Tales of Destiny II Game Script System - PlayStation Version 1.0 - September 10, 2002 By Odin Email - dark_matter@rogers.com This Tales of Destiny II game script can be distributed freely as long as it remains 100% unchanged and isn't used for any money or profit gaining purposes whatsoever. Also, don't even dare claim this as your own. Tales of Destiny II is a copyright of Namco, but this copy of the game script belongs to me. Version 1.0: First version. Have the first disc finished. There is a few lines I missed along the way. Only a few though.. during those times when they say something with no pause inbetween... ======= Opening ======= Old Man: You're up early. Girl: I couldn't sleep very well. Old Man: Have you packed? Old Man: Are you ready for your voyage? Girl: I'm packed and ready to go. Old Man: Please be careful. Girl: I will... but I must succeed. Old Man: I understand... Good luck. Girl: Thank you! It's time for me to go. [Girl gets in object and it takes off.] Old Man: Ah... Old Man: We are in grave trouble... Old Man: Please be safe... [Shows the object taking off and soaring through the sky. Then it switches to a scene of somebody walking.] Reid: Hmm? [Reid continues walking and comes to a wooden watch tower where somebody is.] Reid: Huh? Is that... Farah: Reid!!! Reid: ...Farah? [Reid climbs up the tower.] Farah: Hey! Long time no see! How's it going? Did your hunt go well? Reid: I just took what I need for today. Nothing hard about that. Farah: Wow! I have to admit it. You sure are handy with your sword. Reid: Farah, it sure is a surprise to see you here. Farah: Yeah. Lately I've been busy in the fields. Reid, do you still come here every day? Reid: Yeah. Farah: You've liked this place, ever since we were small. Reid: ...So what's up today? Playing hooky? Farah: Of course not! There's something different about the sky, so I came to take a look. Reid: The sky? [They both start looking at the sky.] Farah: Don't the colors look different? Reid: ...Do they? Can't say I've noticed. Farah: It's definitely weird!! I think something's going to happen... Reid: Yeah, like what? Farah: I don't know...! Maybe something is about to come falling from Celestia?! Reid: Don't sound so thrilled. Anything coming from there is bound to be bad news. Farah: How would you know? There hasn't been contact between our worlds for 2000 years. Reid: ANYWAY! Life is meant to be simple. When things stay the way they are, THAT'S true happiness. Farah: Here we go again! Reid's philosophy! You never change. Reid: Oh yeah? Well maybe I'm just that way cause of all the trouble that a certain somebody caused! Reid: ...Farah? Farah: Hey, over there! Farah: What's that?! Reid: Uh-oh! Reid: Farah run! Farah: Reid! [Something crashes into the area the two were conversing in.] Reid: ...Whew! Farah, you okay? Farah: Yeah, I'm okay! But something came down, didn't it? I'm gonna have a look! [Farah walks off.] Reid: Hey, Farah! Wait! It's too dangerous!! Reid: ...Argh! She's always like this! [Reid comes upon a strange creature.] Creature: Kuweeekeee!! Reid: Huh? What are you? You're a peculiar looking thing... Creature: Kwekee! Reid: You want me to follow, is that it? [Creature runs off.] [Reid comes upon Farah who is kneeling by a girl and the strange creature.] Reid: Farah! Farah: Reid? Over here! [Reid walks over to them.] Reid: What... is this? Reid: Who's... that? [Girl starts to speak in some foreign language.] Reid: ...What? Farah: I can't understand a single word. What do we do? [Girl stands up and starts talking again.] Farah: Um... I... er... aah... [Object near by starts to fizzle and make strange noises.] Reid: A... anyway, it's dangerous here. Let's get her out of here. Farah: Why? Reid: Because! [They all run off and the thing explodes.] Reid: Ouuccch. Farah, you okay? Farah: Yeah, I'm fine. What about her? [Girl sits up and something glows between her and Reid.] Reid: What is this? This... rainbow light? Girl: Feeebreee!! [Girl pushes herself right close to Reid and it glows again.] Creature: Ku... ku... kwee... kwekeee! Reid: Ow! Ow!! [Girl starts to speak in some strange language again.] Reid: I... I got it, I got it. Can you let go of me now? [Girl lets go of Reid.] Farah: Hmmm... We don't know who she is, but one thing's for sure. Reid: And what would that be? Farah: She likes you. Reid: D... don't be stupid. That's silly! She wants help... from BOTH OF US! [Girl speaks in strange language. Farah looks the girl over.] Farah: Help? Oh, I see! We can't understand her, but we sure can help!!! Reid: How? Farah: Hmmm, I wonder... ========================== Far Away Village, Rasheans ========================== **Elder's House** Farah: And so that's what happened. We wanted to ask for you advice... Khamran: ...We'll search the site of the explosion immediately. It might still be dangerous. Farah: Right! And umm... What about her...? Khamran: She must be cast out. Khamran: It might seem cruel, but it is my duty to protect this village. Farah: That's no excuse! You're saying we just turn our backs on a girl in trouble? Reid: Farah! Khamran: Look at the color of her skin. Strange clothes, unintelligible speech... She could be the seed of disaster! [Reid and Farah turn around and look at the girl.] Creature: Kuwekee!!! [The creature walks a few steps and stars looking at the wall.] Reid: Huh? ...What's wrong? [They all walk over to where the creature is standing and somebody breaks through the wall.] Khamran: Wh... what's going on?! [The girl and the person who busted through the wall, start conversing in some strange language. He then knocks the girl down.] Farah: Aaah! Reid: Stop! [The person says something in the strange language and a battle ensues. After the battle, the person says something again and runs off.] Reid: What was that? Farah: Are you okay?! [Girl says something in the strange language.] Farah: That man... Was he after her? Reid: It didn't look like a father greeting his lost child, that's for sure. Khamran: Ugh... Farah: Ah... Elder! Are you all right? [Everybody walks over to where Khamran is.] Farah: ...Are you all right? Khamran: You two... again? Khamran: Are you two bringing disaster upon us...?! ...Just like before?! Farah: You're wrong! Reid: Elder! This has nothing to do with back then! Khamran: Cast the girl out! Banish her! Farah: ...I understand. We'll do as you order. Farah: However...! Farah: I'm going with her as well. Khamran: ...Do as you wish. Farah: Goodbye! [Farah, the girl and the strange creature walk out the door.] Reid: H...hey! **Farah's House** Farah: Thanks for waiting. Tada! [Girl walks in from other room and says something in the strange language.] Farah: She's wearing my old clothes. Whaddya think? Now when we leave the village, we won't attract attention. [The girl runs over to Reid and says something. Farah walks off into the other room.] Reid: Do you really plan to leave the village? Farah: Yeah! I've decided! First, I need to find someone who can understand her. Reid: ...Any ideas? Farah: Ummm... Ah, got one! How about Keele? Reid: Keele? By Keele, you mean that crybaby good-for-nothing Keele Zeibel? Farah: That was when he was small! He's become a student at Mintche University! Farah: Aren't the students there well respected? He might be able to understand her!! Reid: But it's Keele we're talking about. I wonder... [Farah runs in from the other room.] Farah: No problem! It's decided! Our destination is the Town of Academia, Mintche! Farah: Well, let's go! My little lost bird. [The girl runs over to Reid and something starts glowing again. She says something as well.] Farah: Umm... We need to leave now. Farah: We... leave... this village. But he stays here... Understand? Girl: Feebureel! Feebureel! [The girl grabs onto Reid and something glows again.] Reid: Ow ow ow! Reid: ...My name isn't Feebureel. Farah: Hmmm... what now? Farah: Reid, what do we do? It looks like she wants to stay with you. Reid: What do you mean, what do we do? Farah: Well, she needs to leave the village, but she doesn't want to be seperated from you... That's all I'm saying! Reid: ...Just as I thought. Reid: I knew this would happen. I had a bad feeling all along. Farah: Here we go again. Farah: It isn't that bad being needed by such a cute girl, is it? Reid: ...Whatever. Don't forget that it's dangerous out there. We'll need to be well prepared. Farah: Right! **Village exit** Farah: It's finally here... ...the day we leave the village. Reid: Don't sound so happy about it. Mintche is far to the south. We've got some distance to cover. Farah: No problem! Especially with your help... Right? Reid: Whatever... Farah: Let's go!! ================== World Map - Bridge ================== Farah: Hey, you know... We haven't introduced ourselves yet. Reid: It's too bad we can't communicate. Farah: My name is Farah. Understand? Farah... Farah. Girl: [says something in a strange language] Farah? Farah: yes, Farah! And this is Reid. Reid... Reid. [Girl says something in a strange language.] Reid: It's Reid... Reid! Girl: Reid! Farah: Yeah! She said it! She said it!! Girl: Meredy, Meredy, Meredy! Farah: Meredy? [Girl says something in a strange language.] Meredy: Kuweeeky... kuweeeky... Kuweeeky! Reid: I guess its name is Quickie, huh. Quickie: Kuweeekeee! Reid: Well, that's an easy name. Farah: Hey! This is working fine!! Farah: Understanding Meredy might be a lot easier than I thought. Maybe we won't have to go to Mintche! [Meredy says something in a strange language.] Farah: ...Guess we'd better go see Keele after all. Reid: Good idea. =================== Rasheans River Pier =================== [Farah approaches a bunch of people moving rocks and hammering away.] Farah: Excuse me. Could you tell us how to get to Mintche? Worker: You have to take this road to get to Mintche, but as you can see, there's been a landslide... [Reid, Meredy and Quickie walk in.] Reid: There isn't much we can do, Farah. Let's just rest here for today. [Meredy says something in a strange language.] Farah: Even if the path is a little rough, it's not impossible to travel across, is it? We'll give it a try! Worker: B... but... Farah: Let's go! Reid: Hey, Farah! Hang on a second!! Farah: No problem! Farah: It might be a bit rugged, but we can do it! [A landslide happens. Meredy says something that isn't understandable.] Worker: There it goes again... Worker: I wonder what's happening to the Orbus Barrier...? Farah: Ummm... Maybe this is... ...a little dangerous... Reid: What did I tell you?! Worker: If you're in a hurry, why don't you try our Dojo? The Master might know a different way to get to Mintche. Farah: Really?! Worker: Yes. The Dojo is only a little ways back from here. Farah: Regulus Dojo? I know where it is. I used to be a student there. Worker: Oh, is that right?! Well, take care... Farah: Thanks for helping us! Okay, let's go! [The party walks off.] Worker: A cute girl like her... ...a martial artist? Worker: I wonder if she's strong? Paollo: Sh... she's really strong! She's an amazing girl... [The group is walking then stops and starts to converse.] Farah: This girl... Who exactly is she? Reid: Strange-colored hair. Clothes I've never seen. And a weird stone on her forehead. Reid: ...Maybe a traveling performer? [Meredy earns the title of 'Traveling Performer?'] Farah: Ummm, ahhh... Meredy, where did you come from? Why did you come here? [Meredy says something that they can't understand.] Farah: Well... If we can't understand her, we'll never get anywhere. Meredy: Reid... [Meredy grabs onto Reid and something glows.] Meredy: Feebureel... feebureel! Reid: Ow ow ow! Reid: What's this light? What's a feebureel? Farah: I don't know, but it's obvious she wants your help. Reid: Is she afraid that the one who attacked us will return? Farah: Maybe... Reid: Well... No point in worrying. We'll let Keele figure it out. Farah: I guess so. It's been so long since we saw Keele! I bet he's bcome a great scholar! Reid: I wonder... ============ Regulus Dojo ============ Farah: This place hasn't changed at all. Reid: Weren't you a student here not long ago? Of course it hasn't changed. Reid: So this is the Great Dojo. Farah: Let's go in. Quickie: Kwekeee, kwek kwek, kwekeee!!! [Meredy says something that isn't understandable.] Farah: Wh... what's wrong? Reid: Maybe it's hungry. Farah: We'll eat after we see my teacher, okay? [The group enters the Dojo.] Reid: Excuse me. Anybody... [Eight people jump down and surround Reid.] Reid: Whoa! Farah: Reid! People surrounding Reid: Surrender!! [Battle takes place. After the battle Franco comes in the room.] Franco: Ho ho ho... enough! That was quite impressive! [The people that attacked Reid get up and leave.] Reid: What... what? Franco: You have great skills for one so young. The decision has been made. Welcome to our dojo! Reid: