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    FAQ/Move List by Kao Megura

    Version: 0.6 | Updated: 07/11/00 | Search Guide | Bookmark Guide

    
            the king of
    
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       J88F    J88F    Y88888F J8F  J8F   J88F  J8888F J8J 788F 788888F
    
                              '98: the slugfest / dream match never ends
    
     -----------------------------------------------------------------------
    
                        THE KING OF FIGHTERS '98 FAQ v0.6
                  for the Sony PSX (import) and Arcade versions
                              by Chris MacDonald
                              <kmegura@yahoo.com>
    
     Unpublished work Copyright 1998-2001 Chris MacDonald
    
     This document is protected by US Copyright Law, and the Berne Copyright
     Convention of 1976.  It is for private and personal use only--it cannot
     be reprinted in part or in whole, or reproduced in any way or in any
     form (written or otherwise).  It is a free document that cannot be used
     in any sort of commercial transaction, including selling it or giving
     it away as a gift.  This FAQ cannot be referenced, altered, or used by
     anybody (including webmasters, publishers, and magazine staff) without
     my express written permission.  This FAQ was created and is owned by
     me, Chris MacDonald <kmegura (at) yahoo (dot) com>.  It can be found
     exclusively at (www.GameFAQs.com).  All copyrights and trademarks are
     acknowledged and respected that are not specifically mentioned herein.
    
     I expressly forbid the following publishers/publications from using this
     FAQ, namely: Ziff-Davis Video Game Group (publishers of Expert Gamer),
     Future Publishing, Ltd. (publishers of PlayStation Power, Official UK
     PlayStation Magazine, etc.), IDG Media, Game 13th Magazine, Brady Games,
     and Prima Games.  Remember, plagiarism is a crime and is punishable by
     law.
                                    
     This game is known in Japan by sub-title "Dream Match Never Ends"
     instead of "The Slugfest" here in the US and in Europe.  The KOF series
     and all related material is (c) SNK of Japan.
    
    
     =================
     TABLE OF CONTENTS
     =================
                                     
     1.  HOW TO PLAY
           - FAQ Notation
           - Using Advanced or Extra Mode
           - The Power Gauge in Advanced Mode
           - The Power Gauge in Extra Mode
           - Using Command Attacks
     2.  CHARACTER MOVELISTS
           - Hero Team              :   Kyo, Benimaru, Goro
           - Fatal Fury Team        :   Terry, Andy, Joe
           - Art of Fighting Team   :   Ryo, Robert, Yuri
           - Ikari Team             :   Leona, Ralf, Clark
           - Psycho Soldier Team    :   Athena, Sie, Chin 
           - Fighting Women Team    :   Chizuru, King, Mai
           - Kim Team               :   Kim, Choi, Chang
           - Orochi Team            :   Yashiro, Shermie, Chris
           - '97 Special Team       :   Ryuji, Mary, Billy
           - Iori Team              :   Iori, Mature, Vice
           - Father Team            :   Heidern, Takuma, Saishu
           - American Sports Team   :   Heavy, Lucky, Brian
           - Rugal Bernstein
           - Shingo Yabuki          
     3.  ALTERNATE CHARACTERS
           - KoF '95 Style Kyo Kusanagi
           - Real Bout 2 Style Terry Bogard
           - Real Bout 2 Style Andy Bogard
           - KoF '94 Style Joe Higashi
           - KoF '94 Style Ryo Sakazaki
           - KoF '94 Style Robert Garcia
           - KoF '94 Style Yuri Sakazaki
           - Real Bout 2 Style Mai Shiranui
           - Real Bout 2 Style Billy Kane
           - Yashiro of the Parched Earth
           - Shermie of the Insanely Violent Lightning
           - Chris of the Flame of Destiny
           - Omega Rugal
     4.  SECRETS AND TRICKS
           - Play as the Hidden Characters
           - Using the Roulette
           - Fight Shingo Yabuki
           - Choose Your Win Pose
           - Choi's Special Win Pose
           - Hidden Survivor Mode
     5.  MISCELLANEOUS
           - Relationship Information
           - Ending Pictures Listing
           - Pre-Fight Pose Information
     6.  AUTHOR'S NOTE
           - Translation Notes
           - Special Thanks
           - Revision History
    
     This FAQ is dedicated to the memory of Stefano Frigerio.  Thank you
     for all your contributions to my FAQs in the past.  I hope you're
     still playing KoF in Heaven, buddy, I'll miss your advice.
    
    
     ========================================================================
     1.  HOW TO PLAY
     ========================================================================
    
     ------------------------------------------------------------------------
     FAQ NOTATION
     ------------------------------------------------------------------------
    
     Here's a quick representation of the game's controls:
    
     ub   u   uf      Jump Backward         Jump Up      Jump Forward
       \  |  /
     b -- n -- f      Retreat/Block         Neutral      Approach
       /  |  \
     db   d   df      Defensive Crouch      Crouch       Offensive Crouch
    
     The buttons are layed out like so:
    
    
        B  C  D                     Weak Kick    Strong Punch    Strong Kick
     A                Weak Punch
    
    
     Notation used in this FAQ includes:
    
     P      - Press A / C.
     K      - Press C / D.
     qcf    - Press d,df,f  (reverse is qcb or d,db,b)
     hcf    - Press b,db,d,df,f  (reverse is hcb or f,df,d,db,b)
     (air)  - the move can be performed while you're jumping.
     dir.   - any of the eight directions can be used.
     Charge - Hold in the listed direction for two seconds, then push the
              joystick in the second direction.
     From   - Some moves can be followed with another move.  This will be
              followed by the move you can use to interrupt what your
              character is currently doing.
     =#     - =1 means that the move is only cancellable on the first hit.
              =2 means that it's only cancellable on the second hit.
              =e means that it's cancellable on either hit.
    
    
     ------------------------------------------------------------------------
     USING ADVANCED OR EXTRA MODE
     ------------------------------------------------------------------------
     
     KoF '98, like it's predecessor, has two basic modes of gameplay.  They
     are explained in greater detail below:
    
     ------------------------------------------------------------------------
     IN ADVANCED MODE
     ------------------------------------------------------------------------
    
     Block / Mid-Air Block          Hold b / db  (air)
     Backstep                       Tap b,b
     Dash (Running)                 Tap f,f  (hold f to run)
     Small Jump                     Tap ub~uf
     Middle Jump                    Press ub~uf
     Big Jump                       Tap d,ub / tap d,uf / dash, then jump
     Emergency Evade (Forward)      A + B
     Emergency Evade (Backward)     b + A + B
     Down Evade                     Press A + B as you land
     Throw Escape                   b / f + P / K as you're thrown
     Guard Cancel Emergency Evade   Block, then A + B
     Guard Cancel Strike Attack     Block, then C + D
     Strike Attack                  Press C + D  (air)
     Activate Power Gauge           Press A + B + C  (1 point)
     Cover Attack                   Tap A + B + C rapidly when dizzied
     Taunt                          Press Start
    
     - When you block against an attack, you take no damage from normal
       moves and command attacks, but you do take reduced damage from
       specials and (S)DMs.  Throws and certain other moves may be
       unblockable, though.
    
     - You're semi-invincible during either Emergency Evade, although you
       can still be hit by command throws (throws that are specific to each
       character and not the b / f + C / D variety).
    
     - Using the Down Evade makes your character leap back just as he or she
       hits the ground, and land on their feet, instead of crashing to the
       floor.  This move can be used after knockdown attacks, or other
       standard knockdown moves like most character's crouching D attack.
        
     - The GC Emergency Evade works just like a backwards Emergency Evade,
       except that you can do it while blocking against an attack.  Ditto
       with the GC Strike Attack.  In order to use these moves, you must
       have activated your Power Gauge by pressing A + B + C.  However,
       using these moves does not detract from the time bar, so you can use
       them as often as you want until your power runs out normally.
    
     - Someone hit by a Strike Attack is knocked down to the floor.
    
     - The Cover Attack has several prerequisites that must be met in
       order fo it to work.  First, your life must be at 50% or less.
       Second, you must be dizzy, _or_ be stuck in a grab or repeated
       attack, such as Choi's Zujou Sashi (his C-button throw), or Chang's
       Dai Hakai Nage.  Thirdly, you must have an undefeated teammate
       standing on-screen and nearby.  Finally, that teammate must have a
       neutral or friendly relationship towards you.  Also note that if
       your life is lower than your opponent's, you have a higher chance
       of being helped by your teammates.  On a personal note, I haven't
       been able to get this to work yet, so I'm unsure if it's just hard
       to pull off, or if the command I have listed is wrong.
    
    
     ------------------------------------------------------------------------
     IN EXTRA MODE
     ------------------------------------------------------------------------
    
     Guard / Mid-Air Guard          Hold b / db  (air)
     Dash (Quick Hop)               Tap f,f
     Backstep                       Tap b,b
     Small Jump                     Tap ub~uf
     Middle Jump                    Press ub~uf
     Big Jump                       Tap d,ub / tap d,uf
     Attack Evade                   Press A + B
     Counter Attack                 Press P / K during Attack Evade
     Down Evade                     Press A + B as you land
     Guard Cancel Emergency Evade   Block, then A + B
     Guard Cancel Strike Attack     Block, then C + D
     Strike Attack                  Press C + D  (air)
     Power Gauge Charge             Hold A + B + C until gauge maxes out
     Cover Attack                   Tap A + B + C rapidly when dizzied
     Taunt                          Press Start
        
     - When you block against an attack, you take no damage from normal
       moves and command attacks, but you do take reduced damage from
       specials and (S)DMs.  Throws and certain other moves may be
       unblockable, though.
    
     - You're semi-invincible during the Attack Evade, although you can
       still be hit by command throws (throws that are specific to each
       character and not the b / f + C / D variety).  However, you can
       also make an attack while evading--just press any button before
       the Attack Evade ends and you step back into the line of fire.
        
     - Using the Down Evade makes your character leap back just as he or she
       hits the ground, and land on their feet, instead of crashing to the
       floor.  This move can be used after knockdown attacks, or other
       standard knockdown moves like most character's crouching D attack.
        
     - The GC Emergency Evade works just like a backwards Emergency Evade,
       except that you can do it while blocking against an attack.  Ditto
       with the GC Strike Attack.  In order to use these moves, you must
       have activated your Power Gauge by pressing A + B + C.  However,
       using these moves does not detract from the time bar, so you can use
       them as often as you want until your power runs out normally.
    
     - Someone hit by a Strike Attack is knocked down to the floor.
    
     - The Cover Attack has several prerequisites that must be met in
       order fo it to work.  First, your life must be at 50% or less.
       Second, you must be dizzy, _or_ be stuck in a grab or repeated
       attack, such as Choi's Zujou Sashi (his C-button throw), or Chang's
       Dai Hakai Nage.  Thirdly, you must have an undefeated teammate
       standing on-screen and nearby.  Finally, that teammate must have a
       neutral or friendly relationship towards you.  Also note that if
       your life is lower than your opponent's, you have a higher chance
       of being helped by your teammates.  On a personal note, I haven't
       been able to get this to work yet, so I'm unsure if it's just hard
       to pull off, or if the command I have listed is wrong.
    
    
     ------------------------------------------------------------------------
     THE POWER GAUGE IN ADVANCED MODE
     ------------------------------------------------------------------------
     
      You can fill up your Power Gauge by:
    
        1.  Performing special moves (whether or not they hit).
        2.  Damaging your opponent with anything aside from a DM/SDM.
        3.  Getting damaged by your opponent.
    
      When it's full, it then empties, but you gain 1 green POW point.
      You can hold:
    
        1.  Three points when playing with your first character.
        2.  Four points when using your second character.
        3.  Five points when you're controlling your last team member.
    
      Accumulated POW points can be expended to:
    
        1.  Use the 'Activate Power Gauge' move (press A + B + C).
        2.  Use a DM (Desperation Move).
    
      When you activate your Power Gauge, it turns into a timer bar that
      slowly empties.  While the timer bar is on-screen:
    
        1.  You can use the GC Emergency Evade or GC Strike Attack.  They
            can be used repeatedly without draining any power from the timer
            bar or Power Gauge.
        2.  You can perform a SDM (Super Desperation Move).  This is done
            with the same command as a DM and costs an additional POW point
            (just like when using a DM), but since your Power Gauge has been
            activated, you'll perform the SDM version instead.
        3.  Your body will flash, and any attack you make does 25% more
            damage.
    
      You can lose Power Gauge energy, POW points, or your activated Power
      Gauge under these conditions:
    
        1.  Activating your Power Gauge or performing a DM or SDM all cost
            one point.
        2.  Between rounds, POW points are carried over, but Power Gauge
            energy that has been accumulated is not (the gauge empties.
            Even if it is almost full, you still won't gain a point).
        3.  If your Power Gauge has been activated, it returns to normal
            between rounds.
        4.  If you perform an SDM, your Power Gauge returns to normal
            whether or not the move hit or not.
        5.  If you wait too long after activating your Power Gauge, then
            the timer bar empties and the Power Gauge goes back to normal.
    
    
     ------------------------------------------------------------------------
     THE POWER GAUGE IN EXTRA MODE
     ------------------------------------------------------------------------
     
      You can fill up your Power Gauge by:
    
        1.  Charging up your Power Gauge  (hold down A + B + C).
        2.  Getting damaged by your opponent.
    
      The Power Gauge shrinks every time you lose, making it easier to
      fill it up.  It shrinks to:
    
        1.  75% of it's normal size when playing with your second character.
        2.  50% of it's normal size when using your final character.
    
      When your Power Gauge is filled, it says 'MAXIMUM' and slowly begins
      to empty.  While the Power Gauge is emptying:
    
        1.  You can use the GC Emergency Evade or GC Strike Attack.  Using
            either one of them will completely empty the Power Gauge.
        2.  You can perform a DM (Desperation Move).
        3.  Your body will flash, and any attack you make does 50% more
            damage.
    
      If you take enough damage (if your life is at 20% or less), your
      Life Gauge begins flashing red.  When this happens:
    
        1.  You can perform DMs repeatedly.
        2.  You can use the GC Emergency Evade or GC Strike Attack.  They
            can be used repeatedly without draining any power from the
            Power Gauge.
        3.  If your Power Gauge was maxed out and is now emptying, then
            you can use SDMs instead of DMs.  Doing so will not affect
            your life, but it will empty your Power Bar completely.
    
      Note that if your life is raised beyond 20%  (this may happen if
      you win the round, since you gain back some life, or if you're
      using Heidern's restorative "Bringer" moes), then your Life Gauge
      stops flashing and you lose all benefits of having a low Life Gauge.
    
      You can lose Power Gauge energy under these conditions:
    
        1.  Performing a DM or SDM when the Power Gauge is full will empty
            it.
        2.  Between rounds, all accumulated Power Gauge energy is lost,
            even if it was almost full.
        3.  If your Power Gauge had been maxed out and is now emptying,
            it returns to normal between rounds.
        4.  If you perform an SDM, your Power Gauge returns to normal
            whether or not the move hit or not.
        5.  If you wait too long after maxing out your Power Gauge, then
            it empties and the Power Gauge goes back to normal.
    
    
     ------------------------------------------------------------------------
     USING COMMAND ATTACKS
     ------------------------------------------------------------------------
    
     There are three rules to keep in mind when using a command attack:
    
      - Some command attacks are overhead moves, most can be comboed into,
        and most be cancelled into a special move.
      - _But_, if you combo into a command attack, it loses any special
        properties it had (it won't work as an overhead or knockdown
        attack, for example).
      - However, for some command attacks, you _have_ to combo into
        them first if you want to then cancel them into a special move.
    
     The general idea is that, if a command attack has a special feature
     (overheads or knockdowns), it must be comboed into if you want to
     cancel from it.  Otherwise, you should be able to cancel it into a
     special move just fine (but like I said earlier, not all command
     attacks can be cancelled from--see each characters's move list below
     for more information).
                            
     Let's use Saishu for an example (and not just because he's one of my
     favorite characters):
    
      - Saishu's Gou Tsui (f + A) is an overhead attack.  Normally, he
        _cannot_ cancel it into a special move (such as a Yami Barai).
    
      - However, if he uses a close standing C, then combos that into the
        Gou Tsui, he can then cancel the Gou Tsuchi into the Yami Barai.
        This 3-hit combo looks like this:
    
                         Crouching C, f + A, qcf + P
    
      - Saishu's other command attack is the Kubu Tsuchi (f + B).  This
        move doesn't have any special properties.  However, it can be
        comboed from.  For instance, Saishu could use the Kubu Tsuchi, then
        the Oniyaki, like this:
                    
                         When close, f + B, f,d,df + P
    
      - If he wanted to he could even combo into the Kubu Tsuchi, like so:
    
                         Standing C, f + B, f,d,df + P
    
     Remember that these rules apply to every command attack.  Even in rare
     cases like Leona's Strike Arch (which is both an overhead and a
     knockdown attack), if you proceeded it with a standing C, then inputted
     f + B for the Strike Arch, it would not knock down and a crouching
     blocking opponent would be able to guard against it.
                                                                 
    
     ========================================================================
     2.  CHARACTER MOVELISTS
     ========================================================================
    
     Each character movelist is composed of several parts: at the top is
     the character's name and the team they're in, followed by a short bio
     sheet, then their win quote and a short list of moves.  After that comes
     a longer, more detailed list of moves.  Both lists are written in this
     order: normal throws, command attacks, special moves, and (S)DMs.  After
     the detailed moveslist is a chart of cancelable attacks, although some
     characters may also have a 'notes' section or a flowchart of their
     special move chains.
    
     As for specifics, the number of hits for each move was determined using
     Chang as my opponent (since he's so big, you have a better chance of
     discovering what the total number of hits for each move actually is).
    
     All translations were done by me, with help from others in certain
     casesm, so there may be some mistakes, as I don't know much Japanese.
     To make matters even worse, the move names for the Real Orochi Team
     were originally written, or at least sounded out, in Russian (just like
     Goenitz's moves back in '96).  While I've been able to find kana so as
     to properly spell the names, I can't figure out what the move names
     mean, since I don't have the kanji.  If anyone has the specific kanji
     for their move names, I'd love to hear from ya.
    
    
     ------------------------------------------------------------------------
     KYO KUSANAGI                                                 (Hero Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Kusanagi-ryuu Kobujutsu and Garyuu Kempo
                            (Kusanagi-style weapon fighting and Chinese art
                            of self-defense with own variations)
     Birthday:              12 / 12
     Age:                   20
     Birthplace:            Japan
     Blood Type:            B (RH-)
     Height:                181cm
     Weight:                75kg
     Hobby:                 Writing poetry
     Favorite Food:         Yakizakana (grilled fish)
     Best Sport:            Ice hockey
     Most Important:        His motorcycle and his girlfriend (Yuki)
     Dislikes:              Hard work
    
             "You just ain't got it.  So stop whining and get lost."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hatsugane                       When close, b / f + C
     Issetsu Seoi Nage               When close, b / f + D
     Ge Shiki: Naraku Otoshi         In air, d + C
     Ge Shiki: Goufu You             f + B
     88 Shiki                        df + D
     114 Shiki: Aragami              qcf + A
     128 Shiki: Kono Kizu            qcf + P from Aragami
     127 Shiki: Yano Sabi            hcb + P from Aragami
     Ge Shiki: Migiri Ugachi         Press P from Kono Kizu / Yano Sabi
     125 Shiki: Nanase               Press K from Kono Kizu / Yano Sabi
     115 Shiki: Dokugami             qcf + C
     401 Shiki: Tsumi Yomi           hcb + P from Dokugami
     402 Shiki: Batsu Yomi           f + P from Tsumi Yomi
     100 Shiki: Oniyaki              f,d,df + P
     R.E.D. Kick                     b,d,db + K
     75 Shiki Kai                    qcf + K,K
     212 Shiki: Kototsuki You        hcb + K
     910 Shiki: Nue Tsumi            qcb + P
     Ryuu Iri                        Use Nue Tsumi as a high reversal
     Tora Fuse                       Use Nue Tsumi as a low reversal
    
     Ura 108 Shiki: Orochi Nagi      qcb,hcf + P  (hold P to delay)
     Saishuu Kessen Ougi "Mu Shiki"  qcf,qcf + P
     Chouhatsu                       Tap any button after DM Mu Shiki hits
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hatsugane
     Translation:   Forged Iron
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Issetsu Seoi Nage
     Translation:   Single Arm Over-the-Shoulder Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Ge Shiki: Naraku Otoshi
     Translation:   Foreign Style: Hades Drop
     Move Command:  In air, d + C
     # of Hits:     Heavy 1
     Comments:      A knockdown attack, if it hits an airborne opponent.
    
     Move Name:     Ge Shiki: Goufu You
     Translation:   Foreign Style: Thunder Axe Positive
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on the 2nd
                    hit).
     
     Move Name:     Hachi Juu Hachi Shiki
     Translation:   Style No. 88
     Move Command:  In air, df + D
     # of Hits:     Heavy 2
                    This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hyaku Juu Yon Shiki: Aragami
     Translation:   Style No. 114: Wild Bite
     Move Command:  qcf + A
     # of Hits:     Light 1
     Comments:      Can follow with Kono Kizu or Yano Sabi.  This move has
                    autoguard.
    
     Move Name:     Hyaku Ni Juu Hachi Shiki: Kono Kizu
     Translation:   Style No. 128: Nine Wounds
     Move Command:  qcf + P during Aragami
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Migiri Ugachi or Nanase.  This move has
                    autoguard.
    
     Move Name:     Hyaku Ni Juu Nana Shiki: Yano Sabi
     Translation:   Style No. 127: Eight Rust
     Move Command:  hcb + P during Aragami
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Migiri Ugachi or Nanase.  This move has
                    autoguard.
    
     Move Name:     Hyaku Ni Juu Go Shiki: Nanase
     Translation:   Style No. 125: Seven Torrents
     Move Command:  Press K during Kono Kizu or Yano Sabi
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Ge Shiki: Migiri Ugachi
     Translation:   Foreign Style: Time Drill
     Move Command:  Press P during Kono Kizu or Yano Sabi
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Hyaku Juu Go Shiki: Dokugami
     Translation:   Style No. 115: Poison Bite
     Move Command:  qcf + C
     # of Hits:     Heavy 1
     Comments:      Can follow with Tsumi Yomi.
    
     Move Name:     Yon Hyaku Itsu Shiki: Tsumi Yomi
     Translation:   Style No. 401: Sin Composition
     Move Command:  hcb + P during Dokugami
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Batsu Yomi.
    
     Move Name:     Yon Hyaku Ni Shiki: Batsu Yomi
     Translation:   Style No. 402: Punishment Composition
     Move Command:  f + P during Tsumi Yomi
     # of Hits:     Light 1 / Heavy 1
                    
     Move Name:     Hyaku Hachi Shiki: Oniyaki
     Translation:   Style No. 100: Demon Scorcher
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     R.E.D. Kick  (Nana Hyaku Juu Nana Shiki: Koma Hofuri)
     Translation:   Rainbow Energy Dynamite Kick  (Style No. 717: Spinning
                    Slaughter)
     Move Command:  b,d,db + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move is _not_ an overhead attack.
    
     Move Name:     Nana Juu Go Shiki Kai
     Translation:   Style No. 75 Modified
     Move Command:  qcf + K,K
     # of Hits:     Light 1,1 / Heavy 1,1
     Comments:      A hit opponent is knocked into the air and can be
                    juggled.
     
     Move Name:     Ni Hyaku Juu Ni Shiki: Kototsuki You
     Translation:   Style No. 212: Koto Moon Positive
     Move Command:  hcb + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Nue Tsumi
     Translation:   Clipping Chimera
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      If you use this move to reverse a high attack, it
                    becomes the Ryuu Iri.  If it's used to reverse a low
                    attack, it becomes the Tora Fuse.
                              
     Move Name:     Ryuu Iri
     Translation:   Shooting Dragon
     Move Command:  Use the Nue Tsumi to reverse a high attack
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Tora Fuse
     Translation:   Lying Tiger
     Move Command:  Use the Nue Tsumi to reverse a high attack
     # of Hits:     Light 1 / Heavy 1
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ura Hyaku Hachi Shiki: Orochi Nagi
     Translation:   Reverse Style No. 108: Great Serpent Mow Down
     Move Command:  qcb,hcf + P  (hold P to delay)
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)  [body burns for 3 hits]
     Comments:      During a delayed SDM Orochi Nagi, Kyo's body is set on
                    fire and can damage an enemy who's close by.  It's even
                    possible to juggle your enemy in the corner for 3 hits,
                    then release P for a six-hit combo.
    
     Move Name:     Saishuu Kessen Ougi "Mu Shiki"
     Translation:   Final Battle Hidden (Technique) "No Style"
     Move Command:  qcf,qcf + P
     # of Hits:     Light 5 / Heavy 5  (DM)
                    Light 13 / Heavy 13  (SDM)
     Comments:      Can follow with Chouhatsu.
    
     Move Name:     Chouhatsu
     Translation:   Taunt
     Move Command:  Press or tap P / K after Mu Shiki DM hits
     # of Hits:     Light 0 / Heavy 0  (DM)
                   
     -----------------------  [ Cancelable Attacks ]  -----------------------
                       
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
     
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Aragami > Kono Kizu > Migiri Ugachi
    
     Aragami > Kono Kizu > Nanase
    
     Aragami > Yano Sabi > Migiri Ugachi
    
     Aragami > Yano Sabi > Nanase
    
     Dokugami > Tsumi Yomi > Batsu Yomi
     
     (all chains can be done entirely even if all the hits miss)
    
    
     ------------------------------------------------------------------------
     BENIMARU NIKAIDO                                             (Hero Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Shooting
     Birthday:              6 / 6
     Age:                   21
     Birthplace:            Japan (but he's half-American)
     Blood Type:            O
     Height:                180cm
     Weight:                70kg
     Hobby:                 Sky cruising
     Favorite Food:         Sashimi (sliced raw fish), pasta
     Best Sport:            Clay shageki (shooting), high jump
     Most Important:        Himself
     Dislikes:              Otaku (japanese animation fan), repentance
    
               "My reason for winning?  I'm just cool.  Real cool."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Catch and Shoot                When close, b / f + C
     Front Suplex                   When close, b / f + D
     Spinning Knee Drop             When close, b~d~f + C / D  (both in air)
     Flying Drill                   In air, db~df + D  (an overhead)
     Jackknife Kick                 f + B
     Raijin Ken                     qcf + A
     Taikuu Raijin Ken              qcf + C
     Kuuchuu Raijin Ken             In air, qcf + P
     Shinkuu Katategoma             qcb + P
     Iai Geri                       qcf + K
     Handou Sandan Geri             hcb + K
     Super Inazuma Kick             f,d,df + K
     Benimaru Collider              When close, hcb,f + P
    
     Raikou Ken                     qcf,qcf + A  (qcf,qcf + P on SDM)
     Taikuu Raikou Ken              qcf,qcf + C  (DM only)
     Elec-Trigger                   When close, hcb,hcb + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Catch and Shoot
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Front Suplex
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Spinning Knee Drop
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air in
                    order for you to grab them.  Just remember that if you
                    try to do this move with db~df + D, you'll get the Flying
                    Drill instead.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Flying Drill
     Move Command:  In air, d + D
     # of Hits:     Heavy 5
                                                           
     Move Name:     Jackknife Kick
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Raijin Ken
     Translation:   Quivering Lightning Fist
     Move Command:  qcf + A
     # of Hits:     Light 3
      
     Move Name:     Taikuu Raijin Ken
     Translation:   Anti-Air Quivering Lightning Fist
     Move Command:  qcf + C
     # of Hits:     Heavy 3
      
     Move Name:     Kuuchuu Raijin Ken
     Translation:   Mid-Air Quivering Lightning Fist
     Move Command:  In air, qcf + P
     # of Hits:     Light 1 / Heavy 3
    
     Move Name:     Shinkuu Katategoma
     Translation:   One-Handed Vacuum Top
     Move Command:  qcb + P
     # of Hits:     Light 3 / Heavy 6
    
     Move Name:     Iai Geri
     Translation:   Sword-Drawing Kick
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Handou Sandan Geri
     Translation:   Reactionary Three Part Kick
     Move Command:  hcb + K
     # of Hits:     Light 3 / Heavy 3
    
     Move Name:     Super Inazuma Kick
     Translation:   Super Lightning Flash Kick
     Move Command:  f,d,df + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Benimaru Collider
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
                        
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Raikou Ken
     Translation:   Lightning Gleam Fist
     Move Command:  qcf,qcf + A  (qcf,qcf + P for the SDM version)
     # of Hits:     Light 5  (DM)
                    Light 10 / Heavy 10  (SDM)
    
     Move Name:     Taikuu Raikou Ken
     Translation:   Anti-Air Lightning Gleam Fist
     Move Command:  qcf,qcf + C
     # of Hits:     Heavy 5 (DM)
    
     Move Name:     Elec-Trigger
     Move Command:  When close, hcb,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
                   
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L C S D     1 - C*S*-     1 - C*S*-
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - C - -     1 - C S*-
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S -               
    
     * Only works if you do a Small Jump (tap ub / u / uf).
    
