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    FAQ/Move List by Gunsmith

    Version: 5.01 | Updated: 02/13/00 | Printable Version | Search This Guide

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             [   T h e  K i n g  O f  F i g h t e r s  ' 9 9   ]
    
                                 Episode 5
    
                          "The Millenium Battle" 
    
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                     FAQ -v5.01 REACTIVE FINAL- by Gunsmith
    
    -The last things that you want to know:
     - The Iori striker combos.  Iori's flame must hit the opponent
       as they land from a jump.  
     - Not all the combos work.  Please refer to Serpent Wave's
       combo FAQ.
     - ALL Infinite Bugs are explained here: 
       http://www.geocities.com/TimesSquare/8561/
     - Yes, Jhun is a big fan of Athena.  Calvin said he spotted
       confirmation in the Technical Mook.  This explains all the
       Manga frolics that you have seen.
     - All speech and vs introductions are in a updated form in 
       a seperate "Speech FAQ" available only at www.gamefaqs.com
     - Omake Teams COMPLETE!
     - There are one or two more bugs.  Bulletin Board will 
       advertise development.
     - Is something burning in your heart, that you feel you 
       need to tell the world through this FAQ? .... Email.
    
    -After Feb 1st, there will be no further updates to this FAQ.  
     Anything else of interest will be posted on the Bulletin Board.
     If you want to know a quote translation please email me or 
     post on the bulletin board.
    
    -Within this FAQ, you will find movelists, combos, infinites, bugs,
     story, bio, speech translations, winposes descrip, endings, neo geo
     CD info, and all manner of miscellaneous information on the game.
     This FAQ works as an companion to Kao Megura's FAQ, in which you 
     will find detailed move description (including which moves work 
     in combos in counter mode), movelist translation, dip switch info 
     and more!
     What you won't find in this FAQ is an attempt to copy from other
     FAQs.  This FAQ started on the 30th July and is ongoing.  I don't
     see how another FAQ on KOF'99 can possibly have "found out" their 
     own information as, to put it bluntly, it was here first.  Kao 
     Megura sent me a translation list which I have now removed as
     he has his own faq.  This FAQ is made from my own efforts of 
     researching information and helpful contributions sent to me or
     posted on the Bulletin Board at my homepage.  They get credit.
     We deserve credit.  Don't be fooled by FAQ's which are double-
     spaced in order to look bigger or claim to be working on getting
     info which IS ALREADY HERE.
    
     Beware of cheap imitations.
    
     "Innovate, don't imitate" (C) Hugo Boss 1998, 1999, 2000
    
    Updates-- 
    18th Jan  - I'm back but there isn't much more to add.
                Little corrections here and there... 
                I noticed Neo Geo Website has released quote
                info for the first time!  Taken out most 
                speech where it's just the character shouting
                the name of the move unless it's different
                translation to that of Kao or he never 
                translated it.  If you want to know translations
                of moves that have been in the game since
                KOF '97, simply refer to Kao Megura's '97 Faq.
                There are some differences with my translation,
                though... 
    19th Dec  - Released this version at Gamefaqs since no-one
                is obviously in touch with the minor updates
                at the homepage.  This version still needs some
                tidying up with the new info I got, but I'll
                be away till 10th January... Merry Christmas!
    17th Dec  - Woah, busy bee!  Sat down with Mai-chan and went
                through the soundtrack comparing notes with 
                Kao's KOF 97 Faq.  Mai gave up by the time we
                got to Women Team.  Anyway, we've updated the
                quotes.  Found some quotes I can't match to 
                the game.... hmmm..... well, some got translated
                and some didn't.  Time to call on Kao for some
                discussion.   David, I wan't my jishou back!
                Found another sleeper, oK'?  CPU Guide added. 
                Please read the translation notes.
    15th Dec  - Whoops, can't remember... bits here and there =p
    13th Dec  = Added Ralf and Clark translations!  Removed all move
                descriptions that were still hanging around...
                (Remember to refer to Kao Megura's FAQ for these).
                Reformat.  Neo Geo CD Omake Section added.
                Bye Bye Movelist Translation!
    10th Dec  - Bao sleeper (Misc).  Leona trap (Misc).  Bao 100%.  
                Iori Bug.  Realised Sting was a fake.
     3rd Dec  - Added Winposes all teams apart from Jhun and Edits.  
                Should have some translations ready for next update.
    22nd Nov  - Chang bug.  Bao DX "correction". Andy Bug.  Jhun Bug.
                K' and Whip Dodge info.  Terry most damaging SDM(again!)
                Throw off note.  Beni, Shingo Winposes. Takuma and 
                Athena unblockables.
    16th Nov  = New format.  Kyo 1 combo.  A Jhun combo from pyjaman
                (I have no idea what he's talking about but you can
                 try it).  Added Bao bug.  Corrected Jhun movename.
    13th Nov  - Added Air Cancel Chart from IorI.  Found a bug with 
                Clark!  Added Shortcut.  Added Clark Bug from Johnny.
                Found an Andy combo which I realised is the one I wrote
                down from the video, albeit wrongly.  Whip Taunt. 
                Added Kyo and Real Kyo combos from Simian.  Dodge Attack
                Command Attack follow up note added (thanks again Sim).
                Ryo Counter note.  Another Clark Bug.  Corrected Terry
                most damaging combos.  Whip Striker Note.  Ralf Dodge. 
    10th Nov  - After watching the videos I played around and made up
                some combos- nothing special I might add... heh heh
                Kyo 1.  Benimaru.  Joe corrections.  Chang combos.
                Tested Joe combos and discovered a new one. Ralf
                Striker Notes.  Leona bug corrected.  Bao speech.
                Chang combo and notes.
     9th Nov  - Maxima Bug, Takuma Combo Correction(?) Robert Combo 100% 
                Shingo combo 100%. Leona 100% Ryo infinite. AM and CM
                time limit correction.  The return of the cool Mai
                combo.  Benimaru cool combo.  A few other combos...
                Note some of the cool combos were tested vs Chang.
                Explained K'/Kyo1/Shin Kyo Striker Kasumi "infinite".
                Checked out videos from Actionman's site which
                explained a lot of combos.  (link added).  It looks
                like the author of the Jap KOF99 page hasn't tested
                all the combos he listed.... COOL RALF COMBO!! :)
                Whip speech listing.  Added Kyo 2 note Dwn B, Dwn C.
     6th Nov  - Well this is interesting.  Added some COOL combos.
                By my definition, I'm only adding COOL combos... 
                Terry, K', Yes... King is proving a popular striker..
                updated King vs Ryo intro.  Added all Whip's speech.
                Note that you can't hear it if you're outside Japan...
                Bao speech correction.  China Team intros speech 
                finished.  Kyo vs Iori speech finished.  All 
                translation work for this edition was done by me and 
                Mai. (Osaka dialect is her speciality!) Corrected 
                Athena tactics.  Some Kensou speech added. Finally got
                the K' taunt.  Unfortunately.... eheh.... can't 
                translate it yet *doh*.  Added Whip's fwd A note.
                King infinite vs Ryo correction.  Added Translation
                note.  Sorted out some of Whips' speech.  Finished 
                Kensou's winposes.  Added easy Mai combos.  Shingo
                opening speech correction.  Finished Athena winposes.
                Finished King Winposes.  Added Shortcut.  Bao taunt.
                Maxima Rumour Bug added.  Mary Rumour Bug added.  
                Combos added from a Japanese page I visited 
                (link added): K', Maxima, Joe, Ryo, Takuma, Mary...
                I recommend you REALLY check these combos!  BUT note
                some of them work and some of them seem like they're
                IMPOSSIBLE.... But hey, you could say that about a 
                lot of combos, ne?  
                Added Note to Legend about cancellable move notation.
    5th  Nov  - Happy Halloween and Guy Fawkes Night!  Updated Leona 
                Earring Bomb notes.  Leona bug.  King bug.  K' infinite.
                Ralf bug.  Ryo bug. Another way to defeat Krizalid form
                1. K' bug. Kyo er... bug... lots of insects... yes...
                very creepy edition of the faq eh?
    24th Oct  - Added Terry's best combos.  Removed K's move description
                Please refer to Kao Megura's faq for such information!
                corrected Xiangfei.  Ryo autoguard notes.  Started 
                reformat on opening speeches.  Added Maxima and Kyo's
                winposes.  Corrected Shingo Quote.  Added Notes on
                Leona's Earring Bomb.
    21st Oct  - Ahhh work has to be done.  Motivation returns.
                Added Seiyuus (voice actors).  Added exact Hero Team
                ending (pics at website).  Added all endquotes (pics.
                at website).  Updated Strikers.
    11th Oct  - Added new shortcut.  Corrected Krizalid's movenames.
                Added Whip vs Krizalid translation.  Clark CAN follow 
                [Dwn Dwn + C] with [QCF + A/C]!!! Added Andy's 
                "infinite" XP Added Ryo vs King.  Corrected King 
                Move.
    7th Oct   - Corrected "How to get Kyo and Iori" AGAIN.  Added 
                Krizalid's movenames.  Corrected some colours.
    6th Oct   - Added Mai's enquote and ending.  Clarified Terry and 
                Juhn's striker action + added new Striker combo for 
                Iori.  The Gamest Striker rankings are starting to
                make sense.... Added Andy's enquote and FF intros.
                Added some colours :)
    5th Oct   - Added extra ending texts.  Whip and K have an intro vs 
                Krizalid.  Whip and Leona's endquotes.  Corrected
                How to fight Iori and Kyo and how to use the code. 
                Added some strategies vs Krizalid from MJL.
                Some Strikers do two moves: One at close range and one 
                at far range.
    1st OCT   - Added Whip, Takuma, Kensou infintes.  Shortcut Control 
                Section.  Added a few combos (Iori) . Explained Mai's
                Air Grab.
    20th Sep  - Added some corrections and more endings.
    13th Sep  - Added all new command moves and all vs intros 
                (well, some dialogue still to be added).  Changed mind
                about reformat heh heh.  Name transition in progess.
    7th Sep   - Released but next update will have massive reformat
    3rd Sep   - Returned from trip to Japan.  Got Gamest Graphical Mook
                (scans available at the web-page) and KOF '99 OST CD.
                (mp3s available now).
                Added Roberts New DM, + Shingo CD +Mai's new throw Note.
                Gamest Striker Rankings.  
                You may have noticed I've mentioned infinites but 
                censored them.  I will reveal the infinites at a 
                certain date to be announced.
    11th Aug  - Most command throws added from Kao Megura's kof98 faq.
    10th Aug  - minor update: Added Takuma/Kyo-1's Floor hit moves +
                corrections
    9th August- All moves translated or at least got japanese names 
                apart from Real Kyo and Iori's new moves.
    6th August- Boss Descrip.  More endquotes.  Ending.
    5th August- 3rd release- finished reformat and added new moves and
                Clark VS Ralf Speech, Joe vs Andy etc.
    2nd August- 1st release
    30th July - Still in a mess.  Correcting stuff and adding.
    
    Original Movelist by Charles of PaoPao Cafe
    Pao Pao Cafe Presents . SNK NeoGeo Mook 005
    http://welcome.to/paopaocafe
    Visit for the latest SNK fighting game news!
    
    rewritten by Gunsmith of Wu-Tech Corp.
    I've taken ChaRle5!'s FAQ (with his permission) and replaced the
    keypad("236" etc) notation with joystick notation("QCF" etc.)
    
    What I've added: Extra Bios, more moves, story, endquotes, movenames
    and more technical info.
    
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    ---------------Only one can surpass K. And that's K'!----------------
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     [----------------------------Contents-----------------------------]
    
    -1. Translation notes
    --2.  Legend
    ---3.  Game System
    ----4.  Prologue Story
    -----5.  Movelist
    ------6.  Secret Characters
    -------7.  Air Cancel Movelist
    --------8.  Rankings
    ---------9.  Versus Intros
    ----------10. Colour Teams
    -----------11. CPU Guide
    ------------11. Boss Info
    -------------12. Story Spoiler and Endings
    --------------13. Neo Geo CD version
    ---------------14. Credits
    
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     [1. T R A N S L A T I O N  N O T E S-----------------------------]
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    ====================================================================
    
    The format of the faq is now in original Japanese names only. 
    I had started doing translations but I've erased them to give
    way to Kao Megura's FAQ.  Please refer to his FAQ for these.
    This season I've worked predominantly on quotes.  Of course,
    Kao Megura's KOF 97 FAQ gave me cause to double check the 
    translations I found using his research.  Great work, Kao!
    
    Originally, it was just me, Mai-chan and several dictionaries.
    Kao popped up and we discussed the transition of Japanese to
    English.  What you don't realise is that some official English 
    movenames from SNK USA are totally different to the original 
    japanese movename.  This gets confusing.  When we translate,
    we use literal meaning and common sense that's appropriate for
    fighters.  I didn't agree on some things with Kao, but now 
    that he has his own FAQ you can make up your own mind.  In some 
    cases we are both right, even though we give different 
    translations.
    
    Remember that Japanese has many meaning for the same word.  Same
    like other languages if you think about it.  If I write something
    different for the same word, don't worry; it's correct in that
    context -  Different meanings for different situations.  Of course
    there could still be some errors, so email me if you feel 
    perplexed that you're not imitating your favourite character
    correctly... 
    
    Once again, the japanese version has multiple end quotes for each
    character :(
    
    If the character says something when they do a move and it's not
    listed, that means they are shouting the actual name of the move
    which is in the movelist.  If you're not convinced, leave a 
    message on the bulletin board or email me.
    
    ====================================================================
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     [2. L E G E N D--------------------------------------------------]
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    ====================================================================
     
                         --Game Control--
    
    In a Neo Geo format,
    The buttons are arranged like thus:
    A B C D
    
    A            = light punch
    B            = light kick
    C            = hard punch
    D            = hard kick
    Start        = Taunt
    
                       --FAQ Terminology--
    
    Q            = Quarter
    H            = Half
    C            = Circle
    F            = Forward
    B            = Back 
    UF           = Up-Forward
    UB           = Up-Back
    Fwd          = Forward
    Bk           = Back
    DP           = Dragon Punch Motion (Fwd, Dwn, Dwn Fwd)
    RPD          = Reverse DP
    
    Special      = generally speaking, a fighting move that takes 
                   energy off opponent even if blocked and requires 
                   a input on the joystick and button.
    
    DM           = Desperation Move.  The last ditch, last resort move!  
                   Summon all your strength for one last try to blow 
                   away the opposition!  Well, that's how it used to 
                   be...  *reminisces Fatal Fury II - sigh*
    
    SDM          = Super Desperation Move
    
    Lag          = Delay Time
    
    Foe          = Your opponent, like P2 or whatever
    
    (A) Move     = Press a button and your character performs a move.
    
    Command Move = Press a button and joystick direction (eg Fwd) and
                   some characters do another move.
    
    Buffer       = Use a movement that doesn't execute a move but 
                   saves the input in preparation for the next.
    
    Juggle       = As an opponent is thrown into the air from a hit,
                   you can hit them again.
    
    Wake up      = As you are getting up from being knocked over.
    
    Hld/Hold/
    Charge       = Keep direction or button held down 
    
    Chain        = Link normal moves and optionally command moves
                   together in a combo.  Eg: Stand C, Fwd A.
    
    CM           = Counter Mode
    
    AM           = Armour Mode
    
    @CR          = Put opponent in corner
    
    @NCR         = Put opponent a pace away from corner 
                   (so striker can hit)
    
    x i          = repeat infintely
    
    ne?          = Japanese for "surely?" or "right?".  I say it all
                   the time and don't even notice.  
    
    ====================================================================
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     [3. G A M E  S Y S T E M-----------------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
    (facing right)
    
    Running Dash         : Fwd Fwd
    
    Back Step            : Back Back
    
    Hop                  : Bk-Up or Up or Up-Fwd instantly
    
    Medium Jump          : When running : Bk-Up or Up or Up-Fwd.
                           From standing: Bk Down + Bk-Up or Up 
                           or Up-Fwd.
    
    Jump                 : Hold Bk-Up or Up or Up-Fwd.
    
    Guard Cancel         : when blocking AB or foward/ backward AB
                           (needs 1 power guage stock)
    
    Throw Forward        : When close, Bk/Fwd + C
    
    Throw Backward       : When close, Bk/Fwd + D
    
    Throw off            : At the instant of being thrown, Bk or Fwd +
                           any button.  Note that multihit throws such
                           as Joe's D throw and Bao's C throw cannot 
                           be thrown off.
    
    Heavy Attack         : C+D
    
    Guard Cancel Blow off: when blocking C+D(need 1 power guage stock)
    
    Guard Crush          : In general, block 13 hits in succession and 
                           your guard breaks!  If you can time it, you 
                           can get a free combo!
    
    Tech Roll            : A+B when landing after being hit.  You 
                           cannot Tech Roll some particular moves...
    
    Mid-Air block        : Bk-Up or Bk or Bk-Dwn when performing up 
                           /backward jump
    
    Slide Dodge (+Attack): forward/ backward + A+B 
                           (if fwd + any button to attack)
                           (NOTE: The slide backwards will automatically
                            force you forward again BUT you can stop
                            this with a special move)
    
    Striker System       : B+C
    
    Counter Mode Activate: A+B+C (need 3 power guage stocks)
    
    Armor Mode Activate  : B+C+D (need 3 power guage stocks)
    
                  --System Info: The CM and AM modes--
    
     -Counter Mode:
    
    You need 3 stocks for this.  In this mode, you can do DM/SDM 
    (depending on red energy bar) ad infinitum (Some DMs come out
    quicker than others, these are the ones you can combo with)
    Skilled players will prefer to use this mode in combos, as you can
    combo certain special moves into SDMs;eg:Terry QCF+A into QCFx2+B...
    Counter Mode lasts for approx 18 seconds.
    After that you can't charge stock for about 10 seconds.
    
     -Armor Mode:
    
    You need 3 stocks for this.  In this mode, when you get hit you don't
    get "damaged"- you don't get the animation and recovery time that you
    would normally.  You still lose energy though.  The real bonus is you
    won't suffer any tick damage from blocked specials in this mode.
    Note: You do get pushed back when you get hit so you can't try
    stupid stuff like walking through a fat combo to get in a throw-
    you will lose too much energy to compensate.
    Armour mode lasts for approx. 9 seconds.
    After that you can't charge stock for about 10 seconds.
    
     -Slide Dodge/ Attack:
    
    This is the combined Advanced and Extra Mode of KOF '98.
    If you press A+B + Back, you slide back but then hop forward
    automatically (You cannot Dodge Attack).  You can cancel the 
    hop forward by performing a special move.
    In counter mode you can combo a special move with dodge attack.
    If you press A+B while blocking you will cancel guard and slide
    forward/backward (costs 1 stock)
    In counter mode you can combo a Command attack with dodge attack.
    
     -Striker System:
    
    Press B+C to call out your striker.  You are invincible for the
    second that you call out the striker.
    You will taunt and then the striker appears, so forget about using
    them as part of a combo.  However you can use them as combo starters
    as some will hold the opponent or set up a juggle!  
    
    More on this in each teams section.
    
    Note: Some Strikers do more than one action depending on the 
          opponent's actions...
    
     -DM/SDM:
    
    The return of the red flashing energy! Woohoo!  You need
    1 stock to execute a DM.  Well, if you have 1/7 energy left, when
    you do DM it will be SDM.  Actually this is proving to be quite
    annoying; With 1 stock Terry can do some serious SDM damage if
    he can connect with a Stand C (arguably the easiest combo
    starter in the game)
    
     -Stocks:
    
    Every time you do a special move or block attacks, your bar
    fills up.  Once it is full, it empties and an icon appears
    next to indicate a stock.  You can build up to three.
    However, Stocks DO NOT transfer to the next player.  So you may
    as well use them like crazy if you are about to die.
    
     -Character Selection:
    
    The sequence is now secret to your opponent.  The characters
    are listed according to buttons A B C D respectively.
    Press the buttons in the order you want to play the characters.
    If you want to reveal your character order, hold start while
    selecting characters.
    
     -Color Selection: 
    
    Hit B when selecting characters.  Only two colours available
    this year :(
    
     -Selecting Winpose:
    
    Hold the corresponding button as soon as you've defeated your
    opponent.  This works for Timeout win also.
    
                       --Control Shortcuts--
    
    The shorcut control system still exists in '99.
    
     DP + P/K
     can be executed thus:
     Fwd, (neutral), Dwn-Fwd + P/K
     
     P + QCF + P
     can be executed thus:
     Fwd, Dwn-Fwd + P (hold P), Fwd
     
     P + QCFx2 + P 
     can be executed thus:
     QCF, Down, Down Forward + P (hold P), Fwd
      - The same method applies with HCF combos 
    
     Low B, Low A, QCFx2 + A
     can be exectued thus: 
     Dwn + B, QCF + A, QCF + A
    
     P, QCF HCB + P
     can be executed thus:
     QCF, Down-Forward, Down, Down-Back + P (hold P), Back
    
    Where there is no special move designated for a movement
    EG: HCB will not do anything for Clark
    use it to buffer a combo.
    EG: HCB + P, HCB + P (Clark)
    will execute
    P, HCBx2 + P 
    
    When you hold a button, no special moves can be performed
    and you cannot run.  However, it allows you to buffer moves.
    Eg Clark
    Hold A, HCF + C, (let go A), HCF + D
    will execute: 
     C, HCFx2 + D
    
     HCF etc
     can be executed thus:
     Back, Dwn, Fwd (only good for keyboard users o_O)
     note this doesn't work for QCF.
    
     Low x, x, QCFx2 DM/SDM
     Eg Ryo
     Do Dwn B, QCF + A, QCF + A
    
    In counter mode, motions which overlap DMs are effective.
     Eg Terry:  
     QCF + A, QCF + B will do: Power Wave, High Angle Geyser.
    
    While running, you can charge for a move.
     Eg Leona
     Fwd Fwd, Hold Down Fwd, then press Up + P when you want
     to execute Moonslasher.
    
                         --Illustration--
    
    I've noted that the guy/gal who illustrated the KOF 98 intro (not
    the match end graphics, which were horrible I might add) is now
    fully illustrating all the character potraits in KOF 99...
    which are niiiiice! :)
    
    ====================================================================
     ------------------------------------------------------------------
     [4. P R O L O G U E  S T O R Y-----------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
    Invitation cards were sent to fighters all over the world.
    A new King of Fighters tournament would be held.
    However, there was no grand media attention like last year
    The fighters wondered who was behind this years organisation?
    There was a new rule in the regulations:  Striker Match!
    Many couldn't conceal their bewilderment at this.  It had
    never been done before...
    Heidern felt suspicious and sends Ralf, to investigate the
    organisation behind the tournament.
    Benimaru is invited to KOF as a member of a special team: his
    team members include two names he had never heard before;
    K' and Maxima.... though Beni is perplexed as he had
    never heard of these names in the grapple field, he boldly
    accepted.
    
    What is the Striker match?
    Is there something hidden in the tournament?
    Various mysteries are conceived, and so the saga continues...
    
    ====================================================================
     ------------------------------------------------------------------
     [5. M O V E L I S T S--------------------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
    --------------------------------------------------------------------
                             Heroes Team
    --------------------------------------------------------------------
    
    Benimaru received the invitation to the King of Fighters Tournament
    again, as usual.  But he found that two boxes at his team entry are
    already occupied by two new names: K' and Maxima... What's the
    deal about that?
    
