Yu-Gi-Oh! Forbidden Memories for the PSX S-Tec FAQ Version 1.2 April 2003 Written by StanIsMyMaster@aol.com ---------------------------- This guide is copyrighted 2002-2003 by me. Don't copy this entire thing word for word and give it out to your buddies or post it on your site, please. You are welcomed to use this for your own sake and use the advice and tips here to give out to your buddies who are having problems teching someone hard. This guide will only be found at GameFAQs. Only there. Only. Get it? Yu-Gi-Oh: Forbidden Memories is copyrighted Konami and Kazuki Takahashi. ---------------------------- Table of Contents ---------------------------- I. Version updates II. What is "Tec"? and other questions III. Common help for teching IV. Help with people who rarely fuse V. Help with Pegasus VI. Cards obtained on S-TEC VII. What the magic cards are VIII. Magic card abbreviations IX. Contact information X. Credits ---------------------------- I. Version updates Version 1.2: Added new cards that are obtainable and new questions to "What is 'Tec'?". I am very happy with all the positive feedback that is coming in. ^_^ Thank you to everyone who sends me an e-mail telling me how useful this is to him or her. It makes me really happy. Please keep e-mailing me with questions pertaining to S-TEC and suggestions for additions - I want to make this a better FAQ! Version 1.1: Section six formerly known as people worth teching has been changed to a list of cards obtained from everyone on S-TEC. It's a work in progress and I owe a lot of it blklustersoldier. Thanks a whole bunch for the list! I love you, man (or woman)!! Added another question to section number two. Added in some more stuff for section number three. Version 1.0: Everything here! ---------------------------- II. What is "Tec"? and other questions Q1. What is "Tec"? A1. "Tec" is the rank you get when you withstand a duel using lot of defending, trap, and magic cards. Also known as endurance. Q2. How do you get "tec" ranks? A2. Making your opponent's cards run out before yours automatically gets you an S-tec rank. Your opponent can also have at least 4 less cards than you at the end of a duel to get a lower tec rank. You can also kill your opponent when s/he has just one card left, but it's not a guaranteed S rank every time. An alternative way of getting a tec rank is that YOU use up a lot of cards and then kill off your opponent's LP, but that'll only get you a low rank. There are probably other ways out there, too. Q3. Do you get better cards with tec ranks? A3. Better magic/trap cards, yes. Not better monsters. Q4. Can't I just S-POW Pegasus until I get a Megamorph? A4. Well, you can but I doubt you'll ever receive one. S-tec ranks are time consuming, I know. On average for me against people who don't fuse often, they take about 20 or 25 minutes. Q5. What's "HFD"? A5. Harpie's Feather Duster. I try not to use abbreviations when it comes to magic cards, but I may get a little lazy and throw an HFD or DCJ at you. For your convenience, there is a section below listing magic card abbreviations. Q6. Do I need to tec Low Meadow Mage and Jono 2 for MBD? A6. NO! Do not waste your time S-TECing these two for Meteor B. Dragon! MBD is a monster card. S-TEC increases your chances of getting better magic cards. S-POW increases your chances of getting better monster cards. Q7: Can you tell me where to get Dark Magician, Gaia the Fierce Knight, etc.? A7: I'll answer these types of questions if you've included a question about S-TECing or complimented me on this FAQ. If not, I won't answer. Information on monster cards can be found in other FAQs. Q8: Why did I get a Widespread Ruin from Isis on C-POW? A8: It's possible to get some good magics/traps on a POW rank, though it's much easier with a TEC rank. Q9: Can you get rituals like Gate Guardian and Blue Eyes Ultimate Dragon on S-TEC? A9: As far as I am concerned - no. Do not waste your time trying. I have S-TECed endlessly, and