    
     ------------------------------------------------------------------------
     GORO DAIMON                                                  (Hero Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Judo plus Garyuu Kakutou Jutsu (Self-made
                            fighting techniques)
     Birthday:              5 / 5
     Age:                   29
     Birthplace:            Japan
     Blood Type:            A
     Height:                204cm
     Weight:                138kg
     Hobby:                 Understanding nature
     Favorite Food:         Zaru soba
     Best Sport:            Judo
     Most Important:        His geta (wooden shoes)
     Dislikes:              Detailed machinery
    
                                  "Lightweight!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Juuji Shime                    When close, b / f + C
     Okuri Ashi Barai               When close, b / f + D
     Tsukami Tataki Tsuke           Within throw range, b / f + C / D
     Tama Tsubushi                  f + A
     Zujou Barai                    df + C
     Jiraishin                      f,d,df + P
     Chou Oosotogari                When close, f,d,df + K
     Chou Ukemi                     qcb + K
     Nekko Gaeshi                   qcf + K
     Tenchi Gaeshi                  When close, hcb,f + P
     Ura Nage                       hcb,f + K
     Kumo Tsukami Nage              hcf + A
     Kirikabu Gaeshi                hcf + C
    
     Jigoku Gokuraku Otoshi         When close, hcb,hcb + P
     Arashi no Yama (Nekko Nuki)    When close, hcf,hcf + K
     A.n.Y. (Zoku Kirikabu Gaeshi)  hcf + K from Nekko Nuki
     A.n.Y. (Bukko Nuki Ura Nage)   f,d,df + K from Z.K.G. (DM only)
     A.n.Y. (Zoku Tenchi Gaeshi)    f,d,df + K from Z.K.G. (SDM only)
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Juuji Shime
     Translation:   Crossbar Choke
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Okuri Ashi Barai
     Translation:   Escorting Leg Sweep
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Tsukami Tataki Tsuke
     Translation:   Grabbing Assault Grip
     Move Command:  When just within throw range, b / f + C / D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                                  
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Tama Tsubushi
     Translation:   Treasure Smasher
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Zujou Barai
     Translation:   Overhead Sweep
     Move Command:  df + C
     # of Hits:     Heavy 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Jiraishin
     Translation:   Mine Quake
     Move Command:  f,d,df + P
     # of Hits:     Light 0 / Heavy 1
     Comments:      The (A) version is a fake-out.  The (C) version must be
                    blocked low.  It can also be avoided by being in air when
                    Goro hits the ground.
    
     Move Name:     Chou Oosotogari
     Translation:   Super Great Outer Reaping
     Move Command:  When close, f,d,df + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Chou Ukemi
     Translation:   Super Tumble
     Move Command:  qcb + K
     # of Hits:     Light 0 / Heavy 0
     Comments:      Can be used to pass through certain attacks.
    
     Move Name:     Nekko Gaeshi
     Translation:   Root Return
     Move Command:  qcf + K
     # of Hits:     Light 0 / Heavy 0
     Comments:      This move reverses high and low attacks.
    
     Move Name:     Tenchi Gaeshi
     Translation:   Heaven and Hell Return
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Ura Nage
     Translation:   Reverse Throw
     Move Command:  hcb,f + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Kumo Tsukami Nage
     Translation:   Cloud Grabbing Throw
     Move Command:  hcf + A
     # of Hits:     Light 1
     Comments:      An unblockable attack.  It's best used to grab jumping
                    enemies out of the air, but can also hit tall characters
                    who are standing (like Chang or Ryuji).
    
     Move Name:     Kirikabu Gaeshi
     Translation:   Cut Stump Return
     Move Command:  hcf + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  This move can pick up opponents
                    off the floor (such as after a sweep, or after the Nekko
                    Nuki).
              
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Jigoku Gokuraku Otoshi
     Translation:   Hell to Paradise Drop
     Move Command:  When close, hcb,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     Move Name:     Arashi no Yama (Nekko Nuki)
     Translation:   Mountain of Storms (Root Pulling)
     Move Command:  When close, hcf,hcf + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.  Can follow with Zoku Kirikabu
                    Gaeshi, or the normal Kirikabu Gaeshi.
    
     Move Name:     Arashi no Yama (Zoku Kirikabu Gaeshi)
     Translation:   Mountain of Storms (Continued Cut Stump Return)
     Move Command:  hcf + K after Nekko Nuki
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.  Can follow with Bukko Nuki Ura
                    Nage (or if done as an SDM), the Zoku Tenchi Gaeshi.
                    Or, you can use the normal Kirikabu Gaeshi
    
     Move Name:     Arashi no Yama (Bukko Nuki Ura Nage)
     Translation:   Mountain of Storms (Root Pulling Reverse Throw)
     Move Command:  f,d,df + K after DM Zoku Kirikabu Gaeshi
     # of Hits:     Light 1 / Heavy 1  (DM)
     Comments:      An unblockable attack.
    
     Move Name:     Arashi no Yama (Zoku Tenchi Gaeshi)
     Translation:   Mountain of Storms (Continued Heaven to Hell Return)
     Move Command:  f,d,df + K after SDM Zoku Kirikabu Gaeshi
     # of Hits:     Light 1 / Heavy 1  (SDM)
     Comments:      An unblockable attack.
                                         
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - C S D     1 L C S D     1 - C S D     1 - - - -     1 - - - -
     (B)   1 - C S D     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
     
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Nekko Nuki > Kirikabu Gaeshi
    
     Nekko Nuki > Zoku Kirikabu Gaeshi > Kirikabu Gaeshi
    
     Nekko Nuki > Zoku Kirikabu Gaeshi > Bukko Nuki Ura Nage (DM)
    
     Nekko Nuki > Zoku Kirikabu Gaeshi > Zoku Tenchi Gaeshi (SDM)
    
    
     ------------------------------------------------------------------------
     TERRY BOGARD                                           (Fatal Fury Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Martial arts plus Jeff-style Kenka Sappou
                            (Deadly Brawling Arts)
     Birthday:              3 / 15
     Age:                   24
     Birthplace:            America
     Blood Type:            O
     Height:                182cm
     Weight:                77kg
     Hobby:                 Video games
     Favorite Food:         Fast food
     Best Sport:            Basketball
     Most Important:        Jeff's gloves
     Dislikes:              Slugs
    
          "Say what?  It's no fluke.  This is why I'm here every year."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Grasping Upper                 When close, b / f + C
     Buster Throw                   When close, b / f + D
     Back Knuckle                   f + A
     Rising Upper                   df + C
     Power Wave                     qcf + P
     Burn Knuckle                   qcb + P
     Crack Shoot                    qcb + K
     Rising Tackle                  f,d,df + P
     Power Dunk                     f,d,df + K
     Power Charge                   hcf + K
    
     Power Geyser                   qcb,db,f + P
     High Angle Geyser              qcf,qcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Grasping Upper
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Buster Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Back Knuckle
     Move Command:  f + A
     # of Hits:     Light 2
     Comments:      This move can be canceled into a special move on either
                    hit.
    
     Move Name:     Rising Upper
     Move Command:  df + C
     # of Hits:     Heavy 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Power Wave
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Burn Knuckle
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Crack Shoot
     Move Command:  qcb + K
     # of Hits:     Light 3 / Heavy 3
    
     Move Name:     Rising Tackle
     Move Command:  f,d,df + P
     # of Hits:     Light 5 / Heavy 7
    
     Move Name:     Power Dunk
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Power Charge
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can interrupt with the Rising Tackle.
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Power Geyser
     Move Command:  qcb,db,f + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)
    
     Move Name:     High Angle Geyser
     Move Command:  qcf,qcf + K
     # of Hits:     Light 5 / Heavy 5  (DM)
                    Light 10 / Heavy 10  (SDM)
                              
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - C S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Power Charge > Rising Tackle
    
    
     ------------------------------------------------------------------------
     ANDY BOGARD                                            (Fatal Fury Team)
     ------------------------------------------------------------------------
     
     Fighting Style:        Koppou (basic mastery of Shiranui martial arts?)
     Birthday:              8 / 16
     Age:                   23
     Birthplace:            America
     Blood Type:            A
     Height:                171cm
     Weight:                69kg
     Hobby:                 Shugyou (training / discipline)
     Favorite Food:         Natto spaghetti
     Best Sport:            Short track
     Most Important:        Photograph of his days of training
     Dislikes:              Dogs
    
            "If you want to be the best, it's practice everyday pal."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Gourin Kai                     When close, b / f + C
     Kakaekomi Nage                 When close, b / f + D
     Age Men                        df + A
     Uwa Agito                      f + B
     Hishou Ken                     qcb + P
     Zan'ei Ken                     db,f + P
     Gadankou                       qcf + P from Zan'ei Ken
     Shouryuu Dan                   f,d,df + P
     Kuuha Dan                      hcf + K
     Gekiheki Haisui Shou           When close, hcf + P
     Gen'ei Shiranui                In air, qcf + K
     Gen'ei Shiranui: Uwa Agito     Press P upon landing from Gen'ei S.
     Gen'ei Shiranui: Shimo Agito   Press K upon landing from Gen'ei S.
    
     Chou Reppa Dan                 qcb,db,f + K
     Hishou Ryuusei Ken             qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Gourin Kai
     Translation:   Strong Fall Modified
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Kakaekomi Nage
     Translation:   Hugging Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Age Men
     Translation:   (Blow) to the Face (?)
     Move Command:  df + A
     # of Hits:     Light 2
     Comments:      This move can be canceled into a special move on either
                    hit.
    
     Move Name:     Uwa Agito
     Translation:   Upper Jaw
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hishou Ken
     Translation:   Flying Fist
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Zan'ei Ken
     Translation:   Phantom Fist Slash
     Move Command:  db,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Gadankou.
    
     Move Name:     Gadankou
     Translation:   Self Bullet Bliss
     Move Command:  qcf + P during Zan'ei Ken
     # of Hits:     Light 1 / Heavy 1 
                                         
     Move Name:     Shouryuu Dan
     Translation:   Rising Dragon Bullet
     Move Command:  f,d,df + P
     # of Hits:     Light 7 / Heavy 6
    
     Move Name:     Kuuha Dan
     Translation:   Sky Ripping Bullet
     Move Command:  hcf + K
     # of Hits:     Light 5 / Heavy 5
    
     Move Name:     Gekiheki Haisui Shou
     Translation:   Dam Breaking Palm
     Move Command:  When close, hcf + P
     # of Hits:     Light 4 / Heavy 4
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.
    
     Move Name:     Gen'ei Shiranui
     Translation:   Phantom Shiranui
     Move Command:  In air, qcf + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Shimo Agito or Uwa Agito.
    
     Move Name:     Gen'ei Shiranui: Shimo Agito
     Translation:   Phantom Shiranui: Lower Jaw
     Move Command:  Press P upon landing from Gen'ei Shiranui
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Gen'ei Shiranui: Uwa Agito
     Translation:   Phantom Shiranui: Upper Jaw
     Move Command:  Press K upon landing from Gen'ei Shiranui
     # of Hits:     Light 1 / Heavy 1
     Comments:      An overhead attack.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Chou Reppa Dan
     Translation:   Super Rending Bullet
     Move Command:  qcb,db,f + K
     # of Hits:     Light 7 / Heavy 8  (DM)
                    Light 16 / Heavy 16  (SDM)
    
     Move Name:     Hishou Ryuusei Ken
     Translation:   Flying Meteor Fist
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3 / Heavy 3  (DM)
                    Light 6 / Heavy 6  (SDM)
                                     
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 L C S D     1 L C S D     1 - - S -     1 - - S -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =e - C S D     1 - C S D     1 - - S -     1 - - S -
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - S D                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Zan'ei Ken > Gadankou
    
     Gen'ei Shiranui > Gen'ei Shiranui: Shimo Agito
    
     Gen'ei Shiranui > Gen'ei Shiranui: Uwa Agito
     
    
     ------------------------------------------------------------------------
     JOE HIGASHI                                            (Fatal Fury Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Muay Thai
     Birthday:              3 / 29
     Age:                   23
     Birthplace:            Japan
     Blood Type:            AB
     Height:                180cm
     Weight:                72kg
     Hobby:                 Kenka (quarreling / drunken brawling)
     Favorite Food:         Fried wani (alligator)
     Best Sport:            Any kind of fighting techniques
     Most Important:        His headband
     Dislikes:              School
    
                  "How's that?  I'm the Satan of martial arts."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hiza Jigoku                       When close, b / f + C
     Leg Throw                         When close, b / f + D
     Low Kick                          f + B
     Sliding Kick                      df + B
     Hurricane Upper                   hcf + P
     Slash Kick                        hcf + K
     Ougon no Kakato                   qcb + K
     Tiger Knee                        f,d,df + K
     Bakuretsu Ken                     Tap P rapidly
     Bakuretsu Finish                  qcf + P from Bakuretsu Ken
    
     Screw Upper                       qcf,qcf + P
     Bakuretsu Hurricane Tiger Kakato  qcf,hcb + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hiza Jigoku
     Translation:   Knee Hell
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Leg Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Low Kick
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     Move Name:     Sliding
     Move Command:  df + B
     # of Hits:     Light 1
     Comments:      This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hurricane Upper
     Move Command:  hcf + P
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     Slash Kick
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Ougon no Kakato
     Translation:   Golden Heel
     Move Command:  qcb + K
     # of Hits:     Light 3 / Heavy 3
    
     Move Name:     Tiger Kick
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Bakuretsu Ken
     Translation:   Exploding Fists
     Move Command:  Tap P rapidly
     # of Hits:     Light 8 / Heavy 10
     Comments:      Can follow with Bakuretsu Finish.
    
     Move Name:     Bakuretsu Finish
     Translation:   Exploding Finish
     Move Command:  qcf + P during Bakuretsu Ken
     # of Hits:     Light 1 / Heavy 1
     Comments:      The (A) version is an overhead attack.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Screw Upper
     Move Command:  qcf,qcf + P
     # of Hits:     Light 7 / Heavy 7  (DM)
                    Light 15 / Heavy 9  (SDM)
    
     Move Name:     Bakuretsu Hurricane Tiger Kakato
     Translation:   Exploding Hurricane Tiger Heel
     Move Command:  qcf,hcb + P
     # of Hits:     Light 11 / Heavy 11  (DM)
                    Light 19 / Heavy 19  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 - C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - C S D     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Bakuretsu Ken > Bakuretsu Finish
    
    
     ------------------------------------------------------------------------
     RYO SAKAZAKI                                      (Art of Fighting Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Kyokugen-ryuu Karate  (Extreme Style Karate)
     Birthday:              8 / 2
     Age:                   24 years old
     Birthplace:            Japan  (but he's half-American)
     Blood Type:            O
     Height:                179cm
     Weight:                68kg
     Hobby:                 Doing carpentry on weekends
     Favorite Food:         Mochi (rice cake), and natto (fermented soybeans)
     Best Sport:            Sumo Wrestling
     Most Important:        Restored motorcycle and his horse, 'Tatsumaki'
     Dislikes:              Multi-legged insects (centipedes, etc.)
    
     "Extreme karate.  That's Kyokugen.  And don't forget it, dweebenheimer!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Tani Otoshi                    When close, b / f + C
     Tomoe Nage                     When close, b / f + D
     Hyouchuu Wari                  f + A
     Ko'ou Ken                      qcf + P
     Mouko Raijin Setsu             qcf + K
     Mouko Raijin Gou               qcb + P
     Kohou                          f,d,df + P  (or from Mouko Raijin Gou)
     Hien Shippuu Kyaku             hcb + K
     Kyokugen-ryuu Renbu Ken        When close, hcf + P
    
     Ryuuko Ranbu                   qcf,hcb + P
     Tenchi Haou Ken                qcf,qcf + P
     Haou Shoukou Ken               f,hcf + P    
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Tani Otoshi     
     Translation:   Valley Drop
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Tomoe Nage
     Translation:   Overhead Judo Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Hyouchuu Wari
     Translation:   Ice Pillar Splitter
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Ko'ou Ken
     Translation:   Tiger Gleam Fist
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1 
    
     Move Name:     Mouko Raijin Setsu
     Translation:   Wild Tiger (Thunder God's Arm)
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An overhead attack.
                    
     Move Name:     Mouko Raijin Gou
     Translation:   Wild Tiger (Thunder God's Strength)
     Move Command:  qcb + P
     # of Hits:     Light 2 / Heavy 3
     Comments:      Can follow with Kohou.
                    
     Move Name:     Kohou
     Translation:   Tiger Cannon
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
                    Light 1 / Heavy 1  (if done from Mouko Raijin Gou)
                                                
     Move Name:     Hien Shippuu Kyaku
     Translation:   Flying Gale Kick
     Move Command:  hcb + K
     # of Hits:     Light 2 / Heavy 3
    
     Move Name:     Kyokugen-ryuu Renbu Ken
     Translation:   Extreme Limit Style Rapid Punch Dance
     Move Command:  When close, hcf + P
     # of Hits:     Light 4 / Heavy 4
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ryuuko Ranbu
     Translation:   Dragon / Tiger Boisterous Dance
     Move Command:  qcf,hcb + P
     # of Hits:     Light 15 / Heavy 15  (DM)
                    Light 28 / Heavy 28  (SDM)
    
     Move Name:     Tenchi Haou Ken
     Translation:   Heaven and Earth Supreme King Fist
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      This move will Guard Break a blocking opponent (SDM
                    version only).  Someone who is hit by the SDM version
                    will be dizzied.
    
     Move Name:     Haou Shoukou Ken
     Translation:   Supreme King Flying Roaring Fist
     Move Command:  f,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 5 / Heavy 5  (SDM)
     Comments:      This attack can negate and pass through some projectiles.
                     
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Mouko Raijin Gou > Kohou
    
    
     ------------------------------------------------------------------------
     ROBERT GARCIA                                     (Art of Fighting Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Kyokugen-ryuu Karate  (Extreme Style Karate)
     Birthday:              12 / 25
     Age:                   24 years old
     Birthplace:            Italy
     Blood Type:            AB
     Height:                180cm
     Weight:                85kg
     Hobby:                 Collecting cars
     Favorite Food:         Yakisoba (fried noodles) and sushi (raw fish)
     Best Sport:            Motor sports
     Most Important:        His car collection
     Dislikes:              Rakkyou (?)
    
         "Underestimate my strength, huh?  You're dumber than you look!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Kubikiri Nage                  When close, b / f + C
     Ryuuchou Kyaku                 When close, b / f + D
     Kouryuu Koukyaku Geri          f + A
     Ryuu Hanshuu                   f + B
     Ryuugeki Ken                   qcf + P
     Ryuuga                         f,d,df + P
     Ryuu Zanshou                   f,d,df + K
     Hien Ryuujin Kyaku             In air, qcb + K
     Hien Senpuu Kyaku              hcb + K
     Kyokugen-ryuu Renbu Kyaku      When close, hcf + K
    
     Ryuuko Ranbu                   qcf,hcb + P
     Muei Senpuu Juudan Kyaku       qcf,qcf + K
     Haou Shoukou Ken               f,hcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Ryuuchou Kyaku
     Translation:   Hopping Dragon Kick
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Kubikiri Nage
     Translation:   Neck Cutting Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Kouryuu Koukyaku Geri
     Translation:   Slanting Dragon Falling Leg Kick
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Ryuuhan Shuu
     Translation:   Dragon Flip Kick
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Ryuugeki Ken
     Translation:   Dragon Attack Fist
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
     
     Move Name:     Ryuuga
     Translation:   Dragon Fang
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     Ryuu Zanshou
     Translation:   Flying Dragon Slash
     Move Command:  f,d,df + K
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     Hien Ryuujin Kyaku
     Translation:   Flying Dragon God Kick
     Move Command:  In air, qcb + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Hien Senpuu Kyaku
     Translation:   Flying Whirlwind Kick
     Move Command:  hcb + K
     # of Hits:     Light 3 / Heavy 4
     
     Move Name:     Kyokugen-ryuu Renbu Kyaku
     Translation:   Extreme Limit Style Rapid Kick Dance
     Move Command:  When close, hcf + K
     # of Hits:     Light 4 / Heavy 4
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.
                          
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ryuuko Ranbu
     Translation:   Dragon / Tiger Boisterous Dance
     Move Command:  qcf,hcb + P
     # of Hits:     Light 12 / Heavy 12  (DM)
                    Light 28 / Heavy 28  (SDM)
    
     Move Name:     Muei Shippuu Juudan Kyaku
     Translation:   Invisible Gale Heavy Step Kick
     Move Command:  qcf,qcf + K
     # of Hits:     Light 9 / Heavy 9  (DM)
                    Light 12 / Heavy 12  (SDM)
    
     Move Name:     Haou Shoukou Ken
     Translation:   Supreme King Flying Roaring Fist
     Move Command:  f,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 5 / Heavy 5  (SDM)
     Comments:      This attack can negate and pass through some projectiles.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - - - -     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     2 - - - -     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     YURI SAKAZAKI                                     (Art of Fighting Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Kyokugen-ryuu Karate  (Extreme Style Karate)
     Birthday:              12 / 7
     Age:                   20 years old
     Birthplace:            Japan  (but she's half-American)
     Blood Type:            A
     Height:                168cm
     Weight:                53kg
     Hobby:                 Karaoke
     Favorite Food:         Sweet curry
     Best Sport:            Softball
     Most Important:        Her friends, her late mother's (Ronnet's)
                            pearl earrings, and her father
                            (it then says 'toietoiwareta' (?) -km)
     Dislikes:              Octopus, people who like octopus, and Mr. Karate
     Three Sizes:           Bust 82, Waist 56, Hips 80
                                                      
     "I'm Kyokugen!  Face it, Ryo!  You're not good enough to sweep for me!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Oni Harite                     When close, b / f + C
     Silent Nage                    When close, b / f + D
     Tsubame Otoshi                 When close, b~d~f + C / D  (both in air)
     En Yoku                        f + A
     Ko'ou Ken                      qcf + P
     Raiou Ken                      qcf + K
     Yuri Chou Upper                f,d,df + P
     Double Yuri Chou Upper         f,d,df + P from (C) Yuri Chou Upper
     Yuri Chou Knuckle              qcb + P
     Yuri Chou Mawashi Geri         qcb + K
    
     Hien Hou'ou Kyaku              qcf,hcb + K
     Hien Rekkou                    qcf,qcf + K
     Haou Shoukou Ken               f,hcf + P
     
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Oni Harite
     Translation:   Demon Hand Slap
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Silent Nage
     Translation:   Silent Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Tsubame Otoshi
     Translation:   Swallow Drop
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air
                    in order for you to grab them.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     En Yoku
     Translation:   Swallow Wing
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Ko'ou Ken
     Translation:   Tiger Gleam Fist
     Move Command:  qcf + P  (keep holding P for the Haou Shoukou Ken)
     # of Hits:     Light 1 / Heavy 1
                          
     Move Name:     Raiou Ken
     Translation:   Lightning Sparkle Fist
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Yuri Chou Upper  (Kuuga)
     Translation:   Yuri Super Upper  (Air Fang)
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
     Comments:      Can follow the (C) version with Double Yuri Chou Upper.
    
     Move Name:     Double Yuri Chou Upper  (Ura Kuuga)
     Translation:   Double Yuri Super Upper  (Reverse Air Fang)
     Move Command:  f,d,df + P after (C) Yuri Chou Upper
     # of Hits:     Light 1 / Heavy 1  (if Yuri Chou Upper hit)
                    Light 2 / Heavy 2  (if Yuri Chou Upper missed)
    
     Move Name:     Yuri Chou Knuckle  (Hien Shippuu Ken)
     Translation:   Yuri Super Knuckle  (Flying Gale Fist)
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Yuri Chou Mawashi Geri  (Hien Shippuu Kyaku)
     Translation:   Yuri Super Spinning Kick  (Flying Gale Kick)
     Move Command:  qcb + K
     # of Hits:     Light 2 / Heavy 3
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Hien Hou'ou Kyaku
     Translation:   Flying Phoenix Kick
     Move Command:  qcf,hcb + K
     # of Hits:     Light 16 / Heavy 16  (DM)
                    Light 26 / Heavy 26  (SDM)
    
     Move Name:     Hien Rekkou
     Translation:   Flying Violent Pierce
     Move Command:  qcf,qcf + K
     # of Hits:     Light 11 / Heavy 11  (DM)
                    Light 21 / Heavy 21  (SDM)
    
     Move Name:     Haou Shoukou Ken
     Translation:   Supreme King Flying Roaring Fist
     Move Command:  f,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 5 / Heavy 5  (SDM)
     Comments:      This attack can negate and pass through some projectiles.
                                        
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     (A) Yuri Chou Upper > Double Yuri Chou Upper
    
    
     ------------------------------------------------------------------------
     LEONA                                                       (Ikari Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Martial Arts and Heidern-style Assassination
                            Techniques
     Birthday:              1 / 10
     Age:                   18 years old
     Birthplace:            Unknown
     Blood Type:            B
     Height:                176cm
     Weight:                66kg
     Hobby:                 Inspecting factories
     Favorite Food:         Vegetables
     Best Sport:            None in particular
     Most Important:        Nothing in particular
     Dislikes:              Blood
     Three Sizes:           Bust 84, Waist 60, Hips 87
    
                        "Had enough?  Then beat it, fool!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Leona Crush                    When close, b / f + C
     Order Buckler                  When close, b / f + D
     Heidern Inferno                When close, b~d~f + C / D  (both in air)
     Strike Arc                     f + B
     Moon Slasher                   Charge d,u + P
     X Calibur                      Charge d,u + K
     Baltic Launcher                Charge b,f + P
     Ground Saber                   Charge b,f + K
     Gliding Buster                 f + K from (D) Ground Saber
     Eye Slasher                    qcb + P
     Earring Bakudan                qcb + K
    
     V Slasher                      In air, qcf,hcb + P
     Gravity Storm                  qcf,qcf + P
     Rebel Spark                    qcb,hcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Leona Crush
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Order Buckler
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Heidern Inferno
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air
                    in order for you to grab them.
    
     -------------------------  [ Command Attack ]  -------------------------
    
     Move Name:     Strike Arch
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      An overhead and knockdown attack, unless you cancel into
                    it (in which case it becomes cancelable into the V
                    Slasher).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Moon Slasher
     Move Command:  Charge d,u + P
     # of Hits:     Light 1 / Heavy 1
      
     Move Name:     X Calibur
     Move Command:  Charge d,u + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Baltic Launcher
     Move Command:  Charge b,f + P
     # of Hits:     Light 6 / Heavy 12
     Comments:      You can move around and attack during this move--you can
                    even use other specials or a DM / SDM!
    
