#######################################################################
# Gane: Syphon Filter 3           Created on: Wordpad                 #
# System: Playstation             Version: Final                      #
# Type: Action                    My Nationallity: Austaralian        #
# Name: Wayalla                   First posted: August 25th           #
# Real name: Aaron Baker          Last updated: April                 #
# Email: Wayalla1@yahoo.com.au    Posted on: Gamefaqs, IGN, Neoseeker #
# Website: None                   Walkthrough completeness: DONE      #
# Title by: network-science.de    Message board name: wayalla         #
#######################################################################
# http://www.gamefaqs.com/features/recognition/24572.html ~ Wayalla   #
#######################################################################
FAQ INFORMATION
93 pages
43,766 words
239,733 characters
5,252 lines

A Complete Guide to Syphon Filter 3       Final Version
_______________________________________________________________________

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/ __| _  _  _ __ | |_   ___  _ _   | __|(_)| || |_  ___  _ _  |__ /
\__ \| || || '_ \| ' \ / _ \| ' \  | _| | || ||  _|/ -_)| '_|  |_ \
|___/ \_, || .__/|_||_|\___/|_||_| |_|  |_||_| \__|\___||_|   |___/
           |__/|_|


_______________________________________________________________________

=======================================================================
                   TABLE OF CONTENTS
=======================================================================
----------My FAQ----------
[1]FAQ Details
[2]Table of Contents
[3]Gooday and Hello
[4]Updates
[5]Spoiling
[6]E-mail and legal
[7]Contributors
[8]Other FAQs
[9]Websites
----------Game----------
[1]Starting/Learning
[2]Controls
[3]Story
[4]Characters
[5]Weapons
[6]Menu
[7]Stealth
[8]Secrets
[9]Tips
[10]Glitches
[11]Fun/Stupid/Funny
[12]Good and Bad
[13]Briefings
[14]Frequently Asked Questions
[15]Why and Huh?
[16]Cheats
[17]Quiz
[18]Favourite Levels
[19]Review
[20]Syphon Filter 4
[21]End Word
----------Walkthrough----------
[1]Walkthrough
[2]Hotel Fukushima
[3]Costa Rican Plantation
[4]C5 Galaxy transport
[5]Pugari Gold mine
[6]Pugari Complex
[7]Afghanistan
[8]S.S Lorelli
[9]Aztec Ruins
[10]Waterfront
[11]Docks, Final Asault
[12]Convoy
[13]The beast
[14]Australian outback
[15]St George Australia
[16]Paradise Ridge
[17]Militia compound
[18]Bunker
[19]Senate Building
[20]DC Subway
----------Minigames----------
[1]Introduction
[2]Games
[3]Available weapons
[4]Levels
[5]Rankings
[6]Tips
[7]Using cheats
----------Multiplayer----------
[1]Introduction
[2]Levels
[3]Characters
[4]Menu
[5]Avalable weapons
[6]Weapons in levels
[7]Tips to win
-----------------------------------------------------------------------

=======================================================================
1.3: Gooday and Hello
=======================================================================
Hello to everyone, this is my FAQ and walkthrough on Syphon Filter 3, it
has lots of information about lots of things in the game. feel free to
contact me about anything that you want about this FAQ. This mis an
updated version, when I looked at this version on gamefaqs, I though the
TOC was really crappy, so I decided to make the Table_Of_Contents better
looking. Please e-mail me if you find anything wrong with the new
section nubers and things like that, as I did a huge makeover to this
and I could have forgot some sections out.

This is my 3rd FAQ written for gamefaqs, and I hope to help many more
gamers out there with strategy guides. Most of mine will start off to be
on Playstation, but then I will probably go to Ps2.

You might say, why write guides?
Well, I want an Aussie to be a writer of FAQs, I know there are many,
but not a heap. the most prolif Aussie/New Zealander is 'Astroblue' and
I want to get some more Aussies writing these guides and stuff for a
great site. And also to help all these people playing this great game.


=======================================================================
1.4: Versions
=======================================================================

Version 2.9: 1/7/02
===========
Version final, I have done the Walkthrough, just writing notes on what
you have to do on the last levels of the game. Fairly simple. Anyway, I
will no longer update this guide, for several reasons:
1)This game is getting old, and no-one hardly plays it
2)This FAQ tells you just about EVERYTHING about this game, so it's
covered evertyhting
3)I couldn't be bothered
4)I have way too many other FAQs to update
It's been fun, the ony time I will update is if someone gives me the
last 3 levels as an in-depth walkthrough, or I change my e-mail adress.
Farewell. It's been fun, but it's time I moved on.

Version 2.8: 12/6/02
============
Notice something new? I have added the ASCII art to the top of the page,
thanks to network-science.de for that. I have fully finished the story
for Syphon Filter 2 describing all what happebed. This FAQ hasn't been
forgotten. Also i did something to my 'previous FAQs' section as I have
now written more. But still this guide is a half filled circle. Oh yeah,
also corrected some spelling errors.

Version 2.7: 11/23/02
============
Hello there fellow people still playing this cool game. This 2.7 version
I have added heaps to the story from Syphon Filter 2. It took me about
1/2 and hour to write, so it was still worth an update. I am currently
working on more FAQs, so only expect updates about once each two weeks
or month now. Also cheers to everyone who is on the Australia/New
Zealand Gamefaqs board. Your all cool!

Version 2.6: 11/18/02
============
The below thing didn't quite work out, so I put it back to normal. Also
in this version I have changed my email, it is Wayalla1(at)yahoo.com.au,
everything should now be sent there.

Version 2.5: 11/4/02
============
Just updating the table of contents to give a breif description of the
sub-contents. So just a samll update, not even worth a full tenth, but
oh well. I want to get a copy of GTA Vice City soon and write an FAQ for
that, so updates might even be really sluggish that they are now since I
got my Playstation 2. Can't wait for November 5th. (Thats when VC comes
out in Australia.

Version 2.4: 10/31/02
============
Nothing much here, all I did was add each of the mission briefings to
the beginning of each level to give the player a little bit about the
story line level they are playing. It took me half an hour, but a
version none the less. If I do update on weekdays, it's going to be real
short ones because school occupies alot of my life. Thanks to Enrico
Fong who submitted a FAQ.

Version 2.3: 10/30/02
============
Phew, after afew hard hours, I have re-arranged the table of contents to
make the first screen when you come to this FAQ look good. I also got
rid of the other section and put the part from there in the right
section they originally belong to. Also I have started adding the
briefings to the beginning of each walkthrough level. Please conatct me
if you find anything wrong, as I was messing around abit with the
sections.

Version 2.2: 10/26/02
============
Hello everyone, in this new version, all I added was the walkthrough for
Miltitia compound, that is all. The last few updates I have mainly
focused on the walkthrough section and briefings, but on my next few
versions I'm  not going to, I will put more into other sections and just
leave the walkthrough for now, I'm sure that If you have gotten this far
you can do the last few levels yourself, but the walkthrough levels for
the remaing 3 will come soon.

Version 2.1: 10/21/02
============
Sorry about the sluggish update, but I got a Playstation 2 today and
Iv'e been playing that in most of my free time. So basically school
occupies most of my day, and the playstation 2 controls most of the
other. Anyway, I managed to get the walkthrough for Paradise Ridge up
and the Militia Compound walkthrough will come as soon as I have time to
do it.

Version 2.0 10/12/02
===========
I actually forgot about this FAQ for nearly a week, but here it is,
updated again. Focused mainly on the Walkthrough this version, adding it
for Australian Outback and St George, Australia. I was updating daily
because I had school holidays, but for the past 5 days, I have created
and sent a new FAQ. From the 14th, I will be back at school, so updates
will be once a week, but I promise I will keep updating as this guide
isn't finished yet. Next version will probably contain 2 more
walkthrough levels, again. I appoligise to anyone who has trouble
accessing this FAQ as the file size is big.

Version 1.9 10/7/02
===========
Hello everyone that's still playing Syphon Filter, this version I have
added 'The Beast' walkthrough along with level briefings for: The Beast,
Astralian Outback, St george australia, paradise Ridge and militia
compound. Also I corrected 2 mistakes in the opening movie words and
made the = lines above and below each title extend all the way across to
the end. This file is now over 200kb, the biggest Syphon Filter 3 FAQ,
yet I still haven't completed the walkthrough.

Version 1.8  10/5/02
===========
Big update here, but still only 1 more walkthrough level done, it is the
level 'Convoy'. This version I removed the other section and replaced it
with bits and pieces as I already had a section called other, I added
more to the starting section and some more to the story. Also I wrote
tips for the reamining 6 levels I had to do, so all the tips part is
complete. Lastly I added all the words to the opening movie and another
description for a weapon I forgot in other versions. Don't expect too
many daily updates. Next version will probably only be a small one as
the next walkthrough level is small. So long.

Version 1.7:  10/4/02
============
Basic update, 3 days after my last one. Once again, I have added another
walkthrough level, it is the Docks, Final assault. But mostly on this
update, I focussed on the briefings, I added them for: Aztec Ruins,
Waterfront, Docks and the convoy. I was going to input a record times
section but it didn't work out. other things added were more tips for 3
levels and I changed the version descriptions around to a paragraph
instead of just listing what I had done.

Version 1.6:  10/1/02
============
A daily update, but I just felt bored this day so I felt like updating.
Added here was the Waterfront walkthrough, some more weapons'
descriptions, the D.C Subway secret, End Word, some more to the fun
stuff and I put the legal thing at the bottom of the FAQ.

Version 1.5:  9/30/02
============
Massive update, my biggest yet. This time I have added 2 levels to my
walkthrough, these levels are S.S Lorelli and Aztec Ruins. Also I added
2 more level briefings and added a funny,fun and idiotic section. Also I
added a new website that has my FAQ, some basic tips and the cheats
section. Also added more to the story.

Version 1.4: 9/27/02
============
Once again, just a small one. Added here was the walkthrough for Kabul,
2 new contributors and a Syphon Filter 4 section.

Version 1.3:  9/24/02
============
A small update because of my last one. 1 more addition to the
walkthrough and changed the Table of Contents describing whats in each
of the sections. Nothing much here.

Version 1.2: 9/18/02
============
A big updte, nothing on the walkthrough though. This update I added the
new numbering system at the top so it makes it easier for me when
putting in a new section, the in-depth story of SF 1 and 2. Other things
include my own review, 3 more level briefings and the secrets section in
the minigames and multiplayer section as well. Also added the new
Frequently Asked Questions section.

Version 1.1:  9/8/02
============
It's been 2 weeks, so I decided to do a little update. Not much here,
just a new walkthrough level and the websites section put in.

Version 1.0:  8/24/02
============
This was the first release of my FAQ to the best FAQ site on the
internet, which is of course, Gamefaqs. Hope it got posted, and if you
are reading this now, then it has.
-----------------------------------------------------------------------

=======================================================================
1.5: Spoiling
=======================================================================


This FAQ does contain spoiling the game for people that haven't finished
it, I'm sorry but I need to do this as part of the FAQ. Go no farther if
you haven't finished the game, otherwise, go right ahead.

=======================================================================
1.6: Contacting and legal
=======================================================================
Having trouble with the game, can't find what you need anywhere, check
this FAQ by pressing CTRL + F, if you need help, try me. please feel
free if you need help to email me with a question, my email is:

My FAQ/walkthroughs are never complete, because I like to keep updating.
to add things to this, please email things to me, it could me anything
from something iv'e missed out to a section that I need. Everyone who
contributes to this FAQ will be put in the credits section
(contributors).
-----------------------------------------------------------------------
the Dos and Dont's when sending email to me:

DOs:

-Put Syphon Filter 3 or something like that in the subject of the e-
mail, otherwise I don't know if it is spam or not so I will delete your
e-mail.

-Use correct spelling and grammar, of course, afew wrong words are
unavoidable but please try to make the e-mail easy for me to read.

DONT's:

-Leave the subject blank

-Send me spam or anything like that


-----------------------------------------------------------------------

This FAQ/Walkthrough is copyright Aaron Baker aka. Wayalla, 2002.
It may be used for Personal and private use only, and can't be put in a
magazine, put on a site that you need to pay money to acces this FAQ or
just generally sold. This guide is sole property of Aaron Baker. Only
authorized websites can have this FAQ, but must not alter the copyright
notice at all, that is against the law. I will not take any
responsibilty if this guide destroys your computer, ruins your social
life or anything else. this guide is availabe free of cost from sites,
and I am taking time out of my busy life to write this, so be thankful
that I am helping you. Do not rip off this guide in Part or Whole, that
is illegal and the appropriate steps will be taken if nessecary. I
didn't wirte this guide so that someone could just come and rip it off.

This Document Copyright Wayalla, (C) 2002.
-----------------------------------------------------------------------
=======================================================================
1.7: Contributors
=======================================================================

Wyalla: <Wayalla1@yahoo.com.au>
Thats me, I created this FAq and it took along time to do all this.

Scott Robidoux: <Scrobido@sfhs.com>
Question about the Afghanistan sniping level

Agency Operative: <Gamefaqs message board name>
Told me the ending story of Syphon Filter 1

Enrico Fong: <Radiocar_Forever@yahoo.com.
Asked about how to get the secret in the level "Militia Compound".

Gamefaqs <CJayC>
For putting my FAQ on his fabulous site and for creating Gamefaqs.



=======================================================================
1.8: Still to come
=======================================================================

Alot of things hasn't been covered yet in this FAQ, so here is whats to
come in the way future versions, all these are what I hope to do because
I can't be bothered doing it in this version.

2.6: Finish teresa Walkthrough
2.7: Finsih briefings
2.8: I don't know

=======================================================================
1.9: Other FAQs
=======================================================================

_______________________________________________________________________

Tenchu 2--------------------F--FAQ/Walkthrough----------------------83k
This Is Fooball-------------N--FAQ----------------------------------19k
Syphon Filter 3-------------H--FAQ/Walkthrough---------------------249k
Ducati World----------------F--FAQ----------------------------------30k
Army men Sarges heroes------F--FAQ/Walkthrough----------------------60k
Syphon Filter 3-------------Minigames Guide-------------------------37k
Urabn Chaos-----------------H--FAQ/Walkthrough----------------------50k
_______________________________________________________________________

=======================================================================
1.10: Websites
=======================================================================


I don't mind if these websites just take my FAQ.


www.gamefaqs.com

www.cheatcc.com

www.gamesages.com

www.neoseeker.com

Sites of intrest for Syphon Filter

www.syphonfiltercentral.com

------------------------------------------------------------------------
----------------------------------------------------------------------
=======================================================================
2.1: Starting/learning
=======================================================================

Load the game up in your Playstation and when it's loaded:
Press X to skip the movie.
Once on the main mnu, select NEW GAME to start any game you wish, you
maybe could start off by practicing in the minigames section. Highlight
1 player and press X to start story mode. If you leave it on the main
menu for long enough, you can get a little tutorial about Syphon Filter,
like what the levels are like, it will come to a demo that you can just
watch. Press any button to skip the demo and go back to the main menu.
You don't have to play story mode first, you can play a friend in
Multiplayer, or if you have just started playing SF 3, you might want to
try a minigame to brush up on some skills. Before you play the story
mode, you need to learn some things:
-The controls
-Tips
-Using headshots
Find all of these sections in my FAQ, except using headshots is under
                       The Stealth section.


=======================================================================
2.2: Controls
=======================================================================

For sake of completeness, I will add the controls in.

D-Pad: Move,

X: Crawl, Duck, Climb down from high place,

Square: Shoot, use item,

Triangle: Action, Reload, Climb up, zoom in

O: Roll, zoom out

L1: Aim, sniper,

R1: Auto aim,

R2: Strife Right

L2: Strife Left

-Combonations-

R2 + O: Roll Right

L2 + O: Roll Left

L1 + X: Duck while aiming

X + O: Roll while kneeling

-Others-

L2 + Hanging on ledge: Hand over hand left

R2 + Hanging on ledge: Hand over hand right

-Menu-

X: Select, choose

Triangle: Back

START: Continue game, accept,

=======================================================================
2.3: Story
=======================================================================

I could never really understand the whole story about syphon filter, so
I can't really put anything much here.

Aramov never dies in the end of Syphon Filter 3 , this left it open for
a sequal, but there isn't going to be one, I would of loved for there to
be one. I have enjoyed every level from the Syphon Filter Series and
wish there could be more. The series is one of my best Playstation
Games.

Here is the opening movie + conversation:
(Gabe, Lawrence, Lian around teresa's grave)
Lian:"I can't believe she's gone, she'd be alive today if we had never
	dragged her into this"
Gabe:"Teresa died the way she lived, fighting for what she believed in"
Lawrence:"In any case, you could hardly of stopped her, no one could"
Lian:"She gave her life for mine, how can I live with that"
Gabe:"The same way I will, by surviving, but not giving up, it's not
	over yet"
(Hadden and group are taking pictures)
Mara:"You could of ended it here, when the administration falls, you
	would have the power"
Hadden:"No, I've got other plans for Gabriel Logan, hearings have been
scheduled, and I need someone to blame."
(Gabe is in the courtroom)
Haden:"There is no conspiricy, no arms consortiom, only a traitor,
	acting alone, or with his friends, I ask you again Mr Logan, as
	a member of this unnamed agency, did you ever assasinate a world
	leader?"
Gabe:"No, never"
(Gabe is in the hotel ready to assasinate Shi Hao)
Lian:"Take the shot Gabe, Shi Hao's men are just across the street"
Mix:"Take the shot Gabe, Ever assasinate a world leader, I have other
	plans for Gabriel Logan, take the shot Gabe, I ahve other plans
	for Gabriel Logan"
(Gabe shoots Shi Hao)
Gabe:"Right"

2.2B: BIG STORY
A whole recap of all the Syphon Filter story.
I have a better knoledge of SF2 than SF1.


SYPHON FILTER 1:


Gabe is sent to find Eric Rhomer, a terrorist, on the way, he must
encouter many things, as bombs are set, one in an abandened bank, he
must protect the bomb squad to help difuse it. The other bomb is in the
subway. They have spotted the terrorist's in the subway and must defeat
them. When he is in the subway, he comes across the bomb and must tag it
for the Bomb squad. He tags it and continues to the end of the other
subway line to eliminate Rhomer, but when he gets there, Rhomer is
already gone, and there is another bomb. Logan goes up to it, but can't
stop it in time, the bomb only had 5 seconds to go before it went off,
Gabe just got away and just survived the bomb blast. From the bomb, the
subway is filled with lots of fire around gabe and burnt trains lying
upside down, he is lucky to be alive, anyway he must find some
explosives to open the hatch so the bomb squad can get to the bomb he
tagged (1st level). He finds the C4 against the tracks and fights his
way through the men in the Subway and finds his way to the track above
him. He opens the passage to the street and helps the Bomb Squad get to
the bomb in the Subway. Next, he turns off the Gas Mains so that he can
get into the Main Subway Line and hopefully find Rhomer.
So he goes through the tunnel avoiding guys on fire and killing anyone
that messes with him. On his way, Gabe finds Mara Aramov, she must be
stopped to find the location of Rhomer, but it will be hard, she runs
away and trains go by each side and the only place to hide is between a
little part of the 2 trains, so he must swich tracks each time in order
to keep up with Aramov. When he finally is close enough, he aims, and
shoots her in the head, but miraculously she doesn't die, but never
gives away the location of Rhomer, inatead she falls unconscious.
Terrorists, once more have set up viral bombs in the Washington Park,
Gabe must defuse these and kill who's responsible. Once again, after
taging the bombs, he must wait around for the DC bomb squad to diffuse
the bombs and Gabe must protect the bomb squad agent. Gabe finds all 4
bombs and diffuses them in time, which is under 20 minutes. He continues
on through the park and rescues the hostages in the tennis courts. Next,
Gabe finds the communications tower and eliminates it. Then he goes
through the Park Hedge maze and eliminates George Marcos, a terrorist.
He continues on, until he reaches the Freedom Memorial.
Gabe enters the Memorial, only to find Anton Girdeaux there, a terrorist
working for Rhomer. Gabe must kill Girfeaux, but there is only one
problem, he is wearing super armour, and the only thing that will pierce
it is grenades, but he can't use them because Girdeaux is smart, he put
a bomb on his chair, and if the grenade went off, he would die as well
as Girdeaux. What can he do. Girdeaux is armed with a flamethrower, and
Logan works out a way to defeat him. Gabe shoots the gas tank on his
back that carries the flames to girdeaux's flamethrower. After about 5
shots with the Shotgun, Girdeaux is dead.
Gabe is tracking Johnathon Phagan, Logan must follow Phagan to a special
meeting between him and some other people. Gabe is undercover there, as
a guest. When Phagan leaves the reception, Gabe follows him, in stealth,
killing everyone that is a threat, but he makes sure that no one sees
him kill anyone, espicially Phagan. He shadows Phagan to the meeting,
but finds Mara Aramov and a traiter there, his Agency member, Edward
Benton. Aramov takes away Phagan and Benton stays guarding the area,
Gabe must eliminate Benton who has got a powerful
G-18 machine gun. Gabe eliminates His agency traitor and continues on to
try to find Phagan, his first job is to get the security cards to find
the survaillence room to see where Phagan is on the cameras. He finds
out where, the Dinosour Exhibit. Gabe must get to Phagan and get the
information before Aramov kills him. Gabe starts off by killing the 4
guys who come in, all with Flack Jackets. He runs out and can see the
lobby beneath him (glass). He wonders how he can get down there, he
improvises and uses a beam to climb across as there is a path going
around the glass area, and jumps down through the glass. Next, Gabe
falls down through the glass and destroy's it. Snipers appear from where
he was above and he kills them all. He continues on past a few more
exhibits until he finds Phagan and Aramov, they are standing on a very
high ledge, with Aramov holding a gun to Phagans head, Gabe has orders
not to kill Aramov as well, as the agency also needs some information
from her. Phagan is just about to be shot by Aramov, but then Gabe pulls
out his trusty Air Taser and gives one little shot into Aramov, this
knocks her out and Phagan Runs away.
Gabe clims onto the Dinosaur and climbs onto the beams and makes his way
high enough to get to Aramov, who is unconscious. Gabe gets Aramov back
to his agency for torturing. Gabe is sent to kill Rhomer, and destroy
his gas tanks, but Rhomers base is filled with hundreds, thousands and
millions of people, all working for Rhomer and want to kill. If anyone
spots LOgan, they set of an Alarm and swarms of enemies come and help
kill Logan, so Gabe must be quiet and very sneaky, and must make sure
not to be seen by the searchlights either. He puts all the explosives on
the gas tanks without being seen, and then finds the power switch from
the generators and turns it off. Next, he eliminates Vladmier Gabrek and
steals is key, and Gabe races back and has to get in his bunker before
he is killed by all the enmies, he finds his way into Rhomers Bunker.
Gabe must try to find his way to the roff of the base and destroy the
communictiations tower, but Gabe has to get past Lasers and millions of
enemies, when in the bunker, a silent alarm was triggered and he now
faces impossible odds. First, he prevents the launch of 8 missiles, and
destroy's all the switches of the laser controls. Then he finds the
elevator leading up to the roof. After going up to the roof, Logan
sabotages the Communictaions tower, once he has done that, he gets a
call from Lian Xing, his partner. While ready for Evac, she is captured,
by Rhomer and from what Gabe knows, she has been killed. Rhomer now
knows the position of you, and sent a chopper to kill Logan. The chopper
comes and starts shooting at Logan, he uses the base of the tower for
cover and before hand grabbed a PK102 and once it flew over him after it
was finished firing, Gabe rapidly shot the underneath part of the plane
until it was too far for the bullets to reach, then he dodged it by
going over the other side and once again, using the base for cover,
after a while, men started jumping out from the chopper and started
shooting at you, and the helecopter atarted playing tricks, like bobbing
down where you can't see it (MGS HIND D FIGHT). Once it was fully blown
up........ The Plane crashed down and nearly destroyed the whole roof,
Gabe jumps down and now must escape before the gas tanks explosives go
off, causing the gas to go up with it, destroying anything and
everything near it, Markinson is waiting with a chopper for Logan to
escape in. Gabe backtracks his steps from when he got here and gets back
to where he started level 8 in under 2 minutes. Markinson is waiting
there with the chopper for Logan. Gabe is sent to kill all the scientest
infecting subjects with the virus. Gabe lands on a rooftop and makes his
way down into the stronghold building. He finds all the test subjects
that are infected with the virus and give them Antigen (antidote
basically) and he has to kill all the scientists, all the scientists
once captured, plea for there life, but you have to kill them to
complete the mission, so Gabe puts a bullet in em. Gabe finds the card
key to the doors and continues on killing all the scientists and anyone
else in his way. Then, after doing all his objectives, Logan finds the
Elevator down to the next floor of the Stronghold. Basically, down here
there is more scientists and guys infected with the virus going 'Help
me'. He finds all the subjects quickly and treats them. But, it isn't
going to be that easy. The scientists now have guns, after they learn't
what you did above. You fight your way through different scenery like
Libraries, Graveyards and more. Gabe can see the exit from up above, but
can't get down there, so he has to take the long way around and finds it
that way, it is a path leading down to the Catacombs where Phagan is
being held. Gabe finds his way to the catacoms, and needs to be quiet,
as he can't be seen at all down here. While down in there, Logan hears a
conversation going on between a scientist and a guard, the order is to
kill Phagan, they no longer need him, Gabe must stop Phagan from dying.
He follows the Scientist and kills all the guards on the way behind the
scientists back, Gabe can't kill the scientist until he opens Phagans
cell so Logan can get in. So Gabe continues, following the guy and
killing everyone in stealth. The scientist opens the door and is about
to shoot Phagan, but Gabe put a bullet through him and blood goes
everywhere and Gabe tells Phagan to move. They talk in the cell, Phagan
tells Gabe that his partner Lian is still alive, and is being held
somewhere in the catacombs, so Phagan leads the way to Lian and while
Lian and Gabe are talking, Phagan runs back. Lian helps Gabe find the
way out, Logan just follows Xing in the maze, then they reach the exit,
they can hear something, it's Aramov, She pulls a gun on Phagan at the
exit and puts a bullet through his head. Aramov offers a ride to the
warehouse district. Gabe is sent now to tag a few Viral Caries with the
Virus in the Warehouse district, but there is a war going on between
Phgans men and Rhomers me, so Gabe can usually slip by and he wont be
shot at, first, he tortured Ericson for information by threatening to
shoot him, and then took his Viral scanner and tagged the bodies. Then
he tried to make his way to Warehouse 75, where a missile is going to be
launched from, well actually underground missile silo, but the elevator
is in warehouse 75. Anyway, Gabe turns off the power to the electric
fences so he can use underground passage to get to where he needs to go.
Whn in a warehouse, he finds information on a R9 Debyaka, a missile that
could start world war three, and it is in the Missile silo, so he has to
get to warehouse 75. Gabe goes down the little shoot from where he was
and finds himself pitted against elite guards, most armed with BIZ-2s,
my favourite weapon in the Syphon Filter series. Anyway, now you have to
also get and tag the viral carriers. Once you have completed all your
objectives, you reach warehouse 75, only to find it on fire, but not
fully burnt down. Gabe finds the warehouse, only to see it's on fire,
Gabe calls Aramov and says that she better be right about this, he has
to find the elevator. The warehouse will come crashing down in 15
minutes, so gabe must hurry. He must be very careful as all the fire is
around him spreads, and enemies catch on fire coming for Gabe, Gaberiel
just avoids them and they burn to death, sometimes Gabe gives them a
little hand by shooting them. After a while, Gabe gets to the elevator,
but it's not there, it's down below and the switch is on the other side,
covered by fire, but being so smart, Gabe pulls out his gun, and shoots
the switch, this making the elevator come up. He then goes down. Gabe
goes down the elevator and into the tunnel leading to the missile silo,
but Rhomer's men have learnt that Gabe is in there, and have orders to
kill him. Straight away, Gabe finds himself in a little gun fight
against a few of Rhomers men. Anyway, Gabe finds the power. After
overloading the power, the whold tunnel blacks out and the floor beneath
GAbe collapses, he must now find his way to the missile silo, in the
dark. He climbs down into the tunnel and finds the missile Silo. After
Gabe learnt that there was a missile going to o off, he found his way
into the silo, he has less than a minute to destroy it, he gets the
cardkeys on his way, and destroys the rocket on the way, blowing it up
in mid air. He then legs it to the door, where he finds Rhomer, Gabe
tosses a Gas Grenade at Rhomer killing the poor terrorist.

