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           Dead Or Alive 2 Hardcore Character Guide:  Jann Lee
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                 Walkthrough/FAQ created by: Goroshi Okada
                      The First and Final Version
                         Created: May 27, 2001
                      Contact me: [Goroshi Okada]        
                        goroshi@edsamail.com.ph

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                             C O N T E N T S
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  I.    JANN LEE's PROFILE
  II.   WHAT IS JEET KUNE DO?
  III.  CONTROLLING JANN LEE
  IV.   COMPLETE MOVE LIST OF JANN LEE
  V.    TIME ATTACK TIPS
  VI.   SURVIVAL MODE TIPS
  VII.  TAG TEAM TIPS
  VIII. TIPS ON HOW TO TAKE DOWN YOUR ENEMIES
  IX.   MORE TIPS
  X.    MESSAGES
  XI.   COPYRIGHTS


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  I. JANN LEE'S PROFILE
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     ORIGINATED FROM:   China
     FIGHTING STYLE:    Jeet Kune Do
     AGE:               20
     HEIGHT:            5'8"
     WEIGHT:            165 pounds / 75 kilograms
     VITAL STATISTICS:  B39" W31" H36"
     OCCUPATION:        Bouncer


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  II. WHAT IS JEET KUNE DO?
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     Here's a little bit of information about Jeet Kune Do which is Jann
     Lee's fighting style. I got this information from the Dead Or Alive
     2 Hardcore Manual.


          Jeet Kune Do is the fighting style developed by the greatest
     martial arts master. The advantages of other martial arts have been
     incorporated creating the concept behind Jeet Kune Do,  which is
     "freedom".
          This unique style,  which involves entering battle in a free-
     form concept that is not governed by any rigidly prescribed form, 
     was born only because Bruce Lee did not just stop at becoming a
     great martial arts user but possessed the open perspective of a
     performer, as well.

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  III. CONTROLLING JANN LEE
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     A. CONTROLS

                         L             ||              R
                   _ _ _ _ _ _         ||          _ _ _ _ _ _
                 _/2/_ _ 1_ _ _\       ||        /_ _ _1 _ _\2\_
                /               \ _ _ _ _ _ _ _ /               \
               |       UP                             |T|        |
               |                                                 |
               | LEFT      RIGHT                  |S|     |C|    |
               |                                                 |
               |      DOWN                            |X|        |
              /                   SELECT  START                   \
             /            _______ _ _ _ _ _ _ _ _______            \
            /            /       \             /       \            \
           /             |ANALOG |             |ANALOG |             \
          /              |   1   |             |   2   |              \
         /              /\_______/             \_______/\              \
        /              /                                 \              \
        \             /                                   \             /
         \           /                                     \           /
          - - - - - -                                       - - - - - -

                 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
                | BUTTONS         | CONTROLS                |
                |- - - - - - - - -|- - - - - - - - - - - - -|
                | UP              | Jump                    |
                | DOWN            | Duck                    |
                | LEFT & RIGHT    | Move forward or backward|
                | TRIANGLE (L)    | Punch (P)               |
                | CIRCLE (C)      | Kick (K)                |
                | SQUARE (S)      | Free (F)                |
                | (X)             | Throw (F+P)             |
                | L1              | Strong Attack/Kick      |
                | L2              | Strong Attack/Punch     |
                | R1/R2           | Combination of F+P+K    |
                | ANALOG 1 & 2    | For free steps          |
                 - - - - - - - - - - - - - - - - - - - - - -

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  IV. COMPLETE MOVE LIST OF JANN LEE
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     I also got the complete move list from the DOA 2 Hardcore Manual. First,
     below is the legend:

     P  - Punch            UR - Upper Right     C1:  ,--   C2:  |
     K  - Kick             UL - Upper Left           '-->      /|\
     F  - Free             LR - Lower Right                   --'
     U  - Up               LL - Lower Left      C3:  |
     D  - Down             C1 - Combination 1       /|\
     <  - Back             C2 - Combination 2        '--
     >  - Forward          C3 - Combination 3
       - Stop at that position and continue the other one.
     YB - Do that action with your back facing your opponent.
     OB  Do that action with your opponent's back facing you.
     NW  Next to Wall
     TC  Throw Combo
     LT  Low throw

   
     NOTE: If any of the of the signs above seems to have H before them
           below means you have to hold that button. Those with plus signs
           means you have to push the buttons at its left and right at the
           same time.