     Move Name:     Ground Saber
     Move Command:  Charge b,f + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow the (D) version with Gliding Buster.
    
     Move Name:     Gliding Buster
     Move Command:  f + D during (D) Ground Saber
     # of Hits:     Heavy 1
      
     Move Name:     Eye Slasher
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Earring Bakudan
     Move Command:  qcb + K
     # of Hits:     Light 1 / Heavy 1
                                        
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     V Slasher
     Move Command:  In air, qcf,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
           
     Move Name:     Gravity Storm
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3 / Heavy 3  (DM)
                    Light 5 / Heavy 5  (SDM)
    
     Move Name:     Rebel Spark
     Move Command:  qcb,hcf + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      When you use this move as an SDM, Leona turns into
                    "Yami no naka Orochi no chi ni mezameru Leona", which
                    in English means "In the middle of the night, Leona
                    is awakened by Orochi blood".
                                             
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - S*D*    1 - - S*D*
     (B)   1 - - - -     1 L C S D     1 L - - -     1 - - S D     1 - - S D
     (C)   1 - C S D    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -    =e - C S D     1 - - - -     1 - - S D     1 - - S D
     (CD)  1 - - S D    GC - - - -                   1 - - S D               
    
     * Only works if you do a Small Jump (tap ub / u / uf).
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     (D) Ground Saber > Gliding Buster
    
    
     ------------------------------------------------------------------------
     RALF JONES                                                  (Ikari Team)
     ------------------------------------------------------------------------
     
     Fighting Style:        Martial Arts and Heidern-style Assassination
                            Techniques
     Birthday:              8 / 25
     Age:                   39 years old
     Birthplace:            America
     Blood Type:            A
     Height:                188cm
     Weight:                110kg
     Hobby:                 Collecting knives
     Favorite Food:         Gum
     Best Sport:            Baseball
     Most Important:        Medal awarded to him by the President
     Dislikes:              Snakes
    
            "That's enough for now.  I can only be forgiving so much."
     
     ------------------------  [ Short Moves List ]  ------------------------
    
     Dynamite Headbutt                  When close, b / f + C
     Northern Light Bomb                When close, b / f + D
     Vulcan Punch                       Tap P rapidly, move f
     Gatling Attack                     Charge b,f + P
     Ralf Kick                          Charge b,f + K
     Kyuukouka Bakudan Punch (Chijou)   Charge d,u + P
     Kyuukouka Bakudan Punch (Kuuchuu)  In air, qcf + P
     Super Argentine Backbreaker        When close, hcf + K
    
     Baribari Bakudan Punch             qcf,hcb + P
     Umanori Bakudan Punch              qcb,hcf + K
     Galactica Phantom                  qcf,qcf + P
                        
     --------------------------  [ Normal Throws ]  -------------------------
                          
     Move Name:     Dynamite Headbutt
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Northern Light Bomb
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Vulcan Punch
     Move Command:  Tap P rapidly, move f
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Gatling Attack
     Move Command:  Charge b,f + P
     # of Hits:     Light 4 / Heavy 4
    
     Move Name:     Ralf Kick
     Move Command:  Charge b,f + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Kyuukouka Bakudan Punch (Chijou)
     Translation:   Diving Bomb Punch (Ground)
     Move Command:  Charge d,u + P
     # of Hits:     Light 1 / Heavy 3  (Light 1 / Heavy 1 from afar)
    
     Move Name:     Kyuukouka Bakudan Punch (Kuuchuu)
     Translation:   Diving Bomb Punch (Mid-Air)
     Move Command:  In air, qcf + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Super Argentine Backbreaker
     Move Command:  When close, hcf + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Baribari Vulcan Punch
     Translation:   Exploding Vulcan Punch
     Move Command:  qcf,hcb + P
     # of Hits:     Light 15 / Heavy 15  (DM)
                    Light 28 / Heavy 28  (SDM)
    
     Move Name:     Umanori Vulcan Punch
     Translation:   Horse Mounted Vulcan Punch
     Move Command:  qcb,hcf + K
     # of Hits:     Light 14 / Heavy 14  (DM)
                    Light 28 / Heavy 28  (SDM)
     
     Move Name:     Galactica Phantom
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.  This move has autoguard during
                    the SDM version.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - - - -     1 - - S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - - S D     1 - - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - - S D     1 - - S D     1 - - S -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S -               
    
    
     ------------------------------------------------------------------------
     CLARK STEEL                                                 (Ikari Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Martial Arts and Heidern-style Assassination
                            Techniques
     Birthday:              5 / 7
     Age:                   34 years old
     Birthplace:            America
     Blood Type:            A
     Height:                187cm
     Weight:                105kg
     Hobby:                 Collecting guns
     Favorite Food:         Oatmeal
     Best Sport:            Wrestling
     Most Important:        Sunglasses
     Dislikes:              Slugs
    
        "Loser's [sic] have no rights.  That's what history is all about."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Nageppanashi German            When close, b / f + C
     Fisherman Buster               When close, b / f + D
     Death Lake Drive               When close, b~d~f + C / D  (both in air)
     Stomping                       f + B
     Vulcan Punch                   Tap P rapidly, move f
     Flashing Elbow                 qcf + P from any non-DM command throw
     Napalm Stretch                 f,d,df + P
     Frankensteiner                 f,d,df + K
     Rolling Cradle                 hcf + P
     Super Arabian Burglary B.B.    hcf + B
     Super Argentine Backbreaker    When close, hcf + D
    
     Ultra Argentine Backbreaker    When close, hcb,hcb + K
     Running Three                  hcf,hcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Nageppanashi German
     Translation:   German Throwing
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Fisherman Buster
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Death Lake Drive
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air
                    in order for you to grab them.
    
     -------------------------  [ Command Attack ]  -------------------------
    
     Move Name:     Stomping
     Move Command:  f + B
     # of Hits:     Light 1
      
     -------------------------  [ Special Moves ]  --------------------------
     
     Move Name:     Vulcan Punch
     Move Command:  Tap P rapidly, move f
     # of Hits:     Light 3 / Heavy 6
    
     Move Name:     Flashing Elbow
     Move Command:  qcf + P after any command throw
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Napalm Stretch
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  Only hits opponents who are
                    in mid-air.  Can follow with Flashing Elbow.
    
     Move Name:     Frankensteiner
     Move Command:  f,d,df + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  Can follow with Flashing Elbow.
    
     Move Name:     Rolling Cradle
     Move Command:  hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  Can follow with Flashing Elbow.
    
     Move Name:     Super Arabian Burglary Backbreaker
     Move Command:  hcf + B
     # of Hits:     Light 1
     Comments:      An unblockable attack.  Can follow with Flashing Elbow.
    
     Move Name:     Super Argentine Backbreaker
     Move Command:  When close, hcf + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Can follow with Flashing Elbow.
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ultra Argentine Backbreaker
     Move Command:  When close, hcb,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     Move Name:     Running Three
     Move Command:  hcf,hcf + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
                             
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - - - -     1 - C S D     1 - - - -     1 - - - -
     (B)   1 L - - -     1 L C S D     1 - - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - S D                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Napalm Stretch                     > Flashing Elbow
    
     Frankensteiner                     > Flashing Elbow
    
     Rolling Cradle                     > Flashing Elbow
    
     Super Arabian Burglary Backbreaker > Flashing Elbow
    
     Super Argentine Backbreaker        > Flashing Elbow
    
    
     ------------------------------------------------------------------------
     ATHENA ASAMIYA                                     (Psycho Soldier Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Superpowers plus Chinese Martial Arts
     Birthday:              3 / 14
     Age:                   18 years old
     Birthplace:            Japan
     Blood Type:            B
     Height:                163cm
     Weight:                49kg
     Hobby:                 Astrology
     Favorite Food:         Ichigo-daifuku (strawberry shortcake), churros
     Best Sport:            Lacrosse
     Most Important:        Peter Rabbit tea set and a letter sent to her
                            from a fan
     Dislikes:              Butter
     Three Sizes:           Bust 83, Waist 57, Hips 82
    
      "Sorry about that.  Are you hurt?  I guess I got a bit carried away."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Psychic Throw                  When close, b / f + C
     Bit Throw                      When close, b / f + D
     Psychic Shoot                  When close, b~d~f + C / D  (both in air)
     Phoenix Bomb                   In air, d + B
     Renkan Tai                     f + B
     Psycho Ball Attack             qcb + P
     Phoenix Arrow                  In air, qcb + K
     Psychic Teleport               qcf + K
     Psycho Sword                   f,d,df + P  (air)
     Psycho Reflector               hcb + B
     Nu Psycho Reflector            hcb + D
     Super Psychic Throw            When close, hcf + P
    
     Shining Crystal Bit            hcb,hcb + P, ABCD to cancel  (air)
     Crystal Shoot                  qcb + P from S.C. Bit  (hold P to delay)
     Phoenix Fang Arrow             In air, qcf,qcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Bit Throw
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Psychic Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Psychic Shoot
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air
                    in order for you to grab them.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Sankaku Tobi
     Translation:   Triangle Jump
     Move Command:  Jump against a wall, then press in the opposite direction
                    (i.e., if you jumped ub to a wall, you'd then press uf).
     # of Hits:     Light 0
     Comments:      You can still do mid-air moves after a triangle jump.
    
     Move Name:     Phoenix Bomb
     Move Command:  In air, d + B
     # of Hits:     Light 1
     Comments:      A knockdown attack.  You can follow this attack with the
                    Phoenix Arrow, mid-air Psycho Sword, or either of
                    Athena's (S)DMs.
    
     Move Name:     Renkan Tai
     Translation:   Chain Thigh
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      You can cancel this attack with the Phoenix Arrow,
                    mid-air Psycho Sword, or either of Athena's (S)DMs,
                    but only on the second hit.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Psycho Ball Attack
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Phoenix Arrow
     Move Command:  In air, qcb + K
     # of Hits:     Light 4 / Heavy 6
      
     Move Name:     Psychic Teleport
     Move Command:  qcf + K
     # of Hits:     Light 0 / Heavy 0
     Comments:      A teleport move.  The button used determines the
                    distance travelled.
     
     Move Name:     Psycho Sword
     Move Command:  f,d,df + P  (air)
     # of Hits:     Light 7 / Heavy 7
     
     Move Name:     Psycho Reflector
     Move Command:  hcb + B
     # of Hits:     Light 1
     Comments:      This move can reflect long-range projectiles.
    
     Move Name:     Nu Psycho Reflector
     Translation:   New Psycho Reflector
     Move Command:  hcb + D
     # of Hits:     Heavy 3
     Comments:      This move can reflect long-range projectiles.
      
     Move Name:     Super Psychic Throw
     Move Command:  When close, hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      A hit opponent is knocked into the air and can be
                    juggled.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Shining Crystal Bit
     Move Command:  hcb,hcb + P, press ABCD to cancel  (air)
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      Can follow with Crystal Shoot.  She'll randomly appear
                    in a bikini outfit (from the old "Athena" game on the
                    NES) when this move is performed.  I don't think it gives
                    you any sort of bonus or benefit, though.
    
     Move Name:     Crystal Shoot
     Move Command:  qcb + P during Shining Crystal Bit  (hold P to delay)
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)
     Comments:      When done on the ground, the (C) version flies
                    diagonally up-forward.  This attack can negate and pass
                    through some projectiles.
    
     Move Name:     Phoenix Fang Arrow
     Move Command:  In air, qcf,qcf + K
     # of Hits:     Light 10 / Heavy 12  (DM)
                    Light 29 / Heavy 29  (SDM)
                             
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - C S D     1 - C S D
     (B)   1 - C S D     1 - C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - C S D     1 - C S D
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - C S D               
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Shining Crystal Bit > Crystal Shoot
    
    
     ------------------------------------------------------------------------
     SIE KENSOU                                         (Psycho Soldier Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Superpowers plus Chinese Martial Arts
     Birthday:              9 / 23
     Age:                   19 years old
     Birthplace:            China
     Blood Type:            B
     Height:                172cm
     Weight:                61kg
     Hobby:                 Reading manga (japanese comics) 
     Favorite Food:         Nikuman (meat bun)
     Best Sport:            Soccer
     Most Important:        Yu Hayami's debut album and a stuffed toy
                            given to him by a fan
     Dislikes:              Shugyou (training / discipline)
    
          "New threads.  New attitude.  The new Kensou's coming at you!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hakkei                         When close, b / f + C
     Tomoe Nage                     When close, b / f + D
     Kobokushu                      f + A
     Kousentai                      f + B
     Choukyuu Dan                   qcb + P
     Ryuu Sougeki                   In air, qcb + P
     Ryuu Renga: Tenryuu            hcf + A
     Ryuu Renga: Chiryuu            hcf + C
     Ryuu Renda                     When close, f,d,df + P  (tap P rapidly)
     Ryuu Gakusai                   b,d,db + K
    
     Shinryuu Seiou Rekkyaku        qcf,hcb + B
     Shinryuu Tenbu Kyaku           qcf,hcb + D
     Senki Hakkei                   When close, qcf,qcf + P
     Niku Man o Kuu                 qcb,qcb + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hakkei
     Translation:   Mental Energy Emission
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Tomoe Nage
     Translation:   Overhead Judo Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Kobokushu
     Translation:   Tiger Hand Slap
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Kousentai
     Translation:   Backspin Thigh
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      You can cancel this attack with the Ryuu Sougeki.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Choukyuu Dan
     Translation:   Super Ball Bullet
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Ryuu Sougeki
     Translation:   Dragon Talon Attack
     Move Command:  In air, qcb + P
     # of Hits:     Light 4 / Heavy 5
    
     Move Name:     Ryuu Renga: Chiryuu
     Translation:   Rapid Dragon Fang: Earth Dragon
     Move Command:  hcf + A
     # of Hits:     Light 3
    
     Move Name:     Ryuu Renga: Tenryuu
     Translation:   Rapid Dragon Fang: Heaven Dragon
     Move Command:  hcf + C
     # of Hits:     Heavy 3
    
     Move Name:     Ryuu Renda
     Translation:   Dragon Barrage
     Move Command:  When close, f,d,df + P, tap P rapidly
     # of Hits:     Light 4 / Heavy 4  (Light 6 / Heavy 6 if P is tapped)
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.
    
     Move Name:     Ryuu Gakusai
     Translation:   Dragon Jaw Smash
     Move Command:  b,d,db + K
     # of Hits:     Light 3 / Heavy 3
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Shinryuu Seiou Rekkyaku
     Translation:   Divine Dragon Horrible Gleaming Rending Kick
     Move Command:  qcf,hcb + B
     # of Hits:     Light 11 (DM) / Light 21  (SDM)
    
     Move Name:     Shinryuu Tenbu Kyaku
     Translation:   Divine Dragon Heavenly Kick Dance
     Move Command:  qcf,hcb + D
     # of Hits:     Heavy 11 (DM) / Heavy 21  (SDM)
    
     Move Name:     Senki Hakkei
     Translation:   Hermit's Mental Energy Emission
     Move Command:  When close, qcf,qcf + P
     # of Hits:     Light 5 / Heavy 5  (DM)
                    Light 12 / Heavy 12  (SDM)
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.
    
     Move Name:     Niku Man o Kuu
     Translation:   Eat a Meat Bun
     Move Command:  qcb,qcb + P
     # of Hits:     Light 0 / Heavy 0  (DM / SDM)
     Comments:      When the DM version is used, Kensou gains back a bit
                    of lost life.  The SDM version works in the same way,
                    but after a while, Kensou will choke on the bun, and
                    lose any of the life he had regained.  This makes the
                    SDM version seemingly useless, although way back when
                    '97 came out in the arcades, I remember someone saying
                    that you could use the Senki Hakkei if your enemy tried
                    to hit you out of this move.  I've never been able to
                    do it myself, though.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
                                     
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - S -     1 - - S -
     (B)   1 - - - -     1 L C S D     1 L - - -     1 - - - -     1 - - S -
     (C)  =2 - C S D     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S -               
    
    
     ------------------------------------------------------------------------
     CHIN GENTSAI                                       (Psycho Soldier Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        All kinds of Chinese martial arts, but he mainly
                            uses Suikan (Drunken Fist)
     Birthday:              4 / 27
     Age:                   89 years old
     Birthplace:            China
     Blood Type:            A
     Height:                164cm
     Weight:                53kg
     Hobby:                 Playing mah-jongg
     Favorite Food:         Sake (rice wine)
     Best Sport:            Taking a stroll, skipping
     Most Important:        Sake
     Dislikes:              Pandas
    
       "O, ouch!  Whew!  I can beat you!  But age is something different!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Gou Inshu                      When close, b / f + C
     Gyaku Ashi Nage                When close, b / f + D
     Suiho Hyoutan Shuu             f + A
     Kisui Shuu                     qcf + P
     Hyoutan Geki                   qcb + P
     Ryuurin Hourai                 f,d,df + P
     Kaiten-teki Kuutotsu Ken       hcf + K  (f + K from S. Kanou / Bougetsu)
     Suikan Kanou                   d,d + P  (ABCD cancels)
     Choushuu Rikugyo               f + P from Suikan Kanou
     Bougetsu Sui                   d,d + K, move b / f  (ABCD cancels)
     Rouja Hanhou                   u + B from Bougetsu Sui
     Rigyo Hanhou                   u + D from Bougetsu Sui
    
     Gouran Enpou                   qcf,qcf + P
     Gou'en Shourai                 qcf,hcb + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Gou Inshu      
     Translation:   Drinking Strong Sake
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Gyaku Ashi Nage
     Translation:   Reverse Leg Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     -------------------------  [ Command Attack ]  -------------------------
    
     Move Name:     Suiho Hyoutan Shuu
     Translation:   Drunken Step Gourd Advance
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     -------------------------  [ Special Moves ]  --------------------------
     
     Move Name:     Kisui Shuu
     Translation:   Demonic Drink Attack
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move only hits airborne opponents, or tall enemies.
    
     Move Name:     Hyoutan Geki
     Translation:   Gourd Attack
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 2
     Comments:      This move can negate projectiles.
                                        
     Move Name:     Ryuurin Hourai
     Translation:   Willow Phosphorous Sagebrush Pigweed
     Move Command:  f,d,df + P
     # of Hits:     Light 6 / Heavy 9
       
     Move Name:     Kaiten-teki Kuutotsu Ken
     Translation:   Rotary Target Air-Piercing Fist
     Move Command:  hcf + K  (or f + K during Suikan Kanou / Bougetsu Sui)
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can go under projectiles.
    
     Move Name:     Suikan Kanou
     Translation:   Drunken Old Man's Coiled Pipe
     Move Command:  d,d + P  (press ABCD to cancel)
     # of Hits:     Light 0 / Heavy 0
     Comments:      You cannot move, but become partially invincible.  Can
                    follow with Choushuu Rikugyo or Kaiten-teki Kuutotsu Ken.
    
     Move Name:     Choushuu Rikugyo
     Translation:   Butterfly Attack Land Fish
     Move Command:  f + P during Suikan Kanou
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Bougetsu Sui
     Translation:   Full Moon Drunkard
     Move Command:  d,d + K, move b / f  (press ABCD to cancel)
     # of Hits:     Light 0 / Heavy 0
     Comments:      You can still be attacked while lying on the ground.
                    Can follow with Rigyo Hanhou, Rouja Hanhou, or Kaiten-
                    teki Kuutotsu Ken.
    
     Move Name:     Rouja Hanhou
     Translation:   Dragon Snake Anti-Strike
     Move Command:  u + B during Bougetsu Sui
     # of Hits:     Light 1
    
     Move Name:     Rigyo Hanhou
     Translation:   Carp Fish Anti-Strike
     Move Command:  u + D during Bougetsu Sui
     # of Hits:     Heavy 2
                                                 
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Gouran Enpou
     Translation:   Roaring Flame Inferno
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      During the DM version, using the (A) button makes
                    Chin spew flames diagonally up-forward.
    
     Move Name:     Gou'en Shourai
     Translation:   Roaring Blazing Invitation
     Move Command:  qcf,hcb + P
     # of Hits:     Light 10 / Heavy 14  (DM)
                    Light 28 / Heavy 28  (SDM)
                             
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 L - - -     1 L - - -     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - C S D     1 - C S D     1 - - - -     1 - - - -     2 - - - -
     (D)   1 - - - -     2 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Suikan Kanou > Choushuu Rikugyo
    
     Suikan Kanou > Kaiten-teki Kuutotsu Ken
    
     Bougetsu Sui > Rigyo Hanhou
    
     Bougetsu Sui > Rouja Hanhou
    
     Bougetsu Sui > Kaiten-teki Kuutotsu Ken
    
    
     ------------------------------------------------------------------------
     CHIZURU KAGURA                                   (Women's Fighting Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Kagura-ryuu Kobujutsu
                            (Kagura-style Weapon Fighting)
     Birthday:              6 / 26
     Age:                   22
     Birthplace:            Japan
     Blood Type:            AB
     Height:                169cm
     Weight:                52kg
     Hobby:                 Taking naps, bike racing
     Favorite Food:         Spicy food
     Best Sport:            Bike racing
     Most Important:        The ped bird she raised, "Chii-chan"
     Dislikes:              Unreasonable things
     Three Sizes:           Bust 85, Waist 57, Hips 84
                                                 
     "Play time's over.  Winning's to [sic] easy.
                                               You can't lay a finger on me!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Reigetsu                                 When close, b / f + C
     Kaiten                                   When close, b / f + D
     Jokatsu: Sousou (Zheng Zheng)            f + A
     Jokatsu: Sousou (Cang Cang)              f + B
     Jokatsu: Sousou (Cong Cong)              df + B
     108 Katsu: Tamayura no Shitsune          qcf + P
     100 Katsu: Tenjin no Kotowari            f,d,df + P
     212 Katsu: Shinsoku no Norito            hcb + P / K
     212 Katsu: Shinsoku no Norito ~ Tenzui   qcb + same button from Norito
     212 Katsu Otsu Shiki: Choumon no Isshin  d,d + P / K
    
     Rimen 85 Katsu: Reigi no Ishizue         qcb,hcf + P
     Rimen 1 Katsu: Sanrai no Fujin           qcf,qcf + K
                             
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Reigetsu      
     Translation:   Moon Decree
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Kaiten
     Translation:   Revolving Heavens
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Jokatsu: Sousou (Zheng Zheng)
     Translation:   Unrevived Gong
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Jokatsu: Sousou (Cang Cang)
     Translation:   Unrevived Treasury
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      If you cancel into this move, it becomes cancelable.
    
     Move Name:     Jokatsu: Sousou (Cong Cong)
     Translation:   Unrevived Sound of Running Water
     Move Command:  df + B
     # of Hits:     Light 1
     Comments:      This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hyaku Hachi Katsu: Tamayura no Shitsune
     Translation:   108th Revival: Jewel-like Sound of the Large Koto
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move can reflect long-range projectiles.  Chizuru is
                    semi-invincible while spinning during the (C) version.
    
     Move Name:     Hyakkatsu: Tenjin no Kotowari
     Translation:   100th Revival: Reasoning of the Heavenly Gods
     Move Command:  f,d,df + P
     # of Hits:     Light 2 / Heavy 2
     Comments:      Use (A) to make Chizuru attack with her double, or (C)
                    to make her perform the attack herself.
    
     Move Name:     Ni Hyaku Juu Ni Katsu: Shinsoku no Norito
     Translation:   212nd Revival: Shinto Ritual Prayer
     Move Command:  hcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      Use (A) or (B) to make Chizuru attack with her double,
                    or (C) or (D) to mak her perform the attack herself.
                    Can follow with Tenzui.
    
     Move Name:     Ni Hyaku Juu Ni Katsu: Shinsoku no Norito ~ Tenzui
     Translation:   212nd Revival: Quick Shinto Prayer ~ Heavenly
                    Congratulations
     Move Command:  qcb + same button type (P or K) used for Shinsoku
     # of Hits:     Light 1 / Heavy 1
     Comments:      When you use this move, Chizuru performs the attack
                    herself, regardless of what button you used for the
                    Shinsoku no Norito (i.e. If you input hcb + B, Chizuru
                    will attack with her double, and if you then perform
                    the Tenzui with qcb + K, Chizuru will make her attack
                    herself from wherever her double was).
    
     Move Name:     Ni Hyaku Juu Ni Katsu Otsu Shiki: Choumon no Isshin
     Translation:   212nd Revival Duplicate Style: Lone Needle at the
                    Mountain Peak's Gate
     Move Command:  d,d + P / K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Use (P) to make Chizuru attack with her double, or (K)
                    to make her perform the attack herself.  The weak
                    versions make her jump a small distance forward, while
                    the strong versions make her leap across the screen.
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Rimen Hachi Juu Go Katsu: Reigi no Ishizue
     Translation:   Alternate 85th Revival: Foundation of the Zero Technique
     Move Command:  qcb,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      When an opponent is hit by this move, they will flash
                    purple for a period of time.  During this period, they
                    cannot use special moves or (S)DMs--all they can perform
                    are normal attacks, throws, and command attacks.
    
     Move Name:     Rimen Ichi Katsu: Sanrai no Fujin
     Translation:   Alternate 1st Revival: Battle Array of the Three Rattling
                    Winds
     Move Command:  qcf,qcf + K
     # of Hits:     Light 19 / Heavy 19  (DM)
                    Light 23 / Heavy 23  (SDM)
     Comments:      When this move is used, Chizuru's double appears and
                    starts attacking.  The move ends after a certain period
                    of time, or once Chizuru herself is hit.  While Chizuru's
                    double is onscreen, she can only use normal punches and
                    kicks--no command attacks, special moves, (S)DMs, or
                    throws are available.  However, she can still roll around
                    or use the Body Blow attack, and she can even use a stock
                    or charge up her meter, depending on what mode she's
                    using.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Shinsoku no Norito > Tenzui
    
    
     ------------------------------------------------------------------------
     KING                                             (Women's Fighting Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Muay Thai
     Birthday:              4 / 8
     Age:                   24 years old
     Birthplace:            France
     Blood Type:            A
     Height:                175cm
     Weight:                58kg
     Hobby:                 Wine glass collecting
     Favorite Food:         Wine, vegetables (she's a vegetarian)
     Best Sport:            Billiards
     Most Important:        Her younger brother, Jan
     Dislikes:              Unclean people, like Jack Turner
     Three Sizes:           Bust 86, Waist 56, Hips 85
    
     "In battle, one's sex means nothing.
                                      It's who's left standing that matters."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hold Rush                      When close, b / f + C
     Hook Buster                    When close, b / f + D
     Sliding Kick                   df + D
     Venom Strike                   qcf + K
     Double Strike                  qcf,qcf + K
     Surprise Rose                  f,d,df + P
     Trap Shot                      f,d,df + K
     Mirage Kick                    hcb + P
     Tornado Kick                   hcb + K
    
     Illusion Dance                 qcf,hcb + K
     Silent Flash                   qcb,qcb + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hold Rush
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Hook Buster
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Sliding Kick
     Move Command:  df + D
     # of Hits:     Heavy 1
     Comments:      This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Venom Strike
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
      
     Move Name:     Double Strike
     Move Command:  qcf,qcf + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Mirage Kick
     Move Command:  hcb + P
     # of Hits:     Light 4 / Heavy 4
    
     Move Name:     Tornado Kick
     Move Command:  hcb + K
     # of Hits:     Light 4 / Heavy 6
    
     Move Name:     Surprise Rose
     Move Command:  f,d,df + P
     # of Hits:     Light 4 / Heavy 4
                    
     Move Name:     Trap Shot
     Move Command:  f,d,df + K
     # of Hits:     Light 12 / Heavy 12
                                                  
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Illusion Dance
     Move Command:  qcf,hcb + K
     # of Hits:     Light 14 / Heavy 14  (DM)
                    Light 20 / Heavy 20  (SDM)
    
     Move Name:     Silent Flash
     Move Command:  qcb,qcb + K
     # of Hits:     Light 3 / Heavy 3  (DM)
                    Light 11 / Heavy 11  (SDM)
      
     -----------------------  [ Cancelable Attacks ]  -----------------------
                                              
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -    =e - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
     
    
     ------------------------------------------------------------------------
     MAI SHIRANUI                                     (Women's Fighting Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Shiranui-ryuu Ninpou (Shiranui-style Ninja Arts)
     Birthday:              1 / 1
     Age:                   21
     Birthplace:            Japan
     Blood Type:            B
     Height:                164cm
     Weight:                50kg
     Hobby:                 Making box lunches
     Favorite Food:         Ozouni (New Year's dish)
     Best Sport:            Badminton
     Most Important:        Grandmother's kanzashi (hair ornament)
     Dislikes:              Spiders
     Three Sizes:           Bust 85, Waist 54, Hips 90
    
      "With a body and strength like this, you thought you stood a chance?"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Shiranui Gourin                When close, b / f + C
     Fuusha Kuzushi                 When close, b / f + D
     Yume Zakura                    When close, b~d~f + C / D  (both in air)
     Sankaku Tobi                   Jump ub against a wall, then press uf
     Dairin Fuusha Otoshi           In air, d + A
     Benitsuru no Mai               f + B
     Koku'en no Mai                 df + B
     Kachou Sen                     qcf + P
     Ryuu Enbu                      qcb + P
     Hakuro no Mai                  f,d,df + P
     Hishou Ryuu'en Jin             f,d,df + K
     Hissatsu Shinobi Bachi         hcf + K
     Musasabi no Mai (Chijou)       Charge d,ub~uf + P  (hold P to attack)
     Musasabi no Mai (Kuuchuu)      In air, qcb + P
    
     Chou Hissatsu Shinobi Bachi    qcb,hcf + K
     Mizudori no Mai                qcf,qcf + P
     Hou'ou no Mai                  qcb,qcb + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Shiranui Gourin
     Translation:   Shiranui Strong Fall
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Fuusha Kuzushi
     Translation:   Windmill Demolisher
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Yume Zakura
     Translation:   Dream Cherry
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air in
                    order for you to grab them.
    
