________        ____       ____    __               ____ 
(___  ___)      |  _ )     (  __)  |  |             |  _ ) 
   |  |   ___   | (_) |   ( (___   |  (___    ___   | (_) |  
   |  |  ( _ )  |  __)     (___ )  |   _  )  ( _ )  |  __)
   |  | | (_) | |  |       ____) ) |  | | | | (_) | |  |
   |__|  (___)  |__|      (_____)  |__| |_|  (___)  |__|
   

              .'~'..'~'..'~'..'~'..'~'..'~'..'~'.'
                     Board Game: Top Shop  
                     FAQ by dreen sweeney
                  Email: foxeye05@hotmail.com
              ~'..'~~'..'~~'..'~~'..'~~'..'~~'..'~


~*~*~*~*~*~*~*~*~*~*~* 
I. Table of Contents 
~*~*~*~*~*~*~*~*~*~*~*

I.    Version History 
II.   Introduction 
III.  Control/Command/Gameplay 
IV.   Squares/Maps 
V.    Characters 
VI.   Stores and Merchandise 
VII.  Event Cards 
VIII. Points Tradeoffs 
IX.   Story (Single Player mode) 
X.    Credits and Contact Info
XI.   Disclaimer 


~*~*~*~*~*~*~*~*~*~*~ 
I. Version History 
~*~*~*~*~*~*~*~*~*~*~

Version 2.0 (complete) (28th July, 2002)
- Came up with an ASCII so this thing won't look so plain
- Added the maps 
- Updated on the rest of story mode

Version 1.0 (25th July, 2002) 
- Finished the FAQ (except for the maps and some of the story) 


~*~*~*~*~*~*~*~*~ 
II. Introduction 
~*~*~*~*~*~*~*~*~

I decided to make an FAQ for this game the day after I got it. Board Game Top 
Shop is a rather interesting game, simple gameplay, bright colors, cute playable 
characters and zero violence. A lot like Monopoly, you roll a dice (in this case, 
a pencil), walk, buy vacant land (build a shop), pay rent (buy a merchandise) 
if you land on other player's land (shop), it's a fun game to play with friends 
and family.
 

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ 
III. Control/Command/Gameplay 
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

-=-=-=-=-=- 
Control 
-=-=-=-=-=-

A few buttons are not used in this game; they are the triangle button, L2, R2 
and "Select". The functions of the rest are listed below (reference to the 
manual).

  Directional Buttons (left, right, up, down) 
    ~ in menu screen, scrolls through the menu items. 
    ~ in game screen, moves the character.

  Start Button 
    ~ in game screen, starts.

  Circle Button 
    ~ in menu screen, cancels.

  X Button 
    ~ in menu screen, confirms.

  Square Button 
    ~ in game screen, views map while character is moving.

  L1 Button 
    ~ in menu screen, scrolls through the characters while viewing the rankings 
    ~ in game screen, views inventory during a delivery/merchandise list while 
purchasing a store.

  R1 Button 
    ~ in menu screen, same as L1. 
    ~ in game screen, same as L1, speed up the character's movement. 


-=-=-=-=-=- 
Command 
-=-=-=-=-=-

When you first start the game, you are given the following options.
  Free Play
    ~ This is the player Vs player/computer mode, in here, you get to set the 
game up as you like it (number of players/target assets and bankruptcies).

  Story Mode
    ~ This is the single player mode, similar to the free play mode, except your 
opponents and the victory requirements are preset.

  Load
    ~ Load a previously saved game.

  Option
    ~ In the options menu, you can choose to change any of the following:
      - Display month
      - CPU speed
      - Audio
      - Music
      - Sound Effect
 

In the game, you can access to the following:
  
  "Hand and pencil" icon  
    ~ rolls the pencil, allowing you to advance your character.
  
  "Graph chart" icon  
    ~ displays the statistics of assets of the players in the past year.
  
