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    FAQ/Move List by The S

    Version: 1.0 | Updated: 03/22/02 | Search Guide | Bookmark Guide

    Digimon: Digital Monsters Rumble Arena
    FAQ/Move List/Secrets List
    Version 1.0 (written 03-22-02)
    Written by - The S the_s_is_king@hotmail.com
    This FAQ (C) 2002 The S
    All other names and etc. (C) Bandai
    If you did not find this FAQ at www.gamefaqs.com or www.thes.mysitespace.com,
    please e-mail me and let me know.
    This is my first FAQ, so bear with me, please.
    1. How The Heck Do You Play This?
      A. Controls
      B. Special Controls
      C. The Screen
      D. Special Finishing Technique
    2. Menyuu O Misete Kudasai: The Menus
      A. Main Menu
      B. Options Screen
      C. Password
      D. Select Your Digimon
      E. Bonus Games
    3. Ready? Rumble!
      A. Agumon
      B. WarGreymon
      C. Gabumon
      D. MetalGarurumon
      E. Patamon
      F. Seraphimon
      G. Gatomon
      H. Magnadramon
      I. Veemon
      J. Imperialdramon (Fighter Mode)
      K. Wormmon
      L. Stingmon
      M. Guilmon
      N. Gallantmon
      O. Terriermon
      P. MegaGargomon
      Q. Renamon
      R. Sakuyamon
      S. Impmon
      T. Beelzemon (Blast Mode)
      U. BlackWarGreymon
      V. Imperialdramon Paladin Mode
      W. Omnimon
      X. Reapermon
    4. Stage Selection: Select Your Stage!
      A. Selecting a Stage
      B. The Stages
      C. Items
    5. Psst! It's A Secret!
      A. Obtaining Secret Characters
      B. Selecting The Same Digimon
      C. Soft Reset
      D. Alternate Digi-Destineds
      E. Fight BlackWarGreymon in 1P Mode
      F. Reapermon
    6. Miscellaneous Shiznit
      A. Revisions
      B. Special Thanks To
      C. Copyright Info
    1. How The Heck Do You Play This?
    Okay, here's the specifics on how to play the game. Some of you might say "But
    the instructions tell me how to do this!" Well, this section is primarily for
    those who purchased the game without of lost their instruction booklet.
    Besides, you might find a few things you didn't know :).
    A. Controls
    Selection: These are the controls that you use when not in the middle of
    whooping your fellow Digimon's butts.
    Directional Pad (A.K.A. D-pad) - Highlight a selection
    Triangle Button (^) - Cancel a selection
    Ex Button (X) - Confirm a selection
    Either Analog Stick - See D-pad
    Start Buttion (START) - Start the Game
    Battle: Once you're ready to dole out a few factories of whoopass, you can use
    this setup to help.
    D-pad - Move your Digimon
    Start Button (START) - Bring up the pause menu
    Either Analog Stick - See D-pad (Note: The instructions say that the Right
    Stick has no function, but it does the same as the left one)
    Square Button ([]) - Normal Attack
    Ex Button (X) - Jump
    Circle Button (O) - Finishing Technique 1
    Triangle Button (^) - Finishing Technique 2
    R1 Button - Digivolve (Rookies & Gatomon), Special Finishing Technique (Megas,
    L1 Button - Block
    B. Special Controls
    These are the other things you can do during battle.
    Press the D-pad or Analog Stick in any direction twice to Dash.
    If you press X twice, you can do a Double Jump.
    To duck down, press and hold Down on the D-pad or Analog Stick.
    To execute a combo, press [] repeatedly.
    For a high attack, press Up on the D-pad or Analog Stick and press [].
    For a low attack, press Down on the D-pad or Analog Stick and press [].
    Pressing [] while dashing executes a special Dash Attack.
    Stand in close to your opponent and press the direction on your D-pad or Analog
    Stick toward the other Digimon and press [] to Throw.
    If you are a Rookie or Gatomon, you can Digivolve to your Mega (or in Wormmon's
    case, Champion) form by pressing R1 when your Digivolution Meter is full.
    If you are a Mega or Stingmon, you can use your Special Finish Technique. More
    on this later.
    C. The Screen
    At the bottom of the screen are your Digimon's pictures. The Red meters next to
    them are your health; if it is completely depleted, you lose the match. Above
    that is your Digivolution/Special Finish Meter. More on this in the previous
    and next sections. Between the two Digimon's meters is the Timer. This can be
    turned off on the Options screen, but if it is on, and has reached 00, the
    match is over, and the Digimon with the highest Health Meter wins. Above the
    Digivolution Meter is the score (how many points you have) and Wins (how many
    times you have beaten your opponent. Best 2 of 3 wins). Up in the top left hand
    or right hand corner is the Combo Counter. It tells you how many hits your
    combos have racked up.
    D. Special Finishing Techniques
    Special Finishing Techniques are equal to that of the Super Moves in popular
    Capcom and SNK games. Only Megas and Stingmon are able to use them. If you have
    selected a Rookie Digimon (or Gatomon) and Digivolved, using this one-shot
    attack will cause your Digimon to De-Digivolve back to their original form.
    However, if you have selected a Mega (or Stingmon) from the start, you must
    fill up your Special Finish Meter to maximum to use the attack, which empties
    that meter. To learn each Digimon's individual Special Finish Meter, read them
    in the Ready? Rumble! section.
    2. Menyuu O Misete Kudasai: The Menus
    If you're Fresh to fighting games, or just video games in general, you'll need
    to read this section.