SYPHON FILTER 2

Members of the agency capture Lian Xing, and they need her for testing,
because she was the one in the catacombs with Phagan, Gabe tries to
fight back and protect Lian, but can't get to the helecopter in time to
save Lian, and she is carried away in a aeropane to an airbase.
While Gabe is in a plane transporting the data discs to Teresa, his
plane is attacked by terrorists, forcing it to crash to the ground and
blow up, but just before Gabe and his GIs parachute down to safety. Gabe
lands in the colorado rocky mountains, along with all his team. First,
he must find the transponder locater carried by chance. He gets to
Davies and he takes him to chance, who has the Transponder locater. But,
on the way back to find high ground to use it, Gabe comes across the
first terrorist, and eliminates him. Gabe continues back, and while he
is in the cave, himself and 2 other GIs are attacked by another
terrorsits, they both have M79s, so Gabe leaves it to the GIs to fight
and runs before the cave collapses. After Gabe and a team mate gets out,
the cave collapses, killing Eselmen. Gabe's other team mate must not let
anyone in the caves. Anyway, Gabe goes back and all these terrorists
come down in parachutes, after killing a few, Gabe makes a break for it,
and finds a high part where he could use the transponder locator, but it
is surrounded by 3 guards, so Logan eliminates them and gets up high to
contact Teresa. After that, he must continue down to the crash site, but
the tunnel blocked the way, but Gabe remembered that he had some C4 in
the plane, and another GI was carrying and had broke his leg on the way
down. Gabe goes back and gets the C4 from fergison, who is now dead and
blows up all the rocks in the cave and he progresses foward. Next, Gabe
must make it to the highway. But, first he is attacked by snipers along
with 2 other GIs. Gabe goes around and flanks them while the 2 other GIs
give cover fire. Just when Gabe can see the Highway, my terrorists come
down, chasing all the GIs, and they are all wearing flack jackets, Gabe
targets and headshots them all before they hurt any of the GIs, then he
continues on to the Highway, but when he gets there, Archer is there, an
agency operative. He is in a helecopter and fires at Logan, the rocks
start to collapse and Archer is no where to be seen. Lian was taken to
an airbase and infected with Syphon Filter, now she must escape and get
an adrenilene booster. First, she eliminates the guard coming in her
room. Next, she must get the adrenilene booster without being seen, and
in 2 minutes, before she blacks out. She waits to the agancy people have
gone away from the room with the booster in it, then she goes in and
sees one of her team mates in there, dead. She gets the booster and
continues on to try and find her gear. Once she avoids everyone in the
interior of the base, she finds her Gear, in it she gets a .45, Taser
and a knife. But, she can't kill any army men, because they are good
guys, but they have been told that Lian Xing is a terrorist, so if they
see her, they will shoot and kill. Lian sneaks up to the guard at the
main information centre and zaps him with her taser, then opens the
door, and she is nearly out. She thinks she is just about out when a
airbase personnel goes 'FREEZE'. she convinces him that she is good, and
the airbase man helps her out. The attack by archer in the helecopter
made a big mess, rocks where flying everywhere and it was impossible to
get back where he came from, and the terrorists where coming to get him.
he thinks he is doomed, but he finds chance hiding, a good guy. He has a
M16 and a knife, Logan lost everything in the blast, so they make a
plan, Chance makes a diversion by shooting at the terrorists with the
M16, while Gabe sneaks into the tunnel and gets some more ammunition and
weapons. Chance shoots and the terrorsits, and Gabe sneaks into the
tunnel, but the terrorists are coming from there and he has only got a
knife. there is only s truck, with it's headlights shinging bright. He
gets an idea, he hides inbetween the headlight beams while the guys come
past, then continues up into the tunnel and finds the supply truck, he
gets some weapons and helps chance blast his way out. They both continue
in the tunnel and eliminate anyone that gets in there way, until they
come to guys with Flack Jackets, gabe gets the petrol hose and puts them
all on fire. They all die, next, they come across 2 A.P.Cs in the
roadway, Cahnce surrenders to them while Gabe shuts down the power in
the tunnel so the APCs can't see anything, so GAbe and Chance can
continue. They do this successfully and Logan finds his way out of the
tunnel, but no sign of Chance, but he knows he is safe. Gabe finds his
way to the Colorado bridge, he needs to cross to get to the Plane Crash
site to find the Data Discs that where in the plane. First, the agency
is going to blow up the bridge. GAbe must stop this, but the Commander
and the other guy are the ones that are going to blow it up, the other
guys on the bridge only have orders to get to the other side once the
explosives have been set, first, Gabe must eliminate the commander and
the other guy silently, and both at the same time, so Gabe snaeaks past
them by crawling at the side part of the bridge, using the Hand to Hand
methond and gets up and finds a truck with weapons in it, included in it
is a Gas Grenade, he makes his way back to the commander, and eliminates
both of them quietly. Next, he gets down on the scaffolding and diffuses
the C4 charges, now it is alright to be seen as the commander and the C4
charges have been delt with, so if he is seen, there is no way that they
can blow up the bridge. Gabe feels proud, and he gets back on the bridge
and listens to a conversation between to enemies saying that 2 of Gabes
GI members have been captured farther up the road. Gabe continues up,
kills those 2 guys and runs to save his GI team members. he kills the 2
guys holding them and they fight there way out of there to another
bridge, while on the bridgem Logan tells the 2 to stay on the bridge
while he goes back for chance. While Gabe is speaking, a helecopter
comes out of no where and fires at GAbe and his memebers with missiles,
the GIs die, but Gabe just makes it off the bridge and falls onto a
train below. After Lian makes it out of the interior of the base, she
must now get out from the exirior of te base, and she must try and steal
a chopper, with thousands of agency men around, sounds impossible,
right. First, she must find a silenced weapon incase she runs into any
agency members, she does that, she finds a silenced sniper rifle in the
back of a truck. But, she still can't kill any airbase personel or be
seen by anyone at all. She tasers the Airbase guys and Lian gets a call
from Teresa Lipan saying that the mountain that Gabe is on is going to
be bombed with gas. Lian makes her way to the airoplane with the gas in
it and kills the pilot and sabotages the egine so it can't move. Next,
she follows Thomas Holman to give her infromation about Syphon Filter.
She tracks him dwon and shoots him in the leg and demands infromation,
Holman doesn't know anything. next, Lian goes into the tower by creating
a diversion by auto driving the truck into the wall so the guards would
go to investigate while Lian got into the tower and found the
Transponder Frequency so she could pick up Gabe, then she eliminates
Falkan and steals his chopper. Gabe ends up on the train, he contacts
Lian and she is OK. All Gabe has to do in this mission is get to the
second half of the big train, but Archer is dropping men to kill Logan.
He must find his way to the engine and stop it before the train crashes
as Archer has blown the bridge ahead of the train, hoping to kill Logan
and everone else on board, even if they are his own men. Logan
eliminates everyone, knocking some of the train altogether and gabe
finds is way to the second half of the train on the roof. Now, Gabe must
quickly get to the engine and stop the train before they get to the
bridge, the bridge is 10 minutes away so Gabe must hurry. Gabe battles
off many enemies and finds his way to the engine, but the Train isn't
going to stop in time, so Logan calls for the backup plan a Lian is
there with the Chopper. there is the bridge, ahead, it is collapsed, and
there is Lian, in the helecopter, Gabe makes a big jump and lands in the
helecopter and the train falls all the way down into the mountain. Gabe
finds the crash site of his plane, the plane had the data discs in them
and Gabe needs them. He finds the downed plane and looks in the wing for
them, but they are not there. Suddenly Archer appears carrying the discs
and runs off. Gabe follows Archer, but is lowed down as Archer calls for
snipers on the hill, Gabe has to use the quick peek method to kill him.
He gets to where he can hear a plane, and sees archer on the plane, he
tries to shoot hm, but archer is hanging off the plane and the plane is
moving. He fires a well timed shot at Archers head and he dies. he falls
to the ground and Gabe obtains the data discs. But he still has to find
the incription files. Gabe comes to find the encription files and knows
that they are at the Pharcom Expo centre. HE knows he can't be spotted
at all by the Army GIs there or the mission will end in failure. He
bypasses all the GIs. HE gets a call from Teresa saying that they are
going to blow the exposition centre and Morgan is at the China Exhibit.
Gabe makes his way there. The gates short circuit so Morgan can't
escape. Gabe comes down from where he is. Morgan has planted about 4
bombs, they all must be diffused. They can't kill Morgan until all of
them are diffused, because Morgan carries a dead-man switch. This means
if they take out Morgan, the switch will hit the ground and the whole
place will explode, suddenly Teresa appears. They chase Morgan around
the China Exhibit diffusing the bombs as they go, they also have to
fight Morgan's henchman as well. Their is one more bomb to go, and
teresa is diffusing it, but it will take awhile. So Gabe follows Morgan
around the main part avoiding his attacks for 2 minutes. It was very
hard to avoid them and not kill Morgan as Morgan had a M-79. After the
bomb had been diffused, gabe kills Morgan and obtains the encription
files. Gabe, Lian and Teresa gather all the data discs, but it wont let
Teresa open the files. the turth is that they never recovered all the
data they neede in Kazahstan. Lian remembers that they seen Gregorov at
the Pharcom warehouses at the same time they were, so he could of had
something to do with it, but they come to the conclusion that he
couldn't be working for the agnecy, and he is Lian friend. Lian contacts
gregorov to meet someone, they choose Moscow Club 32. But before you
could conatct Gregorov, Mara Aramov appeared and shot at Gregorov,
making him flee. He is now on the run form Mara's men, they want to
capture him before Lian gets to him. Lian chases Gregorov through the
night club, and she kills everyone on her way attacking her, but
Gregorov will not turn around and face Lian, what could possibly be
going on? read on farther. Lian tries to get out of the club, but the
police are blocking the way, and Lian knows that she can't kill
innoncent police officers. They start firing at Lian and she has to find
an Alternative exit, through the toliets and she climbs out the top
window and finds herself above ground. Gregorov is fleeing. You follow
him through the streets battling enemies as they come along. Lian
enconters the Russian police again, and agrees with herself that she
can't kill any of these innocent people. While the police and the bad
guys are in a fight with each other, Lian steals a Tear Gas launcher out
of the car and uses that to put the Police to sleep instead of killing
them, she gets by them. But in another bizzare twist, gregorov now
starts shooting at you. This is where you come to the conclusion that
something is wrong, wanna know what? keep on reading. Lian battles of
many foes and uses all her tactics to get close to Gregorov to scare
him. Lian can't kill gregorov otherwise they will lose the data discs,
and all hope for a cure of Syphon Filter will be lost. Lian follows
Gregorov to the park. Where Gregorov starts taking headshots, but being
how good Lian is, she avoids the shots and tries to get close to
Gregorov to implicate him with the taser. Gregorov then runs and gets
his men to kill Lian, but being a hero and all, Lian battles her way
through many puzzles chaching gregorov and she has cornered him with no
escape. Gregorov has stopped and turned to face you, in a battle. If you
are seen, he will instantly get a headshot on you if you are in range
and not hiding. Lian tries to figure out a way to stop Gregorov getting
a heashot on her so she has time to get Gregorov with the taser. Lian
shoots out the lights and it is pitch black, but Gregorov's infared and
yours comes on as well, and he is unable to get a fix on her head, with
this distraction, Lian creeps up and tases Uri, now, do you want to know
why Uri Gregorov has been acting strange, it was an imposter and not the
real Gregorov. You take gregorov to be grilled for informattion. He
finally speaks and tells that the real uri Gregorov is being held in
Point 36, a womens Goulag in Siberia, it was supposedly shut down by
Crusgev in 64, but it wasn't. Lian knows all this information because
she has been there, and was held there after she was captured in
Afghanistan. They need to break Gregorov out of jail before the execute
him at midnight. Gabe and Lian argue over who should go, but then they
both agree on Lian, because she is the only one who knows the layout of
the prison. Lian sneaks inside. She also knows that she cannot be seen
while getting to the power switch to stall the execution. She has 1 hour
before Gregorov is executed. She tases her way through the jail and
rescues innocent prsioners as she goes. She finally finds the big screen
that shows that Gregorov is up for execution. Lian races and quickly
finds the power switch and stalls the execution and cutting the power,
thus creating a riot. Also the guards know she is here know and they try
to kill Lian. Lian battles her way through the Jail to find and rescue
Gregorov. But Lian finds dead guards, in a place where the rioters can't
get to. So there must be another person inside the Jail besides her.
Finally Lian spots Gregorov, and finds Mara Aramov running away as well.
She is toying with them, pretending that she is on Uri's and Lian's side
but working for the agency as well. Gregorov tells Lian that when the
power went out, Mara Aramov  shot and killed all the guards. Lian must
protect Uri out of the Jail and to safety before the guards kill him and
Lian. They need to make it to the wall and jump into the water, Lian has
air tanks there. But Gregorov cannot fight because of the beatings. She
protects Gregorov out of the jail and lands back safely on shore. But
Lian is sick, because of Syphon Filter, and is dying. She collapses and
says that it is hard to breath. They take her back to the Safe house and
Gregorov give Gabe the data discs. Gabe rings the agency and wants to
trade Lians vaccine for the Data discs. The agency commander agrees and
sets up a metting to save Lian. Gabe goes to the New York labs and goes
to the carrier. He takes Gabe down the elevator to Stevens and Dr. Elsa
Weissinger. But Stevens betrays them, and without Gabe, they can let
Lian die and no-one else good could collect the data discs because they
think that it is just Gabe and Lian working together, they don't know
about Teresa and Lian. Stevens and Weissinger inject a injection into
Gabe and he falls unconscious. He is taken to the labs where he escapes
by killing the scientist with a houndtooth, a thing that can kill people
if they breathe it in. He aquires the scientist's suit which will give
him the nessecary acces to location in the lab. Stevens Betrayel was
actually part of Gabes plan, because it gave him acces to their labs.
Gabe sneaks around the labs doing many objectives. He first of all gets
to their computers and gets information off of it, including a map.
Next, gabe finds his gear, including a Camera Scrambler and some weapons
including the 9MM and Sniper Rifle. Gabe finds Romirez, he was captured
on the Rocky Mountains. Chance is alos somewhere in the labs, and Gabe
instructs Romerez to stay here and Gabe will send back Chance for him.
Gabe continues on into the lab, and has to find the vaccine for Lian, so
he needs to get to the Sealed Lab, and there is a back way. He goes
through here and finds Chance. Gabe lets him free, and tells him to go
back and rescue Romerez. Heng Su has come from Shi Hao in order to get
the plasma for the virus, but they have to stall him. Gabe finds and
eliminates Heng Su, now Stevens knows that Shi Hao will not be that
happy. Gabe finds Elsa Weissinger in the Lab, and holds her hostage,
with the gun pointing at her, Elsa decides to give Gabe the virus. Just
as that happens, Elsa trys and kicks Gabe, and then runs out of the Lab
and sounds an alarm. Stevens realises that Heng Su is dead, and orders
full force to eliminate Gabe. He goes to extreme that he calls in fully
armoured men, normal bullets will not pierce them, and Gabe has no
Explosives yet, he was doomed basically if he didn't find some kind of
big heavy weapon. Gabe makes a dash for it and thinks the best place to
hide is in the vents, Gabe knows that the Exit to the Labs is near
Romerez, so Gabe needs to get there. He uses the vents to get through,
and gets into the vents where Romerez is. To his astounishment, Gabe
finds Romerez dead, blood everyhwere and he was shot! Gabe just hopes
that the same hadn't happened to Chance. Suddenly more guys appear, and
Gabe has to get the control to the elevator doors so they will open. He
finds the controls, and climbs  the cables. Gabe comes out of the Labs
and into the New York Slums, he is now above ground. He has to get to
the Chopper where teresa is, because he has the Data Discs and also the
Vaccine for Lian Xing. The agency is swarming the streets and also the
swat police have been led false information that Gabe is terrorists. He
makes his way through the Slums lending help to pinned down officers on
the way, the Agency are also fighting the SWAT as well. Gabe helps a
pinned down officer get to her partner that had been shot and was hurt
very bad, but the officer decides to be mean and then turns on Gabe,
gabe makes a dash. Then he comes across Lyle Stevens, holding an
Innocent police officer hostage. Stevens syas to gabe to put his gun
down, but the Officer says don't. Stevens kills the innocent officer,
and then Gabe is left stranded with no weapon. He is trapped and about
to be killed. Suddenly, the floow below Gabe explodes, and he falls into
the sewer. Once gabe is down there, he meets teresa, the one who planted
the C4 and saved gabes life. Gabe lost all his ammo in the fall, so
Teresa gives Gabe a piss weak .45, oh well, it's better than nothing.
You battle your way through the Sewar, and you eventually find Stevens
in a parking Garage. You and Teresa find him, and he eventually gives
up. You then kill him any way you want. That looks like the end of the
Agency, but it really isn't. Gabe feels sorry for Chance, as they had
heard nothing from him, so the assume the worst, that he is dead. They
go to the chopper, but to there suprise, they find it already going.
Suddenly, someone appears with armour all over there body, nothiong
would pierce it, not even grenades! So how would you defeat this guy?
Anyway, the mystery man comes out and with invincibility, he shoots
teresa dead. The person un-maskes himself, it is Chance, he has betrayed
you all along. It really made sense now for Gabe, because the Agency
always seemed to know what Gabe was doing before he does in Colorado,
because Gabe was with him down the mountain. Gabe runs, and finds a UAS
in the helecopter. the force of the bullet forces chance back abit, and
eventually Gabe uses the gun to his advantage and pushes Chance into the
back blade of the helecopter, blood spurts everywhere and thats the end
of the game. Teresa is dead, and gabe, Lawrence and Lian go and see
teresa's grave (opening movie of SF3).



=======================================================================
2.4: Characters
=======================================================================
Spoiler


Gabriel Logan
-------------
Your tipical hero, does anything to reveal the truth, and the main
playable character in the game.

Lian Xing
---------
Gabe and Lian first met in Kabul, Afghanistan. Gabe saved her life and
recruited her into the agency.

Teresa Lipan
------------
Ex agency member, quitted because she knew who they were and they were
corrupt. Gabe and Teresa first met in Paradise Ridge.

Lawrence Mujari
---------------
Biological expert, owns and runs a Mortuary out at Wispering Woods,
Virginia. Helpful to Gabe, Lian and teresa.

*Rest Coming Soon*


Level Character Count
=====================

Gabriel Logan: 10
Lian Xing: 4
Teresa Lipan: 3
Lawrence Mujari: 2

That equals 19, yep it is shorter than all the other Syphon Filters.
This is because they Crammed it all into 1 disc and added a new feature,
the minigames. Syphon Filter 2 was 2 discs and had thousands of movies
that took up minutes on the CD.

=======================================================================
2.5: Weapons
=======================================================================

-Knife-
Standard item. Carry this in most missions. Use thiss weapon for
stealth. Crawl and roll up close to the enemy and press Square and your
character will slash the knife and if your close enough, it will kill
the enemy. If your not close enough, the enemy will hear the slash and
turn around and kill you.

-9MM-
Standard hangun, can come with a silencer. Used in alot of levels, not a
powerful weapon as it is the 2nd weapon you get in the whole game, if
you have this weapon in your hand, use head shots to kill the enemy as
it takes a long time to kill the enemy if you just shoot at the body.

-Sniper Rifle-
Can also come with a silincer, use to target enemies from long range,
can zoom in by pressing Triangle and zoom out by pressing O. Anwhere
above the groin in the first 10 levels will kill the enemy. This is the
first weapon in the whole game and a very powerful one. Good for stealth
kills.

-Falcon-
A new weapon to Syphon Filter 3. It is the pistol that has the power of
a shotgun, don't worry about headshoting guys with this, just aim at
their body and fire, 1 shot kill usually. Use always if in trouble.
Enemies fly back when hit.

-HK5-
A wierd shaped weapon that can come with a silencer on alot of levels, a
standard rapid fire machine gun good for any and all situations. it can
hold 180 bullets and 30 in a round. Available to use in alot of levels.
Lots of enemies have this weapon as well.

-Shotgun-
Another 1 shot kill weapon. A big weapon but it has 1 fault, it takes a
while to reload. To kill an enemy, do the same as the Falcon, Aim with
R1 and fire. Can be clumsy to use a times and can only hold 25 bullets,
the falcon is probably better in my opinion, but the shotgun is still
good as a backup weapon.

-M16-
Another cool machine gun, the main one in the whole game. use always as
this weapon can hold alot of ammo. lots of enemies have this weapon as
well. Can hold 180 bullets, 30 in each round. enemies carry 15 bullets
which you can pick up once they are dead.

-Grenade-
This item is used for killing multiple people or things that can't be
shot with guns, like turrets. 4 seconds after thrown, the grenade will
explode killing everyone with in a certain distance. Use L1 to aim the
position, and hold down square to set the height.

-Mine Dector-
All this item does is Dectect mines, it doesn't sound like much, but it
comes in handy. Once deteced, the mines show up on your radar as red and
a flashing indicator on your radar tells you where they are and how
close you are to them. Get too close and you die.

-PK 102-
The absolute best machine gun in the whole gun, easy to use, light and
does the job quick, always use this. This weapon can hold as many
bullets as any machine gun, 180. 30 in each round. Dead enemies carry 15
bullets. This looks different from the weapon in Sf 1 + 2, and I think
it's better.

-Crossbow-
A useful weapon, it has many uses, 1) Use to silently put to sleep an
enemy without making a comotion. 2) Put to sleep people who are shooting
you but you can't kill them, E.G the militia men. It can only hold 10
bullets at most so use all the bullets wisely.

-AUD 100-
The best weapon in the whole game, this weapon has a great feature, it
can shoot enemies through walls. Just use the L1 target and look at the
middle part to see through the wall where you are aiming. Another good
thing about this weapon is that enemies don't carry it.

-SPYDER-
Another machine gun, I only use this as a backup weapon if I lose all my
ammo. This weapon is new to the Syphon Filter series and is avaliable to
use on only 2 levels. It looks like a pistol and can shoot over your
shoulder.

-45-
A great pistol, it is very powerful, this is one of my most liked
pistols, it now looks different in Syphon Filter 3. it's a popular
choice for the enemies as well, and also a popular choice for me. This
is the standard pistol, easy to use and very powerful.

-Mil 15-
This is better than a M79, yep, thats right. It basically does the same
but it doesn't shoot the grenade, it shoots a bullet and when the bullet
that it fires hits someone, it explodes. The bullet gets there istantly
with no fuss. A must use weapon, but save the ammo.

-M79-
Oh yeah, the most powerful weapon in the whole game. It shoots a grenade
at the target and explodes instantly once it has hit an object, it can
even pierce flack jackets, even the Mil 15 can't do that. Can hold 15
bullets at most but only use in an emergency.

-Gas grenade-
Really speaks for it's self. Aim with L1, choose height and fire. It
will release gas once it hits an object or the ground. Another great
item for stealth. It can kill a whole group of people if they are not
aware of your presence. Doesn't really come in handy.

-H11-
Another one of my favourites. It acts like a sniper and has a different
aiming system than other weapons, it's aiming is Like a cross. It is a
great aiming system and I love this weapon. Good for all out attack
levels or just plain saniping.

-K3G4-
This is another unique weapon, it has a special function that all other
weapons don't have, it can pierce flack jackets and once the enemy is
dead, you can still pick it up. Good for use on the level 'Senate
Building' with all the guys with flack jackets.

-Air Taser-
Have fun using this, I always do. Use L1 or R1 to aim at the enemy and
press Square and watch him fry. To torture him fully, just hold down
Square for ages, he will turn black. After about 4 seconds normally, the
enemy will be dead.

-G18-
This weapon is a machine gun that can empty a whole round of bullets in
about 1 second. it is very easy to lose ammo on this because 1 second of
holding down SQUARE can waste a clip. Make sure you have spare ammo all
the time. Only avalable to you on the last 2 missions, Mara has one as
well.

-Nightvision rifle-
Mainly used well in the dark. Good against enemies that you can't see
very well. It illuminates any enemy within the seeing distance of the
weapon, thus making it easier to see the enemy and kill the enemy. Can
hold the same bullets as the Sniper Rifle.