J... just wait a second. I don't want to join any dojo. Franco: Then why did you fight? Reid: I was just defending myself! [Farah hits Reid.] Farah: It's been so long, Master Franco! Franco: Ahhh, Farah! Franco: What brings you here? Do you wish to train with us again? Farah: Well... no. Actually, we wish to go to Mintche as soon as possible. Farah: But the path has been blocked by a rockslide, so... Franco: So that is your reason... Farah: Yes... one of many. Franco: ...Very well. Let us talk in my room. Franco: And you young man, what is your name? Reid: Me? ...Reid Hershel. Franco: Ahem... Reid. Perhaps you wish to join my dojo? Reid: Well, actually, I... Franco: No need to hurry. Join us after your business is settled. Reid: Well, I'm really not interested. Franco: I see... Franco: Ahem... right. [Franco exits the room.] Franco: Let us talk in my room. **Franco's Room** Farah: Ah, she is... Umm... Franco: Hmm. I know you not, but your eyes do not lie. Follow your heart's path. That is best. Farah: ...Yes! Franco: Hmm. And Reid... Franco: Your swordplay is quite impressive. Where did you learn it? Reid: Where? Well, I just go out and hunt every day for food, that's all... [Paollo comes barging in.] Paollo: E... excuse me! Franco: Ah, Paollo. I'd like you to use your Craymel Artes to help them get to Mintche. Franco: After all, you're the only one in this dojo who knows the Water Craymel Artes. Paollo: G... gladly! Franco: Then I'll leave the rest to you. Now if you'll excuse me, it's time for training. Franco: If you want to learn more about fighting or wish to learn higher level skills, go next door. Farah: Thank you for everything. Franco: Hmm... and Reid. Are you sure you don't want to join my dojo? Franco: Uh... forget I mentioned it. [Franco exits the room.] Reid: So, what do we do now? Paollo: W... w... w... well... Paollo: W... will you come with me to the Craymel Artes training room? I need to make preparations. **Craymel Artes Training Room** Paollo: The Rasheans River is a shortcut to Mintche. Farah: But... isn't that river pretty rough? Paollo: No problem. We can borrow the strengths of the Water Craymels. Reid: Cray... mel? Farah: Reid, don't tell me you don't know what a Craymel is? Reid: I don't have interest in anything that doesn't fill my stomach. Paollo: Craymels are not material beings. Fire, wind, water, light... They reside within all things and have many manifestations. Farah: And like Paollo, those who have the ability to control Craymels and their phenomena are call Craymel Mages. Right? Paollo: Uh, well... With a little training, anybody with a Craymel Cage can learn... Reid: Is that thing in your hand a Craymel Cage? Paollo: Ye... yes. That's right. Paollo: By sealing Craymels within this Craymel Crystal, you can perform various Craymel Artes. Reid: Ahh... I see. Just stick the Craymels in there... Farah: ...Many ages ago, it is said there were many Craymel Cages and many knew how to use Craymel Artes. Reid: Wow... Paollo: W... well then. I'll be waiting for you at Rasheans River Pier. Paollo: Please come when you're ready. =================== Rasheans River Pier =================== Paollo: Are you ready? Paollo: I will call on the Craymels to calm the waters of Rasheans River. Paollo: While it's calm, take the raft down the river. [Paollo says something that isn't understandable.] Reid: Wow! [Meredy says something that isn't understandable.] Paollo: Y... y... yes? Reid: P... please! Don't mind her. Paollo: May Seyfert protect you along the way... Farah: Thank you, Paollo. Good luck to you, too! Paollo: Um... uh... thanks. Farah: Paollo and I studied together at the dojo. Paollo: You... remember me...! [Paollo walks off.] Farah: Well, let's go. ========================= Town of Academia, Mintche ========================= Farah: Mintche sure is a lively place! [Meredy says something that isn't understandable.] Reid: They all look the same to me... Reid: How are we ever going to find Keele? Farah: He's our childhood friend! We'll recognize him in an instant! Farah: Hopefully... Farah: Well, first... Farah: ...Let's try Mintche University! **Mintche University Entrance** Reciptionist: Can I help you? Reid: Um... ah... Farah: Could you tell us where Keele Zeibel is, please? He should be a student here. Reciptionist: Pardon me, but what is your relationship with the student? Reid: We're childhood fr... Farah: We're his family!! Our father is sick, and we have to get in touch with him right away...! Reciptionist: Just a moment, please. Reciptionist: ID Number 34604, Keele Zeibel. Light Craymel Department. Farah: Light Craymel Department... Where is that? [Meredy jumps on the counter and starts dancing.] Reciptionist: Eeek! Reid: Uh-oh! Reciptionist: What do you think you're doing?! Farah: Th... Thanks for everything! [The group runs off.] Farah: So this must be the Light Craymel Laboratory. Farah: Wait, okay? We'll be right back. [Meredy says something and dances.] Farah: Let's go in. [Reid and Farah enter the room.] **Laboratory** Reid: They look quite busy... Farah: Let's look for someone who's willing to talk to us. Farah: Um, excuse me. Do you know Keele Zeibel? Student: Keele? Are you friends of his? Farah: Yes! So you must know Keele! Zank: My name is Zank. I'm a research assistant, just as he was. Reid: And where is Keele now? Zank: Well... [Meredy comes in and stuff in the room starts to fizzle and whatnot.] Reid: What's happening? Farah: Meredy! Quickie: Kweke, kwekeee! [A big explosion happens.] Farah: Meredy, did you do that? [Meredy says something. Then the Dean comes running in.] Zank: Oh, Dean Carlyle... Carlyle: Are you responsible for this?! Reid: Well, not exactly... You could say it was our fault, but, then again... Carlyle: I don't want to hear any excuses! What are you going to do about this damage? Farah: Well, we... I don't know... Carlyle: Zank! Show these outsiders to the exit! Kick them out of school grounds! Zank: Y... yes, sir. [Zank and the group walk off.] Zank: Don't worry about what the dean says. Carlyle has a short temper, but he'll forget all about it soon... Farah: I'm sorry. Zank: Can I ask you a question? Was that the Melnics language she spoke? [Meredy says something.] Farah: The Melnics language?! Zank: I'm sure of it! All of the Craymel Mage spells are in the same ancient language she was using! I'm studying about it in school now. Reid: Does that mean you can understand what Meredy says? Zank: I'm afraid I can't... Zank: Your average Craymel Mages shouldn't be able to speak such pure Melnics language... Zank: I... is she a...?! Zank: Excuse me... I hope my question isn't rude, but might you be an Imperial Craymel Mage? Reid: An Imperial Craymel Mage? Her...? Zank: But why would an Imperial Craymel Mage come here? Does she have some connection with Keele? Reid: Well, you see... [Meredy gets excited and says something.] Farah: Oh no! The Imperial Craymel Mage has divine messages for us! Zank: Huh? What? Divine messages...? Farah: We must find Keele now! Where do you suppose he is? Zank: He's at the Mt. Mintche Observatory. Farah: Mt. Mintche is the mountain southwest of Mintche, isn't it? Thank you! [The group starts to walk off.] Farah: Oops! I almost forgot... [Farah runs up to Zank.] Farah: Why isn't Keele at the university? Zank: Oh, that's because he's been suspended from school... Zank: He started shouting about the theory of World Chain Destruction, and turned Carlyle and everyone else in the school against him. Farah: World destruction...? Why would Keele think of such a thing? Zank: Even if you do go find him, he might refuse to see you. He's even turned me away a few times. Farah: Anyway, we've got to meet him in person! Thanks for all your help. [Farah walks back to the group.] Farah: Thanks for waiting. [Meredy says something.] Reid: Her... an Imperial Craymel Mage? I can't imagine... [Meredy earns the title of 'Craymel Mage?'] Farah: Well, it's certainly a big step forward for us to learn that she speaks Melnics! No problem! Farah: What we have to do now is head for Mt. Mintche Observatory to the southwest from here! ======================= Mt. Mintche Observatory ======================= Reid: It looks like nobody is here. Farah: HELLO!! Farah: Keele!! [Keele walks in.] Keele: It's useless I tell you!! Farah: Aaah! Keele: Craymel movements are causing a buildup in the Grobule distortion field. Keele: And if you're saying that the Orbus Wave has no relationship to the Doctark Effect, you need to rethink the basics of Craymelology. Farah: ...Keele? Keele: Huh? You're not from Mintche University? Farah: It's me, Farah Oersted! Farah, your childhood friend! It's been a long time. How are you? Keele: Farah...? Farah: You've really grown! For a minute, I didn't recognize you. Reid: Well, it's been 10 years. Of course he's changed. Keele: Is that you, Reid? Reid: Hey there. Farah: Yippee! The old gang is back together again!! [Meredy goes up to Keele and says something.] Keele: Who's this?! Farah: Her name is Meredy. We came to see you because we want to help her. Reid: She only speaks Melnics. Can you help? Keele: Melnics language? Who is she anyway?! Reid: We don't know. That's why we're here. Keele: Melnics language, huh... Okay! [Keele leads Meredy to the next room.] Farah: Keele has really made something of himself. I'm so proud of him... Farah: Don't you think so too, Reid? Reid: Let's catch up to them. Farah: Umm, okay. [In the next room, Keele is looking through a book and trying to communicate with Meredy.] Keele: <<My name... Keele Zeibel.>> Keele: <<You... who?>> [Meredy says something.] Keele: Ah, ahem! Keele: <<You... Who? Where?>> [Meredy says something again.] Keele: <<Come... from... Come from?>> Reid: Hey, hey. Are you getting anywhere? Keele: No... You can't be!! Farah: You understood?! I knew you could do it! Reid: What is it, Keele? Keele: She said... She's from Celestia... Farah: Celestia?! Reid: Celestia?! Farah: You mean she's from that world hanging in the sky upside down?! Reid: Oh, come on, now! Meredy is a little weird, but she's obviously a regular person...! Farah: That's right! Celestians are supposed to be... Keele: Volume 2, Chapter 2 of the Leonoa Encyclopedia says that Celestians are a ferocious, man-eating race... Farah: She couldn't possibly... Keele: Well, true or not, that's what she said. [Meredy looks at them and says something.] Keele: What's that thing on her head? It looks like... a stone. [Meredy says something and knocks Keele down.] Keele: Ow!! Farah: Keele! Reid: I think I know what she just said. She just called you a pervert. Quickie: Kwek... kwek! Keele: Anyway... We have to find out what she wants. Keele: Hmm... Oh, here it is. Keele: <<Why Meredy come?>> Keele: <<Why... come?>> [Meredy says something.] Keele: Um... Reid: He's lost... Farah: It's an ancient language. Even Keele can't get it all at once... Keele: I... I can do it! This is no different than all the research that I've done! [Meredy says something and runs off into the next room. She looks at a map on the wall.] Keele: Yes, that's right! On the bottom is Inferia, and on the top is Celestia. In the middle is the Orbus Barrier. Keele: All of this collectively is called Eternia. This is the world we live in. Meredy: In-fe-ri-a! Meredy: Ce-les-ti-a! Meredy: Boom!! Farah: An explosion? Reid: ...No way. Meredy: In-fe-ri-a! Meredy: Ce-les-ti-a! Meredy: Boom!! Reid: Hey, Keele. Explain for us. Keele: Come over here. [They all walk over to the telescope.] Keele: Look through here. Reid: What does this have to do with anything? Keele: Just look! [Reid looks into it.] Keele: Can you see the Orbus Barrier? Reid: ...Yeah. So? Keele: I'll enlarge it. Wait. Reid: What's this? Keele: The dark matter... It seems to be growing bigger by the day. Farah: ...And that must be why the color of the sky is different. Reid: So, what's that dark matter...? Keele: A sign of world destruction. Keele: It's possible that Meredy is here to warn us of the danger. We should look into this further. Reid: Look into it? How? Keele: We've got to go see Professor Mazet. Keele: He's an authority on the Melnics language. He left Mintche University, and he's currently living in Morle Village. Reid: You're kidding, right...? Reid: Morle is on a whole different continent! This is getting ridiculous! Farah: I'm going with Keele! I can't just ignore Meredy. Meredy: Reid, [says something in Melnics.] Keele: We're leaving! Are you ready? Reid: Keele, you're not much of a traveler. Are you sure you're going to be okay? Keele: That was when I was a little kid! I... I'm fine, now! Reid: We'll see... Farah: Well, let's go! Keele: Hmph! Reid: This is going to be one long trip... Farah: Don't worry! It'll work out somehow. No problem! [Farah and Meredy walk out the door.] Keele: Farah. To get to Morle, you