    A. Main Menu
    1 Player Mode (A.K.A. Arcade Mode): Fight your way through a plethora of
    computer opponents in order to fight and defeat the extremely evil and
    extremely hard Reapermon.
    2 Player Mode: Battle against a friend/enemy/sibling/hobo.
    Vs. Computer Mode: Same as 2 Player Mode, but you battle against the computer.
    ??? (Later becomes 1P Bonus Game): After unlocking one or more Bonus Games, you
    may play them against the computer.
    ??? (Later becomes 2P Bonus Game): After unlocking one or more Bonus Games, you
    may play them against the aforementioned friend/enemy/sibling/hobo.
    Options: Enter the Options Menu. If you haven't played a game since the wee
    days of the NES, you may be unfamiliar with this.
    B. Options
    Here you can modify your game to be easier or more challenging.
    Game Level: Easy, Normal, Hard. It's how tough the computer opponents are.
    Sound: Change it from Stereo to Mono and back. I never even bother with this.
    Play Time: If you want to switch it from 99 to Infinite, you can.
    Auto-Save: Want the Save Menu to pop up after beating the game? Turn it on.
    Save: Save all Options and secrets unlocked at current time.
    Load: Load the data from your Memory Card.
    Controller: Change the control functions
    Screen Setup: Use the D-pad or Analog Stick to adjust your screen.
    Input Password: Use this to unlock Secret Digimon.
    C. Password
    Here, you can enter passwords to unlock secret Digimon. If you want some of
    those passwords, check out the Psst! It's A Secret! section.
    D. Select Your Digimon
    When your game mode has been selected, the Digimon Selection Screen will pop
    up. You can use X to select your Digimon. You being with 9 Digimon, but playing
    the 1 Player Mode will unlock lots more (Note: Digimon on the bottom row cannot
    be used in 1 Player Mode). If a Digimon picture box is covered with a Blue Card
    Symbol (where it looks like a dinosaur is in the letter "D"), that Digimon has
    not been unlocked yet. In 2 Player Mode and Vs. Computer Mode, you can set the
    Handicap by pressing left or right on your D-pad or Analog Stick. The lower the
    number of squares, the less Health that Digimon has.
    E. Bonus Games
    Bonus Games can be unlocked by finding them in 1 Player Mode. Simply play them
    to unlock them. Here are specifics on the various games:
    --Target Games--
    Use the D-pad or Analog stick to move around. To shoot the ball, hold [] to
    pump up the gauge below and make the ball bigger. Use the ball to collect gems,
    which are listed below:
    Crystals (Take The Red Ones): 100 points
    Diamonds (Uh... They're Green!): 200 points
    Stars (Kin no): Woo hoo! 500 points!
    Whoever gets the most points when the time runs out wins!
    --Digivolve Race--
    Press the [] button repeatedly to fill up your gauge. If you can fill it up
    faster than your opponent, you win! And, if you are a Rookie or Gatomon, you'll
    Digivolve! You can cheat in this game if you have Auto-Fire or Turbo on your
    --Basketball Game--
    Ease your Basketball Jones by sinking some ABA balls into the hoop. Hold [] to
    pump up the gauge and release to toss the ball. This is kinda tough, because
    Calumon flies around with the hoop. If you make 10 of them before the opposing
    Digimon, you take the gold.
    3. Ready? Rumble!
    AGUMON Japanese Name: Agumon Level: Rookie Partner: Tai Digivolves to:
    From: Season 1
    Agumon is a small orangish lizard Digimon. He is one of the first Digimon to
    become a Rookie (from Koromon), and in the first movie (first part of the movie
    for Americans), he was introduced as BigAgumon. Not a guy you want to tangle
    O: Pepper Breath. Agumon spits out a ball of flame that flies toward the
    ^: Claw Attack. He slashes the opponent twice, then hops foward and slashes
    them again.
    []: Punch/Rapid Punch
    [] (in air): Punch/Kick
    Throw: Table Turn Slam
    Dash Attack: Screw Turn Kick
    Digi Know?: Agumon is the most balanced Digimon in the game, making him sort of
    the "Ryu" of Digimon.
    WARGREYMON Japanese Name: War Greymon Level: Mega Partner: Tai Digivolves from:
    From: Season 1
    WarGreymon is the awesome Mega level of Agumon. His Great Tornado can be
    pointed in any direction, including diagonally, making it a deadly force to be
    reckoned with. Nature Digimon better beware!
    O: Mega Claw. WarGreymon slashes down, then up with his metallic claws,
    creating a large wall of power and flame. Sort of a mini-projectile.
    ^: Great Tornado. One of the most evil attacks in the game. WarGreymon drills
    himself in a direction, not unlike Raphael in the Ninja Turtles Tournament
    Fighters games. Unlike Raph, though, you can direct WarGreymon to attack in ANY
    freaking direction, even in the air, AND you can do it twice in a row as a
    R1: Terra Force. If you've seen the show, you undoubtedly know what this is.
    Leaping into the air, WarGreymon gathers a buttload of energy and tosses the
    energy ball down at a 45-degree angle. Unblockable, and hard to dodge, unless
    you go underneath him.
    []: Claw/Rapid Claw
    [] (in air): Punch, Kick
    Throw: Slam Down
    Dash Attack: Screw Turn Punch
    Digi Know?: The computer is nearly always a sucker for the Mega Claw. Just
    don't do it while a projectile is flying your way, or against Reapermon.
    GABUMON Japanese Name: Gabumon Level: Rookie Partner: Matt Digivolves to:
    From: Season 1
    Gabumon is a pretty good Digimon for taking on the multi-level stages, where
    you can sneak on your opponents and attack from below. Other than that, he's
    pretty darned useless.
