only from the next day onwards 'til you
    8007AD02 0000 turn the PS1 and/or GameShark off.
    
    Here's another somewhat advanced code.  As with above, put them into a
    single GameShark code:
    
    C105E874 0050  Instantly win swimming festival (press X and triangle at the
    800BFE64 0FA0  same time).  Do not use this code at any time other than the
    800BFE66 0000  swimming festival, as the effects outside of it are unknown,
                   but potentially harmful.
    
    For those who don't want to win the swimming contest instantly, Malcolm
    came up with this code:
    
    300BF336 0003  Always have a yellow smiley face when swimming
    
    And another somewhat advanced code.  Again, put them all in one code.
    
    D005E874 0050 Instantly win the current round of the Sumo Chicken Festival
    800BF528 FC58 (press X and triangle at the same time).  Don't activate this
                  code at any time other than the Sumo Chicken Festival.
    
    Another advanced one.  This is a bugfix code, so if your horse isn't stuck
    in the stable wall, you don't need it.  As usual, all in one code.
    
    D005E874 0060  Set the horse in the middle of his stable.  Only use this
    80075B0C 00F3  code inside the stable itself, while the horse is in the
    D005E874 0060  stable with you.  Excellent for the rare occurence of the
    80075B0E 0000  horse getting trapped in the stable walls.
    D005E874 0060
    80075B10 0000
    D005E874 0060
    80075B12 0000
    D005E874 0060
    80075B14 FF7C
    D005E874 0060
    80075B16 FFFF
    
    And here's a really advanced code.  As above, put them all in one code.
    
    D005E874 0014  Freeze time at 6:00AM when you press L1 and triangle.  The
    3007937E 00FF  effects will last until you press R1 and triangle, at which
    --             point time will start flowing again from 6:00AM.  This code
    D007937E 00FF  can be used to completely reset the day's time elapsed, but
    80070CF8 0006  it cannot be used to undo events that have already been
    D007937E 00FF  done for the day.  People who have gone places since you
    80070CFA 0000  started the code won't redo their daily activities, so this
    D007937E 00FF  code is best used at the start of any given day.  Be sure to
    80070D02 0168  deactivate this code when you're done with it!
    --
    D005E874 0018  The --'s above are to indicate which sections of this code
    3007937E 0032  should be made separate from the others, for older GS's.
    
    And another super-advanced code.  Same as the previous codes.
    
    D005E874 0110  Press Select and triangle to situate yourself on the shores
    80071B00 D494  of the Winter Mine island.  Press Start and triangle to
    D005E874 0110  place yourself on the mainland shores.  Do not use these
    80071B02 FFFF  codes anywhere but the area of Mother Hill that contains the
    D005E874 0110  Winter Mine!  If you do, you will almost definitely be
    80071B04 F9E7  melded into the scenery with either button combo, and there
    D005E874 0110  will be no way to free yourself!
    80071B06 FFFF
    D005E874 0110
    80071B08 22A9
    D005E874 0110
    80071B0A FFFF
    D005E874 0810
    80071B00 D188
    D005E874 0810
    80071B02 FFFF
    D005E874 0810
    80071B04 F960
    D005E874 0810
    80071B06 FFFF
    D005E874 0810
    80071B08 1A72
    D005E874 0810
    80071B0A FFFF
    
    NOTE: For PAL users, using a hexadecimal calculator, you can make these
    codes work for your version!  Just punch in the code into a hex calculator
    (30071A14, for example) and add 4694 to it (or 48DC if that doesn't work).
    The result: a code that works with the PAL version (300760A8, for the above
    code)!  This does not work for the Joker codes, though.  The European
    Jokers are D0063004 and D006300C (joker #3 not included because it's so
    unreliable as it is), and use the same digits as the US versions' do.
    Also, any of the "ineffective" codes (dead animal count, farm percentage,
    etc.) won't work right when converted.  It really doesn't matter, seeing as
    they do nothing anyway.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    IV. Gameplay Mechanics
    ====-
    
     These are the governing mechanics of the game.  Everything from how the
    game calculates how long you can work to how the villagers react to gifts
    is covered here in as full detail as possible.
    
    Misc. Mechanics						[GMMISC]
    ----=
    
     These are mechanics that don't fit anywhere else.
    
     When you throw items on the ground in any of the village areas (the
    outside of the poultry farm, Yodel Ranch, and Gotz' house, as well as the
    hot springs, your farm and farm buildings, the beach, and Mother Hill are
    exempt from this), your litter count goes up by 1 per item tossed, and
    everybody in the village loses 1 affection for you.  This count makes it
    more difficult to fish, and (in theory, at least) increases the likelihood
    of a storm during Summer and Winter.  Litter count can be returned to 0 by
    going to the church between 1:00PM and 3:00PM and admitting to it at the
    confessionals.  Your chances to do this are reduced to only Monday and
    Wednesday after the May is Bored event.  Throwing items in the trash bin
    has no effect, but it gets rid of them without adding to your litter count.
    
     The five basic tools gain 150 experience per use when being used
    correctly, and 40 experience per use when not being used correctly.  Tools
    gain a "level" (ie. can be upgraded one level higher) at 6000, 18000,
    36000, and 65535 experience.  65535 is the maximum experience you can have
    with any tool.  Filling the watering can does not increase experience for
    that tool.  The level of power used for a tool does not affect how much
    experience you get, so if you're trying to level up a tool, using weak
    blows will level them up faster.
    
     When trying to use a tool, if you continue to hold down the button for 3
    seconds after you've hit the most powerful level that a tool is capable of,
    your character will cancel out of the attempted tool use by panting, and
    no stamina will be used.
    
     The game ranks your overall season progress according to how much you earn
    and how much you spend.  This is a breakdown of how it works.  Note that
    you must have earned or spent at least 1G during a season to get the
    "Try harder!" rank.  As well, these ranks serve absolutely no purpose
    whatsoever.  Feel free to ignore them completely.
    
    Earned		Spent		Rank
    0G		0G		Nothing
    0G to 1999G	0G to 1999G	Try harder!
    2000G to 4999G	0G to 1999G	Keep working
    5000G+		0G to 1999G	Hard worker
    0G to 1999G	2000G to 4999G	Play too much!?
    0G to 1999G	5000G+		Idler!
    2000G to 4999G	2000G to 4999G	You should save
    5000G+		2000G to 4999G	Satisfactory
    2000G to 4999G	5000G+		Spend too much!
    5000G+		5000G+		Go getter
    
    
    Time Flow						[GMTIME]
    ----=
    
     Time flow is simple in Harvest Moon.  10 "units" of time make up each 10-
    minute period of game time.  A unit of time is approximately half a second,
    meaning that each day can last up to about 12 minutes if spent entirely
    outdoors.  Time stops flowing entirely while indoors.
    
