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    Magic FAQ by CB!

    Version: 1.1 | Updated: 09/08/01 | Printable Version | Search Guide | Bookmark Guide

    -- Vagrant Story Magic Compendium --
    -- by CB! (Christine Bomke, cb@positronrecords.com) --
    -- Version 1.1, 9/8/01 --
    
    DISCLAIMER: This guide is for PERSONAL USE ONLY, copyrighted to me, Christine
    Bomke. Do not put this FAQ on your site without first emailing me for 
    permission. If permission IS granted, you are not permitted to change a single
    word of this FAQ when you post it, and must leave it as a .txt file unless I've 
    explicitly told you otherwise. Do not gank information from this FAQ for your 
    magazine, or other form of media - printed, online, or otherwise. Do not pass 
    GO, do not collect $200. If you violate this disclaimer anyway, prepare to suffer
    nasty karmic whiplash.
    
    Avast ye matey, thar be spoilers ahead.
    
    
    -- Table 'o Contents --
    
      I. Version History
     II. Contact Information
    III. Magic List
         - Warlock (ATT)
         - Shaman (REC)
         - Sorcerer (AID)
         - Enchanter (AFF)
         - Teleportation
     IV. Frequently Asked Questions
         1. How does Analyze work?
         2. How can I improve the success rate of Analyze/Unlock?
         3. Why won't [name of enemy] drop their grimoire?
         4. Which enemies drop Elixirs of Mages?
      V. Thanks, Acknowledgements, Shameless Plugs
    
    
    -- I. Version History --
    
    v1.1 9/8/01: Updated guide to include locations of all Grimoires, even the
    blatantly obvious ones that bosses always drop. Frequently asked questions and
    contact information sections added.
    
    v1.0 5/25/01: Indefatigably hunted down grimoires until the wee hours of the
    morning, and finished guide. I'll correct any errors when I have a chance to 
    play it again in English.
    
    v0.5 5/21/01: Began guide. Contemplated the pronounciation of "grimoire" and
    searched high and low for Solid Shock. Not released to the public yet.
    
    
    -- II. Contact Information --
    
    You may email me at cb@positronrecords.com or circe@san.rr.com, or contact me 
    via AOL Instant Messenger as "Ceebsie". But before you do, make sure your 
    question hasn't already been answered in the FAQ, and please try to use a 
    modicum of grammar and proper spelling. If you don't, I can pretty much 
    guarantee your message will go ignored. My contribution to the Vagrant Story
    community has been this FAQ, and I have neither the time nor desire to
    regurgitate material from it, unless there are large amounts of money being waved
    in my face to sweeten the deal. (Which is a trifle difficult in text.) Okay? Okay.
    Sorted.
    
    
    -- III. Magic List --
    
    Magic in Vagrant Story is divided into four types - Warlock (attack), Shaman
    (restorative), Sorcerer (support/status), and Enchanter (elemental affinity).
    
    ALL spells require MP - ie: Magic or Mana Points, depending on your school of 
    thought - to cast, strangely enough even Drain Mind. Spells are listed in the order
    in which they appear in the menu, and rare/dropped Grimoires are noted beneath the
    corresponding magic.
    
    
      - Warlock (ATT) spells - 
    
    Spell name: Solid Shock 
    MP to cast: 25
    Targetting: Singular
      Affinity: Physical
        Effect: Strikes enemies with an explosive shockwave.
      Grimoire: Zephyr (rare)
    Dropped by: Dark Eye in Corner of Prayers (Undercity West), Ghost in The Lamenting
                Mother (Catacombs, post-quake), and Wraith in Starvation (Iron Maiden B1).
    
    Spell name: Lightning Bolt
    MP to cast: 25
    Targetting: Singular
      Affinity: Air
        Effect: Shoots out arrows of lightning.
      Grimoire: Teslae (rare)
    Dropped by: Zombie Mage in Underdark Fishmarket (Undercity West), Dark Eye in Fear of
                the Fall (Undercity West), and Ghost in Rodent-Ridden Chamber (Catacombs).
    