    O: Blue Blaster. Oooh look! A projectile attack! Gabumon spits a wave of ice
    from his mouth.
    ^: Horn Attack. Gabumon jumps up with lightning-speed and uppercuts the
    opponent with his horn, Shoryuken-style.
    []: Punch/Rapid Punch
    [] (in air): Rap/Punch/Head Slam
    Throw: Thunder Throw
    Dash Attack: Dash Punch
    Digi Know?:
    METALGARURUMON Japanese Name: Metal Garurumon Level: Mega Partner: Matt
    Digivolves from: Gabumon From: Season 1
    From the somewhat weak Gabumon comes the hecka awesome MetalGarurumon. He's a
    good long-range fighter, since all of his specials are projectiles, and kicks
    major anus against Reapermon.
    O: Metal Wolf Claw. Despite the fact that it's ice, it's called Metal. In fact,
    it's called both Metal and Ice Wolf Claw in the dub. Whatever. Anyway,
    MetalGarurumon shoots a long, powerful ice beam from his mouth that travels
    nearly the entire screen. After using, though, it takes a second to recharge.
    ^: Garuru Tomahawk. Known as Metal Wolf Claw in the dub (I think). The dub
    attacks for this dude are so screwed up. Getting back to things, MetalGarurumon
    does a slow somerault back and fires a large missile from his chest. Pretty
    slow compared to the Metal Wolf Claw, but it doesn't have any recharge time.
    R1: G Cross Freezer. Dumb name for this attack. He shoots many, many homing
    missiles, along with a Mini-me Garuru Tomahawk. Best used when your opponent is
    stunned, but do not use it directly in close if they aren't.
    []: Claw/Rapid Claw.
    [] (in air): Turn Kick.
    Throw: Snap Slam.
    Dash Attack: Bum Rush.
    Digi Know?:
    PATAMON Japanese Name: Patamon Level: Rookie Partner: T.K. Digivolves to:
    From: Season 1
    The original cute Digimon. He can fly with his ears in the anime, but he just
    gets good air time with his jumps here. Don't forget to pound 'em with a Boom
    Bubble before going in close!
    O: Boom Bubble. Patamon shoots a large bubble from his mouth. It's sort of hard
    to see, because it has no real shape. It's just sphere that kinda warps the
    background. Kinda slow, and, unlike the anime, it doesn't go diagonally if you
    shoot while airborne.
    ^: Slamming Attack. Patamon takes a short hop forward, and if it connects, he
    will combo the opponent upwards with his ears. If your press a direction
    pressing ^, he'll take a bigger hop and has a better chance of missing, but
    it's excellent for running from Reapermon.
    []: Ear Attack/Rapid Ear
    [] (in air): Wing Attack/Headbutt
    Throw: Rap Attack
    Dash Attack: Head Slam
    Digi Know?: Patamon plays a lot like Pikachu on Super Smash Bros. Coincedence?
    Maybe, but when he Digivolves to Seraphimon, he plays like a quicker, more
    agile Mewtwo. Looks like Bandai's got a few Nintendo systems lying around!
    SERAPHIMON Japanese Name: Seraphimon Level: Mega Partner: T.K. Digivolves from:
    From: Movie 3
    From the little cute creature Patamon comes the majestic Seraphimon. Who would
    have thought a small fry like him could become one of God's personal servants?
    Anyway, the ten-winged archangel is a fabulous fire, with two projectile
    attacks, and a highly-damaging (although hard to perfom) Special Finish.
    O: Hallowed Knuckle. Seraphimon punches forward, releasing a ball of Holy
    Energy. Moderately fast and good for knocking opponents off of platforms.
    ^: Seven Heavens. Seraphimon shoots seven holy orbs in a circle up at a
    45-degree angle, like most of the super fireballs on Dragonball Z: Hyper
    Dimension. If done in the air, it will travel at a downward angle.
    R1: Hallowed Ascension. Leaping into the air, Seraphimon calls upon the power
    of Heaven to strike thunderbolts repeatedly on the opponent. Very powerful, but
    if you aren't darn near literally hugging the opponent, all he does is a
    useless kick. If you do the kick, it takes a tiny bit of your Digivolution
    Meter. Do only when your opponent is stunned.
    []: Kick/Rapid Kick
    [] (in air): Kick
    Throw: Slam Down
    Dash Attack: Knee Kick
    Digi Know?: Seraphimon's Hallowed Knuckle is a dead ringer for Mewtwo's Shadow
    Ball in Super Smash Bros. Melee. Hmmm...
    GATOMON Japanese Name: Tailmon Level: Champion Partner: Kari Digivolves to:
    From: Series 1
    She once started as one of the evil Myotismon's underlings, but became Kari's
    partner later on. She stays in Champion form most of the time because she
    naturally Digivolved, and in Season 2, she loses her tail ring, making her weak
    as a Rookie. Which is how she plays here, even though her tail ring is present.
    O: Cat's Eye Hypnotism. Pink spirals shoot out of Gatomon's eyes. They are like
    any other projectiles, except the opponent has a longer recovery time than with
    any other standard projectile when hit by this one.
    ^: Lightning Paw. Lightning Claw, Lightning Paw. Can't anybody make up their
    mind on this? Gatomon will rush forward, and if you connect, she does a quick
    scratch combo. Try it after Cat's Eye Hypnotism for a great combonation.
    []: Punch/Rapid Punch
    [] (in air): Punch/Head Slam/Kick
    Throw: Rumble Ram
    Dash Attack: Dash Punch
    Digi Know?: Gatomon doesn't sound anything like she does on the show, except
    for when she's been beaten. Weird...