have to go through Nostos Cave located to the east of here. [Keele exits.] Reid: I dunno about this... =========== Mt. Mintche =========== Keele: W... wait... Reid: What? Out of breath? Heh... as weak as ever. Keele: Gimme a break! I've had insufficent sleep lately. Farah: Why don't we camp here? We still have long ways to go... [The group camps out. Meredy goes up to Keele and says something.] Keele: Don't touch me! Farah: Keele, you don't need to speak like that! Keele: You can't be too careful around people you don't know. Keele: But she could be useful. At the very least, I hope to build a solid bridge of communication. Reid: Useful? Keele: Once I gather enough evidence about the dangers of dark matter, I can return to Mintch University. Keele: Better yet, I might even be invited to join the Royal Observatory of Astronomy. Reid: So the only reason why you're so cooperative is for you own benefit... You've become quite the opportunist. Keele: You've wrong! I'm simply searching for the truth. And for that, I need the best environment possible! [Meredy goes up to Keele and says something.] Keele: Don't touch me! [Keele shoves Meredy away.] Reid: Is that a Craymel Cage? You have one, too? Keele: D... don't be stupid! I'm not like those rogue Craymel students! Unlike them, I've actually studied the Light Craymels. Keele: Grobule distortion and Kaloric flow fundamentals suggest a practical scientific application. Keele: For instance... Reid: I got it, I got it. You're something else! Keele: Hmph. Farah: No problem...? =========== Nostos Cave =========== **Entrance** [Person comes walking out of the cave holding 2 eggs.] Reid: Wow! Those eggs look good... Person holding eggs: I won't sell these even for ten thousand Gald! Yes, even that! They came at the cost of my partner's life... Farah: What kind of eggs are those? Person holding eggs: Egg Bear's. Egg Bear eggs fetch a high price as miracle cures. Person holding eggs: I got them from the mountain, but we were spotted by the Egg Bear parents... Reid: You weren't very lucky. Person holding eggs: But my merchant spirit won't die here. For my partner, I will earn, earn, and earn some more! Merchant: ...Are you interested in anything besides Egg Bear eggs? **Part way through the cave** Keele: It seems that the tidal movement here is affected by time. Farah: Hey, Keele. Are you okay? Should we camp? Keele: N... no... I'll be fine... Farah: Hee hee hee. Farah: We've grown and learned to say complicated stuff. But when you get right down to it, we never really change, do we? Reid: You can say that again. Nothing at all. [Switches to a flashback when Reid, Farah and Keele were little. Shows an Egg Bear attacking the group.] Keele: Waaahhh! Farah: I'll fight you! [The Egg Bear gets scared off.] Farah: It's all right now, Keele. Keele: Waaaahhh... Farah: I said it's all right... Um, ah, waaaahhhh! [Switches back to the cave.] Farah: Well, at least it looks like he doesn't cry anymore. [Keele starts to walk and trips.] Farah: Keele! Are you all right? Keele: Of... of course! [Keele stands up.] Reid: But his adolescent charm sure is gone... **When the Egg Bear attacks** Keele: An Egg Bear!! Farah: Aaah! Reid: Leave it to me! An Egg Bear should be an easy kill!! **After the Egg Bear is defeated** Keele: Huff... ha... hah. An... easy fight. Reid: Then why do you look so tired? Farah: Why don't we camp here? Reid: ...Yeah. I'm starved! Keele: What are you doing? Reid: Huh? I'm making jerky. If you dry Egg Bear meat, it makes good emergency rations. Keele: I'm afraid I can't agree. Over time, Eggbear meat undergoes a chemical transformation and loses much of its nutrients. Reid: What're you talking about, Keele? You've never even eaten it! Keele: I don't need to eat it to know. It's explained in the detail in Volume 3, Chapter 21 of the Leonoa Encyclopedia. Reid: Humph! I don't care what it says. I eat it all the time and I know I'm right! Farah: Boys! Calm down. Does it matter either way? Reid: Keele, don't even think I'm sharing this with you! Keele: Fine. I could care less. Farah: ...Boys will be boys. ====================== Treetop Village, Morle ====================== Keele: This is certain to be it. The domicile of Professor Mazet. Reid: ...How long has it been since you've seen this professor of yours? Keele: About three years. Reid: Why does he have to live way out here like this? Keele: I'm not certain. But if I know the Professor, I'll bet he's got some sort of good reason. **Mazet's House** Keele: Professor Mazet! Mazet: Why, if it isn't Keele! Keele: How have you been? I've come with a favor to ask of you! Mazet: Calm down, now...! Mazet: You haven't changed at all, Keele! Whenever you discovered something new, you never could contain your excitement. Reid: Heh, heh. He knows you pretty well. Farah: Leave it to the professor! Keele: I... I apologize for my rudeness. Ummm... have you been well? Mazet: Ha ha ha! That's quite all right. So tell me what brings you here. Keele: Thank you! Well, the reason why... [Meredy says something in Melnics.] Mazet: I see... So she says she's a Celestian? Keele: Of course, I don't believe everything she says... Keele: But I would like your advice on how we may be able to communicate with her. [Mazet grabs something from a drawer.] Mazet: I would like all of you to have one of these. [Mazet gives each person in the group one of the earrings.] Farah: They're pretty! Mazet: It is called an Orz Earring. Keele: Orz Earring... Reid: Have you heard of it? Keele: All high-level Craymel Mages wear it. They say that putting it on your ears allows you to communicate with Craymels. Farah: Communicate? With... Craymels?! Reid: Okay... But what does the Orz Earring have to do with Meredy? Keele: I get it! Craymels speak the Melnics language, too!! Mazet: Correct. The concept might be applicable to this instance as well. Reid: But we aren't Craymel Mages... Mazet: Try putting them on. Then listen carefully to what Meredy says. Farah: It sounds easy! Let's try it! [They all put the earring on.] Farah: Okay, I'm ready! Farah: Meredy, can you understand me? Answer me if you do! [Meredy says something in Melnics.] Farah: Reid! Keele! Did you understand what she said? Reid: Not a thing. It's not working at all. Farah: Meredy, say something again. Tell me if you understand me! [Meredy says something in Melnics.] Mazet: It may take some time. The Orz Earring will not work unless you are all on the same psychic wave... Farah: Psychic... wave? Reid: Doesn't sound easy... [Meredy gets up and starts running around the room.] Reid: Did you eat something bad? Farah: What's the matter? Calm down... [Meredy says something in Melnics, then runs out the door.] Reid: Hey, what do we do? Farah: We can't let her go off by herself! [Farah runs out the door.] Reid: I guess not. [Reid walks outside.] Keele: I don't understand! What's the matter with her? Mazet: Keele. Mazet: Listen... She's human, just like you. Remember... Okay? Keele: Y... yes. I understand. Reid: Where could Meredy have gone? **Backwoods** Farah: Look, over there! Reid: Meredy! [There's a big plant thing cornering Quickie.] Quickie: Kweekeeeeee!! [Meredy runs over in front of Quickie and says something.] Farah: There's Quickie! Meredy's trying to save Quickie! Reid: She was looking for Quickie... Farah: We've got to save them! [After the fight.] Farah: Meredy! Everything's fine now. Farah: Meredy, I'm sorry. I didn't realize Quickie was gone. [Keele walks over to Meredy.] Keele: Hey, do you understand?! Monsters are vicious and dangerous! You put us in danger, too! Keele: As part of the group, you don't go off alone like that! Got it?! Farah: C'mon that's enough! After all, we're all fine. Meredy: ...Sorry. Keele: Hmph. Anyways, next time... Meredy: Okay! Meredy: You saved Meredy and Quickie. Thank you! Reid: No need to thank us. Let's get back to Professor Mazet's house. Meredy: You bet! Farah: Reid? Reid: What? Keele: The earrings? Are you wearing them? Reid: Yeah. [Meredy walks over to Reid.] Meredy: Pretty! Reid: Hey, stop that! Th... that tickles! Meredy: Same as Meredy! Reid: Well, yeah. We put these on so that we can communicate. Farah: ...Reid? Keele: Not a very sharp one. Reid: Huh? Reid: I... I'm talking to Meredy??? Meredy: Hwee!! Yes you are talking! It's Meredy. Reid, not too sharp. [Meredy grabs Reid.] Reid: Ow ow ow! Keele: Tell me! Have you really come from Celesita? Meredy: You bet. Keele: Let me see some evidence. Meredy: What's eveedensh? Keele: Then, is it true the world is in danger? Keele: What kind of technology does Celestia possess? Keele: What exactly is that stone attached to your forehead? Do all Celestians wear such a ston?! Keele: C'mon, tell me! [Meredy hits Keele.] Meredy: Keele, ruuuuude! Keele: Wh...who's the rude one?! Farah: Come on, cool down. Farah: Say Meredy. Can you tell us the reason you came to Inferia? Meredy: You bet! Meredy: Ummm... Meredy... wanna stop the Grand Fall. Need help... Keele: Grand Fall? ...That's something not found even in the Leonoa Encyclopedia. Meredy: The Grand Fall is when Celestia and Inferia come closer together... and then... Meredy: BOOOM! Keele: Inferia and Celestia, colliding?! Meredy: You bet. Going to collide. Collide is very bad. Farah: Th... that can't be... Reid: Th... there and here, colliding?! Are you serious? What's gonna happen? Are we all gonna be flattened?! Keele: Why had the balance collapsed? Was it a side effect of the raised Craymel pressure caused by Grobule distortion? Keele: Or is it that the localized stress from the Craymel Zone has caused a Doctark Effect in the Orbus Barrier? Farah: Meredy, are you here because you know how to prevent the Grand Fall? Meredy: You bet! Gather the Greater Craymels in Inferia. If we do that, the collisio. will stop. Keele: From a pact with the Greater Craymels? What nonsense! It's impossible! Keele: Craymels and people live in different worlds. That's especially true for Greater Craymels. Making contact is hard enough. A pact? Forget it! Meredy: No problem! Meredy: Celestian Craymel Cage! Greater Craymels enter from here. Keele: Are you suggesting that Greater Craymels can be captured in a Celestia-made Craymel Cage? Meredy: No, no! Craymel Cages work the same way as Inferian ones do. Meredy: But Parasol is different! With this, Greater Craymels can enter the Craymel Cage! Keele: So... if I use this, even my Craymel Cage will work? Meredy: You bet! Greater Craymel can enter. Farah: In other words... We can save the world! Meredy: You bet! Farah: Maybe we can become heroes! Yeah, no problem! Reid: Keele, can you bring them back to reality? Keele: We'll ask Professor Mazet the whereabouts of the Greater Craymels. Reid: Hey, you can't be serious... Go seek the Greater Craymels? Keele: If we can meet the Greater Craymels, the truth about the Grand Fall may come to light. Keele: After all, the Greater Craymels do not lie. Meredy: Keele! Help Meredy. Will you help? Please, please?! Keele: Let me make this clear that this does not mean I believe all that stuff you've said! Keele: I only do this to discover the truth!! Farah: How stubborn can you get? Farah: Come on, let's go! **Mazet's House** Keele: As far as I know, this thing she calls a Parasol... Keele: ...doesn't have any special features or functions that enable its use with the Greater Craymels. Keele: What do you think, Professor? Mazet: You must meet the Greater Craymels. There is nothing more I can tell you. Keele: I understand... [Mazet gets up and walks over to Meredy.] Mazet: Take the Parasol. Farah: Professor... Can you tell us where we can find the Greater Craymels? Mazet: ...I know of one place where you might... Mazet: Go out of Morle and go northest for a little way and you'll see Undine Stream. Farah: Undine... Stream... Mazet: If it's true that disaster is upon us and that Meredy is the key to saving the world, I'm sure the Greater Craymels will appear before you. Farah: Then... They must know much more than we do... Mazet: Have you decided? Keele: Of course! We'll fine them! Meredy: You bet! Mazet: Take this map. I'm sure you'll find it quite useful! [The group receives the Inferia Map.] Farah: Thank you, Professor Mazet! Mazet: Farah, I sense that you have the innate power to heal... Mazet: I will teach you a new skill. Farah: I don't know how to thank you... [Farah learns Detoxify.] [Reid, Farah and Meredy walk outside.] Mazet: Keele. Mazet: It seems you've learned to communicate with Meredy quite quickly... Keele: Huh? Oh, yes. We had help from a little incident... Mazet: Remember those feelings. And pursue the unknowable. That... is true learning. Keele: The unknowable? Mazet: Heh heh heh. Maybe someday, you too will understand why I left the university... Reid: After Morle is Undine Stream... I never meant to come this far. Farah: Well... We've come this far. We can't go back to Rasheans now! Meredy: Meredy sorry. It is Meredy's fault... Meredy: Farah and Reid thrown out of the village because Hyades attacked. Reid: Hyades, is he the one that smashed the Elder's house? Farah: So, he was after you? Reid: But why...? [Keele walks outside to where the rest of the group is.] Keele: Huh? What's wrong? Farah: It's nothing. C'mon let's get going! Farah: The Undine Stream is northeast of Morle. ============= Undine Stream ============= Voice: You have done well. Voice: You have done well to come this far. Reid: This is... Farah: Could it be...? Voice: It has been a long time since I last saw a human. Keele: T... the Greater Craymel! Undine?! Farah: Whew... It's the real thing? Keele: Greater Craymel Undine, keeper of the Holy Waters. Forgive us for treading upon this land. Keele: Oh Greater Craymel Undine, please tell us! Keele: Is it true that the Grand Fall will come to this world? Undine: Do you think a Greater Craymel such as I would deign to converse with humans without reason? Keele: Th... Then, it is true... Meredy: Hwee!! Undine: Let me ask you then. What are your desires? Meredy: I want you to go in here. Farah: To save the world... We need the Greater Craymels' power. Won't you... help us? Keele: I understand how rude this request must seem. But there is no other way! Undine: ...In that case, I shall see if your actions speak as loud as your words. Undine: This is where the Craymels sleep. If you are prepared, venture further within. Reid: If you are prepared? Keele, what does she mean? Keele: ...She wants us to fight her. Reid: Fight?! She's a Greater Craymel! We can't win... Keele: Undine... She's testing our power. We've go to give it our all. Farah: Yeah! Nothing ventured, nothing gained! No problem! Undine: I assume you are here because you are ready to fight me. There is no turning back... Farah: We're ready! Meredy: Ready! Reid: How about you, Keele? Keele: I'm... I'm ready! Undine: Very well. Let us begin! [After the battle...] Undine: You work together well. ...I will help you. Keele: Thank you!! Undine: However... Undine: ...I am merely one of the Primary Craymels of Inferia. Undine: In order to achieve your goal, you need all of the Greater Craymels. Farah: All of the Greater Craymels... Keele: Where are the other Greater Craymels? Undine: I will now enter the Craymel Cage... Keele: Please wait! Tell us where to find the other Greater Craymels! Meredy: Undine... ...in the Craymel Cage. Keele: Let me see, Meredy. Meredy: You bet! Meredy: Each Greater Craymel has basic Craymel Artes, so if you select the Fringe command, you can learn it! Meredy: Have you tried the Craymel command? Keele: What does the Vitality gauge mean? Meredy: It shows how much energy the Greater Craymel has. Meredy: Undine is the Greater Craymel of Water, so if you use Water Artes, her Vitality goes up. Farah: What happens when the gauge is full? Meredy: You can Summon the Greater Craymel, itself! Reid: Wow! That's incredible! I can't wait to see! Keele: This place looks safe, and the air seems really nice. Reid: Yeah? What about it? Farah: Why don't we take a little break here? Keele: That doesn't sound like a bad idea. Reid: Hey, Keele? How many Greater Craymels are there? Keele: I'm not quite sure. But it's said there are generally four main types. Keele: Water, Fire, and Wind... the three basic Craymels, ...and the Light Craymel, which unifies them all. Reid: Hmmm... And, where are the other Greater Craymels besides Undine? Farah: Undine didn't tell us. Keele: The planes of existance for humans and Craymels differ. Just for them to appear in front of humans is an extraordinary event. Farah: Wow... really? Reid: Hey! For our next destination... Why don't we head for Inferia? Farah: Inferia...? You mean the King's castle? Reid: Yeah. Gathering all the Craymels is way beyond our abilities. Reid: There isn't much more we can do, other than inform the King about the Grand Fall. Am I wrong? Farah: But... we established a pact with Undine all on our own. Reid: That was just plain luck. We can't afford any mistakes. We've gotta know our limits! Keele: That's true... we do have an obligation to report this to the King. Farah: Keele! Keele: Imagine the consequences of seeking the Greater Craymels without the King's permission. Keele: We might attract needless suspicion. Farah: ...I see your point. Reid: It's decided, then. Our next destination is Inferia City. Meredy: What about the Greater Craymels? Reid: Don't worry. Once the King learns of the Grand Fall, he'll mobilize the army and find all the Greater Craymels. Farah: Meredy, have faith in our King. Okay? Keele: You have to go through the Forest of Temptation to get to Inferia City. Keele: Go southeast along the river. It's across the bridge. ==================== Forest of Temptation ==================== **Entrance** Reid: Whew... This place is kinda creepy. Keele: The only way to get to Inferia City is by going through this Forest... Keele: ...since commoners aren't allowed to board the royal ship. **After the deity puzzle is solved** Quickie: Kwekeee!! Meredy: Quickie! Come back! Quickie: Kwekeee!! Meredy: We can go further from here. Farah: The air here is so pure. Reid: It looks like a rest area. Keele: L... let's say we rest here. The place looks to be safe. Farah: Say, Meredy. If we somehow gather all the Greater Craymels... What do we do then? [Meredy says something in Melnics.] Meredy: Return to Celestia. Farah: To Celestia...? How? Meredy: I do not know! Reid: It sounds as though that may be a bigger hurdle than gathering all the Greater Craymels. Keele: ...If that's true, how did you come to Inferia? The two worlds have been out of contact for 2000 years. Meredy: I came on a Craymel Craft. It can fly in the skies. Keele: That's nonsense! That kind of technology is impossible. Reid: Maybe you've never heard of it, but we saw it with our own eyes. Farah: It was flying, but then it crashed. Meredy: It is true! Keele: ...Then take me to the crash site. I can't believe it unless I see it myself. Reid: Well, Keele I really wanna show it to you but... Keele: Farah: Keele, ummm... I don't want to disappoint you, but... Keele: Well, let me first see the craft. After I measure the Craymel density in the area, I should be able to derive a hypothesis. Keele: Well, where's it at? Meredy: Impossible. Craymel Craft explode into many, many pieces. Keele: ...No. Farah: It's true. Reid and I were there. Reid: It was pretty scary. Keele: It can't be destroyed! A flying machine... A revolutionary technology... Farah: Well, I'm sure we'll find something to get us to Celestia. Yeah! No problem!! Quickie: Kwekeee... kukuku. Meredy: The air, feels unsafe... Keele: This forest is where all the lost souls gather. Keele: If you're not careful, spirits hungry for a body could drain your life dry. Reid: D... don't scare us like that. Farah: No problem! Monster, pirate, whatever... I'll take 'em all on!! ============ Inferia City ============ **Entrance** Reid: Whoa! This place is huge! Farah: I thought Mintche was big, but this place is bigger yet! Keele: Of course. It's the capital of the Inferia Empire. Meredy: Hwee!! Meredy: There are so many people! They are all... umm... ...Inferians?! Keele: Meredy, from here on, you can't dance, scream, or do anything out of the ordinary. Keele: The city is congested with people. Even the slightest akwardness might cause people to suspect that you're a Celestian. Meredy: Is being Celestian bad? They cannot suspect? Keele: NO! Keele: Historically, Celestians have visted numerous disasters upon us. I'm quite certain that there are many who hold hatred for Celestians. Meredy: Baiba! Celestians not responsible for causing disasters! Keele: You need our help, right? Farah: Meredy. It's unfortunate, but there's no question that there are a lot of people who dislike Celestians. Let's be careful, okay? Meredy: You bet. Keele: Don't forget. Reid: All right... all right. Let's go and meet the King. **Inferia Castle Entrance** Guard 1: What do ya want? Farah: Er... We would like to see the King. Guard 2: The King?! Keele: This is a matter of grave concern for Inferia. Keele: The details are written in these papers. It's imperative that we see the King at once. Guard 1: Hahaha-ha! You can't be serious?! Guard 2: Insolent fools! You want a trip to the dungeon? Or perhaps a beating right here? Keele: Whoa! Reid: We're leavin'! Farah: Goodbye! **City Square** Keele: That's how guards are... They're all muscle and no brains. To think that our illustrious King is protected by those dingbats. Meredy: Illustrious? Does that mean great? Farah: Yeah. After all, he is the King! Meredy: Why is he great? Keele: I guess a Celestian wouldn't understand. Meredy: What?! Keele: The King is a sacred, noble presence. He's fundamentally different from people like us! Farah: Meredy, doesn't Celestia have a King? Meredy: No! We are all equal. No special people! Farah: I see... Keele: Perhaps the reason Celestia is so barbarous is because they've never known the rule of a King. Meredy: Celestians not barbarians! Reid: C'mon, stop the fruitless debate. We should be figuring out what to do next. Keele: Let's go to the Royal Observatory of Astronomy. Farah: You mean the tall building over here? Keele: That's right. It boasts the world's most precise telescope. Keele: Should they allow us to use it, we may be able to objectively determine if the Grand Fall is actually true or not. Reid: How do you know we won't get kicked out again? Keele: Top scientists from all over are gathered in the Observatory. They're not musclebound guards. Farah: Then we should have no problem getting in. Let's go! **Royal Observatory of Astronomy** Reid: Should we be in here? Farah: If it isn't okay, someone'll tell us, right? Reid: Hey, Keele. It's off-limits to visitors! Keele: We're not visitors. We have a purpose. Voice: Stop right there! [Person comes running out.] Person: No unauthorized persons are allowed inside. Keele: Let us go to the Observation Room! We absolutely must use the telescope! Person: ...What are you going to do? Keele: I want to measure the change in distance between Inferia and Celestia! Person: The change? The distance between Inferia and Celestia never changes! Taking the measurements is pointless! Keele: How can you be so sure? Do you take periodic measurements? Person: Well... no, but we did take one about two years ago... Reid: Aren't those measurements a little outdated? Person: Watch who you criticize! All measurements are carried out systematically under Chancellor Zosimos' orders! Person: If you come anwhere near the Observation Room, I'll call the guards! Keele: Please at least read my thesis! Anybody familiar with the Light Craymel theory would understand its significance immediately! Person: Stay back! What is your problem?! Keele: Let's go. We'll be in serious trouble if he calls the guards. Farah: Keele! Keele: There's still a way! [The group leaves. Somebody else comes in where the Person that they were speaking to is.] Person who just walked in: What was all that ruckus? Person: I'm... I'm very sorry! I'll clean up right away! **Outside of Observatory** Keele: ..Argh! It's appalling to think that an idiot like him is a researcher at one of the finest institutions... Reid: Keele, before you blame others, maybe you ought to admit your failures. You haven't been correct with any of your predictions up to this point! [Farah hits Reid.] Farah: Hey, watch what you say! Keele is trying as hard as he can to help Meredy and save the world! Farah: Right? Keele: Er... right. Reid: So what should we do? Are there any other ways we can meet the King? Keele: There is. The Seyfert Sanctuary. Reid: So we pray for Seyfert's help? Keele: The church worships the Seyfert Ring as a symbol of their faith. Surely, they must have noticed the unusual appearance of the Seyfert Ring. Keele: We'll be fine this time. Farah: Okay, no problem! Let's do it! Keele: Let's head for Seyfert Sanctuary on the east edge of the town. **Seyfert Sanctuary** Meredy: The glass... It is so pretty! Keele: It's stained glass despicting the god of creation, Seyfert. Meredy: Sey... fert... Quickie: Kwekuuuu... kwe! Keele: Sorry to bother you, but... I'd like to speak to the archbishop. Galvani: I am Archbishop Galvani. Keele: Archbishop! My apologies! How rude of me! Galvani: That's all right. So, waht would you like to talk about? Keele: I would like to speak to you about the pecullar change in the Seyfert Ring... Galvani: Ah... Keele: Do you know about the dark matter in the Seyfert Ring? It seems to be expanding at the rate of 300 langes a year. Galvani: Yes, of course. The Sanctuary is aware of the change. And...? Keele: I believe the Grand Fall will occur because of