    
    Your Stamina						[GMSTAMINA]
    ----=
    
     Your character starts out with 100 stamina.  Each tool takes 1 stamina to
    use for their basic function, and an additional point of stamina per
    upgraded tool function (so a Mystrile tool takes 5 stamina to use the full
    potential of).  The Brush, Milker, Clippers, C.M. Potion, S.M. Potion,
    Animal Medicine, Blue Feather, and Bell tools take no stamina to use.
    Similarly, picking objects up and throwing them requires no stamina.
    Stamina is increased by eating Power Berries, which give 10 maximum stamina
    each, and completely refill current stamina when eaten.  When your stamina
    is one point over 50% gone, your character will wipe his brow.  At one
    point over 30% stamina, your character will hulk his shoulders and look
    tired.  At one point over 10%, he'll sit down sweating.  At 0 stamina, your
    character will pass out briefly, and all further tool use will begin to add
    up in a separate variable as you continue to use tools (tools that don't
    normally take stamina will tax this new variable).  This value will be
    referred to as fatigue.  For more information on fatigue, see the next
    section.
    
     Stamina can be restored by eating crops, farm goods, and home-baked or
    restaurant food dishes, or using the hot springs.  See the Items section
    for information on how much stamina each good restores.  The hot springs
    restore 2 stamina per time unit, and begin working the moment your
    character touches the water.  Note that fatigue reduces at a rate of 1 per
    time unit in the hot springs, at the same time as stamina is being
    restored.  Finally, you regain 127 stamina (and 30 fatigue) when going to
    bed before 6PM; this goes down by 7 stamina and 3 fatigue per hour past
    this, though.
    
    
    Your Fatigue						[GGFATIGUE]
    ----=
    
     Fatigue raises according to a few factors.  Under normal conditions,
    fatigue won't rise until you have 0 stamina.  Once you are out of stamina,
    it normally drains by 2 fatigue per tool use.  On non-rainy days, from 10PM
    to midnight, fatigue will rise by 1 point per tool use if you still have
    stamina left, and by 3 if you have no stamina left.  After midnight,
    fatigue drains by 2 per use with stamina left, and 4 per use without.  On
    rainy days, all situations add 1 more fatigue (including before 10PM and
    with stamina left).
    
     The Mystic Berry changes this, however.  If you have it, then the rainy
    day fatigue boost effect does not take place.  Furthermore, you only lose 1
    fatigue per tool use once you're out of stamina, all the way up to 12AM.
    At that point, you will gain 1 fatigue per tool use with stamina left, and
    2 fatigue without stamina left.  The only difference between normal and
    rainy days concerning fatigue, once you have the Mystic Berry, is that the
    fatigue drain if you have stamina left will begin at 10PM instead of 12AM.
    
     At 12AM, 2AM, and 4AM, your fatigue goes up by 3 automatically.  If your
    character is napping (ie. lying on the ground, or in the hot springs
    asleep), this will not take place.  At 6AM, if you still have not gone to
    bed, your fatigue will go up by 20, but this cannot send you to the
    hospital; breakfast still restores 1 fatigue, which will leave you, at
    worst, with 99 fatigue built up.  If an event must take place for the day,
    and you build up fatigue before the event takes place, then fatigue will
    cap at 99 until you exit your house for the first time that day.
    
     Fatigue is directly tied to sickness, and the four levels of sickness
    (from 0 to 3).  If fatigue is below 50, your sickness level is 0.  Once
    fatigue reaches 50, your character will shake his head (sickness level 1).
    At 70, sickness level will hit 2. At 80, he'll fall over and get up
    awkwardly, and at 100 he'll pass out completely (sickness level 3).  The
    sickness levels determine how late you start your next farm day.  At
    sickness level 0, you start out the day at 6:00AM.  At level 1, your
    character will start the day at 8:00AM.  At level 2, 12:00PM, and at level
    3, he'll miss the rest of the day entirely and start the day after that one
    at 12:00PM with 75 fatigue.  By starting a fire in the fireplace, you
    reduce your fatigue by 5.  Unfortunately, this only works once per day, and
    you can't light a fire in the fireplace any time other than Winter.
    Stamina and fatigue both are restored according to how many hours of sleep
    your character gets (127 stamina maximum and 30 fatigue maximum per night,
    decreasing by 7 stamina and 3 fatigue every hour past 6:00PM).  If you
    don't go to bed, you get no stamina restoration or fatigue reduction at
    all.  Your automatic morning meal reduces fatigue by 1.
    
     If you pass out, you will automatically be carted off to the hospital,
    and lose the rest of the day.  You'll also lose 10G (unless you have no
    money), and be returned home at 12:00PM the next day with 75 fatigue (which
    of course gets reduced to 74 by the morning meal), and your stamina
    completely refilled.
    
     Fatigue rises by the same amount no matter what tool action you take, even
    if it's a powered-up tool.  This means that using a tool's most powerful
    level is only as fatigue-building as using a tool's basic level.
    
     Fatigue can be removed via Turbojolt and Turbojolt XL, or slowly removed
    via food items (see the Items sections for exact values).  The hot springs
    reduce fatigue by 1 per game minute, along with restoring 2 stamina per
    game minute.
    
     Here is a breakdown of how fatigue will rise:
    
    Normal weather, no Mystic Berry, before 10PM:
    * If you have stamina left, fatigue does not rise
    * If stamina is 0, fatigue rises by 2 per tool use
    10PM to 12AM:
    * If you have stamina left, fatigue rises by 1 per tool use
    * If stamina is 0, fatigue rises by 3 per tool use
    12AM to 6AM:
    * If you have stamina left, fatigue rises by 2 per tool use
    * If stamina is 0, fatigue rises by 4 per tool use
    
    Rainy weather, no Mystic Berry, before 10PM:
    * If you have stamina left, fatigue rises by 1 per tool use
    * If stamina is 0, fatigue rises by 3 per tool use
    10PM to 12AM:
    * If you have stamina left, fatigue rises by 2 per tool use
    * If stamina is 0, fatigue rises by 4 per tool use
    12AM to 6AM:
    * If you have stamina left, fatigue rises by 3 per tool use
    * If stamina is 0, fatigue rises by 5 per tool use
    