people on the message boards have S-TECed endlessly. It all turned out the same - no ritual monsters as bases. Q10: How about Summoned Skull or Black Skull Dragon? Can you get them with S-TEC? A10: No. Those cards are in the same situation as rituals. Q11: I have done twenty S-TECs on Pegasus and gotten jack. Why? A11: Magic cards given with S-TECs are randomly given. It might have something to do with if you attack, use direct damage cards, etc., but I have not found much of a pattern yet. I say it's all random. It all depends on your luck. ---------------------------- III. Common help for teching If you have never S-TECed before, it's quite easy, albeit time-consuming. All you need to do is play one card at a time. Keep on playing one card from your hand (only fuse if really needed) and protecting your lifepoints (all though if you lose some LP, it's not going to hurt your rank) until your opponent runs out of cards or you get down to zero cards and take out your opponent's lifepoints. Typically when you lay a card face down during your first 3 turns, the computer will fuse. If not, you can either go ahead and cream them to try again or wait until they fuse. Most of the time, the computer will get fusion happy when they already have a card on the field. Thus, don't destroy the first card they have on the field when you're awaiting for them to fuse. When you're going for an S-tec rank, don't fuse often, if ever. Against people who hardly fuse like Pegasus and Jono 2, doing a fusion yourself is a bad idea. Against people who get fusion happy easily like Maia, Bandit Keith, Kaiba, etc., doing one or two fusions is fine. ^_^ The computer doesn't have to fuse, either, for you to get an S-tec. Use lots of magic cards throughout the duel and when the computer has one or two cards left, you can kill them off and get an S-tec. ^_^ It's not a guaranteed S-tec, though. It's sometimes A-tec. ---------------------------- IV. Help with people who rarely fuse Some people are so annoying and won't fuse. There's an alternate form to making some people fuse. If you use a magic card on your first turn, there's a high chance the computer will fuse and (of course) attack you. "Wah!! But I'll lose LP that wayyy!" Get over it. For S-tec battles, LP doesn't matter so as long as neither you nor the computer gets zero life points. Like mentioned earlier, you do NOT, I repeat, you do NOT have to have the computer fuse in order to get an S-tec. As long as you use a lot of magic cards (like 15 - 20 or however many you put in your deck), you can kill the computer when they have 1 - 4 cards left and get a nice tec rank. ---------------------------- V. Help with Pegasus Pegasus, the biggest cheater in the game. He can see your cards because of his Millenium Eye. Can you even S-tec him? Yes, you can go against him and S-tec successfully! Why would you want to, though? The reason why is because he has the best magic cards you probably should have to beat the game! Cards like Widespread Ruin, Megamorph, and Bright Castle. Now, it's really a challenge to survive through him. He doesn't fuse often, and leaving his cards will only result in Dragon Capture Jars and Raigekis on you! That's why this little nuisance gets his own section. Before you go off to battle him, you should fight the Low Meadow Mage and obtain strong cards! Get some cards with 2300 or higher ATK. Then you may start the long process of S-tecing Pegasus. To get him to fuse: Place a card face down on your first turn. He will place a card down and in defense mode on his turn. On your second turn, play a magic card or put it face down. If not, put down another monster face down. Don't kill off his monster!! He'll fuse on his next turn or should. If not, try for another round. If he still doesn't, end the battle and try again. Also, you can use a magic card on your first turn and he'll fuse. Pegasus will usually fuse to make a Crimson Sunbird or Twin-Headed Thunder Dragon. What to do after