the change in the dark matter. Keele: Inferia and Celestia are coming closer to each other. Collision appears to be inevitable. Keele: Please... could you report this matter to the King and...? Galvani: What idiotic nonsense!! Galvani: How dare you associate the dark matter, the sign of the second coming of Seyfert, with such disaster! Reid: Wha...?! The dark matter is a blessing? Keele: ...So that's why my theory was rejected at the university... Galvani: Seize them! Hand them over to the guards!! Four people standing on each side of Galvani: Yes, sir! Reid: Uh-oh! Let's get out of here!! Galvani: Seize them! Don't let them escape! **Outside of the Seyfert Sanctuary** Roen: There they are! Grab them! Farah: You're joking?! Keele: Damn! Meredy: No, no! I'm scared! Farah: Reid, what now? Reid: Good question... Roen: I'm captain Roen Lamoa of the Imperial Guards!! Roen: Surrender. Resistance is futile and will only hasten your deaths. Reid: What are you going to do with us? Roen: Spreading lies all over town about the destruction of the world... Kneel before the King! And accept your death sentence! Farah: Death sentence? Y... you mean...? Reid: What do we do? Shall we take a chance and rumble? Keele: Let's surrender quietly. Keele: Think about it. It's a chance to gain the ear of the King. Reid: Yeah, and receive the death sentence. Keele: It's a one-shot chance to turn the tables... Farah: ...I got you. I hope this works. Meredy: ...I hope too. Keele: I... I promise it'll work. Reid: ...We surrender. **After the group is taken prisoner** Reid: Hey, Keele. When's it going to happen? Reid: When are we going to get our chance to turn the tables? Meredy: What will happen to us? Farah: We're going to be all right... Right? Keele: Damn it! I can't believe we got thrown in here like this! Farah: Shh! I can hear voices about us! King: I shall pass sentence. You have deceived us in an attempt to throw our country into turmoil... King: The spreading of sedition is a crime of the highest order. You are hereby sentenced... to death! Meredy: What does death sentence mean? Are we in trouble? Reid: DEATH sentence?! Keele: P... please! Listen to what I have to say! Keele: If you would investigate, you'll see what's really causing the Grand Fall! Arende: ...They seem to be shouting something. Roen: Nothing but the blather of foolish criminals. It is not for you to hear, Princess Arende. Arende: What are they saying? Father, what are they saying? King: Hmm... Queen: Arende! You should pay no heed to the talk of commoners. Your beautiful heart will be sullied! Queen: They are rude and violent ruffians who live in a different world from yours. Queen: Roen! Quit your dawdling! Silence the criminals at once! Roen: Yes, M'lady! Roen: Prepare to flood the tank! Arende: I'm feeling faint... Queen: Roen!! Roen: Begin flooding! Meredy: Baiba! Keele: Urk! Let go of me! Keele: Damn it! Let us out of here! Keele: Undine, help us! Help! We're going to drown! Keele: I guess we can't call on the Greater Craymels as if they're servants. Farah: I've found it! Reid: What? Keele: Let's stop struggling. We can't escape our fate. Me might as well face our deaths with peace and tranquility. Farah: Keele! Farah: Don't give up now! I'm not going to die in a dark and gloomy place like this! Farah: Look! Down here! There's a valve! Keele: A valve? To drain the water? Farah: Maybe... Let's dive under and see! Reid: Hey! Wait! It's dangerous! Farah: Yeah, but somebody's go to do it. Reid: Okay... I'll do it! Farah: Thanks, Reid! [Reid dives under and comes back up.] Reid: *Gasp*...! Reid: It won't open! Reid: Huh? Where's Keele and Meredy? Farah: Oh... They left before us... Reid: Left?! You mean they're... Farah: A rope dropped down from above. See?! Reid: Huh? You mean... ...my effort was for nothing? Farah: Uh... Well... thanks for trying. Farah: Hey! Reid!! King: Be grateful! Your sentence has been commuted, thanks to Chancellor Zosmimos of the Royal Observatory of Astonomy. Keele: You are... Chancellor Zosimos? Zosimos: Are you the one responsible for writing this treatise? Keele: Yes, sir. You've read my paper, sir? Zosimos: We measured the distance between the worlds and discovered the worlds to be 2000 langes closer than before... Keele: Just as I thought! Zosimos: So long as we fail to understand the cause of this phenomenon, we cannot pass final judgement. As such, it would be regretful to let the death sentence stand. Keele: Th... thank you! Arende: That's wonderful! Meredy: That is wonderful! Arende: Heehee... Queen: Arende! Don't interrupt! Zosimos: Your Majesty, I shall now assume full responsibility for these individuals. King: ...Very well. Take care to remain vigilant. Zosimos: Yes, Sire! Zosimos: There is still much that needs to be investigated. Will you cooperate with me? Keele: Yes, of course! Gladly! King: You may all remain within the castle for the time being. Farah: Yes, Sire! Roen: The guest room is on the second floor of the west tower. Go when you wish. I will follow later. **Guest Room** Meredy: It's fluffy and soft! Reid: There are only two beds? Roen: Of course not. This isn't a peasant house. Meredy, Farah and Reid: Whoa... Meredy: This is nice and soft, too! Roen: Listen up, commoners! Roen: Henceforth, discussion contrary to Inferia Empire doctrine will not be tolerated! Roen: If you disobey me... You shall be sentenced to death immediately! Is that clear? Farah: Crystal clear. Reid: Okay, okay. Meredy: The death penalty is scary... Roen: Hmph! I want you out of here as soon as possible. It's starting to stink like peasants! [Roen exits the room.] Reid: Whew. We're finally done! Meredy: Huh? Done? Reid: There's nothing to worry about anymore. Keele and Zosimos are going to figure out what's behind the Grand Fall. Reid: And when they do, the King will do something about it. Person: I'm finished with the adjustments! Zosimos: Good job. Zosimos: What's your name? Keele: Keele Zeibel! Zosimos: If the distance between the two worlds is changing, we'll have to recalculate a large variety of measurements... Zosimos: Keele, will you help us? Keele: Me? Of course!! Reid: And so, we've accomplished our role. Our long journey is over! Now we can sit back and relax! Meredy: It is not over! Meredy must return to Celestia with the Greater Craymels! Meredy: Return to Celestia. Reid not over yet! [Meredy jumps on the bed Reid is lying on.] Reid: Urk...! Can't... breathe! Farah: That's right.... There's still work for us to do. Farah: We shouldn't be relying on the King for everything. Farah: We have to at least find out how to get Meredy home to Celestia. Reid: That's easier said than done. Farah: No problem! We can do it if we work together! Right, Meredy? Meredy: No problem! Thank you, Farah! Farah: Meredy, let's go sleep in the other room. Meredy: No! Meredy want to be with Reid! We all sleep together! Farah: N... NO! Meredy: Why? Farah: No is no! Meredy: ...Why not? Reid: G'night! Farah: See? Reid says he's going to sleep. Meredy: ...Okay. Reid: Now I'm wide awake... Zosimos: I'm a little tired. Keele, take over for me. Keele: Y... yes, sir! Zosimos: Do you know how to operate it? Keele: Yes, I learned how at the university. [Keele looks into the telescope.] Keele: In... incredible!! Keele: So this is... Celestia... Zosimos: Keele. Zosimos: Keele... Keele: Oh... My apologies! I got a little carried away... Keele: Can... can I help you? Zosimos: Yes, I've been wondering... What lead you to predict the Grand Fall in the first place? Keele: Well, it was Meredy... Keele: Um, no, I mean... It just hit me all of a sudden. Zosimos: I see. Well, you'll have to tell me all about it some time. But first we have to finish our work. Reid: I guess Keele stayed up all night. Farah: He's probably caught up in his research. I'm sure Keele can... [Keele enters the room.] Meredy: Keele! Reid: Did you figure out what's causing the Grand Fall? Keele: Not yet... But we're getting there. Farah: I knew you'd be giving it you're all! You must be tired. You should sleep. Reid: ...Shh! Someone's coming! Voice from outside the room: Please... If the Queen should see you here... Voice from outside the room: I beg of you! I want to speak with the commoners just this once. [Roen and Arende enter the room.] Roen: ...! You are all awake. Reid: What an honor... To have the princess come along to awaken us. Roen: The... the reason why... Arende: I asked him to let me come along. I was... worried about all of you. Farah: Thank you for your concern. Thanks to you, we've been able to get plenty of rest. Meredy: You are pretty. More pretty than the stained glass in the sanctuary. Roen: Why, you... You imprerinent little dog! Arende: ...Thank you. I am Arende, the Princess of Inferia. Meredy: A... Arende? Me Meredy! Arende and Meredy: Heehee! Roen: The King is about to make an important announcement in the Audience Chamber. Roen: Usually, only nobles and royalty are invited, but Chancellor Zosimos has seen to it that you can attend. If you have no objections, come now! **Outside Inferia Castle** Arende: I would like to speak to them a little more. Roen: You mustn't, my lady. Roen: The commoners were allowed within the castles walls because we have a crisis. By no means is this a standard practice. Arende: Crisis? We have a crisis? Roen: Er... well... Arende: When will he return? If he were here, we wouldn't have anything to worry about... Arende: *Sigh* Oh, how I want to see him again. Roen: He is surely a great Senior Knight. Roen: However, I'm confident that my swordsmanship, lineage, and loyalty are just as impressive. Roen: I, Roen Lamoa, am ready to travel to the ends of Orbus for the Princess. Arende: I must be on my way now. I wouldn't want to be late and upset Mother. Farewell. Farah: I wonder what the King has to say. Keele: He'll likely reveal the plan for dealing with the Grand Fall... Meredy: We need Greater Craymels! Keele: I've discussed it with Chancellor Zosimos, but I don't know if he managed to gather sufficent objective evidence... **Audience Chamber** Soldier: Long live the King of Inferia! Long live the Inferia Empire! Soldier: Long live the King of Inferia! Long live the Inferia Empire! King: Listen to me well, all of you. Inferia is facing a terrible danger. King: The Royal Observatory of Astronomy has conducted an investigation of the situation. A plan has been decided as of this morning. King: You shall now be given an explanation. Chancellor Zosimos, come forward! Zosimos: Yes, your majesty. Zosimos: The two worlds, Celestia and Inferia, are shifting closer and closer together even as we speak. Zosimos: Based on the measurements taken at the observatory, we can expect impact some 100 sohme from now. Zosimos: We believe that a malevolent Celestian plot is at the root of this situation! Zosimos: Not satisfied with the numerous disasters they have previously visited upon us, they plan to annihilate the entire world! King: We pledge to thoroughly resist this Celestian campaign of the destruction with all of our might. My good Inferians... Prepare for battle! Zosimos: According to the ancient sculptures, there exists what is called the Bridge of Light... It is the only known means of crossing over to Celestia. Zosimos: If the Bridge of Light can be discovered, we can send a contingent of our elite troops to Celestia and prevent the Grand Fall. King: I expect your unwavering support during this time of crisis. King: We shall show the Celestian barbarians the true might of the Inferia Empire! Soldier: Long live the King of Inferia! Long live the Inferia Empire! Soldier: Long live the King of Inferia! Long live the Inferia Empire! King: This meeting is adjourned. Meredy: Baiba! No... no... no! That is not right! Reid: Hey, Keele! What does this mean?! Keele: ...I don't believe this. Keele: Chancellor Zosimos! What is going on?! Keele: Just yesterday, didn't you say that it's impossible for anybody to cause the Grand Fall on purpose?! Zosimos: Keele, you could become a magnificant scholar some day... Zosimos: ...But first, realize that academia must also obey the King's will. Farah: What is the Bridge of Light? Where is it? Zosimos: It's a bridge to Celestia that was discovered some 30 years ago by a Craymel Mage named Balir. We don't know its location or method of operation as of yet. Farah: So this person crossed over into Celestia using the Bridge of Light? That's amazing! I never heard this story! Zosimos: It's no surprise that you do not know. He never returned. Roen: Haven't you already overstayed your welcome?! Roen: You have served your purpose. Leave the castle immediately. **Inferia Castle Entrance** Roen: Hmph! Take this and get out of my sight! Reid: Is this... a boarding pass? Roen: With this, you can board any of our Inferia ships. Roen: A precious item like this