    MAGNADRAMON Japanese Name: Holy Dramon Level: Mega Partner: Kari Digivolves
    from: Gatomon
    From: Movie 3
    From dog to cat to angel to... dragon? What the? These Digivolution charts get
    weirder all the time. The sacred dragon is pretty good, except against
    Reapermon. Her two projectiles and awesome Special Finish make her a good
    O: Fire Tornado. A large, blue spiral is shot out, travelling pretty far, and
    darn near unstoppable by attacks.
    ^: Hermit Fog. Makes no sense. A bit of fog protrudes from her mouth. A close
    range projectile.
    R1: Apocalypse. If the opponent enters the area near Magnadramon, she does a
    somersault and a bunch of lightning javelins strike the opponent. Apparently,
    it even works when the opponent has been knocked down, which is a prime time to
    use it.
    []: Head Slam/Rapid Slam
    [] (in air) Head Slam
    Throw: Head Slam
    Dash Attack: Rotating Head Slam
    Digi Know?:
    VEEMON Japanese Name: V-Mon Level: Rookie Partner: Davis Digivolves to:
    Imperialdramon (Fighter Mode) From: Season 2
    The quick and agile Veemon is a favorite among many a Digi-fan, but he isn't
    worth it here. He has no projectile, and his Vee Punch sucks; it's nothing like
    it is on the show. Only merit is his Digivolution.
    O: Vee Headbutt. Veemon rushes forward with a quick headbutt. If done while
    airborne, he comes down at a 45-degree angle.
    ^: Vee Punch. Veemon moves forward while spinning his arms, like Gotenks from
    Dragonball Z. Unlike Gotenks, though, this move sucks monumental booty.
    []: Punch/Rapid Punch
    [] (in air): Head Slam/Kick
    Throw: Wind Up Punch
    Dash Attack: Veemon Head Spear
    Digi Know?:
    IMPERIALDRAMON (FIGHTER MODE) Japanese Name: Imperial Dramon Fighter Mode
    Level: Mega Partner: Davis Digivolves from: Veemon From: Season 2
    A DNA Digivolution of ExVeemon and Stingmon, plus another Digivolution and a
    Mode Change have brought Imperialdramon Fighter Mode to life. Strange, though,
    as he is considered Veemon's Mega while Wormmon gets stuck with his Champion.
    Oh well.
    O: Positron Laser. Imperialdramon shoots a powerful laser not unlike
    MetalGarurumon's Metal Wolf Claw.
    ^: Splendor Blade. Imperialdramon kicks the opponent into the air, then slashes
    them with his powerful claws.
    R1: Mega Crusher: Does a quick combo that knocks the opponent into the air,
    continues beating on them, knocking them down, then shoots a huge version of
    the Positron Laser. Not bad, but must be in close.
    []: Punch/Rapid Attack
    [] (in air): Kick/Rapid Attack
    Throw: Front Kick
    Dash Attack: Rap Attack
    Digi Know?: Although Ken isn't present as his Digi-Destined, both ExVeemon and
    Stingmon's voices are together as Imperialdramon's.
    WORMMON Japanese Name: Wormmon Level: Rookie Partner: Ken Digivolves to:
    From: Season 2
    He loyally served Ken while he was the Digimon Emperor, but when he died, Ken
    reformed. After being reborn in the Primary Village, he worked with Ken on the
    side of good. Wormmon's Digivolution Meter seems to fill up quicker than
    others, probably because he goes to Champion instead of Mega.
    O: Sticky Net. Wormmon shoots a spiral of silk at the opponent. It's slow and
    has bad range, but if it connects, the opponent will be temporarily trapped in
    the net.
    ^: Silk Thread. Wormmon does a frontflip, slashing with his antennae. Very good
    []: Head Slam/Rapid Head
    [] (in air): Rotating Head Slam
    Throw: Body Slam
    Dash Attack: Rotating Tail Attack
    Digi Know?: Even though Ken and Veemon are voiced by the same actor, they never
    really sounded to much alike in the dub. Here, they sound too much alike...
    STINGMON Japanese Name: Stingmon Level: Champion Partner: Ken Digivolves from:
    Wormmon From: Season 2
    From the normally peaceloving Wormmon comes the deadly and
    nearly-as-violent-as-Cyberdramon Stingmon. On the anime, he is criticized for
    killing Digimon (which made no sense, because they did it all the time in the
    first season). Master of the 45-degree angle air attacks.
    O: Moon Shooter. Stingmon fires an impact webbing like Spiderman does on the
    games. If done in the air, it'll come down at a 45-degree angle.
    ^: Spiking Strike. Stingmon dashes forward with his spike extended, ready to
    skewer the enemy. If done while airborne, he'll strike at a 45-degree angle.
    R1: Evil Antenna. Stingmon flings his antenna forward, creating a supersonic
    sphere. If the opponent becomes caught in that sphere, their Health is drained
    into Stingmon's.
    []: Kick/Rapid Attack
    [] (in air): Kick
    Throw: Summersault (sic) Kick
    Dash Attack: Roundhouse Kick
    Digi Know?:
    GUILMON Japanese Name: Guilmon Level: Rookie Partner: Takato Digivolves to:
    Gallantmon From: Season 3/Tamers
    A fun-loving and bread obsessed Digimon, not to mention one of my personal
    favorites. He is normally kind, caring, and funny, but he really gets into the
    spirit of battle. Not a Digimon you'd want to mess with if you valued your
    O: Pyro Sphere. Guilmon spits out a ball of flame. Like Agumon's Pepper Breath,
    but bigger.