he fuses: KILL, KILL, KILL! His cards, at least. After he fuses, don't leave anymore of his cards on the field from this point onward. If you do, he'll Raigeki you or Dragon Capture Jar you. Take out his cards one by one. He'll use his magic cards when he runs out of monster cards. Be able to survive through three Raigekis and 3 Dragon Capture Jars. Pegasus also has some other magic cards he uses. He will place Invisible Wires and Fake Traps down. Pegasus' other magic cards include Bright Castle and Harpie's Feather Duster. Three of each magic card. Also a word of warning with Pegasus - he will sometimes bring out his Meteor Black Dragon!! Good luck with him. ^_^ I hope you have better luck than I do. It took me forever to get a Megamorph (about 120-150 S-TECs, yow). *By the way!* I have heard that the game glitches or something sometimes and Pegasus will end up using FOUR Raigekis! Gulp! ---------------------------- VI. Cards Obtained on S-TEC A list of what everyone gives out. It's a work in progress. BIG BIG BIG thanks and much credits goes to blklustersoldier. Asterisks indicate what blklustersoldier submitted in. Many, many, many thanks once more to you! Simon ------- Dark Hole* Sogen* Hamburger Recipe Spellbinding Circle Teana ------- Forest* Silver Bow n Arrow* House of Adhesive Tape* Jono ------- Sword of Dark Destruction* Kunai with Chain* Hinotama* Novox's Prayer* Salamandra* Dark Hole* Sogen* Villager 1 ------- Beast Fangs* Silver Bow n Arrow* Fortress Whale's Oath* Cursebreaker* Book of Secret Arts* Red Medicine* Yamadron Ritual* Curse of Tri-Horned Dragon* Revival of Sennen Genjin* Final Flame House of Adhesive Tape Elf's Light Villager 2 ------- Red Medicine* Sogen* Mooyan Curry* Goblin's Secret Remedy* Cursebreaker* Yami Villager 3 ------- Bear Trap* Cyber Shield* Dark Piercing Light* Fake Trap* Yami Seto ------- Vile Germs* Eternal Rest* Fake Trap* Final Flame* Hinotama* Sparks* Sword of Dark Destruction* Forest* Heishin ------- Rex ------- Wasteland* Bear Trap (contributed by Person Man) Weevil ------- Hamburger Recipe* Mooyan Curry* Laser Cannon Armor* Dark Piercing Light* Fake Trap* Bear Trap* Insect Armor with Laser Cannon* Mai ------- Electro-whip* Harpy's Feather Duster* Elf's Light* Red Medicine* Invisible Wire* Malevolent Nuzzler* Commencement Dance* Soul of Pure* Horn of Light* Spellbinding Circle Acid Trap Hole (contributed by loverfighter) Bandit Keith ------- Metalmorph* Stop Defense Novox's Prayer Acid Trap Hole Stain Storm (contributed by im_invisible) Yami Mystical Moon Wasteland Shadi ------- Steel Shell* Bear Trap* Raigeki Yami Bakura ------- Black Pendant Book of Secret Arts Bright Castle Yamadron Ritual Garma Sword Oath* Warrior Elimination* Dark Piercing Light* Puppet Ritual Bad Reaction to Simochi Revival of Sennen Genjin Invisible Wire Novox's Prayer Harpie's Feather Duster (contributed by im_invisible) Zera Ritual Umi Fake Trap Acid Trap Hole Construct of Mask Revival of Skeleton Rider Resurrection of Chakra Curse of Tri-Horned Dragon Fortress Whale's Oath Silver Bow and Arrow Pegasus ------- Widespread Ruin Harpie's Feather Duster Bright Castle Megamorph Dragon Capture Jar Acid Trap Hole Magical Labyrinth Dragon Treasure Revival of Skeleton Rider Yamadron Ritual Forest Goblin Fan Isis ------- Widespread Ruin Harpie's Feather Duster Swords of Revealing Light Eternal Drought Black Pendant Dragon Treasure Eternal Rest Curse of Millenium Shield* Goblin's Secret Remedy* Umi Wasteland Commencement Dance Elf's Light Cyber Shield Kaiba ------- Widespread Ruin Crush Card Warrior Elimination Dark Energy Dragon Capture Jar Commencement Dance Bad Reaction to Simochi* Mage Soldier ------- Fake Trap Yami Dark Energy Machine Conversion Factory Jono 2 ------- Kunai With Chain Sogen Salamandra Teana 2 ------- Dian Keto the Cure Master Silver Bow n Arrow Elf's Light Winged Trumpeter Forest Low Ocean Mage ------- Umi High Ocean Mage ------- Umi Revival of Sennen Genjin Sogen Construct of Mask