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    Pegasus by khepera

    Version: 1.0 | Updated: 10/10/02 | Search Guide | Bookmark Guide

    Yu-Gi-Oh! Forbidden Memories
    Pegasus Character Guide version 1.0
    For Playstation
    By khepera
    
    Copyright 2002-2003 Daniel Spletter.
    
    This may be not be reproduced under any circumstances except for personal,
    private use.
    It may not be placed on any web site or otherwise distributed publicly without
    advance written permission.
    Use of this guide on any other web site or as a part of any public display is
    strictly prohibited, and a violation of copyright.
    
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    Table of Contents
    ======================================================================
    1.) Contact Me
    2.) Version History
    3.) Basic strategy for beating Pegasus
     3a.) Recommended cards to use
      3b.) Howto beat Pegasus
    4.) Cards Pegasus uses
    5.) Rare/Good cards Pegasus gives off
    6.) Getting S-Tec on Pegasus
    7.) Duel Statistics
     7a.) 30 S-Pow's by khepera
      7b.) 25 S-Tec's by demise
    8.) Credits/Special Thanks
    
    
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    1.) Contact Me
    ======================================================================
    
    My Board Username: khepera
    My Email Address: xkheperax@hotmail.com
    My AIM/AOL Screenname: d0oIVI
    
    Feel free to email me or message me on AIM if you have any comments/suggestions
    on this FAQ.
    
    
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    2.) Version History
    ======================================================================
    Version 1.0 (When FAQ was first sent in.):
    Added Strategies to beat Pegasus
    Added Cards Pegasus uses
    Added strategies to S-Tec and S-Pow Pegasus
    Added Good/Rare cards Pegasus gives off
    Added Duel Statistics by khepera and demise
    Added Credits/Special Thanks
    Added Contact information
    
    
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    3.) Strategy for beating Pegasus
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    3a.) Recommended Cards To Use
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    First off I will give you a list of recommended cards to use/fuse for to beat
    him.
    
    - Twin-Headed Thunder Dragon (2800/2100): This card is probably the easiest
    fusion to do in the game and it will help you through the game alot.
    [Dragon] + [Rock] + [Thunder] = Twin-Headed Thunder Dragon (2800/2100)
    [Dragon] + [Plant] + [Thunder] = Twin-Headed Thunder Dragon (2800/2100)
    [Dragon] + [Thunder] = Twin-Headed Thunder Dragon (2800/2100) (Either the
    Dragon or the Thunder must be over 1600 ATK)
    
    - Mystical Sand (2100/1800): This card is useful also and easy to fuse for.
    [Female] + [Rock] = Mystical Sand (2100/1800)
    
    - Nekogal #2 (1900/2000): This card is isin't as strong as Mystical Sand but
    has a little better defensive points and is easy to fuse.
    [Female] + [Beast] = Nekogal #2 (1900/2000):
    
    - Queen of the Autumn Leaves (1800/1500): This card is weaker then Mystical
    Sand but can be helpful.
    [Female] + [Plant] = Queen of the Autumn Leaves (1800/1500)
    
    - Dark Witch (1800/1500): Another useful female fusion. Easy to fuse and
    useful.
    [Female] + [Spellcaster] = Dark Witch (1800/1500)
    
    - Flame Swordsman (1800/?): This card is a good card to have.
    [Pyro] + [Warrior] = Flame Swordsman (1800/?) (One of the cards being used to
    fuse must be over 1100 ATK)
    
    - Elf's Light: This card can be used to power up Mystical Sand and Queen of the
    Autumn Leaves by 500 ATK/DEF. Can be obtained in the starter deck.
    
    - Electro-Whip: This can be used to power up Mystical Sand, Nekogal #2, Queen
    of the Autumn Leaves, and Dark Witch by 500 ATK/DEF. Can be obtained in the
    starter deck.
    
    - Book of the Secret Arts: This card can be used to power up Mystical Sand by
    500 ATK/DEF and also can be obtained in the starter deck.
    
    - Silver Bow and Arrow: This card is used to power up Mystical Sand, Queen of
    the Autumn Leaves and possibly Dark Witch and Nekogal #2 by 500 ATK/DEF. Can be
    obtained in the starter deck.
    
    - Beast Fangs: This card is useful to power up Twin-Headed Thunder Dragon and
    other beasts/monsters with fangs by 500 ATK/DEF. Like the other's can be
    obtained in the starter deck.
    
    - Legendary Sword: This card can be used to power up Flame Swordsman and other
    warrior cards by 500 ATK/DEF, can be obtained in the starter deck.
    
