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    Weapon Guide by JByers

    Version: 1.0 | Updated: 05/22/00 | Search Guide | Bookmark Guide

               Vagrant Story Weapon Guide
                     Version 1.0
                   By: Jesse Byers 
                jesseb@staff.hpnc.com
                      05/22/00
    
    This FAQ is for private use only.  If you do want to use the FAQ on a website or 
    other form of print email me at jesseb@staff.hpnc.com and I will consider it.  
    Do not use this FAQ in anyway without my permission.  If you use any info from 
    this FAQ please give me credit.
    
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    TABLE OF CONTENTS:
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    1.  Revision History
    2.  Introduction
    3.  Weapons Guide
         3.1  Weapon Types
         3.2  Raising Weapon Affinities
         3.3  Workshops
         3.4  Combining Weapons
         3.5  Making New Weapons
         3.6  Repairing Weapons
    4.  Game Tips
         4.1  General Tips
         4.2  Boss Strategies
           4.2.1  Minotaur
           4.2.2  Dullahan
           4.2.3  Phantom
           4.2.4  Golem
           4.2.5  Dragon
           4.2.6  Father Duane and his 2 Knights
           4.2.7  Wyvern
    
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    1.  Revision History:
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    Version 1.0 05/22/00  Started FAQ.  Included Weapons Guide, Boss Strategies and 
    General Tips.
    
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    2.  Introduction:
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    This FAQ will be mainly focused on using and creating weapons and general 
    strategies.  If you have a question read the FAQ first and if it is really not 
    in here email me and I will try to help you out.  If you email me make the topic 
    Vagrant Story Help, I might not read it very quickly if I don't see that topic 
    and we all know it sucks to not get a quick response.  Well this is my first FAQ 
    and I am here to help.  I hope you enjoy this game as much as me.
    
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    3.  Weapons Guide:
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    3.1  Weapon Type
    ------------------------------------------------------------
    
    As you may or may not know there are nine different types of weapons that you 
    can use in this game plus you can also fight unarmed.  Below I am going to list 
    each type of weapon and list their strengths and weaknesses.
    
    Dagger:  One handed piercing
       Strong VS - Undead
       Weak VS - Beast, Evil, Phantom
       Range - 1 or 2 (pathetic)
    
    Sword:  One handed edged/piercing
       Strong VS - Beasts, Humans
       Weak VS - Dragons
       Range - 3 or 4 (average)
    
    Great Sword:  Two handed edged
       Strong VS - Dragons
       Weak VS - Not sure
       Range - 6 or 7 (good)
    
    Axe and Mace:  One handed edged/blunt
       Strong VS - Not Sure
       Weak VS - Undead
       Range - 3 or 4 (average)
    
    Great Axe:  Two handed edged
       Strong VS - Not Sure
       Weak VS - Not Sure
       Range -  6 or 7 (good)
    
    Staff:  One handed blunt
       Strong VS - Undead
       Weak VS - Human
       Range - 3 or 4 (average)
    
    Heavy Mace:  Two handed blunt
       Strong VS - Human
       Weak VS - Not Sure
       Range - 6 or 7 (good)
    
    Polearm:  Two handed piercing/blunt
       Strong VS - Dragon
       Weak VS - Not Sure
       Range -  7 or 8 (very good)
    
    Crossbow:  Two handed piercing/blunt
       Strong VS - Beasts (especially usefull for flying beasts)
       Weak VS - Not Sure
       Range - 8 or 9 (excellent)
    
    Unarmed:  One hand blunt
       Strong VS - Nothing
       Weak VS - All Classes
       Range - 1 (pathetic)
       
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    3.2  Raising Weapon Affinities
    ------------------------------------------------------------
    
    There are several classed that an ememy could belong to.  Those classes are 
    Human, Beast, Undead, Phantom, Dragon and Evil.  You can use weapons against 
    enemies of certain classes to raise that weapons affinity against that class.  
    In other words if you use a weapon against the Human class enough times it 
    becomes a strong weapon against humans.  Now I am sure you are thinking, why 
    don't I just have one weapon that is good against everything, that would be so 
    simple.  True, that would be simple but unfortuantly it is not possible.  I'll 
    explain.  Classes are in this order:
    
