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    Kasumi by Adrenaline SL

    Version: 1.1 | Updated: 11/14/02 | Search Guide | Bookmark Guide

    
    
                    ----------------------------------------------
                    -----     D E A D  O R  A L I V E  2     -----
                    ----------------------------------------------
                                          for
                                     Playstationョ2 
    
                              The Kasumi Character Guide
                                   By AdrenalineSL
                         E-mail: toiletrabbit(at)hotmail.com
                       Version 1.1: Released November 14, 2002
                                
    
    Huhlo, esteemed Dead or Alive 2: Hardcore owner! I see that  you have decided 
    on Kasumi to be your long-time companion (for various reasons). Otherwise, 
    you wouldn't be here, now would you?! She truly is a cool player to use. Easy 
    for beginners and even better for aroused men. However, if you let an 
    advanced player come and flex his muscles, she can be a formidable foe to all 
    who challenge her. This guide was designed to help recently developed Kasumi-
    lovers like yourself get a jump start on things. In no time at all, you'll be 
    able to dominate the local  arcade (or your friend's PS2), and there won't be 
    anyone who can stop you then! WUUAHHH! 
    
    
    =============================================================================
      C O N T E N T S
    =============================================================================
    
    01.  Character Profile
    02.  Character Moves
           Basic Attacks
           Jumping Attacks
           Special Attacks
           Quick Moves
           Back-Facing Attacks
           Throws
           Taunts
           Tag-Team Attacks
           Miscellaneous Moves
    03.  CPU Opponents
           Ayane
           Bass
           Bayman
           Ein
           Gen Fu
           Helena
           Jann Lee
           Kasumi ALPHA
           Lei Fang
           Leon
           Ryu Hayabusa
           Tengu
           Tina Armstrong
           Zack
    04.  Kasumi Goodies
           Costumes 
           Tag-Team Ratings
           Best Combos
           Victory Calls
           Kasumi's Ending 
    05.  Outro
           Version History 
           Special Thanks
           Sources
           Legal Junk
    
    
    |---------------------------------------------------------------------------|
    |   01.  Character Profile                                                  | 
    |---------------------------------------------------------------------------|
    
    Home: Japan
    Nationality: Japanese (duh!)
    Occupation: Ninja/Assassin
    DOB: February 23rd 19??
    Age: 20, logically. Ayane was 16 when Kasumi was 17. Now Ayane is 19, so 
    Kasumi must be 20! Holy cow! I'm a rocket scientist! You know, she could 
    still be 17, who knows. It's confusing! (It says N/A in PS2 Version.)
    Height: 5'2"
    Weight: 106 lbs.
    Fighting Style: Mugen-tenshin Ninjutsu/Tenjimon
    Family: Brother, Hayate (aka Ein); Father, Shiden; Half-sister, Ayane
    Measurements: Bust 35", Waist 21", Hips 33"
    Hobby: Fortune Telling
    Favorite Food: Strawberry Mille-Feuilles
    Friends: Tina Armstrong, Lei Fang
    
    Background: Kasumi is  a true  bred "kunoichi" (female  ninja) of  the Mugen-
    Tenshin style. Kasumi's brother, Hayate, was next in line to succeed as the 
    18th master of the Mugen-Tenshin Academy. This was until one fateful day, 
    when an assassin left him maimed in a forest in Germany. Her father, Shiden, 
    was left bitter and refused to mention the details surrounding the attack. 
    Kasumi's vindictive behavior boosted her determination to succeed as 18th 
    master of the school and get revenge for her brother. In an attempt to settle 
    her brother's vendettas, she became a runaway shinobi. 
    
    Shortly after her participation in the first Dead or Alive World Combat 
    Tournament, Kasumi was captured by the Super-human Development project. While 
    held captive, they were able to create, from  splicing Kasumi's DNA with some 
    other unknowns, Kasumi ALPHA.
    
    
    
    |---------------------------------------------------------------------------|
    |   02.  Character Moves                                                    | 
    |---------------------------------------------------------------------------|
    
    Reading the guide is quite simple (like that's needed to be said). I have 
    classified each and every one of Kasumi's attacks according to the category 
    given. For example, "Deadly Attacks" would have Kasumi's...deadly moves and 
    in "Basic Attacks," it would list her basic skills. Lost you yet? And instead 
    of your daily commands of low kicks, high punch, and tap Up-left to perform 
    (insert move here), I'll just simply tell you the PS2 controller buttons as 
    it makes life easier for both of us. I'll assume that you already know the 
    basic moves like jumping and what have you.
    