    
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    3b.) Howto beat Pegasus
    ======================================================================
    
    Pegasus can see what cards you are using with his millenium eye so don't be so
    surprised when he sees all of your cards.
    Pegasus has a huge arsenal of traps and magic cards, when he has about 10 cards
    left (can vary if he has used some of his magic/trap cards on you.) he will
    begin laying down a ton of traps and using alot of other magic cards.
    If you can fuse for the cards I listed above Pegasus shouldn't be that much
    trouble for you.
    Just make sure you destroy all the cards he plays because he will use a Raigeki
    if he has cards on the field and he will directly attack you.
    
    
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    4.) Cards Pegasus Uses
    ======================================================================
    
    - Meteor Black Dragon (3500/2000): This card can be extremely hard to beat if
    Pegasus throws it down. Having a Raigeki, Dragon Capture Jar, Dark Hole or
    Widespread Ruin in your deck will help beat this card.
    
    - Twin-Headed Thunder Dragon (2800/2100): Pegasus will usually fuse for this
    card if you leave one of his monster cards on the field. This card can be
    beaten with a Raigeki or Dark Hole, but he rarely uses this card.
    
    - Bickuribox (2300/2000): This card can be very tough but easily beaten if you
    have a Twin-Headed Thunder Dragon or powered up Mystical Sand on the field.
    
    - Crimson Sunbird (2300/1800): Pegasus will fuse for this card if you leave one
    or more of his monster cards on the field, if you have some powered up cards
    like Mystical Sand or Twin-Headed Thunder Dragon on the field Crimson Sunbird
    shouldn't be much of a threat.
    
    - Man-Eating Black Shark (2100/1300 ): This card is tough but easily beaten and
    it shouldn't pose any real threat.
    
    - Parrot Dragon (2000/1300): Parrot Dragon is a pretty strong card to defeat if
    you don't have the right cards. I suggest using
    
    - Meteor Dragon (1800/2000): This card is very easy to beat, it can pose a
    minor threat if in defense but shouldn't give you much trouble.
    
    - Illusionist Faceless Mage (1200/2200): Pegasus will throw this card into
    defense mode and usually will use it to buy time til he either uses a Raigeki
    or a Dragon Capture Jar depending on if you have a Dragon on the field.
    (Twin-Headed Thunder Dragon does NOT count as a dragon because he is a Thunder
    type.)
    
    - Raigeki: Pegasus has 3 of these in his deck and will use them when 1) You
    leave one or more of his cards on the field or 2) When Pegasus has run out of
    cards to use, he will use these usually when he is at the bottom of his deck.
    
    - Dragon Capture Jar: Pegasus has 3 of these in his deck and will either use
    this when 1) You have a dragon on the field or something with *Dragon* in its
    name or 2) When he has gotten to the bottom of his deck and has no monster
    cards left to play. (Note: Sometimes Pegasus will take a 15-30 seconds to end
    his turn after using this card.)
    
    - Fake Trap: This card can be annoying if you are attacking with your strongest
    card first, other then that it is just used to buy time.
    
    - Invisible Wire: This card can be annoying too if you have monsters under 2000
    ATK.
    
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    5.) Cards Pegasus gives off
    ======================================================================
    
    Pegasus is probably the best person and one of the easiest in the game to get
    good magic/trap/equip cards from.
    
    - Dragon Treasure (Equip Card, This card boosts any Dragon card by 500
    ATK/DEF): This card is pretty common and can be obtained by Tec'ing Pegasus,
    the lowest rank I got one of these from was a C-Tec.
    
    - Bright Castle (Equip Card, Boosts any card by 500 ATK/DEF): This card is
    common and can be obtained by Tec'ing Pegasus.
    
    - Dark Energy (Equip Card, Boosts any Dark card by 500 ATK/DEF): This card is
    pretty common and can be obtained by Tec'ing Pegasus.
    
    - Sword of Dark Destruction (Equip Card, Boosts any Dark Warrior by 500
    ATK/DEF): This card is fairly common to win from Pegasus. It can be useful in a
    few situations.
    
    - Megamorph (Equip Card, Boosts any card by 1000 ATK/DEF): This card is the
    best equip card Pegasus can give off and is rare.
    
    - Harpie's Feather Duster (Magic Card, Clears opponent's magic row): This card
    is very useful when people have magic cards face down. This card is semi-rare
    compared to the Dragon Treasure, Bright Castle and Dark Energy cards.
    
    - Widespread Ruin (Trap Card, Destroys any attacking card no matter how much
    ATK/DEF power it is): I have won quite a few of these from Pegasus, they are
    pretty common to get from Tec'ing Pegasus. This card can be especially useful
    when you are facing cards above 3000 ATK.
    
    - Acid Trap Hole (Trap Card, Destroys any attacking card that is 3000 or below
    ATK power): This card is very common to win off of Pegasus but I would
    recommend using the Widespread Ruin card as it destroys any attacking monster
    rather then 3000 or below. This card can be useful if you don't have a
    Widespread Ruin though.
    