    -------------------------------------------------------------------\
    K'-----------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth  : Unknown
    Fighting Style  : Violence
    Age             : Between 16 and 18
    DOB             : Unknown
    Blood Type      : Unknown
    Height          : 183 cm
    Weight          : 65 kg
    Hobby           : None
    Favorite food   : Beef Jerky
    Best sport      : None (K' isn't good at sports)
    Important thing : None
    Hated thing     : KOF
    Winpose A       : Stands with right hand aflame.  With a grin,
                      he clenches his fist to snuff out the flame.
    Winpose B       : Puts on sunglasses and says "Anta ja 
                      yakubusokudaze"
    Winpose C       : Turns around and spits on the floor, then looks 
                      to the side saying "doitsumo koitsumo" (All you 
                      people, I'll take you on)
    Colour A        : Silver Grey Hair, Black Biker Suit, Red Glove.
    Colour B        : Red Suit, Blond Hair
    Seiyuu          : Yuuki Matsuda
    Endquote        : "Now, the finish.  Get up, fool!"
    
    o-K'--------------------------------------------Movelist-----------o
    
    Spot Pile        : When close, Bk / Fwd + C
    Knee Strike      : When close, Bk / Fwd + D
    One Inch         : Fwd + A
    Knee Assault     : Fwd + B
    Eine Trigger     : QCF + P
                        -Follow with either
                         1. Fwd + B = Second Shoot 
                         2. Fwd + D = Second Shell 
    Crow Bite        : DP + P
                        -C version can follow with Fwd D
    Minute Spike     : QCB + K 
                        -Can do in air
    Blackout         : QCF + K 
    DM: Chain Driver : QCF HCB + P
    DM: Heat Drive   : QCFx2 + P
    
    Striker: "Narrow Spike"
     1. Jumps in C, then does a slide (same animation as teleport).
         You can make the two hits combo if you hit the opponent 
         in between the jump C and the slide.
     2. If they opponent is jumping he'll do Crow Bite.
    
    o-K'--------------------------------------------Speech-------------o      
    [Round Start]
    Takes off sunglasses and says 
    "Ore hitori de, juubun da..." 
    (I'm just one person, but that's enough....)
    
    [Taunt]
    Stands up straight with his thumbs in his pockets, grins and says 
    "Namenjane-zo teme-!"
    
    [QCF + K] 
    "Black out!"
    
    [QCB + K]
    "Shydyaaaa!!"
    
    [Recovery Roll]
    "Yarujya ne ka"
    (Oh you're good eh?)
    
    [QCFx2 + P]
    "Owari ni suruze"
    (I'll finish it)
    
    Unsorted:
    "katazuketeyaruze"
    
    
    o-K'--------------------------------------------Miscellaneous------o
     
     -K's invincibility during his Dodge is instant.  He is only 
      invincible for the first frame of the AB Dodge.  Trying to dodge
      through attacks with more than 1 frame of attack is suicide.
      To dodge fireballs, K' has to dodge at the very last second.
    
     -If you charge K's QCFx2 + C DM or SDM, it's unblockable.
    
     -When K's idle, he goes to sleep too! (but the 'sleeping' 
      animation is not as nice as Bao) He will put his hands on his 
      hips, blinks slower and slower...and then his eyes will be shut.
    
    o-K'--------------------------------------------Interesting Combos-o
    
     -@CR:  Jump D, Stand C (1 hit), Fwd A, QCF+A, Fwd D, DP + C, Fwd D
    
     -@CR:  Jump D, Stand C (1 hit), Fwd A, QCF + A, Fwd D, QCF x 2 + P
    
     -@CR:  King Striker, QCF x 2 + P, QCF A, Fwd B, QCF x 2 + P
    
     -@CR:  Stand C, QCF + A, Fwd D, Walk Fwd into corner, Call 
            Kasumi so she comes in and juggles, QCF A, Fwd D, Call  
            Kasumi etc..
    
     -@NCR: King Striker, QCF x 2 + P SDM, walk back out of the 
            corner, QCFx2 + P SDM.
    
    Untested
     -QCF A, Fwd D, Maxima Striker, QCFx2 + P.
     -@NCR: Striker Robert, QCFx2 + P x3 (!!!)
    
    o-K'--------------------------------------------Bugs---------------o
    
     -High score of B.A. 2718 (bug): from MJL
      + Call your striker
      + Do K's Chain Driver (QCF,HCB+P)
      + Computer striker come out
      + K's Chain Driver hit the opponent
      + Whole system hang there until timeout with sounds of K' still 
        hitting the computer
      + Machine register a few thousand hits
       (want proof? goto arcade machine at Suntec and see high score)
    
     -vs Whip
       She does her dp  + any button move.  When she lands, throw 
       her with K`s b/f C throw,and she bounces high off the screen 
       from the impact. 
    
    o-K'--------------------------------------------Infinites----------o      
    
     -@NCR: Call a striker, eg Andy. QCF A, Fwd D. Repeat QCF A, Fwd D.
            -The thing is, the Trigger must not hit,only the fwd D.
             If you're in counter mode, it's easier. In armor mode, it 
             works too, but the gauge of this mode is shorter (and heck
             why not do the Dodge Attack Infinite instead?).  
    
     -@CR:  Juggle with eg: Andy Striker, AM Mode, Dodge Attack x i.
            -Many characters have this kind of infinite...
    
    -------------------------------------------------------------------\
    Maxima-------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Maxima is sent by the organisation behind KOF99.  His body
    has been totally integrated with his power suit.
    
    Place of Birth  : Canada
    Fighting Style  : "M type" Grapple Art
    Age             : 29
    DOB             : 2nd March
    Blood Type      : A
    Height          : 204 cm
    Weight          : 204 kg
    Hobby           : Motorcycles
    Favorite food   : Anything Sweet
    Best sport      : Rugby
    Important thing : His sideburns
    Hated thing     : Natto and people who want his opinion
    Winpose A       : Stands straight facing the screen and flicks
                      his left wrist, which emits exhaust.
    Winpose B       : Stands straight facing the screen and crosses 
                      his arms, then sighs.
    Winpose C       : Stands straight facing the screen and a lazer
                      line scans up his body.
    Colour A        : Dark Blue, White and Blue
    Colour B        : Black, Gold and Red
    Seiyuu          : Katsuyuki Konishi
    Endquote        : "I read your moves like the funny papers!"
    
    o-Maxima----------------------------------------Movelist-----------o
    
    Dynamite Drop                    : When close, Bk / Fwd + C
    Choking Vise                     : When close, Bk / Fwd + D
    Mongolian                        : Fwd + A
    M9 Kata Maxima Missile (Shisaku) : Dwn Fwd + C
    M-4 Kata Vapor Cannon            : QCB + P
    System 1: Maxima Scramble        : QCF + A
    Double Bomber                    : QCF + A from System 1
    Bulldog Press                    : QCF + A from System 1
    System 2: Maxima Scramble        : QCF + C
    Skull Crush                      : QCF + C from System 2
    Centoun Press                    : f + K from System 2
    M11 Kata Dangerous Arch          : When close, HCF + K
    Bunker Buster                    : QCF,HCB + P
    Maxima Revenger                  : When close, HCB,HCB + K
    
    Striker : "Maxima Gallows" 
     Grabs opponent anywhere on the screen, even if they are jumping.
    
    o-Maxima----------------------------------------Speech-------------o
    
    [Round Opening]
    Kneels down and scans the opponent while adjusting his wrist saying
    "Yoooku mieruze..." 
    (I can predict your next move....)
    
    [Round start other than 1st up]
    "Ikuzo"
    (Let's go!)
    
    "Choruze"
    
    "Tanze"
    
    "Ikisai bo"
    
    "sasugani yomene-na"
    
    o-Maxima----------------------------------------Miscellaneous------o
    
     -Maxima's normal C and CD moves have autoguard....
    
     -Natto is basically sticky fermented soya beans.  Have you
      ever eaten Mozarella cheese off Pizza?  You know the way
      it drags off when you bite?  Natto is the same way!  
    
    o-Maxima----------------------------------------Interesting Combos-o
    
    -Striker K', Stand C (2hit), Dwn Fwd C, HCF + K, QCF HCB + P SDM
    
    -Crossover Jump C, Terry Striker, Run Fwd, QCF + C, (Geyser Hits)
     Jump D, . QCF + C x2   (possible error in translation)
    
    -Striker Iori, QCF C, Striker Iori, QCB A, HCB x2 + K
    
    -HCBx2 + K SDM, Striker Chang
    
    -@CR: Ralf Striker, QCF A before they get hit, they launch, as they
          are about to hit the floor, QCF + Cx2, Fwd B
    
    -@CR: Ralf Striker, Stand C (2hit), Ralf hits, As they fall Stand C 
         (1hit) Dwn Fwd C, QCB + A cancelled into QCF HCB + A.
    
    -@CR: Striker Iori, QCF + Cx2 hits at same time, Opponent gets hit
          by Iori's puddle as they get up comboed into HCBx2 + K SDM
    
    -CM:  Fwd A, HCBx2 + K
    
    -CM:  Jump D, C, QCB A, HCB x2 + K
    
    o-Maxima----------------------------------------Infinites----------o
    
    -@CR: Dwn A combo with QCF A x infinite or finish with Dwn A, 
          HCBx2 + K... (there is a certain condition, yet to be 
          discovered as to why this does not work all the time...)
    
    o-Maxima----------------------------------------Bugs---------------o
    
     -Maxima doing HCF + K at the same time as opponent's DM (EG: Terry 
      Power Geyser) causing the machine to have a seizure....  Also 
      Maxima's Bunker Buster vs K's Stand C!
    
     -vs Robert:
      Robert do Hold Back + Fwd + P, Maxima runs in and HCF+ K just
      as the fireball leaves his hand.  Maxima gets hit by the fireball
      but still grabs Robert... Robert gets stuck....
    
    -------------------------------------------------------------------\
    Benimaru Nikaido---------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth  : Japan (but he's half American)
    Fighting Style  : Thai Kickboxing
    Age             : 21
    DOB             : 6th June
    Blood Type      : O
    Height          : 180 cm
    Weight          : 70 kg
    Hobby           : Sky cruising by Plane
    Favourite Food  : Pasta with Slices of Raw Fish
    Good Sport      : Clay pigeon shooting and high jump
    Important Thing : Himself
    Hated Thing     : Your own regret, Otaku
    Winpose A       : Turns around and point out at the audience
                      and says "Thank you!"
    Winpose B       : He stands up straight, with hands on hips and 
                      says "Understand"?
    Winpose C       : He gathers in lightning while doubling over
                      like his new '98 pose but says nothing.
    Colour A        : Black Top, White Jeans
    Colour B        : Orange Hair, Grey Jeans
    Seiyuu          : Monster Maetsuka
    Endquote        : "Watch me now.  A flower's life's brief."
    
    o-----------------------------------------------Movelist-----------o
    
    Catch and Shoot       : Bk / Fwd + C when close
    Front Suplex          : Bk / Fwd + D when close
    Spinning Knee Drop    : In air, any dir. but Up + C / D
    Jackknife Kick        : Fwd + B
    Flying Drill          : In Air, dwn + D
    Raijin Ken            : QCF +P 
                            -can do in air
    Iai Geri              : QCF + K
                            -Follow with
                             Handou San Dan Geri: Dwn Up + K
    Shinku Katategoma     : QCB + P 
    DM: Raikoken          : QCFx2 + P
    DM: Gen'ei Hurricane  : QCFx2 + K
    Striker               : Elec-trigger (grabs and electrifies
                            opponent)
    
    o-Benimaru--------------------------------------Speech-------------o
    
    [Round Start]
    "Hajimeoka." 
    (Let's Start.)
    
    [Taunt]
    "Yare Yare." 
    (Try harder.) or (Oh well...)
    
    -Unsorted
    
    "Kakugo wa deki takana?" 
    (Are you ready to do or die?)
    
    "Jo, yarou ka?" 
    (Are you ready?)
    
    "Kimatta na."
    (I did it, no?)
    
    o-Benimaru--------------------------------------Miscellaneous------o
    
    If you didn't already know, "Otaku" is a japanese animation
    hardcore fan.
    
    From Silver Khosla: "The majority of Benimaru's moves are based on 
    an old Tatsunoko character (which has recently been "updated") 
    named Hurricane Polymar. He's a type of "karate-man" that just beats
    on people and wears a costume (in traditional Tatsunoko style) 
    similar to Gatchaman a.k.a G-Force.  Hissatsu! Shinkuu Katate 
    Gomaaaaaaaaaaaaaaaa!"
    
    o-Benimaru--------------------------------------Interesting Combos-o
    
    Cool.Combos.
    
    Tested vs Chang
     -NCR: CM: Call Robert, Stand D, QCF + A, They launch,
               Hop Dwn + B, QCF + C, QCFx2 + C
    
     -An easier version: NCR+CM: Call Robert, A+B, (Behind Chang)
      QCF + A, (Chang flies to corner), QCF C, QCFx2 C
    
    o-Benimaru--------------------------------------Infinites----------o
    o-Benimaru--------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Shingo Yabuki------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth  : Japan
    Fighting Style  : (self-claimed) handed down Kusanagi Style
    Age             : 17
    DOB             : 8th April
    Blood Type      : O
    Height          : 179 cm
    Weight          : 69 kg
    Good Sport      : Swimming and Water Polo
    Hobby           : Exploration
    Favourite Food  : Refrigerated Udon (Noodle) and Sardines
    Important Thing : Life, Girlfriend, Student Pocketbook and Gloves
                      given to him by Kyo Kusanagi
    Hated Thing     : Milk
    Winpose A       : Gets out his notebook saying "Eh hito memo memo.. 
                      okay...." (This guy... note note... ok)
    Winpose B       : Stands with arms and legs outstretched saying
                      "Yoshi!" (Alright!), then turns around and 
                      looks at his fist saying "Yarimashita yo, 
                      Kusanagi-san!" (I've really done it, Mr. 
                      Kusanagi!)
    Winpose C       : Holds a fist up high and says "Ore no, Kachi da!"
                      (This is my victory!)
    Colour A        : Blue
    Colour B        : Brown
    Seiyuu          : Takehito Koyasu
    Endquote        : "I just get tougher!  Kyo, I'm coming for you!"
    
    o-Shingo----------------------------------------Movelist-----------o
    
    Hachi Tetsu                                : Bk / fwd + C (close)
    Issetsu Seoi Nage Fukanzen                 : Bk / fwd + D (close)
    Ge Shiki: Goufu Kakkodake                  : Fwd + B
    100 Shiki: Oniyaki Mikansei                : DP + P
    104 Shiki: Aragami Mikansei                : QCF + A
    105 Shiki: Dokugami Mikansei               : QCF+ C
    101 Shiki: Oboro Guruma Mikansei           : RDP + K
    202 Shiki: Kototsuki Mikansei              : HCB + K
    Shingo Kick                                : QCF + K
    Shingo Kinsei Ore Shiki: Nie Togi          : DP + K (when close)
    DM: Burning Shingo                         : QCB HCF + P
    DM: Ge Shiki: Kake Hourin                  : QCFx2 + P
    
    Striker: runs in and tries to grab opponent's legs (Blockable)
             but 2 hits if succesful.  This is probably the only
             way you will get to connect K's QCF HCB + P S/DM as
             a "combo"...
    
    o-Shingo---------------------------------------Speech--------------o
    
    [Round Opening]
    Shingo appears in his tracksuit top doing some squatting leg 
    stretches saying "O-ichi ni san shi" (1,2,3,4,) He then gets up 
    and takes off his top saying "Shingo, ichiban te ikkima~su!" 
    (Shingo, first up, here I come!)
    
    [Taunt]
    "Naguutaneanta oyanimo naguraretakotonainoni!" 
    (You hit me! My parents never hit me!)
    
    "Waza doko iita no, ne?"
    (Where are my moves?)
    
    [Striker]
    "Yacchatte Kudasai!" 
    (Lit: Go Go GO! Get him please!)
    
    [Dodge]
    "Sugoi abunai!" 
    (Very dangerous!)
    
    "Nankakita" 
    (Something coming!)
    
    "Kusanagi-saaaan!"
    
    "Nankatsushita!"
    
    [Round Start]
    "Kotoshiwa edit jyanaize Shingo!"
    
    "Ite" 
    (painful)
    
    "Totsugeki-!"
    (Charge!)
    
    o-Shingo----------------------------------------Miscellaneous------o
    
        -Lost his counter!!! ARGH! AND DP + D doesn't always connect
         on crouching opponents!  His Jump CD hits twice on counter.
         202 Shiki: Kototsuki Mikansei -This is his "new" move.  
         He rushes forward like Kyo's HCB + K but when he lifts 
         them up he does Kyo's Jump Dwn C to knock them down.
    
    o-Shingo----------------------------------------Interesting Combos-o
    
     -@CR: Iori Striker,QCFx2+P, Iori Striker, QCFx2+P, Iori Striker, 
           RDP+K.  
    
    Tested vs Kasumi
     -Opponent Jumping, Corner, Red Life:  Iori Striker + QCF x2 SDM
      hit at same time, QCB + B, QCF x2 + SDM, QCB + D (100%)
    
    o-Shingo----------------------------------------Infinites----------o
    o-Shingo----------------------------------------Bugs---------------o
    
    
    --------------------------------------------------------------------
                            Fatal Fury Team
    --------------------------------------------------------------------
    
    When Terry received the Invitation he found Joe.  They were both
    surprised about that 4-members team up regulation this year and
    they were worrying about that when suddenly a idea came into their
    minds...
    -------------------------------------------------------------------\
    Terry Bogard-------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : America
    Fighting Style : Jeff style + Street Fighting
    Age            : 24
    DOB            : 15th March
    Blood Type     : O
    Height         : 182 cm
    Weight         : 82 kg
    Hobby          : Video Games and Trolling
    Best sport     : Basketball
    Favourite Food : Junk Food
    Important Thing: Jeff Bogard's Gloves
    Hated Thing    : Slugs
    Winpose A      : Throws off cap "Okay!"
    Winpose B      : Tips cap "Good Luck!"
    Winpose C      : Stands with fist upraised.  Monkey comes out
                     and jumps up and down on his shoulder.  After
                     three jumps, Terry pats the monkey.  
    Colour A       : Red, White and Blue
    Colour B       : Blue and White
    Seiyuu         : Satoshi Hashimoto
    Enquote        : "That's what makes a legend!"
    Enquote (jap)  : "Spare me the sour grapes!"
                     "Stay Cool!"
                     "Stop moping!  Give me a smile!"
    
    o-Terry-----------------------------------------Movelist-----------o
    Grasping Upper          : Bk / Fwd + C when close
    Buster Throw            : Bk / Fwd + D when close
    Hammer Punch            : Fwd + A (overhead)
    Rising Upper            : Dwn-Fwd + C
    Burn Kunckle            : QCB + P
    Power Wave              : QCF + A
    Round Wave              : QCF + C (Hits low)
    Rising Tackle           : Hold Down 1 sec then Up + P
    Crack Shoot             : QCB + K
    Power Charge            : HCF + K
    Power Dunk              : DP + K during Power Charge
    Power Drive             : DP + P
    Power Shoot             : DP + K
    DM: Power Geyser        : QCB,Dwn-Back, Fwd + P
                              note: I can do it by QCB, Fwd + P
    DM: High Angle Geyser   : QCFx2 + K
    Striker                 : If close: High Angle Geyser (instant)
                              If not: "Dunk Geyser" (Power Geyser)
    
    o-Terry-----------------------------------------Speech-------------o
    
    [Round Start]
    Does two punches.
    
    [Round Entry]
    Does some shuffling then does Dodge Attack saying "Ha!"
    
    When possible, Terry shouts the name of his moves when
    executing them.
    
    [QCFx2 + K]
    "Overheat Geyser!" (but see Misc. Section)
    
    o-Terry-----------------------------------------Miscellaneous------o
    
    -Trolling is a form of fishing in which you trail the line behind a 
     slow-moving boat.  It's very popular for catching large, 
     ocean-going fish like marlin, wahoo, and tuna...
      (from Asako Hisamatsu)
    
    -Shortcut Power Geyser??: HCFx2 + P  (It's weird...)
    
    -The monkey has appeared in various episodes of Terry's stage in 
     the Fatal Fury and KOF series inc FF3, KOF 95... I don't want to 
     hear any jokes about spanking the monkey.  He pats the monkey,
     nothing more...
    
    -High Angle Geyser/Hawaii Angle Geyser: The latter is the official
     english name for the move.  What Terry actually says is debatable.
     I've checked the soundtrack and it still sounds like 
     "Oh my Shit...Geyser!!!" but this may be a joke started by Gamest
     magazine in '97.
    
    o-Terry-----------------------------------------Interesting Combos-o
    
    Most Damaging Standing non DM Combo:
    Stand C (2 hit), Dwn-Fwd C, HCF + D, DP + D
    Most Damaging Standing DM Combo:
    Stand D (1 hit), Fwd A, QCFx2 + D
    Most Damaging Standing SDM Combo:
    Stand D (1 hit), Dwn Fwd C, QCFx2 + D
    
    Note with the SDM-- does 70% damage.  But if your opponent is in
    the corner, they won't take all hits.
    
    Cool.Combos.
     -Call King Striker.  QCB + B, QCB + B, Power Geyser SDM
    
    o-Terry-----------------------------------------Infinites----------o
    o-Terry-----------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Andy Bogard--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth  : America
    Fighting Style  : Kopoken
    Age             : 23
    DOB             : 16th August
    Blood Type      : A
    Height          : 172 cm
    Weight          : 67 kg
    Hobby           : Shugyou (Training)
    Favourite Food  : Natto Spaghetti
    Important Thing : Photo of him and Hanzo Shiranui
    Hated Thing     : Dogs
    Winpose A       : Crosses his hands and brings them down to his 
                      hips saying "Yoshi!" (All right!)
    Winpose B       : Turns around with hair blowing in the wind.
    Winpose C       : Halfway squats in a martial arts pose and 
                      breathes heavily.
    Colour A        : White
    Colour B        : Dark Green
    Seiyuu          : Keiichi Nanba
    Endquote        : "On the whole, you're tough, but I transcend
                       tough!"
    
    o-Andy------------------------------------------Movelist-----------o
    
    Gourin Kai         : Bk / Fwd + C when close
    Kakaekomi Nage     : Bk / Fwd + D when close
    Jou Agito          : Fwd + B
    Age Omote          : Dwn Fwd + A
    Hi Sho Ken         : QCB + A
    Geki Hi Sho Ken    : QCB + C
    Sho Ryu Dan        : DP + P
    Zan Ei Ken         : Dwn-Back then Fwd + P
                         -Follow with Fwd + P
    Ha Sui Shou        : (near foe) HCF + P
    Ku Ha Dan          : HCF + K
    Gen'ei Shiranui    : (in air) QCF + K
                         -Follow with
                           Shimo Agito: P (sweep) (new kick)
                           Uwa Agito: K (overhead) (new kick)
    DM: Chou Reppo Dan : QCB HCF + K
    DM: Ryushi Ken     : QCB HCF + P
    Striker            : "Shippuu Zan'ei Ken" 
    
    o-Andy------------------------------------------Speech-------------o
     
    [Round Start]
    Holds back his hair and motions a "C'mon" with his hand saying 
    "Humph!".
    
    o-Andy------------------------------------------Miscellaneous------o
    
    Kao - I always saw "Koppou" translated as "bone breaking", but it
        actually means "knack" or "understanding".  Since Andy learned
        Shiranui ninjitsu from Hanzou, I suppose it means that he has
        learned the ninja arts, or else basic ninja techniques.
    
     -Andy can cancel his CD counter like Clark.  If you get a 
      Counter Message, you can combo with Dwn Fwd A ....
    
     -Andy has a long standing animation.  He'll stop his fighting 
      stance and peer forward through his hands...
    
    o-Andy------------------------------------------Interesting Combos-o
    
     -@CR: Jump D, C, HCF + C, as they fall Dwn Fwd A (1 hit) 
           cancelled into QCB HCF + K SDM.
    
     -@CR: Jump D, C (1hit), HCF + C, Walk Fwd, Call Mai striker,
           DP + C.
    