    NOTE: Some moves require an action like, Up-left, Down-right, Up-left, and so 
    on. You must press both buttons simultaneously to execute the attack 
    correctly. All moves will appear in no particular order.
    
     ___________________________
    |                           |
    | CLEAN 'N' QUICK LEGEND:   |
    |                           |
    | Tri=Triangle  Cir= Circle |
    | Squ=Square    Cro= Cross  |
    |     + = Simultaneous      |
    |___________________________|
    
    
    
      サォサォサォサォサォサォサォサォサ
      サ BASIC ATTACKS ォ
      サォサォサォサォサォサォサォサォサ
    
    --------------------------------------------------------------------
    MOVE                 COMMAND                    DAMAGE
    --------------------------------------------------------------------
    High Punch           Tri                        10
    High Kick            Cir                        27
    Low Kick             Down, Cir                  10
    Low Punch            Down, Tri                  5
    Middle Punch         Down-right, Tri            20          
    Middle Kick          Down-right, Cir            24
    -------------------------------------------------------------------- 
    
    
      サォサォサォサォサォサォサォサォサォサ
      サ JUMPING ATTACKS ォ
      サォサォサォサォサォサォサォサォサォサ
    
    --------------------------------------------------------------------
    MOVE                      COMMAND                         DAMAGE 
    --------------------------------------------------------------------            
    Jumping Forward Punch     Jump Toward Opponent + Tri      15
    Jumping Forward Kick      Jump Toward Opponent + Cir      30
    Forward Landing Punch     After landing from jump + Tri   22
    Forward Landing Kick      After landing from jump + Cir   25
    Vertical Jumping Punch    Jump straight up + Tri          15
    Vertical Jump Kick        Jump straight up + Cir          30
    Vertical Landing Punch    After landing from jump + Tri   22
    Vertical Landing Kick     After landing from jump + Cir   25
    Backward Landing Punch    After landing from jump + Tri   22
    Backward Landing Kick     After landing from jump + Cir   25 
    Tenryu                    Up-Right, Cir                   30
    --------------------------------------------------------------------     
    
    
      サォサォサォサォサォサォサォサォサォサ
      サ SPECIAL ATTACKS ォ
      サォサォサォサォサォサォサォサォサォサ
    
    --------------------------------------------------------------------
    MOVE         COMMAND                                 DAMAGE
    --------------------------------------------------------------------
    Hiryu        Up, Cir                                 25
    Futen        Up, Tri                                 12
    Hiten        Left, Tri                               11
    Getsurin     Up-left, Cir                            45
    Tenyu        Up-right, Cir                           30
    Rengou       Tri, Tri, Cir, Cir, Cir                 94
    Osen         Tri, Tri, Tri, Tri                      47
    Renji        Tri, Tri, Cir, Down, Cir                69
    Renjin       Tri, Tri, Cir, Down-right, Cir          71
    Gessai       Tri, Tri, Up-left, Cir                  55
    Tenshu       Tri, Tri, Right, Tri, Right, Cir        68
    Genraku      Tri, Tri, Right, Tri, Down, Cir         62
    Engetsu      Tri, Tri, Right, Cir, Cir               74
    Getsuro      Tri, Tri, Right, Cir, Down, Cir         68
    Goyaku       Cir, Cir, Cir                           74
    Jinyaku      Cir, Down-Right, Cir                    51
    Jikyaku      Cir, Down, Cir                          49
    Muei         Right, Right, Tri, Down, Cir            45
    Geshu        Right, Cir, Cir                         54
    Roshu        Right, Cir, Down, Cir                   48
    Roga         Right, Right, Cir                       30
    Sen          Tri + Cir                               26
    Sitten       Squ + Cir, (pause) Cir                  64
    Sitsuro      Squ + Cir, (pause) Down, Cir            60
    Fukasen      Down, Squ + Cir                         25
    Senka        Down-Right, Squ + Cir                   24
    Mugen        Down-Right, Down-Right, Tri             22
    Nagi         Left, Squ + Cir                         30
    Busen        Down-Right, Down-Right, Cir             26
    Hakuro       Left, Cir, Cir                          62
    Tenbu        Up-Right, Tri, Cir                      40
    T. Rengou    Tri, Cir, Cir, Cir                      84
    T. Renjin    Tri, Cir, Down-Right, Cir               61
    T. Renji     Tri, Cir, Down, Cir                     59
    S. Rishu     Right, Tri, Cir, Cir                    82
    S. Kyosho    Right, Tri, Cir, Down, Cir              78
    S. Tenshu    Right, Tri, Right, Cir                  48
    S. Genraku   Right, Tri, Down, Cir                   42
    K. Osen      Down-Right, Tri, Tri                    40
    K. Ogen      Down-Right, Tri, Down, Cir              44
    Kyoshu       Tri, Tri, Right, Tri, Cir, Down, Cir    98
    Rishu        Tri, Tri, Right, Tri, Cir, Cir          102
    -------------------------------------------------------------------- 
    