    There are many more good cards Pegasus will give off, take a look at the duel
    statistics to see more cards Pegasus gives off.
    
    
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    6.) S-Tec strategy
    ======================================================================
    
    There are two different ways to make Pegasus fuse:
    
    
    1.) This is pretty basic.
    
    Your 1st Turn - Throw a monster card face down
    His 1st Turn  - He throws a card face down (He will destroy your card if he
    throws down a Meteor Black Dragon)
    Your 2nd Turn - Throw a magic card or monster card face down. (Do not attack
    his card)
    His 2nd Turn  - He will fuse 2 or 3 cards out of his hand. (Sometimes he will
    Raigeki so it is good if the card you threw down on your 2nd turn was a trap.)
    Your 3rd Turn - This is up to you. Just kill any cards he throws down to stop
    him from using a Raigeki.
    
    Note: This works most of the time but sometimes it will not work. Be patient
    and he will eventually fuse.
    
    
    2.) This way is the same as the above one except try to make him use his
    Raigeki's and Dragon Capture Jar's early in the match.
    This way you won't have to worry about them later in the match when you are
    trying to get him to fuse.
    Basicly you are using the strategy above except later in the match after he has
    used his Raigeki's and Dragon Capture Jar's.
    
    
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    7.) Duel Statistics
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    This is the section where you can see what other people won when they S-Pow and
    S-Tec'd Pegasus.
    
    
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    6a.) 30 S-Pow's on Pegasus by khepera (me)
    
    Below is the format in which the duels will be written out:
    
    Card #/Card Name/Rank
    ======================================================================
    1.201/Frenzied Panda/S-Pow
    2.496/Wilmee/S-Pow
    3.330/Forest/S-Pow
    4.202/Air Marmot of Nefariousness/S-Pow
    5.298/Wicked Dragon with the Ersatz Head/S-Pow
    6.187/Gate Deeg/S-Pow
    7.330/Forest/S-Pow
    8.026/Battle Ox/S-Pow
    9.248/Master & Expert/S-Pow
    10.481/Burglar/S-Pow
    11.330/Forest/S-Pow
    12.115/Larvas/S-Pow
    13.121/Sleeping Lion/S-Pow
    14.047/Torike/S-Pow
    15.031/Koumori Dragon/S-Pow
    16.188/Synchar/S-Pow
    17.246/One Who Hunts Souls/A-Pow
    18.115/Larvas/S-Pow
    19.159/Dig Beak/S-Pow
    20.019/Right Arm of the Forbidden One/S-Pow
    21.061/Wolf/S-Pow
    22.202/Air Marmot of Nefariousness/S-Pow
    23.334/Umi/S-Pow
    24.045/Oscillo Hero #2/S-Pow
    25.527/Milus Radiant/S-Pow
    26.168/Darkfire Dragon/S-Pow
    27.003/Hitotsu-me Giant/S-Pow
    28.466/Skull Red Bird/S-Pow
    29.040/Dragon Piper/A-Pow
    30.202/Air Marmot of Nefariousness/S-Pow
    
    
    
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    7b.) 25 S-Tec's on Pegasus by demise
    
    Below is the format in which the duels will be written out:
    
    Card Name/Rank
    ======================================================================
    1. Widespread Ruins - S-Tec
    2. Bright Castle - S-Tec
    3. Widespread Ruins - S-Tec
    4. Goblin Fan - S-Tec
    5. Bright Castle - S-Tec
    6. Torike - S-Tec
    7. Widespread Ruins - S-Tec
    8. Acid Trap Hole - A-Tec
    9. Dragon Capture Jar - S-Tec
    10. Harpie's Feather Duster - S-Tec
    11. Acid Trap Hole - A-Tec
    12. Dragon Treasure - S-Tec
    13. Oscillo Hero #2 - S-Tec
    14. Bright Castle - S-Tec
    15. Fusionist - S-Tec
    16. Kuruma - S-Tec
    17. Megamorph - S-Tec
    18. Megamorph - S-Tec
    19. Acid Trap Hole - S-Tec
    20. Spirit of the Books - S-Tec
    21. Megamorph - S-Tec
    22. Puppet Ritual - S-Tec
    23. Dig Beak - S-Tec
    24. Burlar - S-Tec
    25. Forest - S-Tec
    
    
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    8.) Credit's
    ======================================================================
    
    Thank you to GameFAQS for hosting this FAQ.
    Thank you to demise for the duel statistics and the strategy to make Pegasus
    fuse.
    Thamk you to everyone for testing out the S-Tec strategy for me.
    Thank you to everyone else who submitted information to this FAQ.
    
    
    

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