    Spell name: Fireball
    MP to cast: 25
    Targetting: Singular
      Affinity: Fire
        Effect: Pummels enemies with balls of fire.
      Grimoire: Incendie (rare)
    Dropped by: Ghost in Bandits' Hideout (Catacombs), Zombie Mage in Sewer of Ravenous 
                Rats (Undercity West), and Dark Eye in Nameless Dark Oblivion (Undercity 
                West).
    
    Spell name: Vulcan Lance
    MP to cast: 25
    Targetting: Singular
      Affinity: Earth
        Effect: Showers enemies with volcanic debris.
      Grimoire: Terre (rare)
    Dropped by: Ghost in The Withered Spring (Catacombs), Zombie Mage in The Washing-
                Woman's Way (Undercity West), and Dark Eye in The Children's Hideout 
                (Undercity West).
    
    Spell name: Aqua Blast
    MP to cast: 25
    Targetting: Singular
      Affinity: Water
        Effect: Engulfs enemies with freezing water blast.
      Grimoire: Glace (rare)
    Dropped by: Ghost in Theology Classroom (Sanctum), Zombie Mage in Remembering Days
                of Yore (Undercity West), and Dark Eye in Corner of Prayers (Undercity 
                West).
    
    Spell name: Spirit Surge 
    MP to cast: 28
    Targetting: Singular
      Affinity: Light
        Effect: Summons a spirit of light to attack enemies.
      Grimoire: Lux
    Dropped by: Dullahan in The Hero's Winehall (Wine Cellar) ALWAYS after your first
                battle with it, and rarely by Wraith in The Cauldron (Iron Maiden B1).
    
    Spell name: Dark Chant
    MP to cast: 28
    Targetting: Singular
      Affinity: Dark
        Effect: Afflicts enemies with crippling pain.
      Grimoire: Patir (rare; Mistranslation of "partir"?)
    Dropped by: Dark Eye in Sinner's Corner (Undercity West), and Wraith in The Cauldron
                (Iron Maiden B1).
    
    Spell name: Banish
    MP to cast: 25
    Targetting: Singular
      Affinity: Dark
        Effect: The token cheap instant death spell every game seems to have, used by
                enemies you'd never suspect. Avoid being hit by it.
      Grimoire: Banish (rare)
    Dropped by: Harpy in Arms Against Invaders (Undercity East).
    
    Spell name: Exorcism
    MP to cast: 22
    Targetting: Multiple, cyllindrical
      Affinity: Light
        Effect: Exorcise undead foes.
      Grimoire: Exsorcer
    Dropped by: Wraith in The Cauldron (Iron Maiden B1), the first time you kill it.
    
    Spell name: Explosion
    MP to cast: 36, +8 for each additional
    Targetting: Multiple, spherical
      Affinity: Physical
        Effect: A highly focused, devastating blast.
      Grimoire: Demolir
    Dropped by: Father Duane in Tircolas Flow (Town Center West) and Lich in Monk's Leap
                (Great Cathedral L1) ALWAYS, rarely by Lich in Where Black Waters Ran 
                (Undercity East).
    
    Spell name: Thunderburst
    MP to cast: 36, +8 for each additional level
    Targetting: Multiple, spherical
      Affinity: Air
        Effect: Calls down a great bolt from the heavens.
      Grimoire: Foudre
    Dropped by: Air Elemental in The Miner's End and Djinn in The Flayed Confessional
                (Great Cathedral L1) ALWAYS, rarely by Shadow in The Branks (Iron Maiden 
                B1), and various Air Elementals.
    
    Spell name: Flame Sphere 
    MP to cast: 36, +8 for each additional level
    Targetting: Multiple, spherical
      Affinity: Fire
        Effect: Wreaths target in flames.
      Grimoire: Flamme
    Dropped by: Fire Elemental in The Smeltry (Abandoned Mines B1), Ifrit in Fear and
                Loathing (Escapeway), and Ifrit in Truth and Lies (Great Cathedral B1) 
                ALWAYS, rarely by Shadow in The Judas Cradle (Iron Maiden B1), and various
                Fire Elementals. Found in a chest in Excavated Hollow (Limestone Quarry).
    