  "Stats and magnifying glass" icon  
    ~ allows you to view the players and their current statistics, 
      -- Pressing the X button while a character is selected displays the list 
of stores he/she owns, 
      -- After selecting a store, pressing the X button will list the merchandise 
currently in stock, 
      -- Pressing the X button again will display the products available for 
future delivery.
 
  "Map" icon  
    ~ Allows you to view the map.

  "Controller" icon 
    ~ Allows you to change the "Display Month" and "CPU speed" settings. 

 
-=-=-=-=-=- 
Gameplay 
-=-=-=-=-=-

As mentioned in the intro, Top Shop is in many aspects very similar to Monopoly, 
you build up your assets by owning squares of shops. To begin, you roll the pencil, 
and move (with the D-button) the number of squares of the value shown, unless 
you rolled an "E", then instead of moving, you will draw an "Event Card" (more 
on that in the "Event Cards" section.). 

Depending on where you land, you will either build a shop, buy a merchandise 
or do nothing.

The objective of the game is to own as much assets as to reach the target set, 
or hit the target number of bankruptcies (by other players, preferably).


~*~*~*~*~*~*~*~*~*~ 
IV. Squares/Maps 
~*~*~*~*~*~*~*~*~*~

-=-=-=-=-=- 
Squares 
-=-=-=-=-=-

There are 5 types of squares you can land on in a map.
  
  ~ The bank 
    - This is where all characters start from. The bank is a very important square 
for two reason, 
  
    1. you'll receive your "pay" when you pass it (the amount is based on the 
number of steps taken and your current assets), and if you land on it, you get 
paid 1.5 times the amount due.  
    2. it allows you to trade your points for one of the many different "actions".
  
  ~ Empty Squares ("Tenant Wanted") 
    - It's unoccupied, you can choose to build a store from the list given to 
you, or not do anything. 
    - If you land on an empty square next to (or in the same section) one of 
your stores, you get the option to expand that store.
  
  ~ Stores (Belonging to you) 
    - If you land on one of your own stores, you can choose to make a delivery 
to one of your stores, use the up/down button to scroll through the list of your 
stores to stock up on merchandise there. Keeping your stores stocked is a very 
important part of the game, as it keeps the store alive. A store that went "out 
of stock" can be purchased by any player who lands on it.
  
  ~ Stores (Belonging to other players) 
    - If you land on another player's store, you will have to buy a merchandise 
from it. Most often than not, you will receive point(s) for buying stuff, and 
occasionally, you can get cash back.
  
  ~ Elevators 
    - When you land on this square, you can choose to take the elevator, it may 
take you up or down or stay in the same level. However, after exiting the elevator, 
you can to choose the direction your character move on the next turn.
  
  ~ Escalators/Stairs 
    - Technically, escalators cannot be considered a square, since you can't 
land on it, its sole purpose in the map is to transport you up/down a level. 


-=-=- 
Maps  
-=-=-

Legend:
 _
|_| - Store space 
 E  - Elevator
 B  - Bank
/ and \ - stairs  


Map 1.
 
  __________________________
  |__|_|_|_|_|E_|_|_|_|_|__|
  |_/|_|_|_|_|E_|_|_|_|_|\_|
__|/_|_|_|_|_|B_|_|_|_|_|_\|__


Map 2.

  __________________________
  |__|_|_|_|_|E_|_|_|_|_|__|
  |_/|_|_|_|_|\/|_|_|_|_|\_|
  |//|_|_|_|_|/\|_|_|_|_|\\|
__|/_|_|_|_|B|E_|_|_|_|_|_\|__


Map 3.
  
  _____________________________________
  |__|_|_|_|_|E_|_|_|_|_|E_|_|_|_|_|__|
  |_/|_|_|_|_|E_|_|_|_|_|E_|_|_|_|_|\_|
__|/_|_|_|_|_|B_|_|_|_|_|E_|_|_|_|_|_\|__

Map 4.

  __________________________
  |__|_|_|_|_|E_|_|_|_|_|__|
  |_/|_|_|_|_|E_|_|_|_|_|\_|
  |//|_|_|_|_|E_|_|_|_|_|\\|
__|/_|_|_|_|_|B_|_|_|_|_|_\|__


Map 5.