    Normal weather, have Mystic Berry, before 10PM:
    * If you have stamina left, fatigue does not rise
    * If stamina is 0, fatigue rises by 1 per tool use
    10PM to 12AM:
    * If you have stamina left, fatigue does not rise
    * If stamina is 0, fatigue rises by 1 per tool use
    12AM to 6AM:
    * If you have stamina left, fatigue rises by 1 per tool use
    * If stamina is 0, fatigue rises by 2 per tool use
    
    Rainy weather, have Mystic Berry, before 10PM:
    * If you have stamina left, fatigue does not rise
    * If stamina is 0, fatigue rises by 1 per tool use
    10PM to 12AM:
    * If you have stamina left, fatigue rises by 1 per tool use
    * If stamina is 0, fatigue rises by 2 per tool use
    12AM to 6AM:
    * If you have stamina left, fatigue rises by 1 per tool use
    * If stamina is 0, fatigue rises by 2 per tool use
    
    
    Villagers' Affection					[GMAFFECT]
    ----=
    
     All villagers follow the same calculations for affection, except for the
    girls.  All girls have max affection for you of 65,535; everybody else has
    up to 255.  The effects of your first gift to the girls on any given day
    are as follows:
    
    Normal:
    -800 for a hated item (-800 if wrapped)
    -500 for a disliked item (-500 if wrapped)
    100 for a neutral item (100 if wrapped)
    300 for a liked item (300 if wrapped)
    500 for a loved item (500 if wrapped)
    1000 for perfume (can't wrap)
    
    Birthday:
    -800 for a hated item (-4000 if wrapped)
    -500 for a disliked item (-2500 if wrapped)
    100 for a neutral item (500 if wrapped)
    300 for a liked item (1500 if wrapped)
    500 for a loved item (2500 if wrapped)
    1000 for perfume (can't wrap)
    
     And for every gift after that (excepting jewelry, which still follows
    the first gift rule):
    
    Normal:
    -800 for a hated item (-800 if wrapped)
    -500 for a disliked item (-500 if wrapped)
    0 for a neutral item (0 if wrapped)
    100 for a liked item (100 if wrapped)
    300 for a loved item (500 if wrapped)
    1000 for Perfume (can't wrap)
    
    Birthday:
    -800 for a hated item (-4000 if wrapped)
    -500 for a disliked item (-2500 if wrapped)
    0 for a neutral item (0 if wrapped)
    100 for a liked item (500 if wrapped)
    300 for a loved item (1500 if wrapped)
    1000 for Perfume (can't wrap)
    
      Girls will gain 200 affection overnight on any day that you interact with
    them, even if you just talk to them that day.  Girls' heart levels go up at
    5000, 20000, 30000, 40000, 50000, and 60000.
    
     For the villagers, the first gift you give them for a day will have the
    following effect:
    
    Normal:
    
    -9 for a hated item (-7 if wrapped)
    -3 for a disliked item (-1 if wrapped)
    1 for a neutral item (3 if wrapped)
    3 for a liked item (5 if wrapped)
    9 for a loved item (11 if wrapped)
    3 for jewelry (5 if wrapped)
    
    Birthday:
    -45 for a hated item (-43 if wrapped)
    -15 for a disliked item (-13 if wrapped)
    5 for a neutral item (7 if wrapped)
    15 for a liked item (17 if wrapped)
    45 for a loved item (47 if wrapped)
    
     All gifts after the first one of the day will have this effect:
    
    Normal:
    
    -9 for a hated item (-10 if wrapped)
    -3 for a disliked item (-4 if wrapped)
    0 for a neutral item (-1 if wrapped)
    1 for a liked item (0 if wrapped)
    3 for a loved item (2 if wrapped)
    1 for jewelry (0 if wrapped)
    
    Birthday:
    
    -45 for a hated item (-50 if wrapped)
    -15 for a disliked item (-20 if wrapped)
    0 for a neutral item (-5 if wrapped)
    5 for a liked item (0 if wrapped)
    15 for a loved item (40 if wrapped)
    5 for jewelry (0 if wrapped)
    
     Simply interacting with the villagers at least once per day (even if you
    just talk to them) will cause their affection to go up by 1 overnight.
    
     Harvest Sprites' heart levels go up every 25 points.  Their affection goes
    down by 2 points every day they work.  Harvest Sprites gain 1 point of
    skill at any job that you have them do per day that they do it (all sprites
    start out with 0 skill at all jobs), and can gain up to a maximum of 255
    skill points per job.
    
     All girls start out with 0 affection, and all villagers start out with 50.
    Every time you go to bed, a few random villagers will have 1 affection
    subtracted from their affection counter (if a girl experiences an affection
    drop overnight, it will be by 200); however, this will not occur if you
    talk to everybody in town.
    
     If an animal on your farm dies, everybody gets a drop of 20 to their
    affection for you (and the girls get a drop of 1000).  This is, needless to
    say, a very bad thing.
    
    
    Marriage and its Effects				[GMMARRIED]
    ----=
    
     If a girl has at least 60,000 affection, you have the second house
    extension, and you have the Blue Feather tool, you can get married.  Simply
    go to a girl with the appropriate amount of affection, and use the Blue
    Feather on her.  Your wedding date will be set to one week from the date
    you use the feather (plus one/two days, if there's a holiday that day).  On
    your wedding day, you won't be able to perform any farm chores.
    
     Giving your wife items and talking to her has the same effect as normal.
    If your wife's affection ever drops below 5000, she'll return to her home.
    To get her to come back to the farm, you must visit her and essentially
    apologize for being such a jerk (at which point her affection for you will
    be upped by 30000; the girls in this game are very forgiving).
    
     32 days after marriage, your wife will get pregnant.  When this happens,
    she will give birth 58 days (roughly two seasons) later.  You'll need to go
    to the clinic once she starts complaining about not feeling well, at which
    point the pregnancy will be official.  If you fail to go to the clinic
    within 8 days of your wife complaining (or fail to talk to her on the 7th
    day of her complaining), she will end up being very sick instead, and lose
    some affection with you.  You won't be able to work on the day of birth.
    This will get you a baby that you can name.  The baby starts with around 50
    affection, and cannot be given items until 60 days after his birth.  As
    with most things in this game, the date of confirmation or birth coincides
    with a holiday, the date for this event will be pushed forward one day.
    
    
    The Animals
    ----=
    
     These are the mechanics concerning the animals.  Surprisingly, most of the
    data here is contrary to what the manual, and most guides, have to say
    about them.  However, the data has been confirmed with an active-program
    value editor (aka. RAM editor).  All animals have a maximum affection of
    255, and only the first time you do something during any given day has any
    effect on them.  Heart levels are gained every 25 affection points.  All
    affection changes take place upon choosing either Sleep without making
    diary entry or Make diary entry and then sleep from the diary menu (or by
    having the day roll over by staying outside until 6:00AM), save for actions
    which reduce affection.  Performing any action on any animal more than once
    does not result in any changes, save attacking them.
    