     ------------------------  [ Command Attacks ]  -------------------------
                                 
     Move Name:     Sankaku Tobi
     Translation:   Triangle Jump
     Move Command:  Jump against a wall, then press in the opposite direction
                    (i.e., if you jumped ub to a wall, you'd then press uf).
     # of Hits:     Light 0
     Comments:      You can still do mid-air moves after a triangle jump.
    
     Move Name:     Dairin Fuusha Otoshi
     Translation:   Great Windmill Drop
     Move Command:  In air, d + A
     # of Hits:     Light 1
     Comments:      A knockdown attack, if it hits an airborne opponent.
                    If you cancel into it, it won't knock down (in which
                    case it becomes cancelable).
    
     Move Name:     Benitsuru no Mai
     Translation:   Dance of the Flamingo
     Move Command:  df + B
     # of Hits:     Light 2
     Comments:      This attack hits low and must be crouch blocked.
    
     Move Name:     Koku'en no Mai
     Translation:   Dance of the Black Swallow
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
                                   
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Kachou Sen
     Translation:   Flower-Butterfly Fan
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
      
     Move Name:     Ryuu Enbu
     Translation:   Dragon Blaze Dance (Waltz)
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 2
     
     Move Name:     Hakuro no Mai
     Translation:   Dance of the Snowy Heron
     Move Command:  f,d,df + P
     # of Hits:     Light 3 / Heavy 5
    
     Move Name:     Hishou Ryuu'en Jin
     Translation:   Flying Dragon Blazing Formation
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Hissatsu Shinobi Bachi
     Translation:   Deadly Ninja Bees
     Move Command:  hcf + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Musasabi no Mai (Chijou)
     Translation:   Dance of the Giant Flying Squirrel (Ground)
     Move Command:  Charge d,ub~uf + P  (hold P to attack)
     # of Hits:     Light 0 / Heavy 0  (Light 1 / Heavy 1 if you hold P)
     Comments:      Normally Mai always jumps up to the wall behind her, but
                    you can charge d,uf to make her fly to the wall in front
                    of her.  If you hold P, she will attack; otherwise she'll
                    just fall down after touching the wall.
    
     Move Name:     Musasabi no Mai (Kuuchuu)
     Translation:   Dance of the Giant Flying Squirrel (Mid-Air)
     Move Command:  In air, qcb + P
     # of Hits:     Light 1 / Heavy 1
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Chou Hissatsu Shinobi Bachi
     Translation:   Ultra Deadly Ninja Bees
     Move Command:  qcb,hcf + K
     # of Hits:     Light 6 / Heavy 6  (DM)
                    Light 12 / Heavy 12  (SDM)
    
     Move Name:     Mizudori no Mai
     Translation:   Dance of the Waterfowl
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3 / Heavy 3  (DM / SDM)
    
     Move Name:     Hou'ou no Mai
     Translation:   Dance of the Phoenix
     Move Command:  qcb,qcb + P
     # of Hits:     Light 5 / Heavy 7  (DM)  [opponent on the ground]
                    Light 7 / Heavy 9  (DM)  [opponent in the air]
                    Light 14 / Heavy 14 (SDM)  [opponent on the ground]
                    Light 30 / Heavy 30 (SDM)  [opponent in the air]
     
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - C S D     1 L - S D     1 - - - -     1 - C S -
     (B)   1 - - - -     1 L C S D     1 L - S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - C S -
     (D)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - C S -
     (CD)  1 - - S D    GC - - - -                   1 - C S -               
                            
    
     ------------------------------------------------------------------------
     KIM KAPHWAN                                                   (Kim Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Taekwondo
     Birthday:              12 / 21
     Age:                   30 years old
     Birthplace:            Korea
     Blood Type:            A
     Height:                176cm
     Weight:                78kg
     Hobby:                 Karaoke
     Favorite Food:         Yakiniku (Korean barbeque)
     Best Sport:            Physical exercise (gymnastics)
     Most Important:        His two sons
     Dislikes:              Evil
    
            "Hey guys, how about it!  Let's do the Tae Kwon Do thing!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Kubikime Otoshi                When close, b / f + C
     Sakkyaku Nage                  When close, b / f + D
     Dora Yup Chagi                 f + A
     Neri Chagi                     f + B
     Sanren Geki                    qcb + P  (perform 3 times)
     Hangetsu Zan                   qcb + K
     Haki Kyaku                     d,d + K  (can follow with Hou'ou Kyaku)
     Hishou Kyaku                   In air, qcf + K
     Ryuusei Raku                   Charge b,f + K
     Kuu Sajin                      Charge d,u + P
     Hien Zan                       Charge d,u + K
     Tenshou Kyaku                  d + D from (D) Hien Zan
    
     Hou'ou Kyaku                   qcb,db,f + K  (air)
     Hou'ou Tenbu Kyaku             In air, qcf,qcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Kubikime Otoshi
     Translation:   Extreme Neck Drop
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Sakkyaku Nage
     Translation:   Deadly Leg Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                                                         
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Dora Yup Chagi
     Translation:   Turning Side Kick
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      Can interrupt with Hishou Kyaku or Hou'ou Kyaku.
                    
     Move Name:     Neri Chagi
     Translation:   Descending Leg
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on either
                    hit).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Sanren Geki
     Translation:   Three Rapid Attacks
     Move Command:  qcb + P  (perform 3 times)
     # of Hits:     Light 1,1,2 / Heavy 1,1,1
     Comments:      The (A) version finishes with a Neri Chagi (which is an
                    uncancelable overhead attack), while the (C) version
                    finishes with a Kuu Sajin.
    
     Move Name:     Hangetsu Zan
     Translation:   Full Moon Slash
     Move Command:  qcb + K
     # of Hits:     Light 4 / Heavy 4
    
     Move Name:     Haki Kyaku
     Translation:   Ambition Kick
     Move Command:  d,d + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      You can interrupt this move with the Hou'ou Kyaku.  It
                    hits low and must be crouch blocked.
                                 
     Move Name:     Hishou Kyaku
     Translation:   Flying Kick
     Move Command:  In air, qcf + K
     # of Hits:     Light 4 / Heavy 5
    
     Move Name:     Ryuusei Raku
     Translation:   Meteor Drop
     Move Command:  Charge b,f + K
     # of Hits:     Light 2 / Heavy 2
     Comments:      This attack hits low (1st hit only) and must be crouch
                    blocked.
    
     Move Name:     Kuu Sajin
     Translation:   Air Grit
     Move Command:  Charge d,u + P
     # of Hits:     Light 2 / Heavy 3
    
     Move Name:     Hien Zan
     Translation:   Flying Slash
     Move Command:  Charge d,u + K
     # of Hits:     Light 1 / Heavy 3
     Comments:      Can follow with Tenshou Zan.
    
     Move Name:     Tenshou Zan
     Translation:   Rising Heaven Slash
     Move Command:  d + K after (D) Hien Zan
     # of Hits:     Light 1 / Heavy 1
              
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Hou'ou Kyaku
     Translation:   Phoenix Kick
     Move Command:  qcb,db,f + K  (air)
     # of Hits:     Light 12 / Heavy 12  (DM)
                    Light 21 / Heavy 21  (SDM)
    
     Move Name:     Hou'ou Tenbu Kyaku
     Translation:   Heavenly Phoenix Kick Dance
     Move Command:  In air, qcf,qcf + K
     # of Hits:     Light 12 / Heavy 12  (DM)
                    Light 21 / Heavy 21  (SDM)
     
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (B)   1 - - - -    =e - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S -               
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     (D) Hien Zan > Tenshou Zan
    
    
     ------------------------------------------------------------------------
     CHOI BOUNGE                                                   (Kim Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Taekwondo plus speed attacks
     Birthday:              10 / 25
     Age:                   36 years old
     Birthplace:            Korea
     Blood Type:            B
     Height:                153cm
     Weight:                44kg
     Hobby:                 He likes to chop up things
     Favorite Food:         Crabs
     Best Sport:            New gymnastics
     Most Important:        The claws he made himself
     Dislikes:              Cognac
    
          "A quick win.  A quick victory.  This time, I'm really free!"
    
      ------------------------  [ Short Moves List ]  ------------------------
    
     Zujou Sashi                      When close, b / f + C
     Geketsu Tsuki                    When close, b / f + D
     Sankaku Tobi                     Jump ub against a wall, then press uf
     Nidan Zan                        f + A
     Toorima Geri                     f + B
     Shissou Hishou Zan               Charge b,f + P
     Senpuu Hien Sashi                Charge b,f + K
     Tatsumaki Shippuu Zan            Charge d,u + P
     Hishou Kuuretsu Zan              Charge d,ub~uf + K, hold K to attack
     Houkou Tenkan                    Dir. + P / K (x3) from HKZ / SHS
     Kaiten Hien Zan                  qcb + P
     Kishuu Hien Zuki                 Press P from Kaiten Hien Zan
     Hishou Kyaku                     In air, qcf + K
    
     Shin!  Chouzetsu T. Shinkuu Zan  hcb,hcb + P, move b / f
     Hou'ou Kyaku                     qcf,hcb + K
                                                         
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Zujou Sashi
     Translation:   Head Riding Stab
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Geketsu Tsuki
     Translation:   Bloody Bowel Thrust
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Sankaku Tobi
     Translation:   Triangle Jump
     Move Command:  Jump against a wall, then press in the opposite direction
                    (i.e., if you jumped ub to a wall, you'd then press uf).
     # of Hits:     Light 0
     Comments:      You can still do mid-air moves after a triangle jump.
    
     Move Name:     Nidan Zan
     Translation:   Two-Part Slash
     Move Command:  f + A
     # of Hits:     Light 2
     Comments:      This move can be canceled into a special move on either
                    hit.
    
     Move Name:     Toorima Geri
     Translation:   Phantom Killer Kick
     Move Command:  b / f + B
     # of Hits:     Light 1
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hishou Shissou Zan
     Translation:   Flying Running Slash
     Move Command:  Charge b,f + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Senpuu Hien Sashi
     Translation:   Whirlwind Flying Monkey Stabbing Pierce
     Move Command:  Charge b,f + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Houkou Tenkan.
    
     Move Name:     Tatsumaki Shippuu Zan
     Translation:   Tornado Gale Slash
     Move Command:  Charge d,u + P
     # of Hits:     Light 2 / Heavy 2  (if close)
                    Light 8 / Heavy 12  (from a distance)
    
     Move Name:     Hishou Kuuretsu Zan
     Translation:   Flying Sky-Ripping Slash
     Move Command:  Charge d,u + K, hold K to attack
     # of Hits:     Light 1 / Heavy 1
     # of Hits:     Light 0 / Heavy 0  (Light 1 / Heavy 1 if you hold K)
     Comments:      Normally Choi always jumps up to the wall behind him, but
                    you can charge d,uf to make him fly to the wall in front
                    of him.  If you hold K, he will attack; otherwise he'll
                    just fall down after touching the wall.  You can follow
                    this move with the Houkou Tenkan.
                                 
     Move Name:     Houkou Tenkan
     Translation:   Direction Divert
     Move Command:  Any direction + P / K  (perform 3 times)
                    [during Hishou Kuuretsu Zan or Senpuu Hien Sashi]
     # of Hits:     Light 1 / Heavy 1
     Comments:      You can change direction (or just keep attacking) up
                    to three times, as long as you remain in the air.
    
     Move Name:     Kaiten Hien Zan
     Translation:   Spinning Flying Monkey Slash
     Move Command:  qcb + P
     # of Hits:     Light 9 / Heavy 9
     Comments:      Can use Kishuu Hien Zuki before this move hits.
    
     Move Name:     Kishuu Hien Zuki
     Translation:   Surprise Attack Flying Monkey Stab
     Move Command:  Press P before Kaiten Hien Zan hits
     # of Hits:     Light 1 / Heavy 1
                            
     Move Name:     Hishou Kyaku
     Translation:   Flying Kick
     Move Command:  In air, qcf + K
     # of Hits:     Light 4 / Heavy 5
                                       
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Shin! Chouzetsu Tatsumaki Shinkuu Zan
     Translation:   True! Super Suppressed Tornado Vacuum Slash
     Move Command:  hcb,hcb + P, move b / f
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)
                            
     Move Name:     Hou'ou Kyaku
     Translation:   Phoenix Kick
     Move Command:  qcf,hcb + K
     # of Hits:     Light 14 / Heavy 14  (DM)
                    Light 28 / Heavy 28  (SDM)
                                            
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - C S D     1 L C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -    =1 - - S D
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S D               
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Senpuu Hien Sashi   > Houkou Tenkan > Houkou Tenkan > Houkou Tenkan
    
     Hishou Kuuretsu Zan > Houkou Tenkan > Houkou Tenkan > Houkou Tenkan
    
    
     ------------------------------------------------------------------------
     CHANG KOEHAN                                                  (Kim Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Taekwondo plus power attacks
     Birthday:              10 / 21
     Age:                   39 years old
     Birthplace:            Korea
     Blood Type:            B
     Height:                227cm
     Weight:                303kg
     Hobby:                 He likes to destroy things
     Favorite Food:         Roasted cows (then eggs, afterwards)
     Best Sport:            Ping-pong
     Most Important:        His iron ball
     Dislikes:              Centipedes
    
                       "A crushing victory!  Heh heh heh!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hagan Geki                     When close, b / f + C
     Kusari Jime                    When close, b / f + D
     Hiki Nige                      df + A
     Tekkyuu Dai Kaiten             Tap P rapidly, move b / f  (ABCD cancels)
     Tekkyuu Funsai Geki            Charge b,f + P
     Tekkyuu Hien Zan               Charge d,u + K
     Dai Hakai Nage                 When close, hcb,f + P
    
     Tekkyuu Dai Bousou             qcf,hcb + P
     Tekkyuu Dai Assatsu            qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hagan Geki
     Translation:   Face Breaking Attack
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Kusari Jime
     Translation:   Chain Strangle
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     -------------------------  [ Command Attack ]  -------------------------
    
     Move Name:     Hiki Nige
     Translation:   Sliding Evade
     Move Command:  df + A
     # of Hits:     Light 1
     Comments:      This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
                                 
     Move Name:     Tekkyuu Dai Kaiten
     Translation:   Great Revolving Iron Ball
     Move Command:  Tap P rapidly, move b / f  (press ABCD to cancel)
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move has autoguard.
    
     Move Name:     Tekkyuu Funsai Geki
     Translation:   Smashing Iron Ball Attack
     Move Command:  Charge b,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move has autoguard.
    
     Move Name:     Tekkyuu Hien Zan
     Translation:   Iron Ball Flying Slash
     Move Command:  Charge d,u + K
     # of Hits:     Light 2 / Heavy 1
     Comments:      When Chang is falling, this move becomes an overhead
                    attack.
    
     Move Name:     Dai Hakai Nage
     Translation:   Great Destroying Throw
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Tekkyuu Dai Bousou
     Translation:   Great Iron Ball Reckless Run
     Move Command:  qcf,hcb + P
     # of Hits:     Light 11 / Heavy 11  (DM)
                    Light 17 / Heavy 17  (SDM)
     Comments:      The SDM version of this move will Guard Break a blocking
                    opponent.  Chang randomly performs a finishing blow at
                    the end of this move; it may be a Hien Zan, delayed
                    backflop, standing body blow, forward roll, upward roll,
                    or his standing B kick.  Anyone seen any others?
    
     Move Name:     Tekkyuu Dai Assatsu
     Translation:   Great Iron Ball Deadly Pressure
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 2  (DM) 
                    Light 1 / Heavy 1  (SDM)
     Comments:      In the DM version, Chang runs forward before doing his
                    belly flop if you use the (C) button; this can get two
                    hits if you're close enough.  In the SDM version, Chang
                    can not only hit while falling, but also when he hits
                    the ground, it shakes, and you take damage no matter
                    where you're standing.  However you can crouch-block
                    both his fall and the ground shake.  Any version of
                    the Tekkyuu Dai Assatsu can hit on the way up as well as
                    on the way down.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (B)   1 - C S D     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (C)   1 - - - -     2 - - - -    *1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
      * Chang's crouching C will only ever hit once, but it has three
        possible 'hit points'.  On the first or second hit points (when he's
        holding the iron ball close to the ground), you can cancel this
        attack as listed.  On the third hit point (when the ball is above
        Chang's head), it is an uncancelable attack.
    
    
     ------------------------------------------------------------------------
     RYUJI YAMAZAKI                                        ('97 Special Team)
     ------------------------------------------------------------------------
                                                    
     Fighting Style:        Garyuu Kenka Sappou
                            (Self-Made Brawling Deadly Arts)
     Birthday:              8 / 8
     Age:                   33
     Birthplace:            Japan
     Blood Type:            A
     Height:                192cm
     Weight:                96kg
     Hobby:                 Collecting knives
     Favorite Food:         Umazashi (sliced horsemeat)
     Best Sport:            None
     Most Important:        Anything that will profit himself
     Dislikes:              Manual labor
    
        "Annoying!  Annoying!  Annoying!  You're just bleeding annoying!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Shime Age                      When close, b / f + C
     Bun Nage                       When close, b / f + D
     Bussashi                       f + A
     Hebi Tsukai (Joudan)           qcb + A  (hold A to delay)
     Hebi Tsukai (Chuudan)          qcb + B  (hold B to delay)
     Hebi Tsukai (Gedan)            qcb + C  (hold C to delay)
     Hebi Damashi                   Press D while delaying Hebi Tsukai
     Sabaki no Aikuchi              f,d,df + P
     Yakiire                        f,d,df + B
     Suna Kake                      f,d,df + D
     Bai Gaeshi (Kyuushuu)          qcf + A
     Bai Gaeshi (Dan Hassha)        qcf + C
     Sadomazo                       hcf + K
     Bakudan Pachiki                When close, hcb,f + P
    
     Guillotine                     qcf,qcf + P
     Drill                          When close, hcb,hcb + P, tap P rapidly
     Punch Ranbu                    Tap P 0-4 times during DM Drill
     Kick Ranbu                     Tap P 5-8 times during DM Drill
     Rapid Pachiki                  Tap P 9-12 times during DM Drill
     Repeated Hebi Tsukai           Tap P 13+ times during DM Drill
     Rapid Aikuchi                  Tap P 5-8 times during SDM Drill
     Rapid Stomps                   Tap P 0-4 times during SDM Drill
     Rapid Shime Age                Tap P 9-12 times during SDM Drill
     Chou Repeated Hebi Tsukai      Tap P 13+ times during SDM Drill
     Chouhatsu                      Tap any button after Drill ends
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Shime Age
     Translation:   Strangle Lift
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Bun Nage
     Translation:   ('bun' emphasizes 'nage', which means 'throw')
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                                         
     -------------------------  [ Command Attack ]  -------------------------
    
     Move Name:     Bussashi
     Translation:   ('butsu' emphasizes 'nage', which means 'stabbing')
     Move Command:  f + A
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on either
                    hit).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hebi Tsukai (Joudan)
     Translation:   Snake Tamer (Upper Level)
     Move Command:  qcb + A  (hold A to delay)
     # of Hits:     Light 2
     Comments:      If you delay this move, you can stop it by using the
                    Hebi Damashi.
    
     Move Name:     Hebi Tsukai (Chuudan)
     Translation:   Snake Tamer (Middle Level)
     Move Command:  qcb + B  (hold B to delay)
     # of Hits:     Light 2
     Comments:      If you delay this move, you can stop it by using the
                    Hebi Damashi.
    
     Move Name:     Hebi Tsukai (Gedan)
     Translation:   Snake Tamer (Lower Level)
     Move Command:  qcb + C  (hold C to delay)
     # of Hits:     Heavy 2
     Comments:      If you delay this move, you can stop it by using the
                    Hebi Damashi.
    
     Move Name:     Hebi Damashi
     Translation:   Snake Trick
     Move Command:  While delaying Hebi Tsukai, press D
     # of Hits:     Heavy 0
     Comments:      An easy way to earn Power Gauge energy is to perform
                    and delay a Hebi Tsukai, then cancel it with this move,
                    then repeat.
                     
     Move Name:     Sabaki no Aikuchi
     Translation:   Dagger of Judgment
     Move Command:  f,d,df + P
     # of Hits:     Light 2 / Heavy 4
                     
     Move Name:     Yakiire
     Translation:   Tempering
     Move Command:  f,d,df + B
     # of Hits:     Light 2
     Comments:      An overhead attack.                
    
     Move Name:     Suna Kake
     Translation:   Sand Spray
     Move Command:  f,d,df + D
     # of Hits:     Heavy 1
     Comments:      Can be cancelled into Hebi Tsukai.
    
     Move Name:     Bai Gaeshi (Kyuushuu)
     Translation:   Double Return (Absorption)
     Move Command:  qcf + A
     # of Hits:     Light 2
     Comments:      This move can absorb long-range projectiles.  When used,
                    Ryuji takes no damage, and gains a small amount of Power
                    Gauge energy from the absorbed projectile.
    
     Move Name:     Bai Gaeshi (Dan Hassha)
     Translation:   Double Return (Bullet Fire)
     Move Command:  qcf + C
     # of Hits:     Heavy 2
     Comments:      This move can absorb long-range projectiles.  When used,
                    Ryuji takes no damage, and retorts with a projectile of
                    his own.
    
     Move Name:     Sadomazo
     Translation:   Sadism / Masochism
     Move Command:  hcf + K
     # of Hits:     Light 0 / Heavy 0  (Light 1 / Heavy 1 as a reversal)
     Comments:      If Ryuji is hit while taunting, he'll strike back.  This
                    move can reverse most attacks, excluding low attacks and
                    projectiles.
                    
     Move Name:     Bakudan Pachiki
     Translation:   Bomb Headbutt
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Guillotine
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3,3 / Heavy 3,3  (DM)
                    Light 3,7 / Heavy 3,7  (SDM)
    
     Move Name:     Drill
     Move Command:  When close, hcb,hcb + P, then tap P rapidly
     # of Hits:     Varies, see below
     Comments:      An unblockable attack.  You can change the outcome of
                    the Drill by tapping P while Ryuji's opponent is in the
                    air and he is charging up (before he catches them again).
    
     -----------------------  [ DM Drill Listings ]  ------------------------
                                                             
     Move Name:     Punch Ranbu
     Translation:   Boisterious Punch Dance
     Move Command:  Tap P 0 - 4 times while Yamazaki is charging up
     # of Hits:     Light 11 / Heavy 11
    
     Move Name:     Kick Ranbu
     Translation:   Boisterious Kick Dance
     Move Command:  Tap P 5 - 8 times while Yamazaki is charging up
     # of Hits:     Light 12 / Heavy 12
    
     Move Name:     Rapid Pachiki
     Translation:   Rapid Headbutt
     Move Command:  Tap P 9 - 12 times while Yamazaki is charging up
     # of Hits:     Light 16 / Heavy 16
    
     Move Name:     Repeated Hebi Tsukai
     Translation:   Repeated Snake Tamer
     Move Command:  Tap P 13+ times while Yamazaki is charging up
     # of Hits:     Light 27 / Heavy 27
    
     -----------------------  [ SDM Drill Listings ]  -----------------------
    
     Move Name:     Rapid Stomps
     Move Command:  Tap P 0 - 4 times while Yamazaki is charging up
     # of Hits:     Light 20 / Heavy 20
    
     Move Name:     Rapid Aikuchi
     Translation:   Rapid Dagger
     Move Command:  Tap P 5 - 8 times while Yamazaki is charging up
     # of Hits:     Light 23 / Heavy 23
    
     Move Name:     Rapid Shime Age
     Translation:   Rapid Strangle Lift
     Move Command:  Tap P 9 - 12 times while Yamazaki is charging up
     # of Hits:     Light 27 / Heavy 27
    
     Move Name:     Chou Repeated Hebi Tsukai
     Translation:   Super Repeated Snake Tamer
     Move Command:  Tap P 13+ times while Yamazaki is charging up
     # of Hits:     Light 43 / Heavy 43
    
     Move Name:     Chouhatsu
     Move Command:  Tap any button after the Drill
     # of Hits:     Light 0 / Heavy 0
                    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 L - - -     1 L C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -    =1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Suna Kake -> Hebi Tsukai
    
    
     ------------------------------------------------------------------------
     BLUE MARY                                             ('97 Special Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Command Sambo
     Birthday:              2 / 4
     Age:                   23
     Birthplace:            America
     Blood Type:            AB
     Height:                168cm
     Weight:                49kg
     Hobby:                 Bike touring
     Favorite Food:         Beef cup
     Best Sport:            Baseball
     Most Important:        Leather jacket
     Dislikes:              Cats
     Three Sizes:           Bust 86, Waist 54, Hips 85
    
           "This isn't about logic!  It's about smashing your face in!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Victor Nage                    When close, b / f + C
     Head Throw                     When close, b / f + D
     Hammer Arch                    f + A
     Double Rolling                 f + B
     Climbing Arrow                 df + B
     M. Spider                      qcf + P
     Spin Fall                      qcf + K
     Vertical Arrow                 f,d,df + K
     M. Snatcher                    f,d,df + K from Vertical Arrow
     Straight Slicer                Charge b,f + K
     Crab Clutch                    qcf + K from Straight Slicer
     M. Reverse Facelock            qcb + B
     M. Head Buster                 qcb + D
     Backdrop Real                  When close, hcb,f + P
    
     M. Splash Rose                 qcf,hcb + P
     M. Dynamite Swing              qcf,qcf + K
     M. Typhoon                     hcb,hcb + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Victor Nage
     Translation:   Victor Throw
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Head Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Hammer Arch
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Double Rolling
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit of this attack hits low and must be
                    crouch blocked.
    