    Spell name: Gaea Strike
    MP to cast: 36, +8 for each additional level
    Targetting: Multiple, cyllindrical
      Affinity: Earth
        Effect: Creates crushing gravity warp around target.
      Grimoire: Gaea
    Dropped by: Earth Elemental in Tomb of the Reborn (Abandoned Mines B2) and Dao in 
                Hopes of the Idealist (Great Cathedral L3) ALWAYS, rarely by Shadow in The
                Wheel (Iron Maiden B1), and various Earth Elementals.
    
    Spell name: Avalanche
    MP to cast: 36, +8 for each additional level
    Targetting: Multiple, spherical
      Affinity: Water
        Effect: Super-freezes air around target.
      Grimoire: Avalanche
    Dropped by: Water Elemental in Dream of The Holy Land. Marid in Order and Chaos
                (Great Cathedral B1), and Marid in Fear and Loathing (Escapeway) ALWAYS,
                rarely by Shadow in The Ducking Stool (Iron Maiden B1), and various Water
                Elementals.
    
    Spell name: Radial Surge
    MP to cast: 36, +8 for each additional level
    Targetting: Multiple, spherical
      Affinity: Light
        Effect: Pierces enemies with focused rays of light.
      Grimoire: Radius
    Dropped by: Lich in Sale of the Sword (Undercity East), Lich in Weapons Not Allowed
                (Undercity East), and Lich Lord in Maelstrom of Malice (Great Cathedral L2) 
                **. Found in a treasure chest in Buried Alive (Escapeway).
    
    ** The Lich Lord does not drop this spell in the Japanese version. Ever. Period.
    
    Spell name: Meteor
    MP to cast: 36, +8 for each additional level
    Targetting: Multiple, spherical
      Affinity: Dark
        Effect: Rains meteors down on the target.
      Grimoire: Meteore
    Dropped by: Dark Elemental in Fear of the Fall (Undercity West) and Nightmare in What
                Ails You Kills You (Great Cathedral L2) ALWAYS, rarely by Lich in Catspaw
                Blackmarket (Undercity East), and various Dark Elementals. Found in a
                treasure chest in Buried Alive (Escapeway).
    
    Spell name: Drain Heart
    MP to cast: 12
    Targetting: Singular
      Affinity: Dark
        Effect: Steals HP from enemies.
      Grimoire: Egout
    Dropped by: Found in a treasure chest in Stone and Sulphurous Fire (Limestone Quarry).
    
    Spell name: Drain Mind
    MP to cast: 2
    Targetting: Singular
      Affinity: Dark
        Effect: Steals MP from enemies.
      Grimoire: Demance
    Dropped by: Sky Dragon in Dining in Darkness (Abandoned Mines B2) ALWAYS.
    
     - Shaman (REC) spells -
    
    Spell name: Heal
    MP to cast: 5
    Targetting: Singular
      Affinity: Light
        Effect: Restores target's HP
      Grimoire: Guerir
    Dropped by: Minotaur in The Gallows (Wine Cellar).
    
    Spell name: Restoration
    MP to cast: 3
    Targetting: Singular
      Affinity: Light
        Effect: Cures "Paralysis".
      Grimoire: Mollesse
    Dropped by: Found in a treasure chest in Hidden Resources (Abandoned Mines B2).
    
    Spell name: Antidote
    MP to cast: 3
    Targetting: Singular
      Affinity: Light
        Effect: Cures "Poison".
      Grimoire: Antidote
    Dropped by: Lizardman in The Beast's Domain (Catacombs).
    
    Spell name: Blessing
    MP to cast: 17
    Targetting: Singular
      Affinity: Light
        Effect: Cures "Curse".
      Grimoire: Benir
    Dropped by: Found in a treasure chest in Bonds of Friendship (Limestone Quarry).
    