    Dog							[GMDOG]
    =-=-=
    
     The dog starts out with 10 affection.  By picking it up and putting it
    down, he will gain 2 affection.  Whistling for him at least once a day (as
    long as he responds) will also result in a boost of 2. Ignoring him
    completely causes his affection to drop by 1 per day.  Leaving him out in
    any bad weather (snow, rain, hurricane, or blizzard) overnight will cause
    his affection to drop by 5.  Leaving him outside has no effects otherwise.
    
     Once your dog is an adult, you can throw a dog ball for him.  If you do
    this once per day, he barks, chases it, brings it back to you, and barks
    again, his intelligence will go up by 3.  His intelligence starts at 0, and
    cannot not drop no matter what.  The higher his intelligence is, the better
    your dog will do in the Dog Race on Winter 10.  Raising your dog's
    intelligence does not raise his affection, but it will prevent your dog
    from losing affection because of neglect.  Attacking him reduces his
    affection by 10, and each further attack reduces his affection by 10.
    
    Minimum Time for 10 Hearts: 60 Days
    Minimum Time for Max Intelligence: 85 Days
    
    Horse							[GMHORSE]
    =-=-=
    
     The horse starts out with 10 affection.  Talking to him has no effect.
    Whistling for him (as long as he responds) causes a boost of 2 affection.
    Brushing him causes a boost of 2 affection.  Not brushing him or whistling
    to him on any given day will cause an affection drop of 1.  Leaving him out
    in bad weather overnight causes an affection drop of 5.  As with the dog,
    leaving him outside has no effects otherwise.
    
     Once your horse is an adult, you can ride him.  If you at least jump onto
    your horse once per day, his stamina will go up by 3.  His stamina starts
    at 0, and cannot drop no matter what.  The higher his stamina is, the
    further ahead your horse can push himself in the local Horse Race on Spring
    18.  Riding your horse does not raise his affection, but it will prevent
    your horse from losing affection because of neglect.  Attacking him twice
    reduces his affection by 1, and each further attack reduces its affection
    by 1 (with an upper limit of 5).  These attacking effects also apply for
    when the wild dog barks at him.
    
    Minimum Time for 10 Hearts: 60 Days
    Minimum Time for Max Stamina: 85 Days
    
    Chickens						[GMCHICKEN]
    =-=-=
    
     Chickens start out with 10 affection.  Feeding them every day will make
    their affection will go up by 10.  Forgetting to feed them causes an
    affection drop of 20.  Leaving them out in bad weather overnight causes
    their affection to drop by 120.  If left outside, chickens do not need to
    be fed in the chicken coop.  Leaving them outside otherwise has no effect.
    Any chicken who is not fed will not produce eggs for the next two days,
    even if you feed them.  Chickens require at least 1 heart (25 affection) to
    produce eggs.  Attacking them causes their affection to drop by 10, and all
    further attacks reduce their affection by 10.  These attacking effects also
    apply for when the wild dog barks at them.
    
     You can place chicken feed chickens in any of the bins in the coop.  You
    don't have to place them in any sort of order.  As long as enough feed is
    available, your birds will eat it.
    
     Incubated eggs will take 3 days from being placed to hatch, and 9 days
    from there to mature from chicks into chickens.
    
    Minimum Time for 10 Hearts: 24 Days
    Maximum Potential Profit per Animal per Season: 1500G (9000G w/Maker)
    
    Cows							[GMCOW]
    =-=-=
    
     Cows start out with 10 affection.  Feeding them every day will make their
    affection go up by 1 (affection goes up by 2 if they eat grass outside).
    Talking to them will make their affection go up by 3.  Forgetting to feed
    them causes an affection drop of 10 (9 if they're left outside and there's
    no mature grass for them to eat).  Brushing and milking them has no effect
    whatsoever.  Leaving them out in bad weather overnight causes their
    affection to drop by 120.  Leaving them outside otherwise has no effect.
    Any cow who is not fed will not produce milk for two days, even if you feed
    them.  Impregnating a cow will not change how the cow's affection raises or
    drops.  Attacking them causes their affection to drop by 10, and all
    further attacks reduce their affection by 10.  These attacking effects also
    apply for when the wild dog barks at them.
    
     You can place fodder for cows and sheep in any of the bins in the barn,
    including the pregnant animal bins.  You don't have to place them in any
    sort of order.  As long as enough fodder is available, your animals will
    eat it.  Also, pregnant animals do not require additional food, meaning the
    pregnant animal bins are mostly for decoration.
    
     Calfs take 21 days to be born.  Calfs take 15 days to mature into an
    immature cow.  Immature cows take 14 days to mature into an adult cow.
    
    Minimum Time for 10 Hearts: 60 Days*
    Maximum Potential Profit per Animal per Season: 9000G (18000G w/Maker)
    
    Sheep							[GMSHEEP]
    =-=-=
    
     Sheep start out with 10 affection.  Feeding them every day will make their
    affection go up by 1 (affection goes up by 2 if they eat grass outside).
    Talking to them will make their affection go up by 3.  Forgetting to feed
    them causes an affection drop of 10 (9 if they're left outside and there's
    no mature grass for them to eat).  Brushing and clipping them has no effect
    whatsoever.  Leaving them out in bad weather overnight causes their
    affection to drop by 120.  Leaving them outside otherwise has no effect.
    Any sheep who is not fed will have their wool growth halted for 1 day,
    even if you feed them.  Impregnating a sheep will not change how the
    sheep's affection raises or drops.  Attacking them causes their affection
    to drop by 1, and all further attacks reduce their affection by 1.  These
    attacking effects also apply for when the wild dog barks at them.
    
     Once a sheep's wool is clipped, it takes 7 days to regrow.
    
     You can place fodder for cows and sheep in any of the bins in the barn,
    including the pregnant animal bins.  You don't have to place them in any
    sort of order.  As long as enough fodder is available, your animals will
    eat it.  Also, pregnant animals do not require additional food, meaning the
    pregnant animal bins are mostly for decoration.
    
     Lambs take 21 days to be born.  Lambs take 15 days to mature into adult
    sheep that can be shorn.
    
    Minimum Time for 10 Hearts: 60 Days*
    Maximum Potential Profit per Animal per Season: 2000G (4000G w/Maker)
    
    
    * - Cows and sheep can potentially get 10 hearts in as little as 48 days,
    but this would require constant sunny weather and a very large pasture
    available to feed them with.  The boost in affection growth is not worth
    the loss of time that this option entails.
    