    ^: Rock Breaker. Guilmon spins in the air, moving toward his opponent while
    beating them with fire. A good air move.
    []: Claw/Rapid Claw
    [] (in air): Claw Attack, Kick
    Throw: Slam Attack
    Dash Attack: Head Slam
    Digi Know?: Takato sounds nothing here like he does on the dub.
    GALLANTMON Japanese Name: Dukemon Level: Mega Partner: Takato Digivolves from:
    Gallantmon From: Season 3/Tamers
    After Digivolving to the evil and rough Megidramon and getting his butt handed
    to him on a plate by Beelzemon, Guilmon BioMerged (that is, became one with)
    his Tamer, Takato. Together, they're one mad motha... uh... he just kicks butt.
    O: Royal Joust. Gallantmon runs forward with his shield out, then slashes with
    his lance. Pretty weak.
    ^: Spiral Saver. Known as Lightning Joust in the dub. He fires a spiral blast
    upwards from his lance. A better upwards attack than Gabumon's Horn Attack.
    R1: Elysion (sic) Blaster. The dub calls it Shield of the Just. A huge,
    powerful beam is emitted from his shield, which looks like a Kamehameha.
    []: Spear & Rapid Attack
    [] (in air): Kick/Slash/Bum Rush
    Throw: Shish Kebab
    Dash Attack: Shield Bum Rush
    Digi Know?: Even though Gallantmon is both Guilmon and Takato, the Tamer's
    voice is not present in Gallantmon's in the game (thank Athena it isn't,
    though. His voice in Rumble Arena is horrible!). Same goes for the other
    BioMerged Digimon; only the Digimon's voices are there.
    TERRIERMON Japanese Name: Terriermon Level: Rookie Partner: Henry Digivolves
    to: MegaGargomon From: Movie 3, Season 3/Tamers
    Although Terriermon originally showed up in the thrird movie (uhh... the one
    based off of Season 2 for the American viewers) as Willis's partner, there's a
    Terriermon in Tamers, and he belongs to Henry. I've nicknamed him the Cute
    O: Bunny Blaster. Called Bunny Blaster although Terriermon is CLEARLY A DOG!
    Terriermon shoots a quick blast of green fire from his mouth. Great for using
    in the air.
    ^: Terrier Torpedo: So what is he, a dog, or a rabbit? Make up you mind, guys!
    The Cute Jerk spins with his floppy ears outstretched, moving up at a 45-degree
    angle. Seems to catch everyone offguard.
    []: Ear Attack/Rapid Ear
    [] (in air): Turn Ear Attack/Head Slam
    Throw: Knockdown
    Dash Attack: Head Slam
    Digi Know?: Although I can't prove they're done by the same actor, Henry and
    Older T.K.'s voices are identical, yet the game credits them as two different
    people. If they are, now THAT's talent!
    MEGAGARGOMON Japanese Name: Saint Galgomon Level: Mega Partner: Henry
    Digivolves from: Terriermon From: Season 3/Tamers
    While fighting the Sovereign known as Zhuqiaomon, Henry and Terriermon
    BioMerged to become the living tank MegaGargomon!
    O: Gargo Missile. MegaGargomon shoots his two smiley-face missiles, that home
    in on your opponent. After a while, they lose their tracking.
    ^: Mega Twister. MegaGargomon chops the opponent onto the ground, then spins
    them around and tosses them, sometimes clear to the other side of the stage. It
    either takes luck or skill to do it.
    R1: Mega Barrage. MegaGargomon unleashes every little missile in his arsenal,
    which are semi-homing.
    []: Punch/Rapid Punch
    [] (in air): Spin/Bum Rush
    Throw: Knuckle Knockdown
    Dash Attack: Bum Rush
    Digi Know?:
    RENAMON Japanese Name: Renamon Level: Rookie Partner: Rika Digivolves to:
    From: Season 3/Tamers
    A pretty good fighter if you know how to use her. The best strategy is to use
    Kohenkyo, then, while the opponent is confused, let loose a Diamond Storm. If
    they start to catch on, mix it up a bit.
    O: Diamond Storm. A very good projectile, but dangerous to use. Renamon calls
    forward on dozens of little diamonds to pummel the enemy. It takes a few
    seconds to start, but once it hits the enemy, it's gonna hurt.
    ^: Kohenkyo. Literally translated, it mean Fox Change Void. Some leaves fly
    around Renamon, then she and the opponent switch places. Another good way to
    use it is if a Element Projectile is coming toward you. Instantly Kohenkyo, and
    the projectile will hit the enemy before they know what's what.
    []: Kick/Rapid Kick
    [] (in air): Kick
    Throw: Kick
    Dash Attack: Flying Kick
    Digi Know?: Renamon sounds nothing like her dub self when she does her attacks,
    but exactly the same any other time.
    SAKUYAMON Japanese Name: Sakuyamon Level: Mega Partner: Rika Digivolves from:
    From: Season 3/Tamers
    I don't know too much about her, since I haven't seen the episode in which she
    first appears, but I do know she's another BioMerged Digimon, and she kicks
    O: Dragon Helix. Sakuyamon summons four dragon spirits to attack the enemy.
    They can be moved with the D-pad or Analog Sticks. The spirits disappear if
    attacked, a certain amount of time has elapsed, or the X button is pressed.
    ^: Fox Drive. Shooting an ENORMOUS sphere of rotating flames, Sakuyamon puts
    the enemy in a world of hurt. Is shot downward if done in the air.
