Yu-Gi-Oh! Forbidden Memories
Pegasus Character Guide version 1.0
For Playstation
By khepera

Copyright 2002-2003 Daniel Spletter.

This may be not be reproduced under any circumstances except for personal,
private use.
It may not be placed on any web site or otherwise distributed publicly without
advance written permission.
Use of this guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.

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Table of Contents
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1.) Contact Me
2.) Version History
3.) Basic strategy for beating Pegasus
 3a.) Recommended cards to use
  3b.) Howto beat Pegasus
4.) Cards Pegasus uses
5.) Rare/Good cards Pegasus gives off
6.) Getting S-Tec on Pegasus
7.) Duel Statistics
 7a.) 30 S-Pow's by khepera
  7b.) 25 S-Tec's by demise
8.) Credits/Special Thanks


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1.) Contact Me
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My Board Username: khepera
My Email Address: xkheperax@hotmail.com
My AIM/AOL Screenname: d0oIVI

Feel free to email me or message me on AIM if you have any comments/suggestions
on this FAQ.


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2.) Version History
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Version 1.0 (When FAQ was first sent in.):
Added Strategies to beat Pegasus
Added Cards Pegasus uses
Added strategies to S-Tec and S-Pow Pegasus
Added Good/Rare cards Pegasus gives off
Added Duel Statistics by khepera and demise
Added Credits/Special Thanks
Added Contact information


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3.) Strategy for beating Pegasus
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3a.) Recommended Cards To Use
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First off I will give you a list of recommended cards to use/fuse for to beat
him.

- Twin-Headed Thunder Dragon (2800/2100): This card is probably the easiest
fusion to do in the game and it will help you through the game alot.
[Dragon] + [Rock] + [Thunder] = Twin-Headed Thunder Dragon (2800/2100)
[Dragon] + [Plant] + [Thunder] = Twin-Headed Thunder Dragon (2800/2100)
[Dragon] + [Thunder] = Twin-Headed Thunder Dragon (2800/2100) (Either the
Dragon or the Thunder must be over 1600 ATK)

- Mystical Sand (2100/1800): This card is useful also and easy to fuse for.
[Female] + [Rock] = Mystical Sand (2100/1800)

- Nekogal #2 (1900/2000): This card is isin't as strong as Mystical Sand but
has a little better defensive points and is easy to fuse.
[Female] + [Beast] = Nekogal #2 (1900/2000):

- Queen of the Autumn Leaves (1800/1500): This card is weaker then Mystical
Sand but can be helpful.
[Female] + [Plant] = Queen of the Autumn Leaves (1800/1500)

- Dark Witch (1800/1500): Another useful female fusion. Easy to fuse and
useful.
[Female] + [Spellcaster] = Dark Witch (1800/1500)

- Flame Swordsman (1800/?): This card is a good card to have.
[Pyro] + [Warrior] = Flame Swordsman (1800/?) (One of the cards being used to
fuse must be over 1100 ATK)

- Elf's Light: This card can be used to power up Mystical Sand and Queen of the
Autumn Leaves by 500 ATK/DEF. Can be obtained in the starter deck.

- Electro-Whip: This can be used to power up Mystical Sand, Nekogal #2, Queen
of the Autumn Leaves, and Dark Witch by 500 ATK/DEF. Can be obtained in the
starter deck.

- Book of the Secret Arts: This card can be used to power up Mystical Sand by
500 ATK/DEF and also can be obtained in the starter deck.

- Silver Bow and Arrow: This card is used to power up Mystical Sand, Queen of
the Autumn Leaves and possibly Dark Witch and Nekogal #2 by 500 ATK/DEF. Can be
obtained in the starter deck.

- Beast Fangs: This card is useful to power up Twin-Headed Thunder Dragon and
other beasts/monsters with fangs by 500 ATK/DEF. Like the other's can be
obtained in the starter deck.

- Legendary Sword: This card can be used to power up Flame Swordsman and other
warrior cards by 500 ATK/DEF, can be obtained in the starter deck.


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3b.) Howto beat Pegasus
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Pegasus can see what cards you are using with his millenium eye so don't be so
surprised when he sees all of your cards.
Pegasus has a huge arsenal of traps and magic cards, when he has about 10 cards
left (can vary if he has used some of his magic/trap cards on you.) he will
begin laying down a ton of traps and using alot of other magic cards.
If you can fuse for the cards I listed above Pegasus shouldn't be that much
trouble for you.
Just make sure you destroy all the cards he plays because he will use a Raigeki
if he has cards on the field and he will directly attack you.