-UAS-
The UAS is a very powerful weapon and the force can knck back people
even with special armour. The only real fault with this weapon is that
it only can hold 12 bullets all up. Never get in the way of a bullet
from this. Avalable to you in 2 levels only.

-Mars-
No, it's not a planet, it's a machine gun. It can fire rapidly and kill
an enemy with 4 shots at the body. It is well designed and is silenced.
This weapon is new to the Syphon Filter series.


The BIZ to is a great weapon, but it is only available to use in two
player. I always used it in Syphon Filter 2 and they should of made it
available to use in Syphon Filter 3 story mode.

My favourite weapons:
Machine guns:
1st: PK102
2nd: BIZ-2
3rd: M16

Pistols:
1st: 45
2nd: AU 100
3rd: Falcon

Items:
1st: Crossbow
2nd: Air Taser
3rd: Gas grenade

Heavy:
1st: M79
2nd: Mil 15
3rd: Shotgun

=======================================================================
2.6:Menu
=======================================================================

One of the most importent things in the whole game is the in game menu,
you will need it for lots of things:

MAP:
View your map and all the objectivea and where they are. But not all
levels have maps and not all maps have all the objectives on there
because it could be secret, or they just want to make it hard, use the
map to locate special features and watch the way your going. Once map is
highlighted on your start menu, press X to view it and use Left and
Right to highlight objectives.

OBJECTIVES:
View your objectives for the current level, this also shows all the
objectives that you have completed.  Once you get a new objective, it
will be added to your list of objectives.

PARAMETERS:
Rules that you have to follow for the level, E.G don't kill any innocent
people, don't be seen, must complete level in under 4 minutes, all that
sort of things.

WEAPONS:
View all the information of your weapons like there fire rate, damage,
clip size, total rounds and all the information and background about the
weapon. From this menu you can also equip a weapon as well, this is well
use in a situation where you are about to get shot and have to change
your weapon quickly.

BRIEFING:
View the story/briefing that you where given just before the level. You
can read it all here and many of the levels have over 2 page story.

OPTIONS:
Change certain things such as snd, controller, select a mission, reverse
sniper/invert aim and lots of other things.

=======================================================================
2.7: Stealth
=======================================================================
there is only 1 major stealth mission in the whole game. It is St
George, Australia. The country I come from. And it's only stealth for
half the level anyway. I think they should of put more levels with
stealth in as it is cool. I don't always like all out attack missions.

there is two ways of doing stealth, 1 is easy, the other is hard.

easy:
If you catch an enemy that doesn't know your there, use any weapon and
target their head and fire, this takes 1 bullet to kill the enemy and
doesn't waste ammo. Do this all the time. Try to use a stealth weapon
such as a sniper rifle to eliminate because it doesn't make much noise
and it can kill if shot anywhere in the body

hard:
If you want to prove that you are a master at the granmaster series, use
the knife. This is hard. Get close and kneel to the enemy, use O to roll
to get closer. Once your right next to him, slash the knife. To do this
properly and not get killed, don't do these thigs:
1) Bump into the enemy
2) Slash the knife when your not close enough
3) Attack when other enemies are around
4) Stand up and slash

If you do any of these things, the enemy will turn around and put a
bullet in your head and you will die.

I recommend doing the first method (easy) because it doesn't waste time
and there is more chance of succeding.

When a enemy is walking side to you, and you want to get them in
stealth, what you do is get a rough idea where they are going to walk
and aim there in a headshot position, aim and wait for him to come into
the range of the aim and wait to he gets his head on the point where the
bullet goes, and shoot, very easy.

If using a AU100, you can shoot through walls and kill enemies in the
head or body without them knowing you are there as the wall is in the
way. This is best on the 3rd level for Lian Xing (Australia no.1).


=======================================================================
2.8: Secrets
=======================================================================

Here is some special things that you can do to unlock a certain minigame
or a multiplayer area.

Level 1: Hotel Fukushima
------------------------

All you have to do is rescue the prisiner across the street, sound easy,
well it's not. Try to eliminate 2 guys quickly and then everyone who
comes in that same room, who cares if you lose health, your going for an
extra level.

Type: Mini game
Level: Military base
Diff: very hard because of all the guys who come in and shoot st him,
but once your good at aiming, you can get this very easy.

My diff rating: 7/10

Level 2: Costa Rican plantation
-------------------------------

Simple, when you rescue the first slave, scavenge around all the boxes
and find the other slave at the back. See, very easy.

Type: Multiplayer
Level: Rhomers labs
Diff: Very easy, I did it in the first time I played this level, I
usually go scavenging around for weapons and I found her. Most people
think it is a objective that you have to do, so they go checking around
everywhere for her anyway.

My diff rating: 3/10

Level 3: C5 Galaxy transport
----------------------------

When you reach the cockpit, you must not kill anyone in there, not even
the guy that shoots at you, shoot no one. Try to sneak in without being
seen and then once you have pressed the button, run out.

Type: Multiplayer
Level: Computer center
diff: not very hard, but you might lose some health trying to get in and
out real quick, espicially with the guy right next to you shooting at
you.

My diff rating: 6/10

Level 5: Pugari complex
-----------------------

Avoid putting a bullet in foreman jone's head, let him survive and this
will make your whole next part of the mission very easy, kill him and
you don't get the minigame and the truck smahes into the building
blowing it up and thousand of guys come. If you avoid killing, you get
the game and none of the truck + guys happen.

Type: Minigame
Level: Colorado bridge
diff: very easy, did it the first time I played the level without any
help from any walkthrough FAQ or anything like that. But most people
like putting a bullet in peoples' heads, but I left him alone.

My diff rating: 2/10

Level 6: Kabul, Afghanistan
---------------------------

Alright, this is a hard one and is very crap once you get it, trust me.

Type: Mingame
Level: Afghanistan
diff: hard, very hard, this is the only level I haven't ulocked, but
from sources I know what the level is. This is almost impossible and
takes up a while too, and if your seen once by a sniper, you can't get
it. Oh well, try your hardest.

My diff rating: 10/10

Level 7: S.S Lorelli
--------------------

Don't kill the cook, once he is in the kitchen, sneak in past him when
he is looking at the opposite way and then go in the dumbwaiter.

Type: Multiplayer
Level: S.S Lorelli
Diff: A bit hard, most people see the waiter straigh away and pop them,
I must admit, I did this and probably everyone did. Follow him from
behind into the kitchen.

My diff rating: 5/10

Level 9: Waterfront
-------------------

All you have to do Is blast through the level as quickly as you can, I
think you have to complete it in under 9 minutes to get the extra level.

Type: Minigame
Level: Warehouse
Diff: not very hard to do, but just run, ahoot and don't stop, look at
your map so you know whereto go and what path to go to quickly and
cutscenes take up time so just skip them.

My diff rating: 6/10

Level 14: St george Australia
-----------------------------

At the start of this level, get the sniper rifle in the back of the
truck next to the start, now kill all the enemies with it without bieng
seen. You must rescue everyone of the aborigines before you can be seen.
The only guys you can be seen by is the guy on the tower when your going
to the truck at the end of the level, and the guys surrounding the
helecopter for escape.

Type: Minigame
Level: Rhomers fortress
Diff: Hard to do, use all your training and snipe from far back as
possible if you can.

My diff rating: 6/10

Level 16: Militia Compound
--------------------------

This took me ages to find out how to do it properly, what you got to do
is: Once you reach the first checkpoint, drop down into the hole, go
over to yuor right (the opposite side to the agent walking) and wait for
that guy to come in line with the other guy, head shot the one guy
quickly and then the other guy who should be behind him, save Floyd and
talk to him, go into the tunnel and come out, turn left and sneak up to
hear the conversation, get in a position where BOTH of the agents are in
line with your gun E.G one behind the other. Then shoot 2 times and kill
them both, now talk to the militia men and then continue on with the
mission and get the satelite data near the end of the level in the dear
head to get the secret.

Type: Multiplayer
Level: Izmalivio park
Diff: I didn't have all the info about the satellite data, so I was
tearing my hair out, I tried everything, well almost everything, but
completing every missin objective in the level. But one day I thought
I'm never going to get it so I may as well just enjoy the mission and I
remembered the conversation about the deer head and then I saw the head
on the wall, so I went up to it and got the data.

My diff rating: 9/10

Level 19: DC Subway
-------------------

All you have to do is blast through this level really quickly and you'll
likely get the secret arena. I think the time limit is about
8 minutes or something.

Type: Minigame
Level: Mesa Verde Exhibit
Diff: very easy, the first time through playing the game I got this,
without even knowing that I had to beat it in a certain time limit.

**ALSO**

Bonus minigame
--------------

In level 1, when fighting Shi HAo and luitennants, kill all the
luitennants with the Air Taser (but make sure you save the prisinor as
well, other wise I found it didn't work).


=======================================================================
2.9: Tips
=======================================================================

BASIC TIPS:
-Use headshots to kill any unaware enemies
-Never run to an enemy head on with only a pistol (unless it's a .45)
-Use the R1 aim when using a machine Gun
-Use the peek out method and fire for a efficient kill
-Never leave yourself open to snipers
-If you are really having trouble and too many enemies are on you, a
good thing to do is RUN and hide.
-Sniper rfiles kill anywhere above the Groin
-Don't get shot (DUH)
-Save your machine gun bullets for later in the mission where it gets to
become harder
-rescue all innocent people or just leave them there if you can't rescue
them (Level 1)


LEVEL 1: Hotel Fukushima
-Against Shi Hao and his luitennants, you can duck behind the part below
the window, it has good cover and if your close enough to the wall, you
wont be shot, you can pop up from there and quickly shoot and hide
again. Always duck when your danger meter is full as there is a big
probability that you will be shot.

-Most of the enemies inside your hotel don't have a good aim, espicially
the 2nd and 3rd enemy, the rest do. anyway, take your time and use a
head shot to pick them off easily.

-Watch out for guys that sometimes hide behind stuff.

-Use a powerful weapon such as the falcon on the stairs as guys can come
out at you as you progress down the stairs and get close to you and
shoot, so you need a powerful weapon to kill them in one shot, both the
Falcon and the Shotgun are good in this situation.

-None of the enemies actually shoot the girl at all, they all go for
you, the makers of the game just put her there because if your first
time playing Syphon Filter, you could have a shonky aim and miss the
enemy and hit her. As you progress through the level with her, lots of
guys appear behind you, watch out when shooting the enemy that you don't
hit her accidently.

LEVEL 2: Costa Rican Plantation
-Use all the trees for cover, they come in very handy for eliminating
the automatic turrets and for snipers in the trees.

-All the plant samples are in patches on plants that haven't been
torched, so look for the patches that haven't been set alight and look
around in there for the plant sample.

-Never get very close to the mines, the mines show up as red on your
radar and a flashing indicator to where it is and what position to you
it is.

-Protect Lian always and don't always let her do all the work, sometimes
she doen't kill an enemy fully and leaves the rest of him to you, only a
few M16 mullets will kill them now.

LEVEL 3: C-5 Galaxy Transport
-For the first part of the mission, use you M16 as you should have alot
of ammo for it, and the guys on the plane have this weapon as well, so
you can replenish all your ammo that you lose.

-When going up to the cockpit, you are allowed to kill the guy in the
seat right in front of you, it doesn't matter. But it only matters if
you kill the actual pilot, you can go up to him and talk, but he doesn't
shoot at you at all.

-there is only 4 enemies (not inc. boss) on this level, so it is short
and doesn't take long to complete.

LEVEL 4: Pugari Goldmine
-As soon as you start, do a full turn around to face the opposite
direction, then fly to your foward and drop on a ledge up high, there
will be a M79 here with 5 bullets, this is very useful.

-At the start, eliminate most people with 1 head shot as if you are
seen, it alerts all the enemies in that whole section of the level.

-Also, on the ground there is a crossbow, this is best used for killing
guys that you want to kill in stealth without all the noise of the
weapon.

-An easy level for stealth, use the target headshot mode and fire with a
silenced weapon to not make any noise, most enemies you can kill in
stealth.

-As soon as you shoot the bad guys surrounding Dejesus, he help you
shoot and you finally have a partner, he shoots most of the guys so you
really don't have to do much, I even just shot 1 guy and let him kill
everyone else and I just replenished all my ammo, he never go hurt.

LEVEL 5: Pugari Complex
-Watch out for the guy as soon as you fall down the hill near the
beginning, he has a powerful M79.

-The first guy in the whole level, you don't have to shoot, he gets run
over by the cart.

-Don't kill Foreman jones as it gives you a secret minigame area.

-get ready at the elevator for all the guys wearing the flack jackets,
they come up. Be ready with your PK102 and aim at there heads and fire.

LEVEL 6: Kabul, Afghanistan
-A rumour that I have never tried though, is that using the AU 100, you
can destroy the weapons cache from the normal ground without the hastle
of going down into the underground part and getting out quickly. It can
aim through walls and all sorts of things.

-The best way to eliminate a sniper is to shoot them in the head. In
fact, the best way to kill any enemy is to do the same.

-Look at your map to find the AU 100, it will come in very handy for
alot of things. Get to it first and kill all the snipers on the way.

-Near the truck at the end, use your AU 100 to shoot through the walls
and kill the guys with the M79.

LEVEL 7: S.S Lorelli
-Don't kill the cook, sneak past him in the kitchen and go up in the
dumbwaiter, do this and you will recieve a special extra area in either
multiplayer or mingame. <Revert to secrets> or <Minigames> or
<Multiplayer>

-I always just use the HK-5 in this mission, it lasts alot of the way.

-Use head shots on any and everyone who doesn't know you are present
there.

-Search around all the cargo holds for ammunition and in most of them,
you have to plant a bomb in the corner as well, once in the right
corner, a status callout will tell you when you are in the right
position to plant the bomb.

-At the last crane battle, just simply headshot everyone who poses a
threat to Maggie. Easy hey.

LEVEL 8: Aztec Ruins
-A simple rule for this level, don't kill anyone in white, no one at
all! Got that.

-As soon as you get the H11, just equiup it, this weapon is good, and at
the moment has 200 bullets, so this weapon will last you probably the
rest of the level. I always use it once I get it.

-As soon as you download the thing from the computer, destroy it. Any
computer you find from now on, destroy it too.

-See those guys in the white trapped in the cells, and you wander how to
rescue them, what you have to do is find the explosives all the way near
the end of the level and come back and blow up the doors, press TRIANGLE
to set the explosives the back away, go in the cell and recue the
Scientist.

LEVEL 9: Waterfront
-The very first guy you come across has a flack jacket, so use a head
shot to kill him.

-Barrels can explode once shot and blow up things, including walls and
doors. You need to do this afew times.

-At the sniper tower, never stop running, always hold down the UP button
and get your ass over to the truck.

LEVEL 10: Docks, Final Assault
-Try to use a macinhe gun that can shoot over your shoulder as enemies
tend to come from everywhere in front of you and behind you, so you have
to be ready with a HK5 or a SPYDER.

-Just follow Nigel through the crates, he is the Blue dot on your radar.
You will need to look at the radar alot as you will have to turn and
kill afew enemies, and when you turn back, Nigel can sometimes be gone.

LEVEL 11: Convoy
-Try to stay near the truck and ellis at most times, as sometimes Ellis
goes on farther and without your perfect skills, he can usually die.

-Watch out for the 2 mines in the road and let Ellis diffuse them before
going on.

-At the Valley Snipers, there is 2 ways you can kill them because you
can't see them. The first one, aim where the Status callout is and
toggle your aim to get a headshot. With the second guy, he shoots at
Ellis, aim where the bullets are coming from.

LEVEL 12: The Beast
-Find the explosives in the North East part, where you start is south
(It just makes it easier), the explosives are in theNorth East part of
the main central square.

-Plant the explosives on the tank's front and use the detonater to
detonate the explosives and blow up the tank.

LEVEL 13: Australian Outback
-You have to do the other 2 objectives before reaching Weissinger. They
are the sabotaging of the communications dish and the Photographing of
the Genocide.

-Once you get to Weissinger, you have to eliminate 4 guards, they all
have Flack Jackets so be careful.

-Equip a machine gun near the end of the level as there is alot of
enemies near the chopper and you will need to act with a machine gun.

LEVEL 14: St George, Australia
-Use stealth often, and you need to at the start. Once you have killed
the first lot of enemies in stealth, now go towards Silvers (Look on
your map). Once you are there, eliminate him. Now you don't have to do
any of the mission in stealth.

-the truck that you need to get back to the Landing Zone is the one at
the start of the level. Watch out for the sniper in the tower when you
go back. Press Triangle at the truck.

LEVEL 15: Paradise ridge
-At the first militia sniper, use your Aniper Rifle and crawl up until
you can just see the Outline of the first sniper.

-At the second one, try and do the same, but if it doesn't work straight
away, hide behind the rock and use your trusty quick peek method to kill
him.

-At the end of the level, the Militia guys shoot you, but you can't
shoot back, so it's really unfair. What you can do is equip your
crossbow that you have in your inventory and shoot them with that. It
doesn't kill them, it just puts them to sleep.

-Shoot all FBI agents you see at the second part of the level as they
become bad guys.

LEVEL 16: Militia Compound
-Try to save all militia members thta you come across.

-At the first 2 guys being held hostage, target the first guy and wait
to the second guy comes behind him and use a headshot to kill the first
guy and keep on firing and the guy behind will also die if his head is
in the range of your aim.

-If you go into a room with a militia member, and there are other
militia members in that room, they wont shoot at you because you are
with another one of their own team members.

-Saving militia men makes you on the good side of the militia team and
they wont try to shoot you now.

-To eliminate the snipers at the end of the level, grab the M-79 to the
left as you come out the barn and fire it at the snipers, or if you are
low on health, use your Sniper Rifle, because if you shoot them with
your M-79, you can't get their Flack Jackets.

-The satelite data is inside the dear head just near when you come out
the barn on the wall, near the M-79 and on top of a table.

LEVEL 17: Underground Bunker
-try to keep Dusty in sight at all times, because if he dies, it's
mission failed.

-It's best to use a machine gun in this level as most of the enemies
carry them and they come in flocks so you need to act quickly killing
each one.

-Try to keep Debbie Oakton in sight at all times, this means that you
have to walk basically near her. Sometimes enemies come from behind and
everywhere. Don't worry about Dusty now, but still try and help him
because he has died on me once before.

LEVEL 18: Senate building
-Before doing anything else, go in the left lot of toilets near the
beginning, kill the guys, shoot the vent, go into the vent, crawl
through the vent, and after awhile, you will come down in a different
room. Flip the gate switch and obtain the K3G4. Use this often now as it
pierces F.Js and you can still pick the F.Js up.

-Find the cancellation code in HAddens office by using the vents in the
bathrrom on the right.

LEVEL 19: DC Subway
-Use headshots all the time in this level.

-If you have any K3G4 ammo spare, defenetly use it.

-Defently use a machine gun in this level or you will be dead in a very
short time.

-Rescue the hostages by putting your gun aimer on the enemy on the left,
then quickly shoot and press R2 to quick peek right and your aimer will
be on that guys head now, shoot him. Do it quiclky otherwise the hostage
will die.

-To beat Mara, you must get the AU300 from one of the carts. Once the
engine door is open, climb up onto the roff and then make sure Mara is
directly inder you and you are past the Bullet Proof glass, use L1 to
aim at Mara's head and shoot her. Congratulations, you have just
completed one of the best PS games ever made.


=======================================================================
2.10: Glitches
=======================================================================

Every different Syphon Filter 3 burnt copy has glitches, I haven't
really found much but here are some:

In the level St george australia, I rescued one of the aboriginies in
the little shed, i took out my AU 100 and aimed through the wall at a
guy that was near, and while I was doing it, another guy came and he
said 'Stop her' and then other vioces from Syphon Filter 3 like:
'Damn there's a tun of em'  Dusty Oakton
'Terrorist'                 Pugari mine enemies
'It's zing, shoot her'      Australian outback
There where a few more, but that is all I can remember.

=======================================================================
2.11: Fun,funny and idiotic
=======================================================================

LOCATION:
Level 1: Hotel Fukushima
------------------------
1)Now, as soon as you start, turn to your left and get the key. Now,
roll under the gate that you come out of at the end of the level, the
guy at the desk says "Get out or I will call the police" (In japanese,
but you have the captions in English). The truth is, you can go as far
back into there as possible, like the kitchen with the cook and all
those sort of places after you come down the stairs doing the level
properly. It's good to view this part of the level before the total war
breaks out, it looks so peaceful now, but in a few minutes time they
will all be fighting for there Syphon Filter 3 life. After you kill Shi
HAos luitennents and take the starts and rescue the daughter, go to
where you rolled under the gate and the guy with his hands above his
head will say "Don't shoot me, you can come behind here as much as you
like" You can't kill him though and he never calls the police.

2)After eliminating Shi Hao and his luiettenants (spelling??), go back
into the bathroom and go over as close to the door as possible in there.
You cna hear the enemy trying to shoot you through the wall. What an
Idiot, he wouldn't be an idiot if he had the AU300.

3)On the stairs, equip your Falcon that you collected from about 3 other
enemies, anyway, when you come to the first guy that is on the stairs,
auto aim at him and shoot, he will try to run away at the last second
and you shoot him why he is running, he falls down the stairs, ha ha,
point and laugh at him.

4)Ruin the hotel, I know is sounds bad, and you can't kill anyone of the
hotel staff, anyway, at the end of the level, kill the guy who runs
under the gate and then equip your grenades, throw one into the lobby
but not close enough so you kill the hotel staff. Ruin the lobby by just
chucking grenades everywhere around, and if you accidently kill the
hotel guy, or yourself, the last checkpoin is just back where you saved
the daught by stashing her in that office.

5)Ohhhhh, I like doing this one, rescue the terrorist being held by Shi
Hao and his luitennats in the building across from Gabe, you must kill
the guys on the same levels as the terrorist, if done successfully, Gabe
will say got it, this gives you a special minigame arena. Now, something
elese that is fun is to pull out your 'Air Taser'. Kill all of Shi Hao's
luitennants using this, let them fry. Now, here is even better news, by
killing Shi Hao's men with the Air Taser, you have gained yourself an
extra minigame, no not level, an extra minigame objective, you get the
biathlon. Now. Also, after your past the stairs, go in a room where
there is usally a flack jacket and the terrorist will be in the room
once you go into it, there will be a cut scene and the terrorist will
give gabe a MIL15 because Gabe saved his life, Gabe doesn't like the
terrorist and goes 'Get out of here, your a terrorist, I should kill you
on spot'. But the importent thing is that you got a MIL15, raise hell
with it, if you know what I mean.

Level 2: Costa Rican Plantation
-------------------------------

1)As soon as you get up to Lian Xing, keep running to get up closer to
her, now, just stick close to her and let her kill everyone, basically
let her do the work. This sometimes doesn't work as she doesn't kill all
the enmies fully.

2)Find the M79 in the level, it is opposite the enclosed building which
is en route to disabling the enemy chopper, basically the west most part
of the map. Go through that enclosed area and outside to see rock
structures and find a M79 up high on one of them. The real exit tunnel
is here, but gabe is made to use the alternative exit tunnel so that he
can get to the airstrip. Once you have the M79, raise hell with it.

Level 3: C5 Glaxy transport
---------------------------

1)Instead of hiding when Rhomer comes out of the cockpit, just stand in
the middle of where he comes, equip any weapon apart from a M79,
crossbow or a Taser. Anyway, once he comes down from the cockpit, Gabe
will start shooting at Rhomer, this gives the level a bit more a a war
theme, and it makes Gabe look like an idiot because he knows Rhomer is
wearing armour that can't be pierced by anything, even grenades.

2)See how fast you can beat this level in, it is the smallest level
there is, so it wont take long, here is a rating of how long, and what
ranking you would be if you are in the zone:
00:00:00 - 01:00:00: Syphon Filter genius
01:01:00 - 01:20:00: Good at Syphon Filter
01:21:00 - 02:00:00: O.K at Syphon Filter
02:01:00 - 03:00:00: Poor
Use a stop watch to time youself, or if you don't have one, try a
different type of clock that has seconds . My record time is 01:04:00
which makes me good at SF. I have only tried running through it 2 times,
1st 1min4secs, 2nd 1min6secs, to get a good time, don't worry about the
co-pilot, just go straight out and kill Rhomer.
Note: Don't take all this seriously!

Level 4: Pugari Gold mine
------------------------

1)As soon as you start, do a 180 degree turn to land on a high ledge,
sometimes there is a guy here, but other times there isn't. Anyway,
there is a surprise for you on the ledge, yep that's right, a M79, I
think you now what to do with it.

2)After the first tunnel, there is 2 guys walking near the entrance to
the part where the slaves are. Anyway, one guy walked into my line of
fire, but I decided to see where he went before I shot. I just kept
looking at him through my sniper rifle and he came towards a shed with
barrels containing explosives. I think you can guess what I done here.
If you can't guess, I shot the barrels a few times and.................

3)When I came to the place where Dejesus is, I ambushed the guy watching
out, and then I went up, sniped the enemy following Djesus and then just
stayed there doing nothing at all. About 10 enemies come and Dejesus
just shoots them all, and I don't help at all. If he can handle all
those enemies that just came, why can't he handle the few that just
captured him, I suppose Mujari told him to surrender. Then afterwards,
he thanks me when I only killed 2 guys when he probably killed quadriple
that.

4)On the bridge with all the snipers looking down at it from the high
ledge, I popped my head out, looked for a while and shot one guy in the
leg. The guy next to him had no idea what had happened, even when I put
my head out again, he never seen me, not even when his partner next to
him had just been shot to the right of him.

Level 5: Pugari Complex
-----------------------

1)What an idiot, as if you would just stand there talking on your radio
when the structure above you is collapsing, jeez! What would you do if
the roof above you was collapsing.

2)As soon as you ride the cart, hold down X so you get a better view of
what happens next, anyway a guy comes out from the right side of the
mine, he has a PK102 and is about to shoot you. Don't kill him, even if
your danger meter reads full, what you can do is just stay there, the
guy will go to shoot you but then realise the cart is going to fast, so
he tries to outrun it with no luck, he gets crunched by it. Ha ha.

3)Later on in the mission, you will come to a bit with snipers up high
on the beams and a few guys walking down on the ground. Most of the
snipers don't know that you are even there, anyway, kill all the guys in
the first section, and then progress to the second. If you look straight
ahead of you, you will see barrels containing explosives, look up from
that and wait to a guy comes into your view, shoot him and he will fall
on the barrels, after that I don't think you would be able to see his
body again!