  __________________________
  |__|_|_|_|_|E_|_|_|_|_|__|
  |_/|_|_|_|_|\/|_|_|_|_|\_|
  |//|_|_|_|_|/\|_|_|_|_|\\|
  |//|_|_|_|_|E_|_|_|_|_|\\|
__|/_|_|_|_|_|B_|_|_|_|_|_\|__


Map 6.

             __________________________
             |__|_|_|_|_|E_|_|_|_|_|__|
  ___________|_/|_|_|_|_|\/|_|_|_|_|\_|
  |_/|_|_|_|_|E_|_|_|_|_|/\|_|_|_|_|\\|
__|/_|_|_|_|_|E_|_|_|_|B|E_|_|_|_|_|_\|__


Map 7.

  __________________________
  |__|_|_|_|_|E_|_|_|_|_|__|
  |_/|       |__|_|_|_|_|_\|____________
  |//|_______|_/|_|_|_|_|E_|_|_|_|_|_|\_|
__|/_|_|_|_|_|E_|_|_|_|_|E_|B|_|_|_|_|_\|__


Map 8.

  _____________________________________
  |__|_|_|_|_|E_|_|_|_|_|E_|_|_|_|_|__|
  |_/|_|_|_|_|__|       |__|_|_|_|_|\_|
  |//|_|_|_|_|_\|_______|/_|_|_|_|_|\\|
__|/_|_|_|_|_|E_|_|_|_|B|E_|_|_|_|_|_\|__


~*~*~*~*~*~*~*~ 
V. Characters
~*~*~*~*~*~*~*~

There are altogether 11 playable characters, and here are the descriptions of 
them from the manual.

  ~ Bro, male, mature surfer dude.
  ~ Chat, unknown gender, talkative and lively.
  ~ Cindy, female, a modern young lady.
  ~ Dona, unknown gender, unusual and peculiar.
  ~ Gummi, male, cool-looking amphibian.
  ~ Maiko, female, modern teenager.
  ~ Meower, male, friendly.
  ~ Merlin, male, portrays himself as a magician.
  ~ Oilow, unknown gender, gentle and shy.
  ~ Rob, make, reckless.
  ~ Patty, female, pleasant and energetic. (Ryoko in the manual)
  ~ Santa (hidden character)
  ~ Squosh (hidden character)
  ~ Colin (hidden character)

*Note: the hidden characters can be unlocked by beating the game in story mode.


~*~*~*~*~*~*~*~*~*~*~*~*~*~
VI. Stores and Merchandise
~*~*~*~*~*~*~*~*~*~*~*~*~*~

There are 44 different stores you can own in the game, and each has their own 
unique merchandise. Stores can be upgraded by combining (read: building the 
stores next to each other) them together, the maximum upgrade possible is 4 
stores.  

There are a lot of advantages of stores upgrade, not only does it increase the 
chances of other players stepping on it, it also increase the number of stock 
a store can hold, and with each upgrade, a product of a higher monetary value 
is made available to the store. It does truly pay to have your stores to as high 
a level as possible. 

A level 1 store can stores up to 3 merchandise, a level 2 stores up to 4, a level 
3, 5 and a level 4 stores can stores up to 6.

Here are the stores, their respective merchandise and the cost of delivery:

  ~ Aesthetics Julia
    - Full Body, 896
    - Facial, 616
    - Abdominal, 392
    - Legs, 224
    - Arms, 112
    - Massage, 56
  ~ Animal World
    - Puppy, 896
    - Kitten, 616
    - Alligator, 392
    - Ferret, 224
    - Tropical Fish, 112
    - Turtle, 56
  ~ Arcade Games
    - Racing Game, 832
    - Basketball Game, 572
    - Shooting Game, 364
    - Crane Game, 108
    - Puzzle Game, 104
    - Fighting Game, 52
  ~ Auto Parts
    - Security System, 1024
    - Fog Lights, 704
    - CD Changer, 448 
    - Snow Tires, 256
    - Chains, 128
    - Wax, 64
  ~ Bakery
    - French Bread, 320
    - Sandwich, 220
    - Pizza Bread, 140
    - Bread, 80
    - Cheese Bread, 40
    - Bun, 20  	
  ~ BBQ House
    - Fillet Steak, 832
    - New York Steak, 572
    - BBQ Pork, 364
    - BBQ Chicken, 208
    - Clam Chowder, 104
    - Mash Potato, 52
  ~ Bobsons
    - Mix Fruits, 384
    - Rum Raisin, 264
    - Cookie & Cream, 168
    - Chocolate, 96
    - Strawberry, 48
    - Vanilla, 24
  ~ Burger Shop
    - DX Combo, 512
    - King Combo, 352
    - Teriyaki Burger, 224
    - Fried Chicken, 128
    - Nuggets, 64
    - Fries, 32
  ~ Camera Shop
    - Digital Camera, 576
    - APS Camera, 396
    - Camera, 252
    - Developing, 144
    - Album, 72
    _ Film, 36
  ~ Candy Store
    - DX Snack Set, 384
    - DX Candy Set, 264
    - Yoyo, 168
    - Snack, 96
    - Apple Gum, 48
    - Orange Candy, 24
  ~ Comic Boy
    - Z Man Calendar, 576
    - Super Z Man, 396
    - Game Hint Book, 252
    - Z Man, 144
    - Japanese Comic, 72
    - Weekly Magazine, 36
  ~ Cookin' Fun
    - DX Plate Set, 384
    - Frying Pan, 264
    - Plate, 168
    - Spoon, 96
    - Bowl, 48
    - Glass, 24
  ~ Corner deli Cafe
    - Cheese Steak, 448
    - Roast Beef, 308
    - Chicken Sandwich, 196
    - B.L.T, 112
    - Caesar Salad, 56
    - Tuna Sandwich, 28
  ~ Curry India
    - Beef Curry, 576
    - Shrimp Curry, 396
    - Spicy Curry, 252
    - Chicken Curry, 144
    - Pork Curry, 72
    - Veggie Curry, 36
  ~ Electrical Goods
    - Refrigerator, 856
    - Air Conditioner, 616
    - DVD Player, 392
    - VCR, 224
    - TV, 112
    - Boom Box, 56
  ~ Fancy Dress
    - One-piece Dress, 768
    - Skirt, 528
    - Cardigan, 336
    - T-Shirt, 192
    - Tank Top, 96
    - Mini T-Shirt, 48
  ~ Fish Market
    - Lobster, 640
    - Oyster, 440
    - Salmon, 280
    - Shrimp, 160
    - Tuna, 80
    - Scallop, 40
  ~ Fishing Gear
    - Bass Fish Boat, 960
    - Fish Radar, 660
    - DX Fishing Set, 420
    - Carbon Rod, 240
    - Electric Rod, 120
    - Lure, 60
  ~ Flower Heart
    - Rose, 320
    - Lily, 220
    - Carnation, 140
    - Tulip, 80
    - Iris, 40
    - Baby's-Breath, 20
  ~ Fresh Estate
    - House, 896
    - Luxurious Condo, 616
    - Office, 392
    - Condo, 224
    - Apartment, 112
    - Room for Rent, 56
  ~ Fruits Market
    - Watermelon, 512
    - Cherries, 352
    - Pears, 224
    - Apples, 128
    - Oranges, 64
    - Bananas, 32
  ~ Fun Toys
    - RC Robot, 768
    - RC Car, 528
    - Board Game, 336
    - Stuffed Animal, 192
    - Plastic Model, 96
    - Cards, 48
  ~ Golden Jewelry
    - Diamond, 960
    - Platinum, 660