    Items							[GMITEMS]
    ----=
    
     This is a full list of every item in the game, and the various attributes
    for each one.  Eatable items have stamina and fatigue values listed.  For
    fatigue, the value listed is how much fatigue is reduced; a negative value
    means that the item adds to fatigue (which is bad, of course).
    
    The Tools:
    
    NOTE: Once you have a hothouse, the Supermarket sells seeds for all seasons
    during every season.
    
    Tool: Sickle
    Function: Cut down grass and plants
    Found: Start with it, can be upgraded
    
    Tool: Hoe
    Function: Till soil and dig in the mines, remove seeds
    Found: Start with it, can be upgraded
    
    Tool: Axe
    Function: Cut down branches and (once it's copper or better) stumps
    Found: Start with it, can be upgraded
    
    Tool: Hammer
    Function: Break stones, big stones (once it's copper), and rocks (once it's
    silver), break broken fences, un-till soil
    Found: Start with it, can be upgraded
    
    Tool: Watering Can
    Function: Waters crops
    Found: Start with it, can be upgraded
    
    Tool: Brush
    Function: Makes the horse like you better if you use it on him
    Found: Buy at Saibara's for 800G
    
    Tool: Milker
    Function: Lets you draw Milk from mature cows
    Found: Buy at Saibara's for 1800G
    
    Tool: Clippers
    Function: Lets you cut Wool from sheep
    Found: Buy at Saibara's for 2000G
    
    Tool: Bell
    Function: Call all barn animals to your current location
    Found: Buy at Yodel Ranch for 500G
    
    Tool: Animal Medicine
    Function: Cure a sick animal
    Found: Buy at Yodel Ranch or Chicken Lil's for 1000G
    
    Tool: C.M. Potion
    Function: Impregnate a mature cow
    Found: Buy at Yodel Ranch for 3000G
    
    Tool: S.M. Potion
    Function: Impregnate a mature sheep
    Found: Buy at Yodel Ranch for 3000G
    
    Tool: Blue Feather
    Function: Propose marriage to a girl
    Found: Buy at the Supermarket for 1000G, or from Won for 30000G
    
    Tool: Turnip Seeds
    Function: Plant Turnips during Spring or in the Hothouse
    Found: Buy at the Supermarket for 120G during Spring
    
    Tool: Potato Seeds
    Function: Plant Potatoes during Spring or in the Hothouse
    Found: Buy at the Supermarket for 150G during Spring
    
    Tool: Cucumber Seeds
    Function: Plant Cucumbers during Spring or in the Hothouse
    Found: Buy at the Supermarket for 200G during Spring
    
    Tool: Strawberry Seeds
    Function: Plant Strawberries during Spring or in the Hothouse
    Found: Buy at the Supermarket for 150G during Spring, after having shipped
    at least 101 Turnips, Potatoes, Cucumbers, and Cabbages
    
    Tool: Cabbage Seeds
    Function: Plant Cabbages during Spring or in the Hothouse
    Found: Buy from Won's Seed Corner for 500G
    
    Tool: Tomato Seeds
    Function: Plant Tomatoes during Summer or in the Hothouse
    Found: Buy from the Supermarket for 200G during Summer
    
    Tool: Corn Seeds
    Function: Plant Corn during Summer or in the Hothouse
    Found: Buy from the Supermarket for 300G during Summer
    
    Tool: Onion Seeds
    Function: Plant Onions during Summer or in the Hothouse
    Found: Buy from the Supermarket for 150G during Summer
    
    Tool: Pumpkin Seeds
    Function: Plant Pumpkins during Summer or in the Hothouse
    Found: Buy from the Supermarket for 500G during Summer, after having
    shipped at least 101 Tomatoes, Corn, Onions, and Pineapples
    
    Tool: Pineapple Seeds
    Function: Plant Pineapples during Summer or in the Hothouse
    Found: Buy from Won's Seed Corner for 1000G
    
    Tool: Eggplant Seeds
    Function: Plant Eggplants during Fall or in the Hothouse
    Found: Buy from the Supermarket for 120G during Fall
    
    Tool: Carrot Seeds
    Function: Plant Carrots during Fall or in the Hothouse
    Found: Buy from the Supermarket for 300G during Fall
    
    Tool: Sweet Potato Seeds
    Function: Plant Sweet Potatoes during Fall or in the Hothouse
    Found: Buy from the Supermarket for 300G during Fall
    
    Tool: Spinach Seeds
    Function: Plant Spinach during Fall or in the Hothouse
    Found: Buy from the Supermarket for 200G during Fall, after having shipped
    at least 101 Eggplants, Carrots, Sweet Potatoes, and Green Peppers
    
    Tool: Green Pepper Seeds
    Function: Plant Green Peppers during Fall or in the Hothouse
    Found: Buy from Won's Seed Corner for 150G
    
    Tool: Moondrop Seeds
    Function: Plant Moondrop Flowers during Spring or in the Hothouse
    Found: Buy from Won's Seed Corner for 300G; only available after having
    completed an event where Karen gives you a bag of them
    
    Tool: Pink Cat Seeds
    Function: Plant Pink Cat Flowers during Spring or in the Hothouse
    Found: Buy from Won's Seed Corner for 200G
    
    Tool: Magic Red Seeds
    Function: Plant Magic Red Flowers during Fall or in the Hothouse
    Found: Buy from Won's Seed Corner for 600G
    
    Tool: Toy Flower Seeds
    Function: Plant Toy Flowers during Spring or in the Hothouse
    Found: Buy from Won's Seed Corner for 500G
    
    Tool: Orangecup Seeds
    Function: Plant Orange Cup Fruit during Spring, Summer, Fall, or in the
    Hothouse
    Found: Buy from Won's Seed Corner for 1000G
    
    Tool: Grass Seeds
    Function: Plant Grass during Spring, Summer, Fall, or in the Hothouse
    Found: Buy from the Supermarket for 500G during Spring, Summer, or Fall
    
    Tool: Fishing Rod
    Function: Catch fish from the ocean, river, and lake
    Found: Given to you by Greg if you talk to him, and have a free tool slot
    in your rucksack
    
    Tool: Fishing Pole
    Function: Catch fish from the ocean, river, and lake; more forgiving than
    the Fishing Rod
    Found: Given to you by Greg once you have 50 or more fish in your pond, if
    you have a free tool slot in your rucksack
    
    
    The Items:
    
    Item: Stone
    Found: All over the field; break them with the hammer
    
    Item: Large Stone
    Found: All over the field and on Mother Hill; break them with a copper
    hammer or better
    