    Human
    Beast
    Undead
    Phantom
    Dragon
    Evil
    
    You can only use one weapon for two classes and that class has to be right next 
    to the other in the list.  For example, you could use the same sword for Human 
    and Beast or Undead and Phantom or Dragon and Evil.  All you need at one time is 
    three weapons.  If you try to use a weapon for two classes that aren't right 
    next to each other the classes will drop.  For example, say you have a sword you 
    use for Humans with an affinity of 50 and then you fight a dragon with it.  When 
    you get done with the fight the human affinity would have dropped a few points.  
    The best way to pick a weapon would be to look at section 3.1, find what weapons 
    are strong against what and then use them like I have described here.  If you 
    follow this you will have three weapons that will be useful throughout the game.  
    If you don't you will always have sorry weapons.
    
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    3.3  Workshops
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    Ok, so now you have found a workshop and you want to know what to do.  Workshops 
    are of great importance in this game.  At workshops you can repair weapons, 
    combine weapons, disassemble weapons, and assemble weapons.  Each workshop has 
    certain elements that you can work with, such as: Leather, Iron, Bronze, Silver, 
    Hagane and Damascus.  Combining different types will get you different types of 
    elements.  This will be described further in section 3.4  Workshops also contain 
    store chests so you can store or remove items that you need or don't want.  
    Always save before doing anything in a workshop incase you don't get the results 
    you wanted.
    
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    3.4  Combining Weapons
    ------------------------------------------------------------
    
    In order to make stronger weapons you need to combine elements.  To do this go 
    into a workshop and bring up the menu with the triangle button.  Go to the 
    screen that lets you choose Equip or Setup (the icon looks like this: !) and 
    click setup.  Now you need to decide which blades you want to combine.  If you 
    have a Bronze Weapon and Iron Weapon and combine them you often get Hagane.  
    Hagane is very strong and very useful.  Try to get all of your weapons and armor 
    Hagane as early as possible.  Ok so now you have decided which weapons you want 
    to combine.  First step is to disassemble the weapons.  Select disassemble from 
    the list and then choose the weapon you want to disassemble.  Do this for both 
    weapons.  Now back at the setup menu choose combine.  It will let you select two 
    blades to combine.  Go ahead and pick the blades from the weapons you 
    disassembled.  You can see what type of blade you are going to make above the 
    icons for the two blades you selected.  If the icon has an B on it, that means 
    it will be bronze, a I is iron, H is Hagane, S is silver and D is Damascus.  You 
    will also see the stats for the weapon.  Weapon affinities are passed on when 
    you combine so make sure you understand that.  Refer to section 3.2 for help 
    with weapon affinities.  Just play around with this, if you don't like what you 
    get reload your saved game.  If the game gets really hard for you, find a 
    workshop and make stronger weapons.  A quick tip - you can combine different 
    type blades together such as polearms with a sword or something to make really 
    unique and powerfull weapons.  
    ------------------------------------------------------------
    3.5  Making New Weapons
    ------------------------------------------------------------
    
    Now that you have made a new blade or two or three you need to reassemble your 
    weapon into new monster killers.  First go to the menu and then select setup 
    just as you did before.  Now go to Assemble Weapons.  First you will be prompted 
    to select a blade, go ahead and select the one you made.  Next you need to 
    select a grip, early in the game cross guard is a good grip for most swords 
    since it has a gem slot, so choose it unless you have something better, or 
    unless you are making another class of weapon.  Click on Gems and you can attach 
    a gem to the weapon.  Gems raise certain weapon affinities.  For example, the 
    Braveheart Gem makes you have a higher affinity against Humans and the Iocus 
    does the same against Undead.  Pretty nice to have.  After you attach a gem 
    click OK and you get to name your new weapon.  Make sure you pick a good name, 
    the Final Fantasy games always have good sword names so if you are totally out 
    of ideas for a name use one of those.  Try out your new weapon(s), you should be 
    ready to go.
    