    - Ruby, 420
    - Emerald, 240
    - 18K Gold, 120
    - Pearl, 60
  ~ Gameland
    - Tower Hall, 512
    - Loop Coaster, 352
    - Ferris Wheel, 224
    - Haunted House, 128
    - Carousel, 64
    - Go-Carts, 32
  ~ George Video
    - DVD Player, 704
    - VCR, 484
    - New Release, 308
    - Old Movie, 176
    - Video Game, 88
    - Pop Corn, 44
  ~ Home Needs
    - Ladder, 704
    - Paint, 484
    - Veneer Board, 308
    - Screw Driver, 176 
    - Hammer, 88
    - Nails, 44
  ~ Italian
    - Pizza, 640
    - Beef Sautee, 440
    - Ham & Egg Pizza, 280
    - Lasagna, 160
    - Seafood Marinade, 80
    - Spaghetti, 40
  ~ Johnson Books
    - Encyclopedia, 448
    - History Album, 308
    - Reference Book, 196
    - Coloring Book, 112
    - Novel, 56
    - Magazine, 28
  ~ Juice Pub
    - Hawaiian Explosion, 704
    - Strawberry Slam, 484
    - Kiwi Delight, 308
    - Banana Burst, 176
    - Citrus Surprise, 88
    - Orange Blast, 44
  ~ KID
    - Who's Rich?, 960
    - Racing Champ, 660
    - Puzzle Boy, 420 
    - Star Sweep, 240
    - Space Shot, 120
    - Dragon War, 60
  ~ Kiss 
    - Steak & Shrimp, 256
    - T-Bone Steak, 176
    - Grilled Chicken, 112
    - Chicken Wings, 64
    - Apple Pie, 32
    - Chocolate Shake, 16
  ~ Meat Land
    - Beef, 512
    - Pork, 352
    - Chicken, 224
    - Bacon, 128
    - Sausage, 64
    - Ground Meat, 32
  ~ Men's Clothes
    - Business Suit, 768
    - Sweater, 528
    - Tie, 336
    - Belt, 192
    - Dress Shirt, 96
    - Socks, 48
  ~ Movie Theater 
    - Moon Wars, 1024
    - Last World, 704
    - Z man 3, 448
    - Princess Amy, 256
    - Deep Sleep, 128
    - Witch's Shopping, 64
  ~ Noodle House
    - Lobster Noodle, 704
    - Combo Noodle, 484
    - Beef Noodle, 308
    - Pork Noodle, 176
    - Chicken Noodle, 88
    - Veggie Noodle, 44
  ~ Office Needs
    - Fountain Pen, 448
    - Stapler, 308
    - Ballpoint Pen, 196
    - Notebook, 112
    - Eraser, 56
    - Pencil, 28
  ~ Pancake House
    - Pancake and Combo, 640
    - Pancake and Eggs, 440 
    - Omelet, 280
    - Pancake, 160
    - Cream Soda, 80
    - Coffee, 40
  ~ Pharmacy
    - Diet Food, 448
    - Cold Medicine, 308
    - Hair Mousse, 196
    - Shampoo, 112
    - Tissue, 56
    - Toothbrush, 28
  ~ Saving Groceries
    - Organic Veggies, 768
    - Cabbage, 528
    - Mushrooms, 336
    - Carrots, 192
    - Onions, 96
    - Potato, 48
  ~ Sports Shop
    - Golf Club Set, 832
    - Baseball Glove, 572
    - Soccer Shoes, 364
    - Baseball Bat, 208
    - Tennis Ball, 104
    - Ping Pong Ball, 52
  ~ Star Coffee
    - Cappuccino, 576
    - Espresso, 396
    - Mocha, 252
    - Lemonade, 144
    - Hot Chocolate, 72
    - Coffee, 36
  ~ Tokyo Restaurant
    - DX Sushi Set, 640
    - Tempura Set, 440
    - Sushi Set, 280
    - Teriyaki Beef, 160
    - Teriyaki Chicken, 80
    - Green Tea, 40   
  ~ Tour Tours
    - World Tour, 1088
    - 8-Day Europe, 748
    - Hawaii 6 Days, 476
    - Miami Resort, 272
    - Las Vegas Tour, 136
    - Hot Springs Tour, 68
  ~ Yamato Music
    - Piano, 832
    - Violin, 572
    - Drum Set, 364
    - Guitar, 208
    - Triangle, 104
    - Castanets, 52