     -@NCR:CM: Call Robert, Dwn C, Dwn-Bk Fwd + A, QCB + C, QCB HCF + C.
    
    o-Andy------------------------------------------Infinites----------o
    
     -vs Xiangfei, corner.  HCF + P, Xiangfei does recovery roll.  
      You can combo.  So anything + HCF + P and repeat.  
    
    o-Andy------------------------------------------Bugs---------------o
     
     -vs Real Kyo:  You'll need 2 players to test this out.
      Do an early jump D to hit Kyo on the top of the head (Kyo does 
      not block).  Because of the early hit, Kyo has time to recover
      and hit back.  Kyo does Dwn B x i (which goes right through Andy)
      useless really, but hey, it's a bug.
      
    
    -------------------------------------------------------------------\
    Joe Higashi--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : Muetai Kickboxing
    Age            : 23
    DOB            : 29th March
    Blood Type     : AB
    Height         : 180 cm
    Weight         : 71 kg
    Hobby          : Fighting
    Favourite Food : Fried Wani (Alligator)
    Important Thing: His Hachimaki (headband)
    Best Sport     : Any kind of fighting
    Hated Thing    : Dressing up formally
    Winpose A      : Gets down on his knees and screams "Yosha!!!"
                     (I did it!)
    Winpose B      : Turns around and point at you on the floor and
                     says ""
    Winpose C      : Jumps into the air and says "Yosha!" then falls
                     down on his butt (his old background "Oh my God,
                     my team member lost!" animation) and starts
                     laughing.
    Colour A       : Red Shorts
    Colour B       : Blue Shorts
    Seiyuu         : Nobuyuki Hiyama
    Endquote       : (With mic. in hand) "You bring a song to mind.
                      Heard of 'The Loser Blues?'"
    
    o-Joe-------------------------------------------Movelist-----------o
    
    Hiza Jigoku                          : Bk / Fwd + C when close
    Leg Throw                            : Bk / Fwd + D when close
    Low Kick                             : Fwd + B
    Sliding                              : Dwn Fwd + B
    Hurricane Upper                      : HCF + P
    Tiger Kick                           : DP + K
    Slash Kick                           : HCF + K
    Ougon no Kakato                      : QCB + K
    Bakuretsu Ken                        : P repeatedly
                                           -Follow with
                                              QCF + A (overhead)
                                           or QCF + C (knockdown kick)
    DM: Screw Upper                      : QCFx2 + P
    DM: Bakuretsu Hurricane Tiger Kakato : QCF HCB + P
    DM: Shijou Saikyou no Low Kick       : QCFx2 + K
    
    Striker : "Ora Ora Bakuretsu Ken".
     If he connects, he'll end with an jumping uppercut and then 
     "moon" taunt!! ^_^
    
    o-Joe-------------------------------------------Speech-------------o
    
    [Taunt]
    Lifts one knee and rolls his right elbow saying 
    "Ohra Ohra!"
    (Well?)
    
    DURING SCREW UPPER  (SDM)
    "Ototoi Kieyare"
    (Take this!)  
    
    Win pose 
    Points at you on the floor.
    "Mou ikkai yattemiruka~?" 
    (Want to try once more?)
    
    o-Joe-------------------------------------------Miscellaneous------o
    
    -Has new Close D, Low C (now hits high but not
     an overhead) and all of his jump attacks
     except Jump A have new animation.
     His Jump B aims downward now, and is now much more
     useful for jump-ins (thank god). His Jump C has
     incredible downward range, and is good for beating
     down on crouching opponents. 
    
    o-Joe-------------------------------------------Interesting Combos-o
    
     -Stand C, Fwd B, QCF HCB + P
     -@NCR: King Striker, QCB + B x2, DP + K
     -@CR: QCF x2 + K (Counter), A Rapid
     -@NCR: King Striker, QCF x2 + P, QCF x2 + K
     -@NCR: Robert Striker, C, Fwd B, HCF + A, QCFx2 + K
     -vs Chang, CR: C, Fwd B, A rapid, HCF + C, A
    
    Unconfirmed
     -Stand C, Fwd B, A Rapid, QCF A, DP + K
     -Ralf Striker, DP + K, (Ralf hits), QCF x2 + K
    
    o-Joe-------------------------------------------Infinites----------o
    o-Joe-------------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Mai Shiranui-------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : Shiranui-ryu Ninjitsu
    Age            : 21
    DOB            : 1st January
    Blood Type     : B
    Height         : 165 cm
    Weight         : 46 kg
    B87 W54 H90
    Best sport     : Badminton
    Hobby          : Cooking Bento box (lunch boxes)
    Favourite Food : Ozouni- (New Year's dish) Rice Cakes boiled with
                     vegetables
    Important Thing: Her Grandmother's kanzashi (ornamental hairpin)
    Hated Thing    : Spider
    Winpose A      : Tosses a fan into the air and catches it saying
                     "Nippon Ichi!" (I'm Japan's No.1!)
    Winpose B      : Holds a fan up to the air then brings it down
                     waving some confetti saying "Nippon Ichi!" 
                     (I'm Japan's No.1!)
    Winpose C      : Brings out a parasol and stands behind it saying
                     "Nippon Ichi!" (I'm Japan's No.1!)
    Colour A       : Red
    Colour B       : Purple
    Seiyuu         : Akoya Sogi
    Endquote       : "Were you too easy, you ask?  You were too weak
                      to be easy!"
    
    o-Mai-------------------------------------------Movelist-----------o
    Shiranui Gourin                 : Bk / Fwd + C when close
    Fuusha Kuzushi                  : Bk / Fwd + D when close
    Yume Zakura                     : In air, any dir. but up + C / D
    Benitsuru no Mai                : Dwn-Fwd + B
    Tsubakuro no Mai                : Fwd + B (when close)(overhead)
    Daiwa Fuusha Otoshi             : In air, Dwn + A
    Yurazaume                       : In air, Dwn + P (move possible)
                                     - Mai tries to "sit" on you
    Ukiha                           : In air, Dwn + K (move possible)
                                     - Mai comes down with her knee
                                       The two new moves are good for
                                       crossing up...
    Kachou Sen                      : QCF + P
    Ryuu Enbu                       : QCB + P
    Musasabi no Mai (Kuuchuu)       : in air QCB + P
    Musasabi no Mai (Chijou)        : Hold Down 1 sec then Up + P
                                     -follow with: Dwn + P
                                     -or Dwn + K
                                     -or QCB + K (Toki Tsubute)
    Hissatsu Shinobi Bachi          : HCF + K
    Koyasen Tori                    : QCB + K
    DM: Chou Hissatsu Shinobi Bachi : QCB HCF + K
    DM: Hou'ou no Mai               : QCBx2 + P
    DM: Mizutori no Mai             : QCFx2 + P
    
    Striker                         : Close: "Sakura Fubuki"
                                      Far  : Taunt (can be hit)
    
    o-Mai-------------------------------------------Speech-------------o
    [Round Start]
    "Kakatte rasshai!" 
    (Come at me!)
    
    "Hitotsu!  Futatsu!  Mittsu!"
    (One (fan)!  Two (fans)!  Three (fans)!)
    
    "Shiranui kugen Ougi!"
    (Shiranui style secret technique!)
    
    "Fuusakabushi" 
    
    "Yumetekura!"
    
    "Hora, ganbatte!"
    (hey now, don't give up!)
    
    "Nippon ichi!"
    (Japan's no 1!)
    
    o-Mai-------------------------------------------Miscellaneous------o
    
    -'kanzashi'is that little U-shaped thing Mai wears in her hair.
    
    -Toki Tsubute AKA Shermie Homage.  This is an air grab.  The 
     opponent must be in the air for it to work.  When it does
     work, Mai's hair suddenly covers her eyes - and I know why.
     This move is possibly the most erotic happiness throw I have
     ever seen.  Sorry, but that IS Shermie doing that move, not
     Mai.  Mai grabs the opponent's head, rams it to her crotch...
     I've watched it frame by frame using the pause button :)
    
    o-Mai-------------------------------------------Interesting Combos-o
    
    Easy Combos:
    
    Low/Stand C, Dwn Fwd B, QCB + B, QCB + A.
    Low/Stand C, Dwn Fwd B, QCB HCF + P
    
    Cool.Combos.
     -NCR + CM: Call Robert, Stand C, Dwn Fwd B, QCB + A, they launch
      QCBx2 + P, Before they hit the ground do QCB+A cancelled into
      QCB HCF + K (90% damage)
    
    o-Mai-------------------------------------------Infinites----------o
    
    o-Mai-------------------------------------------Bugs---------------o
    
    She has one.  Kind of like last years.  That's all I know right
    now.
    
    --------------------------------------------------------------------
                           Art of Fighting Team
    --------------------------------------------------------------------
    
    Takuma felt glad when he recieved the invitation to KOF99. As usual,
    he assigned Ryo, Robert and Yuri to enter, but they found that this
    time Takuma will accompany them...
    
    (editors note: So much for him retiring... BRING BACK SAISYU!!!)
    
    -------------------------------------------------------------------\
    Ryo Sakazaki-------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : Kyokugenryu Karate
    Age            : 24
    DOB            : 2nd August
    Blood Type     : O
    Height         : 179 cm
    Weight         : 75 kg
    Hobby          : Sunday Carpentry
    Best sport     : Sumo Wrestling
    Favourite Food : Mochi (Rice Cake) and Natto
    Important Thing: Restored Motorcycle (perhaps the one from AOF 1?) 
                     and his horse, Maki Tatsu
    Hated Thing    : Bugs with many legs
    Winpose A      : Adjusts his suit with a grin then crosses his arms
                     and brings them down forcefully saying "Osu!"
    Winpose B      : Brings his hands to his sides in a karate pose and
                     breathes and looks to the side.
    Winpose C      : Does two punches, a kick, and then poses saying 
                     "Osu!"
    Colour A       : Orange
    Colour B       : Red
    Seiyuu         : Masaki Usui
    Endquote       : "Did Kyokugen Karate, will you?!  Now savor the 
                      pain it brings."
    
    o-Ryo-------------------------------------------Movelist-----------o
    
    Tani Otoshi           : Bk / Fwd + C when close
    Tomoe Nage            : Bk / Fwd + D when close
    Kouryuu Gokya Geri    : Bk / Fwd + A
    Ryuuhan Shuu          : Bk / Fwd + B (autoguard)
    Nidan Sokutou Geri    : Dwn-Fwd + B (autoguard)
    Ko Ou Ken             : QCF + P
    Ko Hou                : DP + P
    Hi En Senpuu Kyaku    : HCB + K
    Zan Retsu Ken         : Fwd Bk Fwd + P (autoguard)
    Ko Hou Senpuu Ken     : QCB + P (autoguard)
    Rai Jin Setsu         : QCF + K
    DM: Haou Shou Ko Ken  : Fwd, HCF + P
    DM: Ryu Ko Ranbu      : QCF HCB + P
    DM: Tenchi Haou Ken   : QCFx2 + P
    
    Striker : Mid-air Ko Ou Ken.  
     You can hit opponents on the floor with this AND then you can
     normal/special throw them.
    
    o-Ryo-------------------------------------------Speech-------------o
    
    [Round Start]
    "Osu!"
    (Lit: When a fighter is ready to do or has occomplished something)
    
    [Taunt]
    "Ohra Ohra!"
    (Well Well!)
    
    [QCFx2 + P]
    "Ichigeki Hissatsu!"
    (One-hit deadly finish!)
    
    "Kusouuuuu"
    (Damn)
    
    o-Ryo-------------------------------------------Miscellaneous------o
    
     -Standing B abusers can forget about it this year!  That's
      right: Ryo's stand B is no longer the best poke in the game.
      It's changed to a laggy poke.  
    
     -Fwd A, A can still combo...
    
     -QCFx2 DM as a counter takes 50% damage.  On SDM it takes
      like... Galactica Phantom proportions....!
    
     -Ryo's Fwd B is used with its autoguard properties to scare
      opponents.  After chaining it, either throw or DP the opponent.
      It also nullifies projectiles.
    
    o-Ryo-------------------------------------------Interesting Combos-o
    
     -Ryo can AB Dodge Attack + Stand A and combo.
    
     -@CR: Opponent Jumping: Striker Iori, Fwd Bk Fwd + P x3
           (The opponent has to hit the puddle first)
    
    o-Ryo-------------------------------------------Infinites----------o
    
     -@CR: Call Any Striker that launches opponent for juggle eg 
           King or Ralf, AM Mode, Dodge Attack x i
    
    o-Ryo-------------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Robert Garcia------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Italy
    Fighting Style : Kyokugenryu Karate
    Age            : 24
    DOB            : 25th December
    Blood Type     : AB
    Height         : 180 cm
    Weight         : 85 kg
    Hobby          : Collecting Cars
    Favourite food : Yakisoba, sushi
    Best sport     : Motor Sports
    Important Thing: Collection of Cars
    Hated Thing    : Rakkyou
    Winpose A      : Does a kick then stance, grinning.
    Winpose B      : Flips a coin and catches it.
    Winpose C      : Turns around and gives the thumnbs up saying 
                     "Dou-ya!" (How's that!)
    Colour A       : White Black and Brown
    Colour B       : Black Red and Brown
    Seiyuu         : Mantarou Koichi
    Enquote        : "If everyone loves a winner, I'm freakin
                      irresistable!"
    
    o-Robert----------------------------------------Movelist-----------o
    Nidan Sokutou Geri           : Dwn Fwd + B
                                   -Robert's version of Kyo's 
                                    Dwn Fwd D.  2 hits.
    Ryuutobi Kyaku               : Bk / Fwd + C when close
    Kubi Kiri Nage               : Bk / Fwd + D when close
    Ryuu Han Shuu                : Bk/Fwd + B
    Kou-ryuu Gokyageri           : Bk/Fwd + A
    Ryu Geki Ken                 : Hold Bk 1 sec then Fwd + P
    Su Jin Ren Bu Kyaku          : Hold Down 1 sec then Up + P
    Hi En Senpuu Kyaku           : Hold Bk 1 sec then Fwd K
    Hi En Ryu Jin Kyaku          : in air Dwn K
    Ryu Zan Chen                 : Hold Down 1 sec then Up K
    DM: Haou Shou Ko Ken         : Fwd, HCF + P
    DM: Ryu Ko Ranbu             : QCF HCB + P
    DM: Muei Senpuu Juudan Kyaku : QCB HCF + K
    Striker                      : perform Ryu Ko Ranbu
    
    o-Robert----------------------------------------Speech-------------o
    
    [Round Start]
    "Hona.. Ikimase!" 
    ("Well then, let's go!)
    
    "Donai shitan ya?"
    "What's wrong? What happened?"
    
    o-Robert----------------------------------------Miscellaneous------o
    
    -I ate Rakkyou while in Japan.  It's a bitter food.  Not bad..
     
    -Robert as a Striker is popular at the moment as you can join 
     in and combo with him.  If they block him you can cross up....
    
    o-Robert----------------------------------------Interesting Combos-o
    
     -NCR : Call King, Fwd HCF+P SDM (about 2/3 hits connect),
            walk Fwd, QCB HCF+K.
    
     -@CR: Fwd A, Low A, Hold Dwn + Up + P, Hold Dwn + Up + K
    
    o-Robert----------------------------------------Infinites----------o
    o-Robert----------------------------------------Bugs---------------o
                            
    -------------------------------------------------------------------\
    Yuri Sakazaki------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : Kyokugenryu Karate
    Age            : 20
    DOB            : 7th December
    Blood Type     : A
    Height         : 168 cm
    Weight         : 54 kg
    B82 W58 H86
    Hobby          : Karoake
    Best Sport     : Softball
    Favourite Food : Sweet Curry with homemade Pickled Umeboshi (plums)
    Important thing: Friends, her late mother's pearl earrings
    Hated Thing    : Octopus, people who like Octopus, indecisive men
    Winpose A      : Adjusts her karate suit then looks up and stands
                     with thumbs saying "Chou yoyutchi!" 
                     (Super Easy Win!)
    Winpose B      : Does two punches, a kick and then stances saying
                     "Un!"
    Winpose C      : Does Ryo's Dwn Fwd B, then lifts fist in the air
                     standing on one foot saying "Ya-ii!" (Great!)
    Colour A       : Blue tights, White top
    Colour B       : Brown, White top, Orange Trainers (UGLIEEEE!).
    Seiyuu         : Kaori Horie
    Endquote       : "Skill over power, spirit over skill!  The 
                      secret to victory!"
    
    o-Yuri------------------------------------------Movelist-----------o
    
    Oni Harite             : Bk / Fwd + C when close
    Silent Nage            : Bk / Fwd + D when close
    Tsubame Otoshi         : In air, any dir. but u + C / D
    Senkai Kyaku           : Fwd + B,B (not an overhead.... why?)
    Butt Smash             : Fwd + A (overhead)
    Ko Ou Ken              : QCF + P
                             -hold and it will become Haou Shou Ko Ken
    Rai On Ken             : QCF + K
    Hyakuretsu Binta       : HCB, Fwd + K
    Yuri Chou Mawashi Geri : QCB + K
    Yuri Chou Upper        : DP + P
                             -C version can follow with Yuri Double
                              Chou Upper :DP + C
    Hien Shippuu Ken       : QCB + P
                             -Now has autoguard + Chargable -not
                              unblockable but if you go near her
                              you will be sucked in and suffer
                              multiple hits!
    Hyakuretsu Binta       : HCB + K
    DM: Hien Hou'ou Kyaku  : QCF HCB + K
    DM: Shin. Chou Upper   : QCFx2 + P
    DM: Hi En Upper        : QCFx2 + K
    Striker                : Close: Shin Chou Upper
                             Far:   Taunt (can be hit)
    
    o-Yuri------------------------------------------Speech-------------o
    
    [Round Start]
    "Babbito yattsukechau zo!" 
    (I will defeat you quickly!)
    
    o-Yuri------------------------------------------Miscellaneous------o
    
    Misc: In AOF 1, Mrs Sakazaki's name was Ronnet.
    
    The ultimate Capcom Parody: This Year, Yuri has Sakura's overhead
    kick, her HCB + K now parodies Ryu/Ken rather than Sakura and now
    she has both Ken and Ryu's Dragon Punch DMs.
    
    o-Yuri------------------------------------------Interesting Combos-o
    o-Yuri------------------------------------------Infinites----------o
    o-Yuri------------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Takuma Sakazaki----------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : Kyokugenryu Karate
    Age            : 50
    DOB            : 4th February
    Blood Type     : O
    Height         : 180 cm
    Weight         : 88 kg
    Hobby          : Soba Strike
    Good Sport     : General Grappling
    Favourite Food : Washed (cooked) white rice and Miso Soup
    Important Thing: His two children, his pupil and Kyokugenryu!
    Hated Thing    : Snakes
    Winpose A      : Faces screen and does some martial arts practice
                     ending in a Haoh Shi Kou Ken pose then crosses 
                     hands and looks at the floor.
    Winpose B      : Puts his arms inside his Karate Suit and then pulls
                     it open revealing his muscled body and scarred 
                     chest.
    Winpose C      : Stands with Fist held at head level saying "Mada
                     Mada..."
    Colour A       : White
    Colour B       : Dark Green
    Seiyuu         : Eiji Tsuda
    Endquote       : "Kyokugen Karate is the true way of battle!"
    
    o-Takuma----------------------------------------Movelist-----------o
    
    Ibbon Seoi Nage              : Bk / Fwd + C when close
    Oosotogari                   : Bk / Fwd + D when close
    Oniguruma                    : Fwd + A (Knockdown)
    Higuruma Otoshi: Dan Tsubushi: Bk + A (Overhead)
    Kawara Wari                  : Fwd + B (Overhead)
    Downed Kick                  : Dwn Fwd B (when foe is on floor)
    Sanchin no Kata              : Dwn, Dwn + P, 
                                   -hold P to increase Power Gauge
    Ko Ou Ken                    : QCF + P
    Hi En Senpuu Kyaku           : Hold Bk-Dwn for 1 sec then Fwd + K
    Zan Retsu Ken                : Fwd Bk Fwd + P
    Mou Ko Murai Garai           : QCB + P
    Shoran Kyaku                 : HCB + K
    DM: Haou Chi Ko Ken          : Fwd, HCF + P
    DM: Ryuko Ranbu              : QCF HCB + P
    DM: Shin Gayshin Geki        : near foe QCFx2 + P
    Striker                      : perform Haou Chi Ko Ken
    
    o-Takuma----------------------------------------Speech-------------o
    [Round Start]
    "Madamada gen'eki deikeruwai!"
    (I'm still on active duty!)
    
    "migitawa shya"
    
    [SDM Ryoku Ranbu] 
    "Todomeja!"
    (THE last one!)
    
    [Shin Gayshin Geki]
    "Kijin geki ... douja?" 
    (Cranky Attack!  how's that?)
    [Taunt]
    "Katatekunka?"
    (Wont you come and play?)
    
    o-Takuma----------------------------------------Miscellaneous------o
    o-Takuma----------------------------------------Interesting Combos-o
    
    Tested vs Ryo
     -Corner, Opponent Jumping, Striker Iori + Fwd Bk Fwd + P hits
      at the same time, Fwd Bk Fwd + P, Fwd Bk Fwd + P, Fwd Bk Fwd + P,
      Dwn Fwd B.   
     
    Tested vs Ryo
     -Corner, Jump D, Stand C, Fwd A, QCF HCB + P SDM, Call Ryo Striker,
      HCB + K (100%)
    
    -Striker Iori, Fwd HCF + P x2, Striker Iori, Fwd HCF + P, HCB + K
     Something wrong here I've got the translation wrong... argh...
    
    o-Takuma----------------------------------------Infinites----------o
    
    Armour Mode. Corner. Dodge Attack.  Repeat
    
    o-Takuma----------------------------------------Bugs---------------o
    
     -On fallen opponent.  QCF + A.  As the fireball approaches, do
      HCB + K.  They cannot block the fireball.
    
    --------------------------------------------------------------------
                              Ikari Team
    --------------------------------------------------------------------
    
    Since the battle, Heidern's instincts told him that many things of
    KOF99 are questionable, so he decided to send Leona, Ralf and Clark
    to enter the touranment, along with Whip, the specialist spy, to
    discover the mysteries of KOF99.
    
    -------------------------------------------------------------------\
    Leona--------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Unknown
    Fighting Style : Army-Training + Heidern Assault Skill
    Age            : 18
    DOB            : 10th January
    Blood Type     : B + Orochi
    Height         : 176 cm
    Weight         : 66 Kg
    B84 W60 H87
    Hobby          : Inspecting (weapons?) Factories
    Best sport     : None particularly
    Favourite Food : Vegetables
    Important Thing: None particularly
    Hated Thing    : Blood
    Winpose A      : She turns away from her fallen opponent and holds 
                     a hand up to her face.  A shadow flits across her 
                     face as her eye gleams, and she says "Chikara wa 
                     seigyo dekiru kedo, sore ni, tayoru tsumori wa 
                     nai."  (I can control my power but I have no 
                     intention of relying on it.) 
    Winpose B      : She crosses an arm over her midsection, holding 
                     her other just above the elbow, shakes her head, 
                     and says "Anata de wa katenai" (You cannot win).  
    Winpose C      : Leona speaks into her wristwatch communicator, 
                     saying the good old "Ninmu... kanryo."  
                     (Mission... complete.)  She then takes off her
                     hair tie and shakes her hair out, then turns her 
                     head partially away from the opponent, looking 
                     at him/her out of the corner of her eye. 
    Colour A       : Green
    Colour B       : Pink
    Seiyuu         : Masae Yumi
    Endquote       : "Why did you do it?  You never had a chance!"
    
    o-Leona----------------------------Moves---------------------------o
    
    Leona Crush        : Bk / Fwd + C when close
    Ordeal Buckler     : Bk / Fwd + D when close
    Heidern Inferno    : In air, any dir. but u + C / D
    Strike Arc         : Bk/fwd + B
    Moon Slasher       : Hold Down 1 sec then Up + P
    Grand Slasher      : Hold Bk 1 sec then Fwd K
    Gliding Buster     : while grand slasher (D button), Fwd + D
    X-Caliber          : in air QCB + P
    Baltic Launcher    : Hold Bk 1 sec then Fwd + P
    Earring Bomb 1     : QCB + K
    Earring Bomb 2     : RDP + K, then activate by RDP + K
                          -RDP + B makes Earring Bomb 1 short distance
                          -RDP + D makes Earring Bomb 1 long distance
    DM: V-Slasher      : in air QCF HCB + P
    DM: Rebel Spark    : QCB HCF + K
    DM: Grateful Dead  : QCFx2 + P
    Striker            : plants bomb on opponent 
    
    o-Leona-----------------------------------------Speech-------------o
    
    [Striker]
    "Heart Attack!"
    