     Move Name:     Climbing Arrow
     Move Command:  df + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
                                                    
     -------------------------  [ Special Moves ]  --------------------------
     
     Move Name:     M. Spider
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Spin Fall
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Vertical Arrow
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 2
     Comments:      Can follow with M. Snatcher.
    
     Move Name:     M. Snatcher
     Move Command:  f,d,df + K when Vertical Arrow hits
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Straight Slicer
     Move Command:  Charge b,f + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Crab Clutch.
    
     Move Name:     Crab Clutch
     Move Command:  qcf + K when Straight Slicer hits
     # of Hits:     Light 1 / Heavy 1
                             
     Move Name:     M. Reverse Facelock
     Move Command:  qcb + B  
     # of Hits:     Light 0  (Light 1 as a reversal)
     Comments:      This move reverses jumping attacks.
    
     Move Name:     M. Head Buster
     Move Command:  qcb + D
     # of Hits:     Heavy 0  (Heavy 1 as a reversal)
     Comments:      This move reverses standing and crouching attacks.
    
     Move Name:     Backdrop Real
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
                             
     Move Name:     M. Splash Rose
     Move Command:  qcf,hcb + P
     # of Hits:     Light 9 / Heavy 9  (DM)
                    Light 28 / Heavy 28  (SDM)
    
     Move Name:     M. Dynamite Swing
     Move Command:  qcf,qcf + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
    
     Move Name:     M. Typhoon
     Move Command:  When close, hcb,hcb + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     
     -----------------------  [ Cancelable Attacks ]  -----------------------
                                      
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -    =2 - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Vertical Arrow > M. Snatcher
    
     Straight Slicer > Crab Clutch
    
    
     ------------------------------------------------------------------------
     BILLY KANE                                            ('97 Special Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Boujutsu (Pole Techniques)
     Birthday:              12 / 15
     Age:                   28
     Birthplace:            England
     Blood Type:            B
     Height:                179cm
     Weight:                77kg
     Hobby:                 Doing laundry
     Favorite Food:         Egg dishes
     Best Sport:            Pole vaulting
     Most Important:        His younger sister (Lily)
     Dislikes:              Orders / commands
    
      "How doe's [sic] it feel to be well done?  I bet you taste terrible."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Jigoku Otoshi                     When close, b / f + C
     Ippon Zuri Nage                   When close, b / f + D
     Dai Kaiten Geri                   f + A
     Boutaka Tobigeri                  f + B
     Senpuu Kon                        Tap A rapidly
     Shuuten Renpa Kon                 Tap C rapidly
     Sansetsu Kon: Chuudan Uchi        hcf + P
     Kaen Sansetsu Kon: Chuudan Tsuki  qcf + P from Sansetsu Kon Chuudan Uchi
     Sen'en Sakkon                     f,d,df + P
     Kyoushuu Hishou Kon               f,d,df + K, move b / f
     Karyuu Tsuigeki Kon               qcb + B
     Suiryuu Tsuigeki Kon              qcb + D
    
     Chou Kaen Senpuu Kon              qcf,hcb + P
     Dai Senpuu                        qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Jigoku Otoshi
     Translation:   Hell Drop
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Ippon Zuri Nage
     Translation:   'Fish caught on a hook' Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Dai Kaiten Geri
     Translation:   Great Spinning Kick
     Move Command:  f + A
     # of Hits:     Light 2
    
     Move Name:     Boutaka Tobigeri
     Translation:   Pole Vault Kick
     Move Command:  f + B
     # of Hits:     Light 1
                           
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Senpuu Kon
     Translation:   Whirlwind Cane
     Move Command:  Tap A rapidly
     # of Hits:     Light 9
    
     Move Name:     Shuuten Renpa Kon
     Translation:   Focus Point Destruction Cane
     Move Command:  Tap C rapidly
     # of Hits:     Heavy 6
    
     Move Name:     Sansetsu Kon: Chuudan Uchi
     Translation:   Three-Part Cane: Mid-Level Strike
     Move Command:  hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Kaen Sansetsu Kon: Chuudan Tsuki.
    
     Move Name:     Kaen Sansetsu Kon: Chuudan Tsuki
     Translation:   Blazing Three-Part Cane: Mid-Level Thrust
     Move Command:  qcf + P during Sansetsu Kon: Chuudan Uchi
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Sen'en Sakkon
     Translation:   Spinning Circle Cane Slash
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     Kyoushuu Hishou Kon
     Translation:   Flying Assault Cane
     Move Command:  f,d,df + K, move b / f while in air
     # of Hits:     Light 3 / Heavy 5  (Light 2 / Heavy 2 from afar)
    
     Move Name:     Karyuu Tsuigeki Kon
     Translation:   Fire Dragon Pursuit Cane
     Move Command:  qcb + B
     # of Hits:     Light 0  (Light 2 as a reversal)
     Comments:      This move reverses high attacks, and has autoguard.
    
     Move Name:     Suiryuu Tsuigeki Kon
     Translation:   Water Dragon Pursuit Cane
     Move Command:  qcb + D
     # of Hits:     Heavy 0  (Heavy 5 as a reversal)
     Comments:      This move reverses low attacks.
                                                            
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Chou Kaen Senpuu Kon
     Translation:   Super Blazing Whirlwind Cane
     Move Command:  qcf,hcb + P
     # of Hits:     Light 6 / Heavy 6  (DM)
                    Light 10 / Heavy 10  (SDM)
    
     Move Name:     Dai Senpuu
     Translation:   Great Whirlwind
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3 / Heavy 3  (DM)
                    Light 5 / Heavy 5  (SDM)
    
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - C S D     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Sansetsu Kon: Chuudan Uchi > Kaen Sansetsu Kon: Chuudan Tsuki
    
    
     ------------------------------------------------------------------------
     YASHIRO NANAKASE                                           (Orochi Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Mainly a striking system of attack
     Birthday:              12 / 31
     Age:                   23
     Birthplace:            Japan
     Blood Type:            O
     Height:                190cm
     Weight:                99kg
     Hobby:                 His band, taking trips
     Favorite Food:         Memma eartip, ramen (especially the instant kind)
     Best Sport:            Swimming
     Most Important:        Kohaku (amber)
     Dislikes:              Eggplants, narrow places
    
                  "You're not too bad.  That is, you're second!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Lever Blow                     When close, b / f + C
     Hatchet Throw                  When close, b / f + D
     Regret Bash                    f + A
     Step Side Kick                 f + B
     Upper Duel                     f,d,df + P
     Missile Might Bash             hcb + P
     Sledgehammer                   qcb + K
     Jet Counter                    hcf + P
     Jet Counter: Still             qcf + P from Jet Counter
    
     Million Bash Stream            qcb,hcf + P, tap P rapidly
     Final Impact                   qcf,qcf + P  (hold P to power-up)
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Lever Blow
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Hatchet Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
                           
     Move Name:     Regret Bash
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead and knockdown attack, unless you cancel into
                    it (in which case it becomes cancelable).
    
     Move Name:     Step Side Kick
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Upper Duel
     Move Command:  f,d,df + P
     # of Hits:     Light 2 / Heavy 3
     Comments:      This move has autoguard.
    
     Move Name:     Missile Might Bash
     Move Command:  hcb + P
     # of Hits:     Light 2 / Heavy 4
                                 
     Move Name:     Sledgehammer
     Move Command:  qcb + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An overhead attack.
    
     Move Name:     Jet Counter
     Move Command:  hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Jet Counter Still
    
     Move Name:     Jet Counter Still
     Move Command:  qcf + P during Jet Counter
     # of Hits:     Light 1 / Heavy 1
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Million Bash Stream
     Move Command:  qcb,hcf + P, tap P rapidly
     # of Hits:     Light 5-13 / Heavy 5-13  (DM)
                    Light 7-23 / Heavy 7-23  (SDM)
    
     Move Name:     Final Impact
     Move Command:  qcf,qcf + P  (hold P to power-up)
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      When fully powered-up, this move is unblockable.
                                      
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 - - - -     1 - - - -     1 - - - -
     (C)   1 - C S D     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Jet Counter > Jet Counter Still
    
    
     ------------------------------------------------------------------------
     SHERMIE                                                    (Orochi Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Mainly centered around throws
     Birthday:              2 / 13
     Age:                   21
     Birthplace:            France
     Blood Type:            B
     Height:                173cm
     Weight:                68kg
     Hobby:                 Her band, seeing French movies, playing with
                            her pet hamster
     Favorite Food:         Fish (especially ones with bright bodies),
                            rolled up natto (fermented soybeans), gyuudon
                            (beef bowl) tail (?)
     Best Sport:            Figure skating
     Most Important:        Her personal computer, and her hamster
     Dislikes:              Celery, high school baseball
     Three Sizes:           Bust 92, Waist 63, Hips 87
    
             "Game over, pal!  Don't forget to save!  Sweet dreams!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Shermie Flash: Original        When close, b / f + C
     Front Flash                    When close, b / f + D
     Shermie Stand                  f + B
     Shermie Whip                   qcb + P
     Axle Spin Kick                 qcb + K
     Shermie Shoot                  hcf + K
     Shermie Spiral                 When close, hcf + P
     Shermie Clutch                 f,d,df + K
     Shermie Cute                   qcf + K from any command throw
    
     Shermie Flash                  When close, hcb,hcb + P
     Shermie Carnival               When close, hcf,hcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Shermie Flash: Original
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Front Flash
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Shermie Stand
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on the 2nd
                    hit).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Shermie Whip
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  Can follow with Shermie Cute.
    
     Move Name:     Axle Spin Kick
     Move Command:  qcb + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Shermie Shoot
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Shermie Spiral
     Move Command:  When close, hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  Can follow with Shermie Cute.
    
     Move Name:     Shermie Clutch
     Move Command:  f,d,df + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  Can follow with Shermie Cute.
                         
     Move Name:     Shermie Cute
     Move Command:  qcf + K after any command throw but the Shermie Shoot
     # of Hits:     Light 1 / Heavy 1          
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Shermie Flash
     Move Command:  When close, hcb,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     Move Name:     Shermie Carnival
     Move Command:  When close, hcf,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)  =1 - C S D    =1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Shermie Spiral > Shermie Cute
    
     Shermie Clutch > Shermie Cute
    
     Shermie Whip   > Shermie Cute
    
    
     ------------------------------------------------------------------------
     CHRIS                                                      (Orochi Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Makes use of speed attacks
     Birthday:              5 / 3
     Age:                   14
     Birthplace:            Sweden
     Blood Type:            AB
     Height:                160cm
     Weight:                48kg
     Hobby:                 Cooking
     Favorite Food:         Buutan (?)
     Best Sport:            Orienteering
     Most Important:        Nature
     Dislikes:              Gummy candy, people who playfully touch his head,
                            people who lie
    
         "You make me laugh, chump.  And laugh.  And laugh.  And laugh."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Step Turn                      When close, b / f + C
     Aerial Drop                    When close, b / f + D
     Spinning Array                 f + A
     Reverse Anchor Kick            f + B
     Carry Off Kick                 df + B
     Slide Touch                    qcf + P
     Scramble Dash                  qcf + K
     Direction Change               f,d,df + P
     Hunting Air                    f,d,df + K
     Glider Stamp                   In air, qcf + K
     Shooting Dancer: Thrust        hcb + P
     Shooting Dancer: Step          hcb + K
    
     Chain Slide Touch              qcf,qcf + P
     Twister Drive                  qcb,qcb + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Step Turn
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Aerial Drop
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                                         
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Spinning Array
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     Move Name:     Reverse Anchor Kick
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on the 2nd
                    hit).
    
     Move Name:     Carry Off Kick
     Move Command:  df + B
     # of Hits:     Light 1
     Comments:      This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Chain Slide Touch
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Scramble Dash
     Move Command:  qcf + K
     # of Hits:     Light 0 / Heavy 0
     Comments:      A teleport move.  The button used determines the
                    distance travelled.
    
     Move Name:     Direction Change
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  When used, Chris switches
                    sides with his oppoenents.
    
     Move Name:     Hunting Air
     Move Command:  f,d,df + K
     # of Hits:     Light 1 / Heavy 2
                           
     Move Name:     Glider Stamp
     Move Command:  In air, qcf + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Shooting Dancer: Thrust
     Move Command:  In air, hcb + P
     # of Hits:     Light 2 / Heavy 2
     Comments:      The (A) version hits low and must be blocked crouching.
    
     Move Name:     Shooting Dancer: Step
     Move Command:  In air, hcb + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An overhead attack.  You can interrupt the 'rebound'
                    of the (D) version with the Glider Stamp.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Chain Slide Touch
     Move Command:  qcf,qcf + P
     # of Hits:     Light 5 / Heavy 5  (DM)
                    Light 8 / Heavy 8  (SDM)
    
     Move Name:     Twister Drive
     Move Command:  qcb,qcb + K
     # of Hits:     Light 10 / Heavy 10  (DM)
                    Light 15 / Heavy 15  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 - C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)  =1 - C S D     1 - C S D    =1 - C S D     1 - - S -     1 - - S -
     (D)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S -
    
    
     ------------------------------------------------------------------------
     IORI YAGAMI                                                (Yagami Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Yagami-ryuu Kobujutsu plus Honnou  (Yagami-style
                            Weapon Fighting Techniques plus his instinct)
     Birthday:              3 / 25
     Age:                   20
     Birthplace:            Japan
     Blood Type:            O
     Height:                182cm
     Weight:                76kg
     Hobby:                 His band
     Favorite Food:         Meat
     Best Sport:            All sports
     Most Important:        Daytona's exotics (?)
     Dislikes:              Violence
    
        "There's no value to a broken toy.  Which is what you losers are."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Sakahagi                        When close, b / f + C
     Saka Sakahagi                   When close, b / f + D
     Ge Shiki: Yuri Ori              In air, b + B
     Ge Shiki: Yumebiki              f + A,A
     Ge Shiki: Goufu In "Shinigame"  f + B
     108 Shiki: Yami Barai           qcf + P
     127 Shiki: Aoi Hana             qcb + P  (perform 3 times)
     100 Shiki: Oniyaki              f,d,df + P
     311 Shiki: Tsumagushi           f,d,df + K
     212 Shiki: Kototsuki In         hcb + K
     Kuzukaze                        When close, hcb,f + P
    
     Kin 1211 Shiki: Ya Otome        qcf,hcb + P
     Ura 108 Shiki: Ya Sakazuki      qcb,hcf + P  (hold P to delay)
     
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Sakahagi
     Translation:   Reverse Flayer
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Saka Sakahagi
     Translation:   Reversed Reverse Flayer
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
                     
     Move Name:     Ge Shiki: Yuri Ori
     Translation:   Foreign Style: Lily Break
     Move Command:  In air, b + B
     # of Hits:     Light 1
     Comments:      Only hits if you cross-up your opponent by jumping over
                    them.
    
     Move Name:     Ge Shiki: Yumebiki
     Translation:   Foreign Style: Dream Bullet
     Move Command:  f + A,A
     # of Hits:     Light 1,1
     Comments:      This move can be canceled into a special move (on
                    either hit).
    
     Move Name:     Ge Shiki: Goufu In "Shinigame"
     Translation:   Foreign Style: Thunder Axe Negative "Death God"
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on the 2nd
                    hit).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hyaku Hachi Shiki: Yami Barai
     Translation:   Style No. 108: Darkness Sweep
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
                   
     Move Name:     Hyaku Ni Juu Nana Shiki: Aoi Hana
     Translation:   Style No. 127: Hollyhock Flower
     Move Command:  qcb + P  (perform 3 times)
     # of Hits:     Light 1,1,1 / Heavy 1,1,1
     Comments:      The third hit of this move is an overhead attack.
                    Can be used after the Tsumagushi.
    
     Move Name:     Hyaku Shiki: Oniyaki
     Translation:   Style No. 100: Demon Scorcher
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 3
    
     Move Name:     San Hyaku Juu Itsu Shiki: Tsumagushi
     Translation:   Style No. 311: Claw Comb
     Move Command:  f,d,df + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can be canceled into the Aoi Hana.
    
     Move Name:     Ni Hyaku Juu Ni Shiki: Kototsuki In
     Translation:   Style No. 212: Moon Harp Negative
     Move Command:  hcb + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Kuzukaze
     Translation:   Scum Gale
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move does no damage, and makes your opponent
                    switch sides with you.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Kin Sen Ni Hyaku Juu Itsu Shiki: Ya Otome
     Translation:   Forbidden Style No. 1211: Eight Maidens
     Move Command:  qcf,hcb + P
     # of Hits:     Light 8 / Heavy 8  (DM)
                    Light 1 / Heavy 1  (SDM)
    
     Move Name:     Ura Hyaku Hachi Shiki: Ya Sakazuki
     Translation:   Reversed Style No. 108: Eight Wine Cups
     Move Command:  qcb,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 1 / Heavy 1  (SDM)
     
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 - - - -     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - C S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Tsumagushi -> Aoi Hana
    
     ------------------------------  [ Notes ]  -----------------------------
                   
     Iori has a long-range backstep.  Just tap b,b to backstep and press
     b + B to do his Yuri Ori.  He'll sail back quite far as a result.
    
    
     ------------------------------------------------------------------------
     MATURE                                                     (Yagami Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Primarily speed-based attacks
     Birthday:              4 / 8
     Age:                   28
     Birthplace:            Unknown
     Blood Type:            O
     Height:                177cm
     Weight:                58kg
     Hobby:                 Meddling with machines, making dolls out of
                            sculpy
     Favorite Food:         Poultry (especially chicken)
     Best Sport:            Snowboarding
     Most Important:        Her legs
     Dislikes:              Pigeons, the Kagura family
     Three Sizes:           Bust 88, Waist 57, Hips 87
                          
              "Good night.  Forever.  Have a million sweet dreams."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Death Blow                     When close, b / f + C
     Back Rush                      When close, b / f + D
     Crematory                      f + B
     Death Row                      qcb + P  (perform 3 times)
     Metal Massacre                 qcb + K
     Despair                        qcf + P
     Decide                         hcf + K
     Ebony Tears                    qcf,hcb + P
     Sacrilege                      f,d,df + P
    
     Heaven's Gate                  qcb,hcf + K
     Nocturnal Lights               qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Death Blow
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Back Rush
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Crematory
     Move Command:  f + B
     # of Hits:     Light 2
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Death Row
     Move Command:  qcb + P  (perform 3 times)
     # of Hits:     Light 3,3,3 / Heavy 3,3,3
     Comments:      In KoF '96, it was impossible to chain together three
                    (C) button Death Rows, but now in '98, you can mix the
                    strengths up any way you like and get a 9-hit combo
                    every time.
    
     Move Name:     Metal Massacre
     Move Command:  qcb + K
     # of Hits:     Light 3 / Heavy 3
     
     Move Name:     Despair
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An overhead attack.
    
     Move Name:     Decide
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
                                
     Move Name:     Ebony Tears
     Move Command:  qcf,hcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      This attack can negate and pass through some projectiles.
    
     Move Name:     Sacrilege
     Move Command:  f,d,df + P
     # of Hits:     Light 7 / Heavy 7
      
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Heaven's Gates
     Move Command:  qcb,hcf + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
    
     Move Name:     Nocturnal Lights
     Move Command:  qcf,qcf + P
     # of Hits:     Light 5 / Heavy 5  (DM)
                    Light 10 / Heavy 10  (SDM)
     Comments:      If the SDM version is blocked, Mature stops after the
                    fifth hit.
                              
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -    =e - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - S D     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -    =2 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     VICE                                                       (Yagami Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Primarily strength-based attacks
     Birthday:              11 / 28
     Age:                   27
     Birthplace:            Unknown
     Blood Type:            A
     Height:                178cm
     Weight:                59kg
     Hobby:                 Collecting American comics
     Favorite Food:         Plums
     Best Sport:            Bench press
     Most Important:        Comic book signed by Dan Brereton
     Dislikes:              Saishu Kusanagi
     Three Sizes:           Bust 90, Waist 58, Hips 88
                                      
         "Well, I guess I'm through.  There are no more bones to break."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Death Blow                     When close, b / f + C
     Back Rush                      When close, b / f + D
     Monstrosity                    f + A
     Mayhem                         qcb + P
     Outrage                        qcb + K
     Ravenous                       In air, qcb + K
     Gore Fest                      When close, hcb,f + P
     Blackend                       When close, hcf + P
     Decide                         hcf + K
     Mithan's Robe                  qcf + P from Blackend or Mayhem
    
     Negative Gain                  When close, hcb,hcb + K
     Withering Surface              qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Death Blow
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Back Rush
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Monstrosity
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Mayhem
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Mithan's Robe.
    
     Move Name:     Outrage
     Move Command:  qcb + K
     # of Hits:     Light 5 / Heavy 6
     
     Move Name:     Ravenous
     Move Command:  In air, qcb + K
     # of Hits:     Light 6 / Heavy 7
    
     Move Name:     Gore Fest
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Blackend
     Move Command:  When close, hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.  Can follow with Mithan's Robe.
    
     Move Name:     Decide
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
      
     Move Name:     Mithan's Robe
     Move Command:  qcf + P from Mayhem / Blackend
     # of Hits:     Light 1 / Heavy 1
      
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Negative Gain
     Move Command:  When close, hcb,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     Move Name:     Withering Surface
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
                                                  
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 - C S D     1 - - S -     1 - - S -
     (B)  =1 - C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - S -     1 - - S -
     (D)   1 - - - -    =2 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Mayhem   > Mithan's Robe
    
     Blackend > Mithan's Robe
    
    
     ------------------------------------------------------------------------
     HEIDERN                                                    (Father Team)
     ------------------------------------------------------------------------
     
     Fighting Style:        Martial Arts plus Garyuu Ansatsu Jutsu
                            (Self-Made Assassination Techniques)
     Birthday:              9 / 1
     Age:                   43
     Birthplace:            Unknown
     Blood Type:            B
     Height:                192cm
     Weight:                90kg
     Hobby:                 Collecting metal figurines, master fishing
     Favorite Food:         Dark beer, homemade wieners
     Best Sport:            Hunting
     Most Important:        Photograph of his family
     Dislikes:              Rugal
     
        "You say you let your guard down?  I think you're just a weenie!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Backstabbing                   When close, b / f + C
     Lead Belcher                   When close, b / f + D
     Critical Drive                 When close, b~d~f + C / D  (both in air)
     Shooter Narnagel               f + B
     Cross Cutter                   Charge b,f + P
     Moon Slasher                   Charge d,u + P
     Neck Rolling                   Charge d,u + K
     Storm Bringer                  When close, hcb + P
     Killing Bringer                hcb + K
    
     Final Bringer                  qcf,qcf + P
     Heidern End                    qcb,hcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Backstabbing
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Lead Belcher
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Critical Drive
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air in
                    order for you to grab them.
                    
     -------------------------  [ Command Attack ]  -------------------------
    
     Move Name:     Shooter Narnagel
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on either
                    hit).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Cross Cutter
     Move Command:  Charge b,f + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Moon Slasher
     Move Command:  Charge d,u + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Neck Rolling
     Move Command:  Charge d,u + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Storm Bringer
     Move Command:  When close, hcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      When used, Heiden will regain a small amount of life.
    
     Move Name:     Killing Bringer
     Move Command:  hcb + K
     # of Hits:     Light 0 / Heavy 0  (Light 1 / Heavy 1 as a reversal)
     Comments:      This move is a reversal--it only hits when Heidern is
                    struck the moment he performs this move (not once he
                    is posing with his hand out).  When used successfully,
                    Heiden will regain a small amount of life.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Final Bringer
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      When used, Heiden will regain a moderate amount of life.
    
     Move Name:     Heidern End
     Move Command:  qcb,hcf + K
     # of Hits:     Light 2 / Heavy 2  (DM / SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 - - - -     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =2 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     TAKUMA SAKAZAKI                                            (Father Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Kyokugen-ryuu Karate (Extreme Style Karate)
     Birthday:              2 / 4
     Age:                   50
     Birthplace:            Japan
     Blood Type:            O
     Height:                180cm
     Weight:                70kg
     Hobby:                 Soba-uchi (making wheat noodles)
     Favorite Food:         White rice, miso soup
     Best Sport:            All fighting arts
     Most Important:        His students, his self-made Kyokugen-ryuu karate
     Dislikes:              Snakes
    
        "Wow.  You're an [sic] disgrace!  You'd better hang it up, kid!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Oosotogari                     When close, b / f + C
     Ippon Seoi                     When close, b / f + D
     Oni Guruma                     f + A
     Kawara Wari                    f + B
     Ko'ou Ken                      qcf + P
     Mouko Burai Gan                qcb + P
     Shouran Kyaku                  hcb + K
     Zanretsu Ken                   f,b,f + P
     Haou Shikou Ken                f,hcf + P  (hold P to power-up)
     Hien Shippuu Kyaku             Charge db,f + K
    
     Ryuuko Ranbu                   qcf,hcb + P
     Shin Kishin Geki               When close, qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Ippon Seoi
     Translation:   Single Arm Over-the-Shoulder
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Oosotogari
     Translation:   Great Outer Reaping
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Oni Guruma
     Translation:   Demon Wheel
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Kawara Wari
     Translation:   Tile Splitter
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      A knockdown attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Ko'ou Ken
     Translation:   Tiger Gleam Fist
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
                    
     Move Name:     Mouko Burai Gan
     Translation:   Wild Tiger (Trustless Boulder)
     Move Command:  qcb + P
     # of Hits:     Light 2 / Heavy 2
     Comments:      This move can negate projectiles.  It also has autoguard
                    (for the 1st hit only).  The second hit will Guard Break
                    a blocking opponent.
    
     Move Name:     Shouran Kyaku
     Translation:   Soaring Riot Kick
     Move Command:  hcb + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Zanretsu Ken
     Translation:   Momentary Violence Fist
     Move Command:  f,b,f + P
     # of Hits:     Light 13 / Heavy 13
                                     
     Move Name:     Haou Shikou Ken
     Translation:   Supreme King Final Limit Fist
     Move Command:  f,hcf + P  (hold P to power-up)
     # of Hits:     Light 1 / Heavy 1
                    Light 3 / Heavy 3  (if power-up)
     Comments:      This attack can negate and pass through some projectiles.
    