*Note: the numbers above are the cost for each item to be delivered to your store, 
the price in which they are sold are doubled that shown.

~*~*~*~*~*~*~*~*~*~
VII. Event Cards 
~*~*~*~*~*~*~*~*~*~

When you roll an "E" in the pencil, you will have to pick one of 3 cards. There 
are good cards and bad cards, as indicated on the corners of the cards themselves 
(with a "G" or "B", and a "?" if the nature of the card is not determined.), 
the number of the other corners of the card indicates the amount of points awarded 
to you with the card.

There are a variety of different cards, I cannot claim to have seen them all, 
but I will try to get them as accurate as I can.

The Good Cards
  ~ A cash gift.
  ~ All other players have to give you money. 
  ~ All stores are closed except yours.
  ~ "Go", you get to move 1-7 squares and receive free points.
  ~ You can sell any one of your stores for 2-3 times its normal value.
  ~ Opens a store.
  ~ You get to flip another card.
  ~ Roll the pencil one more time. 
  ~ You make a chirp chirp sound with each step you move.
  ~ The elevator's closed for all other players for 1-2 turns.
  ~ You get to change the direction next turn.
  ~ All items in your store are changed to expensive items.
  ~ Seasonal sales, all prices are off 50%

The Bad Cards
  ~ Miss a turn, this card usually don't give you any points.
  ~ You have to sell one of your stores for 1.5-3 times its normal value.
  ~ You lose some of the stock in your store.
  ~ You lose a store.
  ~ All merchandise are put on sale at 30-50% for 1-2 turns.
  ~ You drop some money.
  ~ You can't use the elevator for 1-2 turns.
  ~ All items in your store are changed to cheaper items.
  ~ Each player takes an amount of cash from you.
   
The "?" cards
  ~ All players now have the same amount of cash as you.
  ~ All stores are closed for 1-2 turns.
  ~ You are not allowed to use the elevator for 1-2 turns.
  ~ All currently "out of stock" store is closed down.
  ~ The elevator's closed for everyone for 1-2 turns.

*Note: by "you" in the above, I meant the player who drew the cards.


~*~*~*~*~*~*~*~*~*~*~*~*~
VIII. Points Tradeoffs
~*~*~*~*~*~*~*~*~*~*~*~*~

You can get points by buying stuff and event cards. You can trade these points 
for one of the following when you pass by the bank:

Points Exchange for
0       Earn 1 point 
1       Receive 200 (money)
2       Stop rival delivery (2 turns)
2       Stop rival new stores (2 turns)
3       Receive 400 (money) 
3       Deliver your store (1 store)
3       Deliver rival store (1 store)
4       Reverse Direction (1 rival)
5       Close rival store (1 store)
6       Receive 700 (money)
6       Open a shop for free (random)
6       Rival pencil 1 and 2 (2 turns)
6       Rival pencil E (2 turns)
7       Receive money (stores x 150)
7       Capture rival store (no items) 
7       Lower pencil movement (2 turns)
7       Reduce rival money (3/4)
7       Rival out of stock (1 store)
8       Receive 1000 (money)
8       Switch place with rival 
8       All players reverse (next turn)
9       Money double (next turn)
9       Stop rival money (next turn)
9       Equip "Chirp-Chirp" shoes
10      Receive 1300 (money)
10      Open new store with rival money 
10      Deliver to all your stores 
10      Cut rival money (stores x 150)
10      (Closes all out of stock stores)
10      Closes one rival store (Level 2)
12      Receive 1600 (money)
12      Store items double (4 turns)
12      Rival out of stock (4 stores)
13      Receive money (stores x 300)
14      Deliver to store free
14      Deliver cheap items
15      Deliver expensive items
15      Reduce rival points (1/2)
16      Reduce rival money (1/2)
17      Players money exchange (random)
18      Receive all stores out of stock
23      Close one rival store (Level 3)
25      Reduce all rivals' money (1/2)
27      Cut rival money (stores x 300)
28      Reduce rival money to 1
29      Take rival money (1/2)
33      Close 1 rival store (Level 4)
42      Upgrade your store (Level 4)
44      Deliver costly items to your stores
48      Reduce all rivals' money to 1
49      Take one rival store (Level 4)
50      Receive money amount of rivals'
99      Claim victory