Level 6: Kabul, Afghanistan
---------------------------

1)Once you get the AU300, look for a guy that is behind a wall so you
can't get him with a normal gun, aim through the wall, but don't aim at
his head. Juts simply aim at his body or leg, then shoot. If he was
moving, he will now stop and wonder where the hell did that come from.
He will now just stand there until you kill him, stupid guys.

2)Go down into the tunnels next to the weapons chache, sabotage it and
get out quickly, don't worry if the guy comes in. Go away from the hole,
equip your AU300 and look down where the weapon chache is, you should be
able to see the guy there, just standing there when he basically knows
that this tunnel is going to be covered in fire in afew seconds, what
wold you do?

3)Try shooting the weapons cache with the AU300 from above ground, I
have tried this, and no matter how far you are back, you die? How does
that happen?

Level 7: S.S Lorelli
--------------------

1)As soon as you plant the bomb in the corner, stand away from it and
get out a weapon. Aim at the bomb and fire at it. Surprisingly it wont
go off, even if you shoot it alot of times.

2)Once I seen the cut-scene of the cook talking to the guy, I hid behind
a wall and followed him into the kitchen. While he was in the dining
area part, I went up to him normally walking with my Auto Aim on him. He
heard my footsteps and said "Oh my God", he sat down on the floor in the
hostage position. I thought he was involved with this so I started
shooting him. When he died, it shoed him normally standing up and then
does that dying thing and falls back to the ground, instead of just
dying while next to the ground.

Level 8: Aztec Ruins
--------------------

1)As soon as you start, turn right and take that path down until you
reach a hole, Lian will automatically jump over it. Once she has done
that, you will see a cut-scene about the guy who fell down it and needs
help because he broke his leg. How stupid would you have to be to fall
down a hole in your own lab centre, what an idiot. And in the cut-scene,
the guy thinks that you are one of them and asks you to get help, I
suppose he can't see you properly from down there, but if you fall down
there, you will die. By the way, If you go back, do something else and
then come back to him, he will ask you if you brought help.

2)Later on, you will have to rescue to wiessinger, kill the 2 guards
there and eliminate all the guys that come down from the roof, but don't
go back to Weissinger, keep going on through the mission. Recue DR
Fried, do all the objectives here and then go back. When Weissinger will
say once you come back "Please rescue DR Fried". Lian answers "Don't
worry, I'll find him" when she has already rescued him. Hmmm, I wonder
if you just left Weissinger alone and not shoot those 2 guards, I might
try that, she will probably die, but I really,really hate her anyway, so
a cut-scene of her dying would be nice :)

3)Plant the exlposives next to the cells of the scientists, movr back
abit so the explosion wont kill you, and just before it is going to
explode, shoot it, what I don't get is that you die, how does that work.
Strange hey.


=======================================================================
2.12: Good and bad
=======================================================================

Good and bad things about the game:

Good:
1) Easy to play missions.
2) Great weapons including bullets that sound like that in real life.
3) Head shots that kill in one shot.
4) Alot of different weapons including machine guns, grenade launchers
and normal pistols.
5) Challenge a friend to a deathmatch.
6) Stealth moves.
7) Practice all your skills mini games
8) Play different characters
9) Bullets go THROUGH glass and also smashes it.
10) Fun to play and very addictive.
11) Explosives kill anyone even in armour
12) Fun mingames to play

Bad:
1) Too easy.
2) Takes too long to get shot.
3) Very glitchy on some copies which is unbelievable.
4) Played in the past
5) Not enough levels

Thats all the bad things I can see for the game.

=======================================================================
2.13: The briefings
=======================================================================

Level 1: Hotel Fukushima

Gabe and Lian have come to Tokyo on the trail of Shi Hao, the leader of
a chinese army rebelian. It is believed that he is trying to reproduce
the Syphon Filter virus to aid his insurgent movement and is enlisting
the help of the J.R.A (Japanese Renbilian Army), a japanese terrorist
group.

A meeting between Shi Hao and the J.R.A is planned for tonight in the
Shinjuku district. Across the street, Gabe must use room 413 of the
hotel Fukushima as a snipers nest, his target, Shi Hao and his highest
ranking luitennants, if they die, the rebelian dies, and Syphon Filter
is prevented from falling into the wrong hands.

Level 2: Costa Rican Plantation

Logans testimony from the congressional record:

"In agust 1999, Lian and I where given a difficult mission, infiltrate
Rhomers operation and rendezvous with ellis, our undercover agent and
help him complete his mission. The order came from my agency C.O, Edward
Benton. At that time I didn't question his orders."

"Lian and I made the drop successfully but got seperated. The plantation
was spread out and heavily guarded. I knew we where in trouble when we
hit the first traps, automated machine gun nests, it was pretty obvious
that Rhomer didn't want visitors.

Level 3: C4 Galaxy Transport

Logans Testimony from the congressional record:

"Lian had discoverd from Elsa Wiessinger, one of Rhomers Lab
technitions, that Rhomer was readying in a cargo plane for escape. He
had ordered all the plantation workers to be killed and loaded the plane
with crates filled with the extract from the plants he was growing"

"I boarded the plane determined to stop him. What I didn't know at the
time was that Rhomer was already working for the agency, that my iwn C.D
had betrayed me to get his hands on Syphon Filter. One of the things the
agency supplied Rhomer with was the same advanced armour that I would
later find on jason chance"

Level 4: Pugari Gold Mine

Mujari's testimnoy from the congressional record:

"In 1984 I was a soldier for the african national council fighting to
liberate my African Brothers from aparthied. On August 24th of that
year, Venik Smith, Shawon Dejesus and I infiltrated the Pugari South
African mining corp. to sabotage the facilities and free the indentured
workers."

"We discovered that many of the workers had been exposed to some unknown
biological agent that was unearthed deep within the mines. A foreman
named Samuel Jones, sealed the sick men in one of the mines to keep them
from infecting the other workers. For me, it became a mission of great
loss and deep regret."

Level 5: Pugari Complex

Mujari's testimony from the congressional record:

"As I was setting the explosives, I was attacked by guards. The
explosives were hit and went off, prematurely. I quickly took cover and
survived, but the structure of the mines had been comprimised and they
began to collapse. I would of perished had not Smith been able to
activate the power to the railways. Getting to the mine carts was my
only chance."

"They were determined to prevent me from finding the sick workers. I
began to wonder why, what had happened to them? why were they
Quarrantined? I was going to find the answer, and nothing was going to
stop me. Not even an army of Afrikaners.

Level 6: Kabul, Afghanistan

Lian Xing's testimony from the congressional record:

"I was in Kabul gathering evidence of soviet commander Uri Gregorov's
troop movements. The city was heavily patrolled, and snipers were
everywhere. I had to be careful because Chinese intel showed the soviets
had developed a weapon that could penetrate solid objects. I knew my
mission would be easy if I got my hands on that gun."

"Somehow I managed to walk into a Soviet ambush, i would of been killed
but an american Army Ranger saved me. He said his name was Gabe Logan. I
agreed to help him get his truckload of arms for the rebels into the
city be creating a diversion."

Level 7: S.S Lorelli

While Lian is testifying in Washington, gabe is in Ireland tracking down
another shipment of the Syphon Filter virus. Working with his M16
counterpart Maggie Powers, gabe must ensure that the shipload of Viral
Containers never reaches it's destination.

To do this, Gabe must infiltrate the ship and plant explosives in key
locations. The bombs are timed to go off while the ship is at sea, thus
sending it to the bottom of the atlantic. Gabe knows he must also find
the ships manifest so he can find out where the virus is being tested.
He needs any evidence he can find that will help him discover who is
behind the shadowy organisation controlling the agency.

Level 8: Aztec Ruins

Lian Xing's testimony from the congressional record:

"Rhomers group had kidnapped an impressive list of world renowned
scientists and medical technitions to work in his labs. Benton was very
concerned that I get them out alive. The agency needed their knoledge to
help decipher whatever the plants were being used for"

"I was also ordered to collect samples of the plant materials they were
synthesizing. Somewhere they were using computers to model the plants
chemistry. I had to collect the data disks and destroy the computers. At
the time, we had not heard of the term 'Syhpon Filter'"

Level 9: Waterfront

While Lian continues her testimony in Washington concerning their first
Syphon Filter mission together, Gabe is busy with problems of his own in
Ireland. While he planted the explosives on S.S Lorelli, and obtained
the shipping manifest, Maggie Powers' MI6 team were attacked by the ARM.

Somehow the ARM had discovered the constortium's plans to drop viral
containers at this dockyard, and have already unloaded several
truckloads of the virus. Gabe knows he can't let any of the trucks to
escape. If the ARM gets it's hands on Syphon Filter, Europe will never
be the same.

Level 10: Docks, Final Assault

Gabe has found and contained four of the ARM trucks which were loaded
with the stolen viral containers, but two more remain and he has no idea
where to find them. Gabe had Maggie to order her team to spread out
quickly across the dockyards in a search and destroy pattern.

A emergency radio call comes in from Maggie's best field agent, Nigel
Cummings, is being pinned down by sniper fire in the north dockyards,
Gabe has to get there as quickly as he can. That area of the wharf is a
labyrinth of shipping containers: the perfect place to hide a truck.
Gabe knows he doesn't have muchtime.

Level 11: Convoy

Logan's testimony from the congressional record:

"After our team was wiped out, I was ordered to scout ahead and clear
the road of hostiles, while Ellis stayed near the truck. Someone, either
the Afghan rebels or the Soviets, had mined the roads and only Ellis had
the expertise to diffuse them."

"I had reconned the general area some moths ago before, so I knew the
desert was riddled with rebel trenches and tunnels and the road passed
directly in front of ancient fortress ruins which they had been using
for a headquarters. I only hoped that they had not blown the bridge one
click north."

Level 12: The Beast

Logan's testimony from the congressional record:

"Lians diversion worked perfectly. I don't know what she did, but
suddenly an entire garrison of troops who had been defending the
southern city walls, simply vanished and I was able to escort the truck
into Kabul."

"When we got close to the rendezvous point, however, we ran into even
more trouble. A soviet T-64 was guarding the town square, and he had
help: Soviet troops were poring in. I had no idea how a single
infantryman was going to take out several tons of russian armour."

Level 13: Australian Outback

The recovered shipping manifest from S.S Lorelli told gabe and Lian
where the virus was being tested and shipped from. Because DR.
Weissinger's signature was on the shipping invoices, they also knew who
was running the medical end of the operation. They would need to capture
her to solve the mystery of who was behind Syphon Filter.

Since gabe was required to be in Washington to testify, Lian teamed up
with Maggie Powers to perform the kidnapping. But Lian also had some
other plans. She intends to obtain photographic evidence of genocide,
sabotage the compounds communications, and take out as many terrorists
as she can. She vows that when she is finished, no one will ever be
infected with this virus again.

Level 14: St George, Australia

After capturing DR. Elsa Weissenger, Lian discovers that the consortium
has been testing different strains of the virus on the local population
of aborigines. Lian forces Weissenger to synthesize the vaccine so that
Lian can help as many of the nearby villagers as she can.

But commander Silver is on an accelerated timetable. Under orders from
Mara Aramov, he is to shut down the entire operation, killing not only
the aborigines, but the medical staff. Lian knows that she can't let
herslef be seen by the compound guards until she eliminates Silvers, or
many innocents will die.

Level 15: Paradise Ridge

Teresa's testimony from the congressional record:

"My Granfather had owned a cabin on the ridge just south of where the
FBI said the sattelite went down. I used to spend my summers up there,
so I knew the area pretty well. I guess that's why my ATF unit leader
gave me the job to recon the mountain pass up to the impact area."

"I also knew the sort of people who lived up here: MIners, Hunters,
Militia, Survivalists. Folks like the unabomber who shunned people,
mistrusted outsiders, and especially hated the government. I knew that
if people like Oakton had got hold of the government satellite, there
was going to be one hell of a fight."

Level 16: Militia Compound

Teresa's testimony from the congressional record.

"The moment I saw those government agents murder Earl Oakton in cold
blood, my entire world changed. I was a trained law enforcement officer,
and there I was, unknowingly part of some conspiracy that was way
outside the law. it tokk me back to my own roots, where my ancestors had
been cheated and murdered in the name of civilisation."

"The situation got complicated real quick, there was no way I was going
to kill Oaktons family or his followers, nor was I going to kill ATF
agents, who were innocent, like me, but the place was crawling with NSA
hiten who were passing as FBI, and I had seen what they were capable of,
up close."

=======================================================================
2.13: FAQs
=======================================================================

Send in some for me to answer.

Q: HOW DO I DEFEAT MARA ARAMOV?

A: What you have to do is get the AU300 from one of the carriges (look
near the left of each), then at Mara, climb up onto the roof of the
train and then make sure Mara is under you, use L1 to aim at Mara, but
make sure you aim at her and you are past the bullet proof glass, then
aim at Mara's head and shoot. If done correctly, you have finished
Syphon Filter 3, easy hey.

Q: I CAN'T GET THE SECRET MINIGAME/MULTIPLAYER LEVEL IN 'OAKTON
COMPOUND', I HEADSHOT THE AGENTS AND SAVE FLOYD, THEN I GET OUT THE
TUNNEL AND KILL THE NEXT TWO AGENTS AND MAKE SURE THE NEXT 2 SURVIVE,
BUT I DON'T HEAR A GOT IT AND IT DOEAN'T SHOW UP ON MY CHEATS PART, WHAT
DO I HAVE TO DO EXTRA?

First of all, you never get a 'got it' from Teresa, and what you have to
do is continue on with the mission and complete it making sure you have
done all the objectives, espicially getting the satellite data in the
deer head, there is a secrets section that explains it in the 'Secrets'
section, 'Minigame levels' setion and 'Multiplayer' section.

Q: CAN YOU BE SEEN GETTING THE MULTIPLAYER LEVEL 'KABUL'.

A: You can't be seen by the snipers, that is all, you have to eliminate
all the snipers without being seen to get the level, don't worry about
the other soldiers, I reccomend putting Super Agent on.

=======================================================================
2.15:"Why" and "Huh"
=======================================================================

A few questions that I just wonder about:

-How does Mara Aramov get shot in the head once in Syphon Filter 1 and
again in Syphon Filter 3 and she still lives?

-Why does Lian rescue Weissinger when Wessinger tries to kill Gabe (SF2)
and worked for Stevens?

-Whats with the last objective for Aztec Ruins, what was the point of
going down into the tunnel and getting the artifact, the doctor could of
got it himself, and there is no enemy down there, whats with that?

-On the levels 'Senate Building', run into the toilets on the left and
creep in, listen to the conversation about a new spy game coming out
next year?????? Whats that all about, hey. Maybe a new spy game made by
the same company, or something.

=======================================================================
2.16: Cheats
=======================================================================

END LEVEL:
Obtain this after completing the game. Click on theis and press X and it
will complete the current level that you are playing on. This is mostly
well used in minigame levels that you haven't completed.

SUPER AGENT:
Once again, finish the game. Go onto the main menu, then go to cheats
and put it on. This means you now have 1 shot kills for every gun except
for the Silenced 9MM against people with flack jackets.

SECRET MINIGAME LEVELS:
Find how to obtain them all in my secrets section.

SECRET MULTIPLAYER LEVELS:
Find how to obtain them all in my secrets section

HARD MODE:
Highlight New Game, then press and simultaneously hold Up, Select, L1,
R2, Square, Circle, and tap X. Highlight 1P mode and play to start on
hard difficulty.

=======================================================================
2.17: Quiz
=======================================================================

For all you Syphon Filter fans, here is a quiz. Each game has 10
questions. If you only have Syphon Filter 3, only do the 5 questions for
Syphon Filter 3 and mark yourself out of 10. If you have 2 of the Syphon
Filter series, only do the questions for that game and only mark
yourself out of 10. If you have all the series, mark yourself out of 15
and do all the questions.

Syphon Filter 1:

-Which terrorist had a flame thrower
1)Eric Rhomer
2)Anton Girdeaux
3)George Marcos
4)Mara Aramov

-What is the second level of the game
1)Destroyed subway
2)Washington park
3)Main subway line
4)Freedom memorial

-Who said this line 'I'll pay ya'
1)Mara Aramov
2)Anton Girdeaux
3)George Marcos
4)Johnathon Phagon

-How do you kill Rhomer
1)With a gas grenade
2)With a sniper rifle
3)With a grenade launcher
4)You don't

-Which one of these levels is stealth
1)Bunker
2)Missile silo
3)PHARCOM exposition centre
4)Rhomers stronghold

Syphon Filter 2

-Which of these guys is bad
1)Uri Gregorov
2)Jason Chance
3)Lawrence Mujari
4)Kyle Stevens

-What is the second level of the game
1)Airbase interior
2)Colorado Rockies
3)Colorado interstate
4)Mckensie airbase Extirior

-Which of these people get killed by a grenade
1)Dillon Morgan
2)Lyle Stevens
3)Ryan poterski
4)Mara Aramov

-What is the 3rd to last level in the game
1)New York Slums
2)Lab escape
3)Labs
4)Aljir prison break in

-Who is the guy speaking at the movie after the credits
1)Mara Aramov
2)Thomas Markinson
3)Edward Benton
4)Vince Hadden

Syphon Filter 3

-From 2002, how many years ago did Gabe and Lian meet
1)17
2)16
3)15
4)14

-Which one of these people didn't get help from Teresa
1)Silvers
2)Demarco
3)Kelly
4)Debbie

-How many playable levels does Lian have
1)1
2)2
3)3
4)4

-In what year did the level 'The beast' happen
1)1987
2)1994
3)1989
4)1992

-which one of these levels do you get the H11
1)S.S Lorelli
2)Aztec Ruins
3)St George Australia
4)Docks final assault

END OF QUIZ

Ratings:

15/15: True Syphon FIlter genius
14/15: Played it alot
13/15: Good
12/15: O.K
11/15: Fair
10/15: So-so
09/15: Come on
08/15: Bad
07/15: What the?
06/15: How bad are you
05/15: Do you even have this game
 or
lower

10/10: You know Syphon Filter well
09/10: Good
08/10: Average
07/10: Fair
06/10: O.K
05/10: Bad
04/10: Very Bad
03/10: Buy the game
 or
lower

5/5: Great for the one game
4/5: Good
3/5: Fair
2/5: Bad
1/5: Buy the game

Answers:

Please don't cheat as it's only you marking yourself.

SF 1:
21413
SF 2:
21114
SF 3:
31412

=======================================================================
2.18: Favourite levels
=======================================================================

Just a little section about my favourite levels:
ABaker (Me)
1: Aztec Ruins
2: Pugari Gold Mine
3: Militia compound
4: Costa Rican plantation
5: Paradice ridge
6: Hotel Fukushima.

Hypa_Mega@yahoo.com
-------------------
1:Paradise Ridge
2:Oakton Compound
3:Convoy
4:Hotel


Please send in your favourite levels and see how they compare to others
as they will be put on this FAQ.

Email: Wayalla1@yahoo.com.au
=======================================================================
2.19: My Review
=======================================================================

This is my Review on Syphon Filter 3, I can't be bothered submitting it
on the Review page as there is too many. Oh well, here goes.

STORY
Syphon Filter 3 is about a virus, and Gabe, Lian, Teresa and Lawrence
have to get rid of it before it is transported over seas and can cause
lots of trouble, but after they eliminate Shi Hao, they are told to
testify against Syphon Filter, all the game is mostly about is
flashbacks about when Lian and gabe first met, when Gabe and Teresa
first met, and the way they all became involved with the corrupt agency
and missions with the corrupt people. So, it's basically played all in
the past, only 7 out of the 19 are in real time, personally, I don't
think that is enough.

GAMEPLAY
Great, easy to control, no troubles at all, very easy to aim, actually
ther is many different types of aiming. I like the auto aim method as I
gives you a good target. Also, you play Gabriel Logan, Lian Xing, teresa
Lipan and Lawrence Mujari, so 4 different chracters that you play in the
game, but all have the preset missions, so you can't play Teresa in the
first level for example.

GRAPHICS
Great again, they have really captured everything clearly, all the
details have gone into it, like the pictures on signs, the starts,
plants, dirt, carpet, trains and just about everything you look at looks
so real. Another great thing is the Enemies faces, when your in Japan
fighting those guys (1st mission), there face is very detailed as well.
So the graphics is another great thing about this.

SOUND
Once again, good, all the music sounds good and the sound effects of the
bullets sound real as well, from the sniper rifle bullets, to the PK102
bullets. Music fits the occasion, and my fvourite one is where you are
in the forest.

LIFESPAN
Meaning how long you will play it before you get sick of it. I have had
this game for a year almost and I still play it, this is still how much
I play it:
First week I got it: 28 Hours
2nd week: 10 Hours
3rd week: 4 Hours
this week: 3 Hours
So I have never really got that sick of it, there was a little period of
hmm lets see, 5 moths where I didn't play it, but I am still playing it
now.

FEATURES
This game has 19 levels, 4 characters, a minigames section where you can
play minigames with objectives like Assasin, Elim, Steal and more, all
in 10 different levels with all different rankings, alos there is a 2
player mode where you can challenge a friend with over 20 different
chracters with 10 levels to compete in.

OVERALL:
Story: 6/10 I don't like it being in the past
Gameplay: 9/10 Easy to control, but has a rough spot
Graphics: 10/10 Very detailed everywhere
Sound: 8/10 Music fits the occasion
Lifespan: 9/10 Very addictive
Features: 10/10 Lots of different features to the game

9/10 JUST BRILLIANT

=======================================================================
2.20: Syphon Filter 4
=======================================================================

I know that this is going to be hard for some people, but there is not
going to be a Syphon Filter 4, most of you maybe came down here
thinking, oh yes, maybe there is going to be a Syphon Filter 4. They
have decided not to make a sequel, but I think that there should of been
a sequel because Mara Aramov never died in the end after a bullet was
put in her head, she must be lucky, after all she got shot in the head
in Syphon Filter 1 as well. If they did have Syphon Filter 4, these
would be my ideas:
-All same characters, I liked playing as Teresa Lipan and Lawrence, I
wouldn't think that they would need another character.
-Lose the 'in the past' story line, they should make it all new levels
and different types of levels as well.
-Lean up against a wall, that would be cool because it gives the effect
of good stealth and hiding.
-Defenetly more stealth levels, there is not nearly enough in SF 3,
there should be heaps more, like SF 2, that would be great.
-A more challenging game to actually give all the Syphon Filter players
a real challenge

if only there was a Syphon Filter 4. That would be great. I know that
there is going to be something like it on Playstation 2 but not the same
game name. (Tounge twister)

=======================================================================
2.21: End Word
=======================================================================

After about 1 week after I got this game, I finished it. It was very
easy, but had afew hard parts. The first time through, these are the
hard parts I came across:

-Getting past the mine field (Costa Rica)
-Eliminating the snipers (Afghanistan)
-Finding my way around the ship (S.S Lorelli)
-Finding the way out when your trapped in the shed (Waterfront)
-Rescuing all the Aborigines (St George)
-The whole Underground bunker

Of course, I got past it eventually. After the first day, I was up to
level 7, 2nd day, level 10, 3rd, level 15, 4th, level 18, 5th, COMPLETE





------------------------------------------------------------------------
----------------------------------------------------------------------

WALKTHOROUGH

=======================================================================
3.1: Intro
=======================================================================
This is my Walkthrough part on Syphon Filter 3, currently it has only
got 15 levels done, but watch out for the new update that has an extra
level. So check back here next week for a new walkthrough level.


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Level 1: Hotel Fukushima
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Gabe and Lian have come to Tokyo on the trail of Shi Hao, the leader of
a chinese army rebelian. It is believed that he is trying to reproduce
the Syphon Filter virus to aid his insurgent movement and is enlisting
the help of the J.R.A (Japanese Renbilian Army), a japanese terrorist
group.

A meeting between Shi Hao and the J.R.A is planned for tonight in the
Shinjuku district. Across the street, Gabe must use room 413 of the
hotel Fukushima as a snipers nest, his target, Shi Hao and his highest
ranking luitennants, if they die, the rebelian dies, and Syphon Filter
is prevented from falling into the wrong hands.
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As soon as you start, go left to get the key from the guy at the
counter, next go to the bellhop and he will take you up into the
elevator and onto the next floor. Once your off, turn left and follow
the corridoor all the way down to the end and then turn left and the
room is now on your right. Use the key to open it or if you didn't get
the key, you can just barge it down. Just press Triangle to use Action.

Your load is in the bathroom in the bathtub. Find all your weapons in
there. Use the sniper rifle to eliminate Shi Hao, his Luitennants and
all his other men. The best way to avoid being hit by a bullet is to
duck (X) under the window and pop back out again and shoot. To finish
this part of the mission, you have to eliminate Shi Hao and all his
Luitennants, it doesn't matter about the other guys. But usually you
have to kill all the other guys so the Luitennants come out of hiding.
If you run out of ammo, use the Air Taser because you need to save some
ammo for the rest of the level because there is still along way to go.
But you shouldn't run out of ammo.

Equip your handgun and progress to the door, don't go through the
doorway though, there is an  enemy right next to it with a Falcon, use
the Quick peek attack method and grab his Falcon. Change weapons if you
like and kill everyone. 2 guys come out and 1 hides behind the food
tray, kill the other guy first and then the guy hiding which he thinks
you can't see him. Now go straight for the stairs and watch out for the
guy with the HK5 to your right. Don't hang around this top floor much as
enemies come with shotguns and other powerful weapons. Head down the
stairs, now equip your falcon and shoot anyone that gets in your way,
but watch out for sneeky guys who come out at the last second and shoot.
now after all that you are at the end of the stairs.

To left into shelves on the wall and a guy behind them, nail him. Go
foward to the right if you need a falck jacket or left to continue the
rest of the mission. Next, turn left into a hotel worker and 2 enemies,
watch out that you miss target and shoot the hostage.  Next, turn into
the laundry, there are no guys here. Next, turn left to see the cut
scene about the daughter being taken up the stairs.

Go up the stairs and kill the first guy with a head shot before he gets
out of your site, next, go up the next lot of stairs and duck behind
them and kill the other guy, but don't hit the girl as it is easy to
miss the other guy and hit her, you will need to kill both of those
guards with a head shot because they both have Flack Jackets. If you
need to, pick them up. Now continue the mission, then watch out for the
guy who appears behind you next to the daughter. Next, turn into the
kitchen and eliminate all 4 guys in there and the guy who comes behind
you. Now progress to the back part of the counter and stash the girl.
Now enter the counter and kill the guy who rolls through the gap under
the gate. Use your pop up attack to kill all the enemies near the door.