    
      サォサォサォサォサォサォサォサ
      サ QUICK MOVES ォ
      サォサォサォサォサォサォサォサ
    
    --------------------------------------------------------------------
    MOVE         COMMAND                                 DAMAGE
    --------------------------------------------------------------------
    Genraku      Tri, Tri, Right, Tri, Down, Cir         62
    Getsurin     Up-Left, Cir                            45
    S. Rishu     Right, Tri, Cir, Cir                    82
    S. Genraku   Right, Tri, Down, Cir                   42
    K. Osen      Down-Right, Tri, Tri                    40
    T. Renjin    Tri, Cir, Down-Right, Cir               61
    Geshu        Right, Cir, Cir                         54
    Roshu        Right, Cir, Down, Cir                   48
    Roga         Right, Right, Cir                       30
    Senka        Down-Right, Squ + Cir                   24   
    Sitten       Squ + Cir, (pause) Cir                  64
    Muei         Right, Right, Tri, Down, Cir            45
    Nagi         Left, Squ + Cir                         30
    Hakuro       Left, Cir, Cir                          62
    Busen        Down-Right, Down-Right, Cir             26
    Tenbu        Up-Right, Tri, Cir                      40
    Rishu        Tri, Tri, Right, Tri, Cir, Cir          102
    -------------------------------------------------------------------- 
    
    
      サォサォサォサォサォサォサォサォサォサォサォサ
      サ BACK-FACING ATTACKS ォ
      サォサォサォサォサォサォサォサォサォサォサォサ
    
    --------------------------------------------------------------------
    MOVE                 COMMAND                       DAMAGE
    --------------------------------------------------------------------
    Getsuei              Up, Hold Cir                  35
    Rising Twist         Down, Tri                     38
    Riren                Hold Cir, Hold Cir            55
    Turn High-Chop       Tri                           10
    Turn Low Chop        Hold Down, Tri                14
    Turn High-Kick       Hold Cirle                    30
    Turn Middle-Kick     Down, Hold Cir                25
    Turn Low Kick        Hold Down, Hold Cir           24
    -------------------------------------------------------------------- 
    
    
      サォサォサォサォサォ
      サ THROWS ォ
      サォサォサォサォサォ
    
    --------------------------------------------------------------------
    MOVE           COMMAND                                   DAMAGE
    --------------------------------------------------------------------
    Kahen          Hold Squ + Tri                            40
    Kegon          Right, Squ + Tri                          42
    Tenryu         Left, Squ + Tri                           45
    Hien           Down-Right, Down-Right, Squ + Tr          68
    Ibara          Up, Squ + Tri (pause) Left, Squ + Tri     119
    Rogai          Down, Down-Left, Left, Squ + Tri          60
    Tsuzumi-Guruma Down, Down-Right, Right, Squ + Tri        55
    Oboro          Right, Right, Squ + Tri (pause)Down, Squ + Tri  60/70
    
    Opponent's back against wall...
    Youshi         Right, Hold Squ + Tri                     55
    
    You back against the wall...
    Adachi         Left, Hold Squ + Tri                      55
    
    Opponent's back facing you...
    Hakkato        Hold Squ + Tri                            50
    Urahien        Up, Hold Squ + Tri                        57
    Hiryu          Right, Squ + Tri                          55
    