    [Round Start]
    "Ninmu, suikou shimasu."
    (I will do my duty!)
    
    [Taunt]
    "Nigeru no yo" 
    (Run away)
    
    [Winpose A]
    "Chikara wa seigyo dekiru kedo, sore ni, tayoru tsumori wa nai." 
    (I can control my power but I have no intention of relying on it.)  
    
    [Winpose B]
    "Anata de wa katenai"
    (You cannot win)  
    
    [Winpose C]
    "Ninmu... kanryo."  
    (Mission... complete.)
    
    o-Leona-----------------------------------------Miscellaneous------o
    
     -Did you know?: "Ikari" translates as "Getting Angry"?
    
     -Orochi Leona is THERE.  Kind of.  Win pose and in her new DM 
      which is Heidern's Soul Drainer (but doesn't give her any energy).
    
     -Earring Bomb 1:  There are two types.  It depends on which 
      Earring Bomb 2 she uses first;
      RDP + B ---> QCB + B or D = Bomb is thrown short distance and
      can juggle.
      RDP + D ---> QCB + B or D = Bomb is thrown far.
      
     -Bomb 2 takes approx 3.48 to detonate but will defuse if Leona
      gets hit.  After attaching the bomb, you can continue to combo
      but it doesn't show on the combo meter.
    
     -There are ways to avoid getting hit by Bomb 2... I've jumped
      "out" of it with Clark once... there are other "freaky" 
      occasions....
    
     -Is Leona the only character with multiple animation for sitting
      down?  She sits down, flicks her hair, waits, then does a "I'm
      ready to catch" pose!  Also when she stands, she bounces around
      then stops, holds her hands out and freezes, then goes back to
      the bounce.  Well... it's not as bad as Andy eh?  OH NO! BAO!
    
     -After you knock down the opponent, or throw them across the 
      screen, throw the earning bomb, then immediately run and jump B 
      at them. This is a guarantee hit because the bomb hits low and 
      the air attack must hit high!
     
    o-Leona-----------------------------------------Interesting Combos-o
    
     -CM:@CR: Jump C/D, D(first hit),RDP+D,D (1 hit), Fwd+B, QCB+A, 
              QCF HCB + A button, the bomb will explode... 100%
    
     -@CR: Stand near the opposite end of the screen and make sure your
           earring bomb is the short one (so do RDP + B).
           Striker Ralf, QCB + B, Jump QCF HCB + C OR HCFx2 + C
    
    o-Leona-----------------------------------------Infinites----------o
    
     -vs Ryo: 
      @CR: Hold Back, Fwd + A, Repeat
    
    o-Leona-----------------------------------------Bugs---------------o
    
     -QCFx2 SDM on Benimaru, Ryo or Yuri.  90%+ damage!!!
      -a consequent 100% combo would be:
       -@CR: Jump D, HCF + D, HCF + C (SDM) 
      
    -------------------------------------------------------------------\
    Ralf Jones---------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth  : America
    Fighting Style  : Army-Training + Heidern Assasination Skill
    Age             : 39
    DOB             : 25th August
    Blood Type      : A
    Height          : 188 cm
    Weight          : 110 kg
    Hobby           : Collecting Knives
    Best sport      : Baseball
    Favourite Food  : Chewing Gum
    Important Thing : Medal given to him from the President
    Hated Thing     : Snakes
    Round Start     : Rolls back his arms a few times then stands
                      with arms back and fists front saying "Woooah!"
    Winpose A       : Raises a fist into the air then brings it down
                      and leans to the side saying "Yeyy!"
    Winpose B       : He does a traditional "F*** you!" gesture and 
                      says "Ketaga chigauze!" (This time we see whose
                      power is greater!)
    Winpose C       : Smacks his fist into his palm twice then brings 
                      his arms back and says "Woaah!"
    Colour A        : Green
    Colour B        : Orange
    Seiyuu          : Monster Maetsuka
    Enquote         : "I can survive anything-- including Nukes!"
    
    o-Ralf------------------------------------------Movelist-----------o
    
    Dynamite Head Bomb         : Bk / Fwd + C when close
    Northern Light Bomb        : Bk / Fwd + D when close
    Gatling Attack             : Hold Bk 1 sec then Fwd + P
    Super Argentina BackBreaker: near foe then HCF + K
    Vulcan Punch               : P repeatly (move possible)
    Fast Bombing Punch         : Hold Down 1 sec then Up + P
                                 or in air QCF + P
    Ralf Kick                  : Hold B or D for 5 secs
                                 - you can't run while charging.
                                 - you can't do special move
                                 - charge is reset if Ralf gets hit or
                                   blocks a hit
    Ralf Tackle                : HCB + K (autoguard)
    DM: Flash Vulcan Punch     : QCF HCB + P
    DM: Mount Vulcan Punch     : QCB HCF + K
    DM: Galactica Phantom      : QCFx2 + P
    
    Striker : Fast bombing punch first then galactica phantom 
              (blockable).  
    
    o-Ralf------------------------------------------Speech-------------o
    
    [Striker] 
    "Totte oki da ze!" 
    (I saved this one for last!)
    
    [HCB + K]
    "Toriya Toriya!!!" 
    (Equivalent of "Take this!")
    
    [QCB HCF + K]
    "Taiman hataatara... Dachija!!!" 
    (You were careless... my friend!)
    
    [SDM QCFx2 + P]
    "Otokono iipatsuda korya!!!" 
    (This is it! THE punch!)
               
    o-Ralf------------------------------------------Miscellaneous------o
    
     -No Max damage Backhand (Far C) for Ralf this year (T-T)
     
     -But the 100% GP Counter is still there (^_^) QCFx2+P SDM, hold P
      ... Terry does QCB + A... autoguard .. BOOM.
    
     -Blue Mary, Ralf and Lucky Glauber share a passion for Baseball...
    
     -HCB+ K knocks out sweeps too!!!
    
     -Ralf's Galactica Phantom has full autoguard (as you know) but it 
      can be knocked out by a [Dwn + D sweep].  This was true with 
      Iori in '97 (haven't checked it for 2 years eheh).  However...
      some characters cannot knock him out with their down D sweep if 
      it hits Ralf knee area, such as Shingo and Terry.  Galactica 
      Phantom can be avoided by some crouching characters.  The 
      Galactica Phantom will just pass over their heads.  Only five 
      characters can crouch to avoid it: 
      Xiangfei, Bao, Chin, Choi, and Jhun (Yes! Jhun!).
    
    o-Ralf------------------------------------------Interesting Combos-o
    
     -vs Chang: Ralf can dodge attack and low D.
    
    Cool.Combos.
     -Jump C, C, qcb hcf+b/d(SDM), striker ryo, hcf+b/d (100%)
     -Call Robert, Dwn C, QCFx2 + P SDM!!! (Easier with QCF + Cx2) 
     -Call King, Hold K, King juggles, Release K, QCB HCF + K SDM!!!
     -@CR: Ryo Striker, Jump C, Dwn C, QCB HCF + K SDM, Ryo Striker,
           HCF + K (101%)
    
    o-Ralf------------------------------------------Infinites----------o
    o-Ralf------------------------------------------Bugs---------------o
    
     -Chin Striker. Wait for Chin to Taunt.  HCF + B/D.  Chin should
      hit opponent before they land on your hands.  You will freeze.
    
     -Using Ralf as a Striker: When the opponent flies into the air 
      after using Ralf as a Striker you can standing combo them just 
      as they hit the ground (the bug is that they are suddenly 
      standing when you hit them)
    
    -------------------------------------------------------------------\
    Clark Steel--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : America
    Fighting Style : Army-Training + Heidern Assasination Skill
    Age            : 34
    DOB            : 7th May
    Blood Type     : A
    Height         : 187 cm
    Weight         : 105 kg
    Hobby          : Guns Collection
    Best sport     : Wrestling  -Heh Heh you bet ;)
    Favourite Food : Oatmeal
    Important Thing: His Sunglasses
    Hated Thing    : Slugs
    Winpose A      : Lifts his cap a little and gives the thumbs up 
                     saying "Heyy!"
    Winpose B      : Wipes his mouth with his gloved hand and says
    Winpose C      : Looks down and draws a line across the front of 
                     his cap saying "Nimrou Kanyou!" (Mission 
                     Accomplished!)
    Colour A       : Dark Blue
    Colour B       : Dark Green
    Seiyuu         : Yoshinori Shima
    Endquote       : "I had fun.  For about 5 seconds.  A new low."
    
    o-Clark-----------------------------------------Movelist-----------o
    
    Nageppanashi German            : Bk / Fwd + C when close
    Fisherman Buster               : Bk / Fwd + D when close
    Death Lake Drive               : In air, any dir. but u + C / D
    Stomping                       : Fwd + B
    Gatling Attack                 : Hold Bk 1 sec then Fwd + P
                                     -can follow with Napalm Stretch
    Napalm Stretch                 : DP + P
    Frankensteiner                 : DP + K
    Flashing Elbow                 : after Napalm Stretch,
                                     Frankensteiner or SAB: QCF + P
    Mount Tackle                   : HCF + P (blockable- so use in combo)
                                     -Follow with:
                                      Rolling Cradle: Down Down + K
                                      Clark Lift: Down Down + A
                                      Super Lift: Down Down + C
                                       -ONLY Super Lift --> QCF + A/C
    Super Argentina BackBreaker    : HCF + K (throw)
    DM: Ultra Argentina BackBreaker: near foe then HCBx2 + P
    DM: Running Three              : HCFx2 + K
    Striker                        : grabs opponent and throws into air
                                    (yes you can juggle!)
    
    o-Clark-----------------------------------------Speech-------------o
     
    [Round Start]
    "Anta, senaka ga susuketeruze." 
    (I'll make your back dirty!)
    
    [Winpose ]
    "Otaku Shibui ne..." 
    (You're really cool) (Obvious sarcasm hehe)
    
    [Dodge]
    "Ima da!" 
    (Do it now!)
    
    [SDM HCBx2 + P]
    "Clark Spark!"
    
    [SDM HCFx2 + K]
    "Running Threyaaaaaaa!" 
    (Running three plus screaming)
    
    At the moment there's one phrase TOTALLY puzzling me as I can't
    find it in the game.  It may be a case of '96 all over again, as
    it may be a speech not used for kof '99.  I'll add the phrase
    anyway next update.
    
    o-Clark-----------------------------------------Miscellaneous------o
    
     -Clark's CD Counter is cancellable.  If you get "COUNTER" msg
      after you do the CD counter, you can combo with QCF + C, etc.
    
    o-Clark-----------------------------------------Interesting Combos-o
     
     -Jump D, C (1 hit), Hld Bk + Fwd C, DP + A, QCF + A
    
    o-Clark-----------------------------------------Infinites----------o
    o-Clark-----------------------------------------Bugs---------------o
    
     -Practise Mode:  Clark, Whip vs Shingo, Terry.  Action: Stand
      Counter: On Attack: On.  Put Clark in corner.  Taunt Shingo to 
      stand next to him.  CD Counter Shingo's attack and do QCF + A, 
      Dwn Dwn A.  Clark slides back to the corner.... 
    
     -Chin Striker. Wait for Chin to Taunt.  HCF + B/D.  Chin should
      hit opponent before they land on your hands.  You will freeze.
      Also works with SDM [HCBx2 + P]
    
     -Ryo/ Robert: Clark as a striker. Clark grabs and throws,
      Robert does QCF HCB, or Ryo does QCFx2 + P... Clark gets "hit"!
    
    -------------------------------------------------------------------\
    Whip---------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Unknown
    Fighting Style : Whip mastering + Heidern Assault Skill
    Age            : 16
    DOB            : 12th October
    Blood Type     : O
    Height         : 173 cm
    Weight         : 59 kg
    B? W? H?
    Hobby          : None
    Favorite food  : Honey
    Best sport     : None
    Important thing: "Uddodou" (name of whip)
    Hated thing    : Angels, Abuse of the Internet, corruption.
    Colour A       : Biege/Grey
    Colour B       : Dark Blue/Purple
    Round Start    : Whip whips her whip saying "Koko ga, anata no 
                     deadline." (This is your deadline)
    Winpose A      : She brings her whip to her wrapped up and 
                     says "Gokigen ne, Udoddu"
    Winpose B      : Lays the whip on the floor and flicks it slightly, 
                     saying "Hiyagare ba, ito wa tare teru wa"
    Winpose C      : Wraps Uddodu around her wrist and kisses it.
    Seiyuu         : Shiho Kikuchi
    Enquote        : "All show.  No substance!"
    
    o-Whip------------------------------------------Movelist-----------o
    
    Whip Shot               : Fwd + A (can be extended up to 5 times)
    Bommerang Shoot "SC"    : HCF + P
    Assassin's Strike "BB"  : DP  A or B or C or D
    Strength Shot "Superior": HCB A (can hold)
    Strength Shot "Power"   : HCB B (can hold)
    Strength Shot "Victory" : HCB C (can hold)
    Strength Shot Cancel    : D (while holding A,B or C Strength Shot)
    Hook Shot "Wind"        : in air QCB + P
    Desert Eagle Shot       : RDP + P repeatly
    DM: Sonic Slaughter "KW": QCB HCF + P
    Striker                 : Far   : Whips (large range!)
                              Close : Jump Hit and HCF + C
    
    o-Whip------------------------------------------Speech-------------o
    
    [Round Start] 
    "Koko wa anata no deadline" 
    (Here is your deadline)
    
    [Round entry other than 1st up] 
    "Kaku go wa ii? Watashi wa dekiteru"  
    (Ready? I'm already ready!)
    
    [Taunt] 
    "Kyou gaso garetawa."
    
    [D Throw] 
    "Yame!" 
    
    [Fwd A x5] 
    "Ukete minnasai, Shureno, muchio! Hora!"  
    (Take this!..?? Here!)
    
    [Stand C or D]
    "Te" 
    (used like "go away")
    
    [HCB + A]
    "Watashi wa anato no tekidakara"
    
    [HCB + A/B/C then D]
    "Muchio!"
    
    [HCF + P]
    "Boomerang!" 
    
    [QCF HCB + P]
    "Hiyagare ba.... Shall we dance?" 
    She only says "Shall we dance?" if the DM connects.
    
    [If DM doesn't connect]
    "Makanai" 
    (I wont lose.)
    
    -Unsorted-
    
    "Attack!"
    
    o-Whip------------------------------------------Miscellaneous------o
    
     -My favourite character :)
    
     -Whip has SEVEN shots in her gun.  Use them all in any round
      and she will take a LONG time to reload.
    
     -Whip's invincibility during his Dodge is instant.  She is only 
      invincible for the first frame of the AB Dodge.  Trying to dodge
      through attacks with more than 1 frame of attack is suicide.
      To dodge fireballs, Whip has to dodge at the very last second.
    
    o-Whip------------------------------------------Interesting Combos-o
    
     -Whip can Dodge Attack and Low B combo
    
     -vs Chang
      @CR: CM: (Stand at other end of the screen).
      Jump QCB + C, Jump D (2 hit), Stand Bx3, HCF + C, QCB HCF + C, 
      Of course, Dwn A to finish !
    
    o-Whip------------------------------------------Infinites----------o
    
     -Armour Mode. Corner. Dodge Attack.  Repeat
    
    o-Whip------------------------------------------Bugs---------------o
    
     -See K' section
    
    --------------------------------------------------------------------
                          Psycho Soldier Team
    --------------------------------------------------------------------
    
    Chin begin his training on Bao, a 12 year old boy who born on the
    200 years anniversary of the baddest day.. is it a sign of evil?...
    Meanwhile Kensou is worrying about his fading off Psycho Powers...
    
    -------------------------------------------------------------------\
    Athena Asamiya-----------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : ESP
    Age            : 18
    DOB            : 14th March
    Blood Type     : B
    Height         : 163 cm
    Weight         : 49 kg
    B83 W57 H82
    Hobby          : Astrology
    Best sport     : Lacross
    Favourite Food : Strawberry rice cake stuffed with bean jam
    Important Thing: Peter Rabbit Tea Set and a certain letter from a
                     fan -that letter was the one sent to her in '97
                     that made her join the tournament.  That fan's
                     name is Kaoru Watanabe, you can recognise 
                     her big glasses from endpics in 98...
    Hated Thing    : Grasshoppers
    Colour A       : Red
    Colour B       : Dark Blue
    Round Start    : Does her Sailormoon transformation and says
                     "Athena Ikimasu!" (lit: Here comes Athena!)
    Winpose A      : Jumps up and down then holds up one fist saying
                     "Yatta!  Gu!" (I did it! Good!)
    Winpose B      : Turns around and puts one foot on its heel with
                     her hands around her back saying "Ganba Ganba!"
                     (Don't give up!)
    Winpose C      : Salutes and winks saying "Athena makenai!"
                     (Athena can't lose!)
    Timeout loss   : Holds her hands to her face, sobbing.
    Seiyuu         : Haruna Ikezawa 
    Enquote        : "Everyone got so strong!  I gotta train harder!"
    
    o-Athena----------------------------------------Movelist-----------o
    
    Bit Throw              : Bk / Fwd + C when close
    Psychic Throw          : Bk / Fwd + D when close
    Psychic Shoot          : In air, any dir. but u + C / D
    Renkantai              : Fwd + B
    Phoenix Bomb           : Jump, d + B
    Psycho Sword           : DP + P (air ok)
    Psycho Ball            : QCB + P
    Phoenix Arrow          : in air QCB + K
    Psycho Reflector       : HCB + K
    Psycho Shoot           : HCF + P
    Psycho Teleport        : HCF + K
    DM: Phoenix Fang Arrow : in air QCFx2 + K
    DM: Shining Crystal Bit: HCBx2 + P (air ok)
    DM: Crystal Shoot      : QCF + P while SCB
    Striker                : SCB + small amount of healing
                             -this can be used cheaply as you can hide
                              behind her
    
    o-Athena----------------------------------------Speech-------------o
    
    [Winpose]
    "Athena ni omakase"
    (I've done it!)
    
    [Striker]
    "Totoke Kokoroni Gambatte!"
    (This is for your heart so don't give up!)
    
    If you get hit she'll say "Gomen ne" (sorry)
    
    o-Athena----------------------------------------Miscellaneous------o
    
      -Against grab happy grapplers try this tactic...
       Jump C or CD,(still in air) dwn B, then next time Jump C or CD, 
       (still in air) dwn B, QCB + D
    
      -Apart from this year, every year Athena has changed Voice Actor.
                            KOF 94: Fukui Reiko
                            KOF 95: Nagasaki Moe
                            KOF 96: Satou Tamao
                            KOF 97: Kurisu Yukina
                            KOF 98/99: Ikezawa Haruna
    
      -She still has the random bikini when she does SCB.
      
    o-Athena----------------------------------------Interesting Combos-o
    o-Athena----------------------------------------Infinites----------o
    
    -I know what it is, just not allowed to tell.  Await m00nrun's faq.
    
    o-Athena----------------------------------------Bugs---------------o
    
     -On fallen opponent.  HCB + A.  As the fireball approaches, do
      HCF + K.  They cannot block the fireball.
    
     -@CR: HCBx2 + P.  It will hit opponent as they get up and count
           on the combo meter.
    
    -------------------------------------------------------------------\
    Sie Kensou---------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : China
    Fighting Style : Chinese Martial Arts
    Age            : 19
    DOB            : 23rd September
    Blood Type     : B
    Height         : 172 cm
    Weight         : 61 kg
    Hobby          : Manga
    Best sport     : Soccer
    Favourite Food : Chinese Meat (Niku-Man) Bun
    Important Thing: Hayami Yu Debut Album, Stuffed Animal from fan
    Hated Thing    : Shugyou (Training)
    Winpose A      : Looks grim and holds his fist clenched saying
                     "Mada ya, mada totokai"  (I can't reach it).  He 
                     looks up at the sky.
    Winpose B      : Stands on one foot, the other scratching his shin
                     saying "Ore no kachi a na" (I won this!).
    Winpose C      : Hops and somersaults into the air, landing in 
                     a pose saying "Yattade!" (I did it!)
    Colour A       : Blue
    Colour B       : Red
    Seiyuu         : Eiji Yano
    Enquote        : "I'm not a pyschic but I am a psycho!"
    
    o-----------------------------------------------Movelist-----------o
    Hakkei                      : Bk / Fwd + C when close
    Tomoe Nage                  : Bk / Fwd + D when close
    Ko Bokute                   : Fwd + A
    Gosentai                    : Fwd + B
    SenShippo                   : QCB + P
                          -Imagine Tung Fu Rue's "bare knuckle" move...
                           Fast and safe poke if you range it properly.
    Senkyuutai                  : QCF + K
    Ryu Gen Ga . Chi Ryu        : HCF + A 
    Ryu Gen Ga . Ten Ryu        : HCF + C 
    Ryu Geki Sai                : RDP + K 
    Dragon Talon Attack         : (air) QCB + P
    Ryu Renda                   : DP + P repeatly
                          - This is his DP "throw" from '98.  It now
                            has no recovery time.
                            You can repeat this infintely with
                            low/stand A until the opponent does a CD
                            counter or AB slide counter....
    DM: Shin Ryu Sei Ou Rekkyaku: QCF HCB + B
    DM: Shin Ryu Ten Bu Kyaku   : QCF HCB + D
    DM: Sen Ki Hakkai           : (near foe) QCFx2 + P
    DM: Niku Man                : QCBx2 + P
    Striker                     : He will eat his bun and heals you.
    
    o-Kensou----------------------------------------Speech-------------o
    
    [DP+ A/C]
    "Younai younai!"
    (lit: I don't need to use power)
    
    [Taunt]
    "Nandeyanen" 
    (Why/ Why not?)
    