Go through the door or just next to it to complete the mission.

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Level 2: Costa rican plantation
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Logans testimony from the congressional record:

"In agust 1999, Lian and I where given a difficult mission, infiltrate
Rhomers operation and rendezvous with ellis, our undercover agent and
help him complete his mission. The order came from my agency C.O, Edward
Benton. At that time I didn't question his orders."

"Lian and I made the drop successfully but got seperated. The plantation
was spread out and heavily guarded. I knew we where in trouble when we
hit the first traps, automated machine gun nests, it was pretty obvious
that Rhomer didn't want visitors.
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-Gabe tells hadden about Lian's and his first mission together.

As soon as you start, equip your silenced handgun and crawl foward, you
will be able to see a guy just walking around just in front of you, kill
him without him knowing you where there, continue foward to kill the
next guy looking the opposite direction to you, once he is dead,
progress foward to you see Lian and the status indicator does as weel.
Go up to her and follow where she goes.

Hide behind the tree while she frags the turret and follow her, she
doesn't always kill all the enemies so be careful and you clean the rest
of them up. Keep on following her down the path and watch out for the
sniper in the tree before the turret, now hide behind the tree and equip
you grenades that you have, aim to get it right next to the turret with
L1, and hold down Square to set the power, as soon as you have thrown
it, equip back to a different weapon. Follow Lian around the corner to
see the next automated turret, use the tree for cover. now you use your
grenades to eliminate it. Follow Lian around the path, there is no
enemy's here so don't worry. View the cut scene of the starting movie of
Syphon Filter 1.

After the scene, run to where Elliwas shot, just follow Lian, she knows
where to go. Now, follow Lian foward and eliminate the turret with your
grenades, scamper through all the guys, watch out for all the snipers in
the tree. Go into the enclosed room on you right. Now you are near the
computer to email the co-ordinates to HQ. Kill all three enemies and on
your right there is a room, this contains the computer. Also in this
room is a Shotgun and a M16, both with full ammo.

Turn right out of the computer room and go foward and find the HK-5 in
the corner. Progress foward and you will hear the helecopter noise, go
around the back of it and eliminate the guy standing next to the chopper
and then try to take out the sniper in the tree and then the last guy
walking around on the ground that you will have to fight gun against
gun. Move to the front of the plane and sabotage the engine to stop the
chopper. Go back the way you came and eliminate the guy on the roof.

now, come out of the enclosed room and across from that one is another
enclosed part. Walk into it. Keep going into it and find the Transport
kits on a bench guarded by a enemy behind a box, eliminate him. On the
side near that enemy is the Mine sweeper, get it, you will need this at
the end of the mission, anyway, go foward to find a secret area with all
rock ruins. Around here is about 3 guys, climb up on the rocks and keep
going farther and up high is a M79 grenade launcher. YEAH. take it and
go back the way you came.

Using your map, head south and take a short cut to the east of the map.
If you keep going farther up from the south path, you will come to a
mine field, you don't want to go there yet, so take the other path that
I mentioned, it looks like a shortcut. Once you took the east path, go
up farther and follow the path around and look around in a non burning
patch of plants to find the first plant sample.  You must have the
transporter kits first, and if you followed this walkthrough, you should
already have it.

Follow the path around and kill the flood of enemies. Just follow the
path and you will come to another plant sample in the east upper part on
the map in a non burning patch. Once again, follow the path and watch
out for enemies, once dead north, you will view a cut scene of a slave
being hit. Creep up and on your left is the slave and the guy hitting
her. Get him simply with a head shot. Talk to her, now you have to
rescue her friend, venture throughout all this part and find the other
slave in a corner, there is no-one around her or anyhting, she could of
easily eascaped or tried to kill the guy hitting her friends attackers,
2 against one, come on. Collect a Flack jacket and

Anyway, once again follow the path around and next to the two enclosed
rooms is a plant sample between two burning patches. Press Triangle to
take it and continue all the way south, and once you reach the path that
goes off to your left, equip your mine sweeper and continue on until you
reach the checkpoint.

The last checkpoint in this level, it is about one of the longest levels
in the game. Mines show up as read and there is a flash coming from it
so you can tell where it is and how close to you it is and what
direction, use X to crawl and avoid all mines and always look at your
radar, some mines pop up just before you are going to walk there, once
your into the tunnel, mission accomplished and that's the end of the
level, just keep going farther in. But before you fully finish, equip a
different weapon like a M16 or a .45 for the start of the next mission.

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Level 3: C-5 Galaxy transport
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Logans Testimony from the congressional record:

"Lian had discoverd from Elsa Wiessinger, one of Rhomers Lab
technitions, that Rhomer was readying in a cargo plane for escape. He
had ordered all the plantation workers to be killed and loaded the plane
with crates filled with the extract from the plants he was growing"

"I boarded the plane determined to stop him. What I didn't know at the
time was that Rhomer was already working for the agency, that my iwn C.D
had betrayed me to get his hands on Syphon Filter. One of the things the
agency supplied Rhomer with was the same advanced armour that I would
later find on jason chance"
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-Gabe jumps form the jeep into the the cargo hold on the plane that
Rhomer was trying to escape in.

View the cut scene about Benton saying that you disobeyed his orders, as
soon as the game starts, you should have a weapon out, because a guy
runs quickly up to your left and starts shooting you. Kill him. Next,
creep up and kill the guy on your right with the M16, progress through
the walkway to the next room, don't show yourself to the guy in there
yet, catch him by suprise and kill him. Walk foward, when close enough,
Rhomer comes out of the cockpit and runs past you. You don't even have
to hide because Rhomer doesn't attack at all. Don't  follow him to the
back of the plane yet, you need to do a few things first.

After the cut scene is over, kill the guy who walks down the stairs and
from under the stairs get the UAS and any armour if you need it, which
you shouldn't. Progress up the stairs and shoot the guy in the seat in
front of you, have a little chat with the pilot and press the cargo door
switch on the side.

Now, progress to the back of the plane where you started. Equip your UAS
and crawl into the room and you can now see Rhomer in the armour> Hide
behind the jeep and duck so he can't hit you with the shotgun.

Use your quick peek method when he is out in the open and fire, keep
firing at his body to force him back and never give him time to shoot
you, so do it quickly. Or you could just run out quickly using R1, this
is probably better as it auto targets him.

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Level 4: Pugari Gold Mine
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Mujari's testimnoy from the congressional record:

"In 1984 I was a soldier for the african national council fighting to
liberate my African Brothers from aparthied. On August 24th of that
year, Venik Smith, Shawon Dejesus and I infiltrated the Pugari South
African mining corp. to sabotage the facilities and free the indentured
workers."

"We discovered that many of the workers had been exposed to some unknown
biological agent that was unearthed deep within the mines. A foreman
named Samuel Jones, sealed the sick men in one of the mines to keep them
from infecting the other workers. For me, it became a mission of great
loss and deep regret."
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As soon as you start, do a full turn around and land on the rocky ledge,
this will contain a m79 and sometimes there is a enemy her, but other
times there isn't. Collect the weapon and look to your left. Aim down,
equip your sniper rifle and kill the guy walking on the rocky part
nearly below you. Eliminate him quietly anywhere in the body or head.
Next, target the guy on the big metal structure and kill him. Also, kill
anyone else that you can see from this position as you are up high. Jump
over to the structure (where you would usually land if you didn't turn
around and get the M79). Collect the guys ammo and next, target anyone
you can see here and watch out for people on the ground as they can aim
up you know! Just a simple quick peek and a body shot with the sniper
rifle will kill them. eliminate the guy up high on the ledge to your
foward right and the guy walking down low through the wire of your
structure, he is just walking along the bottom path. Try to do this
section without being seen at all as it kind of makes it easier. You
will know if your spotted as they will go 'Terrorist' to you, thats an
insult, you should kill them for that, and thats what you do. Anyway,
back to the walkthrough.

Anyway, progress foward more on the structure and make it clear that
everyone is dead, then jump acroos and pull yourself up onto the ledge.
Now you will have to get the explosives, they are to your left (the
flashing blue dot on your radar). Press Triangle to get it, if you miss
it, you can't complete the mission because you can't get back up there.
Anyway, slide down, and look around the tiny raised section for a
crossbow and on the ground near the entrance to the tunnel (to your left
when walking to the tunnel) is a flack jacket, get it if you need to and
go into the tunnel to progress on with the mission.

Run past the first lot of boxes and don't go too far near the next lot
of boxes as a guy comes out, be prepared with whatever weapon you want.
Progress out of the tunnel once you have killed him, and now you will be
outside, snipe the guy walking like everythings okay just to your right
at the rocks straight ahead of you once you come out of the tunnel. Kill
the two guys near the entrance to the next tunnel, try not to make a big
noise by hitting the barrels, jist snipe them individually in stealth.

Next, go into the tunnel and hear the revolting noise of the digger.
Turn right and eliminate the two enemies there with your PK102, go up to
the 2 slaves by the digger to see the cutscence. Just protect them now.
Lead them to the cart and turn right, kill the guy there, sometimes he
doesn't even know you are there, but others he automatically does.
Sometimes a guy comes behind the slaves as well, like an ambush, but
they go for you as you have got the weapon. Follow get them to follow
you and wait just next to the oncoming bridge. When Lawrence says 'wait,
there is danger ahead', creep up to the bridge and equip your sniper
rifle. Now, there a snipers here waiting to pick you off as soon as you
show yourself and are open for a shot, the first time I played this
level, I just ran out thinking the danger was way ahead. Anyway, stand
next to the farthest wall from the sniper to avoid the other snipers
picking you off and use the quick peek shoot methond. (Hold down L1 and
press L2 or R2). Get the shot on and then hide again, do this to both
ways and eliminate all the snipers around you. Walk across the bridge
and the slaves are home free.

Now, you need to help your friend, Dejesus. Continue down the tunnel (To
your left) and follow the paths around until you can just see outside
from the corner inside the tunnel. Eliminate the guard in fron of you
looking out to Dejesus, now, if you go closer you can see Dejesus with
the Status indicator, he has been captured by the enemy. Kill the guy
walking behind him, and then the fight really starts, all the guys have
shotguns, but your's doesn't do much damage here. If your always looking
in front of you, a enemy will come from behind you and try to ambush
you. Not many guys really come, but usually Dejesus does all the work,
so you don't need to worry about 1 little thing, the rest of this
mission is very easy. Anyway, in this reigion, there is no Flack Jackets
but there is alot of ammo for you to collect if you need to. Once you
have got everything you need from here, continue back the way you came,
kill everyone on your way, watch out for the guy down the tunnel where
the slaves went down. Fight your way back to where you saved the slaves,
there is hardly any enemies, and no snipers looking down at you. Once
you are at where the slaves where helped by you, plant the explosives by
pressing Triangle next to the status callout.

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Level 5: Pugari Complex
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Mujari's testimony from the congressional record:

"As I was setting the explosives, I was attacked by guards. The
explosives were hit and went off, prematurely. I quickly took cover and
survived, but the structure of the mines had been comprimised and they
began to collapse. I would of perished had not Smith been able to
activate the power to the railways. Getting to the mine carts was my
only chance."

"They were determined to prevent me from finding the sick workers. I
began to wonder why, what had happened to them? why were they
Quarrantined? I was going to find the answer, and nothing was going to
stop me. Not even an army of Afrikaners.
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The start is a bit weak, as why would you be talking on your radio when
the structure above you is about to collapse and you don't move, anyway,
I say skip the opening conversation by pressing X. Now, just run foward
towards the mine carts and watch out for the rock that falls near it.
Once you are at the mine cart, press the switch near the first one.
Lawrence will automatically get on it and ride it. I like ducking here
because it gives you balance. Don't worry about the guy who comes in
front of your cart, even if your meter says danger, don't worry, the
cart will run him over, but you can't get his weapon at all. get your
Pk102 out and aim down because straight away there is a guy with a M79
shooting at you, and if you get him before you hit the ground, he dies
with the M79, so attack when you are sliding down the cliff, there, you
have escaped the mine, but now you must interrigate Samuel Jones.

Get the enemies weapon and go left until you see the shed, look for the
entrance to it, it is around the other side of the shed, from where you
are at least standing now, you should be able to see Foreman Jones
through the window. Hmm, a clear shot hey, lets take it, THINK AGAIN,
read your parameter's, you have to get the information first, then once
you have it you can kill him. Anyway, fin the door leading in the office
(shed) and just go up to Foreman Jones, watch the cut scene as Mujari
demands information and then Samuel Jones does that hostage thing. Did
you listen to what he said, you have to find the elevator to the other
mine, but first lets have some fun with Foreman Jones, what should we
do, kill him, or leave him, if you kill him (which I like to do.. I hate
him and I love battles), quickly get out of that little office, well you
can stay in there, but not where Forman Jones was, anyway, now a truck
will start up and ram into the building killing everything that was in
that section. Once you come out of the shed, kill the guy that comes
down right in front of you and then the other 4 near the window of the
office and near the truck. If you didn't kill him, you don't have to do
the battle and you also get a Minigame Areana; Colorado Bridge. It also
makes the next bit of the mission easier to do in stealth if you don't
kill him. Go up the ramp and do a U turn but go up onto the raised
section, go past the boxes and you will find a present, yes thats right,
a M79, this will come in handy for the last battle.

progress to where you where going to go to if you didn't stop and get
the M79. Now, try to use stealth here, so get your Sniper Rifle out.
Start by shooting the guy who is walking in front of you. Sometimes he
isn't there though. Next, eliminate the guy in front of you up high on
the beams going across, he shouldn't see you, just use your sniper rifle
and aim in the body. Progress to the next section, and usually there is
guys all up high on the beams going across, but other times there isn't
anyone there because you have used extreme stealth, I congratulate you
if you can get past this whole section without your danger meter ever
showing. Kill everyone in this section and progress on to the stairs
leading down.

Go down the stairs all the way, now you will be able to see a guy
underneath where you walk (smart hey). Use your ahotgun's auto aim and
fire at the 2 guys underneath you. You can't get their weapons. Turn
right into the power section and flick the switch (the power section is
near the 2nd guy that you kill). Go up th next set of stairs into the
bay, and go towards the building with the window up top. kepp on going
up farther to view the scene of Smith geting shot out the window by a
shotgun and 2 mine workers, after the cut scene, they come after you.
Pull out your shotgun and eliminate the both.

Go up into the top part of that building and equip your PK102. Press W
on the transmition. If Smith is still alive at this point and in this
building, you haven't flicked the Power Switch on, go back and do it.
Once you have pressed W on the keyboard, Dejesus comes down with several
enemies following him wanting to kill him. I like getting out my PK102
and go ballistic with it using the Auto Aim methond and just firing,
using a whole round on about 2 guys, sometimes those guys aim at you, so
you might have to retreat a bit and let Dejesus do some of the work, he
only has a .45, but it is still powerful. Now, equip you M79 and race
down to where Dejesus is with Smith dead. watch the cutscene and make
sure you have your M79 ready, go towards the elevator and get a lock on
one of the enmies and fire it, but make sure the enemies are still in
the elevator when you fire. They will all die and you don't have to
worry about using headshots. Now, that is the end of the level once they
are all dead. Don't worry about scampering for the Flack Jackets as you
don't need them. You have just completed all of Lawrence Mujari's
levels.

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Level 6: Kabul, Afghanistan
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Lian Xing's testimony from the congressional record:

"I was in Kabul gathering evidence of soviet commander Uri Gregorov's
troop movements. The city was heavily patrolled, and snipers were
everywhere. I had to be careful because Chinese intel showed the soviets
had developed a weapon that could penetrate solid objects. I knew my
mission would be easy if I got my hands on that gun."

"Somehow I managed to walk into a Soviet ambush, i would of been killed
but an american Army Ranger saved me. He said his name was Gabe Logan. I
agreed to help him get his truckload of arms for the rebels into the
city be creating a diversion."
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Gabe had just saved her life, and now Lian owes him. What she has to do
is create a diversion so that Gabe's truck can get through the city of
Kabul. The first main objective is to eliminate all the snipers, so lets
do that first, shall we? Well who cares, I'm doing it anyway.

First walk up past the road alley on your left until you come to the end
of this alley you are in, turn left and see a sniper on the high ledge
looking the opposite way from you. Get out your little pistol and aim at
his head and shoot. Prepare yourself for the guy that comes out from the
broken wall section all the way to the left of the sniper, once again,
eliminate him. Anyway, keep going foward from where you seen the sniper
and killed him. Once you reach this bit, there is 2 ways to go, one left
and one right. Turn left and use your quick peek method to see around
the corner. If you are where I think you are you should be looking at a
sniper on top of a truck, come out a bit and don't worry because he wont
see you, and make sure you go the Nightvision Rifle from the first
sniper, if you didn't, go back and get it, and the flack jacket, if you
need it. Anyway, once you have the nightvision rifle, go back to where
you were and aim where the guy will be walking and ahoot when his head
comes into the line of fire. Another sniper down, the first time around
that you have played this level, don't worry about all the snipers
seeing you. Go up to the dead sniper on the truck and take his ammo and
flack jacket. Now, why on the truck, turn left but don't move foward at
all, and you should be able to see a sniper in a terrific sniper spot up
high. If not, use your radar and/or autoaim to get the exact position of
him, he usualy doesn't see you here unless you shoot at his flack
jacket, the easy way to overcome this is to shoot at his head and not at
the flack jacket. very simple, watch out that you don't get seen by him
and get shot at.

Now, if you want to go by this walkthrough, don't jump down in front of
you off the truck, go back the way you came, now keep on going this way
and ignore the tunnel that you came from that should be on your right
now and go into the tunnel with the mini weapon caches somewhere on your
left. Stand back out of here, there is 2 things that you can do, shoot
the Weapon Caches and blow up anything inside including the enemy if he
is stupid enough to walk next to dangerous things, this will cause a big
rattle and the snipers and everyone else will know where you are. Or,
the other way is don't shoot the weapon chaches, eliminate the enemy
that goes in there when you have a clear shot and your name is nowhere
even near the weapon chaches, shoot, this will kill him in stealth, I
like using stealth.

Anyway, go through that little tunnel and turn left, no straight ahead.
Now just crawl slowly until your radar or auto aim picks up the enemy on
the rooftops to your left. Once you have a clear head shot at this guy,
take it and shoot. Another dead sniper, easy huh. Go up, then turn
right and kill the sniper up high on the ledge, now check your map. Look
at where the AU300 is and head there, try coming in the back ay,
basically from the NORTH part of the map instead of the SOUTH part of
the map. Just stay there with your weapon out just waiting for him to
show his head so you can kill him. Come on you damn sniper, show your
head, I only want to kill you, nothing much. If this was all done
correctly and you eliminated the sniper without being seen (it doesn't
matter if you are seen), you will only have about 1 sniper to go.

Now, from the sniper you just eliminated and got the AU300, head south
until you get to the northeast corner of the map, there is a flack
jacket dead in that corner, so you will know hwere I am now if you see a
flack jacket and you are in the NE corner. Anyway, from here, turn right
and kill the soldier in the ancint building section, walk past this
building and go in the next one on your right. Don't go down, instead go
up, climb onto the broken steps, pull yourself up and get out a weapon.
Turn to your left 90 degrees and what do you know, a sniper looking out,
I think you know what to do here, yep thats right, eliminate him. That
objective is done, if all the snipers were eliminated in stealth, you
will get a secret minigame level, but if this is your first time
through, don't worry about it, just concentrate on the level.

Next, over the road from that sniper is a hole leading down to a weapons
cach and it looks like a good way to get down into the tunnels and get
out really quick. Now, what I have tried is to stand back away from the
hole that the weapons chache is down and aim at the weapons cache by
aiming under the ground from very far back and shooting the AU300, ti
kills me no matter how far I am back but no fire comes up and gets more
or anything? Maybe it's made so you can't do that and you have to go own
into the tunnels to sabotage the weapons cache. If you shoot the weapon
cache, it goes off straight away.

Just press triangle next to the weapons cache to sabotage it, kill the 2
guys that come in and you have about now 10 seconds to escape, climb
onto the table AND GET YOUR ASS OUT OF THERE. Use Triangle to climb up
and up to climb up from hanging from a ledge. just back off away from
the hole and watch the explosion, get the call from Gabe, now all the
soviets get really mad, they all like headshots now. What we have to do
now is get to Gregorov's troop movement map, but all soviets are around,
there is a quick way of getting there. What you can do is go in the
tunnel that you just blew up, yep, thats right! the tunnel isn't on
fire, all the enmies are wiped out, and all the explosive things are
long gone. Use the tunnels to find your way to the map, use your map to
find it in the underground tunnels, because that is where it is,
underground. No, here it wouldn't let me get up here, so go back the way
you came. Defeat all the soviets on your way to that truck where you
killed the 2nd sniper.

Once there, all the grenaders come blocking the helecopter from coming
down and getting you. All the grenaders fire in the air, and not at you.
Eliminate the first one normally and just fire at him. All the rest are
behind walls, pull out your AU300, and if you didn't know already, you
can shoot this through solid objects, use it to kill all the grenaders.
A good way to know where the grenaders exactly are is to use auto aim
(R1), then while this is held down, press and hold L1 and now let go of
R1 and you should have a great shot at them. Once you killed all of
them, you have finished the levels. Easy peasy.

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Level 7: S.S Lorelli
--------------------
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While Lian is testifying in Washington, gabe is in Ireland tracking down
another shipment of the Syphon Filter virus. Working with his M16
counterpart Maggie Powers, gabe must ensure that the shipload of Viral
Containers never reaches it's destination.

To do this, Gabe must infiltrate the ship and plant explosives in key
locations. The bombs are timed to go off while the ship is at sea, thus
sending it to the bottom of the atlantic. Gabe knows he must also find
the ships manifest so he can find out where the virus is being tested.
-----------------------------------------------------------------------

He needs any evidence he can find that will help him discover who is
behind the shadowy organisation controlling the agency.
The FMV starts off by Lian defending accusations that Gabe and Lian
commited acts of terrorism, which of course they didn't do. After that,
it shows Gabe on board S.S Lorelli, trying to destroy the ship to end
the Syphon Filter virus.

As soon as the mission starts, turn right and aim up high and kill the
guy in the crane, you can't get his weapon. Turn right again and roll of
the crate until you come to a wall, look right, sometimes there is a guy
sitting down in that corner, and other times there isn't. If there is,
headshot him before he notices you. Now, take his weapon and plant a
explosives charg where he was, you will know if it's the right spot
because of the status indicator saying 'Plant explosive here'. Once you
have done that, you get a checkpoint, but what really is the point of
that, a checkpoint 2 seconds into the level, that is ridiculous!

Find the exit/entrance to this cargo hold, a guy walks past here now and
again so stay near there and wait for him to come into your site of
fire, and you know know what to do, eliminate him by using a headshot.
Collect his ammo. Progrees foward until you come to the T-Junction, hmm
yo think, which way do you go? left is quicker. Follow the corridor all
the way down and kill the guys who attack you. After it ends, turn left
again into the next part. Eliminate the guy and take the next path on
the right, which will basically bring you to the Foward cargo hold, view
the cut scene and kill the guy. ignore the cargo hold first and follow
the path up, it may look like a dead end, but there is a box containing
a 9MM, wow you say. Now go back into cargo hold. there is only one guy
in here for now. He is up top, don't bother going up there to kill him,
just aim with your weapon for a headshot, thats if the rail doesn't get
in the way. Once he is dead,  you need to plant a explosive charge
basically under where he was walking on the ground, once it is set, you
get a nice checkpoint. Walk up and get the guys weapon if you need to,
but you shouldn't need to.

Find where you came in, walk left to be at the same point that the cut-
scene was, and then turn right this time at the T junction, the left is
where you came from trying to get into the cargo hold. Follow the path
to the corner and then turn left. Turn left again at the next path and
you are at the next cargo hold, the last bomb that you have to plant,
well so it's says on your objectives right now. This is called the AFT
cargo hold. Listen to the conversation between the 2 men about if he
sees anyone out of place, he has to shoot them. After the cut scene,
move left and see the non moving guy who was spoken to in the cut scene,
eliminate him with a simple head shot and progrees left a bit more to
you have a clear shot at the moving guy doing laps of the crates. Plant
the explosives in the corner closest to that dead enemy. Another
checkpoint. Your objectives have now been updated, now you have to plant
a decoy bomb, you must head to the east part of the map to do this. Find
the exit/entrance to get out of here.

Once you spot it, turn left and follow the corridor all the way, then
turn left once more and kill the 2 guys on the way. Go through the small
door which is on your right and go through it, if you are where I think
you are, you should be at an elevator/lift. Just hop on the lift and it
will automatically take you to the level. Turn a little right and go
foward to get the flack jacket. Go up th mini stairs and plant the decoy
bomb on the 'keep clear' sign. move to your left (or just strife) and
kill the engineer. Do a full 180 degree turn and get the HK-5 in the
weapons box. Now, a guy comes from the top of the stairs, but he stays
up top waiting for you to expose yourself ready for an easy shot, use
the quick peek method where you are now to eliminate him, I reccomend
you start using your HK-5 if you haven't been already as things start to
get tricky here.

Once this is done, go up the stairs, and turn right into another lot of
stairs leading up. ONce your there, you have to turn right as there is
no other way to go. Watch the cut scene and take the left path and the
next right path to get a SPYDER, wait for the cook to pass you. Folow
him into the kitchen and dining area which is basically across from
where you are now. Do whatever you like with the cook, kill him, don't
let him no you are there, keep him hostage, all possible things. Use the
dumbwaiter.