isn't something normally bestowed upon a commoner. You should be grateful. [The group receives the Boarding Pass.] Farah: So... do you really believe that the Celestians are causing the Grand Fall? Roen: Of course. That's what the King said. Farah: Don't you think it's strange that the barbarous Celestians are capable of doing something that Inferians can't do? Roen: Are you saying that the King is wrong? Farah: N... no! Of course, not! Farah: I'll be on my way now. Goodbye! Roen: Hey, you! Wait. **Town Square** Farah: Since the King isn't going to help us, I guess we have no choice but to do it ourselves. Reid: Are you serious?! Meredy: Let's collect Greater Craymels. Then we go to Celestia! Farah: Right. We know the Bridge of Light is the passage to Celestia. All we need to do now is to find the Greater Craymels! Meredy: Keele, you are late! We are leaving now! Keele: Uh... right... Farah: Say, why don't we go to the Port of Inferia and put the Boarding Pass to good use? =============== Port of Inferia =============== **Entrance** Guard: Only nobles and merchants with passes are allowed beyond this point. Farah: We have a pass. See? Guard: A pass issued by the King! Guard: You... you can go ahead! **Dock** Sailor: This ship is bound for Barole. How about a ride? Farah: Barole... Sailor: It's north of Inferia. It's a bustling trade city. Farah: Hmm. Sounds like a good spot to get more information about the Greater Craymels! Sailor: Will you take this ship to Barole Port? Farah: Yes, please! We want to go! Sailor: We'll be departing soon! Hurry on aboard! Meredy: Keele? Reid: Did you forget something? Farah: What's the matter? Keele: I... I can't go. Farah: What? What do you mean? Keele: Chancellor Zosimos is asking for my help... to find the Bridge of Light... Farah: You can't be serious!! You're going to help with the war effor? You still trust them after what they did? Meredy: Baiba! Keele: It was my dream to work at the Royal Observatory of Astronomy. Farah: ...Fine. Do what you want, Keele. Keele: ...Goodbye. Meredy: What?! Reid: Are we just going to let him go, Farah? Farah: What can we do? It's his life. Farah: C'mon! We can do it on our own! No problem! Sailor: Come on, now! It's time to depart. Getting on or staying off? Farah: We're getting on! Reid: Let's go, Meredy! Meredy: You bet... ============ Inferia Ship ============ Farah: I wonder what Keele is doing? Reid: His dreams came ture. He's probably havingn a great time. Farah: Meredy, forgive him. Keele also has things he wants to do. Meredy: Meredy already forgive him. But... Meredy: Meredy is Celestian. And so maybe Keele will become my enemy? Farah: N... not at all! Meredy: Re... really? No? Farah: Keele just wants to learn many things. He won't be your enemy. ...Trust him. Reid: Trust...? Farah: Hey, are you awake? Reid: I'm thinking! Meredy: About? Reid: N... nothing. =========== Barole Port =========== Meredy: Baiba! What a pretty smell! Reid: I'll say! Smells yummy! I wonder what it is? Farah: Really, Reid! You're such a glutton! ...But it does smell good. ===================== City of Trade, Barole ===================== **Entrance** Meredy: Baiba! Lots of stores here! Farah: Everything looks so attractive! Reid: Don't go wandering off now. Reid: This beautiful scent must be... Farah: Reid, don't YOU go wandering off! **Farah's nosiness** Reid: It looks like trouble. We better not get involved... Farah?! Meredy: Too late. Merchant: What do you want?! Get out of my way now! Farah: No! I'm not going anywhere. Don't you think it's pathetic for a grown-up to bully a kid?! Merchant: Kid: [The merchant hits the kid.] Farah: What are you DOING?! [Farah beats the snot outta the merchant.] Kid: Serves you right! Farah: Huh? What...? Merchant: You let him get AWAY! That brat's a habitual thief!! Farah: HUH?! Farah: But he's just a kid... Merchant: Bad kids are bad! To think that we finally got him today... What's your problem girl?! Farah: Ah, er, well, it was like... I just didn't know... Person 1: What kind of excuse is that?! Person 2: That's right!! Person 3: We want payback!! Merchant: Come to think of it... We can use you... Reid: We're sorry, really! We just came into port... Merchant: That's a lame excuse! Reid: That's true... [A man with a blue hat comes walking onto the scene.] Man with blue hat: Article 87 of Inferia Trading Law. Employment is only to take effect when both parties are in accord... Man with blue hat: In other words, you can't force her to work for you without her consent. Merchant: D... do you have a problem?! Man with blue hat: It's the King's law. Man with blue hat: Your crates are sticking out 1.5 Lange into the public street. That's either 3 years in jail or a fine of 1,000 Gald. Man with blue hat: On top of that, double pricing...? There are no defenses for such violations... Man with blue hat: Before you punish a child, maybe you should follow the law yourself, don't you think? Merchant: Okay, okay. Please! Forget this happened! Farah: We're saved! ...I think. Reid: Farah! Stickin' your nose in when you don't even know what's going on! Farah: ...Sorry. Meredy: Wait!! Farah: Uh... um, thank you so much! Farah: My name is Farah. Please let us repay you somehow. Ras: I am... Ras. That was an amusing diversion. It is I who should thank you. [Farah earns the title of Reckless.] **Restaurant** Farah: Umm... Thank you so much for helping me! Meredy: Thank you! Farah: When I thought the kid was getting bullied, I couldn't stand to just watch. Ras: Are you always so... single-minded? Farah: ...Huh? Reid: She's ben that way forever! Ras: Well. I'm very sorry... Ras: I feel sorry for those around you. Reid: So you understand?! ...Understand the trouble I have to deal with? Farah: When did I ever cause trouble for you? Reid: It's not the first time something like this has happened! Reid: When she heard a kid was drowning, she jumped right in and nearly drowned herself! Do people who can barely swim normally do that? Reid: And the time before that, she felt sorry for an Egg Bear caught in a trap and... Farah: Are you finished? Why do you still remember all of this? Reid: Because I have to clean up after you EVERY SINGLE TIME! Ras: I enjoyed the meal. Meredy: Meredy done too! Farah: Ahem. You seem quite knowledgeable about the law. What is your profession, if I may ask? Reid: A pot? Ras: It's a double metal pot, made as a decoration for the Royal Family in the late Melnics Civilization period. Normally 10,000 Gald, it's now only 5,000! Reid: Are you a merchant? Ras: You could say that... It's a real bargain. This beauty was found while exploring Sylph Cavern. Farah: Sylph Cavern! Ras: Ah. It's a cave west of Barole. Ras: The characteristics of this pot are evident on the surface. Farah: Take us there! Ras: This pot... Farah: I don't want it! Farah: Will you show us the way to Sylph Cavern? Ras: 50,000 Gald. Ras: If you pay me 50,000 Gald, I'll show you the way to Sylph Cavern. Farah: I can't pay that kind of money. Ras: I see... In that case, I'll show you for free this time. I've been thinking of going back to Sylph Cavern again, anyway. Farah: Thank you! Ras: When you are prepared and ready, meet me in front of the Inn. I'll be there after I take care of some business. Farah: Ras! Farah: I've been wondering... What is that wonderful scent surrounding this town? Ras: Oh, that? That's the fragrance of the Donies flowers. Meredy: Is it the flower on Ras's hat? Ras: Yes. It's my favorite flower. Farah: Donies... Ras: Well, I'll see you later. Farah: We should get ready, too! **Outside of Inn** Meredy: Ras! [Meredy hugs Ras.] Meredy: Baiba! Ras: Watch out! [Something glows while Meredy is hugging Ras.] Ras: ...What is this? Farah: It's the same light as you, Reid. Quickie: Kweeek, kweee, kweee, keee! Meredy: Hwee!! Ras has Fibrill, too! Let's go together! For sure! Together! Quickie: Kweeek, kweee, kweee, keee! Ras: What in the world is that light...? Farah: Hmm? I don't know. Farah: Anyway! C'mon let's go! Farah: Reid? Reid: Ah... right. ============ Sylph Cavern ============ **Entrance** Reid: Hey, those are Inferia Guards. Ras: Let me speak to them. Wait here for a moment. Farah: I wonder if Ras can convince them to let us through...? Reid: I don't know... Inferia Guards can be as stubborn as mules. Ras: Sorry to keep you waiting. Let's enter, shall we? Farah: How did you manage to reason with them? You're such a salesman! You must be a great talker. Ras: Is that supposed to be a compliment? Meredy: You bet! Ras is really something! Farah: Let's go, Reid. Reid: Don't you find this strange? It shouldn't be this easy to enter land annexed by the King... Farah: It's his aura. The guards probably trust his aura. Reid: Aura? Farah: Come on, Reid! Hurry! First thing's first. Let's go find the Wind Craymel! **Windy Dilemna** Ras: You can't cross here. The wind's too strong. Reid: So what are we supposed to do? Ras: Stand back. [Ras tosses a rope across.] Ras: Now if we hold onto the rope as we cross, we'll be fine. Reid: Pretty handy item you've got there. **Camp Scene** Ras: Being exposed to wind for a long time can take a lot out of you. What do you think? Maybe it's time to get some rest. Reid: Huh? I'm still feeling great. Ras: When you push too hard you wind up having accidents. Let's get some rest! Meredy: You bet! Ras: Reid... Your swordplay is impressive. You have a unique style. Where did you learn it? Reid: ...Self-taught. I'm a hunter. Meredy: Hey, hey. Ras, what are you wearing? It's pretty... Ras: Aaah. This is a Compass Key. Meredy: Com... pass... key? Ras: Yes. A Compass Key. It's a key with mysterious power that leads you to the right path. Farah: Hey, I've heard about those! So that's what they look like... Reid: ...Ras. So where does your path lead you? Ras: Earning money, of course. After all, I'm a merchant. Ras: If I may ask... why do you all want to meet the Greater Craymels? Farah: Huh? Is that strange? To want to meet them? Ras: It doesn't seem to be mere curiosity. I feel that there's a... A sense of purpose. Meredy: Ras knows much. With Greater Craymels, we will... Reid: W... wait a minute Meredy! Farah: Why not? Let me explain to Ras. I'm sure he will be able to help us. Right?! Ras: You wish to form a pact with the Greater Craymels to save the world from the Grand Fall? Farah: Please believe us. I know this goes against all reasoning, but... Ras: You seem joyful somehow. Farah: ...I may have been waiting for a day like this to come for a long time. Farah: It makes me happy to think that I just might save the lives of people around the world. And... Ras: Yes? Farah: It makes me feel at ease. Ras: Oh...? Farah: Knowing that my efforts helped to bring happiness to others makes me feel... comfortable. I've always felt this way. Ras: I see. Those are deep wounds... Ras: What is it that has made you so downhearted? From what do you run? Farah: Run? Me? ...How rude!! Nothing would make me run!! Ras: Really? Farah: Well... dried-up slug carcassess aren't exactly my favorite... But that's about it. Ras: ...Heh. I understand. I will broach the subject no more. Farah: But it's the truth! Ras: I'm sorry, my dear. Thank you for the interesting chat. Let us sleep... we have an early morning. Farah: Yeah... Good night. **Meeting Sylph** Farah: Yoo-hoo! Where are you, Greater Craymel...? Reid: Shhhh, not so loud! Sylph: Hey there! Meredy: The Greater Wind Craymel!! Reid: This twerp? Sylph: I am Sylph, the Greater Wind Craymel. I congratulate you for making it this far. Meredy: Sylph. We have request. Sylph: I know. You want me to get into that cage, right? Farah: Please. Undine is already inside. Sylph: Hmm, what should I do? It's not as if I have nothing else to do. Reid: If you like, we can show you our strength. Sylph: Not wasting any time, are you? But what I want to see is your heart, not your strength. **After battling Sylph** Sylph: Hey... you're pretty tough for a bunch of humans! Meredy: Can you enter the Craymel Cage? Sylph: Hmm... What should I do? Reid: Damn it! We have no time to be fooling around! Ras: Oh great Sylph. We humans are without power. In order to save the world, we beg you to lend us your power. Sylph: You're lost without me? Ras: That is correct. You are our only hope. Sylph: All right... Fine. I'll get into that thing. Reid: ...Good griet! He's a real handful. Sylph: By the way, the Greater Fire Craymel lives in a really hot place. He's not mature like me, so good luck getting him to cooperate. Reid: Whew... I'm exhausted. Meredy: Now Undine and Sylph on our side! Farah: The Greater Fire Craymel is the only Primary Craymel left. I wonder if he really is more immature than Sylph? Reid: At any rate, let's get out of here. Farah: Good idea. **Entrance** Quickie: Kueeekeee, kwwwkeee, kwwwkeee, keee... Meredy: What is