    While opponent crouching...
    Himatsu        Down, hold Squ + Tri                      55
    Enshu          Down-Left, hold Squ + Tri                 60
    -------------------------------------------------------------------- 
    
    
      サォサォサォサォサォ
      サ TAUNTS ォ
      サォサォサォサォサォ
    
    --------------------------------------------------------------------
    MOVE               COMMAND
    --------------------------------------------------------------------
    Matoi              Left, Right, Left, Hold Squ + Tri + Cir      
    Uragake            Up-Left, Triangle
    Tenbu              Up-Right, Triangle
    -------------------------------------------------------------------- 
    
    
      サォサォサォサォサォサォサォサォサォサォ
      ォ TAG-TEAM ATTACKS サ
      サォサォサォサォサォサォサォサォサォサォ
    
    --------------------------------------------------------------------
    MOVE               TEAMMATE    COMMAND                      DAMAGE
    --------------------------------------------------------------------
    Oborofutae         Hayabusa    Right, Right, Squ+Tri+Cir    70
    Double Twist Kick  Ayane       Right, Right, Squ+Tri+Cir    70
    Sweep Smash        Ein         Right, Right, Squ+Tri+Cir    70
    Piggyback Crush    Helena      Right, Right, Squ+Tri+Cir    70
    Oboro 2            Any         Right, Right, Squ+Tri+Cir    64
    -------------------------------------------------------------------- 
    
    
      サォサォサォサォサォサォサォサォサォサォサォサォ
      サ MISCELLANEOUS  MOVES ォ
      サォサォサォサォサォサォサォサォサォサォサォサォ
    
    --------------------------------------------------------------------
    MOVE             COMMAND                           DAMAGE
    --------------------------------------------------------------------
    Uragake          Up-Left, Tri                      N/A
    Tenbu            Up-Right, Tri                     N/A
    
    Opponent Down Moves:
    Oga              Up, Hold Tri + Cir                20
    Kawara           Down, Hold Tri                    10
    
    Holds:
    Kyoka            Up-Left, Squ                      58
    Shiraha          Left, Squ                         58
    Shigure          Left, Squ                         45
    Momiji           Left, Right, Down, Left, Squ      58
    Madoi            Right, Left, Up-Right, Squ        0
    Mayoi            Right, Left, Down-Right, Squ      0
    Soken-Gari       Down-Left, Squ                    72
    Mai-Goromo       Left, Squ                         87
    -------------------------------------------------------------------- 
    
    
    
    |---------------------------------------------------------------------------|
    |   03.  CPU Opponents                                                      | 
    |---------------------------------------------------------------------------|
    
    Fighting some opponents can be difficult, but that's what I'm here for! 
    
    
    === AYANE ====================
    
    Of horrors of all horrors, Kasumi's the only reason that Ayane even entered 
    this tournament--to kill Kasumi! With that hint slapped down, this can be a 
    very tough battle. Ayane's speed and counter ability outstrips Kasumi's by a 
    tad amount. This can be an advantage or a disadvantage, you give the call. 
    Ayane will rely on her Genmu attack, back-facing attacks, many eye-popping 
    combos and throws. Her combos are not a problem if you have well-timed 
    counter holds. To escape her throws, avoid close combat with her, same 
    applies for her back-facing attacks. As for her Genmu attack, try not to 
    leave big space between the two of them, but if it happens try blocking.
    
    
    === BASS =====================
    
    His prodigious strength and size can be a major disadvantage to you, but 
    Kasumi's speed can make up for the latter. Bass just loves his bone-snapping 
    attacks and seems to use them a lot, so avoid close-combat with him. When he 
    starts to block continuously, immediately use the Uragake move (back flip), 
    to stay out of his range. In this battle, think "guerilla warfare," which 
    consists of hit-and-run attacks. And depend heavily on Kasumi's Tenryu and 
    Genraku attacks.
    
    
    === BAYMAN ===================
    
    Ok, I still haven't personally played him, but I have been told that he 
    fights just like Leon, but a little more aggressive.
    