    [Striker]
    "Umaide!" 
    (lit: I'm a good fighter)
    
    [Sen Ki Hakkai]
    "Kore de... kimariya!"
    (This is the finish!) 
    
    o-Kensou----------------------------------------Miscellaneous------o
    
    His new DM is a super version of his [DP + P]
    
    o-Kensou----------------------------------------Interesting Combos-o
    o-Kensou----------------------------------------Infinites----------o
     
    @CR: DP + P (unblocked) QCF + D then QCF + B x infinite
    
    o-Kensou----------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Chin Genstai-------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : China
    Fighting Style : Chinese Martial Arts(mainly Drunken Fists)
    Age            : 89
    DOB            : 27th April
    Blood Type     : A
    Heightb        : 164 cm
    Weight         : 53 kg
    Hobby          : Mah Jong
    Best sport     : Yoyo and walking
    Favourite Food : Fried Tang and Nagasaki boiled cream sukiyaki.
                     Fried Boiled Noodle.  Turkish Rice.  Lemon Salmon
                     with lettuce and fried rice.  Banana roll.
                     Chicken.  Octopus Rice.  Soba.  Sake...
                     (there's more...)
    Important Thing: Sake
    Hated Thing    : Panda
    Winpose A      : Gets out his gourd and whips it around like a yoyo
                     so it lands on his open hand.
    Winpose B      : Takes a drink from his gourd and hiccups.
    Winpose C      : Takes a puff from his pipe and says "Nii-maa-!"
    Colour A       : Dark Green
    Colour B       : Purple
    Seiyuu         : Toshikazu Nisimura
    Endquote       : "How about that Kid?  I still got the stuff!"
    
    o-Chin------------------------------------------Movelist-----------o
    
    Kyouin Sake              : Bk / Fwd + C when close
    Gyaku Kyaku Nage         : Bk / Fwd + D when close
    Suiho Hyoutan Shuu       : Fwd + A
    Hyoutan Geki             : QCB + P
    Fun'en Kou               : (after Hyoutan Geki) QCF + P 
    Gou'en Shourai: Kai*     : (after Hyoutan Geki) DP + P    
    Ryu Rin Hou Rai          : DP + P
    Kaiten Tekikuu Totsuken  : HCF + K  
    Suikan kanou             : Down Down + P (ABCD to cancel)
     Choushuu Rikugyo        : Fwd + P from Suikan Kanou
     Kaiten Tekikuu Totsuken : Fwd + K during Suikan Kanou
    Bougetsu Sui             : Down Down + D 
                              (you can move or press ABCD to cancel)
     Ryuuja Hanhou           : Up + B from Bougetsu Sui
     Choushuu Rikugyo        : Up + D from Bougetsu Sui
     Kaiten Tekikuu Totsuken : Fwd + K during Bougetsu Sui
    Suihai Kou               : QCF + P
     Fun'en Kou              : QCF + P from Suihai Kou
     Gou'en Shourai: Kai     :  DP + P from Suihai Kou        
    Totsu Ken                : HCF + K
    DM: Gau Ran Enpou        : QCFx2 + P
    DM: Gau En Shourai       : QCF HCB + K
    Striker                  : Close: Ryu Rin Hou Rai.
                               Far:   Taunt, then Ryu Rin Hou Rai.
    
    o-Chin------------------------------------------Speech-------------o
    
    
    [Round Start]
    "Bochi Bochi, hajimerukanou!" 
    (Let's begin slowly!)
    
    o-Chin------------------------------------------Miscellaneous------o
    
     Hyoutan Geki             : QCB + P
      -Here, Chin drinks from his gourd.  This move hits.
    
     Fun'en Kou               : (after Hyoutan Geki) QCF + P 
      -This is his "spit" move.  You can only do this after he drinks
       and only once (you have to drink again).  A button is 1 flame
       spit, C button is multiple flame spits.
    
     Gou'en Shourai: Kai*     : (after Hyoutan Geki) DP + P    
      -After he drinks, his DP move is like his DM (he's on fire).
    
    o-Chin------------------------------------------Interesting Combos-o
    o-Chin------------------------------------------Infinites----------o
    o-Chin------------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Bao----------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : China
    Fighting Style : ESP
    Age            : 12
    DOB            : 18th July
    Blood Type     : Unknown
    Height         : 153 cm
    Weight         : 40 kg
    Hobby          : Home Game
    Favourite food : Hot milk with no sugar
    Best sport     : River Fishing
    Important Thing: B class game and Family Games
    Hated Thing    : Role Playing Games
    Colour A       : Orange
    Colour B       : Pink
    Seiyuu         : Kanako Nakano
    Endquote       : "Oh yes! I am victorious! And happy as an oyster!"
    
    o-Bao-------------------------------------------Movelist-----------o
    
    Gen'ei Tougi                    : (Close) Bk / Fwd + C
    Critical Throw                  : (Close) Bk / Fwd + D
    Soushou                         : In air, d + A
    Ban Hebi                        : In air, d + B
    Kakugi                          : f + A
    Senheki Shuu                    : f + B
    Senshou Shuu                    : df + B
    Rikotsu Shuu                    : df + D
    Psycho Ball Attack . Front      : QCB + A
    Psycho Ball Attack . Air Front  : in air QCB + A
    Psycho Ball Crash . Front       : QCB + C
    Psycho Ball Crash . Air Front   : in air QCB + C
    Psycho Ball Attack . Rise       : QCF + A
    Psycho Ball Crash . Rise        : QCF + C
    Psycho Ball Attack . Reflect    : QCB + K
    Psycho Ball Attack . Bound      : QCF + K
    Psycho Ball Attack . Air Bound  : in air QCF + B
    Psycho Ball Attack . Bound      : QCF + B
    Psycho Ball Crash . Air Bound   : in air QCF + D
    Psycho Ball Crash . Aerial Bound: in air QCF + D
    DM: Psycho Ball Attack . Max    : QCBx2 + P
    DM: Psycho Ball Attack . DX     : F, HCF + K
    DM: Psycho Ball Attack . SP     : QCBx2 + K
    Striker                         : Jumps in C, does QCBx2+P DM
    
    o-Bao-------------------------------------------Speech-------------o
    
    [Round Start] 
    "Oteyawarakani!" 
    (not so hard please!)
    
    [Taunt]
    "Tsumanmai!"
    (Boring!)
    
    [Winpose A] 
    "Teleport o shimasu...Yappari murika!"
    (I'm going to teleport!...ah, I really can't do it!)
    
    [Winpose B]
    "Are? Datta no?"
    (literally: "What happened?)
    
    [Winpose C]
    Scratches the ground humming to himself.
    
    o-Bao-------------------------------------------Miscellaneous------o
    
     -Hold Down.  Bao sits down...Bao starts to get tired...Bao feels
      sleepy...Bao...zzzzzzzz...
      
    o-Bao-------------------------------------------Interesting Combos-o
    
     -Cross up with DF+B, Terry Striker, QCB x2 +A/C DM
    
     -There are various combos using his F, HCF + K DM, but the best
      one I've seen is below...
    
     -The opponent must be near the corner.  Set yourself on the other
      end of the screen.  F, HCF + K SDM.  Run and jump D, call King
      Striker, HCBx2 + P and HCBx2 + P again to juggle and claim 100%!!
    
    o-Bao-------------------------------------------Infinites----------o
    
    o-Bao-------------------------------------------Bugs---------------o
    Same as Athena, Mai in theory.  Just bounce of the wall and do a
    HCB + C in one fluid motion so that Bao jumps off the floor straight
    onto the wall and off again and does HCB + C but ends up doing 
    Fwd + A.  Thus he is in the air.
    
    Vs Whip (From the Bao faq by Edwin "Shinji" Chow)
    -Have Bao execute Psycho Ball Attack.Rise. At that exact spit second
     time, have Whip grab Bao with her Boomerang Shot special move. This 
     will result in Whip getting hit by the projectile before she can 
     step on Bao. As a result, Whip is bounced off and Bao is still 
     hanging in the air with his face still with that suffering look! 
     Whip can move but not Bao. All of Whip's move both special and 
     normal can't hit Bao. The only thing that can inflict damge on Bao 
     is her Sonic Slaughter DM.
    
    --------------------------------------------------------------------
                             Women Fighters Team
    --------------------------------------------------------------------
    
    Mary approached King when they received the invitation of KOF99.
    King was worryed about the team member problem since Mai and Yuri
    were not available. Then they found two familiar figures fighting
    inside China Town...
    
    -------------------------------------------------------------------\
    King---------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : France
    Fighting Style : Muetai Kickboxing
    Age            : 24
    DOB            : 8th April
    Blood Type     : A
    Height         : 175 cm
    Weight         : 58 kg
    B86 W56 H85
    Hobby          : Collecting Wineglasses
    Best sport     : Billiards
    Favourite Food : Vegetables and Wine
    Important Thing: Younger Brother, Jean
    Hated Thing    : Dirty people like Jack from AOF
    Colour A       : White top Brown Trousers
    Colour B       : Blue Trousers
    Round Start    : One of her waitresses hands her a cup of wine.
    Winpose A      : Flick her hankerchief onto the floor, folds her
                     arms and says "Nasakenai" (Pathetic)
    Winpose B      : Smells a rose then throws it saying 
                     "Tanoshikatta wa, mata oide!" (That was fun, come 
                     again).
    Winpose C      : Adjusts her bow tie, runs her hand through her
                     hair and sighs.
    Timeout Loss   : Stands with hands on hips looking down.
    Seiyuu         : Harumi Ikoma
    Endquote       : "I said don't mess with me! Now get lost, limpy!"
    
    o-King------------------------------------------Movelist-----------o
    
    Hold Rush         : Bk / Fwd + C when close
    Hook Buster       : Bk / Fwd + D when close
    Sliding Kick      : df + D
    Trap Kick         : f + B (overhead)
    Venom Strike      : QCF + B
    Double Strike     : QCF + D
    Suprise Rose      : DP + P
    Trap Shot         : DP + K
    Miracle Kick      : near foe then HCF + P
    Tornado Kick      : HCB + P
    DM: Silent Flash  : QCBx2 + K
    DM: Illusion Dance: QCF HCB + K
    Striker           : Slides then if the opponent gets hit she
                        does Silent Flash ending move (the kick where
                        she flies up), knocking the opponent up
                        for a juggle opportunity.
    
    o-King------------------------------------------Speech-------------o
    
    "mikirerukai?"
    (Can you think what I'm going to do?)
    
    [Silent Flash]
    (Kore de owari yo)
    "This is over"
    
    o-King------------------------------------------Miscellaneous------o
    o-King------------------------------------------Interesting Combos-o
    o-King------------------------------------------Infinites----------o
    
    Infinite vs Ryo   : (Corner) DP + A to start. Then DP + C (Repeat).
    
    o-----------------------------------------------Bugs---------------o
    
    
    -------------------------------------------------------------------\
    Blue Mary----------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : America
    Fighting Style : Sanbo
    Age            : 23
    DOB            : 2/4
    Blood Type     : AB
    Height         : 168 cm
    Weight         : 49 kg
    B86 W54 H85
    Hobby          : Riding Motorycles
    Best sport     : Baseball
    Favourite Food : Beef Cup
    Important Thing: Her Leather Jacket
    Hated Thing    : Cats
    Winpose A      : Fans at her face with her hair, sighs then grins,
                     then gets um... pleasantly suprised by her dog.
    Winpose B      : Points a finger and uses it like a gun, blowing it
                     out saying "Bakyuun!" (Bang Bang!)
    Winpose C      : Turns around and looks to the side, running her 
                     hand out from under her chin saying "Phew, I did."
    Colour A       : Red and Blue
    Colour B       : Red (Silver Hair)
    Seiyuu         : Harumi Ikoma
    Endquote       : "A first-rate warrior wins without lifting a 
                      finger."
    
    o-Mary------------------------------------------Movelist-----------o
    
    Victor Nage         : Bk / Fwd + C when close
    Head Throw          : Bk / Fwd + D when close
    Hammer Arc          : Bk / Fwd + A
    Double Rolling      : Bk / Fwd + B
    Climbing Arrow      : df + B
    Double Rolling      : Fwd + B
    Spin Fall           : QCF + P
    M.Spider            : QCF + P after Spin Fall
    Straight Slicer     : Hold Bk 1 sec then Fwd + K 
    Crab Clutch         : QCF + K after Straight Slicer
    Real Counter        : QCB + P
                          -Follow with: HCF + P or K
    Vertical Arrow      : DP + K 
    M.Snatcher          : DP + K after Vertical Arrow
    M.Headlock          : QCB + B
    M.Headbuster        : QCB + D
    DM: M.Splash Rose   : QCF HCB + P
    DM: M.Dynamite Swing: QCFx2 + K
    DM: M.Typhoon       : (near foe) HCBx2 + K
    Striker             : Straight slicer first and then spider
    
    o-Mary------------------------------------------Speech-------------o
    
    [Round Start /Entry]
    "Are You Ready?"
    
    "Shit"
    
    o-Mary------------------------------------------Miscellaneous------o
    o-Mary------------------------------------------Interesting Combos-o
    
     -Striker K', Stand Bx3, Stand C, Fwd A, HCBx2 + K
     -Striker Real Kyo, QCF HCB + P, DP + K
     -QCB + D, Hold Bk + Fwd + K, QCF + K, HCBx2 + K
     -CM: DP + K, QCFx2 + K (1 hit), HCBx2 + K
    
    o-Mary------------------------------------------Infinites----------o
    o-Mary------------------------------------------Bugs---------------o
    
    Bug: Something to do with her Real Counter....
    
    -------------------------------------------------------------------\
    Kasumi Todo--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : TodohRyu Kobujutsu
    Age            : 16
    DOB            : 3/29
    Blood Type     : B
    Height         : 154 cm
    Weight         : 45 kg
    B75 W54 H74
    Hobby          : Video Films, especially horror
    Best sport     : Aikido
    Favourite Food : Croquette (fried potato with meat) given by a 
                     Butcher on way home from school
    Important Thing: Charm given to her by a certain person
    Hated Thing    : Training (Flower arranging, dance and
                     Tea ceremony) from her mother in preparation
                     for marriage.
    Round Start    : Stands with parasol which she puts on the floor 
                     and says "Ikimasu!" (I'm coming!)
    Winpose A      : Punches and kicks with a shot of "Ha!" finishing
                     with a return to stance saying "Ae!"
    Winpose B      : Pulls up her trousers a little then folds her 
                     arms and takes the piss out of Ryu.
    Winpose C      : Takes off headband and looks at it saying ""
    Colour A       : White Top, Blue Dress
    Colour B       : Dark Green Dress
    Seiyuu         : Masae Yumi
    Endquote       : "The way of Todoh Prevails!  The Martial Arts!  
                      They Kick!"
    
    o-----------------------------------------------Movelist-----------o
    Maki Age            : (Close) Bk / Fwd + C
    Aiki Nage           : (Close) Bk / Fwd + D
    Hiji Ate            : f + A
    Kasane Ate          : QCF + P (air ok)
    Messhin Mutoh       : HCF + B
    Sassho Iinshuu      : HCF + D
    Hakuzantoh          : QCB + K
    Tatsumakisouda      : HCB + P
    Senkou Sagashi      : QCB + P (can preform 3-level attacks)
    DM: Super Kasane Ate: QCFx2 + P
    DM: AtemiNage       : QCF HCB + P
    Striker             : counter and throw
    
    o-Kasumi----------------------------------------Speech-------------o
    
    [Round Start]
    "Honki dekita kudasai!" 
    ("Please come seriously!")
    
    [Round Entry]
    "Onegaishimasu!" 
    (Please!)
    
    "Mata kachimashita"
    (I've won again)
    
    o-Kasumi----------------------------------------Miscellaneous------o
    o-Kasumi----------------------------------------Interesting Combos-o
    o-Kasumi----------------------------------------Infinites----------o
    o-Kasumi----------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Li Xiangfei--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth: America
    Fighting Style : Chinese Martial Arts + Drunken Master
    Age            : 17
    DOB            : 5/25
    Blood Type     : B
    Height         : 160 cm
    Weight         : 45 kg
    B77 W54 H79
    Hobby          : Catnap
    Favourite Food : Chaozu (fried parcels) with Prawn inside
    Best sport     : Short Distance Running
    Important Thing: Friend
    Hated Thing    : Etiquette
    Winpose A      : Pose with Two Swords.
    Winpose B      : Crane Stance.
    Winpose C      : Takes out a pile of Dim Sum containers and 
                     almost drops them.
    Colour A       : Red and White
    Colour B       : Yellow and White
    Seiyuu         : Mami Kingetsu
    Endquote       : "Since I win, you buy dinner.  First, some dim 
                      sum, then..."
    
    o-Xiangfei--------------------------------------Movelist-----------o
    
    Kadoma                  : When close, Bk / Fwd + C
    Ryokuchi Kou'en         : When close, Bk / Fwd + D
    Sou Shouda              : Fwd + A
    Kyuupo: Gosentai        : Fwd + B
    Fukupo: Gosentai        : Dwn-Fwd + D
    Tenbau Zan              : DP + K
    Nanpa                   : QCF + P
    Senri Chuu'ou           : QCF + B
    Kanku                   : QCF + B after Zen Chu-oh
    Senri Chuu'ou: Shinsaiha: QCF + D 
    Counter                 : QCB + P
    Throw                   : HCB Fwd + P
    DM: Taitetsujin         : QCF HCB + K
    DM: Majinga             : (near foe) HCBx2 + P (has range!!!)
    DM: Chou Pairon         : QCFx2 + P (P to taunt after)
    Striker                 : Taunt. Acts as a shield and will lower the
                             opponents special meter almost down to zero
    
    o-Xiangfei--------------------------------------Speech-------------o
    o-Xiangfei--------------------------------------Miscellaneous------o
    o-Xiangfei--------------------------------------Interesting Combos-o
    o-Xiangfei--------------------------------------Infinites----------o
    o-Xiangfei--------------------------------------Bugs---------------o
    
    --------------------------------------------------------------------
                                Korea Team
    --------------------------------------------------------------------
    
    "To tell you the truth, your method of re-education is out-date and
    useless, Kim", said Jhun Hoon, Kim's colleague.  After witnessing
    Kim's action for years, the bad tempered Jhun decided to enter
    Kim's team and show Kim what is the real meaning of "re-educate"....
    
    -------------------------------------------------------------------\
    Kim Kaphwan--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Korea
    Fighting Style : Tae Kwon Do
    Age            : 30
    DOB            : 21st December
    Blood Type     : A
    Height         : 176 cm
    Weight         : 78 kg
    Hobby          : Karaoke
    Best sport     : Aerobic Exercises
    Favourite Food : Yakiniku (Korean BBQ)
    Important Thing: His Wife and Two Sons
    Hated Thing    : Evil
    Winpose A      : Does a few upward kicks then stance saying "Ha!"
    Winpose B      : Wipes his brow then stands with hands on hips 
                     saying "Nakama kama ote maire." (A good fight from 
                     a good friend).
    Winpose C      : Runs his hand through his hair and his teeth
                     sparkle...
    Colour A       : White
    Colour B       : Dark Green
    Seiyuu         : Satoshi Hashimoto
    Endquote       : "What a boring opponent!  Too overconfident..."
    
    o-Kim-------------------------------------------Movelist-----------o
    
    Kubi Kiwame Otoshi     : Bk / Fwd + C when close
    Sakkyaku Nage          : Bk / Fwd + D when close
    Kuuren Geki            : Fwd + A
    Neri Chagi             : Fwd + B
    Haki Kyaku             : d,d + K
    Ryuusei Raku           : Hold Bk 1 sec then Fwd K
    Hi En Zan              : Hold Down 1 sec then Up K
    Ten Sou San            : Down D after D Hi En Zan
    Han Getsu Zan          : QCB + K
    Hishou Kyaku           : in air QCF + K
    Haki Kyaku Down        : Down Down + K
    DM: Hou Ou Kyaku       : QCB, Dwn Back, Fwd + K (air ok)
    DM: Hou'ou Hiten Kyaku : QCFx2 + K
    Striker                : Hishou Kyaku 
    
    o-Kim-------------------------------------------Speech-------------o
    
    Round Start: Shakes each foot then stances saying 
                 "Ikuzoo!" (Let's go!)
    
    o-Kim-------------------------------------------Miscellaneous------o
    
     -Yep, he's lost his old air DM and got a new one.
    
    o-Kim-------------------------------------------Interesting Combos-o
    o-Kim-------------------------------------------Infinites----------o
    
     -@CR: Opponent in air: Hop QCF + K, QCF UF + B x i
    
    o-Kim-------------------------------------------Bugs---------------o
    
    --------------------------------------------------------------------
    Chang Koehan----------------------------------------"Okawariikuka?"-
    -------------------------------------------"Want a second helping?"-
    --------------------------------------------------------------------
    
    Place of Birth : Korea
    Fighting Style : Tae Kwon Do + Weapons
    Age            : 39
    DOB            : 10/21
    Blood Type     : B
    Height         : 227 cm
    Weight         : 303 kg
    Hobby          : Destruction
    Best sport     : Table Tennis
    Favourite Food : Whole Roasted Cow then an egg afterwards
    Important Thing: His Iron Ball
    Hated Thing    : Centipedes
    Winpose A      : Gets down on one knee and holds his ball in one 
                     hand, the other hand stretched out to the sky and
                     says ""
    Winpose B      : Lifts up his shirt and shines his ball.
    Winpose C      : Gets down on one knee, grabs his belly with both
                     hands and shakes, saying ""
    Colour A       : White
    Colour B       : Dark Blue
    Seiyuu         : Hiroyuki Arita
    Endquote       : "You're potential energy.  I'm irresistable force!"
    
    o-Chang-----------------------------------------Movelist-----------o
    
    Hagan Geki              : Bk / Fwd + C when close
    Kusari Jime             : Bk / Fwd + D when close
    Hiki Nige               : df + A
    Tekkyuu Dai Kaiten      : P repeatedly
    Tekkyuu Funsai Geki     : Hold Bk 1 sec then Fwd + P
    Dai hakai nage          : HCF + K
    Dai Hakai Nage          : near foe then HCB Fwd + P
    DM: Tekkyuu Dai Bousou  : QCF HCB + P
    DM: Tekkyuu Dai Assatsu : QCFx2 + K
    DM: Tekkyuu Dai Bousatsu: QCFx2 + P
    Striker                 : Body Splash
    
    o-Chang-----------------------------------------Speech-------------o
    o-Chang-----------------------------------------Miscellaneous------o
    
     -Do his counter 2 times succesfully, the 3rd time he'll do the 
      full damage.
    
    o-Chang-----------------------------------------Interesting Combos-o
    
     -Kim striker, immediately do qcfx2+P SDM, 4hits 80% damage, last 
      hit maybe avoided, has to be confirmed...
    
    o-Chang-----------------------------------------Infinites----------o
    o-Chang-----------------------------------------Bugs---------------o
    
     -vs K'
      Do HCB,F + P.  It just takes more damage than against other 
      characters (1/4 of your bar!).
    