      _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ 
     |      A       T       T       A       C       K       S        |
     |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -|
     | Knuckle Upper         UR,P      | Sinnee High Kick    F+K,K   |
     | Back Hook             U,P       | Double Hook Kick    <,K,K   |
     | High Sinnee Kick      UL,K      | Thrust Spike Kick   D,K,K   |
     | Read High Kick        U,K       | Thrust Spin Kick    HD,K,K  |
     | Nikikyaku             UR,KK     | Side Master Kick    LR,K,K  |
     | Sekkan Chop           <,P       | Dragon Strike       LR,K,>,P|
     | Sway Jab              UL,P      | Side Back Kick      LR,L,<,K|
     | Jab High Kick         P,K       | Snap Spin Kick      >,K,K   |
     | Sonic Spin Kick       P,>,P,K   | Snap Spike Kick     >,K,C1,K|
     | Sonic Low Spin Kick   P,>,P,D,K | Dragon Low Kick     LL,K    |
     | Sonic Upper           P,D,P,P   | Low Spin Kick       D,F+K   |
     | Combo Low Spin Kick   P,HD,P,K  | Dragon Blow         C2,P    |
     | Dragon Rush           P,P,P,K   | Dragon Elbow        P+K     |
     | Dragon Cannon         P,P,P,>,P | Dragon Knuckle      HD,C1,P |
     | Dragon Slicer         P,P,P,D,P | Dragon Kick         C2,K    |
     | Combo Knuckle Upper   P,P,H>,P  | Dragon Spike        C1,K    |
     | Combo High Kick       P,P,K     | Flash Turn          <,<,P   |
     | Body Upper            >,P,P     | High Spin Kick      K,K     |
     | Body Low Spin Kick    >,P,D,K   | Dragon Flare        >,>,K   |
     | Flash Spin Kick       >,>,P,K   | Dragon Step High    >,F+K   |
     | Flash Low Spin Kick   >,>,P,U,K | Blind Elbow (YB)    P+K     |
     | Low Dragon Hammer     LL,P      | Blind Knuckle (YB)  LL,P    |
     | Dragon Hammer         C1,P      |                             |
      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _   
  |         T    H    R    O    W    S        | 
  |- - - - - - - - - - - - - - - - - - - - - -|  _ _ _ _ _ _ _ _ _ _ _ _ _ _
  | Hell Drive                  F+P           | | D O W N   A T T A C K S   |
  | Dragon Gunner               >,F+P         | |- - - - - - - - - - - - - -|
  | Shoulder Throw              <,F+P         | | Stomping          U,P+K   |
  | The Way of the Dragon       C3,F+P        | | Enter the Dragon  U,F+P+K |
  | The Fall of the Dragon)NW)  C3,F+P        | | Low Snap Kick      D,K    |
  | Bull Docking Head Lock(TC)  C2,F+P<,<,F+P|  - - - - - - - - - - - - - -
  | Dragon Rave (OB)            F+P           | 
  | Front Face Lock (LT)        D,F+P         |  _ _ _ _ _ _ _ _ _ _ _ _ _ _
  | Side Buster (LT)            LL,F+P        | | SPECIAL MOVE ATTACKS      |
  | Punish Punch (LT,OB)        D,F+P         | |- - - - - - - - - - - - - -|
   - - - - - - - - - - - - - - - - - - - - - -  | Appeal: Shout  <,>,<,F+P+K|
                                                 - - - - - - - - - - - - - -
   _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
  |     H       O       L       D       S     |  _ _ _ _ _ _ _ _ _ _ _ _ _ _
  |- - - - - - - - - - - - - - - - - - - - - -| |     TAG TEAM ATTACKS      |
  | Godless Short Knee/Trace Gunner      UL,F | |- - - - - - - - - - - - - -|
  |  (Counters your opponent's high attacks)  | | Double Dragon   >,>,F+P+K |
  | Double Blind                          <,F | | (When teamed with Leifang)|
  |  (Counters your opponent's middle punches)| | Deep the Dragon >,>,F+P+K |
  | Leg Sweep                             <,F | | (When teamed with anyone  |
  |  (Counters your opponent's middle kicks)  | |  except Leifang)          |
  | Deep the Dragon/Dragon Twist         LL,F |  - - - - - - - - - - - - - -
  |  (Counters your opponent's low attacks)   |
   - - - - - - - - - - - - - - - - - - - - - -


