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    Game Script by Odin

    Version: 1.0 | Updated: 09/10/02 | Search Guide | Bookmark Guide

    Tales of Destiny II Game Script
    System - PlayStation
    Version 1.0 - September 10, 2002
    By Odin
    Email - dark_matter@rogers.com
    
    
    This Tales of Destiny II game script can be distributed freely as long as it
    remains 100% unchanged and isn't used for any money or profit gaining purposes
    whatsoever. Also, don't even dare claim this as your own. Tales of Destiny II
    is a copyright of Namco, but this copy of the game script belongs to me.
    
    
    Version 1.0:
    First version. Have the first disc finished. There is a few lines I missed
    along the way. Only a few though.. during those times when they say something
    with no pause inbetween...
    
    
    =======
    Opening
    =======
    
    Old Man: You're up early.
    
    Girl: I couldn't sleep very well.
    
    Old Man: Have you packed?
    
    Old Man: Are you ready for your voyage?
    
    Girl: I'm packed and ready to go.
    
    Old Man: Please be careful.
    
    Girl: I will... but I must succeed.
    
    Old Man: I understand... Good luck.
    
    Girl: Thank you! It's time for me to go.
    
    [Girl gets in object and it takes off.]
    
    Old Man: Ah...
    
    Old Man: We are in grave trouble...
    
    Old Man: Please be safe...
    
    [Shows the object taking off and soaring through the sky. Then it switches to a
    scene of somebody walking.]
    
    Reid: Hmm?
    
    [Reid continues walking and comes to a wooden watch tower where somebody is.]
    
    Reid: Huh? Is that...
    
    Farah: Reid!!!
    
    Reid: ...Farah?
    
    [Reid climbs up the tower.]
    
    Farah: Hey! Long time no see! How's it going? Did your hunt go well?
    
    Reid: I just took what I need for today. Nothing hard about that.
    
    Farah: Wow! I have to admit it. You sure are handy with your sword.
    
    Reid: Farah, it sure is a surprise to see you here.
    
    Farah: Yeah. Lately I've been busy in the fields. Reid, do you still come here
    every day?
    
    Reid: Yeah.
    
    Farah: You've liked this place, ever since we were small.
    
    Reid: ...So what's up today? Playing hooky?
    
    Farah: Of course not! There's something different about the sky, so I came to
    take a look.
    
    Reid: The sky?
    
    [They both start looking at the sky.]
    
    Farah: Don't the colors look different?
    
    Reid: ...Do they? Can't say I've noticed.
    
    Farah: It's definitely weird!! I think something's going to happen...
    
    Reid: Yeah, like what?
    
    Farah: I don't know...! Maybe something is about to come falling from
    Celestia?!
    
    Reid: Don't sound so thrilled. Anything coming from there is bound to be bad
    news.
    
    Farah: How would you know? There hasn't been contact between our worlds for
    2000 years.
    
    Reid: ANYWAY! Life is meant to be simple. When things stay the way they are,
    THAT'S true happiness.
    
    Farah: Here we go again! Reid's philosophy! You never change.
    
    Reid: Oh yeah? Well maybe I'm just that way cause of all the trouble that a
    certain somebody caused!
    
    Reid: ...Farah?
    
    Farah: Hey, over there!
    
    Farah: What's that?!
    
    Reid: Uh-oh!
    
    Reid: Farah run!
    
    Farah: Reid!
    
    [Something crashes into the area the two were conversing in.]
    
    Reid: ...Whew! Farah, you okay?
    
    Farah: Yeah, I'm okay! But something came down, didn't it? I'm gonna have a
    look!
    
    [Farah walks off.]
    
    Reid: Hey, Farah! Wait! It's too dangerous!!
    
    Reid: ...Argh! She's always like this!
    
    [Reid comes upon a strange creature.]
    
    Creature: Kuweeekeee!!
    
    Reid: Huh? What are you? You're a peculiar looking thing...
    
    Creature: Kwekee!
    
    Reid: You want me to follow, is that it?
    
    [Creature runs off.]
    
    [Reid comes upon Farah who is kneeling by a girl and the strange creature.]
    
    Reid: Farah!
    
    Farah: Reid? Over here!
    
    [Reid walks over to them.]
    
    Reid: What... is this?
    
    Reid: Who's... that?
    
    [Girl starts to speak in some foreign language.]
    
    Reid: ...What?
    
    Farah: I can't understand a single word. What do we do?
    
    [Girl stands up and starts talking again.]
    
    Farah: Um... I... er... aah...
    
    [Object near by starts to fizzle and make strange noises.]
    
    Reid: A... anyway, it's dangerous here. Let's get her out of here.
    
    Farah: Why?
    
    Reid: Because!
    
    [They all run off and the thing explodes.]
    
    Reid: Ouuccch. Farah, you okay?
    
    Farah: Yeah, I'm fine. What about her?
    
    [Girl sits up and something glows between her and Reid.]
    
    Reid: What is this? This... rainbow light?
    
    Girl: Feeebreee!!
    
    [Girl pushes herself right close to Reid and it glows again.]
    
    Creature: Ku... ku... kwee... kwekeee!
    
    Reid: Ow! Ow!!
    
    [Girl starts to speak in some strange language again.]
    
    Reid: I... I got it, I got it. Can you let go of me now?
    
    [Girl lets go of Reid.]
    
    Farah: Hmmm... We don't know who she is, but one thing's for sure.
    
    Reid: And what would that be?
    
    Farah: She likes you.
    
    Reid: D... don't be stupid. That's silly! She wants help... from BOTH OF US!
    
    [Girl speaks in strange language. Farah looks the girl over.]
    
    Farah: Help? Oh, I see! We can't understand her, but we sure can help!!!
    
    Reid: How?
    
    Farah: Hmmm, I wonder...
    
    
    ==========================
    Far Away Village, Rasheans
    ==========================
    
    **Elder's House**
    
    Farah: And so that's what happened. We wanted to ask for you advice...
    
    Khamran: ...We'll search the site of the explosion immediately. It might still
    be dangerous.
    
    Farah: Right! And umm... What about her...?
    
    Khamran: She must be cast out.
    
    Khamran: It might seem cruel, but it is my duty to protect this village.
    
    Farah: That's no excuse! You're saying we just turn our backs on a girl in
    trouble?
    
    Reid: Farah!
    
    Khamran: Look at the color of her skin. Strange clothes, unintelligible
    speech... She could be the seed of disaster!
    
    [Reid and Farah turn around and look at the girl.]
    
    Creature: Kuwekee!!!
    
    [The creature walks a few steps and stars looking at the wall.]
    
    Reid: Huh? ...What's wrong?
    
    [They all walk over to where the creature is standing and somebody breaks
    through the wall.]
    
    Khamran: Wh... what's going on?!
    
    [The girl and the person who busted through the wall, start conversing in some
    strange language. He then knocks the girl down.]
    
    Farah: Aaah!
    
    Reid: Stop!
    
    [The person says something in the strange language and a battle ensues. After
    the battle, the person says something again and runs off.]
    
    Reid: What was that?
    
    Farah: Are you okay?!
    
    [Girl says something in the strange language.]
    
    Farah: That man... Was he after her?
    
    Reid: It didn't look like a father greeting his lost child, that's for sure.
    
    Khamran: Ugh...
    
    Farah: Ah... Elder! Are you all right?
    
    [Everybody walks over to where Khamran is.]
    
    Farah: ...Are you all right?
    
    Khamran: You two... again?
    
    Khamran: Are you two bringing disaster upon us...?! ...Just like before?!
    
    Farah: You're wrong!
    
    Reid: Elder! This has nothing to do with back then!
    
    Khamran: Cast the girl out! Banish her!
    
    Farah: ...I understand. We'll do as you order.
    
    Farah: However...!
    
    Farah: I'm going with her as well.
    
    Khamran: ...Do as you wish.
    
    Farah: Goodbye!
    
    [Farah, the girl and the strange creature walk out the door.]
    
    Reid: H...hey!
    
    **Farah's House**
    
    Farah: Thanks for waiting. Tada!
    
    [Girl walks in from other room and says something in the strange language.]
    
    Farah: She's wearing my old clothes. Whaddya think? Now when we leave the
    village, we won't attract attention.
    
    [The girl runs over to Reid and says something. Farah walks off into the other
    room.]
    
    Reid: Do you really plan to leave the village?
    
    Farah: Yeah! I've decided! First, I need to find someone who can understand
    her.
    
    Reid: ...Any ideas?
    
    Farah: Ummm... Ah, got one! How about Keele?
    
    Reid: Keele? By Keele, you mean that crybaby good-for-nothing Keele Zeibel?
    
    Farah: That was when he was small! He's become a student at Mintche University!
    
    Farah: Aren't the students there well respected? He might be able to understand
    her!!
    
    Reid: But it's Keele we're talking about. I wonder...
    
    [Farah runs in from the other room.]
    
    Farah: No problem! It's decided! Our destination is the Town of Academia,
    Mintche!
    
    Farah: Well, let's go! My little lost bird.
    
    [The girl runs over to Reid and something starts glowing again. She says
    something as well.]
    
    Farah: Umm... We need to leave now.
    
    Farah: We... leave... this village. But he stays here... Understand?
    
    Girl: Feebureel! Feebureel!
    
    [The girl grabs onto Reid and something glows again.]
    
    Reid: Ow ow ow!
    
    Reid: ...My name isn't Feebureel.
    
    Farah: Hmmm... what now?
    
    Farah: Reid, what do we do? It looks like she wants to stay with you.
    
    Reid: What do you mean, what do we do?
    
    Farah: Well, she needs to leave the village, but she doesn't want to be
    seperated from you... That's all I'm saying!
    
    Reid: ...Just as I thought.
    
    Reid: I knew this would happen. I had a bad feeling all along.
    
    Farah: Here we go again.
    
    Farah: It isn't that bad being needed by such a cute girl, is it?
    
    Reid: ...Whatever. Don't forget that it's dangerous out there. We'll need to be
    well prepared.
    
    Farah: Right!
    
    **Village exit**
    
    Farah: It's finally here... ...the day we leave the village.
    
    Reid: Don't sound so happy about it. Mintche is far to the south. We've got
    some distance to cover.
    
    Farah: No problem! Especially with your help... Right?
    
    Reid: Whatever...
    
    Farah: Let's go!!
    
    
    ==================
    World Map - Bridge
    ==================
    
    Farah: Hey, you know... We haven't introduced ourselves yet.
    
    Reid: It's too bad we can't communicate.
    
    Farah: My name is Farah. Understand? Farah... Farah.
    
    Girl: [says something in a strange language] Farah?
    
    Farah: yes, Farah! And this is Reid. Reid... Reid.
    
    [Girl says something in a strange language.]
    
    Reid: It's Reid... Reid!
    
    Girl: Reid!
    
    Farah: Yeah! She said it! She said it!!
    
    Girl: Meredy, Meredy, Meredy!
    
    Farah: Meredy?
    
    [Girl says something in a strange language.]
    
    Meredy: Kuweeeky... kuweeeky... Kuweeeky!
    
    Reid: I guess its name is Quickie, huh.
    
    Quickie: Kuweeekeee!
    
    Reid: Well, that's an easy name.
    
    Farah: Hey! This is working fine!!
    
    Farah: Understanding Meredy might be a lot easier than I thought. Maybe we
    won't have to go to Mintche!
    
    [Meredy says something in a strange language.]
    
    Farah: ...Guess we'd better go see Keele after all.
    
    Reid: Good idea.
    
    
    ===================
    Rasheans River Pier
    ===================
    
    [Farah approaches a bunch of people moving rocks and hammering away.]
    
    Farah: Excuse me. Could you tell us how to get to Mintche?
    
    Worker: You have to take this road to get to Mintche, but as you can see,
    there's been a landslide...
    
    [Reid, Meredy and Quickie walk in.]
    
    Reid: There isn't much we can do, Farah. Let's just rest here for today.
    
    [Meredy says something in a strange language.]
    
    Farah: Even if the path is a little rough, it's not impossible to travel
    across, is it? We'll give it a try!
    
    Worker: B... but...
    
    Farah: Let's go!
    
    Reid: Hey, Farah! Hang on a second!!
    
    Farah: No problem!
    
    Farah: It might be a bit rugged, but we can do it!
    
    [A landslide happens. Meredy says something that isn't understandable.]
    
    Worker: There it goes again...
    
    Worker: I wonder what's happening to the Orbus Barrier...?
    
    Farah: Ummm... Maybe this is... ...a little dangerous...
    
    Reid: What did I tell you?!
    
    Worker: If you're in a hurry, why don't you try our Dojo? The Master might know
    a different way to get to Mintche.
    
    Farah: Really?!
    
    Worker: Yes. The Dojo is only a little ways back from here.
    
    Farah: Regulus Dojo? I know where it is. I used to be a student there.
    
    Worker: Oh, is that right?! Well, take care...
    
    Farah: Thanks for helping us! Okay, let's go!
    
    [The party walks off.]
    
    Worker: A cute girl like her... ...a martial artist?
    
    Worker: I wonder if she's strong?
    
    Paollo: Sh... she's really strong! She's an amazing girl...
    
    [The group is walking then stops and starts to converse.]
    
    Farah: This girl... Who exactly is she?
    
    Reid: Strange-colored hair. Clothes I've never seen. And a weird stone on her
    forehead.
    
    Reid: ...Maybe a traveling performer?
    
    [Meredy earns the title of 'Traveling Performer?']
    
    Farah: Ummm, ahhh... Meredy, where did you come from? Why did you come here?
    
    [Meredy says something that they can't understand.]
    
    Farah: Well... If we can't understand her, we'll never get anywhere.
    
    Meredy: Reid...
    
    [Meredy grabs onto Reid and something glows.]
    
    Meredy: Feebureel... feebureel!
    
    Reid: Ow ow ow!
    
    Reid: What's this light? What's a feebureel?
    
    Farah: I don't know, but it's obvious she wants your help.
    
    Reid: Is she afraid that the one who attacked us will return?
    
    Farah: Maybe...
    
    Reid: Well... No point in worrying. We'll let Keele figure it out.
    
    Farah: I guess so. It's been so long since we saw Keele! I bet he's bcome a
    great scholar!
    
    Reid: I wonder...
    
    
    ============
    Regulus Dojo
    ============
    
    Farah: This place hasn't changed at all.
    
    Reid: Weren't you a student here not long ago? Of course it hasn't changed.
    
    Reid: So this is the Great Dojo.
    
    Farah: Let's go in.
    
    Quickie: Kwekeee, kwek kwek, kwekeee!!!
    
    [Meredy says something that isn't understandable.]
    
    Farah: Wh... what's wrong?
    
    Reid: Maybe it's hungry.
    
    Farah: We'll eat after we see my teacher, okay?
    
    [The group enters the Dojo.]
    
    Reid: Excuse me. Anybody...
    
    [Eight people jump down and surround Reid.]
    
    Reid: Whoa!
    
    Farah: Reid!
    
    People surrounding Reid: Surrender!!
    
    [Battle takes place. After the battle Franco comes in the room.]
    
    Franco: Ho ho ho... enough! That was quite impressive!
    
    [The people that attacked Reid get up and leave.]
    
    Reid: What... what?
    
    Franco: You have great skills for one so young. The decision has been made.
    Welcome to our dojo!
    