    R1: Talisman Sphere. Sakuyamon hops up and slams her scepter into the ground,
    creating a mandala. Any enemy who ventures too close to the mandala is
    instantly frozen in place. After a few seconds, a large sphere will appear
    around Sakuyamon, damaging any opponent in the vicinity, frozen or not.
    []: Scepter/Rapid Scepter
    [] (in air): Kick, Scepter
    Throw: Scepter
    Dash Attack: Scepter Sash
    Digi Know?:
    IMPMON Japanese Name: Impmon Level: Rookie Partner: None Digivolves to:
    (Blast Mode) From: Season 3/Tamers
    A very mischevious Digimon who causes trouble for the Tamers, after seeing the
    light, he manages to help them fight the dreaded D-Reaper.
    O: Baddaboom. Impmon tosses the quickest and smallest projectile in the game,
    his patented fireball.
    ^: Summon. On the anime, it summons fire, on the card pic, it's fire and ice,
    and here, it's just ice. A portal opens up a ways from Impmon, then three
    shards of ice come out and fly nearly as fast as his Baddaboom. If the ^ button
    is held, you can make the move more powerful.
    []: Punch/Rapid Punch
    [] (in air): Punch/Kick/Hip Attack
    Throw: Destroyer
    Dash Attack: Hip Attack
    Digi Know?: Impmon has the most interesting "Throw" in the game. He does a
    little hypnosis thing, sort of like Gatomon's Cat's Eye Hypnotism, then he hits
    them. It was pretty useful for when Reapermon got too close.
    BEELZEMON (BLAST MODE) Japanese Name: Beelzebumon Blast Mode Level: Mega
    Partner: None Digivolves from: Impmon From: Season 3/Tamers
    A very evil dude. After Impmon made a deal with the Deva Caturamon, he was Warp
    Digivolved to Beelzemon, who beat the snot out of the Tamers. If you don't
    think he's bad, you don't know anything. HE KILLED LEOMON FOR ATHENA'S SAKES!
    Now, in his Blast Mode, he's even badder, and will stop at nothing for supreme
    O: Dark Ringer. Beelzemon shoots off a projectile from his gun. Not as good as
    if he had been in his normal mode and used Double Impact, but it does the
    ^: Darkness Claw. A leftover from his normal mode, but very good. He does an
    uppercut with his evil, evil claws, sending the opponent soaring, and I mean
    SOARING into the air. I've seen him knock Imperialdramon Paladin Mode from the
    bottom of the Sanctuary stage to the top in one swipe. Oh yeah, and it can be
    R1: Chaos Flare. Beelzemon fires a large flare across the ground that reaches
    up to the top of the screen, then tosses a large fireball.
    []: Kick/Rapid Attack
    [] (in air): Punch/Kick
    Throw: Destroyer (From Behind)
    Dash Attack: Dash Punch
    Digi Know?: Although it bears the same name as Impmon's, Beelzemon's throw is
    nothing like it.
    BLACKWARGREYMON Japanese Name: Black War Greymon Level: Mega Partner: None
    Digivolves from: None From: Season 2
    My personal favorite Digimon. Arukenimon created him from one-hundred control
    spires. He was one of the worst enemies in the series. In the end, he ended up
    sacrificing himself to close the gate to the Digital World. Still, he was a
    real badarse. In the game, he isn't too different from WarGreymon, but he's
    O: Dragon Crusher. BlackWarGreymon slashes down, then up with his metallic
    claws, creating a large wall of power and flame. Sort of a mini-projectile.
    ^: Black Tornado. One of the most evil attacks in the game. BlackWarGreymon
    drills himself in a direction, not unlike Raphael in the Ninja Turtles
    Tournament Fighters games. Unlike Raph, though, you can direct BlackWarGreymon
    to attack in ANY freaking direction, even in the air, AND you can do it twice
    in a row as a combo.
    R1: Terra Destroyer. Like WarGreymon's, but better. He doesn't jump while doing
    it, which downsizes the range by a bit, but is less likely to be knocked out of
    the attack. Still kicks anus.
    []: Claw/Rapid Claw
    [] (in air): Punch, Kick
    Throw: Slam Down
    Dash Attack: Screw Turn Punch
    Digi Know?: Even though it doesn't sound like it, the same dude that did
    BlackWarGreymon's (and Reapermon's for that matter) voice is the same one that
    does Guilmon/Gallantmon. Wow!
    IMPERIALDRAMON PALADIN MODE Japanese Name: Imperial Dramon Paladin Mode Level:
    Mega Partners: Davis & Ken Digivolves from: None From: Movie 4
    In the fourth Digimon Movie, Diaboromon Strikes Back, Omnimon fused with
    Imperialdramon Fighter Mode in order to defeat Diaboromon and his alternate
    Mega form, Armageddemon. Which brings up an interesting point: why are just
    Davis & Ken his partners? Why not Tai and Matt, too? They could have just had
    Tai & Davis if they could only have two, but nooooo!
    O: Positron Laser. Imperialdramon shoots a powerful laser not unlike
    MetalGarurumon's Metal Wolf Claw.
    ^: Splendor Blade. Imperialdramon kicks the opponent into the air, then slashes
    them with their powerful claws.
    R1: Omni Sword. It starts out like Fighter Mode's, with the whole super-long
    combo, but instead of a blast, it ends with the Omnimon sword being struck
    against the opponent.