     Move Name:     Hien Shippuu Kyaku
     Translation:   Flying Gale Kick
     Move Command:  Charge db,f + K
     # of Hits:     Light 1 / Heavy 2
     Comments:      A hit opponent is knocked into the air and can be
                    juggled.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ryuuko Ranbu
     Translation:   Dragon / Tiger Boisterous Dance
     Move Command:  qcf,hcb + P
     # of Hits:     Light 10 / Heavy 10  (DM)
                    Light 14 / Heavy 14  (SDM)
    
     Move Name:     Shin Kishin Geki
     Translation:   True Terrible God Attack
     Move Command:  When close, qcf,qcf + P
     # of Hits:     Light 3 / Heavy 3  (DM)
                    Light 6 / Heavy 6  (SDM)
     Comments:      Normally this move is throw-like in that it must be done
                    up close and is unblockable.  However, if your opponent
                    evades the first hit, all remaining hits will Guard Break
                    a blocking opponent.  If your foe's guard is broken, and
                    there are still more hits to be performed, they'll get
                    hit by the remaining blows.
                    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     SAISHU KUSANAGI                                            (Father Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Kusanagi-ryuu Kobujutsu
                            (Kusanagi-style Weapon Fighting Techniques)
     Birthday:              11 / 27
     Age:                   50
     Birthplace:            Japan
     Blood Type:            B
     Height:                177cm
     Weight:                69kg
     Hobby:                 Fishing, oyaji-gari-gari
                            (Beating up people who beat up older men)
     Favorite Food:         Curry udon, strawberry charlotte
     Best Sport:            Golf
     Most Important:        Pride of the Kusanagi family, his wife
                            (Shizuka Kusanagi)
     Dislikes:              High places--he has acrophobia (fear of heights)
    
                 "Defeat is defeat.  Fighting's no picnic, kid!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hikiri Tsuchi                  When close, b / f + C
     Issetsu Seoi Nage              When close, b / f + D
     Ge Shiki: Gou Tsui             f + A
     Ge Shiki: Kubu Tsuchi          f + B
     108 Shiki: Yami Barai          qcf + P
     721 Shiki: Homura Gasane       qcb + P  (perform 2 times)
     100 Shiki: Oniyaki             f,d,df + P
     110 Shiki: Nata Guruma         f,d,df + K
     427 Shiki: Kamu Kakari         hcb + K
    
     Ura 108 Shiki: Orochi Nagi     qcb,hcf + P  (hold P to delay)
     1127 Shiki: Tsumugari          qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hikiri Tsuchi
     Translation:   Signal Fire Hammer
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Ippon Seoi Nage
     Translation:   Single Arm Over-the-Shoulder Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
                      
     Move Name:     Ge Shiki: Gou Tsui
     Translation:   Foreign Style: Roaring Hammer
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
                      
     Move Name:     Ge Shiki: Kubu Tsuchi
     Translation:   Foreign Style: Head Mallet
     Move Command:  f + B
     # of Hits:     Light 1
    
     -------------------------  [ Special Moves ]  --------------------------
                     
     Move Name:     Hyaku Hachi Shiki: Yami Barai
     Translation:   Style No. 108: Darkness Sweep
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Nana Hyaku Ni Juu Shiki: Homura Gasane
     Translation:   Style No. 721: Piled Blaze
     Move Command:  qcb + P  (perform 2 times)
     # of Hits:     Light 1,1 / Heavy 1,1
                             
     Move Name:     Hyaku Shiki: Oniyaki
     Translation:   Style No. 100: Demon Scorcher
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     Hyaku Juu Shiki: Nata Guruma
     Translation:   Style No. 110: Hatchet Wheel
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 3
     Comments:      The last hit is an overhead attack.
    
     Move Name:     Yon Hyaku Ni Juu Nana: Kamu Kakari
     Translation:   Style No. 427: Godly Consultation
     Move Command:  hcb + K
     # of Hits:     Light 2 / Heavy 2
     Comments:      An overhead attack.                
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ura Hyaku Hachi Shiki: Orochi Nagi
     Translation:   Reverse Style No. 108: Great Serpent Mow Down
     Move Command:  qcb,hcf + P  (hold P to delay)
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)
    
     Move Name:     Sen Hyaku Ni Juu Nana: Tsumugari
     Translation:   Style No. 1127: Reaping Eye of the Metropolis
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3 / Heavy 3  (DM)
                    Light 14 / Heavy 14  (SDM)
                                                                
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - S D    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     HEAVY D!                                          (American Sports Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Boxing
     Birthday:              3 / 25
     Age:                   29
     Birthplace:            America
     Blood Type:            A
     Height:                208cm
     Weight:                113kg
     Hobby:                 Listening to "New Jack Swing"
     Favorite Food:         Mainichi*tai ("Something big every day")
                            (as there is a circle in the text, indicating
                            a censored kanji, I think this is a slogan or
                            something like that).
     Best Sport:            Wrestling
     Most Important:        The cat he raised, "Puu"
     Dislikes:              Tidyness, (kanji are too small to read -km)
    
         "Slow. You're attack's too slow.  I read you like a storybook."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Stomach Buster                 When close, b / f + C
     Reverse Stomach Buster         When close, b / f + D
     Rock Crush                     f + A
     R.S.D. (Rolling Soul Diver)    qcf + P
     Ducking Combination            qcb + P  (perform 2 times)
     Blast Upper                    qcf + K
     Soul Flower                    qcb + K
     Shadow                         d,d + P  (then perform a special move)
     Dancing Beat                   When close, f,d,df + P
    
     D. Crazy                       qcb,hcf + P
     D. Magnum                      qcf,qcf + P  (hold P to delay)
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Stomach Buster
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Reverse Stomach Buster
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                     
     ------------------------  [ Command Attacks ]  -------------------------
                    
     Move Name:     Rock Crush
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     R.S.D. (Rolling Soul Diver)
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 3
                    Light 3 / Heavy 3  (when used after Shadow) 
    
     Move Name:     Ducking Combination
     Move Command:  qcb + P  (perform 2 times)
     # of Hits:     Light 1,1 / Heavy 1,1
                    Light 1,3 / Heavy 1,2  (Shadowed and performed twice)
                    Light 3 / Heavy 3      (Shadowed and performed once)
     Comments:      When you perform this move a second time, qcb + A is an
                    overhead attack, and qcb + C is a low-hitting attack.
                    When done normally, you must finish with qcb + C to make
                    the hits combo.  When Shadowed, you can finish it any
                    way you like to have it combo.  Furthermore, the
                    Shadowed version, if done twice, ends in either a R.S.D.
                    (if qcb + A is used), or a Blast Upper (if qcb + C is
                    used).
    
     Move Name:     Blast Upper
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
                    Light 2 / Heavy 2  (when used after Shadow) 
    
     Move Name:     Soul Flower
     Move Command:  qcb + K
     # of Hits:     Light 1 / Heavy 1
                    Light 2 / Heavy 2  (when used after Shadow) 
    
     Move Name:     Shadow
     Move Command:  d,d + P
     # of Hits:     Light 0 / Heavy 0
                    Light 5 / Heavy 5  (when used after Shadow) 
     Comments:      When used, Heavy D! throws some punches and taunts.
                    After this move has been used once, all of his special
                    moves are enhanced (even the Shadow itself), and will
                    hit more times, but once any special move is performed,
                    the Shadow effect ends and you must perform another
                    Shadow to enhance your moves.  Note that doing a
                    enhanced Shadow will not enhance the other moves--only
                    a normal Shadow can do that.
    
     Move Name:     Dancing Beat
     Move Command:  When close, f,d,df + P
     # of Hits:     Light 5 / Heavy 5
                    Light 6 / Heavy 6  (when used after Shadow) 
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.  When Shadowed, you can juggle someone
                    after the move ends.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     D. Crazy
     Move Command:  qcb,hcf + P
     # of Hits:     Light 7 / Heavy 7  (DM)
                    Light 18 / Heavy 18  (SDM)
    
     Move Name:     D. Magnum
     Move Command:  qcf,qcf + P  (hold P to delay)
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 L C S D     1 L C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     2 - - - -     2 - - - -
     (D)   1 - - - -    =e - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     LUCKY GLAUBER                                     (American Sports Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Basketball plus Karate
     Birthday:              12 / 2
     Age:                   28
     Birthplace:            America
     Blood Type:            AB
     Height:                222cm
     Weight:                105kg
     Hobby:                 (something about postcard subscriptions) -km
     Favorite Food:         Nimame (cooked beans)
     Best Sport:            Baseball
     Most Important:        Using his basketball when fighting
     Dislikes:              The sound of glass being scratched
    
                     "Wake up!!  It's too early for bedtime."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Dunk Buster                    When close, b / f + C
     Lucky Crash                    When close, b / f + D
     Dunk Otoshi                    In air, d + A
     Lucky Kick                     f + B
     Death Bound                    qcf + P
     Death Dunk                     qcb + P
     Cyclone Break                  qcb + K
     Lucky Vision                   qcf + K
     Death Shoot                    d,d + P / K
     Death Heel                     f,d,df + K
    
     Hell Bound                     qcf,qcf + P
     Lucky Driver                   qcf,qcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Dunk Buster
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Lucky Crush
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                     
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Dunk Otoshi
     Translation:   Dunk Drop
     Move Command:  In air, d + A
     # of Hits:     Light 1
     Comments:      A knockdown attack.
    
     Move Name:     Lucky Kick
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Death Bound
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      If you attempt to cancel into this move from a normal
                    attack or the Lucky Kick, Lucky hits with his hand
                    instead of the basketball.
    
     Move Name:     Death Dunk
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Cyclone Break
     Move Command:  qcb + K
     # of Hits:     Light 5 / Heavy 5
    
     Move Name:     Lucky Vision
     Move Command:  qcf + K
     # of Hits:     Light 0 / Heavy 0
     Comments:      A teleport move.  The button used determines the
                    distance travelled.  There is a minor glitch with this
                    move--after using it, your opponent's sprite will
                    overlap you, instead of the other way around.  It ends
                    when you make any sort of attack.
    
     Move Name:     Death Shoot
     Move Command:  d,d + P / K
     # of Hits:     Light 1 / Heavy 1
     Comments:      The button used determines where the basketball falls
                    from (A - close...D - far).  If you attempt to cancel
                    into this move from a normal attack or the Lucky Kick,
                    Lucky will attack with a kick instead.
    
     Move Name:     Death Heel
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 2
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Hell Bound
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)
    
     Move Name:     Lucky Driver
     Move Command:  qcf,qcf + K
     # of Hits:     Light 8 / Heavy 8  (DM)
                    Light 15 / Heavy 15  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
    
     ------------------------------------------------------------------------
     BRIAN BATTLER                                     (American Sports Team)
     ------------------------------------------------------------------------
    
     Fighting Style:        Power-centered attacks
     Birthday:              4 / 15
     Age:                   28
     Birthplace:            America
     Blood Type:            O
     Height:                219cm
     Weight:                152kg
     Hobby:                 Car racing
     Favorite Food:         Mashed potatoes
     Best Sport:            Hunting
     Most Important:        His car (a Viper)
     Dislikes:              Steady exertion
    
         "Your defense means nothing.  Nothing to my tackling, that is!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Atomic Drop                    When close, b / f + C
     Rock Buster                    When close, b / f + D
     Buster Tomahawk                In air, d + A
     Screw Body Press               In air, qcf + P
     Brian Tornado                  hcf + P
     Hyper Tackle                   hcf + K
     Rocket Tackle                  f,d,df + K
     Brian Hammer                   qcb + P
     Double Hammer                  qcb + P from Brian Hammer
     D.D.T.                         qcb + P from Double Hammer
     Tiger Driver                   hcf + P from Brian Hammer
     Samurai Bomb                   d,d + P from Tiger Driver
     Shoulder Backbreaker           d,d,d + K from Tiger Driver
     Buster & Bomb                  d,u + P from Shoulder Backbreaker
    
     American Supernova             qcf,qcf + P
     Big Bang Tackle                qcf,qcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Atomic Drop
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Rock Buster
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                     
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Buster Tomahawk
     Move Command:  In air, d + C
     # of Hits:     Light 1
     Comments:      A knockdown attack, if it hits an airborne opponent.
                    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Screw Body Press
     Move Command:  In air, qcf + P
     # of Hits:     Light 6 / Heavy 10  (if your opponent's on the ground)
                    Light 9 / Heavy 10  (if you do an EX dash, then qcf + P)
                    Light 1 / Heavy 1   (if your opponent's in the air)
                    Light 2 / Heavy 2   (if you counterhit an enemy in air)
    
     Move Name:     Brian Tornado
     Move Command:  hcf + P
     # of Hits:     Light 3 / Heavy 5
    
     Move Name:     Hyper Tackle
     Move Command:  hcf + K
     # of Hits:     Light 5 / Heavy 5
    
     Move Name:     Rocket Tackle
     Move Command:  f,d,df + K
     # of Hits:     Light 1 / Heavy 1  (Light 2 on a counter hit)
    
     Move Name:     Brian Hammer
     Move Command:  qcb + P
     # of Hits:     Light 2 / Heavy 2
                    Light 1 / Heavy 1  (if you follow it with another move)
     Comments:      Can follow with Double Hammer or Tiger Diver.
    
     Move Name:     Double Hammer
     Move Command:  qcb + P during Brian Hammer
     # of Hits:     Light 1 / Heavy 1
     Comments       Can follow with D.D.T.
    
     Move Name:     D.D.T.
     Move Command:  qcb + P during Double Hammer
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Tiger Driver
     Move Command:  hcf + P during Brian Hammer
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Samurai Bomb or Shoulder Backbreaker.
    
     Move Name:     Samurai Bomb
     Move Command:  d,d + P during Tiger Driver
     # of Hits:     Light 1 / Heavy 1
     Comments:      Try waiting until Brian actually 'sits' down on the
                    floor before inputting the command.
    
     Move Name:     Shoulder Backbreaker
     Move Command:  d,d,d + K during Tiger Driver
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Buster & Bomb
     Comments:      Try waiting until Brian actually 'sits' down on the
                    floor before inputting the command.
    
     Move Name:     Buster & Bomb
     Move Command:  d,u + P during Shoulder Backbreaker
     # of Hits:     Light 1 / Heavy 1
           
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     American Supernova
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.  This is a throw-type move that
                    will only hit an airborne opponent.
    
     Move Name:     Big Bang Tackle
     Move Command:  qcf,qcf + K
     # of Hits:     Light 5 / Heavy 5  (DM)
                    Light 5 / Heavy 4  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 L - S D     1 - - S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L - S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - S D    =e - - S D     1 - - S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Brian Hammer > Double Hammer > D.D.T.
    
     Brian Hammer > Tiger Driver > Samurai Bomb
    
     Brian Hammer > Tiger Driver > Shoulder Backbreaker > Buster & Bomb
    
    
     ------------------------------------------------------------------------
     RUGAL BERNSTEIN                                         (Edit Character)
     ------------------------------------------------------------------------
    
     Fighting Style:        A synthesis of all the fighting techniques that
                            he is a master of
     Birthday:              2 / 10
     Age:                   Unknown
     Birthplace:            Unknown
     Blood Type:            Unknown
     Height:                197cm
     Weight:                103kg
     Hobby:                 Revival (bringing himself back to life)
     Favorite Food:         Has no likes or dislikes regarding food
     Best Sport:            None in particular; he's good at anything
     Most Important:        Having an evil heart
     Dislikes:              Justice, immediate problems (like guys getting
                            in the way of him doing evil things)
    
             "Repeat this after me, I'll never take on a god again."
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Scorpion Deathlock             When close, b / f + C
     Scorpion Blow                  When close, b / f + D
     Double Tomahawk                f + B
     Reppuu Ken                     qcf + P
     Dark Barrier                   qcf + K
     God Press                      hcb + P
     Kaiser Wave                    f,hcf + P  (hold P to power-up)
     Genocide Cutter                f,d,df + K
    
     Gigantic Pressure              qcf,hcb + P
     Dead End Screamer              qcf,qcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Scorpion Deathlock
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Scorpion Blow
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
                     
     Move Name:     Double Tomahawk
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on either
                    hit).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Reppuu Ken
     Translation:   Violent Wind Fist
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Dark Barrier
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move can reflect long-range projectiles.
    
     Move Name:     God Press
     Move Command:  hcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Kaiser Wave
     Move Command:  f,hcf + P  (hold P to power-up to three levels)
     # of Hits:     Light 1-3 / Heavy 1-3  (depending on power level)
     Comments:      This attack can negate and pass through some projectiles.
    
     Move Name:     Genocide Cutter
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 2
                     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Gigantic Pressure
     Move Command:  qcf,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
    
     Move Name:     Dead End Screamer
     Move Command:  qcf,qcf + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An overhead attack.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -    =1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     SHINGO YABUKI                                           (Edit Character)
     ------------------------------------------------------------------------
    
     Fighting Style:        (Self-styled) Kusanagi-ryuu Kobojutsu transmitted
                            directly to him by Kyo Kusanagi
     Birthday:              4 / 8
     Age:                   17
     Birthplace:            Japan
     Blood Type:            O
     Height:                179cm
     Weight:                69kg
     Hobby:                 Reading ghost stories
     Favorite Food:         Refrigerated udon, sardines
     Best Sport:            Swimming, water polo
     Most Important:        Destiny, his girlfriend, the glove given to him 
                            by Kyo Kusanagi, and his notebook, in which he
                            records the Kusanagi techniques (being Kyo's
                            pupil, afterall).
     Dislikes:              Milk, cruel people like Yamazaki, Yagami, and
                            (Yashiro) Nanakase.
    
             "Did you see me, Mom?  I... I won!  King of the World!"
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hatsugane                            When close, b / f + C
     Issetsu Seoi Nage Fukanzen           When close, b / f + D
     Ge Shiki: Goufu You Kakkodake        f + B
     104 Shiki: Aragami Mikansei          qcf + A
     105 Shiki: Dokugami Mikansei         qcf + C
     100 Shiki: Oniyaki Mikansei          f,d,df + P
     Shingo Kinsei Ore Shiki: Nie Togi    When close, f,d,df + K
     Shingo Kinsei Ore Shiki: Tsuki Hiji  qcb + P
     101 Shiki: Oboro Guruma Mikansei     qcb + K
     Shingo Kick                          hcf + K
    
     Ge Shiki: Kake Hourin                qcf,qcf + P
     Burning Shingo                       qcb,hcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hatsugane
     Translation:   Forged Iron
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Issetsu Seoi Nage Fukanzen
     Translation:   Unfinished Single Arm Over-the-Shoulder Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     -------------------------  [ Command Attack ]  -------------------------
    
     Move Name:     Ge Shiki: Goufu Kakkodake
     Translation:   Foreign Style: Thunder Axe "Only In Looks"
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      _Not_ an overhead attack.  The second hit can be canceled
                    into a special move.
                                                 
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hyaku Juu Yon Shiki: Aragami Mikansei
     Translation:   Incomplete Style No. 114: Wild Bite
     Move Command:  qcf + A
     # of Hits:     Light 1
                    
     Move Name:     Hyaku Juu Go Shiki: Dokugami Mikansei
     Translation:   Incomplete Style No. 115: Poison Bite
     Move Command:  qcf + C
     # of Hits:     Heavy 1  (Heavy 2 if it hits on a counter)
    
     Move Name:     Hyaku Shiki: Oniyaki Mikansei
     Translation:   Incomplete Style No. 100: Demon Scorcher
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 1
                       
     Move Name:     Shingo Kinsei Ore Shiki: Nie Togi
     Translation:   Shingo's Self Made Style: Studying the Pattern on the
                    Sword Blade
     Move Command:  When close, f,d,df + K
     # of Hits:     Light 3 / Heavy 3
     Comments:      This move has no 'missed' animation.  You can follow it
                    with an attack as your opponent falls.
                       
     Move Name:     Shingo Kinsei Ore Shiki: Tsuki Hiji  (Hiji Otoshi: Kari)
     Translation:   Shingo's Self Made Style: Moon Elbow (Elbow Drop:
                    Temporary Name)
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      This move works like Kyo's Nue Tsumi in that if Shingo
                    is attacked while performing this move, he counters with
                    a kick attack.  As for the two different names for this
                    move, back when KoF '98 was first released in the
                    arcades, SNK didn't have a name for this move yet, so
                    they called it the 'Hiji Otoshi' initially.
    
     Move Name:     Hyaku Isshiki: Oboro Guruma Mikansei
     Translation:   Incomplete Style No. 101: Twilight Wheel
     Move Command:  qcb + K
     # of Hits:     Light 1 / Heavy 3
     Comments:      Shingo may randomly fall during the (D) Oboro Guruma.
                    If he does, the fall becomes an overhead attack.
    
     Move Name:     Shingo Kick
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ge Shiki: Kake Hourin
     Translation:   Foreign Style: Driving Phosphorous Phoenix
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      This move will Guard Break a blocking opponent; a hit
                    opponent is knocked up into the air and can be juggled.
                    Even better, the moment this move hits, you can cancel
                    it into another special move or (S)DM!
    
     Move Name:     Burning Shingo
     Move Command:  qcb,hcf + P
     # of Hits:     Light 4 / Heavy 4  (DM)
                    Light 7 / Heavy 7  (SDM)
     
     -----------------------  [ Cancelable Attacks ]  -----------------------
                                     
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - C S D    GC - - - -                   1 - - - -                         
    
    
     ========================================================================
     3.  ALTERNATE CHARACTERS
     ========================================================================
    
     ------------------------------------------------------------------------
     KYO KUSANAGI                                   (KoF '95 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hatsugane                      When close, b / f + C
     Issetsu Seoi Nage              When close, b / f + D
     Ge Shiki: Naraku Otoshi        In air, d + C
     Ge Shiki: Goufu You            f + B
     88 Shiki                       df + D
     108 Shiki: Yami Barai          qcf + P
     100 Shiki: Oniyaki             f,d,df + P
     101 Shiki: Oboro Guruma        b,d,db + K
     75 Shiki Kai                   qcf + K,K
     212 Shiki: Kototsuki You       hcb + K
    
     Ura 108 Shiki: Orochi Nagi     qcb,hcf + P  (hold P to delay)
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hatsugane
     Translation:   Forged Iron
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Issetsu Seoi Nage
     Translation:   Single Arm Over-the-Shoulder Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Ge Shiki: Naraku Otoshi
     Translation:   Foreign Style: Hades Drop
     Move Command:  In air, d + C
     # of Hits:     Heavy 1
     Comments:      A knockdown attack, if it hits an airborne opponent.
    
     Move Name:     Ge Shiki: Goufu You
     Translation:   Foreign Style: Thunder Axe Positive
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on the 2nd
                    hit).
     
     Move Name:     Hachi Juu Hachi Shiki
     Translation:   Style No. 88
     Move Command:  In air, df + D
     # of Hits:     Heavy 2
                    This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hyaku Hachi Shiki: Yami Barai
     Translation:   Style No. 108: Darkness Sweep
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
                              
     Move Name:     Hyaku Shiki: Oniyaki
     Translation:   Style No. 100: Demon Scorcher
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
                              
     Move Name:     Hyaku Isshiki: Oboro Guruma
     Translation:   Style No. 101: Twilight Wheel
     Move Command:  b,d,db + K
     # of Hits:     Light 1 / Heavy 3
    
     Move Name:     Nana Juu Go Shiki Kai
     Translation:   Style No. 75 Modified
     Move Command:  qcf + K,K
     # of Hits:     Light 1,1 / Heavy 1,1
     Comments:      A hit opponent is knocked into the air and can be
                    juggled.
     
     Move Name:     Ni Hyaku Juu Ni Shiki: Kototsuki You
     Translation:   Style No. 212: Koto Moon Positive
     Move Command:  hcb + K
     # of Hits:     Light 2 / Heavy 2
                          
     --------------------  [ (Super) Desperation Move ]  --------------------
    
     Move Name:     Ura Hyaku Hachi Shiki: Orochi Nagi
     Translation:   Reverse Style No. 108: Great Serpent Mow Down
     Move Command:  qcb,hcf + P  (hold P to delay)
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)  [body burns for 3 hits]
     Comments:      During a delayed SDM Orochi Nagi, Kyo's body is set on
                    fire and can damage an enemy who's close by.  It's even
                    possible to juggle your enemy in the corner for 3 hits,
                    then release P for a six-hit combo.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
                       
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     TERRY BOGARD                               (Real Bout 2 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Grasping Upper                 When close, b / f + C
     Buster Throw                   When close, b / f + D
     Back Knuckle                   f + A
     Rising Upper                   df + C
     Power Wave                     qcf + P
     Burn Knuckle                   qcb + P
     Crack Shoot                    qcb + K
     Fire Kick                      hcf + K
     Rising Tackle                  Charge d,u + P
    
     Power Geyser                   qcb,db,f + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Grasping Upper
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Buster Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Back Knuckle
     Move Command:  f + A
     # of Hits:     Light 2
     Comments:      This move can be canceled into a special move on either
                    hit.
    
     Move Name:     Rising Upper
     Move Command:  df + C
     # of Hits:     Heavy 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Power Wave
     Move Command:  qcf + P
     # of Hits:     Light 1
    
     Move Name:     Burn Knuckle
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Crack Shoot
     Move Command:  qcb + K
     # of Hits:     Light 3 / Heavy 3
    
     Move Name:     Fire Kick
     Move Command:  hcf + K
     # of Hits:     Light 2 / Heavy 2
     Comments:      Can interrupt with the Rising Tackle.
              
     Move Name:     Rising Tackle
     Move Command:  Charge d,u + P
     # of Hits:     Light 5 / Heavy 7
    
     --------------------  [ (Super) Desperation Move ]  --------------------
    
     Move Name:     Power Geyser
     Move Command:  qcb,db,f + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)
                              
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (C)   1 - - - -    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - C S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Fire Kick > Rising Tackle
    
    
     ------------------------------------------------------------------------
     ANDY BOGARD                                (Real Bout 2 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Gourin Kai                     When close, b / f + C
     Kakaekomi Nage                 When close, b / f + D
     Age Men                        df + A
     Uwa Agito                      f + B
     Hishou Ken                     qcb + P
     Zan'ei Ken                     db,f + P
     Gadankou                       qcf + P from Zan'ei Ken
     Shouryuu Dan                   f,d,df + P
     Kuuha Dan                      hcf + K
    
     Chou Reppa Dan                 qcb,db,f + K
     Dan Da Dan                     qcf,qcf + P, tap P rapidly
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Gourin Kai
     Translation:   Strong Fall Modified
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Kakaekomi Nage
     Translation:   Hugging Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Age Men
     Translation:   (Blow) to the Face (?)
     Move Command:  df + A
     # of Hits:     Light 2
     Comments:      This move can be canceled into a special move on either
                    hit.
    
     Move Name:     Uwa Agito
     Translation:   Upper Jaw
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hishou Ken
     Translation:   Flying Fist
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Zan'ei Ken
     Translation:   Phantom Fist Slash
     Move Command:  db,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Gadankou.
    
     Move Name:     Gadankou
     Translation:   Self Bullet Bliss
     Move Command:  qcf + P during Zan'ei Ken
     # of Hits:     Light 1 / Heavy 1 
                                         
     Move Name:     Shouryuu Dan
     Translation:   Rising Dragon Bullet
     Move Command:  f,d,df + P
     # of Hits:     Light 4 / Heavy 4
    
     Move Name:     Kuuha Dan
     Translation:   Sky Ripping Bullet
     Move Command:  hcf + K
     # of Hits:     Light 5 / Heavy 5
                                                                  
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Chou Reppa Dan
     Translation:   Super Rending Bullet
     Move Command:  qcb,db,f + K
     # of Hits:     Light 7 / Heavy 8  (DM)
                    Light 16 / Heavy 16  (SDM)
    
     Move Name:     Dan Da Dan
     Translation:   Masculine Bullet Strike
     Move Command:  qcf,qcf + P, tap P rapidly
     # of Hits:     Light 3-6 / Heavy 3-6  (DM)
                    Light 6-12 / Heavy 6-12  (SDM)
                                     
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =e - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - S D                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Zan'ei Ken > Gadankou
    
    
     ------------------------------------------------------------------------
     JOE HIGASHI                                    (KoF '94 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Hiza Jigoku                       When close, b / f + C
     Leg Throw                         When close, b / f + D
     Low Kick                          f + B
     Sliding Kick                      df + B
     Hurricane Upper                   hcf + P
     Slash Kick                        hcf + K
     Tiger Knee                        f,d,df + K
     Bakuretsu Ken                     Tap P rapidly, move f
     Bakuretsu Finish                  qcf + P from Bakuretsu Ken
    
     Screw Upper                       qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Hiza Jigoku
     Translation:   Knee Hell
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Leg Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Low Kick
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     Move Name:     Sliding
     Move Command:  df + B
     # of Hits:     Light 1
     Comments:      This attack hits low and must be crouch blocked.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Hurricane Upper
     Move Command:  hcf + P
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     Slash Kick
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Tiger Kick
     Move Command:  f,d,df + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Bakuretsu Ken
     Translation:   Exploding Fists
     Move Command:  Tap P rapidly, move f
     # of Hits:     Light 6 / Heavy 8
     Comments:      Can follow with Bakuretsu Finish.
    