    Reid: J... just wait a second. I don't want to join any dojo.
    
    Franco: Then why did you fight?
    
    Reid: I was just defending myself!
    
    [Farah hits Reid.]
    
    Farah: It's been so long, Master Franco!
    
    Franco: Ahhh, Farah!
    
    Franco: What brings you here? Do you wish to train with us again?
    
    Farah: Well... no. Actually, we wish to go to Mintche as soon as possible.
    
    Farah: But the path has been blocked by a rockslide, so...
    
    Franco: So that is your reason...
    
    Farah: Yes... one of many.
    
    Franco: ...Very well. Let us talk in my room.
    
    Franco: And you young man, what is your name?
    
    Reid: Me? ...Reid Hershel.
    
    Franco: Ahem... Reid. Perhaps you wish to join my dojo?
    
    Reid: Well, actually, I...
    
    Franco: No need to hurry. Join us after your business is settled.
    
    Reid: Well, I'm really not interested.
    
    Franco: I see...
    
    Franco: Ahem... right.
    
    [Franco exits the room.]
    
    Franco: Let us talk in my room.
    
    **Franco's Room**
    
    Farah: Ah, she is... Umm...
    
    Franco: Hmm. I know you not, but your eyes do not lie. Follow your heart's
    path. That is best.
    
    Farah: ...Yes!
    
    Franco: Hmm. And Reid...
    
    Franco: Your swordplay is quite impressive. Where did you learn it?
    
    Reid: Where? Well, I just go out and hunt every day for food, that's all...
    
    [Paollo comes barging in.]
    
    Paollo: E... excuse me!
    
    Franco: Ah, Paollo. I'd like you to use your Craymel Artes to help them get to
    Mintche.
    
    Franco: After all, you're the only one in this dojo who knows the Water Craymel
    Artes.
    
    Paollo: G... gladly!
    
    Franco: Then I'll leave the rest to you. Now if you'll excuse me, it's time for
    training.
    
    Franco: If you want to learn more about fighting or wish to learn higher level
    skills, go next door.
    
    Farah: Thank you for everything.
    
    Franco: Hmm... and Reid. Are you sure you don't want to join my dojo?
    
    Franco: Uh... forget I mentioned it.
    
    [Franco exits the room.]
    
    Reid: So, what do we do now?
    
    Paollo: W... w... w... well...
    
    Paollo: W... will you come with me to the Craymel Artes training room? I need
    to make preparations.
    
    **Craymel Artes Training Room**
    
    Paollo: The Rasheans River is a shortcut to Mintche.
    
    Farah: But... isn't that river pretty rough?
    
    Paollo: No problem. We can borrow the strengths of the Water Craymels.
    
    Reid: Cray... mel?
    
    Farah: Reid, don't tell me you don't know what a Craymel is?
    
    Reid: I don't have interest in anything that doesn't fill my stomach.
    
    Paollo: Craymels are not material beings. Fire, wind, water, light... They
    reside within all things and have many manifestations.
    
    Farah: And like Paollo, those who have the ability to control Craymels and
    their phenomena are call Craymel Mages. Right?
    
    Paollo: Uh, well... With a little training, anybody with a Craymel Cage can
    learn...
    
    Reid: Is that thing in your hand a Craymel Cage?
    
    Paollo: Ye... yes. That's right.
    
    Paollo: By sealing Craymels within this Craymel Crystal, you can perform
    various Craymel Artes.
    
    Reid: Ahh... I see. Just stick the Craymels in there...
    
    Farah: ...Many ages ago, it is said there were many Craymel Cages and many knew
    how to use Craymel Artes.
    
    Reid: Wow...
    
    Paollo: W... well then. I'll be waiting for you at Rasheans River Pier.
    
    Paollo: Please come when you're ready.
    
    
    ===================
    Rasheans River Pier
    ===================
    
    Paollo: Are you ready?
    
    Paollo: I will call on the Craymels to calm the waters of Rasheans River.
    
    Paollo: While it's calm, take the raft down the river.
    
    [Paollo says something that isn't understandable.]
    
    Reid: Wow!
    
    [Meredy says something that isn't understandable.]
    
    Paollo: Y... y... yes?
    
    Reid: P... please! Don't mind her.
    
    Paollo: May Seyfert protect you along the way...
    
    Farah: Thank you, Paollo. Good luck to you, too!
    
    Paollo: Um... uh... thanks.
    
    Farah: Paollo and I studied together at the dojo.
    
    Paollo: You... remember me...!
    
    [Paollo walks off.]
    
    Farah: Well, let's go.
    
    
    =========================
    Town of Academia, Mintche
    =========================
    
    Farah: Mintche sure is a lively place!
    
    [Meredy says something that isn't understandable.]
    
    Reid: They all look the same to me...
    
    Reid: How are we ever going to find Keele?
    
    Farah: He's our childhood friend! We'll recognize him in an instant!
    
    Farah: Hopefully...
    
    Farah: Well, first...
    
    Farah: ...Let's try Mintche University!
    
    **Mintche University Entrance**
    
    Reciptionist: Can I help you?
    
    Reid: Um... ah...
    
    Farah: Could you tell us where Keele Zeibel is, please? He should be a student
    here.
    
    Reciptionist: Pardon me, but what is your relationship with the student?
    
    Reid: We're childhood fr...
    
    Farah: We're his family!! Our father is sick, and we have to get in touch with
    him right away...!
    
    Reciptionist: Just a moment, please.
    
    Reciptionist: ID Number 34604, Keele Zeibel. Light Craymel Department.
    
    Farah: Light Craymel Department... Where is that?
    
    [Meredy jumps on the counter and starts dancing.]
    
    Reciptionist: Eeek!
    
    Reid: Uh-oh!
    
    Reciptionist: What do you think you're doing?!
    
    Farah: Th... Thanks for everything!
    
    [The group runs off.]
    
    Farah: So this must be the Light Craymel Laboratory.
    
    Farah: Wait, okay? We'll be right back.
    
    [Meredy says something and dances.]
    
    Farah: Let's go in.
    
    [Reid and Farah enter the room.]
    
    **Laboratory**
    
    Reid: They look quite busy...
    
    Farah: Let's look for someone who's willing to talk to us.
    
    Farah: Um, excuse me. Do you know Keele Zeibel?
    
    Student: Keele? Are you friends of his?
    
    Farah: Yes! So you must know Keele!
    
    Zank: My name is Zank. I'm a research assistant, just as he was.
    
    Reid: And where is Keele now?
    
    Zank: Well...
    
    [Meredy comes in and stuff in the room starts to fizzle and whatnot.]
    
    Reid: What's happening?
    
    Farah: Meredy!
    
    Quickie: Kweke, kwekeee!
    
    [A big explosion happens.]
    
    Farah: Meredy, did you do that?
    
    [Meredy says something. Then the Dean comes running in.]
    
    Zank: Oh, Dean Carlyle...
    
    Carlyle: Are you responsible for this?!
    
    Reid: Well, not exactly... You could say it was our fault, but, then again...
    
    Carlyle: I don't want to hear any excuses! What are you going to do about this
    damage?
    
    Farah: Well, we... I don't know...
    
    Carlyle: Zank! Show these outsiders to the exit! Kick them out of school
    grounds!
    
    Zank: Y... yes, sir.
    
    [Zank and the group walk off.]
    
    Zank: Don't worry about what the dean says. Carlyle has a short temper, but
    he'll forget all about it soon...
    
    Farah: I'm sorry.
    
    Zank: Can I ask you a question? Was that the Melnics language she spoke?
    
    [Meredy says something.]
    
    Farah: The Melnics language?!
    
    Zank: I'm sure of it! All of the Craymel Mage spells are in the same ancient
    language she was using! I'm studying about it in school now.
    
    Reid: Does that mean you can understand what Meredy says?
    
    Zank: I'm afraid I can't...
    
    Zank: Your average Craymel Mages shouldn't be able to speak such pure Melnics
    language...
    
    Zank: I... is she a...?!
    
    Zank: Excuse me... I hope my question isn't rude, but might you be an Imperial
    Craymel Mage?
    
    Reid: An Imperial Craymel Mage? Her...?
    
    Zank: But why would an Imperial Craymel Mage come here? Does she have some
    connection with Keele?
    
    Reid: Well, you see...
    
    [Meredy gets excited and says something.]
    
    Farah: Oh no! The Imperial Craymel Mage has divine messages for us!
    
    Zank: Huh? What? Divine messages...?
    
    Farah: We must find Keele now! Where do you suppose he is?
    
    Zank: He's at the Mt. Mintche Observatory.
    
    Farah: Mt. Mintche is the mountain southwest of Mintche, isn't it? Thank you!
    
    [The group starts to walk off.]
    
    Farah: Oops! I almost forgot...
    
    [Farah runs up to Zank.]
    
    Farah: Why isn't Keele at the university?
    
    Zank: Oh, that's because he's been suspended from school...
    
    Zank: He started shouting about the theory of World Chain Destruction, and
    turned Carlyle and everyone else in the school against him.
    
    Farah: World destruction...? Why would Keele think of such a thing?
    
    Zank: Even if you do go find him, he might refuse to see you. He's even turned
    me away a few times.
    
    Farah: Anyway, we've got to meet him in person! Thanks for all your help.
    
    [Farah walks back to the group.]
    
    Farah: Thanks for waiting.
    
    [Meredy says something.]
    
    Reid: Her... an Imperial Craymel Mage? I can't imagine...
    
    [Meredy earns the title of 'Craymel Mage?']
    
    Farah: Well, it's certainly a big step forward for us to learn that she speaks
    Melnics! No problem!
    
    Farah: What we have to do now is head for Mt. Mintche Observatory to the
    southwest from here!
    
    
    =======================
    Mt. Mintche Observatory
    =======================
    
    Reid: It looks like nobody is here.
    
    Farah: HELLO!!
    
    Farah: Keele!!
    
    [Keele walks in.]
    
    Keele: It's useless I tell you!!
    
    Farah: Aaah!
    
    Keele: Craymel movements are causing a buildup in the Grobule distortion field.
    
    Keele: And if you're saying that the Orbus Wave has no relationship to the
    Doctark Effect, you need to rethink the basics of Craymelology.
    
    Farah: ...Keele?
    
    Keele: Huh? You're not from Mintche University?
    
    Farah: It's me, Farah Oersted! Farah, your childhood friend! It's been a long
    time. How are you?
    
    Keele: Farah...?
    
    Farah: You've really grown! For a minute, I didn't recognize you.
    
    Reid: Well, it's been 10 years. Of course he's changed.
    
    Keele: Is that you, Reid?
    
    Reid: Hey there.
    
    Farah: Yippee! The old gang is back together again!!
    
    [Meredy goes up to Keele and says something.]
    
    Keele: Who's this?!
    
    Farah: Her name is Meredy. We came to see you because we want to help her.
    
    Reid: She only speaks Melnics. Can you help?
    
    Keele: Melnics language? Who is she anyway?!
    
    Reid: We don't know. That's why we're here.
    
    Keele: Melnics language, huh... Okay!
    
    [Keele leads Meredy to the next room.]
    
    Farah: Keele has really made something of himself. I'm so proud of him...
    
    Farah: Don't you think so too, Reid?
    
    Reid: Let's catch up to them.
    
    Farah: Umm, okay.
    
    [In the next room, Keele is looking through a book and trying to communicate
    with Meredy.]
    
    Keele: <<My name... Keele Zeibel.>>
    
    Keele: <<You... who?>>
    
    [Meredy says something.]
    
    Keele: Ah, ahem!
    
    Keele: <<You... Who? Where?>>
    
    [Meredy says something again.]
    
    Keele: <<Come... from... Come from?>>
    
    Reid: Hey, hey. Are you getting anywhere?
    
    Keele: No... You can't be!!
    
    Farah: You understood?! I knew you could do it!
    
    Reid: What is it, Keele?
    
    Keele: She said... She's from Celestia...
    
    Farah: Celestia?!
    
    Reid: Celestia?!
    
    Farah: You mean she's from that world hanging in the sky upside down?!
    
    Reid: Oh, come on, now! Meredy is a little weird, but she's obviously a regular
    person...!
    
    Farah: That's right! Celestians are supposed to be...
    
    Keele: Volume 2, Chapter 2 of the Leonoa Encyclopedia says that Celestians are
    a ferocious, man-eating race...
    
    Farah: She couldn't possibly...
    
    Keele: Well, true or not, that's what she said.
    
    [Meredy looks at them and says something.]
    
    Keele: What's that thing on her head? It looks like... a stone.
    
    [Meredy says something and knocks Keele down.]
    
    Keele: Ow!!
    
    Farah: Keele!
    
    Reid: I think I know what she just said. She just called you a pervert.
    
    Quickie: Kwek... kwek!
    
    Keele: Anyway... We have to find out what she wants.
    
    Keele: Hmm... Oh, here it is.
    
    Keele: <<Why Meredy come?>>
    
    Keele: <<Why... come?>>
    
    [Meredy says something.]
    
    Keele: Um...
    
    Reid: He's lost...
    
    Farah: It's an ancient language. Even Keele can't get it all at once...
    
    Keele: I... I can do it! This is no different than all the research that I've
    done!
    
    [Meredy says something and runs off into the next room. She looks at a map on
    the wall.]
    
    Keele: Yes, that's right! On the bottom is Inferia, and on the top is Celestia.
    In the middle is the Orbus Barrier.
    
    Keele: All of this collectively is called Eternia. This is the world we live
    in.
    
    Meredy: In-fe-ri-a!
    
    Meredy: Ce-les-ti-a!
    
    Meredy: Boom!!
    
    Farah: An explosion?
    
    Reid: ...No way.
    
    Meredy: In-fe-ri-a!
    
    Meredy: Ce-les-ti-a!
    
    Meredy: Boom!!
    
    Reid: Hey, Keele. Explain for us.
    
    Keele: Come over here.
    
    [They all walk over to the telescope.]
    
    Keele: Look through here.
    
    Reid: What does this have to do with anything?
    
    Keele: Just look!
    
    [Reid looks into it.]
    
    Keele: Can you see the Orbus Barrier?
    
    Reid: ...Yeah. So?
    
    Keele: I'll enlarge it. Wait.
    
    Reid: What's this?
    
    Keele: The dark matter... It seems to be growing bigger by the day.
    
    Farah: ...And that must be why the color of the sky is different.
    
    Reid: So, what's that dark matter...?
    
    Keele: A sign of world destruction.
    
    Keele: It's possible that Meredy is here to warn us of the danger. We should
    look into this further.
    
    Reid: Look into it? How?
    
    Keele: We've got to go see Professor Mazet.
    
    Keele: He's an authority on the Melnics language. He left Mintche University,
    and he's currently living in Morle Village.
    
    Reid: You're kidding, right...?
    
    Reid: Morle is on a whole different continent! This is getting ridiculous!
    
    Farah: I'm going with Keele! I can't just ignore Meredy.
    
    Meredy: Reid, [says something in Melnics.]
    
    Keele: We're leaving! Are you ready?
    
    Reid: Keele, you're not much of a traveler. Are you sure you're going to be
    okay?
    
    Keele: That was when I was a little kid! I... I'm fine, now!
    
    Reid: We'll see...
    
    Farah: Well, let's go!
    