Walk dead foward and keep on going, finally you will come to the
shipping manifest, pick it up by pressing Triangle right next to it. Now
watch out, the captain is returing to his quarters. Turn to your right
and do a quick peek out and attack the captain and hopefully kill him
without too much trouble, usually only one guy comes now, but if your
seen, others come. Search around this top area for some grenades, and
return back to the dead captain so I can give you instructions of where
to go next. So from the dead captain, head foward and go to your right
and follow the path past the corner, kill the guy there, sometimes he
hides in the liitle hiding spot next to the ladder. Get his ammo and
progress on. Turn into the door on the left and go down the stairs.
Steal the incriminating video, it is in a room on your right, go behind
where the video player is and find the video in the machine, kill all
the guys in here and get there HK-5 ammo. Go right to get out of here,
kill the guy and go down the stairs, now find your way to the west most
point on the map, follow the be suited path on the map, once you are
there, go down the stairs and grab the flack jacket, go through the now
open hatch and what do you know, you are back in the foward cargo hold.
Kill the guy underneath you and collect his weapon, if you are really
short on ammunition. Find the exit, turn left and follow the path all
the way around, kill everyone and anyone who gets in your way, turn
right into the cargo hold, and you only have one thing to do now.

Use all head shots to kill all of them, they mostly come in from the
right, some guys you might have to even roll of the crates as things can
get in the way, you will know you have finished the levels becase no
more enemies come and Maggie says Going up, or something like that.

--------------------
Level 8: Aztec Ruins
--------------------
-----------------------------------------------------------------------
Lian Xing's testimony from the congressional record:

"Rhomers group had kidnapped an impressive list of world renowned
scientists and medical technitions to work in his labs. Benton was very
concerned that I get them out alive. The agency needed their knoledge to
help decipher whatever the plants were being used for"

"I was also ordered to collect samples of the plant materials they were
synthesizing. Somewhere they were using computers to model the plants
chemistry. I had to collect the data disks and destroy the computers. At
the time, we had not heard of the term 'Syhpon Filter'"
-----------------------------------------------------------------------

As soon as you start off, there is 2 ways to go, foward or right. Choose
foward and run up and kill the guy with your UAS, then collect his
weapon. Continue foward and hide behind one of the 2 poles to avoid
being hit by the next guy. Just quickly run up and kill him with your
weapon. Near where you killee him, there will be a little pit (like a
drain). Stand near the ledge and press Triangle then press up. You
should climb up and be on the next level. Turn right through the exit to
this room, keep going up and grab the Falcon in the corner near the
door. Go out of this room to the T junction and you will get your very
first checkpoint, lucky you.

First of all, turn left without moving and kill the guy with your quick
peek method, turn right and kill the guy who is there, go into that room
on your right and kill the guard with the .45 and collect everyones
ammo. Head up to where you killed the first guy (so basically left from
where you got the checkpoint, I just made you go right to kill afew
enemies and collect some more ammo) After you turned left, keep going
foward. Now, you will come to a T junction again, it doesn't matter
which way you go, but there is a guy on your right, so take him out. So
lets pick that way, turn right, collect his ammo and continue up and
turn left as the corridor ends. Walk up abit and you will hear the radio
call from Benton about all the airstrikes coming in. Go up once your
free, and turn left. Sneak here and turn right into the stairs (NOTE:
you will see 2 paths where you are, if you keep going foward, that is
the end to the other path you could of taken before). Once your next to
the little stairs going down, kill the unaware enemy with a headshot, or
if you want to be really sneaky, a knife slash.

Once again, after the stairs you will come to 2 ways to go, way right
will bring you to a dead end where you see the cut-scene of a scientist
being held hostage, and the left way is the way to go to complete the
rest fo the mission. Follow the path around, but when you get to the
corner, crawl and kill the unaware guard. Continue into the room with
all the boxes and kill the guy. Climb up onto the boxes, keep climbing
up high and you will be outdie. Roll of the roof and go right to get the
UAS ammo. Go foward and you get a checkpoint. Equip your UAS and sneak
up and peek to the left, you will see about 5 enemies, all not knowing
you are there. Many people think because they see all the enemies, they
have to kill them straight away. Take your time, aim at the barrel next
to the first guy on the right and fire at the barrel. About 3 guys will
die. Kill the guy in front of you who sometimes hides, and then use the
quick peek method to eliminate the 2 guards up farther. Afte that, the
two guys holding the scientit hostage will come, hide behind soemthing
near and onec again use the quick peek method and eliminate them both.
Once evryone is dead here, go the first path on the right and obtain a
Flck Jacket if you are low on armour. Go across from this part and into
the Lab centre. Go near the computer and hear Lian say "Iv'e found the
main Lab computer, Hacking it now". But first turn left a bit and rescue
the scientist next to the boxes. Lian will give her little speach and
then you go back to the computer and press Triangle at it.

Once you are free, you have a new objective, what you have to do is
destroy every computer in the facility, start by equiping your shotgun,
which you should have alot of ammo for and shoot the computer in front
of your eyes. 3 guys come barging in now, one stands in the entrance,
another near the boxes and the 3rd one comes at you. Start by killing
the one who comes at you first, then collect his ammo and run and shoot
at the guy next to the boxes, and then run up, collect his ammo and then
hide behind the wall, but get back abit. Now you might be able to see a
barrel. Shoot it, but stand back abit, the barrel will explode and the
guy will be dead (You will know he is dead because you can hear his body
hit the ground and he will go off your radar). Walk left out of this
room and go out the corridor, and then go left again at the end. Move up
and rescue the scientist. move left and into the room with the computer,
destroy it.

Turn around, go left to go back and turn into the caves looking tunnel,
from here, go up farther and turn on the path at the left. This will
take you to a little room with a Weapons box, in this will be a H11,
equip and and go up the ramp. Now you will hear the call from benton.
Move up to the exit, but don't go out. On your left, there is a guy,
kill him with a headshot while the airstrike comes over. This is the
safe way of doing it because your not seen or heard when you shoot the
guy, but because I have played this level alot of times, I can't be
bothered waiting for all the airstrikes to come over, so I just shoot
them in the head normally, It sometimes works and I'm not seen for a
while. Anyway, turn right and use a quick peek method just to see where
all the enemies are. First kill the guy walking near the grass ramp
looking thing near the entrance to the next building. You should see a
guy on the roof of the big temple where you have to go afterwards.
Eliminate everyone to the right of the roof, there is about 4 guys
patrolling there, and if you are seen, a guy comes on the roof of where
you are. Shoot everyone and anyone who gets in your way. Move up to the
building which roof conatins the dead body. If you turn left, you will
see a Scientist in a cell, don't bother about rescuing him yet. If you
turn into the next part on the left, you will get a Tear gas Launcher.
Obtain it. There will be another scientist n a cell, once again, don't
worry about him. Go right and follow the path to the end and get some
armour, if you need it. Turn back into the open area and run up forward
and view the cut-scene.

First of all, equip your H11. Run up past the few boxes, then kill the
guy talking to wiessinger. Shoot him. Run up to near Weissinger, the
other guy will shoot at her about 2 times, but miss and run around the
pole, stay where you are and use auto aim and when he is open, kill him.
Take his .45 ammo. Now, total war breaks out. First of all, hide and use
your quick peek method to kill the guy hiding behind the tree nearly in
front of you. Never come into the open here because there is 2 guys on
the roof. Kill them any way that you can. Do this best by staying under
the shelter of where you are and get a clean shot at one and make sure
the other one can't shoot you, he can't anyway if you are hiding under
the shelter as he is on the roof. Once everyone is dead in this section,
go back to Wiessinger. Destroy the computer there as well. Now view the
cut-scene once everyone is dead. (enemies)

She will give you information about where Rhomer is heading. Then Lian
contacts Gabe with the information. Once you are free from the cutscene,
go foward. Wait near the broken statue, usually 2 guys come out, 1 to
your left and the other to your right. Eliminate them both. Go up th
path, turn left to see the cells with some more scientists. Between
these 2 cells is some grenades. Get them, not that you really need them.
Go to the room across from the grenades and go down the path. You will
be taken outside and hear birds. Follow the path all the way around and
into the computer part, kill the guy in here and destroy the 3
computers. Now you only have to detroy the 1 computer. Go up, then right
into the first room and get the explosives. Turn up the end of the
corridor into the left part, this will conatin DR Fried. Go down the
hole and get the artifact on the right seat. Get back up, kill the guy
to the right and take the path across from where you are. Turn into the
room and get the sample on the box and destroy the computerr.

Now, all you have to do now is go back, place explosives at the
scientisits' cells and let it explode, stay back though, then go in the
cell once the door has exploded and go in and rescue the scientists.

-------------------
Level 9: Waterfront
-------------------
-----------------------------------------------------------------------
While Lian continues her testimony in Washington concerning their first
Syphon Filter mission together, Gabe is busy with problems of his own in
Ireland. While he planted the explosives on S.S Lorelli, and obtained
the shipping manifest, Maggie Powers' MI6 team were attacked by the ARM.

Somehow the ARM had discovered the constortium's plans to drop viral
containers at this dockyard, and have already unloaded several
truckloads of the virus. Gabe knows he can't let any of the trucks to
escape. If the ARM gets it's hands on Syphon Filter, Europe will never
be the same.
-----------------------------------------------------------------------

Maggie says to her team that they are looking for trucks carrying the
classiied cargo and also tell her team not to shoot the good looking
yank, Gabe tells her that.

As soon as you start, you should have equipped your HK-5, if you don't,
the equip it straight away before doing anything else. Walk up farther a
bit and the switch to maual aim. You will see a ARM guy, he is wearing a
flack jacket, so use a headshot to kll him. Move up farther, turn right
and obtain his Flack Jacket which you shouldn't need and his weapon.
Move up farther and kill the next guy, he doesn't have a Flack Jacket so
don't worry. Steal his weapon as well. Turn left into the path between
the 2 warehouses and you will see Maggie, go up to her. Now you have to
get around the sniper tower.

Let Maggie shoot at the tower, you don't need to shoot at there. Now,
the most importent thing here is NEVER STOP MOVING! Keep on running,
don't worry about your danger meter. Turn right, then turn left, now
keep going foward and you will be able to see the turck, remember, don't
stop moving until your danger meter has died down abit. Go up to the
truck. Plant the explosives on the roof, then quickly roll off and get
the HK-5 in the weapons box. Turn around, walk foward so you see the
tower, then turn Right and kill the ARM guy and run into the shed with
Maggie, I always get shot afew times getting to the shed, but lucky me,
I always have full armour up to that point. View the cut-scene, you are
trapped in the shed and grenades come flying through the window. As soon
as the cut-scene finishes, turn right at the wall, and then right again
at the corner, keep running foward to find maggie, straight away target
and shoot the barrels before the grenade pops right next to Maggie. Once
the barrels have exploded, it will kill the guy running in and Maggie
will run out and say "Excellent idea Logan, I have to prepare my other
squad, you get the truck to the west".

From there, you can do 2 things, run out here and just attack!, or stay
back and snipe from a distance using the quick peek method. I just
attack because I have super agent on. But if you sniper from a distance,
more and more guys come, and if you kill a big lot, you can't collect
their ammo as most are behind the fence. Some you can collect as you can
go near the fence and if your close enough to the ammo, you can collect
it.

Now, if you look out, you come to a T-Junction, at this junction, turn
right. Keep running foward and soon enough, you will come to the 2nd
truck out of about 5, but only 4 in this level. Anyway, kill the guard
here and plant the explosives on the roof of the truck. Turn back, roll
off the truck and run foward. Now you will be at a Junction again, go
foward and you will se some of your team. Turn right and ignore the
enemies back there. Once you turned right, keep on going foward and you
will be meeted by one of Maggie's team members. Follow where he goes.
Now all snipers will come down from the roof, help kill them with any
machinegun. If you need to, take the guy's Flack Jacket. Before you go
in the warehouse, turn right and walk foward and obtain the MIL15. Now
go into the Warehouse. Go around all the crates and you will see Maggie
Powers and Jim Russel, go up to them both.

Now you have to crack the safe, but you can't do it yourself, you need
help, that's what Russel is for, he has to crack the afe, but he doesn't
carry any weapon, so you need to protect him. Follow him out the door to
the left, and up past the crates, turn left. Basically just follow him
around the few crates and through the door, here defenetly equip a
machine gun, probably better to have something like your HK-5 or PK102.
Thousands of enemies come down now, use your Auto Aim and radar wisely
and kill all enemies, don't worry if you get hit, there is a Flack
Jacket coming up.

Once you are through the door, run up the stairs where Russel goes,
follow him into the room to view the cutscene. Straight away after
theat, turn to the window and SHOOT, there is about 5 guys here, all
mostly with shotguns. Still use your HK-5 or whatever weapon as a new
machine gun will be yours in afew minutes. Turn right once again once
all those enemies are dead, you will see a guy ontop of crates trying to
kill Russel through the door, eliminate him. After a while he will get
the contents of the safe and he sneaks out. As the cut-scene ends,
prepare to shoot all the enemies that come up. Once all are dead, go
down the stairs and collect the Flack Jacket for some armour. From
there, kill the 2 guards up farther and go up and collect their ammo.

turn left into the second part of this warehouse and kill both guards
here. Move up and find the barrles near the enemy at the back. Once
again, shoot the barrels to explode the door. Turn out of here and take
the Left path to see another truck, before blowing it up, grab the
SPYDER on the ledge. Climb up on the truck and plant the explosives. Now
keep going on foward. You will come into a full-on warzone, eliminate
anyone who poses a threat, but you have some help. I always use the
SPYDER for this part. Keep on going foward and you will come to the last
truck for this level, stand up on the truck and eliminate both guards.
Plant the explosives on the truck, get back to a fair distance away from
it and let the explosives do the rest.

-----------------------------
Level 10: Docks Final Assault
-----------------------------
-----------------------------------------------------------------------
Gabe has found and contained four of the ARM trucks which were loaded
with the stolen viral containers, but two more remain and he has no idea
where to find them. Gabe had Maggie to order her team to spread out
quickly across the dockyards in a search and destroy pattern.

A emergency radio call comes in from Maggie's best field agent, Nigel
Cummings, is being pinned down by sniper fire in the north dockyards,
Gabe has to get there as quickly as he can. That area of the wharf is a
labyrinth of shipping containers: the perfect place to hide a truck.
Gabe knows he doesn't have much time.
-----------------------------------------------------------------------

Maggie contacts Gabe and tells him to find Nigel Cummings, one of her
top Field Agent, he is pinned down by Sniper fire.

As soon as you start, move fowrad and equip your HK-5, or if you don't
have much ammo of that. Walk up a bit farther and kill the two guys
coming straight for you. Run up and take their PK102 ammo. Move up to
the end of the tunnel and get the Flack Jacket and I alos think that
there is a HK-5 next to it. Equip the weapon that you just got in the
weapon box. Move foward and turn into the big part on the left.

Move foward past all the crates and you will come to Nigel Cimmings, I
hated him from the first time I saw him, and as you know after the end
of this level, he is a bad guy, so my instinct was totally right. I wish
I could just kill him straight away but nooooo, he has to pose as one of
the good guys so you can't shoot him or kill him, and he tries to run
down Gabe at the end. I also hate the accent.

Now, first of all, turn back into near the crates at the back and shoot
all the guys behind the fences and the back. Kill all the guys
threatening you. As soon as you hear Nigel say "there's the sniper,
run". face the sniper tower and go right and follow Nigel. Run up to him
and follow him through all the crates. Equip a machinegun that will fire
over your shoulder, as guys tend to come from everywhere and anywhere.
Nigel has afew bad habits, as he tends to just stand there and not shoot
at all while everyone is shooting at you. Use the R1 auto aim always,
and use your radar to find Nigel and follow him through the crates so
you don't get lost. Once you are through all the crates, follow Nigel to
the last truck. This is where Nigel tries to run over our hero, but of
course he didn't succeed. Lets pay him back with a bullet in his head
shall we?

Maggie contacts Gabe and Gabe tells her that he knows who the ARM
contact is. From the cut-scene, get the Flack Jacket if you need to and
continue foward. Go all the way through the tunnel. Play around with
Nigel, experiment with killing him. I have on Super Agent, so I run up
to him with my machine gun and just fire and fire and fire and I don't
care if I lose all my ammo as it is the end of the level anyway. Or,
just simply use a headshot. But if you got the MIL25 from the last
level, aim it at the ground next to Nigel and fire it. That's the end of
him however you want to do it. I believe you don't have to blow up the
truck at the end, it does it automatically.

Well, that is the end of the virus well actualy, 2 seconds after the
cut-scene, the ship explodes and the virus sinks to the bottom of the
Atlantic. So long Syphon Filter.

----------------
Level 11: Convoy
----------------
-----------------------------------------------------------------------
Logan's testimony from the congressional record:

"After our team was wiped out, I was ordered to scout ahead and clear
the road of hostiles, while Ellis stayed near the truck. Someone, either
the Afghan rebels or the Soviets, had mined the roads and only Ellis had
the expertise to diffuse them."

"I had reconned the general area some moths ago before, so I knew the
desert was riddled with rebel trenches and tunnels and the road passed
directly in front of ancient fortress ruins which they had been using
for a headquarters. I only hoped that they had not blown the bridge one
click north."
-----------------------------------------------------------------------

Gabe tells Hadden about Benton. AFN means Afghan in this walkthrough.

If you watch the opening movie, you will know that you start off in an
ambush. Move up abit and aim and kill the 3 AFNs with your .45. As soon
as all those guys are dead. Instead of following the path foward, trun
left and walk foward and you will come to a M16 not far off the truck.
Obtain it. Sonce you have full ammo with it now, equip it and move back
to the truck. The truck and Ellis are on your radar as Blue dots, don't
let any of them die.

After awhile, you will come to the ancient ruins, therer is mortors in
there firing at your truck, You must stop them destroying it. Turn left
and run foward and kill the guy. Keep going foward, now you will be off
the path. Ignore the small trench. Keep going and you will come to
another great big tunnel, this leads under the road to the mortars.
First of all, kill the guy on top of the tunnel and watch him fall. Go
into the tunnel. Follow it around into the mortars. There is 4 guys
here, one in each corner. Eliminate them all. Once everyone here is
dead, you will get the radio call from benton about the road being
clear. Turn aroun and go back into the tunnels. Down here now is some
more AFGs, they hide behind those boxes, so use some headshots to kill
them and move on. Follow the tunnel back around and kill everyone.
Finally after awhile you will come back to the end of the tunnel. Once
again, you will hear a radio call from Benton about the road block. Do
basically a U turn but not back into the tunnel, but back to the truck
and Ellis, both which will show up on your radar. Run back to the truck
and leave it behind. Run with Ellis.

Next you will come to the road block. There is 2 fences here that have
to be demolished. First of all, equip your PK102 or any other machine
gun that you have handy. Actually the M16 would be good here. But really
there is only 2 guys from here. Little do they know whats going to
happen to them next. Just do the basic thing, aim then fire, kill
everyone here and the truck will come up to you and Ellis. Let him
demolish the fence and stand back as the explosion can kill you if close
enough.

After the fence is demolished, walk foward through the broen bit and go
up and destroy the fence. At first when I played this mission, I thought
that Ellis was the Explosives expert and Deactivating things, so I
actually stood there for a few seconds before working out what actually
to do! Silly me. If you need to, grab the Flack Jacket on the box to
your right and then plant the explosives on the fence and stand back and
wait for it to explode.

Once that is done, follow the truck and Ellis up to the bridge, but
don't go past them. There is a mine on the middle of it. Let Ellis sit
down and try to diffuse it or whatever he tries doing. But, then he
comes under sniper fire. Turn left and find a position where you wont
die if you roll of the bridge. Run foward to where you can see the fire,
and kill him with a headshot. Turn back near the supports of the bridge
and run towards them. You will say to Ebnton about the 'box strap'. Now
you have to diffuse the thing on the supports. Kill the guy underneath
the bridge and climb up on the supports and you will see the explosives.
Go up to the support it is on and press triangle next to it. Once you do
that, you get another checkpoint. Run back up onto the bridge and follow
the truck and Ellis.

Just after the bridge, you will come to another mine. Once again, stay
there and make sure you have equipped a machine gun. Guys start
attacking Ellis and you, they come from both sides of the level so be
careful. It's only you fighting as Ellis is busy. Ellis doesn't fight
that good anyway. Kill everyone that poses a threat to him. Kill the
person that is closest. After that is done and the mine is no longer,
follow Ellis and the truck up, but stay close.

First of all, run up and you will coem to the beginning of a valley.
There is 2 snipers in here, but you can't see them. The one on the left
has a status indicator, aim at the point of the status indicator and
toggle around there for a headshot. Now there is a guy on the right of
the valley shooting at Ellis and the truck. Use the enemy fire to work
out where the 2nd sniper is. Search around here with your weapon and
find the headshot and kill the sniper. Now don't run too far ahead here
as all snipers come from above. Equip your PK102 and head into the
valley. This is the hardest part of this level. about 2 guys come from
each side at a time and try to kill you. Kill the 2 on your side first
using the truck for cover and lets just hope Ellis takes care of the
guys on his side. Don't worry, they never shoot the truck, they only
shoot you and Ellis. So kill the guys on your side and then go around
and help Ellis, but while your doing that, more guys come on the other
side, learn to quickly turn around and shoot up high with you R1 aim and
note that the PK102 doesn't shoot over your shoulder. Guys still come
from everywhere including behind you. Don't worry if you lose any
armour, you can replenish it by obtaining the 2 flack jackets from the 2
valley snipers. Take the Pk102 ammo because you will defenetly need to
replenish it after that fight!

Once all that is done, you are nearly finished. Follow the road up until
you get to the last fence. Now all guys come. it's probably better to
use manual aim. Aim at them all and kill them. Easy hey. Walk up to the
last fence and press triangle to set the explosives to destroy it. Do
whatever you like for 7 seconds except for destroying the truck or
shooting Ellis, you have just comleted the level once that fence blows
up. Well done.

-------------------
Level 12: The beast
-------------------
-----------------------------------------------------------------------
Logan's testimony from the congressional record:

"Lians diversion worked perfectly. I don't know what she did, but
suddenly an entire garrison of troops who had been defending the
southern city walls, simply vanished and I was able to escort the truck
into Kabul."

"When we got close to the rendezvous point, however, we ran into even
more trouble. A soviet T-64 was guarding the town square, and he had
help: Soviet troops were poring in. I had no idea how a single
infantryman was going to take out several tons of russian armour."
-----------------------------------------------------------------------

What you have to do in this mission is destroy the tank coming for your
convoy. Seems simple huh, think again.

As soon as you start, equip your Nightvision rifle and snipe the guy
just to your right. Quickly turn left and kill that guy and then the guy
on top of the arch. Aim at everyone and kill them, it might be better to
equip a machine gun that has alot of ammo left in it. Equip it and use
the auto aim. Once your past the arch, guys will now come behind you, so
pe prepared. Note: If you lost armour at the beginning part of the
mission, you can quickly go back and get the flack jacket right next to
the truck.

Once you reach the main square, you have to go to the old ancient
building on your way upper right. You will know if it is it because you
can actually go inside it (kind of). Equip a machine gun if you haven't
already, and make a mad dash over their, kill the guys who pose a threat
to you, but only them. If you try to kill a guy that is far away, it
will take ages to kill them and leave you open to other enemies, so make
a mad dash over there.

Kill the guy on the left side of it, and to the right is some C4
explosives, obtain them, you need these to destroy the tank. Kill the
guy to your right who jumps down, then sprint left from the C4 box,
ignoring everyone who shoots at you. Get out to the open path where the
tank comes and plant the C4 charge there by pressing square, go back to
the building and lay low. Killing everyone who poses a threat, but stay
in the building and equip the detonater, witch has '1' ammo. Wait until
the tank comes over the C4 charge, and press square. if done correct,
the tank will blow up, and it will be mission completed. Always remember
where you planted the C4 charge on the ground, as it is hard to see from
the ancient building. There is many ways to do this level, but I have
explained it my way. try to set the explosives before you can actually
see the tank coming, as it can fire at you, and you'll be no longer.
This is probably a boss level, due to actually how short it is. It
really sounds unbeleivable, 1 man taking out alot of soviet troops and a
ton of russian armour. Thats Gabe for ya. The first time I played this
level, I thought this mission was very hard.

----------------------------
Level 13: Australian Outback
----------------------------
-----------------------------------------------------------------------
The recovered shipping manifest from S.S Lorelli told gabe and Lian
where the virus was being tested and shipped from. Because DR.
Weissinger's signature was on the shipping invoices, they also knew who
was running the medical end of the operation. They would need to capture
her to solve the mystery of who was behind Syphon Filter.

Since gabe was required to be in Washington to testify, Lian teamed up
with Maggie Powers to perform the kidnapping. But Lian also had some
other plans. She intends to obtain photographic evidence of genocide,
sabotage the compounds communications, and take out as many terrorists
as she can. She vows that when she is finished, no one will ever be
infected with this virus again.
-----------------------------------------------------------------------

As you may already know, I'm from Australia, so it's good to have a
level that is from one of the best playstation games ever made here in
Australia. Anyway, on with the walkthrough.

First of all, you will be talking to Maggie powers about capturing Elsa
Weissinger, which is your secondary objective.

After the radio call, run foward to the little box, you will have
equipped your AU300 and you will see afew guards, practise your shot
with the AU300 by using headshots to kill the guards. Usually once one
of them is dead, anither comes to take the dead guard's spot and sees
the body, so pick him off when he comes to look. Once most people around
here are dead, go up and obtain the m16 ammo and then equip your M16.
From all the ammo you just collected, you should have alot of ammo. Now,
head North East from where you currently are. Basically look on the map,
and lets first go to the Communications Dish. Head over there by using
your map, killing all medical personnel and guards as well. Once over
there, press Triangle to sabotage the communications dish. This is one
of your primary objectives.

Just a note here, you can't go to Elsa Weissinger until you have done
both your other Primary objectives, and you just done the Communications
disc if you were just following my walkthrough, so all you have to do
now is complete the 'Photgraph Aboriginal Genocide' objective.

But as soon as you have sabotged the communications dish, you get a
radio call from Maggue Powers, she sasy that there is 4 guards around
Weissingers tent, and you have to eliminate them before contacting her.
Don't go and kill the guards yet, we still have to do another primary
objective.

From looking directly at the communications tower, press down on the D-
Pad really quick to do a turn around, and just run in that direction,
killing all guards as you go, if you kind of get lost, look at your map
to work out wheere you are and where the Aborigine grave is. You will
know if you are there because you will see a sniper tower (Well kind of
one, it looks like a water tower). Eliminate the guy on the tower by
using a headshot, this is well done by using the mound as cover, this
guy can get you in a headshot if your not careful. Anyway, from here
continue foward and you will finally come to the grave. Now you don't
even have to equip your camera here, just go up to the grave and press
triagnle and Lian will automatically take the picture of the grave.