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  V. TIME ATTACK TIPS
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       Always knock down your enemies and never let them stand for so long. It's 
best to use to (refer to Move List's legend): <,LL,D,LR,>+K  which is the flying 
kick. No one can block it so your opponent will be down on the ground. Once Jann 
Lee lands on the ground, rush to your opponent and kick him by pressing D+K. 
This will make you beat your enemies quickly. If your opponent is the kind of 
opponent who insists on jumping hit them right to the face. Press UR+K,K.

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  VI.  SURVIVAL MODE TIPS
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       To survive in the survival mode, you should be merciless. Kill all your 
enemies before they kill you. Hit them with strong attacks. It's better to do 
this (refer to Move List's legend): <,LL,D,LR,>+K This is a flying kick. You 
will be able to kill anyone with it easily because once Jann Lee flies, no one 
can block it. But you better start in a distance. It you start the Flying Kick 
near your opponent, your opponent might be the first one to attack. The best way 
to survive is wait for your opponents to attack and counter attack them. Take a 
look at the Move List to learn on how to counter attack your enemies. Take a 
look at the Holds menu.

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  VII. TAG TEAM TIPS
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       Team up with anyone, Lei fang or Ein. Actually, I usually use Ein and 
Jann Lee because they almost have the same controls only that they're not really 
partners. When one of of your character's life is low, stop fighting. Do not use 
R1 or R2 to change. Use this: >,>,F+P+K and you'll change your character by 
using this partner attack. To make it easier for you, use this instead: >,>,R1 
because R1 is the button for F+P+K. Instead of pushing all those three buttons 
at the same time, take the shorter one so your character wont get hit.

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  VIII. TIPS ON HOW TO TAKE DOWN YOUR ENEMIES
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   There are tips are based on opponents with high levels only.
   Be sure to know the level of your opponent or your character is dead meat.
   Most of these characters blocks your attacks so attack the right time.
   Here are tips on how to use Jann Lee on these characters.

   KASUMI  This is a very terrible opponent. It's better for you to go very
            far at the beginning of the game. Never let her attack you and
            make you air borne because you can't move and counter attack while
            in the air. Watch out for her kicks and punches because they are
            very quick. Never go very close because she'll throw you. This one
            is very good in counter attacking and throwing. Just try attacking
            and counter attack on the right time or knock her down all the time
            and never let her stand up for so long. Use the Leg Sweep. Hit her
            at once when she jumps.

   RYU HAYABUSA  Beware of his throws. If he throws you up and holds you, the
                  damage will be very tremendous. You can go near him but not
                  too near. Don't be afraid to attack him. Just don not let him
                  grab and throw you. Also, go far when he is to standing up
                  because he'll do a low kick to knock you down. Last, Hayabusa
                  is good at counter attacking.

   GEN FU  This old man counter attacks. Even if Gen Fu is a Kung Fu or I must
            say Xinyi Liuhe Quan master, he is not that hard. Beware of the bald
            head. He uses it to knock down enemies sometimes. Also, do not get
            caught in his attacks because most of his attacks are chain attacks.
            What I mean chain attacks is his attacks are continuous and it will
            Be hard for you to get out of it. Still, you can counter attack it.

   HELENA  She is the most annoying counter attacker and that nasty foot of
            hers. She usually attacks you with the hands first and a low kick
            that will stop you moving for a while. Wait for her attacks and that
            will be the time for you to give her a taste of her own medicine.
            You know, counter attacks. You might as well throw her and silence
            her to the ground. Use Jann Lee's Leg Sweep.

   TINA ARMSTRONG  If Helena is the most annoying counter attacker, Tina . . .
                    is the winner of Survivor! Joke only. Tina will be the most
                    annoying thrower. She is a wrestler so it's a common thing.
                    She is also the most annoying blocker because she blocks
                    Most of your attacks. Try attacking here from a distance.
                    Don't get too near this annoying character.