    []: Punch/Rapid Attack
    [] (in air): Kick/Rapid Attack
    Throw: Front Kick
    Dash Attack: Rap Attack
    Digi Know?: Although it is Omnimon AND Imperialdramon Fighter Mode, it only has
    Fighter Mode's voices. Makes me wonder what the movie dub's voices will be
    OMNIMON Japanese Name: Omegamon Level: Mega Partners: Tai & Matt Digivolves
    from: None
    From: Movie 2
    In the second Digimon Movie (known as the second part to the American
    Digi-fans), in order to put the hurt on Diaboromon, WarGreymon and
    MetalGarurumon fuse to become the almighty Omnimon! This is one of the best
    fighters in the game; I got Perfects on five characters with them in 1P Mode,
    including BlackWarGreymon and Reapermon!
    O: Garuru Cannon. Known as Supreme Cannon in the movie dub. They shoot an ice
    blast from the MetalGarurumon hand that travels as fast as Impmon's Badaboom
    and is twice as powerful.
    ^: Transcendent Sword. A downward slash followed by an upward slash. Basically,
    a super powered-up version of WarGreymon's Mega Claw.
    R1: Double Shot. Omnimon punches the ground with their MetalGarurumon hand,
    creating a wave of ice, followed by a strike to the ground with the WarGreymon
    hand, creating a wave of fire.
    []: Slash/Super Slash
    [] (in air): Punch
    Throw: Cannon Grab Punch
    Dash Attack: Dash Punch
    Digi Know?: Even though Omnimon Digivolves to become Imperialdramon Paladin
    Mode, Omnimon alone is a lot better than Paladin Mode.
    REAPERMON Japanese Name: Gokumon Level: Mega Partner: None Digivolves from:
    None From: Rumble Arena
    Hoo man, this is one tough customer. According to the Japanese card, this dude
    Digivolves from Armageddemon, the Digimon Imperialdramon Paladin Mode had a
    tough time fighting. He's pretty good as a human, but the computer is just evil
    playing him. His cheapness is second only to Karai from the Genesis version of
    Ninja Turtles Tournament Fighters. Not a good thing.
    O: Bone Duster. Reapermon starts a fire directly in front of him, comboing and
    knocking back any enemy. Not only is it evil on the ground, but also wreaks
    havoc in the air. Also, the CPU seems to do it right after one or two Grim
    Slashers, which sucks you life down.
    ^: Grim Slasher. Reapermon takes a few steps forward, slashing his blade the
    entire time, then dashes forward, murdelizing the opponent. He usually does
    several in a row when the computer plays him.
    R1: Burning Tornado. Shiznit city. Reapermon sets himself aflame, spinning
    around, creating a tornado of pure hellfire. Easy to get sucked in, and, if it
    doesn't kill you, instantly dizzies you, sometimes even if you block it. The
    computer almost always does it when it has already dizzied you from a previous
    attack, which makes it even worse.
    []: Jab/Slash
    [] (in air): Slash
    Throw: Whack N' Dash
    Dash Attack: Somersault Slash
    Digi Know?:
    Stage Selection: Select Your Stage!
    A. Selecting A Stage
    Each Digimon has a Specialty. Not only do attacks effect this, but also stage
    Fire beats Nature, Nature beats Water, and Water beats Fire.
    Fire: Agumon, Veemon, Guilmon, BlackWarGreymon (?), Omnimon (?), Reapermon (?),
    Imperialdramon Paladin Mode (?)
    Water: Gabumon, Gatomon, Impmon, Omnimon (?)
    Nature: Patamon, Wormmon, Terriermon, Renamon
    After selecting your Digimon, you can select which stage you wish to fight in
    by using Left and Right on the D-pad or Analog Stick and press X to select.
    This cannot be used in 1P Mode.
    B. The Stages
    Sanctuary - Specialty: None
    This stage is up above the clouds, which means you can undoubtedly fall to your
    destruction if you get knocked off. At the top, there is a widescreen TV
    monitor which shows every freaking thing that happens, including the Pause
    Menu. When the screen goes dark, watch out! Lightning strikes more than once
    from the altars, which is more than enough to sap your life.
    Wilderness - Specialty: Nature
    The Wilderness stage is not very dangerous in itself, unless you stand in the
    middle. There are rocks of various sizes, of which can roll over you or your
    opponent. The small ones can be hit with certain attacks, and the large ones
    will knock you all the way down the waterfall and you'll pop back up on the
    Garbage Recycling Center - Specialty: None
    At the top of the stage, a crate drops blocks onto four conveyor belts. These
    crates can damage Digimon. When the conveyor belts are full, they can either
    tilt or start moving, but either way, the compactor opens and the crates drop
    Revolution - Specialty: None
    At random intervals, the stage will spin in a random direction and length.
    There are also explosive boxes, which blow when you come in contact with them,
    and can also drop when the stage spins. Be careful not to be starting an attack
    when the stage is about to spin, especially a Special Finish, because your
    efforts will ultimately be wasted!
    Glacier - Specialty: Water
    Icicles periodically drop from the bottoms of the floors, serving more of a
    purpose to annoy you than to hurt you, and the sides of the middle platform can
    fall off, dropping you into the frigid waters. Don't forget: the ice is very
    Volcano - Specialty: Fire
    This stage is full of platforms, and with good reason: the lava at the bottom
    of the screen is deadly, and can be even more deadly when the volcano erupts!
    When the giant rock face in the background gets that eerie glow, you know it's
    gonna blow!
    Deep Void - Specialty: None (?)
    The background is constantly changing with destracting and often annoying
    psychadelic colors, and the stage is longer than all other stages put together.
    C. Items
    Like in platform games, there are various items that can help (or hinder) your
    game. Steer clear of the bad stuff and grab the goodies!
    Bread: Guilmon's favorite. Restores health.
    Candy: Restores health.
    Chocolate: Restores health.