    -------------------------------------------------------------------\
    Choi Bounge--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Korea
    Fighting Style : Tae Kwon Do + Weapons
    Age            : 36
    DOB            : 10/25
    Blood Type     : B
    Height         : 153 cm
    Weight         : 44 kg
    Hobby          : Cutting things to pieces
    Best sport     : Gymnastics
    Favourite Food : Crab
    Important Thing: His claws that he made himself
    Hated Thing    : Arum Root Paste/ Cognac
    Winpose A      : Spins around and says "Ka ii ka n!" (Lit: A
                     pleasant feeling)
    Winpose B      : Spins around and says "Kochi de yansu!" (I won!)
    Winpose C      : Scratches his nails together to create a spark 
                     on his index claw which he blows out and grins 
                     while saying ""
    Colour A       : White top, Brown Trousers
    Colour B       : Dark Blue
    Seiyuu         : Monster Maetsuka
    Endquote       : "I'm a little monster that kicks big butt!"
    
    o-Choi------------------------------------------Movelist-----------o
    
    Zujou Sashi                          : Bk / Fwd + C when close
    Geketsu Tsuki                        : Bk / Fwd + D when close
    Toorima Geri                         : Bk/ Fwd + B
    Mukuro Tsuki                         : Bk/ Fwd + A 
                                 (causes Guard Crush- Free combo!)
    Tatsumaki Shippuu Zan                : Hold Down 1 sec then Up + P
    Shissou Hishou Zan                   : Hold Bk 1 sec then Fwd + P
                                 -can change direction after perform
    Hishou Kuu Retsu Zan                 : Hold Down 1 sec then Up K
                                 -can change direction after perform
    Hishou Kyaku                         : in air, QCF + K
    Shin! Chouzetsu Tatsumaki Shinkuu Zan: QCF HCB + K
    DM: Shin! Chouzetsu Rinkaiten Toppa  : QCFx2 + P
    Striker                              : Close: Tatsumaki Shippu Zan. 
                                           Far  : Taunt
    
    o-Choi------------------------------------------Speech-------------o
    
     "Kaikan~!" (lit. "a pleasant feeling")
    
    o-Choi------------------------------------------Miscellaneous------o
    o-Choi------------------------------------------Interesting Combos-o
    o-Choi------------------------------------------Infinites----------o
    o-Choi------------------------------------------Bugs---------------o
    
     -@CR: Catch opponent in air: QCF + B, QCF UF + Bx i
    
    -------------------------------------------------------------------\
    Jhun Hoon----------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Korea
    Fighting Style : Tae Kwon Do
    Age            : 32
    DOB            : 7/26
    Blood Type     : O
    Height         : 177 cm
    Weight         : 77 kg
    Hobby          : Collecting Perfume, chasing Idols.
    Favourite Food : Asari Eel and Arrowroot starch gruel
    Best sport     : Billiards
    Important Thing: All Mimori Yusas CDs. Seagulls Ornament.
    Hated Thing    : Prawn and his own family name
    Colour A       : Blue Top, White Trousers
    Colour B       : Red Top, Dark Green Trousers
    Seiyuu         : Kazuya Ichijo
    Endquote       : "You are really weak.  Throw in the towel!"
    
    o-Juhn------------------------------------------Movelist-----------o
    
    Handou Geki              : When close, bk / fwd + C
    Kaisen Kaze              : When close, bk / fwd + D
    Ryuurou Shuu             : In air, dwn + B 
    Rakko Geki ~ Rakko Jin   : fwd + B
    Exhaust Attack           : QCB + P
    Han Getsu Zan            : QCB + K
    Soshuu Jin               : Down Down + A
    Rakko Jin                : Down Down + B
    Ku Sajin                 : Hold Down 1 sec then Up + P
    
    Soshuu Jin               : Hold A after doing special with A
     Juzuma Kyaku: Joudan    :   -Up + C
     Juzuma Kyaku: Gedan     :   -Dwn + C
     Juzuma Kyaku: Chuudan   :   -C
     Taikyoku Ha             :   -D
     Kirikae Dousa: Omote - Ura: -B 
     Kirikae Kougeki         : b / f + B, hold B to change to Rakko Jin
    
    Rakko Jin                : Hold B after doing special with B
     Hiko Geki: Ue           :   -Up C
     Shuuko Geki: Shimo      :   -Dwn C
     Mouko Geki: Naka        :   -C
     Taikyoku Hi             :   -D  (Dodge)
     Kirikae Dousa: Ura - Omote: -A 
     Kirikae Kougeki         : b / f + A, hold A to change to Soshuu Jin
    
    DM: Hou Ou Ten Bu Kyaku  : in air, QCFx2 + K
    DM: Chinese Phoenix Dance: QCFx2 + K
    Striker                : Close: Ku Sajin (instant) 
                             Far:   Hops forward and does 
                             an overhead kick.
    
    o-Juhn------------------------------------------Speech-------------o
    
    [Round Start]
    "Soredewa, hajimemasuyo." 
    (Well, let's begin.)
    
    o-Juhn------------------------------------------Miscellaneous------o
    
     -You cannot guard crush combo Jhun.  His recovery is too quick.
    
    o-Juhn------------------------------------------Interesting Combos-o
    
      -do hb a,(a guard) c,( no guard) c ,sdm. 18 hits
      -you do striker ryo hb a,(a guard) c,( no guard) c ,sdm.20 hits
      -counter mode hb a,(a guard) c,( no guard) c ,hb d, dm 21 hits
      -counter mode striker ryo hb a,(a guard) c,( no guard) c ,hb d, 
       dm 22 hits (you can use iori striker instead of ryo and you win 
       2 hits)
    
     -@CR: catch opponent jumping or use striker, jump Dwn B x i
    
    o-Juhn------------------------------------------Infinites----------o
    o-Juhn------------------------------------------Bugs---------------o
    
      <from Kao Megura>
     -You have to activate Counter Mode, get into his d,d +
      B stance (Soshuu Jin), then press D for the evade
      move.  Supercancel that into his Hou'ou Ressou Kyaku
      (qcf,qcf + K)--but don't forget that you have to
      release B first, and that you have to do the motion
      really early or it won't supercancel.
      Anyway, once the super's over, Jhun will be able to
      walk right through his opponent!  He can keep doing
      this until you use either slide, you throw your
      opponent, use the evade move (taikyoku-hi) again, or
      if your opponent hits you.  Kinda useless, but fun.
                                                
    --------------------------------------------------------------------
                         Team Edit Characters
    --------------------------------------------------------------------
    
    -------------------------------------------------------------------\
    Kyo - 1------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : Ancient Kusanagi Skills + Self Made
    Age            : 20
    DOB            : 5th July
    Blood Type     : B (RH-)
    Height         : 181 cm
    Weight         : 75 kg
    Hobby          : Arranging techniques
    Best sport     : None
    Favourite Food : Mero
    Important Thing: Genes
    Hated Thing    : Originals
    Colour A       : Blue
    Colour B       : Silver
    Seiyuu         : Masahiro Nonaka
    Endquote       : "Victory is mine... was there any doubt?"
    
    o-Kyo1------------------------------------------Movelist-----------o
    
    Hatsugane                : (Close) Bk / Fwd + C
     Issetsu Seoi Nage       : (Close) Bk / Fwd + D
     Kurogami                : f + A
     Arashin                 : f + B
    Migiri Ugachi            : Dwn Fwd + C (when foe is on floor)
    108 Shiki Yami Barai     : QCF + P
    110 Shiki Oboro Gurumal  : DP + K
    75 Shiki Kai             : QCF + BB/DD
    Souki                    : QCB + P
    DM: S108 Shiki Orochinagi: QCB HCF + P
    Striker                  : Comes in, RED Kick then does 75 Shiki Kai
                               You can juggle after the 75 Shiki Kai.
                               If they are hit with the RED Kick, Kyo 1
                               will taunt.  
    o-Kyo1------------------------------------------Speech-------------o
    o-Kyo1------------------------------------------Miscellaneous------o
    o-Kyo1------------------------------------------Interesting Combos-o
    
    -@CR: QCF D D, Walk Fwd into corner, Call Kasumi so she comes 
             in and juggles, QCF A, Fwd D, Call Kasumi etc..
    
    -NCR: Call Robert, Dodge Behind, QCB HCF + C SDM (hold), let go(70%)
    -@CR: Call Iori, C Throw, Walk Fwd into corner, (The puddle will hit 
         them as they get up) QCB HCF + C (SDM) hold and then let go... 
    
    -@CR:  Jump C, C, QCF D D, Call Mai, RDP D
    
    -@CR: Ralf -let them fly up and just before they hit the ground, 
         QCF A, QCF A or Dwn Fwd C, Dwn Fwd C  
    
    Cool.Combos.
     -Stand C, QCF D D, DP D, Dwn Fwd C.
     -@CR:  Jump C, C, QCF D D, Call Kasumi, Walk Out, DP D, QCF A
    
     -Kyo1 in the corner: (Orochinagi Madness!) from "Ryo"
      <full setup instructions>
      While NOT close of any corner, the 2 player at each edge of the 
      screen; walk to your opp. until you reach the point of when you 
      do a A+B escape, you will barely pass throught you opp. and 
      switch sides. Then WAIT a little before calling Shin Kyo striker. 
      If you don't wait, Kyo-1 will call the striker while being 
      turned away and this will mess the placement.
      While you call, do the FULL QCB, HCF+P motion and hold P until 
      the hit meter reaches 6 (unlucky) or 9 (lucky! ^^), release, 
      and finish with QCF+C. 13 Hits, 98% damage, I think it would be
      100% with a counter...
    
    o-Kyo1------------------------------------------Infinites----------o
    o-Kyo1------------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Kyo - 2------------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Place of Birth : Japan
    Fighting Style : Ancient Kusanagi Skills + Self Made
    Age            : 20
    DOB            : 5th July
    Blood Type     : B (RH-)
    Height         : 181 cm
    Weight         : 75 kg
    Hobby          : Copying Techniques
    Best sport     : None
    Favourite Food : Hoki
    Important Thing: Genes
    Hated Thing    : Originals
    Colour A       : Brown
    Colour B       : Grey
    Seiyuu         : Masahiro Nonaka
    Endquote       : "Victory is mine... was there any doubt?"
    
    o-Kyo2------------------------------------------Movelist-----------o
    
    Hatsugane                     : (Close) Bk / Fwd + C
    Issetsu Seoi Nage             : (Close) Bk / Fwd + D
    Naraku Otoshi                 : In air, d + C
    Goufu You                     : f + B
    114 Shiki Ara Kami            : QCF + A, then
                                    - 128 Shiki Kono Kizu: QCF + P
                                or  - 127 Shiki Yano Sabi: HCB + P
    127 Shiki Yano Sabi           : P after 128 Shiki Kono Kizu
    125 Shiki Nana Se             : K after Shiki Kono Kizu or Yano Sabi
    115 Shiki Doku Kami           : QCF + C, follow with
                                    -401 Shiki Tumi Yomi : HCB + P
                                 then -402 Shiki Batu Yomi : Fwd + P
    R.E.D Kick                    : RDP + K
    100 Shiki Oniyaki             : DP + P
    212 Shiki Kototuki You        : HCB + K
    DM: Mu Shiki                  : QCFx2 + P
    Striker                  : Comes in, RED Kick then does 75 Shiki Kai
                               You can juggle after the 75 Shiki Kai.
                               If they are hit with the RED Kick, Kyo 2
                               will taunt.  
    
    o-Kyo2------------------------------------------Speech-------------o
    o-Kyo2------------------------------------------Miscellaneous------o
    o-Kyo2------------------------------------------Interesting Combos-o
    
     -Kyo2 can do Jump B, Dwn C in the air and then Standing Combo..
    
    o-Kyo2------------------------------------------Infinites----------o
    o-Kyo2------------------------------------------Bugs---------------o
    
    
    ====================================================================
     ------------------------------------------------------------------
     [6. S E C R E T  C H A R A C T E R S : K Y O  A N D  I O R I-----]
     ------------------------------------------------------------------
    ====================================================================
    
    You need to get <K.I> on the logo screen to be able to use
    Kyo or Iori.
    
    ======> The machine MUST be on Level 5 or above.
    You must select a whole roulette team.  At any time, if you get
    a selection of the characters below in one team and defeat the
    CPU or Human team, the code will appear and the relevant mark
    <K>, <I> or <KI> will appear on the title screen.
    
    for Kyo: K', Maxima, Whip, Kyo-1, Kyo-2, Shingo and Benimaru
    
    for Iori: Bao, Jhun, Li Xiangfei, Kasumi Todo, Athena, Kim and Leona
    
    Once you have the "<K.I>" symbol below the KOF logo at the logo 
    screen..then goto the player select screen, and reach the 
    Roulette select box, hold start and press
    
    Kyo: left, right, up, left, down, right.
    Iori: right, left, up, right,down, left.
    
    
    To fight Real Kyo or Iori after defeating Kryzalid
    
    1. Choose one of the 7 full teams to battle with the computer.
    2. After clearing the 5th stage (Just before meeting Kryzalid), 
    take note of your Battle Ability. 
    3. Defeat Kryzalid.
    4. After finishing the Boss Stage, if the Battle Ability after 
    the 5th stage is between 200 and 280 points Iori will appear. 
    Otherwise if the Battle Ability is above 280 points Kyo will appear.
    
    
    -------------------------------------------------------------------\
    Shin (The Real) Kyo Kusanagi---------------------------------------|
    -------------------------------------------------------------------/
    
    Fighting Style : Kusanagi-ryuu Kobujutsu and Garyuu Kempo
                     (Kusanagi-style weapon fighting and Chinese 
                      art of self-defense with own variations)
    Birthday       : 12 / 12
    Age            : 20
    Birthplace     : Japan
    Blood Type     : B (RH-)
    Height         : 181cm
    Weight         : 75kg
    Hobby          : Writing poetry
    Favorite Food  : Yakizakana (grilled fish)
    Best Sport     : Ice hockey
    Most Important : His motorcycle and his girlfriend (Yuki)
    Dislikes       : Exertion / hard work
    Round Opening  : Standing with one knee bent, takes off his head
                     band and burns it.
    Winpose A      : Lights a flame on the end of his finger then 
                     blows it out saying "Hehe...moetaro?" 
                     "Hehe...burned?"
    Winpose B      : He's about to light the end of his finger but 
                     changes his mind and says "Anta ja moene na...."
                     "You're so bad I don't even need to burn you...."
    Winpose C      : Holds his fist in the air aflame, then closes his
                     fist, snuffing the fire saying "Ore no...kachi da!"
                     "This is...my victory!"
    Colour A       : Blue Jeans, White Jacket, Black T-shirt
    Colour B       : Black Jeans
    Seiyuu         : Masahiro Nonaka
    Endquote       : "Huh? Don't tell me, think I was a clone?"
    
    o-Kyo-------------------------------------------Movelist-----------o
    
    Hatsugane                : Bk / f + C when close
    Issetsu Seoi Nage        : Bk / Fwd + D when close
    Ge Shiki Naraku Otoshi   : Jump, d + C
    Ge Shiki Gou Fu You      : Fwd + B
    88 Shiki                 : df + D
    114 Shiki Ara Kami       : QCF + A, then
                               - 128 Shiki Kono Kizu: QCF + P
                          or   - 127 Shiki Yano Sabi: HCB + P
    127 Shiki Yano Sabi      : + P after 128 Shiki Kono Kizu
    125 Shiki Nana Se        : K after Shiki Kono Kizu or Yano Sabi
    115 Shiki Doku Kami      : QCF + C, follow with
                                -401 Shiki Tumi Yomi : HCB + P
                             then -402 Shiki Batu Yomi : Fwd + P
    707 Koma Ho Furi         : RDP + K  
    910 Shiki Nue Tumi       : QCB + P
    100 Shiki Oniyaki        : DP + P
    212 Shiki Kototuki You   : HCB + K
                               His new move.  He dodge-hops forward
                               then gut punches the opponent.
                               D version pops them into the air and 
                               flames them after the punch.  You can
                               juggle a Stand C in the corner.
    75 Shiki Kai             : QCF + K
    DM: 182 Shiki            : QCFx2 + P
                                   -Kyo rushes forward and hits opponent
                                    then ends with his new move.
                                    Chargable- Unblockable at MAX.
    DM: S108 Shiki Orochinagi: QCB HCF + P
    Striker                  : Does SDM Orochinagi (Good for crossups!)
    
    o-Kyo-------------------------------------------Speech-------------o
    o-Kyo-------------------------------------------Miscellaneous------o
    o-Kyo-------------------------------------------Interesting Combos-o
    
    -@CR: QCF A, QCF A, B/D, Stand C 
    
    -@CR: HCB + D, Stand C, QCF D D, Walk Fwd, Kasumi Striker, HCB + D...
    
    -@CR: QCF D D, Walk Fwd into corner, Call Kasumi so she comes 
             in and juggles,QCF D D, Call Kasumi etc..
    
    o-Kyo-------------------------------------------Infinites----------o
    o-Kyo-------------------------------------------Bugs---------------o
    
    -------------------------------------------------------------------\
    Iori Yagami--------------------------------------------------------|
    -------------------------------------------------------------------/
    
    Fighting Style : Yagami-ryuu Kobujutsu and Honnou
                     (Yagami-style weapon fighting and his instinct)
    Birthday       : 25th March
    Age            : 20
    Birthplace     : Japan
    Blood Type     : O (+ Orochi)
    Height         : 182cm
    Weight         : 76kg
    Hobby          : Band
    Favorite Food  : Meat
    Best Sport     : Any sport
    Most Important : His new girlfriend
    Dislikes       : Violence
    Colour A       : Red Hair + Jeans, White shirt, Black Suit Top.
    Colour B       : Black Hair + Jeans
    Seiyuu         : Kunihiko Yasui
    Endquote       : "Do as you like. It's not my job to kill you."
    
    o-Iori------------------------------------------Movelist-----------o
    
    Sakahagi                           : Bk / Fwd + C when close
    Gyaku Sakahagi                     : Bk / Fwd + D when close
    Ge Shiki Yumebiki                  : Fwd + A,A
    Ge Shiki Gou Fu In "Shinigami"     : Fwd + B
    Ge Shiki Yuri Ori                  : Jump, b + B
    108 Yami Barai                     : QCF + P
    100 Shiki Oniyaki                  : DP + P
    127 Shiki Aoi Hana                 : QCB + P x3
    212 Shiki Kotokuti                 : HCB + K
    311 Sou Kushi                      : DP  K
    Kuzukaze                           : near foe then HCB Fwd + P
    DM: 1211 Shiki Yaotome             : QCF HCB + P
    DM: Ura 301 Shiki: Saku Tsumagushi : QCFx2 + K (overhead)
    
    Striker : Yami Barai. If opponent hit, it will stun them.  If 
    opponent doesn't touch fireball, it will make a purple puddle. 
    If opponent touches puddle then they will get stunned. The
    "puddle" does not appear if opponent blocks the fireball when 
    Iori shoots it.
    
    o-Iori------------------------------------------Speech-------------o
    o-Iori------------------------------------------Miscellaneous------o
    
     -Iori's QCFx2 DM can also grab airbourne opponents.
     -Iori can still do use his jump Bk+ B to hyper hop back...
     -Fwd + B now cancels into any special move (no combos yet
      I'm afraid).
    
    o-Iori------------------------------------------Interesting Combos-o
    
     -Jump Bk + B (Crossover), Call Terry Striker, QCF HCB + A, 
      QCF x2 + B (but wait for the Geyser to send opponent into the air)
    
    /------------Bk + B longest combos section from "Ryo"-------------\
    | 1-You're cornered then:                                         |
    |  jump Bk+B, St C, Fw+A, A, QCF+Cx3                              |
    | 2-Anywhere:                                                     |
    |  jump Bk+B, St C, Fw+A, A, QCF,HCB+P (S)DM                      |
    |                                                                 |
    | Details on Bk + B longest combos:                               |
    |  -Bk+B has to be a true cross-up, I mean you hit them, you land |
    |   and they're not facing you while they take the hit.           |
    |  -Combo 1 and 2 will fully work on:                             |
    |   Terry, Joe, Mai, Ralf, Athena, Kensou, Bao, Kasumi, Kim.      |
    |  -Only combo 2 will work on:                                    |
    |   K', Benimaru, Shingo, Ryo, Takuma, Kyo-1, Kyo-2, Kyo.         |
    |  -Combo will stop working at Fw+A on:                           |
    |   Maxima, Andy, Robert, Leona, Clark, King, Mary, Xiangfei,     |
    |   Chang, Jhun, Iori.                                            |
    |  -Cross-up Bk+B won't work on:                                  |
    |   Chin, Choi.                                                   |
    \-----------------------------------------------------------------/
    
    o-Iori------------------------------------------Infinites----------o
    o-Iori------------------------------------------Bugs---------------o
    
      -Only against Krizalid 1st form : Perform his QCF, HCB + P SDM,
       when the SDM is about to finish Iori releases Krizalid is still 
       covered with the purple flames.
    
    ====================================================================
     ------------------------------------------------------------------
     [7. A I R  C A N C E L L A B L E  M O V E L I S T--by IorI-------]
     ------------------------------------------------------------------
    ====================================================================
    
    v = means this move can only be cancelled on a vertical jump.
    d = means this move can only be cancelled on a diagonal jump.
    
     Name        Short Jump       Long Jump
     -------------------------------------------------------------------
     K'          -  -  C  D       -  -  CD
     Benimaru    -  -  C  -       -  -  C  -
     Andy        A  -  C  -       A  -  C  -
     Mai         A  -  C  D       Ad -  Cd D
     Leona       A  B  -  D       -  B  -  D
     Ralf        -  -  -  -       -  -  Cv -
     Whip        -  -  -  -       -  Bv -  -
     Athena      A  -  B  -       A  -  B  -
     Kensou      A  B  -  -       A  Bv -  -
     Bao         -  -  -  -       -  -  -  - (not even CD air attack!)
     Kasumi      -  -  -  D       -  -  -  D
     Kim         -  -  -  -       -  -  -  -
     Choi        -  -  Cv -       -  -  -  -
     Jhun        -  B* -  -       -  B* -  -
    
      * means that only cancels when doing dwn + B attack.
    
    
    ====================================================================
     ------------------------------------------------------------------
     [8. R A N K I N G S ---------------------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
          G A M E S T (RIP) S T R I K E R  R A N K I N G S (Sep 99)
    
                        "----------S RANK----------"
                                  :Maxima
                                  :Terry
                                  :Juhn
                        "----------A RANK----------"
                                  :Ralf
                                  :Kensou
                                  :Xiangfei
                                  :Choi
                        "----------B RANK----------"
                                  :Yuri
                                  :Clark
                                  :King
                        "----------C RANK----------"
                                  :K'
                                  :Shingo
                                  :Andy
                                  :Takuma
                                  :Leona
                                  :Whip
                                  :Mary
                                  :Chang
                                  :Kyo 1
                                  :Kyo 2
                        "----------D RANK----------"
                                  :Benimaru
                                  :Joe
                                  :Ryo
                                  :Robert
                                  :Athena
                                  :Bao
                                  :Kim
                        "----------E RANK----------"
                                  :Mai
                        "----------F RANK----------"
                                  :Chin
                                  :Kasumi
    
    Note: This is purely Gamest's opinion, not the author's.  This
    is informational purposes only.
    
    Current Top Characters : Dec 15th 1999---
    
    (my own personal opinion from playing)
    
    1. King
    2. Bao
    3. Shin Kyo
    4. Kensou
    5. Kasumi
    6. Mary
    7. Iori
    8. Chang
    9. Terry
    10. Jhun
    
    Most Feared Top Five
    
    1. Jhun
    2. King
    3. Kensou
    4. Chang
    5. Kasumi
    
    Top Ten Strikers
    
    1. Terry
    2. Ralf
    3. Yuri
    4. King
    5. Athena
    6. Jhun
    7. Mai
    8. Whip
    9. Chang
    10. Mary
    
    Most Damaging Top Five
    
    1. Kensou
    2. Chang
    3. Kyo 1
    4. K'
    5. Maxima
    
    Biggest Shell
    
    1. ???
    
    Cheap Award
    
    1. Kensou 
    *still at the top since the game was released and it doesn't 
     look like he's giving up the title!*
    
    
    ====================================================================
     ------------------------------------------------------------------
     [9. V E R S U S  I N T R O D U C T I O N S-----------------------]
     ------------------------------------------------------------------
    ====================================================================
    
    
    *The pics are available from the Mook at the website*
    
    -Beni vs Real Kyo 
    Kyo says nothing.  Beni is now part of the New Hero Team.  Kyo is 
    once again his rival.  There is a high tension in the air.
    Beni looks at Kyo then strikes the air with a flash...
    
    -Shingo vs Real Kyo 
    Shingo is suprised to his sempai after so long.  The last thing
    Kyo said to Shingo was to get some Yakisoba bread for him...
    Shingo hides behind his arms and screams: "KuuuuuuusaNAGI-SAN!".  
    Will Kyo be suprised to see how Shingo has grown?  Will he be 
    impressed to see how Shingo got this far?  Kyo shows no emotion.
    
    -Shingo vs Kasumi 
    Shingo gets out his notebook to check a move he says
    "Fukushu Fukushu... Nani??".  Kasumi is angry because she 
    wants him to be serious about this match.  She says
    "Techounanka miruna!" (Don't look at your diary!!!)
    
    -Andy vs Mai 
    Mai holds out a baby that cries "Papa Papa"!  Andy is shocked
    (to say the least).  However this is Mai's ventriloquism and 
    a ninja trick.  The baby is actually Mai's fan.  Mai giggles.
    
    -Terry vs Mary
    Terry greets Mary by taking off his cap and bowing.  Mary 
    says "Let's fight Terry!"
    
    -Kensou vs Athena
    Athena stands up and poses saying "Gambarimasu!" (Study
    hard!).  Kensou says "Wai wa Athena no knight yasakai!" (I'm 
    Athena's Knight (in Shining Armour!).  Athena doesn't notice.
    As she is about to finish her pose she notices Kensou and says 
    "Nani?" (What's up?).  Kensou droops over, flabbergasted.
    
    -Athena vs Bao
    Athena crouches to Bao's height with her hands on her knees.
    Bao stands up straight.  Bao says "Ganbarimasu!" (I'm going to
    Study hard!).  Athena says "Gambatte ne?" (Study hard, ok?)
    