    Spell name: Clearance
    MP to cast: 15
    Targetting: Singular
      Affinity: Light
        Effect: Cures all status abnormalities.
      Grimoire: Purifier
    Dropped by: Last Crusader in Hall of Prayer (Temple of Kiltia).
    
    Spell name: Surging Balm
    MP to cast: 20
    Targetting: Singular
      Affinity: Light
        Effect: Recharges HP over a short period of time. Any stat or affinity-altering 
                spell will cancel this.
      Grimoire: Vie
    Dropped by: Found in a treasure chest in The Acolyte's Burial Vault (Abandoned Mines
                B2).
    
     - Sorcerer (AID) spells -
    
    Spell name: Herakles
    MP to cast: 12
    Targetting: Singular
      Affinity: none
        Effect: Temporarily increases target's strength.
      Grimoire: Intensite
    Dropped by: Harpy in Place of Free Words (Undercity East).
    
    Spell name: Degenerate
    MP to cast: 7
    Targetting: Singular
      Affinity: none
        Effect: Temporarily decreases target's strength.
      Grimoire: Debile
    Dropped by: Minotaur in The Gallows (Wine Cellar).
    
    Spell name: Enlighten
    MP to cast: 12
    Targetting: Singular
      Affinity: none
        Effect: Temporarily increases target's intelligence.
      Grimoire: Eclairer
    Dropped by: Nightstalker in Gemsword Blackmarket (Undercity East).
    
    Spell name: Psychodrain
    MP to cast: 7
    Targetting: Singular
      Affinity: none
        Effect: Temporarily decreases target's intelligence.
      Grimoire: Naugeux
    Dropped by: Found in a treasure chest in Weapons Not Allowed (Undercity West).
    
    Spell name: Invigorate
    MP to cast: 12
    Targetting: Singular
      Affinity: none
        Effect: Temporarily increases target's agility.
      Grimoire: Agilite
    Dropped by: Found in a treasure chest in The Forest River (Snowfly Forest).
    
    Spell name: Leadbones
    MP to cast: 7
    Targetting: Singular
      Affinity: none
        Effect: Temporarily decreases target's agility.
      Grimoire: Tardif
    Dropped by: Found in a treasure chest in Sale of the Sword (Undercity East).
    
    Spell name: Prostasia
    MP to cast: 15
    Targetting: Singular
      Affinity: none
        Effect: Temporarily strengthens target's equipment. Changing Ashley's
                equipment will cancel this.
      Grimoire: Ameliorer
    Dropped by: Golem in Hall of Sacrilege (Sanctum).
    
    Spell name: Tarnish
    MP to cast: 7
    Targetting: Singular
      Affinity: none
        Effect: Temporarily weakens target's equipment. Changing Ashley's equipment will
                NOT cancel this.
      Grimoire: Deteriorer
    Dropped by: Dark Crusader in Hewn From Nature (Snowfly Forest).
    
    Spell name: Silence
    MP to cast: 7
    Targetting: Singular
      Affinity: none
        Effect: Temporarily prevents target from casting spells. Leaving the room, using
                a Snowfly Draught, or being on the recieving end of a magic spell will 
                cancel this.
      Grimoire: Muet
    Dropped by: Found in a treasure chest in The House Khazabas (Town Center South).
    
    Spell name: Magic Ward
    MP to cast: 21
    Targetting: Singular
      Affinity: none
        Effect: Nullifies the next spell cast on target.
      Grimoire: Annuler
    Dropped by: Father Grissom in Hewn From Nature (Snowfly Forest).
    
    Spell name: Stun Cloud
    MP to cast: 7
    Targetting: Singular
      Affinity: none
        Effect: Paralyzes target. Yggdrasil Tears, a Panacea, or Restoration spell 
                will cancel this.
      Grimoire: Paralysie
    Dropped by: Found in a treasure chest in Catspaw Blackmarket (Undercity East).
    
    Spell name: Poison Mist
    MP to cast: 11
    Targetting: Singular
      Affinity: none
        Effect: Poisons target. A Faerie Chortle, Panacea, or Antidote spell 
                will cancel this.
      Grimoire: Venin
    Dropped by: Wraith in Starvation (Iron Maiden B1).
    