    Keele: Hmph!
    
    Reid: This is going to be one long trip...
    
    Farah: Don't worry! It'll work out somehow. No problem!
    
    [Farah and Meredy walk out the door.]
    
    Keele: Farah. To get to Morle, you have to go through Nostos Cave located to
    the east of here.
    
    [Keele exits.]
    
    Reid: I dunno about this...
    
    
    ===========
    Mt. Mintche
    ===========
    
    Keele: W... wait...
    
    Reid: What? Out of breath? Heh... as weak as ever.
    
    Keele: Gimme a break! I've had insufficent sleep lately.
    
    Farah: Why don't we camp here? We still have long ways to go...
    
    [The group camps out. Meredy goes up to Keele and says something.]
    
    Keele: Don't touch me!
    
    Farah: Keele, you don't need to speak like that!
    
    Keele: You can't be too careful around people you don't know.
    
    Keele: But she could be useful. At the very least, I hope to build a solid
    bridge of communication.
    
    Reid: Useful?
    
    Keele: Once I gather enough evidence about the dangers of dark matter, I can
    return to Mintch University.
    
    Keele: Better yet, I might even be invited to join the Royal Observatory of
    Astronomy.
    
    Reid: So the only reason why you're so cooperative is for you own benefit...
    You've become quite the opportunist.
    
    Keele: You've wrong! I'm simply searching for the truth. And for that, I need
    the best environment possible!
    
    [Meredy goes up to Keele and says something.]
    
    Keele: Don't touch me!
    
    [Keele shoves Meredy away.]
    
    Reid: Is that a Craymel Cage? You have one, too?
    
    Keele: D... don't be stupid! I'm not like those rogue Craymel students! Unlike
    them, I've actually studied the Light Craymels.
    
    Keele: Grobule distortion and Kaloric flow fundamentals suggest a practical
    scientific application.
    
    Keele: For instance...
    
    Reid: I got it, I got it. You're something else!
    
    Keele: Hmph.
    
    Farah: No problem...?
    
    
    ===========
    Nostos Cave
    ===========
    
    **Entrance**
    
    [Person comes walking out of the cave holding 2 eggs.]
    
    Reid: Wow! Those eggs look good...
    
    Person holding eggs: I won't sell these even for ten thousand Gald! Yes, even
    that! They came at the cost of my partner's life...
    
    Farah: What kind of eggs are those?
    
    Person holding eggs: Egg Bear's. Egg Bear eggs fetch a high price as miracle
    cures.
    
    Person holding eggs: I got them from the mountain, but we were spotted by the
    Egg Bear parents...
    
    Reid: You weren't very lucky.
    
    Person holding eggs: But my merchant spirit won't die here. For my partner, I
    will earn, earn, and earn some more!
    
    Merchant: ...Are you interested in anything besides Egg Bear eggs?
    
    **Part way through the cave**
    
    Keele: It seems that the tidal movement here is affected by time.
    
    Farah: Hey, Keele. Are you okay? Should we camp?
    
    Keele: N... no... I'll be fine...
    
    Farah: Hee hee hee.
    
    Farah: We've grown and learned to say complicated stuff. But when you get right
    down to it, we never really change, do we?
    
    Reid: You can say that again. Nothing at all.
    
    [Switches to a flashback when Reid, Farah and Keele were little. Shows an Egg
    Bear attacking the group.]
    
    Keele: Waaahhh!
    
    Farah: I'll fight you!
    
    [The Egg Bear gets scared off.]
    
    Farah: It's all right now, Keele.
    
    Keele: Waaaahhh...
    
    Farah: I said it's all right... Um, ah, waaaahhhh!
    
    [Switches back to the cave.]
    
    Farah: Well, at least it looks like he doesn't cry anymore.
    
    [Keele starts to walk and trips.]
    
    Farah: Keele! Are you all right?
    
    Keele: Of... of course!
    
    [Keele stands up.]
    
    Reid: But his adolescent charm sure is gone...
    
    **When the Egg Bear attacks**
    
    Keele: An Egg Bear!!
    
    Farah: Aaah!
    
    Reid: Leave it to me! An Egg Bear should be an easy kill!!
    
    **After the Egg Bear is defeated**
    
    Keele: Huff... ha... hah. An... easy fight.
    
    Reid: Then why do you look so tired?
    
    Farah: Why don't we camp here?
    
    Reid: ...Yeah. I'm starved!
    
    Keele: What are you doing?
    
    Reid: Huh? I'm making jerky. If you dry Egg Bear meat, it makes good emergency
    rations.
    
    Keele: I'm afraid I can't agree. Over time, Eggbear meat undergoes a chemical
    transformation and loses much of its nutrients.
    
    Reid: What're you talking about, Keele? You've never even eaten it!
    
    Keele: I don't need to eat it to know. It's explained in the detail in Volume
    3, Chapter 21 of the Leonoa Encyclopedia.
    
    Reid: Humph! I don't care what it says. I eat it all the time and I know I'm
    right!
    
    Farah: Boys! Calm down. Does it matter either way?
    
    Reid: Keele, don't even think I'm sharing this with you!
    
    Keele: Fine. I could care less.
    
    Farah: ...Boys will be boys.
    
    
    ======================
    Treetop Village, Morle
    ======================
    
    Keele: This is certain to be it. The domicile of Professor Mazet.
    
    Reid: ...How long has it been since you've seen this professor of yours?
    
    Keele: About three years.
    
    Reid: Why does he have to live way out here like this?
    
    Keele: I'm not certain. But if I know the Professor, I'll bet he's got some
    sort of good reason.
    
    **Mazet's House**
    
    Keele: Professor Mazet!
    
    Mazet: Why, if it isn't Keele!
    
    Keele: How have you been? I've come with a favor to ask of you!
    
    Mazet: Calm down, now...!
    
    Mazet: You haven't changed at all, Keele! Whenever you discovered something
    new, you never could contain your excitement.
    
    Reid: Heh, heh. He knows you pretty well.
    
    Farah: Leave it to the professor!
    
    Keele: I... I apologize for my rudeness. Ummm... have you been well?
    
    Mazet: Ha ha ha! That's quite all right. So tell me what brings you here.
    
    Keele: Thank you! Well, the reason why...
    
    [Meredy says something in Melnics.]
    
    Mazet: I see... So she says she's a Celestian?
    
    Keele: Of course, I don't believe everything she says...
    
    Keele: But I would like your advice on how we may be able to communicate with
    her.
    
    [Mazet grabs something from a drawer.]
    
    Mazet: I would like all of you to have one of these.
    
    [Mazet gives each person in the group one of the earrings.]
    
    Farah: They're pretty!
    
    Mazet: It is called an Orz Earring.
    
    Keele: Orz Earring...
    
    Reid: Have you heard of it?
    
    Keele: All high-level Craymel Mages wear it. They say that putting it on your
    ears allows you to communicate with Craymels.
    
    Farah: Communicate? With... Craymels?!
    
    Reid: Okay... But what does the Orz Earring have to do with Meredy?
    
    Keele: I get it! Craymels speak the Melnics language, too!!
    
    Mazet: Correct. The concept might be applicable to this instance as well.
    
    Reid: But we aren't Craymel Mages...
    
    Mazet: Try putting them on. Then listen carefully to what Meredy says.
    
    Farah: It sounds easy! Let's try it!
    
    [They all put the earring on.]
    
    Farah: Okay, I'm ready!
    
    Farah: Meredy, can you understand me? Answer me if you do!
    
    [Meredy says something in Melnics.]
    
    Farah: Reid! Keele! Did you understand what she said?
    
    Reid: Not a thing. It's not working at all.
    
    Farah: Meredy, say something again. Tell me if you understand me!
    
    [Meredy says something in Melnics.]
    
    Mazet: It may take some time. The Orz Earring will not work unless you are all
    on the same psychic wave...
    
    Farah: Psychic... wave?
    
    Reid: Doesn't sound easy...
    
    [Meredy gets up and starts running around the room.]
    
    Reid: Did you eat something bad?
    
    Farah: What's the matter? Calm down...
    
    [Meredy says something in Melnics, then runs out the door.]
    
    Reid: Hey, what do we do?
    
    Farah: We can't let her go off by herself!
    
    [Farah runs out the door.]
    
    Reid: I guess not.
    
    [Reid walks outside.]
    
    Keele: I don't understand! What's the matter with her?
    
    Mazet: Keele.
    
    Mazet: Listen... She's human, just like you. Remember... Okay?
    
    Keele: Y... yes. I understand.
    
    Reid: Where could Meredy have gone?
    
    **Backwoods**
    
    Farah: Look, over there!
    
    Reid: Meredy!
    
    [There's a big plant thing cornering Quickie.]
    
    Quickie: Kweekeeeeee!!
    
    [Meredy runs over in front of Quickie and says something.]
    
    Farah: There's Quickie! Meredy's trying to save Quickie!
    
    Reid: She was looking for Quickie...
    
    Farah: We've got to save them!
    
    [After the fight.]
    
    Farah: Meredy! Everything's fine now.
    
    Farah: Meredy, I'm sorry. I didn't realize Quickie was gone.
    
    [Keele walks over to Meredy.]
    
    Keele: Hey, do you understand?! Monsters are vicious and dangerous! You put us
    in danger, too!
    
    Keele: As part of the group, you don't go off alone like that! Got it?!
    
    Farah: C'mon that's enough! After all, we're all fine.
    
    Meredy: ...Sorry.
    
    Keele: Hmph. Anyways, next time...
    
    Meredy: Okay!
    
    Meredy: You saved Meredy and Quickie. Thank you!
    
    Reid: No need to thank us. Let's get back to Professor Mazet's house.
    
    Meredy: You bet!
    
    Farah: Reid?
    
    Reid: What?
    
    Keele: The earrings? Are you wearing them?
    
    Reid: Yeah.
    
    [Meredy walks over to Reid.]
    
    Meredy: Pretty!
    
    Reid: Hey, stop that! Th... that tickles!
    
    Meredy: Same as Meredy!
    
    Reid: Well, yeah. We put these on so that we can communicate.
    
    Farah: ...Reid?
    
    Keele: Not a very sharp one.
    
    Reid: Huh?
    
    Reid: I... I'm talking to Meredy???
    
    Meredy: Hwee!! Yes you are talking! It's Meredy. Reid, not too sharp.
    
    [Meredy grabs Reid.]
    
    Reid: Ow ow ow!
    
    Keele: Tell me! Have you really come from Celesita?
    
    Meredy: You bet.
    
    Keele: Let me see some evidence.
    
    Meredy: What's eveedensh?
    
    Keele: Then, is it true the world is in danger?
    
    Keele: What kind of technology does Celestia possess?
    
    Keele: What exactly is that stone attached to your forehead? Do all Celestians
    wear such a ston?!
    
    Keele: C'mon, tell me!
    
    [Meredy hits Keele.]
    
    Meredy: Keele, ruuuuude!
    
    Keele: Wh...who's the rude one?!
    
    Farah: Come on, cool down.
    
    Farah: Say Meredy. Can you tell us the reason you came to Inferia?
    
    Meredy: You bet!
    
    Meredy: Ummm... Meredy... wanna stop the Grand Fall. Need help...
    
    Keele: Grand Fall? ...That's something not found even in the Leonoa
    Encyclopedia.
    
    Meredy: The Grand Fall is when Celestia and Inferia come closer together... and
    then...
    
    Meredy: BOOOM!
    
    Keele: Inferia and Celestia, colliding?!
    
    Meredy: You bet. Going to collide. Collide is very bad.
    
    Farah: Th... that can't be...
    
    Reid: Th... there and here, colliding?! Are you serious? What's gonna happen?
    Are we all gonna be flattened?!
    
    Keele: Why had the balance collapsed? Was it a side effect of the raised
    Craymel pressure caused by Grobule distortion?
    
    Keele: Or is it that the localized stress from the Craymel Zone has caused a
    Doctark Effect in the Orbus Barrier?
    
    Farah: Meredy, are you here because you know how to prevent the Grand Fall?
    
    Meredy: You bet! Gather the Greater Craymels in Inferia. If we do that, the
    collisio. will stop.
    
    Keele: From a pact with the Greater Craymels? What nonsense! It's impossible!
    
    Keele: Craymels and people live in different worlds. That's especially true for
    Greater Craymels. Making contact is hard enough. A pact? Forget it!
    
    Meredy: No problem!
    
    Meredy: Celestian Craymel Cage! Greater Craymels enter from here.
    
    Keele: Are you suggesting that Greater Craymels can be captured in a
    Celestia-made Craymel Cage?
    
    Meredy: No, no! Craymel Cages work the same way as Inferian ones do.
    
    Meredy: But Parasol is different! With this, Greater Craymels can enter the
    Craymel Cage!
    
    Keele: So... if I use this, even my Craymel Cage will work?
    
    Meredy: You bet! Greater Craymel can enter.
    
    Farah: In other words... We can save the world!
    
    Meredy: You bet!
    
    Farah: Maybe we can become heroes! Yeah, no problem!
    
    Reid: Keele, can you bring them back to reality?
    
    Keele: We'll ask Professor Mazet the whereabouts of the Greater Craymels.
    
    Reid: Hey, you can't be serious... Go seek the Greater Craymels?
    
    Keele: If we can meet the Greater Craymels, the truth about the Grand Fall may
    come to light.
    
    Keele: After all, the Greater Craymels do not lie.
    
    Meredy: Keele! Help Meredy. Will you help? Please, please?!
    
    Keele: Let me make this clear that this does not mean I believe all that stuff
    you've said!
    
    Keele: I only do this to discover the truth!!
    
    Farah: How stubborn can you get?
    
    Farah: Come on, let's go!
    
    **Mazet's House**
    
    Keele: As far as I know, this thing she calls a Parasol...
    
    Keele: ...doesn't have any special features or functions that enable its use
    with the Greater Craymels.
    
    Keele: What do you think, Professor?
    
    Mazet: You must meet the Greater Craymels. There is nothing more I can tell
    you.
    
    Keele: I understand...
    
    [Mazet gets up and walks over to Meredy.]
    
    Mazet: Take the Parasol.
    
    Farah: Professor... Can you tell us where we can find the Greater Craymels?
    
    Mazet: ...I know of one place where you might...
    
    Mazet: Go out of Morle and go northest for a little way and you'll see Undine
    Stream.
    
    Farah: Undine... Stream...
    
    Mazet: If it's true that disaster is upon us and that Meredy is the key to
    saving the world, I'm sure the Greater Craymels will appear before you.
    
    Farah: Then... They must know much more than we do...
    
    Mazet: Have you decided?
    
    Keele: Of course! We'll fine them!
    
    Meredy: You bet!
    
    Mazet: Take this map. I'm sure you'll find it quite useful!
    
    [The group receives the Inferia Map.]
    
    Farah: Thank you, Professor Mazet!
    
    Mazet: Farah, I sense that you have the innate power to heal...
    
    Mazet: I will teach you a new skill.
    
    Farah: I don't know how to thank you...
    
    [Farah learns Detoxify.]
    
    [Reid, Farah and Meredy walk outside.]
    
    Mazet: Keele.
    
    Mazet: It seems you've learned to communicate with Meredy quite quickly...
    
    Keele: Huh? Oh, yes. We had help from a little incident...
    