From where you are now standing on the grave, turn right, then press
start to switch to your map. Now, where we want to go to is the left
part of weissingers little fortress, so we have cover for taking out the
sniper. So work out which is the best way to get there, but make sure
you get to the left side of her little fortress part other wise the
aniper will take you out. Anyway, just run foward and you will now be
able to see the tower with the sniper on it. Run foward to the cover of
the big boxes to make sure the sniper can't hit you. Now equip your
AU300, and use manual aim and aim at the sniper's head and shoot. This
can sometimes lure put afew more of the guards surrounding Weissingers
tent, if so, shoot them as they come out. If not, continue up near the
sniper tower, but not in range of the entrance to the tent. Go close up
to the fence as you can and kill the guy usually hiding around the tent
by shooting him through the wall with your AU300, then do the same for
the other 2 guys if you didn't kill them before, they will be protecting
the entrance to the tent. Go into the tent and find Elsa Weissinger and
view the cut-scene.

Now you have a new objective, you have to get all the things to make up
the Antidote to the Syphon Filter virus so Elsa Weissinger can make the
antidote and Lian can cure the sick Aborigines in the next level.

Alright, you can see all the antidote things on the map, they are blue
dots incase you don't know. First of all, run foward out of the tent
fortress and run straight foward into the little building part and kill
the guard and use your AU300 and shoot the sniper through the wall, then
switch back to your M16 and then obtain part of the Antidote, then go
around using your radar collecting all the things for the antidote, but
make sure that you leave the antidote next to the tent camp for last, so
you can get that part of the antidote and quickly get back to the tent
without the hassle of trying to find it again. So once all the parts of
the antidote are obtained, head back to the tent, now, sneak in and kill
the first guard with the Flack Jacket, and then the other 2 guards
looking at Elsa Weissinger and sometimes shooting at her. Collect the
M16 ammo left by them and go to Elsa Weissinger.

Now you must get to the chopper with Elsa. Equip your M16 if you haven't
already, and go back out the fortress killing the guards and follow Elsa
Weissinger. After a few more seconds, you will come to the Helecopter,
surrounded by about 5 guys standing in a row. Use the R1 aim and fire at
the five guys, Weissinger will help you by using her K3G4. Once all
enemies are dead, go up to the chopper and it's level completed. A very
easy level completed.

------------------------------
Level 14: St George, Australia
------------------------------
-----------------------------------------------------------------------
After capturing DR. Elsa Weissenger, Lian discovers that the consortium
has been testing different strains of the virus on the local population
of aborigines. Lian forces Weissenger to synthesize the vaccine so that
Lian can help as many of the nearby villagers as she can.

But commander Silver is on an accelerated timetable. Under orders from
Mara Aramov, he is to shut down the entire operation, killing not only
the aborigines, but the medical staff. Lian knows that she can't let
herslef be seen by the compound guards until she eliminates Silvers, or
many innocents will die.
-----------------------------------------------------------------------

I always skip the opening cut-scene as I have heard it thousands of
times. This level is easy, except for finding all the aboriginies, that
can take alot of time. I can remember spending around half an hour
looking for the one aborigine, Yobongu.

As soon as you start, equip your AU300 and walk foward to the truck,
creep up the side of it and eliminate the guard in the tower, this will
get rid of the search light as well. Now, from the back of the truck,
obtain the Silenced Sniper Rifle, equip it if you want, but I stay with
the AU300. Now I will give you the positions of all the Aborigine's to
give the antidote:

Aborgine 1)Move foward past the start lookout tower and in the first
room will be the aborigine Kakkerlak,
Aborigine 2 & 3)From the start, move left and go over to where Commander
Silvers is, kill him and the other guard and go over and rescue the
aborigines.
Aborigine 4)From where you killed Silvers (Looking at him from where you
eliminated him) Go up abit near the aborigines that you saved and turn
right and keep going foward to find Pottyare.
Aborigine 5)In an underground bunker that has smoke coming out of it.
Aborigine 6)Aborigine 6 is near a lookout tower with a search light, it
is about south-central on the map.

Ain't all the aborigine's nice, all of them say 'Than you'. After all
the aborginies have been given the antidote, Maggie will call. Make your
way back to the start, and the truck that you got the Sniper Rifle from,
and press triangle in the drivers side window. The truck lights will
automatically come on. Make sure you have equipped a machine gun. Lian
will automatically drive the truck to the chopper, now eliminate all
guards around it. There is around 6 guys I think. Once all are dead, go
up to the chopper and you have completed all of Lian's Syphon Filter 3
missions. Well done.

------------------------
Level 15: Paradise Ridge
------------------------
-----------------------------------------------------------------------
Teresa's testimony from the congressional record:

"My Granfather had owned a cabin on the ridge just south of where the
FBI said the sattelite went down. I used to spend my summers up there,
so I knew the area pretty well. I guess that's why my ATF unit leader
gave me the job to recon the mountain pass up to the impact area."

"I also knew the sort of people who lived up here: MIners, Hunters,
Militia, Survivalists. Folks like the unabomber who shunned people,
mistrusted outsiders, and especially hated the government. I knew that
if people like Oakton had got hold of the government satellite, there
was going to be one hell of a fight."
-----------------------------------------------------------------------

After  the FMV, you will come across a resl twist in the story line, and
you know now that Teresa Lipan is still alive and was only injured when
she was shot by Chance. Sorry to anyone who isn't up this far, but once
your up to here, you will know.

As soon as you start off, you have equipped your Sniper Rifle, keep it
equipped. Your first objective is to eliminate the two snipers pinning
back the agents and yourself. Use X to crawl up, and use L1 and triangle
to zoom in to see the sniper. Crawl up far enough until you can actually
see the outline of the sniper, from here, aim anywhere above the groin
and shoot to eliminate the first sniper. Now as soon as you done this,
equip your HK-5 and run over to your upper right and eliminate the guy
who comes, go up to his dead body and obtain his shotgun. Now, move up
to the rock and try not to let the next sniper in the tower to see you.

Position yourself behind the rock, equip your Sniper Rifle, and use the
quick peek method to kill him. Start off by doing the normal non zoomed
in view, and then zoom in where you get around the spot where the sniper
is. When you get a clear shot, shoot him. Now you get a checkpoint. 1st
objective complete. Note that the Snipers don't have sniper rifles, they
have M-16s that you can't obtain as they die in the lookout tower.

Follow the path around, and once you have followed it around enough, you
will get a radio from your ATF leader or someone, saying that agent
Demarco is in trouble and was last seen at deadmans gully. Straight away
you will see a militia guy in a tree where you can't access, use a head
shot to eliminate him and follow the path and you will soon come to dead
mans gully. You will actually notcie that Demarco says that it is an
ambush, but this is what I do: Go up to agent Demarco, but don't untie
him yet, the 2 militia guys will come and you will see a grenade fly
over your head, run to where Demarco is and use the cover of the rocks
to eliminate the guy just foward of you and then the guy to your left,
and then I untie him and get a checkpoint.

Now once again, follow the path around, but if you get lost, use your
map. Once around far enough, you will notice 2 miltia men being taken
hostage by the MIBs, you can't shoot anyone here at all, not even the
militia members as thats a parameter (only if you kill them when they
have no weapon). If you hang around long enough, the MIB agents will be
ambushed, help kill the militia guy, one of the MiBs will be dead, and
the alive one says that you should leave, and thats what you should do
if you want to spare Teresa's life. Note if you don't go and decide to
hang around, the MIB guy shoots the Militia men and then targets and
kills you and there is nothing you can do about it at that point.

A little tip here, always look at your map so that you know you are
going the right way, because it usually gets confusing for me,
espescially when I have to remove the Homing Becon later on, that really
gets confusing as you have to go backwards.

I believe your next objective is to plant the homing becon on the
powrlines, so do what you normally do, follow the mountain path around.
Go up to one of the powerline poles and plant the homing becon on the
pole. Before that though you should have got equipped your silenced HK5
ready for this part. About 2 or 3 militia guys come and do what you
always do, but afew bullets in them and watch them die.

Continue on, until finally you get a cut-scene and see the smoke and
fire. The guys kill Oakton, and you try to stop it but do it once he is
killed, you are ordered to move and Gabe comes up to you, you are about
to be killed when Gabe saves you. Why couldn't of gabe done the same
thing for Oakton, instead of watching the NSa guys kill Oakton in cold
blood. Oh well, who really cares.

You now come faced with 2 more objectives, they are to take the Homing
Beacon off the powerlines and rescue the Oakton family. Don't worry
about doing that 2nd objective at all this level.

Use your map to head back to the powerlines, I actually think if you
just follow the path foward from where you start you will come back to
it, but I'm not really sure. You will know if you have gone the wrong
way because you will come to a ledge with afew huge statues. Anyway,
make your way back to the powerlines and equip your HK-5. Take the
homing Beacon off the powerlines and then you get a comm call. Eliminate
the 4 agents that come and take all their weapons. Now head back to
where Oakton was killed and Teresa first met Gabe. But don't get too
close. Now also you will have another parameter, you can't kill any
Miltia members, but they can still shoot and kill you. So once your back
at where Oakton was killed, hide behind the closest tree to the Militia
member and wait until he goes past and into the bushes, he wont come
back out now so make your move.

Continue down the mountain until you find a big rock statue and a very
big statue with a NSA guy on it. Afew miltia members come out the bush
and try to shoot you, but if you just quickly move and roll, they wont
get a perfect hit on you and will leave Teresa alone and run into the
bushes. At the big statues, you will notice one Militia member and about
3 or 4 agents, I know this sounds mean, but let the gunfight between the
NSA and the militia guys go on, try to just hide behind the rock and let
the agents kill the miltia guy and then you make your move and kill all
the agents in the process and turn the corner.

This is where it really gets hard, you come to cabins, and next to them
is Miltia members who shoot at you. Run foward and crawl past the first
cabin, and then turn to your right, you will notice that there is a
militia member here looking the opposite direction, and remember that
you can't kill him, but did anyone say you can't hurt him and knock him
out unconscious so he wont die, so there is 2 ways of doing this part.

A)You will notice that in your weapon inventory, you have a crossbow,
this can hurt enemies without killing them, just like in Syphon Filter
2. Aim at his back and press fire and he will go to sleep. Note that if
you fire a crossbow at his head, he will die, so just aim and shoot it
at his back.
B)This is what I do because I want to save ammo: Creep up near the
miltia dude, and fire a bullet near his leg or somehwere so he can see
the bullet, then he will turn around and start firing, you quickly go
back and run by while he is still looking hwere you first where. You
need to find the part to go through with no fence.

You must avoid being directly seen and in the direct aiming of the
miltia men. Always hide behind things, and use the corrsbow often, but
it usually doesn't work properly as R1 aim doesn't get a hold of the
militia members, so use L1 and get an aim at the militia guy's legs or
arms or body. Follow the mountain path around and kill the 4 agents and
continue up and you will see another gunfight between the agents and the
militia guys, I let the fight happen and don't do anything until the
agents are dead, because then no more come and I'm stuck with the
militia guys, then I use the crossbow to put asleep the 3 miltia members
and then run up the path and find the fence to the Oakton compound.

Level completed, it really does sound abit harsh that basically her
first mission for the ATF was to recon that and floods of guys came
pouring in, very big for her first mission.

--------------------------
Level 16: Militia Compound
--------------------------
-----------------------------------------------------------------------
Teresa's testimony from the congressional record.

"The moment I saw those government agents murder Earl Oakton in cold
blood, my entire world changed. I was a trained law enforcement officer,
and there I was, unknowingly part of some conspiracy that was way
outside the law. it tokk me back to my own roots, where my ancestors had
been cheated and murdered in the name of civilisation."

"The situation got complicated real quick, there was no way I was going
to kill Oaktons family or his followers, nor was I going to kill ATF
agents, who were innocent, like me, but the place was crawling with NSA
hiten who were passing as FBI, and I had seen what they were capable of,
up close."
-----------------------------------------------------------------------

This level is one of my favourite, it has a good variety of things to
do, for example, afew stealth parts (Rescuing the 3 militia men,
planting the homing becon on Silvers) and some all out attack parts as
well. (After the sewer tunnel.

Ok, as soon as you start off, you get a radio call from ATF agent Kelly,
saying that he is tied up and doesn't know where he is, yet he still has
a radio. Your main objectives in this level are: Place the homing becon
on Silvers, rescue ATF agent Kelly, and get the Oakton family to safety
before the agents get there. Othere things can be done for bonususes
like rescuing the Miltiia members that are being held hostage by the
NSA.

Ok, after the comm call from kelly, equip your HK-5 and trun the corner,
a militia member will die from a bullet by the NSA guy, so deliver afew
bullets his way and kill him. There isn't a way that you can save the
militia member, iv'e sat there trying for 20 minutes and I still
couldn't do it. Oh well, you will have to let him die. Anyway, pick off
the guy behind the agent with a headshot or afew bullets to the body.
Move up and trun and look left.

A kind of cut-scene sets in here, but it isn't really one, it's just a
set thing that always happens. The militia member shoots a guy agent and
he comes flying back at you, then a grenade appears next to the militia
guy's feet and it explodes. At this time, hide behind the wall and stay
hiding. The agent will come out of hiding and run around the outside of
the path, but he can't get to you, so don't worry. Use any weapon and
use the quick peek method and kill him. Next, jump foward onto the metal
part, and then roll down onto the big container. From here, turn right
and roll off the top and run foward into the stall.

There is usually a guy here, but if not, quickly press down really fast
2 times and he will appear, so basically once your back is turned from
him he will appear. Kill him with your trusty HK-5. Run out of this
stall and keep looking around this barn area, kill the 3 guys in this
area, and in the middle barn on the left (This is when you are on the
metal part, this is the direction), there is a K3G4, you will have to
climb afew boxes to get it, and then jump down and collect it. Now go
back to the container and climb up to get on with the mission. Note that
you don't even have to go down into this barn area, it just gives you
more ammo and the satisfaction of killing more enemies.

Anywho, climb out and jump foward to continue on with the mission. Enter
the room with all the boxes and the low roof and trun right and
thenright again and then jump down the hole into another barn.

From facing the wall closest to you, turn right and roll off where you
are. Go foward and then turn right and the farthest stall from where you
are. Run to near where the guy is holding the militia member hostage and
stay back so that basically you can't see the hostage at all. (This
means that the guy is blocking the view of the hostage). Stay here and
aim at the guys head, but don't shoot yet, wait until the guy roaming
around the outside is behind the agent member, then use a headshot to
pop off the guy in front of you and then just hold square down for a
second, the guy behind him will die if he was in the headshot range
behind the first bad guy. This is just the way to save the hostage, it's
not really a parameter if you let him die, but it kind of helps if you
want to know where the satelite data is located. So try to save him.

Find the tunnel in the corner of the barn, roll down into the tunnel and
sprint foward. Soon enough you will hear colnel silvers talking to one
of his men in the warehouse. Aim up and eliminate him with the auto aim
method. You can't get to where he is yet. Follow the tunnel up, and then
turn right and eliminate the guy who falls down into here. Run up and
collect his ammo and press triangle to climb up out of the tunnel and
you will become outside again. From here, turn left and follow the path
foward and sneak to the left using X. Get up to your normal feet, and
get a headshot in line with the first bad guy and once he is dead, it
will eliminate the guy behind him, do you get what I mean? Fire away and
try to kill them both real quick before they have time to shoot the
militia members. If you saved them, run up to them and talk to them for
a bit and they will tell you where AFT agent Kelly is being held, which
is under the stairs.

Turn left and enetr the warehouse door by pressing triangle to kick it
open. Now you will see a cut-scene depending what you did in the tunnel
far back. If you followed my walkthrough, you would have killed the
agent above the tunnel. View the cut-scene and run right then sprint
foward and press triangle to climb up onto the big container and quickly
press down to do a quick turn around and jump to the part with the
broken railing. You will now see Silvers once you are on the top floor.
Use X to creep right to him and press triangle once close as possible,
you will have planted the homing becon on Silvers. Use X once again and
creep back into the corner of this section, and after awhile, Commander
Silvers will leave the area down the path where you have to go next.

Follow Silvers down that path after the cutscene and then turn right at
the end to turn into a part with lights and is enclosed. Turn left from
here and then turn left once again at the next corner as it is the only
way to go, then follwo the path around and you will come to the end. I
just press triangle to climb the liilte bit of the stairs and roll down.
Find ATF agent Kelly stashed under the stairs and go up to him and press
triangle and Teresa will untie kelly. Kelly will grab the .45, then run
around the corner and elimiante all of the agents that come with the
help of kelly eith his piss-weak .45, basically you have to do most of
the work. Once all are dead, collect the ammo left by the guys. ATF
agent Kelly is now gone and you can continue on with the mission.

Climb down into the tunnel and follow it around and you will come to 2
militia members discussing which way is better to get out of there. Go
up to them so that they can see you. They will order you to get on the
floor or they will blast your head off, so don't mess with them as you
can't kill them or it's parameter failed, so press X to kneel on the
ground and they will talk to you.

What happens next will dpend on what you did before with rescuing the
hostages. Here are the situations:
Situation 1: Rescued 2 hostages near Warehouse
The guys talk to you and then they realise that you were the one that
saved there friend, so you and them agree that they should follow you
out and give the enemy 3 targets instead of one, so Teresa gains some
help defeating the enemies.
Situation 2: Don't rescue the 2 hostages near the warehouse
Once again the guys talk to you, and then they make a descision that
they could never kill a women, so you are let free but without any help
from them.

Follow the tunnel path up on the opposite side you were kneeling, follow
it around until you come to the end. The militia members will go out in-
front, and then you have to back them up, but I never do what they say,
and I go running out blasting everyone with the trusty HK-5. Run to the
end, here is the best spot to get all the bad guys that come. Straight
away a guy comes above you on the wall, eliminate him and then focus on
the guy near the barrels and elimiante him. Try to save the militia
members here, but it doesn't really matter if they die. A flood of
enemies comes, so be ready to shoot at all times and always collect the
ammo lying around to refill your gun. Nothe that the last part only
happens if you save the two guys near the warehouse, otherwise you have
to do that part alone without any help.

Once all bad guys are disposed of, look for the door leading nto
athousand of militia members. Now, if you saved the 2 guys in the last
battle against all the agents, you wont be attacked here because you are
with 1 or 2 of them while you are in there, so they know that you are
helping them. But if you lost the 2 guys in the battle, they will start
firing at you and you have to quickly run for it. Note that even if you
failed to save the 2 brothers near the warehouse, they will still shoot
at you.

Once in the part with all the militia members, equip your HK-5, and with
the help of you friends, blast the enemies in here and collect there
ammo. Find the way out (It is across from where you first came in), then
do a qucik turn around as more bad guys come, once again, help elimiante
them all and collect ammo lying around. Go back to where you were and
turn right and follow the path around the corners into a room. Turn
right, and now you will be able to see a table and a deer head. Go to
the table and press triangle to climb onto the table and go to the deer
head and press triangle and you will obtain the satellite data, now if
you rescued all the hostages, including Floyd, you will get a nice
secret, an extra multiplayer level. But if you didn't rescue the
hostages, too bad. Turn out from this bulding.

From looking outside, turn left first of all, and you will hear 2 guys
saying "I'm going out in 3,2,1 go". Obtain the M79 from here and turn
back and use the fence and sneak up to the militia members. Once the
cut-scene is over, take out the M79 you just got and run out and wait
for a lock-on target and fire the M79 at the enemy before they get a
chance to hit you. 2 snipers are on your left, and the other one is to
your right. Once all are eliminated, move over to the little bunker,
just follow the guys. Run in and elimiante the 2 guys on the left and
the right. Go to the matress and press triangle to remove it and from
here it's level accomplished.


Just some notes about how to do the rest of the levels:

UNDERGROUND COMPOUND
- Protect Dusty all the way

- Kill everyone posing a threat

- Get to Dusty's mother

- Protect them both up the elevator

- Get out of the compound

SENATE BUILDING
- Use headshots all the time

- Nearly everyone carries Flack Jackets

- Get the codes by going through the vents

- Rescue the hostages in the lobby

- Get to the train

TRAIN
- Make your way to the front

- Kill everyone as you go

- Use headshots most of the time

- Killl aramov with the AUD600 on top of the train

=======================================================================
                          BOSS GUIDE
=======================================================================
-SHI HAO-
Shi Hao is the only Luetennant in sight at the start where you are
lokking at the hostage, he is walking from side to side. A simple
headshot will kill him.

-RHOMER-
First of all, get the USB from under the stairs. To kill Rhomer, first
of all, hide behind the jeep and then lunge out when he is open, use R1
and strike square as fast as you can to get the first hit and get
yourslef inline with the cargo open space and push him out of the plane,
but sadly Rhomer escapes anyway.

-NIGEL-
The easiest way to do this is to get down on your knees and equip a
machine gun, walk up more ot get him in sight and headshot him to win.

-BEAST-
Grab the C4 explosives from the ancient building part and place a C4 in
the road where the tank goes. Run and hide somewhere where you can't be
hit by enemy fire, still have your weapon equipped just in case, but
when you hear the tank come, sitch to the detonator of the C4 and
memorise where you put it. Wait for the tank to go over where the C4 is
planted and press square to use the detonator and the tank will be
eliminated.

-ARAMOV-
Get the AU from one of the carts, then blow the door to the engine room,
then run back and wait for the explosives to explode, run through the
dorr and press triangle to climb onto the ledge, then go up onto the
train's roof. Go past the bullet proof glass on the roof and shoot
Aramov in the head.



                       -------------------------------------------------
------------------------------------------------------------------------
---------------------


-SYPHON FILTER 3 MININGAMES

=======================================================================
4.1: Intro
=======================================================================
As everyone knows, mini games are a great part of Syphon Filter 3. some
people hate it because they think that it took up too much space on the
disc not leaving space for more levels, I actually agree but when I
started to play the minigames, I loved them.

=======================================================================
4.2: Types
=======================================================================
Here are all the types of minigames that you can play on Syphon filter
3. All are stunning and great, my favourite is probably Elimination or
Assasinate.
___________
Assasinate:
All you have to do in this mission is eliminate all enemies. There is
about 2-6 of them. in trainee, there is only 2. But, there is 2 catches,
it has to be done in stealth which means you can't be seen at all
otherwise the mission will end in failure. To use stealth, you are given
a Sniper rifle (Great for stealth), 9mm (O.K for stealth but not
targeting) and a knife (Great up close). The other catch is that you
have to do it in a certain time limit, in trainee it's 9 minutes and in
agent it's 4 minutes. Time limits are big and the last 2 levels, you
don't have a sniper rifle and there is no time limit. The last level on
assasinate is the hardest, you have to kill every enemy with just a
knife, this is extremly hard because you have to get right up close to
them and sneak (crawl) and roll and use hte knife. You have to be
crawling to do the stealth knife kill otherwise the enemy will hear your
footsteps. If you arn't close enough to the enemy This minigame inproves
your stealth, thats why I play it. It helps me save ammo in the real
game by just killing most enemies in 1 shot, but you don't always have
the sniper rifle and lots of ammo for it.

My Rating: 9/10
__________
Eliminate:
One of my favourite types. The objective for it is the name of the
minigame, all you have to do is eliminate enemies, there are 10 enemies
in trainne and 25 in Commander. Most enmies come in flocks from 2-6, but
alot of the time guys come single, which is easy. enemies only carry
certain guns such as: 9MMs, Shotguns, M16s. The most common is shotgun.
But you get to start off with a M16 and a falcon, I always use the
falcon first, and then finish with the M16 or if iv'e got full shotgun
ammo that I picked up, I maybe will use this. There is no time limit so
go wild. No stealth is required, but if you want to try with stealth,
you will find it impossible because you have to be in direct combat. The
enemy runs until he has located you then starts firing at you, fire back
and kill him. Always the lasat mission is very hard, you only have a
pistol with 6 bullets. You have to scavenge for more ammo. In the first
3 difficulty's (Trainee, Rooke, Agent) you have to seek out the enemies,
but in the last two, they are looking for you and are mad!

My Rating: 8/10
___________
Demolition:
I don't really like this objective. When you start, you will notice that
you will have a guy next to you, he usually says 'Kick Ass'. What you
have to do is give him cover fire while he disarmes the bombs. He wont
help you fight if he is in the middle of disarming a bomb, so it's just
you against everyone that comes. He is the only guy with expirience to
disarm the bombs. They got this idea from Syphon Filter 1 level 2, where
you have to blow open the door on the subway to let through the bomb
expert to disarm the bomb and you have to protect him. Bombs just look
like a briefcase like on the 'steal' objective. It doesn't take long to
disarm all the bombs. Guys come from all directions and most come for
you first, so this is the one time that you need to get their attention
and divert all the bullets to you, because you can take them, but he
doesn't have any armour. As like all levels, rankings and objectives, it
gets harder as you go along, so as you progress, there is more bombs and
way more enemies. The first 3 ranking are very easy but then they start
to get very hard. Remember, protect that guy with your character's life.
This gets boring after awhile after you have to circle your defuser in
the middle because guys come from evrywhere around him.

My Rating: 7/10
______
Thief:
All you have to do is steal a briefcase and return that briefcase to the
starting place. The briefcase is usually surrounded by alot of enemies,
but sometimes the computer tricks you, puts it in a place where no
enemies are. this is tricky because your likely to go for a spot where
enemies are guarding and that fools you when the briefcase isn't there.
Also you have to do it in stealth, which means you can't be seen while
stealing it or geting back to the starting position. Also, you have a
time limit to do the level in. These 2 aspects make it hard to complete.
But, thief is challenging, think of it as Terrorist's have planted a
bomb somewhere in the district and you must find it and bring it back to
the bomb experts, the bomb is scheduled to go off in ___ Minutes and if
you are seen, they will detonate it, so you must hurry. Anyway, thief is
challenging and if perfects the skill off sneaking quietly around
people, these tecniques come in handy for 1st level with Teresa Lipan.
Enjoy the challenge. I think it is fun.