    
    === EIN ======================
    
    Unfortunately for you, he is a pain in the butt. Even though he is your 
    brother, he won't be too lenient. Ein's Azuma and Fujin attacks are things to 
    look out for. They can knock you down and away from him all the while doing 
    major damage. Try not to let loose your combos until the right moment because 
    he can retaliate quite well with a devastating 3- or 4-hit combo. If you can 
    tether him to a wall and keep him there, then you can count on winning this 
    battle.
    
    
    === GEN FU ===================
    
    It is not wise to underestimate him, he is still as deadly as Bass. Gen Fu 
    may not have the speed, but he sure as hell has the brains and power to knock 
    you out cold. Although, personally, this is not a tough battle. Just let him
    have it with your routine attacks such as S. Rishu, counter holds, and Tenryu 
    in that order.
    
    
    === HELENA ===================
    
    She is one tough mama! Her attacks can be somewhat blinding and nearly 
    impossible to predict. Helena is excellent when it comes to counter holds. 
    She can read your attacks some how. Try to avoid close-combat with her and 
    use such moves that can reach her at relatively far distance. Surprise her 
    with powerful moves such as Rishu. And move when she does to avoid getting 
    caught off guard.
    
    
    === JANN LEE =================
    
    Damn you, Jann!! Jann Lee is VERY difficult if you fight carelessly. First of 
    all, his bloody war cries can really annoy the hell out of you. He enjoys 
    using his Dragon Blow, Dragon Kick, Dragon Elbow and any other Dragon 
    attacks. I advise that you not fight him up-close and personal, but at the 
    same time, avoid staying a distance away from him. The only thing you can 
    hope for is an opening and then, unleash your all. Tether him to a wall and 
    keep him there.
    
    
    === KASUMI ALPHA =============
    
    Fighting against yourself may provide interesting insights into Kasumi's 
    weaknesses. Kasumi A doesn't fight nearly as well as the real Kasumi does (I 
    think it has something to do with her brain =P). As you may have guessed, 
    Kasumi A has all the same moves, style, weight, height, and whatever else 
    there is to compare her to. Now place yourself in your own shoes, and think 
    about which attacks Kasumi A will be less likely able to block and retaliate. 
    Or simply mash your buttons until she dies.
    
    
    === LEI FANG =================
    
    She doesn't have any particular advantage over Kasumi-chan. Although, she 
    loves to rely on counter holds. Lei Fang is slow to attack and you may be 
    able to detect her next move if you are vigilant enough. Don't rely on 
    Kasumi's multi-hit combos, or you'd be countered left and right. Instead 
    deliver a few blows here and  there, then go on the defensive side. And 
    repeat. 
    
    
    === LEON =====================
    
    Leon tends to abandon traditional punches and kicks, and instead, relies on 
    knocking you into the air and damaging you with massive combos. This will be 
    a real problem for you since, when in the air, it'll be impossible for Kasumi 
    to apply her trusty counter holds against Leon. Try to keep on the ground,
    and surprise Leon with unpredictable attack angles.
    
    
    === RYU HAYABUSA =============
    
    His desire to protect you is a horse load of crap. What he really meant to 
    say was, "Let me kill you before anyone else could." Hayabusa is very 
    proficient with countering repetitive attacks and attacking too often can be 
    a real pain. Kasumi, however, still has that quickness you can look forward 
    to. So a good thing to remember is to mix up your attack range.
    
    
    === TENGU ====================
    
    Kasumi is a slight disadvantage against Tengu. Tengu is unbelievably good at 
    countering, so you cannot lay a finger on him. Tengu's whirlwind attack can 
    kill you in short order. So have Kasumi rely heavily on her Tenbu or Tenryu 
    attacks. Tengu's whirlwind attack can be painful, but takes a while to 
    execute, so take this opportunity to hurtle toward the dark lord and deliver 
    a combo of powerful punches and kicks. Make sure he uses that attack as 
    little as possible by staying a good 2 feet away from him.
    
    
    === TINA ARMSTRONG ===========
    
    Being the daughter of Bass, one can quickly notice her bulky contour (well, 
    she is a wrestler after all!). Tina loves to lift you off the ground and 
    perform her famous signature moves that can be a real back-breaker. She likes 
    to mix up her attacks and counters well when you least expect it. Mirror her 
    every move and attack furiously when possible.
    