    Why couldn't they also had some CHU X2 juice?
    Digi Plus: Increases Digivoluton Meter.
    Digi Minus: Decreases Digivolution Meter.
    Max Digivolve: Maxes out the Digivolution Meter.
    Power Down: Decreases the Digimon's strength for a limited time.
    Queen's Device: Increases the Digimon's strength for a limited time.
    Evil Ring: Digimon becomes uncontrollable for a limited time.
    Evil Spiral: Digimon becomes uncontrollable for a longer time than Evil Ring.
    Bomb: Blows up after a limited time, or is touched. Hurts any Digimon in
    Fire Attack: Elemental Projectile. Press O to toss a Fire attack.
    Water Attack: Elemental Projectile. Press O to toss a Water attack.
    Wind Attack: Elemental Projectile. Press O to toss a Nature attack.
    Forced Digivolve: A Rookie Level Digimon (or Gatomon) whose Digivolution Meter
    is full will automatically Digivolve.
    5. Psst! It's A Secret!
    A. Obtaining Secret Characters
    To get the following characters, you must play in 1P Mode.
    Impmon: Beat the game with Guilmon, Renamon, and Terriermon (in any order).
    Beelzemon (Blast Mode): Beat the game with Impmon.
    WarGreymon: Beat the game with Agumon.
    MetalGarurumon: Beat the game with Gabumon.
    Seraphimon: Beat the game with Patamon.
    Magnadramon: Beat the game with Gatomon.
    Imperialdramon (Fighter Mode): Beat the game with Veemon.
    Stingmon: Beat the game with Wormmon.
    Gallantmon: Beat the game with Guilmon.
    MegaGargomon: Beat the game with Terriermon.
    Sakuyamon: Beat the game with Renamon.
    BlackWarGreymon: Beat the game with any character without losing a single
    Imperialdramon Paladin Mode: Beat the game with Wormmon and Veemon (in any
    Omnimon: Beat the game with Agumon and Gabumon (in any order).
    Reapermon: Beat the game with any character.
    Some characters can also be added to your roster through a password.
    WarGreymon: QRIOUS
    Imperialdramon (Fighter Mode): LINMON
    Gallantmon: KIMJOY
    MegaGargomon: MINNYN
    Sakuyamon: KENSAN
    Imperialdramon Paladin Mode: ROYBOY
    Omnimon: SERIUS
    B. Selecting the Same Digmon
    If you want to play the same Digimon as your friend, the second player to
    select must hold Select and press X. The second Digimon will be a different
    color, which is more times than not cooler than the original colors.
    C. Soft Reset
    Using a technique that dates back to the early days of the NES and Gameboy, you
    can Reset without pressing the Reset button. Just press
    L1+L2+R1+R2+Select+Start at any time that it is not loading.
    D. Alternate Digi-Destineds
    When selecting your Digimon, hold L1 or R1 and press X. Sometimes it won't
    register, so I hold both L1 and R1 to be safe. The code works on the following
    Digimon		Digi-Destined		Change
    -------		-------------		------
    Agumon/WarGreymon      Tai			Young Tai
    Gabumon/MetalGarurumon  Matt			Young Matt
    Patamon/Seraphimon      T.K. 			Young T.K.
    Gatomon/Magnadramon     Kari			Young Kari
    Wormmon/Stingmon		Ken			Digimon Emperor
    Omnimon		    Tai/Matt		Older Tai/Matt
    E. Fight BlackWarGreymon in 1P Mode
    In order to face off against BlackWarGreymon in the 1P Mode, you must get all
    the way to the fight before Reapermon without losing a single match. Once you
    get to this fight, everything will start out normally, but after the fight
    starts, BlackWarGreymon will challenge you. If you proceed to beat him and then
    BlackWarGreymon without losing a match, he will become playable (see Obtaining
    Secret Characters).
    F. Reapermon
    There are two main methods for taking down Reapermon. The first, I call the
    "Great Leap of Faith". The object is to bounce around, using your Digimon's
    close range attacks and/or [] attacks to knock Reapermon down. The other one is
    the "Dead Shot" method. Run like heck, then turn back when far enough away from
    the freak to hammer him with projectiles. When he gets too close, Double Jump
    over him and run the other way. You can also meld the two techniques together.
    Note that these aren't surefire ways to beat him.
    6. Miscellaneous Shiznit
    A. Revisions
    Version 1.0 03-22-02
    Just started making this FAQ. Did all this in 1 day. How 'bout that? Still
    gotta add more Passwords (if any), more Digi Know?, Gameshark codes, Speech
    (like when they win, lose, etc.), and maybe Japanese attack names.
    B. Special Thanks To
    Watashi wa - For doing this. I thought the net needed a great Rumble Arena FAQ
    My parents - For buying me the game, even though I'm in debt for a while.
    Athena - For being my Guardian Goddess.
    Megchan's Digimon Sekai - For a buttload of info. Too bad the Encyclopedia's
    The Otaku - A bit of info. Basically, some stuff that I needed to get from
    Megchan's that I couldn't because of the 'Cyclopedia shutdown. Also has a
    kickanus DBZ section.
    Bandai of America - For bringing the game over here. Even though I can find a
    bit of nitpicking with the translation, it's still a great game.
    You - For reading this.
    Any possible future contributers - Because you may be able to help me finish
    this freaking thing.
    C. Copyright Info
    This FAQ (C) 2002 The S (the_s_is_king@hotmail.com)
    Digimon and all related crud (C) 2002 Bandai Co., Toei Animation, Akiyoshi
    Hongo, and Saban Entertainment.
    All worship Athena

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