    Item: Rock
    Found: All over the field; break them with a silver hammer or better
    
    Item: Weeds
    Found: All over the field; pull them out or cut them with the sickle
    
    Item: Branch
    Found: All over the field; chop them with the axe for 1 lumber
    
    Item: Stump
    Found: All over the field, near Gotz' House, the Hot Springs, and on Mother
    Hill; chop them down completely with a copper axe or better for 6 lumber
    
    Item: Lumber
    Found: Chop up branches or tree stumps for it, or buy it from Gotz for 50G
    per piece
    
    Item: Dead Weeds
    Found: All over the field, during Fall; pull them out or cut them with the
    sickle
    
    Item: Winter Stone
    Found: All over the field, during Winter; break them with the hammer
    
    Item: Winter Branch
    Found: All over the field, during Winter; chop them with the axe for 1
    lumber
    
    Item: Winter Lumber
    Found: Any piece of lumber placed on the field during Winter is converted
    to this
    
    Item: Turnip		Sell Value: 60
    Stamina: 3		Fatigue: 1
    Found: Plant Turnip Seeds during Spring or in the Hothouse
    
    Item: Potato		Sell Value: 80
    Stamina: 3		Fatigue: 1
    Found: Plant Potato Seeds during Spring or in the Hothouse
    
    Item: Cucumber		Sell Value: 60
    Stamina: 4		Fatigue: 1
    Found: Plant Cucumber Seeds during Spring or in the Hothouse
    
    Item: Strawberry	Sell Value: 30
    Stamina: 5		Fatigue: 2
    Found: Plant Strawberry Seeds during Spring or in the Hothouse
    
    Item: Cabbage		Sell Value: 250
    Stamina: 3		Fatigue: 1
    Found: Plant Cabbage Seeds during Spring or in the Hothouse
    
    Item: Tomato		Sell Value: 60
    Stamina: 4		Fatigue: 1
    Found: Plant Tomato Seeds during Summer or in the Hothouse
    
    Item: Corn		Sell Value: 100
    Stamina: 3		Fatigue: 1
    Found: Plant Corn Seeds during Summer or in the Hothouse
    
    Item: Onion		Sell Value: 80
    Stamina: 3		Fatigue: 1
    Found: Plant Onion Seeds during Summer or in the Hothouse
    
    Item: Pumpkin		Sell Value: 250
    Stamina: 3		Fatigue: 1
    Found: Plant Pumpkin Seeds during Summer or in the Hothouse
    
    Item: Pineapple		Sell Value: 500
    Stamina: 5		Fatigue: 2
    Found: Plant Pineapple Seeds during Summer or in the Hothouse
    
    Item: Eggplant		Sell Value: 80
    Stamina: 3		Fatigue: 1
    Found: Plant Eggplant Seeds during Fall or in the Hothouse
    
    Item: Carrot		Sell Value: 120
    Stamina: 4		Fatigue: 1
    Found: Plant Carrot Seeds during Fall or in the Hothouse
    
    Item: Sweet Potato	Sell Value: 120
    Stamina: 3		Fatigue: 1
    Found: Plant Sweet Potato Seeds during Fall or in the Hothouse
    
    Item: Spinach		Sell Value: 80
    Stamina: 3		Fatigue: 1
    Found: Plant Spinach Seeds during Fall or in the Hothouse
    
    Item: Green Pepper	Sell Value: 40
    Stamina: 3		Fatigue: 1
    Found: Plant Green Pepper Seeds during Fall or in the Hothouse
    
    Item: Orangecup Fruit	Sell Value: 60
    Stamina: 3		Fatigue: 5
    Found: Plant Orange Cup Seeds during Spring, Summer, Fall, or in the
    Hothouse
    
    Item: Apple		Sell Value: 50
    Stamina: 2		Fatigue: 1
    Found: Harvest from near the apple tree during Fall
    
    Item: Bamboo Shoot	Sell Value: 50
    Stamina: 10		Fatigue: 1
    Found: Near the Hot Springs, during Spring
    
    Item: Wild Grape	Sell Value: 50
    Stamina: 10		Fatigue: 2
    Found: On Mother Hill, during Fall
    
    Item: Mushroom		Sell Value: 70
    Stamina: 10		Fatigue: 1
    Found: On Mother Hill and at Gotz' house, during Fall
    
    Item: PoisonousMushroom	Sell Value: 100
    Stamina: -10		Fatigue: -5
    Found: At Gotz' House, during Fall
    
    Item: Truffle		Sell Value: 500
    Stamina: 20		Fatigue: 1
    Found: On Mother Hill, during Fall, or buy at the Local Horse Race for 12
    medals
    
    Item: Blue Grass	Sell Value: 100
    Stamina: 9		Fatigue: 1
    Found: Near the Hot Springs and at Gotz' House, during Spring
    
    Item: Red Grass		Sell Value: 100
    Stamina: -10		Fatigue: -5
    Found: Near the Hot Springs and at Gotz' House, during Summer
    
    Item: Green Grass	Sell Value: 100
    Stamina: 0		Fatigue: 2
    Found: Near the Hot Springs and at Gotz' House, during Fall
    
    Item: Egg		Sell Value: 50
    Stamina: 4		Fatigue: 0
    Found: Laid by chickens without a crown next to their name with at least 1
    heart
    
    Item: Golden Egg	Sell Value: 50
    Stamina: 5		Fatigue: 2
    Found: Laid by chickens with a crown next to their name
    
    Item: Spa-Boiled Egg	Sell Value: 80
    Stamina: 4		Fatigue: 1
    Found: Toss any quality Egg or a Golden Egg into the Hot Springs
    
    Item: Mayonnaise S	Sell Value: 100
    Stamina: 1		Fatigue: 1
    Found: Place a Normal Egg in the Mayo Maker, or make via cooking
    
    Item: Mayonnaise M	Sell Value: 150
    Stamina: 2		Fatigue: 1
    Found: Place a Good Egg in the Mayo Maker, or make via cooking
    
    Item: Mayonnaise L	Sell Value: 200
    Stamina: 3		Fatigue: 1
    Found: Place an Excellent Egg in the Mayo Maker, or make via cooking
    
    Item: Mayonnaise G	Sell Value: 300
    Stamina: 4		Fatigue: 2
    Found: Place a Golden Egg in the Mayo Maker, or make via cooking
    
    Item: Milk S		Sell Value: 100
    Stamina: 2		Fatigue: 2
    Found: Use the Milker on a mature cow with 0 to 3 hearts
    
    Item: Milk M		Sell Value: 150
    Stamina: 3		Fatigue: 2
    Found: Use the Milker on a mature cow with 4 to 7 hearts
    