    
    === ZACK =====================
    
    He is really quick with delivering powerful kicking combos. Zack tends to 
    knock you in the air first and then attack you with hard-to-counter-attacks. 
    Try to avoid close-combat. You are probably better off with Kasumi's 
    customary Tenryu and multi-combo attacks.
    
    
    
    |---------------------------------------------------------------------------|
    |   04.  Kasumi Goodies                                                     | 
    |---------------------------------------------------------------------------|
    
     Costumes
    -=-=-=-=-=
    
    You must get the costumes subsequently. By this, I mean that you cannot get 
    costume 2 before costume 1. Get that clear?
    
                       
                   |  Condition              | Alternative
    ---------------+-------------------------+---------------------
    Costume 1      |  Complete Story Mode    | Play as Kasumi 5
                   |  (any settings)         | times w/ UPS on
    ---------------+-------------------------+---------------------
    Costume 2      |  Complete Story Mode    | Complete Story 
                   |  (any settings other    | Mode 3 times
                   |  than default)          |
    ---------------+-------------------------+---------------------
    Costume 3      |  Complete Story Mode    | Complete Story
                   |  Without continuing     | Mode 5 Times
    ---------------+-------------------------+---------------------
    Costume 4      |  Earn 2 million points  | Play as Kasumi
                   |  in Survival Mode       | more than 50 times
    ---------------+-------------------------+---------------------
    Costume 5      |  Complete 50 stages in  | Play as Kasumi
                   |  Survival Mode          | more than 100 times
    ---------------+-------------------------+---------------------
    Costume 6      |  Get the cherry item    | Play as Kasumi
                   |  in Survival Mode       | more than 200 times
    ---------------+-------------------------+---------------------
    
    
     Tag-Team Ratings
    -=-=-=-=-=-=-=-=-=
    
    How compatible is Kasumi with each of the following? Let's take a look-see 
    shall we? (I'm a natural ^_^)
    
    Scale
    1- Avoid using at all times
    5- Ehh...OK to use sometimes
    10- Make it your official attack duo!
    
    AYANE- Both are very quick and can unleash countless attacks at once. But if 
    they were to spar, Ayane would have the advantage here. Due to their superior 
    speed and countering ability, they would be an unstoppable two-some. (9)
    
    BASS- Having a slow and bulky brute like Bass combined with an agile 
    sweetheart like Kasumi, isn't what you call a good match. It's almost like 
    flying an airplane without any piloting abilities. But...if you must 
    experiment...I can't stop you from doing so. (3)
    
    EIN- Ahh, there's nothing like a brother and sister fighting side by side. 
    With Kasumi's amazing speed and Ein's powerful blows, you'll have your 
    opponent eating dirt all day. (10)
    
    GEN FU- Not a good team at all. Gen Fu is slow while Kasumi is undoubtedly 
    speedy. What do you get when you come across a combination of a snail and a 
    hare? I don't know. You figure it out! (4)
    
    HELENA- This is a fairly credible team, not the best, but it should suffice 
    against particular teams. Helena is exceptionally strong, while Kasumi is 
    fast! So having strength and speed is a good thing. (7)
    
    JANN LEE- Surprisingly, Jann and Kasumi make an exceptionally good tag team. 
    Since Jann is quick and strong, this gives you a major advantage against such 
    teams as, let's say...Leon and Zack? You should be able to pummel them to 
    oblivion with this pair. (8)
    
    LEI FANG- It's not good, nor is it bad. It's kinda in between. Lei Fang is 
    SLOW (not as slow as Gen-Fu), so that's a visible flaw in the team. But since 
    Lei Fang is unbelievably good at countering, like Kasumi, they make a good 
    defensive team. (7)
    
    LEON- Don't even want to think of the possibilities of what might go wrong 
    with this pair. All I have to say is that it won't work out. Period. (4)
    
    HAYABUSA- Probably one of the best tag-teams. Haybusa's and Ein's fighting 
    styles are identical. Hayabusa has a good variety of powerful attacks and his 
    speed is slightly better than Ein's. Therefore, Kasumi and Hayabusa would 
    make a perfect 10! (10)
    
    TINA ARMSTRONG- Ever wonder what it's like to have a wrestler at your side? 
    Here's a good example, really. This couple isn't bad at all. The team may not 
    be very well balanced, but Tina is a good all around fighter. I mean Tina 
    could do all the neck-breaking moves while Kasumi can just stun everyone with 
    her beauty ^_~ (7)
    
    ZACK- Zack is like Leon. Kasumi's tag team specials won't work well with him. 
    So it's a no-no. (3) 
    
    I believe Bayman and Tengu are not accessible during Tag Team Mode.
    