    -Bao vs Chin
    Bao stands up straight.  Bao says "Ganbarimasu!" (I'm going to
    Study hard!).  Chin nods.
    
    -Bao vs Kensou
    Bao stands up straight.  Bao says "Ganbarimasu!" (I'm going to
    Study hard!).  Kensou stretches his neck and says "Honmonono 
    chugoku kempou Oshietaru wa" (This is real Chinese Kempo.  
    I will teach you.)  ...then strains his neck.
    
    -Chin vs Kensou
    Kensou eats a bun and chokes and says " (I almost died!)
    Chin nods.
    
    -Athena vs Chin
    Athena does her transformation from Schoolgirl Sailor uniform
    saying "Athena ikimasu!" (Here comes Athena!).  Chin nods.
    
    -Bao vs any female
    Bao scratches the back of his head, looking down sheepishly and 
    says "Iiroro, oshiete kudasai, ne?" = "Please teach me (A LOT), 
    ok?"
    
    -Kim vs Chang
    
    -Choi vs Jhun
    
    -Kim vs Jhun
    
    -Xiangfei vs FF Team (Terry, Andy, Joe, Mai)
    Xiangei whirls her left arm and says "Makenaizo!" (I wont
    lose!"
    
    -Kasumi vs AOF Team (Ryo, Robert, Takuma, Yuri)
    Kasumi says "Kyokugenryu Kakugo shite moraimasu!"
    (Kyokugenryu member, please fight to the finish!)
    
    -K' vs Kyo
    
    -Leona vs Whip
    Whip is facing away from Leona, whip held behind her back and 
    her eyes closed, and rocking back and forth.  Leona, meanwhile, 
    is crouching down, not looking at Whip, fixing her boots.  
    Leona looks up at Whip, then stands up and says "Omatase"
    (Sorry to keep you waiting).  Whip then turns to face Leona 
    and they begin the fight.
    
    -Clark vs Leona/ Whip
    Clark flips his cap.
    
    -Leona vs Clark/ Ralf
    Leona salutes.
    
    -Ralf vs Whip/ Leona
    Ralf salutes casually.
    
    -Real Kyo vs Iori
    Iori says "Kutabari zokonaataka!" (You should be dead!) and 
    Kyo replies "Teme-no tsugo-de ikcha ine-yo!" (Why you.... I 
    don't want to live at your convenience!)
    
    -Ryo vs King
    King has a hat on and looks at Ryo, she says
    "Hisashiburi ni, tanoshimisou ne!" (Long time no see! You will
    enjoy this!) and throws her hat.
    
    -AOF Team:
    Each does their stance.  
     Ryo vs Robert: Stance then their rapid punch/kick.
    
    -Andy vs Terry
    Terry says "Are you ready?" while Andy shakes a limp wrist
    
    -Andy vs Joe
    Andy shakes a limp wrist while Joe cracks his knuckles
    
    -Joe vs Terry
    Terry says "Are you ready?" while Joe cracks his knuckles
    
    -Kensou vs Xiangfei
    Kensou will eat his bun and Xianfei will look at him all hungry.
    You'll hear her stomach growl and then she'll say 
    "Ii na...onaka ga heta na.." (That looks nice...I'm hungry).
    
    -Ralf vs Clark
    Clark takes off his cap and holds it with one hand.
    Ralf gets down on one knee and says "Kakatekina Clark!!!" 
    (Come on Clark!!!) Clark flips his cap and then puts it on 
    saying "Okay Rarufu!!!"
    
    -Chang vs Choi
    *Rehabitation Hell Never Ends*
    They notice each other with a small spark.  They look like they're
    about to do their VS intro from '98, but instead they both lean
    forward with head down and let their arms hang limp (like they're
    exhausted).  It looks like they realise (because of Jhun) there is 
    no chance in hell they can try to escape this year!
    
    -K' vs Krizalid
    
    -Whip vs Krizalid
    Krizalid grins and says "Anata to tatakara koto ni naru da ro."
    (I'm going to fight with you!).  Whip loads her gun and points it 
    at Krizalid saying "Honto no ko o mada shiranaii no ni."  (You 
    still don't know the truth...)
    
    ====================================================================
     ------------------------------------------------------------------
     [10. C O L O U R  T E A M S--------------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
    Hmm not too well co-ordinated this year.... :(
    
                         [=Red=============]
                          -          K' (B)
                          -         Joe (A)
                          -         Mai (A)
                          -         Ryo (B)
                          -      Athena (A)
                          -  Sie Kensou (B)
                          -   Blue Mary (B)
                         [=================]
    
                         [=Red and White===]
                          -    Xiangfei (A) 
                          -        Iori (A)
                         [=================]
    
                         [=Dark Blue=======]
                          -      Maxima (A)
                          -       Clark (A)
                          -        Whip (B)
                          -       Chang (B)
                          -        Choi (B)
                         [=================]
    
                         [=Blue and White==]
                          -       Kyo 1 (A)
                          -      Shingo (A)
                          -       Terry (B)
                          -        Yuri (A)
                          -      Kensou (A)
                          -        King (B)
                          -      Kasumi (A)
                          -        Juhn (A)
                          -    Shin Kyo (A)
                         [=================]
    
                         [=Black and White=]
                          -        Iori (B)
                          -    Shin Kyo (B)
                          -        Beni (A)
                         [=================]
    
                         [=Dark Green======]
                          -        Andy (B)
                          -      Takuma (B)
                          -         Kim (B)
                         [=================]
    
    ====================================================================
     ------------------------------------------------------------------
     [11. C P U  G U I D E--------------------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
     This is no definitive guide BUT some of the characters do have
     a certain fighting style.  This guide is based on Neo Geo Home
     System, Level 8 setting.  Bear in mind, the CPU is not totally
     stupid.  In general, if you attack succesfully twice, the CPU
     will try something different- of course this is when you mix up
     tactics- you'd be suprised how the CPU will fall for tactics
     normally reserved for human opponents.  But there are also 
     those occasions when the CPU seems to be reading your joystick 
     input and goes totally insane killing off all your team with 
     horribly offensive maneuvers which you've never seen the CPU
     use before... The CPU also cheats a little, executing charge
     moves without any apparent charge, prevalent with Leona, 
     Robert, Kim and Jhun.
    
     - Xiangfei 
     She seems to be the most totally predictable idiot in the game.
     She'll come at you and do [QCF + P].  Dodge past it and combo.
     If you jump from far away she'll try to DP you, so stay on 
     the ground.  Has been known to try and use some high low
     attacks if you block many of her [QCF + P]s.
    
     - Takuma
     A barstard.  Will stand there and if you don't do anything,
     start throwing [QCF + P].  If you jump, he'll do stand B which
     knocks out a hellova lot of air attacks.  You'll need a well
     aimed and fairly early jump CD for this.  If he pins you in
     the corner, he might just do Stand C (which confused me 
     a few times, I can tell you) which totally misses.  Why?
     Because the average opponent tries to rush in and attack to
     which he responds with a [HCB + K].  He also uses his 
     [Fwd + A] in close quarter combat.
    
     - Terry 
     Power Wave, Round Wave, Crack Shoot.... yawn.
    
     - Athena
     Another idiot.  She'll do one or two [HCB + P] then teleport
     right into your combo. 
    
     - Mai
     Wait for her to do [QCB + P], coz she'll do it again.  Dodge
     and combo.
    
     - Ryo
     Skank.  He walks forward and [HCB + K] to anything you try,
     unless you can command grab him.
    
     - Bao 
     Stay away from him.  ^_^  He's an annoying and powerful little
     barstard.  Do not underestimate him hohooohhohooo!
    
     - Robert
     Robert's a real so-and-so.  He has the annoying ability ala 
     Kim and Jhun to _walk_ forward and as soon as you jump, he does
     [Hld Dwn, then Up + K].  Expect this at the beginning of a round.
     Stand up or sit down?  Remember his Fwd A has raaaaange and high
     priority with the actual kick; lag it may have, but what options
     do you have within that millisecond?  Hop Back and hope he does
     a [Low D] which you can hop over (presuming you haven't already
     been tripped up by it).  Once at far range he'll start doing
     multiple [Hld Back, then Fwd + P].  This is when you've got
     to get in close.  At fast and furious close combat Robert will 
     lose.  King smacks him about like a rag doll.  (Well okay, she
     smacks a lot of people around like a rag doll- isn't that 
     Chang's job?).  Occasionally Robert will go into counter mode
     and do [Hld Bk, then Fwd + P] then [Fwd, HCF + P] till he runs
     out of bar.  Has never done his new DM to my knowledge but will
     combo you when he gets the chance: eg: [low B, stand B x2, 
     Hld Dwn- then Up + P, Hld Dwn- then Up + K] and in counter mode
     [Hld Dwn- then Up + P, QCF HCB + P]!
    
     - Chang
     He'll either run forward and [Dwn Fwd + A] or start doing
     [Hld Bk, then Fwd + A].  Simply dodge this and combo.  Beware
     jumping on him, especially when he's getting up as he'll often
     do [rapid A].  He will go into Armour Mode as soon as he can-
     dodge the [Hld Bk, then Fwd + A] and throw him.
    
     - Chin
     He loves doing [Dwn Dwn + K], don't he?  Run up to him and 
     throw or combo- but be quick!
    
     - Kensou
     He's funny.  Leaves himself open by trying to hit button
     mashers by randomly doing [QCB + C].  He does use his
     autogaurded [QCF + K] with effect and taunts you 
     every time he hits you with it, just to show that he 
     could have used his infinite.  Geh...
    
     - Yuri
     Is it me or does she do Dwn B, Low D as she's getting up 
     with unnatural speed?  She can [DP + A] pretty much
     any air attack and when she does her [HCB + K] watch out
     for her [DP + A] afterwards as it will outprioritise
     pretty much anything you try.  Try to out-poke her.
    
     - Choi
     Lucky for you, he doesn't follow up his [Fwd + A] with a DM,
     but he'll try to stab you a few times.  He always goes for
     a cross up, but isn't stupid enough to jump all over the
     place against DP characters.  So instead he'll walk up
     to you, poke you a few times and try to grab.  Note how he
     uses his jump CD like a DP because it's so damn instant!
     Stand Back and poke him and have ready your anti air 
     (if you have one.  If you don't jump back with an attack)
    
     - Shermie
     Oh damn she's not in this game!
    
     - Leona
     Bitch.  She'll use her [Fwd + B] all the time.  
    
     - Joe
     That Kill happy short wearing punk... (he's one of my 
     favourites!).  He'll [HCF + P] and [DP + K] anything that moves.
     Seems to be vulnerable to any attack on him as he's getting
     up (probably because he's trying to [DP + K].  Combo him like
     he deserves....
    
     - Kasumi
     Bitch bitch bitch.  No offense to female readers, but...
     BITCH BITCH BITCH!  She'll counter anything you try to 
     attack her with and if you don't attack she'll stand a pace
     away and do [QCF + P].  She'll poke then expect a counter.
     To defeat her with ease, hop and throw.  Time your hop so
     you land in front of her as she gets up.  Both her and
     Mary use their counters as instant wake-ups, so DO NOT
     attack!  Unfortunately, sometimes Kasumi gets wise to all
     this throwing and then just does her [HCB + K] which 
     is an anti air anyway.  AND if she has more energy than
     you she will NEVER attack.  
     Oh well... back to the drawing board!
    
     - King
     ARGH!  
    
     - Ralf
     He'll walk forward and do [Hld Bk, then Fwd + P].  A couple 
     of stand CDs, Hop D, Stand C... He'll try [HCB + K] so wait
     for it.  When he gets the chance, he loves doing dodge then
     [low A, HCF + K].  
    
     - Iori
     Devious barstard... but gets too happy with his [HCB + K].
     Wait for that and nail him.  Don't jump or you'll get [DP + A]
     in your face.
    
     - Shin Kyo
     Block but watch out, he'll try to throw you.  Ummm... he's no
     match for Bao, if that's any help!
    
    ====================================================================
     ------------------------------------------------------------------
     [12. B O S S  I N F O R M A T I O N------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
    Krizalid appears in two forms... In single play mode, you have to 
    beat each form TWICE and each round starts with both of you with
    full energy *gulp*
    
    Note: There is a dip switch code for the arcade.  There have not been
    any CONFIRMED codes to use Krizalid.
    
    Fighting Style   : Mix of styles acquired by his combat suit.
    DOB              : October 23rd
    Age              : 29
    Country          : Ireland
    Blood type       : AB
    Height           : 188cm
    Weight           : 83Kg
    Hobby            : To collect clones of celebrities
    Favorite food    : Cracker with butter sandwich.  Raifuga-do.
    Best Sport       : None
    Important thing  : Subordinated people
    Hate the most    : Conversation without sense or significance
    Seiyuu           : Yoshiyuki Iwamoto
    Form 1: Endquote : "......."
    Form 2: Endquote : "Useless.  It's so hard to find good help now."
    Striker          : Stands at the edge of the screen.
    
    [1st Form]  Appears in a long coat.  He's always standing but 
                has a shin kick that acts as a sweep.  Shoots 
                King size fireballs that certain characters can duck.
    
    Moves:
    
    Dead Fall        : (Close) Bk / Fwd + C/D
    Negative Anguish : QCF + P
    Demon Landing    : In air, QCF + K
    
    [2nd Form]  Takes off coat.  Looks like K'.  
    
    Moves:
    
    Dead Fall           : (Close) Bk / Fwd + C/D
    Cut Spin            : Fwd + A
    Tufon Rage          : QCF + P
    Lethal Impact       : QCF + K
    Rising Darkmoon     : DP + P
    Desperate Moment    : HCB + P 
    Moment Penetration  : QCB + P (after Desperate Moment)
    Desperate Overdrive : QCF, HCB + P
    End of Heaven       : QCB, HCF + P  (DM)
    End of Eden         : QCB, HCF + P  (SDM)
    
    Misc: Desperate Moment is like a Scum Gale.  You can 
    connect pretty much anything after it including combos... 
    
    ------------------------------------------------------------------------
    Defeating Krizalid:
    ------------------------------------------------------------------------
    
    Form 1:
     -Kensou.  Do his DP +A, low A, repeat.
     -Shingo:  D, HCB+K, Kryzalid falls.  D, HCB+K, Kryzalid falls. 
               (repeat)
    
     -Benimaru:Jump with CD. (repeat)
    
     -Real Kyo:D, HCB+D, Kryzalid falls. (If no fall, HCB+D until he 
               falls) D, HCB+D, Kryzalid falls. (repeat)
    
     -King:    D, HCB+B, Kryzalid falls. (If no fall, HCB+B until he 
               counters)  (get close to him and repeat)
    
     -K:       When close, C, fw+ A, then QCB+B. (repeat)
    
     -Anyone:  This works better with characters who have a long 
               heavy-attack during the jump (like Athena and Yuri) 
               or have a long Middle jump (like Athena and Bao). You
               just have to be a little away from Krizalid and do a 
               Middle Jump forward to him with a heavy-attack; he'll 
               fall on the ground, so you Middle Jump back and Middle 
               Jump forward + CD again when he's up. If it doesn't 
               work in the first time, don't worry, because he's dumb 
               and won't defend many times. A good time to start doing 
               this is the time before he executes his Negative Anguish: 
               your player will jump the shot and hit him. This way 
               sometimes works for defeating his second form, you 
               Middle jump forward while he's doing his Typhoon Rage. 
               But you have to be very precise, or he will do his 
               uppercut, or hold you with his legs or anything else.
    
    Form 2:
    
     -Kensou:  Do his DP +A, low A, repeat.
     -Clark:   Knock him down, I suggest using SABB(HCF+k), after that,
               stand near him and perform stand close C(1 hit) buffered
               or comboed into SABB just as he's getting up.  If
               Krizeilid blocks it, he will automatically perform a
               backfist chop move which will leave him open and exactly
               right in front of you.  do another stand close C(1 hit),
               then SABB.  Just repeat the process until he's dead.
    
     -Whip     First, if he does that irritating Typhoon Rage, super 
               jump and knock him down with CD button. Whip's jump 
               CD move is fast and has good range.  Another way is to 
               stand at the other side of the screen and perform 
               'Assassin's Strike "BB"' D button.  Whip will launch 
               herself into the air and land EXACTLY NEXT to Krizalid. 
               Usually, he will block Whip but WILL NOT DO ANYTHING 
               (what a doofus). At this time, I'll throw him (D throw) 
               and finish up with dwn A. Just repeat this method till
               he's dead. It works most of the time.
    
     -Anyone:  When near Kryzalid, do crouching light kick/light kick.
               Kryzalid will roll forward.  Anticipating this, you can 
               perform combos on him... 
    
     -Ralf:    Corner Kryzalid by jumping over attacks.  Press A/C 
               repeatedly. (repeat) 
    
     -Benimaru:Jump with down + D. Jump back halfway and down + D. 
               (repeat)
    
     -Benimaru:Jumping towards him and use QCF+P in air. (repeat) 
    
      Maxima: Call out striker. QCB+P when striker is out. Kryzalid 
              will attack striker and be hit by QCB+P. (repeat)
    
      Bao:    Double jump.  In the air, do QCF+ B.  Kryzalid will be 
              hit. [Perfect-possible] (repeat)
    
      Bao:    100% way of getting PERFECT! Jump backwards.  QCF+B. 
              (repeat)
    
      Chang:  Just block anything that comes and immediately follow 
              with F+C. 
    
      King:   jump back, QCF+D 
     
      Leona:  Leona has to be one screen far from Krizalid, them just 
              do her bouncing earring bomb (QCB + B). Krizalid will
              defend standing, but the earring always touches the 
              ground and explodes on his feet. He NEVER defends this 
              move crouching, it always works! So, just repeat this 
              until you defeat him.
    
    ====================================================================
     ------------------------------------------------------------------
     [13. S T O R Y  S P O I L E R S + E N D I N G S------------------]
     ------------------------------------------------------------------
    ====================================================================
    
    Kyo's Story --
    
    After the battle with Orochi, Kyo found himself unconsious in a very
    dark room. He was drained of all energy and a hand was clutching his
    face. This person asks Kyo if he is Kyo and thanks him for his data.
    Kyo realises that something is taken from him and it's his blood.
    
    Kyo couldn't see this guy, but he can keep hearing him calling his 
    name.  Suddenly fire explodes everywhere and he saw someone standing
    in front of him. The word "NESTS" is engraved on his body.Another 
    explosion comes and blasts Kyo to a further distance where he saw 
    many dead bodies. And they are all Kyos! Kyo now realises what's 
    going on.  Someone has been making clones of himself. Kyo now again 
    hears this guy calling him. Without hesitation, Kyo quickly escapes 
    from this place. As Kyo escapes from this place, he says "NESTS! 
    You will pay dearly for this!"
    
    The above article is released from SNK itself and it tells that Kyo
    escapes from Kralizid without a fight.
    
    Iori's story--
    
    A group of soldiers assembles in front of him and get ready to fire.
    Iori said "Are you talking to me?" No one seems to answer him. He 
    asks again," Where is Kyo?" Instead the number of soilders kept on 
    increasing. As the soldiers are about to fire. An explosion came up 
    from behind and killed the soldiers.  Iori could now see a row of 
    men standing together and they are all Kyos!  Iori took a grenade 
    from a dead body and flung it at the Kyos. They all turned to 
    ashes.  Iori looked at the dead bodies and cried "Kyoooo!"
    
    Edit Team Ending--
    
    Before Last Team Battle
    *Black Screen*
    "Any Results?"
    "One Team made a fine sample"
    "Show me the results."
    "Right away Sir!"
    *Your team running through the sewers- the pic is frozen and
     scanned*
    "And our squad?"
    "Ready in 15 minutes"
    *Pic of 5 Kyo Clones waiting in a helicopter*
    "What's next?"
    "K' awaits us"
    (if K' is in your team, "The same old same old" is said instead)
    
    Meanwhile
    
    Heidern   "What's happening?  How long have they been down there?
               Ralf, Clark!  Answer me!"
    Assistant "We've located them Sir."
    Heidern   "Prepare for entry.  Neutralize Kusanagi. Deploy Axe
               squad at the site.  I will follow shortly"
    
    *Your team goes underground to fight last team - Hero Team*
    
    After Last Team
    Team on lift going down
    "How far have we gone down?"
    "Beats me"
    Lift stops
    "Finally we're here!"
    
    "Sorry to have kept you waiting.  You've done well to get 
    this far.  My name is Krizalid"
    
    "I thought this was KOF?" 
    
    "I used KOF to bring you here.  We are NESTS cartel.  
     We will take over the world."
    
    After Defeating Krizalid one round
    
    Krizalid  "Excellent.  I've downloaded your data"
    Edit Team "What?"
    
    Meanwhile
    
    Heidern   "That's the location of the organisation"
    Assistant "Wait Sir, the Satellite just picked up this..."
    
    Back to your team and Krizalid
    
    Team      "How did you do it?"
    Krizalid  "I downloaded it into my suit while fighting"
    Team      "Why?"
    Krizalid  "Check this out!"
    
    *Pics of Kusanagi clones all over the world*
    
    Team      "That's...!"
    Krizalid  "Actually he's a clone. Taken after the Orochi
               Battle. The real one eluded us.
               With your data our soldiers will take over and
               our cartel will rule the world!
               I only need one more thing.  The Killer Instinct!
               This will activate the clones into action!"
    
    *Battle Krizalid 2nd form"
    
    After his defeat
    
    *Krizalid alone in the darkness*
    
    Krizalid  "I was defeated?  Powerful me?"
    
    *Voice of Nests Cartel appears in a light from the sky*
    
    Nests      "You have failed."
    Krizalid   "No!  I can still activate the clones!"
    Nests      "It is too late.  They have been neutralised"
    
    *pic of map with clone locations marked with red dots-
     the dots disappear rapidly*
    
    Krizalid  "What do I do now?"
    Nests      "The mission is aborted.  All operatives will
               be terminated"
    
    *Cue pic of Krizalid with that distinctive
     You're-joking-right?-oh-my-God-I'm-going-to-die-ehehehe
     look on his face*
    
    Krizalid   "N-no!"
    Nests      "Farewell Krizalid, rest in peace."
    
    *Ceiling falls towards Krizalid*
    
    Kryzalid   "You sick psychopaths!"
    
    *Large chunk of ceiling lands on Krizalid*
    
    Team   "Let's get out of here!"
    
    *Pic of Krizalid lying on floor*
    
    Nests   "Is he dead?  Hearbeat detected, but it's faint"
    Nests   "It's okay.  Data uploaded.  Erase Krizalid."
    
    *Black Screen:  "Project Krizalid... erased"*
    
    Voice  "Hey, wake up!  Are you alright?  What's your
            name?"
    
    Krizalid "My name?  My name is..."
    
    Credits follow with pics showing Heidern's officers
    surrounding Krizalid's fallen body.
    (The end music is the same as '98).
    
    After last Credit to SNK
    
    Voice  "This is the ringleader.  He caused all the
            chaos."
    Heidern "Where's he from?"
    Voice   "I don't know.  I tried... but he died before
             he could tell."
    
    *Heidern closes Krizalid's eyes*
    Heidern "Perimeter search!"
    
    NESTS1  "Death of Krizalid confirmed."
    NESTS2  "Good.  Proceed with Phase 2."
    
    Screen shows 
    
    *PROJECT 2: RISING*
    
    
    END.
    