it, Quickie? Reid: You hungry? I'm hungry, too. Guard: Excuse me... Ras: Huh? Oh... excuse me a minute. Quickie: Kweeek, kweeekeee, keee, keee! Farah: Are we in trouble? Do they know we have Sylph? Ras: Huh? No, I don't think so. Reid: What's going on? What did the Inferia Guards say? Ras: I have a customer. There's someone who is interested in my pot... I am sorry, but I must be going. Farah: Huh? You're leaving us, Ras? Meredy: Noooo! Do not go! Please help, Ras! Ras has lots of Fibrill! Ras: I must follow the path to which I am called. I am sorry... Farah: Come on, Meredy! Mustn't be selfish now. Meredy: Baiba! Farah: It's okay! We can manage by ourselves. That's right! No problem! Meredy: You bet... Farah: Ras, thanks a million for showing us the way. Good luck with your business!! Ras: ...Thanks. All of you... take care. Meredy: Hween... So painful... Farah: What do you mean to say is 'sad'... ...He was a good person. Though he could be awfully rude... Reid: ...And just when I thought I could leave the rest to him, he leaves. Meredy: Nooo, nooo! You can't go away too, Reid!! Reid: Do you need this weird, glowing thing? What the heck is it, anyway? Meredy: Strong Fibrill! Meredy: ...Sorry. Not know how to explain... Farah: But, you know, Reid, don't you think it's a good thing to be needed? Reid: I wonder... [Quickie runs off.] Meredy: Quickie! Farah: Uh-oh! Come on, Reid! We better hurry, too! Quickie: Kweekee, kweekee! [Keele walks up to the group.] Meredy: Keele!! What are you doing here? Quickie: Kweeekeee! Keele: I learned of your whereabouts in the town of Barole. Keele: It's a long story... Keele: By the way... I saw an unfamiliar face go by... Who was that?! Meredy: That was Ras. A new member of our party. ...Was anyway. Keele: A new member...? YOu didn't go and tell him everything, did you? Meredy: You bet! We told everything. Keele: Why did you do that for?! Are you crazy? Do you want to make us criminals again? Quickie: Kweekee keee... Meredy: But Ras has strong Fibrill... Keele: So what?! Explain it to me so I can actually understand! Reid: Keele! Stop scaring Meredy. Farah: Ras is just a merchant. He wouldn't report us to the King. Reid: Hey, what I want to know is why ou're here. Why aren't you at the Royal Observatory? Reid: Did they send you packing already? Reid: W... wait a minute. Are you serious...? Farah: I'm so glad you came back to join us. Farah: I mean, it was really hard without you, Keele. Keele: Sorry... Farah: No, no. You don't need to apologize. Everything is A-okay. Right? Reid: So, what do we do next? Farah: We have to find the Greater Fire Craymel, of course. ...In some really hot place. Sylph: Here! You can have the Aerialboard. Sylph: It's one of the Craymel Artes. Sylph: If you press [Square] at the Map screen, it's on the menu. Sylph: It can travel over flat land, rivers and ocenas in any world where there are Wind Craymels. Sylph: Press [Square] if you want to walk again. Keele: Are you suggesting we use the Aerialboard to find the Greater Fire Craymel ourselves? Sylph: You're a sharp one. I'll give this Arte to you. I wish you well. Bye now! Keele: It's hard to believe we now have Sylph's cooperation, too. Meredy: We have two Greater Craymels. Now we can Fringe! Keele: Fringe? Meredy: Make new Craymel Arte! Meredy: Except, it is no good if Greater Craymels are all in one Craymel Cage. Meredy: Seperate the Greater Craymels, then Fringe! Give it a try. Keele: I get it... Depending on how you combine Greater Craymels, different Craymel Artes are formed. Keele: If we find more Greater Craymels, we should try out different combinations. Farah: So if they aren't kept seperate, will the Craymel Artes that have already formed become useless? Meredy: You bet. Keep Greater Craymels divided. To be strong, that is the secret. Reid: Can you imagine how many different Craymel Artes can be formed by trying different combinations? Reid: Keele, you figure out the rest! Keele: What's the Lv that appears when you view a Greater Craymel? Meredy: Lv? ...Oh! You mean Level! Meredy: If Greater Craymel gains experience and Level goes up, we can form many more Craymel Artes. Keele: That must mean... If we raise the Levels and then Fringe, we can form more powerful Craymel Artes! Meredy: You bet! Right, Reid? Keele: It's no use asking Reid. All this stuff probably goes right over his head. Reid: Oh, yeah?! =============================== City of Scorched Sand, Chambard =============================== **Entrance** Reid: Man, it's hot! Keele: Chambard is famous for its exreme heat, but I never thought it'd be this bad. Farah: It seems silly to even be wearing clothes... Don't you think, Meredy? Farah: Meredy, are you all right?! Meredy: ...Meredy ...all right. Farah: Is the climate in Celestia different from Inferia? Meredy: It is a dark, cool world. Very cool. Reid: I'm starting to wish I were there now. Meredy: Celestia is nice place. You should visit. Farah: Meredy! Don't faint on us! Meredy: You bet... ============ Efreet Gorge ============ **Entrance** Reid: Whew! It's hot here! There's no way we can stand this heat. It's too intense! Farah: You always give up way too easily! We'll find a way! Reid: How? Farah: Well, um... Keele: Undine!! Undine: So, you have arrived at Efreet Gorge... Keele: Yes. We're here to find the Greater Fire Craymel. Can you help us get through? Undine: You cannot touch the fire? Reid: We'd get burned. Farah: Undine, aren't you hot? Undine: Craymels can cross freely between the physical and spiritual worlds. We do not feel heat. Reid: Huh... How convenient. Meredy: How lucky! Keele: Undine, I thank you for helping us. Meredy: Thank you! Undine: I will use my power to protect you from the heat as long as I can. Undine: But be careful. I can only suppress the heat. It may still be quite hot. Farah: Summoning Undine was a great idea, Keele! Keele: Let's hurry. We don't know how long Undine's effects will last. **Camp Scene** Farah: Keele! Are you all right? Keele: I... I'm fine. Reid: Let's take a break. Keele: Really! I'm fine! Reid: I don't want to wind up carrying you. Farah: I'm tired, too. We've been walking for ages. Let's rest! Reid: Keele, are you weaker than you were back when we were kids? Farah: Reid, I told you to quit it! Farah: Keele has been busy with his studies, you know. It's natural for him to get tired with all this sudden exertion. Farah: Keele... are you really okay? Keele: ...Heh. Boy, I'm pathetic. I've got Farah worrying about me again, like I'm still a snot-nosed kid. Farah: That's not true, Keel! I know you're not a kid anymore. Meredy: You bet! Meredy: Keele knows very many things! You are very, very wise but not perfect. I can help. We are friends. Pals! Farah: Right! Just like Meredy says! We all help each other. Nobody is good at everything. Keele: You've always been so nice, Farah. Always trying to help out strangers. You weren't just a mean boss. Farah: Really...? I don't know... Farah: Hey, wait a minute Keele! Who was a mean boss?! Keele: I... sorry, sorry! Reid: As mighty as ever... Keele: Strange. This door won't open. Keele: There's something engraved on it... Keele: Show the power of light, and the door will open. Reid: The power... of light? Undine: Even my powers are not enough to protect you from these flames. Undine: Pass through quickly when the flames go out. Please be careful... Reid: Oww! Sooo hot! Farah: This heat is terrible! Keele: Shh! The Greater Craymel should be around here somewhere... [Efreet appears.] Meredy: Eek! Reid: Gasp! Keele: Aaahhh! Farah: Help! Efreet: Reckless, foolish humans! Remember your place! **After defeating Efreet** Farah: Meredy! Be careful! Efreet: Rahrr!! Come!! Meredy: Baiba!! Undine: Efreet, stop! How disgraceful... Efreet: Undine... Have you become a slave to these humans?! Undine: I entered the Craymel Cage of my own free will. Surely you must know the situation...? Efreet: I'm the Greater Fire Craymel! I can't simply leave and abandon my duties here! Undine: It is precisely because you are a Greater Craymel that we need you. Undine: Raise the Craymel Cage!! Efreet: Aaarghhh!! Reid: Hey, wait a minute... Is it really okay to just force him in?! Keele: Undine! Are you all right? Reid: Wh... what? What's happening? Farah: We're not getting punished, are we? Meredy: Eek!! [The Greater Light Craymel appears.] Keele: You... you are... The Greater Light Craymel... Rem?! Rem: That is correct. Meredy: The greatest Greater Craymel?! Keele: That's right. Rem is a Governing Craymel that unifies the three Primary Craymels under her. Farah: Rem, we have a favor to ask you! We would like you to stop the Grand Fall! Rem: That, I cannot do. Keele: NO... Rem: You, the humans alone, have caused this problem. It is a problem that must be solved by humans. Keele: Are you saying the Grand Fall is caused by humans? Rem: Here. Take this. [Party receives the Sorcerer's Ring.] Rem: It's a Sorcerer's Ring! Rem: Use the ring to cross the Bridge of Light. Farah: The Bridge of Light?! Keele: Rem, wait!! We have many more questions to ask! Sylph: Ha ha! What's the matter?! Keele: Where did Rem go? Efreet: Who knows? Farah: Is Rem in the Craymel Cage? Sylph: Of course not! Don't you know? Rem is a Governing Craymel. Keele: Undine! Undine: Rem is no longer here. You must trust in what she said and continue your duties. Reid: Continue your duties? But... Undine: Take very good care of the Sorcerer's Ring. Keele: There's got to be a way to open these doors... Farah: Keele, why don't we try the Sorcerer's Ring we just received? Reid: Sure. Keele: I suppose it's worth a try... Meredy: Keele...? Keele: Meredy! Did you know? The Grand Fall is the work of humans! You knew it, didn't you? Meredy: ...It was Balir. Keele: Balir? Who exactly is that? Meredy: Celestia's [something in Melnics] Meredy: He is like a King. It is Balir who is behind the Grand Fall. Farah: So the Celestians do want to destroy Eternia? Keele: The Celestians... It was the Celestians after all... They were the masterminds behind the Grand Fall! Meredy: Not true! Balir did it all alone! Inferians and Celestians both in danger!! Keele: Oh yeah? So then why have you kept silent up til now? Quickie: Kuweeekeee... Meredy: ...I could not explain well. Was afraid... I am sorry! Please? Trust me? Reid: Say... Do all Celestians have dark skin and glass beads on their heads like you? Meredy: You bet... All have Elara. Reid: Even Balir? Meredy: ...No. Balir has none. His forehead is light. Like yours. Reid: Say... do you remember the name of the man who crossed over to Celestia? Farah: Umm... wasn't it... Keele: Balir...? Reid: Do you think that's just a coincidence? Keele: It can't be!! The mastermind behind the Grand Fall is... Balir...? An Inferian?! Reid: I don't know... ...but I think it's too early to assume that the Celestians are the bad guys. Farah: Meredy... ...I believe in you. I trust you all the way. Meredy: Thank you! Reid: Well then, why don't we begin our search for the Bridge of Light? Meredy: Reid... Reid: No, all I meant was that we'll stick by you until we find the Bridge of Light. I didn't mean anything serious... Keele: ...Mt. Farlos. Keele: The Bridge of Light is on Mt. Farlos. Reid: How do you know, Keele?! Keele: I heard it... at the Royal Observatory. Reid: Good job! Meredy: Keele... Thank you. Keele: Let's just get going. Keele: I dislike intuition and inferences. I need to confirm the cause of the Grand Fall with my own eyes. Farah: Okay! Let's head for Mt. Farlos. No problem!! Meredy: I... I like you all... so much. Quickie: Kuweekeee, kuweekeee!! ================ Farlos Sanctuary ================ **Entrance** Keele: So this is the famous Mt. Farlos sanctuary, the birthplace of the Seyfert's Teachings. Reid: That is one BIG stained-glass window! Keele: I gather it's a picture of the god of creation, Seyfert, descending from the heavens. Farah: Wow... it's breathtaking. Keele: Let's rest first. Mountain climbing and exhaustion don't exactly mix well. Farah: Meredy... Meredy: Hmm? Farah: Celestia... What kind of place is it? Meredy: It is very much darker than Inferia. Winds not blow, but very, very cold. Meredy: And... many many many machines!! Keele: Machines? Are you telling me the technology is more advanced than Inferia? That's impossible! Meredy: It's true! Keele: Well... we'll know when we get there. If we ever reach Celestia, we'll know everything. Reid: You all... are really planning on going to Celestia? Farah: ...Reid, you're not... going? Reid: Didn't you listen to Zosimos? That guy Balir... he crossed the Bridge of Light and never came back! Farah: But Meredy came to Inferia, so don't you think we can make it, too? Reid: But even if we can make it to Celestia... It's a totally unknown world! We don't know WHAT might happen! Keele: That's exactly why I want to