    Spell name: Curse
    MP to cast: 17
    Targetting: Singular
      Affinity: none
        Effect: Curses target, effectively lowering their stats. An Angelic
                Paean or Blessing spell will cancel this.
      Grimoire: Fleau
    Dropped by: Found in a treasure chest in Companions in Arms (Limestone Quarry).
    
    Spell name: Fixate
    MP to cast: 3
    Targetting: Singular/multiple cloudstones
      Affinity: none
        Effect: Freezes the room's cloudstones in place.
      Grimoire: Halte
    Dropped by: Found in a treasure chest in The Alchemist's Laboratory (Sanctum).
    
    Spell name: Dispel
    MP to cast: 10
    Targetting: Singular
      Affinity: none
        Effect: Nullifies any spell currently affecting target.
      Grimoire: Dissiper
    Dropped by: Found in a treasure chest in The Children's Hideout (Undercity West).
    
    Spell name: Unlock
    MP to cast: 3
    Targetting: Treasure chest
      Affinity: none
        Effect: Opens treasure chests bound with magic.
      Grimoire: Clef
    Dropped by: Father Duane in Tircolas Flow (Town Center West).
    
    Spell name: Eureka
    MP to cast: 6
    Targetting: Multiple traps
      Affinity: none
        Effect: Marks all traps in the room.
      Grimoire: Visible
    Dropped by: Found in a treasure chest in The Miner's Resting Hall (Abandoned Mines B1).
    
    Spell name: Analyze
    MP to cast: 5
    Targetting: Singular
      Affinity: none
        Effect: Analyzes enemies' parameters and stats.
      Grimoire: Analyse
    Dropped by: Dragon in The Cleansing Chantry (Sanctum).
    
     - Enchanter (AFF) spells - 
    
    Spell name: Luft Fusion
    MP to cast: 10
    Targetting: Singular
      Affinity: Air
        Effect: Temporarily strengthens weapon's air affinity.
      Grimoire: Sylphe
    Dropped by: Giant Crab in Underdark Fishmarket (Undercity West).
    
    Spell name: Spark Fusion
    MP to cast: 10
    Targetting: Singular
      Affinity: Fire
        Effect: Temporarily strengthens weapon's fire affinity.
      Grimoire: Salamandre
    Dropped by: Found in a treasure chest in Delusions of Happiness (Abandoned Mines B2).
    
    Spell name: Soil Fusion
    MP to cast: 10
    Targetting: Singular
      Affinity: Earth
        Effect: Temporarily strengthens weapon's earth affinity.
      Grimoire: Gnome
    Dropped by: Father Grissom in Hewn From Nature (Snowfly Forest).
    
    Spell name: Frost Fusion
    MP to cast: 10
    Targetting: Singular
      Affinity: Water
        Effect: Temporarily strengthens weapon's water affinity.
      Grimoire: Undine
    Dropped by: Found in a treasure chest in Rust in Peace (Abandoned Mines B1).
    
    Spell name: Aero Guard
    MP to cast: 9
    Targetting: Singular
      Affinity: Air
        Effect: Temporarily strengthens armor's air affinity.
      Grimoire: Parebrise
    Dropped by: Earth Dragon in Return to the Land (Snowfly Forest).
    
    Spell name: Pyro Guard
    MP to cast: 9
    Targetting: Singular
      Affinity: Fire
        Effect: Temporarily strengthens armor's fire affinity.
      Grimoire: Ignifuge
    Dropped by: Wyvern in The Battle's Beginning (Abandoned Mines B1).
    
    Spell name: Terra Guard
    MP to cast: 9
    Targetting: Singular
      Affinity: Earth
        Effect: Temporarily strengthens armor's earth affinity.
      Grimoire: Rempart
    Dropped by: Ogre in Traitor's Parting (Abandoned Mines B1).
    