    Item: Milk L		Sell Value: 200
    Stamina: 4		Fatigue: 2
    Found: Use the Milker on a mature cow with 8 to 10 hearts
    
    Item: Milk G		Sell Value: 300
    Stamina: 5		Fatigue: 3
    Found: Use the Milker on a mature cow with a crown next to its name
    
    Item: Cheese S		Sell Value: 300
    Stamina: 5		Fatigue: 1
    Found: Place a Milk S in the Cheese Maker
    
    Item: Cheese M		Sell Value: 400
    Stamina: 6		Fatigue: 1
    Found: Place a Milk M in the Cheese Maker
    
    Item: Cheese L		Sell Value: 500
    Stamina: 7		Fatigue: 1
    Found: Place a Milk L in the Cheese Maker
    
    Item: Cheese G		Sell Value: 600
    Stamina: 8		Fatigue: 2
    Found: Place a Milk G in the Cheese Maker
    
    Item: Wool S		Sell Value: 100
    Found: Shear a woolly sheep with 0 to 3 hearts
    
    Item: Wool M		Sell Value: 400
    Found: Shear a woolly sheep with 4 to 7 hearts
    
    Item: Wool L		Sell Value: 500
    Found: Shear a woolly sheep with 8 to 10 hearts
    
    Item: Wool G		Sell Value: 600
    Found: Shear a sheep with a crown next to its name
    
    Item: Yarn Ball S	Sell Value: 300
    Found: Place a Wool S in the Yarn Maker
    
    Item: Yarn Ball M	Sell Value: 700
    Found: Place a Wool M in the Yarn Maker
    
    Item: Yarn Ball L	Sell Value: 800
    Found: Place a Wool L in the Yarn Maker
    
    Item: Yarn Ball G	Sell Value: 1000
    Found: Place a Wool G in the Yarn Maker
    
    Item: Junk Ore		Sell Value: 1
    Found: Mine in the normal mine (all floors) or the winter mine (all floors
    except the bottom floor)
    
    Item: Copper Ore	Sell Value: 15
    Found: Mine in the normal mine (all floors)
    
    Item: Silver Ore	Sell Value: 20
    Found: Mine in the normal mine (floors 2 through 10)
    
    Item: Gold Ore		Sell Value: 25
    Found: Mine in the normal mine (floors 4 through 10)
    
    Item: Mystrile		Sell Value: 40
    Found: Mine in the normal mine (floors 6 through 10) or the winter mine
    (all floors except the bottom floor), or buy at the Local Horse Race for 3
    medals
    
    Item: Orichalcum	Sell Value: 50
    Found: Mine in the winter mine (floors 2 through 9)
    
    Item: Adamantite	Sell Value: 50
    Found: Mine in the winter mine (floors 4 through 9)
    
    Item: Earrings		Sell Value: 2000
    Found: Have Saibara make them for 1000G (takes 3 days), or buy them at the
    Local Horse Race for 33 medals
    
    Item: Necklace		Sell Value: 2000
    Found: Have Saibara make it for 1000G (takes 3 days), or buy it at the
    Local Horse Race for 35 medals
    
    Item: Bracelet		Sell Value: 2000
    Found: Have Saibara make it for 1000G (takes 3 days), or buy it at the
    Local Horse Race for 42 medals
    
    Item: Moondrop Flower
    Found: Pick them from Gotz' House and Mother Hill during Spring, or plant
    them via Moondrop Seeds (which you cannot buy until you plant the bag of
    Moondrop Seeds that Karen gives you, and have them bloom)
    
    Item: Toy Flower
    Found: Pick them from Mother Hill during Spring, or plant them via Toy
    Flower Seeds
    
    Item: Pink Cat Flower
    Found: Pick them from Gotz' House and Mother Hill during Summer, or plant
    them via Pink Cat Seeds
    
    Item: Magic Red Flower
    Found: Pick them from Gotz' House and Mother Hill during Fall, or plant
    them via Magic Red Seeds
    
    Item: Magic Red (Red)	Sell Value: 200
    Found: Plant Magic Red Seeds in your field during Fall; chances of one
    growing are approximately 1 in 16
    
    Item: Honey		Sell Value: 50 or 60
    Stamina: 2		Fatigue: 2
    Found: Harvest from the beehive on the apple tree (must plant at least one
    flower on the farm and have it bloom for the hive to appear)
    
    Item: SUGDW Apple	Sell Value: 50
    Stamina: 2		Fatigue: 2
    Found: Buy from Won for 500G
    
    Item: Rice Ball
    Stamina: 2		Fatigue: 1
    Found: Buy from the Supermarket for 100G
    
    Item: Bread
    Stamina: 2		Fatigue: 1
    Found: Buy from the Supermarket for 100G
    
    Item: Bodigizer
    Stamina: 50		Fatigue: 1
    Found: Buy from the Clinic for 500G
    
    Item: Bodigizer XL
    Stamina: 100		Fatigue: 1
    Found: Buy at the Local Horse Race for 15 Medals, or buy at the Clinic for
    1000G (once they carry it)
    
    Item: Turbojolt
    Stamina: 0		Fatigue: 20
    Found: Buy at the Clinic for 1000G
    
    Item: Turbojolt XL
    Stamina: 0		Fatigue: 50
    Found: Buy at the local Horse Race for 21 Medals, or buy at the Clinic for
    1500G (once they carry it)
    
    Item: Wine
    Stamina: 0		Fatigue: 5
    Found: Buy from the Aja Winery for 300G
    
    Item: Grape Juice
    Stamina: 5		Fatigue: 2
    Found: Buy from the Aja Winery for 200G
    
    Item: Large Fish	Sell Value: 200
    Stamina: 4		Fatigue: 1
    Found: Catch in the ocean, or grab one from your fish pond if you have one
    in there
    
    Item: Medium Fish	Sell Value: 120
    Stamina: 3		Fatigue: 1
    Found: Catch in the ocean, lake, or river, or grab one from your fish pond
    if you have one in there
    
    Item: Small Fish	Sell Value: 50
    Stamina: 2		Fatigue: 1
    Found: Catch in the ocean, lake, or river, or grab one from your fish pond
    if you have one in there
    