    Mazet: Remember those feelings. And pursue the unknowable. That... is true
    learning.
    
    Keele: The unknowable?
    
    Mazet: Heh heh heh. Maybe someday, you too will understand why I left the
    university...
    
    Reid: After Morle is Undine Stream... I never meant to come this far.
    
    Farah: Well... We've come this far. We can't go back to Rasheans now!
    
    Meredy: Meredy sorry. It is Meredy's fault...
    
    Meredy: Farah and Reid thrown out of the village because Hyades attacked.
    
    Reid: Hyades, is he the one that smashed the Elder's house?
    
    Farah: So, he was after you?
    
    Reid: But why...?
    
    [Keele walks outside to where the rest of the group is.]
    
    Keele: Huh? What's wrong?
    
    Farah: It's nothing. C'mon let's get going!
    
    Farah: The Undine Stream is northeast of Morle.
    
    
    =============
    Undine Stream
    =============
    
    Voice: You have done well.
    
    Voice: You have done well to come this far.
    
    Reid: This is...
    
    Farah: Could it be...?
    
    Voice: It has been a long time since I last saw a human.
    
    Keele: T... the Greater Craymel! Undine?!
    
    Farah: Whew... It's the real thing?
    
    Keele: Greater Craymel Undine, keeper of the Holy Waters. Forgive us for
    treading upon this land.
    
    Keele: Oh Greater Craymel Undine, please tell us!
    
    Keele: Is it true that the Grand Fall will come to this world?
    
    Undine: Do you think a Greater Craymel such as I would deign to converse with
    humans without reason?
    
    Keele: Th... Then, it is true...
    
    Meredy: Hwee!!
    
    Undine: Let me ask you then. What are your desires?
    
    Meredy: I want you to go in here.
    
    Farah: To save the world... We need the Greater Craymels' power. Won't you...
    help us?
    
    Keele: I understand how rude this request must seem. But there is no other way!
    
    Undine: ...In that case, I shall see if your actions speak as loud as your
    words.
    
    Undine: This is where the Craymels sleep. If you are prepared, venture further
    within.
    
    Reid: If you are prepared? Keele, what does she mean?
    
    Keele: ...She wants us to fight her.
    
    Reid: Fight?! She's a Greater Craymel! We can't win...
    
    Keele: Undine... She's testing our power. We've go to give it our all.
    
    Farah: Yeah! Nothing ventured, nothing gained! No problem!
    
    Undine: I assume you are here because you are ready to fight me. There is no
    turning back...
    
    Farah: We're ready!
    
    Meredy: Ready!
    
    Reid: How about you, Keele?
    
    Keele: I'm... I'm ready!
    
    Undine: Very well. Let us begin!
    
    [After the battle...]
    
    Undine: You work together well. ...I will help you.
    
    Keele: Thank you!!
    
    Undine: However...
    
    Undine: ...I am merely one of the Primary Craymels of Inferia.
    
    Undine: In order to achieve your goal, you need all of the Greater Craymels.
    
    Farah: All of the Greater Craymels...
    
    Keele: Where are the other Greater Craymels?
    
    Undine: I will now enter the Craymel Cage...
    
    Keele: Please wait! Tell us where to find the other Greater Craymels!
    
    Meredy: Undine... ...in the Craymel Cage.
    
    Keele: Let me see, Meredy.
    
    Meredy: You bet!
    
    Meredy: Each Greater Craymel has basic Craymel Artes, so if you select the
    Fringe command, you can learn it!
    
    Meredy: Have you tried the Craymel command?
    
    Keele: What does the Vitality gauge mean?
    
    Meredy: It shows how much energy the Greater Craymel has.
    
    Meredy: Undine is the Greater Craymel of Water, so if you use Water Artes, her
    Vitality goes up.
    
    Farah: What happens when the gauge is full?
    
    Meredy: You can Summon the Greater Craymel, itself!
    
    Reid: Wow! That's incredible! I can't wait to see!
    
    Keele: This place looks safe, and the air seems really nice.
    
    Reid: Yeah? What about it?
    
    Farah: Why don't we take a little break here?
    
    Keele: That doesn't sound like a bad idea.
    
    Reid: Hey, Keele? How many Greater Craymels are there?
    
    Keele: I'm not quite sure. But it's said there are generally four main types.
    
    Keele: Water, Fire, and Wind... the three basic Craymels, ...and the Light
    Craymel, which unifies them all.
    
    Reid: Hmmm... And, where are the other Greater Craymels besides Undine?
    
    Farah: Undine didn't tell us.
    
    Keele: The planes of existance for humans and Craymels differ. Just for them to
    appear in front of humans is an extraordinary event.
    
    Farah: Wow... really?
    
    Reid: Hey! For our next destination... Why don't we head for Inferia?
    
    Farah: Inferia...? You mean the King's castle?
    
    Reid: Yeah. Gathering all the Craymels is way beyond our abilities.
    
    Reid: There isn't much more we can do, other than inform the King about the
    Grand Fall. Am I wrong?
    
    Farah: But... we established a pact with Undine all on our own.
    
    Reid: That was just plain luck. We can't afford any mistakes. We've gotta know
    our limits!
    
    Keele: That's true... we do have an obligation to report this to the King.
    
    Farah: Keele!
    
    Keele: Imagine the consequences of seeking the Greater Craymels without the
    King's permission.
    
    Keele: We might attract needless suspicion.
    
    Farah: ...I see your point.
    
    Reid: It's decided, then. Our next destination is Inferia City.
    
    Meredy: What about the Greater Craymels?
    
    Reid: Don't worry. Once the King learns of the Grand Fall, he'll mobilize the
    army and find all the Greater Craymels.
    
    Farah: Meredy, have faith in our King. Okay?
    
    Keele: You have to go through the Forest of Temptation to get to Inferia City.
    
    Keele: Go southeast along the river. It's across the bridge.
    
    
    ====================
    Forest of Temptation
    ====================
    
    **Entrance**
    
    Reid: Whew... This place is kinda creepy.
    
    Keele: The only way to get to Inferia City is by going through this Forest...
    
    Keele: ...since commoners aren't allowed to board the royal ship.
    
    **After the deity puzzle is solved**
    
    Quickie: Kwekeee!!
    
    Meredy: Quickie! Come back!
    
    Quickie: Kwekeee!!
    
    Meredy: We can go further from here.
    
    Farah: The air here is so pure.
    
    Reid: It looks like a rest area.
    
    Keele: L... let's say we rest here. The place looks to be safe.
    
    Farah: Say, Meredy. If we somehow gather all the Greater Craymels... What do we
    do then?
    
    [Meredy says something in Melnics.]
    
    Meredy: Return to Celestia.
    
    Farah: To Celestia...? How?
    
    Meredy: I do not know!
    
    Reid: It sounds as though that may be a bigger hurdle than gathering all the
    Greater Craymels.
    
    Keele: ...If that's true, how did you come to Inferia? The two worlds have been
    out of contact for 2000 years.
    
    Meredy: I came on a Craymel Craft. It can fly in the skies.
    
    Keele: That's nonsense! That kind of technology is impossible.
    
    Reid: Maybe you've never heard of it, but we saw it with our own eyes.
    
    Farah: It was flying, but then it crashed.
    
    Meredy: It is true!
    
    Keele: ...Then take me to the crash site. I can't believe it unless I see it
    myself.
    
    Reid: Well, Keele I really wanna show it to you but...
    
    Keele:
    
    Farah: Keele, ummm... I don't want to disappoint you, but...
    
    Keele: Well, let me first see the craft. After I measure the Craymel density in
    the area, I should be able to derive a hypothesis.
    
    Keele: Well, where's it at?
    
    Meredy: Impossible. Craymel Craft explode into many, many pieces.
    
    Keele: ...No.
    
    Farah: It's true. Reid and I were there.
    
    Reid: It was pretty scary.
    
    Keele: It can't be destroyed! A flying machine... A revolutionary technology...
    
    Farah: Well, I'm sure we'll find something to get us to Celestia. Yeah! No
    problem!!
    
    Quickie: Kwekeee... kukuku.
    
    Meredy: The air, feels unsafe...
    
    Keele: This forest is where all the lost souls gather.
    
    Keele: If you're not careful, spirits hungry for a body could drain your life
    dry.
    
    Reid: D... don't scare us like that.
    
    Farah: No problem! Monster, pirate, whatever... I'll take 'em all on!!
    
    
    ============
    Inferia City
    ============
    
    **Entrance**
    
    Reid: Whoa! This place is huge!
    
    Farah: I thought Mintche was big, but this place is bigger yet!
    
    Keele: Of course. It's the capital of the Inferia Empire.
    
    Meredy: Hwee!!
    
    Meredy: There are so many people! They are all... umm... ...Inferians?!
    
    Keele: Meredy, from here on, you can't dance, scream, or do anything out of the
    ordinary.
    
    Keele: The city is congested with people. Even the slightest akwardness might
    cause people to suspect that you're a Celestian.
    
    Meredy: Is being Celestian bad? They cannot suspect?
    
    Keele: NO!
    
    Keele: Historically, Celestians have visted numerous disasters upon us. I'm
    quite certain that there are many who hold hatred for Celestians.
    
    Meredy: Baiba! Celestians not responsible for causing disasters!
    
    Keele: You need our help, right?
    
    Farah: Meredy. It's unfortunate, but there's no question that there are a lot
    of people who dislike Celestians. Let's be careful, okay?
    
    Meredy: You bet.
    
    Keele: Don't forget.
    
    Reid: All right... all right. Let's go and meet the King.
    
    **Inferia Castle Entrance**
    
    Guard 1: What do ya want?
    
    Farah: Er... We would like to see the King.
    
    Guard 2: The King?!
    
    Keele: This is a matter of grave concern for Inferia.
    
    Keele: The details are written in these papers. It's imperative that we see the
    King at once.
    
    Guard 1: Hahaha-ha! You can't be serious?!
    
    Guard 2: Insolent fools! You want a trip to the dungeon? Or perhaps a beating
    right here?
    
    Keele: Whoa!
    
    Reid: We're leavin'!
    
    Farah: Goodbye!
    
    **City Square**
    
    Keele: That's how guards are... They're all muscle and no brains. To think that
    our illustrious King is protected by those dingbats.
    
    Meredy: Illustrious? Does that mean great?
    
    Farah: Yeah. After all, he is the King!
    
    Meredy: Why is he great?
    
    Keele: I guess a Celestian wouldn't understand.
    
    Meredy: What?!
    
    Keele: The King is a sacred, noble presence. He's fundamentally different from
    people like us!
    
    Farah: Meredy, doesn't Celestia have a King?
    
    Meredy: No! We are all equal. No special people!
    
    Farah: I see...
    
    Keele: Perhaps the reason Celestia is so barbarous is because they've never
    known the rule of a King.
    
    Meredy: Celestians not barbarians!
    
    Reid: C'mon, stop the fruitless debate. We should be figuring out what to do
    next.
    
    Keele: Let's go to the Royal Observatory of Astronomy.
    
    Farah: You mean the tall building over here?
    
    Keele: That's right. It boasts the world's most precise telescope.
    
    Keele: Should they allow us to use it, we may be able to objectively determine
    if the Grand Fall is actually true or not.
    
    Reid: How do you know we won't get kicked out again?
    
    Keele: Top scientists from all over are gathered in the Observatory. They're
    not musclebound guards.
    
    Farah: Then we should have no problem getting in. Let's go!
    
    **Royal Observatory of Astronomy**
    
    Reid: Should we be in here?
    
    Farah: If it isn't okay, someone'll tell us, right?
    
    Reid: Hey, Keele. It's off-limits to visitors!
    
    Keele: We're not visitors. We have a purpose.
    
    Voice: Stop right there!
    
    [Person comes running out.]
    
    Person: No unauthorized persons are allowed inside.
    
    Keele: Let us go to the Observation Room! We absolutely must use the telescope!
    
    Person: ...What are you going to do?
    
    Keele: I want to measure the change in distance between Inferia and Celestia!
    
    Person: The change? The distance between Inferia and Celestia never changes!
    Taking the measurements is pointless!
    
    Keele: How can you be so sure? Do you take periodic measurements?
    
    Person: Well... no, but we did take one about two years ago...
    
    Reid: Aren't those measurements a little outdated?
    
    Person: Watch who you criticize! All measurements are carried out
    systematically under Chancellor Zosimos' orders!
    
    Person: If you come anwhere near the Observation Room, I'll call the guards!
    
    Keele: Please at least read my thesis! Anybody familiar with the Light Craymel
    theory would understand its significance immediately!
    
    Person: Stay back! What is your problem?!
    
    Keele: Let's go. We'll be in serious trouble if he calls the guards.
    
    Farah: Keele!
    
    Keele: There's still a way!
    
    [The group leaves. Somebody else comes in where the Person that they were
    speaking to is.]
    
    Person who just walked in: What was all that ruckus?
    
    Person: I'm... I'm very sorry! I'll clean up right away!
    
    **Outside of Observatory**
    
    Keele: ..Argh! It's appalling to think that an idiot like him is a researcher
    at one of the finest institutions...
    
    Reid: Keele, before you blame others, maybe you ought to admit your failures.
    You haven't been correct with any of your predictions up to this point!
    
    [Farah hits Reid.]
    
    Farah: Hey, watch what you say! Keele is trying as hard as he can to help
    Meredy and save the world!
    
    Farah: Right?
    
    Keele: Er... right.
    
    Reid: So what should we do? Are there any other ways we can meet the King?
    
    Keele: There is. The Seyfert Sanctuary.
    
    Reid: So we pray for Seyfert's help?
    
    Keele: The church worships the Seyfert Ring as a symbol of their faith. Surely,
    they must have noticed the unusual appearance of the Seyfert Ring.
    
    Keele: We'll be fine this time.
    
    Farah: Okay, no problem! Let's do it!
    
    Keele: Let's head for Seyfert Sanctuary on the east edge of the town.
    
    **Seyfert Sanctuary**
    
    Meredy: The glass... It is so pretty!
    
    Keele: It's stained glass despicting the god of creation, Seyfert.
    
    Meredy: Sey... fert...
    
    Quickie: Kwekuuuu... kwe!
    
    Keele: Sorry to bother you, but... I'd like to speak to the archbishop.
    
    Galvani: I am Archbishop Galvani.
    
    Keele: Archbishop! My apologies! How rude of me!
    
    Galvani: That's all right. So, waht would you like to talk about?
    
    Keele: I would like to speak to you about the pecullar change in the Seyfert
    Ring...
    
    Galvani: Ah...
    
    Keele: Do you know about the dark matter in the Seyfert Ring? It seems to be
    expanding at the rate of 300 langes a year.
    
    Galvani: Yes, of course. The Sanctuary is aware of the change. And...?
    
    Keele: I believe the Grand Fall will occur because of the change in the dark
    matter.
    
    Keele: Inferia and Celestia are coming closer to each other. Collision appears
    to be inevitable.
    
    Keele: Please... could you report this matter to the King and...?
    
    Galvani: What idiotic nonsense!!
    
    Galvani: How dare you associate the dark matter, the sign of the second coming
    of Seyfert, with such disaster!
    
    Reid: Wha...?! The dark matter is a blessing?
    
    Keele: ...So that's why my theory was rejected at the university...
    