    Spell name: Aqua Guard
    MP to cast: 9
    Targetting: Singular
      Affinity: Water
        Effect: Temporarily strengthens armor's water affinity.
      Grimoire: Barrer
    Dropped by: Snow Dragon in Hall of the Wage Paying (Limestone Quarry).
    
    
     - Teleportation -
    
    Teleportation is granted automatically after defeating the Lich in the Undercity East
    on first play, and can only be preformed when standing on a Magic Circle. The number 
    of MP consumed depends on how far one teleports. The base cost is 15 MP, plus 4 for 
    every Magic Circle. (Ie, teleporting from Valdiman Gates to The Warrior's Rest is 19 
    MP, to Keane's / WS is 23 MP, to Sinner's Corner is 27 MP, and so on and so forth.)
    
    Worker's Breakroom
    Wine Guild Hall
    Blackmarket
    Hall of Revenge
    The Withered Spring
    Work of Art / WS
    Advent Ground
    Rue Vermillion
    Magic Hammer / WS
    The Crossing
    The Dark Tunnel
    Rue Bouquet
    The Sunless Way
    The Faerie Circle
    Forest River
    The Wood Gate
    Valdiman Gates
    The Warrior's Rest
    Keane's / WS
    Sinner's Corner
    Crumbling Market
    Treaty Room
    Bandits' Hollow
    The Ore Road
    The Auction Block
    Way Down
    Rue Lejour
    Kesch Bridge
    Metal Works / WS
    Junction Pt. / WS
    The Dark Coast
    Plateia Lumitar
    Sin and Punishment
    The Atrium
    Godhands / WS
    
    
    -- IV. Frequently Asked Questions --
    
    1. How does Analyze work?
    
    For those from the Final Fantasy school of thought, Vagrant Story's method of scanning
    an enemy's statistics is a little strange. Instead of having stats quickly scroll 
    across the screen after Analyzing an enemy, the battle continues, and one needs to open
    the Status menu and tap the R1/L1 buttons to cycle between Ashley and all the enemies 
    in the room. You can view any given enemy's equipment without having scanned them 
    first, using this trick, however, you won't be able to see the stats or components of 
    their weapons and armor without using Analyze.
    
    2. How can I improve the success rate of Analyze/Unlock?
    
    The higher your RISK, the higher the success rate of these spells - the formula seems 
    to be +1% success for every 2 points of RISK. Conversely, higher RISK will increase the 
    damage Warlock spells inflict, but decrease the chances of said spells hitting.
    
    3. Why won't [name of enemy] drop their grimoire?
    
    First of all, the drop rate for really valuable items (ie, grimoires, Holy Wins, 
    Marlene's Ring, etc) is in the neighborhood of 1-3%, so don't think you can march into
    the Undercity West and come out with every rare spell under your belt in half an hour
    flat. If you can't get an enemy to drop an item, try different types of attacks - if 
    you've been doing mostly physical damage, try killing it with magic, or Break Arts,
    and vice versa. Switching weapons also improves the drop rate, in my experience.
    
    4. Which enemies drop Elixirs of Mages?
    
    The Deaths and Lich Lords around Godhands routinely drop Elixirs of Mages, and I've
    personally found they do so more often if you deal the killing blow to their legs, but
    your mileage may vary. Also, every Mimic Box is carrying a rare wine, so feel free to
    slaughter them with impunity, too.
    
    
    -- V. Thanks, Acknowledgements, Shameless Plugs --
    
    Zy Nicholson (spangenhelm@hotmail.com), for penning the most comprehensive - not 
    to mention entertaining - Vagrant Story walkthrough ever. Mere words cannot 
    accurately describe the coolness of his walkthrough, however, mere words are all we
    mortals have. Bow and scrape, bow and scrape.
    
    Jay Tilton (tiltonj@erols.com), ditto for his stupendous equipment combination 
    guide. Two words: thank you.
    
    GameFAQs (http://www.gamefaqs.com/), for hosting FAQs on every game imaginable,
    respecting authors' rights, and being an all-around swell site. Mad props and
    appreciation. You can always find the most recent version of this FAQ at GameFAQs.