Invigoration Power of Kaishin Low Forest Mage ------- Forest Invigoration (contributed by call_me_king) Sparks Eatgaboon High Forest Mage ------- Machine Conversion Factory Forest Low Mountain Mage ------- Steel Shell Mountain High Mountain Mage ------- Goblin Fan Harpie's Feather Duster Cyber Shield (contributed by call_me_king) Mountain Low Desert Mage ------- Wasteland Eatgaboon High Desert Mage ------- Wasteland Puppet Ritual Ookazi Goblin Fan Eatgaboon Low Meadow Mage ------- Fake Trap (contributed by the_names_drew) Warrior Elimination High Meadow Mage ------- Widespread Ruin* Sogen Harpie's Feather Duster (contributed by MariksTwin) Acid Trap Hole (contributed by MariksTwin) Dark Energy (contributed by MariksTwin) Labyrinth Mage ------- Axe of Despair* Magical Labyrinth* Goblin Fan* Seto 2 ------- Spellbinding Circle* Eatgaboon* Guardian Neku ------- Widespread Ruin Acid Trap Hole (contributed by MariksTwin) Axe of Despair Cursebreaker Guardian Sebek ------- Heishin 2 ------- Raigeki* Eatgaboon Violet Crystal Dark Hole Seto 3 ------- Megamorph Shadow Spell Crush Card Ultimate Dragon Ritual Horn of The Unicorn* Spell Binding Circle* Dragon Treasure* Darknite ------- Megamorph* Acid Trap Hole* Dragon Treasure* Widespread Ruin* Commencement Dance Nitemare ------ Elf's Light* Eternal Drought* Acid Trap Hole* Goblin's Secret Remedy* ---------------------------- VII. What the magic cards are Okay, you might be reading this and wondering "Well, what the heck is such and such card?" I understand. Here are what some of the magic/equip/trap cards that you may be hunting do: Megamorph - Powers up any monster by 1000 ATK/DFD Bright Castle - Powers up any monster by 500 ATK/DFD Widespread Ruin - A trap that destroys any monster that attacks Acid Trap Hole - A trap that destroys any monster with 3000 ATK or less Dragon Capture Jar - Sucks in all dragon type monsters on opponent's field Harpie's Feather Duster - Dusts away all of an opponent's face-down magic cards Raigeki - Destroys all of an opponent's cards on the field Crush Card - Destroys all of an opponent's cards with 1500 ATK or more on the field Swords of Revealing Light - Prevents an opponent from attacking for three turns ---------------------------- VIII. Magic card abbreviations DCJ = Dragon Capture Jar HFD = Harpie's Feather Duster SoRL = Swords of Revealing Light BC = Bright Castle DT = Dragon Treasure WR = Widespread Ruin DKtCM = Dian Keto the Cure Master MM = Megamorph or Metalmorph ---------------------------- IX. Contact information If you need help S-tecing someone in particular, you are free to e-mail me at StanIsMyMaster@aol.com. Don't be afraid to, I love helping out people. If you want to e-mail me with comments, compliments, constructive flames, questions, help, or fun tidbit information about something paranormal, you can do so. ^_^ Please put in the title something about "S-Tec" so I won't delete your e-mail! Please be polite, too. If you want to say hi to me on the GameFAQs message board, please do so! ^_^ I'm DoichiMyLove. ---------------------------- X. Credits Credits to Konami and Kazuki Takahashi for making such a tedious-at-times-but- otherwise-fun game. ^_^ Credits to the Yu-Gi-Oh: Forbidden Memories GameFAQs message board and everyone there because of all their gradual help so numerous to individually recognize!! Credits to blklustersoldier for sending in such a large list of information pertaining to what cards can be received from duelists. Thank you very much! Credits to everyone who has sent in information pertaining to where cards can be obtained. You're individually recognized next to the card you submitted. Credits to my sweetheart for being my sweetheart. I love you, Doichi. Credits to you for reading this. Thank you for reading. I appreciate it! Credits to my mommy for taking me to go buy this game back in April 2002. Credits to CJayC at GameFAQs for posting this. Thank you very much!!
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