    Galvani: Seize them! Hand them over to the guards!!
    
    Four people standing on each side of Galvani: Yes, sir!
    
    Reid: Uh-oh! Let's get out of here!!
    
    Galvani: Seize them! Don't let them escape!
    
    **Outside of the Seyfert Sanctuary**
    
    Roen: There they are! Grab them!
    
    Farah: You're joking?!
    
    Keele: Damn!
    
    Meredy: No, no! I'm scared!
    
    Farah: Reid, what now?
    
    Reid: Good question...
    
    Roen: I'm captain Roen Lamoa of the Imperial Guards!!
    
    Roen: Surrender. Resistance is futile and will only hasten your deaths.
    
    Reid: What are you going to do with us?
    
    Roen: Spreading lies all over town about the destruction of the world... Kneel
    before the King! And accept your death sentence!
    
    Farah: Death sentence? Y... you mean...?
    
    Reid: What do we do? Shall we take a chance and rumble?
    
    Keele: Let's surrender quietly.
    
    Keele: Think about it. It's a chance to gain the ear of the King.
    
    Reid: Yeah, and receive the death sentence.
    
    Keele: It's a one-shot chance to turn the tables...
    
    Farah: ...I got you. I hope this works.
    
    Meredy: ...I hope too.
    
    Keele: I... I promise it'll work.
    
    Reid: ...We surrender.
    
    **After the group is taken prisoner**
    
    Reid: Hey, Keele. When's it going to happen?
    
    Reid: When are we going to get our chance to turn the tables?
    
    Meredy: What will happen to us?
    
    Farah: We're going to be all right... Right?
    
    Keele: Damn it! I can't believe we got thrown in here like this!
    
    Farah: Shh! I can hear voices about us!
    
    King: I shall pass sentence. You have deceived us in an attempt to throw our
    country into turmoil...
    
    King: The spreading of sedition is a crime of the highest order. You are hereby
    sentenced... to death!
    
    Meredy: What does death sentence mean? Are we in trouble?
    
    Reid: DEATH sentence?!
    
    Keele: P... please! Listen to what I have to say!
    
    Keele: If you would investigate, you'll see what's really causing the Grand
    Fall!
    
    Arende: ...They seem to be shouting something.
    
    Roen: Nothing but the blather of foolish criminals. It is not for you to hear,
    Princess Arende.
    
    Arende: What are they saying? Father, what are they saying?
    
    King: Hmm...
    
    Queen: Arende! You should pay no heed to the talk of commoners. Your beautiful
    heart will be sullied!
    
    Queen: They are rude and violent ruffians who live in a different world from
    yours.
    
    Queen: Roen! Quit your dawdling! Silence the criminals at once!
    
    Roen: Yes, M'lady!
    
    Roen: Prepare to flood the tank!
    
    Arende: I'm feeling faint...
    
    Queen: Roen!!
    
    Roen: Begin flooding!
    
    Meredy: Baiba!
    
    Keele: Urk! Let go of me!
    
    Keele: Damn it! Let us out of here!
    
    Keele: Undine, help us! Help! We're going to drown!
    
    Keele: I guess we can't call on the Greater Craymels as if they're servants.
    
    Farah: I've found it!
    
    Reid: What?
    
    Keele: Let's stop struggling. We can't escape our fate. Me might as well face
    our deaths with peace and tranquility.
    
    Farah: Keele!
    
    Farah: Don't give up now! I'm not going to die in a dark and gloomy place like
    this!
    
    Farah: Look! Down here! There's a valve!
    
    Keele: A valve? To drain the water?
    
    Farah: Maybe... Let's dive under and see!
    
    Reid: Hey! Wait! It's dangerous!
    
    Farah: Yeah, but somebody's go to do it.
    
    Reid: Okay... I'll do it!
    
    Farah: Thanks, Reid!
    
    [Reid dives under and comes back up.]
    
    Reid: *Gasp*...!
    
    Reid: It won't open!
    
    Reid: Huh? Where's Keele and Meredy?
    
    Farah: Oh... They left before us...
    
    Reid: Left?! You mean they're...
    
    Farah: A rope dropped down from above. See?!
    
    Reid: Huh? You mean... ...my effort was for nothing?
    
    Farah: Uh... Well... thanks for trying.
    
    Farah: Hey! Reid!!
    
    King: Be grateful! Your sentence has been commuted, thanks to Chancellor
    Zosmimos of the Royal Observatory of Astonomy.
    
    Keele: You are... Chancellor Zosimos?
    
    Zosimos: Are you the one responsible for writing this treatise?
    
    Keele: Yes, sir. You've read my paper, sir?
    
    Zosimos: We measured the distance between the worlds and discovered the worlds
    to be 2000 langes closer than before...
    
    Keele: Just as I thought!
    
    Zosimos: So long as we fail to understand the cause of this phenomenon, we
    cannot pass final judgement. As such, it would be regretful to let the death
    sentence stand.
    
    Keele: Th... thank you!
    
    Arende: That's wonderful!
    
    Meredy: That is wonderful!
    
    Arende: Heehee...
    
    Queen: Arende! Don't interrupt!
    
    Zosimos: Your Majesty, I shall now assume full responsibility for these
    individuals.
    
    King: ...Very well. Take care to remain vigilant.
    
    Zosimos: Yes, Sire!
    
    Zosimos: There is still much that needs to be investigated. Will you cooperate
    with me?
    
    Keele: Yes, of course! Gladly!
    
    King: You may all remain within the castle for the time being.
    
    Farah: Yes, Sire!
    
    Roen: The guest room is on the second floor of the west tower. Go when you
    wish. I will follow later.
    
    **Guest Room**
    
    Meredy: It's fluffy and soft!
    
    Reid: There are only two beds?
    
    Roen: Of course not. This isn't a peasant house.
    
    Meredy, Farah and Reid: Whoa...
    
    Meredy: This is nice and soft, too!
    
    Roen: Listen up, commoners!
    
    Roen: Henceforth, discussion contrary to Inferia Empire doctrine will not be
    tolerated!
    
    Roen: If you disobey me... You shall be sentenced to death immediately! Is that
    clear?
    
    Farah: Crystal clear.
    
    Reid: Okay, okay.
    
    Meredy: The death penalty is scary...
    
    Roen: Hmph! I want you out of here as soon as possible. It's starting to stink
    like peasants!
    
    [Roen exits the room.]
    
    Reid: Whew. We're finally done!
    
    Meredy: Huh? Done?
    
    Reid: There's nothing to worry about anymore. Keele and Zosimos are going to
    figure out what's behind the Grand Fall.
    
    Reid: And when they do, the King will do something about it.
    
    
    Person: I'm finished with the adjustments!
    
    Zosimos: Good job.
    
    Zosimos: What's your name?
    
    Keele: Keele Zeibel!
    
    Zosimos: If the distance between the two worlds is changing, we'll have to
    recalculate a large variety of measurements...
    
    Zosimos: Keele, will you help us?
    
    Keele: Me? Of course!!
    
    
    Reid: And so, we've accomplished our role. Our long journey is over! Now we can
    sit back and relax!
    
    Meredy: It is not over! Meredy must return to Celestia with the Greater
    Craymels!
    
    Meredy: Return to Celestia. Reid not over yet!
    
    [Meredy jumps on the bed Reid is lying on.]
    
    Reid: Urk...! Can't... breathe!
    
    Farah: That's right.... There's still work for us to do.
    
    Farah: We shouldn't be relying on the King for everything.
    
    Farah: We have to at least find out how to get Meredy home to Celestia.
    
    Reid: That's easier said than done.
    
    Farah: No problem! We can do it if we work together! Right, Meredy?
    
    Meredy: No problem! Thank you, Farah!
    
    Farah: Meredy, let's go sleep in the other room.
    
    Meredy: No! Meredy want to be with Reid! We all sleep together!
    
    Farah: N... NO!
    
    Meredy: Why?
    
    Farah: No is no!
    
    Meredy: ...Why not?
    
    Reid: G'night!
    
    Farah: See? Reid says he's going to sleep.
    
    Meredy: ...Okay.
    
    Reid: Now I'm wide awake...
    
    
    Zosimos: I'm a little tired. Keele, take over for me.
    
    Keele: Y... yes, sir!
    
    Zosimos: Do you know how to operate it?
    
    Keele: Yes, I learned how at the university.
    
    [Keele looks into the telescope.]
    
    Keele: In... incredible!!
    
    Keele: So this is... Celestia...
    
    Zosimos: Keele.
    
    Zosimos: Keele...
    
    Keele: Oh... My apologies! I got a little carried away...
    
    Keele: Can... can I help you?
    
    Zosimos: Yes, I've been wondering... What lead you to predict the Grand Fall in
    the first place?
    
    Keele: Well, it was Meredy...
    
    Keele: Um, no, I mean... It just hit me all of a sudden.
    
    Zosimos: I see. Well, you'll have to tell me all about it some time. But first
    we have to finish our work.
    
    
    Reid: I guess Keele stayed up all night.
    
    Farah: He's probably caught up in his research. I'm sure Keele can...
    
    [Keele enters the room.]
    
    Meredy: Keele!
    
    Reid: Did you figure out what's causing the Grand Fall?
    
    Keele: Not yet... But we're getting there.
    
    Farah: I knew you'd be giving it you're all! You must be tired. You should
    sleep.
    
    Reid: ...Shh! Someone's coming!
    
    Voice from outside the room: Please... If the Queen should see you here...
    
    Voice from outside the room: I beg of you! I want to speak with the commoners
    just this once.
    
    [Roen and Arende enter the room.]
    
    Roen: ...! You are all awake.
    
    Reid: What an honor... To have the princess come along to awaken us.
    
    Roen: The... the reason why...
    
    Arende: I asked him to let me come along. I was... worried about all of you.
    
    Farah: Thank you for your concern. Thanks to you, we've been able to get plenty
    of rest.
    
    Meredy: You are pretty. More pretty than the stained glass in the sanctuary.
    
    Roen: Why, you... You imprerinent little dog!
    
    Arende: ...Thank you. I am Arende, the Princess of Inferia.
    
    Meredy: A... Arende? Me Meredy!
    
    Arende and Meredy: Heehee!
    
    Roen: The King is about to make an important announcement in the Audience
    Chamber.
    
    Roen: Usually, only nobles and royalty are invited, but Chancellor Zosimos has
    seen to it that you can attend. If you have no objections, come now!
    
    **Outside Inferia Castle**
    
    Arende: I would like to speak to them a little more.
    
    Roen: You mustn't, my lady.
    
    Roen: The commoners were allowed within the castles walls because we have a
    crisis. By no means is this a standard practice.
    
    Arende: Crisis? We have a crisis?
    
    Roen: Er... well...
    
    Arende: When will he return? If he were here, we wouldn't have anything to
    worry about...
    
    Arende: *Sigh* Oh, how I want to see him again.
    
    Roen: He is surely a great Senior Knight.
    
    Roen: However, I'm confident that my swordsmanship, lineage, and loyalty are
    just as impressive.
    
    Roen: I, Roen Lamoa, am ready to travel to the ends of Orbus for the Princess.
    
    Arende: I must be on my way now. I wouldn't want to be late and upset Mother.
    Farewell.
    
    Farah: I wonder what the King has to say.
    
    Keele: He'll likely reveal the plan for dealing with the Grand Fall...
    
    Meredy: We need Greater Craymels!
    
    Keele: I've discussed it with Chancellor Zosimos, but I don't know if he
    managed to gather sufficent objective evidence...
    
    **Audience Chamber**
    
    Soldier: Long live the King of Inferia! Long live the Inferia Empire!
    
    Soldier: Long live the King of Inferia! Long live the Inferia Empire!
    
    King: Listen to me well, all of you. Inferia is facing a terrible danger.
    
    King: The Royal Observatory of Astronomy has conducted an investigation of the
    situation. A plan has been decided as of this morning.
    
    King: You shall now be given an explanation. Chancellor Zosimos, come forward!
    
    Zosimos: Yes, your majesty.
    
    Zosimos: The two worlds, Celestia and Inferia, are shifting closer and closer
    together even as we speak.
    
    Zosimos: Based on the measurements taken at the observatory, we can expect
    impact some 100 sohme from now.
    
    Zosimos: We believe that a malevolent Celestian plot is at the root of this
    situation!
    
    Zosimos: Not satisfied with the numerous disasters they have previously visited
    upon us, they plan to annihilate the entire world!
    
    King: We pledge to thoroughly resist this Celestian campaign of the destruction
    with all of our might. My good Inferians... Prepare for battle!
    
    Zosimos: According to the ancient sculptures, there exists what is called the
    Bridge of Light... It is the only known means of crossing over to Celestia.
    
    Zosimos: If the Bridge of Light can be discovered, we can send a contingent of
    our elite troops to Celestia and prevent the Grand Fall.
    
    King: I expect your unwavering support during this time of crisis.
    
    King: We shall show the Celestian barbarians the true might of the Inferia
    Empire!
    
    Soldier: Long live the King of Inferia! Long live the Inferia Empire!
    
    Soldier: Long live the King of Inferia! Long live the Inferia Empire!
    
    King: This meeting is adjourned.
    
    Meredy: Baiba! No... no... no! That is not right!
    
    Reid: Hey, Keele! What does this mean?!
    
    Keele: ...I don't believe this.
    
    Keele: Chancellor Zosimos! What is going on?!
    
    Keele: Just yesterday, didn't you say that it's impossible for anybody to cause
    the Grand Fall on purpose?!
    
    Zosimos: Keele, you could become a magnificant scholar some day...
    
    Zosimos: ...But first, realize that academia must also obey the King's will.
    
    Farah: What is the Bridge of Light? Where is it?
    
    Zosimos: It's a bridge to Celestia that was discovered some 30 years ago by a
    Craymel Mage named Balir. We don't know its location or method of operation as
    of yet.
    
    Farah: So this person crossed over into Celestia using the Bridge of Light?
    That's amazing! I never heard this story!
    
    Zosimos: It's no surprise that you do not know. He never returned.
    
    Roen: Haven't you already overstayed your welcome?!
    
    Roen: You have served your purpose. Leave the castle immediately.
    
    **Inferia Castle Entrance**
    
    Roen: Hmph! Take this and get out of my sight!
    
    Reid: Is this... a boarding pass?
    
    Roen: With this, you can board any of our Inferia ships.
    
    Roen: A precious item like this isn't something normally bestowed upon a
    commoner. You should be grateful.
    
    [The group receives the Boarding Pass.]
    
    Farah: So... do you really believe that the Celestians are causing the Grand
    Fall?
    
    Roen: Of course. That's what the King said.
    
    Farah: Don't you think it's strange that the barbarous Celestians are capable
    of doing something that Inferians can't do?
    
    Roen: Are you saying that the King is wrong?
    
    Farah: N... no! Of course, not!
    
    Farah: I'll be on my way now. Goodbye!
    
    Roen: Hey, you! Wait.
    
    **Town Square**
    
    Farah: Since the King isn't going to help us, I guess we have no choice but to
    do it ourselves.
    
    Reid: Are you serious?!
    
    Meredy: Let's collect Greater Craymels. Then we go to Celestia!
    
    Farah: Right. We know the Bridge of Light is  the passage to Celestia. All we
    need to do now is to find the Greater Craymels!
    