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    3.6  Repairing Weapons
    ------------------------------------------------------------
    
    At a workshop you can also repair your weapons.  This will replenish any DP's 
    that the sword or shield has lost during battle.  This makes the weapons and 
    armor stronger.  You should do this at every workshop you come to since it makes 
    your attack and defense better.  I am not sure if that is all there is to this 
    part, I am still trying to figure it out.
    
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    4.  Game Tips
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    4.1  General Tips
    ------------------------------------------------------------
    
    - Pay attention to weapon affinities or you will be in trouble.
    - When you enter a room you can hit the start button to freeze the enemies and 
    look at the room    from a first person perspective.
    - Don't try to run from enemies if you have low life.  If you run you are more 
    than likely going   to get hit a couple of times.
    - Use chain attacks as much as possible.  Using chain attacks help you get 
    points towards     learning new chain abilities and defense abilites. 
    - Watch your RISK, if it gets to high your chances of hitting the enemy decrease 
    drastically.
    - If you can put up your weapons and your RISK will drop faster.
    - Ideally you want to remove all armor before using Healing or Status increasing 
    items on     yourself since they will do a lot more with no armor on.
    - If you enter a room with more than one class of enemy, take the time to change 
    weapons to fight   each one.
    
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    4.2  Boss Strategies
    ------------------------------------------------------------
    
    ***This section will not start out complete but in the next version it will 
    be.***
    Before we start here, let me say a couple of things.  You will hardly ever take 
    a large amount of HP away from a boss, it is quite normal to take 5 or 6 HP per 
    attack away each hit.  Boss fights will take a while so don't think you are 
    doing anything wrong.
    
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    4.2.1 Minotaur (beast)
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    Since you just got started in the game you aren't going to have much of a 
    choice.  Just run up to him, stay close and target his head.  Hit as fast as 
    possible and use cure roots to cure yourself.  He shouldn't be tough, don't get 
    use to it though boss fights in this game are rough.
    
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    4.2.2 Dullahan (evil)
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    This guy is a lot tougher than the Minotaur.  Go ahead and cast degenerate on 
    Dullahan, try to target his abdomen and keep your life above 100HP.  This fight 
    may take a few minutes but he still won't be all that difficult. 
    
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    4.2.3 Phantom (phantom)
    ------------------------------------------------------------
    
    This fight may give you a few problems at first since the fight is timed.  You 
    have 30 seconds to knock this guy out.  Go ahead and chain as much as possible 
    and use break arts if you have any.  He will disappear after you attack him so 
    stay in one spot and wait for him to get in range. 
    
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    4.2.4 Golem (evil)
    ------------------------------------------------------------
    
    Ok, welcome to the first challenging boss fight.  Cast degenerate on the Golem 
    and try to use the defense ability Reflect Damage as much as possible.  Just 
    keep attacking, keep your HP up and sooner or later he will fall.
    
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    4.2.5 Dragon (dragon)
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    Equip a polearm and get under his neck and stay there.  Don't worry about 
    casting any spells.  He may bite you or use Tail Attack everyonce in a while but 
    it shouldn't cause too much damage.  Target his neck and head and don't try to 
    chain because you will miss.  Keep your HP over 125 or so and you should be 
    fine.  Don't get too far away from the dragon or he will use firebreath which 
    will probably kill you.
    
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    4.2.6 Father Duane and his 2 Knights (human)
    ------------------------------------------------------------
    
    Stay at the bottom of the ramp and fight the two knights first.  Use a weapon 
    with a high Human affinity with the Braveheart gem attached.  If you go up the 
    ramp Duane joins in.  After you beat the knights go after him, he shouldn't be 
    too hard.
    
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    4.2.7 Wyvern (dragon)
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    DO NOT, I REPEAT DO NOT, CAST ANY SPELLS AGAINST WYVERN.  If you do it will know 
    you did and become very defensive and very strong.  Get up close to it and 
    target it's tail.  This will be a very long fight but you should prevail... I 
    hope.
    
    
    
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    This FAQ will be updated shortly.  Send me any questions you 
    might have and I will help out as much as possible.
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