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4.) Cards Pegasus Uses
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- Meteor Black Dragon (3500/2000): This card can be extremely hard to beat if
Pegasus throws it down. Having a Raigeki, Dragon Capture Jar, Dark Hole or
Widespread Ruin in your deck will help beat this card.

- Twin-Headed Thunder Dragon (2800/2100): Pegasus will usually fuse for this
card if you leave one of his monster cards on the field. This card can be
beaten with a Raigeki or Dark Hole, but he rarely uses this card.

- Bickuribox (2300/2000): This card can be very tough but easily beaten if you
have a Twin-Headed Thunder Dragon or powered up Mystical Sand on the field.

- Crimson Sunbird (2300/1800): Pegasus will fuse for this card if you leave one
or more of his monster cards on the field, if you have some powered up cards
like Mystical Sand or Twin-Headed Thunder Dragon on the field Crimson Sunbird
shouldn't be much of a threat.

- Man-Eating Black Shark (2100/1300 ): This card is tough but easily beaten and
it shouldn't pose any real threat.

- Parrot Dragon (2000/1300): Parrot Dragon is a pretty strong card to defeat if
you don't have the right cards. I suggest using

- Meteor Dragon (1800/2000): This card is very easy to beat, it can pose a
minor threat if in defense but shouldn't give you much trouble.

- Illusionist Faceless Mage (1200/2200): Pegasus will throw this card into
defense mode and usually will use it to buy time til he either uses a Raigeki
or a Dragon Capture Jar depending on if you have a Dragon on the field.
(Twin-Headed Thunder Dragon does NOT count as a dragon because he is a Thunder
type.)

- Raigeki: Pegasus has 3 of these in his deck and will use them when 1) You
leave one or more of his cards on the field or 2) When Pegasus has run out of
cards to use, he will use these usually when he is at the bottom of his deck.

- Dragon Capture Jar: Pegasus has 3 of these in his deck and will either use
this when 1) You have a dragon on the field or something with *Dragon* in its
name or 2) When he has gotten to the bottom of his deck and has no monster
cards left to play. (Note: Sometimes Pegasus will take a 15-30 seconds to end
his turn after using this card.)

- Fake Trap: This card can be annoying if you are attacking with your strongest
card first, other then that it is just used to buy time.

- Invisible Wire: This card can be annoying too if you have monsters under 2000
ATK.

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5.) Cards Pegasus gives off
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Pegasus is probably the best person and one of the easiest in the game to get
good magic/trap/equip cards from.

- Dragon Treasure (Equip Card, This card boosts any Dragon card by 500
ATK/DEF): This card is pretty common and can be obtained by Tec'ing Pegasus,
the lowest rank I got one of these from was a C-Tec.

- Bright Castle (Equip Card, Boosts any card by 500 ATK/DEF): This card is
common and can be obtained by Tec'ing Pegasus.

- Dark Energy (Equip Card, Boosts any Dark card by 500 ATK/DEF): This card is
pretty common and can be obtained by Tec'ing Pegasus.

- Sword of Dark Destruction (Equip Card, Boosts any Dark Warrior by 500
ATK/DEF): This card is fairly common to win from Pegasus. It can be useful in a
few situations.

- Megamorph (Equip Card, Boosts any card by 1000 ATK/DEF): This card is the
best equip card Pegasus can give off and is rare.

- Harpie's Feather Duster (Magic Card, Clears opponent's magic row): This card
is very useful when people have magic cards face down. This card is semi-rare
compared to the Dragon Treasure, Bright Castle and Dark Energy cards.

- Widespread Ruin (Trap Card, Destroys any attacking card no matter how much
ATK/DEF power it is): I have won quite a few of these from Pegasus, they are
pretty common to get from Tec'ing Pegasus. This card can be especially useful
when you are facing cards above 3000 ATK.

- Acid Trap Hole (Trap Card, Destroys any attacking card that is 3000 or below
ATK power): This card is very common to win off of Pegasus but I would
recommend using the Widespread Ruin card as it destroys any attacking monster
rather then 3000 or below. This card can be useful if you don't have a
Widespread Ruin though.