    Meredy: Keele, you are late! We are leaving now!
    
    Keele: Uh... right...
    
    Farah: Say, why don't we go to the Port of Inferia and put the Boarding Pass to
    good use?
    
    
    ===============
    Port of Inferia
    ===============
    
    **Entrance**
    
    Guard: Only nobles and merchants with passes are allowed beyond this point.
    
    Farah: We have a pass. See?
    
    Guard: A pass issued by the King!
    
    Guard: You... you can go ahead!
    
    **Dock**
    
    Sailor: This ship is bound for Barole. How about a ride?
    
    Farah: Barole...
    
    Sailor: It's north of Inferia. It's a bustling trade city.
    
    Farah: Hmm. Sounds like a good spot to get more information about the Greater
    Craymels!
    
    Sailor: Will you take this ship to Barole Port?
    
    Farah: Yes, please! We want to go!
    
    Sailor: We'll be departing soon! Hurry on aboard!
    
    Meredy: Keele?
    
    Reid: Did you forget something?
    
    Farah: What's the matter?
    
    Keele: I... I can't go.
    
    Farah: What? What do you mean?
    
    Keele: Chancellor Zosimos is asking for my help... to find the Bridge of
    Light...
    
    Farah: You can't be serious!! You're going to help with the war effor? You
    still trust them after what they did?
    
    Meredy: Baiba!
    
    Keele: It was my dream to work at the Royal Observatory of Astronomy.
    
    Farah: ...Fine. Do what you want, Keele.
    
    Keele: ...Goodbye.
    
    Meredy: What?!
    
    Reid: Are we just going to let him go, Farah?
    
    Farah: What can we do? It's his life.
    
    Farah: C'mon! We can do it on our own! No problem!
    
    Sailor: Come on, now! It's time to depart. Getting on or staying off?
    
    Farah: We're getting on!
    
    Reid: Let's go, Meredy!
    
    Meredy: You bet...
    
    
    ============
    Inferia Ship
    ============
    
    Farah: I wonder what Keele is doing?
    
    Reid: His dreams came ture. He's probably havingn a great time.
    
    Farah: Meredy, forgive him. Keele also has things he wants to do.
    
    Meredy: Meredy already forgive him. But...
    
    Meredy: Meredy is Celestian. And so maybe Keele will become my enemy?
    
    Farah: N... not at all!
    
    Meredy: Re... really? No?
    
    Farah: Keele just wants to learn many things. He won't be your enemy. ...Trust
    him.
    
    Reid: Trust...?
    
    Farah: Hey, are you awake?
    
    Reid: I'm thinking!
    
    Meredy: About?
    
    Reid: N... nothing.
    
    
    ===========
    Barole Port
    ===========
    
    Meredy: Baiba! What a pretty smell!
    
    Reid: I'll say! Smells yummy! I wonder what it is?
    
    Farah: Really, Reid! You're such a glutton! ...But it does smell good.
    
    
    =====================
    City of Trade, Barole
    =====================
    
    **Entrance**
    
    Meredy: Baiba! Lots of stores here!
    
    Farah: Everything looks so attractive!
    
    Reid: Don't go wandering off now.
    
    Reid: This beautiful scent must be...
    
    Farah: Reid, don't YOU go wandering off!
    
    **Farah's nosiness**
    
    Reid: It looks like trouble. We better not get involved... Farah?!
    
    Meredy: Too late.
    
    Merchant: What do you want?! Get out of my way now!
    
    Farah: No! I'm not going anywhere. Don't you think it's pathetic for a grown-up
    to bully a kid?!
    
    Merchant:
    
    Kid:
    
    [The merchant hits the kid.]
    
    Farah: What are you DOING?!
    
    [Farah beats the snot outta the merchant.]
    
    Kid: Serves you right!
    
    Farah: Huh? What...?
    
    Merchant: You let him get AWAY! That brat's a habitual thief!!
    
    Farah: HUH?!
    
    Farah: But he's just a kid...
    
    Merchant: Bad kids are bad! To think that we finally got him today... What's
    your problem girl?!
    
    Farah: Ah, er, well, it was like... I just didn't know...
    
    Person 1: What kind of excuse is that?!
    
    Person 2: That's right!!
    
    Person 3: We want payback!!
    
    Merchant: Come to think of it... We can use you...
    
    Reid: We're sorry, really! We just came into port...
    
    Merchant: That's a lame excuse!
    
    Reid: That's true...
    
    [A man with a blue hat comes walking onto the scene.]
    
    Man with blue hat: Article 87 of Inferia Trading Law. Employment is only to
    take effect when both parties are in accord...
    
    Man with blue hat: In other words, you can't force her to work for you without
    her consent.
    
    Merchant: D... do you have a problem?!
    
    Man with blue hat: It's the King's law.
    
    Man with blue hat: Your crates are sticking out 1.5 Lange into the public
    street. That's either 3 years in jail or a fine of 1,000 Gald.
    
    Man with blue hat: On top of that, double pricing...? There are no defenses for
    such violations...
    
    Man with blue hat: Before you punish a child, maybe you should follow the law
    yourself, don't you think?
    
    Merchant: Okay, okay. Please! Forget this happened!
    
    Farah: We're saved! ...I think.
    
    Reid: Farah! Stickin' your nose in when you don't even know what's going on!
    
    Farah: ...Sorry.
    
    Meredy: Wait!!
    
    Farah: Uh... um, thank you so much!
    
    Farah: My name is Farah. Please let us repay you somehow.
    
    Ras: I am... Ras. That was an amusing diversion. It is I who should thank you.
    
    [Farah earns the title of Reckless.]
    
    **Restaurant**
    
    Farah: Umm... Thank you so much for helping me!
    
    Meredy: Thank you!
    
    Farah: When I thought the kid was getting bullied, I couldn't stand to just
    watch.
    
    Ras: Are you always so... single-minded?
    
    Farah: ...Huh?
    
    Reid: She's ben that way forever!
    
    Ras: Well. I'm very sorry...
    
    Ras: I feel sorry for those around you.
    
    Reid: So you understand?! ...Understand the trouble I have to deal with?
    
    Farah: When did I ever cause trouble for you?
    
    Reid: It's not the first time something like this has happened!
    
    Reid: When she heard a kid was drowning, she jumped right in and nearly drowned
    herself! Do people who can barely swim normally do that?
    
    Reid: And the time before that, she felt sorry for an Egg Bear caught in a trap
    and...
    
    Farah: Are you finished? Why do you still remember all of this?
    
    Reid: Because I have to clean up after you EVERY SINGLE TIME!
    
    Ras: I enjoyed the meal.
    
    Meredy: Meredy done too!
    
    Farah: Ahem. You seem quite knowledgeable about the law. What is your
    profession, if I may ask?
    
    Reid: A pot?
    
    Ras: It's a double metal pot, made as a decoration for the Royal Family in the
    late Melnics Civilization period. Normally 10,000 Gald, it's now only 5,000!
    
    Reid: Are you a merchant?
    
    Ras: You could say that... It's a real bargain. This beauty was found while
    exploring Sylph Cavern.
    
    Farah: Sylph Cavern!
    
    Ras: Ah. It's a cave west of Barole.
    
    Ras: The characteristics of this pot are evident on the surface.
    
    Farah: Take us there!
    
    Ras: This pot...
    
    Farah: I don't want it!
    
    Farah: Will you show us the way to Sylph Cavern?
    
    Ras: 50,000 Gald.
    
    Ras: If you pay me 50,000 Gald, I'll show you the way to Sylph Cavern.
    
    Farah: I can't pay that kind of money.
    
    Ras: I see... In that case, I'll show you for free this time. I've been
    thinking of going back to Sylph Cavern again, anyway.
    
    Farah: Thank you!
    
    Ras: When you are prepared and ready, meet me in front of the Inn. I'll be
    there after I take care of some business.
    
    Farah: Ras!
    
    Farah: I've been wondering... What is that wonderful scent surrounding this
    town?
    
    Ras: Oh, that? That's the fragrance of the Donies flowers.
    
    Meredy: Is it the flower on Ras's hat?
    
    Ras: Yes. It's my favorite flower.
    
    Farah: Donies...
    
    Ras: Well, I'll see you later.
    
    Farah: We should get ready, too!
    
    **Outside of Inn**
    
    Meredy: Ras!
    
    [Meredy hugs Ras.]
    
    Meredy: Baiba!
    
    Ras: Watch out!
    
    [Something glows while Meredy is hugging Ras.]
    
    Ras: ...What is this?
    
    Farah: It's the same light as you, Reid.
    
    Quickie: Kweeek, kweee, kweee, keee!
    
    Meredy: Hwee!! Ras has Fibrill, too! Let's go together! For sure! Together!
    
    Quickie: Kweeek, kweee, kweee, keee!
    
    Ras: What in the world is that light...?
    
    Farah: Hmm? I don't know.
    
    Farah: Anyway! C'mon let's go!
    
    Farah: Reid?
    
    Reid: Ah... right.
    
    
    ============
    Sylph Cavern
    ============
    
    **Entrance**
    
    Reid: Hey, those are Inferia Guards.
    
    Ras: Let me speak to them. Wait here for a moment.
    
    Farah: I wonder if Ras can convince them to let us through...?
    
    Reid: I don't know... Inferia Guards can be as stubborn as mules.
    
    Ras: Sorry to keep you waiting. Let's enter, shall we?
    
    Farah: How did you manage to reason with them? You're such a salesman! You must
    be a great talker.
    
    Ras: Is that supposed to be a compliment?
    
    Meredy: You bet! Ras is really something!
    
    Farah: Let's go, Reid.
    
    Reid: Don't you find this strange? It shouldn't be this easy to enter land
    annexed by the King...
    
    Farah: It's his aura. The guards probably trust his aura.
    
    Reid: Aura?
    
    Farah: Come on, Reid! Hurry! First thing's first. Let's go find the Wind
    Craymel!
    
    **Windy Dilemna**
    
    Ras: You can't cross here. The wind's too strong.
    
    Reid: So what are we supposed to do?
    
    Ras: Stand back.
    
    [Ras tosses a rope across.]
    
    Ras: Now if we hold onto the rope as we cross, we'll be fine.
    
    Reid: Pretty handy item you've got there.
    
    **Camp Scene**
    
    Ras: Being exposed to wind for a long time can take a lot out of you. What do
    you think? Maybe it's time to get some rest.
    
    Reid: Huh? I'm still feeling great.
    
    Ras: When you push too hard you wind up having accidents. Let's get some rest!
    
    Meredy: You bet!
    
    Ras: Reid... Your swordplay is impressive. You have a unique style. Where did
    you learn it?
    
    Reid: ...Self-taught. I'm a hunter.
    
    Meredy: Hey, hey. Ras, what are you wearing? It's pretty...
    
    Ras: Aaah. This is a Compass Key.
    
    Meredy: Com... pass... key?
    
    Ras: Yes. A Compass Key. It's a key with mysterious power that leads you to the
    right path.
    
    Farah: Hey, I've heard about those! So that's what they look like...
    
    Reid: ...Ras. So where does your path lead you?
    
    Ras: Earning money, of course. After all, I'm a merchant.
    
    Ras: If I may ask... why do you all want to meet the Greater Craymels?
    
    Farah: Huh? Is that strange? To want to meet them?
    
    Ras: It doesn't seem to be mere curiosity. I feel that there's a... A sense of
    purpose.
    
    Meredy: Ras knows much. With Greater Craymels, we will...
    
    Reid: W... wait a minute Meredy!
    
    Farah: Why not? Let me explain to Ras. I'm sure he will be able to help us.
    Right?!
    
    Ras: You wish to form a pact with the Greater Craymels to save the world from
    the Grand Fall?
    
    Farah: Please believe us. I know this goes against all reasoning, but...
    
    Ras: You seem joyful somehow.
    
    Farah: ...I may have been waiting for a day like this to come for a long time.
    
    Farah: It makes me happy to think that I just might save the lives of people
    around the world. And...
    
    Ras: Yes?
    
    Farah: It makes me feel at ease.
    
    Ras: Oh...?
    
    Farah: Knowing that my efforts helped to bring happiness to others makes me
    feel... comfortable. I've always felt this way.
    
    Ras: I see. Those are deep wounds...
    
    Ras: What is it that has made you so downhearted? From what do you run?
    
    Farah: Run? Me? ...How rude!! Nothing would make me run!!
    
    Ras: Really?
    
    Farah: Well... dried-up slug carcassess aren't exactly my favorite... But
    that's about it.
    
    Ras: ...Heh. I understand. I will broach the subject no more.
    
    Farah: But it's the truth!
    
    Ras: I'm sorry, my dear. Thank you for the interesting chat. Let us sleep... we
    have an early morning.
    
    Farah: Yeah... Good night.
    
    **Meeting Sylph**
    
    Farah: Yoo-hoo! Where are you, Greater Craymel...?
    
    Reid: Shhhh, not so loud!
    
    Sylph: Hey there!
    
    Meredy: The Greater Wind Craymel!!
    
    Reid: This twerp?
    
    Sylph: I am Sylph, the Greater Wind Craymel. I congratulate you for making it
    this far.
    
    Meredy: Sylph. We have request.
    
    Sylph: I know. You want me to get into that cage, right?
    
    Farah: Please. Undine is already inside.
    
    Sylph: Hmm, what should I do? It's not as if I have nothing else to do.
    
    Reid: If you like, we can show you our strength.
    
    Sylph: Not wasting any time, are you? But what I want to see is your heart, not
    your strength.
    
    **After battling Sylph**
    
    Sylph: Hey... you're pretty tough for a bunch of humans!
    
    Meredy: Can you enter the Craymel Cage?
    
    Sylph: Hmm... What should I do?
    
    Reid: Damn it! We have no time to be fooling around!
    
    Ras: Oh great Sylph. We humans are without power. In order to save the world,
    we beg you to lend us your power.
    
    Sylph: You're lost without me?
    
    Ras: That is correct. You are our only hope.
    
    Sylph: All right... Fine. I'll get into that thing.
    
    Reid: ...Good griet! He's a real handful.
    
    Sylph: By the way, the Greater Fire Craymel lives in a really hot place. He's
    not mature like me, so good luck getting him to cooperate.
    
    Reid: Whew... I'm exhausted.
    
    Meredy: Now Undine and Sylph on our side!
    
    Farah: The Greater Fire Craymel is the only Primary Craymel left. I wonder if
    he really is more immature than Sylph?
    
    Reid: At any rate, let's get out of here.
    
    Farah: Good idea.
    
    **Entrance**
    
    Quickie: Kueeekeee, kwwwkeee, kwwwkeee, keee...
    
    Meredy: What is it, Quickie?
    
    Reid: You hungry? I'm hungry, too.
    
    Guard: Excuse me...
    
    Ras: Huh? Oh... excuse me a minute.
    
    Quickie: Kweeek, kweeekeee, keee, keee!
    
    Farah: Are we in trouble? Do they know we have Sylph?
    
    Ras: Huh? No, I don't think so.
    
    Reid: What's going on? What did the Inferia Guards say?
    
    Ras: I have a customer. There's someone who is interested in my pot... I am
    sorry, but I must be going.
    
    Farah: Huh? You're leaving us, Ras?
    
    Meredy: Noooo! Do not go! Please help, Ras! Ras has lots of Fibrill!
    