     Move Name:     Bakuretsu Finish
     Translation:   Exploding Finish
     Move Command:  qcf + P during Bakuretsu Ken
     # of Hits:     Light 1 / Heavy 2
     Comments:      The (A) version is an overhead attack.
    
     --------------------  [ (Super) Desperation Move ]  --------------------
    
     Move Name:     Screw Upper
     Move Command:  qcf,qcf + P
     # of Hits:     Light 7 / Heavy 7  (DM)
                    Light 15 / Heavy 9  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L - - -     1 - C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - C S D     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Bakuretsu Ken > Bakuretsu Finish
    
    
     ------------------------------------------------------------------------
     RYO SAKAZAKI                                   (KoF '94 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Tani Otoshi                    When close, b / f + C
     Tomoe Nage                     When close, b / f + D
     Hyouchuu Wari                  f + A
     Ko'ou Ken                      qcf + P
     Kuuchuu Ko'ou Ken              In air, qcf + P
     Zanretsu Ken                   f,b,f + P
     Kohou                          f,d,df + P
     Hien Shippuu Kyaku             hcb + K
    
     Ryuuko Ranbu                   qcf,hcb + P
     Haou Shoukou Ken               f,hcf + P    
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Tani Otoshi     
     Translation:   Valley Drop
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Tomoe Nage
     Translation:   Overhead Judo Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Hyouchuu Wari
     Translation:   Ice Pillar Splitter
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Ko'ou Ken
     Translation:   Tiger Gleam Fist
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1 
    
     Move Name:     Kuuchuu Ko'ou Ken
     Translation:   Mid-Air Tiger Gleam Fist
     Move Command:  In air, qcf + P
     # of Hits:     Light 1 / Heavy 1 
    
     Move Name:     Zanretsu Ken
     Translation:   Momentary Violence Fist
     Move Command:  f,b,f + P
     # of Hits:     Light 13 / Heavy 13
    
     Move Name:     Kohou
     Translation:   Tiger Cannon
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
                                                
     Move Name:     Hien Shippuu Kyaku
     Translation:   Flying Gale Kick
     Move Command:  hcb + K
     # of Hits:     Light 2 / Heavy 3
    
     Move Name:     Kyokugen-ryuu Renbu Ken
     Translation:   Extreme Limit Style Rapid Punch Dance
     Move Command:  When close, hcf + P
     # of Hits:     Light 4 / Heavy 4
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ryuuko Ranbu
     Translation:   Dragon / Tiger Boisterous Dance
     Move Command:  qcf,hcb + P
     # of Hits:     Light 15 / Heavy 15  (DM)
                    Light 28 / Heavy 28  (SDM)
    
     Move Name:     Haou Shoukou Ken
     Translation:   Supreme King Flying Roaring Fist
     Move Command:  f,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 5 / Heavy 5  (SDM)
     Comments:      This attack can negate and pass through some projectiles.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     ROBERT GARCIA                                  (KoF '94 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Kubikiri Nage                  When close, b / f + C
     Ryuuchou Kyaku                 When close, b / f + D
     Kouryuu Koukyaku Geri          f + A
     Ryuu Hanshuu                   f + B
     Ryuugeki Ken                   qcf + P
     Ryuuga                         f,d,df + P
     Gen'ei Kyaku                   f,b,f + K
     Hien Ryuujin Kyaku             In air, qcb + K
     Hien Senpuu Kyaku              hcb + K
    
     Ryuuko Ranbu                   qcf,hcb + P
     Haou Shoukou Ken               f,hcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Ryuuchou Kyaku
     Translation:   Hopping Dragon Kick
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Kubikiri Nage
     Translation:   Neck Cutting Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Kouryuu Koukyaku Geri
     Translation:   Slanting Dragon Falling Leg Kick
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Ryuuhan Shuu
     Translation:   Dragon Flip Kick
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Ryuugeki Ken
     Translation:   Dragon Attack Fist
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
     
     Move Name:     Ryuuga
     Translation:   Dragon Fang
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 2
    
     Move Name:     Gen'ei Kyaku
     Translation:   Illusion Kicks
     Move Command:  f,b,f + K
     # of Hits:     Light 13 / Heavy 13
    
     Move Name:     Hien Ryuujin Kyaku
     Translation:   Flying Dragon God Kick
     Move Command:  In air, qcb + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Hien Senpuu Kyaku
     Translation:   Flying Whirlwind Kick
     Move Command:  hcb + K
     # of Hits:     Light 1 / Heavy 2
                          
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Ryuuko Ranbu
     Translation:   Dragon / Tiger Boisterous Dance
     Move Command:  qcf,hcb + P
     # of Hits:     Light 12 / Heavy 12  (DM)
                    Light 28 / Heavy 28  (SDM)
    
     Move Name:     Haou Shoukou Ken
     Translation:   Supreme King Flying Roaring Fist
     Move Command:  f,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 5 / Heavy 5  (SDM)
     Comments:      This attack can negate and pass through some projectiles.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - - - -     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L C S D     1 - - S -     1 - - S -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     2 - - - -     1 - C S D     1 - - S -     1 - - S -
     (CD)  1 - - S D    GC - - - -                   1 - - S -
    
    
     ------------------------------------------------------------------------
     YURI SAKAZAKI                                  (KoF '94 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Oni Harite                     When close, b / f + C
     Silent Nage                    When close, b / f + D
     Tsubame Otoshi                 When close, b~d~f + C / D  (both in air)
     En Yoku                        f + A
     Ko'ou Ken                      qcf + P
     Raiou Ken                      qcf + K
     Saiha                          qcb + P
     Hyakuretsu Binta               hcb + K
    
     Hien Hou'ou Kyaku              qcf,hcb + K
     Shin! Yuri Chou Upper          qcf,qcf + P
     Haou Shoukou Ken               f,hcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Oni Harite
     Translation:   Demon Hand Slap
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Silent Nage
     Translation:   Silent Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Tsubame Otoshi
     Translation:   Swallow Drop
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air
                    in order for you to grab them.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     En Yoku
     Translation:   Swallow Wing
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Ko'ou Ken
     Translation:   Tiger Gleam Fist
     Move Command:  qcf + P  (keep holding P for the Haou Shoukou Ken)
     # of Hits:     Light 1 / Heavy 1
                          
     Move Name:     Raiou Ken
     Translation:   Lightning Sparkle Fist
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Saiha
     Translation:   Smash Break
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Hyakuretsu Binta
     Translation:   One Hundred Violent Slaps
     Move Command:  hcb + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Hien Hou'ou Kyaku
     Translation:   Flying Phoenix Kick
     Move Command:  qcf,hcb + K
     # of Hits:     Light 16 / Heavy 16  (DM)
                    Light 26 / Heavy 26  (SDM)
    
     Move Name:     Shin! Yuri Chou Upper  (Ura Mekki Zan Kuuga)
     Translation:   True! Yuri Super Upper  (Reverse Devil-Slaying Air Fang)
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3 / Heavy 3  (DM / SDM)
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)  [vs. an airborne foe]
    
     Move Name:     Haou Shoukou Ken
     Translation:   Supreme King Flying Roaring Fist
     Move Command:  f,hcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 5 / Heavy 5  (SDM)
     Comments:      This attack can negate and pass through some projectiles.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     MAI SHIRANUI                               (Real Bout 2 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Shiranui Gourin                When close, b / f + C
     Fuusha Kuzushi                 When close, b / f + D
     Yume Zakura                    When close, b~d~f + C / D  (both in air)
     Dairin Fuusha Otoshi           In air, d + A
     Benitsuru no Mai               f + B
     Kou'en no Mai                  df + B
     Kachou Sen                     qcf + P
     Ryuu Enbu                      qcb + P
     Sachiyo Dori                   qcb + K
     Hissatsu Shinobi Bachi         hcf + K
     Musasabi no Mai (Chijou)       Charge d,ub~uf + P  (hold P to attack)
     Musasabi no Mai (Kuuchuu)      In air, qcb + P
    
     Chou Hissatsu Shinobi Bachi    qcb,hcf + K
     Hana Arashi                    qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Shiranui Gourin
     Translation:   Shiranui Strong Fall
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Fuusha Kuzushi
     Translation:   Windmill Demolisher
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Yume Zakura
     Translation:   Dream Cherry
     Move Command:  In air, b / db / d / df / f + C / D when close
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.  Your enemy has to be in air in
                    order for you to grab them.  Just remember that if you
                    try to do this move with db~df + D, you'll get the
                    Ukihane instead.
    
     ------------------------  [ Command Attacks ]  -------------------------
                                 
     Move Name:     Sankaku Tobi
     Translation:   Triangle Jump
     Move Command:  Jump against a wall, then press in the opposite direction
                    (i.e., if you jumped ub to a wall, you'd then press uf).
     # of Hits:     Light 0
     Comments:      You can still do mid-air moves after a triangle jump.
    
     Move Name:     Dairin Fuusha Otoshi
     Translation:   Great Windmill Drop
     Move Command:  In air, d + A
     # of Hits:     Light 1
     Comments:      A knockdown attack, if it hits an airborne opponent.
                    If you cancel into it, it won't knock down (in which
                    case it becomes cancelable).
    
     Move Name:     Benitsuru no Mai
     Translation:   Dance of the Flamingo
     Move Command:  df + B
     # of Hits:     Light 2
     Comments:      This attack hits low and must be crouch blocked.
    
     Move Name:     Koku'en no Mai
     Translation:   Dance of the Black Swallow
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
                                   
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Kachou Sen
     Translation:   Flower-Butterfly Fan
     Move Command:  qcf + P
     # of Hits:     Light 1 / Heavy 1
      
     Move Name:     Ryuu Enbu
     Translation:   Dragon Blaze Dance (Waltz)
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 2
     Comments:      Can use during Sachiyo Dori.
     
     Move Name:     Sachiyo Dori
     Translation:   Night Plover
     Move Command:  qcb + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Ryuu Enbu.
                                                
     Move Name:     Hissatsu Shinobi Bachi
     Translation:   Deadly Ninja Bees
     Move Command:  hcf + K
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Musasabi no Mai (Chijou)
     Translation:   Dance of the Giant Flying Squirrel (Ground)
     Move Command:  Charge d,ub~uf + P  (hold P to attack)
     # of Hits:     Light 0 / Heavy 0  (Light 1 / Heavy 1 if you hold P)
     Comments:      Normally Mai always jumps up to the wall behind her, but
                    you can charge d,uf to make her fly to the wall in front
                    of her.  If you hold P, she will attack; otherwise she'll
                    just fall down after touching the wall.
    
     Move Name:     Musasabi no Mai (Kuuchuu)
     Translation:   Dance of the Giant Flying Squirrel (Mid-Air)
     Move Command:  In air, qcb + P
     # of Hits:     Light 1 / Heavy 1
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Chou Hissatsu Shinobi Bachi
     Translation:   Ultra Deadly Ninja Bees
     Move Command:  qcb,hcf + K
     # of Hits:     Light 6 / Heavy 6  (DM)
                    Light 12 / Heavy 12  (SDM)
    
     Move Name:     Hana Arashi
     Translation:   Flower Tempest
     Move Command:  qcf,qcf + P
     # of Hits:     Light 6 / Heavy 6  (DM)
                    Light 12 / Heavy 12  (DM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - C S D     1 L - S D     1 - - - -     1 - C S -
     (B)   1 - - - -     1 L C S D     1 L - S D     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - C S -
     (D)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - C S -
     (CD)  1 - - S D    GC - - - -                   1 - C S -               
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Sachiyo Dori > Ryuu Enbu
    
    
     ------------------------------------------------------------------------
     BILLY KANE                                 (Real Bout 2 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Jigoku Otoshi                     When close, b / f + C
     Ippon Zuri Nage                   When close, b / f + D
     Dai Kaiten Geri                   f + A
     Boutaka Tobigeri                  f + B
     Senpuu Kon                        Tap A rapidly
     Shuuten Renpa Kon                 Tap C rapidly
     Sansetsu Kon: Chuudan Uchi        hcf + P
     Kaen Sansetsu Kon: Chuudan Tsuki  qcf + P from Sansetsu Kon Chuudan Uchi
     Suzume Otoshi                     qcb + P
     Kyoushuu Hishou Kon               f,d,df + K, move b / f
    
     Chou Kaen Senpuu Kon              qcf,hcb + P
     Salamander Stream                 qcf,qcf + P
                  
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Jigoku Otoshi
     Translation:   Hell Drop
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Ippon Zuri Nage
     Translation:   'Fish caught on a hook' Throw
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Dai Kaiten Geri
     Translation:   Great Spinning Kick
     Move Command:  f + A
     # of Hits:     Light 2
    
     Move Name:     Boutaka Tobigeri
     Translation:   High Pole Vault Kick
     Move Command:  f + B
     # of Hits:     Light 1
                           
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Senpuu Kon
     Translation:   Whirlwind Cane
     Move Command:  Tap A rapidly
     # of Hits:     Light 9
    
     Move Name:     Shuuten Renpa Kon
     Translation:   Focus Point Destruction Cane
     Move Command:  Tap C rapidly
     # of Hits:     Heavy 6
    
     Move Name:     Sansetsu Kon: Chuudan Uchi
     Translation:   Three-Part Cane: Mid-Level Strike
     Move Command:  hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      Can follow with Kaen Sansetsu Kon: Chuudan Tsuki.
    
     Move Name:     Kaen Sansetsu Kon: Chuudan Tsuki
     Translation:   Blazing Three-Part Cane: Mid-Level Thrust
     Move Command:  qcf + P during Sansetsu Kon: Chuudan Uchi
     # of Hits:     Light 1 / Heavy 1
     
     Move Name:     Suzume Otoshi
     Translation:   Sparrow Killer (lit. 'Sparrow Dropper')
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Kyoushuu Hishou Kon
     Translation:   Flying Assault Cane
     Move Command:  f,d,df + K, move b / f while in air
     # of Hits:     Light 3 / Heavy 5  (Light 2 / Heavy 2 from afar)
                                                            
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Chou Kaen Senpuu Kon
     Translation:   Super Blazing Whirlwind Cane
     Move Command:  qcf,hcb + P
     # of Hits:     Light 6 / Heavy 6  (DM)
                    Light 10 / Heavy 10  (SDM)
    
     Move Name:     Salamander Stream
     Move Command:  qcf,qcf + P
     # of Hits:     Light 3 / Heavy 4  (DM)
                    Light 6 / Heavy 6  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - C S D     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -                                
    
     ----------------------  [ Special Move Chains ]  -----------------------
    
     Sansetsu Kon: Chuudan Uchi > Kaen Sansetsu Kon: Chuudan Tsuki
    
    
     ------------------------------------------------------------------------
     KAWA ITA DAICHI NO YASHIRO                            (Real Orochi Team)
       [ Yashiro of the Parched Earth ]
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Baku                           When close, b / f + C
     Beki                           When close, b / f + D
     Saku                           f + A
     Bu                             f + B
     Kujiku Daichi                  qcb + P
     Odoru Daichi                   hcf + K
     Niragu Daichi                  When close, hcf + P
     Musebu Daichi                  When close, hcb,f + P
    
     Araburu Daichi                 qcf,qcf + K
     Hoeru Daichi                   qcf,qcf + P  (hold P to power-up)
     Ankoku Jigoku Gokuraku Otoshi  When close, hcb,hcb + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Baku
     Translation:   Outrage
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Beki
     Translation:   Power
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Saku
     Translation:   Scheme
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      An overhead attack, unless you cancel into it (in which
                    case it becomes cancelable).
    
     Move Name:     Bu
     Translation:   Scorn
     Move Command:  f + B
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Kujiku Daichi
     Translation:   Wrenching Earth
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Odoru Daichi
     Translation:   Dancing Earth
     Move Command:  hcf + K
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Niragu Daichi
     Translation:   Authority of the Earth
     Move Command:  When close, hcf + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Musebu Daichi
     Translation:   Smothering Earth
     Move Command:  When close, hcb,f + P
     # of Hits:     Light 1 / Heavy 1
     Comments:      An unblockable attack.
    
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Araburu Daichi
     Translation:   Wildly Quaking Earth
     Move Command:  qcf,qcf + K
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     Move Name:     Hoeru Daichi
     Translation:   Howling Earth
     Move Command:  qcf,qcf + P  (hold P to power-up)
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      When fully charged up, this move is unblockable.
    
     Move Name:     Ankoku Jigoku Gokuraku Otoshi
     Translation:   Dark Hell to Paradise Drop
     Move Command:  When close, hcb,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
     Comments:      An unblockable attack.
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L - - -     1 - - - -     1 - - - -
     (B)   1 - - - -     1 L C S D     1 - - - -     1 - - - -     1 - - - -
     (C)   1 - C S D     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - - -
    
    
     ------------------------------------------------------------------------
     AREKURUU INABIKARI NO SHERMIE                         (Real Orochi Team)
       [ Shermie of the Insanely Violent Lightning ]
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Bakurai                        When close, b / f + C
     Enrai                          When close, b / f + D
     Kourai                         f + B
     Mugetsu no Raiun               hcf + P / K
     Yatanagi no Muchi              qcb + P
     Shajitsu no Odori              qcb + K
     Raijin no Tsue                 In air, qcf + K
    
     Shukumei, Gen'ei, Shinshi      qcf,qcf + K
     Ankoku Raikou Ken              qcf,qcf + P
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Bakurai
     Translation:   Exploding Lightning
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Enrai
     Translation:   Blazing Lightning
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
                    
     ------------------------  [ Command Attacks ]  -------------------------
    
     Move Name:     Kourai
     Translation:   Lightning Gleam
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit can be canceled into a special move.
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Mugetsu no Raiun
     Translation:   New Moon Thundercloud
     Move Command:  hcf + P / K
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Yatanagi no Muchi
     Translation:   Yata Clan's Mowing Whip
     Move Command:  qcb + P
     # of Hits:     Light 2 / Heavy 2
    
     Move Name:     Shajitsu no Odori
     Translation:   Dance of Realism
     Move Command:  qcb + K
     # of Hits:     Light 5 / Heavy 5
    
     Move Name:     Raijin no Tsue
     Translation:   Thunder God's Cane
     Move Command:  In air, qcf + K
     # of Hits:     Light 1 / Heavy 1
                                                                         
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Shukumei, Gen'ei, Shinshi
     Translation:   Fate, Illusion, Sincerity
     Move Command:  qcf,qcf + K
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 5 / Heavy 5  (SDM)
    
     Move Name:     Ankoku Raikou Ken
     Translation:   Dark Lightning Gleam Fist
     Move Command:  qcf,qcf + P
     # of Hits:     Light 5 / Heavy 5  (DM)
                    Light 8 / Heavy 8  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
     (B)  =1 - C S D    =1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
     (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S -
    
    
     ------------------------------------------------------------------------
     HONOO NO SADAME NO CHRIS                              (Real Orochi Team)
       [ Chris of the Flame of Destiny ]
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Chi no Batsu                   When close, b / f + C
     Ten no Tsumi                   When close, b / f + D
     Muyou no Ono                   f + A
     Jukei no Oni                   f + B
     Setsudan no Koto               df + B
     Taiyou o Iru Honoo             qcf + P
     Kagami o Hofuru Honoo          qcb + P
     Tsuki o Tsumu Honoo            f,d,df + P
     Shishi o Kamu Honoo            When close, hcf + K
    
     Daichi o Harau Gouka           qcf,qcf + P
     Ankoku Orochi Nagi             qcb,hcf + P  (hold P to delay)
    
     --------------------------  [ Normal Throws ]  -------------------------
                   
     Move Name:     Chi no Batsu
     Translation:   Punishment of Blood
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Ten no Tsumi
     Translation:   Sin of Heaven
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
                 
     Move Name:     Muyou no Ono
     Translation:   Futile Axe
     Move Command:  f + A
     # of Hits:     Light 1
     Comments:      This move can be canceled into a special move.
                           
     Move Name:     Jukei no Oni
     Translation:   Demon's Severance
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on the 2nd
                    hit).
    
     Move Name:     Setsudan no Koto
     Translation:   Judging Harp
     Move Command:  df + B
     # of Hits:     Light 1
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Taiyou o Iru Honoo
     Translation:   Sun Frying Blaze
     Move Command:  qcf + P
     # of Hits:     Light 3 / Heavy 3
    
     Move Name:     Kagami o Hofuru Honoo
     Translation:   Mirror Slaying Blaze
     Move Command:  qcb + P
     # of Hits:     Light 1 / Heavy 1
    
     Move Name:     Tsuki o Tsumu Honoo
     Translation:   Moon Clipping Blaze
     Move Command:  f,d,df + P
     # of Hits:     Light 1 / Heavy 4
    
     Move Name:     Shishi o Kamu Honoo
     Translation:   Limb Biting Blaze
     Move Command:  When close, hcf + K
     # of Hits:     Light 6 / Heavy 6
     Comments:      An unblockable attack.  This move has no 'missed'
                    animation.
     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Daichi o Harau Gouka
     Translation:   Fire of Sin that Sweeps Over The Earth
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 2 / Heavy 2  (SDM)
    
     Move Name:     Ankoku Orochi Nagi
     Translation:   Dark Great Serpent Mow Down
     Move Command:  qcb,hcf + P  (hold P to delay)
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 3 / Heavy 3  (SDM)
    
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 L C S D     1 L C S D     1 - C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)  =1 - C S D     1 - C S D    =1 - C S D     1 - - S -     1 - - S -
     (D)   1 - - - -     1 - C S D     1 - - - -     1 - - - -     1 - - - -
     (CD)  1 - - S D    GC - - - -                   1 - - S -
                                     
    
     ------------------------------------------------------------------------
     OMEGA RUGAL                                    (KoF '95 Style Character)
     ------------------------------------------------------------------------
    
     ------------------------  [ Short Moves List ]  ------------------------
    
     Scorpion Deathlock             When close, b / f + C
     Scorpion Blow                  When close, b / f + D
     Double Tomahawk                f + B
     Gravity Smash                  qcf + P, hold P to delay  (air)
     Dark Barrier                   qcf + K
     Vanishing Rush                 hcb + P
     Dark Genocide                  f,d,df + K
    
     Gigantic Pressure              qcf,hcb + P
     Rugal Execution                qcf,qcf + P
     Destruction Omega              qcf,qcf + K
    
     --------------------------  [ Normal Throws ]  -------------------------
    
     Move Name:     Scorpion Deathlock
     Move Command:  When close, b / f + C
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     Move Name:     Scorpion Blow
     Move Command:  When close, b / f + D
     # of Hits:     Heavy 1
     Comments:      An unblockable attack.
    
     ------------------------  [ Command Attacks ]  -------------------------
                     
     Move Name:     Double Tomahawk
     Move Command:  f + B
     # of Hits:     Light 2
     Comments:      The second hit is an overhead attack, unless you cancel
                    into it (in which case it becomes cancelable on either
                    hit).
    
     -------------------------  [ Special Moves ]  --------------------------
    
     Move Name:     Gravity Smash
     Move Command:  qcf + P, hold P to delay  (air)
     # of Hits:     Light 2 / Heavy 2
     Comments:      This attack can negate and pass through some projectiles.
                        
     Move Name:     Dark Barrier
     Move Command:  qcf + K
     # of Hits:     Light 1 / Heavy 1  (Light 2 / Heavy 2 if it juggles)
     Comments:      This move can reflect long-range projectiles.
    
     Move Name:     Vanishing Rush
     Move Command:  hcb + P
     # of Hits:     Light 6 / Heavy 6
    
     Move Name:     Dark Genocide
     Move Command:  f,d,df + K
     # of Hits:     Light 3 / Heavy 3
                     
     -------------------  [ (Super) Desperation Moves ]  --------------------
    
     Move Name:     Gigantic Pressure
     Move Command:  qcf,hcb + P
     # of Hits:     Light 1 / Heavy 1  (DM / SDM)
    
     Move Name:     Rugal Execution
     Move Command:  qcf,qcf + P
     # of Hits:     Light 1 / Heavy 1  (DM)
                    Light 1 / Heavy 1  (SDM)
    
     Move Name:     Destruction Omega
     Move Command:  qcf,qcf + K
     # of Hits:     Light 8 / Heavy 8  (DM)
                    Light 15 / Heavy 15  (SDM)
                                                 
     -----------------------  [ Cancelable Attacks ]  -----------------------
    
           Standing      Stand Close   Crouching     Jumping Up    J-Diagonal
    
     (A)   1 - - - -     1 - C S D     1 L C S D     1 - - - -     1 - - - -
     (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
     (C)   1 - - - -    =e - C S D     1 - C S D     1 - - S -     1 - - S -
     (D)   1 - - - -    =1 - C S D     1 - C S D     1 - - S -     1 - - S -
     (CD)  1 - - S D    GC - - - -                   1 - - S -
    
    
     ========================================================================
     4.  SECRETS AND TRICKS
     ========================================================================
    
     ------------------------------------------------------------------------
     PLAY AS THE HIDDEN CHARACTERS
     ------------------------------------------------------------------------
    
     To play as a hidden character, just highlight their counterpart, hold
     Start, then press any button.  The characters with hidden counterparts
     include: Kyo, the Fatal Fury Team, the Art of Fighting Team, Mai
     Shiranui, Billy Kane, the Orochi Team, and Rugal Bernstein (you
     can only select Omega Rugal in the home versions, though).
    
    
     ------------------------------------------------------------------------
     USING THE ROULETTE
     ------------------------------------------------------------------------
    
     To pick a random character, go to the roulette (the box with a question
     mark in it between Rugal and Shingo).  You can select a random character
     for  one, two, or all of your team's characters.  Afterwards, you'll get
     a new character to fight with in each battle.
    
    
     ------------------------------------------------------------------------
     FIGHT SHINGO YABUKI
     ------------------------------------------------------------------------
    
     To fight Shingo Yabuki alone, you have to fulfill one of these
     requirements:
    
      - Prior to the fourth match, you have to have over 200,000 points.
        If you do this, Shingo challenges you on your 4th match.  If not,
        read below:
    
      - Prior to the fifth match, you have to have fulfilled the first
        condition (over 200,000 points), as well as having gotten a
        perfect victory in the previous rounds (i.e. one character is
        never hit).  If you do this, Shingo challenges you on the 5th
        match.  If not, read below:
    
      - Prior to the sixth match, make sure that you've fulfilled the
        previous requirements (over 200,000 points and one perfect victory),
        and make sure that none of your fellow members die (get a straight
        win) during the previous match.  If you do this, Shingo challenges
        you on the sixth match.
    
     To be honest, though, I always end up fighting Shingo no matter what I
     do.  Maybe he's not that hard to get to.
    
    
     ------------------------------------------------------------------------
     CHOOSE YOUR WIN POSE
     ------------------------------------------------------------------------
    
     Normally, when you win, you perform a random win pose.  However, if you
     hold down any button (A through D) right after you win the round, your
     character will do a specific win pose.
    
    
     ------------------------------------------------------------------------
     CHOI'S SPECIAL WIN POSE
     ------------------------------------------------------------------------
    
     I'm afraid to say I don't really know what the heck this is.  I guess
     these two people (Takeshi and Mika) who were in some sort of KoF audio
     drama or something, will ride by on a bicycle?  Anyway, you can see it
     by doing the following:
    
      - Fight on the Korea stage?
      - Make sure you're on the third round, and using Choi.
      - Make sure there are 30 seconds or less remaining.
      - Kill your opponent with a special move (SDM?)
      - Hold the D button for your win pose.
    
     Er, hey, that's just what I read at Ura no Ura, dunno what it's
     supposed to be.  I've tried this trick on all of the stages, using
     either of Choi's DMs (and SDMs), and having it so that the third
     round was the last round for both my team as well as for my opponent's
     team, but I can't get the trick to work.  Anyone who can, I'd love to
     hear how you did it.  I've had people write into me before explaining
     how to do this but I never could get it to work.
    