    
     Best Combos
    -=-=-=-=-=-=- 
    
    To start super combos, you must first, stun your opponent to prevent further 
    counters while preparing for your combo. To execute a combo correctly and 
    effectively, you must have well coordinated fingers (hands), and well-timed 
    attacks. You can practice these combos in Sparring Mode if you wish to master 
    them because they can come in handy when playing with friends, the computer, 
    etc. I have been experimenting with the below combos for the longest time, 
    and have been able to perform them from time to time. It's hard! So if there
    are any mistakes, please correct me.
    
    NOTE: These combos MAY not be all of Kasumi's combos. I have tried all I can 
    to find them. There may be more, but it's probably hard to properly execute! 
    Please if you have anything you'd like to add, let me know and I'll give you 
    tons of credit! Thanks!
    
    
    QUICK 'N' EASY COMBO STARTERS
    
    - Down-Right, Down-Right, Tri  
    - Up-Right, Tri               
    - Up, Cir                      
    - Left, Cir                    
    
    
      LEGEND
     覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧
    |  U= Up    |  UL= Up-Left     |  P= Punch  |
    |  D= Down  |  UR= Up-Right    |  K= Kick   |
    |  L= Left  |  DL= Down-Left   |  F= Free   |
    |  R= Right |  DR= Down-Right  |            |
     覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧
    
    
    > signifies that you must pause for about 1/2 a second and continue
        your combo.
    
    If I ever put a dash in the # of hits and Damage space. That generally
    means that the combo is not finished and continues onto the next line.
    
                                               | #of Hits| Damage 
    -------------------------------------------+---------+--------
    U, K > K, K > U, K > P, P, P, P            |    8    |   70   
    -------------------------------------------+---------+--------
    DR, DR + P > D + P > P, P, F + P, F + K    |    6    |   75   
    -------------------------------------------+---------+--------
    P, P, UL + K                               |    3    |   70   
    -------------------------------------------+---------+--------
    P, P, F + P, F + K                         |    4    |   78   
    -------------------------------------------+---------+--------
    U+L > P,P > P > DR, DR+P > P, P, F+P, F+K  |    9    |   85   
    -------------------------------------------+---------+--------          
    DR,P,P >F,F+P >DR,P >DR,DR+K >P,P,F+P,F+K  |    9    |   87   
    -------------------------------------------+---------+--------
    DR,P,P > F,F+P > DR,P > U+K > P,P,F+P,F+K  |    9    |  106           
    -------------------------------------------+---------+--------
    U + K > P, P, K > P, P, F + P, F + K       |    8    |  102   
    -------------------------------------------+---------+--------
    DR,DR+P > DR,DR+P > U+K > P,P,F + P,F + K  |    9    |  126   
    -------------------------------------------+---------+--------
    DR, DR + P > P,P > P,P,K > P,P,P,P         |   11    |   98   
    -------------------------------------------+---------+--------
    DR,DR+P> P,P > P,P > DR,DR+K > P,P,F+P,F+K |   11    |  127   
    -------------------------------------------+---------+--------
    DR,P,P > F,F+P > P,P > U+K > P,P,F+P,F+K   |   10    |  106   
    -------------------------------------------+---------+--------  
    P,P,P,> P,P,P,P > D,P > U+K > P,P,F+P,F+K  |   12    |  118   
    --------------------------------------------------------------
    
    
     Victory Calls
    -=-=-=-=-=-=-=-
    
    Victory calls are expressions the character often displays after a victorious 
    battle. It's pretty interesting to see what each character has to say. Here 
    are Kasumi's "victory calls," as I like to call it.
    
    "This is 'Mugen-Tenshin' style."
    
    "Sorry. Are you okay?"
    
    "I have to move on...forgive me..."
    
    "I...have...to...go..."
    