    Ras: I must follow the path to which I am called. I am sorry...
    
    Farah: Come on, Meredy! Mustn't be selfish now.
    
    Meredy: Baiba!
    
    Farah: It's okay! We can manage by ourselves. That's right! No problem!
    
    Meredy: You bet...
    
    Farah: Ras, thanks a million for showing us the way. Good luck with your
    business!!
    
    Ras: ...Thanks. All of you... take care.
    
    Meredy: Hween... So painful...
    
    Farah: What do you mean to say is 'sad'... ...He was a good person. Though he
    could be awfully rude...
    
    Reid: ...And just when I thought I could leave the rest to him, he leaves.
    
    Meredy: Nooo, nooo! You can't go away too, Reid!!
    
    Reid: Do you need this weird, glowing thing? What the heck is it, anyway?
    
    Meredy: Strong Fibrill!
    
    Meredy: ...Sorry. Not know how to explain...
    
    Farah: But, you know, Reid, don't you think it's a good thing to be needed?
    
    Reid: I wonder...
    
    [Quickie runs off.]
    
    Meredy: Quickie!
    
    Farah: Uh-oh! Come on, Reid! We better hurry, too!
    
    Quickie: Kweekee, kweekee!
    
    [Keele walks up to the group.]
    
    Meredy: Keele!! What are you doing here?
    
    Quickie: Kweeekeee!
    
    Keele: I learned of your whereabouts in the town of Barole.
    
    Keele: It's a long story...
    
    Keele: By the way... I saw an unfamiliar face go by... Who was that?!
    
    Meredy: That was Ras. A new member of our party. ...Was anyway.
    
    Keele: A new member...? YOu didn't go and tell him everything, did you?
    
    Meredy: You bet! We told everything.
    
    Keele: Why did you do that for?! Are you crazy? Do you want to make us
    criminals again?
    
    Quickie: Kweekee keee...
    
    Meredy: But Ras has strong Fibrill...
    
    Keele: So what?! Explain it to me so I can actually understand!
    
    Reid: Keele! Stop scaring Meredy.
    
    Farah: Ras is just a merchant. He wouldn't report us to the King.
    
    Reid: Hey, what I want to know is why ou're here. Why aren't you at the Royal
    Observatory?
    
    Reid: Did they send you packing already?
    
    Reid: W... wait a minute. Are you serious...?
    
    Farah: I'm so glad you came back to join us.
    
    Farah: I mean, it was really hard without you, Keele.
    
    Keele: Sorry...
    
    Farah: No, no. You don't need to apologize. Everything is A-okay. Right?
    
    Reid: So, what do we do next?
    
    Farah: We have to find the Greater Fire Craymel, of course. ...In some really
    hot place.
    
    Sylph: Here! You can have the Aerialboard.
    
    Sylph: It's one of the Craymel Artes.
    
    Sylph: If you press [Square] at the Map screen, it's on the menu.
    
    Sylph: It can travel over flat land, rivers and ocenas in any world where there
    are Wind Craymels.
    
    Sylph: Press [Square] if you want to walk again.
    
    Keele: Are you suggesting we use the Aerialboard to find the Greater Fire
    Craymel ourselves?
    
    Sylph: You're a sharp one. I'll give this Arte to you. I wish you well. Bye
    now!
    
    Keele: It's hard to believe we now have Sylph's cooperation, too.
    
    Meredy: We have two Greater Craymels. Now we can Fringe!
    
    Keele: Fringe?
    
    Meredy: Make new Craymel Arte!
    
    Meredy: Except, it is no good if Greater Craymels are all in one Craymel Cage.
    
    Meredy: Seperate the Greater Craymels, then Fringe! Give it a try.
    
    Keele: I get it... Depending on how you combine Greater Craymels, different
    Craymel Artes are formed.
    
    Keele: If we find more Greater Craymels, we should try out different
    combinations.
    
    Farah: So if they aren't kept seperate, will the Craymel Artes that have
    already formed become useless?
    
    Meredy: You bet. Keep Greater Craymels divided. To be strong, that is the
    secret.
    
    Reid: Can you imagine how many different Craymel Artes can be formed by trying
    different combinations?
    
    Reid: Keele, you figure out the rest!
    
    Keele: What's the Lv that appears when you view a Greater Craymel?
    
    Meredy: Lv? ...Oh! You mean Level!
    
    Meredy: If Greater Craymel gains experience and Level goes up, we can form many
    more Craymel Artes.
    
    Keele: That must mean... If we raise the Levels and then Fringe, we can form
    more powerful Craymel Artes!
    
    Meredy: You bet! Right, Reid?
    
    Keele: It's no use asking Reid. All this stuff probably goes right over his
    head.
    
    Reid: Oh, yeah?!
    
    
    ===============================
    City of Scorched Sand, Chambard
    ===============================
    
    **Entrance**
    
    Reid: Man, it's hot!
    
    Keele: Chambard is famous for its exreme heat, but I never thought it'd be this
    bad.
    
    Farah: It seems silly to even be wearing clothes... Don't you think, Meredy?
    
    Farah: Meredy, are you all right?!
    
    Meredy: ...Meredy ...all right.
    
    Farah: Is the climate in Celestia different from Inferia?
    
    Meredy: It is a dark, cool world. Very cool.
    
    Reid: I'm starting to wish I were there now.
    
    Meredy: Celestia is nice place. You should visit.
    
    Farah: Meredy! Don't faint on us!
    
    Meredy: You bet...
    
    
    ============
    Efreet Gorge
    ============
    
    **Entrance**
    
    Reid: Whew! It's hot here! There's no way we can stand this heat. It's too
    intense!
    
    Farah: You always give up way too easily! We'll find a way!
    
    Reid: How?
    
    Farah: Well, um...
    
    Keele: Undine!!
    
    Undine: So, you have arrived at Efreet Gorge...
    
    Keele: Yes. We're here to find the Greater Fire Craymel. Can you help us get
    through?
    
    Undine: You cannot touch the fire?
    
    Reid: We'd get burned.
    
    Farah: Undine, aren't you hot?
    
    Undine: Craymels can cross freely between the physical and spiritual worlds. We
    do not feel heat.
    
    Reid: Huh... How convenient.
    
    Meredy: How lucky!
    
    Keele: Undine, I thank you for helping us.
    
    Meredy: Thank you!
    
    Undine: I will use my power to protect you from the heat as long as I can.
    
    Undine: But be careful. I can only suppress the heat. It may still be quite
    hot.
    
    Farah: Summoning Undine was a great idea, Keele!
    
    Keele: Let's hurry. We don't know how long Undine's effects will last.
    
    **Camp Scene**
    
    Farah: Keele! Are you all right?
    
    Keele: I... I'm fine.
    
    Reid: Let's take a break.
    
    Keele: Really! I'm fine!
    
    Reid: I don't want to wind up carrying you.
    
    Farah: I'm tired, too. We've been walking for ages. Let's rest!
    
    Reid: Keele, are you weaker than you were back when we were kids?
    
    Farah: Reid, I told you to quit it!
    
    Farah: Keele has been busy with his studies, you know. It's natural for him to
    get tired with all this sudden exertion.
    
    Farah: Keele... are you really okay?
    
    Keele: ...Heh. Boy, I'm pathetic. I've got Farah worrying about me again, like
    I'm still a snot-nosed kid.
    
    Farah: That's not true, Keel! I know you're not a kid anymore.
    
    Meredy: You bet!
    
    Meredy: Keele knows very many things! You are very, very wise but not perfect.
    I can help. We are friends. Pals!
    
    Farah: Right! Just like Meredy says! We all help each other. Nobody is good at
    everything.
    
    Keele: You've always been so nice, Farah. Always trying to help out strangers.
    You weren't just a mean boss.
    
    Farah: Really...? I don't know...
    
    Farah: Hey, wait a minute Keele! Who was a mean boss?!
    
    Keele: I... sorry, sorry!
    
    Reid: As mighty as ever...
    
    
    Keele: Strange. This door won't open.
    
    Keele: There's something engraved on it...
    
    Keele: Show the power of light, and the door will open.
    
    Reid: The power... of light?
    
    
    Undine: Even my powers are not enough to protect you from these flames.
    
    Undine: Pass through quickly when the flames go out. Please be careful...
    
    
    Reid: Oww! Sooo hot!
    
    Farah: This heat is terrible!
    
    Keele: Shh! The Greater Craymel should be around here somewhere...
    
    [Efreet appears.]
    
    Meredy: Eek!
    
    Reid: Gasp!
    
    Keele: Aaahhh!
    
    Farah: Help!
    
    Efreet: Reckless, foolish humans! Remember your place!
    
    **After defeating Efreet**
    
    Farah: Meredy! Be careful!
    
    Efreet: Rahrr!! Come!!
    
    Meredy: Baiba!!
    
    Undine: Efreet, stop! How disgraceful...
    
    Efreet: Undine... Have you become a slave to these humans?!
    
    Undine: I entered the Craymel Cage of my own free will. Surely you must know
    the situation...?
    
    Efreet: I'm the Greater Fire Craymel! I can't simply leave and abandon my
    duties here!
    
    Undine: It is precisely because you are a Greater Craymel that we need you.
    
    Undine: Raise the Craymel Cage!!
    
    Efreet: Aaarghhh!!
    
    Reid: Hey, wait a minute... Is it really okay to just force him in?!
    
    Keele: Undine! Are you all right?
    
    Reid: Wh... what? What's happening?
    
    Farah: We're not getting punished, are we?
    
    Meredy: Eek!!
    
    [The Greater Light Craymel appears.]
    
    Keele: You... you are... The Greater Light Craymel... Rem?!
    
    Rem: That is correct.
    
    Meredy: The greatest Greater Craymel?!
    
    Keele: That's right. Rem is a Governing Craymel that unifies the three Primary
    Craymels under her.
    
    Farah: Rem, we have a favor to ask you! We would like you to stop the Grand
    Fall!
    
    Rem: That, I cannot do.
    
    Keele: NO...
    
    Rem: You, the humans alone, have caused this problem. It is a problem that must
    be solved by humans.
    
    Keele: Are you saying the Grand Fall is caused by humans?
    
    Rem: Here. Take this.
    
    [Party receives the Sorcerer's Ring.]
    
    Rem: It's a Sorcerer's Ring!
    
    Rem: Use the ring to cross the Bridge of Light.
    
    Farah: The Bridge of Light?!
    
    Keele: Rem, wait!! We have many more questions to ask!
    
    Sylph: Ha ha! What's the matter?!
    
    Keele: Where did Rem go?
    
    Efreet: Who knows?
    
    Farah: Is Rem in the Craymel Cage?
    
    Sylph: Of course not! Don't you know? Rem is a Governing Craymel.
    
    Keele: Undine!
    
    Undine: Rem is no longer here. You must trust in what she said and continue
    your duties.
    
    Reid: Continue your duties? But...
    
    Undine: Take very good care of the Sorcerer's Ring.
    
    
    Keele: There's got to be a way to open these doors...
    
    Farah: Keele, why don't we try the Sorcerer's Ring we just received?
    
    Reid: Sure.
    
    Keele: I suppose it's worth a try...
    
    
    Meredy: Keele...?
    
    Keele: Meredy! Did you know? The Grand Fall is the work of humans! You knew it,
    didn't you?
    
    Meredy: ...It was Balir.
    
    Keele: Balir? Who exactly is that?
    
    Meredy: Celestia's [something in Melnics]
    
    Meredy: He is like a King. It is Balir who is behind the Grand Fall.
    
    Farah: So the Celestians do want to destroy Eternia?
    
    Keele: The Celestians... It was the Celestians after all... They were the
    masterminds behind the Grand Fall!
    
    Meredy: Not true! Balir did it all alone! Inferians and Celestians both in
    danger!!
    
    Keele: Oh yeah? So then why have you kept silent up til now?
    
    Quickie: Kuweeekeee...
    
    Meredy: ...I could not explain well. Was afraid... I am sorry! Please? Trust
    me?
    
    Reid: Say... Do all Celestians have dark skin and glass beads on their heads
    like you?
    
    Meredy: You bet... All have Elara.
    
    Reid: Even Balir?
    
    Meredy: ...No. Balir has none. His forehead is light. Like yours.
    
    Reid: Say... do you remember the name of the man who crossed over to Celestia?
    
    Farah: Umm... wasn't it...
    
    Keele: Balir...?
    
    Reid: Do you think that's just a coincidence?
    
    Keele: It can't be!! The mastermind behind the Grand Fall is... Balir...? An
    Inferian?!
    
    Reid: I don't know... ...but I think it's too early to assume that the
    Celestians are the bad guys.
    
    Farah: Meredy... ...I believe in you. I trust you all the way.
    
    Meredy: Thank you!
    
    Reid: Well then, why don't we begin our search for the Bridge of Light?
    
    Meredy: Reid...
    
    Reid: No, all I meant was that we'll stick by you until we find the Bridge of
    Light. I didn't mean anything serious...
    
    Keele: ...Mt. Farlos.
    
    Keele: The Bridge of Light is on Mt. Farlos.
    
    Reid: How do you know, Keele?!
    
    Keele: I heard it... at the Royal Observatory.
    
    Reid: Good job!
    
    Meredy: Keele... Thank you.
    
    Keele: Let's just get going.
    
    Keele: I dislike intuition and inferences. I need to confirm the cause of the
    Grand Fall with my own eyes.
    
    Farah: Okay! Let's head for Mt. Farlos. No problem!!
    
    Meredy: I... I like you all... so much.
    
    Quickie: Kuweekeee, kuweekeee!!
    
    
    ================
    Farlos Sanctuary
    ================
    
    **Entrance**
    
    Keele: So this is the famous Mt. Farlos sanctuary, the birthplace of the
    Seyfert's Teachings.
    
    Reid: That is one BIG stained-glass window!
    
    Keele: I gather it's a picture of the god of creation, Seyfert, descending from
    the heavens.
    
    Farah: Wow... it's breathtaking.
    
    
    Keele: Let's rest first. Mountain climbing and exhaustion don't exactly mix
    well.
    
    Farah: Meredy...
    
    Meredy: Hmm?
    
    Farah: Celestia... What kind of place is it?
    
    Meredy: It is very much darker than Inferia. Winds not blow, but very, very
    cold.
    
    Meredy: And... many many many machines!!
    
    Keele: Machines? Are you telling me the technology is more advanced than
    Inferia? That's impossible!
    
    Meredy: It's true!
    
    Keele: Well... we'll know when we get there. If we ever reach Celestia, we'll
    know everything.
    
    Reid: You all... are really planning on going to Celestia?
    
    Farah: ...Reid, you're not... going?
    
    Reid: Didn't you listen to Zosimos? That guy Balir... he crossed the Bridge of
    Light and never came back!
    
    Farah: But Meredy came to Inferia, so don't you think we can make it, too?
    
    Reid: But even if we can make it to Celestia... It's a totally unknown world!
    We don't know WHAT might happen!
    
    Keele: That's exactly why I want to go.
    
    Reid: Arrghh! Haven't you guys ever heard of better safe than sorry?
    
    Meredy: Reid, let's go together. We need you.
    
    Reid: GOODNIGHT!
    
    
    Priest: Hold on there, young lady!
    
    Farah: Who... me?
    