    ============================
    =HERO TEAM Exact Transcribe=
    ----------------------------
    
    *before last team*
    
    Krizalid : Any progress?
    Assistant: One team made a fine sample.
    Krizalid : Really?  Show me the data.
    Right away, Sir.
    *pic of Hero Team with ability score*
    Krizalid : Hmm. It's passable... and the next match is?
    Assistant: The same old same old.
    Krizalid : And each squad?
    *pic of driver*
    Driver   : Arrival in 10 minutes.
    *pic of helicopters*
    Pilot    : This is phantom leader.
    *pic of 4 Kyo's in helicopter*
    Pilot    : We can unload in 5 minutes.
    *pic of world map*
    Assistant: Squad site arrival is 98r...
    Krizalid : It won't be long now.  I'm standing by.  The rest is up 
               to you.
    Assistant: Yes, sir!
    *fight last team*
    *pic of team going down escalator*
    Shingo   : How far down are we going?
    Benimaru : Beats me
    *black screen*
    Heidern  : Answer, Answer me!  Ralf?  Clark?  Come in!
    *pic of Heidern and communication operators*
    Operator : It's no good...
    Heidern  : They've been down how long?
    Operator : Exactly three minutes.  Commander!  Unidentified craft
               reported.  They're all over the world... and they're 
               on the move!
    Heidern  : What're you saying?
    Operator : Their intention's unknown.  Here's the satellite image.
    *pic of a crowd of people*
    Operator : Enlarging
    *zooms in one three people*
    Heidern  : It's... Kyo Kusanagi!
    Operator : We managed to get this taken at the landing field.  
               It's the same phenomenon confirmed in every country.
    Heidern  : KOF must be a front.  Kusanagi, in every location?  At the
               same time?  Bizarre...  Get in touch with Ralf!  Where was 
               contact lost?
    Operator : Site... Site vector 70599
    *pic of door 70599*
    Maxima   : Finally, we've stopped.
    Shingo   : How far down are we?
    Benimaru : Beats me...  What the?!...
    *black screen*
    Krizalid : Sorry for the wait.  Let the finals begin.
    *pic of Krizalid*
    Shingo   : What is this?  
    Benimaru : Dunno, but it's an offer... we can't refuse, I'm sure.
    *battle Krizalid 1st form*
    CPU      : Battle Data Download
    *pic of world map*
    CPU      : Complete!
    *pic of world map going red*
    *pic of Krizalid*
    Krizalid : Well done, K', Maxima.
    Benimaru : What's up, K'?
    Krizalid : I am Krizalid, and my staff manages your battle data.
    Shingo   : Data?  Manage?  I thought this is KOF?
    Krizalid : I used KOF, you fools!  A ploy, to lure you here!
    *MEANWHILE....*
    Operator : All squads in position.
    *pic of Heidern and communications operators*
    Heidern  : Good.  Subdue Kusanagi.  Deploy axe squad at the site.  
               I will follow shortly.
    Operator : Commander!  Listen, we recorded this at the site!  The 
               satellite caught this...
    Heidern  : On speakers!
    *pic of Hero Team talking to Krizalid*
    Benimaru : How did you download the data?
    Krizalid : During the last battle, it was sent through my body.
    Shingo   : What'll you do with it?
    Krizalid : Activate our clones in one unified attack!
    *pic of Krizalid with television screens behind him showing Kyo 
     clones*
    *close up of Kyo clones*
    Benimaru : Why, it's.... 
    Shingo   : Kyo Kusanagi!!!
    Krizalid : Actually, he's a clone.  Taken after the Orochi battle.  
               The real one eluded us.  And K', there, is my clone, a 
               product of our technology!
    K'       : Saaay what?
    Krizalid : You think differently?  Remember your parents' faces?  
               Your childhood?...  Can't do it, can you?
    K'       : Uh, n, no...
    Benimaru : Just what're you scheming?
    Krizalid : Clones'll seize major cities, and our cartel will rule!
    Benimaru : What?!
    Krizalid : K', Maxima, your final mission.  Help create the trigger 
               data!
    Maxima   : Trigger data?
    Krizalid : The killer instinct!  You want it, huh, K'?
    K'       : Well, uh...
    Krizalid : I'll take that as a 'yes.'  Seize them, you clones!
    *battle Krizalid 2nd form*
    Krizalid : I lost?  Powerful me?  !!!
    *flash of light... a light in the sky appears, talking to Krizalid*
    Nests    : You have failed.
    Krizalid : No!  If I can activate them...  Even if they're not ready!
    Nests    : It is too late.
    *pic of world map... the dots of the clones' locations disappear 
     one by one*
    CPU      : All clones neutralized.
    *pic of Heidern*
    Heidern  : Perpetrator unknown.  They will be exposed. It's just 
               a matter of time.
    *back to Krizalid and Nests*
    Krizalid : Gah!
    Nests    : This mission abandoned.  We appreciate your efforts.
    Krizalid : What do I do now?
    CPU      : Clone data transmission successful.  Mission 
               accomplished.  All operatives will be terminated.
    *pic of Krizalid with you-must-be-joking-oh-shit-I'm-gonna-die 
     look on his face*
    Krizalid : N... No!
    Nests    : Goodbye, Krizalid.  Rest in peace.
    *pic of rock falling*
    Krizalid : You sick psychopaths!
    *smash!*
    *pic of Beni and Shingo running*
    Nests    : We are Nests Cartel.  The new world order.  Our future, 
               is now!
    Shingo   : We've lost everybody.
    Benimaru : Let's get going.  We're not safe here.
    Shingo   : Aaaah!
    *Shingo gets nailed by falling rock, Beni stops*
    Benimaru : Shingo!
    *black screen*
    *a shot is fired*
    *pic of a soldier firing*
    *pic of hand stopping bullet in palm.  It's Maxima.  K' is 
    crouching behind him.*
    Maxima   : Oh, what now?!  Maybe I can get out of in the 
               confusion.  K'!  Are you okay?
    K'       : The globe's gone crazy!
    Maxima   : Holy Shish-Kabob, K'!  You're going to be toast!
    *K' holding his wounded arm*
    K'       : What, this?  You can take it?  Are you up to it, Maxima?
    Maxima   : If it's like the last time.  I can handle a 100 blasts... 
               I think.
    *pic of Maxima and K' getting shot at*
    *Staff Roll...Credits begins with shot of Beni holding Shingo 
     over his shoulder*
    *Next shot is K' driving past a soldier with a punch*
    *K' shouting*
    K'       : Whooo-ooooh!
    *behind K' is Maxima, with shot marks in his back.*
    *Maxima holds up his arm*
    Maxima   : Checkmate!
    *Maxima's wrist opens to reveal cannons, which he fires*
    *pic of Maxima all battered up with K' hanging onto his shoulder.*
    Maxima   : I toasted my paddies.  How about you, K'?
    K'       : The flames won't die down.  I'm okay, but you'll be baked!
    Maxima   : No problem with me.  Playing with fire...
    *black screen*
    Maxima   : ...I love this stuff!
    
    END.
    
    
    Some endings from Manifest:
    (Endings will be different if a different character in 
    your team is used to defeat Kryzalid.) 
    
     Hero Team (Maxima) Kyo Ending
    
    *after defeating Krizalid*
    *blah blah Krizalid gets squished*
    
    K is talking to Maxima about Kyo. Halfway in the 
    conversation, K has a feeling that someone is hiding 
    somewhere, eavesdropping. Then he comes to a conclusion 
    that the person listening is Kyo. Then you have a bonus 
    round against Kyo. Using Maxima to win Kyo, the story
    continues. After defeating Real Kyo, the scene shows 
    Shingo, Benimaru, K, Maxima and Real Kyo. Benimaru and 
    Shingo ask Kyo where he has been and what happened to 
    him. K asks Benimaru and Shingo to run away. Then a 
    steel door separates K and Maxima from Kyo. K says 'I
    must beat you next time... if you can survive this.' 
    A lot of people come and shoot K and Maxima.
    
    *continues as usual ending*
    
    
     Fatal Fury Team (Terry) updated by Gun
    Everyone runs, except for Terry. He just stands there. 
    A big fat hunk of rock slams him. 
    Andy, Mai and Joe stand on the cliff
    Mai "Where's Terry?  Could he?"
    Joe "What a tough guy like that? never...."
    Andy "Terry..."  
    Andy grimaces then looks sad.  On the floor is
    one of Terry's gloves.. all crumpled up.
    
    Credits.  Pic of Mai and Andy walking in a busy
    city in normal clothes (Andy looks pissed off and
    Mai looks worried).
    Pic of Joe punching up his bag.
    Then after credits.  A Fat Guy gets knocked out.
    The Terry cap flies into the air. 
    A kid picks up the cap.  The kid's name is Andy.
    
    Andy: Hey you're really cool! *hands the cap over*
    Terry: Eat your veggies and you can be like me!
    
     Mai Shiranui
    *FF Team standing on the cliff*
    Joe   : Phew that was close!
    Terry : What a fate...
    Andy  : Whatver, let's get out of here.
    Mai   : Not so fast!  You remember your promise?
    *Mai points to Wedding Dress in her hand*
    *Andy shocked with Terry and Joe laughing*
    Andy  : What! I was just... You can wait, can't you?
    Terry : Ha Ha!
    Joe   : Ha Ha!
    *Credits*
    *Andy running from the scene*
    *Mai running after him*
    *Mai falls over*
    *Andy comes back*
    *Credits end*
    *A hand grabs Andy*
    Andy  : ! Hey! You sneak!
    *Mai was faking*
    Mai   : Ha Ha Andy, now you're mine!
    
     Art Of Fighting (Takuma Sakazaki)
    The scene shows 4 persons running. Takuma lags behind, 
    and he got hit by a rock suddenly. He was down but 
    the other 3 continued to run; with tears in their 
    eyes. Then the credits. First picture shows a grave 
    with the Mr. Karate mask hanging on the grave. Next 
    picture shows the 3 of them putting flowers beside 
    the grave. The ending shows the 3 of them leaving the 
    grave. Suddenly, a hand burst out of the grave. The 
    screen displays a message : "To be continued?"
    
     Ikari Team (Whip)
    Everyone runs, but Whip is missing. One asks where she 
    is and someone replies that she has gone to handle 
    some unfinished business. Then another scene shows 
    Whip talking to Krizalid. Krizalid addresses Whip as 
    his sister, and asks her why she left the organization. 
    Whip replies saying that Krizalid is pitiful, and 
    doesn't even know he is being made use of. She tells 
    him that his memory is being implanted on him,
    therefore he is not what he think he is. Krizalid 
    refuses to believe and Whip asks him if he has any 
    idea of how their father looks like. Krizalid fails 
    to answer and Whip says that she herself realized 
    that she was being made used by the organization 
    and that was why she left it. Krizalid refuses to 
    believe that he is a clone, and Whip reveals to him 
    that he is actually a clone of K'. Then Whip leaves 
    Krizalid to die. After the credits, Heidern asks why 
    Whip is late. Whip says she has visited someone and 
    made peace with him. Then Heidern asks if he is okay 
    and Whip replies that he didn't make it. Then the 
    screen turns to show Whip crying.
    
     Psycho Soldiers (Athena Asamiya)
    When the 4 are running, Athena suddenly stops and 
    sees her ' Number One Fan' (the girl with the big 
    glasses) telling her where the exit was. Then the 
    credits. Pictures of them resting on a cliff are 
    shown. Then next picture is Kensou alone by 
    himself, throwing small pebbles. The ending is 
    Athena asking Kensou why he is so sad and Kensou 
    replies that although he has won, he still 
    haven't got his psychic powers back. Then Athena 
    hugs him from behind and says that they will 
    always be behind him no matter what happens. 
    Then Kensou's face turns red - eyes with love 
    signs - he fainted. Athena shouts to the rest 
    what did she do wrong, and Bao says that Athena 
    had overdone it.
    
     Psycho Soldiers (Sie Kensou)
    After defeating Real Kyo, Athena is being crushed 
    by falling rocks. Kensou drains Bao's psychic 
    powers to save Athena. The picture drawn on Kensou 
    is full of vigor and power.
    
     Neo Female Team (Li Xiangfei)
    Xiangfei says she is famished and asks the rest 
    about having some ' Dim Sum' ( snacks). The rest 
    agree. Next scene shows 4 of them eating, and 
    suddenly, at Xiangfei's side, the amount of empty 
    dim sum containers eaten by Xiangfei increased 
    so rapidly till the containers fill up the 
    picture. The other 3 members were shocked at her 
    food intake. Mary's mouth opened so big. But the 
    funniest thing is that King who is so amazed at 
    Xiangfei's speed of eating, actually pours her 
    drink on her own snack and causes it to overflow; 
    without realizing it. Then the credits. Next 
    picture is King whispering into Xiangfei's ear, 
    showing a big speech bubble with the '$' sign. 
    Then next picture is Xiangfei taking out her 
    purse. Xiangfei shakes the purse but she has no 
    money, and the rest of the gang refuses to let 
    her eat anymore.
    
      Korean Team (Jhun Foon)
    The 4 of them running. The first picture shows 
    Kim and Jhun Foon discussing bout Tae Kwan Do, 
    with Jhun Foon commenting bout Kim's style
    being outdated. Then the picture changed to 
    Chang and Choi talking to each other. They were
    complaining and saying they will never be free. 
    Suddenly Choi says, "Unless we...." Next screen 
    shows Kim and Jhun Foon talking again, but 
    suddenly behind their backs, a huge figure
    stands up. It is Chang, holding his chain-ball 
    above his head, ready to strike down the two 
    unsuspecting guys. Then the picture moves up to
    show the sun, and Choi flying up, with his 
    claws spread over, just like an eagle. Then the 
    credits start. The first picture shows shadows, 
    but we can see that Chang has squashed Jhun Foon 
    flat on the ground with his chain ball; and Choi 
    diving down, slashing Kim's throat with his
    claws while doing so. Blood can be seen. Next 
    picture shows Kim and Jhun dead on the floor and 
    the two celebrating. After the credits, the
    ending shows Chang and Choi looking up at the sky 
    with blood on their faces and bodies on the ground. 
    Then came the disappointment as it was only a plan 
    in their minds. Then they guessed that they have 
    become reformed. Kim and Jhun comes along. Kim 
    says that they are not fully reformed yet. From 
    the next day onwards, Kim will be in charge of 
    Choi and Jhun will be in charge of Chang for 
    maximum reformation training. The other two 
    replied with a "Yes, Sir!"
    
     Edited with real Kyo in your team *update by Gun*
    Everyone runs, but Kyo is missing. Another scene 
    shows Kyo talking  to the light (Kryzalid's boss). 
    Kyo asks why he/she is doing this. The light
    replies that only with Kyo's power, their plan 
    can succeed earlier by 10 years. Then the light 
    says goodbye, Kyo Kusanagi. Rocks begin to fall
    and Kusanagi exclaims arggh!
    After Credits
    Kyo standing on cliff
    Kyo "Nests Cartel.  I'm coming for you."
    
     Edited with Iori in your team *updated by Gun*
    Everyone runs, but Iori is missing. Another scene 
    shows Iori talking  to the light (Kryzalid's boss).
    Iori says 'Do you think your puny power could stop 
    me?' The light says that Iori is no pushover like 
    Kyo Kusanagi. Then the light says goodbye, Iori 
    Yagami. Rocks begin to fall and Yagami exclaims 
    arggh! After credits, Heidern and a bunch of 
    uniformed personnel examine Kryzalid. One of the 
    personnel says 'We tried to save him... but he 
    died before...'. Heidern asks 'Any other 
    survivors?' The personnel says 'There was one 
    other survivor. But there is no trace of him.' 
    The next scene shows Iori standing on a cliff. 
    'Kyo Kusanagi, wherever you are, I will seek you 
    down and no one can stop me.' 
    
    Note: you will get the same dialogue from Kyo and
    Iori talking to Nests if you meet them in the 
    game.  Also it doesn't matter if you win or
    lose against them- the game ending will not
    change.
    
     After defeating Kryzalid (Full Team)
    Kyo appears and ask the light why they are 
    cloning him. The boss will ask Kyo to defeat 
    your team. Then you will get a bonus fight against
    Kyo. After you win Kyo, the light will say that 
    it is because he needs power to fulfill the plans 
    for world domination, and Kyo's power can help
    them succeed earlier by 10 years. Then it was 
    revealed that K' is a clone created by them which 
    has ability that rivals Kyo's. Then suddenly the 
    light says goodbye and the screen starts shaking. 
    Kyo doesn't move and says "Arghh!!" The next scene 
    will show your team running. 
    
    ====================================================================
     ------------------------------------------------------------------
     [14. N E O  G E O  C D-------------------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
     -The Neogeo CD version of KOF'99 has some extras not found in the
      Rom version including 4 galleries: 
      Rough Sketches, Illustrations, Win Poses and Unused Arts.
    
    [Omake Teams]
      
     -The Belly Button Flasher Team :
     Blue Mary, Benimaru, Athena & Leona
    
     -The New & Old Team : 
     Iori, Kyo, K', Shingo
    
     -The Kids Team :
     Xiangfei, Shingo, Bao, Kensou
    
     -The Masters Team :
     Takuma, Jhun, Chin, Kim
    
     -The 3 Loads Team :
     Shingo, Shin Kyo, Kyo-1, Kyo-2
    
     -The Kamikaze Killer Team :
     Maxima, Ralf, Bao, Chang
    
     -The Awesome Hairstyle Team :
     Chang, Benimaru, Jhun and Andy
    
     -The Short Cut Team :
     Blue Mary, Whip, Athena and King
    
     -The Hatters team :
     Terry, Clark, Bao, Choi
    
     -Whip and Disciples Team :
     Whip, Iori, Shin Kyo, Benimaru
    
     -Ryuko no Ken all stars team :
     Ryo, Robert, Yuri, Kasumi (as long as you have substituted one of 
     the Ryuko no Ken team with someone from Ryukonoken series, 
     which in this case I subbed Takuma with Kasumi)
    
     -Garou Densetsu all stars team :
     Same as above (but instead use Garou Densetsu team)
    
    ====================================================================
     ------------------------------------------------------------------
     [15. C R E D I T S-----------------------------------------------]
     ------------------------------------------------------------------
    ====================================================================
    
     ------------
    |Contributors|
     ------------
    
     Mai-chan
      -For helping me with translation... "Sideburns" "Sunglasses" ... 
       Gee you would have thought these would be in the standard
       dictionary...
    
     Kao Megura <kmegura@hotmail.com> http://i.am/kao
      -Kao popped up with a massive translation faq which improved
       on the movelist translations I had done.  We discussed various 
       ways of translating and swapped info.  
       All normal throw and command movenames and various bio info
       ripped from his '97 faq though some had to be updated for
       '99 by me, using Loot's japanese page.  Kao translated some 
       info from SNK of Japan and Ura no Ura.
    
     Simian
      -Bugs, infinites, combos: Combo testing, dodge attack note.
       Telling me stuff that I'm not allowed to put on this faq
       and driving me insane.  Bao sleep animation.
    
     Lim swee nguan <swee74@hotmail.com>
      -Translating Real Kyo and Iori Story from a Chinese Magazine.
    
     IorI <ioriyagami@worldonline.es>
      -For keeping an eye on the Neo Geo Japan site, taking info 
       and translating inc: Movelist Corrections, Boss movelist, 
       Kyo/Iori access code.  Leona 100%
    
     Jimmy/Shingo/pyjaman (Wu-Tech Bulletin Board Regulars)
      -infinites and bugs
    
     Yaten Asamiya <lgonzaga@elogica.com.br>
      -Defeating Krizalid form 1 with anyone.
    
     Ryo <ryo_andr@club-internet.fr>
      -Chang combo and counter note, Orochinagi Madness Combo
       Iori longest combos.
    
     Johnny Yagami <jyagami@usa.net>
      -Ralf/Clark+Chin and Iori Bug.
    
     Alpha <alpha010100@hotmail.com>
     Maurice Pramana <Jhengkol@hotmail.com>
     Rocky <twt01942@mbox2.singnet.com.sg>
      -Omake Teams
      -Neo CD Version Omake
    
     Myself <gunsmith@i.am>
      -I just want you to know I actually played the game and 
       found out some stuff myself.  I originally translated
       the movelist from Deep Spiral and compared with other
       japanese webpages.
    
     -------
    |Sources|
     -------
    
     Deep Spiral - http://www.jah.ne.jp/~mask/
      -Loot had Kasumi's Movename in Japanese + some others.
    
     SNK of Japan  (www.neogeo.co.jp)
      -Myself, Kao, Mai-chan and IorI have been translating from
       their bio pages.
    
     Ura no Ura    (www2.airnet.ne.jp/~tac)
      -Kao got some info on movenames there.
    
     Wu-Tech Neo Geo Translation Page (from SNK of Japan)
      -Bio info
     
     KOF-ML
      -various tidbits
    
     KOF99 HP
      <http://www5.big.or.jp/~tk-skruu/ftp1/kof99/index.htm>
      -some damn bad ass combos!  Japanese only.  It would 
       seem many combos have not been tested...
    
    Actionmask "site died at time of v3.0 press"
     -99 Combo video in Rm format! 
    
     Manifest http://fly.to/mjl
      -Some endings + Many ways of beating Krizalid.
    
     -----------------------------------------
    |Corrections, Minor Contributions and Misc|
     -----------------------------------------
    
     Steven Scougall <s_scougall@hotmail.com>
      -Ripped the winposes right from his Leona FAQ.
     
     "Fat Cat" Lim Kuan Keat <fatcatlim@yahoo.com>
      -K' sleeper, Whip defeating Krizalid.
    
     kyung_joon_man@hotmail.com
      -Jhun Tiger name correction
     
     Hisamatsu Iuchi" <iuchi_hisamatsu@hotmail.com>
      -Trolling correction!
    
     Luc Vo Van <thelemmings@hotmail.com> 
      -King correction, reminding me about King vs Ryo, which
       I had already seen and translated, but forgot to put
       in the faq (and it's not in the mook!)
       and how to kill Krizalid form 2 with Chang and King.
    
     Peter <pkim210@ucla.edu>
      -for Iori stuff, corrections and Yuri's 100 slaps
    
     m00nrun <http://i.am/m00nrun>
      -Takuma/Kyo-1 Down Attacks.  Infinites.
    
     Patrick Hwang <ph@ucla.edu>
      -Leona high low break.  Bao crossover combo.
    
     Jared Low
      -I took from his JIS faq Kasumi Bio and some conflicting yet
       enlightening bio info.  He's also posted some cool story 
       stuff on the ML.
    
     Alden "TERRY" Fortuno-
      -How to defeat Krizalid with Clark
    
     Brian Yip
      -RED Kick Corrections 
    
     Mao <sheila@i.am>
      -UGLY Yuri 
    
     Boo Boo <booboo33_33@yahoo.com>
      -The Author of the Xiangfei guide corrected me on guess who?
       Actually he corrected me on Joe too!
    
     Kila M, moderator of the KOF newsgroup 
      <alt.games.kof@list.deja.com>
      -Some cool stuff eheh
    
     Yosha 
      -Kyo C juggle.
    
     Special Thank you-
      -To all the people who hang out at the Wu-Tech Corp webpages.
       You make it what it is.  Without feedback, I would have
       given up a long time ago.  THIS YEAR WE'RE KICKING REAL ASS!!! 
    
                  ------------------------
                       Posted Updates
                  ------------------------
    wooo!
    
    updated here:
    
    The newest addition is put here with all rough notes etc.
    http://w3.to/wu-tech
    
    The presentable editions can always be found here.
    http://www.gamefaqs.com -Thanks to Jeff!
    
                  ------------------------        
                     What do I do now?
                  ------------------------
    
    1.  Pick up Kao Megura's lingually fantastic FAQ for detailed move 
        analysis and movelist translation.
    2.  Check out the online KOF 99 Graphical Mook at Wu-Tech Corp.
        to actually see these moves.
    3.  Get Japanese Cable TV and watch Sting and Chono beat people up.
        WAITAMINUTE- IS THAT REALLY STING?  HMmmmmm....
    
    ====================================================================
     ------------------------------------------------------------------
     [Copyright(c) by Gunsmith 1999 Unpublished and Unprofited Work.]
     [Neo Geo, The King of Fighters, Garou Densetsu, Fatal Fury, and]
     [all characters are copyright of SNK Corp. 1994,95,96,97,98,99,]
     [and Y2K.  This FAQ is for informational purposes only.        ]
     [ Do not reproduce any info from this FAQ without permission.  ]
     ------------------------------------------------------------------
    ====================================================================