King of Fighers 98
Omega Rugal Boss Guide
July 2, 1999
by: Patrick Hwang
email: ph@ucla.edu

So i find that a lot of people have trouble beating this cheap boss.  Well i
have found a way to beat him easily.  So maybe this is a cheap way to beat 
him, but at least you get the job done.

I don't know if anyone else has found this pattern, but no one here does, so im
gonna share it with you.

I find this works in the arcades, i havent played the home versions yet, so i
cant say that will work, but i wouldnt be surprised if it did...

Rugal is stupid if you can get him to jump at you.  Thats the way to beat him,
make him jump at you and do an anti-air move.  To get him to do this, try to 
get as far away from him as you can the the start of the match, then, when 
there is an opening, run at him.  If you run at him, 99% of the time
he will jump at you.  Do an anti-air move, you the character doesnt have one, 
then do a crouching C, that usually works. This doesnt work for everyone 
though, Choi has a hard time of doing this.  After the  move connects, simple 
backdash/hop backwards away, and run at him again. repeat and you win.

You know you did this correctly if he jumps at you everytime.  Alternately,
command throwers can keep rolling behind him and throwing him, its harder to 
do this IMO.

NOTE: the method i have explained is not fun, its actually quite pathetic to 
see Rugal fall for such things, but if you wanna get the job done...

I have beaten him w/ everyone like this.  Below are some of the things i do 
with certain characters.

* means do the method as explained above

Kyo:  * and flaming uppercut.
95 Kyo: * and uppercut
Benimaru:  * and lightning kick anti-air
Goro:  * and downforward+C (you can also do his bug afterwards if you know how)
Terry:  * and rising tackle
RB Terry: Hard to do RT cuz its charge now, stick w/ downforward+C...i think :)
Andy:  * and his uppercut
RB Andy: * same as above
Joe:  * and tiger knee, i find this one hard to do tho, he doesnt fall for it.
Old Joe: same as above
Ryo: * and uppercut
94 Ryo: * and uppercut...damn uppercut
Robert: * and uppercut
94 Robert: * and uppercut
Yuri:  her uppercut sux, use * and crouching C instead
94 Yuri: * and QCB+C
Kim:  he is hard, * and crouching C works 40% of the time....
Choi: i find that i can actually do damage by double jumping off the wall and
 doing his flying kick move
Chang: A buttion Ball swing (chrg Back, Forward+A/C) then C button Ball swing.

alternate and you'll see what i mean
Athena: * and uppercut or stand back and reflect his energy ball
Sie:  * and Dragon drubbing kick (??) well its HCF+C, it has autoguard
Chin: * and his "uppercut" or Downforward+C
King: * and tornado kick
Mai:  * and upward flame kick
RB Mai: cant say on this one
Chizuru: * and uppercut or reflect his energy blasts
Ralf: alternate between standing C and crouching C, hes a sucker
Clack: * and his anti-air thorw (DP+A/C), do not do the follow up elbow or else
 you wont have time to dash back
Leona: she is hard, i just do the energy ball (chrg back, forward+A),
 occasionally Rugal will dash into it and get hit a few times,
 follow up w/ a jump kick, does lots of damage.
Yashiro: * and crouching C
O. Yashiro: must rely on command throws, or above is the same.
Sherimie: * and anti-air (DP+B), do not do the follow up
O. Shermie: uh...hard, if you can trick him to keep running into the lightning
 kiss, then you win, i only did once, otherwise, * and crouching C
Chris: * and uppercut w/ the kick
O, Chris: this ones hard, i think * and crouching C works, sliding kcik when he
 has the force field around him also works

Billy: * and uppercut
RB Billy: * and upwards stick (HCB+C)
Mary: * and uppercut (vertical arrow)
Yamazaki:  stand back and reflect projectile w/ QCF+C
Iori: * and uppercut
Vice: * and crouching C
Mature: haha this is funny, if you can do the DP+A and he blocks, you can keep
 doing it and he will keep blocking doin massive tick damage.  This is too
 funny
Saishu: * and uppercut
Heidern: stand back and do his projectile move with A, he will keep blocking or
 get hit and die
Takuma:  * and crouching C works
Lucky: cant help you on this one, he always dies...lol
Heavy D!: * and crouching C
Brian: * and upwards shoulder ram (DP+B)
Rugal: his uppercut kick is too weak, i stand back and reflect his projectiles
 instead
Shingo: * and uppercut

Remember, you must run back after hitting him for it to work. if done 
correctly, almost every character can beat him.

copyright 1999
Patrick Hwang