There are many more good cards Pegasus will give off, take a look at the duel
statistics to see more cards Pegasus gives off.


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6.) S-Tec strategy
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There are two different ways to make Pegasus fuse:


1.) This is pretty basic.

Your 1st Turn - Throw a monster card face down
His 1st Turn  - He throws a card face down (He will destroy your card if he
throws down a Meteor Black Dragon)
Your 2nd Turn - Throw a magic card or monster card face down. (Do not attack
his card)
His 2nd Turn  - He will fuse 2 or 3 cards out of his hand. (Sometimes he will
Raigeki so it is good if the card you threw down on your 2nd turn was a trap.)
Your 3rd Turn - This is up to you. Just kill any cards he throws down to stop
him from using a Raigeki.

Note: This works most of the time but sometimes it will not work. Be patient
and he will eventually fuse.


2.) This way is the same as the above one except try to make him use his
Raigeki's and Dragon Capture Jar's early in the match.
This way you won't have to worry about them later in the match when you are
trying to get him to fuse.
Basicly you are using the strategy above except later in the match after he has
used his Raigeki's and Dragon Capture Jar's.


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7.) Duel Statistics
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This is the section where you can see what other people won when they S-Pow and
S-Tec'd Pegasus.


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6a.) 30 S-Pow's on Pegasus by khepera (me)

Below is the format in which the duels will be written out:

Card #/Card Name/Rank
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1.201/Frenzied Panda/S-Pow
2.496/Wilmee/S-Pow
3.330/Forest/S-Pow
4.202/Air Marmot of Nefariousness/S-Pow
5.298/Wicked Dragon with the Ersatz Head/S-Pow
6.187/Gate Deeg/S-Pow
7.330/Forest/S-Pow
8.026/Battle Ox/S-Pow
9.248/Master & Expert/S-Pow
10.481/Burglar/S-Pow
11.330/Forest/S-Pow
12.115/Larvas/S-Pow
13.121/Sleeping Lion/S-Pow
14.047/Torike/S-Pow
15.031/Koumori Dragon/S-Pow
16.188/Synchar/S-Pow
17.246/One Who Hunts Souls/A-Pow
18.115/Larvas/S-Pow
19.159/Dig Beak/S-Pow
20.019/Right Arm of the Forbidden One/S-Pow
21.061/Wolf/S-Pow
22.202/Air Marmot of Nefariousness/S-Pow
23.334/Umi/S-Pow
24.045/Oscillo Hero #2/S-Pow
25.527/Milus Radiant/S-Pow
26.168/Darkfire Dragon/S-Pow
27.003/Hitotsu-me Giant/S-Pow
28.466/Skull Red Bird/S-Pow
29.040/Dragon Piper/A-Pow
30.202/Air Marmot of Nefariousness/S-Pow



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7b.) 25 S-Tec's on Pegasus by demise

Below is the format in which the duels will be written out:

Card Name/Rank
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1. Widespread Ruins - S-Tec
2. Bright Castle - S-Tec
3. Widespread Ruins - S-Tec
4. Goblin Fan - S-Tec
5. Bright Castle - S-Tec
6. Torike - S-Tec
7. Widespread Ruins - S-Tec
8. Acid Trap Hole - A-Tec
9. Dragon Capture Jar - S-Tec
10. Harpie's Feather Duster - S-Tec
11. Acid Trap Hole - A-Tec
12. Dragon Treasure - S-Tec
13. Oscillo Hero #2 - S-Tec
14. Bright Castle - S-Tec
15. Fusionist - S-Tec
16. Kuruma - S-Tec
17. Megamorph - S-Tec
18. Megamorph - S-Tec
19. Acid Trap Hole - S-Tec
20. Spirit of the Books - S-Tec
21. Megamorph - S-Tec
22. Puppet Ritual - S-Tec
23. Dig Beak - S-Tec
24. Burlar - S-Tec
25. Forest - S-Tec


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8.) Credit's
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Thank you to GameFAQS for hosting this FAQ.
Thank you to demise for the duel statistics and the strategy to make Pegasus
fuse.
Thamk you to everyone for testing out the S-Tec strategy for me.
Thank you to everyone else who submitted information to this FAQ.