    Item: Gift
    Found: Wrap an item at the Supermarket for 100G
    
    Item: Oil
    Found: Buy from the Supermarket for 50G
    
    Item: Flour
    Found: Buy from the Supermarket for 50G
    
    Item: Curry Powder
    Found: Buy from the Supermarket for 50G
    
    Item: Dog Ball
    Found: Buy from Won for 100G
    
    Item: Basket
    Found: Buy from the Supermarket for 5000G
    
    Item: Rucksack Level 2
    Found: Buy from the Supermarket for 3000G
    
    Item: Rucksack Level 3
    Found: Buy from the Supermarket for 5000G
    
    Item: Fish Food
    Found: Buy from the Supermarket for 20G per unit
    
    Item: Fodder
    Found: Buy from Yodel Ranch for 20G per unit, or harvest mature grass to
    make it
    
    Item: Chicken Feed
    Found: Buy from Chicken Lil's for 10G per unit, or put Corn in the water
    mill for 10 units of Chicken Feed per 1 Corn
    
    Item: Veggie Pancake
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Fried Rice
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Stir Fry
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Miso Soup
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Stew
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Curry
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Salad
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Fruit Juice
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Vegetable Juice
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Mixed Juice
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Sandwich
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Pickled Turnips
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Fries
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Pickles
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Strawberry Jam
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Strawberry Milk
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Tomato Juice
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Popcorn
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Pumpkin Pudding
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Happy Eggplant
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Sweet Potato (dish)
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Roasted Potatoes
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Greens
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Scrambled Eggs
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Omelet
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Boiled Egg
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Hot Milk
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Butter
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Cheesecake
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Cheese Fondue
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Apple Jam
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Apple Pie
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Bamboo Rice
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Mushroom Rice
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Truffle Rice
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Grape Jam
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Sushi
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Chirashi Sushi
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Jam Bun
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Raisin Bread
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Dinner Roll
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Sashimi
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Grilled Fish
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Pizza
    Stamina: 0		Fatigue: 3
    Found: Make it via cooking
    
    Item: Noodles
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Curry Noodles
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Tempura Noodles
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Fried Noodles
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Tempura
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Cookie
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Ice Cream
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Cake
    Stamina: 0*		Fatigue: 4
    Found: Make it via cooking
    
    Item: Food Fiasco
    Stamina: 0*		Fatigue: 0
    Found: Make it via cooking
    
    Item: Chocolate
    Stamina: 2		Fatigue: 2
    Found: Get during Winter Thanksgiving from a girl with 10,000 to 29,999
    affection for you
    
    Item: Chocolate Cookie
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking, or get it during Winter Thanksgiving from a
    girl with 30,0000 to 49,999 affection for you
    
    Item: Chocolate Cake
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking, or get it during Winter Thanksgiving from a
    girl with 50,000 to 65,535 affection for you
    
    Item: Relaxation Tea Leaves
    Stamina: 2		Fatigue: 3
    Found: Given to you by the Harvest Sprites for attending their tea party
    and giving them all gifts
    
    Item: Relaxation Tea
    Stamina: 0*		Fatigue: 5
    Found: Make it via cooking
    
    Item: Fruit Latte
    Stamina: 0*		Fatigue: 5
    Found: Make it via cooking
    
    Item: Veggie Latte
    Stamina: 0*		Fatigue: 5
    Found: Make it via cooking
    
    Item: Mixed Latte
    Stamina: 0*		Fatigue: 5
    Found: Make it via cooking
    
    Item: Ketchup
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    Item: Rice Omelet
    Stamina: 0*		Fatigue: 3
    Found: Make it via cooking
    
    * - The stamina restorative properties of food are entirely determined by
    what ingredients are used.  Food does in fact restore stamina if you
    yourself make it, but the amount varies depending on the ingredients you
    use.  Fatigue reduction, however, is constant.  The baked items given to
    you by villagers (during events or Winter Thanksgiving) have no stamina
    restorative properties.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    V. Conclusion
    ====-
    
    Special Thanks To					[CTHANKSTO]
    ----=
    
     Unsurprisingly, I didn't write this guide entirely on my own.  This is a
    list of everybody I'd like to thank for their support in making this guide
    what it is today.
    
    * SoSweettoo - A user on the GameFAQs message boards who got me started on
    my information-seeking quest.  Thanks to ye!  She's also co-responsible for
    finding the GameShark code conversion value for European gamers.
    
    * The GameFAQs HM:BTN message board regulars - eviltogepi, andyman, Pooh
    Da Stryker, Spunkypunky, DetroitDJ...  You know who you all are.  The
    support you guys (and gals) provided (as well as the information early on)
    really helped me out.
    
    * loto610 - The original discoverer of the stamina exploit that allows for
    mastering all tools within the first two days of the game.
    
    * Koalyak - Devised the ingenious figure-eight hothouse planting formation
    that's listed in the Strategies section.
    
    * IAmVincent, Lagniappe, Megarpggal2002, and Glazius - Helped me locate
    some of the more obscure events in the game
    
    * Blood Angel Dante - Came up with the idea for a no-field play-through,
    which in turn caused me to think up all of the other challenges.  He also
    spotted a minor (but significant) error in the master walkthrough.
    
    * sniperscope - For devising several new GameShark codes.  Which ones they
    are are listed in the GameShark codes section itself.
    
    * JungleJim - Discovered more of the fatigue mechanics, and inspired the
    Patchworks field formation in the strategies section.
    
    * Chitraka Jubatus - Informed me of how Bodigizer XL and Turbojolt XL are
    made available for sale at the clinic.
    
    * znights - Brought to my attention the Spring 30th wedding bug.
    
    * silent_witness_13@hotmail.com - Informed me that it's possible to fish in
    the lake during winter
    
    * Malcolm - Devised the GameShark code for always having a yellow smiley
    face during the swimming contest.  Also provided a second PAL version code
    offset (probably for the 1.1 PAL release).
    
    * gkin90 - Brought the Harvest Festival Bug to my attention.
    
    * The CMGSCCC and Gameshark.com - For devising/posting the original HM:BTN
    GameShark codes.  It would've taken a lot longer to find everything without
    their codes as a starting point!
    
    * The ArtMoney Team - For making ArtMoney, the RAM editing software that
    allowed me to find so much information about the game.
    
    * The ePSXe Team - For making ePSXe, which allowed me to track the data in
    a much more efficient manner than I could have with my PS1.
    
    * Victor Interactive and Natsume - They're the guys who made and published
    the game, respectively.  Without their efforts, naturally, this guide would
    not exist.
    
    
     And finally, a big not-thanks to Gamewinners for never confirming
    anything, and thus spreading more blatantly false game rumors faster than
    any other method humanly possible.
    
    
    Afterword						[CAFTERWRD]
    ----=
    
     After many years of playing this game and never quite knowing just how
    everything works, it was very satisfying to sit down and figure it all out.
    I enjoyed the process of writing this guide, and I hope that somebody
    finds it helpful.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Copyright 2003, 2004 Sky Render