go. Reid: Arrghh! Haven't you guys ever heard of better safe than sorry? Meredy: Reid, let's go together. We need you. Reid: GOODNIGHT! Priest: Hold on there, young lady! Farah: Who... me? Priest: Yes. You have cured many with your healing powers, have you not...? Farah: Well, I can't just leave them there. Priest: Seyfert is ever watching your actions from above. Priest: You will be granted a new divine skill. Farah: Really? I'd better be thankful to Seyfert! [Farah learns Life.] Priest: May Seyfert's blessing be upon you... ========== Mt. Farlos ========== **Entrance** Farah: Even up close like this... Reid: It's tall! Reid: Keele, are you all right? Keele: All right what? Reid: It's pretty steep. Do you think you're tough enough to make it? Keele: The legendary Bridge of Light is up there! I'm going, and that's all there is to it! Reid: Well... hang in there. Farah: Okay, let's go! Reid: ...Are we all okay? Reid: Hey! Are you all right? Reid: Do you hurt anywhere? Can you understand me? Meredy: Meredy was so scared! Keele: ...Where's Farah? Reid: Farah! Meredy: Quickie, do you smell Farah? Quickie: Kwee... Meredy: Doesn't look like she's here... Reid: Farah! Farah! Keele: Hey, that's enough! All you're doing is attracting monsters! Reid: If we don't hurry up and find her, Farah could be attacked by monsters, too! Keele: Well, then don't just run around like an idiot. Let's figure this out logically, all right? Reid: Yeah... okay. **Flashback** Farah: Wait, wait! Farah: Reid? Keele? Where are you? Come back! ?: Farah... Farah: That voice... Ras? ?: Farah... Thank goodness... Farah: Ras... Is it you, Ras? Meredy: Reid? Keele: What's the matter? Reid: Huh? Oh, I dunno... I'm just getting a bad feeling... Keele: Don't be stupid! I'm sure she's fine! It's Farah we're talking about here, remember? Reid: Yeah... I guess you're right. Reid: Who knows? She might be waiting for us at the top already. Meredy: Yeah, Meredy bet she is! Keele: *Gasp!* Reid: Do you see her?! Keele: Look at this volcanic rock! Keele: See how the Craymel Stone element in it is a swirl pattern? This is an extremely rare form! It's the first time I've seen a speciman like this in person! Reid: Hey! We're looking for Farah, remember?! Reid: Yo, Keele! Keele: It's Farah! Keele & Meredy: Farah!! Farah: Reid! Keele! Meredy!! You're all okay!! Reid: Never mind us! What about you? Farah: Look who saved me! Keele: Isn't that the guy from Sylph Cavern...? Reid: Yeah, it's that merchant, Ras. Meredy: Ras! You're back? Farah: We ran into each other coincidentally! Ras just happened to be on the mountain! Keele: Coincidentally, huh... Reid: How do we get over there? Ras: It doesn't look like you can with this terrain condition! Ras: Let's all head for the top! The paths should meet up there! Reid: How can you be so sure? Ras: I come up here all the time to dig up ancient treasures! Farah: Don't worry about me! We'll meet you at the top! Keele: Doesn't that guy seem awfully suspicious? Reid: Anyway... We'd better head for the top... Keele: Right. Ras: Watch out! Farah: Sorry! I tripped. Ras: Your leg must still be hurting... Shall we take a break? Farah: No, I'm fine. Really. The fate of the world depends on this little adventure. I've go to keep going. Ras: Farah, why are you so determined? Ras: You're a talented martial artist. And I admire the unselfish way you're devoting yourself to helping the world. Ras: But... You are just a commoner. Ras: Even if you're right about the Greater Craymels being able to stop the Grand Fall, it's still the Empire's responsibility. You shouldn't get so involved. Farah: We went to the King first, but nobody believed us. So we decided that we had to do something on our own! Ras: So you don't mind if you end up as an enemy of the Empire and get killed? Farah: Of course not! This is for the good of everyone! It's the right thing to do! Farah: Am I... strange? Ras: Uh... No. It's just that I never met anyone who thinks like you. Farah: So I am weird then. Is that it? Ras: Maybe a little. But that's also what makes you fascinating... Farah: Don't look at me like I'm some kind of rare animal! Ras: I'm sorry. I'm in no position to psychoanalyze you or anything. Don't take it to heart, okay? Reid: Whew! We've come a long way! Meredy: Whew! Meredy is beat! Reid: Guess we'll rest. Keele: Okay. Reid: Keele, why are you quiet? Keele: Why should I speak without reason? Reid: I'm just concerned. I thought you might be fatigued. Keele: I don't need you worrying about me. Keele: What about you? You've gotten quiet yourself since Farah disappeared. Meredy: That is true. Reid is much more quiet. Reid: That's got nothing to do with this! Keele: That guy Ras, he's a handsome guy... Reid: I guess so... Keele: Very graceful gentleman... Almost a regal quality to him... Keele: I suppose a hot-tempered girl like Farah needs an older, more experienced man of the world. Reid: Why are you looking at me like that?! Meredy: Why is Reid so angry now? Reid: I... I... I'm not angry! It's just that Keele is... He's... Aw! Forget it! Keele: Reid: AAAAAAGH!! SHUT UP!! Meredy: ...Reid is angry. Ras: When did you first meet your Celestian friend? Farah: You mean Meredy? Ras: Hmm? Yes, her. Ras: Did you really run into Meredy purely by chance? Farah: Yeah, completely by chance. I mean... literally... she just dropped right out of the sky! Farah: It was wild. Her flying ship blew up, and we couldn't even communicate with her at first... Ras: So you believed her right from the start, even though you couldn't understand what she was saying? Why do you believe her? Farah: I don't know why, exactly... Farah: Do I have to have a reason to believe her? Ras: If you believe everyone discriminately, you'll get hurt someday. But ironically, you can't live without believing in someone. Ras: That's the paradox of believing in others. Don't you think? Farah: What about you, Ras? Do you believe in someone? Ras: I believe in... my mother. Farah: Your mother? Ras: She died when I was little... but... Farah: What was she like? Will you describe her to me? Ras: She was a wonderful person... Ras: *Cough* ...Excuse me. I'm talking nonsense. We should get going. Keele: There are ropes here that somebody must have left. Reid: Too bad we can't reach them. Quickie: Kwee, kweeekeee!! Meredy: Quickie! Will you go for us? Quickie: Kweeekeee! Meredy: If Meredy says There, check the area. If Meredy says Now, try to climb, okay? Quickie: Kweeekeee!! Meredy: And jump when Meredy says Go. Okay, Quickie? Quickie: Kwee kweeekeee!! Reid: Does Quickie really understand? ...I guess we have no choice but to rely on Quickie. Quickie: Kweeekeee!! Keele: There it is! I see the summit!! Meredy: Is Farah there? Reid: She'd better be! Meredy: There she is! Farah!! Meredy: We found you, Farah! Farah: I'm sorry for making you worry! Farah: We're back together again! Keele: I'm glad you're okay. Reid: We thought you were a goner! Farah: Same goes here! I had Ras with me, so I had nothing to worry about. Keele: So you're Ras? I'm Keele. I'm a student at Mintche University. Keele: We're indebted to you for saving Farah. Ras: No need to thank me. Keele: Well, we must part with Ras now and continue forward. Shall we move on? Meredy: Let Ras help us! Ras has amazing Fibrill! Keele: What lies ahead is our problem. Ras isn't involved in this! Farah: But Ras is involved now! Ras: That's okay, Farah. Actually, I saw an interesting spot on the way up here. Let us part now. Ras: I'm sure we'll meet again someday, just like we did today. Farah: ...I hope we do. Thank you for everything! Ras: Well, if you will excuse me, I'll be on my way. [Ras leaves.] Meredy: We need the... Fibrill. Keele: Huh? This door won't open... **Stone Sanctum** Reid: I don't see any bridge around here! Meredy: Baiba! Meredy's Craymel Cage is glowing!! Keele: Mine too. It seems to be resonating... Keele: Meredy! Come over here!! ...Be careful though. Meredy: You bet. Farah: Both of you, be careful! Keele: There! That's good. Now, on the cound of three, we place our hands on the stone monument. Keele: On the count of three, okay? You got it? Meredy: Meredy got it! Meredy is not stupid! Keele: ...Hmph! Well, here we go. One, two... Meredy: Three!! Farah: Keele! Meredy! Reid: What's going on?! Meredy: Aaah! Meredy melt in the light! Keele: Don't... worry... If that journal is correct... ...there should be... Reid: Rem?! Rem: You must be prepared to cross over to the other world. There's no returning from the Bridge of Light. Do you understand? Farah: Of course! We've made up our minds! Keele: Rem! Please allow us to cross the Bridge of Light! Keele: This is it! This is the Bridge of Light! Reid: It's really... just a light. Keele: That's right. If we go into the light, the path to Celestia will reveal itself. Keele: That's what it said in the research journal that Balir left. Meredy: The Bridge of Light! Yay! Meredy can go back to Celestia!! Ras: Hold it! I can't allow you to go any further. Farah: Ras?! Meredy: What's... wrong? Keele: What's the meaning of this? Ras: As an Imperial Knight, I cannot allow Celestia to have such power. Reid: Imperial Knight? Ras: My name is Rassius. I am the Senior Knight of the Inferia Empire, Rassius Luine! Farah: You're... not... serious... Keele: I thought you seemed suspicious, but I never would have guessed you to be that renowned Senior Knight! Ras: You're just as famous as I am! The traitor, Keele Zeibel! Reid: A traitor? Keele, just what did you do at the Observatory? Ras: He burned Balir's research journal on the Bridge of Light. But the information is all right there in his head. Farah: Keele... Is that why you stayed behind at the Observatory? Reid: So you've been tailing us all along, haven't you, Ras?! Ras: That may be the way it turned out, but that's not exactly right. Meredy: Compass Key? Ras: I was simply being guided by this Seyfert Key, entrusted to me by the King. Keele: I've read somewhere that since the founding of the Empire, a Compass Key was kept at the castle as an Imperial treasure. Ras: Exactly. This key, which has always remained silent, started to point to a particular location a few months ago. Ras: Under the King's orders, I've been investigating what the Seyfert Key was trying to tell us. Ras: And during my investigation, I ran into you again and again. Is this merely a coincidence? Keele: What are you trying to say? Ras: What you are doing is a threat to the peace of the Empire. The Seyfert Key has been tring to warn us of that. Ras: That is the obvious conclusion. Farah: But listen, Ras! Farah: The reason we're going to Celestia is to stop the Grand Fall. This is also to protect Inferia! Farah: You've got to believe us! Ras: I believe in the word of the King! No you commoners! Farah: I'm sorry it has to be like this, Ras... Farah: But, if you're not going to move out of our way, we'll MAKE you move! Ras: Face me! Ras: Urg...! Keele: This is not good. His reinforcements are comnig this way! Meredy: Everyone go! Hurry! Hurry! Keele: Cross the Bridge of Light! Reid: Are you serious? I... I'm not ready! ?: There they are! Get them! Reid: Oh man! Reid: Come on, Farah! Farah: ...Okay! Let's go!! Meredy: We're finally here! Keele: This is... Celestia! Meredy: Hwee!! Celestia. Meredy born here, grow up here. Keele: And that's Inferia above. ...It makes me dizzy. Meredy: From Celestia, it's Inferia that is the upside-down world. Reid: Wow... Keele: The colors of the sky and the sea are both different from Inferia. Keele: The sun is dark... ...and there's no wind. Keele: But the greatest difference is... the air! The air feels different from that of Inferia!! Meredy: Just like the Craymel scholar. You are correct! Keele: ...That's it! The Craymels are different!! Are the Craymels that reside in Inferia and Celestia different?! Meredy: You bet! Correct!! Keele: ...Meredy! Keele: You really ARE a... ...a Celestian! Meredy: Whaaat?! I've said that so many times! You did not believe?! Keele: How could I believe it until I... Keele: I stood on the very ground. Reid: Hey... Reid: Are we... going to spend the rest of our lives here? Keele: Reid! I can't believe you! We've come all the way to Celestia and that's all you can say? Farah: Why did we come here? I... Farah: Oh, it's nothing... it's just that... we've come so far... Meredy: Tired bodies must rest. Let's go to the Town of Imen. All will be welcomed. Meredy: Imen, the place where Meredy grew up. A nice place. Keele: Even if it's your hometown, we are Inferians. ...Will we be okay? Meredy: Not matter. No worries! Keele: Well... Staying put isn't going to help us any. Let's go. Meredy: Hwee!! Reid: Are you okay? Farah: Huh?! What? I'm okay! This is only the beginning! It's no time to be down. [This Tales of Destiny II Game Script is copyright 2002 S. Heighton]