     
     ------------------------------------------------------------------------
     HIDDEN SURVIVOR MODE
     ------------------------------------------------------------------------
    
     On the home version, you can activate an harder Survivor mode by
     highlighting 'Survivor' in the menu and pressing A + C.
    
    
    =========================================================================
     5.  MISCELLANEOUS
    =========================================================================
    
     ------------------------------------------------------------------------
     ATTITUDE INFORMATION
     ------------------------------------------------------------------------
    
     Knowing how your characters are feeling is important because it
     determines the chance of them helping you when you attempt a Cover
     Attack.  In addition, if you're using Advanced Mode, it affects the
     number of POW points you have.  I haven't noticed any effect that it
     has if you're using Extra Mode.  The faces and their meanings are
     as follows:
    
      Yellow, happy-looking face:
       - You're more likely to be helped / Advanced users gain 1 point.
    
      Gray, bored face:
       - You might not be helped / No change in points for Advanced users.
    
      Angry, red face:
       - You'll never be helped / Advanced users lose all points.
    
     Unlike KoF '97, a character's attitude does not change depending on
     his or her partners--it just represents that character's attitude
     in general.  In the arcade version, each person's attitude changed
     daily, but in the home version, each person always has a specific
     attitude, listed below:
    
     Happy characters:  Billy, Chang Koehan, Heavy D!, Iori, King, Saishu,
                        Shingo, Sie Kensou, Takuma, Terry Bogard, Vice.
    
     Angry characters:  Choi, Chris, Heidern, Joe Higashi, Kim Kaphwan,
                        Leona, Lucky, Mature, Rugal, Ryo Sakazaki.
    
     Bored characters:  Everyone else.
    
     To see the attitude of your characters, select your team.  Then, when
     asked to arrange who fights in what order, hold Start and the faces
     will be displayed.  To understand how the faces work, I'll make up a
     mock example of a certain character line-up:
    
          - Goro is going first and has a bored face.
          - Leona is going second and has an angry face.
          - Shingo is going third and has a happy face.
    
     In this setup, Goro will never be helped by Leona, since Leona has an
     angry face and so will never take part in a Cover Attack.  Let's say
     Goro loses and Leona is now fighting.  If he attempts a Cover Attack,
     Shingo will always try to help her since Shingo has a happy face (he
     likes everybody, even psychos like Leona).  If Leona loses and Shingo
     is fighting, he cannot use a Cover Attack.  This is simply because
     there are now no more undefeated teammates left.
    
     On the other hand, if, for example, Shingo went first and Goro went
     second, then Shingo would sometimes get help from Goro, and sometimes
     not.  This is because Goro has a neutral face and so he doesn't really
     feel like helping Shingo all the time.
    
     Now, let's use the same characters, but this time we'll look at what
     happens to your DM points if you're in Advanced Mode.
    
          - Goro is going first and has a bored face.
          - Leona is going second and has an angry face.
          - Shingo is going third and has a happy face.
    
     Goro amasses enough power during the round to earn 2 POW points, but
     he's defeated before he can use them.  Leona, who's up next, will
     have those 2 POW points, since Goro is netural and there is no change
     in points.  However, if Leona loses with 2 POW points still remaining,
     then Shingo will start off with nothing, because Leona is angry and
     is probably hoping Shingo will lose.
    
     However, let's say Shingo was the second character and Leona was
     third.  Shingo would still have those two points that he earned from
     Goro.  If he's defeated in battle, then Leona will start off with
     three points, since Shingo's a happy fellow and wants to help her
     out.
    
     Got it?  Yep, I know it's confusing!  You can check out Section 1
     (FAQ Notation) for more information on using Cover Attacks.
     
    
     ------------------------------------------------------------------------
     ENDING PICTURES LISTING: RANDOM PICTURES
     ------------------------------------------------------------------------
                    
     Listed here are the fifteen ending pictures you can see when you beat
     the game (they're shown at random).  I'd like to thank Hisamatsu Iuchi
     for most all of the information in this section.
    
      - Benimaru and Goro are fighting in the background.  In the
        foreground, Yuki is stitching up Kyo's jacket while looking up at
        him with a look that can best be described as adoring.  Of Kyo
        himself, all that's visible is his arm and gloved hand.
    
      - Terry and Andy are practicing in Joe's preparation room, while Joe
        himself watches from a bench.
    
      - This is done in an unusual style--very angular lines, and a 45-
        degree perspective (i.e. that's the tilt of the floor).  Anyway,
        Ryo is shown splitting a stack of ice panels with his hand, while
        Robert and Yuri watch with VERY worried expressions.
    
      - A shot of a military report signed by Ralf Jones.  You can see
        Heidern's hand as he applies his signature to the document.
    
      - A shot of Athena and the (former) invalid from KOF '97 apparently
        studying together.  Curiously, Athena is in her battle uniform.
    
      - A shot of a newspaper front page anouncing that Chizuru, Mai, and
        King have reached the finals (headline:  It's a Woman's World!).
        King is in the center of the group photo, holding Jean.
    
      - A picture of Koehan and Bounge in their '94/'95 outfits, apparently
        dancing.  Clearly supposed to be a child's work, since it's done in
        _crayon_ (there's even a butterfly between the two ex-convicts!).
        The Korean symbols in the lower left, though, are done in either
        pencil or pen.
    
      - The CYS in casual clothes, practicing for their next concert.
        Yashiro, with a guitar pick in his mouth, is looking over his
        shoulder at Shermie, while Chris looks on.
    
      - Ryuji, Mary, and Billy on a police lineup (no, there are no prison
        plaques).  Don't ask me what Mary is doing there...
    
      - A shot of a broken compact (Mature's?) lying on the ground.  In the
        broken, bloodspecked mirror.  Iori, apparently undergoing the Blood
        Riot, can be seen.
    
      - Heidern and Saishu are relaxing in an onsen (hot spring).  Takuma,
        however, isn't--he's too busy chasing a pair of snow monkeys who
        have stolen some of their clothes.
    
      - An overhead shot of a beach, with the Sports Team walking along it.
    
      - Rugal's panther, looking down at one of his discarded gloves.
    
      - Shingo, fresh out of a bath or shower, with a towel on his head, has
        his notebook in hand.  He's looking over his shoulder at Kyo, who's
        currently snoozing on a bench.
    
      - A shot of Saishu training a young Kyo and another character.
        Apparently, he's a character from the Japanese KOF: KYO manga
        series.
    
    
     ------------------------------------------------------------------------
     SPECIFIC LINEUP PICTURES
     ------------------------------------------------------------------------
    
     The pictures described here are only shown if you're playing with
     certain characters in your team:
    
     ANDY BOGARD / BENIMARU NIKAIDO / ROBERT GARCIA
      - Benimaru and Robert are holding each other by the neck, ready to
        hit each other.  Andy is standing in the background, shrugging.
    
     BILLY KANE / CHANE KOEHAN / JOE HIGASHI
      - All three of them are close together with very tough looks on
        their faces.
    
     CHANG KOEHAN / CHIN GENTSAI / CHOI BOUNGE
      - The trio are shown within a little picture frame with Choi in the
        middle blowing a kiss.  On the frame there is a double overlapped
        heart that says "CUTE" on it.
    
     CHIZURU KAGURA / IORI YAGAMI / KYO KUSANAGI
      - Chizuru is standing between Iori and Kyo, who have turned away from
        each other.
    
     CHRIS / KYO KUSANAGI / SAISHU KUSANAGI
      - Kyo and Saishu are standing on either side of Chris, surrounded by
        flames.  Chris has his back towards them, but is looking back at
        them and is holding up one finger which is covered in flame.
    
     CHRIS / RYUJI YAMAZAKI / YASHIRO NANAKASE
      - Ryuji (with his fur coat on) and Yashiro are standing back to back.
        Chris is neraby on a little hill, looking like he's praying.  Above
        them, the eyes of Orochi are hanging in the sky.
    
     CHRIS / SHERMIE / YASHIRO
      - All three people are wearing the "Heavenly King" costume that
        Goenitz wore in '96.  Yashiro is sitting on a throne, with Shermie
        leaning over him and Chris standing beside her.
    
     CHRIS / SHINGO YABUKI / SIE KENSOU
      - All three kids are smiling.  Kensou is holding a meat bun, and
        Chris is next to him.  Shingo is on the other side of Chris and
        has his arm around him.
    
     CLARK STEEL / LUCKY GLAUBER / TERRY BOGARD
      - Clark is facing left with sunglass on.  Lucky's in the middle
        of the picture, with Terry holding Lucky's basketball and both
        are smiling.
    
     HEIDERN / LEONA / RALF JONES
      - Heidern and Ralf are standing back-to-back with shotguns and Leona
        is standing in front of them with a beret and holding up a pistol.
    
     IORI YAGAMI / KYO KUSANAGI / SHINGO YABUKI
      - Kyo and Iori are facing in opposite directions with flames coming
        from their hands.  Shingo is in front of them, looking back at the
        duo with a smile on his face.
    
     IORI YAGAMI / MATURE / VICE
      - All three of them or shown standing in the darkness, with the full
        moon overhead.  All that can be seen of them is their outline and
        one sparkling eye for each person.
    
     KIM KAPHWAN / SAISHU KUSANAGI / TAKUMA SAKAZAKI
      - Three polaroid pictures are shown of the fathers teaching their
        sons martial arts.
    
     KYO KUSANAGI / RYO SAKAZAKI / TERRY BOGARD
      - A close up of each person's face is shown as well as the game they
        are from.
    
     KYO KUSANAGI / SAISHU KUSANAGI / SHINGO YABUKI
      - The pictures shows Kyo and Saishu performing fire-based moves while
        Shingo is looking very frustrated, trying to do the same move but
        unable to produce any fire.
    
     MATURE / RUGAL BERNSTEIN / VICE
      - Rugal is holding up a glass of wine and Vice and Mature are standing
        behind him, bowing.
    
     MATURE / SHERMIE / VICE
      - All three women are in bikinis, sunbathing on a raft.  Shermie is
        topless, with her back to the screen.  You can see the Orochi
        symbol on her back, it's slightly lighter than the rest of her
        skin (the same symbol that appeared on Orochi's chest--if you want
        to see an ASCII interpretation, check out the logo for my KoF '97
        FAQ, which can be found at the same places this FAQ can).
       
     RYO SAKAZAKI / TAKUMA SAKAZAKI / YURI SAKAZAKI
      - Takuma has his Mr. Karate mask on top of his head.  He's apparently
        cooking something (rolling some dough), while Yuri and Ryo are
        nearby with their backs to him.
    
    
     ------------------------------------------------------------------------
     PRE-FIGHT POSE INFORMATION
     ------------------------------------------------------------------------
    
     Most of the information here comes from other contributors (I'm checking
     what I can as I play).  I'd like to give a big big thanks to Kailu
     Lantis and Hisamastu Iuchi for much of this info.
    
     ANDY BOGARD VS. MAI SHIRANUI
      - Andy and Mai clap hands and bow at each other simultaneously, but
        they smile at each other afterwards.
    
     ATHENA ASAMIYA VS. SIE KENSOU
      - Kensou crouches and wiggles, with a very happy look in his face.
        He extends his arms towards Athena (as if to hug her), and mutters
        "Athena!" (a heart symbol flies afterwards).  Athena gives a look
        of annoyance as the heart disappears, puts her hands on her waist,
        and says something like "I'm so ashamed".
    
     BENIMARU NIKAIDO VS. ANY FEMALE CHARACTER
      - Benimaru holds his open palm in front of him, and says "Ikuze,
        kawaiinochan" (Let's go, my dear cutesy), and then runs his hands
        through his hair.
    
     BILLY KANE VS. IORI YAGAMI
      - Eiji appears next to Billy, both clench their fists towards Iori, and
        Billy says "I wish I could tear him apart!" Eiji then vanishes,
        leaving Billy to look around him in confusion.  Iori does his normal
        intro.
    
     BLUE MARY VS. TERRY BOGARD
      - Mary holds her hand next to her face and says "Hi, handsome boy".
        Terry, who has his cap turned backwards, gives Mary the thumbs-up,
        and then straightens his cap.
    
     BRIAN BATTLER VS. HEAVY D! / LUCKY GLAUBER
      - Brian gives the thumbs-up pose towards Heavy D! / Lucky and says
        something.
    
     CHANG KOEHAN VS. CHOI BOUNGE
      - Chang and Choi are surprised to see each other, Chang puts down his
        iron ball, and both begin to wiggle their "skirts" (the thing that
        hangs below their belly), while chanting ridicously.
    
     CHIN GENTSAI VS. ATHENA ASAMIYA
      - Athena puts her hands together and says something to Chin. Chin,
        with hands behind his back, nods his head.
    
     CHIZURU KAGURA VS. IORI YAGAMI / KYO KUSANAGI
      - Chizuru motions her hand in front of her in a circle motion.  She
        raises her hand, and a mirror appears in front of her. Kyo and
        Iori do their normal intros.
    
     CHIZURU KAGURA VS. CHRIS / MATURE / RUGAL / RYUJI / SHERMIE / VICE /
                        YASHIRO NANAKASE
      - Chizuru dresses up as a Shinto priestess, takes a purification wand
        from the floor, and shakes it in front of her.  She then puts it
        back to the floor.
    
     CHRIS VS. SHERMIE
     - Chris rises his hand and says "Shermie!", and Shermie waves towards
       Chris, saying "Hi!"
    
     CHRIS VS. YASHIRO NANAKASE
     - Chris rises his hand and says "Yashiro!", and Yashiro strikes a pose
       with two fingers above his head, saying "Yo!"
    
     CLARK STEEL VS. HEIDERN / LEONA
      - Clark removes his cap, extends it towards Heidern / Leona, then
        puts it back on.
    
     GORO DAIMON VS. BENIMARU NIKAIDO / KYO KUSANAGI
      - Goro bows slightly, and then rises both arms and shouts (like in
        his taunt).  Benimaru and Kyo do their normal intros.
    
     HEAVY D! VS. BRIAN BATTLER / LUCKY GLAUBER
      - Heavy D! points towards Brian / Lucky and says something.
    
     HEIDERN VS. CLARK STEEL / RALF JONES
      - Heidern taps his baton on his hand a couple of times, points it
        towards Ralf/Clark, and flicks it to the ground.
    
     HEIDERN VS. RUGAL BERNSTEIN
      - Heidern points towards Rugal with his back turned towards the screen,
        and says something that translates to "You were like a shooting star.
        Your ambition was the cause of your destruction".  Rugal, who has his
        arms crossed and a confident smile in his face, chuckles and says
        something that translates to "Think again!"
    
     IORI YAGAMI VS. KYO KUSANAGI
      - Kyo holds his arm up, which crosses his face, with flames in it, as
        he says something that translates to "The flames are calling for
        you!"  Iori extends his arm in front of him with purple flames on
        it, and says something that translates to "Then burn, as you
        should!"  Then, both put their hands back down quickly, creating a
        flame arc in front of them of their respective color.
    
     JOE HIGASHI VS. KING
      - Joe has back towards screen, seems to put something on his waist.
        Then, he turns to King, showing his championship belt as he laughs.
        King touches her forehead and shakes her head with embarassment,
        saying "Haa, atama itai ne."  (Ha, what a headache.)
    
     KIM KAPHWAN VS. BILLY / CHRIS / IORI / MATURE / RUGAL / RYUJI / SHERMIE
                     / VICE / YASHIRO NANAKASE
      - Kim has back towards screen, slowly rises his head, and his eye
        glimmers, saying "Aku wa yurusan!" (Evil is unforgivable), and then
        enters a battle pose, shouting (like in his normal intro).
    
     KIM KAPHWAN VS. CHANG KOEHAN / CHOI BOUNGE
      - Kim, with hands on waist, shakes his head, and then enters a battle
        pose saying "Ikuzo!" (Let's go!), like in his normal intro.  Chang
        and Choi do their normal intros.
    
     KING VS. RYO SAKAZAKI
      - King is tapping one foot.  She looks over her shoulder at Ryo,
        then pats her cheeks.  Ryo smiles at her as she turns to face him.
        He then tugs on his shirt, like in his intro (but with no smile on
        his face).
    
     KYO KUSANAGI VS. BENIMARU NIKAIDO
      - Benimaru pauses for a moment, with his hand near face level, and
        then extends it towards Kyo saying "Ikuze, Kyo!" (Let's go, Kyo!),
        and then Kyo fixes his glove (which is extended towards the
        screen), and says "Yarou ka, Benimaru" (Shall we, Benimaru?)
     
     LEONA VS. CLARK STEEL
      - Leona salutes Clark military-style.
    
     LEONA VS. HEIDERN
      - Leona tugs on her shirt and her shorts, dusts herself off, and then
        salutes to Heidern saying something that translates to "Leona
        reporting, commander Heidern.  I will complete my duty without fail".
        Heidern (who had his hands behind his back and has been smiling the
        whole time), slowly salutes Leona afterwards.
    
     LEONA VS. ATHENA / CHOI / IORI / JOE / RALF / SHINGO / SIE / YURI
      - Leona grabs her arm, gives a deep sigh, and shakes her head saying
        something that translates to "I don't want to do this".
    
     LUCKY GLAUBER VS. BRIAN BATTLER / HEAVY D!
     - Lucky has cap straight, and is facing the screen.  He then puts it
       backwards as he says "Whoa!"
    
     MATURE VS. RUGAL BERNSTEIN
      - Mature gets into a pose similar to her Marilyn Monroe win pose,
        and bats her eyes at Rugal while smiling.  She then leans forward
        and blows him a kiss while saying, "Toriko ne shitte agemosu wa...."
        (I shall enthrall you....)
    
     RALF JONES VS. CLARK STEEL
      - Ralf folds his arm towards the screen, saying "Ikuze, Clark!"  (Let's
        go, Clark!), and then Clark removes his shades, putting himself in
        the same pose as Ralf, saying "Ou!"  Then both extend their hands
        towards the screen, put their fists together (creating a chi blast
        with it), and then Ralf puts himself in a Greek statue position (has
        his fist towards screen), and Clark ends up crouching and extending
        both arms towards the screen, both saying "Cross Changer!" as they do
        all this.
    
     RALF JONES VS. HEIDERN / LEONA
      - Ralf puts hand in pocket, and lazily salutes Heidern / Leona with
        two fingers.
    
     ROBERT GARCIA VS. SIE KENSOU
      - Kensou nods his finger and says "Donai de ka?" (How's it going?),
        and Robert responds by inviting him with his index finger, saying
        "Bochi bochi, dennaa" (Pretty good, I guess).
    
     RUGAL BERNSTEIN VS. CHRIS
      - Rugal faces the sky and his hands to his side while shaking.  He says
        something that translates to "I have been waiting for this chance!"
    
     RYUJI YAMAZAKI VS. CHRIS / SHERMIE / YASHIRO NANAKASE
      - Yamazaki takes his hand to his head, and begins to bend his head back
        and forth, while laughing like a maniac. After that, he drops his arm
        (like in the first frame of the Snake Arm), and smiles.
    
     SAISHU KUSANAGI VS. KYO KUSANAGI
      - Saishu, arms crossed, says something that I THINK means "Come and
        fight, Kyo".  He then puts his hands to his side and gives a mean
        face towards Kyo saying "Doushita?" (What's wrong?). Kyo does his
        normal intro.
    
     SAISHU KUSANAGI VS. RUGAL BERNSTEIN
      - Saishu flexes his shoulders with his back towards the screen, and
        says something that translates to "Are you sure you can beat me?".
        Rugal cracks his knuckles and says, "Yeah!"
    
     SIE KENSOU VS. CHIN GENTSAI
      - Kensou holds out two rice buns in front of him, and Chin holds out
        two sake jugs in front of him.  Kensou and Chin begin to eat and
        drink (respectively), like two maniacs.  Kensou winds up getting
        choked, and Chin gets pretty much drunk!
    
     SHERMIE VS. ANY MALE CHARACTER
      - Shermie blows a kiss and chuckles.
    
     SHINGO YABUKI VS. KYO KUSANAGI
      - Shingo points to Kyo, and then points his gloves. He then does Kyo's
        "Moetarou?" (Are you burned?) pose, and then slaps his head as he
        laughs like an idiot. Kyo scratches his head and says something that
        translates to "What are you doing?".
    
     TAKUMA SAKAZAKI VS. ROBERT / RYO / YURI
      - Takuma appears with his 'tengu' mask of Mr. Karate, arms crossed,
        and laughing.  He then removes his mask, throws it upwards, and
        demolishes it with a kick. As for the others:
           * Robert covers his face and shakes his head.
           * Ryo scratches the back of his head and smiles nervously.
           * Yuri first reacts in surprise (almost falling backwards),
             and she then bows towards Takuma saying "Anta, oto-san?"
             (Are you Father?)
     
     TERRY BOGARD VS. ANDY BOGARD
      - Terry and Andy clap hands and bow at each other simultaneously.
    
     VICE VS. SAISHU KUSANAGI
      - Vice points towards Saishu and says "Anta mitetto hara tatte
        kundayo!"  (The sight of your face ticks me off!)  She then spits
        on the ground.  Saishu does his normal intro.
    
     YASHIRO NANAKASE VS. IORI YAGAMI
      - Yashiro has back towards Iori, then turns around fixing his glove,
        saying "Yadanaa, tsuyosu" (Oh no, he looks strong), but ends with
        something that means "Not!"  Iori does his normal intro.
    
     YASHIRO NANAKASE VS. SHERMIE
      - Shermie waves towards Yashiro and says "Hi!", and Yashiro strikes a
        pose with two fingers above his head, saying something that
        translates to "Let's have some fun".
    
    
     ========================================================================
     6.  AUTHOR'S NOTE
     ========================================================================
    
     ------------------------------------------------------------------------
     TRANSLATION NOTES
     ------------------------------------------------------------------------
                      
     The Japanese move names were mainly translated by myself, so there are
     probably a few mistakes or misinterpretations.  Feel free to drop me
     a line and let me know what I slipped up on should you spot anything.
    
     Regarding the move names; SNK originally gave generic names to some of
     the new moves in KoF '98, then went back later and came up with the
     real, "offical" names.  In the KoF '98 booklet that was being sold with
     the home version of the Japanese Neo*Geo cart, the temporary move names
     were simply crossed out, and the real ones written nearby.  However,
     the handwriting is near impossible for me to make out (plus I was
     reading it from a scanned photo, since I don't own the book nor the
     Neo*Geo home version myself).  As a result, I don't have the official
     name for Shingo's "Hiji Otoshi", and I can't be entirely sure of some
     of the other move names (I'm pretty sure Omega Rugal's "Gravity Smash"
     is wrong as well).  If I don't have the official or temporary name for
     a move, it's written in parentheses, in lowercase.
    
     In other cases where I'm unsure of a translation, a question mark
     appears in the brackets.  This is mainly due to the fact that a kanji
     character written in kana could mean just about anything--all you
     know is it's spelling, and you have to make educated guesses.  (Then
     again, in the case of the Orochi Team, I'd rather have all the moves
     in hiragana than in Russian, as they were originally written!)
     
     Also, some moves have more than one name (for Kyo and Yuri, in
     particular).  SNK just gave the same move two different names, they're
     not for the different button strengths, as far as I know.  Go figure.
    
     Finally, although his name is spelled 'Saisyu' in the game, it's
     spelled here as "Saishu".  It's not incorrect, just a different (and
     a little more pronouncable) spelling.
    
    
     ------------------------------------------------------------------------
     REVISION HISTORY
     ------------------------------------------------------------------------
    
      Version 0.6  (July 11, 2000)
       - Another update; the entire moveslist was rewritten using more
         current info. from my KoF '99 FAQ, and personally translated all
         the bios from SNK of Japan's page.  I wasn't able to get all of it
         because the original text was taken from these little bio movelists
         that had really squished kanji.  Since it wasn't text, I couldn't
         look it up in a Japanese text reader, either.  I have this game for
         the PSX, so I was able to double-check everything in the FAQ as
         well.
    
      Version 0.5  (March 21, 1998)
       - I know, more changes!  Yay!  Aside from being upgraded to FAQ
         status, you may have noticed that every last little thing has
         been translated, tested, and so on.  Quite a bit of stuff
         remains to be added (example combos, quotes, move information,
         etc.), but that'll have to wait for later revisions.  Since a
         friend of mine is getting the import PSX version at the end of
         March, I'll be able to add info. about that version of KoF '98
         into this FAQ as well.
    
         I still need help with quotes (especially translations, since I
         suck at them), so if anyone would like to write in with move
         quotes, win pose quotes, intro. quotes, whatever, it'd be really
         appreciated.
    
      Version 0.4  (December 10, 1998)
       - The list is now back in it's handy shorthand format.  It's the
         last big change (for a long time), I swear!  ;)  I'll stick notes
         and translations into the next revision, I wanted to get this up
         because I've been saying I would for a while now :)
    
      Version 0.3  (November 28, 1998)
       - Lots of info sent in this time around, which is nice considering
         that this game is getting a lot less attention then I would have
         thought (play it, it's got Takuma, for goodness' sakes!)  Even
         better is that most of it came from the same people who helped me
         so much with the last KoF FAQ.  Mostly additions and a few general
         corrections, otherwise.
    
      Version 0.0 started a long time ago (I forgot!) ^^;
    
    
     ------------------------------------------------------------------------
     SPECIAL THANKS
     ------------------------------------------------------------------------
     
     There's no way I could have done this without help from the following
     people:
    
     Various KoF '99 FAQ contributors
      - I used some KoF '99 info. in this FAQ, so all you guys deserve a
        round of applause.
    
     SNK of Japan                                      (www.neogeo.co.jp)
      - Character bios and some move names were taken from their KoF '98
        section, and all of the alternate character move names (and titles,
        in the case of the Orochi characters) were taken from their KoF
        '98 section as well.
    
     Gunsmith                                      (http://w3.to/wu-tech)
      - For bio information taken from his Measurements FAQ, and a ton of
        official names taken from his KoF '99 Gamest scans.
    
     Kailu Lantis                          <a1670412@campus.ira.itesm.mx>
      - For lots of win pose information (thanks!), and for some bio info.
        taken from his Storyline FAQ.
    
     Dark Blaze                                     <DBlaze890@yahoo.com>
      - For various information.
    
     Hisamatsu Iuchi                        <iuchi_hisamatsu@hotmail.com>
      - For King's Mirage Kick correction and lots of quote additions.
    
     Rivera Andre                        <andre.rivera@MILDENHALL.AF.MIL>
      - For lots of information--on the game, on the ending pictures, on
        character moves, on Omega Rugal's move names, etc.  Thanks!
    
     Mehdi                                         <mehdi@andrew.cmu.edu>
      - For some ending picture and vs. pose information.
    
     Gar Hong                                            <gxh138@psu.edu>
      - For some "Fight Shingo" corrections and ending information.
    
     AKUMA HOKORU                                <chibiakuma@hotmail.com>
      - For lots of character vs. character introduction pose info.
    
     Spider                                         <sub-zero@tig.com.au>
      - For information on the POW meter and new win poses.
    
     Professor Henry Moriarty                       (mmcafe.telnet.or.jp)
      - For letting me use some info from his KoF '98 Perfect Players Guide.
    
     Ura no Ura                                 (www2.airnet.ne.jp/~tac/)
      - The remaining move names not found in the Gamest scans or SNK of
        Japan's page were found at this excellent site.  I also used quite
        a bit of new move info. from here as well.
    
     I'd also like to thank everyone who contributed to the KoF '97 FAQ and
     Mini-FAQ, as well as my KoF '99 FAQ since a lot of the stuff in here
     came from there as well.
    
     Unpublished work Copyright 1998-2001 Chris MacDonald
    
    

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