    
     Kasumi's Ending
    -=-=-=-=-=-=-=-=-
    
    Ok, before you read any further, this is a spoiler. Well, this is a fighting 
    game after all, who cares about the story right? Yeah, well, I've received an 
    e-mail about it, so I might as well add it into the guide. No harm in doing 
    that. This just goes to show how demanding you people are.
    
    ENDING...
    
    Now that Kasumi has kicked the living daylights out of Tengu, Kasumi can 
    finally put her past behind her and move on. She can stop running away and 
    return home...home...where she belongs.
    
    Ok, that wasn't so bad now was it? It's short, but that's really what the 
    ending was all about. No hard feelings.
    
    
    
    |---------------------------------------------------------------------------|
    |   05.  Outro                                                              | 
    |---------------------------------------------------------------------------|
    
    
     Version History
    -=-=-=-=-=-=-=-=-
    
    Version 1.1  | November 14, 2002 
    Fixed some errors and what have you. 
    
    Version 1.0  | June 9, 2002
    Just reformatted the guide and removed a lot of  superfluous information that 
    had nothing to do with Kasumi whatsoever. Enjoy.
    
    Version FINAL | August 13, 2001
    Re-formatted some stuff. Nothing really eye-catching. It still looks like 
    crap to me, but what can I say when this was one of my first FAQs.
    Everything is finished. No more updates. I really mean it this time. =P
    
    Version 0.81 | May 3, 2001
    Nothing terribly new to report. Just added the neat thing at the bottom.
    That's it. Seriously. I don't have anything else to add in the guide really. 
    So I hope this will be my final update, but I'll keep it open in case there 
    was anything else to add. So see you in other FAQs! Bye! 
    
    Version 0.7  | March 21, 2001
    Again not a big update. But an update is an update. Added the extremely short 
    "Kasumi's Ending" to the guide.  Until the next update, this  is AdrenalineSL
    signing out!
    
    Version 0.65 | March 17, 2001
    Not a big update, but I just want to go through the versions anyway! ^_^ 
    
    Version 0.5  | February 21, 2001
    Added a couple more combos. Changed some stuff.
    
    Version 0.45 | February 17, 2001
    Started with the combos. Corrected many errors. Added general info. to the 
    Character's profile. Small update, all in all. 
    
    Version 0.4  | February 14, 2001
    Corrected some grammar and spelling errors. As well as some in-game errors. 
    Finished CPU Opponents section. Whew! Just a few more things to complete.
    
    Version 0.2  | February 13, 2001
    Just started working on the FAQ. Can't expect too much done. Finished Move 
    List and other minorities. Not everything's done, but it's a start. 
    
     
     Special Thanks
    -=-=-=-=-=-=-=-=
    
    - Tecmo, for producing one of the coolest fighting games the gaming world has 
      ever seen. 
    - ATadeo, for helping me get my FAQs published. If it weren't for his advice,
      I wouldn't have been able to get this out.
    - CJayC for maintaining the best gaming website and hosting my FAQs.
    - Michaelg291 for giving me the tip on how to beat Bayman. 
    - Wayne Rhodes for two extra taunts I missed.
    - Lumina-M for coming out with the FIRST FAQ ever for DOA2: Hardcore.
    
    
     Sources
    -=-=-=-=-
    
    - Prima's Official Guide for providing me  with a lengthy move list and other 
      various things to add to the guide. I used their "damage" list and attained 
      costume information, as well some additional information.
     
    
     Legal Junk
    -=-=-=-=-=-=
    
    This Kasumi Character Guide was written by  AdrenalineSL, who holds all copy-
    right for  this document, in whole  and  in part. You may  download  the file  
    through a  web  browser  onto  a  single  computer  for  your  personal, non-
    commercial  use only.  You may not  permit anyone  else to modify the file or 
    use it for any  commercial purpose, display, performance, sale or rental.  It 
    absolutely cannot be decompiled, disassembled, modified, or create derivative 
    works  based  on the  documentation  in whole  or in part. Do not  remove any 
    copyrights. 
    
    DISCLAIMER: Kasumi, bikinis, costumes  and all related  things  are copyright 
    and property of Tecmo, Inc.
    
    
    ============================================================================= 
                                 MUCHAS GRACIAS!!!
    ============================================================================= 
             
                            The Kasumi Character Guide
                        Copyright 2001-2002 Stephanie Lee
                                  February 2001
    

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