    Priest: Yes. You have cured many with your healing powers, have you not...?
    
    Farah: Well, I can't just leave them there.
    
    Priest: Seyfert is ever watching your actions from above.
    
    Priest: You will be granted a new divine skill.
    
    Farah: Really? I'd better be thankful to Seyfert!
    
    [Farah learns Life.]
    
    Priest: May Seyfert's blessing be upon you...
    
    
    ==========
    Mt. Farlos
    ==========
    
    **Entrance**
    
    Farah: Even up close like this...
    
    Reid: It's tall!
    
    Reid: Keele, are you all right?
    
    Keele: All right what?
    
    Reid: It's pretty steep. Do you think you're tough enough to make it?
    
    Keele: The legendary Bridge of Light is up there! I'm going, and that's all
    there is to it!
    
    Reid: Well... hang in there.
    
    Farah: Okay, let's go!
    
    
    Reid: ...Are we all okay?
    
    Reid: Hey! Are you all right?
    
    Reid: Do you hurt anywhere? Can you understand me?
    
    Meredy: Meredy was so scared!
    
    Keele: ...Where's Farah?
    
    Reid: Farah!
    
    Meredy: Quickie, do you smell Farah?
    
    Quickie: Kwee...
    
    Meredy: Doesn't look like she's here...
    
    Reid: Farah! Farah!
    
    Keele: Hey, that's enough! All you're doing is attracting monsters!
    
    Reid: If we don't hurry up and find her, Farah could be attacked by monsters,
    too!
    
    Keele: Well, then don't just run around like an idiot. Let's figure this out
    logically, all right?
    
    Reid: Yeah... okay.
    
    **Flashback**
    
    Farah: Wait, wait!
    
    Farah: Reid? Keele? Where are you? Come back!
    
    ?: Farah...
    
    Farah: That voice... Ras?
    
    ?: Farah... Thank goodness...
    
    Farah: Ras... Is it you, Ras?
    
    
    Meredy: Reid?
    
    Keele: What's the matter?
    
    Reid: Huh? Oh, I dunno... I'm just getting a bad feeling...
    
    Keele: Don't be stupid! I'm sure she's fine! It's Farah we're talking about
    here, remember?
    
    Reid: Yeah... I guess you're right.
    
    Reid: Who knows? She might be waiting for us at the top already.
    
    Meredy: Yeah, Meredy bet she is!
    
    
    Keele: *Gasp!*
    
    Reid: Do you see her?!
    
    Keele: Look at this volcanic rock!
    
    Keele: See how the Craymel Stone element in it is a swirl pattern? This is an
    extremely rare form! It's the first time I've seen a speciman like this in
    person!
    
    Reid: Hey! We're looking for Farah, remember?!
    
    Reid: Yo, Keele!
    
    Keele: It's Farah!
    
    Keele & Meredy: Farah!!
    
    Farah: Reid! Keele! Meredy!! You're all okay!!
    
    Reid: Never mind us! What about you?
    
    Farah: Look who saved me!
    
    Keele: Isn't that the guy from Sylph Cavern...?
    
    Reid: Yeah, it's that merchant, Ras.
    
    Meredy: Ras! You're back?
    
    Farah: We ran into each other coincidentally! Ras just happened to be on the
    mountain!
    
    Keele: Coincidentally, huh...
    
    Reid: How do we get over there?
    
    Ras: It doesn't look like you can with this terrain condition!
    
    Ras: Let's all head for the top! The paths should meet up there!
    
    Reid: How can you be so sure?
    
    Ras: I come up here all the time to dig up ancient treasures!
    
    Farah: Don't worry about me! We'll meet you at the top!
    
    Keele: Doesn't that guy seem awfully suspicious?
    
    Reid: Anyway... We'd better head for the top...
    
    Keele: Right.
    
    
    Ras: Watch out!
    
    Farah: Sorry! I tripped.
    
    Ras: Your leg must still be hurting... Shall we take a break?
    
    Farah: No, I'm fine. Really. The fate of the world depends on this little
    adventure. I've go to keep going.
    
    Ras: Farah, why are you so determined?
    
    Ras: You're a talented martial artist. And I admire the unselfish way you're
    devoting yourself to helping the world.
    
    Ras: But... You are just a commoner.
    
    Ras: Even if you're right about the Greater Craymels being able to stop the
    Grand Fall, it's still the Empire's responsibility. You shouldn't get so
    involved.
    
    Farah: We went to the King first, but nobody believed us. So we decided that we
    had to do something on our own!
    
    Ras: So you don't mind if you end up as an enemy of the Empire and get killed?
    
    Farah: Of course not! This is for the good of everyone! It's the right thing to
    do!
    
    Farah: Am I... strange?
    
    Ras: Uh... No. It's just that I never met anyone who thinks like you.
    
    Farah: So I am weird then. Is that it?
    
    Ras: Maybe a little. But that's also what makes you fascinating...
    
    Farah: Don't look at me like I'm some kind of rare animal!
    
    Ras: I'm sorry. I'm in no position to psychoanalyze you or anything. Don't take
    it to heart, okay?
    
    
    Reid: Whew! We've come a long way!
    
    Meredy: Whew! Meredy is beat!
    
    Reid: Guess we'll rest.
    
    Keele: Okay.
    
    Reid: Keele, why are you quiet?
    
    Keele: Why should I speak without reason?
    
    Reid: I'm just concerned. I thought you might be fatigued.
    
    Keele: I don't need you worrying about me.
    
    Keele: What about you? You've gotten quiet yourself since Farah disappeared.
    
    Meredy: That is true. Reid is much more quiet.
    
    Reid: That's got nothing to do with this!
    
    Keele: That guy Ras, he's a handsome guy...
    
    Reid: I guess so...
    
    Keele: Very graceful gentleman... Almost a regal quality to him...
    
    Keele: I suppose a hot-tempered girl like Farah needs an older, more
    experienced man of the world.
    
    Reid: Why are you looking at me like that?!
    
    Meredy: Why is Reid so angry now?
    
    Reid: I... I... I'm not angry! It's just that Keele is... He's... Aw! Forget
    it!
    
    Keele:
    
    Reid: AAAAAAGH!! SHUT UP!!
    
    Meredy: ...Reid is angry.
    
    
    Ras: When did you first meet your Celestian friend?
    
    Farah: You mean Meredy?
    
    Ras: Hmm? Yes, her.
    
    Ras: Did you really run into Meredy purely by chance?
    
    Farah: Yeah, completely by chance. I mean... literally... she just dropped
    right out of the sky!
    
    Farah: It was wild. Her flying ship blew up, and we couldn't even communicate
    with her at first...
    
    Ras: So you believed her right from the start, even though you couldn't
    understand what she was saying? Why do you believe her?
    
    Farah: I don't know why, exactly...
    
    Farah: Do I have to have a reason to believe her?
    
    Ras: If you believe everyone discriminately, you'll get hurt someday. But
    ironically, you can't live without believing in someone.
    
    Ras: That's the paradox of believing in others. Don't you think?
    
    Farah: What about you, Ras? Do you believe in someone?
    
    Ras: I believe in... my mother.
    
    Farah: Your mother?
    
    Ras: She died when I was little... but...
    
    Farah: What was she like? Will you describe her to me?
    
    Ras: She was a wonderful person...
    
    Ras: *Cough* ...Excuse me. I'm talking nonsense. We should get going.
    
    
    Keele: There are ropes here that somebody must have left.
    
    Reid: Too bad we can't reach them.
    
    Quickie: Kwee, kweeekeee!!
    
    Meredy: Quickie! Will you go for us?
    
    Quickie: Kweeekeee!
    
    Meredy: If Meredy says There, check the area. If Meredy says Now, try to climb,
    okay?
    
    Quickie: Kweeekeee!!
    
    Meredy: And jump when Meredy says Go. Okay, Quickie?
    
    Quickie: Kwee kweeekeee!!
    
    Reid: Does Quickie really understand? ...I guess we have no choice but to rely
    on Quickie.
    
    Quickie: Kweeekeee!!
    
    
    Keele: There it is! I see the summit!!
    
    Meredy: Is Farah there?
    
    Reid: She'd better be!
    
    
    Meredy: There she is! Farah!!
    
    Meredy: We found you, Farah!
    
    Farah: I'm sorry for making you worry!
    
    Farah: We're back together again!
    
    Keele: I'm glad you're okay.
    
    Reid: We thought you were a goner!
    
    Farah: Same goes here! I had Ras with me, so I had nothing to worry about.
    
    Keele: So you're Ras? I'm Keele. I'm a student at Mintche University.
    
    Keele: We're indebted to you for saving Farah.
    
    Ras: No need to thank me.
    
    Keele: Well, we must part with Ras now and continue forward. Shall we move on?
    
    Meredy: Let Ras help us! Ras has amazing Fibrill!
    
    Keele: What lies ahead is our problem. Ras isn't involved in this!
    
    Farah: But Ras is involved now!
    
    Ras: That's okay, Farah. Actually, I saw an interesting spot on the way up
    here. Let us part now.
    
    Ras: I'm sure we'll meet again someday, just like we did today.
    
    Farah: ...I hope we do. Thank you for everything!
    
    Ras: Well, if you will excuse me, I'll be on my way.
    
    [Ras leaves.]
    
    Meredy: We need the... Fibrill.
    
    Keele: Huh? This door won't open...
    
    **Stone Sanctum**
    
    Reid: I don't see any bridge around here!
    
    Meredy: Baiba! Meredy's Craymel Cage is glowing!!
    
    Keele: Mine too. It seems to be resonating...
    
    Keele: Meredy! Come over here!! ...Be careful though.
    
    Meredy: You bet.
    
    Farah: Both of you, be careful!
    
    Keele: There! That's good. Now, on the cound of three, we place our hands on
    the stone monument.
    
    Keele: On the count of three, okay? You got it?
    
    Meredy: Meredy got it! Meredy is not stupid!
    
    Keele: ...Hmph! Well, here we go. One, two...
    
    Meredy: Three!!
    
    Farah: Keele! Meredy!
    
    Reid: What's going on?!
    
    Meredy: Aaah! Meredy melt in the light!
    
    Keele: Don't... worry... If that journal is correct... ...there should be...
    
    Reid: Rem?!
    
    Rem: You must be prepared to cross over to the other world. There's no
    returning from the Bridge of Light. Do you understand?
    
    Farah: Of course! We've made up our minds!
    
    Keele: Rem! Please allow us to cross the Bridge of Light!
    
    Keele: This is it! This is the Bridge of Light!
    
    Reid: It's really... just a light.
    
    Keele: That's right. If we go into the light, the path to Celestia will reveal
    itself.
    
    Keele: That's what it said in the research journal that Balir left.
    
    Meredy: The Bridge of Light! Yay! Meredy can go back to Celestia!!
    
    Ras: Hold it! I can't allow you to go any further.
    
    Farah: Ras?!
    
    Meredy: What's... wrong?
    
    Keele: What's the meaning of this?
    
    Ras: As an Imperial Knight, I cannot allow Celestia to have such power.
    
    Reid: Imperial Knight?
    
    Ras: My name is Rassius. I am the Senior Knight of the Inferia Empire, Rassius
    Luine!
    
    Farah: You're... not... serious...
    
    Keele: I thought you seemed suspicious, but I never would have guessed you to
    be that renowned Senior Knight!
    
    Ras: You're just as famous as I am! The traitor, Keele Zeibel!
    
    Reid: A traitor? Keele, just what did you do at the Observatory?
    
    Ras: He burned Balir's research journal on the Bridge of Light. But the
    information is all right there in his head.
    
    Farah: Keele... Is that why you stayed behind at the Observatory?
    
    Reid: So you've been tailing us all along, haven't you, Ras?!
    
    Ras: That may be the way it turned out, but that's not exactly right.
    
    Meredy: Compass Key?
    
    Ras: I was simply being guided by this Seyfert Key, entrusted to me by the
    King.
    
    Keele: I've read somewhere that since the founding of the Empire, a Compass Key
    was kept at the castle as an Imperial treasure.
    
    Ras: Exactly. This key, which has always remained silent, started to point to a
    particular location a few months ago.
    
    Ras: Under the King's orders, I've been investigating what the Seyfert Key was
    trying to tell us.
    
    Ras: And during my investigation, I ran into you again and again. Is this
    merely a coincidence?
    
    Keele: What are you trying to say?
    
    Ras: What you are doing is a threat to the peace of the Empire. The Seyfert Key
    has been tring to warn us of that.
    
    Ras: That is the obvious conclusion.
    
    Farah: But listen, Ras!
    
    Farah: The reason we're going to Celestia is to stop the Grand Fall. This is
    also to protect Inferia!
    
    Farah: You've got to believe us!
    
    Ras: I believe in the word of the King! No you commoners!
    
    Farah: I'm sorry it has to be like this, Ras...
    
    Farah: But, if you're not going to move out of our way, we'll MAKE you move!
    
    Ras: Face me!
    
    
    Ras: Urg...!
    
    Keele: This is not good. His reinforcements are comnig this way!
    
    Meredy: Everyone go! Hurry! Hurry!
    
    Keele: Cross the Bridge of Light!
    
    Reid: Are you serious? I... I'm not ready!
    
    ?: There they are! Get them!
    
    Reid: Oh man!
    
    Reid: Come on, Farah!
    
    Farah: ...Okay! Let's go!!
    
    
    Meredy: We're finally here!
    
    Keele: This is... Celestia!
    
    Meredy: Hwee!! Celestia. Meredy born here, grow up here.
    
    Keele: And that's Inferia above. ...It makes me dizzy.
    
    Meredy: From Celestia, it's Inferia that is the upside-down world.
    
    Reid: Wow...
    
    Keele: The colors of the sky and the sea are both different from Inferia.
    
    Keele: The sun is dark... ...and there's no wind.
    
    Keele: But the greatest difference is... the air! The air feels different from
    that of Inferia!!
    
    Meredy: Just like the Craymel scholar. You are correct!
    
    Keele: ...That's it! The Craymels are different!! Are the Craymels that reside
    in Inferia and Celestia different?!
    
    Meredy: You bet! Correct!!
    
    Keele: ...Meredy!
    
    Keele: You really ARE a... ...a Celestian!
    
    Meredy: Whaaat?! I've said that so many times! You did not believe?!
    
    Keele: How could I believe it until I...
    
    Keele: I stood on the very ground.
    
    Reid: Hey...
    
    Reid: Are we... going to spend the rest of our lives here?
    
    Keele: Reid! I can't believe you! We've come all the way to Celestia and that's
    all you can say?
    
    Farah: Why did we come here? I...
    
    Farah: Oh, it's nothing... it's just that... we've come so far...
    
    Meredy: Tired bodies must rest. Let's go to the Town of Imen. All will be
    welcomed.
    
    Meredy: Imen, the place where Meredy grew up. A nice place.
    
    Keele: Even if it's your hometown, we are Inferians. ...Will we be okay?
    
    Meredy: Not matter. No worries!
    
    Keele: Well... Staying put isn't going to help us any. Let's go.
    
    Meredy: Hwee!!
    
    Reid: Are you okay?
    
    Farah: Huh?! What? I'm okay! This is only the beginning! It's no time to be
    down.
    
    
    
    [This Tales of Destiny II Game Script is copyright 2002 S. Heighton]
    

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