 
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
IX. Story (Single Player mode) 
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

-=-=-=-=-=-=-=-=-=-=-=-=-
Beginning - Little Kid
-=-=-=-=-=-=-=-=-=-=-=-=-

Target assets: 10,000
Number of bankruptcies: 3
Initial cash: 3000
Main rival: Maiko
Other players: Cindy, Rob

-=-=-=-=-=-=-=-=-=-=-
Stage 2 - Magic Man
-=-=-=-=-=-=-=-=-=-=-

Target assets: 12,000
Number of bankruptcies: 3
Initial cash: 3200
Main rival: Merlin
Other players: Cindy, Rob

-=-=-=-=-=-=-=-=-=-=-=-=-
Stage 3 - Become a Fan!
-=-=-=-=-=-=-=-=-=-=-=-=-

Target assets: 14,000
Number of bankruptcies: 3
Initial cash: 3400
Main rival: Patty
Other players: Cindy, Maiko

-=-=-=-=-=-=-=-=-=-=-=-
Stage 4 - Cactus Boy
-=-=-=-=-=-=-=-=-=-=-=-

Target assets: 16,000
Number of bankruptcies: 3
Initial cash: 3600
Main rival: Dona
Other players: Maiko, Merlin

-=-=-=-=-=-=-=-=-=-=-=-
Stage 5 - Frog Prince
-=-=-=-=-=-=-=-=-=-=-=-

Target assets: 18,000
Number of bankruptcies: 3
Initial cash: 3800
Main rival: Gummi
Other players: Dona, Cindy

-=-=-=-=-=-=-=-=-=-=-=-
Stage 6 - Big Brother
-=-=-=-=-=-=-=-=-=-=-=-

Target assets: 20,000
Number of bankruptcies: 3
Initial cash: 4000
Main rival: Bro
Other players: Patty, Rob 

-=-=-=-=-=-=-=-=-=-=-=-=-
Stage 7 - Flabby Thing
-=-=-=-=-=-=-=-=-=-=-=-=-

Target assets: 24,000
Number of bankruptcies: 3
Initial cash: 4200
Main rival: Oilow
Other players: Merlin, Dona

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Stage 8 - TV?
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Target assets: 26,000
Number of bankruptcies: 3
Initial cash: 4600
Main rival: Chat
Other players: Gummi, Bro


~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
X. Credits and Contact Info 
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

I will try my best to answer your questions about this game, please put the title 
of the game on the subject line, and address your emails to foxeye05@hotmail.com

My thanks go out to:

My hubby, Jonathan for buying me this very cheap game ($5), for letting me steal 
the PS2 from him when I needed it, and the help with the math.
A1 Games for making the game (obviously), and some of the infos I yanked from 
the manual.
CJayC, for the boards, without which I would not have met my husband, and thus 
wouldn't find this game.
DJosef, for his very useful advice to this first-timer 
smallmouth, for the tips on the copyright message.
Akira, for teaching me the skills of submission and actually reading this and 
correcting my English.
SAM for Suikoden II and Sharc..


~*~*~*~*~*~*~*~*~
XI. Disclaimer
~*~*~*~*~*~*~*~*~

Copyright 2002 dreen sweeney. All rights reserved. If you are interested in 
posting this FAQ in full or otherwise, email me for my written consent, do 
not take the lack of respond as a yes. This FAQ should currently be available 
only at www.gamefaqs.com