My Rating: 7/10
________
Biathlon:
Mah, I don't like this minigame, all it is is targets that you have to
shoot with a sniper rifle, just follow the trail to the firing position
and use L1 to aim, Triangle to zoom in, O to zoom out, and fire at the
target and if you successfully hit a target it will break. There is a
certain number of targets in 1 firing position and there is 4 firing
positions. on Trainee, none of the targets move, but as you progress,
targets start to move slowly and very fast, on the commander difficulty,
you have little ammo and just about all the targets move, which makes
this very hard to complete, I could never do it. here are the rules.
1)Only shoot from Firing positions, all firing positions are marked by
the end of the trail and a status callout (A thing that says a
characters name, points to something E.G). 2) Save ammo for use on all
targets, this means: Just say you are on the last set of targets, there
is 5 of them and you only have 6 bullets, then you fire 2 bullets and
miss on both of them, now you only have 4 bullets, and there is 5
targets left, it is impossible to finish a level if there is 5 targets
left any only 4 ammo left, get it.

My easiest to hardest:
Eliminate
Demolition
Assasinate
Thief
Biathlon

=======================================================================
4.3: Available Weapons
=======================================================================
Starting: you posses as a starting item at least once

enemies: enemies carry weapon and you can pick it up once their dead

9MM:
Small handgun, not very powerful using the Auto target or the normal
aiming, takes about 4 bullets to kill a normal enemy on Auto target mode
at the body.
starting-----enemies

Shotgun:
A very powerful weapon, kills every enemy in 1 shot. The only fault qith
this weapon is that it takes to long to reload which is really bad if
your facing alot of enemies at one time.
enemies only

Falcon:
A pistol that has the power as a shotgun. A normal auto aim will kill
the enemy in 1 shot.
Starting only

M16:
The only machine gun, each time you press fire, it fires 3 bullets. A
normal Auto target will kill an enemy with 4 bullets.
starting-----enemies

Sniper Rifle
Good for long range kills. Anywhere from the groin above will kill the
enemy in 1 shot in Manual aim.
Starting only

=======================================================================
4.4: Level descriptions
=======================================================================

Whispering Woods Mortuary
-------------------------

The burial place of Teresa Lipan, or was it (sp). A dark cemetary
situated in a town called whispering woods. It looks spooky when playing
because you are at a cemetery at night. People might rise from the grave
and become MONSTERS, sorry, of subject again. there is a path right down
the middle of the cemetery, I advise that you don't use it, this path
leaves you very open to head shots on the harder difficulty. On the
harder difficulty, I think you should use the high graves as a barrier
and a hiding place. But remember, it's dark so you can't always see the
enemy. Watch out for the walls in the corner on the minigame Demolition,
some guys jump over it without you knowing and kill your mate if you are
unaware. Also in whispering woods there is an underground section, there
is a shoot to get down there, kind of like a slippery dip. This time you
can jump down from a tall place and land and live. The underground
section leads to 2 rooms, 1 room has a bookcase and a strecher and the
other way is a corridor that leads to steps where you can get out, you
can also acces the secret area like this. The stairs puts you out next
to a house. This level is from the ening movie of Syphon filter 2 and
the starting movie of Syphon Filter 3. I tried to read the names on the
plaques but it's too hard to read. A nice, spooky level to play, the
first level I ever played in the minigames and it was fun.

New York Slums
--------------

The poor district, too bad there is no poor guys around. This level is
also dark, it's like your trying to be robbed because your rich and poor
people wamt your money, but you pull out a gun and you show them who is
boss around here. Excpet your fighting hitman who want you dead, and
then maybe they will steal your gun, and then maybe your money, of sub
again. You can get acces to a shop, it doesn't have much space in there,
but just somewhere to hide if you need to catch your breath after being
chased by hitman around the block. In elimination, guys come from behind
and in front of you so watch out for the guys behind the most. there is
also secret rooms, well not secret at all actually, in fact a starting
position is in 2 of them.  Find the entrance to one of them near a pile
of wooden boxes. I can remember when I first played this level and I
started in a room with a big glass window, and i went past the window
looking for the way out and I couldn't find it. I turned out it was
hidden behind a few boxes and I was trying to get out through the roller
door. Thief is very hard due to the open paths with enemies circling the
block. The level isn't as big as some but still good to explore fully.
They got the minigame level off Syphon Filter 2, where gabe has to
Rendevous with Teresa at the helepad. It happened after Gabe escaped
Stevens's Death Lab where Logan was Double crossed after trying to get
Lians vaccine, which he done successfully.

Colorado Bridge
---------------

Not a very big level at all, the only main place where you can freely
explore without climing, jumping is on the bridge. the bridge isn't very
long anyway, it only has 3 trucks to protect you from enemies. There is
only 2 starting positions on this level, one at the beginning of the
bridge and the other is on the scaffolding. The scaffolding is small
rails holding the bridge up from below, if you drop, you will die. Get
on to the bridge or side of the bridge from here by climbing up as far
as you can and try to get as close as possible to the bridge and then
pull yourself up by pressing Triangle and then Up on the D-Pad. Doing
this on Eliminate at commander ranking is hard because of the time it
takes to get up and you can't hide behind the barrier, well you can but
your head and part of your body is still showing so the enemy can get a
head shot so easily. I like doing assasinate because I see an enemy,
hang from the bridge, and once there past be, I get up and crawl right
next to them and kill them with my knife or pick them off from where I
stood up. Try to explore the scaffolding espicially on Thief mode as
sometimes the briefcase is there, but not often. This level came from
Syphon Filter 2, as most of them did. Gabe was going through Colorado
when he came across this bridge that these tterrorists and the agency
where trying to demolish the bridge so Logan couldn't get past, he had
to eliminate the commander in stealth with a 2 min time limit and then
had to diffuse 4 bombs.

Washington Park
---------------

A Huuuuuuuuge level and it is very well designed. It is the second
biggest level in the whole minigames. It ahs alot of features in this
level, from A statue of honour to tenniscourts and built up areas near
the start with tress on them, that looks cool. At one stage, there is 2
ways to go, to left is a path twisting around trees and if you go the
other way, you will come to a Jungle jim, this looks cool. You can climb
up it and be the king of the world, and no one can stop you because you
have a gun. Ahahahahah. Sorry, anyway, explore the jungle gym a while,
it is fun climing up and down it. keep on going and now you will come to
a hedge maze, this maze isn't hard and note that you can't use climb
(triangle) to climb on to the hedge, so this makes it harder, actually
this is easy, just follow the concrete path around, past lights and all
other ways leading off the track, if you want, you can explore the whole
maze. After a while you will come to the end of the maze, and come to a
building called 'Freedom Memorial'. You can't get acces to this
building. If you have played Syphon Filter 1, the freedom memorial was
one of the boss fights which was really fun and challenging, it took me
ages to kill Anton Girdeaux, but I liked him, espicially his French
Accent, 'Gabriel Logan'. Anyway, as you can tell this park level cam
from the original Syphon filter and is the length of the whole level
from Syphon Filter 1.

D.C Subway
----------

A normal sized level thats looks cool. All it is is two train tracks and
a big station in the middle with signs and information on it. Next two
both tracks is a little walkway where enemies love to walk, so look here
for enemies, they come out of back rooms. Bialthlon on this level is a
very simple track, start on once side of the middle section and follow
it and do a turn to the other side and go foward, like a U turn, but it
goes:
 <<<<<<
 |    ^
 |    ^
 |    ^
 |    ^
 |    ^
 |    ^
Biathlon track:
^ = walk up
< = walk left
| = Walk down

In assasin, watch out for enemies in back rooms popping out to the
little walking track, they come out the side tracks. In elimination,
when enemies come from the little side walways next to the track, use
something for cover because the enemies can't come straight for you
because they can't cross the tracks. Note that no trains go by like in
Syphon filter 1. As you just picked up, this level came from syphon
filter 1, in fact, it is the first level in the whole 62 levels in the
syphon filter series. The original, and a great and fun level to play,
enjoy it.

Rhomers Fortress
----------------

here we come to the longest level in all of the minigames, it beats at
least 2 levels from the real Syphon Filter 3 story mode, those 2 levels
are the Galaxy transport plane and the level called The Beast. You start
off on a hill inside what looks like a church, go left and left again to
see two missing windows and on eliminate, 2 guys jump down from there.
Explore every possible route, as you can get to alot of places. enemies
love having the shotgun on this level, I've only ever played it on
eliminate, so thats all I know, but I have played the level on Syphon
Filter 1. Watch out when you get on the beams about 3/4 of the way
through the level, It's easy to fall, trust me. Below you now is where
you have to go, yep. But how do you get down there, you can't jump
because it will be too far and you will die and have to start the whole
level again. that spiral thing that looks like a window is where you
have to go through, shoot it. Now you take the long, exhausting back
road to the end of the level. The end of the level  is the path going
down into a door that you can't go in. During this level, you encounter
lots of different things, including a library, once again, it is the
same length as the Syphon Filter level 'Catacombs Lower level'. This
mission in Syphon comprised of 3 different levels, the first 2 are about
exactly the same which is boaring.

Phagans Warehouse
-----------------

You start outside and around you are warehouses containing boxes. This
level is a reasonable size and there is thousands of places to hide,
place to hide are inside warehouses, in rooms, Behind barricks and many
other places, never hide behind those drums, because they contain fire,
if it is is shot, everyone with in a certain distance of the barrels
will die. This is good for elimination, stay way back from the barrels
but still so you can see them, and when enemies come in flocks, shoot it
and all will die, this makes it easier to achieve your goal. In
assasinate, never fire at the barrels unless you are trying to kill the
last guy that is next to the drums, in that case you can shoot them, but
other times don't as it attracts the attention of the enemies and you
will be spotted and mission will fail, so avoid making noise at all,
same with the objective thief on this level. Another great tip for
assasinate is: Get up high in a warehouse that you can easily duck and
hide in, while your up high you should be able to see a fair bit of the
level, so be a true sniper and fire. Once again, this level was in the
original syphon filter, it is the 7th to last level, I never could find
the viral samples, so I gave up trying. Anyway, you are dropped here and
you have to get to warehouse 71 and find the elevator in the burning
wreck leading down to the Missile silo.

China Exhibit
-------------

You are in part of the Pharcom exhibition centere, in the Ancient china
exhibit. A normal sized level, not huge like some, but not short like
others. This exhibits back ways is like a major maze, each statue you
come to you are given either 3 or 2 or 1 more ways to go, also note that
you can walk through the glass and it doesn't hurt you at all, buit this
can create noise in Assasinate and also thief modes, so be careful that
no one is around before smashing it. In no mission you really have to
smash the glass, but I do it anyway. Eliminate is also hard because if
your at a statue, tuns of guys can come from all different directions
and target you in head shots (only on the hardest eliminate difficulty).
Due to all the back wasy, thief can also be hard, because once again,
it's like a maze, just look at your radar if your having trouble, it
picks up the briefcase as a blue flashing dot, thats where you have to
go. If you need to, you can hide behind the pharcom boxes and when
enemies come past, usually they don't see you. This is a good method.
This level came form the second Syphon Filter, it is a exhibition in the
Pharcom centre. In this exhibit, Gabe has to eliminate Dillion Morgan,
an agency boss, Gabe has help from diffusing the bombs that Morgan has
armed, if Gabe and Teresa pop Morgan before all the bombs are disarmed,
the whole place will go up in flames because Morgan has a dead man
switch, which will set off all the bombs if that hits the floor.

Military Base
-------------

A great level, there is actually two types of this level, one is the
normal outside snow stuff and there is also a little underground bunker
with 2 paths leading out into the fresh air. The bunker is the main
starting place. Once out into the cold snow, you will see a truck,
usually guys come and hide behind it, also there is drums which contain
fire. If you keep going around, you will meet some more enemies and come
to power lines and a power relay, watch out for an ambush on eliminate
as you approach the relay, about 4 guys come, most with shotgun, just
hide or kill them, I always die here, in fact, that is the only place I
have died on this level. It's not a very big level, about a 1/10 th of
the real level in Syphon Filter. Mabe they had to cut it short because
they where running short on disc space, anyway, this is a easy level but
not alot of ggod places to hide, except for the bunker. As I mentioned,
this level originates from Syphon Filter 1, where it is kind of a
stealth level, but if your seen, thousands of men come at you, so the
mission doesn't fail if you seen, it's just that if your seen, men come
towards you and you reach a checkpoint and die, when you are brought
back to the last checkpoint, you will still be counted as spotted and
the enemies will be flooding in, there is nothing to stop this, except
if you reset and play this level again. You also have to play this level
again as an escape level in 3 minutes but everyone is alerted so you
just have to kill them.

HOW TO UNLOCK
Here is some special things that you can do to unlock a certain minigame
area.

Level 1: Hotel Fukushima
------------------------

All you have to do is rescue the prisiner across the street, sound easy,
well it's not. Try to eliminate 2 guys quickly and then everyone who
comes in that same room, who cares if you lose health, your going for an
extra level.

Type: Minigame
Level: Military base
Diff: very hard because of all the guys who come in and shoot st him,
but once your good at aiming, you can get this very easy.

My diff rating: 7/10

Level 5: Pugari complex
-----------------------

Avoid putting a bullet in foreman jone's head, let him survive and this
will make your whole next part of the mission very easy, kill him and
you don't get the minigame and the truck smahes into the building
blowing it up and thousand of guys come. If you avoid killing, you get
the game and none of the truck + guys happen.

Type: Minigame
Level: Colorado bridge
diff: very easy, did it the first time I played the level without any
help from any walkthrough FAQ or anything like that. But most people
like putting a bullet in peoples' heads, but I left him alone.

My diff rating: 2/10

Level 9: Waterfront
-------------------

All you have to do Is blast through the level as quickly as you can, I
think you have to complete it in under 9 minutes to get the extra level.

Type: Minigame
Level: Warehouses
Diff: not very hard to do, but just run, ahoot and don't stop, look at
your map so you know whereto go and what path to go to quickly and
cutscenes take up time so just skip them.

My diff rating: 6/10

Level 14: St george Australia
-----------------------------

At the start of this level, get the sniper rifle in the back of the
truck next to the start, now kill all the enemies with it without bieng
seen. You must rescue everyone of the aborigines before you can be seen.
The only guys you can be seen by is the guy on the tower when your going
to the truck at the end of the level, and the guys surrounding the
helecopter for escape.

Type: Minigame
Level: Rhomers fortress
Diff: Hard to do, use all your training and snipe from far back as
possible if you can.

My diff rating: 6/10

Level 19: DC Subway
-------------------

Finish the level as fast as possible and you will likely unlock a new
arena. I think the time to beat it in is about 8 minutes.

Type: Minigame
level: Mesa Verde Exhibit
Diff: Easy, done it the first time around without even knowing how to
get the Minigame. Very Easy if I can get it so quick.

**ALSO**

Bonus minigame
--------------

In level 1, when fighting Shi Hao and luitennants, kill all the
luitennants with the Air Taser (but make sure you save the prisinor as
well, other wise I found it didn't work).


=======================================================================
4.5: Rankings
=======================================================================

In the minigames, there are different rankings which determines the
hardness of the game, E.G: Trainee is the easiest and commander is the
hardest, once you complete the first, you can now move on to the next
difficulty if you want. Here are the difficulties.

Trainee: The starting difficulty, this is just for you to get what the
level and the game is.

Rookie: Next type, still very easy but a step up from the last
difficulty, just have a bit more practice at the level.

Agent: Now, it starts to get harder, more enemies, more bombs and harder
things. Be careful.

Special Agent: 2nd hardest, enemies are smarter and come in packs of 3
and 4. Don't hesitate.

Commander: No fooling around, the hardest. Watch out for headshots. If
you complete it, you are a master of Syphon Filter.

=======================================================================
4.6: Tips
=======================================================================
=Assasinate=

- When assasinating with a knife, always crawl and use roll to get
closer instead of running. The enemy can hear your footsteps when
running but not when your crawling and rolling.

- With the sniper rifle, anywhere above the groin will kill an enemy in
1 shot, so you don't always have to do a head shot.

- With the 9MM, you have to use a head shot to kill the enemy, 1 shot at
the body will alert the enemy.

=Eliminate=

- Try to use a one shot kill weapon as enemies usually come in groups,
the falcon is probably the best weapon.

- When people come in flocks, try to use a few head shots while coming
towards you to only face a few guys.

- Hide behind a wall and use the quick peek method and then fire to kill
enemies with a head shot.

=Biathlon=

- Use Triangle to zoom in to get a better look and aim on the target, I
always do this.

- Take short cuts on the red track, E.G cut corners on it if there are
no firing positions, do this if you now the track well.

- You can come a bit fowarder than the firing position and shoot, but
not to far otherwise parameter failed.

=Demolition=

- Mainly use the R1 aim to get a good idea of where the enemy is and
where he is coming from.

- Use your radar to see how close the enemies are to the guy and there
chance of hitting the bomb squad member.

- Act quickly as soon as the enemy comes and preserve your best weapons
ammo for the harder parts.

=Thief=

- Enemies are mostly blind, they can only see straight ahead of them,
use this to your advantage.

- Don't get real close to any enemy unless you need to to get to the
briefcase.

- The briefcase shows up as a Blue flashing dot on your radar if your
close to it.

=======================================================================
4.7: Cheats
=======================================================================

Well, if you have finished the game and got the End level and Super
agent mode, this makes the minigames easy,

Super Agent: Put it on for a one shot kill on all enemies, even on your
least powerful weapon.

End Level: This really takes the fun out of it, accept to end the level
and go onto the next difficulty. Good if your a cheater, but not for me.

------------------------------------------------------------------------
----------------------------------------------------------------------

SYPHON FILTER 3 MULTIPLAYER

=======================================================================
5.1: Intro
=======================================================================

Challenge a friend, Syphon Filter 3 lets you do that. Play a two player
match against your friend or brother or anyone and see if you can beat
them and prove you are a true Gabe Logan. I have made a huge section
just on Multiplayer for my FAQ on everyting abput multiplayer from all
the characters and where ammo is. Enjoy..

=======================================================================
5.2: Levels
=======================================================================

All the multiplayer levels available to you:

Mckensie Airbase:
This is an airbase where Lian Xing was taken for testing, the airbase
personnel didn't know what was happening, the agency was in charge of
this. You get to play the outside of the base.

Training Simulator:
I'm not sure, but I think this is an agency training level. They train
agents against Gabriel Logan, Lian Xing and all friends, ready for a
real life combat as the agency is corrupt.

Afghanistan 1:
This is in Afghanistan, but a different district to the other level.
This is set just out of Kabul, like the mission 'Convoy'. This level has
sniper positions,trenches and places to hide for an ambush.

Paradise Ridge:
This is actually inside a compound. It is Oaktons compound and they are
inside a building with Horse stables in it. Not a very big level, but
still OK to play in.

Rhomers stronghold:
This is where Gabe came to find out more about the Virus and Rhomer. He
also learn't that Phagan was in the catacombs, which is inside the
stronghold building.

Computer center:
This is actually the computer cnetre at the missile silo, here, gabe had
to shut down the controls to destroy the rocket that was in the air.
This has the most weapons it it.

Labs:
This is where Lian came after being in the first part of the forest
plantation. She was sent to rescue scientists and get a viral sample.
This level is very very small.

S.S Lorelli:
This is a shipment of the Syphon Filter virus. Gabe must plant
explosives in the cargo holds and he destroys the ship and the virus
falls to the bottom of the ocean.

Izmalavio park:
Lian Xing had to chase Uri Gregorov through this park, because she
wanted the SF Data Discs and Lian couldn't kill him either. This level
is bigger than about 3 others.

HOW TO OBTAIN
See how to obtain the leves,

Level 2: Costa Rican plantation
-------------------------------

Simple, when you rescue the first slave, scavenge around all the boxes
and find the other slave at the back. See, very easy.

Type: Multiplayer
Level: Rhomers labs
Diff: Very easy, I did it in the first time I played this level, I
usually go scavenging around for weapons and I found her. Most people
think it is a objective that you have to do, so they go checking around
everywhere for her anyway.

My diff rating: 3/10

Level 3: C5 Galaxy transport
----------------------------

When you reach the cockpit, you must not kill anyone in there, not even
the guy that shoots at you, shoot no one. Try to sneak in without being
seen and then once you have pressed the button, run out.

Type: Multiplayer
Level: Computer center
diff: not very hard, but you might lose some health trying to get in and
out real quick, espicially with the guy right next to you shooting at
you.

My diff rating: 6/10

Level 6: Kabul, Afghanistan
---------------------------

Cap all the snipers without being seen, you can be seen by anyone but
the snipers, they are the only ones that count, always use the sneak
method and the peek method as well, try to aim at them with head shots.

Type: Multiplayer
Level: Afghanistan
diff: hard, very hard, this is the only level I haven't ulocked, but
from sources I know what the level is. This is almost impossible and
takes up a while too, and if your seen once by a sniper, you can't get
it. Oh well, try your hardest.

My diff rating: 10/10

Level 7: S.S Lorelli
--------------------

Don't kill the cook, once he is in the kitchen, sneak in past him when
he is looking at the opposite way and then go in the dumbwaiter.

Type: Multiplayer
Level: S.S Lorelli
Diff: A bit hard, most people see the waiter straigh away and pop them,
I must admit, I did this and probably everyone did. Follow him from
behind into the kitchen.

My diff rating: 5/10

Level 16: Militia Compound
--------------------------

This took me ages to find out how to do it properly, what you got to do
is: Once you reach the first checkpoint, drop down into the hole, go
over to yuor right (the opposite side to the agent walking) and wait for
that guy to come in line with the other guy, head shot the one guy
quickly and then the other guy who should be behind him, save Floyd and
talk to him, go into the tunnel and come out, turn left and sneak up to
hear the conversation, get in a position where BOTH of the agents are in
line with your gun E.G one behind the other. Then shoot 2 times and kill
them both, now talk to the militia men and then continue on with the
mission and get the satelite data near the end of the level in the dear
head to get the secret.

Type: Multiplayer
Level: Izmalivio park
Diff: I didn't have all the info about the satellite data, so I was
tearing my hair out, I tried everything, well almost everything, but
completing every missin objective in the level. But one day I thought
I'm never going to get it so I may as well just enjoy the mission and I
remembered the conversation about the deer head and then I saw the head
on the wall, so I went up to it and got the data.

My diff rating: 9/10


=======================================================================
5.3: Charcters
=======================================================================
Now, here are all the characters to play as:
Gabe
Lian
Anton Girdeaux
Bag Lady
Unit one
CBDC Agent
Corpse
Elsa Wiessinger
Ninja Gabe
Uri Gregorov
Russian Bodguard
Lawrence Mujari
Virtual test subject
Mara Aramov
George Marcos
Terrorist
Agency operative
Monk
Military Police
Johnathon Phagan
John Romirez
Eric Rhomer
Evil Scientist
Spook
SWAT officer
Teresa Lipan
Vladmir Gabrek

My Favourite
------------
1st: Anton Girdeaux
2nd: Gabriel Logan
3rd: Teresa Lipan
4th: George Marcos
5th: Military Police

=======================================================================
5.4: Menu
=======================================================================

Now, for the menu and options for the game:

Armour Strength:
Choose how good and strong your armour is, 200% is the best and 5% is
the weakest. This can be used as a handicap for a player.

Inverted aim:
Another words, reverse aiming, E.G, when aiming, UP = Down and DOWN =
Up, understand.

Vibration:
Choose weather your control vibrates or not if you are hit by a bullet
or anything like that.

Control setup:
Speaks for itself, change all your controls to the ones that are best
suited for you, but default is best.

Options
-------
Head shots:
If on, a player can kill the other player by 1 shot in the head, if on
no, it will only count as a body shot.

Screen split:
Which way the screen is split into to, choose from Vertical or
Horizontal, normal is Horizontal.

Sound FX:
How loud the shooting, landing, glass smashing, the noise of picking up
weapons is.

Music:
How loud all the background music is, if you like it, put it on high, if
you think it is horrible, put it down to 1.

Voice:
I have only heard 1 person speak in the actual 2 player mode, it was
Anton Girdeaux to Gabriel Logan.

All very simple.

=======================================================================
5.5: Available Weapons
=======================================================================

All the weapons that are available for you to use in at least one of the
levels, these are in no particular order.

.45
Grenade
Gas Grenade
Falcon
PK102
K3G4
Mil15
HK5
M79
9MM
MAKS
Silenced Sniper Rifle
Maks
Biz2
Shotgun
Mars

thats it, a good selection from all the weapon types.

=======================================================================
5.6: Weapons in levels
=======================================================================

all the weappns and ammo in each of the levels.

Mckensie Airbase
----------------

K3G4:         20
Grenade:      01
Gas Grenade:  01
Falcon:       08
PK102:        30

Flack Jackets: 02

Izmilavio Park
--------------

Gas Grenade:  02
Mil15:        12
Falcon:       48
HK5:         180

Flack Jackets: 01

S.S Lorelli
-----------

Falcon:       40      3
M79:          05
PK102:       120      2
9MM:          15
MAKS:         10
Gas grenade:  01
S.S Rifle:    30

Flack Jackets: 02

Labs
----

M79:          05
9MM:          45
Falcon:       24
K3G4:         20

Flack Jackets: 01

Stronghold
----------

MAKS:         10
PK102:        60       2
K3G4:        100
Grenades:     02       2

Flack Jackets: 03

Paradise Ridge
--------------

Grenade:      10       2
Falcon:       56       3
Biz-2:        66
MIL 15:       06

Flack Jackets: 01

Nahangar-Afg
------------

K3G4:         20
M79:          02
Falcon:       48       3
.45:          10
Sniper rifle: 10
Gas grenade:  02
MAKS:         10

Flack Jackets: 03

Computer center
---------------

Shotgun:      05
Grenades:     04       4
.45:          50       5
Falcon:       96       2
M79:          05
MARS:         32
Gas grenade:  01
K3G4:        240       2
PK102:        90       3

Flack Jackets: 05

Row A
=====

The weapon that is in the level.

Row B
=====

Ammo in weapon or all the ammo combined for all the same type of gun.

Row C
=====

How many weapons of that is in the level.

=======================================================================
5.7: Tips to beat someone
=======================================================================

1) The R1 aim doesn't work good so avoid using it. The only time it
works well is if you have equipped an M79 or a Mil15.

2)If head shot mode is enabled, always go for headshots, you could even
use that pop out methid that everyone uses for 1 player mode.

3)Use all your powerful ammo first, if you pick up a M79, use it's ammo
on the enemy, don't change weapons thinking i'm going to save it because
if you die, you lose all your ammo and then start off with a .45 and a
knife.

4)Hide behind things when your enemy has got a powerful weapon, but
don't hide too close to it or the blast will still kill you.

------------------------------------------------------------------------
----------------------------------------------------------------------


=======================================================================
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=======================================================================