   BASS ARMSTRONG  He is Tina's father so he is also a thrower. He's a little
                    bit annoying. Not as annoying as Tina! His common attack is
                    that very big foot. It's so annoying. He's not very hard and
                    difficult to fight like the others but some of his attacks
                    have tremendous damage. Use the flying attack because Bass
                    is huge and easy to get hit with the flying attack.

   ZACK  What is my title to him? The most annoying kicker! He should have just
          entered the football and soccer teams. But anyway, beware of his kicks
          because these kicks are so fast and hard to get out of. It's better to
          attack him first and when he catches you with these "kicks", counter
          attack at the right time.

   LEON  Leon is the most annoying damager and cast speller. Know why? Because
          he will crush your character's bones and right after the battle, your
          character might need a cast on the bones. Leon also is a good counter
          attacker. Use unblockable attacks and the flying kick. I try to attack
          this guy even though the life is already less.

   LEI FANG  Better get prepared in the story mode. When you battle Lei Fang,
              seldomly use Jann Lee's flying kicks because Lei Fang is always
              ducking. Wait for her attacks and counter her. Oftenly use throws,
              holds, distant attacks, strong attacks, and the Leg Sweep.

   AYANE  She is another quick one. But she is easier than Lei Fang and Kasumi.
           Attack her, throw her, or counter attack her. Just beware of the fast
           And quick attacks.

   EIN  Attack Ein. Just do things ahead of him. He is also good at counter
         attacking. Do not attack so much. The best way is to use the Leg Sweep
         and the flying kick.

   TENGU  The strongest work of Gepetto...Pinocchio! Joke. It is because of his
           long nose. Did he lie to someone? Anyway, He is also good in counter
           attacking. Don't go very far from him because he'll do this thing
           where he stomps on the ground and makes a strong wind or something.
           But when he does, do the flying kick before he releases this wind.
           You can also use this when he jumps: UR+K,K and he wont be able to
           continue his attempted attack.

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  IX.  MORE TIPS
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"Tip 1: Use of Jann Lee's Flying Kick or whatever it is called"
        Only use the Flying Kick when your opponent is up high. Never use it 
when your opponent is ducking because you will not be able to him him/her. But 
sometimes, you can hit someone ducking if you are exact. If you hit your 
opponent while landing on the ground, you might get lucky. But its better not to 
do so try to stick to my tip, only use the Flying Kick when your enemies are not 
ducking.

"Tip 2: What is the best way to create a large damage?"
        Well, its better if you try to throw your opponent of the roof, or off 
the edge of high places. You can also use the flying kick, or use L2 against 
your opponent when he/she is near the wall especially in the Danger Zone stage. 
If you like to add damage while your opponent is on the floor, do so. Press D+K.

"Tip 3: Evading Throws"
        Actually, this technique will work for anyone in the game. But let's 
just concentrate on Jann Lee. When your opponent holds you, press X at once and 
Jann Lee will escape from that throw.

"Tip 4: What's the best way to win?"
        Use all of Jann Lee's strongest, most distant attacks, and those that 
will make your opponent stop and air borne. Use any of the following buttons 
(please refer to the move list's legend): 1) UR+K,K   2) L2   3) C1+K (perform 
in a distant place)   4) C1+P   5) D+K,K   6) P+P+P   7) any button you prefer. 
Actually, this is my style of using Jann Lee. You can win if you do the 
strongest attacks but easiest to do. Don't get too obsessed using unique attacks 
because some needs quickness for the attacks with high number of buttons to 
press.

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  X. MESSAGES
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    Please visit my website:

                        http://beam.at/hiroshi_nagano/
                                      OR
                    http://members.fortunecity.com/hiroshi

    My website contains more information and images of DOA 2 Hardcore. It
    also contains Jpop, Ultraman, Anime and more.


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  XI.  COPYRIGHTS
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     Dead Or Alive 2 Hardcore, Jann Lee, and other related characters, are
     registered trademarks of Tecmo. Please visit the official Tecmo website:
                             http://www.tecmo.co.jp/